minecraft:air
minecraft:stone[variant=stone]
minecraft:stone[variant=granite]
minecraft:stone[variant=smooth_granite]
minecraft:stone[variant=diorite]
minecraft:stone[variant=smooth_diorite]
minecraft:stone[variant=andesite]
minecraft:stone[variant=smooth_andesite]
minecraft:grass[snowy=true]
minecraft:grass[snowy=false]
minecraft:dirt[snowy=true,variant=dirt]
minecraft:dirt[snowy=true,variant=coarse_dirt]
minecraft:dirt[snowy=true,variant=podzol]
minecraft:dirt[snowy=false,variant=dirt]
minecraft:dirt[snowy=false,variant=coarse_dirt]
minecraft:dirt[snowy=false,variant=podzol]
minecraft:cobblestone
minecraft:planks[variant=oak]
minecraft:planks[variant=spruce]
minecraft:planks[variant=birch]
minecraft:planks[variant=jungle]
minecraft:planks[variant=acacia]
minecraft:planks[variant=dark_oak]
minecraft:sapling[stage=0,type=oak]
minecraft:sapling[stage=0,type=spruce]
minecraft:sapling[stage=0,type=birch]
minecraft:sapling[stage=0,type=jungle]
minecraft:sapling[stage=0,type=acacia]
minecraft:sapling[stage=0,type=dark_oak]
minecraft:sapling[stage=1,type=oak]
minecraft:sapling[stage=1,type=spruce]
minecraft:sapling[stage=1,type=birch]
minecraft:sapling[stage=1,type=jungle]
minecraft:sapling[stage=1,type=acacia]
minecraft:sapling[stage=1,type=dark_oak]
minecraft:bedrock
minecraft:flowing_water[level=0]
minecraft:flowing_water[level=1]
minecraft:flowing_water[level=2]
minecraft:flowing_water[level=3]
minecraft:flowing_water[level=4]
minecraft:flowing_water[level=5]
minecraft:flowing_water[level=6]
minecraft:flowing_water[level=7]
minecraft:flowing_water[level=8]
minecraft:flowing_water[level=9]
minecraft:flowing_water[level=10]
minecraft:flowing_water[level=11]
minecraft:flowing_water[level=12]
minecraft:flowing_water[level=13]
minecraft:flowing_water[level=14]
minecraft:flowing_water[level=15]
minecraft:water[level=0]
minecraft:water[level=1]
minecraft:water[level=2]
minecraft:water[level=3]
minecraft:water[level=4]
minecraft:water[level=5]
minecraft:water[level=6]
minecraft:water[level=7]
minecraft:water[level=8]
minecraft:water[level=9]
minecraft:water[level=10]
minecraft:water[level=11]
minecraft:water[level=12]
minecraft:water[level=13]
minecraft:water[level=14]
minecraft:water[level=15]
minecraft:flowing_lava[level=0]
minecraft:flowing_lava[level=1]
minecraft:flowing_lava[level=2]
minecraft:flowing_lava[level=3]
minecraft:flowing_lava[level=4]
minecraft:flowing_lava[level=5]
minecraft:flowing_lava[level=6]
minecraft:flowing_lava[level=7]
minecraft:flowing_lava[level=8]
minecraft:flowing_lava[level=9]
minecraft:flowing_lava[level=10]
minecraft:flowing_lava[level=11]
minecraft:flowing_lava[level=12]
minecraft:flowing_lava[level=13]
minecraft:flowing_lava[level=14]
minecraft:flowing_lava[level=15]
minecraft:lava[level=0]
minecraft:lava[level=1]
minecraft:lava[level=2]
minecraft:lava[level=3]
minecraft:lava[level=4]
minecraft:lava[level=5]
minecraft:lava[level=6]
minecraft:lava[level=7]
minecraft:lava[level=8]
minecraft:lava[level=9]
minecraft:lava[level=10]
minecraft:lava[level=11]
minecraft:lava[level=12]
minecraft:lava[level=13]
minecraft:lava[level=14]
minecraft:lava[level=15]
minecraft:sand[variant=sand]
minecraft:sand[variant=red_sand]
minecraft:gravel
minecraft:gold_ore
minecraft:iron_ore
minecraft:coal_ore
minecraft:log[axis=x,variant=oak]
minecraft:log[axis=x,variant=spruce]
minecraft:log[axis=x,variant=birch]
minecraft:log[axis=x,variant=jungle]
minecraft:log[axis=y,variant=oak]
minecraft:log[axis=y,variant=spruce]
minecraft:log[axis=y,variant=birch]
minecraft:log[axis=y,variant=jungle]
minecraft:log[axis=z,variant=oak]
minecraft:log[axis=z,variant=spruce]
minecraft:log[axis=z,variant=birch]
minecraft:log[axis=z,variant=jungle]
minecraft:log[axis=none,variant=oak]
minecraft:log[axis=none,variant=spruce]
minecraft:log[axis=none,variant=birch]
minecraft:log[axis=none,variant=jungle]
minecraft:leaves[check_decay=true,decayable=true,variant=oak]
minecraft:leaves[check_decay=true,decayable=true,variant=spruce]
minecraft:leaves[check_decay=true,decayable=true,variant=birch]
minecraft:leaves[check_decay=true,decayable=true,variant=jungle]
minecraft:leaves[check_decay=true,decayable=false,variant=oak]
minecraft:leaves[check_decay=true,decayable=false,variant=spruce]
minecraft:leaves[check_decay=true,decayable=false,variant=birch]
minecraft:leaves[check_decay=true,decayable=false,variant=jungle]
minecraft:leaves[check_decay=false,decayable=true,variant=oak]
minecraft:leaves[check_decay=false,decayable=true,variant=spruce]
minecraft:leaves[check_decay=false,decayable=true,variant=birch]
minecraft:leaves[check_decay=false,decayable=true,variant=jungle]
minecraft:leaves[check_decay=false,decayable=false,variant=oak]
minecraft:leaves[check_decay=false,decayable=false,variant=spruce]
minecraft:leaves[check_decay=false,decayable=false,variant=birch]
minecraft:leaves[check_decay=false,decayable=false,variant=jungle]
minecraft:sponge[wet=true]
minecraft:sponge[wet=false]
minecraft:glass
minecraft:lapis_ore
minecraft:lapis_block
minecraft:dispenser[facing=down,triggered=true]
minecraft:dispenser[facing=down,triggered=false]
minecraft:dispenser[facing=up,triggered=true]
minecraft:dispenser[facing=up,triggered=false]
minecraft:dispenser[facing=north,triggered=true]
minecraft:dispenser[facing=north,triggered=false]
minecraft:dispenser[facing=south,triggered=true]
minecraft:dispenser[facing=south,triggered=false]
minecraft:dispenser[facing=west,triggered=true]
minecraft:dispenser[facing=west,triggered=false]
minecraft:dispenser[facing=east,triggered=true]
minecraft:dispenser[facing=east,triggered=false]
minecraft:sandstone[type=sandstone]
minecraft:sandstone[type=chiseled_sandstone]
minecraft:sandstone[type=smooth_sandstone]
minecraft:noteblock
minecraft:bed[facing=north,occupied=true,part=head]
minecraft:bed[facing=north,occupied=true,part=foot]
minecraft:bed[facing=north,occupied=false,part=head]
minecraft:bed[facing=north,occupied=false,part=foot]
minecraft:bed[facing=south,occupied=true,part=head]
minecraft:bed[facing=south,occupied=true,part=foot]
minecraft:bed[facing=south,occupied=false,part=head]
minecraft:bed[facing=south,occupied=false,part=foot]
minecraft:bed[facing=west,occupied=true,part=head]
minecraft:bed[facing=west,occupied=true,part=foot]
minecraft:bed[facing=west,occupied=false,part=head]
minecraft:bed[facing=west,occupied=false,part=foot]
minecraft:bed[facing=east,occupied=true,part=head]
minecraft:bed[facing=east,occupied=true,part=foot]
minecraft:bed[facing=east,occupied=false,part=head]
minecraft:bed[facing=east,occupied=false,part=foot]
minecraft:golden_rail[powered=true,shape=north_south]
minecraft:golden_rail[powered=true,shape=east_west]
minecraft:golden_rail[powered=true,shape=ascending_east]
minecraft:golden_rail[powered=true,shape=ascending_west]
minecraft:golden_rail[powered=true,shape=ascending_north]
minecraft:golden_rail[powered=true,shape=ascending_south]
minecraft:golden_rail[powered=false,shape=north_south]
minecraft:golden_rail[powered=false,shape=east_west]
minecraft:golden_rail[powered=false,shape=ascending_east]
minecraft:golden_rail[powered=false,shape=ascending_west]
minecraft:golden_rail[powered=false,shape=ascending_north]
minecraft:golden_rail[powered=false,shape=ascending_south]
minecraft:detector_rail[powered=true,shape=north_south]
minecraft:detector_rail[powered=true,shape=east_west]
minecraft:detector_rail[powered=true,shape=ascending_east]
minecraft:detector_rail[powered=true,shape=ascending_west]
minecraft:detector_rail[powered=true,shape=ascending_north]
minecraft:detector_rail[powered=true,shape=ascending_south]
minecraft:detector_rail[powered=false,shape=north_south]
minecraft:detector_rail[powered=false,shape=east_west]
minecraft:detector_rail[powered=false,shape=ascending_east]
minecraft:detector_rail[powered=false,shape=ascending_west]
minecraft:detector_rail[powered=false,shape=ascending_north]
minecraft:detector_rail[powered=false,shape=ascending_south]
minecraft:sticky_piston[extended=true,facing=down]
minecraft:sticky_piston[extended=true,facing=up]
minecraft:sticky_piston[extended=true,facing=north]
minecraft:sticky_piston[extended=true,facing=south]
minecraft:sticky_piston[extended=true,facing=west]
minecraft:sticky_piston[extended=true,facing=east]
minecraft:sticky_piston[extended=false,facing=down]
minecraft:sticky_piston[extended=false,facing=up]
minecraft:sticky_piston[extended=false,facing=north]
minecraft:sticky_piston[extended=false,facing=south]
minecraft:sticky_piston[extended=false,facing=west]
minecraft:sticky_piston[extended=false,facing=east]
minecraft:web
minecraft:tallgrass[type=dead_bush]
minecraft:tallgrass[type=tall_grass]
minecraft:tallgrass[type=fern]
minecraft:deadbush
minecraft:piston[extended=true,facing=down]
minecraft:piston[extended=true,facing=up]
minecraft:piston[extended=true,facing=north]
minecraft:piston[extended=true,facing=south]
minecraft:piston[extended=true,facing=west]
minecraft:piston[extended=true,facing=east]
minecraft:piston[extended=false,facing=down]
minecraft:piston[extended=false,facing=up]
minecraft:piston[extended=false,facing=north]
minecraft:piston[extended=false,facing=south]
minecraft:piston[extended=false,facing=west]
minecraft:piston[extended=false,facing=east]
minecraft:piston_head[facing=down,short=true,type=normal]
minecraft:piston_head[facing=down,short=true,type=sticky]
minecraft:piston_head[facing=down,short=false,type=normal]
minecraft:piston_head[facing=down,short=false,type=sticky]
minecraft:piston_head[facing=up,short=true,type=normal]
minecraft:piston_head[facing=up,short=true,type=sticky]
minecraft:piston_head[facing=up,short=false,type=normal]
minecraft:piston_head[facing=up,short=false,type=sticky]
minecraft:piston_head[facing=north,short=true,type=normal]
minecraft:piston_head[facing=north,short=true,type=sticky]
minecraft:piston_head[facing=north,short=false,type=normal]
minecraft:piston_head[facing=north,short=false,type=sticky]
minecraft:piston_head[facing=south,short=true,type=normal]
minecraft:piston_head[facing=south,short=true,type=sticky]
minecraft:piston_head[facing=south,short=false,type=normal]
minecraft:piston_head[facing=south,short=false,type=sticky]
minecraft:piston_head[facing=west,short=true,type=normal]
minecraft:piston_head[facing=west,short=true,type=sticky]
minecraft:piston_head[facing=west,short=false,type=normal]
minecraft:piston_head[facing=west,short=false,type=sticky]
minecraft:piston_head[facing=east,short=true,type=normal]
minecraft:piston_head[facing=east,short=true,type=sticky]
minecraft:piston_head[facing=east,short=false,type=normal]
minecraft:piston_head[facing=east,short=false,type=sticky]
minecraft:wool[color=white]
minecraft:wool[color=orange]
minecraft:wool[color=magenta]
minecraft:wool[color=light_blue]
minecraft:wool[color=yellow]
minecraft:wool[color=lime]
minecraft:wool[color=pink]
minecraft:wool[color=gray]
minecraft:wool[color=silver]
minecraft:wool[color=cyan]
minecraft:wool[color=purple]
minecraft:wool[color=blue]
minecraft:wool[color=brown]
minecraft:wool[color=green]
minecraft:wool[color=red]
minecraft:wool[color=black]
minecraft:piston_extension[facing=down,type=normal]
minecraft:piston_extension[facing=down,type=sticky]
minecraft:piston_extension[facing=up,type=normal]
minecraft:piston_extension[facing=up,type=sticky]
minecraft:piston_extension[facing=north,type=normal]
minecraft:piston_extension[facing=north,type=sticky]
minecraft:piston_extension[facing=south,type=normal]
minecraft:piston_extension[facing=south,type=sticky]
minecraft:piston_extension[facing=west,type=normal]
minecraft:piston_extension[facing=west,type=sticky]
minecraft:piston_extension[facing=east,type=normal]
minecraft:piston_extension[facing=east,type=sticky]
minecraft:yellow_flower[type=dandelion]
minecraft:red_flower[type=poppy]
minecraft:red_flower[type=blue_orchid]
minecraft:red_flower[type=allium]
minecraft:red_flower[type=houstonia]
minecraft:red_flower[type=red_tulip]
minecraft:red_flower[type=orange_tulip]
minecraft:red_flower[type=white_tulip]
minecraft:red_flower[type=pink_tulip]
minecraft:red_flower[type=oxeye_daisy]
minecraft:brown_mushroom
minecraft:red_mushroom
minecraft:gold_block
minecraft:iron_block
minecraft:double_stone_slab[seamless=true,variant=stone]
minecraft:double_stone_slab[seamless=true,variant=sandstone]
minecraft:double_stone_slab[seamless=true,variant=wood_old]
minecraft:double_stone_slab[seamless=true,variant=cobblestone]
minecraft:double_stone_slab[seamless=true,variant=brick]
minecraft:double_stone_slab[seamless=true,variant=stone_brick]
minecraft:double_stone_slab[seamless=true,variant=nether_brick]
minecraft:double_stone_slab[seamless=true,variant=quartz]
minecraft:double_stone_slab[seamless=false,variant=stone]
minecraft:double_stone_slab[seamless=false,variant=sandstone]
minecraft:double_stone_slab[seamless=false,variant=wood_old]
minecraft:double_stone_slab[seamless=false,variant=cobblestone]
minecraft:double_stone_slab[seamless=false,variant=brick]
minecraft:double_stone_slab[seamless=false,variant=stone_brick]
minecraft:double_stone_slab[seamless=false,variant=nether_brick]
minecraft:double_stone_slab[seamless=false,variant=quartz]
minecraft:stone_slab[half=top,variant=stone]
minecraft:stone_slab[half=top,variant=sandstone]
minecraft:stone_slab[half=top,variant=wood_old]
minecraft:stone_slab[half=top,variant=cobblestone]
minecraft:stone_slab[half=top,variant=brick]
minecraft:stone_slab[half=top,variant=stone_brick]
minecraft:stone_slab[half=top,variant=nether_brick]
minecraft:stone_slab[half=top,variant=quartz]
minecraft:stone_slab[half=bottom,variant=stone]
minecraft:stone_slab[half=bottom,variant=sandstone]
minecraft:stone_slab[half=bottom,variant=wood_old]
minecraft:stone_slab[half=bottom,variant=cobblestone]
minecraft:stone_slab[half=bottom,variant=brick]
minecraft:stone_slab[half=bottom,variant=stone_brick]
minecraft:stone_slab[half=bottom,variant=nether_brick]
minecraft:stone_slab[half=bottom,variant=quartz]
minecraft:brick_block
minecraft:tnt[explode=true]
minecraft:tnt[explode=false]
minecraft:bookshelf
minecraft:mossy_cobblestone
minecraft:obsidian
minecraft:torch[facing=up]
minecraft:torch[facing=north]
minecraft:torch[facing=south]
minecraft:torch[facing=west]
minecraft:torch[facing=east]
minecraft:fire[age=0,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=0,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=0,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=0,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=0,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=0,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=0,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=0,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=0,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=0,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=0,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=0,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=0,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=0,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=0,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=0,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=0,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=0,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=0,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=0,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=0,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=0,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=0,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=0,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=0,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=0,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=0,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=0,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=0,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=0,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=0,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=0,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=1,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=1,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=1,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=1,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=1,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=1,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=1,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=1,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=1,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=1,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=1,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=1,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=1,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=1,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=1,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=1,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=1,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=1,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=1,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=1,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=1,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=1,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=1,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=1,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=1,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=1,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=1,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=1,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=1,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=1,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=1,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=1,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=2,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=2,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=2,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=2,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=2,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=2,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=2,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=2,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=2,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=2,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=2,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=2,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=2,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=2,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=2,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=2,east=true,north=false,south=false,up=false,west=false]
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minecraft:fire[age=10,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=10,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=10,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=10,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=10,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=10,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=10,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=10,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=10,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=10,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=10,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=10,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=11,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=11,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=11,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=11,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=11,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=11,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=11,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=11,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=11,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=11,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=11,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=11,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=11,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=11,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=11,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=11,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=11,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=11,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=11,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=11,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=11,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=11,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=11,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=11,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=11,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=11,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=11,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=11,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=11,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=11,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=11,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=11,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=12,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=12,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=12,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=12,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=12,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=12,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=12,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=12,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=12,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=12,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=12,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=12,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=12,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=12,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=12,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=12,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=12,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=12,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=12,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=12,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=12,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=12,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=12,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=12,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=12,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=12,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=12,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=12,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=12,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=12,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=12,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=12,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=13,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=13,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=13,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=13,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=13,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=13,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=13,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=13,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=13,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=13,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=13,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=13,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=13,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=13,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=13,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=13,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=13,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=13,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=13,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=13,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=13,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=13,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=13,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=13,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=13,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=13,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=13,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=13,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=13,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=13,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=13,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=13,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=14,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=14,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=14,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=14,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=14,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=14,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=14,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=14,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=14,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=14,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=14,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=14,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=14,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=14,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=14,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=14,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=14,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=14,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=14,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=14,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=14,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=14,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=14,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=14,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=14,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=14,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=14,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=14,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=14,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=14,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=14,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=14,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=15,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=15,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=15,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=15,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=15,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=15,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=15,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=15,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=15,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=15,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=15,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=15,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=15,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=15,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=15,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=15,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=15,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=15,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=15,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=15,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=15,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=15,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=15,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=15,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=15,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=15,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=15,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=15,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=15,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=15,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=15,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=15,east=false,north=false,south=false,up=false,west=false]
minecraft:mob_spawner
minecraft:oak_stairs[facing=north,half=top,shape=straight]
minecraft:oak_stairs[facing=north,half=top,shape=inner_left]
minecraft:oak_stairs[facing=north,half=top,shape=inner_right]
minecraft:oak_stairs[facing=north,half=top,shape=outer_left]
minecraft:oak_stairs[facing=north,half=top,shape=outer_right]
minecraft:oak_stairs[facing=north,half=bottom,shape=straight]
minecraft:oak_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:oak_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:oak_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:oak_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:oak_stairs[facing=south,half=top,shape=straight]
minecraft:oak_stairs[facing=south,half=top,shape=inner_left]
minecraft:oak_stairs[facing=south,half=top,shape=inner_right]
minecraft:oak_stairs[facing=south,half=top,shape=outer_left]
minecraft:oak_stairs[facing=south,half=top,shape=outer_right]
minecraft:oak_stairs[facing=south,half=bottom,shape=straight]
minecraft:oak_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:oak_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:oak_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:oak_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:oak_stairs[facing=west,half=top,shape=straight]
minecraft:oak_stairs[facing=west,half=top,shape=inner_left]
minecraft:oak_stairs[facing=west,half=top,shape=inner_right]
minecraft:oak_stairs[facing=west,half=top,shape=outer_left]
minecraft:oak_stairs[facing=west,half=top,shape=outer_right]
minecraft:oak_stairs[facing=west,half=bottom,shape=straight]
minecraft:oak_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:oak_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:oak_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:oak_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:oak_stairs[facing=east,half=top,shape=straight]
minecraft:oak_stairs[facing=east,half=top,shape=inner_left]
minecraft:oak_stairs[facing=east,half=top,shape=inner_right]
minecraft:oak_stairs[facing=east,half=top,shape=outer_left]
minecraft:oak_stairs[facing=east,half=top,shape=outer_right]
minecraft:oak_stairs[facing=east,half=bottom,shape=straight]
minecraft:oak_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:oak_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:oak_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:oak_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:chest[facing=north]
minecraft:chest[facing=south]
minecraft:chest[facing=west]
minecraft:chest[facing=east]
minecraft:redstone_wire[east=up,north=up,power=0,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=0,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=0,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=0,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=0,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=0,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=0,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=0,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=0,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=1,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=1,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=1,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=1,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=1,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=1,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=1,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=1,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=1,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=2,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=2,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=2,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=2,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=2,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=2,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=2,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=2,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=2,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=3,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=3,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=3,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=3,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=3,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=3,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=3,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=3,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=3,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=4,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=4,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=4,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=4,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=4,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=4,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=4,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=4,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=4,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=5,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=5,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=5,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=5,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=5,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=5,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=5,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=5,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=5,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=6,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=6,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=6,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=6,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=6,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=6,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=6,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=6,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=6,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=7,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=7,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=7,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=7,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=7,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=7,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=7,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=7,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=7,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=8,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=8,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=8,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=8,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=8,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=8,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=8,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=8,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=8,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=9,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=9,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=9,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=9,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=9,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=9,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=9,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=9,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=9,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=10,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=10,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=10,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=10,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=10,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=10,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=10,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=10,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=10,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=11,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=11,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=11,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=11,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=11,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=11,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=11,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=11,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=11,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=12,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=12,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=12,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=12,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=12,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=12,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=12,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=12,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=12,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=13,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=13,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=13,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=13,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=13,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=13,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=13,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=13,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=13,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=14,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=14,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=14,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=14,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=14,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=14,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=14,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=14,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=14,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=15,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=15,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=15,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=15,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=15,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=15,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=15,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=15,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=15,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=0,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=0,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=0,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=0,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=0,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=0,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=0,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=0,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=0,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=1,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=1,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=1,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=1,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=1,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=1,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=1,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=1,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=1,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=2,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=2,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=2,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=2,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=2,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=2,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=2,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=2,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=2,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=3,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=3,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=3,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=3,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=3,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=3,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=3,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=3,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=3,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=4,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=4,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=4,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=4,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=4,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=4,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=4,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=4,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=4,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=5,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=5,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=5,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=5,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=5,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=5,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=5,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=5,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=5,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=6,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=6,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=6,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=6,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=6,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=6,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=6,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=6,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=6,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=7,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=7,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=7,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=7,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=7,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=7,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=7,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=7,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=7,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=8,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=8,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=8,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=8,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=8,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=8,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=8,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=8,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=8,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=9,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=9,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=9,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=9,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=9,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=9,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=9,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=9,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=9,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=10,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=10,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=10,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=10,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=10,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=10,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=10,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=10,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=10,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=11,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=11,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=11,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=11,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=11,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=11,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=11,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=11,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=11,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=12,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=12,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=12,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=12,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=12,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=12,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=12,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=12,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=12,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=13,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=13,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=13,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=13,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=13,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=13,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=13,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=13,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=13,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=14,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=14,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=14,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=14,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=14,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=14,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=14,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=14,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=14,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=15,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=15,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=15,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=15,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=15,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=15,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=15,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=15,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=15,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=0,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=0,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=0,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=0,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=0,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=0,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=0,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=0,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=0,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=1,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=1,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=1,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=1,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=1,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=1,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=1,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=1,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=1,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=2,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=2,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=2,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=2,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=2,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=2,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=2,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=2,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=2,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=3,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=3,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=3,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=3,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=3,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=3,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=3,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=3,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=3,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=4,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=4,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=4,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=4,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=4,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=4,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=4,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=4,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=4,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=5,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=5,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=5,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=5,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=5,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=5,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=5,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=5,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=5,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=6,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=6,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=6,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=6,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=6,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=6,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=6,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=6,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=6,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=7,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=7,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=7,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=7,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=7,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=7,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=7,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=7,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=7,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=8,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=8,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=8,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=8,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=8,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=8,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=8,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=8,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=8,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=9,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=9,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=9,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=9,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=9,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=9,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=9,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=9,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=9,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=10,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=10,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=10,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=10,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=10,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=10,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=10,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=10,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=10,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=11,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=11,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=11,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=11,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=11,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=11,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=11,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=11,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=11,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=12,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=12,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=12,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=12,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=12,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=12,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=12,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=12,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=12,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=13,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=13,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=13,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=13,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=13,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=13,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=13,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=13,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=13,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=14,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=14,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=14,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=14,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=14,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=14,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=14,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=14,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=14,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=15,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=15,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=15,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=15,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=15,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=15,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=15,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=15,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=15,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=0,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=0,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=0,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=0,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=0,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=0,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=0,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=0,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=0,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=1,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=1,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=1,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=1,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=1,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=1,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=1,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=1,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=1,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=2,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=2,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=2,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=2,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=2,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=2,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=2,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=2,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=2,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=3,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=3,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=3,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=3,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=3,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=3,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=3,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=3,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=3,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=4,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=4,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=4,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=4,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=4,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=4,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=4,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=4,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=4,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=5,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=5,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=5,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=5,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=5,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=5,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=5,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=5,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=5,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=6,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=6,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=6,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=6,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=6,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=6,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=6,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=6,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=6,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=7,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=7,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=7,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=7,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=7,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=7,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=7,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=7,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=7,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=8,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=8,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=8,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=8,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=8,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=8,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=8,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=8,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=8,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=9,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=9,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=9,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=9,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=9,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=9,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=9,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=9,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=9,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=10,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=10,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=10,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=10,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=10,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=10,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=10,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=10,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=10,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=11,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=11,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=11,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=11,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=11,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=11,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=11,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=11,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=11,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=12,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=12,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=12,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=12,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=12,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=12,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=12,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=12,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=12,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=13,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=13,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=13,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=13,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=13,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=13,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=13,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=13,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=13,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=14,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=14,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=14,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=14,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=14,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=14,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=14,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=14,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=14,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=15,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=15,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=15,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=15,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=15,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=15,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=15,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=15,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=15,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=0,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=0,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=0,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=0,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=0,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=0,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=0,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=0,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=0,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=1,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=1,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=1,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=1,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=1,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=1,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=1,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=1,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=1,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=2,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=2,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=2,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=2,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=2,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=2,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=2,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=2,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=2,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=3,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=3,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=3,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=3,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=3,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=3,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=3,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=3,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=3,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=4,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=4,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=4,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=4,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=4,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=4,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=4,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=4,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=4,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=5,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=5,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=5,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=5,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=5,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=5,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=5,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=5,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=5,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=6,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=6,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=6,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=6,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=6,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=6,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=6,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=6,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=6,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=7,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=7,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=7,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=7,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=7,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=7,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=7,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=7,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=7,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=8,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=8,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=8,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=8,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=8,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=8,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=8,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=8,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=8,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=9,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=9,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=9,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=9,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=9,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=9,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=9,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=9,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=9,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=10,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=10,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=10,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=10,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=10,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=10,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=10,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=10,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=10,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=11,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=11,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=11,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=11,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=11,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=11,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=11,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=11,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=11,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=12,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=12,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=12,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=12,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=12,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=12,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=12,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=12,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=12,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=13,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=13,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=13,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=13,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=13,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=13,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=13,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=13,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=13,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=14,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=14,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=14,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=14,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=14,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=14,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=14,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=14,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=14,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=15,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=15,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=15,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=15,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=15,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=15,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=15,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=15,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=15,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=0,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=0,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=0,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=0,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=0,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=0,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=0,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=0,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=0,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=1,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=1,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=1,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=1,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=1,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=1,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=1,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=1,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=1,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=2,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=2,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=2,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=2,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=2,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=2,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=2,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=2,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=2,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=3,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=3,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=3,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=3,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=3,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=3,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=3,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=3,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=3,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=4,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=4,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=4,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=4,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=4,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=4,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=4,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=4,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=4,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=5,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=5,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=5,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=5,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=5,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=5,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=5,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=5,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=5,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=6,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=6,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=6,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=6,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=6,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=6,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=6,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=6,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=6,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=7,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=7,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=7,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=7,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=7,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=7,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=7,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=7,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=7,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=8,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=8,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=8,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=8,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=8,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=8,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=8,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=8,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=8,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=9,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=9,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=9,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=9,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=9,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=9,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=9,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=9,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=9,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=10,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=10,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=10,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=10,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=10,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=10,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=10,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=10,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=10,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=11,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=11,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=11,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=11,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=11,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=11,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=11,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=11,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=11,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=12,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=12,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=12,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=12,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=12,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=12,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=12,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=12,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=12,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=13,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=13,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=13,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=13,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=13,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=13,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=13,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=13,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=13,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=14,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=14,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=14,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=14,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=14,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=14,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=14,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=14,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=14,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=15,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=15,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=15,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=15,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=15,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=15,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=15,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=15,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=15,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=0,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=0,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=0,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=0,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=0,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=0,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=0,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=0,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=0,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=1,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=1,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=1,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=1,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=1,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=1,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=1,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=1,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=1,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=2,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=2,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=2,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=2,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=2,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=2,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=2,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=2,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=2,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=3,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=3,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=3,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=3,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=3,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=3,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=3,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=3,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=3,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=4,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=4,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=4,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=4,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=4,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=4,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=4,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=4,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=4,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=5,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=5,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=5,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=5,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=5,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=5,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=5,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=5,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=5,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=6,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=6,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=6,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=6,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=6,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=6,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=6,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=6,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=6,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=7,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=7,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=7,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=7,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=7,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=7,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=7,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=7,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=7,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=8,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=8,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=8,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=8,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=8,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=8,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=8,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=8,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=8,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=9,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=9,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=9,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=9,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=9,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=9,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=9,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=9,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=9,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=10,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=10,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=10,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=10,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=10,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=10,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=10,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=10,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=10,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=11,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=11,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=11,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=11,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=11,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=11,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=11,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=11,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=11,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=12,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=12,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=12,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=12,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=12,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=12,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=12,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=12,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=12,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=13,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=13,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=13,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=13,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=13,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=13,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=13,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=13,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=13,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=14,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=14,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=14,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=14,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=14,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=14,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=14,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=14,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=14,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=15,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=15,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=15,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=15,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=15,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=15,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=15,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=15,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=15,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=0,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=0,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=0,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=0,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=0,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=0,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=0,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=0,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=0,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=1,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=1,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=1,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=1,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=1,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=1,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=1,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=1,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=1,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=2,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=2,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=2,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=2,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=2,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=2,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=2,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=2,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=2,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=3,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=3,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=3,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=3,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=3,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=3,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=3,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=3,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=3,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=4,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=4,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=4,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=4,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=4,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=4,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=4,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=4,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=4,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=5,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=5,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=5,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=5,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=5,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=5,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=5,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=5,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=5,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=6,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=6,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=6,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=6,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=6,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=6,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=6,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=6,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=6,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=7,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=7,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=7,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=7,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=7,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=7,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=7,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=7,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=7,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=8,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=8,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=8,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=8,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=8,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=8,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=8,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=8,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=8,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=9,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=9,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=9,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=9,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=9,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=9,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=9,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=9,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=9,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=10,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=10,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=10,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=10,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=10,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=10,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=10,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=10,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=10,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=11,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=11,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=11,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=11,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=11,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=11,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=11,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=11,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=11,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=12,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=12,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=12,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=12,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=12,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=12,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=12,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=12,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=12,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=13,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=13,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=13,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=13,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=13,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=13,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=13,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=13,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=13,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=14,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=14,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=14,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=14,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=14,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=14,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=14,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=14,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=14,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=15,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=15,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=15,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=15,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=15,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=15,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=15,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=15,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=15,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=0,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=0,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=0,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=0,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=0,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=0,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=0,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=0,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=0,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=1,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=1,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=1,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=1,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=1,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=1,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=1,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=1,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=1,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=2,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=2,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=2,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=2,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=2,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=2,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=2,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=2,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=2,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=3,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=3,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=3,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=3,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=3,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=3,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=3,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=3,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=3,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=4,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=4,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=4,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=4,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=4,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=4,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=4,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=4,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=4,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=5,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=5,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=5,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=5,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=5,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=5,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=5,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=5,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=5,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=6,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=6,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=6,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=6,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=6,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=6,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=6,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=6,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=6,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=7,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=7,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=7,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=7,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=7,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=7,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=7,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=7,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=7,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=8,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=8,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=8,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=8,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=8,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=8,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=8,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=8,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=8,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=9,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=9,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=9,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=9,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=9,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=9,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=9,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=9,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=9,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=10,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=10,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=10,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=10,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=10,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=10,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=10,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=10,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=10,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=11,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=11,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=11,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=11,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=11,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=11,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=11,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=11,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=11,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=12,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=12,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=12,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=12,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=12,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=12,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=12,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=12,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=12,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=13,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=13,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=13,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=13,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=13,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=13,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=13,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=13,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=13,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=14,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=14,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=14,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=14,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=14,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=14,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=14,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=14,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=14,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=15,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=15,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=15,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=15,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=15,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=15,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=15,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=15,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=15,south=none,west=none]
minecraft:diamond_ore
minecraft:diamond_block
minecraft:crafting_table
minecraft:wheat[age=0]
minecraft:wheat[age=1]
minecraft:wheat[age=2]
minecraft:wheat[age=3]
minecraft:wheat[age=4]
minecraft:wheat[age=5]
minecraft:wheat[age=6]
minecraft:wheat[age=7]
minecraft:farmland[moisture=0]
minecraft:farmland[moisture=1]
minecraft:farmland[moisture=2]
minecraft:farmland[moisture=3]
minecraft:farmland[moisture=4]
minecraft:farmland[moisture=5]
minecraft:farmland[moisture=6]
minecraft:farmland[moisture=7]
minecraft:furnace[facing=north]
minecraft:furnace[facing=south]
minecraft:furnace[facing=west]
minecraft:furnace[facing=east]
minecraft:lit_furnace[facing=north]
minecraft:lit_furnace[facing=south]
minecraft:lit_furnace[facing=west]
minecraft:lit_furnace[facing=east]
minecraft:standing_sign[rotation=0]
minecraft:standing_sign[rotation=1]
minecraft:standing_sign[rotation=2]
minecraft:standing_sign[rotation=3]
minecraft:standing_sign[rotation=4]
minecraft:standing_sign[rotation=5]
minecraft:standing_sign[rotation=6]
minecraft:standing_sign[rotation=7]
minecraft:standing_sign[rotation=8]
minecraft:standing_sign[rotation=9]
minecraft:standing_sign[rotation=10]
minecraft:standing_sign[rotation=11]
minecraft:standing_sign[rotation=12]
minecraft:standing_sign[rotation=13]
minecraft:standing_sign[rotation=14]
minecraft:standing_sign[rotation=15]
minecraft:wooden_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:ladder[facing=north]
minecraft:ladder[facing=south]
minecraft:ladder[facing=west]
minecraft:ladder[facing=east]
minecraft:rail[shape=north_south]
minecraft:rail[shape=east_west]
minecraft:rail[shape=ascending_east]
minecraft:rail[shape=ascending_west]
minecraft:rail[shape=ascending_north]
minecraft:rail[shape=ascending_south]
minecraft:rail[shape=south_east]
minecraft:rail[shape=south_west]
minecraft:rail[shape=north_west]
minecraft:rail[shape=north_east]
minecraft:stone_stairs[facing=north,half=top,shape=straight]
minecraft:stone_stairs[facing=north,half=top,shape=inner_left]
minecraft:stone_stairs[facing=north,half=top,shape=inner_right]
minecraft:stone_stairs[facing=north,half=top,shape=outer_left]
minecraft:stone_stairs[facing=north,half=top,shape=outer_right]
minecraft:stone_stairs[facing=north,half=bottom,shape=straight]
minecraft:stone_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:stone_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:stone_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:stone_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:stone_stairs[facing=south,half=top,shape=straight]
minecraft:stone_stairs[facing=south,half=top,shape=inner_left]
minecraft:stone_stairs[facing=south,half=top,shape=inner_right]
minecraft:stone_stairs[facing=south,half=top,shape=outer_left]
minecraft:stone_stairs[facing=south,half=top,shape=outer_right]
minecraft:stone_stairs[facing=south,half=bottom,shape=straight]
minecraft:stone_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:stone_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:stone_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:stone_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:stone_stairs[facing=west,half=top,shape=straight]
minecraft:stone_stairs[facing=west,half=top,shape=inner_left]
minecraft:stone_stairs[facing=west,half=top,shape=inner_right]
minecraft:stone_stairs[facing=west,half=top,shape=outer_left]
minecraft:stone_stairs[facing=west,half=top,shape=outer_right]
minecraft:stone_stairs[facing=west,half=bottom,shape=straight]
minecraft:stone_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:stone_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:stone_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:stone_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:stone_stairs[facing=east,half=top,shape=straight]
minecraft:stone_stairs[facing=east,half=top,shape=inner_left]
minecraft:stone_stairs[facing=east,half=top,shape=inner_right]
minecraft:stone_stairs[facing=east,half=top,shape=outer_left]
minecraft:stone_stairs[facing=east,half=top,shape=outer_right]
minecraft:stone_stairs[facing=east,half=bottom,shape=straight]
minecraft:stone_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:stone_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:stone_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:stone_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:wall_sign[facing=north]
minecraft:wall_sign[facing=south]
minecraft:wall_sign[facing=west]
minecraft:wall_sign[facing=east]
minecraft:lever[facing=down_x,powered=true]
minecraft:lever[facing=down_x,powered=false]
minecraft:lever[facing=east,powered=true]
minecraft:lever[facing=east,powered=false]
minecraft:lever[facing=west,powered=true]
minecraft:lever[facing=west,powered=false]
minecraft:lever[facing=south,powered=true]
minecraft:lever[facing=south,powered=false]
minecraft:lever[facing=north,powered=true]
minecraft:lever[facing=north,powered=false]
minecraft:lever[facing=up_z,powered=true]
minecraft:lever[facing=up_z,powered=false]
minecraft:lever[facing=up_x,powered=true]
minecraft:lever[facing=up_x,powered=false]
minecraft:lever[facing=down_z,powered=true]
minecraft:lever[facing=down_z,powered=false]
minecraft:stone_pressure_plate[powered=true]
minecraft:stone_pressure_plate[powered=false]
minecraft:iron_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:wooden_pressure_plate[powered=true]
minecraft:wooden_pressure_plate[powered=false]
minecraft:redstone_ore
minecraft:lit_redstone_ore
minecraft:unlit_redstone_torch[facing=up]
minecraft:unlit_redstone_torch[facing=north]
minecraft:unlit_redstone_torch[facing=south]
minecraft:unlit_redstone_torch[facing=west]
minecraft:unlit_redstone_torch[facing=east]
minecraft:redstone_torch[facing=up]
minecraft:redstone_torch[facing=north]
minecraft:redstone_torch[facing=south]
minecraft:redstone_torch[facing=west]
minecraft:redstone_torch[facing=east]
minecraft:stone_button[facing=down,powered=true]
minecraft:stone_button[facing=down,powered=false]
minecraft:stone_button[facing=up,powered=true]
minecraft:stone_button[facing=up,powered=false]
minecraft:stone_button[facing=north,powered=true]
minecraft:stone_button[facing=north,powered=false]
minecraft:stone_button[facing=south,powered=true]
minecraft:stone_button[facing=south,powered=false]
minecraft:stone_button[facing=west,powered=true]
minecraft:stone_button[facing=west,powered=false]
minecraft:stone_button[facing=east,powered=true]
minecraft:stone_button[facing=east,powered=false]
minecraft:snow_layer[layers=1]
minecraft:snow_layer[layers=2]
minecraft:snow_layer[layers=3]
minecraft:snow_layer[layers=4]
minecraft:snow_layer[layers=5]
minecraft:snow_layer[layers=6]
minecraft:snow_layer[layers=7]
minecraft:snow_layer[layers=8]
minecraft:ice
minecraft:snow
minecraft:cactus[age=0]
minecraft:cactus[age=1]
minecraft:cactus[age=2]
minecraft:cactus[age=3]
minecraft:cactus[age=4]
minecraft:cactus[age=5]
minecraft:cactus[age=6]
minecraft:cactus[age=7]
minecraft:cactus[age=8]
minecraft:cactus[age=9]
minecraft:cactus[age=10]
minecraft:cactus[age=11]
minecraft:cactus[age=12]
minecraft:cactus[age=13]
minecraft:cactus[age=14]
minecraft:cactus[age=15]
minecraft:clay
minecraft:reeds[age=0]
minecraft:reeds[age=1]
minecraft:reeds[age=2]
minecraft:reeds[age=3]
minecraft:reeds[age=4]
minecraft:reeds[age=5]
minecraft:reeds[age=6]
minecraft:reeds[age=7]
minecraft:reeds[age=8]
minecraft:reeds[age=9]
minecraft:reeds[age=10]
minecraft:reeds[age=11]
minecraft:reeds[age=12]
minecraft:reeds[age=13]
minecraft:reeds[age=14]
minecraft:reeds[age=15]
minecraft:jukebox[has_record=true]
minecraft:jukebox[has_record=false]
minecraft:fence[east=true,north=true,south=true,west=true]
minecraft:fence[east=true,north=true,south=true,west=false]
minecraft:fence[east=true,north=true,south=false,west=true]
minecraft:fence[east=true,north=true,south=false,west=false]
minecraft:fence[east=true,north=false,south=true,west=true]
minecraft:fence[east=true,north=false,south=true,west=false]
minecraft:fence[east=true,north=false,south=false,west=true]
minecraft:fence[east=true,north=false,south=false,west=false]
minecraft:fence[east=false,north=true,south=true,west=true]
minecraft:fence[east=false,north=true,south=true,west=false]
minecraft:fence[east=false,north=true,south=false,west=true]
minecraft:fence[east=false,north=true,south=false,west=false]
minecraft:fence[east=false,north=false,south=true,west=true]
minecraft:fence[east=false,north=false,south=true,west=false]
minecraft:fence[east=false,north=false,south=false,west=true]
minecraft:fence[east=false,north=false,south=false,west=false]
minecraft:pumpkin[facing=north]
minecraft:pumpkin[facing=south]
minecraft:pumpkin[facing=west]
minecraft:pumpkin[facing=east]
minecraft:netherrack
minecraft:soul_sand
minecraft:glowstone
minecraft:portal[axis=x]
minecraft:portal[axis=z]
minecraft:lit_pumpkin[facing=north]
minecraft:lit_pumpkin[facing=south]
minecraft:lit_pumpkin[facing=west]
minecraft:lit_pumpkin[facing=east]
minecraft:cake[bites=0]
minecraft:cake[bites=1]
minecraft:cake[bites=2]
minecraft:cake[bites=3]
minecraft:cake[bites=4]
minecraft:cake[bites=5]
minecraft:cake[bites=6]
minecraft:unpowered_repeater[delay=1,facing=north,locked=true]
minecraft:unpowered_repeater[delay=1,facing=north,locked=false]
minecraft:unpowered_repeater[delay=1,facing=south,locked=true]
minecraft:unpowered_repeater[delay=1,facing=south,locked=false]
minecraft:unpowered_repeater[delay=1,facing=west,locked=true]
minecraft:unpowered_repeater[delay=1,facing=west,locked=false]
minecraft:unpowered_repeater[delay=1,facing=east,locked=true]
minecraft:unpowered_repeater[delay=1,facing=east,locked=false]
minecraft:unpowered_repeater[delay=2,facing=north,locked=true]
minecraft:unpowered_repeater[delay=2,facing=north,locked=false]
minecraft:unpowered_repeater[delay=2,facing=south,locked=true]
minecraft:unpowered_repeater[delay=2,facing=south,locked=false]
minecraft:unpowered_repeater[delay=2,facing=west,locked=true]
minecraft:unpowered_repeater[delay=2,facing=west,locked=false]
minecraft:unpowered_repeater[delay=2,facing=east,locked=true]
minecraft:unpowered_repeater[delay=2,facing=east,locked=false]
minecraft:unpowered_repeater[delay=3,facing=north,locked=true]
minecraft:unpowered_repeater[delay=3,facing=north,locked=false]
minecraft:unpowered_repeater[delay=3,facing=south,locked=true]
minecraft:unpowered_repeater[delay=3,facing=south,locked=false]
minecraft:unpowered_repeater[delay=3,facing=west,locked=true]
minecraft:unpowered_repeater[delay=3,facing=west,locked=false]
minecraft:unpowered_repeater[delay=3,facing=east,locked=true]
minecraft:unpowered_repeater[delay=3,facing=east,locked=false]
minecraft:unpowered_repeater[delay=4,facing=north,locked=true]
minecraft:unpowered_repeater[delay=4,facing=north,locked=false]
minecraft:unpowered_repeater[delay=4,facing=south,locked=true]
minecraft:unpowered_repeater[delay=4,facing=south,locked=false]
minecraft:unpowered_repeater[delay=4,facing=west,locked=true]
minecraft:unpowered_repeater[delay=4,facing=west,locked=false]
minecraft:unpowered_repeater[delay=4,facing=east,locked=true]
minecraft:unpowered_repeater[delay=4,facing=east,locked=false]
minecraft:powered_repeater[delay=1,facing=north,locked=true]
minecraft:powered_repeater[delay=1,facing=north,locked=false]
minecraft:powered_repeater[delay=1,facing=south,locked=true]
minecraft:powered_repeater[delay=1,facing=south,locked=false]
minecraft:powered_repeater[delay=1,facing=west,locked=true]
minecraft:powered_repeater[delay=1,facing=west,locked=false]
minecraft:powered_repeater[delay=1,facing=east,locked=true]
minecraft:powered_repeater[delay=1,facing=east,locked=false]
minecraft:powered_repeater[delay=2,facing=north,locked=true]
minecraft:powered_repeater[delay=2,facing=north,locked=false]
minecraft:powered_repeater[delay=2,facing=south,locked=true]
minecraft:powered_repeater[delay=2,facing=south,locked=false]
minecraft:powered_repeater[delay=2,facing=west,locked=true]
minecraft:powered_repeater[delay=2,facing=west,locked=false]
minecraft:powered_repeater[delay=2,facing=east,locked=true]
minecraft:powered_repeater[delay=2,facing=east,locked=false]
minecraft:powered_repeater[delay=3,facing=north,locked=true]
minecraft:powered_repeater[delay=3,facing=north,locked=false]
minecraft:powered_repeater[delay=3,facing=south,locked=true]
minecraft:powered_repeater[delay=3,facing=south,locked=false]
minecraft:powered_repeater[delay=3,facing=west,locked=true]
minecraft:powered_repeater[delay=3,facing=west,locked=false]
minecraft:powered_repeater[delay=3,facing=east,locked=true]
minecraft:powered_repeater[delay=3,facing=east,locked=false]
minecraft:powered_repeater[delay=4,facing=north,locked=true]
minecraft:powered_repeater[delay=4,facing=north,locked=false]
minecraft:powered_repeater[delay=4,facing=south,locked=true]
minecraft:powered_repeater[delay=4,facing=south,locked=false]
minecraft:powered_repeater[delay=4,facing=west,locked=true]
minecraft:powered_repeater[delay=4,facing=west,locked=false]
minecraft:powered_repeater[delay=4,facing=east,locked=true]
minecraft:powered_repeater[delay=4,facing=east,locked=false]
minecraft:stained_glass[color=white]
minecraft:stained_glass[color=orange]
minecraft:stained_glass[color=magenta]
minecraft:stained_glass[color=light_blue]
minecraft:stained_glass[color=yellow]
minecraft:stained_glass[color=lime]
minecraft:stained_glass[color=pink]
minecraft:stained_glass[color=gray]
minecraft:stained_glass[color=silver]
minecraft:stained_glass[color=cyan]
minecraft:stained_glass[color=purple]
minecraft:stained_glass[color=blue]
minecraft:stained_glass[color=brown]
minecraft:stained_glass[color=green]
minecraft:stained_glass[color=red]
minecraft:stained_glass[color=black]
minecraft:trapdoor[facing=north,half=top,open=true]
minecraft:trapdoor[facing=north,half=top,open=false]
minecraft:trapdoor[facing=north,half=bottom,open=true]
minecraft:trapdoor[facing=north,half=bottom,open=false]
minecraft:trapdoor[facing=south,half=top,open=true]
minecraft:trapdoor[facing=south,half=top,open=false]
minecraft:trapdoor[facing=south,half=bottom,open=true]
minecraft:trapdoor[facing=south,half=bottom,open=false]
minecraft:trapdoor[facing=west,half=top,open=true]
minecraft:trapdoor[facing=west,half=top,open=false]
minecraft:trapdoor[facing=west,half=bottom,open=true]
minecraft:trapdoor[facing=west,half=bottom,open=false]
minecraft:trapdoor[facing=east,half=top,open=true]
minecraft:trapdoor[facing=east,half=top,open=false]
minecraft:trapdoor[facing=east,half=bottom,open=true]
minecraft:trapdoor[facing=east,half=bottom,open=false]
minecraft:monster_egg[variant=stone]
minecraft:monster_egg[variant=cobblestone]
minecraft:monster_egg[variant=stone_brick]
minecraft:monster_egg[variant=mossy_brick]
minecraft:monster_egg[variant=cracked_brick]
minecraft:monster_egg[variant=chiseled_brick]
minecraft:stonebrick[variant=stonebrick]
minecraft:stonebrick[variant=mossy_stonebrick]
minecraft:stonebrick[variant=cracked_stonebrick]
minecraft:stonebrick[variant=chiseled_stonebrick]
minecraft:brown_mushroom_block[variant=north_west]
minecraft:brown_mushroom_block[variant=north]
minecraft:brown_mushroom_block[variant=north_east]
minecraft:brown_mushroom_block[variant=west]
minecraft:brown_mushroom_block[variant=center]
minecraft:brown_mushroom_block[variant=east]
minecraft:brown_mushroom_block[variant=south_west]
minecraft:brown_mushroom_block[variant=south]
minecraft:brown_mushroom_block[variant=south_east]
minecraft:brown_mushroom_block[variant=stem]
minecraft:brown_mushroom_block[variant=all_inside]
minecraft:brown_mushroom_block[variant=all_outside]
minecraft:brown_mushroom_block[variant=all_stem]
minecraft:red_mushroom_block[variant=north_west]
minecraft:red_mushroom_block[variant=north]
minecraft:red_mushroom_block[variant=north_east]
minecraft:red_mushroom_block[variant=west]
minecraft:red_mushroom_block[variant=center]
minecraft:red_mushroom_block[variant=east]
minecraft:red_mushroom_block[variant=south_west]
minecraft:red_mushroom_block[variant=south]
minecraft:red_mushroom_block[variant=south_east]
minecraft:red_mushroom_block[variant=stem]
minecraft:red_mushroom_block[variant=all_inside]
minecraft:red_mushroom_block[variant=all_outside]
minecraft:red_mushroom_block[variant=all_stem]
minecraft:iron_bars[east=true,north=true,south=true,west=true]
minecraft:iron_bars[east=true,north=true,south=true,west=false]
minecraft:iron_bars[east=true,north=true,south=false,west=true]
minecraft:iron_bars[east=true,north=true,south=false,west=false]
minecraft:iron_bars[east=true,north=false,south=true,west=true]
minecraft:iron_bars[east=true,north=false,south=true,west=false]
minecraft:iron_bars[east=true,north=false,south=false,west=true]
minecraft:iron_bars[east=true,north=false,south=false,west=false]
minecraft:iron_bars[east=false,north=true,south=true,west=true]
minecraft:iron_bars[east=false,north=true,south=true,west=false]
minecraft:iron_bars[east=false,north=true,south=false,west=true]
minecraft:iron_bars[east=false,north=true,south=false,west=false]
minecraft:iron_bars[east=false,north=false,south=true,west=true]
minecraft:iron_bars[east=false,north=false,south=true,west=false]
minecraft:iron_bars[east=false,north=false,south=false,west=true]
minecraft:iron_bars[east=false,north=false,south=false,west=false]
minecraft:glass_pane[east=true,north=true,south=true,west=true]
minecraft:glass_pane[east=true,north=true,south=true,west=false]
minecraft:glass_pane[east=true,north=true,south=false,west=true]
minecraft:glass_pane[east=true,north=true,south=false,west=false]
minecraft:glass_pane[east=true,north=false,south=true,west=true]
minecraft:glass_pane[east=true,north=false,south=true,west=false]
minecraft:glass_pane[east=true,north=false,south=false,west=true]
minecraft:glass_pane[east=true,north=false,south=false,west=false]
minecraft:glass_pane[east=false,north=true,south=true,west=true]
minecraft:glass_pane[east=false,north=true,south=true,west=false]
minecraft:glass_pane[east=false,north=true,south=false,west=true]
minecraft:glass_pane[east=false,north=true,south=false,west=false]
minecraft:glass_pane[east=false,north=false,south=true,west=true]
minecraft:glass_pane[east=false,north=false,south=true,west=false]
minecraft:glass_pane[east=false,north=false,south=false,west=true]
minecraft:glass_pane[east=false,north=false,south=false,west=false]
minecraft:melon_block
minecraft:pumpkin_stem[age=0,facing=up]
minecraft:pumpkin_stem[age=0,facing=north]
minecraft:pumpkin_stem[age=0,facing=south]
minecraft:pumpkin_stem[age=0,facing=west]
minecraft:pumpkin_stem[age=0,facing=east]
minecraft:pumpkin_stem[age=1,facing=up]
minecraft:pumpkin_stem[age=1,facing=north]
minecraft:pumpkin_stem[age=1,facing=south]
minecraft:pumpkin_stem[age=1,facing=west]
minecraft:pumpkin_stem[age=1,facing=east]
minecraft:pumpkin_stem[age=2,facing=up]
minecraft:pumpkin_stem[age=2,facing=north]
minecraft:pumpkin_stem[age=2,facing=south]
minecraft:pumpkin_stem[age=2,facing=west]
minecraft:pumpkin_stem[age=2,facing=east]
minecraft:pumpkin_stem[age=3,facing=up]
minecraft:pumpkin_stem[age=3,facing=north]
minecraft:pumpkin_stem[age=3,facing=south]
minecraft:pumpkin_stem[age=3,facing=west]
minecraft:pumpkin_stem[age=3,facing=east]
minecraft:pumpkin_stem[age=4,facing=up]
minecraft:pumpkin_stem[age=4,facing=north]
minecraft:pumpkin_stem[age=4,facing=south]
minecraft:pumpkin_stem[age=4,facing=west]
minecraft:pumpkin_stem[age=4,facing=east]
minecraft:pumpkin_stem[age=5,facing=up]
minecraft:pumpkin_stem[age=5,facing=north]
minecraft:pumpkin_stem[age=5,facing=south]
minecraft:pumpkin_stem[age=5,facing=west]
minecraft:pumpkin_stem[age=5,facing=east]
minecraft:pumpkin_stem[age=6,facing=up]
minecraft:pumpkin_stem[age=6,facing=north]
minecraft:pumpkin_stem[age=6,facing=south]
minecraft:pumpkin_stem[age=6,facing=west]
minecraft:pumpkin_stem[age=6,facing=east]
minecraft:pumpkin_stem[age=7,facing=up]
minecraft:pumpkin_stem[age=7,facing=north]
minecraft:pumpkin_stem[age=7,facing=south]
minecraft:pumpkin_stem[age=7,facing=west]
minecraft:pumpkin_stem[age=7,facing=east]
minecraft:melon_stem[age=0,facing=up]
minecraft:melon_stem[age=0,facing=north]
minecraft:melon_stem[age=0,facing=south]
minecraft:melon_stem[age=0,facing=west]
minecraft:melon_stem[age=0,facing=east]
minecraft:melon_stem[age=1,facing=up]
minecraft:melon_stem[age=1,facing=north]
minecraft:melon_stem[age=1,facing=south]
minecraft:melon_stem[age=1,facing=west]
minecraft:melon_stem[age=1,facing=east]
minecraft:melon_stem[age=2,facing=up]
minecraft:melon_stem[age=2,facing=north]
minecraft:melon_stem[age=2,facing=south]
minecraft:melon_stem[age=2,facing=west]
minecraft:melon_stem[age=2,facing=east]
minecraft:melon_stem[age=3,facing=up]
minecraft:melon_stem[age=3,facing=north]
minecraft:melon_stem[age=3,facing=south]
minecraft:melon_stem[age=3,facing=west]
minecraft:melon_stem[age=3,facing=east]
minecraft:melon_stem[age=4,facing=up]
minecraft:melon_stem[age=4,facing=north]
minecraft:melon_stem[age=4,facing=south]
minecraft:melon_stem[age=4,facing=west]
minecraft:melon_stem[age=4,facing=east]
minecraft:melon_stem[age=5,facing=up]
minecraft:melon_stem[age=5,facing=north]
minecraft:melon_stem[age=5,facing=south]
minecraft:melon_stem[age=5,facing=west]
minecraft:melon_stem[age=5,facing=east]
minecraft:melon_stem[age=6,facing=up]
minecraft:melon_stem[age=6,facing=north]
minecraft:melon_stem[age=6,facing=south]
minecraft:melon_stem[age=6,facing=west]
minecraft:melon_stem[age=6,facing=east]
minecraft:melon_stem[age=7,facing=up]
minecraft:melon_stem[age=7,facing=north]
minecraft:melon_stem[age=7,facing=south]
minecraft:melon_stem[age=7,facing=west]
minecraft:melon_stem[age=7,facing=east]
minecraft:vine[east=true,north=true,south=true,up=true,west=true]
minecraft:vine[east=true,north=true,south=true,up=true,west=false]
minecraft:vine[east=true,north=true,south=true,up=false,west=true]
minecraft:vine[east=true,north=true,south=true,up=false,west=false]
minecraft:vine[east=true,north=true,south=false,up=true,west=true]
minecraft:vine[east=true,north=true,south=false,up=true,west=false]
minecraft:vine[east=true,north=true,south=false,up=false,west=true]
minecraft:vine[east=true,north=true,south=false,up=false,west=false]
minecraft:vine[east=true,north=false,south=true,up=true,west=true]
minecraft:vine[east=true,north=false,south=true,up=true,west=false]
minecraft:vine[east=true,north=false,south=true,up=false,west=true]
minecraft:vine[east=true,north=false,south=true,up=false,west=false]
minecraft:vine[east=true,north=false,south=false,up=true,west=true]
minecraft:vine[east=true,north=false,south=false,up=true,west=false]
minecraft:vine[east=true,north=false,south=false,up=false,west=true]
minecraft:vine[east=true,north=false,south=false,up=false,west=false]
minecraft:vine[east=false,north=true,south=true,up=true,west=true]
minecraft:vine[east=false,north=true,south=true,up=true,west=false]
minecraft:vine[east=false,north=true,south=true,up=false,west=true]
minecraft:vine[east=false,north=true,south=true,up=false,west=false]
minecraft:vine[east=false,north=true,south=false,up=true,west=true]
minecraft:vine[east=false,north=true,south=false,up=true,west=false]
minecraft:vine[east=false,north=true,south=false,up=false,west=true]
minecraft:vine[east=false,north=true,south=false,up=false,west=false]
minecraft:vine[east=false,north=false,south=true,up=true,west=true]
minecraft:vine[east=false,north=false,south=true,up=true,west=false]
minecraft:vine[east=false,north=false,south=true,up=false,west=true]
minecraft:vine[east=false,north=false,south=true,up=false,west=false]
minecraft:vine[east=false,north=false,south=false,up=true,west=true]
minecraft:vine[east=false,north=false,south=false,up=true,west=false]
minecraft:vine[east=false,north=false,south=false,up=false,west=true]
minecraft:vine[east=false,north=false,south=false,up=false,west=false]
minecraft:fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:brick_stairs[facing=north,half=top,shape=straight]
minecraft:brick_stairs[facing=north,half=top,shape=inner_left]
minecraft:brick_stairs[facing=north,half=top,shape=inner_right]
minecraft:brick_stairs[facing=north,half=top,shape=outer_left]
minecraft:brick_stairs[facing=north,half=top,shape=outer_right]
minecraft:brick_stairs[facing=north,half=bottom,shape=straight]
minecraft:brick_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:brick_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:brick_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:brick_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:brick_stairs[facing=south,half=top,shape=straight]
minecraft:brick_stairs[facing=south,half=top,shape=inner_left]
minecraft:brick_stairs[facing=south,half=top,shape=inner_right]
minecraft:brick_stairs[facing=south,half=top,shape=outer_left]
minecraft:brick_stairs[facing=south,half=top,shape=outer_right]
minecraft:brick_stairs[facing=south,half=bottom,shape=straight]
minecraft:brick_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:brick_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:brick_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:brick_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:brick_stairs[facing=west,half=top,shape=straight]
minecraft:brick_stairs[facing=west,half=top,shape=inner_left]
minecraft:brick_stairs[facing=west,half=top,shape=inner_right]
minecraft:brick_stairs[facing=west,half=top,shape=outer_left]
minecraft:brick_stairs[facing=west,half=top,shape=outer_right]
minecraft:brick_stairs[facing=west,half=bottom,shape=straight]
minecraft:brick_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:brick_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:brick_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:brick_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:brick_stairs[facing=east,half=top,shape=straight]
minecraft:brick_stairs[facing=east,half=top,shape=inner_left]
minecraft:brick_stairs[facing=east,half=top,shape=inner_right]
minecraft:brick_stairs[facing=east,half=top,shape=outer_left]
minecraft:brick_stairs[facing=east,half=top,shape=outer_right]
minecraft:brick_stairs[facing=east,half=bottom,shape=straight]
minecraft:brick_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:brick_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:brick_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:brick_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:stone_brick_stairs[facing=north,half=top,shape=straight]
minecraft:stone_brick_stairs[facing=north,half=top,shape=inner_left]
minecraft:stone_brick_stairs[facing=north,half=top,shape=inner_right]
minecraft:stone_brick_stairs[facing=north,half=top,shape=outer_left]
minecraft:stone_brick_stairs[facing=north,half=top,shape=outer_right]
minecraft:stone_brick_stairs[facing=north,half=bottom,shape=straight]
minecraft:stone_brick_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:stone_brick_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:stone_brick_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:stone_brick_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:stone_brick_stairs[facing=south,half=top,shape=straight]
minecraft:stone_brick_stairs[facing=south,half=top,shape=inner_left]
minecraft:stone_brick_stairs[facing=south,half=top,shape=inner_right]
minecraft:stone_brick_stairs[facing=south,half=top,shape=outer_left]
minecraft:stone_brick_stairs[facing=south,half=top,shape=outer_right]
minecraft:stone_brick_stairs[facing=south,half=bottom,shape=straight]
minecraft:stone_brick_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:stone_brick_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:stone_brick_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:stone_brick_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:stone_brick_stairs[facing=west,half=top,shape=straight]
minecraft:stone_brick_stairs[facing=west,half=top,shape=inner_left]
minecraft:stone_brick_stairs[facing=west,half=top,shape=inner_right]
minecraft:stone_brick_stairs[facing=west,half=top,shape=outer_left]
minecraft:stone_brick_stairs[facing=west,half=top,shape=outer_right]
minecraft:stone_brick_stairs[facing=west,half=bottom,shape=straight]
minecraft:stone_brick_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:stone_brick_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:stone_brick_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:stone_brick_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:stone_brick_stairs[facing=east,half=top,shape=straight]
minecraft:stone_brick_stairs[facing=east,half=top,shape=inner_left]
minecraft:stone_brick_stairs[facing=east,half=top,shape=inner_right]
minecraft:stone_brick_stairs[facing=east,half=top,shape=outer_left]
minecraft:stone_brick_stairs[facing=east,half=top,shape=outer_right]
minecraft:stone_brick_stairs[facing=east,half=bottom,shape=straight]
minecraft:stone_brick_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:stone_brick_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:stone_brick_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:stone_brick_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:mycelium[snowy=true]
minecraft:mycelium[snowy=false]
minecraft:waterlily
minecraft:nether_brick
minecraft:nether_brick_fence[east=true,north=true,south=true,west=true]
minecraft:nether_brick_fence[east=true,north=true,south=true,west=false]
minecraft:nether_brick_fence[east=true,north=true,south=false,west=true]
minecraft:nether_brick_fence[east=true,north=true,south=false,west=false]
minecraft:nether_brick_fence[east=true,north=false,south=true,west=true]
minecraft:nether_brick_fence[east=true,north=false,south=true,west=false]
minecraft:nether_brick_fence[east=true,north=false,south=false,west=true]
minecraft:nether_brick_fence[east=true,north=false,south=false,west=false]
minecraft:nether_brick_fence[east=false,north=true,south=true,west=true]
minecraft:nether_brick_fence[east=false,north=true,south=true,west=false]
minecraft:nether_brick_fence[east=false,north=true,south=false,west=true]
minecraft:nether_brick_fence[east=false,north=true,south=false,west=false]
minecraft:nether_brick_fence[east=false,north=false,south=true,west=true]
minecraft:nether_brick_fence[east=false,north=false,south=true,west=false]
minecraft:nether_brick_fence[east=false,north=false,south=false,west=true]
minecraft:nether_brick_fence[east=false,north=false,south=false,west=false]
minecraft:nether_brick_stairs[facing=north,half=top,shape=straight]
minecraft:nether_brick_stairs[facing=north,half=top,shape=inner_left]
minecraft:nether_brick_stairs[facing=north,half=top,shape=inner_right]
minecraft:nether_brick_stairs[facing=north,half=top,shape=outer_left]
minecraft:nether_brick_stairs[facing=north,half=top,shape=outer_right]
minecraft:nether_brick_stairs[facing=north,half=bottom,shape=straight]
minecraft:nether_brick_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:nether_brick_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:nether_brick_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:nether_brick_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:nether_brick_stairs[facing=south,half=top,shape=straight]
minecraft:nether_brick_stairs[facing=south,half=top,shape=inner_left]
minecraft:nether_brick_stairs[facing=south,half=top,shape=inner_right]
minecraft:nether_brick_stairs[facing=south,half=top,shape=outer_left]
minecraft:nether_brick_stairs[facing=south,half=top,shape=outer_right]
minecraft:nether_brick_stairs[facing=south,half=bottom,shape=straight]
minecraft:nether_brick_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:nether_brick_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:nether_brick_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:nether_brick_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:nether_brick_stairs[facing=west,half=top,shape=straight]
minecraft:nether_brick_stairs[facing=west,half=top,shape=inner_left]
minecraft:nether_brick_stairs[facing=west,half=top,shape=inner_right]
minecraft:nether_brick_stairs[facing=west,half=top,shape=outer_left]
minecraft:nether_brick_stairs[facing=west,half=top,shape=outer_right]
minecraft:nether_brick_stairs[facing=west,half=bottom,shape=straight]
minecraft:nether_brick_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:nether_brick_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:nether_brick_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:nether_brick_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:nether_brick_stairs[facing=east,half=top,shape=straight]
minecraft:nether_brick_stairs[facing=east,half=top,shape=inner_left]
minecraft:nether_brick_stairs[facing=east,half=top,shape=inner_right]
minecraft:nether_brick_stairs[facing=east,half=top,shape=outer_left]
minecraft:nether_brick_stairs[facing=east,half=top,shape=outer_right]
minecraft:nether_brick_stairs[facing=east,half=bottom,shape=straight]
minecraft:nether_brick_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:nether_brick_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:nether_brick_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:nether_brick_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:nether_wart[age=0]
minecraft:nether_wart[age=1]
minecraft:nether_wart[age=2]
minecraft:nether_wart[age=3]
minecraft:enchanting_table
minecraft:brewing_stand[has_bottle_0=true,has_bottle_1=true,has_bottle_2=true]
minecraft:brewing_stand[has_bottle_0=true,has_bottle_1=true,has_bottle_2=false]
minecraft:brewing_stand[has_bottle_0=true,has_bottle_1=false,has_bottle_2=true]
minecraft:brewing_stand[has_bottle_0=true,has_bottle_1=false,has_bottle_2=false]
minecraft:brewing_stand[has_bottle_0=false,has_bottle_1=true,has_bottle_2=true]
minecraft:brewing_stand[has_bottle_0=false,has_bottle_1=true,has_bottle_2=false]
minecraft:brewing_stand[has_bottle_0=false,has_bottle_1=false,has_bottle_2=true]
minecraft:brewing_stand[has_bottle_0=false,has_bottle_1=false,has_bottle_2=false]
minecraft:cauldron[level=0]
minecraft:cauldron[level=1]
minecraft:cauldron[level=2]
minecraft:cauldron[level=3]
minecraft:end_portal
minecraft:end_portal_frame[eye=true,facing=north]
minecraft:end_portal_frame[eye=true,facing=south]
minecraft:end_portal_frame[eye=true,facing=west]
minecraft:end_portal_frame[eye=true,facing=east]
minecraft:end_portal_frame[eye=false,facing=north]
minecraft:end_portal_frame[eye=false,facing=south]
minecraft:end_portal_frame[eye=false,facing=west]
minecraft:end_portal_frame[eye=false,facing=east]
minecraft:end_stone
minecraft:dragon_egg
minecraft:redstone_lamp
minecraft:lit_redstone_lamp
minecraft:double_wooden_slab[variant=oak]
minecraft:double_wooden_slab[variant=spruce]
minecraft:double_wooden_slab[variant=birch]
minecraft:double_wooden_slab[variant=jungle]
minecraft:double_wooden_slab[variant=acacia]
minecraft:double_wooden_slab[variant=dark_oak]
minecraft:wooden_slab[half=top,variant=oak]
minecraft:wooden_slab[half=top,variant=spruce]
minecraft:wooden_slab[half=top,variant=birch]
minecraft:wooden_slab[half=top,variant=jungle]
minecraft:wooden_slab[half=top,variant=acacia]
minecraft:wooden_slab[half=top,variant=dark_oak]
minecraft:wooden_slab[half=bottom,variant=oak]
minecraft:wooden_slab[half=bottom,variant=spruce]
minecraft:wooden_slab[half=bottom,variant=birch]
minecraft:wooden_slab[half=bottom,variant=jungle]
minecraft:wooden_slab[half=bottom,variant=acacia]
minecraft:wooden_slab[half=bottom,variant=dark_oak]
minecraft:cocoa[age=0,facing=north]
minecraft:cocoa[age=0,facing=south]
minecraft:cocoa[age=0,facing=west]
minecraft:cocoa[age=0,facing=east]
minecraft:cocoa[age=1,facing=north]
minecraft:cocoa[age=1,facing=south]
minecraft:cocoa[age=1,facing=west]
minecraft:cocoa[age=1,facing=east]
minecraft:cocoa[age=2,facing=north]
minecraft:cocoa[age=2,facing=south]
minecraft:cocoa[age=2,facing=west]
minecraft:cocoa[age=2,facing=east]
minecraft:sandstone_stairs[facing=north,half=top,shape=straight]
minecraft:sandstone_stairs[facing=north,half=top,shape=inner_left]
minecraft:sandstone_stairs[facing=north,half=top,shape=inner_right]
minecraft:sandstone_stairs[facing=north,half=top,shape=outer_left]
minecraft:sandstone_stairs[facing=north,half=top,shape=outer_right]
minecraft:sandstone_stairs[facing=north,half=bottom,shape=straight]
minecraft:sandstone_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:sandstone_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:sandstone_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:sandstone_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:sandstone_stairs[facing=south,half=top,shape=straight]
minecraft:sandstone_stairs[facing=south,half=top,shape=inner_left]
minecraft:sandstone_stairs[facing=south,half=top,shape=inner_right]
minecraft:sandstone_stairs[facing=south,half=top,shape=outer_left]
minecraft:sandstone_stairs[facing=south,half=top,shape=outer_right]
minecraft:sandstone_stairs[facing=south,half=bottom,shape=straight]
minecraft:sandstone_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:sandstone_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:sandstone_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:sandstone_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:sandstone_stairs[facing=west,half=top,shape=straight]
minecraft:sandstone_stairs[facing=west,half=top,shape=inner_left]
minecraft:sandstone_stairs[facing=west,half=top,shape=inner_right]
minecraft:sandstone_stairs[facing=west,half=top,shape=outer_left]
minecraft:sandstone_stairs[facing=west,half=top,shape=outer_right]
minecraft:sandstone_stairs[facing=west,half=bottom,shape=straight]
minecraft:sandstone_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:sandstone_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:sandstone_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:sandstone_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:sandstone_stairs[facing=east,half=top,shape=straight]
minecraft:sandstone_stairs[facing=east,half=top,shape=inner_left]
minecraft:sandstone_stairs[facing=east,half=top,shape=inner_right]
minecraft:sandstone_stairs[facing=east,half=top,shape=outer_left]
minecraft:sandstone_stairs[facing=east,half=top,shape=outer_right]
minecraft:sandstone_stairs[facing=east,half=bottom,shape=straight]
minecraft:sandstone_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:sandstone_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:sandstone_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:sandstone_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:emerald_ore
minecraft:ender_chest[facing=north]
minecraft:ender_chest[facing=south]
minecraft:ender_chest[facing=west]
minecraft:ender_chest[facing=east]
minecraft:tripwire_hook[attached=true,facing=north,powered=true]
minecraft:tripwire_hook[attached=true,facing=north,powered=false]
minecraft:tripwire_hook[attached=true,facing=south,powered=true]
minecraft:tripwire_hook[attached=true,facing=south,powered=false]
minecraft:tripwire_hook[attached=true,facing=west,powered=true]
minecraft:tripwire_hook[attached=true,facing=west,powered=false]
minecraft:tripwire_hook[attached=true,facing=east,powered=true]
minecraft:tripwire_hook[attached=true,facing=east,powered=false]
minecraft:tripwire_hook[attached=false,facing=north,powered=true]
minecraft:tripwire_hook[attached=false,facing=north,powered=false]
minecraft:tripwire_hook[attached=false,facing=south,powered=true]
minecraft:tripwire_hook[attached=false,facing=south,powered=false]
minecraft:tripwire_hook[attached=false,facing=west,powered=true]
minecraft:tripwire_hook[attached=false,facing=west,powered=false]
minecraft:tripwire_hook[attached=false,facing=east,powered=true]
minecraft:tripwire_hook[attached=false,facing=east,powered=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=false,south=false,west=false]
minecraft:emerald_block
minecraft:spruce_stairs[facing=north,half=top,shape=straight]
minecraft:spruce_stairs[facing=north,half=top,shape=inner_left]
minecraft:spruce_stairs[facing=north,half=top,shape=inner_right]
minecraft:spruce_stairs[facing=north,half=top,shape=outer_left]
minecraft:spruce_stairs[facing=north,half=top,shape=outer_right]
minecraft:spruce_stairs[facing=north,half=bottom,shape=straight]
minecraft:spruce_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:spruce_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:spruce_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:spruce_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:spruce_stairs[facing=south,half=top,shape=straight]
minecraft:spruce_stairs[facing=south,half=top,shape=inner_left]
minecraft:spruce_stairs[facing=south,half=top,shape=inner_right]
minecraft:spruce_stairs[facing=south,half=top,shape=outer_left]
minecraft:spruce_stairs[facing=south,half=top,shape=outer_right]
minecraft:spruce_stairs[facing=south,half=bottom,shape=straight]
minecraft:spruce_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:spruce_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:spruce_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:spruce_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:spruce_stairs[facing=west,half=top,shape=straight]
minecraft:spruce_stairs[facing=west,half=top,shape=inner_left]
minecraft:spruce_stairs[facing=west,half=top,shape=inner_right]
minecraft:spruce_stairs[facing=west,half=top,shape=outer_left]
minecraft:spruce_stairs[facing=west,half=top,shape=outer_right]
minecraft:spruce_stairs[facing=west,half=bottom,shape=straight]
minecraft:spruce_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:spruce_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:spruce_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:spruce_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:spruce_stairs[facing=east,half=top,shape=straight]
minecraft:spruce_stairs[facing=east,half=top,shape=inner_left]
minecraft:spruce_stairs[facing=east,half=top,shape=inner_right]
minecraft:spruce_stairs[facing=east,half=top,shape=outer_left]
minecraft:spruce_stairs[facing=east,half=top,shape=outer_right]
minecraft:spruce_stairs[facing=east,half=bottom,shape=straight]
minecraft:spruce_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:spruce_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:spruce_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:spruce_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:birch_stairs[facing=north,half=top,shape=straight]
minecraft:birch_stairs[facing=north,half=top,shape=inner_left]
minecraft:birch_stairs[facing=north,half=top,shape=inner_right]
minecraft:birch_stairs[facing=north,half=top,shape=outer_left]
minecraft:birch_stairs[facing=north,half=top,shape=outer_right]
minecraft:birch_stairs[facing=north,half=bottom,shape=straight]
minecraft:birch_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:birch_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:birch_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:birch_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:birch_stairs[facing=south,half=top,shape=straight]
minecraft:birch_stairs[facing=south,half=top,shape=inner_left]
minecraft:birch_stairs[facing=south,half=top,shape=inner_right]
minecraft:birch_stairs[facing=south,half=top,shape=outer_left]
minecraft:birch_stairs[facing=south,half=top,shape=outer_right]
minecraft:birch_stairs[facing=south,half=bottom,shape=straight]
minecraft:birch_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:birch_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:birch_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:birch_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:birch_stairs[facing=west,half=top,shape=straight]
minecraft:birch_stairs[facing=west,half=top,shape=inner_left]
minecraft:birch_stairs[facing=west,half=top,shape=inner_right]
minecraft:birch_stairs[facing=west,half=top,shape=outer_left]
minecraft:birch_stairs[facing=west,half=top,shape=outer_right]
minecraft:birch_stairs[facing=west,half=bottom,shape=straight]
minecraft:birch_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:birch_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:birch_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:birch_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:birch_stairs[facing=east,half=top,shape=straight]
minecraft:birch_stairs[facing=east,half=top,shape=inner_left]
minecraft:birch_stairs[facing=east,half=top,shape=inner_right]
minecraft:birch_stairs[facing=east,half=top,shape=outer_left]
minecraft:birch_stairs[facing=east,half=top,shape=outer_right]
minecraft:birch_stairs[facing=east,half=bottom,shape=straight]
minecraft:birch_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:birch_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:birch_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:birch_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:jungle_stairs[facing=north,half=top,shape=straight]
minecraft:jungle_stairs[facing=north,half=top,shape=inner_left]
minecraft:jungle_stairs[facing=north,half=top,shape=inner_right]
minecraft:jungle_stairs[facing=north,half=top,shape=outer_left]
minecraft:jungle_stairs[facing=north,half=top,shape=outer_right]
minecraft:jungle_stairs[facing=north,half=bottom,shape=straight]
minecraft:jungle_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:jungle_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:jungle_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:jungle_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:jungle_stairs[facing=south,half=top,shape=straight]
minecraft:jungle_stairs[facing=south,half=top,shape=inner_left]
minecraft:jungle_stairs[facing=south,half=top,shape=inner_right]
minecraft:jungle_stairs[facing=south,half=top,shape=outer_left]
minecraft:jungle_stairs[facing=south,half=top,shape=outer_right]
minecraft:jungle_stairs[facing=south,half=bottom,shape=straight]
minecraft:jungle_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:jungle_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:jungle_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:jungle_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:jungle_stairs[facing=west,half=top,shape=straight]
minecraft:jungle_stairs[facing=west,half=top,shape=inner_left]
minecraft:jungle_stairs[facing=west,half=top,shape=inner_right]
minecraft:jungle_stairs[facing=west,half=top,shape=outer_left]
minecraft:jungle_stairs[facing=west,half=top,shape=outer_right]
minecraft:jungle_stairs[facing=west,half=bottom,shape=straight]
minecraft:jungle_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:jungle_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:jungle_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:jungle_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:jungle_stairs[facing=east,half=top,shape=straight]
minecraft:jungle_stairs[facing=east,half=top,shape=inner_left]
minecraft:jungle_stairs[facing=east,half=top,shape=inner_right]
minecraft:jungle_stairs[facing=east,half=top,shape=outer_left]
minecraft:jungle_stairs[facing=east,half=top,shape=outer_right]
minecraft:jungle_stairs[facing=east,half=bottom,shape=straight]
minecraft:jungle_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:jungle_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:jungle_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:jungle_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:command_block[conditional=true,facing=down]
minecraft:command_block[conditional=true,facing=up]
minecraft:command_block[conditional=true,facing=north]
minecraft:command_block[conditional=true,facing=south]
minecraft:command_block[conditional=true,facing=west]
minecraft:command_block[conditional=true,facing=east]
minecraft:command_block[conditional=false,facing=down]
minecraft:command_block[conditional=false,facing=up]
minecraft:command_block[conditional=false,facing=north]
minecraft:command_block[conditional=false,facing=south]
minecraft:command_block[conditional=false,facing=west]
minecraft:command_block[conditional=false,facing=east]
minecraft:beacon
minecraft:cobblestone_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
minecraft:flower_pot[contents=empty,legacy_data=0]
minecraft:flower_pot[contents=empty,legacy_data=1]
minecraft:flower_pot[contents=empty,legacy_data=2]
minecraft:flower_pot[contents=empty,legacy_data=3]
minecraft:flower_pot[contents=empty,legacy_data=4]
minecraft:flower_pot[contents=empty,legacy_data=5]
minecraft:flower_pot[contents=empty,legacy_data=6]
minecraft:flower_pot[contents=empty,legacy_data=7]
minecraft:flower_pot[contents=empty,legacy_data=8]
minecraft:flower_pot[contents=empty,legacy_data=9]
minecraft:flower_pot[contents=empty,legacy_data=10]
minecraft:flower_pot[contents=empty,legacy_data=11]
minecraft:flower_pot[contents=empty,legacy_data=12]
minecraft:flower_pot[contents=empty,legacy_data=13]
minecraft:flower_pot[contents=empty,legacy_data=14]
minecraft:flower_pot[contents=empty,legacy_data=15]
minecraft:flower_pot[contents=rose,legacy_data=0]
minecraft:flower_pot[contents=rose,legacy_data=1]
minecraft:flower_pot[contents=rose,legacy_data=2]
minecraft:flower_pot[contents=rose,legacy_data=3]
minecraft:flower_pot[contents=rose,legacy_data=4]
minecraft:flower_pot[contents=rose,legacy_data=5]
minecraft:flower_pot[contents=rose,legacy_data=6]
minecraft:flower_pot[contents=rose,legacy_data=7]
minecraft:flower_pot[contents=rose,legacy_data=8]
minecraft:flower_pot[contents=rose,legacy_data=9]
minecraft:flower_pot[contents=rose,legacy_data=10]
minecraft:flower_pot[contents=rose,legacy_data=11]
minecraft:flower_pot[contents=rose,legacy_data=12]
minecraft:flower_pot[contents=rose,legacy_data=13]
minecraft:flower_pot[contents=rose,legacy_data=14]
minecraft:flower_pot[contents=rose,legacy_data=15]
minecraft:flower_pot[contents=blue_orchid,legacy_data=0]
minecraft:flower_pot[contents=blue_orchid,legacy_data=1]
minecraft:flower_pot[contents=blue_orchid,legacy_data=2]
minecraft:flower_pot[contents=blue_orchid,legacy_data=3]
minecraft:flower_pot[contents=blue_orchid,legacy_data=4]
minecraft:flower_pot[contents=blue_orchid,legacy_data=5]
minecraft:flower_pot[contents=blue_orchid,legacy_data=6]
minecraft:flower_pot[contents=blue_orchid,legacy_data=7]
minecraft:flower_pot[contents=blue_orchid,legacy_data=8]
minecraft:flower_pot[contents=blue_orchid,legacy_data=9]
minecraft:flower_pot[contents=blue_orchid,legacy_data=10]
minecraft:flower_pot[contents=blue_orchid,legacy_data=11]
minecraft:flower_pot[contents=blue_orchid,legacy_data=12]
minecraft:flower_pot[contents=blue_orchid,legacy_data=13]
minecraft:flower_pot[contents=blue_orchid,legacy_data=14]
minecraft:flower_pot[contents=blue_orchid,legacy_data=15]
minecraft:flower_pot[contents=allium,legacy_data=0]
minecraft:flower_pot[contents=allium,legacy_data=1]
minecraft:flower_pot[contents=allium,legacy_data=2]
minecraft:flower_pot[contents=allium,legacy_data=3]
minecraft:flower_pot[contents=allium,legacy_data=4]
minecraft:flower_pot[contents=allium,legacy_data=5]
minecraft:flower_pot[contents=allium,legacy_data=6]
minecraft:flower_pot[contents=allium,legacy_data=7]
minecraft:flower_pot[contents=allium,legacy_data=8]
minecraft:flower_pot[contents=allium,legacy_data=9]
minecraft:flower_pot[contents=allium,legacy_data=10]
minecraft:flower_pot[contents=allium,legacy_data=11]
minecraft:flower_pot[contents=allium,legacy_data=12]
minecraft:flower_pot[contents=allium,legacy_data=13]
minecraft:flower_pot[contents=allium,legacy_data=14]
minecraft:flower_pot[contents=allium,legacy_data=15]
minecraft:flower_pot[contents=houstonia,legacy_data=0]
minecraft:flower_pot[contents=houstonia,legacy_data=1]
minecraft:flower_pot[contents=houstonia,legacy_data=2]
minecraft:flower_pot[contents=houstonia,legacy_data=3]
minecraft:flower_pot[contents=houstonia,legacy_data=4]
minecraft:flower_pot[contents=houstonia,legacy_data=5]
minecraft:flower_pot[contents=houstonia,legacy_data=6]
minecraft:flower_pot[contents=houstonia,legacy_data=7]
minecraft:flower_pot[contents=houstonia,legacy_data=8]
minecraft:flower_pot[contents=houstonia,legacy_data=9]
minecraft:flower_pot[contents=houstonia,legacy_data=10]
minecraft:flower_pot[contents=houstonia,legacy_data=11]
minecraft:flower_pot[contents=houstonia,legacy_data=12]
minecraft:flower_pot[contents=houstonia,legacy_data=13]
minecraft:flower_pot[contents=houstonia,legacy_data=14]
minecraft:flower_pot[contents=houstonia,legacy_data=15]
minecraft:flower_pot[contents=red_tulip,legacy_data=0]
minecraft:flower_pot[contents=red_tulip,legacy_data=1]
minecraft:flower_pot[contents=red_tulip,legacy_data=2]
minecraft:flower_pot[contents=red_tulip,legacy_data=3]
minecraft:flower_pot[contents=red_tulip,legacy_data=4]
minecraft:flower_pot[contents=red_tulip,legacy_data=5]
minecraft:flower_pot[contents=red_tulip,legacy_data=6]
minecraft:flower_pot[contents=red_tulip,legacy_data=7]
minecraft:flower_pot[contents=red_tulip,legacy_data=8]
minecraft:flower_pot[contents=red_tulip,legacy_data=9]
minecraft:flower_pot[contents=red_tulip,legacy_data=10]
minecraft:flower_pot[contents=red_tulip,legacy_data=11]
minecraft:flower_pot[contents=red_tulip,legacy_data=12]
minecraft:flower_pot[contents=red_tulip,legacy_data=13]
minecraft:flower_pot[contents=red_tulip,legacy_data=14]
minecraft:flower_pot[contents=red_tulip,legacy_data=15]
minecraft:flower_pot[contents=orange_tulip,legacy_data=0]
minecraft:flower_pot[contents=orange_tulip,legacy_data=1]
minecraft:flower_pot[contents=orange_tulip,legacy_data=2]
minecraft:flower_pot[contents=orange_tulip,legacy_data=3]
minecraft:flower_pot[contents=orange_tulip,legacy_data=4]
minecraft:flower_pot[contents=orange_tulip,legacy_data=5]
minecraft:flower_pot[contents=orange_tulip,legacy_data=6]
minecraft:flower_pot[contents=orange_tulip,legacy_data=7]
minecraft:flower_pot[contents=orange_tulip,legacy_data=8]
minecraft:flower_pot[contents=orange_tulip,legacy_data=9]
minecraft:flower_pot[contents=orange_tulip,legacy_data=10]
minecraft:flower_pot[contents=orange_tulip,legacy_data=11]
minecraft:flower_pot[contents=orange_tulip,legacy_data=12]
minecraft:flower_pot[contents=orange_tulip,legacy_data=13]
minecraft:flower_pot[contents=orange_tulip,legacy_data=14]
minecraft:flower_pot[contents=orange_tulip,legacy_data=15]
minecraft:flower_pot[contents=white_tulip,legacy_data=0]
minecraft:flower_pot[contents=white_tulip,legacy_data=1]
minecraft:flower_pot[contents=white_tulip,legacy_data=2]
minecraft:flower_pot[contents=white_tulip,legacy_data=3]
minecraft:flower_pot[contents=white_tulip,legacy_data=4]
minecraft:flower_pot[contents=white_tulip,legacy_data=5]
minecraft:flower_pot[contents=white_tulip,legacy_data=6]
minecraft:flower_pot[contents=white_tulip,legacy_data=7]
minecraft:flower_pot[contents=white_tulip,legacy_data=8]
minecraft:flower_pot[contents=white_tulip,legacy_data=9]
minecraft:flower_pot[contents=white_tulip,legacy_data=10]
minecraft:flower_pot[contents=white_tulip,legacy_data=11]
minecraft:flower_pot[contents=white_tulip,legacy_data=12]
minecraft:flower_pot[contents=white_tulip,legacy_data=13]
minecraft:flower_pot[contents=white_tulip,legacy_data=14]
minecraft:flower_pot[contents=white_tulip,legacy_data=15]
minecraft:flower_pot[contents=pink_tulip,legacy_data=0]
minecraft:flower_pot[contents=pink_tulip,legacy_data=1]
minecraft:flower_pot[contents=pink_tulip,legacy_data=2]
minecraft:flower_pot[contents=pink_tulip,legacy_data=3]
minecraft:flower_pot[contents=pink_tulip,legacy_data=4]
minecraft:flower_pot[contents=pink_tulip,legacy_data=5]
minecraft:flower_pot[contents=pink_tulip,legacy_data=6]
minecraft:flower_pot[contents=pink_tulip,legacy_data=7]
minecraft:flower_pot[contents=pink_tulip,legacy_data=8]
minecraft:flower_pot[contents=pink_tulip,legacy_data=9]
minecraft:flower_pot[contents=pink_tulip,legacy_data=10]
minecraft:flower_pot[contents=pink_tulip,legacy_data=11]
minecraft:flower_pot[contents=pink_tulip,legacy_data=12]
minecraft:flower_pot[contents=pink_tulip,legacy_data=13]
minecraft:flower_pot[contents=pink_tulip,legacy_data=14]
minecraft:flower_pot[contents=pink_tulip,legacy_data=15]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=0]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=1]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=2]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=3]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=4]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=5]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=6]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=7]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=8]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=9]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=10]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=11]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=12]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=13]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=14]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=15]
minecraft:flower_pot[contents=dandelion,legacy_data=0]
minecraft:flower_pot[contents=dandelion,legacy_data=1]
minecraft:flower_pot[contents=dandelion,legacy_data=2]
minecraft:flower_pot[contents=dandelion,legacy_data=3]
minecraft:flower_pot[contents=dandelion,legacy_data=4]
minecraft:flower_pot[contents=dandelion,legacy_data=5]
minecraft:flower_pot[contents=dandelion,legacy_data=6]
minecraft:flower_pot[contents=dandelion,legacy_data=7]
minecraft:flower_pot[contents=dandelion,legacy_data=8]
minecraft:flower_pot[contents=dandelion,legacy_data=9]
minecraft:flower_pot[contents=dandelion,legacy_data=10]
minecraft:flower_pot[contents=dandelion,legacy_data=11]
minecraft:flower_pot[contents=dandelion,legacy_data=12]
minecraft:flower_pot[contents=dandelion,legacy_data=13]
minecraft:flower_pot[contents=dandelion,legacy_data=14]
minecraft:flower_pot[contents=dandelion,legacy_data=15]
minecraft:flower_pot[contents=oak_sapling,legacy_data=0]
minecraft:flower_pot[contents=oak_sapling,legacy_data=1]
minecraft:flower_pot[contents=oak_sapling,legacy_data=2]
minecraft:flower_pot[contents=oak_sapling,legacy_data=3]
minecraft:flower_pot[contents=oak_sapling,legacy_data=4]
minecraft:flower_pot[contents=oak_sapling,legacy_data=5]
minecraft:flower_pot[contents=oak_sapling,legacy_data=6]
minecraft:flower_pot[contents=oak_sapling,legacy_data=7]
minecraft:flower_pot[contents=oak_sapling,legacy_data=8]
minecraft:flower_pot[contents=oak_sapling,legacy_data=9]
minecraft:flower_pot[contents=oak_sapling,legacy_data=10]
minecraft:flower_pot[contents=oak_sapling,legacy_data=11]
minecraft:flower_pot[contents=oak_sapling,legacy_data=12]
minecraft:flower_pot[contents=oak_sapling,legacy_data=13]
minecraft:flower_pot[contents=oak_sapling,legacy_data=14]
minecraft:flower_pot[contents=oak_sapling,legacy_data=15]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=0]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=1]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=2]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=3]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=4]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=5]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=6]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=7]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=8]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=9]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=10]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=11]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=12]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=13]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=14]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=15]
minecraft:flower_pot[contents=birch_sapling,legacy_data=0]
minecraft:flower_pot[contents=birch_sapling,legacy_data=1]
minecraft:flower_pot[contents=birch_sapling,legacy_data=2]
minecraft:flower_pot[contents=birch_sapling,legacy_data=3]
minecraft:flower_pot[contents=birch_sapling,legacy_data=4]
minecraft:flower_pot[contents=birch_sapling,legacy_data=5]
minecraft:flower_pot[contents=birch_sapling,legacy_data=6]
minecraft:flower_pot[contents=birch_sapling,legacy_data=7]
minecraft:flower_pot[contents=birch_sapling,legacy_data=8]
minecraft:flower_pot[contents=birch_sapling,legacy_data=9]
minecraft:flower_pot[contents=birch_sapling,legacy_data=10]
minecraft:flower_pot[contents=birch_sapling,legacy_data=11]
minecraft:flower_pot[contents=birch_sapling,legacy_data=12]
minecraft:flower_pot[contents=birch_sapling,legacy_data=13]
minecraft:flower_pot[contents=birch_sapling,legacy_data=14]
minecraft:flower_pot[contents=birch_sapling,legacy_data=15]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=0]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=1]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=2]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=3]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=4]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=5]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=6]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=7]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=8]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=9]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=10]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=11]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=12]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=13]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=14]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=15]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=0]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=1]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=2]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=3]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=4]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=5]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=6]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=7]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=8]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=9]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=10]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=11]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=12]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=13]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=14]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=15]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=0]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=1]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=2]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=3]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=4]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=5]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=6]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=7]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=8]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=9]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=10]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=11]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=12]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=13]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=14]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=15]
minecraft:flower_pot[contents=mushroom_red,legacy_data=0]
minecraft:flower_pot[contents=mushroom_red,legacy_data=1]
minecraft:flower_pot[contents=mushroom_red,legacy_data=2]
minecraft:flower_pot[contents=mushroom_red,legacy_data=3]
minecraft:flower_pot[contents=mushroom_red,legacy_data=4]
minecraft:flower_pot[contents=mushroom_red,legacy_data=5]
minecraft:flower_pot[contents=mushroom_red,legacy_data=6]
minecraft:flower_pot[contents=mushroom_red,legacy_data=7]
minecraft:flower_pot[contents=mushroom_red,legacy_data=8]
minecraft:flower_pot[contents=mushroom_red,legacy_data=9]
minecraft:flower_pot[contents=mushroom_red,legacy_data=10]
minecraft:flower_pot[contents=mushroom_red,legacy_data=11]
minecraft:flower_pot[contents=mushroom_red,legacy_data=12]
minecraft:flower_pot[contents=mushroom_red,legacy_data=13]
minecraft:flower_pot[contents=mushroom_red,legacy_data=14]
minecraft:flower_pot[contents=mushroom_red,legacy_data=15]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=0]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=1]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=2]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=3]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=4]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=5]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=6]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=7]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=8]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=9]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=10]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=11]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=12]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=13]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=14]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=15]
minecraft:flower_pot[contents=dead_bush,legacy_data=0]
minecraft:flower_pot[contents=dead_bush,legacy_data=1]
minecraft:flower_pot[contents=dead_bush,legacy_data=2]
minecraft:flower_pot[contents=dead_bush,legacy_data=3]
minecraft:flower_pot[contents=dead_bush,legacy_data=4]
minecraft:flower_pot[contents=dead_bush,legacy_data=5]
minecraft:flower_pot[contents=dead_bush,legacy_data=6]
minecraft:flower_pot[contents=dead_bush,legacy_data=7]
minecraft:flower_pot[contents=dead_bush,legacy_data=8]
minecraft:flower_pot[contents=dead_bush,legacy_data=9]
minecraft:flower_pot[contents=dead_bush,legacy_data=10]
minecraft:flower_pot[contents=dead_bush,legacy_data=11]
minecraft:flower_pot[contents=dead_bush,legacy_data=12]
minecraft:flower_pot[contents=dead_bush,legacy_data=13]
minecraft:flower_pot[contents=dead_bush,legacy_data=14]
minecraft:flower_pot[contents=dead_bush,legacy_data=15]
minecraft:flower_pot[contents=fern,legacy_data=0]
minecraft:flower_pot[contents=fern,legacy_data=1]
minecraft:flower_pot[contents=fern,legacy_data=2]
minecraft:flower_pot[contents=fern,legacy_data=3]
minecraft:flower_pot[contents=fern,legacy_data=4]
minecraft:flower_pot[contents=fern,legacy_data=5]
minecraft:flower_pot[contents=fern,legacy_data=6]
minecraft:flower_pot[contents=fern,legacy_data=7]
minecraft:flower_pot[contents=fern,legacy_data=8]
minecraft:flower_pot[contents=fern,legacy_data=9]
minecraft:flower_pot[contents=fern,legacy_data=10]
minecraft:flower_pot[contents=fern,legacy_data=11]
minecraft:flower_pot[contents=fern,legacy_data=12]
minecraft:flower_pot[contents=fern,legacy_data=13]
minecraft:flower_pot[contents=fern,legacy_data=14]
minecraft:flower_pot[contents=fern,legacy_data=15]
minecraft:flower_pot[contents=cactus,legacy_data=0]
minecraft:flower_pot[contents=cactus,legacy_data=1]
minecraft:flower_pot[contents=cactus,legacy_data=2]
minecraft:flower_pot[contents=cactus,legacy_data=3]
minecraft:flower_pot[contents=cactus,legacy_data=4]
minecraft:flower_pot[contents=cactus,legacy_data=5]
minecraft:flower_pot[contents=cactus,legacy_data=6]
minecraft:flower_pot[contents=cactus,legacy_data=7]
minecraft:flower_pot[contents=cactus,legacy_data=8]
minecraft:flower_pot[contents=cactus,legacy_data=9]
minecraft:flower_pot[contents=cactus,legacy_data=10]
minecraft:flower_pot[contents=cactus,legacy_data=11]
minecraft:flower_pot[contents=cactus,legacy_data=12]
minecraft:flower_pot[contents=cactus,legacy_data=13]
minecraft:flower_pot[contents=cactus,legacy_data=14]
minecraft:flower_pot[contents=cactus,legacy_data=15]
minecraft:carrots[age=0]
minecraft:carrots[age=1]
minecraft:carrots[age=2]
minecraft:carrots[age=3]
minecraft:carrots[age=4]
minecraft:carrots[age=5]
minecraft:carrots[age=6]
minecraft:carrots[age=7]
minecraft:potatoes[age=0]
minecraft:potatoes[age=1]
minecraft:potatoes[age=2]
minecraft:potatoes[age=3]
minecraft:potatoes[age=4]
minecraft:potatoes[age=5]
minecraft:potatoes[age=6]
minecraft:potatoes[age=7]
minecraft:wooden_button[facing=down,powered=true]
minecraft:wooden_button[facing=down,powered=false]
minecraft:wooden_button[facing=up,powered=true]
minecraft:wooden_button[facing=up,powered=false]
minecraft:wooden_button[facing=north,powered=true]
minecraft:wooden_button[facing=north,powered=false]
minecraft:wooden_button[facing=south,powered=true]
minecraft:wooden_button[facing=south,powered=false]
minecraft:wooden_button[facing=west,powered=true]
minecraft:wooden_button[facing=west,powered=false]
minecraft:wooden_button[facing=east,powered=true]
minecraft:wooden_button[facing=east,powered=false]
minecraft:skull[facing=down,nodrop=true]
minecraft:skull[facing=down,nodrop=false]
minecraft:skull[facing=up,nodrop=true]
minecraft:skull[facing=up,nodrop=false]
minecraft:skull[facing=north,nodrop=true]
minecraft:skull[facing=north,nodrop=false]
minecraft:skull[facing=south,nodrop=true]
minecraft:skull[facing=south,nodrop=false]
minecraft:skull[facing=west,nodrop=true]
minecraft:skull[facing=west,nodrop=false]
minecraft:skull[facing=east,nodrop=true]
minecraft:skull[facing=east,nodrop=false]
minecraft:anvil[damage=0,facing=north]
minecraft:anvil[damage=0,facing=south]
minecraft:anvil[damage=0,facing=west]
minecraft:anvil[damage=0,facing=east]
minecraft:anvil[damage=1,facing=north]
minecraft:anvil[damage=1,facing=south]
minecraft:anvil[damage=1,facing=west]
minecraft:anvil[damage=1,facing=east]
minecraft:anvil[damage=2,facing=north]
minecraft:anvil[damage=2,facing=south]
minecraft:anvil[damage=2,facing=west]
minecraft:anvil[damage=2,facing=east]
minecraft:trapped_chest[facing=north]
minecraft:trapped_chest[facing=south]
minecraft:trapped_chest[facing=west]
minecraft:trapped_chest[facing=east]
minecraft:light_weighted_pressure_plate[power=0]
minecraft:light_weighted_pressure_plate[power=1]
minecraft:light_weighted_pressure_plate[power=2]
minecraft:light_weighted_pressure_plate[power=3]
minecraft:light_weighted_pressure_plate[power=4]
minecraft:light_weighted_pressure_plate[power=5]
minecraft:light_weighted_pressure_plate[power=6]
minecraft:light_weighted_pressure_plate[power=7]
minecraft:light_weighted_pressure_plate[power=8]
minecraft:light_weighted_pressure_plate[power=9]
minecraft:light_weighted_pressure_plate[power=10]
minecraft:light_weighted_pressure_plate[power=11]
minecraft:light_weighted_pressure_plate[power=12]
minecraft:light_weighted_pressure_plate[power=13]
minecraft:light_weighted_pressure_plate[power=14]
minecraft:light_weighted_pressure_plate[power=15]
minecraft:heavy_weighted_pressure_plate[power=0]
minecraft:heavy_weighted_pressure_plate[power=1]
minecraft:heavy_weighted_pressure_plate[power=2]
minecraft:heavy_weighted_pressure_plate[power=3]
minecraft:heavy_weighted_pressure_plate[power=4]
minecraft:heavy_weighted_pressure_plate[power=5]
minecraft:heavy_weighted_pressure_plate[power=6]
minecraft:heavy_weighted_pressure_plate[power=7]
minecraft:heavy_weighted_pressure_plate[power=8]
minecraft:heavy_weighted_pressure_plate[power=9]
minecraft:heavy_weighted_pressure_plate[power=10]
minecraft:heavy_weighted_pressure_plate[power=11]
minecraft:heavy_weighted_pressure_plate[power=12]
minecraft:heavy_weighted_pressure_plate[power=13]
minecraft:heavy_weighted_pressure_plate[power=14]
minecraft:heavy_weighted_pressure_plate[power=15]
minecraft:unpowered_comparator[facing=north,mode=compare,powered=true]
minecraft:unpowered_comparator[facing=north,mode=compare,powered=false]
minecraft:unpowered_comparator[facing=north,mode=subtract,powered=true]
minecraft:unpowered_comparator[facing=north,mode=subtract,powered=false]
minecraft:unpowered_comparator[facing=south,mode=compare,powered=true]
minecraft:unpowered_comparator[facing=south,mode=compare,powered=false]
minecraft:unpowered_comparator[facing=south,mode=subtract,powered=true]
minecraft:unpowered_comparator[facing=south,mode=subtract,powered=false]
minecraft:unpowered_comparator[facing=west,mode=compare,powered=true]
minecraft:unpowered_comparator[facing=west,mode=compare,powered=false]
minecraft:unpowered_comparator[facing=west,mode=subtract,powered=true]
minecraft:unpowered_comparator[facing=west,mode=subtract,powered=false]
minecraft:unpowered_comparator[facing=east,mode=compare,powered=true]
minecraft:unpowered_comparator[facing=east,mode=compare,powered=false]
minecraft:unpowered_comparator[facing=east,mode=subtract,powered=true]
minecraft:unpowered_comparator[facing=east,mode=subtract,powered=false]
minecraft:powered_comparator[facing=north,mode=compare,powered=true]
minecraft:powered_comparator[facing=north,mode=compare,powered=false]
minecraft:powered_comparator[facing=north,mode=subtract,powered=true]
minecraft:powered_comparator[facing=north,mode=subtract,powered=false]
minecraft:powered_comparator[facing=south,mode=compare,powered=true]
minecraft:powered_comparator[facing=south,mode=compare,powered=false]
minecraft:powered_comparator[facing=south,mode=subtract,powered=true]
minecraft:powered_comparator[facing=south,mode=subtract,powered=false]
minecraft:powered_comparator[facing=west,mode=compare,powered=true]
minecraft:powered_comparator[facing=west,mode=compare,powered=false]
minecraft:powered_comparator[facing=west,mode=subtract,powered=true]
minecraft:powered_comparator[facing=west,mode=subtract,powered=false]
minecraft:powered_comparator[facing=east,mode=compare,powered=true]
minecraft:powered_comparator[facing=east,mode=compare,powered=false]
minecraft:powered_comparator[facing=east,mode=subtract,powered=true]
minecraft:powered_comparator[facing=east,mode=subtract,powered=false]
minecraft:daylight_detector[power=0]
minecraft:daylight_detector[power=1]
minecraft:daylight_detector[power=2]
minecraft:daylight_detector[power=3]
minecraft:daylight_detector[power=4]
minecraft:daylight_detector[power=5]
minecraft:daylight_detector[power=6]
minecraft:daylight_detector[power=7]
minecraft:daylight_detector[power=8]
minecraft:daylight_detector[power=9]
minecraft:daylight_detector[power=10]
minecraft:daylight_detector[power=11]
minecraft:daylight_detector[power=12]
minecraft:daylight_detector[power=13]
minecraft:daylight_detector[power=14]
minecraft:daylight_detector[power=15]
minecraft:redstone_block
minecraft:quartz_ore
minecraft:hopper[enabled=true,facing=down]
minecraft:hopper[enabled=true,facing=north]
minecraft:hopper[enabled=true,facing=south]
minecraft:hopper[enabled=true,facing=west]
minecraft:hopper[enabled=true,facing=east]
minecraft:hopper[enabled=false,facing=down]
minecraft:hopper[enabled=false,facing=north]
minecraft:hopper[enabled=false,facing=south]
minecraft:hopper[enabled=false,facing=west]
minecraft:hopper[enabled=false,facing=east]
minecraft:quartz_block[variant=default]
minecraft:quartz_block[variant=chiseled]
minecraft:quartz_block[variant=lines_y]
minecraft:quartz_block[variant=lines_x]
minecraft:quartz_block[variant=lines_z]
minecraft:quartz_stairs[facing=north,half=top,shape=straight]
minecraft:quartz_stairs[facing=north,half=top,shape=inner_left]
minecraft:quartz_stairs[facing=north,half=top,shape=inner_right]
minecraft:quartz_stairs[facing=north,half=top,shape=outer_left]
minecraft:quartz_stairs[facing=north,half=top,shape=outer_right]
minecraft:quartz_stairs[facing=north,half=bottom,shape=straight]
minecraft:quartz_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:quartz_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:quartz_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:quartz_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:quartz_stairs[facing=south,half=top,shape=straight]
minecraft:quartz_stairs[facing=south,half=top,shape=inner_left]
minecraft:quartz_stairs[facing=south,half=top,shape=inner_right]
minecraft:quartz_stairs[facing=south,half=top,shape=outer_left]
minecraft:quartz_stairs[facing=south,half=top,shape=outer_right]
minecraft:quartz_stairs[facing=south,half=bottom,shape=straight]
minecraft:quartz_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:quartz_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:quartz_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:quartz_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:quartz_stairs[facing=west,half=top,shape=straight]
minecraft:quartz_stairs[facing=west,half=top,shape=inner_left]
minecraft:quartz_stairs[facing=west,half=top,shape=inner_right]
minecraft:quartz_stairs[facing=west,half=top,shape=outer_left]
minecraft:quartz_stairs[facing=west,half=top,shape=outer_right]
minecraft:quartz_stairs[facing=west,half=bottom,shape=straight]
minecraft:quartz_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:quartz_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:quartz_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:quartz_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:quartz_stairs[facing=east,half=top,shape=straight]
minecraft:quartz_stairs[facing=east,half=top,shape=inner_left]
minecraft:quartz_stairs[facing=east,half=top,shape=inner_right]
minecraft:quartz_stairs[facing=east,half=top,shape=outer_left]
minecraft:quartz_stairs[facing=east,half=top,shape=outer_right]
minecraft:quartz_stairs[facing=east,half=bottom,shape=straight]
minecraft:quartz_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:quartz_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:quartz_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:quartz_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:activator_rail[powered=true,shape=north_south]
minecraft:activator_rail[powered=true,shape=east_west]
minecraft:activator_rail[powered=true,shape=ascending_east]
minecraft:activator_rail[powered=true,shape=ascending_west]
minecraft:activator_rail[powered=true,shape=ascending_north]
minecraft:activator_rail[powered=true,shape=ascending_south]
minecraft:activator_rail[powered=false,shape=north_south]
minecraft:activator_rail[powered=false,shape=east_west]
minecraft:activator_rail[powered=false,shape=ascending_east]
minecraft:activator_rail[powered=false,shape=ascending_west]
minecraft:activator_rail[powered=false,shape=ascending_north]
minecraft:activator_rail[powered=false,shape=ascending_south]
minecraft:dropper[facing=down,triggered=true]
minecraft:dropper[facing=down,triggered=false]
minecraft:dropper[facing=up,triggered=true]
minecraft:dropper[facing=up,triggered=false]
minecraft:dropper[facing=north,triggered=true]
minecraft:dropper[facing=north,triggered=false]
minecraft:dropper[facing=south,triggered=true]
minecraft:dropper[facing=south,triggered=false]
minecraft:dropper[facing=west,triggered=true]
minecraft:dropper[facing=west,triggered=false]
minecraft:dropper[facing=east,triggered=true]
minecraft:dropper[facing=east,triggered=false]
minecraft:stained_hardened_clay[color=white]
minecraft:stained_hardened_clay[color=orange]
minecraft:stained_hardened_clay[color=magenta]
minecraft:stained_hardened_clay[color=light_blue]
minecraft:stained_hardened_clay[color=yellow]
minecraft:stained_hardened_clay[color=lime]
minecraft:stained_hardened_clay[color=pink]
minecraft:stained_hardened_clay[color=gray]
minecraft:stained_hardened_clay[color=silver]
minecraft:stained_hardened_clay[color=cyan]
minecraft:stained_hardened_clay[color=purple]
minecraft:stained_hardened_clay[color=blue]
minecraft:stained_hardened_clay[color=brown]
minecraft:stained_hardened_clay[color=green]
minecraft:stained_hardened_clay[color=red]
minecraft:stained_hardened_clay[color=black]
minecraft:stained_glass_pane[color=white,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=white,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=white,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=white,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=white,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=white,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=white,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=white,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=white,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=white,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=white,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=white,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=white,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=white,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=white,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=white,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=orange,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=orange,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=orange,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=orange,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=orange,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=orange,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=orange,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=orange,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=orange,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=orange,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=orange,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=orange,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=orange,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=orange,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=orange,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=orange,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=magenta,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=magenta,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=magenta,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=magenta,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=magenta,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=magenta,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=magenta,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=magenta,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=magenta,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=magenta,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=magenta,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=magenta,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=magenta,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=magenta,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=magenta,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=magenta,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=light_blue,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=light_blue,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=light_blue,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=light_blue,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=light_blue,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=light_blue,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=light_blue,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=light_blue,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=light_blue,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=light_blue,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=light_blue,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=light_blue,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=light_blue,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=light_blue,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=light_blue,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=light_blue,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=yellow,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=yellow,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=yellow,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=yellow,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=yellow,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=yellow,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=yellow,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=yellow,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=yellow,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=yellow,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=yellow,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=yellow,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=yellow,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=yellow,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=yellow,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=yellow,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=lime,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=lime,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=lime,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=lime,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=lime,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=lime,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=lime,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=lime,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=lime,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=lime,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=lime,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=lime,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=lime,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=lime,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=lime,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=lime,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=pink,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=pink,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=pink,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=pink,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=pink,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=pink,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=pink,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=pink,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=pink,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=pink,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=pink,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=pink,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=pink,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=pink,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=pink,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=pink,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=gray,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=gray,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=gray,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=gray,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=gray,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=gray,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=gray,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=gray,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=gray,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=gray,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=gray,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=gray,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=gray,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=gray,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=gray,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=gray,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=silver,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=silver,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=silver,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=silver,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=silver,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=silver,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=silver,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=silver,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=silver,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=silver,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=silver,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=silver,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=silver,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=silver,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=silver,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=silver,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=cyan,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=cyan,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=cyan,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=cyan,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=cyan,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=cyan,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=cyan,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=cyan,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=cyan,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=cyan,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=cyan,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=cyan,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=cyan,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=cyan,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=cyan,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=cyan,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=purple,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=purple,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=purple,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=purple,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=purple,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=purple,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=purple,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=purple,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=purple,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=purple,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=purple,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=purple,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=purple,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=purple,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=purple,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=purple,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=blue,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=blue,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=blue,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=blue,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=blue,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=blue,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=blue,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=blue,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=blue,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=blue,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=blue,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=blue,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=blue,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=blue,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=blue,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=blue,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=brown,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=brown,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=brown,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=brown,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=brown,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=brown,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=brown,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=brown,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=brown,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=brown,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=brown,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=brown,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=brown,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=brown,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=brown,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=brown,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=green,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=green,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=green,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=green,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=green,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=green,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=green,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=green,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=green,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=green,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=green,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=green,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=green,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=green,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=green,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=green,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=red,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=red,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=red,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=red,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=red,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=red,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=red,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=red,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=red,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=red,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=red,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=red,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=red,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=red,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=red,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=red,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=black,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=black,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=black,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=black,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=black,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=black,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=black,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=black,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=black,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=black,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=black,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=black,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=black,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=black,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=black,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=black,east=false,north=false,south=false,west=false]
minecraft:leaves2[check_decay=true,decayable=true,variant=acacia]
minecraft:leaves2[check_decay=true,decayable=true,variant=dark_oak]
minecraft:leaves2[check_decay=true,decayable=false,variant=acacia]
minecraft:leaves2[check_decay=true,decayable=false,variant=dark_oak]
minecraft:leaves2[check_decay=false,decayable=true,variant=acacia]
minecraft:leaves2[check_decay=false,decayable=true,variant=dark_oak]
minecraft:leaves2[check_decay=false,decayable=false,variant=acacia]
minecraft:leaves2[check_decay=false,decayable=false,variant=dark_oak]
minecraft:log2[axis=x,variant=acacia]
minecraft:log2[axis=x,variant=dark_oak]
minecraft:log2[axis=y,variant=acacia]
minecraft:log2[axis=y,variant=dark_oak]
minecraft:log2[axis=z,variant=acacia]
minecraft:log2[axis=z,variant=dark_oak]
minecraft:log2[axis=none,variant=acacia]
minecraft:log2[axis=none,variant=dark_oak]
minecraft:acacia_stairs[facing=north,half=top,shape=straight]
minecraft:acacia_stairs[facing=north,half=top,shape=inner_left]
minecraft:acacia_stairs[facing=north,half=top,shape=inner_right]
minecraft:acacia_stairs[facing=north,half=top,shape=outer_left]
minecraft:acacia_stairs[facing=north,half=top,shape=outer_right]
minecraft:acacia_stairs[facing=north,half=bottom,shape=straight]
minecraft:acacia_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:acacia_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:acacia_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:acacia_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:acacia_stairs[facing=south,half=top,shape=straight]
minecraft:acacia_stairs[facing=south,half=top,shape=inner_left]
minecraft:acacia_stairs[facing=south,half=top,shape=inner_right]
minecraft:acacia_stairs[facing=south,half=top,shape=outer_left]
minecraft:acacia_stairs[facing=south,half=top,shape=outer_right]
minecraft:acacia_stairs[facing=south,half=bottom,shape=straight]
minecraft:acacia_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:acacia_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:acacia_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:acacia_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:acacia_stairs[facing=west,half=top,shape=straight]
minecraft:acacia_stairs[facing=west,half=top,shape=inner_left]
minecraft:acacia_stairs[facing=west,half=top,shape=inner_right]
minecraft:acacia_stairs[facing=west,half=top,shape=outer_left]
minecraft:acacia_stairs[facing=west,half=top,shape=outer_right]
minecraft:acacia_stairs[facing=west,half=bottom,shape=straight]
minecraft:acacia_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:acacia_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:acacia_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:acacia_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:acacia_stairs[facing=east,half=top,shape=straight]
minecraft:acacia_stairs[facing=east,half=top,shape=inner_left]
minecraft:acacia_stairs[facing=east,half=top,shape=inner_right]
minecraft:acacia_stairs[facing=east,half=top,shape=outer_left]
minecraft:acacia_stairs[facing=east,half=top,shape=outer_right]
minecraft:acacia_stairs[facing=east,half=bottom,shape=straight]
minecraft:acacia_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:acacia_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:acacia_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:acacia_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:dark_oak_stairs[facing=north,half=top,shape=straight]
minecraft:dark_oak_stairs[facing=north,half=top,shape=inner_left]
minecraft:dark_oak_stairs[facing=north,half=top,shape=inner_right]
minecraft:dark_oak_stairs[facing=north,half=top,shape=outer_left]
minecraft:dark_oak_stairs[facing=north,half=top,shape=outer_right]
minecraft:dark_oak_stairs[facing=north,half=bottom,shape=straight]
minecraft:dark_oak_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:dark_oak_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:dark_oak_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:dark_oak_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:dark_oak_stairs[facing=south,half=top,shape=straight]
minecraft:dark_oak_stairs[facing=south,half=top,shape=inner_left]
minecraft:dark_oak_stairs[facing=south,half=top,shape=inner_right]
minecraft:dark_oak_stairs[facing=south,half=top,shape=outer_left]
minecraft:dark_oak_stairs[facing=south,half=top,shape=outer_right]
minecraft:dark_oak_stairs[facing=south,half=bottom,shape=straight]
minecraft:dark_oak_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:dark_oak_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:dark_oak_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:dark_oak_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:dark_oak_stairs[facing=west,half=top,shape=straight]
minecraft:dark_oak_stairs[facing=west,half=top,shape=inner_left]
minecraft:dark_oak_stairs[facing=west,half=top,shape=inner_right]
minecraft:dark_oak_stairs[facing=west,half=top,shape=outer_left]
minecraft:dark_oak_stairs[facing=west,half=top,shape=outer_right]
minecraft:dark_oak_stairs[facing=west,half=bottom,shape=straight]
minecraft:dark_oak_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:dark_oak_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:dark_oak_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:dark_oak_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:dark_oak_stairs[facing=east,half=top,shape=straight]
minecraft:dark_oak_stairs[facing=east,half=top,shape=inner_left]
minecraft:dark_oak_stairs[facing=east,half=top,shape=inner_right]
minecraft:dark_oak_stairs[facing=east,half=top,shape=outer_left]
minecraft:dark_oak_stairs[facing=east,half=top,shape=outer_right]
minecraft:dark_oak_stairs[facing=east,half=bottom,shape=straight]
minecraft:dark_oak_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:dark_oak_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:dark_oak_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:dark_oak_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:slime
minecraft:barrier
minecraft:iron_trapdoor[facing=north,half=top,open=true]
minecraft:iron_trapdoor[facing=north,half=top,open=false]
minecraft:iron_trapdoor[facing=north,half=bottom,open=true]
minecraft:iron_trapdoor[facing=north,half=bottom,open=false]
minecraft:iron_trapdoor[facing=south,half=top,open=true]
minecraft:iron_trapdoor[facing=south,half=top,open=false]
minecraft:iron_trapdoor[facing=south,half=bottom,open=true]
minecraft:iron_trapdoor[facing=south,half=bottom,open=false]
minecraft:iron_trapdoor[facing=west,half=top,open=true]
minecraft:iron_trapdoor[facing=west,half=top,open=false]
minecraft:iron_trapdoor[facing=west,half=bottom,open=true]
minecraft:iron_trapdoor[facing=west,half=bottom,open=false]
minecraft:iron_trapdoor[facing=east,half=top,open=true]
minecraft:iron_trapdoor[facing=east,half=top,open=false]
minecraft:iron_trapdoor[facing=east,half=bottom,open=true]
minecraft:iron_trapdoor[facing=east,half=bottom,open=false]
minecraft:prismarine[variant=prismarine]
minecraft:prismarine[variant=prismarine_bricks]
minecraft:prismarine[variant=dark_prismarine]
minecraft:sea_lantern
minecraft:hay_block[axis=x]
minecraft:hay_block[axis=y]
minecraft:hay_block[axis=z]
minecraft:carpet[color=white]
minecraft:carpet[color=orange]
minecraft:carpet[color=magenta]
minecraft:carpet[color=light_blue]
minecraft:carpet[color=yellow]
minecraft:carpet[color=lime]
minecraft:carpet[color=pink]
minecraft:carpet[color=gray]
minecraft:carpet[color=silver]
minecraft:carpet[color=cyan]
minecraft:carpet[color=purple]
minecraft:carpet[color=blue]
minecraft:carpet[color=brown]
minecraft:carpet[color=green]
minecraft:carpet[color=red]
minecraft:carpet[color=black]
minecraft:hardened_clay
minecraft:coal_block
minecraft:packed_ice
minecraft:double_plant[facing=north,half=upper,variant=sunflower]
minecraft:double_plant[facing=north,half=upper,variant=syringa]
minecraft:double_plant[facing=north,half=upper,variant=double_grass]
minecraft:double_plant[facing=north,half=upper,variant=double_fern]
minecraft:double_plant[facing=north,half=upper,variant=double_rose]
minecraft:double_plant[facing=north,half=upper,variant=paeonia]
minecraft:double_plant[facing=north,half=lower,variant=sunflower]
minecraft:double_plant[facing=north,half=lower,variant=syringa]
minecraft:double_plant[facing=north,half=lower,variant=double_grass]
minecraft:double_plant[facing=north,half=lower,variant=double_fern]
minecraft:double_plant[facing=north,half=lower,variant=double_rose]
minecraft:double_plant[facing=north,half=lower,variant=paeonia]
minecraft:double_plant[facing=south,half=upper,variant=sunflower]
minecraft:double_plant[facing=south,half=upper,variant=syringa]
minecraft:double_plant[facing=south,half=upper,variant=double_grass]
minecraft:double_plant[facing=south,half=upper,variant=double_fern]
minecraft:double_plant[facing=south,half=upper,variant=double_rose]
minecraft:double_plant[facing=south,half=upper,variant=paeonia]
minecraft:double_plant[facing=south,half=lower,variant=sunflower]
minecraft:double_plant[facing=south,half=lower,variant=syringa]
minecraft:double_plant[facing=south,half=lower,variant=double_grass]
minecraft:double_plant[facing=south,half=lower,variant=double_fern]
minecraft:double_plant[facing=south,half=lower,variant=double_rose]
minecraft:double_plant[facing=south,half=lower,variant=paeonia]
minecraft:double_plant[facing=west,half=upper,variant=sunflower]
minecraft:double_plant[facing=west,half=upper,variant=syringa]
minecraft:double_plant[facing=west,half=upper,variant=double_grass]
minecraft:double_plant[facing=west,half=upper,variant=double_fern]
minecraft:double_plant[facing=west,half=upper,variant=double_rose]
minecraft:double_plant[facing=west,half=upper,variant=paeonia]
minecraft:double_plant[facing=west,half=lower,variant=sunflower]
minecraft:double_plant[facing=west,half=lower,variant=syringa]
minecraft:double_plant[facing=west,half=lower,variant=double_grass]
minecraft:double_plant[facing=west,half=lower,variant=double_fern]
minecraft:double_plant[facing=west,half=lower,variant=double_rose]
minecraft:double_plant[facing=west,half=lower,variant=paeonia]
minecraft:double_plant[facing=east,half=upper,variant=sunflower]
minecraft:double_plant[facing=east,half=upper,variant=syringa]
minecraft:double_plant[facing=east,half=upper,variant=double_grass]
minecraft:double_plant[facing=east,half=upper,variant=double_fern]
minecraft:double_plant[facing=east,half=upper,variant=double_rose]
minecraft:double_plant[facing=east,half=upper,variant=paeonia]
minecraft:double_plant[facing=east,half=lower,variant=sunflower]
minecraft:double_plant[facing=east,half=lower,variant=syringa]
minecraft:double_plant[facing=east,half=lower,variant=double_grass]
minecraft:double_plant[facing=east,half=lower,variant=double_fern]
minecraft:double_plant[facing=east,half=lower,variant=double_rose]
minecraft:double_plant[facing=east,half=lower,variant=paeonia]
minecraft:standing_banner[rotation=0]
minecraft:standing_banner[rotation=1]
minecraft:standing_banner[rotation=2]
minecraft:standing_banner[rotation=3]
minecraft:standing_banner[rotation=4]
minecraft:standing_banner[rotation=5]
minecraft:standing_banner[rotation=6]
minecraft:standing_banner[rotation=7]
minecraft:standing_banner[rotation=8]
minecraft:standing_banner[rotation=9]
minecraft:standing_banner[rotation=10]
minecraft:standing_banner[rotation=11]
minecraft:standing_banner[rotation=12]
minecraft:standing_banner[rotation=13]
minecraft:standing_banner[rotation=14]
minecraft:standing_banner[rotation=15]
minecraft:wall_banner[facing=north]
minecraft:wall_banner[facing=south]
minecraft:wall_banner[facing=west]
minecraft:wall_banner[facing=east]
minecraft:daylight_detector_inverted[power=0]
minecraft:daylight_detector_inverted[power=1]
minecraft:daylight_detector_inverted[power=2]
minecraft:daylight_detector_inverted[power=3]
minecraft:daylight_detector_inverted[power=4]
minecraft:daylight_detector_inverted[power=5]
minecraft:daylight_detector_inverted[power=6]
minecraft:daylight_detector_inverted[power=7]
minecraft:daylight_detector_inverted[power=8]
minecraft:daylight_detector_inverted[power=9]
minecraft:daylight_detector_inverted[power=10]
minecraft:daylight_detector_inverted[power=11]
minecraft:daylight_detector_inverted[power=12]
minecraft:daylight_detector_inverted[power=13]
minecraft:daylight_detector_inverted[power=14]
minecraft:daylight_detector_inverted[power=15]
minecraft:red_sandstone[type=red_sandstone]
minecraft:red_sandstone[type=chiseled_red_sandstone]
minecraft:red_sandstone[type=smooth_red_sandstone]
minecraft:red_sandstone_stairs[facing=north,half=top,shape=straight]
minecraft:red_sandstone_stairs[facing=north,half=top,shape=inner_left]
minecraft:red_sandstone_stairs[facing=north,half=top,shape=inner_right]
minecraft:red_sandstone_stairs[facing=north,half=top,shape=outer_left]
minecraft:red_sandstone_stairs[facing=north,half=top,shape=outer_right]
minecraft:red_sandstone_stairs[facing=north,half=bottom,shape=straight]
minecraft:red_sandstone_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:red_sandstone_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:red_sandstone_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:red_sandstone_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:red_sandstone_stairs[facing=south,half=top,shape=straight]
minecraft:red_sandstone_stairs[facing=south,half=top,shape=inner_left]
minecraft:red_sandstone_stairs[facing=south,half=top,shape=inner_right]
minecraft:red_sandstone_stairs[facing=south,half=top,shape=outer_left]
minecraft:red_sandstone_stairs[facing=south,half=top,shape=outer_right]
minecraft:red_sandstone_stairs[facing=south,half=bottom,shape=straight]
minecraft:red_sandstone_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:red_sandstone_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:red_sandstone_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:red_sandstone_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:red_sandstone_stairs[facing=west,half=top,shape=straight]
minecraft:red_sandstone_stairs[facing=west,half=top,shape=inner_left]
minecraft:red_sandstone_stairs[facing=west,half=top,shape=inner_right]
minecraft:red_sandstone_stairs[facing=west,half=top,shape=outer_left]
minecraft:red_sandstone_stairs[facing=west,half=top,shape=outer_right]
minecraft:red_sandstone_stairs[facing=west,half=bottom,shape=straight]
minecraft:red_sandstone_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:red_sandstone_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:red_sandstone_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:red_sandstone_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:red_sandstone_stairs[facing=east,half=top,shape=straight]
minecraft:red_sandstone_stairs[facing=east,half=top,shape=inner_left]
minecraft:red_sandstone_stairs[facing=east,half=top,shape=inner_right]
minecraft:red_sandstone_stairs[facing=east,half=top,shape=outer_left]
minecraft:red_sandstone_stairs[facing=east,half=top,shape=outer_right]
minecraft:red_sandstone_stairs[facing=east,half=bottom,shape=straight]
minecraft:red_sandstone_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:red_sandstone_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:red_sandstone_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:red_sandstone_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:double_stone_slab2[seamless=true,variant=red_sandstone]
minecraft:double_stone_slab2[seamless=false,variant=red_sandstone]
minecraft:stone_slab2[half=top,variant=red_sandstone]
minecraft:stone_slab2[half=bottom,variant=red_sandstone]
minecraft:spruce_fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:spruce_fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:spruce_fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:spruce_fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:spruce_fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:spruce_fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:spruce_fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:spruce_fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:spruce_fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:spruce_fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:spruce_fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:spruce_fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:spruce_fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:spruce_fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:spruce_fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:spruce_fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:spruce_fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:spruce_fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:spruce_fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:spruce_fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:spruce_fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:spruce_fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:spruce_fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:spruce_fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:spruce_fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:spruce_fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:spruce_fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:spruce_fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:spruce_fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:spruce_fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:spruce_fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:spruce_fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:birch_fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:birch_fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:birch_fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:birch_fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:birch_fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:birch_fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:birch_fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:birch_fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:birch_fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:birch_fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:birch_fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:birch_fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:birch_fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:birch_fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:birch_fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:birch_fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:birch_fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:birch_fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:birch_fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:birch_fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:birch_fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:birch_fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:birch_fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:birch_fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:birch_fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:birch_fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:birch_fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:birch_fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:birch_fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:birch_fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:birch_fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:birch_fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:jungle_fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:jungle_fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:jungle_fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:jungle_fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:jungle_fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:jungle_fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:jungle_fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:jungle_fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:jungle_fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:jungle_fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:jungle_fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:jungle_fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:jungle_fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:jungle_fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:jungle_fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:jungle_fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:jungle_fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:jungle_fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:jungle_fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:jungle_fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:jungle_fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:jungle_fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:jungle_fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:jungle_fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:jungle_fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:jungle_fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:jungle_fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:jungle_fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:jungle_fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:jungle_fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:jungle_fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:jungle_fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:acacia_fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:acacia_fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:acacia_fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:acacia_fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:acacia_fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:acacia_fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:acacia_fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:acacia_fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:acacia_fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:acacia_fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:acacia_fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:acacia_fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:acacia_fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:acacia_fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:acacia_fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:acacia_fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:acacia_fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:acacia_fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:acacia_fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:acacia_fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:acacia_fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:acacia_fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:acacia_fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:acacia_fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:acacia_fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:acacia_fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:acacia_fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:acacia_fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:acacia_fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:acacia_fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:acacia_fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:acacia_fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:spruce_fence[east=true,north=true,south=true,west=true]
minecraft:spruce_fence[east=true,north=true,south=true,west=false]
minecraft:spruce_fence[east=true,north=true,south=false,west=true]
minecraft:spruce_fence[east=true,north=true,south=false,west=false]
minecraft:spruce_fence[east=true,north=false,south=true,west=true]
minecraft:spruce_fence[east=true,north=false,south=true,west=false]
minecraft:spruce_fence[east=true,north=false,south=false,west=true]
minecraft:spruce_fence[east=true,north=false,south=false,west=false]
minecraft:spruce_fence[east=false,north=true,south=true,west=true]
minecraft:spruce_fence[east=false,north=true,south=true,west=false]
minecraft:spruce_fence[east=false,north=true,south=false,west=true]
minecraft:spruce_fence[east=false,north=true,south=false,west=false]
minecraft:spruce_fence[east=false,north=false,south=true,west=true]
minecraft:spruce_fence[east=false,north=false,south=true,west=false]
minecraft:spruce_fence[east=false,north=false,south=false,west=true]
minecraft:spruce_fence[east=false,north=false,south=false,west=false]
minecraft:birch_fence[east=true,north=true,south=true,west=true]
minecraft:birch_fence[east=true,north=true,south=true,west=false]
minecraft:birch_fence[east=true,north=true,south=false,west=true]
minecraft:birch_fence[east=true,north=true,south=false,west=false]
minecraft:birch_fence[east=true,north=false,south=true,west=true]
minecraft:birch_fence[east=true,north=false,south=true,west=false]
minecraft:birch_fence[east=true,north=false,south=false,west=true]
minecraft:birch_fence[east=true,north=false,south=false,west=false]
minecraft:birch_fence[east=false,north=true,south=true,west=true]
minecraft:birch_fence[east=false,north=true,south=true,west=false]
minecraft:birch_fence[east=false,north=true,south=false,west=true]
minecraft:birch_fence[east=false,north=true,south=false,west=false]
minecraft:birch_fence[east=false,north=false,south=true,west=true]
minecraft:birch_fence[east=false,north=false,south=true,west=false]
minecraft:birch_fence[east=false,north=false,south=false,west=true]
minecraft:birch_fence[east=false,north=false,south=false,west=false]
minecraft:jungle_fence[east=true,north=true,south=true,west=true]
minecraft:jungle_fence[east=true,north=true,south=true,west=false]
minecraft:jungle_fence[east=true,north=true,south=false,west=true]
minecraft:jungle_fence[east=true,north=true,south=false,west=false]
minecraft:jungle_fence[east=true,north=false,south=true,west=true]
minecraft:jungle_fence[east=true,north=false,south=true,west=false]
minecraft:jungle_fence[east=true,north=false,south=false,west=true]
minecraft:jungle_fence[east=true,north=false,south=false,west=false]
minecraft:jungle_fence[east=false,north=true,south=true,west=true]
minecraft:jungle_fence[east=false,north=true,south=true,west=false]
minecraft:jungle_fence[east=false,north=true,south=false,west=true]
minecraft:jungle_fence[east=false,north=true,south=false,west=false]
minecraft:jungle_fence[east=false,north=false,south=true,west=true]
minecraft:jungle_fence[east=false,north=false,south=true,west=false]
minecraft:jungle_fence[east=false,north=false,south=false,west=true]
minecraft:jungle_fence[east=false,north=false,south=false,west=false]
minecraft:dark_oak_fence[east=true,north=true,south=true,west=true]
minecraft:dark_oak_fence[east=true,north=true,south=true,west=false]
minecraft:dark_oak_fence[east=true,north=true,south=false,west=true]
minecraft:dark_oak_fence[east=true,north=true,south=false,west=false]
minecraft:dark_oak_fence[east=true,north=false,south=true,west=true]
minecraft:dark_oak_fence[east=true,north=false,south=true,west=false]
minecraft:dark_oak_fence[east=true,north=false,south=false,west=true]
minecraft:dark_oak_fence[east=true,north=false,south=false,west=false]
minecraft:dark_oak_fence[east=false,north=true,south=true,west=true]
minecraft:dark_oak_fence[east=false,north=true,south=true,west=false]
minecraft:dark_oak_fence[east=false,north=true,south=false,west=true]
minecraft:dark_oak_fence[east=false,north=true,south=false,west=false]
minecraft:dark_oak_fence[east=false,north=false,south=true,west=true]
minecraft:dark_oak_fence[east=false,north=false,south=true,west=false]
minecraft:dark_oak_fence[east=false,north=false,south=false,west=true]
minecraft:dark_oak_fence[east=false,north=false,south=false,west=false]
minecraft:acacia_fence[east=true,north=true,south=true,west=true]
minecraft:acacia_fence[east=true,north=true,south=true,west=false]
minecraft:acacia_fence[east=true,north=true,south=false,west=true]
minecraft:acacia_fence[east=true,north=true,south=false,west=false]
minecraft:acacia_fence[east=true,north=false,south=true,west=true]
minecraft:acacia_fence[east=true,north=false,south=true,west=false]
minecraft:acacia_fence[east=true,north=false,south=false,west=true]
minecraft:acacia_fence[east=true,north=false,south=false,west=false]
minecraft:acacia_fence[east=false,north=true,south=true,west=true]
minecraft:acacia_fence[east=false,north=true,south=true,west=false]
minecraft:acacia_fence[east=false,north=true,south=false,west=true]
minecraft:acacia_fence[east=false,north=true,south=false,west=false]
minecraft:acacia_fence[east=false,north=false,south=true,west=true]
minecraft:acacia_fence[east=false,north=false,south=true,west=false]
minecraft:acacia_fence[east=false,north=false,south=false,west=true]
minecraft:acacia_fence[east=false,north=false,south=false,west=false]
minecraft:spruce_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:end_rod[facing=down]
minecraft:end_rod[facing=up]
minecraft:end_rod[facing=north]
minecraft:end_rod[facing=south]
minecraft:end_rod[facing=west]
minecraft:end_rod[facing=east]
minecraft:chorus_plant[down=true,east=true,north=true,south=true,up=true,west=true]
minecraft:chorus_plant[down=true,east=true,north=true,south=true,up=true,west=false]
minecraft:chorus_plant[down=true,east=true,north=true,south=true,up=false,west=true]
minecraft:chorus_plant[down=true,east=true,north=true,south=true,up=false,west=false]
minecraft:chorus_plant[down=true,east=true,north=true,south=false,up=true,west=true]
minecraft:chorus_plant[down=true,east=true,north=true,south=false,up=true,west=false]
minecraft:chorus_plant[down=true,east=true,north=true,south=false,up=false,west=true]
minecraft:chorus_plant[down=true,east=true,north=true,south=false,up=false,west=false]
minecraft:chorus_plant[down=true,east=true,north=false,south=true,up=true,west=true]
minecraft:chorus_plant[down=true,east=true,north=false,south=true,up=true,west=false]
minecraft:chorus_plant[down=true,east=true,north=false,south=true,up=false,west=true]
minecraft:chorus_plant[down=true,east=true,north=false,south=true,up=false,west=false]
minecraft:chorus_plant[down=true,east=true,north=false,south=false,up=true,west=true]
minecraft:chorus_plant[down=true,east=true,north=false,south=false,up=true,west=false]
minecraft:chorus_plant[down=true,east=true,north=false,south=false,up=false,west=true]
minecraft:chorus_plant[down=true,east=true,north=false,south=false,up=false,west=false]
minecraft:chorus_plant[down=true,east=false,north=true,south=true,up=true,west=true]
minecraft:chorus_plant[down=true,east=false,north=true,south=true,up=true,west=false]
minecraft:chorus_plant[down=true,east=false,north=true,south=true,up=false,west=true]
minecraft:chorus_plant[down=true,east=false,north=true,south=true,up=false,west=false]
minecraft:chorus_plant[down=true,east=false,north=true,south=false,up=true,west=true]
minecraft:chorus_plant[down=true,east=false,north=true,south=false,up=true,west=false]
minecraft:chorus_plant[down=true,east=false,north=true,south=false,up=false,west=true]
minecraft:chorus_plant[down=true,east=false,north=true,south=false,up=false,west=false]
minecraft:chorus_plant[down=true,east=false,north=false,south=true,up=true,west=true]
minecraft:chorus_plant[down=true,east=false,north=false,south=true,up=true,west=false]
minecraft:chorus_plant[down=true,east=false,north=false,south=true,up=false,west=true]
minecraft:chorus_plant[down=true,east=false,north=false,south=true,up=false,west=false]
minecraft:chorus_plant[down=true,east=false,north=false,south=false,up=true,west=true]
minecraft:chorus_plant[down=true,east=false,north=false,south=false,up=true,west=false]
minecraft:chorus_plant[down=true,east=false,north=false,south=false,up=false,west=true]
minecraft:chorus_plant[down=true,east=false,north=false,south=false,up=false,west=false]
minecraft:chorus_plant[down=false,east=true,north=true,south=true,up=true,west=true]
minecraft:chorus_plant[down=false,east=true,north=true,south=true,up=true,west=false]
minecraft:chorus_plant[down=false,east=true,north=true,south=true,up=false,west=true]
minecraft:chorus_plant[down=false,east=true,north=true,south=true,up=false,west=false]
minecraft:chorus_plant[down=false,east=true,north=true,south=false,up=true,west=true]
minecraft:chorus_plant[down=false,east=true,north=true,south=false,up=true,west=false]
minecraft:chorus_plant[down=false,east=true,north=true,south=false,up=false,west=true]
minecraft:chorus_plant[down=false,east=true,north=true,south=false,up=false,west=false]
minecraft:chorus_plant[down=false,east=true,north=false,south=true,up=true,west=true]
minecraft:chorus_plant[down=false,east=true,north=false,south=true,up=true,west=false]
minecraft:chorus_plant[down=false,east=true,north=false,south=true,up=false,west=true]
minecraft:chorus_plant[down=false,east=true,north=false,south=true,up=false,west=false]
minecraft:chorus_plant[down=false,east=true,north=false,south=false,up=true,west=true]
minecraft:chorus_plant[down=false,east=true,north=false,south=false,up=true,west=false]
minecraft:chorus_plant[down=false,east=true,north=false,south=false,up=false,west=true]
minecraft:chorus_plant[down=false,east=true,north=false,south=false,up=false,west=false]
minecraft:chorus_plant[down=false,east=false,north=true,south=true,up=true,west=true]
minecraft:chorus_plant[down=false,east=false,north=true,south=true,up=true,west=false]
minecraft:chorus_plant[down=false,east=false,north=true,south=true,up=false,west=true]
minecraft:chorus_plant[down=false,east=false,north=true,south=true,up=false,west=false]
minecraft:chorus_plant[down=false,east=false,north=true,south=false,up=true,west=true]
minecraft:chorus_plant[down=false,east=false,north=true,south=false,up=true,west=false]
minecraft:chorus_plant[down=false,east=false,north=true,south=false,up=false,west=true]
minecraft:chorus_plant[down=false,east=false,north=true,south=false,up=false,west=false]
minecraft:chorus_plant[down=false,east=false,north=false,south=true,up=true,west=true]
minecraft:chorus_plant[down=false,east=false,north=false,south=true,up=true,west=false]
minecraft:chorus_plant[down=false,east=false,north=false,south=true,up=false,west=true]
minecraft:chorus_plant[down=false,east=false,north=false,south=true,up=false,west=false]
minecraft:chorus_plant[down=false,east=false,north=false,south=false,up=true,west=true]
minecraft:chorus_plant[down=false,east=false,north=false,south=false,up=true,west=false]
minecraft:chorus_plant[down=false,east=false,north=false,south=false,up=false,west=true]
minecraft:chorus_plant[down=false,east=false,north=false,south=false,up=false,west=false]
minecraft:chorus_flower[age=0]
minecraft:chorus_flower[age=1]
minecraft:chorus_flower[age=2]
minecraft:chorus_flower[age=3]
minecraft:chorus_flower[age=4]
minecraft:chorus_flower[age=5]
minecraft:purpur_block
minecraft:purpur_pillar[axis=x]
minecraft:purpur_pillar[axis=y]
minecraft:purpur_pillar[axis=z]
minecraft:purpur_stairs[facing=north,half=top,shape=straight]
minecraft:purpur_stairs[facing=north,half=top,shape=inner_left]
minecraft:purpur_stairs[facing=north,half=top,shape=inner_right]
minecraft:purpur_stairs[facing=north,half=top,shape=outer_left]
minecraft:purpur_stairs[facing=north,half=top,shape=outer_right]
minecraft:purpur_stairs[facing=north,half=bottom,shape=straight]
minecraft:purpur_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:purpur_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:purpur_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:purpur_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:purpur_stairs[facing=south,half=top,shape=straight]
minecraft:purpur_stairs[facing=south,half=top,shape=inner_left]
minecraft:purpur_stairs[facing=south,half=top,shape=inner_right]
minecraft:purpur_stairs[facing=south,half=top,shape=outer_left]
minecraft:purpur_stairs[facing=south,half=top,shape=outer_right]
minecraft:purpur_stairs[facing=south,half=bottom,shape=straight]
minecraft:purpur_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:purpur_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:purpur_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:purpur_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:purpur_stairs[facing=west,half=top,shape=straight]
minecraft:purpur_stairs[facing=west,half=top,shape=inner_left]
minecraft:purpur_stairs[facing=west,half=top,shape=inner_right]
minecraft:purpur_stairs[facing=west,half=top,shape=outer_left]
minecraft:purpur_stairs[facing=west,half=top,shape=outer_right]
minecraft:purpur_stairs[facing=west,half=bottom,shape=straight]
minecraft:purpur_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:purpur_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:purpur_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:purpur_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:purpur_stairs[facing=east,half=top,shape=straight]
minecraft:purpur_stairs[facing=east,half=top,shape=inner_left]
minecraft:purpur_stairs[facing=east,half=top,shape=inner_right]
minecraft:purpur_stairs[facing=east,half=top,shape=outer_left]
minecraft:purpur_stairs[facing=east,half=top,shape=outer_right]
minecraft:purpur_stairs[facing=east,half=bottom,shape=straight]
minecraft:purpur_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:purpur_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:purpur_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:purpur_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:purpur_double_slab[variant=default]
minecraft:purpur_slab[half=top,variant=default]
minecraft:purpur_slab[half=bottom,variant=default]
minecraft:end_bricks
minecraft:beetroots[age=0]
minecraft:beetroots[age=1]
minecraft:beetroots[age=2]
minecraft:beetroots[age=3]
minecraft:grass_path
minecraft:end_gateway
minecraft:repeating_command_block[conditional=true,facing=down]
minecraft:repeating_command_block[conditional=true,facing=up]
minecraft:repeating_command_block[conditional=true,facing=north]
minecraft:repeating_command_block[conditional=true,facing=south]
minecraft:repeating_command_block[conditional=true,facing=west]
minecraft:repeating_command_block[conditional=true,facing=east]
minecraft:repeating_command_block[conditional=false,facing=down]
minecraft:repeating_command_block[conditional=false,facing=up]
minecraft:repeating_command_block[conditional=false,facing=north]
minecraft:repeating_command_block[conditional=false,facing=south]
minecraft:repeating_command_block[conditional=false,facing=west]
minecraft:repeating_command_block[conditional=false,facing=east]
minecraft:chain_command_block[conditional=true,facing=down]
minecraft:chain_command_block[conditional=true,facing=up]
minecraft:chain_command_block[conditional=true,facing=north]
minecraft:chain_command_block[conditional=true,facing=south]
minecraft:chain_command_block[conditional=true,facing=west]
minecraft:chain_command_block[conditional=true,facing=east]
minecraft:chain_command_block[conditional=false,facing=down]
minecraft:chain_command_block[conditional=false,facing=up]
minecraft:chain_command_block[conditional=false,facing=north]
minecraft:chain_command_block[conditional=false,facing=south]
minecraft:chain_command_block[conditional=false,facing=west]
minecraft:chain_command_block[conditional=false,facing=east]
minecraft:frosted_ice[age=0]
minecraft:frosted_ice[age=1]
minecraft:frosted_ice[age=2]
minecraft:frosted_ice[age=3]
minecraft:magma
minecraft:nether_wart_block
minecraft:red_nether_brick
minecraft:bone_block[axis=x]
minecraft:bone_block[axis=y]
minecraft:bone_block[axis=z]
minecraft:structure_void
minecraft:observer[facing=down,powered=true]
minecraft:observer[facing=down,powered=false]
minecraft:observer[facing=up,powered=true]
minecraft:observer[facing=up,powered=false]
minecraft:observer[facing=north,powered=true]
minecraft:observer[facing=north,powered=false]
minecraft:observer[facing=south,powered=true]
minecraft:observer[facing=south,powered=false]
minecraft:observer[facing=west,powered=true]
minecraft:observer[facing=west,powered=false]
minecraft:observer[facing=east,powered=true]
minecraft:observer[facing=east,powered=false]
minecraft:white_shulker_box[facing=down]
minecraft:white_shulker_box[facing=up]
minecraft:white_shulker_box[facing=north]
minecraft:white_shulker_box[facing=south]
minecraft:white_shulker_box[facing=west]
minecraft:white_shulker_box[facing=east]
minecraft:orange_shulker_box[facing=down]
minecraft:orange_shulker_box[facing=up]
minecraft:orange_shulker_box[facing=north]
minecraft:orange_shulker_box[facing=south]
minecraft:orange_shulker_box[facing=west]
minecraft:orange_shulker_box[facing=east]
minecraft:magenta_shulker_box[facing=down]
minecraft:magenta_shulker_box[facing=up]
minecraft:magenta_shulker_box[facing=north]
minecraft:magenta_shulker_box[facing=south]
minecraft:magenta_shulker_box[facing=west]
minecraft:magenta_shulker_box[facing=east]
minecraft:light_blue_shulker_box[facing=down]
minecraft:light_blue_shulker_box[facing=up]
minecraft:light_blue_shulker_box[facing=north]
minecraft:light_blue_shulker_box[facing=south]
minecraft:light_blue_shulker_box[facing=west]
minecraft:light_blue_shulker_box[facing=east]
minecraft:yellow_shulker_box[facing=down]
minecraft:yellow_shulker_box[facing=up]
minecraft:yellow_shulker_box[facing=north]
minecraft:yellow_shulker_box[facing=south]
minecraft:yellow_shulker_box[facing=west]
minecraft:yellow_shulker_box[facing=east]
minecraft:lime_shulker_box[facing=down]
minecraft:lime_shulker_box[facing=up]
minecraft:lime_shulker_box[facing=north]
minecraft:lime_shulker_box[facing=south]
minecraft:lime_shulker_box[facing=west]
minecraft:lime_shulker_box[facing=east]
minecraft:pink_shulker_box[facing=down]
minecraft:pink_shulker_box[facing=up]
minecraft:pink_shulker_box[facing=north]
minecraft:pink_shulker_box[facing=south]
minecraft:pink_shulker_box[facing=west]
minecraft:pink_shulker_box[facing=east]
minecraft:gray_shulker_box[facing=down]
minecraft:gray_shulker_box[facing=up]
minecraft:gray_shulker_box[facing=north]
minecraft:gray_shulker_box[facing=south]
minecraft:gray_shulker_box[facing=west]
minecraft:gray_shulker_box[facing=east]
minecraft:silver_shulker_box[facing=down]
minecraft:silver_shulker_box[facing=up]
minecraft:silver_shulker_box[facing=north]
minecraft:silver_shulker_box[facing=south]
minecraft:silver_shulker_box[facing=west]
minecraft:silver_shulker_box[facing=east]
minecraft:cyan_shulker_box[facing=down]
minecraft:cyan_shulker_box[facing=up]
minecraft:cyan_shulker_box[facing=north]
minecraft:cyan_shulker_box[facing=south]
minecraft:cyan_shulker_box[facing=west]
minecraft:cyan_shulker_box[facing=east]
minecraft:purple_shulker_box[facing=down]
minecraft:purple_shulker_box[facing=up]
minecraft:purple_shulker_box[facing=north]
minecraft:purple_shulker_box[facing=south]
minecraft:purple_shulker_box[facing=west]
minecraft:purple_shulker_box[facing=east]
minecraft:blue_shulker_box[facing=down]
minecraft:blue_shulker_box[facing=up]
minecraft:blue_shulker_box[facing=north]
minecraft:blue_shulker_box[facing=south]
minecraft:blue_shulker_box[facing=west]
minecraft:blue_shulker_box[facing=east]
minecraft:brown_shulker_box[facing=down]
minecraft:brown_shulker_box[facing=up]
minecraft:brown_shulker_box[facing=north]
minecraft:brown_shulker_box[facing=south]
minecraft:brown_shulker_box[facing=west]
minecraft:brown_shulker_box[facing=east]
minecraft:green_shulker_box[facing=down]
minecraft:green_shulker_box[facing=up]
minecraft:green_shulker_box[facing=north]
minecraft:green_shulker_box[facing=south]
minecraft:green_shulker_box[facing=west]
minecraft:green_shulker_box[facing=east]
minecraft:red_shulker_box[facing=down]
minecraft:red_shulker_box[facing=up]
minecraft:red_shulker_box[facing=north]
minecraft:red_shulker_box[facing=south]
minecraft:red_shulker_box[facing=west]
minecraft:red_shulker_box[facing=east]
minecraft:black_shulker_box[facing=down]
minecraft:black_shulker_box[facing=up]
minecraft:black_shulker_box[facing=north]
minecraft:black_shulker_box[facing=south]
minecraft:black_shulker_box[facing=west]
minecraft:black_shulker_box[facing=east]
minecraft:white_glazed_terracotta[facing=north]
minecraft:white_glazed_terracotta[facing=south]
minecraft:white_glazed_terracotta[facing=west]
minecraft:white_glazed_terracotta[facing=east]
minecraft:orange_glazed_terracotta[facing=north]
minecraft:orange_glazed_terracotta[facing=south]
minecraft:orange_glazed_terracotta[facing=west]
minecraft:orange_glazed_terracotta[facing=east]
minecraft:magenta_glazed_terracotta[facing=north]
minecraft:magenta_glazed_terracotta[facing=south]
minecraft:magenta_glazed_terracotta[facing=west]
minecraft:magenta_glazed_terracotta[facing=east]
minecraft:light_blue_glazed_terracotta[facing=north]
minecraft:light_blue_glazed_terracotta[facing=south]
minecraft:light_blue_glazed_terracotta[facing=west]
minecraft:light_blue_glazed_terracotta[facing=east]
minecraft:yellow_glazed_terracotta[facing=north]
minecraft:yellow_glazed_terracotta[facing=south]
minecraft:yellow_glazed_terracotta[facing=west]
minecraft:yellow_glazed_terracotta[facing=east]
minecraft:lime_glazed_terracotta[facing=north]
minecraft:lime_glazed_terracotta[facing=south]
minecraft:lime_glazed_terracotta[facing=west]
minecraft:lime_glazed_terracotta[facing=east]
minecraft:pink_glazed_terracotta[facing=north]
minecraft:pink_glazed_terracotta[facing=south]
minecraft:pink_glazed_terracotta[facing=west]
minecraft:pink_glazed_terracotta[facing=east]
minecraft:gray_glazed_terracotta[facing=north]
minecraft:gray_glazed_terracotta[facing=south]
minecraft:gray_glazed_terracotta[facing=west]
minecraft:gray_glazed_terracotta[facing=east]
minecraft:silver_glazed_terracotta[facing=north]
minecraft:silver_glazed_terracotta[facing=south]
minecraft:silver_glazed_terracotta[facing=west]
minecraft:silver_glazed_terracotta[facing=east]
minecraft:cyan_glazed_terracotta[facing=north]
minecraft:cyan_glazed_terracotta[facing=south]
minecraft:cyan_glazed_terracotta[facing=west]
minecraft:cyan_glazed_terracotta[facing=east]
minecraft:purple_glazed_terracotta[facing=north]
minecraft:purple_glazed_terracotta[facing=south]
minecraft:purple_glazed_terracotta[facing=west]
minecraft:purple_glazed_terracotta[facing=east]
minecraft:blue_glazed_terracotta[facing=north]
minecraft:blue_glazed_terracotta[facing=south]
minecraft:blue_glazed_terracotta[facing=west]
minecraft:blue_glazed_terracotta[facing=east]
minecraft:brown_glazed_terracotta[facing=north]
minecraft:brown_glazed_terracotta[facing=south]
minecraft:brown_glazed_terracotta[facing=west]
minecraft:brown_glazed_terracotta[facing=east]
minecraft:green_glazed_terracotta[facing=north]
minecraft:green_glazed_terracotta[facing=south]
minecraft:green_glazed_terracotta[facing=west]
minecraft:green_glazed_terracotta[facing=east]
minecraft:red_glazed_terracotta[facing=north]
minecraft:red_glazed_terracotta[facing=south]
minecraft:red_glazed_terracotta[facing=west]
minecraft:red_glazed_terracotta[facing=east]
minecraft:black_glazed_terracotta[facing=north]
minecraft:black_glazed_terracotta[facing=south]
minecraft:black_glazed_terracotta[facing=west]
minecraft:black_glazed_terracotta[facing=east]
minecraft:concrete[color=white]
minecraft:concrete[color=orange]
minecraft:concrete[color=magenta]
minecraft:concrete[color=light_blue]
minecraft:concrete[color=yellow]
minecraft:concrete[color=lime]
minecraft:concrete[color=pink]
minecraft:concrete[color=gray]
minecraft:concrete[color=silver]
minecraft:concrete[color=cyan]
minecraft:concrete[color=purple]
minecraft:concrete[color=blue]
minecraft:concrete[color=brown]
minecraft:concrete[color=green]
minecraft:concrete[color=red]
minecraft:concrete[color=black]
minecraft:concrete_powder[color=white]
minecraft:concrete_powder[color=orange]
minecraft:concrete_powder[color=magenta]
minecraft:concrete_powder[color=light_blue]
minecraft:concrete_powder[color=yellow]
minecraft:concrete_powder[color=lime]
minecraft:concrete_powder[color=pink]
minecraft:concrete_powder[color=gray]
minecraft:concrete_powder[color=silver]
minecraft:concrete_powder[color=cyan]
minecraft:concrete_powder[color=purple]
minecraft:concrete_powder[color=blue]
minecraft:concrete_powder[color=brown]
minecraft:concrete_powder[color=green]
minecraft:concrete_powder[color=red]
minecraft:concrete_powder[color=black]
minecraft:structure_block[mode=save]
minecraft:structure_block[mode=load]
minecraft:structure_block[mode=corner]
minecraft:structure_block[mode=data]
chaospersists:orespider
chaospersists:orebat
chaospersists:orecow
chaospersists:orepig
chaospersists:oresquid
chaospersists:orechicken
chaospersists:orecreeper
chaospersists:oreskeleton
chaospersists:orezombie
chaospersists:oreslime
chaospersists:oreghast
chaospersists:orezombiepigman
chaospersists:oreenderman
chaospersists:orecavespider
chaospersists:oresilverfish
chaospersists:oremagmacube
chaospersists:orewitch
chaospersists:oresheep
chaospersists:orewolf
chaospersists:oremooshroom
chaospersists:orewitherboss
chaospersists:oregirlfriend
chaospersists:oreboyfriend
chaospersists:oreredcow
chaospersists:orecrystalcow
chaospersists:orevillager
chaospersists:oregoldcow
chaospersists:oreenchantedcow
chaospersists:oremothra
chaospersists:orealosaurus
chaospersists:orecryolophosaurus
chaospersists:orecamarasaurus
chaospersists:orevelocityraptor
chaospersists:orehydrolisc
chaospersists:orebasilisc
chaospersists:oredragonfly
chaospersists:oreemperorscorpion
chaospersists:orescorpion
chaospersists:orecavefisher
chaospersists:orespyro
chaospersists:orebaryonyx
chaospersists:oregammametroid
chaospersists:orecockateil
chaospersists:orekyuubi
chaospersists:orealien
chaospersists:oreirongolem
chaospersists:oresnowgolem
chaospersists:oreenderdragon
chaospersists:oreocelot
chaospersists:orewitherskeleton
chaospersists:oreblaze
chaospersists:oreattacksquid
chaospersists:orewaterdragon
chaospersists:orecephadrome
chaospersists:orekraken
chaospersists:orelizard
chaospersists:oredragon
chaospersists:orebee
chaospersists:orehorse
chaospersists:oretrooper
chaospersists:orespit
chaospersists:orestink
chaospersists:oreostrich
chaospersists:oregazelle
chaospersists:orechipmunk
chaospersists:orecreepinghorror
chaospersists:oreterribleterror
chaospersists:orecliffracer
chaospersists:oretriffid
chaospersists:orenightmare
chaospersists:orelurkingterror
chaospersists:oregodzillapart
chaospersists:oregodzilla
chaospersists:orethekingpart
chaospersists:oretheking
chaospersists:orethequeenpart
chaospersists:orethequeen
chaospersists:oresmallworm
chaospersists:oremediumworm
chaospersists:orelargeworm
chaospersists:orecassowary
chaospersists:orecloudshark
chaospersists:oregoldfish
chaospersists:oreleafmonster
chaospersists:oretshirt
chaospersists:oreenderknight
chaospersists:oreenderreaper
chaospersists:orebeaver
chaospersists:oreurchin
chaospersists:oreflounder
chaospersists:oreskate
chaospersists:orerotator
chaospersists:orepeacock
chaospersists:orefairy
chaospersists:oredungeonbeast
chaospersists:orevortex
chaospersists:orerat
chaospersists:orewhale
chaospersists:oreirukandji
chaospersists:oretrex
chaospersists:orehercules
chaospersists:oremantis
chaospersists:orestinky
chaospersists:oreeasterbunny
chaospersists:orecaterkiller
chaospersists:oremolenoid
chaospersists:oreseamonster
chaospersists:oreseaviper
chaospersists:oreleon
chaospersists:orehammerhead
chaospersists:orerubberducky
chaospersists:orecriminal
chaospersists:orebrutalfly
chaospersists:orenastysaurus
chaospersists:orepointysaurus
chaospersists:orecricket
chaospersists:orefrog
chaospersists:orespiderdriver
chaospersists:orecrab
chaospersists:oresalt
chaospersists:blockteleport
chaospersists:moledirt
chaospersists:oretitanium
chaospersists:oreuranium
chaospersists:blocktitanium
chaospersists:blockmobzillascale
chaospersists:blockuranium
chaospersists:lavafoam
chaospersists:oreruby
chaospersists:blockruby
chaospersists:oreamethyst
chaospersists:blockamethyst
chaospersists:crystalpink_block
chaospersists:tigerseye_block
chaospersists:pizza[slices=0]
chaospersists:pizza[slices=1]
chaospersists:pizza[slices=2]
chaospersists:pizza[slices=3]
chaospersists:pizza[slices=4]
chaospersists:pizza[slices=5]
chaospersists:ducttape[slices=0]
chaospersists:ducttape[slices=1]
chaospersists:ducttape[slices=2]
chaospersists:ducttape[slices=3]
chaospersists:ducttape[slices=4]
chaospersists:ducttape[slices=5]
chaospersists:crystalstone
chaospersists:crystalrat
chaospersists:redanttroll
chaospersists:termitetroll
chaospersists:crystalfairy
chaospersists:crystalcoal
chaospersists:crystalgrass
chaospersists:crystalcrystal
chaospersists:tigerseye
chaospersists:crystalplanks
chaospersists:crystalworkbench
chaospersists:crystalfurnace[facing=north,lit=true]
chaospersists:crystalfurnace[facing=north,lit=false]
chaospersists:crystalfurnace[facing=south,lit=true]
chaospersists:crystalfurnace[facing=south,lit=false]
chaospersists:crystalfurnace[facing=west,lit=true]
chaospersists:crystalfurnace[facing=west,lit=false]
chaospersists:crystalfurnace[facing=east,lit=true]
chaospersists:crystalfurnace[facing=east,lit=false]
chaospersists:strawberry_plant[age=0]
chaospersists:strawberry_plant[age=1]
chaospersists:strawberry_plant[age=2]
chaospersists:strawberry_plant[age=3]
chaospersists:strawberry_plant[age=4]
chaospersists:strawberry_plant[age=5]
chaospersists:strawberry_plant[age=6]
chaospersists:strawberry_plant[age=7]
chaospersists:radish_plant[age=0]
chaospersists:radish_plant[age=1]
chaospersists:radish_plant[age=2]
chaospersists:radish_plant[age=3]
chaospersists:radish_plant[age=4]
chaospersists:radish_plant[age=5]
chaospersists:radish_plant[age=6]
chaospersists:radish_plant[age=7]
chaospersists:rice_plant[age=0]
chaospersists:rice_plant[age=1]
chaospersists:rice_plant[age=2]
chaospersists:rice_plant[age=3]
chaospersists:rice_plant[age=4]
chaospersists:rice_plant[age=5]
chaospersists:rice_plant[age=6]
chaospersists:rice_plant[age=7]
chaospersists:butterfly_plant[age=0]
chaospersists:butterfly_plant[age=1]
chaospersists:butterfly_plant[age=2]
chaospersists:butterfly_plant[age=3]
chaospersists:butterfly_plant[age=4]
chaospersists:butterfly_plant[age=5]
chaospersists:butterfly_plant[age=6]
chaospersists:butterfly_plant[age=7]
chaospersists:moth_plant[age=0]
chaospersists:moth_plant[age=1]
chaospersists:moth_plant[age=2]
chaospersists:moth_plant[age=3]
chaospersists:moth_plant[age=4]
chaospersists:moth_plant[age=5]
chaospersists:moth_plant[age=6]
chaospersists:moth_plant[age=7]
chaospersists:mosquito_plant[age=0]
chaospersists:mosquito_plant[age=1]
chaospersists:mosquito_plant[age=2]
chaospersists:mosquito_plant[age=3]
chaospersists:mosquito_plant[age=4]
chaospersists:mosquito_plant[age=5]
chaospersists:mosquito_plant[age=6]
chaospersists:mosquito_plant[age=7]
chaospersists:firefly_plant[age=0]
chaospersists:firefly_plant[age=1]
chaospersists:firefly_plant[age=2]
chaospersists:firefly_plant[age=3]
chaospersists:firefly_plant[age=4]
chaospersists:firefly_plant[age=5]
chaospersists:firefly_plant[age=6]
chaospersists:firefly_plant[age=7]
chaospersists:corn_plant0[age=0]
chaospersists:corn_plant0[age=1]
chaospersists:corn_plant0[age=2]
chaospersists:corn_plant0[age=3]
chaospersists:corn_plant0[age=4]
chaospersists:corn_plant0[age=5]
chaospersists:corn_plant0[age=6]
chaospersists:corn_plant0[age=7]
chaospersists:corn_plant0[age=8]
chaospersists:corn_plant0[age=9]
chaospersists:corn_plant0[age=10]
chaospersists:corn_plant0[age=11]
chaospersists:corn_plant0[age=12]
chaospersists:corn_plant0[age=13]
chaospersists:corn_plant0[age=14]
chaospersists:corn_plant0[age=15]
chaospersists:corn_plant1[age=0]
chaospersists:corn_plant1[age=1]
chaospersists:corn_plant1[age=2]
chaospersists:corn_plant1[age=3]
chaospersists:corn_plant1[age=4]
chaospersists:corn_plant1[age=5]
chaospersists:corn_plant1[age=6]
chaospersists:corn_plant1[age=7]
chaospersists:corn_plant1[age=8]
chaospersists:corn_plant1[age=9]
chaospersists:corn_plant1[age=10]
chaospersists:corn_plant1[age=11]
chaospersists:corn_plant1[age=12]
chaospersists:corn_plant1[age=13]
chaospersists:corn_plant1[age=14]
chaospersists:corn_plant1[age=15]
chaospersists:corn_plant2[age=0]
chaospersists:corn_plant2[age=1]
chaospersists:corn_plant2[age=2]
chaospersists:corn_plant2[age=3]
chaospersists:corn_plant2[age=4]
chaospersists:corn_plant2[age=5]
chaospersists:corn_plant2[age=6]
chaospersists:corn_plant2[age=7]
chaospersists:corn_plant2[age=8]
chaospersists:corn_plant2[age=9]
chaospersists:corn_plant2[age=10]
chaospersists:corn_plant2[age=11]
chaospersists:corn_plant2[age=12]
chaospersists:corn_plant2[age=13]
chaospersists:corn_plant2[age=14]
chaospersists:corn_plant2[age=15]
chaospersists:corn_plant3[age=0]
chaospersists:corn_plant3[age=1]
chaospersists:corn_plant3[age=2]
chaospersists:corn_plant3[age=3]
chaospersists:corn_plant3[age=4]
chaospersists:corn_plant3[age=5]
chaospersists:corn_plant3[age=6]
chaospersists:corn_plant3[age=7]
chaospersists:corn_plant3[age=8]
chaospersists:corn_plant3[age=9]
chaospersists:corn_plant3[age=10]
chaospersists:corn_plant3[age=11]
chaospersists:corn_plant3[age=12]
chaospersists:corn_plant3[age=13]
chaospersists:corn_plant3[age=14]
chaospersists:corn_plant3[age=15]
chaospersists:quinoa_0[age=0]
chaospersists:quinoa_0[age=1]
chaospersists:quinoa_0[age=2]
chaospersists:quinoa_0[age=3]
chaospersists:quinoa_0[age=4]
chaospersists:quinoa_0[age=5]
chaospersists:quinoa_0[age=6]
chaospersists:quinoa_0[age=7]
chaospersists:quinoa_0[age=8]
chaospersists:quinoa_0[age=9]
chaospersists:quinoa_0[age=10]
chaospersists:quinoa_0[age=11]
chaospersists:quinoa_0[age=12]
chaospersists:quinoa_0[age=13]
chaospersists:quinoa_0[age=14]
chaospersists:quinoa_0[age=15]
chaospersists:quinoa_1[age=0]
chaospersists:quinoa_1[age=1]
chaospersists:quinoa_1[age=2]
chaospersists:quinoa_1[age=3]
chaospersists:quinoa_1[age=4]
chaospersists:quinoa_1[age=5]
chaospersists:quinoa_1[age=6]
chaospersists:quinoa_1[age=7]
chaospersists:quinoa_1[age=8]
chaospersists:quinoa_1[age=9]
chaospersists:quinoa_1[age=10]
chaospersists:quinoa_1[age=11]
chaospersists:quinoa_1[age=12]
chaospersists:quinoa_1[age=13]
chaospersists:quinoa_1[age=14]
chaospersists:quinoa_1[age=15]
chaospersists:quinoa_2[age=0]
chaospersists:quinoa_2[age=1]
chaospersists:quinoa_2[age=2]
chaospersists:quinoa_2[age=3]
chaospersists:quinoa_2[age=4]
chaospersists:quinoa_2[age=5]
chaospersists:quinoa_2[age=6]
chaospersists:quinoa_2[age=7]
chaospersists:quinoa_2[age=8]
chaospersists:quinoa_2[age=9]
chaospersists:quinoa_2[age=10]
chaospersists:quinoa_2[age=11]
chaospersists:quinoa_2[age=12]
chaospersists:quinoa_2[age=13]
chaospersists:quinoa_2[age=14]
chaospersists:quinoa_2[age=15]
chaospersists:quinoa_3[age=0]
chaospersists:quinoa_3[age=1]
chaospersists:quinoa_3[age=2]
chaospersists:quinoa_3[age=3]
chaospersists:quinoa_3[age=4]
chaospersists:quinoa_3[age=5]
chaospersists:quinoa_3[age=6]
chaospersists:quinoa_3[age=7]
chaospersists:quinoa_3[age=8]
chaospersists:quinoa_3[age=9]
chaospersists:quinoa_3[age=10]
chaospersists:quinoa_3[age=11]
chaospersists:quinoa_3[age=12]
chaospersists:quinoa_3[age=13]
chaospersists:quinoa_3[age=14]
chaospersists:quinoa_3[age=15]
chaospersists:tomato_plant0[age=0]
chaospersists:tomato_plant0[age=1]
chaospersists:tomato_plant0[age=2]
chaospersists:tomato_plant0[age=3]
chaospersists:tomato_plant0[age=4]
chaospersists:tomato_plant0[age=5]
chaospersists:tomato_plant0[age=6]
chaospersists:tomato_plant0[age=7]
chaospersists:tomato_plant0[age=8]
chaospersists:tomato_plant0[age=9]
chaospersists:tomato_plant0[age=10]
chaospersists:tomato_plant0[age=11]
chaospersists:tomato_plant0[age=12]
chaospersists:tomato_plant0[age=13]
chaospersists:tomato_plant0[age=14]
chaospersists:tomato_plant0[age=15]
chaospersists:tomato_plant1[age=0]
chaospersists:tomato_plant1[age=1]
chaospersists:tomato_plant1[age=2]
chaospersists:tomato_plant1[age=3]
chaospersists:tomato_plant1[age=4]
chaospersists:tomato_plant1[age=5]
chaospersists:tomato_plant1[age=6]
chaospersists:tomato_plant1[age=7]
chaospersists:tomato_plant1[age=8]
chaospersists:tomato_plant1[age=9]
chaospersists:tomato_plant1[age=10]
chaospersists:tomato_plant1[age=11]
chaospersists:tomato_plant1[age=12]
chaospersists:tomato_plant1[age=13]
chaospersists:tomato_plant1[age=14]
chaospersists:tomato_plant1[age=15]
chaospersists:tomato_plant2[age=0]
chaospersists:tomato_plant2[age=1]
chaospersists:tomato_plant2[age=2]
chaospersists:tomato_plant2[age=3]
chaospersists:tomato_plant2[age=4]
chaospersists:tomato_plant2[age=5]
chaospersists:tomato_plant2[age=6]
chaospersists:tomato_plant2[age=7]
chaospersists:tomato_plant2[age=8]
chaospersists:tomato_plant2[age=9]
chaospersists:tomato_plant2[age=10]
chaospersists:tomato_plant2[age=11]
chaospersists:tomato_plant2[age=12]
chaospersists:tomato_plant2[age=13]
chaospersists:tomato_plant2[age=14]
chaospersists:tomato_plant2[age=15]
chaospersists:tomato_plant3[age=0]
chaospersists:tomato_plant3[age=1]
chaospersists:tomato_plant3[age=2]
chaospersists:tomato_plant3[age=3]
chaospersists:tomato_plant3[age=4]
chaospersists:tomato_plant3[age=5]
chaospersists:tomato_plant3[age=6]
chaospersists:tomato_plant3[age=7]
chaospersists:tomato_plant3[age=8]
chaospersists:tomato_plant3[age=9]
chaospersists:tomato_plant3[age=10]
chaospersists:tomato_plant3[age=11]
chaospersists:tomato_plant3[age=12]
chaospersists:tomato_plant3[age=13]
chaospersists:tomato_plant3[age=14]
chaospersists:tomato_plant3[age=15]
chaospersists:lettuce_0[age=0]
chaospersists:lettuce_0[age=1]
chaospersists:lettuce_0[age=2]
chaospersists:lettuce_0[age=3]
chaospersists:lettuce_0[age=4]
chaospersists:lettuce_0[age=5]
chaospersists:lettuce_0[age=6]
chaospersists:lettuce_0[age=7]
chaospersists:lettuce_0[age=8]
chaospersists:lettuce_0[age=9]
chaospersists:lettuce_0[age=10]
chaospersists:lettuce_0[age=11]
chaospersists:lettuce_0[age=12]
chaospersists:lettuce_0[age=13]
chaospersists:lettuce_0[age=14]
chaospersists:lettuce_0[age=15]
chaospersists:lettuce_1[age=0]
chaospersists:lettuce_1[age=1]
chaospersists:lettuce_1[age=2]
chaospersists:lettuce_1[age=3]
chaospersists:lettuce_1[age=4]
chaospersists:lettuce_1[age=5]
chaospersists:lettuce_1[age=6]
chaospersists:lettuce_1[age=7]
chaospersists:lettuce_1[age=8]
chaospersists:lettuce_1[age=9]
chaospersists:lettuce_1[age=10]
chaospersists:lettuce_1[age=11]
chaospersists:lettuce_1[age=12]
chaospersists:lettuce_1[age=13]
chaospersists:lettuce_1[age=14]
chaospersists:lettuce_1[age=15]
chaospersists:lettuce_2[age=0]
chaospersists:lettuce_2[age=1]
chaospersists:lettuce_2[age=2]
chaospersists:lettuce_2[age=3]
chaospersists:lettuce_2[age=4]
chaospersists:lettuce_2[age=5]
chaospersists:lettuce_2[age=6]
chaospersists:lettuce_2[age=7]
chaospersists:lettuce_2[age=8]
chaospersists:lettuce_2[age=9]
chaospersists:lettuce_2[age=10]
chaospersists:lettuce_2[age=11]
chaospersists:lettuce_2[age=12]
chaospersists:lettuce_2[age=13]
chaospersists:lettuce_2[age=14]
chaospersists:lettuce_2[age=15]
chaospersists:lettuce_3[age=0]
chaospersists:lettuce_3[age=1]
chaospersists:lettuce_3[age=2]
chaospersists:lettuce_3[age=3]
chaospersists:lettuce_3[age=4]
chaospersists:lettuce_3[age=5]
chaospersists:lettuce_3[age=6]
chaospersists:lettuce_3[age=7]
chaospersists:lettuce_3[age=8]
chaospersists:lettuce_3[age=9]
chaospersists:lettuce_3[age=10]
chaospersists:lettuce_3[age=11]
chaospersists:lettuce_3[age=12]
chaospersists:lettuce_3[age=13]
chaospersists:lettuce_3[age=14]
chaospersists:lettuce_3[age=15]
chaospersists:leaves_apple[check_decay=true,decayable=true]
chaospersists:leaves_apple[check_decay=true,decayable=false]
chaospersists:leaves_apple[check_decay=false,decayable=true]
chaospersists:leaves_apple[check_decay=false,decayable=false]
chaospersists:leaves_experience[check_decay=true,decayable=true]
chaospersists:leaves_experience[check_decay=true,decayable=false]
chaospersists:leaves_experience[check_decay=false,decayable=true]
chaospersists:leaves_experience[check_decay=false,decayable=false]
chaospersists:leaves_scary[check_decay=true,decayable=true]
chaospersists:leaves_scary[check_decay=true,decayable=false]
chaospersists:leaves_scary[check_decay=false,decayable=true]
chaospersists:leaves_scary[check_decay=false,decayable=false]
chaospersists:leaves_cherry[check_decay=true,decayable=true]
chaospersists:leaves_cherry[check_decay=true,decayable=false]
chaospersists:leaves_cherry[check_decay=false,decayable=true]
chaospersists:leaves_cherry[check_decay=false,decayable=false]
chaospersists:leaves_peach[check_decay=true,decayable=true]
chaospersists:leaves_peach[check_decay=true,decayable=false]
chaospersists:leaves_peach[check_decay=false,decayable=true]
chaospersists:leaves_peach[check_decay=false,decayable=false]
chaospersists:skytreelog
chaospersists:duplicatortreelog
chaospersists:experiencesapling[age=0]
chaospersists:experiencesapling[age=1]
chaospersists:experiencesapling[age=2]
chaospersists:experiencesapling[age=3]
chaospersists:experiencesapling[age=4]
chaospersists:experiencesapling[age=5]
chaospersists:experiencesapling[age=6]
chaospersists:experiencesapling[age=7]
chaospersists:experiencesapling[age=8]
chaospersists:experiencesapling[age=9]
chaospersists:experiencesapling[age=10]
chaospersists:experiencesapling[age=11]
chaospersists:experiencesapling[age=12]
chaospersists:experiencesapling[age=13]
chaospersists:experiencesapling[age=14]
chaospersists:experiencesapling[age=15]
chaospersists:crystalsapling
chaospersists:crystalsapling2
chaospersists:crystalsapling3
chaospersists:flower_pink
chaospersists:flower_blue
chaospersists:flower_black
chaospersists:flower_scary
chaospersists:crystalflower_red
chaospersists:crystalflower_green
chaospersists:crystalflower_blue
chaospersists:crystalflower_yellow
chaospersists:crystaltreeleaves[check_decay=true,decayable=true]
chaospersists:crystaltreeleaves[check_decay=true,decayable=false]
chaospersists:crystaltreeleaves[check_decay=false,decayable=true]
chaospersists:crystaltreeleaves[check_decay=false,decayable=false]
chaospersists:crystaltreeleaves2[check_decay=true,decayable=true]
chaospersists:crystaltreeleaves2[check_decay=true,decayable=false]
chaospersists:crystaltreeleaves2[check_decay=false,decayable=true]
chaospersists:crystaltreeleaves2[check_decay=false,decayable=false]
chaospersists:crystaltreeleaves3[check_decay=true,decayable=true]
chaospersists:crystaltreeleaves3[check_decay=true,decayable=false]
chaospersists:crystaltreeleaves3[check_decay=false,decayable=true]
chaospersists:crystaltreeleaves3[check_decay=false,decayable=false]
chaospersists:crystaltreelog[axis=x]
chaospersists:crystaltreelog[axis=y]
chaospersists:crystaltreelog[axis=z]
chaospersists:extremetorch[facing=up]
chaospersists:extremetorch[facing=north]
chaospersists:extremetorch[facing=south]
chaospersists:extremetorch[facing=west]
chaospersists:extremetorch[facing=east]
chaospersists:crystaltorch[facing=up]
chaospersists:crystaltorch[facing=north]
chaospersists:crystaltorch[facing=south]
chaospersists:crystaltorch[facing=west]
chaospersists:crystaltorch[facing=east]
chaospersists:krakenrepellent[facing=up]
chaospersists:krakenrepellent[facing=north]
chaospersists:krakenrepellent[facing=south]
chaospersists:krakenrepellent[facing=west]
chaospersists:krakenrepellent[facing=east]
chaospersists:creeperrepellent[facing=up]
chaospersists:creeperrepellent[facing=north]
chaospersists:creeperrepellent[facing=south]
chaospersists:creeperrepellent[facing=west]
chaospersists:creeperrepellent[facing=east]
chaospersists:island[age=0]
chaospersists:island[age=1]
chaospersists:island[age=2]
chaospersists:island[age=3]
chaospersists:island[age=4]
chaospersists:island[age=5]
chaospersists:island[age=6]
chaospersists:island[age=7]
chaospersists:island[age=8]
chaospersists:island[age=9]
chaospersists:island[age=10]
chaospersists:island[age=11]
chaospersists:island[age=12]
chaospersists:island[age=13]
chaospersists:island[age=14]
chaospersists:island[age=15]
chaospersists:kingspawner[age=0]
chaospersists:kingspawner[age=1]
chaospersists:kingspawner[age=2]
chaospersists:kingspawner[age=3]
chaospersists:kingspawner[age=4]
chaospersists:kingspawner[age=5]
chaospersists:kingspawner[age=6]
chaospersists:kingspawner[age=7]
chaospersists:kingspawner[age=8]
chaospersists:kingspawner[age=9]
chaospersists:kingspawner[age=10]
chaospersists:kingspawner[age=11]
chaospersists:kingspawner[age=12]
chaospersists:kingspawner[age=13]
chaospersists:kingspawner[age=14]
chaospersists:kingspawner[age=15]
chaospersists:queenspawner[age=0]
chaospersists:queenspawner[age=1]
chaospersists:queenspawner[age=2]
chaospersists:queenspawner[age=3]
chaospersists:queenspawner[age=4]
chaospersists:queenspawner[age=5]
chaospersists:queenspawner[age=6]
chaospersists:queenspawner[age=7]
chaospersists:queenspawner[age=8]
chaospersists:queenspawner[age=9]
chaospersists:queenspawner[age=10]
chaospersists:queenspawner[age=11]
chaospersists:queenspawner[age=12]
chaospersists:queenspawner[age=13]
chaospersists:queenspawner[age=14]
chaospersists:queenspawner[age=15]
chaospersists:dungeonspawner[age=0]
chaospersists:dungeonspawner[age=1]
chaospersists:dungeonspawner[age=2]
chaospersists:dungeonspawner[age=3]
chaospersists:dungeonspawner[age=4]
chaospersists:dungeonspawner[age=5]
chaospersists:dungeonspawner[age=6]
chaospersists:dungeonspawner[age=7]
chaospersists:dungeonspawner[age=8]
chaospersists:dungeonspawner[age=9]
chaospersists:dungeonspawner[age=10]
chaospersists:dungeonspawner[age=11]
chaospersists:dungeonspawner[age=12]
chaospersists:dungeonspawner[age=13]
chaospersists:dungeonspawner[age=14]
chaospersists:dungeonspawner[age=15]
chaospersists:blockenderpearl
chaospersists:blockeyeofender
chaospersists:antblock[snowy=true]
chaospersists:antblock[snowy=false]
chaospersists:redantblock[snowy=true]
chaospersists:redantblock[snowy=false]
chaospersists:termiteblock[snowy=true]
chaospersists:termiteblock[snowy=false]
chaospersists:crystaltermiteblock
chaospersists:rainbowantblock[snowy=true]
chaospersists:rainbowantblock[snowy=false]
chaospersists:unstableantblock[snowy=true]
chaospersists:unstableantblock[snowy=false]
forestry:analyzer[facing=north]
forestry:analyzer[facing=east]
forestry:analyzer[facing=south]
forestry:analyzer[facing=west]
forestry:analyzer[facing=down]
forestry:analyzer[facing=up]
forestry:escritoire[facing=north]
forestry:escritoire[facing=east]
forestry:escritoire[facing=south]
forestry:escritoire[facing=west]
forestry:escritoire[facing=down]
forestry:escritoire[facing=up]
forestry:bog_earth[maturity=0]
forestry:bog_earth[maturity=1]
forestry:bog_earth[maturity=2]
forestry:bog_earth[maturity=3]
forestry:humus[degrade=0]
forestry:humus[degrade=1]
forestry:humus[degrade=2]
forestry:humus[degrade=3]
forestry:resources[resource=apatite]
forestry:resources[resource=copper]
forestry:resources[resource=tin]
forestry:resource_storage[resource=apatite]
forestry:resource_storage[resource=copper]
forestry:resource_storage[resource=tin]
forestry:resource_storage[resource=bronze]
forestry:ash_brick
forestry:ash_stairs[facing=north,half=top,shape=straight]
forestry:ash_stairs[facing=north,half=top,shape=inner_left]
forestry:ash_stairs[facing=north,half=top,shape=inner_right]
forestry:ash_stairs[facing=north,half=top,shape=outer_left]
forestry:ash_stairs[facing=north,half=top,shape=outer_right]
forestry:ash_stairs[facing=north,half=bottom,shape=straight]
forestry:ash_stairs[facing=north,half=bottom,shape=inner_left]
forestry:ash_stairs[facing=north,half=bottom,shape=inner_right]
forestry:ash_stairs[facing=north,half=bottom,shape=outer_left]
forestry:ash_stairs[facing=north,half=bottom,shape=outer_right]
forestry:ash_stairs[facing=south,half=top,shape=straight]
forestry:ash_stairs[facing=south,half=top,shape=inner_left]
forestry:ash_stairs[facing=south,half=top,shape=inner_right]
forestry:ash_stairs[facing=south,half=top,shape=outer_left]
forestry:ash_stairs[facing=south,half=top,shape=outer_right]
forestry:ash_stairs[facing=south,half=bottom,shape=straight]
forestry:ash_stairs[facing=south,half=bottom,shape=inner_left]
forestry:ash_stairs[facing=south,half=bottom,shape=inner_right]
forestry:ash_stairs[facing=south,half=bottom,shape=outer_left]
forestry:ash_stairs[facing=south,half=bottom,shape=outer_right]
forestry:ash_stairs[facing=west,half=top,shape=straight]
forestry:ash_stairs[facing=west,half=top,shape=inner_left]
forestry:ash_stairs[facing=west,half=top,shape=inner_right]
forestry:ash_stairs[facing=west,half=top,shape=outer_left]
forestry:ash_stairs[facing=west,half=top,shape=outer_right]
forestry:ash_stairs[facing=west,half=bottom,shape=straight]
forestry:ash_stairs[facing=west,half=bottom,shape=inner_left]
forestry:ash_stairs[facing=west,half=bottom,shape=inner_right]
forestry:ash_stairs[facing=west,half=bottom,shape=outer_left]
forestry:ash_stairs[facing=west,half=bottom,shape=outer_right]
forestry:ash_stairs[facing=east,half=top,shape=straight]
forestry:ash_stairs[facing=east,half=top,shape=inner_left]
forestry:ash_stairs[facing=east,half=top,shape=inner_right]
forestry:ash_stairs[facing=east,half=top,shape=outer_left]
forestry:ash_stairs[facing=east,half=top,shape=outer_right]
forestry:ash_stairs[facing=east,half=bottom,shape=straight]
forestry:ash_stairs[facing=east,half=bottom,shape=inner_left]
forestry:ash_stairs[facing=east,half=bottom,shape=inner_right]
forestry:ash_stairs[facing=east,half=bottom,shape=outer_left]
forestry:ash_stairs[facing=east,half=bottom,shape=outer_right]
forestry:genetic_filter[down=true,east=true,north=true,south=true,up=true,west=true]
forestry:genetic_filter[down=true,east=true,north=true,south=true,up=true,west=false]
forestry:genetic_filter[down=true,east=true,north=true,south=true,up=false,west=true]
forestry:genetic_filter[down=true,east=true,north=true,south=true,up=false,west=false]
forestry:genetic_filter[down=true,east=true,north=true,south=false,up=true,west=true]
forestry:genetic_filter[down=true,east=true,north=true,south=false,up=true,west=false]
forestry:genetic_filter[down=true,east=true,north=true,south=false,up=false,west=true]
forestry:genetic_filter[down=true,east=true,north=true,south=false,up=false,west=false]
forestry:genetic_filter[down=true,east=true,north=false,south=true,up=true,west=true]
forestry:genetic_filter[down=true,east=true,north=false,south=true,up=true,west=false]
forestry:genetic_filter[down=true,east=true,north=false,south=true,up=false,west=true]
forestry:genetic_filter[down=true,east=true,north=false,south=true,up=false,west=false]
forestry:genetic_filter[down=true,east=true,north=false,south=false,up=true,west=true]
forestry:genetic_filter[down=true,east=true,north=false,south=false,up=true,west=false]
forestry:genetic_filter[down=true,east=true,north=false,south=false,up=false,west=true]
forestry:genetic_filter[down=true,east=true,north=false,south=false,up=false,west=false]
forestry:genetic_filter[down=true,east=false,north=true,south=true,up=true,west=true]
forestry:genetic_filter[down=true,east=false,north=true,south=true,up=true,west=false]
forestry:genetic_filter[down=true,east=false,north=true,south=true,up=false,west=true]
forestry:genetic_filter[down=true,east=false,north=true,south=true,up=false,west=false]
forestry:genetic_filter[down=true,east=false,north=true,south=false,up=true,west=true]
forestry:genetic_filter[down=true,east=false,north=true,south=false,up=true,west=false]
forestry:genetic_filter[down=true,east=false,north=true,south=false,up=false,west=true]
forestry:genetic_filter[down=true,east=false,north=true,south=false,up=false,west=false]
forestry:genetic_filter[down=true,east=false,north=false,south=true,up=true,west=true]
forestry:genetic_filter[down=true,east=false,north=false,south=true,up=true,west=false]
forestry:genetic_filter[down=true,east=false,north=false,south=true,up=false,west=true]
forestry:genetic_filter[down=true,east=false,north=false,south=true,up=false,west=false]
forestry:genetic_filter[down=true,east=false,north=false,south=false,up=true,west=true]
forestry:genetic_filter[down=true,east=false,north=false,south=false,up=true,west=false]
forestry:genetic_filter[down=true,east=false,north=false,south=false,up=false,west=true]
forestry:genetic_filter[down=true,east=false,north=false,south=false,up=false,west=false]
forestry:genetic_filter[down=false,east=true,north=true,south=true,up=true,west=true]
forestry:genetic_filter[down=false,east=true,north=true,south=true,up=true,west=false]
forestry:genetic_filter[down=false,east=true,north=true,south=true,up=false,west=true]
forestry:genetic_filter[down=false,east=true,north=true,south=true,up=false,west=false]
forestry:genetic_filter[down=false,east=true,north=true,south=false,up=true,west=true]
forestry:genetic_filter[down=false,east=true,north=true,south=false,up=true,west=false]
forestry:genetic_filter[down=false,east=true,north=true,south=false,up=false,west=true]
forestry:genetic_filter[down=false,east=true,north=true,south=false,up=false,west=false]
forestry:genetic_filter[down=false,east=true,north=false,south=true,up=true,west=true]
forestry:genetic_filter[down=false,east=true,north=false,south=true,up=true,west=false]
forestry:genetic_filter[down=false,east=true,north=false,south=true,up=false,west=true]
forestry:genetic_filter[down=false,east=true,north=false,south=true,up=false,west=false]
forestry:genetic_filter[down=false,east=true,north=false,south=false,up=true,west=true]
forestry:genetic_filter[down=false,east=true,north=false,south=false,up=true,west=false]
forestry:genetic_filter[down=false,east=true,north=false,south=false,up=false,west=true]
forestry:genetic_filter[down=false,east=true,north=false,south=false,up=false,west=false]
forestry:genetic_filter[down=false,east=false,north=true,south=true,up=true,west=true]
forestry:genetic_filter[down=false,east=false,north=true,south=true,up=true,west=false]
forestry:genetic_filter[down=false,east=false,north=true,south=true,up=false,west=true]
forestry:genetic_filter[down=false,east=false,north=true,south=true,up=false,west=false]
forestry:genetic_filter[down=false,east=false,north=true,south=false,up=true,west=true]
forestry:genetic_filter[down=false,east=false,north=true,south=false,up=true,west=false]
forestry:genetic_filter[down=false,east=false,north=true,south=false,up=false,west=true]
forestry:genetic_filter[down=false,east=false,north=true,south=false,up=false,west=false]
forestry:genetic_filter[down=false,east=false,north=false,south=true,up=true,west=true]
forestry:genetic_filter[down=false,east=false,north=false,south=true,up=true,west=false]
forestry:genetic_filter[down=false,east=false,north=false,south=true,up=false,west=true]
forestry:genetic_filter[down=false,east=false,north=false,south=true,up=false,west=false]
forestry:genetic_filter[down=false,east=false,north=false,south=false,up=true,west=true]
forestry:genetic_filter[down=false,east=false,north=false,south=false,up=true,west=false]
forestry:genetic_filter[down=false,east=false,north=false,south=false,up=false,west=true]
forestry:genetic_filter[down=false,east=false,north=false,south=false,up=false,west=false]
forestry:database[facing=north]
forestry:database[facing=east]
forestry:database[facing=south]
forestry:database[facing=west]
forestry:database[facing=down]
forestry:database[facing=up]
forestry:habitat_former[facing=north]
forestry:habitat_former[facing=east]
forestry:habitat_former[facing=south]
forestry:habitat_former[facing=west]
forestry:habitat_former[facing=down]
forestry:habitat_former[facing=up]
forestry:mushroom[mature=true,mushroom=brown]
forestry:mushroom[mature=true,mushroom=red]
forestry:mushroom[mature=false,mushroom=brown]
forestry:mushroom[mature=false,mushroom=red]
forestry:ffarm[meta=plain]
forestry:ffarm[meta=band]
forestry:ffarm[meta=gearbox]
forestry:ffarm[meta=hatch]
forestry:ffarm[meta=valve]
forestry:ffarm[meta=control]
forestry:bottler[facing=north]
forestry:bottler[facing=east]
forestry:bottler[facing=south]
forestry:bottler[facing=west]
forestry:bottler[facing=down]
forestry:bottler[facing=up]
forestry:carpenter[facing=north]
forestry:carpenter[facing=east]
forestry:carpenter[facing=south]
forestry:carpenter[facing=west]
forestry:carpenter[facing=down]
forestry:carpenter[facing=up]
forestry:centrifuge[facing=north]
forestry:centrifuge[facing=east]
forestry:centrifuge[facing=south]
forestry:centrifuge[facing=west]
forestry:centrifuge[facing=down]
forestry:centrifuge[facing=up]
forestry:fermenter[facing=north]
forestry:fermenter[facing=east]
forestry:fermenter[facing=south]
forestry:fermenter[facing=west]
forestry:fermenter[facing=down]
forestry:fermenter[facing=up]
forestry:moistener[facing=north]
forestry:moistener[facing=east]
forestry:moistener[facing=south]
forestry:moistener[facing=west]
forestry:moistener[facing=down]
forestry:moistener[facing=up]
forestry:squeezer[facing=north]
forestry:squeezer[facing=east]
forestry:squeezer[facing=south]
forestry:squeezer[facing=west]
forestry:squeezer[facing=down]
forestry:squeezer[facing=up]
forestry:still[facing=north]
forestry:still[facing=east]
forestry:still[facing=south]
forestry:still[facing=west]
forestry:still[facing=down]
forestry:still[facing=up]
forestry:rainmaker[facing=north]
forestry:rainmaker[facing=east]
forestry:rainmaker[facing=south]
forestry:rainmaker[facing=west]
forestry:rainmaker[facing=down]
forestry:rainmaker[facing=up]
forestry:fabricator[facing=north]
forestry:fabricator[facing=east]
forestry:fabricator[facing=south]
forestry:fabricator[facing=west]
forestry:fabricator[facing=down]
forestry:fabricator[facing=up]
forestry:raintank[facing=north]
forestry:raintank[facing=east]
forestry:raintank[facing=south]
forestry:raintank[facing=west]
forestry:raintank[facing=down]
forestry:raintank[facing=up]
forestry:mailbox[facing=north]
forestry:mailbox[facing=east]
forestry:mailbox[facing=south]
forestry:mailbox[facing=west]
forestry:mailbox[facing=down]
forestry:mailbox[facing=up]
forestry:trade_station[facing=north]
forestry:trade_station[facing=east]
forestry:trade_station[facing=south]
forestry:trade_station[facing=west]
forestry:trade_station[facing=down]
forestry:trade_station[facing=up]
forestry:stamp_collector[facing=north]
forestry:stamp_collector[facing=east]
forestry:stamp_collector[facing=south]
forestry:stamp_collector[facing=west]
forestry:stamp_collector[facing=down]
forestry:stamp_collector[facing=up]
forestry:fluid.bio.ethanol[level=0]
forestry:fluid.bio.ethanol[level=1]
forestry:fluid.bio.ethanol[level=2]
forestry:fluid.bio.ethanol[level=3]
forestry:fluid.bio.ethanol[level=4]
forestry:fluid.bio.ethanol[level=5]
forestry:fluid.bio.ethanol[level=6]
forestry:fluid.bio.ethanol[level=7]
forestry:fluid.bio.ethanol[level=8]
forestry:fluid.bio.ethanol[level=9]
forestry:fluid.bio.ethanol[level=10]
forestry:fluid.bio.ethanol[level=11]
forestry:fluid.bio.ethanol[level=12]
forestry:fluid.bio.ethanol[level=13]
forestry:fluid.bio.ethanol[level=14]
forestry:fluid.bio.ethanol[level=15]
forestry:fluid.glass[level=0]
forestry:fluid.glass[level=1]
forestry:fluid.glass[level=2]
forestry:fluid.glass[level=3]
forestry:fluid.glass[level=4]
forestry:fluid.glass[level=5]
forestry:fluid.glass[level=6]
forestry:fluid.glass[level=7]
forestry:fluid.glass[level=8]
forestry:fluid.glass[level=9]
forestry:fluid.glass[level=10]
forestry:fluid.glass[level=11]
forestry:fluid.glass[level=12]
forestry:fluid.glass[level=13]
forestry:fluid.glass[level=14]
forestry:fluid.glass[level=15]
forestry:fluid.for.honey[level=0]
forestry:fluid.for.honey[level=1]
forestry:fluid.for.honey[level=2]
forestry:fluid.for.honey[level=3]
forestry:fluid.for.honey[level=4]
forestry:fluid.for.honey[level=5]
forestry:fluid.for.honey[level=6]
forestry:fluid.for.honey[level=7]
forestry:fluid.for.honey[level=8]
forestry:fluid.for.honey[level=9]
forestry:fluid.for.honey[level=10]
forestry:fluid.for.honey[level=11]
forestry:fluid.for.honey[level=12]
forestry:fluid.for.honey[level=13]
forestry:fluid.for.honey[level=14]
forestry:fluid.for.honey[level=15]
forestry:fluid.ice[level=0]
forestry:fluid.ice[level=1]
forestry:fluid.ice[level=2]
forestry:fluid.ice[level=3]
forestry:fluid.ice[level=4]
forestry:fluid.ice[level=5]
forestry:fluid.ice[level=6]
forestry:fluid.ice[level=7]
forestry:fluid.ice[level=8]
forestry:fluid.ice[level=9]
forestry:fluid.ice[level=10]
forestry:fluid.ice[level=11]
forestry:fluid.ice[level=12]
forestry:fluid.ice[level=13]
forestry:fluid.ice[level=14]
forestry:fluid.ice[level=15]
forestry:fluid.juice[level=0]
forestry:fluid.juice[level=1]
forestry:fluid.juice[level=2]
forestry:fluid.juice[level=3]
forestry:fluid.juice[level=4]
forestry:fluid.juice[level=5]
forestry:fluid.juice[level=6]
forestry:fluid.juice[level=7]
forestry:fluid.juice[level=8]
forestry:fluid.juice[level=9]
forestry:fluid.juice[level=10]
forestry:fluid.juice[level=11]
forestry:fluid.juice[level=12]
forestry:fluid.juice[level=13]
forestry:fluid.juice[level=14]
forestry:fluid.juice[level=15]
forestry:fluid.seed.oil[level=0]
forestry:fluid.seed.oil[level=1]
forestry:fluid.seed.oil[level=2]
forestry:fluid.seed.oil[level=3]
forestry:fluid.seed.oil[level=4]
forestry:fluid.seed.oil[level=5]
forestry:fluid.seed.oil[level=6]
forestry:fluid.seed.oil[level=7]
forestry:fluid.seed.oil[level=8]
forestry:fluid.seed.oil[level=9]
forestry:fluid.seed.oil[level=10]
forestry:fluid.seed.oil[level=11]
forestry:fluid.seed.oil[level=12]
forestry:fluid.seed.oil[level=13]
forestry:fluid.seed.oil[level=14]
forestry:fluid.seed.oil[level=15]
forestry:fluid.short.mead[level=0]
forestry:fluid.short.mead[level=1]
forestry:fluid.short.mead[level=2]
forestry:fluid.short.mead[level=3]
forestry:fluid.short.mead[level=4]
forestry:fluid.short.mead[level=5]
forestry:fluid.short.mead[level=6]
forestry:fluid.short.mead[level=7]
forestry:fluid.short.mead[level=8]
forestry:fluid.short.mead[level=9]
forestry:fluid.short.mead[level=10]
forestry:fluid.short.mead[level=11]
forestry:fluid.short.mead[level=12]
forestry:fluid.short.mead[level=13]
forestry:fluid.short.mead[level=14]
forestry:fluid.short.mead[level=15]
forestry:charcoal
forestry:wood_pile[active=true,age=0]
forestry:wood_pile[active=true,age=1]
forestry:wood_pile[active=true,age=2]
forestry:wood_pile[active=true,age=3]
forestry:wood_pile[active=true,age=4]
forestry:wood_pile[active=true,age=5]
forestry:wood_pile[active=true,age=6]
forestry:wood_pile[active=true,age=7]
forestry:wood_pile[active=false,age=0]
forestry:wood_pile[active=false,age=1]
forestry:wood_pile[active=false,age=2]
forestry:wood_pile[active=false,age=3]
forestry:wood_pile[active=false,age=4]
forestry:wood_pile[active=false,age=5]
forestry:wood_pile[active=false,age=6]
forestry:wood_pile[active=false,age=7]
forestry:wood_pile_decorative[axis=x]
forestry:wood_pile_decorative[axis=y]
forestry:wood_pile_decorative[axis=z]
forestry:ash_block_0[amount=0]
forestry:ash_block_0[amount=1]
forestry:ash_block_0[amount=2]
forestry:ash_block_0[amount=3]
forestry:ash_block_0[amount=4]
forestry:ash_block_0[amount=5]
forestry:ash_block_0[amount=6]
forestry:ash_block_0[amount=7]
forestry:ash_block_0[amount=8]
forestry:ash_block_0[amount=9]
forestry:ash_block_0[amount=10]
forestry:ash_block_0[amount=11]
forestry:ash_block_0[amount=12]
forestry:ash_block_0[amount=13]
forestry:ash_block_0[amount=14]
forestry:ash_block_0[amount=15]
forestry:ash_block_1[amount=0]
forestry:ash_block_1[amount=1]
forestry:ash_block_1[amount=2]
forestry:ash_block_1[amount=3]
forestry:ash_block_1[amount=4]
forestry:ash_block_1[amount=5]
forestry:ash_block_1[amount=6]
forestry:ash_block_1[amount=7]
forestry:ash_block_1[amount=8]
forestry:ash_block_1[amount=9]
forestry:ash_block_1[amount=10]
forestry:ash_block_1[amount=11]
forestry:ash_block_1[amount=12]
forestry:ash_block_1[amount=13]
forestry:ash_block_1[amount=14]
forestry:ash_block_1[amount=15]
forestry:ash_block_2[amount=0]
forestry:ash_block_2[amount=1]
forestry:ash_block_2[amount=2]
forestry:ash_block_2[amount=3]
forestry:ash_block_2[amount=4]
forestry:ash_block_2[amount=5]
forestry:ash_block_2[amount=6]
forestry:ash_block_2[amount=7]
forestry:ash_block_2[amount=8]
forestry:ash_block_2[amount=9]
forestry:ash_block_2[amount=10]
forestry:ash_block_2[amount=11]
forestry:ash_block_2[amount=12]
forestry:ash_block_2[amount=13]
forestry:ash_block_2[amount=14]
forestry:ash_block_2[amount=15]
forestry:ash_block_3[amount=0]
forestry:ash_block_3[amount=1]
forestry:ash_block_3[amount=2]
forestry:ash_block_3[amount=3]
forestry:ash_block_3[amount=4]
forestry:ash_block_3[amount=5]
forestry:ash_block_3[amount=6]
forestry:ash_block_3[amount=7]
forestry:ash_block_3[amount=8]
forestry:ash_block_3[amount=9]
forestry:ash_block_3[amount=10]
forestry:ash_block_3[amount=11]
forestry:ash_block_3[amount=12]
forestry:ash_block_3[amount=13]
forestry:ash_block_3[amount=14]
forestry:ash_block_3[amount=15]
forestry:loam
forestry:logs.0[axis=x,variant=larch]
forestry:logs.0[axis=x,variant=teak]
forestry:logs.0[axis=x,variant=acacia]
forestry:logs.0[axis=x,variant=lime]
forestry:logs.0[axis=y,variant=larch]
forestry:logs.0[axis=y,variant=teak]
forestry:logs.0[axis=y,variant=acacia]
forestry:logs.0[axis=y,variant=lime]
forestry:logs.0[axis=z,variant=larch]
forestry:logs.0[axis=z,variant=teak]
forestry:logs.0[axis=z,variant=acacia]
forestry:logs.0[axis=z,variant=lime]
forestry:logs.0[axis=none,variant=larch]
forestry:logs.0[axis=none,variant=teak]
forestry:logs.0[axis=none,variant=acacia]
forestry:logs.0[axis=none,variant=lime]
forestry:logs.1[axis=x,variant=chestnut]
forestry:logs.1[axis=x,variant=wenge]
forestry:logs.1[axis=x,variant=baobab]
forestry:logs.1[axis=x,variant=sequoia]
forestry:logs.1[axis=y,variant=chestnut]
forestry:logs.1[axis=y,variant=wenge]
forestry:logs.1[axis=y,variant=baobab]
forestry:logs.1[axis=y,variant=sequoia]
forestry:logs.1[axis=z,variant=chestnut]
forestry:logs.1[axis=z,variant=wenge]
forestry:logs.1[axis=z,variant=baobab]
forestry:logs.1[axis=z,variant=sequoia]
forestry:logs.1[axis=none,variant=chestnut]
forestry:logs.1[axis=none,variant=wenge]
forestry:logs.1[axis=none,variant=baobab]
forestry:logs.1[axis=none,variant=sequoia]
forestry:logs.2[axis=x,variant=kapok]
forestry:logs.2[axis=x,variant=ebony]
forestry:logs.2[axis=x,variant=mahogany]
forestry:logs.2[axis=x,variant=balsa]
forestry:logs.2[axis=y,variant=kapok]
forestry:logs.2[axis=y,variant=ebony]
forestry:logs.2[axis=y,variant=mahogany]
forestry:logs.2[axis=y,variant=balsa]
forestry:logs.2[axis=z,variant=kapok]
forestry:logs.2[axis=z,variant=ebony]
forestry:logs.2[axis=z,variant=mahogany]
forestry:logs.2[axis=z,variant=balsa]
forestry:logs.2[axis=none,variant=kapok]
forestry:logs.2[axis=none,variant=ebony]
forestry:logs.2[axis=none,variant=mahogany]
forestry:logs.2[axis=none,variant=balsa]
forestry:logs.3[axis=x,variant=willow]
forestry:logs.3[axis=x,variant=walnut]
forestry:logs.3[axis=x,variant=greenheart]
forestry:logs.3[axis=x,variant=cherry]
forestry:logs.3[axis=y,variant=willow]
forestry:logs.3[axis=y,variant=walnut]
forestry:logs.3[axis=y,variant=greenheart]
forestry:logs.3[axis=y,variant=cherry]
forestry:logs.3[axis=z,variant=willow]
forestry:logs.3[axis=z,variant=walnut]
forestry:logs.3[axis=z,variant=greenheart]
forestry:logs.3[axis=z,variant=cherry]
forestry:logs.3[axis=none,variant=willow]
forestry:logs.3[axis=none,variant=walnut]
forestry:logs.3[axis=none,variant=greenheart]
forestry:logs.3[axis=none,variant=cherry]
forestry:logs.4[axis=x,variant=mahoe]
forestry:logs.4[axis=x,variant=poplar]
forestry:logs.4[axis=x,variant=palm]
forestry:logs.4[axis=x,variant=papaya]
forestry:logs.4[axis=y,variant=mahoe]
forestry:logs.4[axis=y,variant=poplar]
forestry:logs.4[axis=y,variant=palm]
forestry:logs.4[axis=y,variant=papaya]
forestry:logs.4[axis=z,variant=mahoe]
forestry:logs.4[axis=z,variant=poplar]
forestry:logs.4[axis=z,variant=palm]
forestry:logs.4[axis=z,variant=papaya]
forestry:logs.4[axis=none,variant=mahoe]
forestry:logs.4[axis=none,variant=poplar]
forestry:logs.4[axis=none,variant=palm]
forestry:logs.4[axis=none,variant=papaya]
forestry:logs.5[axis=x,variant=pine]
forestry:logs.5[axis=x,variant=plum]
forestry:logs.5[axis=x,variant=maple]
forestry:logs.5[axis=x,variant=citrus]
forestry:logs.5[axis=y,variant=pine]
forestry:logs.5[axis=y,variant=plum]
forestry:logs.5[axis=y,variant=maple]
forestry:logs.5[axis=y,variant=citrus]
forestry:logs.5[axis=z,variant=pine]
forestry:logs.5[axis=z,variant=plum]
forestry:logs.5[axis=z,variant=maple]
forestry:logs.5[axis=z,variant=citrus]
forestry:logs.5[axis=none,variant=pine]
forestry:logs.5[axis=none,variant=plum]
forestry:logs.5[axis=none,variant=maple]
forestry:logs.5[axis=none,variant=citrus]
forestry:logs.6[axis=x,variant=giganteum]
forestry:logs.6[axis=x,variant=ipe]
forestry:logs.6[axis=x,variant=padauk]
forestry:logs.6[axis=x,variant=cocobolo]
forestry:logs.6[axis=y,variant=giganteum]
forestry:logs.6[axis=y,variant=ipe]
forestry:logs.6[axis=y,variant=padauk]
forestry:logs.6[axis=y,variant=cocobolo]
forestry:logs.6[axis=z,variant=giganteum]
forestry:logs.6[axis=z,variant=ipe]
forestry:logs.6[axis=z,variant=padauk]
forestry:logs.6[axis=z,variant=cocobolo]
forestry:logs.6[axis=none,variant=giganteum]
forestry:logs.6[axis=none,variant=ipe]
forestry:logs.6[axis=none,variant=padauk]
forestry:logs.6[axis=none,variant=cocobolo]
forestry:logs.7[axis=x,variant=zebrawood]
forestry:logs.7[axis=y,variant=zebrawood]
forestry:logs.7[axis=z,variant=zebrawood]
forestry:logs.7[axis=none,variant=zebrawood]
forestry:logs.fireproof.0[axis=x,variant=larch]
forestry:logs.fireproof.0[axis=x,variant=teak]
forestry:logs.fireproof.0[axis=x,variant=acacia]
forestry:logs.fireproof.0[axis=x,variant=lime]
forestry:logs.fireproof.0[axis=y,variant=larch]
forestry:logs.fireproof.0[axis=y,variant=teak]
forestry:logs.fireproof.0[axis=y,variant=acacia]
forestry:logs.fireproof.0[axis=y,variant=lime]
forestry:logs.fireproof.0[axis=z,variant=larch]
forestry:logs.fireproof.0[axis=z,variant=teak]
forestry:logs.fireproof.0[axis=z,variant=acacia]
forestry:logs.fireproof.0[axis=z,variant=lime]
forestry:logs.fireproof.0[axis=none,variant=larch]
forestry:logs.fireproof.0[axis=none,variant=teak]
forestry:logs.fireproof.0[axis=none,variant=acacia]
forestry:logs.fireproof.0[axis=none,variant=lime]
forestry:logs.fireproof.1[axis=x,variant=chestnut]
forestry:logs.fireproof.1[axis=x,variant=wenge]
forestry:logs.fireproof.1[axis=x,variant=baobab]
forestry:logs.fireproof.1[axis=x,variant=sequoia]
forestry:logs.fireproof.1[axis=y,variant=chestnut]
forestry:logs.fireproof.1[axis=y,variant=wenge]
forestry:logs.fireproof.1[axis=y,variant=baobab]
forestry:logs.fireproof.1[axis=y,variant=sequoia]
forestry:logs.fireproof.1[axis=z,variant=chestnut]
forestry:logs.fireproof.1[axis=z,variant=wenge]
forestry:logs.fireproof.1[axis=z,variant=baobab]
forestry:logs.fireproof.1[axis=z,variant=sequoia]
forestry:logs.fireproof.1[axis=none,variant=chestnut]
forestry:logs.fireproof.1[axis=none,variant=wenge]
forestry:logs.fireproof.1[axis=none,variant=baobab]
forestry:logs.fireproof.1[axis=none,variant=sequoia]
forestry:logs.fireproof.2[axis=x,variant=kapok]
forestry:logs.fireproof.2[axis=x,variant=ebony]
forestry:logs.fireproof.2[axis=x,variant=mahogany]
forestry:logs.fireproof.2[axis=x,variant=balsa]
forestry:logs.fireproof.2[axis=y,variant=kapok]
forestry:logs.fireproof.2[axis=y,variant=ebony]
forestry:logs.fireproof.2[axis=y,variant=mahogany]
forestry:logs.fireproof.2[axis=y,variant=balsa]
forestry:logs.fireproof.2[axis=z,variant=kapok]
forestry:logs.fireproof.2[axis=z,variant=ebony]
forestry:logs.fireproof.2[axis=z,variant=mahogany]
forestry:logs.fireproof.2[axis=z,variant=balsa]
forestry:logs.fireproof.2[axis=none,variant=kapok]
forestry:logs.fireproof.2[axis=none,variant=ebony]
forestry:logs.fireproof.2[axis=none,variant=mahogany]
forestry:logs.fireproof.2[axis=none,variant=balsa]
forestry:logs.fireproof.3[axis=x,variant=willow]
forestry:logs.fireproof.3[axis=x,variant=walnut]
forestry:logs.fireproof.3[axis=x,variant=greenheart]
forestry:logs.fireproof.3[axis=x,variant=cherry]
forestry:logs.fireproof.3[axis=y,variant=willow]
forestry:logs.fireproof.3[axis=y,variant=walnut]
forestry:logs.fireproof.3[axis=y,variant=greenheart]
forestry:logs.fireproof.3[axis=y,variant=cherry]
forestry:logs.fireproof.3[axis=z,variant=willow]
forestry:logs.fireproof.3[axis=z,variant=walnut]
forestry:logs.fireproof.3[axis=z,variant=greenheart]
forestry:logs.fireproof.3[axis=z,variant=cherry]
forestry:logs.fireproof.3[axis=none,variant=willow]
forestry:logs.fireproof.3[axis=none,variant=walnut]
forestry:logs.fireproof.3[axis=none,variant=greenheart]
forestry:logs.fireproof.3[axis=none,variant=cherry]
forestry:logs.fireproof.4[axis=x,variant=mahoe]
forestry:logs.fireproof.4[axis=x,variant=poplar]
forestry:logs.fireproof.4[axis=x,variant=palm]
forestry:logs.fireproof.4[axis=x,variant=papaya]
forestry:logs.fireproof.4[axis=y,variant=mahoe]
forestry:logs.fireproof.4[axis=y,variant=poplar]
forestry:logs.fireproof.4[axis=y,variant=palm]
forestry:logs.fireproof.4[axis=y,variant=papaya]
forestry:logs.fireproof.4[axis=z,variant=mahoe]
forestry:logs.fireproof.4[axis=z,variant=poplar]
forestry:logs.fireproof.4[axis=z,variant=palm]
forestry:logs.fireproof.4[axis=z,variant=papaya]
forestry:logs.fireproof.4[axis=none,variant=mahoe]
forestry:logs.fireproof.4[axis=none,variant=poplar]
forestry:logs.fireproof.4[axis=none,variant=palm]
forestry:logs.fireproof.4[axis=none,variant=papaya]
forestry:logs.fireproof.5[axis=x,variant=pine]
forestry:logs.fireproof.5[axis=x,variant=plum]
forestry:logs.fireproof.5[axis=x,variant=maple]
forestry:logs.fireproof.5[axis=x,variant=citrus]
forestry:logs.fireproof.5[axis=y,variant=pine]
forestry:logs.fireproof.5[axis=y,variant=plum]
forestry:logs.fireproof.5[axis=y,variant=maple]
forestry:logs.fireproof.5[axis=y,variant=citrus]
forestry:logs.fireproof.5[axis=z,variant=pine]
forestry:logs.fireproof.5[axis=z,variant=plum]
forestry:logs.fireproof.5[axis=z,variant=maple]
forestry:logs.fireproof.5[axis=z,variant=citrus]
forestry:logs.fireproof.5[axis=none,variant=pine]
forestry:logs.fireproof.5[axis=none,variant=plum]
forestry:logs.fireproof.5[axis=none,variant=maple]
forestry:logs.fireproof.5[axis=none,variant=citrus]
forestry:logs.fireproof.6[axis=x,variant=giganteum]
forestry:logs.fireproof.6[axis=x,variant=ipe]
forestry:logs.fireproof.6[axis=x,variant=padauk]
forestry:logs.fireproof.6[axis=x,variant=cocobolo]
forestry:logs.fireproof.6[axis=y,variant=giganteum]
forestry:logs.fireproof.6[axis=y,variant=ipe]
forestry:logs.fireproof.6[axis=y,variant=padauk]
forestry:logs.fireproof.6[axis=y,variant=cocobolo]
forestry:logs.fireproof.6[axis=z,variant=giganteum]
forestry:logs.fireproof.6[axis=z,variant=ipe]
forestry:logs.fireproof.6[axis=z,variant=padauk]
forestry:logs.fireproof.6[axis=z,variant=cocobolo]
forestry:logs.fireproof.6[axis=none,variant=giganteum]
forestry:logs.fireproof.6[axis=none,variant=ipe]
forestry:logs.fireproof.6[axis=none,variant=padauk]
forestry:logs.fireproof.6[axis=none,variant=cocobolo]
forestry:logs.fireproof.7[axis=x,variant=zebrawood]
forestry:logs.fireproof.7[axis=y,variant=zebrawood]
forestry:logs.fireproof.7[axis=z,variant=zebrawood]
forestry:logs.fireproof.7[axis=none,variant=zebrawood]
forestry:logs.vanilla.fireproof.0[axis=x,variant=oak]
forestry:logs.vanilla.fireproof.0[axis=x,variant=spruce]
forestry:logs.vanilla.fireproof.0[axis=x,variant=birch]
forestry:logs.vanilla.fireproof.0[axis=x,variant=jungle]
forestry:logs.vanilla.fireproof.0[axis=y,variant=oak]
forestry:logs.vanilla.fireproof.0[axis=y,variant=spruce]
forestry:logs.vanilla.fireproof.0[axis=y,variant=birch]
forestry:logs.vanilla.fireproof.0[axis=y,variant=jungle]
forestry:logs.vanilla.fireproof.0[axis=z,variant=oak]
forestry:logs.vanilla.fireproof.0[axis=z,variant=spruce]
forestry:logs.vanilla.fireproof.0[axis=z,variant=birch]
forestry:logs.vanilla.fireproof.0[axis=z,variant=jungle]
forestry:logs.vanilla.fireproof.0[axis=none,variant=oak]
forestry:logs.vanilla.fireproof.0[axis=none,variant=spruce]
forestry:logs.vanilla.fireproof.0[axis=none,variant=birch]
forestry:logs.vanilla.fireproof.0[axis=none,variant=jungle]
forestry:logs.vanilla.fireproof.1[axis=x,variant=acacia]
forestry:logs.vanilla.fireproof.1[axis=x,variant=dark_oak]
forestry:logs.vanilla.fireproof.1[axis=y,variant=acacia]
forestry:logs.vanilla.fireproof.1[axis=y,variant=dark_oak]
forestry:logs.vanilla.fireproof.1[axis=z,variant=acacia]
forestry:logs.vanilla.fireproof.1[axis=z,variant=dark_oak]
forestry:logs.vanilla.fireproof.1[axis=none,variant=acacia]
forestry:logs.vanilla.fireproof.1[axis=none,variant=dark_oak]
forestry:planks.0[variant=larch]
forestry:planks.0[variant=teak]
forestry:planks.0[variant=acacia]
forestry:planks.0[variant=lime]
forestry:planks.0[variant=chestnut]
forestry:planks.0[variant=wenge]
forestry:planks.0[variant=baobab]
forestry:planks.0[variant=sequoia]
forestry:planks.0[variant=kapok]
forestry:planks.0[variant=ebony]
forestry:planks.0[variant=mahogany]
forestry:planks.0[variant=balsa]
forestry:planks.0[variant=willow]
forestry:planks.0[variant=walnut]
forestry:planks.0[variant=greenheart]
forestry:planks.0[variant=cherry]
forestry:planks.1[variant=mahoe]
forestry:planks.1[variant=poplar]
forestry:planks.1[variant=palm]
forestry:planks.1[variant=papaya]
forestry:planks.1[variant=pine]
forestry:planks.1[variant=plum]
forestry:planks.1[variant=maple]
forestry:planks.1[variant=citrus]
forestry:planks.1[variant=giganteum]
forestry:planks.1[variant=ipe]
forestry:planks.1[variant=padauk]
forestry:planks.1[variant=cocobolo]
forestry:planks.1[variant=zebrawood]
forestry:planks.fireproof.0[variant=larch]
forestry:planks.fireproof.0[variant=teak]
forestry:planks.fireproof.0[variant=acacia]
forestry:planks.fireproof.0[variant=lime]
forestry:planks.fireproof.0[variant=chestnut]
forestry:planks.fireproof.0[variant=wenge]
forestry:planks.fireproof.0[variant=baobab]
forestry:planks.fireproof.0[variant=sequoia]
forestry:planks.fireproof.0[variant=kapok]
forestry:planks.fireproof.0[variant=ebony]
forestry:planks.fireproof.0[variant=mahogany]
forestry:planks.fireproof.0[variant=balsa]
forestry:planks.fireproof.0[variant=willow]
forestry:planks.fireproof.0[variant=walnut]
forestry:planks.fireproof.0[variant=greenheart]
forestry:planks.fireproof.0[variant=cherry]
forestry:planks.fireproof.1[variant=mahoe]
forestry:planks.fireproof.1[variant=poplar]
forestry:planks.fireproof.1[variant=palm]
forestry:planks.fireproof.1[variant=papaya]
forestry:planks.fireproof.1[variant=pine]
forestry:planks.fireproof.1[variant=plum]
forestry:planks.fireproof.1[variant=maple]
forestry:planks.fireproof.1[variant=citrus]
forestry:planks.fireproof.1[variant=giganteum]
forestry:planks.fireproof.1[variant=ipe]
forestry:planks.fireproof.1[variant=padauk]
forestry:planks.fireproof.1[variant=cocobolo]
forestry:planks.fireproof.1[variant=zebrawood]
forestry:planks.vanilla.fireproof.0[variant=oak]
forestry:planks.vanilla.fireproof.0[variant=spruce]
forestry:planks.vanilla.fireproof.0[variant=birch]
forestry:planks.vanilla.fireproof.0[variant=jungle]
forestry:planks.vanilla.fireproof.0[variant=acacia]
forestry:planks.vanilla.fireproof.0[variant=dark_oak]
forestry:slabs.0[half=top,variant=larch]
forestry:slabs.0[half=top,variant=teak]
forestry:slabs.0[half=top,variant=acacia]
forestry:slabs.0[half=top,variant=lime]
forestry:slabs.0[half=top,variant=chestnut]
forestry:slabs.0[half=top,variant=wenge]
forestry:slabs.0[half=top,variant=baobab]
forestry:slabs.0[half=top,variant=sequoia]
forestry:slabs.0[half=bottom,variant=larch]
forestry:slabs.0[half=bottom,variant=teak]
forestry:slabs.0[half=bottom,variant=acacia]
forestry:slabs.0[half=bottom,variant=lime]
forestry:slabs.0[half=bottom,variant=chestnut]
forestry:slabs.0[half=bottom,variant=wenge]
forestry:slabs.0[half=bottom,variant=baobab]
forestry:slabs.0[half=bottom,variant=sequoia]
forestry:slabs.double.0[variant=larch]
forestry:slabs.double.0[variant=teak]
forestry:slabs.double.0[variant=acacia]
forestry:slabs.double.0[variant=lime]
forestry:slabs.double.0[variant=chestnut]
forestry:slabs.double.0[variant=wenge]
forestry:slabs.double.0[variant=baobab]
forestry:slabs.double.0[variant=sequoia]
forestry:slabs.1[half=top,variant=kapok]
forestry:slabs.1[half=top,variant=ebony]
forestry:slabs.1[half=top,variant=mahogany]
forestry:slabs.1[half=top,variant=balsa]
forestry:slabs.1[half=top,variant=willow]
forestry:slabs.1[half=top,variant=walnut]
forestry:slabs.1[half=top,variant=greenheart]
forestry:slabs.1[half=top,variant=cherry]
forestry:slabs.1[half=bottom,variant=kapok]
forestry:slabs.1[half=bottom,variant=ebony]
forestry:slabs.1[half=bottom,variant=mahogany]
forestry:slabs.1[half=bottom,variant=balsa]
forestry:slabs.1[half=bottom,variant=willow]
forestry:slabs.1[half=bottom,variant=walnut]
forestry:slabs.1[half=bottom,variant=greenheart]
forestry:slabs.1[half=bottom,variant=cherry]
forestry:slabs.double.1[variant=kapok]
forestry:slabs.double.1[variant=ebony]
forestry:slabs.double.1[variant=mahogany]
forestry:slabs.double.1[variant=balsa]
forestry:slabs.double.1[variant=willow]
forestry:slabs.double.1[variant=walnut]
forestry:slabs.double.1[variant=greenheart]
forestry:slabs.double.1[variant=cherry]
forestry:slabs.2[half=top,variant=mahoe]
forestry:slabs.2[half=top,variant=poplar]
forestry:slabs.2[half=top,variant=palm]
forestry:slabs.2[half=top,variant=papaya]
forestry:slabs.2[half=top,variant=pine]
forestry:slabs.2[half=top,variant=plum]
forestry:slabs.2[half=top,variant=maple]
forestry:slabs.2[half=top,variant=citrus]
forestry:slabs.2[half=bottom,variant=mahoe]
forestry:slabs.2[half=bottom,variant=poplar]
forestry:slabs.2[half=bottom,variant=palm]
forestry:slabs.2[half=bottom,variant=papaya]
forestry:slabs.2[half=bottom,variant=pine]
forestry:slabs.2[half=bottom,variant=plum]
forestry:slabs.2[half=bottom,variant=maple]
forestry:slabs.2[half=bottom,variant=citrus]
forestry:slabs.double.2[variant=mahoe]
forestry:slabs.double.2[variant=poplar]
forestry:slabs.double.2[variant=palm]
forestry:slabs.double.2[variant=papaya]
forestry:slabs.double.2[variant=pine]
forestry:slabs.double.2[variant=plum]
forestry:slabs.double.2[variant=maple]
forestry:slabs.double.2[variant=citrus]
forestry:slabs.3[half=top,variant=giganteum]
forestry:slabs.3[half=top,variant=ipe]
forestry:slabs.3[half=top,variant=padauk]
forestry:slabs.3[half=top,variant=cocobolo]
forestry:slabs.3[half=top,variant=zebrawood]
forestry:slabs.3[half=bottom,variant=giganteum]
forestry:slabs.3[half=bottom,variant=ipe]
forestry:slabs.3[half=bottom,variant=padauk]
forestry:slabs.3[half=bottom,variant=cocobolo]
forestry:slabs.3[half=bottom,variant=zebrawood]
forestry:slabs.double.3[variant=giganteum]
forestry:slabs.double.3[variant=ipe]
forestry:slabs.double.3[variant=padauk]
forestry:slabs.double.3[variant=cocobolo]
forestry:slabs.double.3[variant=zebrawood]
forestry:slabs.fireproof.0[half=top,variant=larch]
forestry:slabs.fireproof.0[half=top,variant=teak]
forestry:slabs.fireproof.0[half=top,variant=acacia]
forestry:slabs.fireproof.0[half=top,variant=lime]
forestry:slabs.fireproof.0[half=top,variant=chestnut]
forestry:slabs.fireproof.0[half=top,variant=wenge]
forestry:slabs.fireproof.0[half=top,variant=baobab]
forestry:slabs.fireproof.0[half=top,variant=sequoia]
forestry:slabs.fireproof.0[half=bottom,variant=larch]
forestry:slabs.fireproof.0[half=bottom,variant=teak]
forestry:slabs.fireproof.0[half=bottom,variant=acacia]
forestry:slabs.fireproof.0[half=bottom,variant=lime]
forestry:slabs.fireproof.0[half=bottom,variant=chestnut]
forestry:slabs.fireproof.0[half=bottom,variant=wenge]
forestry:slabs.fireproof.0[half=bottom,variant=baobab]
forestry:slabs.fireproof.0[half=bottom,variant=sequoia]
forestry:slabs.double.fireproof.0[variant=larch]
forestry:slabs.double.fireproof.0[variant=teak]
forestry:slabs.double.fireproof.0[variant=acacia]
forestry:slabs.double.fireproof.0[variant=lime]
forestry:slabs.double.fireproof.0[variant=chestnut]
forestry:slabs.double.fireproof.0[variant=wenge]
forestry:slabs.double.fireproof.0[variant=baobab]
forestry:slabs.double.fireproof.0[variant=sequoia]
forestry:slabs.fireproof.1[half=top,variant=kapok]
forestry:slabs.fireproof.1[half=top,variant=ebony]
forestry:slabs.fireproof.1[half=top,variant=mahogany]
forestry:slabs.fireproof.1[half=top,variant=balsa]
forestry:slabs.fireproof.1[half=top,variant=willow]
forestry:slabs.fireproof.1[half=top,variant=walnut]
forestry:slabs.fireproof.1[half=top,variant=greenheart]
forestry:slabs.fireproof.1[half=top,variant=cherry]
forestry:slabs.fireproof.1[half=bottom,variant=kapok]
forestry:slabs.fireproof.1[half=bottom,variant=ebony]
forestry:slabs.fireproof.1[half=bottom,variant=mahogany]
forestry:slabs.fireproof.1[half=bottom,variant=balsa]
forestry:slabs.fireproof.1[half=bottom,variant=willow]
forestry:slabs.fireproof.1[half=bottom,variant=walnut]
forestry:slabs.fireproof.1[half=bottom,variant=greenheart]
forestry:slabs.fireproof.1[half=bottom,variant=cherry]
forestry:slabs.double.fireproof.1[variant=kapok]
forestry:slabs.double.fireproof.1[variant=ebony]
forestry:slabs.double.fireproof.1[variant=mahogany]
forestry:slabs.double.fireproof.1[variant=balsa]
forestry:slabs.double.fireproof.1[variant=willow]
forestry:slabs.double.fireproof.1[variant=walnut]
forestry:slabs.double.fireproof.1[variant=greenheart]
forestry:slabs.double.fireproof.1[variant=cherry]
forestry:slabs.fireproof.2[half=top,variant=mahoe]
forestry:slabs.fireproof.2[half=top,variant=poplar]
forestry:slabs.fireproof.2[half=top,variant=palm]
forestry:slabs.fireproof.2[half=top,variant=papaya]
forestry:slabs.fireproof.2[half=top,variant=pine]
forestry:slabs.fireproof.2[half=top,variant=plum]
forestry:slabs.fireproof.2[half=top,variant=maple]
forestry:slabs.fireproof.2[half=top,variant=citrus]
forestry:slabs.fireproof.2[half=bottom,variant=mahoe]
forestry:slabs.fireproof.2[half=bottom,variant=poplar]
forestry:slabs.fireproof.2[half=bottom,variant=palm]
forestry:slabs.fireproof.2[half=bottom,variant=papaya]
forestry:slabs.fireproof.2[half=bottom,variant=pine]
forestry:slabs.fireproof.2[half=bottom,variant=plum]
forestry:slabs.fireproof.2[half=bottom,variant=maple]
forestry:slabs.fireproof.2[half=bottom,variant=citrus]
forestry:slabs.double.fireproof.2[variant=mahoe]
forestry:slabs.double.fireproof.2[variant=poplar]
forestry:slabs.double.fireproof.2[variant=palm]
forestry:slabs.double.fireproof.2[variant=papaya]
forestry:slabs.double.fireproof.2[variant=pine]
forestry:slabs.double.fireproof.2[variant=plum]
forestry:slabs.double.fireproof.2[variant=maple]
forestry:slabs.double.fireproof.2[variant=citrus]
forestry:slabs.fireproof.3[half=top,variant=giganteum]
forestry:slabs.fireproof.3[half=top,variant=ipe]
forestry:slabs.fireproof.3[half=top,variant=padauk]
forestry:slabs.fireproof.3[half=top,variant=cocobolo]
forestry:slabs.fireproof.3[half=top,variant=zebrawood]
forestry:slabs.fireproof.3[half=bottom,variant=giganteum]
forestry:slabs.fireproof.3[half=bottom,variant=ipe]
forestry:slabs.fireproof.3[half=bottom,variant=padauk]
forestry:slabs.fireproof.3[half=bottom,variant=cocobolo]
forestry:slabs.fireproof.3[half=bottom,variant=zebrawood]
forestry:slabs.double.fireproof.3[variant=giganteum]
forestry:slabs.double.fireproof.3[variant=ipe]
forestry:slabs.double.fireproof.3[variant=padauk]
forestry:slabs.double.fireproof.3[variant=cocobolo]
forestry:slabs.double.fireproof.3[variant=zebrawood]
forestry:slabs.vanilla.fireproof.0[half=top,variant=oak]
forestry:slabs.vanilla.fireproof.0[half=top,variant=spruce]
forestry:slabs.vanilla.fireproof.0[half=top,variant=birch]
forestry:slabs.vanilla.fireproof.0[half=top,variant=jungle]
forestry:slabs.vanilla.fireproof.0[half=top,variant=acacia]
forestry:slabs.vanilla.fireproof.0[half=top,variant=dark_oak]
forestry:slabs.vanilla.fireproof.0[half=bottom,variant=oak]
forestry:slabs.vanilla.fireproof.0[half=bottom,variant=spruce]
forestry:slabs.vanilla.fireproof.0[half=bottom,variant=birch]
forestry:slabs.vanilla.fireproof.0[half=bottom,variant=jungle]
forestry:slabs.vanilla.fireproof.0[half=bottom,variant=acacia]
forestry:slabs.vanilla.fireproof.0[half=bottom,variant=dark_oak]
forestry:slabs.vanilla.double.fireproof.0[variant=oak]
forestry:slabs.vanilla.double.fireproof.0[variant=spruce]
forestry:slabs.vanilla.double.fireproof.0[variant=birch]
forestry:slabs.vanilla.double.fireproof.0[variant=jungle]
forestry:slabs.vanilla.double.fireproof.0[variant=acacia]
forestry:slabs.vanilla.double.fireproof.0[variant=dark_oak]
forestry:fences.0[east=true,north=true,south=true,variant=larch,west=true]
forestry:fences.0[east=true,north=true,south=true,variant=larch,west=false]
forestry:fences.0[east=true,north=true,south=true,variant=teak,west=true]
forestry:fences.0[east=true,north=true,south=true,variant=teak,west=false]
forestry:fences.0[east=true,north=true,south=true,variant=acacia,west=true]
forestry:fences.0[east=true,north=true,south=true,variant=acacia,west=false]
forestry:fences.0[east=true,north=true,south=true,variant=lime,west=true]
forestry:fences.0[east=true,north=true,south=true,variant=lime,west=false]
forestry:fences.0[east=true,north=true,south=true,variant=chestnut,west=true]
forestry:fences.0[east=true,north=true,south=true,variant=chestnut,west=false]
forestry:fences.0[east=true,north=true,south=true,variant=wenge,west=true]
forestry:fences.0[east=true,north=true,south=true,variant=wenge,west=false]
forestry:fences.0[east=true,north=true,south=true,variant=baobab,west=true]
forestry:fences.0[east=true,north=true,south=true,variant=baobab,west=false]
forestry:fences.0[east=true,north=true,south=true,variant=sequoia,west=true]
forestry:fences.0[east=true,north=true,south=true,variant=sequoia,west=false]
forestry:fences.0[east=true,north=true,south=true,variant=kapok,west=true]
forestry:fences.0[east=true,north=true,south=true,variant=kapok,west=false]
forestry:fences.0[east=true,north=true,south=true,variant=ebony,west=true]
forestry:fences.0[east=true,north=true,south=true,variant=ebony,west=false]
forestry:fences.0[east=true,north=true,south=true,variant=mahogany,west=true]
forestry:fences.0[east=true,north=true,south=true,variant=mahogany,west=false]
forestry:fences.0[east=true,north=true,south=true,variant=balsa,west=true]
forestry:fences.0[east=true,north=true,south=true,variant=balsa,west=false]
forestry:fences.0[east=true,north=true,south=true,variant=willow,west=true]
forestry:fences.0[east=true,north=true,south=true,variant=willow,west=false]
forestry:fences.0[east=true,north=true,south=true,variant=walnut,west=true]
forestry:fences.0[east=true,north=true,south=true,variant=walnut,west=false]
forestry:fences.0[east=true,north=true,south=true,variant=greenheart,west=true]
forestry:fences.0[east=true,north=true,south=true,variant=greenheart,west=false]
forestry:fences.0[east=true,north=true,south=true,variant=cherry,west=true]
forestry:fences.0[east=true,north=true,south=true,variant=cherry,west=false]
forestry:fences.0[east=true,north=true,south=false,variant=larch,west=true]
forestry:fences.0[east=true,north=true,south=false,variant=larch,west=false]
forestry:fences.0[east=true,north=true,south=false,variant=teak,west=true]
forestry:fences.0[east=true,north=true,south=false,variant=teak,west=false]
forestry:fences.0[east=true,north=true,south=false,variant=acacia,west=true]
forestry:fences.0[east=true,north=true,south=false,variant=acacia,west=false]
forestry:fences.0[east=true,north=true,south=false,variant=lime,west=true]
forestry:fences.0[east=true,north=true,south=false,variant=lime,west=false]
forestry:fences.0[east=true,north=true,south=false,variant=chestnut,west=true]
forestry:fences.0[east=true,north=true,south=false,variant=chestnut,west=false]
forestry:fences.0[east=true,north=true,south=false,variant=wenge,west=true]
forestry:fences.0[east=true,north=true,south=false,variant=wenge,west=false]
forestry:fences.0[east=true,north=true,south=false,variant=baobab,west=true]
forestry:fences.0[east=true,north=true,south=false,variant=baobab,west=false]
forestry:fences.0[east=true,north=true,south=false,variant=sequoia,west=true]
forestry:fences.0[east=true,north=true,south=false,variant=sequoia,west=false]
forestry:fences.0[east=true,north=true,south=false,variant=kapok,west=true]
forestry:fences.0[east=true,north=true,south=false,variant=kapok,west=false]
forestry:fences.0[east=true,north=true,south=false,variant=ebony,west=true]
forestry:fences.0[east=true,north=true,south=false,variant=ebony,west=false]
forestry:fences.0[east=true,north=true,south=false,variant=mahogany,west=true]
forestry:fences.0[east=true,north=true,south=false,variant=mahogany,west=false]
forestry:fences.0[east=true,north=true,south=false,variant=balsa,west=true]
forestry:fences.0[east=true,north=true,south=false,variant=balsa,west=false]
forestry:fences.0[east=true,north=true,south=false,variant=willow,west=true]
forestry:fences.0[east=true,north=true,south=false,variant=willow,west=false]
forestry:fences.0[east=true,north=true,south=false,variant=walnut,west=true]
forestry:fences.0[east=true,north=true,south=false,variant=walnut,west=false]
forestry:fences.0[east=true,north=true,south=false,variant=greenheart,west=true]
forestry:fences.0[east=true,north=true,south=false,variant=greenheart,west=false]
forestry:fences.0[east=true,north=true,south=false,variant=cherry,west=true]
forestry:fences.0[east=true,north=true,south=false,variant=cherry,west=false]
forestry:fences.0[east=true,north=false,south=true,variant=larch,west=true]
forestry:fences.0[east=true,north=false,south=true,variant=larch,west=false]
forestry:fences.0[east=true,north=false,south=true,variant=teak,west=true]
forestry:fences.0[east=true,north=false,south=true,variant=teak,west=false]
forestry:fences.0[east=true,north=false,south=true,variant=acacia,west=true]
forestry:fences.0[east=true,north=false,south=true,variant=acacia,west=false]
forestry:fences.0[east=true,north=false,south=true,variant=lime,west=true]
forestry:fences.0[east=true,north=false,south=true,variant=lime,west=false]
forestry:fences.0[east=true,north=false,south=true,variant=chestnut,west=true]
forestry:fences.0[east=true,north=false,south=true,variant=chestnut,west=false]
forestry:fences.0[east=true,north=false,south=true,variant=wenge,west=true]
forestry:fences.0[east=true,north=false,south=true,variant=wenge,west=false]
forestry:fences.0[east=true,north=false,south=true,variant=baobab,west=true]
forestry:fences.0[east=true,north=false,south=true,variant=baobab,west=false]
forestry:fences.0[east=true,north=false,south=true,variant=sequoia,west=true]
forestry:fences.0[east=true,north=false,south=true,variant=sequoia,west=false]
forestry:fences.0[east=true,north=false,south=true,variant=kapok,west=true]
forestry:fences.0[east=true,north=false,south=true,variant=kapok,west=false]
forestry:fences.0[east=true,north=false,south=true,variant=ebony,west=true]
forestry:fences.0[east=true,north=false,south=true,variant=ebony,west=false]
forestry:fences.0[east=true,north=false,south=true,variant=mahogany,west=true]
forestry:fences.0[east=true,north=false,south=true,variant=mahogany,west=false]
forestry:fences.0[east=true,north=false,south=true,variant=balsa,west=true]
forestry:fences.0[east=true,north=false,south=true,variant=balsa,west=false]
forestry:fences.0[east=true,north=false,south=true,variant=willow,west=true]
forestry:fences.0[east=true,north=false,south=true,variant=willow,west=false]
forestry:fences.0[east=true,north=false,south=true,variant=walnut,west=true]
forestry:fences.0[east=true,north=false,south=true,variant=walnut,west=false]
forestry:fences.0[east=true,north=false,south=true,variant=greenheart,west=true]
forestry:fences.0[east=true,north=false,south=true,variant=greenheart,west=false]
forestry:fences.0[east=true,north=false,south=true,variant=cherry,west=true]
forestry:fences.0[east=true,north=false,south=true,variant=cherry,west=false]
forestry:fences.0[east=true,north=false,south=false,variant=larch,west=true]
forestry:fences.0[east=true,north=false,south=false,variant=larch,west=false]
forestry:fences.0[east=true,north=false,south=false,variant=teak,west=true]
forestry:fences.0[east=true,north=false,south=false,variant=teak,west=false]
forestry:fences.0[east=true,north=false,south=false,variant=acacia,west=true]
forestry:fences.0[east=true,north=false,south=false,variant=acacia,west=false]
forestry:fences.0[east=true,north=false,south=false,variant=lime,west=true]
forestry:fences.0[east=true,north=false,south=false,variant=lime,west=false]
forestry:fences.0[east=true,north=false,south=false,variant=chestnut,west=true]
forestry:fences.0[east=true,north=false,south=false,variant=chestnut,west=false]
forestry:fences.0[east=true,north=false,south=false,variant=wenge,west=true]
forestry:fences.0[east=true,north=false,south=false,variant=wenge,west=false]
forestry:fences.0[east=true,north=false,south=false,variant=baobab,west=true]
forestry:fences.0[east=true,north=false,south=false,variant=baobab,west=false]
forestry:fences.0[east=true,north=false,south=false,variant=sequoia,west=true]
forestry:fences.0[east=true,north=false,south=false,variant=sequoia,west=false]
forestry:fences.0[east=true,north=false,south=false,variant=kapok,west=true]
forestry:fences.0[east=true,north=false,south=false,variant=kapok,west=false]
forestry:fences.0[east=true,north=false,south=false,variant=ebony,west=true]
forestry:fences.0[east=true,north=false,south=false,variant=ebony,west=false]
forestry:fences.0[east=true,north=false,south=false,variant=mahogany,west=true]
forestry:fences.0[east=true,north=false,south=false,variant=mahogany,west=false]
forestry:fences.0[east=true,north=false,south=false,variant=balsa,west=true]
forestry:fences.0[east=true,north=false,south=false,variant=balsa,west=false]
forestry:fences.0[east=true,north=false,south=false,variant=willow,west=true]
forestry:fences.0[east=true,north=false,south=false,variant=willow,west=false]
forestry:fences.0[east=true,north=false,south=false,variant=walnut,west=true]
forestry:fences.0[east=true,north=false,south=false,variant=walnut,west=false]
forestry:fences.0[east=true,north=false,south=false,variant=greenheart,west=true]
forestry:fences.0[east=true,north=false,south=false,variant=greenheart,west=false]
forestry:fences.0[east=true,north=false,south=false,variant=cherry,west=true]
forestry:fences.0[east=true,north=false,south=false,variant=cherry,west=false]
forestry:fences.0[east=false,north=true,south=true,variant=larch,west=true]
forestry:fences.0[east=false,north=true,south=true,variant=larch,west=false]
forestry:fences.0[east=false,north=true,south=true,variant=teak,west=true]
forestry:fences.0[east=false,north=true,south=true,variant=teak,west=false]
forestry:fences.0[east=false,north=true,south=true,variant=acacia,west=true]
forestry:fences.0[east=false,north=true,south=true,variant=acacia,west=false]
forestry:fences.0[east=false,north=true,south=true,variant=lime,west=true]
forestry:fences.0[east=false,north=true,south=true,variant=lime,west=false]
forestry:fences.0[east=false,north=true,south=true,variant=chestnut,west=true]
forestry:fences.0[east=false,north=true,south=true,variant=chestnut,west=false]
forestry:fences.0[east=false,north=true,south=true,variant=wenge,west=true]
forestry:fences.0[east=false,north=true,south=true,variant=wenge,west=false]
forestry:fences.0[east=false,north=true,south=true,variant=baobab,west=true]
forestry:fences.0[east=false,north=true,south=true,variant=baobab,west=false]
forestry:fences.0[east=false,north=true,south=true,variant=sequoia,west=true]
forestry:fences.0[east=false,north=true,south=true,variant=sequoia,west=false]
forestry:fences.0[east=false,north=true,south=true,variant=kapok,west=true]
forestry:fences.0[east=false,north=true,south=true,variant=kapok,west=false]
forestry:fences.0[east=false,north=true,south=true,variant=ebony,west=true]
forestry:fences.0[east=false,north=true,south=true,variant=ebony,west=false]
forestry:fences.0[east=false,north=true,south=true,variant=mahogany,west=true]
forestry:fences.0[east=false,north=true,south=true,variant=mahogany,west=false]
forestry:fences.0[east=false,north=true,south=true,variant=balsa,west=true]
forestry:fences.0[east=false,north=true,south=true,variant=balsa,west=false]
forestry:fences.0[east=false,north=true,south=true,variant=willow,west=true]
forestry:fences.0[east=false,north=true,south=true,variant=willow,west=false]
forestry:fences.0[east=false,north=true,south=true,variant=walnut,west=true]
forestry:fences.0[east=false,north=true,south=true,variant=walnut,west=false]
forestry:fences.0[east=false,north=true,south=true,variant=greenheart,west=true]
forestry:fences.0[east=false,north=true,south=true,variant=greenheart,west=false]
forestry:fences.0[east=false,north=true,south=true,variant=cherry,west=true]
forestry:fences.0[east=false,north=true,south=true,variant=cherry,west=false]
forestry:fences.0[east=false,north=true,south=false,variant=larch,west=true]
forestry:fences.0[east=false,north=true,south=false,variant=larch,west=false]
forestry:fences.0[east=false,north=true,south=false,variant=teak,west=true]
forestry:fences.0[east=false,north=true,south=false,variant=teak,west=false]
forestry:fences.0[east=false,north=true,south=false,variant=acacia,west=true]
forestry:fences.0[east=false,north=true,south=false,variant=acacia,west=false]
forestry:fences.0[east=false,north=true,south=false,variant=lime,west=true]
forestry:fences.0[east=false,north=true,south=false,variant=lime,west=false]
forestry:fences.0[east=false,north=true,south=false,variant=chestnut,west=true]
forestry:fences.0[east=false,north=true,south=false,variant=chestnut,west=false]
forestry:fences.0[east=false,north=true,south=false,variant=wenge,west=true]
forestry:fences.0[east=false,north=true,south=false,variant=wenge,west=false]
forestry:fences.0[east=false,north=true,south=false,variant=baobab,west=true]
forestry:fences.0[east=false,north=true,south=false,variant=baobab,west=false]
forestry:fences.0[east=false,north=true,south=false,variant=sequoia,west=true]
forestry:fences.0[east=false,north=true,south=false,variant=sequoia,west=false]
forestry:fences.0[east=false,north=true,south=false,variant=kapok,west=true]
forestry:fences.0[east=false,north=true,south=false,variant=kapok,west=false]
forestry:fences.0[east=false,north=true,south=false,variant=ebony,west=true]
forestry:fences.0[east=false,north=true,south=false,variant=ebony,west=false]
forestry:fences.0[east=false,north=true,south=false,variant=mahogany,west=true]
forestry:fences.0[east=false,north=true,south=false,variant=mahogany,west=false]
forestry:fences.0[east=false,north=true,south=false,variant=balsa,west=true]
forestry:fences.0[east=false,north=true,south=false,variant=balsa,west=false]
forestry:fences.0[east=false,north=true,south=false,variant=willow,west=true]
forestry:fences.0[east=false,north=true,south=false,variant=willow,west=false]
forestry:fences.0[east=false,north=true,south=false,variant=walnut,west=true]
forestry:fences.0[east=false,north=true,south=false,variant=walnut,west=false]
forestry:fences.0[east=false,north=true,south=false,variant=greenheart,west=true]
forestry:fences.0[east=false,north=true,south=false,variant=greenheart,west=false]
forestry:fences.0[east=false,north=true,south=false,variant=cherry,west=true]
forestry:fences.0[east=false,north=true,south=false,variant=cherry,west=false]
forestry:fences.0[east=false,north=false,south=true,variant=larch,west=true]
forestry:fences.0[east=false,north=false,south=true,variant=larch,west=false]
forestry:fences.0[east=false,north=false,south=true,variant=teak,west=true]
forestry:fences.0[east=false,north=false,south=true,variant=teak,west=false]
forestry:fences.0[east=false,north=false,south=true,variant=acacia,west=true]
forestry:fences.0[east=false,north=false,south=true,variant=acacia,west=false]
forestry:fences.0[east=false,north=false,south=true,variant=lime,west=true]
forestry:fences.0[east=false,north=false,south=true,variant=lime,west=false]
forestry:fences.0[east=false,north=false,south=true,variant=chestnut,west=true]
forestry:fences.0[east=false,north=false,south=true,variant=chestnut,west=false]
forestry:fences.0[east=false,north=false,south=true,variant=wenge,west=true]
forestry:fences.0[east=false,north=false,south=true,variant=wenge,west=false]
forestry:fences.0[east=false,north=false,south=true,variant=baobab,west=true]
forestry:fences.0[east=false,north=false,south=true,variant=baobab,west=false]
forestry:fences.0[east=false,north=false,south=true,variant=sequoia,west=true]
forestry:fences.0[east=false,north=false,south=true,variant=sequoia,west=false]
forestry:fences.0[east=false,north=false,south=true,variant=kapok,west=true]
forestry:fences.0[east=false,north=false,south=true,variant=kapok,west=false]
forestry:fences.0[east=false,north=false,south=true,variant=ebony,west=true]
forestry:fences.0[east=false,north=false,south=true,variant=ebony,west=false]
forestry:fences.0[east=false,north=false,south=true,variant=mahogany,west=true]
forestry:fences.0[east=false,north=false,south=true,variant=mahogany,west=false]
forestry:fences.0[east=false,north=false,south=true,variant=balsa,west=true]
forestry:fences.0[east=false,north=false,south=true,variant=balsa,west=false]
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forestry:fences.fireproof.0[east=true,north=true,south=true,variant=chestnut,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=chestnut,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=wenge,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=wenge,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=baobab,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=baobab,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=sequoia,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=sequoia,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=kapok,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=kapok,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=ebony,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=ebony,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=mahogany,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=mahogany,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=balsa,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=balsa,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=willow,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=willow,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=walnut,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=walnut,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=greenheart,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=greenheart,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=cherry,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=cherry,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=larch,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=larch,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=teak,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=teak,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=acacia,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=acacia,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=lime,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=lime,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=chestnut,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=chestnut,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=wenge,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=wenge,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=baobab,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=baobab,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=sequoia,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=sequoia,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=kapok,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=kapok,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=ebony,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=ebony,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=mahogany,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=mahogany,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=balsa,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=balsa,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=willow,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=willow,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=walnut,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=walnut,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=greenheart,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=greenheart,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=cherry,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=cherry,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=larch,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=larch,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=teak,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=teak,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=acacia,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=acacia,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=lime,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=lime,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=chestnut,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=chestnut,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=wenge,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=wenge,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=baobab,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=baobab,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=sequoia,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=sequoia,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=kapok,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=kapok,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=ebony,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=ebony,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=mahogany,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=mahogany,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=balsa,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=balsa,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=willow,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=willow,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=walnut,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=walnut,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=greenheart,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=greenheart,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=cherry,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=cherry,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=larch,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=larch,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=teak,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=teak,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=acacia,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=acacia,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=lime,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=lime,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=chestnut,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=chestnut,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=wenge,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=wenge,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=baobab,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=baobab,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=sequoia,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=sequoia,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=kapok,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=kapok,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=ebony,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=ebony,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=mahogany,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=mahogany,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=balsa,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=balsa,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=willow,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=willow,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=walnut,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=walnut,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=greenheart,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=greenheart,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=cherry,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=cherry,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=larch,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=larch,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=teak,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=teak,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=acacia,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=acacia,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=lime,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=lime,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=chestnut,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=chestnut,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=wenge,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=wenge,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=baobab,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=baobab,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=sequoia,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=sequoia,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=kapok,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=kapok,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=ebony,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=ebony,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=mahogany,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=mahogany,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=balsa,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=balsa,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=willow,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=willow,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=walnut,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=walnut,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=greenheart,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=greenheart,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=cherry,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=cherry,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=larch,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=larch,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=teak,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=teak,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=acacia,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=acacia,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=lime,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=lime,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=chestnut,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=chestnut,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=wenge,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=wenge,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=baobab,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=baobab,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=sequoia,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=sequoia,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=kapok,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=kapok,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=ebony,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=ebony,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=mahogany,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=mahogany,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=balsa,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=balsa,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=willow,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=willow,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=walnut,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=walnut,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=greenheart,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=greenheart,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=cherry,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=cherry,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=larch,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=larch,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=teak,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=teak,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=acacia,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=acacia,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=lime,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=lime,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=chestnut,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=chestnut,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=wenge,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=wenge,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=baobab,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=baobab,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=sequoia,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=sequoia,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=kapok,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=kapok,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=ebony,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=ebony,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=mahogany,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=mahogany,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=balsa,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=balsa,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=willow,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=willow,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=walnut,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=walnut,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=greenheart,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=greenheart,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=cherry,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=cherry,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=larch,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=larch,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=teak,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=teak,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=acacia,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=acacia,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=lime,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=lime,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=chestnut,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=chestnut,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=wenge,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=wenge,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=baobab,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=baobab,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=sequoia,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=sequoia,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=kapok,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=kapok,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=ebony,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=ebony,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=mahogany,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=mahogany,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=balsa,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=balsa,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=willow,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=willow,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=walnut,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=walnut,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=greenheart,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=greenheart,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=cherry,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=cherry,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=mahoe,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=mahoe,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=poplar,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=poplar,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=palm,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=palm,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=papaya,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=papaya,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=pine,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=pine,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=plum,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=plum,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=maple,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=maple,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=citrus,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=citrus,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=giganteum,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=giganteum,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=ipe,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=ipe,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=padauk,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=padauk,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=cocobolo,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=cocobolo,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=zebrawood,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=zebrawood,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=mahoe,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=mahoe,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=poplar,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=poplar,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=palm,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=palm,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=papaya,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=papaya,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=pine,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=pine,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=plum,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=plum,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=maple,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=maple,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=citrus,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=citrus,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=giganteum,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=giganteum,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=ipe,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=ipe,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=padauk,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=padauk,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=cocobolo,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=cocobolo,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=zebrawood,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=zebrawood,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=mahoe,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=mahoe,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=poplar,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=poplar,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=palm,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=palm,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=papaya,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=papaya,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=pine,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=pine,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=plum,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=plum,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=maple,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=maple,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=citrus,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=citrus,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=giganteum,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=giganteum,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=ipe,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=ipe,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=padauk,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=padauk,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=cocobolo,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=cocobolo,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=zebrawood,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=zebrawood,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=mahoe,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=mahoe,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=poplar,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=poplar,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=palm,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=palm,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=papaya,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=papaya,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=pine,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=pine,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=plum,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=plum,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=maple,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=maple,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=citrus,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=citrus,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=giganteum,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=giganteum,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=ipe,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=ipe,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=padauk,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=padauk,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=cocobolo,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=cocobolo,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=zebrawood,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=zebrawood,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=mahoe,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=mahoe,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=poplar,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=poplar,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=palm,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=palm,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=papaya,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=papaya,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=pine,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=pine,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=plum,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=plum,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=maple,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=maple,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=citrus,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=citrus,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=giganteum,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=giganteum,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=ipe,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=ipe,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=padauk,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=padauk,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=cocobolo,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=cocobolo,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=zebrawood,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=zebrawood,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=mahoe,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=mahoe,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=poplar,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=poplar,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=palm,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=palm,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=papaya,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=papaya,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=pine,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=pine,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=plum,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=plum,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=maple,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=maple,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=citrus,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=citrus,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=giganteum,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=giganteum,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=ipe,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=ipe,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=padauk,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=padauk,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=cocobolo,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=cocobolo,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=zebrawood,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=zebrawood,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=mahoe,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=mahoe,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=poplar,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=poplar,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=palm,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=palm,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=papaya,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=papaya,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=pine,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=pine,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=plum,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=plum,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=maple,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=maple,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=citrus,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=citrus,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=giganteum,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=giganteum,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=ipe,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=ipe,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=padauk,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=padauk,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=cocobolo,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=cocobolo,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=zebrawood,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=zebrawood,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=mahoe,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=mahoe,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=poplar,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=poplar,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=palm,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=palm,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=papaya,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=papaya,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=pine,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=pine,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=plum,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=plum,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=maple,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=maple,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=citrus,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=citrus,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=giganteum,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=giganteum,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=ipe,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=ipe,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=padauk,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=padauk,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=cocobolo,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=cocobolo,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=zebrawood,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=zebrawood,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=true,variant=oak,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=true,variant=oak,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=true,variant=spruce,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=true,variant=spruce,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=true,variant=birch,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=true,variant=birch,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=true,variant=jungle,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=true,variant=jungle,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=true,variant=acacia,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=true,variant=acacia,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=true,variant=dark_oak,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=true,variant=dark_oak,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=false,variant=oak,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=false,variant=oak,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=false,variant=spruce,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=false,variant=spruce,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=false,variant=birch,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=false,variant=birch,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=false,variant=jungle,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=false,variant=jungle,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=false,variant=acacia,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=false,variant=acacia,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=false,variant=dark_oak,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=false,variant=dark_oak,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=true,variant=oak,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=true,variant=oak,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=true,variant=spruce,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=true,variant=spruce,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=true,variant=birch,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=true,variant=birch,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=true,variant=jungle,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=true,variant=jungle,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=true,variant=acacia,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=true,variant=acacia,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=true,variant=dark_oak,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=true,variant=dark_oak,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=false,variant=oak,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=false,variant=oak,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=false,variant=spruce,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=false,variant=spruce,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=false,variant=birch,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=false,variant=birch,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=false,variant=jungle,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=false,variant=jungle,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=false,variant=acacia,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=false,variant=acacia,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=false,variant=dark_oak,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=false,variant=dark_oak,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=true,variant=oak,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=true,variant=oak,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=true,variant=spruce,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=true,variant=spruce,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=true,variant=birch,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=true,variant=birch,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=true,variant=jungle,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=true,variant=jungle,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=true,variant=acacia,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=true,variant=acacia,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=true,variant=dark_oak,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=true,variant=dark_oak,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=false,variant=oak,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=false,variant=oak,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=false,variant=spruce,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=false,variant=spruce,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=false,variant=birch,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=false,variant=birch,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=false,variant=jungle,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=false,variant=jungle,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=false,variant=acacia,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=false,variant=acacia,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=false,variant=dark_oak,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=false,variant=dark_oak,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=true,variant=oak,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=true,variant=oak,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=true,variant=spruce,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=true,variant=spruce,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=true,variant=birch,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=true,variant=birch,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=true,variant=jungle,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=true,variant=jungle,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=true,variant=acacia,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=true,variant=acacia,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=true,variant=dark_oak,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=true,variant=dark_oak,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=false,variant=oak,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=false,variant=oak,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=false,variant=spruce,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=false,variant=spruce,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=false,variant=birch,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=false,variant=birch,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=false,variant=jungle,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=false,variant=jungle,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=false,variant=acacia,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=false,variant=acacia,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=false,variant=dark_oak,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=false,variant=dark_oak,west=false]
forestry:fence.gates.larch[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.larch[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.larch[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.larch[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.larch[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.larch[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.larch[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.larch[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.larch[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.larch[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.larch[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.larch[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.larch[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.larch[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.larch[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.larch[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.larch[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.larch[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.larch[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.larch[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.larch[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.larch[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.larch[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.larch[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.larch[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.larch[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.larch[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.larch[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.larch[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.larch[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.larch[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.larch[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.larch[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.larch[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.larch[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.larch[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.larch[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.larch[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.larch[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.larch[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.larch[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.larch[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.larch[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.larch[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.larch[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.larch[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.larch[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.larch[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.larch[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.larch[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.larch[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.larch[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.larch[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.larch[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.larch[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.larch[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.larch[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.larch[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.larch[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.larch[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.larch[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.larch[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.larch[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.larch[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.teak[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.teak[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.teak[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.teak[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.teak[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.teak[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.teak[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.teak[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.teak[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.teak[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.teak[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.teak[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.teak[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.teak[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.teak[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.teak[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.teak[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.teak[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.teak[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.teak[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.teak[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.teak[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.teak[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.teak[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.teak[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.teak[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.teak[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.teak[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.teak[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.teak[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.teak[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.teak[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.teak[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.teak[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.teak[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.teak[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.teak[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.teak[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.teak[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.teak[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.teak[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.teak[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.teak[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.teak[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.teak[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.teak[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.teak[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.teak[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.teak[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.teak[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.teak[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.teak[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.teak[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.teak[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.teak[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.teak[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.teak[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.teak[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.teak[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.teak[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.teak[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.teak[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.teak[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.teak[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.acacia[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.acacia[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.acacia[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.acacia[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.acacia[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.acacia[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.acacia[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.acacia[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.acacia[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.acacia[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.acacia[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.acacia[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.acacia[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.acacia[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.acacia[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.acacia[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.acacia[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.acacia[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.acacia[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.acacia[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.acacia[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.acacia[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.acacia[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.acacia[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.acacia[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.acacia[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.acacia[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.acacia[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.acacia[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.acacia[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.acacia[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.acacia[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.acacia[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.acacia[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.acacia[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.acacia[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.acacia[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.acacia[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.acacia[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.acacia[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.acacia[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.acacia[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.acacia[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.acacia[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.acacia[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.acacia[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.acacia[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.acacia[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.acacia[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.acacia[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.acacia[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.acacia[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.acacia[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.acacia[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.acacia[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.acacia[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.acacia[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.acacia[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.acacia[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.acacia[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.acacia[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.acacia[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.acacia[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.acacia[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.lime[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.lime[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.lime[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.lime[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.lime[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.lime[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.lime[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.lime[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.lime[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.lime[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.lime[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.lime[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.lime[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.lime[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.lime[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.lime[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.lime[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.lime[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.lime[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.lime[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.lime[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.lime[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.lime[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.lime[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.lime[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.lime[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.lime[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.lime[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.lime[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.lime[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.lime[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.lime[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.lime[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.lime[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.lime[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.lime[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.lime[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.lime[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.lime[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.lime[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.lime[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.lime[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.lime[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.lime[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.lime[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.lime[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.lime[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.lime[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.lime[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.lime[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.lime[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.lime[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.lime[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.lime[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.lime[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.lime[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.lime[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.lime[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.lime[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.lime[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.lime[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.lime[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.lime[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.lime[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.chestnut[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.chestnut[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.chestnut[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.chestnut[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.chestnut[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.chestnut[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.chestnut[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.chestnut[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.chestnut[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.chestnut[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.chestnut[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.chestnut[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.chestnut[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.chestnut[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.chestnut[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.chestnut[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.chestnut[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.chestnut[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.chestnut[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.chestnut[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.chestnut[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.chestnut[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.chestnut[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.chestnut[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.chestnut[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.chestnut[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.chestnut[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.chestnut[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.chestnut[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.chestnut[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.chestnut[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.chestnut[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.chestnut[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.chestnut[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.chestnut[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.chestnut[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.chestnut[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.chestnut[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.chestnut[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.chestnut[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.chestnut[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.chestnut[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.chestnut[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.chestnut[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.chestnut[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.chestnut[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.chestnut[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.chestnut[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.chestnut[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.chestnut[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.chestnut[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.chestnut[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.chestnut[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.chestnut[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.chestnut[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.chestnut[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.chestnut[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.chestnut[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.chestnut[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.chestnut[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.chestnut[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.chestnut[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.chestnut[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.chestnut[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.wenge[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.wenge[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.wenge[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.wenge[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.wenge[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.wenge[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.wenge[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.wenge[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.wenge[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.wenge[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.wenge[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.wenge[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.wenge[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.wenge[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.wenge[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.wenge[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.wenge[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.wenge[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.wenge[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.wenge[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.wenge[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.wenge[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.wenge[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.wenge[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.wenge[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.wenge[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.wenge[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.wenge[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.wenge[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.wenge[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.wenge[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.wenge[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.wenge[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.wenge[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.wenge[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.wenge[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.wenge[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.wenge[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.wenge[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.wenge[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.wenge[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.wenge[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.wenge[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.wenge[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.wenge[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.wenge[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.wenge[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.wenge[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.wenge[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.wenge[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.wenge[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.wenge[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.wenge[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.wenge[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.wenge[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.wenge[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.wenge[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.wenge[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.wenge[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.wenge[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.wenge[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.wenge[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.wenge[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.wenge[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.baobab[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.baobab[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.baobab[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.baobab[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.baobab[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.baobab[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.baobab[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.baobab[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.baobab[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.baobab[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.baobab[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.baobab[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.baobab[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.baobab[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.baobab[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.baobab[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.baobab[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.baobab[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.baobab[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.baobab[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.baobab[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.baobab[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.baobab[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.baobab[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.baobab[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.baobab[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.baobab[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.baobab[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.baobab[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.baobab[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.baobab[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.baobab[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.baobab[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.baobab[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.baobab[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.baobab[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.baobab[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.baobab[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.baobab[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.baobab[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.baobab[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.baobab[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.baobab[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.baobab[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.baobab[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.baobab[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.baobab[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.baobab[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.baobab[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.baobab[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.baobab[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.baobab[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.baobab[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.baobab[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.baobab[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.baobab[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.baobab[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.baobab[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.baobab[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.baobab[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.baobab[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.baobab[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.baobab[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.baobab[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.sequoia[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.sequoia[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.sequoia[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.sequoia[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.sequoia[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.sequoia[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.sequoia[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.sequoia[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.sequoia[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.sequoia[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.sequoia[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.sequoia[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.sequoia[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.sequoia[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.sequoia[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.sequoia[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.sequoia[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.sequoia[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.sequoia[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.sequoia[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.sequoia[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.sequoia[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.sequoia[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.sequoia[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.sequoia[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.sequoia[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.sequoia[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.sequoia[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.sequoia[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.sequoia[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.sequoia[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.sequoia[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.sequoia[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.sequoia[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.sequoia[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.sequoia[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.sequoia[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.sequoia[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.sequoia[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.sequoia[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.sequoia[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.sequoia[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.sequoia[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.sequoia[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.sequoia[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.sequoia[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.sequoia[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.sequoia[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.sequoia[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.sequoia[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.sequoia[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.sequoia[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.sequoia[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.sequoia[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.sequoia[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.sequoia[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.sequoia[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.sequoia[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.sequoia[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.sequoia[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.sequoia[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.sequoia[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.sequoia[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.sequoia[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.kapok[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.kapok[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.kapok[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.kapok[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.kapok[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.kapok[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.kapok[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.kapok[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.kapok[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.kapok[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.kapok[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.kapok[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.kapok[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.kapok[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.kapok[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.kapok[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.kapok[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.kapok[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.kapok[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.kapok[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.kapok[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.kapok[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.kapok[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.kapok[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.kapok[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.kapok[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.kapok[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.kapok[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.kapok[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.kapok[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.kapok[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.kapok[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.kapok[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.kapok[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.kapok[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.kapok[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.kapok[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.kapok[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.kapok[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.kapok[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.kapok[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.kapok[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.kapok[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.kapok[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.kapok[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.kapok[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.kapok[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.kapok[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.kapok[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.kapok[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.kapok[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.kapok[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.kapok[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.kapok[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.kapok[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.kapok[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.kapok[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.kapok[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.kapok[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.kapok[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.kapok[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.kapok[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.kapok[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.kapok[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.ebony[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.ebony[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.ebony[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.ebony[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.ebony[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.ebony[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.ebony[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.ebony[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.ebony[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.ebony[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.ebony[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.ebony[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.ebony[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.ebony[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.ebony[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.ebony[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.ebony[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.ebony[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.ebony[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.ebony[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.ebony[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.ebony[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.ebony[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.ebony[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.ebony[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.ebony[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.ebony[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.ebony[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.ebony[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.ebony[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.ebony[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.ebony[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.ebony[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.ebony[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.ebony[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.ebony[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.ebony[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.ebony[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.ebony[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.ebony[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.ebony[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.ebony[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.ebony[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.ebony[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.ebony[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.ebony[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.ebony[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.ebony[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.ebony[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.ebony[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.ebony[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.ebony[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.ebony[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.ebony[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.ebony[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.ebony[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.ebony[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.ebony[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.ebony[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.ebony[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.ebony[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.ebony[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.ebony[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.ebony[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.mahogany[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.mahogany[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.mahogany[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.mahogany[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.mahogany[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.mahogany[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.mahogany[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.mahogany[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.mahogany[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.mahogany[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.mahogany[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.mahogany[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.mahogany[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.mahogany[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.mahogany[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.mahogany[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.mahogany[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.mahogany[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.mahogany[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.mahogany[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.mahogany[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.mahogany[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.mahogany[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.mahogany[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.mahogany[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.mahogany[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.mahogany[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.mahogany[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.mahogany[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.mahogany[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.mahogany[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.mahogany[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.mahogany[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.mahogany[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.mahogany[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.mahogany[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.mahogany[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.mahogany[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.mahogany[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.mahogany[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.mahogany[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.mahogany[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.mahogany[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.mahogany[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.mahogany[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.mahogany[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.mahogany[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.mahogany[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.mahogany[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.mahogany[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.mahogany[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.mahogany[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.mahogany[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.mahogany[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.mahogany[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.mahogany[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.mahogany[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.mahogany[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.mahogany[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.mahogany[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.mahogany[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.mahogany[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.mahogany[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.mahogany[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.balsa[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.balsa[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.balsa[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.balsa[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.balsa[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.balsa[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.balsa[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.balsa[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.balsa[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.balsa[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.balsa[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.balsa[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.balsa[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.balsa[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.balsa[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.balsa[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.balsa[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.balsa[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.balsa[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.balsa[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.balsa[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.balsa[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.balsa[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.balsa[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.balsa[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.balsa[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.balsa[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.balsa[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.balsa[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.balsa[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.balsa[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.balsa[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.balsa[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.balsa[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.balsa[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.balsa[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.balsa[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.balsa[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.balsa[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.balsa[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.balsa[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.balsa[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.balsa[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.balsa[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.balsa[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.balsa[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.balsa[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.balsa[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.balsa[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.balsa[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.balsa[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.balsa[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.balsa[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.balsa[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.balsa[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.balsa[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.balsa[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.balsa[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.balsa[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.balsa[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.balsa[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.balsa[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.balsa[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.balsa[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.willow[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.willow[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.willow[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.willow[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.willow[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.willow[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.willow[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.willow[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.willow[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.willow[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.willow[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.willow[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.willow[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.willow[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.willow[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.willow[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.willow[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.willow[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.willow[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.willow[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.willow[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.willow[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.willow[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.willow[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.willow[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.willow[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.willow[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.willow[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.willow[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.willow[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.willow[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.willow[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.willow[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.willow[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.willow[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.willow[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.willow[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.willow[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.willow[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.willow[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.willow[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.willow[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.willow[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.willow[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.willow[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.willow[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.willow[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.willow[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.willow[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.willow[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.willow[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.willow[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.willow[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.willow[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.willow[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.willow[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.willow[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.willow[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.willow[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.willow[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.willow[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.willow[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.willow[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.willow[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.walnut[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.walnut[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.walnut[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.walnut[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.walnut[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.walnut[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.walnut[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.walnut[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.walnut[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.walnut[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.walnut[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.walnut[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.walnut[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.walnut[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.walnut[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.walnut[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.walnut[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.walnut[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.walnut[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.walnut[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.walnut[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.walnut[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.walnut[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.walnut[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.walnut[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.walnut[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.walnut[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.walnut[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.walnut[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.walnut[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.walnut[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.walnut[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.walnut[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.walnut[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.walnut[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.walnut[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.walnut[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.walnut[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.walnut[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.walnut[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.walnut[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.walnut[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.walnut[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.walnut[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.walnut[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.walnut[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.walnut[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.walnut[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.walnut[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.walnut[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.walnut[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.walnut[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.walnut[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.walnut[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.walnut[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.walnut[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.walnut[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.walnut[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.walnut[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.walnut[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.walnut[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.walnut[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.walnut[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.walnut[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.greenheart[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.greenheart[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.greenheart[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.greenheart[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.greenheart[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.greenheart[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.greenheart[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.greenheart[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.greenheart[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.greenheart[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.greenheart[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.greenheart[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.greenheart[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.greenheart[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.greenheart[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.greenheart[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.greenheart[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.greenheart[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.greenheart[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.greenheart[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.greenheart[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.greenheart[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.greenheart[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.greenheart[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.greenheart[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.greenheart[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.greenheart[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.greenheart[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.greenheart[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.greenheart[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.greenheart[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.greenheart[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.greenheart[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.greenheart[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.greenheart[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.greenheart[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.greenheart[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.greenheart[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.greenheart[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.greenheart[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.greenheart[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.greenheart[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.greenheart[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.greenheart[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.greenheart[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.greenheart[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.greenheart[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.greenheart[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.greenheart[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.greenheart[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.greenheart[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.greenheart[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.greenheart[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.greenheart[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.greenheart[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.greenheart[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.greenheart[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.greenheart[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.greenheart[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.greenheart[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.greenheart[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.greenheart[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.greenheart[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.greenheart[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.cherry[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.cherry[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.cherry[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.cherry[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.cherry[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.cherry[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.cherry[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.cherry[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.cherry[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.cherry[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.cherry[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.cherry[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.cherry[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.cherry[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.cherry[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.cherry[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.cherry[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.cherry[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.cherry[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.cherry[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.cherry[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.cherry[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.cherry[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.cherry[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.cherry[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.cherry[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.cherry[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.cherry[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.cherry[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.cherry[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.cherry[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.cherry[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.cherry[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.cherry[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.cherry[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.cherry[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.cherry[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.cherry[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.cherry[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.cherry[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.cherry[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.cherry[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.cherry[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.cherry[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.cherry[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.cherry[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.cherry[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.cherry[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.cherry[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.cherry[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.cherry[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.cherry[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.cherry[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.cherry[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.cherry[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.cherry[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.cherry[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.cherry[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.cherry[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.cherry[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.cherry[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.cherry[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.cherry[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.cherry[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.mahoe[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.mahoe[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.mahoe[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.mahoe[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.mahoe[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.mahoe[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.mahoe[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.mahoe[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.mahoe[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.mahoe[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.mahoe[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.mahoe[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.mahoe[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.mahoe[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.mahoe[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.mahoe[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.mahoe[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.mahoe[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.mahoe[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.mahoe[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.mahoe[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.mahoe[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.mahoe[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.mahoe[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.mahoe[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.mahoe[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.mahoe[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.mahoe[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.mahoe[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.mahoe[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.mahoe[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.mahoe[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.mahoe[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.mahoe[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.mahoe[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.mahoe[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.mahoe[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.mahoe[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.mahoe[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.mahoe[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.mahoe[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.mahoe[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.mahoe[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.mahoe[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.mahoe[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.mahoe[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.mahoe[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.mahoe[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.mahoe[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.mahoe[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.mahoe[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.mahoe[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.mahoe[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.mahoe[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.mahoe[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.mahoe[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.mahoe[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.mahoe[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.mahoe[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.mahoe[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.mahoe[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.mahoe[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.mahoe[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.mahoe[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.poplar[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.poplar[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.poplar[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.poplar[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.poplar[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.poplar[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.poplar[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.poplar[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.poplar[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.poplar[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.poplar[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.poplar[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.poplar[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.poplar[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.poplar[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.poplar[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.poplar[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.poplar[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.poplar[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.poplar[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.poplar[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.poplar[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.poplar[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.poplar[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.poplar[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.poplar[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.poplar[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.poplar[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.poplar[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.poplar[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.poplar[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.poplar[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.poplar[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.poplar[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.poplar[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.poplar[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.poplar[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.poplar[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.poplar[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.poplar[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.poplar[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.poplar[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.poplar[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.poplar[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.poplar[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.poplar[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.poplar[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.poplar[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.poplar[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.poplar[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.poplar[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.poplar[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.poplar[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.poplar[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.poplar[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.poplar[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.poplar[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.poplar[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.poplar[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.poplar[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.poplar[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.poplar[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.poplar[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.poplar[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.palm[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.palm[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.palm[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.palm[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.palm[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.palm[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.palm[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.palm[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.palm[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.palm[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.palm[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.palm[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.palm[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.palm[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.palm[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.palm[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.palm[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.palm[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.palm[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.palm[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.palm[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.palm[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.palm[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.palm[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.palm[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.palm[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.palm[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.palm[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.palm[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.palm[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.palm[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.palm[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.palm[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.palm[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.palm[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.palm[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.palm[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.palm[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.palm[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.palm[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.palm[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.palm[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.palm[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.palm[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.palm[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.palm[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.palm[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.palm[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.palm[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.palm[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.palm[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.palm[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.palm[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.palm[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.palm[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.palm[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.palm[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.palm[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.palm[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.palm[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.palm[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.palm[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.palm[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.palm[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.papaya[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.papaya[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.papaya[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.papaya[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.papaya[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.papaya[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.papaya[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.papaya[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.papaya[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.papaya[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.papaya[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.papaya[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.papaya[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.papaya[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.papaya[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.papaya[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.papaya[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.papaya[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.papaya[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.papaya[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.papaya[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.papaya[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.papaya[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.papaya[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.papaya[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.papaya[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.papaya[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.papaya[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.papaya[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.papaya[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.papaya[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.papaya[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.papaya[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.papaya[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.papaya[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.papaya[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.papaya[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.papaya[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.papaya[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.papaya[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.papaya[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.papaya[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.papaya[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.papaya[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.papaya[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.papaya[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.papaya[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.papaya[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.papaya[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.papaya[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.papaya[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.papaya[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.papaya[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.papaya[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.papaya[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.papaya[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.papaya[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.papaya[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.papaya[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.papaya[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.papaya[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.papaya[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.papaya[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.papaya[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.pine[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.pine[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.pine[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.pine[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.pine[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.pine[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.pine[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.pine[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.pine[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.pine[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.pine[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.pine[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.pine[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.pine[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.pine[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.pine[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.pine[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.pine[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.pine[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.pine[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.pine[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.pine[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.pine[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.pine[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.pine[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.pine[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.pine[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.pine[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.pine[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.pine[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.pine[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.pine[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.pine[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.pine[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.pine[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.pine[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.pine[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.pine[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.pine[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.pine[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.pine[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.pine[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.pine[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.pine[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.pine[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.pine[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.pine[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.pine[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.pine[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.pine[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.pine[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.pine[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.pine[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.pine[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.pine[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.pine[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.pine[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.pine[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.pine[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.pine[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.pine[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.pine[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.pine[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.pine[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.plum[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.plum[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.plum[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.plum[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.plum[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.plum[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.plum[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.plum[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.plum[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.plum[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.plum[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.plum[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.plum[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.plum[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.plum[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.plum[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.plum[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.plum[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.plum[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.plum[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.plum[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.plum[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.plum[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.plum[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.plum[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.plum[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.plum[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.plum[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.plum[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.plum[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.plum[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.plum[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.plum[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.plum[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.plum[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.plum[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.plum[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.plum[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.plum[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.plum[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.plum[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.plum[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.plum[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.plum[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.plum[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.plum[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.plum[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.plum[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.plum[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.plum[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.plum[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.plum[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.plum[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.plum[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.plum[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.plum[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.plum[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.plum[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.plum[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.plum[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.plum[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.plum[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.plum[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.plum[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.maple[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.maple[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.maple[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.maple[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.maple[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.maple[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.maple[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.maple[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.maple[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.maple[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.maple[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.maple[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.maple[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.maple[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.maple[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.maple[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.maple[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.maple[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.maple[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.maple[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.maple[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.maple[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.maple[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.maple[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.maple[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.maple[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.maple[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.maple[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.maple[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.maple[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.maple[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.maple[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.maple[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.maple[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.maple[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.maple[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.maple[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.maple[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.maple[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.maple[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.maple[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.maple[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.maple[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.maple[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.maple[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.maple[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.maple[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.maple[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.maple[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.maple[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.maple[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.maple[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.maple[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.maple[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.maple[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.maple[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.maple[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.maple[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.maple[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.maple[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.maple[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.maple[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.maple[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.maple[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.citrus[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.citrus[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.citrus[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.citrus[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.citrus[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.citrus[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.citrus[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.citrus[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.citrus[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.citrus[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.citrus[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.citrus[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.citrus[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.citrus[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.citrus[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.citrus[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.citrus[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.citrus[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.citrus[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.citrus[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.citrus[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.citrus[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.citrus[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.citrus[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.citrus[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.citrus[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.citrus[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.citrus[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.citrus[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.citrus[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.citrus[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.citrus[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.citrus[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.citrus[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.citrus[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.citrus[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.citrus[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.citrus[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.citrus[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.citrus[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.citrus[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.citrus[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.citrus[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.citrus[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.citrus[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.citrus[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.citrus[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.citrus[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.citrus[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.citrus[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.citrus[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.citrus[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.citrus[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.citrus[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.citrus[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.citrus[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.citrus[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.citrus[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.citrus[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.citrus[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.citrus[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.citrus[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.citrus[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.citrus[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.giganteum[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.giganteum[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.giganteum[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.giganteum[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.giganteum[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.giganteum[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.giganteum[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.giganteum[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.giganteum[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.giganteum[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.giganteum[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.giganteum[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.giganteum[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.giganteum[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.giganteum[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.giganteum[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.giganteum[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.giganteum[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.giganteum[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.giganteum[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.giganteum[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.giganteum[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.giganteum[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.giganteum[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.giganteum[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.giganteum[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.giganteum[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.giganteum[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.giganteum[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.giganteum[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.giganteum[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.giganteum[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.giganteum[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.giganteum[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.giganteum[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.giganteum[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.giganteum[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.giganteum[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.giganteum[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.giganteum[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.giganteum[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.giganteum[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.giganteum[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.giganteum[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.giganteum[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.giganteum[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.giganteum[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.giganteum[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.giganteum[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.giganteum[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.giganteum[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.giganteum[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.giganteum[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.giganteum[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.giganteum[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.giganteum[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.giganteum[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.giganteum[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.giganteum[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.giganteum[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.giganteum[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.giganteum[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.giganteum[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.giganteum[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.ipe[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.ipe[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.ipe[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.ipe[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.ipe[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.ipe[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.ipe[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.ipe[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.ipe[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.ipe[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.ipe[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.ipe[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.ipe[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.ipe[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.ipe[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.ipe[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.ipe[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.ipe[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.ipe[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.ipe[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.ipe[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.ipe[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.ipe[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.ipe[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.ipe[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.ipe[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.ipe[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.ipe[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.ipe[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.ipe[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.ipe[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.ipe[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.ipe[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.ipe[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.ipe[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.ipe[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.ipe[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.ipe[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.ipe[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.ipe[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.ipe[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.ipe[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.ipe[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.ipe[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.ipe[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.ipe[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.ipe[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.ipe[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.ipe[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.ipe[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.ipe[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.ipe[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.ipe[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.ipe[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.ipe[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.ipe[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.ipe[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.ipe[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.ipe[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.ipe[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.ipe[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.ipe[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.ipe[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.ipe[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.padauk[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.padauk[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.padauk[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.padauk[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.padauk[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.padauk[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.padauk[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.padauk[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.padauk[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.padauk[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.padauk[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.padauk[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.padauk[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.padauk[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.padauk[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.padauk[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.padauk[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.padauk[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.padauk[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.padauk[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.padauk[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.padauk[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.padauk[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.padauk[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.padauk[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.padauk[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.padauk[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.padauk[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.padauk[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.padauk[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.padauk[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.padauk[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.padauk[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.padauk[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.padauk[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.padauk[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.padauk[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.padauk[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.padauk[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.padauk[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.padauk[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.padauk[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.padauk[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.padauk[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.padauk[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.padauk[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.padauk[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.padauk[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.padauk[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.padauk[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.padauk[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.padauk[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.padauk[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.padauk[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.padauk[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.padauk[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.padauk[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.padauk[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.padauk[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.padauk[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.padauk[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.padauk[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.padauk[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.padauk[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.cocobolo[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.cocobolo[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.cocobolo[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.cocobolo[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.cocobolo[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.cocobolo[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.cocobolo[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.cocobolo[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.cocobolo[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.cocobolo[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.cocobolo[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.cocobolo[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.cocobolo[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.cocobolo[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.cocobolo[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.cocobolo[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.cocobolo[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.cocobolo[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.cocobolo[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.cocobolo[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.cocobolo[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.cocobolo[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.cocobolo[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.cocobolo[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.cocobolo[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.cocobolo[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.cocobolo[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.cocobolo[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.cocobolo[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.cocobolo[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.cocobolo[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.cocobolo[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.cocobolo[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.cocobolo[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.cocobolo[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.cocobolo[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.cocobolo[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.cocobolo[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.cocobolo[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.cocobolo[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.cocobolo[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.cocobolo[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.cocobolo[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.cocobolo[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.cocobolo[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.cocobolo[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.cocobolo[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.cocobolo[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.cocobolo[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.cocobolo[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.cocobolo[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.cocobolo[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.cocobolo[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.cocobolo[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.cocobolo[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.cocobolo[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.cocobolo[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.cocobolo[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.cocobolo[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.cocobolo[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.cocobolo[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.cocobolo[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.cocobolo[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.cocobolo[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.zebrawood[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.zebrawood[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.zebrawood[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.zebrawood[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.zebrawood[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.zebrawood[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.zebrawood[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.zebrawood[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.zebrawood[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.zebrawood[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.zebrawood[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.zebrawood[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.zebrawood[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.zebrawood[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.zebrawood[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.zebrawood[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.zebrawood[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.zebrawood[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.zebrawood[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.zebrawood[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.zebrawood[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.zebrawood[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.zebrawood[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.zebrawood[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.zebrawood[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.zebrawood[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.zebrawood[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.zebrawood[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.zebrawood[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.zebrawood[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.zebrawood[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.zebrawood[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.zebrawood[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.zebrawood[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.zebrawood[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.zebrawood[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.zebrawood[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.zebrawood[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.zebrawood[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.zebrawood[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.zebrawood[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.zebrawood[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.zebrawood[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.zebrawood[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.zebrawood[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.zebrawood[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.zebrawood[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.zebrawood[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.zebrawood[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.zebrawood[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.zebrawood[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.zebrawood[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.zebrawood[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.zebrawood[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.zebrawood[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.zebrawood[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.zebrawood[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.zebrawood[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.zebrawood[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.zebrawood[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.zebrawood[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.zebrawood[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.zebrawood[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.zebrawood[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.oak[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.oak[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.oak[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.oak[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.oak[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.oak[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.oak[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.oak[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.oak[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.oak[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.oak[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.oak[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.oak[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.oak[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.oak[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.oak[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.oak[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.oak[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.oak[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.oak[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.oak[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.oak[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.oak[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.oak[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.oak[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.oak[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.oak[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.oak[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.oak[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.oak[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.oak[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.oak[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.spruce[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.spruce[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.spruce[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.spruce[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.spruce[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.spruce[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.spruce[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.spruce[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.spruce[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.spruce[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.spruce[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.spruce[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.spruce[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.spruce[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.spruce[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.spruce[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.spruce[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.spruce[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.spruce[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.spruce[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.spruce[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.spruce[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.spruce[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.spruce[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.spruce[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.spruce[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.spruce[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.spruce[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.spruce[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.spruce[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.spruce[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.spruce[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.birch[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.birch[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.birch[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.birch[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.birch[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.birch[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.birch[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.birch[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.birch[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.birch[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.birch[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.birch[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.birch[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.birch[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.birch[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.birch[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.birch[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.birch[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.birch[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.birch[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.birch[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.birch[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.birch[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.birch[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.birch[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.birch[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.birch[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.birch[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.birch[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.birch[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.birch[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.birch[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.jungle[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.jungle[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.jungle[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.jungle[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.jungle[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.jungle[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.jungle[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.jungle[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.jungle[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.jungle[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.jungle[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.jungle[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.jungle[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.jungle[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.jungle[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.jungle[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.jungle[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.jungle[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.jungle[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.jungle[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.jungle[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.jungle[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.jungle[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.jungle[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.jungle[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.jungle[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.jungle[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.jungle[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.jungle[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.jungle[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.jungle[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.jungle[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.acacia[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.acacia[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.acacia[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.acacia[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.acacia[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.acacia[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.acacia[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.acacia[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.acacia[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.acacia[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.acacia[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.acacia[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.acacia[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.acacia[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.acacia[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.acacia[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.acacia[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.acacia[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.acacia[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.acacia[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.acacia[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.acacia[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.acacia[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.acacia[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.acacia[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.acacia[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.acacia[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.acacia[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.acacia[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.acacia[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.acacia[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.acacia[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=east,in_wall=false,open=false,powered=false]
forestry:stairs.larch[facing=north,half=top,shape=straight]
forestry:stairs.larch[facing=north,half=top,shape=inner_left]
forestry:stairs.larch[facing=north,half=top,shape=inner_right]
forestry:stairs.larch[facing=north,half=top,shape=outer_left]
forestry:stairs.larch[facing=north,half=top,shape=outer_right]
forestry:stairs.larch[facing=north,half=bottom,shape=straight]
forestry:stairs.larch[facing=north,half=bottom,shape=inner_left]
forestry:stairs.larch[facing=north,half=bottom,shape=inner_right]
forestry:stairs.larch[facing=north,half=bottom,shape=outer_left]
forestry:stairs.larch[facing=north,half=bottom,shape=outer_right]
forestry:stairs.larch[facing=south,half=top,shape=straight]
forestry:stairs.larch[facing=south,half=top,shape=inner_left]
forestry:stairs.larch[facing=south,half=top,shape=inner_right]
forestry:stairs.larch[facing=south,half=top,shape=outer_left]
forestry:stairs.larch[facing=south,half=top,shape=outer_right]
forestry:stairs.larch[facing=south,half=bottom,shape=straight]
forestry:stairs.larch[facing=south,half=bottom,shape=inner_left]
forestry:stairs.larch[facing=south,half=bottom,shape=inner_right]
forestry:stairs.larch[facing=south,half=bottom,shape=outer_left]
forestry:stairs.larch[facing=south,half=bottom,shape=outer_right]
forestry:stairs.larch[facing=west,half=top,shape=straight]
forestry:stairs.larch[facing=west,half=top,shape=inner_left]
forestry:stairs.larch[facing=west,half=top,shape=inner_right]
forestry:stairs.larch[facing=west,half=top,shape=outer_left]
forestry:stairs.larch[facing=west,half=top,shape=outer_right]
forestry:stairs.larch[facing=west,half=bottom,shape=straight]
forestry:stairs.larch[facing=west,half=bottom,shape=inner_left]
forestry:stairs.larch[facing=west,half=bottom,shape=inner_right]
forestry:stairs.larch[facing=west,half=bottom,shape=outer_left]
forestry:stairs.larch[facing=west,half=bottom,shape=outer_right]
forestry:stairs.larch[facing=east,half=top,shape=straight]
forestry:stairs.larch[facing=east,half=top,shape=inner_left]
forestry:stairs.larch[facing=east,half=top,shape=inner_right]
forestry:stairs.larch[facing=east,half=top,shape=outer_left]
forestry:stairs.larch[facing=east,half=top,shape=outer_right]
forestry:stairs.larch[facing=east,half=bottom,shape=straight]
forestry:stairs.larch[facing=east,half=bottom,shape=inner_left]
forestry:stairs.larch[facing=east,half=bottom,shape=inner_right]
forestry:stairs.larch[facing=east,half=bottom,shape=outer_left]
forestry:stairs.larch[facing=east,half=bottom,shape=outer_right]
forestry:stairs.teak[facing=north,half=top,shape=straight]
forestry:stairs.teak[facing=north,half=top,shape=inner_left]
forestry:stairs.teak[facing=north,half=top,shape=inner_right]
forestry:stairs.teak[facing=north,half=top,shape=outer_left]
forestry:stairs.teak[facing=north,half=top,shape=outer_right]
forestry:stairs.teak[facing=north,half=bottom,shape=straight]
forestry:stairs.teak[facing=north,half=bottom,shape=inner_left]
forestry:stairs.teak[facing=north,half=bottom,shape=inner_right]
forestry:stairs.teak[facing=north,half=bottom,shape=outer_left]
forestry:stairs.teak[facing=north,half=bottom,shape=outer_right]
forestry:stairs.teak[facing=south,half=top,shape=straight]
forestry:stairs.teak[facing=south,half=top,shape=inner_left]
forestry:stairs.teak[facing=south,half=top,shape=inner_right]
forestry:stairs.teak[facing=south,half=top,shape=outer_left]
forestry:stairs.teak[facing=south,half=top,shape=outer_right]
forestry:stairs.teak[facing=south,half=bottom,shape=straight]
forestry:stairs.teak[facing=south,half=bottom,shape=inner_left]
forestry:stairs.teak[facing=south,half=bottom,shape=inner_right]
forestry:stairs.teak[facing=south,half=bottom,shape=outer_left]
forestry:stairs.teak[facing=south,half=bottom,shape=outer_right]
forestry:stairs.teak[facing=west,half=top,shape=straight]
forestry:stairs.teak[facing=west,half=top,shape=inner_left]
forestry:stairs.teak[facing=west,half=top,shape=inner_right]
forestry:stairs.teak[facing=west,half=top,shape=outer_left]
forestry:stairs.teak[facing=west,half=top,shape=outer_right]
forestry:stairs.teak[facing=west,half=bottom,shape=straight]
forestry:stairs.teak[facing=west,half=bottom,shape=inner_left]
forestry:stairs.teak[facing=west,half=bottom,shape=inner_right]
forestry:stairs.teak[facing=west,half=bottom,shape=outer_left]
forestry:stairs.teak[facing=west,half=bottom,shape=outer_right]
forestry:stairs.teak[facing=east,half=top,shape=straight]
forestry:stairs.teak[facing=east,half=top,shape=inner_left]
forestry:stairs.teak[facing=east,half=top,shape=inner_right]
forestry:stairs.teak[facing=east,half=top,shape=outer_left]
forestry:stairs.teak[facing=east,half=top,shape=outer_right]
forestry:stairs.teak[facing=east,half=bottom,shape=straight]
forestry:stairs.teak[facing=east,half=bottom,shape=inner_left]
forestry:stairs.teak[facing=east,half=bottom,shape=inner_right]
forestry:stairs.teak[facing=east,half=bottom,shape=outer_left]
forestry:stairs.teak[facing=east,half=bottom,shape=outer_right]
forestry:stairs.acacia[facing=north,half=top,shape=straight]
forestry:stairs.acacia[facing=north,half=top,shape=inner_left]
forestry:stairs.acacia[facing=north,half=top,shape=inner_right]
forestry:stairs.acacia[facing=north,half=top,shape=outer_left]
forestry:stairs.acacia[facing=north,half=top,shape=outer_right]
forestry:stairs.acacia[facing=north,half=bottom,shape=straight]
forestry:stairs.acacia[facing=north,half=bottom,shape=inner_left]
forestry:stairs.acacia[facing=north,half=bottom,shape=inner_right]
forestry:stairs.acacia[facing=north,half=bottom,shape=outer_left]
forestry:stairs.acacia[facing=north,half=bottom,shape=outer_right]
forestry:stairs.acacia[facing=south,half=top,shape=straight]
forestry:stairs.acacia[facing=south,half=top,shape=inner_left]
forestry:stairs.acacia[facing=south,half=top,shape=inner_right]
forestry:stairs.acacia[facing=south,half=top,shape=outer_left]
forestry:stairs.acacia[facing=south,half=top,shape=outer_right]
forestry:stairs.acacia[facing=south,half=bottom,shape=straight]
forestry:stairs.acacia[facing=south,half=bottom,shape=inner_left]
forestry:stairs.acacia[facing=south,half=bottom,shape=inner_right]
forestry:stairs.acacia[facing=south,half=bottom,shape=outer_left]
forestry:stairs.acacia[facing=south,half=bottom,shape=outer_right]
forestry:stairs.acacia[facing=west,half=top,shape=straight]
forestry:stairs.acacia[facing=west,half=top,shape=inner_left]
forestry:stairs.acacia[facing=west,half=top,shape=inner_right]
forestry:stairs.acacia[facing=west,half=top,shape=outer_left]
forestry:stairs.acacia[facing=west,half=top,shape=outer_right]
forestry:stairs.acacia[facing=west,half=bottom,shape=straight]
forestry:stairs.acacia[facing=west,half=bottom,shape=inner_left]
forestry:stairs.acacia[facing=west,half=bottom,shape=inner_right]
forestry:stairs.acacia[facing=west,half=bottom,shape=outer_left]
forestry:stairs.acacia[facing=west,half=bottom,shape=outer_right]
forestry:stairs.acacia[facing=east,half=top,shape=straight]
forestry:stairs.acacia[facing=east,half=top,shape=inner_left]
forestry:stairs.acacia[facing=east,half=top,shape=inner_right]
forestry:stairs.acacia[facing=east,half=top,shape=outer_left]
forestry:stairs.acacia[facing=east,half=top,shape=outer_right]
forestry:stairs.acacia[facing=east,half=bottom,shape=straight]
forestry:stairs.acacia[facing=east,half=bottom,shape=inner_left]
forestry:stairs.acacia[facing=east,half=bottom,shape=inner_right]
forestry:stairs.acacia[facing=east,half=bottom,shape=outer_left]
forestry:stairs.acacia[facing=east,half=bottom,shape=outer_right]
forestry:stairs.lime[facing=north,half=top,shape=straight]
forestry:stairs.lime[facing=north,half=top,shape=inner_left]
forestry:stairs.lime[facing=north,half=top,shape=inner_right]
forestry:stairs.lime[facing=north,half=top,shape=outer_left]
forestry:stairs.lime[facing=north,half=top,shape=outer_right]
forestry:stairs.lime[facing=north,half=bottom,shape=straight]
forestry:stairs.lime[facing=north,half=bottom,shape=inner_left]
forestry:stairs.lime[facing=north,half=bottom,shape=inner_right]
forestry:stairs.lime[facing=north,half=bottom,shape=outer_left]
forestry:stairs.lime[facing=north,half=bottom,shape=outer_right]
forestry:stairs.lime[facing=south,half=top,shape=straight]
forestry:stairs.lime[facing=south,half=top,shape=inner_left]
forestry:stairs.lime[facing=south,half=top,shape=inner_right]
forestry:stairs.lime[facing=south,half=top,shape=outer_left]
forestry:stairs.lime[facing=south,half=top,shape=outer_right]
forestry:stairs.lime[facing=south,half=bottom,shape=straight]
forestry:stairs.lime[facing=south,half=bottom,shape=inner_left]
forestry:stairs.lime[facing=south,half=bottom,shape=inner_right]
forestry:stairs.lime[facing=south,half=bottom,shape=outer_left]
forestry:stairs.lime[facing=south,half=bottom,shape=outer_right]
forestry:stairs.lime[facing=west,half=top,shape=straight]
forestry:stairs.lime[facing=west,half=top,shape=inner_left]
forestry:stairs.lime[facing=west,half=top,shape=inner_right]
forestry:stairs.lime[facing=west,half=top,shape=outer_left]
forestry:stairs.lime[facing=west,half=top,shape=outer_right]
forestry:stairs.lime[facing=west,half=bottom,shape=straight]
forestry:stairs.lime[facing=west,half=bottom,shape=inner_left]
forestry:stairs.lime[facing=west,half=bottom,shape=inner_right]
forestry:stairs.lime[facing=west,half=bottom,shape=outer_left]
forestry:stairs.lime[facing=west,half=bottom,shape=outer_right]
forestry:stairs.lime[facing=east,half=top,shape=straight]
forestry:stairs.lime[facing=east,half=top,shape=inner_left]
forestry:stairs.lime[facing=east,half=top,shape=inner_right]
forestry:stairs.lime[facing=east,half=top,shape=outer_left]
forestry:stairs.lime[facing=east,half=top,shape=outer_right]
forestry:stairs.lime[facing=east,half=bottom,shape=straight]
forestry:stairs.lime[facing=east,half=bottom,shape=inner_left]
forestry:stairs.lime[facing=east,half=bottom,shape=inner_right]
forestry:stairs.lime[facing=east,half=bottom,shape=outer_left]
forestry:stairs.lime[facing=east,half=bottom,shape=outer_right]
forestry:stairs.chestnut[facing=north,half=top,shape=straight]
forestry:stairs.chestnut[facing=north,half=top,shape=inner_left]
forestry:stairs.chestnut[facing=north,half=top,shape=inner_right]
forestry:stairs.chestnut[facing=north,half=top,shape=outer_left]
forestry:stairs.chestnut[facing=north,half=top,shape=outer_right]
forestry:stairs.chestnut[facing=north,half=bottom,shape=straight]
forestry:stairs.chestnut[facing=north,half=bottom,shape=inner_left]
forestry:stairs.chestnut[facing=north,half=bottom,shape=inner_right]
forestry:stairs.chestnut[facing=north,half=bottom,shape=outer_left]
forestry:stairs.chestnut[facing=north,half=bottom,shape=outer_right]
forestry:stairs.chestnut[facing=south,half=top,shape=straight]
forestry:stairs.chestnut[facing=south,half=top,shape=inner_left]
forestry:stairs.chestnut[facing=south,half=top,shape=inner_right]
forestry:stairs.chestnut[facing=south,half=top,shape=outer_left]
forestry:stairs.chestnut[facing=south,half=top,shape=outer_right]
forestry:stairs.chestnut[facing=south,half=bottom,shape=straight]
forestry:stairs.chestnut[facing=south,half=bottom,shape=inner_left]
forestry:stairs.chestnut[facing=south,half=bottom,shape=inner_right]
forestry:stairs.chestnut[facing=south,half=bottom,shape=outer_left]
forestry:stairs.chestnut[facing=south,half=bottom,shape=outer_right]
forestry:stairs.chestnut[facing=west,half=top,shape=straight]
forestry:stairs.chestnut[facing=west,half=top,shape=inner_left]
forestry:stairs.chestnut[facing=west,half=top,shape=inner_right]
forestry:stairs.chestnut[facing=west,half=top,shape=outer_left]
forestry:stairs.chestnut[facing=west,half=top,shape=outer_right]
forestry:stairs.chestnut[facing=west,half=bottom,shape=straight]
forestry:stairs.chestnut[facing=west,half=bottom,shape=inner_left]
forestry:stairs.chestnut[facing=west,half=bottom,shape=inner_right]
forestry:stairs.chestnut[facing=west,half=bottom,shape=outer_left]
forestry:stairs.chestnut[facing=west,half=bottom,shape=outer_right]
forestry:stairs.chestnut[facing=east,half=top,shape=straight]
forestry:stairs.chestnut[facing=east,half=top,shape=inner_left]
forestry:stairs.chestnut[facing=east,half=top,shape=inner_right]
forestry:stairs.chestnut[facing=east,half=top,shape=outer_left]
forestry:stairs.chestnut[facing=east,half=top,shape=outer_right]
forestry:stairs.chestnut[facing=east,half=bottom,shape=straight]
forestry:stairs.chestnut[facing=east,half=bottom,shape=inner_left]
forestry:stairs.chestnut[facing=east,half=bottom,shape=inner_right]
forestry:stairs.chestnut[facing=east,half=bottom,shape=outer_left]
forestry:stairs.chestnut[facing=east,half=bottom,shape=outer_right]
forestry:stairs.wenge[facing=north,half=top,shape=straight]
forestry:stairs.wenge[facing=north,half=top,shape=inner_left]
forestry:stairs.wenge[facing=north,half=top,shape=inner_right]
forestry:stairs.wenge[facing=north,half=top,shape=outer_left]
forestry:stairs.wenge[facing=north,half=top,shape=outer_right]
forestry:stairs.wenge[facing=north,half=bottom,shape=straight]
forestry:stairs.wenge[facing=north,half=bottom,shape=inner_left]
forestry:stairs.wenge[facing=north,half=bottom,shape=inner_right]
forestry:stairs.wenge[facing=north,half=bottom,shape=outer_left]
forestry:stairs.wenge[facing=north,half=bottom,shape=outer_right]
forestry:stairs.wenge[facing=south,half=top,shape=straight]
forestry:stairs.wenge[facing=south,half=top,shape=inner_left]
forestry:stairs.wenge[facing=south,half=top,shape=inner_right]
forestry:stairs.wenge[facing=south,half=top,shape=outer_left]
forestry:stairs.wenge[facing=south,half=top,shape=outer_right]
forestry:stairs.wenge[facing=south,half=bottom,shape=straight]
forestry:stairs.wenge[facing=south,half=bottom,shape=inner_left]
forestry:stairs.wenge[facing=south,half=bottom,shape=inner_right]
forestry:stairs.wenge[facing=south,half=bottom,shape=outer_left]
forestry:stairs.wenge[facing=south,half=bottom,shape=outer_right]
forestry:stairs.wenge[facing=west,half=top,shape=straight]
forestry:stairs.wenge[facing=west,half=top,shape=inner_left]
forestry:stairs.wenge[facing=west,half=top,shape=inner_right]
forestry:stairs.wenge[facing=west,half=top,shape=outer_left]
forestry:stairs.wenge[facing=west,half=top,shape=outer_right]
forestry:stairs.wenge[facing=west,half=bottom,shape=straight]
forestry:stairs.wenge[facing=west,half=bottom,shape=inner_left]
forestry:stairs.wenge[facing=west,half=bottom,shape=inner_right]
forestry:stairs.wenge[facing=west,half=bottom,shape=outer_left]
forestry:stairs.wenge[facing=west,half=bottom,shape=outer_right]
forestry:stairs.wenge[facing=east,half=top,shape=straight]
forestry:stairs.wenge[facing=east,half=top,shape=inner_left]
forestry:stairs.wenge[facing=east,half=top,shape=inner_right]
forestry:stairs.wenge[facing=east,half=top,shape=outer_left]
forestry:stairs.wenge[facing=east,half=top,shape=outer_right]
forestry:stairs.wenge[facing=east,half=bottom,shape=straight]
forestry:stairs.wenge[facing=east,half=bottom,shape=inner_left]
forestry:stairs.wenge[facing=east,half=bottom,shape=inner_right]
forestry:stairs.wenge[facing=east,half=bottom,shape=outer_left]
forestry:stairs.wenge[facing=east,half=bottom,shape=outer_right]
forestry:stairs.baobab[facing=north,half=top,shape=straight]
forestry:stairs.baobab[facing=north,half=top,shape=inner_left]
forestry:stairs.baobab[facing=north,half=top,shape=inner_right]
forestry:stairs.baobab[facing=north,half=top,shape=outer_left]
forestry:stairs.baobab[facing=north,half=top,shape=outer_right]
forestry:stairs.baobab[facing=north,half=bottom,shape=straight]
forestry:stairs.baobab[facing=north,half=bottom,shape=inner_left]
forestry:stairs.baobab[facing=north,half=bottom,shape=inner_right]
forestry:stairs.baobab[facing=north,half=bottom,shape=outer_left]
forestry:stairs.baobab[facing=north,half=bottom,shape=outer_right]
forestry:stairs.baobab[facing=south,half=top,shape=straight]
forestry:stairs.baobab[facing=south,half=top,shape=inner_left]
forestry:stairs.baobab[facing=south,half=top,shape=inner_right]
forestry:stairs.baobab[facing=south,half=top,shape=outer_left]
forestry:stairs.baobab[facing=south,half=top,shape=outer_right]
forestry:stairs.baobab[facing=south,half=bottom,shape=straight]
forestry:stairs.baobab[facing=south,half=bottom,shape=inner_left]
forestry:stairs.baobab[facing=south,half=bottom,shape=inner_right]
forestry:stairs.baobab[facing=south,half=bottom,shape=outer_left]
forestry:stairs.baobab[facing=south,half=bottom,shape=outer_right]
forestry:stairs.baobab[facing=west,half=top,shape=straight]
forestry:stairs.baobab[facing=west,half=top,shape=inner_left]
forestry:stairs.baobab[facing=west,half=top,shape=inner_right]
forestry:stairs.baobab[facing=west,half=top,shape=outer_left]
forestry:stairs.baobab[facing=west,half=top,shape=outer_right]
forestry:stairs.baobab[facing=west,half=bottom,shape=straight]
forestry:stairs.baobab[facing=west,half=bottom,shape=inner_left]
forestry:stairs.baobab[facing=west,half=bottom,shape=inner_right]
forestry:stairs.baobab[facing=west,half=bottom,shape=outer_left]
forestry:stairs.baobab[facing=west,half=bottom,shape=outer_right]
forestry:stairs.baobab[facing=east,half=top,shape=straight]
forestry:stairs.baobab[facing=east,half=top,shape=inner_left]
forestry:stairs.baobab[facing=east,half=top,shape=inner_right]
forestry:stairs.baobab[facing=east,half=top,shape=outer_left]
forestry:stairs.baobab[facing=east,half=top,shape=outer_right]
forestry:stairs.baobab[facing=east,half=bottom,shape=straight]
forestry:stairs.baobab[facing=east,half=bottom,shape=inner_left]
forestry:stairs.baobab[facing=east,half=bottom,shape=inner_right]
forestry:stairs.baobab[facing=east,half=bottom,shape=outer_left]
forestry:stairs.baobab[facing=east,half=bottom,shape=outer_right]
forestry:stairs.sequoia[facing=north,half=top,shape=straight]
forestry:stairs.sequoia[facing=north,half=top,shape=inner_left]
forestry:stairs.sequoia[facing=north,half=top,shape=inner_right]
forestry:stairs.sequoia[facing=north,half=top,shape=outer_left]
forestry:stairs.sequoia[facing=north,half=top,shape=outer_right]
forestry:stairs.sequoia[facing=north,half=bottom,shape=straight]
forestry:stairs.sequoia[facing=north,half=bottom,shape=inner_left]
forestry:stairs.sequoia[facing=north,half=bottom,shape=inner_right]
forestry:stairs.sequoia[facing=north,half=bottom,shape=outer_left]
forestry:stairs.sequoia[facing=north,half=bottom,shape=outer_right]
forestry:stairs.sequoia[facing=south,half=top,shape=straight]
forestry:stairs.sequoia[facing=south,half=top,shape=inner_left]
forestry:stairs.sequoia[facing=south,half=top,shape=inner_right]
forestry:stairs.sequoia[facing=south,half=top,shape=outer_left]
forestry:stairs.sequoia[facing=south,half=top,shape=outer_right]
forestry:stairs.sequoia[facing=south,half=bottom,shape=straight]
forestry:stairs.sequoia[facing=south,half=bottom,shape=inner_left]
forestry:stairs.sequoia[facing=south,half=bottom,shape=inner_right]
forestry:stairs.sequoia[facing=south,half=bottom,shape=outer_left]
forestry:stairs.sequoia[facing=south,half=bottom,shape=outer_right]
forestry:stairs.sequoia[facing=west,half=top,shape=straight]
forestry:stairs.sequoia[facing=west,half=top,shape=inner_left]
forestry:stairs.sequoia[facing=west,half=top,shape=inner_right]
forestry:stairs.sequoia[facing=west,half=top,shape=outer_left]
forestry:stairs.sequoia[facing=west,half=top,shape=outer_right]
forestry:stairs.sequoia[facing=west,half=bottom,shape=straight]
forestry:stairs.sequoia[facing=west,half=bottom,shape=inner_left]
forestry:stairs.sequoia[facing=west,half=bottom,shape=inner_right]
forestry:stairs.sequoia[facing=west,half=bottom,shape=outer_left]
forestry:stairs.sequoia[facing=west,half=bottom,shape=outer_right]
forestry:stairs.sequoia[facing=east,half=top,shape=straight]
forestry:stairs.sequoia[facing=east,half=top,shape=inner_left]
forestry:stairs.sequoia[facing=east,half=top,shape=inner_right]
forestry:stairs.sequoia[facing=east,half=top,shape=outer_left]
forestry:stairs.sequoia[facing=east,half=top,shape=outer_right]
forestry:stairs.sequoia[facing=east,half=bottom,shape=straight]
forestry:stairs.sequoia[facing=east,half=bottom,shape=inner_left]
forestry:stairs.sequoia[facing=east,half=bottom,shape=inner_right]
forestry:stairs.sequoia[facing=east,half=bottom,shape=outer_left]
forestry:stairs.sequoia[facing=east,half=bottom,shape=outer_right]
forestry:stairs.kapok[facing=north,half=top,shape=straight]
forestry:stairs.kapok[facing=north,half=top,shape=inner_left]
forestry:stairs.kapok[facing=north,half=top,shape=inner_right]
forestry:stairs.kapok[facing=north,half=top,shape=outer_left]
forestry:stairs.kapok[facing=north,half=top,shape=outer_right]
forestry:stairs.kapok[facing=north,half=bottom,shape=straight]
forestry:stairs.kapok[facing=north,half=bottom,shape=inner_left]
forestry:stairs.kapok[facing=north,half=bottom,shape=inner_right]
forestry:stairs.kapok[facing=north,half=bottom,shape=outer_left]
forestry:stairs.kapok[facing=north,half=bottom,shape=outer_right]
forestry:stairs.kapok[facing=south,half=top,shape=straight]
forestry:stairs.kapok[facing=south,half=top,shape=inner_left]
forestry:stairs.kapok[facing=south,half=top,shape=inner_right]
forestry:stairs.kapok[facing=south,half=top,shape=outer_left]
forestry:stairs.kapok[facing=south,half=top,shape=outer_right]
forestry:stairs.kapok[facing=south,half=bottom,shape=straight]
forestry:stairs.kapok[facing=south,half=bottom,shape=inner_left]
forestry:stairs.kapok[facing=south,half=bottom,shape=inner_right]
forestry:stairs.kapok[facing=south,half=bottom,shape=outer_left]
forestry:stairs.kapok[facing=south,half=bottom,shape=outer_right]
forestry:stairs.kapok[facing=west,half=top,shape=straight]
forestry:stairs.kapok[facing=west,half=top,shape=inner_left]
forestry:stairs.kapok[facing=west,half=top,shape=inner_right]
forestry:stairs.kapok[facing=west,half=top,shape=outer_left]
forestry:stairs.kapok[facing=west,half=top,shape=outer_right]
forestry:stairs.kapok[facing=west,half=bottom,shape=straight]
forestry:stairs.kapok[facing=west,half=bottom,shape=inner_left]
forestry:stairs.kapok[facing=west,half=bottom,shape=inner_right]
forestry:stairs.kapok[facing=west,half=bottom,shape=outer_left]
forestry:stairs.kapok[facing=west,half=bottom,shape=outer_right]
forestry:stairs.kapok[facing=east,half=top,shape=straight]
forestry:stairs.kapok[facing=east,half=top,shape=inner_left]
forestry:stairs.kapok[facing=east,half=top,shape=inner_right]
forestry:stairs.kapok[facing=east,half=top,shape=outer_left]
forestry:stairs.kapok[facing=east,half=top,shape=outer_right]
forestry:stairs.kapok[facing=east,half=bottom,shape=straight]
forestry:stairs.kapok[facing=east,half=bottom,shape=inner_left]
forestry:stairs.kapok[facing=east,half=bottom,shape=inner_right]
forestry:stairs.kapok[facing=east,half=bottom,shape=outer_left]
forestry:stairs.kapok[facing=east,half=bottom,shape=outer_right]
forestry:stairs.ebony[facing=north,half=top,shape=straight]
forestry:stairs.ebony[facing=north,half=top,shape=inner_left]
forestry:stairs.ebony[facing=north,half=top,shape=inner_right]
forestry:stairs.ebony[facing=north,half=top,shape=outer_left]
forestry:stairs.ebony[facing=north,half=top,shape=outer_right]
forestry:stairs.ebony[facing=north,half=bottom,shape=straight]
forestry:stairs.ebony[facing=north,half=bottom,shape=inner_left]
forestry:stairs.ebony[facing=north,half=bottom,shape=inner_right]
forestry:stairs.ebony[facing=north,half=bottom,shape=outer_left]
forestry:stairs.ebony[facing=north,half=bottom,shape=outer_right]
forestry:stairs.ebony[facing=south,half=top,shape=straight]
forestry:stairs.ebony[facing=south,half=top,shape=inner_left]
forestry:stairs.ebony[facing=south,half=top,shape=inner_right]
forestry:stairs.ebony[facing=south,half=top,shape=outer_left]
forestry:stairs.ebony[facing=south,half=top,shape=outer_right]
forestry:stairs.ebony[facing=south,half=bottom,shape=straight]
forestry:stairs.ebony[facing=south,half=bottom,shape=inner_left]
forestry:stairs.ebony[facing=south,half=bottom,shape=inner_right]
forestry:stairs.ebony[facing=south,half=bottom,shape=outer_left]
forestry:stairs.ebony[facing=south,half=bottom,shape=outer_right]
forestry:stairs.ebony[facing=west,half=top,shape=straight]
forestry:stairs.ebony[facing=west,half=top,shape=inner_left]
forestry:stairs.ebony[facing=west,half=top,shape=inner_right]
forestry:stairs.ebony[facing=west,half=top,shape=outer_left]
forestry:stairs.ebony[facing=west,half=top,shape=outer_right]
forestry:stairs.ebony[facing=west,half=bottom,shape=straight]
forestry:stairs.ebony[facing=west,half=bottom,shape=inner_left]
forestry:stairs.ebony[facing=west,half=bottom,shape=inner_right]
forestry:stairs.ebony[facing=west,half=bottom,shape=outer_left]
forestry:stairs.ebony[facing=west,half=bottom,shape=outer_right]
forestry:stairs.ebony[facing=east,half=top,shape=straight]
forestry:stairs.ebony[facing=east,half=top,shape=inner_left]
forestry:stairs.ebony[facing=east,half=top,shape=inner_right]
forestry:stairs.ebony[facing=east,half=top,shape=outer_left]
forestry:stairs.ebony[facing=east,half=top,shape=outer_right]
forestry:stairs.ebony[facing=east,half=bottom,shape=straight]
forestry:stairs.ebony[facing=east,half=bottom,shape=inner_left]
forestry:stairs.ebony[facing=east,half=bottom,shape=inner_right]
forestry:stairs.ebony[facing=east,half=bottom,shape=outer_left]
forestry:stairs.ebony[facing=east,half=bottom,shape=outer_right]
forestry:stairs.mahogany[facing=north,half=top,shape=straight]
forestry:stairs.mahogany[facing=north,half=top,shape=inner_left]
forestry:stairs.mahogany[facing=north,half=top,shape=inner_right]
forestry:stairs.mahogany[facing=north,half=top,shape=outer_left]
forestry:stairs.mahogany[facing=north,half=top,shape=outer_right]
forestry:stairs.mahogany[facing=north,half=bottom,shape=straight]
forestry:stairs.mahogany[facing=north,half=bottom,shape=inner_left]
forestry:stairs.mahogany[facing=north,half=bottom,shape=inner_right]
forestry:stairs.mahogany[facing=north,half=bottom,shape=outer_left]
forestry:stairs.mahogany[facing=north,half=bottom,shape=outer_right]
forestry:stairs.mahogany[facing=south,half=top,shape=straight]
forestry:stairs.mahogany[facing=south,half=top,shape=inner_left]
forestry:stairs.mahogany[facing=south,half=top,shape=inner_right]
forestry:stairs.mahogany[facing=south,half=top,shape=outer_left]
forestry:stairs.mahogany[facing=south,half=top,shape=outer_right]
forestry:stairs.mahogany[facing=south,half=bottom,shape=straight]
forestry:stairs.mahogany[facing=south,half=bottom,shape=inner_left]
forestry:stairs.mahogany[facing=south,half=bottom,shape=inner_right]
forestry:stairs.mahogany[facing=south,half=bottom,shape=outer_left]
forestry:stairs.mahogany[facing=south,half=bottom,shape=outer_right]
forestry:stairs.mahogany[facing=west,half=top,shape=straight]
forestry:stairs.mahogany[facing=west,half=top,shape=inner_left]
forestry:stairs.mahogany[facing=west,half=top,shape=inner_right]
forestry:stairs.mahogany[facing=west,half=top,shape=outer_left]
forestry:stairs.mahogany[facing=west,half=top,shape=outer_right]
forestry:stairs.mahogany[facing=west,half=bottom,shape=straight]
forestry:stairs.mahogany[facing=west,half=bottom,shape=inner_left]
forestry:stairs.mahogany[facing=west,half=bottom,shape=inner_right]
forestry:stairs.mahogany[facing=west,half=bottom,shape=outer_left]
forestry:stairs.mahogany[facing=west,half=bottom,shape=outer_right]
forestry:stairs.mahogany[facing=east,half=top,shape=straight]
forestry:stairs.mahogany[facing=east,half=top,shape=inner_left]
forestry:stairs.mahogany[facing=east,half=top,shape=inner_right]
forestry:stairs.mahogany[facing=east,half=top,shape=outer_left]
forestry:stairs.mahogany[facing=east,half=top,shape=outer_right]
forestry:stairs.mahogany[facing=east,half=bottom,shape=straight]
forestry:stairs.mahogany[facing=east,half=bottom,shape=inner_left]
forestry:stairs.mahogany[facing=east,half=bottom,shape=inner_right]
forestry:stairs.mahogany[facing=east,half=bottom,shape=outer_left]
forestry:stairs.mahogany[facing=east,half=bottom,shape=outer_right]
forestry:stairs.balsa[facing=north,half=top,shape=straight]
forestry:stairs.balsa[facing=north,half=top,shape=inner_left]
forestry:stairs.balsa[facing=north,half=top,shape=inner_right]
forestry:stairs.balsa[facing=north,half=top,shape=outer_left]
forestry:stairs.balsa[facing=north,half=top,shape=outer_right]
forestry:stairs.balsa[facing=north,half=bottom,shape=straight]
forestry:stairs.balsa[facing=north,half=bottom,shape=inner_left]
forestry:stairs.balsa[facing=north,half=bottom,shape=inner_right]
forestry:stairs.balsa[facing=north,half=bottom,shape=outer_left]
forestry:stairs.balsa[facing=north,half=bottom,shape=outer_right]
forestry:stairs.balsa[facing=south,half=top,shape=straight]
forestry:stairs.balsa[facing=south,half=top,shape=inner_left]
forestry:stairs.balsa[facing=south,half=top,shape=inner_right]
forestry:stairs.balsa[facing=south,half=top,shape=outer_left]
forestry:stairs.balsa[facing=south,half=top,shape=outer_right]
forestry:stairs.balsa[facing=south,half=bottom,shape=straight]
forestry:stairs.balsa[facing=south,half=bottom,shape=inner_left]
forestry:stairs.balsa[facing=south,half=bottom,shape=inner_right]
forestry:stairs.balsa[facing=south,half=bottom,shape=outer_left]
forestry:stairs.balsa[facing=south,half=bottom,shape=outer_right]
forestry:stairs.balsa[facing=west,half=top,shape=straight]
forestry:stairs.balsa[facing=west,half=top,shape=inner_left]
forestry:stairs.balsa[facing=west,half=top,shape=inner_right]
forestry:stairs.balsa[facing=west,half=top,shape=outer_left]
forestry:stairs.balsa[facing=west,half=top,shape=outer_right]
forestry:stairs.balsa[facing=west,half=bottom,shape=straight]
forestry:stairs.balsa[facing=west,half=bottom,shape=inner_left]
forestry:stairs.balsa[facing=west,half=bottom,shape=inner_right]
forestry:stairs.balsa[facing=west,half=bottom,shape=outer_left]
forestry:stairs.balsa[facing=west,half=bottom,shape=outer_right]
forestry:stairs.balsa[facing=east,half=top,shape=straight]
forestry:stairs.balsa[facing=east,half=top,shape=inner_left]
forestry:stairs.balsa[facing=east,half=top,shape=inner_right]
forestry:stairs.balsa[facing=east,half=top,shape=outer_left]
forestry:stairs.balsa[facing=east,half=top,shape=outer_right]
forestry:stairs.balsa[facing=east,half=bottom,shape=straight]
forestry:stairs.balsa[facing=east,half=bottom,shape=inner_left]
forestry:stairs.balsa[facing=east,half=bottom,shape=inner_right]
forestry:stairs.balsa[facing=east,half=bottom,shape=outer_left]
forestry:stairs.balsa[facing=east,half=bottom,shape=outer_right]
forestry:stairs.willow[facing=north,half=top,shape=straight]
forestry:stairs.willow[facing=north,half=top,shape=inner_left]
forestry:stairs.willow[facing=north,half=top,shape=inner_right]
forestry:stairs.willow[facing=north,half=top,shape=outer_left]
forestry:stairs.willow[facing=north,half=top,shape=outer_right]
forestry:stairs.willow[facing=north,half=bottom,shape=straight]
forestry:stairs.willow[facing=north,half=bottom,shape=inner_left]
forestry:stairs.willow[facing=north,half=bottom,shape=inner_right]
forestry:stairs.willow[facing=north,half=bottom,shape=outer_left]
forestry:stairs.willow[facing=north,half=bottom,shape=outer_right]
forestry:stairs.willow[facing=south,half=top,shape=straight]
forestry:stairs.willow[facing=south,half=top,shape=inner_left]
forestry:stairs.willow[facing=south,half=top,shape=inner_right]
forestry:stairs.willow[facing=south,half=top,shape=outer_left]
forestry:stairs.willow[facing=south,half=top,shape=outer_right]
forestry:stairs.willow[facing=south,half=bottom,shape=straight]
forestry:stairs.willow[facing=south,half=bottom,shape=inner_left]
forestry:stairs.willow[facing=south,half=bottom,shape=inner_right]
forestry:stairs.willow[facing=south,half=bottom,shape=outer_left]
forestry:stairs.willow[facing=south,half=bottom,shape=outer_right]
forestry:stairs.willow[facing=west,half=top,shape=straight]
forestry:stairs.willow[facing=west,half=top,shape=inner_left]
forestry:stairs.willow[facing=west,half=top,shape=inner_right]
forestry:stairs.willow[facing=west,half=top,shape=outer_left]
forestry:stairs.willow[facing=west,half=top,shape=outer_right]
forestry:stairs.willow[facing=west,half=bottom,shape=straight]
forestry:stairs.willow[facing=west,half=bottom,shape=inner_left]
forestry:stairs.willow[facing=west,half=bottom,shape=inner_right]
forestry:stairs.willow[facing=west,half=bottom,shape=outer_left]
forestry:stairs.willow[facing=west,half=bottom,shape=outer_right]
forestry:stairs.willow[facing=east,half=top,shape=straight]
forestry:stairs.willow[facing=east,half=top,shape=inner_left]
forestry:stairs.willow[facing=east,half=top,shape=inner_right]
forestry:stairs.willow[facing=east,half=top,shape=outer_left]
forestry:stairs.willow[facing=east,half=top,shape=outer_right]
forestry:stairs.willow[facing=east,half=bottom,shape=straight]
forestry:stairs.willow[facing=east,half=bottom,shape=inner_left]
forestry:stairs.willow[facing=east,half=bottom,shape=inner_right]
forestry:stairs.willow[facing=east,half=bottom,shape=outer_left]
forestry:stairs.willow[facing=east,half=bottom,shape=outer_right]
forestry:stairs.walnut[facing=north,half=top,shape=straight]
forestry:stairs.walnut[facing=north,half=top,shape=inner_left]
forestry:stairs.walnut[facing=north,half=top,shape=inner_right]
forestry:stairs.walnut[facing=north,half=top,shape=outer_left]
forestry:stairs.walnut[facing=north,half=top,shape=outer_right]
forestry:stairs.walnut[facing=north,half=bottom,shape=straight]
forestry:stairs.walnut[facing=north,half=bottom,shape=inner_left]
forestry:stairs.walnut[facing=north,half=bottom,shape=inner_right]
forestry:stairs.walnut[facing=north,half=bottom,shape=outer_left]
forestry:stairs.walnut[facing=north,half=bottom,shape=outer_right]
forestry:stairs.walnut[facing=south,half=top,shape=straight]
forestry:stairs.walnut[facing=south,half=top,shape=inner_left]
forestry:stairs.walnut[facing=south,half=top,shape=inner_right]
forestry:stairs.walnut[facing=south,half=top,shape=outer_left]
forestry:stairs.walnut[facing=south,half=top,shape=outer_right]
forestry:stairs.walnut[facing=south,half=bottom,shape=straight]
forestry:stairs.walnut[facing=south,half=bottom,shape=inner_left]
forestry:stairs.walnut[facing=south,half=bottom,shape=inner_right]
forestry:stairs.walnut[facing=south,half=bottom,shape=outer_left]
forestry:stairs.walnut[facing=south,half=bottom,shape=outer_right]
forestry:stairs.walnut[facing=west,half=top,shape=straight]
forestry:stairs.walnut[facing=west,half=top,shape=inner_left]
forestry:stairs.walnut[facing=west,half=top,shape=inner_right]
forestry:stairs.walnut[facing=west,half=top,shape=outer_left]
forestry:stairs.walnut[facing=west,half=top,shape=outer_right]
forestry:stairs.walnut[facing=west,half=bottom,shape=straight]
forestry:stairs.walnut[facing=west,half=bottom,shape=inner_left]
forestry:stairs.walnut[facing=west,half=bottom,shape=inner_right]
forestry:stairs.walnut[facing=west,half=bottom,shape=outer_left]
forestry:stairs.walnut[facing=west,half=bottom,shape=outer_right]
forestry:stairs.walnut[facing=east,half=top,shape=straight]
forestry:stairs.walnut[facing=east,half=top,shape=inner_left]
forestry:stairs.walnut[facing=east,half=top,shape=inner_right]
forestry:stairs.walnut[facing=east,half=top,shape=outer_left]
forestry:stairs.walnut[facing=east,half=top,shape=outer_right]
forestry:stairs.walnut[facing=east,half=bottom,shape=straight]
forestry:stairs.walnut[facing=east,half=bottom,shape=inner_left]
forestry:stairs.walnut[facing=east,half=bottom,shape=inner_right]
forestry:stairs.walnut[facing=east,half=bottom,shape=outer_left]
forestry:stairs.walnut[facing=east,half=bottom,shape=outer_right]
forestry:stairs.greenheart[facing=north,half=top,shape=straight]
forestry:stairs.greenheart[facing=north,half=top,shape=inner_left]
forestry:stairs.greenheart[facing=north,half=top,shape=inner_right]
forestry:stairs.greenheart[facing=north,half=top,shape=outer_left]
forestry:stairs.greenheart[facing=north,half=top,shape=outer_right]
forestry:stairs.greenheart[facing=north,half=bottom,shape=straight]
forestry:stairs.greenheart[facing=north,half=bottom,shape=inner_left]
forestry:stairs.greenheart[facing=north,half=bottom,shape=inner_right]
forestry:stairs.greenheart[facing=north,half=bottom,shape=outer_left]
forestry:stairs.greenheart[facing=north,half=bottom,shape=outer_right]
forestry:stairs.greenheart[facing=south,half=top,shape=straight]
forestry:stairs.greenheart[facing=south,half=top,shape=inner_left]
forestry:stairs.greenheart[facing=south,half=top,shape=inner_right]
forestry:stairs.greenheart[facing=south,half=top,shape=outer_left]
forestry:stairs.greenheart[facing=south,half=top,shape=outer_right]
forestry:stairs.greenheart[facing=south,half=bottom,shape=straight]
forestry:stairs.greenheart[facing=south,half=bottom,shape=inner_left]
forestry:stairs.greenheart[facing=south,half=bottom,shape=inner_right]
forestry:stairs.greenheart[facing=south,half=bottom,shape=outer_left]
forestry:stairs.greenheart[facing=south,half=bottom,shape=outer_right]
forestry:stairs.greenheart[facing=west,half=top,shape=straight]
forestry:stairs.greenheart[facing=west,half=top,shape=inner_left]
forestry:stairs.greenheart[facing=west,half=top,shape=inner_right]
forestry:stairs.greenheart[facing=west,half=top,shape=outer_left]
forestry:stairs.greenheart[facing=west,half=top,shape=outer_right]
forestry:stairs.greenheart[facing=west,half=bottom,shape=straight]
forestry:stairs.greenheart[facing=west,half=bottom,shape=inner_left]
forestry:stairs.greenheart[facing=west,half=bottom,shape=inner_right]
forestry:stairs.greenheart[facing=west,half=bottom,shape=outer_left]
forestry:stairs.greenheart[facing=west,half=bottom,shape=outer_right]
forestry:stairs.greenheart[facing=east,half=top,shape=straight]
forestry:stairs.greenheart[facing=east,half=top,shape=inner_left]
forestry:stairs.greenheart[facing=east,half=top,shape=inner_right]
forestry:stairs.greenheart[facing=east,half=top,shape=outer_left]
forestry:stairs.greenheart[facing=east,half=top,shape=outer_right]
forestry:stairs.greenheart[facing=east,half=bottom,shape=straight]
forestry:stairs.greenheart[facing=east,half=bottom,shape=inner_left]
forestry:stairs.greenheart[facing=east,half=bottom,shape=inner_right]
forestry:stairs.greenheart[facing=east,half=bottom,shape=outer_left]
forestry:stairs.greenheart[facing=east,half=bottom,shape=outer_right]
forestry:stairs.cherry[facing=north,half=top,shape=straight]
forestry:stairs.cherry[facing=north,half=top,shape=inner_left]
forestry:stairs.cherry[facing=north,half=top,shape=inner_right]
forestry:stairs.cherry[facing=north,half=top,shape=outer_left]
forestry:stairs.cherry[facing=north,half=top,shape=outer_right]
forestry:stairs.cherry[facing=north,half=bottom,shape=straight]
forestry:stairs.cherry[facing=north,half=bottom,shape=inner_left]
forestry:stairs.cherry[facing=north,half=bottom,shape=inner_right]
forestry:stairs.cherry[facing=north,half=bottom,shape=outer_left]
forestry:stairs.cherry[facing=north,half=bottom,shape=outer_right]
forestry:stairs.cherry[facing=south,half=top,shape=straight]
forestry:stairs.cherry[facing=south,half=top,shape=inner_left]
forestry:stairs.cherry[facing=south,half=top,shape=inner_right]
forestry:stairs.cherry[facing=south,half=top,shape=outer_left]
forestry:stairs.cherry[facing=south,half=top,shape=outer_right]
forestry:stairs.cherry[facing=south,half=bottom,shape=straight]
forestry:stairs.cherry[facing=south,half=bottom,shape=inner_left]
forestry:stairs.cherry[facing=south,half=bottom,shape=inner_right]
forestry:stairs.cherry[facing=south,half=bottom,shape=outer_left]
forestry:stairs.cherry[facing=south,half=bottom,shape=outer_right]
forestry:stairs.cherry[facing=west,half=top,shape=straight]
forestry:stairs.cherry[facing=west,half=top,shape=inner_left]
forestry:stairs.cherry[facing=west,half=top,shape=inner_right]
forestry:stairs.cherry[facing=west,half=top,shape=outer_left]
forestry:stairs.cherry[facing=west,half=top,shape=outer_right]
forestry:stairs.cherry[facing=west,half=bottom,shape=straight]
forestry:stairs.cherry[facing=west,half=bottom,shape=inner_left]
forestry:stairs.cherry[facing=west,half=bottom,shape=inner_right]
forestry:stairs.cherry[facing=west,half=bottom,shape=outer_left]
forestry:stairs.cherry[facing=west,half=bottom,shape=outer_right]
forestry:stairs.cherry[facing=east,half=top,shape=straight]
forestry:stairs.cherry[facing=east,half=top,shape=inner_left]
forestry:stairs.cherry[facing=east,half=top,shape=inner_right]
forestry:stairs.cherry[facing=east,half=top,shape=outer_left]
forestry:stairs.cherry[facing=east,half=top,shape=outer_right]
forestry:stairs.cherry[facing=east,half=bottom,shape=straight]
forestry:stairs.cherry[facing=east,half=bottom,shape=inner_left]
forestry:stairs.cherry[facing=east,half=bottom,shape=inner_right]
forestry:stairs.cherry[facing=east,half=bottom,shape=outer_left]
forestry:stairs.cherry[facing=east,half=bottom,shape=outer_right]
forestry:stairs.mahoe[facing=north,half=top,shape=straight]
forestry:stairs.mahoe[facing=north,half=top,shape=inner_left]
forestry:stairs.mahoe[facing=north,half=top,shape=inner_right]
forestry:stairs.mahoe[facing=north,half=top,shape=outer_left]
forestry:stairs.mahoe[facing=north,half=top,shape=outer_right]
forestry:stairs.mahoe[facing=north,half=bottom,shape=straight]
forestry:stairs.mahoe[facing=north,half=bottom,shape=inner_left]
forestry:stairs.mahoe[facing=north,half=bottom,shape=inner_right]
forestry:stairs.mahoe[facing=north,half=bottom,shape=outer_left]
forestry:stairs.mahoe[facing=north,half=bottom,shape=outer_right]
forestry:stairs.mahoe[facing=south,half=top,shape=straight]
forestry:stairs.mahoe[facing=south,half=top,shape=inner_left]
forestry:stairs.mahoe[facing=south,half=top,shape=inner_right]
forestry:stairs.mahoe[facing=south,half=top,shape=outer_left]
forestry:stairs.mahoe[facing=south,half=top,shape=outer_right]
forestry:stairs.mahoe[facing=south,half=bottom,shape=straight]
forestry:stairs.mahoe[facing=south,half=bottom,shape=inner_left]
forestry:stairs.mahoe[facing=south,half=bottom,shape=inner_right]
forestry:stairs.mahoe[facing=south,half=bottom,shape=outer_left]
forestry:stairs.mahoe[facing=south,half=bottom,shape=outer_right]
forestry:stairs.mahoe[facing=west,half=top,shape=straight]
forestry:stairs.mahoe[facing=west,half=top,shape=inner_left]
forestry:stairs.mahoe[facing=west,half=top,shape=inner_right]
forestry:stairs.mahoe[facing=west,half=top,shape=outer_left]
forestry:stairs.mahoe[facing=west,half=top,shape=outer_right]
forestry:stairs.mahoe[facing=west,half=bottom,shape=straight]
forestry:stairs.mahoe[facing=west,half=bottom,shape=inner_left]
forestry:stairs.mahoe[facing=west,half=bottom,shape=inner_right]
forestry:stairs.mahoe[facing=west,half=bottom,shape=outer_left]
forestry:stairs.mahoe[facing=west,half=bottom,shape=outer_right]
forestry:stairs.mahoe[facing=east,half=top,shape=straight]
forestry:stairs.mahoe[facing=east,half=top,shape=inner_left]
forestry:stairs.mahoe[facing=east,half=top,shape=inner_right]
forestry:stairs.mahoe[facing=east,half=top,shape=outer_left]
forestry:stairs.mahoe[facing=east,half=top,shape=outer_right]
forestry:stairs.mahoe[facing=east,half=bottom,shape=straight]
forestry:stairs.mahoe[facing=east,half=bottom,shape=inner_left]
forestry:stairs.mahoe[facing=east,half=bottom,shape=inner_right]
forestry:stairs.mahoe[facing=east,half=bottom,shape=outer_left]
forestry:stairs.mahoe[facing=east,half=bottom,shape=outer_right]
forestry:stairs.poplar[facing=north,half=top,shape=straight]
forestry:stairs.poplar[facing=north,half=top,shape=inner_left]
forestry:stairs.poplar[facing=north,half=top,shape=inner_right]
forestry:stairs.poplar[facing=north,half=top,shape=outer_left]
forestry:stairs.poplar[facing=north,half=top,shape=outer_right]
forestry:stairs.poplar[facing=north,half=bottom,shape=straight]
forestry:stairs.poplar[facing=north,half=bottom,shape=inner_left]
forestry:stairs.poplar[facing=north,half=bottom,shape=inner_right]
forestry:stairs.poplar[facing=north,half=bottom,shape=outer_left]
forestry:stairs.poplar[facing=north,half=bottom,shape=outer_right]
forestry:stairs.poplar[facing=south,half=top,shape=straight]
forestry:stairs.poplar[facing=south,half=top,shape=inner_left]
forestry:stairs.poplar[facing=south,half=top,shape=inner_right]
forestry:stairs.poplar[facing=south,half=top,shape=outer_left]
forestry:stairs.poplar[facing=south,half=top,shape=outer_right]
forestry:stairs.poplar[facing=south,half=bottom,shape=straight]
forestry:stairs.poplar[facing=south,half=bottom,shape=inner_left]
forestry:stairs.poplar[facing=south,half=bottom,shape=inner_right]
forestry:stairs.poplar[facing=south,half=bottom,shape=outer_left]
forestry:stairs.poplar[facing=south,half=bottom,shape=outer_right]
forestry:stairs.poplar[facing=west,half=top,shape=straight]
forestry:stairs.poplar[facing=west,half=top,shape=inner_left]
forestry:stairs.poplar[facing=west,half=top,shape=inner_right]
forestry:stairs.poplar[facing=west,half=top,shape=outer_left]
forestry:stairs.poplar[facing=west,half=top,shape=outer_right]
forestry:stairs.poplar[facing=west,half=bottom,shape=straight]
forestry:stairs.poplar[facing=west,half=bottom,shape=inner_left]
forestry:stairs.poplar[facing=west,half=bottom,shape=inner_right]
forestry:stairs.poplar[facing=west,half=bottom,shape=outer_left]
forestry:stairs.poplar[facing=west,half=bottom,shape=outer_right]
forestry:stairs.poplar[facing=east,half=top,shape=straight]
forestry:stairs.poplar[facing=east,half=top,shape=inner_left]
forestry:stairs.poplar[facing=east,half=top,shape=inner_right]
forestry:stairs.poplar[facing=east,half=top,shape=outer_left]
forestry:stairs.poplar[facing=east,half=top,shape=outer_right]
forestry:stairs.poplar[facing=east,half=bottom,shape=straight]
forestry:stairs.poplar[facing=east,half=bottom,shape=inner_left]
forestry:stairs.poplar[facing=east,half=bottom,shape=inner_right]
forestry:stairs.poplar[facing=east,half=bottom,shape=outer_left]
forestry:stairs.poplar[facing=east,half=bottom,shape=outer_right]
forestry:stairs.palm[facing=north,half=top,shape=straight]
forestry:stairs.palm[facing=north,half=top,shape=inner_left]
forestry:stairs.palm[facing=north,half=top,shape=inner_right]
forestry:stairs.palm[facing=north,half=top,shape=outer_left]
forestry:stairs.palm[facing=north,half=top,shape=outer_right]
forestry:stairs.palm[facing=north,half=bottom,shape=straight]
forestry:stairs.palm[facing=north,half=bottom,shape=inner_left]
forestry:stairs.palm[facing=north,half=bottom,shape=inner_right]
forestry:stairs.palm[facing=north,half=bottom,shape=outer_left]
forestry:stairs.palm[facing=north,half=bottom,shape=outer_right]
forestry:stairs.palm[facing=south,half=top,shape=straight]
forestry:stairs.palm[facing=south,half=top,shape=inner_left]
forestry:stairs.palm[facing=south,half=top,shape=inner_right]
forestry:stairs.palm[facing=south,half=top,shape=outer_left]
forestry:stairs.palm[facing=south,half=top,shape=outer_right]
forestry:stairs.palm[facing=south,half=bottom,shape=straight]
forestry:stairs.palm[facing=south,half=bottom,shape=inner_left]
forestry:stairs.palm[facing=south,half=bottom,shape=inner_right]
forestry:stairs.palm[facing=south,half=bottom,shape=outer_left]
forestry:stairs.palm[facing=south,half=bottom,shape=outer_right]
forestry:stairs.palm[facing=west,half=top,shape=straight]
forestry:stairs.palm[facing=west,half=top,shape=inner_left]
forestry:stairs.palm[facing=west,half=top,shape=inner_right]
forestry:stairs.palm[facing=west,half=top,shape=outer_left]
forestry:stairs.palm[facing=west,half=top,shape=outer_right]
forestry:stairs.palm[facing=west,half=bottom,shape=straight]
forestry:stairs.palm[facing=west,half=bottom,shape=inner_left]
forestry:stairs.palm[facing=west,half=bottom,shape=inner_right]
forestry:stairs.palm[facing=west,half=bottom,shape=outer_left]
forestry:stairs.palm[facing=west,half=bottom,shape=outer_right]
forestry:stairs.palm[facing=east,half=top,shape=straight]
forestry:stairs.palm[facing=east,half=top,shape=inner_left]
forestry:stairs.palm[facing=east,half=top,shape=inner_right]
forestry:stairs.palm[facing=east,half=top,shape=outer_left]
forestry:stairs.palm[facing=east,half=top,shape=outer_right]
forestry:stairs.palm[facing=east,half=bottom,shape=straight]
forestry:stairs.palm[facing=east,half=bottom,shape=inner_left]
forestry:stairs.palm[facing=east,half=bottom,shape=inner_right]
forestry:stairs.palm[facing=east,half=bottom,shape=outer_left]
forestry:stairs.palm[facing=east,half=bottom,shape=outer_right]
forestry:stairs.papaya[facing=north,half=top,shape=straight]
forestry:stairs.papaya[facing=north,half=top,shape=inner_left]
forestry:stairs.papaya[facing=north,half=top,shape=inner_right]
forestry:stairs.papaya[facing=north,half=top,shape=outer_left]
forestry:stairs.papaya[facing=north,half=top,shape=outer_right]
forestry:stairs.papaya[facing=north,half=bottom,shape=straight]
forestry:stairs.papaya[facing=north,half=bottom,shape=inner_left]
forestry:stairs.papaya[facing=north,half=bottom,shape=inner_right]
forestry:stairs.papaya[facing=north,half=bottom,shape=outer_left]
forestry:stairs.papaya[facing=north,half=bottom,shape=outer_right]
forestry:stairs.papaya[facing=south,half=top,shape=straight]
forestry:stairs.papaya[facing=south,half=top,shape=inner_left]
forestry:stairs.papaya[facing=south,half=top,shape=inner_right]
forestry:stairs.papaya[facing=south,half=top,shape=outer_left]
forestry:stairs.papaya[facing=south,half=top,shape=outer_right]
forestry:stairs.papaya[facing=south,half=bottom,shape=straight]
forestry:stairs.papaya[facing=south,half=bottom,shape=inner_left]
forestry:stairs.papaya[facing=south,half=bottom,shape=inner_right]
forestry:stairs.papaya[facing=south,half=bottom,shape=outer_left]
forestry:stairs.papaya[facing=south,half=bottom,shape=outer_right]
forestry:stairs.papaya[facing=west,half=top,shape=straight]
forestry:stairs.papaya[facing=west,half=top,shape=inner_left]
forestry:stairs.papaya[facing=west,half=top,shape=inner_right]
forestry:stairs.papaya[facing=west,half=top,shape=outer_left]
forestry:stairs.papaya[facing=west,half=top,shape=outer_right]
forestry:stairs.papaya[facing=west,half=bottom,shape=straight]
forestry:stairs.papaya[facing=west,half=bottom,shape=inner_left]
forestry:stairs.papaya[facing=west,half=bottom,shape=inner_right]
forestry:stairs.papaya[facing=west,half=bottom,shape=outer_left]
forestry:stairs.papaya[facing=west,half=bottom,shape=outer_right]
forestry:stairs.papaya[facing=east,half=top,shape=straight]
forestry:stairs.papaya[facing=east,half=top,shape=inner_left]
forestry:stairs.papaya[facing=east,half=top,shape=inner_right]
forestry:stairs.papaya[facing=east,half=top,shape=outer_left]
forestry:stairs.papaya[facing=east,half=top,shape=outer_right]
forestry:stairs.papaya[facing=east,half=bottom,shape=straight]
forestry:stairs.papaya[facing=east,half=bottom,shape=inner_left]
forestry:stairs.papaya[facing=east,half=bottom,shape=inner_right]
forestry:stairs.papaya[facing=east,half=bottom,shape=outer_left]
forestry:stairs.papaya[facing=east,half=bottom,shape=outer_right]
forestry:stairs.pine[facing=north,half=top,shape=straight]
forestry:stairs.pine[facing=north,half=top,shape=inner_left]
forestry:stairs.pine[facing=north,half=top,shape=inner_right]
forestry:stairs.pine[facing=north,half=top,shape=outer_left]
forestry:stairs.pine[facing=north,half=top,shape=outer_right]
forestry:stairs.pine[facing=north,half=bottom,shape=straight]
forestry:stairs.pine[facing=north,half=bottom,shape=inner_left]
forestry:stairs.pine[facing=north,half=bottom,shape=inner_right]
forestry:stairs.pine[facing=north,half=bottom,shape=outer_left]
forestry:stairs.pine[facing=north,half=bottom,shape=outer_right]
forestry:stairs.pine[facing=south,half=top,shape=straight]
forestry:stairs.pine[facing=south,half=top,shape=inner_left]
forestry:stairs.pine[facing=south,half=top,shape=inner_right]
forestry:stairs.pine[facing=south,half=top,shape=outer_left]
forestry:stairs.pine[facing=south,half=top,shape=outer_right]
forestry:stairs.pine[facing=south,half=bottom,shape=straight]
forestry:stairs.pine[facing=south,half=bottom,shape=inner_left]
forestry:stairs.pine[facing=south,half=bottom,shape=inner_right]
forestry:stairs.pine[facing=south,half=bottom,shape=outer_left]
forestry:stairs.pine[facing=south,half=bottom,shape=outer_right]
forestry:stairs.pine[facing=west,half=top,shape=straight]
forestry:stairs.pine[facing=west,half=top,shape=inner_left]
forestry:stairs.pine[facing=west,half=top,shape=inner_right]
forestry:stairs.pine[facing=west,half=top,shape=outer_left]
forestry:stairs.pine[facing=west,half=top,shape=outer_right]
forestry:stairs.pine[facing=west,half=bottom,shape=straight]
forestry:stairs.pine[facing=west,half=bottom,shape=inner_left]
forestry:stairs.pine[facing=west,half=bottom,shape=inner_right]
forestry:stairs.pine[facing=west,half=bottom,shape=outer_left]
forestry:stairs.pine[facing=west,half=bottom,shape=outer_right]
forestry:stairs.pine[facing=east,half=top,shape=straight]
forestry:stairs.pine[facing=east,half=top,shape=inner_left]
forestry:stairs.pine[facing=east,half=top,shape=inner_right]
forestry:stairs.pine[facing=east,half=top,shape=outer_left]
forestry:stairs.pine[facing=east,half=top,shape=outer_right]
forestry:stairs.pine[facing=east,half=bottom,shape=straight]
forestry:stairs.pine[facing=east,half=bottom,shape=inner_left]
forestry:stairs.pine[facing=east,half=bottom,shape=inner_right]
forestry:stairs.pine[facing=east,half=bottom,shape=outer_left]
forestry:stairs.pine[facing=east,half=bottom,shape=outer_right]
forestry:stairs.plum[facing=north,half=top,shape=straight]
forestry:stairs.plum[facing=north,half=top,shape=inner_left]
forestry:stairs.plum[facing=north,half=top,shape=inner_right]
forestry:stairs.plum[facing=north,half=top,shape=outer_left]
forestry:stairs.plum[facing=north,half=top,shape=outer_right]
forestry:stairs.plum[facing=north,half=bottom,shape=straight]
forestry:stairs.plum[facing=north,half=bottom,shape=inner_left]
forestry:stairs.plum[facing=north,half=bottom,shape=inner_right]
forestry:stairs.plum[facing=north,half=bottom,shape=outer_left]
forestry:stairs.plum[facing=north,half=bottom,shape=outer_right]
forestry:stairs.plum[facing=south,half=top,shape=straight]
forestry:stairs.plum[facing=south,half=top,shape=inner_left]
forestry:stairs.plum[facing=south,half=top,shape=inner_right]
forestry:stairs.plum[facing=south,half=top,shape=outer_left]
forestry:stairs.plum[facing=south,half=top,shape=outer_right]
forestry:stairs.plum[facing=south,half=bottom,shape=straight]
forestry:stairs.plum[facing=south,half=bottom,shape=inner_left]
forestry:stairs.plum[facing=south,half=bottom,shape=inner_right]
forestry:stairs.plum[facing=south,half=bottom,shape=outer_left]
forestry:stairs.plum[facing=south,half=bottom,shape=outer_right]
forestry:stairs.plum[facing=west,half=top,shape=straight]
forestry:stairs.plum[facing=west,half=top,shape=inner_left]
forestry:stairs.plum[facing=west,half=top,shape=inner_right]
forestry:stairs.plum[facing=west,half=top,shape=outer_left]
forestry:stairs.plum[facing=west,half=top,shape=outer_right]
forestry:stairs.plum[facing=west,half=bottom,shape=straight]
forestry:stairs.plum[facing=west,half=bottom,shape=inner_left]
forestry:stairs.plum[facing=west,half=bottom,shape=inner_right]
forestry:stairs.plum[facing=west,half=bottom,shape=outer_left]
forestry:stairs.plum[facing=west,half=bottom,shape=outer_right]
forestry:stairs.plum[facing=east,half=top,shape=straight]
forestry:stairs.plum[facing=east,half=top,shape=inner_left]
forestry:stairs.plum[facing=east,half=top,shape=inner_right]
forestry:stairs.plum[facing=east,half=top,shape=outer_left]
forestry:stairs.plum[facing=east,half=top,shape=outer_right]
forestry:stairs.plum[facing=east,half=bottom,shape=straight]
forestry:stairs.plum[facing=east,half=bottom,shape=inner_left]
forestry:stairs.plum[facing=east,half=bottom,shape=inner_right]
forestry:stairs.plum[facing=east,half=bottom,shape=outer_left]
forestry:stairs.plum[facing=east,half=bottom,shape=outer_right]
forestry:stairs.maple[facing=north,half=top,shape=straight]
forestry:stairs.maple[facing=north,half=top,shape=inner_left]
forestry:stairs.maple[facing=north,half=top,shape=inner_right]
forestry:stairs.maple[facing=north,half=top,shape=outer_left]
forestry:stairs.maple[facing=north,half=top,shape=outer_right]
forestry:stairs.maple[facing=north,half=bottom,shape=straight]
forestry:stairs.maple[facing=north,half=bottom,shape=inner_left]
forestry:stairs.maple[facing=north,half=bottom,shape=inner_right]
forestry:stairs.maple[facing=north,half=bottom,shape=outer_left]
forestry:stairs.maple[facing=north,half=bottom,shape=outer_right]
forestry:stairs.maple[facing=south,half=top,shape=straight]
forestry:stairs.maple[facing=south,half=top,shape=inner_left]
forestry:stairs.maple[facing=south,half=top,shape=inner_right]
forestry:stairs.maple[facing=south,half=top,shape=outer_left]
forestry:stairs.maple[facing=south,half=top,shape=outer_right]
forestry:stairs.maple[facing=south,half=bottom,shape=straight]
forestry:stairs.maple[facing=south,half=bottom,shape=inner_left]
forestry:stairs.maple[facing=south,half=bottom,shape=inner_right]
forestry:stairs.maple[facing=south,half=bottom,shape=outer_left]
forestry:stairs.maple[facing=south,half=bottom,shape=outer_right]
forestry:stairs.maple[facing=west,half=top,shape=straight]
forestry:stairs.maple[facing=west,half=top,shape=inner_left]
forestry:stairs.maple[facing=west,half=top,shape=inner_right]
forestry:stairs.maple[facing=west,half=top,shape=outer_left]
forestry:stairs.maple[facing=west,half=top,shape=outer_right]
forestry:stairs.maple[facing=west,half=bottom,shape=straight]
forestry:stairs.maple[facing=west,half=bottom,shape=inner_left]
forestry:stairs.maple[facing=west,half=bottom,shape=inner_right]
forestry:stairs.maple[facing=west,half=bottom,shape=outer_left]
forestry:stairs.maple[facing=west,half=bottom,shape=outer_right]
forestry:stairs.maple[facing=east,half=top,shape=straight]
forestry:stairs.maple[facing=east,half=top,shape=inner_left]
forestry:stairs.maple[facing=east,half=top,shape=inner_right]
forestry:stairs.maple[facing=east,half=top,shape=outer_left]
forestry:stairs.maple[facing=east,half=top,shape=outer_right]
forestry:stairs.maple[facing=east,half=bottom,shape=straight]
forestry:stairs.maple[facing=east,half=bottom,shape=inner_left]
forestry:stairs.maple[facing=east,half=bottom,shape=inner_right]
forestry:stairs.maple[facing=east,half=bottom,shape=outer_left]
forestry:stairs.maple[facing=east,half=bottom,shape=outer_right]
forestry:stairs.citrus[facing=north,half=top,shape=straight]
forestry:stairs.citrus[facing=north,half=top,shape=inner_left]
forestry:stairs.citrus[facing=north,half=top,shape=inner_right]
forestry:stairs.citrus[facing=north,half=top,shape=outer_left]
forestry:stairs.citrus[facing=north,half=top,shape=outer_right]
forestry:stairs.citrus[facing=north,half=bottom,shape=straight]
forestry:stairs.citrus[facing=north,half=bottom,shape=inner_left]
forestry:stairs.citrus[facing=north,half=bottom,shape=inner_right]
forestry:stairs.citrus[facing=north,half=bottom,shape=outer_left]
forestry:stairs.citrus[facing=north,half=bottom,shape=outer_right]
forestry:stairs.citrus[facing=south,half=top,shape=straight]
forestry:stairs.citrus[facing=south,half=top,shape=inner_left]
forestry:stairs.citrus[facing=south,half=top,shape=inner_right]
forestry:stairs.citrus[facing=south,half=top,shape=outer_left]
forestry:stairs.citrus[facing=south,half=top,shape=outer_right]
forestry:stairs.citrus[facing=south,half=bottom,shape=straight]
forestry:stairs.citrus[facing=south,half=bottom,shape=inner_left]
forestry:stairs.citrus[facing=south,half=bottom,shape=inner_right]
forestry:stairs.citrus[facing=south,half=bottom,shape=outer_left]
forestry:stairs.citrus[facing=south,half=bottom,shape=outer_right]
forestry:stairs.citrus[facing=west,half=top,shape=straight]
forestry:stairs.citrus[facing=west,half=top,shape=inner_left]
forestry:stairs.citrus[facing=west,half=top,shape=inner_right]
forestry:stairs.citrus[facing=west,half=top,shape=outer_left]
forestry:stairs.citrus[facing=west,half=top,shape=outer_right]
forestry:stairs.citrus[facing=west,half=bottom,shape=straight]
forestry:stairs.citrus[facing=west,half=bottom,shape=inner_left]
forestry:stairs.citrus[facing=west,half=bottom,shape=inner_right]
forestry:stairs.citrus[facing=west,half=bottom,shape=outer_left]
forestry:stairs.citrus[facing=west,half=bottom,shape=outer_right]
forestry:stairs.citrus[facing=east,half=top,shape=straight]
forestry:stairs.citrus[facing=east,half=top,shape=inner_left]
forestry:stairs.citrus[facing=east,half=top,shape=inner_right]
forestry:stairs.citrus[facing=east,half=top,shape=outer_left]
forestry:stairs.citrus[facing=east,half=top,shape=outer_right]
forestry:stairs.citrus[facing=east,half=bottom,shape=straight]
forestry:stairs.citrus[facing=east,half=bottom,shape=inner_left]
forestry:stairs.citrus[facing=east,half=bottom,shape=inner_right]
forestry:stairs.citrus[facing=east,half=bottom,shape=outer_left]
forestry:stairs.citrus[facing=east,half=bottom,shape=outer_right]
forestry:stairs.giganteum[facing=north,half=top,shape=straight]
forestry:stairs.giganteum[facing=north,half=top,shape=inner_left]
forestry:stairs.giganteum[facing=north,half=top,shape=inner_right]
forestry:stairs.giganteum[facing=north,half=top,shape=outer_left]
forestry:stairs.giganteum[facing=north,half=top,shape=outer_right]
forestry:stairs.giganteum[facing=north,half=bottom,shape=straight]
forestry:stairs.giganteum[facing=north,half=bottom,shape=inner_left]
forestry:stairs.giganteum[facing=north,half=bottom,shape=inner_right]
forestry:stairs.giganteum[facing=north,half=bottom,shape=outer_left]
forestry:stairs.giganteum[facing=north,half=bottom,shape=outer_right]
forestry:stairs.giganteum[facing=south,half=top,shape=straight]
forestry:stairs.giganteum[facing=south,half=top,shape=inner_left]
forestry:stairs.giganteum[facing=south,half=top,shape=inner_right]
forestry:stairs.giganteum[facing=south,half=top,shape=outer_left]
forestry:stairs.giganteum[facing=south,half=top,shape=outer_right]
forestry:stairs.giganteum[facing=south,half=bottom,shape=straight]
forestry:stairs.giganteum[facing=south,half=bottom,shape=inner_left]
forestry:stairs.giganteum[facing=south,half=bottom,shape=inner_right]
forestry:stairs.giganteum[facing=south,half=bottom,shape=outer_left]
forestry:stairs.giganteum[facing=south,half=bottom,shape=outer_right]
forestry:stairs.giganteum[facing=west,half=top,shape=straight]
forestry:stairs.giganteum[facing=west,half=top,shape=inner_left]
forestry:stairs.giganteum[facing=west,half=top,shape=inner_right]
forestry:stairs.giganteum[facing=west,half=top,shape=outer_left]
forestry:stairs.giganteum[facing=west,half=top,shape=outer_right]
forestry:stairs.giganteum[facing=west,half=bottom,shape=straight]
forestry:stairs.giganteum[facing=west,half=bottom,shape=inner_left]
forestry:stairs.giganteum[facing=west,half=bottom,shape=inner_right]
forestry:stairs.giganteum[facing=west,half=bottom,shape=outer_left]
forestry:stairs.giganteum[facing=west,half=bottom,shape=outer_right]
forestry:stairs.giganteum[facing=east,half=top,shape=straight]
forestry:stairs.giganteum[facing=east,half=top,shape=inner_left]
forestry:stairs.giganteum[facing=east,half=top,shape=inner_right]
forestry:stairs.giganteum[facing=east,half=top,shape=outer_left]
forestry:stairs.giganteum[facing=east,half=top,shape=outer_right]
forestry:stairs.giganteum[facing=east,half=bottom,shape=straight]
forestry:stairs.giganteum[facing=east,half=bottom,shape=inner_left]
forestry:stairs.giganteum[facing=east,half=bottom,shape=inner_right]
forestry:stairs.giganteum[facing=east,half=bottom,shape=outer_left]
forestry:stairs.giganteum[facing=east,half=bottom,shape=outer_right]
forestry:stairs.ipe[facing=north,half=top,shape=straight]
forestry:stairs.ipe[facing=north,half=top,shape=inner_left]
forestry:stairs.ipe[facing=north,half=top,shape=inner_right]
forestry:stairs.ipe[facing=north,half=top,shape=outer_left]
forestry:stairs.ipe[facing=north,half=top,shape=outer_right]
forestry:stairs.ipe[facing=north,half=bottom,shape=straight]
forestry:stairs.ipe[facing=north,half=bottom,shape=inner_left]
forestry:stairs.ipe[facing=north,half=bottom,shape=inner_right]
forestry:stairs.ipe[facing=north,half=bottom,shape=outer_left]
forestry:stairs.ipe[facing=north,half=bottom,shape=outer_right]
forestry:stairs.ipe[facing=south,half=top,shape=straight]
forestry:stairs.ipe[facing=south,half=top,shape=inner_left]
forestry:stairs.ipe[facing=south,half=top,shape=inner_right]
forestry:stairs.ipe[facing=south,half=top,shape=outer_left]
forestry:stairs.ipe[facing=south,half=top,shape=outer_right]
forestry:stairs.ipe[facing=south,half=bottom,shape=straight]
forestry:stairs.ipe[facing=south,half=bottom,shape=inner_left]
forestry:stairs.ipe[facing=south,half=bottom,shape=inner_right]
forestry:stairs.ipe[facing=south,half=bottom,shape=outer_left]
forestry:stairs.ipe[facing=south,half=bottom,shape=outer_right]
forestry:stairs.ipe[facing=west,half=top,shape=straight]
forestry:stairs.ipe[facing=west,half=top,shape=inner_left]
forestry:stairs.ipe[facing=west,half=top,shape=inner_right]
forestry:stairs.ipe[facing=west,half=top,shape=outer_left]
forestry:stairs.ipe[facing=west,half=top,shape=outer_right]
forestry:stairs.ipe[facing=west,half=bottom,shape=straight]
forestry:stairs.ipe[facing=west,half=bottom,shape=inner_left]
forestry:stairs.ipe[facing=west,half=bottom,shape=inner_right]
forestry:stairs.ipe[facing=west,half=bottom,shape=outer_left]
forestry:stairs.ipe[facing=west,half=bottom,shape=outer_right]
forestry:stairs.ipe[facing=east,half=top,shape=straight]
forestry:stairs.ipe[facing=east,half=top,shape=inner_left]
forestry:stairs.ipe[facing=east,half=top,shape=inner_right]
forestry:stairs.ipe[facing=east,half=top,shape=outer_left]
forestry:stairs.ipe[facing=east,half=top,shape=outer_right]
forestry:stairs.ipe[facing=east,half=bottom,shape=straight]
forestry:stairs.ipe[facing=east,half=bottom,shape=inner_left]
forestry:stairs.ipe[facing=east,half=bottom,shape=inner_right]
forestry:stairs.ipe[facing=east,half=bottom,shape=outer_left]
forestry:stairs.ipe[facing=east,half=bottom,shape=outer_right]
forestry:stairs.padauk[facing=north,half=top,shape=straight]
forestry:stairs.padauk[facing=north,half=top,shape=inner_left]
forestry:stairs.padauk[facing=north,half=top,shape=inner_right]
forestry:stairs.padauk[facing=north,half=top,shape=outer_left]
forestry:stairs.padauk[facing=north,half=top,shape=outer_right]
forestry:stairs.padauk[facing=north,half=bottom,shape=straight]
forestry:stairs.padauk[facing=north,half=bottom,shape=inner_left]
forestry:stairs.padauk[facing=north,half=bottom,shape=inner_right]
forestry:stairs.padauk[facing=north,half=bottom,shape=outer_left]
forestry:stairs.padauk[facing=north,half=bottom,shape=outer_right]
forestry:stairs.padauk[facing=south,half=top,shape=straight]
forestry:stairs.padauk[facing=south,half=top,shape=inner_left]
forestry:stairs.padauk[facing=south,half=top,shape=inner_right]
forestry:stairs.padauk[facing=south,half=top,shape=outer_left]
forestry:stairs.padauk[facing=south,half=top,shape=outer_right]
forestry:stairs.padauk[facing=south,half=bottom,shape=straight]
forestry:stairs.padauk[facing=south,half=bottom,shape=inner_left]
forestry:stairs.padauk[facing=south,half=bottom,shape=inner_right]
forestry:stairs.padauk[facing=south,half=bottom,shape=outer_left]
forestry:stairs.padauk[facing=south,half=bottom,shape=outer_right]
forestry:stairs.padauk[facing=west,half=top,shape=straight]
forestry:stairs.padauk[facing=west,half=top,shape=inner_left]
forestry:stairs.padauk[facing=west,half=top,shape=inner_right]
forestry:stairs.padauk[facing=west,half=top,shape=outer_left]
forestry:stairs.padauk[facing=west,half=top,shape=outer_right]
forestry:stairs.padauk[facing=west,half=bottom,shape=straight]
forestry:stairs.padauk[facing=west,half=bottom,shape=inner_left]
forestry:stairs.padauk[facing=west,half=bottom,shape=inner_right]
forestry:stairs.padauk[facing=west,half=bottom,shape=outer_left]
forestry:stairs.padauk[facing=west,half=bottom,shape=outer_right]
forestry:stairs.padauk[facing=east,half=top,shape=straight]
forestry:stairs.padauk[facing=east,half=top,shape=inner_left]
forestry:stairs.padauk[facing=east,half=top,shape=inner_right]
forestry:stairs.padauk[facing=east,half=top,shape=outer_left]
forestry:stairs.padauk[facing=east,half=top,shape=outer_right]
forestry:stairs.padauk[facing=east,half=bottom,shape=straight]
forestry:stairs.padauk[facing=east,half=bottom,shape=inner_left]
forestry:stairs.padauk[facing=east,half=bottom,shape=inner_right]
forestry:stairs.padauk[facing=east,half=bottom,shape=outer_left]
forestry:stairs.padauk[facing=east,half=bottom,shape=outer_right]
forestry:stairs.cocobolo[facing=north,half=top,shape=straight]
forestry:stairs.cocobolo[facing=north,half=top,shape=inner_left]
forestry:stairs.cocobolo[facing=north,half=top,shape=inner_right]
forestry:stairs.cocobolo[facing=north,half=top,shape=outer_left]
forestry:stairs.cocobolo[facing=north,half=top,shape=outer_right]
forestry:stairs.cocobolo[facing=north,half=bottom,shape=straight]
forestry:stairs.cocobolo[facing=north,half=bottom,shape=inner_left]
forestry:stairs.cocobolo[facing=north,half=bottom,shape=inner_right]
forestry:stairs.cocobolo[facing=north,half=bottom,shape=outer_left]
forestry:stairs.cocobolo[facing=north,half=bottom,shape=outer_right]
forestry:stairs.cocobolo[facing=south,half=top,shape=straight]
forestry:stairs.cocobolo[facing=south,half=top,shape=inner_left]
forestry:stairs.cocobolo[facing=south,half=top,shape=inner_right]
forestry:stairs.cocobolo[facing=south,half=top,shape=outer_left]
forestry:stairs.cocobolo[facing=south,half=top,shape=outer_right]
forestry:stairs.cocobolo[facing=south,half=bottom,shape=straight]
forestry:stairs.cocobolo[facing=south,half=bottom,shape=inner_left]
forestry:stairs.cocobolo[facing=south,half=bottom,shape=inner_right]
forestry:stairs.cocobolo[facing=south,half=bottom,shape=outer_left]
forestry:stairs.cocobolo[facing=south,half=bottom,shape=outer_right]
forestry:stairs.cocobolo[facing=west,half=top,shape=straight]
forestry:stairs.cocobolo[facing=west,half=top,shape=inner_left]
forestry:stairs.cocobolo[facing=west,half=top,shape=inner_right]
forestry:stairs.cocobolo[facing=west,half=top,shape=outer_left]
forestry:stairs.cocobolo[facing=west,half=top,shape=outer_right]
forestry:stairs.cocobolo[facing=west,half=bottom,shape=straight]
forestry:stairs.cocobolo[facing=west,half=bottom,shape=inner_left]
forestry:stairs.cocobolo[facing=west,half=bottom,shape=inner_right]
forestry:stairs.cocobolo[facing=west,half=bottom,shape=outer_left]
forestry:stairs.cocobolo[facing=west,half=bottom,shape=outer_right]
forestry:stairs.cocobolo[facing=east,half=top,shape=straight]
forestry:stairs.cocobolo[facing=east,half=top,shape=inner_left]
forestry:stairs.cocobolo[facing=east,half=top,shape=inner_right]
forestry:stairs.cocobolo[facing=east,half=top,shape=outer_left]
forestry:stairs.cocobolo[facing=east,half=top,shape=outer_right]
forestry:stairs.cocobolo[facing=east,half=bottom,shape=straight]
forestry:stairs.cocobolo[facing=east,half=bottom,shape=inner_left]
forestry:stairs.cocobolo[facing=east,half=bottom,shape=inner_right]
forestry:stairs.cocobolo[facing=east,half=bottom,shape=outer_left]
forestry:stairs.cocobolo[facing=east,half=bottom,shape=outer_right]
forestry:stairs.zebrawood[facing=north,half=top,shape=straight]
forestry:stairs.zebrawood[facing=north,half=top,shape=inner_left]
forestry:stairs.zebrawood[facing=north,half=top,shape=inner_right]
forestry:stairs.zebrawood[facing=north,half=top,shape=outer_left]
forestry:stairs.zebrawood[facing=north,half=top,shape=outer_right]
forestry:stairs.zebrawood[facing=north,half=bottom,shape=straight]
forestry:stairs.zebrawood[facing=north,half=bottom,shape=inner_left]
forestry:stairs.zebrawood[facing=north,half=bottom,shape=inner_right]
forestry:stairs.zebrawood[facing=north,half=bottom,shape=outer_left]
forestry:stairs.zebrawood[facing=north,half=bottom,shape=outer_right]
forestry:stairs.zebrawood[facing=south,half=top,shape=straight]
forestry:stairs.zebrawood[facing=south,half=top,shape=inner_left]
forestry:stairs.zebrawood[facing=south,half=top,shape=inner_right]
forestry:stairs.zebrawood[facing=south,half=top,shape=outer_left]
forestry:stairs.zebrawood[facing=south,half=top,shape=outer_right]
forestry:stairs.zebrawood[facing=south,half=bottom,shape=straight]
forestry:stairs.zebrawood[facing=south,half=bottom,shape=inner_left]
forestry:stairs.zebrawood[facing=south,half=bottom,shape=inner_right]
forestry:stairs.zebrawood[facing=south,half=bottom,shape=outer_left]
forestry:stairs.zebrawood[facing=south,half=bottom,shape=outer_right]
forestry:stairs.zebrawood[facing=west,half=top,shape=straight]
forestry:stairs.zebrawood[facing=west,half=top,shape=inner_left]
forestry:stairs.zebrawood[facing=west,half=top,shape=inner_right]
forestry:stairs.zebrawood[facing=west,half=top,shape=outer_left]
forestry:stairs.zebrawood[facing=west,half=top,shape=outer_right]
forestry:stairs.zebrawood[facing=west,half=bottom,shape=straight]
forestry:stairs.zebrawood[facing=west,half=bottom,shape=inner_left]
forestry:stairs.zebrawood[facing=west,half=bottom,shape=inner_right]
forestry:stairs.zebrawood[facing=west,half=bottom,shape=outer_left]
forestry:stairs.zebrawood[facing=west,half=bottom,shape=outer_right]
forestry:stairs.zebrawood[facing=east,half=top,shape=straight]
forestry:stairs.zebrawood[facing=east,half=top,shape=inner_left]
forestry:stairs.zebrawood[facing=east,half=top,shape=inner_right]
forestry:stairs.zebrawood[facing=east,half=top,shape=outer_left]
forestry:stairs.zebrawood[facing=east,half=top,shape=outer_right]
forestry:stairs.zebrawood[facing=east,half=bottom,shape=straight]
forestry:stairs.zebrawood[facing=east,half=bottom,shape=inner_left]
forestry:stairs.zebrawood[facing=east,half=bottom,shape=inner_right]
forestry:stairs.zebrawood[facing=east,half=bottom,shape=outer_left]
forestry:stairs.zebrawood[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.larch[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.larch[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.larch[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.larch[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.larch[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.larch[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.larch[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.larch[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.larch[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.larch[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.larch[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.larch[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.larch[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.larch[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.larch[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.larch[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.larch[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.larch[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.larch[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.larch[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.larch[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.larch[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.larch[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.larch[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.larch[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.larch[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.larch[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.larch[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.larch[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.larch[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.larch[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.larch[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.larch[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.larch[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.larch[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.larch[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.larch[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.larch[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.larch[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.larch[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.teak[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.teak[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.teak[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.teak[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.teak[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.teak[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.teak[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.teak[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.teak[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.teak[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.teak[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.teak[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.teak[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.teak[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.teak[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.teak[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.teak[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.teak[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.teak[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.teak[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.teak[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.teak[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.teak[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.teak[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.teak[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.teak[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.teak[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.teak[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.teak[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.teak[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.teak[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.teak[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.teak[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.teak[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.teak[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.teak[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.teak[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.teak[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.teak[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.teak[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.acacia[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.acacia[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.acacia[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.acacia[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.acacia[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.acacia[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.acacia[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.acacia[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.acacia[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.acacia[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.acacia[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.acacia[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.acacia[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.acacia[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.acacia[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.acacia[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.acacia[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.acacia[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.acacia[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.acacia[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.acacia[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.acacia[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.acacia[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.acacia[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.acacia[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.acacia[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.acacia[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.acacia[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.acacia[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.acacia[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.acacia[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.acacia[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.acacia[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.acacia[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.acacia[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.acacia[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.acacia[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.acacia[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.acacia[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.acacia[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.lime[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.lime[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.lime[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.lime[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.lime[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.lime[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.lime[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.lime[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.lime[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.lime[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.lime[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.lime[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.lime[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.lime[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.lime[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.lime[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.lime[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.lime[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.lime[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.lime[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.lime[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.lime[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.lime[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.lime[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.lime[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.lime[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.lime[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.lime[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.lime[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.lime[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.lime[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.lime[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.lime[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.lime[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.lime[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.lime[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.lime[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.lime[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.lime[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.lime[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.chestnut[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.chestnut[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.chestnut[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.chestnut[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.chestnut[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.chestnut[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.chestnut[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.chestnut[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.chestnut[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.chestnut[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.chestnut[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.chestnut[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.chestnut[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.chestnut[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.chestnut[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.chestnut[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.chestnut[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.chestnut[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.chestnut[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.chestnut[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.chestnut[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.chestnut[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.chestnut[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.chestnut[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.chestnut[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.chestnut[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.chestnut[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.chestnut[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.chestnut[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.chestnut[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.chestnut[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.chestnut[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.chestnut[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.chestnut[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.chestnut[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.chestnut[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.chestnut[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.chestnut[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.chestnut[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.chestnut[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.wenge[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.wenge[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.wenge[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.wenge[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.wenge[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.wenge[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.wenge[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.wenge[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.wenge[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.wenge[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.wenge[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.wenge[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.wenge[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.wenge[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.wenge[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.wenge[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.wenge[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.wenge[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.wenge[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.wenge[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.wenge[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.wenge[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.wenge[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.wenge[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.wenge[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.wenge[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.wenge[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.wenge[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.wenge[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.wenge[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.wenge[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.wenge[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.wenge[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.wenge[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.wenge[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.wenge[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.wenge[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.wenge[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.wenge[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.wenge[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.baobab[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.baobab[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.baobab[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.baobab[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.baobab[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.baobab[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.baobab[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.baobab[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.baobab[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.baobab[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.baobab[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.baobab[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.baobab[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.baobab[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.baobab[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.baobab[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.baobab[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.baobab[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.baobab[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.baobab[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.baobab[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.baobab[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.baobab[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.baobab[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.baobab[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.baobab[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.baobab[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.baobab[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.baobab[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.baobab[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.baobab[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.baobab[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.baobab[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.baobab[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.baobab[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.baobab[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.baobab[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.baobab[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.baobab[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.baobab[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.sequoia[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.sequoia[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.sequoia[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.sequoia[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.sequoia[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.sequoia[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.sequoia[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.sequoia[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.sequoia[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.sequoia[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.sequoia[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.sequoia[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.sequoia[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.sequoia[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.sequoia[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.sequoia[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.sequoia[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.sequoia[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.sequoia[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.sequoia[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.sequoia[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.sequoia[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.sequoia[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.sequoia[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.sequoia[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.sequoia[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.sequoia[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.sequoia[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.sequoia[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.sequoia[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.sequoia[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.sequoia[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.sequoia[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.sequoia[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.sequoia[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.sequoia[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.sequoia[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.sequoia[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.sequoia[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.sequoia[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.kapok[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.kapok[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.kapok[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.kapok[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.kapok[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.kapok[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.kapok[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.kapok[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.kapok[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.kapok[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.kapok[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.kapok[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.kapok[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.kapok[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.kapok[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.kapok[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.kapok[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.kapok[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.kapok[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.kapok[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.kapok[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.kapok[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.kapok[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.kapok[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.kapok[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.kapok[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.kapok[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.kapok[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.kapok[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.kapok[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.kapok[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.kapok[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.kapok[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.kapok[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.kapok[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.kapok[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.kapok[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.kapok[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.kapok[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.kapok[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.ebony[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.ebony[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.ebony[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.ebony[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.ebony[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.ebony[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.ebony[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.ebony[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.ebony[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.ebony[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.ebony[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.ebony[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.ebony[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.ebony[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.ebony[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.ebony[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.ebony[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.ebony[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.ebony[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.ebony[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.ebony[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.ebony[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.ebony[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.ebony[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.ebony[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.ebony[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.ebony[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.ebony[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.ebony[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.ebony[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.ebony[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.ebony[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.ebony[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.ebony[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.ebony[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.ebony[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.ebony[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.ebony[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.ebony[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.ebony[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.mahogany[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.mahogany[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.mahogany[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.mahogany[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.mahogany[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.mahogany[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.mahogany[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.mahogany[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.mahogany[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.mahogany[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.mahogany[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.mahogany[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.mahogany[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.mahogany[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.mahogany[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.mahogany[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.mahogany[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.mahogany[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.mahogany[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.mahogany[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.mahogany[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.mahogany[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.mahogany[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.mahogany[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.mahogany[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.mahogany[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.mahogany[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.mahogany[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.mahogany[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.mahogany[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.mahogany[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.mahogany[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.mahogany[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.mahogany[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.mahogany[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.mahogany[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.mahogany[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.mahogany[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.mahogany[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.mahogany[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.balsa[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.balsa[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.balsa[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.balsa[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.balsa[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.balsa[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.balsa[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.balsa[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.balsa[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.balsa[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.balsa[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.balsa[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.balsa[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.balsa[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.balsa[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.balsa[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.balsa[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.balsa[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.balsa[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.balsa[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.balsa[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.balsa[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.balsa[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.balsa[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.balsa[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.balsa[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.balsa[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.balsa[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.balsa[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.balsa[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.balsa[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.balsa[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.balsa[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.balsa[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.balsa[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.balsa[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.balsa[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.balsa[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.balsa[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.balsa[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.willow[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.willow[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.willow[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.willow[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.willow[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.willow[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.willow[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.willow[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.willow[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.willow[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.willow[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.willow[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.willow[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.willow[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.willow[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.willow[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.willow[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.willow[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.willow[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.willow[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.willow[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.willow[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.willow[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.willow[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.willow[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.willow[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.willow[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.willow[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.willow[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.willow[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.willow[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.willow[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.willow[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.willow[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.willow[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.willow[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.willow[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.willow[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.willow[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.willow[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.walnut[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.walnut[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.walnut[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.walnut[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.walnut[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.walnut[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.walnut[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.walnut[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.walnut[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.walnut[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.walnut[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.walnut[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.walnut[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.walnut[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.walnut[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.walnut[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.walnut[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.walnut[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.walnut[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.walnut[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.walnut[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.walnut[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.walnut[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.walnut[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.walnut[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.walnut[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.walnut[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.walnut[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.walnut[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.walnut[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.walnut[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.walnut[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.walnut[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.walnut[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.walnut[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.walnut[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.walnut[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.walnut[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.walnut[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.walnut[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.greenheart[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.greenheart[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.greenheart[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.greenheart[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.greenheart[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.greenheart[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.greenheart[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.greenheart[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.greenheart[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.greenheart[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.greenheart[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.greenheart[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.greenheart[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.greenheart[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.greenheart[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.greenheart[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.greenheart[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.greenheart[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.greenheart[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.greenheart[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.greenheart[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.greenheart[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.greenheart[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.greenheart[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.greenheart[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.greenheart[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.greenheart[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.greenheart[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.greenheart[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.greenheart[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.greenheart[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.greenheart[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.greenheart[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.greenheart[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.greenheart[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.greenheart[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.greenheart[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.greenheart[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.greenheart[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.greenheart[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.cherry[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.cherry[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.cherry[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.cherry[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.cherry[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.cherry[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.cherry[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.cherry[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.cherry[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.cherry[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.cherry[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.cherry[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.cherry[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.cherry[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.cherry[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.cherry[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.cherry[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.cherry[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.cherry[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.cherry[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.cherry[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.cherry[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.cherry[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.cherry[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.cherry[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.cherry[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.cherry[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.cherry[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.cherry[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.cherry[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.cherry[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.cherry[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.cherry[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.cherry[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.cherry[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.cherry[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.cherry[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.cherry[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.cherry[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.cherry[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.mahoe[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.mahoe[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.mahoe[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.mahoe[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.mahoe[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.mahoe[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.mahoe[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.mahoe[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.mahoe[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.mahoe[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.mahoe[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.mahoe[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.mahoe[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.mahoe[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.mahoe[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.mahoe[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.mahoe[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.mahoe[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.mahoe[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.mahoe[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.mahoe[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.mahoe[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.mahoe[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.mahoe[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.mahoe[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.mahoe[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.mahoe[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.mahoe[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.mahoe[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.mahoe[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.mahoe[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.mahoe[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.mahoe[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.mahoe[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.mahoe[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.mahoe[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.mahoe[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.mahoe[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.mahoe[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.mahoe[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.poplar[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.poplar[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.poplar[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.poplar[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.poplar[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.poplar[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.poplar[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.poplar[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.poplar[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.poplar[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.poplar[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.poplar[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.poplar[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.poplar[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.poplar[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.poplar[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.poplar[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.poplar[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.poplar[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.poplar[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.poplar[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.poplar[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.poplar[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.poplar[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.poplar[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.poplar[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.poplar[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.poplar[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.poplar[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.poplar[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.poplar[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.poplar[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.poplar[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.poplar[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.poplar[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.poplar[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.poplar[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.poplar[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.poplar[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.poplar[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.palm[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.palm[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.palm[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.palm[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.palm[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.palm[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.palm[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.palm[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.palm[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.palm[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.palm[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.palm[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.palm[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.palm[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.palm[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.palm[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.palm[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.palm[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.palm[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.palm[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.palm[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.palm[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.palm[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.palm[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.palm[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.palm[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.palm[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.palm[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.palm[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.palm[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.palm[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.palm[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.palm[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.palm[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.palm[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.palm[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.palm[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.palm[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.palm[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.palm[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.papaya[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.papaya[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.papaya[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.papaya[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.papaya[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.papaya[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.papaya[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.papaya[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.papaya[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.papaya[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.papaya[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.papaya[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.papaya[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.papaya[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.papaya[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.papaya[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.papaya[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.papaya[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.papaya[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.papaya[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.papaya[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.papaya[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.papaya[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.papaya[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.papaya[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.papaya[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.papaya[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.papaya[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.papaya[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.papaya[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.papaya[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.papaya[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.papaya[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.papaya[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.papaya[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.papaya[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.papaya[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.papaya[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.papaya[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.papaya[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.pine[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.pine[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.pine[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.pine[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.pine[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.pine[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.pine[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.pine[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.pine[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.pine[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.pine[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.pine[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.pine[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.pine[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.pine[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.pine[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.pine[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.pine[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.pine[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.pine[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.pine[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.pine[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.pine[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.pine[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.pine[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.pine[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.pine[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.pine[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.pine[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.pine[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.pine[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.pine[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.pine[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.pine[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.pine[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.pine[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.pine[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.pine[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.pine[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.pine[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.plum[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.plum[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.plum[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.plum[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.plum[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.plum[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.plum[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.plum[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.plum[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.plum[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.plum[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.plum[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.plum[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.plum[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.plum[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.plum[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.plum[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.plum[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.plum[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.plum[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.plum[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.plum[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.plum[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.plum[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.plum[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.plum[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.plum[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.plum[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.plum[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.plum[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.plum[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.plum[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.plum[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.plum[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.plum[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.plum[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.plum[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.plum[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.plum[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.plum[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.maple[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.maple[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.maple[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.maple[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.maple[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.maple[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.maple[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.maple[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.maple[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.maple[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.maple[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.maple[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.maple[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.maple[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.maple[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.maple[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.maple[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.maple[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.maple[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.maple[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.maple[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.maple[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.maple[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.maple[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.maple[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.maple[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.maple[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.maple[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.maple[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.maple[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.maple[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.maple[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.maple[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.maple[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.maple[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.maple[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.maple[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.maple[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.maple[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.maple[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.citrus[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.citrus[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.citrus[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.citrus[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.citrus[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.citrus[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.citrus[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.citrus[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.citrus[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.citrus[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.citrus[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.citrus[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.citrus[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.citrus[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.citrus[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.citrus[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.citrus[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.citrus[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.citrus[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.citrus[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.citrus[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.citrus[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.citrus[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.citrus[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.citrus[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.citrus[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.citrus[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.citrus[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.citrus[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.citrus[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.citrus[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.citrus[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.citrus[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.citrus[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.citrus[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.citrus[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.citrus[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.citrus[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.citrus[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.citrus[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.giganteum[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.giganteum[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.giganteum[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.giganteum[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.giganteum[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.giganteum[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.giganteum[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.giganteum[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.giganteum[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.giganteum[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.giganteum[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.giganteum[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.giganteum[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.giganteum[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.giganteum[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.giganteum[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.giganteum[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.giganteum[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.giganteum[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.giganteum[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.giganteum[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.giganteum[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.giganteum[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.giganteum[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.giganteum[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.giganteum[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.giganteum[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.giganteum[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.giganteum[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.giganteum[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.giganteum[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.giganteum[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.giganteum[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.giganteum[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.giganteum[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.giganteum[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.giganteum[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.giganteum[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.giganteum[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.giganteum[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.ipe[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.ipe[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.ipe[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.ipe[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.ipe[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.ipe[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.ipe[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.ipe[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.ipe[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.ipe[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.ipe[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.ipe[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.ipe[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.ipe[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.ipe[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.ipe[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.ipe[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.ipe[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.ipe[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.ipe[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.ipe[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.ipe[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.ipe[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.ipe[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.ipe[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.ipe[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.ipe[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.ipe[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.ipe[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.ipe[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.ipe[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.ipe[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.ipe[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.ipe[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.ipe[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.ipe[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.ipe[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.ipe[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.ipe[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.ipe[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.padauk[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.padauk[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.padauk[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.padauk[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.padauk[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.padauk[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.padauk[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.padauk[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.padauk[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.padauk[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.padauk[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.padauk[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.padauk[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.padauk[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.padauk[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.padauk[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.padauk[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.padauk[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.padauk[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.padauk[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.padauk[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.padauk[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.padauk[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.padauk[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.padauk[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.padauk[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.padauk[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.padauk[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.padauk[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.padauk[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.padauk[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.padauk[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.padauk[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.padauk[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.padauk[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.padauk[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.padauk[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.padauk[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.padauk[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.padauk[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.cocobolo[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.cocobolo[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.cocobolo[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.cocobolo[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.cocobolo[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.cocobolo[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.cocobolo[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.cocobolo[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.cocobolo[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.cocobolo[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.cocobolo[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.cocobolo[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.cocobolo[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.cocobolo[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.cocobolo[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.cocobolo[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.cocobolo[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.cocobolo[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.cocobolo[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.cocobolo[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.cocobolo[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.cocobolo[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.cocobolo[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.cocobolo[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.cocobolo[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.cocobolo[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.cocobolo[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.cocobolo[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.cocobolo[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.cocobolo[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.cocobolo[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.cocobolo[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.cocobolo[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.cocobolo[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.cocobolo[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.cocobolo[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.cocobolo[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.cocobolo[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.cocobolo[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.cocobolo[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.zebrawood[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.zebrawood[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.zebrawood[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.zebrawood[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.zebrawood[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.zebrawood[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.zebrawood[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.zebrawood[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.zebrawood[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.zebrawood[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.zebrawood[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.zebrawood[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.zebrawood[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.zebrawood[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.zebrawood[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.zebrawood[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.zebrawood[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.zebrawood[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.zebrawood[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.zebrawood[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.zebrawood[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.zebrawood[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.zebrawood[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.zebrawood[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.zebrawood[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.zebrawood[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.zebrawood[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.zebrawood[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.zebrawood[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.zebrawood[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.zebrawood[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.zebrawood[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.zebrawood[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.zebrawood[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.zebrawood[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.zebrawood[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.zebrawood[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.zebrawood[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.zebrawood[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.zebrawood[facing=east,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.oak[facing=north,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.oak[facing=north,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.oak[facing=north,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.oak[facing=north,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.oak[facing=north,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.oak[facing=north,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.oak[facing=north,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.oak[facing=north,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.oak[facing=north,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.oak[facing=north,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.oak[facing=south,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.oak[facing=south,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.oak[facing=south,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.oak[facing=south,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.oak[facing=south,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.oak[facing=south,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.oak[facing=south,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.oak[facing=south,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.oak[facing=south,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.oak[facing=south,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.oak[facing=west,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.oak[facing=west,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.oak[facing=west,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.oak[facing=west,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.oak[facing=west,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.oak[facing=west,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.oak[facing=west,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.oak[facing=west,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.oak[facing=west,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.oak[facing=west,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.oak[facing=east,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.oak[facing=east,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.oak[facing=east,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.oak[facing=east,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.oak[facing=east,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.oak[facing=east,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.oak[facing=east,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.oak[facing=east,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.oak[facing=east,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.oak[facing=east,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.spruce[facing=north,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.spruce[facing=north,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.spruce[facing=north,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.spruce[facing=north,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.spruce[facing=north,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.spruce[facing=north,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.spruce[facing=north,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.spruce[facing=north,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.spruce[facing=north,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.spruce[facing=north,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.spruce[facing=south,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.spruce[facing=south,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.spruce[facing=south,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.spruce[facing=south,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.spruce[facing=south,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.spruce[facing=south,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.spruce[facing=south,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.spruce[facing=south,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.spruce[facing=south,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.spruce[facing=south,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.spruce[facing=west,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.spruce[facing=west,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.spruce[facing=west,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.spruce[facing=west,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.spruce[facing=west,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.spruce[facing=west,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.spruce[facing=west,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.spruce[facing=west,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.spruce[facing=west,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.spruce[facing=west,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.spruce[facing=east,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.spruce[facing=east,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.spruce[facing=east,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.spruce[facing=east,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.spruce[facing=east,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.spruce[facing=east,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.spruce[facing=east,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.spruce[facing=east,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.spruce[facing=east,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.spruce[facing=east,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.birch[facing=north,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.birch[facing=north,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.birch[facing=north,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.birch[facing=north,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.birch[facing=north,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.birch[facing=north,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.birch[facing=north,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.birch[facing=north,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.birch[facing=north,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.birch[facing=north,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.birch[facing=south,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.birch[facing=south,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.birch[facing=south,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.birch[facing=south,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.birch[facing=south,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.birch[facing=south,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.birch[facing=south,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.birch[facing=south,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.birch[facing=south,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.birch[facing=south,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.birch[facing=west,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.birch[facing=west,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.birch[facing=west,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.birch[facing=west,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.birch[facing=west,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.birch[facing=west,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.birch[facing=west,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.birch[facing=west,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.birch[facing=west,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.birch[facing=west,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.birch[facing=east,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.birch[facing=east,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.birch[facing=east,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.birch[facing=east,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.birch[facing=east,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.birch[facing=east,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.birch[facing=east,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.birch[facing=east,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.birch[facing=east,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.birch[facing=east,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.jungle[facing=north,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.jungle[facing=north,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.jungle[facing=north,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.jungle[facing=north,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.jungle[facing=north,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.jungle[facing=north,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.jungle[facing=north,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.jungle[facing=north,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.jungle[facing=north,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.jungle[facing=north,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.jungle[facing=south,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.jungle[facing=south,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.jungle[facing=south,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.jungle[facing=south,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.jungle[facing=south,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.jungle[facing=south,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.jungle[facing=south,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.jungle[facing=south,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.jungle[facing=south,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.jungle[facing=south,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.jungle[facing=west,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.jungle[facing=west,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.jungle[facing=west,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.jungle[facing=west,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.jungle[facing=west,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.jungle[facing=west,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.jungle[facing=west,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.jungle[facing=west,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.jungle[facing=west,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.jungle[facing=west,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.jungle[facing=east,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.jungle[facing=east,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.jungle[facing=east,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.jungle[facing=east,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.jungle[facing=east,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.jungle[facing=east,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.jungle[facing=east,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.jungle[facing=east,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.jungle[facing=east,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.jungle[facing=east,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.acacia[facing=north,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.acacia[facing=north,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.acacia[facing=north,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.acacia[facing=north,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.acacia[facing=north,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.acacia[facing=north,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.acacia[facing=north,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.acacia[facing=north,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.acacia[facing=north,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.acacia[facing=north,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.acacia[facing=south,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.acacia[facing=south,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.acacia[facing=south,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.acacia[facing=south,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.acacia[facing=south,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.acacia[facing=south,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.acacia[facing=south,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.acacia[facing=south,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.acacia[facing=south,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.acacia[facing=south,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.acacia[facing=west,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.acacia[facing=west,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.acacia[facing=west,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.acacia[facing=west,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.acacia[facing=west,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.acacia[facing=west,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.acacia[facing=west,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.acacia[facing=west,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.acacia[facing=west,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.acacia[facing=west,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.acacia[facing=east,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.acacia[facing=east,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.acacia[facing=east,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.acacia[facing=east,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.acacia[facing=east,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.acacia[facing=east,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.acacia[facing=east,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.acacia[facing=east,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.acacia[facing=east,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.acacia[facing=east,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.dark_oak[facing=north,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.dark_oak[facing=north,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.dark_oak[facing=north,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.dark_oak[facing=north,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.dark_oak[facing=north,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.dark_oak[facing=north,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.dark_oak[facing=north,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.dark_oak[facing=north,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.dark_oak[facing=north,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.dark_oak[facing=north,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.dark_oak[facing=south,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.dark_oak[facing=south,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.dark_oak[facing=south,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.dark_oak[facing=south,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.dark_oak[facing=south,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.dark_oak[facing=south,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.dark_oak[facing=south,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.dark_oak[facing=south,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.dark_oak[facing=south,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.dark_oak[facing=south,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.dark_oak[facing=west,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.dark_oak[facing=west,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.dark_oak[facing=west,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.dark_oak[facing=west,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.dark_oak[facing=west,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.dark_oak[facing=west,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.dark_oak[facing=west,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.dark_oak[facing=west,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.dark_oak[facing=west,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.dark_oak[facing=west,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.dark_oak[facing=east,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.dark_oak[facing=east,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.dark_oak[facing=east,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.dark_oak[facing=east,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.dark_oak[facing=east,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.dark_oak[facing=east,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.dark_oak[facing=east,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.dark_oak[facing=east,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.dark_oak[facing=east,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.dark_oak[facing=east,half=bottom,shape=outer_right]
forestry:doors.larch[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.larch[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.larch[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.larch[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.larch[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.larch[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.larch[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.larch[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.larch[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.larch[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.larch[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.larch[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.larch[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.larch[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.larch[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.larch[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.larch[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.larch[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.larch[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.larch[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.larch[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.larch[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.larch[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.larch[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.larch[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.larch[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.larch[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.larch[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.larch[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.larch[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.larch[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.larch[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.larch[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.larch[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.larch[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.larch[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.larch[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.larch[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.larch[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.larch[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.larch[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.larch[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.larch[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.larch[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.larch[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.larch[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.larch[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.larch[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.larch[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.larch[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.larch[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.larch[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.larch[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.larch[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.larch[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.larch[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.larch[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.larch[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.larch[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.larch[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.larch[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.larch[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.larch[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.larch[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.teak[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.teak[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.teak[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.teak[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.teak[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.teak[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.teak[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.teak[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.teak[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.teak[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.teak[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.teak[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.teak[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.teak[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.teak[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.teak[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.teak[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.teak[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.teak[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.teak[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.teak[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.teak[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.teak[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.teak[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.teak[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.teak[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.teak[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.teak[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.teak[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.teak[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.teak[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.teak[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.teak[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.teak[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.teak[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.teak[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.teak[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.teak[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.teak[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.teak[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.teak[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.teak[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.teak[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.teak[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.teak[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.teak[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.teak[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.teak[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.teak[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.teak[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.teak[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.teak[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.teak[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.teak[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.teak[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.teak[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.teak[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.teak[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.teak[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.teak[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.teak[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.teak[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.teak[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.teak[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.acacia[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.acacia[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.acacia[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.acacia[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.acacia[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.acacia[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.acacia[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.acacia[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.acacia[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.acacia[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.acacia[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.acacia[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.acacia[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.acacia[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.acacia[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.acacia[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.acacia[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.acacia[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.acacia[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.acacia[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.acacia[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.acacia[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.acacia[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.acacia[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.acacia[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.acacia[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.acacia[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.acacia[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.acacia[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.acacia[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.acacia[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.acacia[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.acacia[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.acacia[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.acacia[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.acacia[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.acacia[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.acacia[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.acacia[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.acacia[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.acacia[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.acacia[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.acacia[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.acacia[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.acacia[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.acacia[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.acacia[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.acacia[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.acacia[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.acacia[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.acacia[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.acacia[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.acacia[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.acacia[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.acacia[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.acacia[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.acacia[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.acacia[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.acacia[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.acacia[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.acacia[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.acacia[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.acacia[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.acacia[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.lime[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.lime[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.lime[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.lime[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.lime[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.lime[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.lime[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.lime[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.lime[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.lime[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.lime[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.lime[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.lime[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.lime[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.lime[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.lime[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.lime[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.lime[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.lime[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.lime[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.lime[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.lime[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.lime[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.lime[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.lime[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.lime[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.lime[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.lime[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.lime[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.lime[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.lime[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.lime[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.lime[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.lime[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.lime[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.lime[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.lime[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.lime[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.lime[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.lime[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.lime[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.lime[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.lime[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.lime[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.lime[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.lime[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.lime[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.lime[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.lime[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.lime[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.lime[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.lime[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.lime[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.lime[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.lime[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.lime[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.lime[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.lime[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.lime[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.lime[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.lime[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.lime[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.lime[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.lime[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.chestnut[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.chestnut[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.chestnut[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.chestnut[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.chestnut[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.chestnut[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.chestnut[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.chestnut[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.chestnut[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.chestnut[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.chestnut[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.chestnut[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.chestnut[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.chestnut[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.chestnut[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.chestnut[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.chestnut[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.chestnut[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.chestnut[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.chestnut[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.chestnut[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.chestnut[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.chestnut[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.chestnut[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.chestnut[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.chestnut[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.chestnut[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.chestnut[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.chestnut[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.chestnut[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.chestnut[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.chestnut[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.chestnut[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.chestnut[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.chestnut[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.chestnut[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.chestnut[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.chestnut[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.chestnut[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.chestnut[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.chestnut[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.chestnut[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.chestnut[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.chestnut[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.chestnut[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.chestnut[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.chestnut[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.chestnut[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.chestnut[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.chestnut[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.chestnut[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.chestnut[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.chestnut[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.chestnut[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.chestnut[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.chestnut[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.chestnut[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.chestnut[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.chestnut[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.chestnut[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.chestnut[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.chestnut[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.chestnut[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.chestnut[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.wenge[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.wenge[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.wenge[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.wenge[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.wenge[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.wenge[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.wenge[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.wenge[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.wenge[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.wenge[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.wenge[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.wenge[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.wenge[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.wenge[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.wenge[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.wenge[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.wenge[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.wenge[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.wenge[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.wenge[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.wenge[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.wenge[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.wenge[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.wenge[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.wenge[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.wenge[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.wenge[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.wenge[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.wenge[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.wenge[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.wenge[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.wenge[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.wenge[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.wenge[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.wenge[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.wenge[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.wenge[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.wenge[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.wenge[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.wenge[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.wenge[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.wenge[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.wenge[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.wenge[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.wenge[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.wenge[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.wenge[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.wenge[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.wenge[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.wenge[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.wenge[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.wenge[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.wenge[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.wenge[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.wenge[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.wenge[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.wenge[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.wenge[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.wenge[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.wenge[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.wenge[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.wenge[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.wenge[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.wenge[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.baobab[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.baobab[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.baobab[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.baobab[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.baobab[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.baobab[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.baobab[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.baobab[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.baobab[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.baobab[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.baobab[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.baobab[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.baobab[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.baobab[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.baobab[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.baobab[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.baobab[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.baobab[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.baobab[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.baobab[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.baobab[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.baobab[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.baobab[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.baobab[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.baobab[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.baobab[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.baobab[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.baobab[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.baobab[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.baobab[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.baobab[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.baobab[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.baobab[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.baobab[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.baobab[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.baobab[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.baobab[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.baobab[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.baobab[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.baobab[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.baobab[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.baobab[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.baobab[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.baobab[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.baobab[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.baobab[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.baobab[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.baobab[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.baobab[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.baobab[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.baobab[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.baobab[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.baobab[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.baobab[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.baobab[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.baobab[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.baobab[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.baobab[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.baobab[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.baobab[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.baobab[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.baobab[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.baobab[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.baobab[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.sequoia[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.sequoia[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.sequoia[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.sequoia[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.sequoia[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.sequoia[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.sequoia[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.sequoia[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.sequoia[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.sequoia[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.sequoia[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.sequoia[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.sequoia[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.sequoia[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.sequoia[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.sequoia[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.sequoia[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.sequoia[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.sequoia[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.sequoia[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.sequoia[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.sequoia[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.sequoia[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.sequoia[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.sequoia[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.sequoia[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.sequoia[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.sequoia[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.sequoia[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.sequoia[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.sequoia[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.sequoia[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.sequoia[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.sequoia[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.sequoia[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.sequoia[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.sequoia[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.sequoia[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.sequoia[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.sequoia[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.sequoia[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.sequoia[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.sequoia[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.sequoia[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.sequoia[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.sequoia[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.sequoia[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.sequoia[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.sequoia[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.sequoia[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.sequoia[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.sequoia[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.sequoia[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.sequoia[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.sequoia[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.sequoia[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.sequoia[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.sequoia[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.sequoia[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.sequoia[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.sequoia[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.sequoia[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.sequoia[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.sequoia[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.kapok[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.kapok[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.kapok[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.kapok[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.kapok[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.kapok[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.kapok[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.kapok[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.kapok[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.kapok[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.kapok[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.kapok[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.kapok[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.kapok[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.kapok[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.kapok[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.kapok[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.kapok[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.kapok[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.kapok[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.kapok[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.kapok[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.kapok[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.kapok[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.kapok[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.kapok[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.kapok[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.kapok[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.kapok[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.kapok[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.kapok[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.kapok[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.kapok[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.kapok[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.kapok[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.kapok[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.kapok[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.kapok[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.kapok[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.kapok[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.kapok[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.kapok[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.kapok[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.kapok[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.kapok[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.kapok[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.kapok[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.kapok[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.kapok[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.kapok[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.kapok[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.kapok[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.kapok[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.kapok[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.kapok[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.kapok[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.kapok[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.kapok[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.kapok[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.kapok[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.kapok[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.kapok[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.kapok[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.kapok[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.ebony[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.ebony[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.ebony[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.ebony[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.ebony[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.ebony[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.ebony[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.ebony[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.ebony[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.ebony[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.ebony[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.ebony[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.ebony[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.ebony[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.ebony[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.ebony[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.ebony[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.ebony[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.ebony[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.ebony[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.ebony[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.ebony[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.ebony[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.ebony[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.ebony[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.ebony[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.ebony[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.ebony[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.ebony[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.ebony[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.ebony[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.ebony[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.ebony[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.ebony[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.ebony[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.ebony[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.ebony[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.ebony[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.ebony[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.ebony[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.ebony[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.ebony[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.ebony[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.ebony[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.ebony[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.ebony[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.ebony[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.ebony[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.ebony[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.ebony[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.ebony[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.ebony[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.ebony[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.ebony[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.ebony[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.ebony[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.ebony[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.ebony[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.ebony[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.ebony[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.ebony[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.ebony[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.ebony[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.ebony[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.mahogany[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.mahogany[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.mahogany[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.mahogany[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.mahogany[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.mahogany[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.mahogany[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.mahogany[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.mahogany[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.mahogany[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.mahogany[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.mahogany[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.mahogany[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.mahogany[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.mahogany[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.mahogany[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.mahogany[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.mahogany[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.mahogany[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.mahogany[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.mahogany[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.mahogany[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.mahogany[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.mahogany[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.mahogany[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.mahogany[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.mahogany[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.mahogany[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.mahogany[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.mahogany[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.mahogany[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.mahogany[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.mahogany[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.mahogany[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.mahogany[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.mahogany[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.mahogany[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.mahogany[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.mahogany[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.mahogany[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.mahogany[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.mahogany[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.mahogany[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.mahogany[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.mahogany[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.mahogany[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.mahogany[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.mahogany[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.mahogany[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.mahogany[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.mahogany[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.mahogany[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.mahogany[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.mahogany[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.mahogany[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.mahogany[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.mahogany[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.mahogany[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.mahogany[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.mahogany[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.mahogany[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.mahogany[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.mahogany[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.mahogany[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.balsa[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.balsa[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.balsa[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.balsa[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.balsa[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.balsa[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.balsa[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.balsa[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.balsa[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.balsa[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.balsa[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.balsa[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.balsa[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.balsa[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.balsa[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.balsa[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.balsa[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.balsa[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.balsa[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.balsa[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.balsa[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.balsa[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.balsa[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.balsa[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.balsa[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.balsa[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.balsa[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.balsa[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.balsa[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.balsa[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.balsa[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.balsa[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.balsa[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.balsa[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.balsa[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.balsa[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.balsa[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.balsa[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.balsa[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.balsa[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.balsa[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.balsa[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.balsa[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.balsa[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.balsa[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.balsa[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.balsa[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.balsa[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.balsa[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.balsa[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.balsa[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.balsa[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.balsa[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.balsa[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.balsa[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.balsa[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.balsa[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.balsa[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.balsa[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.balsa[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.balsa[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.balsa[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.balsa[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.balsa[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.willow[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.willow[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.willow[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.willow[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.willow[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.willow[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.willow[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.willow[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.willow[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.willow[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.willow[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.willow[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.willow[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.willow[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.willow[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.willow[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.willow[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.willow[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.willow[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.willow[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.willow[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.willow[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.willow[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.willow[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.willow[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.willow[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.willow[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.willow[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.willow[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.willow[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.willow[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.willow[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.willow[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.willow[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.willow[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.willow[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.willow[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.willow[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.willow[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.willow[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.willow[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.willow[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.willow[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.willow[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.willow[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.willow[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.willow[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.willow[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.willow[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.willow[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.willow[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.willow[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.willow[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.willow[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.willow[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.willow[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.willow[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.willow[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.willow[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.willow[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.willow[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.willow[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.willow[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.willow[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.walnut[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.walnut[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.walnut[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.walnut[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.walnut[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.walnut[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.walnut[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.walnut[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.walnut[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.walnut[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.walnut[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.walnut[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.walnut[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.walnut[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.walnut[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.walnut[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.walnut[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.walnut[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.walnut[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.walnut[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.walnut[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.walnut[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.walnut[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.walnut[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.walnut[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.walnut[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.walnut[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.walnut[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.walnut[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.walnut[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.walnut[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.walnut[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.walnut[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.walnut[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.walnut[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.walnut[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.walnut[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.walnut[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.walnut[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.walnut[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.walnut[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.walnut[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.walnut[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.walnut[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.walnut[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.walnut[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.walnut[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.walnut[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.walnut[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.walnut[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.walnut[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.walnut[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.walnut[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.walnut[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.walnut[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.walnut[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.walnut[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.walnut[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.walnut[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.walnut[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.walnut[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.walnut[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.walnut[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.walnut[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.greenheart[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.greenheart[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.greenheart[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.greenheart[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.greenheart[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.greenheart[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.greenheart[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.greenheart[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.greenheart[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.greenheart[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.greenheart[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.greenheart[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.greenheart[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.greenheart[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.greenheart[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.greenheart[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.greenheart[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.greenheart[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.greenheart[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.greenheart[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.greenheart[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.greenheart[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.greenheart[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.greenheart[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.greenheart[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.greenheart[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.greenheart[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.greenheart[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.greenheart[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.greenheart[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.greenheart[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.greenheart[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.greenheart[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.greenheart[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.greenheart[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.greenheart[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.greenheart[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.greenheart[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.greenheart[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.greenheart[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.greenheart[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.greenheart[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.greenheart[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.greenheart[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.greenheart[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.greenheart[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.greenheart[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.greenheart[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.greenheart[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.greenheart[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.greenheart[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.greenheart[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.greenheart[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.greenheart[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.greenheart[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.greenheart[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.greenheart[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.greenheart[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.greenheart[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.greenheart[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.greenheart[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.greenheart[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.greenheart[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.greenheart[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.cherry[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.cherry[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.cherry[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.cherry[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.cherry[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.cherry[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.cherry[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.cherry[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.cherry[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.cherry[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.cherry[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.cherry[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.cherry[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.cherry[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.cherry[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.cherry[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.cherry[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.cherry[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.cherry[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.cherry[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.cherry[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.cherry[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.cherry[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.cherry[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.cherry[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.cherry[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.cherry[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.cherry[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.cherry[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.cherry[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.cherry[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.cherry[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.cherry[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.cherry[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.cherry[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.cherry[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.cherry[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.cherry[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.cherry[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.cherry[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.cherry[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.cherry[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.cherry[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.cherry[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.cherry[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.cherry[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.cherry[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.cherry[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.cherry[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.cherry[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.cherry[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.cherry[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.cherry[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.cherry[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.cherry[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.cherry[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.cherry[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.cherry[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.cherry[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.cherry[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.cherry[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.cherry[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.cherry[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.cherry[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.mahoe[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.mahoe[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.mahoe[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.mahoe[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.mahoe[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.mahoe[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.mahoe[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.mahoe[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.mahoe[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.mahoe[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.mahoe[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.mahoe[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.mahoe[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.mahoe[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.mahoe[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.mahoe[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.mahoe[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.mahoe[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.mahoe[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.mahoe[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.mahoe[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.mahoe[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.mahoe[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.mahoe[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.mahoe[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.mahoe[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.mahoe[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.mahoe[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.mahoe[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.mahoe[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.mahoe[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.mahoe[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.mahoe[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.mahoe[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.mahoe[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.mahoe[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.mahoe[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.mahoe[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.mahoe[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.mahoe[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.mahoe[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.mahoe[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.mahoe[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.mahoe[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.mahoe[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.mahoe[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.mahoe[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.mahoe[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.mahoe[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.mahoe[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.mahoe[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.mahoe[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.mahoe[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.mahoe[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.mahoe[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.mahoe[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.mahoe[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.mahoe[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.mahoe[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.mahoe[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.mahoe[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.mahoe[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.mahoe[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.mahoe[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.poplar[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.poplar[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.poplar[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.poplar[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.poplar[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.poplar[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.poplar[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.poplar[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.poplar[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.poplar[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.poplar[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.poplar[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.poplar[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.poplar[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.poplar[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.poplar[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.poplar[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.poplar[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.poplar[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.poplar[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.poplar[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.poplar[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.poplar[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.poplar[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.poplar[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.poplar[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.poplar[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.poplar[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.poplar[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.poplar[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.poplar[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.poplar[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.poplar[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.poplar[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.poplar[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.poplar[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.poplar[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.poplar[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.poplar[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.poplar[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.poplar[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.poplar[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.poplar[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.poplar[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.poplar[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.poplar[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.poplar[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.poplar[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.poplar[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.poplar[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.poplar[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.poplar[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.poplar[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.poplar[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.poplar[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.poplar[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.poplar[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.poplar[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.poplar[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.poplar[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.poplar[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.poplar[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.poplar[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.poplar[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.palm[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.palm[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.palm[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.palm[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.palm[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.palm[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.palm[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.palm[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.palm[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.palm[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.palm[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.palm[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.palm[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.palm[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.palm[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.palm[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.palm[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.palm[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.palm[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.palm[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.palm[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.palm[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.palm[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.palm[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.palm[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.palm[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.palm[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.palm[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.palm[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.palm[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.palm[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.palm[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.palm[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.palm[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.palm[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.palm[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.palm[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.palm[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.palm[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.palm[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.palm[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.palm[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.palm[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.palm[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.palm[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.palm[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.palm[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.palm[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.palm[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.palm[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.palm[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.palm[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.palm[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.palm[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.palm[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.palm[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.palm[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.palm[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.palm[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.palm[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.palm[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.palm[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.palm[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.palm[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.papaya[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.papaya[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.papaya[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.papaya[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.papaya[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.papaya[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.papaya[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.papaya[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.papaya[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.papaya[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.papaya[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.papaya[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.papaya[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.papaya[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.papaya[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.papaya[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.papaya[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.papaya[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.papaya[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.papaya[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.papaya[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.papaya[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.papaya[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.papaya[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.papaya[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.papaya[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.papaya[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.papaya[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.papaya[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.papaya[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.papaya[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.papaya[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.papaya[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.papaya[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.papaya[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.papaya[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.papaya[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.papaya[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.papaya[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.papaya[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.papaya[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.papaya[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.papaya[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.papaya[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.papaya[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.papaya[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.papaya[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.papaya[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.papaya[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.papaya[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.papaya[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.papaya[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.papaya[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.papaya[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.papaya[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.papaya[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.papaya[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.papaya[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.papaya[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.papaya[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.papaya[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.papaya[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.papaya[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.papaya[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.pine[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.pine[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.pine[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.pine[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.pine[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.pine[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.pine[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.pine[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.pine[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.pine[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.pine[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.pine[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.pine[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.pine[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.pine[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.pine[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.pine[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.pine[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.pine[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.pine[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.pine[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.pine[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.pine[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.pine[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.pine[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.pine[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.pine[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.pine[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.pine[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.pine[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.pine[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.pine[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.pine[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.pine[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.pine[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.pine[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.pine[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.pine[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.pine[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.pine[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.pine[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.pine[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.pine[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.pine[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.pine[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.pine[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.pine[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.pine[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.pine[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.pine[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.pine[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.pine[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.pine[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.pine[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.pine[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.pine[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.pine[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.pine[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.pine[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.pine[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.pine[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.pine[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.pine[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.pine[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.plum[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.plum[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.plum[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.plum[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.plum[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.plum[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.plum[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.plum[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.plum[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.plum[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.plum[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.plum[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.plum[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.plum[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.plum[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.plum[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.plum[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.plum[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.plum[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.plum[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.plum[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.plum[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.plum[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.plum[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.plum[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.plum[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.plum[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.plum[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.plum[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.plum[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.plum[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.plum[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.plum[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.plum[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.plum[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.plum[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.plum[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.plum[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.plum[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.plum[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.plum[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.plum[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.plum[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.plum[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.plum[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.plum[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.plum[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.plum[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.plum[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.plum[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.plum[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.plum[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.plum[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.plum[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.plum[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.plum[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.plum[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.plum[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.plum[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.plum[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.plum[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.plum[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.plum[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.plum[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.maple[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.maple[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.maple[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.maple[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.maple[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.maple[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.maple[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.maple[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.maple[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.maple[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.maple[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.maple[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.maple[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.maple[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.maple[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.maple[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.maple[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.maple[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.maple[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.maple[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.maple[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.maple[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.maple[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.maple[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.maple[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.maple[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.maple[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.maple[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.maple[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.maple[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.maple[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.maple[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.maple[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.maple[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.maple[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.maple[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.maple[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.maple[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.maple[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.maple[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.maple[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.maple[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.maple[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.maple[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.maple[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.maple[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.maple[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.maple[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.maple[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.maple[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.maple[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.maple[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.maple[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.maple[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.maple[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.maple[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.maple[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.maple[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.maple[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.maple[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.maple[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.maple[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.maple[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.maple[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.citrus[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.citrus[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.citrus[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.citrus[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.citrus[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.citrus[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.citrus[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.citrus[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.citrus[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.citrus[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.citrus[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.citrus[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.citrus[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.citrus[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.citrus[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.citrus[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.citrus[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.citrus[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.citrus[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.citrus[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.citrus[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.citrus[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.citrus[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.citrus[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.citrus[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.citrus[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.citrus[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.citrus[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.citrus[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.citrus[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.citrus[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.citrus[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.citrus[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.citrus[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.citrus[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.citrus[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.citrus[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.citrus[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.citrus[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.citrus[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.citrus[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.citrus[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.citrus[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.citrus[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.citrus[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.citrus[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.citrus[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.citrus[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.citrus[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.citrus[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.citrus[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.citrus[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.citrus[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.citrus[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.citrus[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.citrus[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.citrus[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.citrus[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.citrus[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.citrus[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.citrus[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.citrus[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.citrus[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.citrus[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.giganteum[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.giganteum[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.giganteum[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.giganteum[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.giganteum[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.giganteum[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.giganteum[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.giganteum[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.giganteum[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.giganteum[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.giganteum[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.giganteum[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.giganteum[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.giganteum[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.giganteum[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.giganteum[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.giganteum[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.giganteum[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.giganteum[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.giganteum[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.giganteum[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.giganteum[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.giganteum[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.giganteum[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.giganteum[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.giganteum[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.giganteum[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.giganteum[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.giganteum[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.giganteum[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.giganteum[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.giganteum[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.giganteum[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.giganteum[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.giganteum[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.giganteum[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.giganteum[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.giganteum[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.giganteum[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.giganteum[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.giganteum[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.giganteum[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.giganteum[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.giganteum[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.giganteum[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.giganteum[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.giganteum[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.giganteum[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.giganteum[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.giganteum[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.giganteum[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.giganteum[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.giganteum[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.giganteum[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.giganteum[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.giganteum[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.giganteum[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.giganteum[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.giganteum[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.giganteum[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.giganteum[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.giganteum[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.giganteum[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.giganteum[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.ipe[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.ipe[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.ipe[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.ipe[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.ipe[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.ipe[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.ipe[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.ipe[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.ipe[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.ipe[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.ipe[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.ipe[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.ipe[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.ipe[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.ipe[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.ipe[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.ipe[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.ipe[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.ipe[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.ipe[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.ipe[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.ipe[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.ipe[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.ipe[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.ipe[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.ipe[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.ipe[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.ipe[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.ipe[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.ipe[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.ipe[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.ipe[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.ipe[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.ipe[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.ipe[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.ipe[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.ipe[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.ipe[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.ipe[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.ipe[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.ipe[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.ipe[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.ipe[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.ipe[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.ipe[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.ipe[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.ipe[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.ipe[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.ipe[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.ipe[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.ipe[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.ipe[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.ipe[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.ipe[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.ipe[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.ipe[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.ipe[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.ipe[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.ipe[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.ipe[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.ipe[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.ipe[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.ipe[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.ipe[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.padauk[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.padauk[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.padauk[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.padauk[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.padauk[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.padauk[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.padauk[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.padauk[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.padauk[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.padauk[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.padauk[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.padauk[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.padauk[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.padauk[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.padauk[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.padauk[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.padauk[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.padauk[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.padauk[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.padauk[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.padauk[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.padauk[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.padauk[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.padauk[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.padauk[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.padauk[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.padauk[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.padauk[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.padauk[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.padauk[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.padauk[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.padauk[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.padauk[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.padauk[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.padauk[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.padauk[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.padauk[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.padauk[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.padauk[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.padauk[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.padauk[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.padauk[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.padauk[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.padauk[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.padauk[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.padauk[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.padauk[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.padauk[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.padauk[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.padauk[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.padauk[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.padauk[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.padauk[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.padauk[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.padauk[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.padauk[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.padauk[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.padauk[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.padauk[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.padauk[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.padauk[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.padauk[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.padauk[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.padauk[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.cocobolo[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.cocobolo[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.cocobolo[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.cocobolo[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.cocobolo[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.cocobolo[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.cocobolo[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.cocobolo[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.cocobolo[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.cocobolo[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.cocobolo[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.cocobolo[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.cocobolo[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.cocobolo[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.cocobolo[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.cocobolo[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.cocobolo[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.cocobolo[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.cocobolo[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.cocobolo[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.cocobolo[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.cocobolo[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.cocobolo[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.cocobolo[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.cocobolo[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.cocobolo[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.cocobolo[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.cocobolo[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.cocobolo[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.cocobolo[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.cocobolo[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.cocobolo[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.cocobolo[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.cocobolo[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.cocobolo[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.cocobolo[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.cocobolo[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.cocobolo[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.cocobolo[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.cocobolo[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.cocobolo[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.cocobolo[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.cocobolo[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.cocobolo[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.cocobolo[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.cocobolo[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.cocobolo[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.cocobolo[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.cocobolo[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.cocobolo[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.cocobolo[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.cocobolo[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.cocobolo[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.cocobolo[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.cocobolo[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.cocobolo[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.cocobolo[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.cocobolo[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.cocobolo[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.cocobolo[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.cocobolo[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.cocobolo[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.cocobolo[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.cocobolo[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.zebrawood[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.zebrawood[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.zebrawood[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.zebrawood[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.zebrawood[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.zebrawood[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.zebrawood[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.zebrawood[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.zebrawood[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.zebrawood[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.zebrawood[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.zebrawood[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.zebrawood[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.zebrawood[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.zebrawood[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.zebrawood[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.zebrawood[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.zebrawood[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.zebrawood[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.zebrawood[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.zebrawood[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.zebrawood[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.zebrawood[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.zebrawood[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.zebrawood[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.zebrawood[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.zebrawood[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.zebrawood[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.zebrawood[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.zebrawood[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.zebrawood[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.zebrawood[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.zebrawood[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.zebrawood[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.zebrawood[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.zebrawood[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.zebrawood[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.zebrawood[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.zebrawood[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.zebrawood[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.zebrawood[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.zebrawood[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.zebrawood[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.zebrawood[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.zebrawood[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.zebrawood[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.zebrawood[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.zebrawood[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.zebrawood[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.zebrawood[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.zebrawood[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.zebrawood[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.zebrawood[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.zebrawood[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.zebrawood[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.zebrawood[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.zebrawood[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.zebrawood[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.zebrawood[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.zebrawood[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.zebrawood[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.zebrawood[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.zebrawood[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.zebrawood[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:sapling_ge[tree=oak]
forestry:sapling_ge[tree=darkoak]
forestry:sapling_ge[tree=birch]
forestry:sapling_ge[tree=lime]
forestry:sapling_ge[tree=walnut]
forestry:sapling_ge[tree=chestnut]
forestry:sapling_ge[tree=cherry]
forestry:sapling_ge[tree=lemon]
forestry:sapling_ge[tree=plum]
forestry:sapling_ge[tree=maple]
forestry:sapling_ge[tree=spruce]
forestry:sapling_ge[tree=larch]
forestry:sapling_ge[tree=pine]
forestry:sapling_ge[tree=sequoia]
forestry:sapling_ge[tree=gigant]
forestry:sapling_ge[tree=jungle]
forestry:sapling_ge[tree=teak]
forestry:sapling_ge[tree=ipe]
forestry:sapling_ge[tree=kapok]
forestry:sapling_ge[tree=ebony]
forestry:sapling_ge[tree=zebrawood]
forestry:sapling_ge[tree=mahogony]
forestry:sapling_ge[tree=acaciavanilla]
forestry:sapling_ge[tree=acacia]
forestry:sapling_ge[tree=padauk]
forestry:sapling_ge[tree=balsa]
forestry:sapling_ge[tree=cocobolo]
forestry:sapling_ge[tree=wenge]
forestry:sapling_ge[tree=baobab]
forestry:sapling_ge[tree=mahoe]
forestry:sapling_ge[tree=willow]
forestry:sapling_ge[tree=sipiri]
forestry:sapling_ge[tree=papaya]
forestry:sapling_ge[tree=date]
forestry:sapling_ge[tree=poplar]
forestry:leaves[check_decay=true,decayable=true]
forestry:leaves[check_decay=true,decayable=false]
forestry:leaves[check_decay=false,decayable=true]
forestry:leaves[check_decay=false,decayable=false]
forestry:leaves.default.0[check_decay=true,decayable=true,variant=oak]
forestry:leaves.default.0[check_decay=true,decayable=true,variant=darkoak]
forestry:leaves.default.0[check_decay=true,decayable=true,variant=birch]
forestry:leaves.default.0[check_decay=true,decayable=true,variant=lime]
forestry:leaves.default.0[check_decay=true,decayable=false,variant=oak]
forestry:leaves.default.0[check_decay=true,decayable=false,variant=darkoak]
forestry:leaves.default.0[check_decay=true,decayable=false,variant=birch]
forestry:leaves.default.0[check_decay=true,decayable=false,variant=lime]
forestry:leaves.default.0[check_decay=false,decayable=true,variant=oak]
forestry:leaves.default.0[check_decay=false,decayable=true,variant=darkoak]
forestry:leaves.default.0[check_decay=false,decayable=true,variant=birch]
forestry:leaves.default.0[check_decay=false,decayable=true,variant=lime]
forestry:leaves.default.0[check_decay=false,decayable=false,variant=oak]
forestry:leaves.default.0[check_decay=false,decayable=false,variant=darkoak]
forestry:leaves.default.0[check_decay=false,decayable=false,variant=birch]
forestry:leaves.default.0[check_decay=false,decayable=false,variant=lime]
forestry:leaves.default.1[check_decay=true,decayable=true,variant=walnut]
forestry:leaves.default.1[check_decay=true,decayable=true,variant=chestnut]
forestry:leaves.default.1[check_decay=true,decayable=true,variant=cherry]
forestry:leaves.default.1[check_decay=true,decayable=true,variant=lemon]
forestry:leaves.default.1[check_decay=true,decayable=false,variant=walnut]
forestry:leaves.default.1[check_decay=true,decayable=false,variant=chestnut]
forestry:leaves.default.1[check_decay=true,decayable=false,variant=cherry]
forestry:leaves.default.1[check_decay=true,decayable=false,variant=lemon]
forestry:leaves.default.1[check_decay=false,decayable=true,variant=walnut]
forestry:leaves.default.1[check_decay=false,decayable=true,variant=chestnut]
forestry:leaves.default.1[check_decay=false,decayable=true,variant=cherry]
forestry:leaves.default.1[check_decay=false,decayable=true,variant=lemon]
forestry:leaves.default.1[check_decay=false,decayable=false,variant=walnut]
forestry:leaves.default.1[check_decay=false,decayable=false,variant=chestnut]
forestry:leaves.default.1[check_decay=false,decayable=false,variant=cherry]
forestry:leaves.default.1[check_decay=false,decayable=false,variant=lemon]
forestry:leaves.default.2[check_decay=true,decayable=true,variant=plum]
forestry:leaves.default.2[check_decay=true,decayable=true,variant=maple]
forestry:leaves.default.2[check_decay=true,decayable=true,variant=spruce]
forestry:leaves.default.2[check_decay=true,decayable=true,variant=larch]
forestry:leaves.default.2[check_decay=true,decayable=false,variant=plum]
forestry:leaves.default.2[check_decay=true,decayable=false,variant=maple]
forestry:leaves.default.2[check_decay=true,decayable=false,variant=spruce]
forestry:leaves.default.2[check_decay=true,decayable=false,variant=larch]
forestry:leaves.default.2[check_decay=false,decayable=true,variant=plum]
forestry:leaves.default.2[check_decay=false,decayable=true,variant=maple]
forestry:leaves.default.2[check_decay=false,decayable=true,variant=spruce]
forestry:leaves.default.2[check_decay=false,decayable=true,variant=larch]
forestry:leaves.default.2[check_decay=false,decayable=false,variant=plum]
forestry:leaves.default.2[check_decay=false,decayable=false,variant=maple]
forestry:leaves.default.2[check_decay=false,decayable=false,variant=spruce]
forestry:leaves.default.2[check_decay=false,decayable=false,variant=larch]
forestry:leaves.default.3[check_decay=true,decayable=true,variant=pine]
forestry:leaves.default.3[check_decay=true,decayable=true,variant=sequoia]
forestry:leaves.default.3[check_decay=true,decayable=true,variant=gigant]
forestry:leaves.default.3[check_decay=true,decayable=true,variant=jungle]
forestry:leaves.default.3[check_decay=true,decayable=false,variant=pine]
forestry:leaves.default.3[check_decay=true,decayable=false,variant=sequoia]
forestry:leaves.default.3[check_decay=true,decayable=false,variant=gigant]
forestry:leaves.default.3[check_decay=true,decayable=false,variant=jungle]
forestry:leaves.default.3[check_decay=false,decayable=true,variant=pine]
forestry:leaves.default.3[check_decay=false,decayable=true,variant=sequoia]
forestry:leaves.default.3[check_decay=false,decayable=true,variant=gigant]
forestry:leaves.default.3[check_decay=false,decayable=true,variant=jungle]
forestry:leaves.default.3[check_decay=false,decayable=false,variant=pine]
forestry:leaves.default.3[check_decay=false,decayable=false,variant=sequoia]
forestry:leaves.default.3[check_decay=false,decayable=false,variant=gigant]
forestry:leaves.default.3[check_decay=false,decayable=false,variant=jungle]
forestry:leaves.default.4[check_decay=true,decayable=true,variant=teak]
forestry:leaves.default.4[check_decay=true,decayable=true,variant=ipe]
forestry:leaves.default.4[check_decay=true,decayable=true,variant=kapok]
forestry:leaves.default.4[check_decay=true,decayable=true,variant=ebony]
forestry:leaves.default.4[check_decay=true,decayable=false,variant=teak]
forestry:leaves.default.4[check_decay=true,decayable=false,variant=ipe]
forestry:leaves.default.4[check_decay=true,decayable=false,variant=kapok]
forestry:leaves.default.4[check_decay=true,decayable=false,variant=ebony]
forestry:leaves.default.4[check_decay=false,decayable=true,variant=teak]
forestry:leaves.default.4[check_decay=false,decayable=true,variant=ipe]
forestry:leaves.default.4[check_decay=false,decayable=true,variant=kapok]
forestry:leaves.default.4[check_decay=false,decayable=true,variant=ebony]
forestry:leaves.default.4[check_decay=false,decayable=false,variant=teak]
forestry:leaves.default.4[check_decay=false,decayable=false,variant=ipe]
forestry:leaves.default.4[check_decay=false,decayable=false,variant=kapok]
forestry:leaves.default.4[check_decay=false,decayable=false,variant=ebony]
forestry:leaves.default.5[check_decay=true,decayable=true,variant=zebrawood]
forestry:leaves.default.5[check_decay=true,decayable=true,variant=mahogony]
forestry:leaves.default.5[check_decay=true,decayable=true,variant=acaciavanilla]
forestry:leaves.default.5[check_decay=true,decayable=true,variant=acacia]
forestry:leaves.default.5[check_decay=true,decayable=false,variant=zebrawood]
forestry:leaves.default.5[check_decay=true,decayable=false,variant=mahogony]
forestry:leaves.default.5[check_decay=true,decayable=false,variant=acaciavanilla]
forestry:leaves.default.5[check_decay=true,decayable=false,variant=acacia]
forestry:leaves.default.5[check_decay=false,decayable=true,variant=zebrawood]
forestry:leaves.default.5[check_decay=false,decayable=true,variant=mahogony]
forestry:leaves.default.5[check_decay=false,decayable=true,variant=acaciavanilla]
forestry:leaves.default.5[check_decay=false,decayable=true,variant=acacia]
forestry:leaves.default.5[check_decay=false,decayable=false,variant=zebrawood]
forestry:leaves.default.5[check_decay=false,decayable=false,variant=mahogony]
forestry:leaves.default.5[check_decay=false,decayable=false,variant=acaciavanilla]
forestry:leaves.default.5[check_decay=false,decayable=false,variant=acacia]
forestry:leaves.default.6[check_decay=true,decayable=true,variant=padauk]
forestry:leaves.default.6[check_decay=true,decayable=true,variant=balsa]
forestry:leaves.default.6[check_decay=true,decayable=true,variant=cocobolo]
forestry:leaves.default.6[check_decay=true,decayable=true,variant=wenge]
forestry:leaves.default.6[check_decay=true,decayable=false,variant=padauk]
forestry:leaves.default.6[check_decay=true,decayable=false,variant=balsa]
forestry:leaves.default.6[check_decay=true,decayable=false,variant=cocobolo]
forestry:leaves.default.6[check_decay=true,decayable=false,variant=wenge]
forestry:leaves.default.6[check_decay=false,decayable=true,variant=padauk]
forestry:leaves.default.6[check_decay=false,decayable=true,variant=balsa]
forestry:leaves.default.6[check_decay=false,decayable=true,variant=cocobolo]
forestry:leaves.default.6[check_decay=false,decayable=true,variant=wenge]
forestry:leaves.default.6[check_decay=false,decayable=false,variant=padauk]
forestry:leaves.default.6[check_decay=false,decayable=false,variant=balsa]
forestry:leaves.default.6[check_decay=false,decayable=false,variant=cocobolo]
forestry:leaves.default.6[check_decay=false,decayable=false,variant=wenge]
forestry:leaves.default.7[check_decay=true,decayable=true,variant=baobab]
forestry:leaves.default.7[check_decay=true,decayable=true,variant=mahoe]
forestry:leaves.default.7[check_decay=true,decayable=true,variant=willow]
forestry:leaves.default.7[check_decay=true,decayable=true,variant=sipiri]
forestry:leaves.default.7[check_decay=true,decayable=false,variant=baobab]
forestry:leaves.default.7[check_decay=true,decayable=false,variant=mahoe]
forestry:leaves.default.7[check_decay=true,decayable=false,variant=willow]
forestry:leaves.default.7[check_decay=true,decayable=false,variant=sipiri]
forestry:leaves.default.7[check_decay=false,decayable=true,variant=baobab]
forestry:leaves.default.7[check_decay=false,decayable=true,variant=mahoe]
forestry:leaves.default.7[check_decay=false,decayable=true,variant=willow]
forestry:leaves.default.7[check_decay=false,decayable=true,variant=sipiri]
forestry:leaves.default.7[check_decay=false,decayable=false,variant=baobab]
forestry:leaves.default.7[check_decay=false,decayable=false,variant=mahoe]
forestry:leaves.default.7[check_decay=false,decayable=false,variant=willow]
forestry:leaves.default.7[check_decay=false,decayable=false,variant=sipiri]
forestry:leaves.default.8[check_decay=true,decayable=true,variant=papaya]
forestry:leaves.default.8[check_decay=true,decayable=true,variant=date]
forestry:leaves.default.8[check_decay=true,decayable=true,variant=poplar]
forestry:leaves.default.8[check_decay=true,decayable=false,variant=papaya]
forestry:leaves.default.8[check_decay=true,decayable=false,variant=date]
forestry:leaves.default.8[check_decay=true,decayable=false,variant=poplar]
forestry:leaves.default.8[check_decay=false,decayable=true,variant=papaya]
forestry:leaves.default.8[check_decay=false,decayable=true,variant=date]
forestry:leaves.default.8[check_decay=false,decayable=true,variant=poplar]
forestry:leaves.default.8[check_decay=false,decayable=false,variant=papaya]
forestry:leaves.default.8[check_decay=false,decayable=false,variant=date]
forestry:leaves.default.8[check_decay=false,decayable=false,variant=poplar]
forestry:leaves.default.fruit.0[check_decay=true,decayable=true,variant=oak]
forestry:leaves.default.fruit.0[check_decay=true,decayable=true,variant=walnut]
forestry:leaves.default.fruit.0[check_decay=true,decayable=true,variant=chestnut]
forestry:leaves.default.fruit.0[check_decay=true,decayable=true,variant=cherry]
forestry:leaves.default.fruit.0[check_decay=true,decayable=false,variant=oak]
forestry:leaves.default.fruit.0[check_decay=true,decayable=false,variant=walnut]
forestry:leaves.default.fruit.0[check_decay=true,decayable=false,variant=chestnut]
forestry:leaves.default.fruit.0[check_decay=true,decayable=false,variant=cherry]
forestry:leaves.default.fruit.0[check_decay=false,decayable=true,variant=oak]
forestry:leaves.default.fruit.0[check_decay=false,decayable=true,variant=walnut]
forestry:leaves.default.fruit.0[check_decay=false,decayable=true,variant=chestnut]
forestry:leaves.default.fruit.0[check_decay=false,decayable=true,variant=cherry]
forestry:leaves.default.fruit.0[check_decay=false,decayable=false,variant=oak]
forestry:leaves.default.fruit.0[check_decay=false,decayable=false,variant=walnut]
forestry:leaves.default.fruit.0[check_decay=false,decayable=false,variant=chestnut]
forestry:leaves.default.fruit.0[check_decay=false,decayable=false,variant=cherry]
forestry:leaves.default.fruit.1[check_decay=true,decayable=true,variant=lemon]
forestry:leaves.default.fruit.1[check_decay=true,decayable=true,variant=plum]
forestry:leaves.default.fruit.1[check_decay=true,decayable=false,variant=lemon]
forestry:leaves.default.fruit.1[check_decay=true,decayable=false,variant=plum]
forestry:leaves.default.fruit.1[check_decay=false,decayable=true,variant=lemon]
forestry:leaves.default.fruit.1[check_decay=false,decayable=true,variant=plum]
forestry:leaves.default.fruit.1[check_decay=false,decayable=false,variant=lemon]
forestry:leaves.default.fruit.1[check_decay=false,decayable=false,variant=plum]
forestry:leaves.decorative.0[variant=oak]
forestry:leaves.decorative.0[variant=darkoak]
forestry:leaves.decorative.0[variant=birch]
forestry:leaves.decorative.0[variant=lime]
forestry:leaves.decorative.0[variant=walnut]
forestry:leaves.decorative.0[variant=chestnut]
forestry:leaves.decorative.0[variant=cherry]
forestry:leaves.decorative.0[variant=lemon]
forestry:leaves.decorative.0[variant=plum]
forestry:leaves.decorative.0[variant=maple]
forestry:leaves.decorative.0[variant=spruce]
forestry:leaves.decorative.0[variant=larch]
forestry:leaves.decorative.0[variant=pine]
forestry:leaves.decorative.0[variant=sequoia]
forestry:leaves.decorative.0[variant=gigant]
forestry:leaves.decorative.0[variant=jungle]
forestry:leaves.decorative.1[variant=teak]
forestry:leaves.decorative.1[variant=ipe]
forestry:leaves.decorative.1[variant=kapok]
forestry:leaves.decorative.1[variant=ebony]
forestry:leaves.decorative.1[variant=zebrawood]
forestry:leaves.decorative.1[variant=mahogony]
forestry:leaves.decorative.1[variant=acaciavanilla]
forestry:leaves.decorative.1[variant=acacia]
forestry:leaves.decorative.1[variant=padauk]
forestry:leaves.decorative.1[variant=balsa]
forestry:leaves.decorative.1[variant=cocobolo]
forestry:leaves.decorative.1[variant=wenge]
forestry:leaves.decorative.1[variant=baobab]
forestry:leaves.decorative.1[variant=mahoe]
forestry:leaves.decorative.1[variant=willow]
forestry:leaves.decorative.1[variant=sipiri]
forestry:leaves.decorative.2[variant=papaya]
forestry:leaves.decorative.2[variant=date]
forestry:leaves.decorative.2[variant=poplar]
forestry:pods.papaya[age=0,facing=north]
forestry:pods.papaya[age=0,facing=south]
forestry:pods.papaya[age=0,facing=west]
forestry:pods.papaya[age=0,facing=east]
forestry:pods.papaya[age=1,facing=north]
forestry:pods.papaya[age=1,facing=south]
forestry:pods.papaya[age=1,facing=west]
forestry:pods.papaya[age=1,facing=east]
forestry:pods.papaya[age=2,facing=north]
forestry:pods.papaya[age=2,facing=south]
forestry:pods.papaya[age=2,facing=west]
forestry:pods.papaya[age=2,facing=east]
forestry:pods.dates[age=0,facing=north]
forestry:pods.dates[age=0,facing=south]
forestry:pods.dates[age=0,facing=west]
forestry:pods.dates[age=0,facing=east]
forestry:pods.dates[age=1,facing=north]
forestry:pods.dates[age=1,facing=south]
forestry:pods.dates[age=1,facing=west]
forestry:pods.dates[age=1,facing=east]
forestry:pods.dates[age=2,facing=north]
forestry:pods.dates[age=2,facing=south]
forestry:pods.dates[age=2,facing=west]
forestry:pods.dates[age=2,facing=east]
forestry:pods.cocoa[age=0,facing=north]
forestry:pods.cocoa[age=0,facing=south]
forestry:pods.cocoa[age=0,facing=west]
forestry:pods.cocoa[age=0,facing=east]
forestry:pods.cocoa[age=1,facing=north]
forestry:pods.cocoa[age=1,facing=south]
forestry:pods.cocoa[age=1,facing=west]
forestry:pods.cocoa[age=1,facing=east]
forestry:pods.cocoa[age=2,facing=north]
forestry:pods.cocoa[age=2,facing=south]
forestry:pods.cocoa[age=2,facing=west]
forestry:pods.cocoa[age=2,facing=east]
forestry:tree_chest[facing=north]
forestry:tree_chest[facing=east]
forestry:tree_chest[facing=south]
forestry:tree_chest[facing=west]
forestry:tree_chest[facing=down]
forestry:tree_chest[facing=up]
forestry:butterfly_chest[facing=north]
forestry:butterfly_chest[facing=east]
forestry:butterfly_chest[facing=south]
forestry:butterfly_chest[facing=west]
forestry:butterfly_chest[facing=down]
forestry:butterfly_chest[facing=up]
forestry:cocoon[age=0,cocoon=default]
forestry:cocoon[age=0,cocoon=silk]
forestry:cocoon[age=1,cocoon=default]
forestry:cocoon[age=1,cocoon=silk]
forestry:cocoon[age=2,cocoon=default]
forestry:cocoon[age=2,cocoon=silk]
forestry:cocoon.solid[age=0,cocoon=default]
forestry:cocoon.solid[age=0,cocoon=silk]
forestry:cocoon.solid[age=1,cocoon=default]
forestry:cocoon.solid[age=1,cocoon=silk]
forestry:cocoon.solid[age=2,cocoon=default]
forestry:cocoon.solid[age=2,cocoon=silk]
forestry:greenhouse[type=plain]
forestry:greenhouse[type=border]
forestry:greenhouse[type=border_center]
forestry:greenhouse[type=gearbox]
forestry:greenhouse[type=control]
forestry:greenhouse[type=screen]
forestry:climatiser[type=hygro]
forestry:climatiser[type=heater]
forestry:climatiser[type=fan]
forestry:climatiser[type=humidifier]
forestry:climatiser[type=dehumidifier]
forestry:greenhouse.window
forestry:greenhouse.window_up
forestry:apiary[facing=north]
forestry:apiary[facing=east]
forestry:apiary[facing=south]
forestry:apiary[facing=west]
forestry:apiary[facing=down]
forestry:apiary[facing=up]
forestry:bee_house[facing=north]
forestry:bee_house[facing=east]
forestry:bee_house[facing=south]
forestry:bee_house[facing=west]
forestry:bee_house[facing=down]
forestry:bee_house[facing=up]
forestry:bee_chest[facing=north]
forestry:bee_chest[facing=east]
forestry:bee_chest[facing=south]
forestry:bee_chest[facing=west]
forestry:bee_chest[facing=down]
forestry:bee_chest[facing=up]
forestry:beehives[hive=forest]
forestry:beehives[hive=meadows]
forestry:beehives[hive=desert]
forestry:beehives[hive=jungle]
forestry:beehives[hive=end]
forestry:beehives[hive=snow]
forestry:beehives[hive=swamp]
forestry:beehives[hive=swarm]
forestry:candle[facing=up,state=on]
forestry:candle[facing=up,state=off]
forestry:candle[facing=north,state=on]
forestry:candle[facing=north,state=off]
forestry:candle[facing=south,state=on]
forestry:candle[facing=south,state=off]
forestry:candle[facing=west,state=on]
forestry:candle[facing=west,state=off]
forestry:candle[facing=east,state=on]
forestry:candle[facing=east,state=off]
forestry:stump[facing=up]
forestry:stump[facing=north]
forestry:stump[facing=south]
forestry:stump[facing=west]
forestry:stump[facing=east]
forestry:bee_combs_0[type=honey]
forestry:bee_combs_0[type=cocoa]
forestry:bee_combs_0[type=simmering]
forestry:bee_combs_0[type=stringy]
forestry:bee_combs_0[type=frozen]
forestry:bee_combs_0[type=dripping]
forestry:bee_combs_0[type=silky]
forestry:bee_combs_0[type=parched]
forestry:bee_combs_0[type=mysterious]
forestry:bee_combs_0[type=irradiated]
forestry:bee_combs_0[type=powdery]
forestry:bee_combs_0[type=reddened]
forestry:bee_combs_0[type=darkened]
forestry:bee_combs_0[type=omega]
forestry:bee_combs_0[type=wheaten]
forestry:bee_combs_0[type=mossy]
forestry:bee_combs_1[type=mellow]
forestry:alveary.plain[type=normal]
forestry:alveary.plain[type=entrance]
forestry:alveary.plain[type=entrance_left]
forestry:alveary.plain[type=entrance_right]
forestry:alveary.swarmer[state=on]
forestry:alveary.swarmer[state=off]
forestry:alveary.fan[state=on]
forestry:alveary.fan[state=off]
forestry:alveary.heater[state=on]
forestry:alveary.heater[state=off]
forestry:alveary.hygro
forestry:alveary.stabiliser
forestry:alveary.sieve
forestry:engine_peat[facing=north]
forestry:engine_peat[facing=east]
forestry:engine_peat[facing=south]
forestry:engine_peat[facing=west]
forestry:engine_peat[facing=down]
forestry:engine_peat[facing=up]
forestry:engine_biogas[facing=north]
forestry:engine_biogas[facing=east]
forestry:engine_biogas[facing=south]
forestry:engine_biogas[facing=west]
forestry:engine_biogas[facing=down]
forestry:engine_biogas[facing=up]
forestry:engine_clockwork[facing=north]
forestry:engine_clockwork[facing=east]
forestry:engine_clockwork[facing=south]
forestry:engine_clockwork[facing=west]
forestry:engine_clockwork[facing=down]
forestry:engine_clockwork[facing=up]
forestry:arboretum[facing=north,manual=true]
forestry:arboretum[facing=north,manual=false]
forestry:arboretum[facing=east,manual=true]
forestry:arboretum[facing=east,manual=false]
forestry:arboretum[facing=south,manual=true]
forestry:arboretum[facing=south,manual=false]
forestry:arboretum[facing=west,manual=true]
forestry:arboretum[facing=west,manual=false]
forestry:arboretum[facing=down,manual=true]
forestry:arboretum[facing=down,manual=false]
forestry:arboretum[facing=up,manual=true]
forestry:arboretum[facing=up,manual=false]
forestry:farm_crops[facing=north,manual=true]
forestry:farm_crops[facing=north,manual=false]
forestry:farm_crops[facing=east,manual=true]
forestry:farm_crops[facing=east,manual=false]
forestry:farm_crops[facing=south,manual=true]
forestry:farm_crops[facing=south,manual=false]
forestry:farm_crops[facing=west,manual=true]
forestry:farm_crops[facing=west,manual=false]
forestry:farm_crops[facing=down,manual=true]
forestry:farm_crops[facing=down,manual=false]
forestry:farm_crops[facing=up,manual=true]
forestry:farm_crops[facing=up,manual=false]
forestry:farm_mushroom[facing=north,manual=true]
forestry:farm_mushroom[facing=north,manual=false]
forestry:farm_mushroom[facing=east,manual=true]
forestry:farm_mushroom[facing=east,manual=false]
forestry:farm_mushroom[facing=south,manual=true]
forestry:farm_mushroom[facing=south,manual=false]
forestry:farm_mushroom[facing=west,manual=true]
forestry:farm_mushroom[facing=west,manual=false]
forestry:farm_mushroom[facing=down,manual=true]
forestry:farm_mushroom[facing=down,manual=false]
forestry:farm_mushroom[facing=up,manual=true]
forestry:farm_mushroom[facing=up,manual=false]
forestry:farm_gourd[facing=north,manual=true]
forestry:farm_gourd[facing=north,manual=false]
forestry:farm_gourd[facing=east,manual=true]
forestry:farm_gourd[facing=east,manual=false]
forestry:farm_gourd[facing=south,manual=true]
forestry:farm_gourd[facing=south,manual=false]
forestry:farm_gourd[facing=west,manual=true]
forestry:farm_gourd[facing=west,manual=false]
forestry:farm_gourd[facing=down,manual=true]
forestry:farm_gourd[facing=down,manual=false]
forestry:farm_gourd[facing=up,manual=true]
forestry:farm_gourd[facing=up,manual=false]
forestry:farm_nether[facing=north,manual=true]
forestry:farm_nether[facing=north,manual=false]
forestry:farm_nether[facing=east,manual=true]
forestry:farm_nether[facing=east,manual=false]
forestry:farm_nether[facing=south,manual=true]
forestry:farm_nether[facing=south,manual=false]
forestry:farm_nether[facing=west,manual=true]
forestry:farm_nether[facing=west,manual=false]
forestry:farm_nether[facing=down,manual=true]
forestry:farm_nether[facing=down,manual=false]
forestry:farm_nether[facing=up,manual=true]
forestry:farm_nether[facing=up,manual=false]
forestry:farm_ender[facing=north,manual=true]
forestry:farm_ender[facing=north,manual=false]
forestry:farm_ender[facing=east,manual=true]
forestry:farm_ender[facing=east,manual=false]
forestry:farm_ender[facing=south,manual=true]
forestry:farm_ender[facing=south,manual=false]
forestry:farm_ender[facing=west,manual=true]
forestry:farm_ender[facing=west,manual=false]
forestry:farm_ender[facing=down,manual=true]
forestry:farm_ender[facing=down,manual=false]
forestry:farm_ender[facing=up,manual=true]
forestry:farm_ender[facing=up,manual=false]
forestry:peat_bog[facing=north,manual=true]
forestry:peat_bog[facing=north,manual=false]
forestry:peat_bog[facing=east,manual=true]
forestry:peat_bog[facing=east,manual=false]
forestry:peat_bog[facing=south,manual=true]
forestry:peat_bog[facing=south,manual=false]
forestry:peat_bog[facing=west,manual=true]
forestry:peat_bog[facing=west,manual=false]
forestry:peat_bog[facing=down,manual=true]
forestry:peat_bog[facing=down,manual=false]
forestry:peat_bog[facing=up,manual=true]
forestry:peat_bog[facing=up,manual=false]
forestry:worktable[facing=north]
forestry:worktable[facing=east]
forestry:worktable[facing=south]
forestry:worktable[facing=west]
forestry:worktable[facing=down]
forestry:worktable[facing=up]
inventorypets:cloud
inventorypets:cloud_spawn
inventorypets:sand
inventorypets:sand_spawn
inventorypets:stone
inventorypets:stone_spawn
inventorypets:space_spawn
inventorypets:nether_spawn
reccomplex:generic_space[type=0,visible=true]
reccomplex:generic_space[type=0,visible=false]
reccomplex:generic_space[type=1,visible=true]
reccomplex:generic_space[type=1,visible=false]
reccomplex:generic_space[type=2,visible=true]
reccomplex:generic_space[type=2,visible=false]
reccomplex:generic_space[type=3,visible=true]
reccomplex:generic_space[type=3,visible=false]
reccomplex:generic_space[type=4,visible=true]
reccomplex:generic_space[type=4,visible=false]
reccomplex:generic_space[type=5,visible=true]
reccomplex:generic_space[type=5,visible=false]
reccomplex:generic_space[type=6,visible=true]
reccomplex:generic_space[type=6,visible=false]
reccomplex:generic_space[type=7,visible=true]
reccomplex:generic_space[type=7,visible=false]
reccomplex:generic_space[type=8,visible=true]
reccomplex:generic_space[type=8,visible=false]
reccomplex:generic_space[type=9,visible=true]
reccomplex:generic_space[type=9,visible=false]
reccomplex:generic_space[type=10,visible=true]
reccomplex:generic_space[type=10,visible=false]
reccomplex:generic_space[type=11,visible=true]
reccomplex:generic_space[type=11,visible=false]
reccomplex:generic_space[type=12,visible=true]
reccomplex:generic_space[type=12,visible=false]
reccomplex:generic_space[type=13,visible=true]
reccomplex:generic_space[type=13,visible=false]
reccomplex:generic_space[type=14,visible=true]
reccomplex:generic_space[type=14,visible=false]
reccomplex:generic_space[type=15,visible=true]
reccomplex:generic_space[type=15,visible=false]
reccomplex:generic_solid[type=0]
reccomplex:generic_solid[type=1]
reccomplex:generic_solid[type=2]
reccomplex:generic_solid[type=3]
reccomplex:generic_solid[type=4]
reccomplex:generic_solid[type=5]
reccomplex:generic_solid[type=6]
reccomplex:generic_solid[type=7]
reccomplex:generic_solid[type=8]
reccomplex:generic_solid[type=9]
reccomplex:generic_solid[type=10]
reccomplex:generic_solid[type=11]
reccomplex:generic_solid[type=12]
reccomplex:generic_solid[type=13]
reccomplex:generic_solid[type=14]
reccomplex:generic_solid[type=15]
reccomplex:structure_generator
reccomplex:maze_generator
reccomplex:weighted_command_block
reccomplex:spawn_script
babymobs:disappearingweb
botania:livingwood0stairs[facing=north,half=top,shape=straight]
botania:livingwood0stairs[facing=north,half=top,shape=inner_left]
botania:livingwood0stairs[facing=north,half=top,shape=inner_right]
botania:livingwood0stairs[facing=north,half=top,shape=outer_left]
botania:livingwood0stairs[facing=north,half=top,shape=outer_right]
botania:livingwood0stairs[facing=north,half=bottom,shape=straight]
botania:livingwood0stairs[facing=north,half=bottom,shape=inner_left]
botania:livingwood0stairs[facing=north,half=bottom,shape=inner_right]
botania:livingwood0stairs[facing=north,half=bottom,shape=outer_left]
botania:livingwood0stairs[facing=north,half=bottom,shape=outer_right]
botania:livingwood0stairs[facing=south,half=top,shape=straight]
botania:livingwood0stairs[facing=south,half=top,shape=inner_left]
botania:livingwood0stairs[facing=south,half=top,shape=inner_right]
botania:livingwood0stairs[facing=south,half=top,shape=outer_left]
botania:livingwood0stairs[facing=south,half=top,shape=outer_right]
botania:livingwood0stairs[facing=south,half=bottom,shape=straight]
botania:livingwood0stairs[facing=south,half=bottom,shape=inner_left]
botania:livingwood0stairs[facing=south,half=bottom,shape=inner_right]
botania:livingwood0stairs[facing=south,half=bottom,shape=outer_left]
botania:livingwood0stairs[facing=south,half=bottom,shape=outer_right]
botania:livingwood0stairs[facing=west,half=top,shape=straight]
botania:livingwood0stairs[facing=west,half=top,shape=inner_left]
botania:livingwood0stairs[facing=west,half=top,shape=inner_right]
botania:livingwood0stairs[facing=west,half=top,shape=outer_left]
botania:livingwood0stairs[facing=west,half=top,shape=outer_right]
botania:livingwood0stairs[facing=west,half=bottom,shape=straight]
botania:livingwood0stairs[facing=west,half=bottom,shape=inner_left]
botania:livingwood0stairs[facing=west,half=bottom,shape=inner_right]
botania:livingwood0stairs[facing=west,half=bottom,shape=outer_left]
botania:livingwood0stairs[facing=west,half=bottom,shape=outer_right]
botania:livingwood0stairs[facing=east,half=top,shape=straight]
botania:livingwood0stairs[facing=east,half=top,shape=inner_left]
botania:livingwood0stairs[facing=east,half=top,shape=inner_right]
botania:livingwood0stairs[facing=east,half=top,shape=outer_left]
botania:livingwood0stairs[facing=east,half=top,shape=outer_right]
botania:livingwood0stairs[facing=east,half=bottom,shape=straight]
botania:livingwood0stairs[facing=east,half=bottom,shape=inner_left]
botania:livingwood0stairs[facing=east,half=bottom,shape=inner_right]
botania:livingwood0stairs[facing=east,half=bottom,shape=outer_left]
botania:livingwood0stairs[facing=east,half=bottom,shape=outer_right]
botania:livingwood0slab[dummy=singleton,half=top]
botania:livingwood0slab[dummy=singleton,half=bottom]
botania:livingwood0slabfull[dummy=singleton,half=top]
botania:livingwood0slabfull[dummy=singleton,half=bottom]
botania:livingwood0wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:livingwood0wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:livingwood0wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:livingwood0wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:livingwood0wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:livingwood0wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:livingwood0wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:livingwood0wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:livingwood0wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:livingwood0wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:livingwood0wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:livingwood0wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:livingwood0wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:livingwood0wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:livingwood0wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:livingwood0wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:livingwood0wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:livingwood0wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:livingwood0wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:livingwood0wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:livingwood0wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:livingwood0wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:livingwood0wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:livingwood0wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:livingwood0wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:livingwood0wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:livingwood0wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:livingwood0wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:livingwood0wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:livingwood0wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:livingwood0wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:livingwood0wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:livingwood0wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:livingwood0wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:livingwood0wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:livingwood0wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:livingwood0wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:livingwood0wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:livingwood0wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:livingwood0wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:livingwood0wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:livingwood0wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:livingwood0wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:livingwood0wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:livingwood0wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:livingwood0wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:livingwood0wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:livingwood0wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:livingwood0wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:livingwood0wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:livingwood0wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:livingwood0wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:livingwood0wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:livingwood0wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:livingwood0wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:livingwood0wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:livingwood0wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:livingwood0wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:livingwood0wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:livingwood0wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:livingwood0wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:livingwood0wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:livingwood0wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:livingwood0wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:livingwood1stairs[facing=north,half=top,shape=straight]
botania:livingwood1stairs[facing=north,half=top,shape=inner_left]
botania:livingwood1stairs[facing=north,half=top,shape=inner_right]
botania:livingwood1stairs[facing=north,half=top,shape=outer_left]
botania:livingwood1stairs[facing=north,half=top,shape=outer_right]
botania:livingwood1stairs[facing=north,half=bottom,shape=straight]
botania:livingwood1stairs[facing=north,half=bottom,shape=inner_left]
botania:livingwood1stairs[facing=north,half=bottom,shape=inner_right]
botania:livingwood1stairs[facing=north,half=bottom,shape=outer_left]
botania:livingwood1stairs[facing=north,half=bottom,shape=outer_right]
botania:livingwood1stairs[facing=south,half=top,shape=straight]
botania:livingwood1stairs[facing=south,half=top,shape=inner_left]
botania:livingwood1stairs[facing=south,half=top,shape=inner_right]
botania:livingwood1stairs[facing=south,half=top,shape=outer_left]
botania:livingwood1stairs[facing=south,half=top,shape=outer_right]
botania:livingwood1stairs[facing=south,half=bottom,shape=straight]
botania:livingwood1stairs[facing=south,half=bottom,shape=inner_left]
botania:livingwood1stairs[facing=south,half=bottom,shape=inner_right]
botania:livingwood1stairs[facing=south,half=bottom,shape=outer_left]
botania:livingwood1stairs[facing=south,half=bottom,shape=outer_right]
botania:livingwood1stairs[facing=west,half=top,shape=straight]
botania:livingwood1stairs[facing=west,half=top,shape=inner_left]
botania:livingwood1stairs[facing=west,half=top,shape=inner_right]
botania:livingwood1stairs[facing=west,half=top,shape=outer_left]
botania:livingwood1stairs[facing=west,half=top,shape=outer_right]
botania:livingwood1stairs[facing=west,half=bottom,shape=straight]
botania:livingwood1stairs[facing=west,half=bottom,shape=inner_left]
botania:livingwood1stairs[facing=west,half=bottom,shape=inner_right]
botania:livingwood1stairs[facing=west,half=bottom,shape=outer_left]
botania:livingwood1stairs[facing=west,half=bottom,shape=outer_right]
botania:livingwood1stairs[facing=east,half=top,shape=straight]
botania:livingwood1stairs[facing=east,half=top,shape=inner_left]
botania:livingwood1stairs[facing=east,half=top,shape=inner_right]
botania:livingwood1stairs[facing=east,half=top,shape=outer_left]
botania:livingwood1stairs[facing=east,half=top,shape=outer_right]
botania:livingwood1stairs[facing=east,half=bottom,shape=straight]
botania:livingwood1stairs[facing=east,half=bottom,shape=inner_left]
botania:livingwood1stairs[facing=east,half=bottom,shape=inner_right]
botania:livingwood1stairs[facing=east,half=bottom,shape=outer_left]
botania:livingwood1stairs[facing=east,half=bottom,shape=outer_right]
botania:livingwood1slab[dummy=singleton,half=top]
botania:livingwood1slab[dummy=singleton,half=bottom]
botania:livingwood1slabfull[dummy=singleton,half=top]
botania:livingwood1slabfull[dummy=singleton,half=bottom]
botania:livingrock0stairs[facing=north,half=top,shape=straight]
botania:livingrock0stairs[facing=north,half=top,shape=inner_left]
botania:livingrock0stairs[facing=north,half=top,shape=inner_right]
botania:livingrock0stairs[facing=north,half=top,shape=outer_left]
botania:livingrock0stairs[facing=north,half=top,shape=outer_right]
botania:livingrock0stairs[facing=north,half=bottom,shape=straight]
botania:livingrock0stairs[facing=north,half=bottom,shape=inner_left]
botania:livingrock0stairs[facing=north,half=bottom,shape=inner_right]
botania:livingrock0stairs[facing=north,half=bottom,shape=outer_left]
botania:livingrock0stairs[facing=north,half=bottom,shape=outer_right]
botania:livingrock0stairs[facing=south,half=top,shape=straight]
botania:livingrock0stairs[facing=south,half=top,shape=inner_left]
botania:livingrock0stairs[facing=south,half=top,shape=inner_right]
botania:livingrock0stairs[facing=south,half=top,shape=outer_left]
botania:livingrock0stairs[facing=south,half=top,shape=outer_right]
botania:livingrock0stairs[facing=south,half=bottom,shape=straight]
botania:livingrock0stairs[facing=south,half=bottom,shape=inner_left]
botania:livingrock0stairs[facing=south,half=bottom,shape=inner_right]
botania:livingrock0stairs[facing=south,half=bottom,shape=outer_left]
botania:livingrock0stairs[facing=south,half=bottom,shape=outer_right]
botania:livingrock0stairs[facing=west,half=top,shape=straight]
botania:livingrock0stairs[facing=west,half=top,shape=inner_left]
botania:livingrock0stairs[facing=west,half=top,shape=inner_right]
botania:livingrock0stairs[facing=west,half=top,shape=outer_left]
botania:livingrock0stairs[facing=west,half=top,shape=outer_right]
botania:livingrock0stairs[facing=west,half=bottom,shape=straight]
botania:livingrock0stairs[facing=west,half=bottom,shape=inner_left]
botania:livingrock0stairs[facing=west,half=bottom,shape=inner_right]
botania:livingrock0stairs[facing=west,half=bottom,shape=outer_left]
botania:livingrock0stairs[facing=west,half=bottom,shape=outer_right]
botania:livingrock0stairs[facing=east,half=top,shape=straight]
botania:livingrock0stairs[facing=east,half=top,shape=inner_left]
botania:livingrock0stairs[facing=east,half=top,shape=inner_right]
botania:livingrock0stairs[facing=east,half=top,shape=outer_left]
botania:livingrock0stairs[facing=east,half=top,shape=outer_right]
botania:livingrock0stairs[facing=east,half=bottom,shape=straight]
botania:livingrock0stairs[facing=east,half=bottom,shape=inner_left]
botania:livingrock0stairs[facing=east,half=bottom,shape=inner_right]
botania:livingrock0stairs[facing=east,half=bottom,shape=outer_left]
botania:livingrock0stairs[facing=east,half=bottom,shape=outer_right]
botania:livingrock0slab[dummy=singleton,half=top]
botania:livingrock0slab[dummy=singleton,half=bottom]
botania:livingrock0slabfull[dummy=singleton,half=top]
botania:livingrock0slabfull[dummy=singleton,half=bottom]
botania:livingrock0wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:livingrock0wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:livingrock0wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:livingrock0wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:livingrock0wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:livingrock0wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:livingrock0wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:livingrock0wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:livingrock0wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:livingrock0wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:livingrock0wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:livingrock0wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:livingrock0wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:livingrock0wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:livingrock0wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:livingrock0wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:livingrock0wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:livingrock0wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:livingrock0wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:livingrock0wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:livingrock0wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:livingrock0wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:livingrock0wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:livingrock0wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:livingrock0wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:livingrock0wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:livingrock0wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:livingrock0wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:livingrock0wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:livingrock0wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:livingrock0wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:livingrock0wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:livingrock0wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:livingrock0wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:livingrock0wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:livingrock0wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:livingrock0wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:livingrock0wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:livingrock0wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:livingrock0wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:livingrock0wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:livingrock0wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:livingrock0wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:livingrock0wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:livingrock0wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:livingrock0wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:livingrock0wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:livingrock0wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:livingrock0wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:livingrock0wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:livingrock0wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:livingrock0wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:livingrock0wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:livingrock0wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:livingrock0wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:livingrock0wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:livingrock0wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:livingrock0wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:livingrock0wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:livingrock0wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:livingrock0wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:livingrock0wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:livingrock0wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:livingrock0wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:livingrock1stairs[facing=north,half=top,shape=straight]
botania:livingrock1stairs[facing=north,half=top,shape=inner_left]
botania:livingrock1stairs[facing=north,half=top,shape=inner_right]
botania:livingrock1stairs[facing=north,half=top,shape=outer_left]
botania:livingrock1stairs[facing=north,half=top,shape=outer_right]
botania:livingrock1stairs[facing=north,half=bottom,shape=straight]
botania:livingrock1stairs[facing=north,half=bottom,shape=inner_left]
botania:livingrock1stairs[facing=north,half=bottom,shape=inner_right]
botania:livingrock1stairs[facing=north,half=bottom,shape=outer_left]
botania:livingrock1stairs[facing=north,half=bottom,shape=outer_right]
botania:livingrock1stairs[facing=south,half=top,shape=straight]
botania:livingrock1stairs[facing=south,half=top,shape=inner_left]
botania:livingrock1stairs[facing=south,half=top,shape=inner_right]
botania:livingrock1stairs[facing=south,half=top,shape=outer_left]
botania:livingrock1stairs[facing=south,half=top,shape=outer_right]
botania:livingrock1stairs[facing=south,half=bottom,shape=straight]
botania:livingrock1stairs[facing=south,half=bottom,shape=inner_left]
botania:livingrock1stairs[facing=south,half=bottom,shape=inner_right]
botania:livingrock1stairs[facing=south,half=bottom,shape=outer_left]
botania:livingrock1stairs[facing=south,half=bottom,shape=outer_right]
botania:livingrock1stairs[facing=west,half=top,shape=straight]
botania:livingrock1stairs[facing=west,half=top,shape=inner_left]
botania:livingrock1stairs[facing=west,half=top,shape=inner_right]
botania:livingrock1stairs[facing=west,half=top,shape=outer_left]
botania:livingrock1stairs[facing=west,half=top,shape=outer_right]
botania:livingrock1stairs[facing=west,half=bottom,shape=straight]
botania:livingrock1stairs[facing=west,half=bottom,shape=inner_left]
botania:livingrock1stairs[facing=west,half=bottom,shape=inner_right]
botania:livingrock1stairs[facing=west,half=bottom,shape=outer_left]
botania:livingrock1stairs[facing=west,half=bottom,shape=outer_right]
botania:livingrock1stairs[facing=east,half=top,shape=straight]
botania:livingrock1stairs[facing=east,half=top,shape=inner_left]
botania:livingrock1stairs[facing=east,half=top,shape=inner_right]
botania:livingrock1stairs[facing=east,half=top,shape=outer_left]
botania:livingrock1stairs[facing=east,half=top,shape=outer_right]
botania:livingrock1stairs[facing=east,half=bottom,shape=straight]
botania:livingrock1stairs[facing=east,half=bottom,shape=inner_left]
botania:livingrock1stairs[facing=east,half=bottom,shape=inner_right]
botania:livingrock1stairs[facing=east,half=bottom,shape=outer_left]
botania:livingrock1stairs[facing=east,half=bottom,shape=outer_right]
botania:livingrock1slab[dummy=singleton,half=top]
botania:livingrock1slab[dummy=singleton,half=bottom]
botania:livingrock1slabfull[dummy=singleton,half=top]
botania:livingrock1slabfull[dummy=singleton,half=bottom]
botania:dreamwood0stairs[facing=north,half=top,shape=straight]
botania:dreamwood0stairs[facing=north,half=top,shape=inner_left]
botania:dreamwood0stairs[facing=north,half=top,shape=inner_right]
botania:dreamwood0stairs[facing=north,half=top,shape=outer_left]
botania:dreamwood0stairs[facing=north,half=top,shape=outer_right]
botania:dreamwood0stairs[facing=north,half=bottom,shape=straight]
botania:dreamwood0stairs[facing=north,half=bottom,shape=inner_left]
botania:dreamwood0stairs[facing=north,half=bottom,shape=inner_right]
botania:dreamwood0stairs[facing=north,half=bottom,shape=outer_left]
botania:dreamwood0stairs[facing=north,half=bottom,shape=outer_right]
botania:dreamwood0stairs[facing=south,half=top,shape=straight]
botania:dreamwood0stairs[facing=south,half=top,shape=inner_left]
botania:dreamwood0stairs[facing=south,half=top,shape=inner_right]
botania:dreamwood0stairs[facing=south,half=top,shape=outer_left]
botania:dreamwood0stairs[facing=south,half=top,shape=outer_right]
botania:dreamwood0stairs[facing=south,half=bottom,shape=straight]
botania:dreamwood0stairs[facing=south,half=bottom,shape=inner_left]
botania:dreamwood0stairs[facing=south,half=bottom,shape=inner_right]
botania:dreamwood0stairs[facing=south,half=bottom,shape=outer_left]
botania:dreamwood0stairs[facing=south,half=bottom,shape=outer_right]
botania:dreamwood0stairs[facing=west,half=top,shape=straight]
botania:dreamwood0stairs[facing=west,half=top,shape=inner_left]
botania:dreamwood0stairs[facing=west,half=top,shape=inner_right]
botania:dreamwood0stairs[facing=west,half=top,shape=outer_left]
botania:dreamwood0stairs[facing=west,half=top,shape=outer_right]
botania:dreamwood0stairs[facing=west,half=bottom,shape=straight]
botania:dreamwood0stairs[facing=west,half=bottom,shape=inner_left]
botania:dreamwood0stairs[facing=west,half=bottom,shape=inner_right]
botania:dreamwood0stairs[facing=west,half=bottom,shape=outer_left]
botania:dreamwood0stairs[facing=west,half=bottom,shape=outer_right]
botania:dreamwood0stairs[facing=east,half=top,shape=straight]
botania:dreamwood0stairs[facing=east,half=top,shape=inner_left]
botania:dreamwood0stairs[facing=east,half=top,shape=inner_right]
botania:dreamwood0stairs[facing=east,half=top,shape=outer_left]
botania:dreamwood0stairs[facing=east,half=top,shape=outer_right]
botania:dreamwood0stairs[facing=east,half=bottom,shape=straight]
botania:dreamwood0stairs[facing=east,half=bottom,shape=inner_left]
botania:dreamwood0stairs[facing=east,half=bottom,shape=inner_right]
botania:dreamwood0stairs[facing=east,half=bottom,shape=outer_left]
botania:dreamwood0stairs[facing=east,half=bottom,shape=outer_right]
botania:dreamwood0slab[dummy=singleton,half=top]
botania:dreamwood0slab[dummy=singleton,half=bottom]
botania:dreamwood0slabfull[dummy=singleton,half=top]
botania:dreamwood0slabfull[dummy=singleton,half=bottom]
botania:dreamwood0wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:dreamwood0wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:dreamwood0wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:dreamwood0wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:dreamwood0wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:dreamwood0wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:dreamwood0wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:dreamwood0wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:dreamwood0wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:dreamwood0wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:dreamwood0wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:dreamwood0wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:dreamwood0wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:dreamwood0wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:dreamwood0wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:dreamwood0wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:dreamwood0wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:dreamwood0wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:dreamwood0wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:dreamwood0wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:dreamwood0wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:dreamwood0wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:dreamwood0wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:dreamwood0wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:dreamwood0wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:dreamwood0wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:dreamwood0wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:dreamwood0wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:dreamwood0wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:dreamwood0wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:dreamwood0wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:dreamwood0wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:dreamwood0wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:dreamwood0wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:dreamwood0wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:dreamwood0wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:dreamwood0wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:dreamwood0wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:dreamwood0wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:dreamwood0wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:dreamwood0wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:dreamwood0wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:dreamwood0wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:dreamwood0wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:dreamwood0wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:dreamwood0wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:dreamwood0wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:dreamwood0wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:dreamwood0wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:dreamwood0wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:dreamwood0wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:dreamwood0wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:dreamwood0wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:dreamwood0wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:dreamwood0wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:dreamwood0wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:dreamwood0wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:dreamwood0wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:dreamwood0wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:dreamwood0wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:dreamwood0wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:dreamwood0wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:dreamwood0wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:dreamwood0wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:dreamwood1stairs[facing=north,half=top,shape=straight]
botania:dreamwood1stairs[facing=north,half=top,shape=inner_left]
botania:dreamwood1stairs[facing=north,half=top,shape=inner_right]
botania:dreamwood1stairs[facing=north,half=top,shape=outer_left]
botania:dreamwood1stairs[facing=north,half=top,shape=outer_right]
botania:dreamwood1stairs[facing=north,half=bottom,shape=straight]
botania:dreamwood1stairs[facing=north,half=bottom,shape=inner_left]
botania:dreamwood1stairs[facing=north,half=bottom,shape=inner_right]
botania:dreamwood1stairs[facing=north,half=bottom,shape=outer_left]
botania:dreamwood1stairs[facing=north,half=bottom,shape=outer_right]
botania:dreamwood1stairs[facing=south,half=top,shape=straight]
botania:dreamwood1stairs[facing=south,half=top,shape=inner_left]
botania:dreamwood1stairs[facing=south,half=top,shape=inner_right]
botania:dreamwood1stairs[facing=south,half=top,shape=outer_left]
botania:dreamwood1stairs[facing=south,half=top,shape=outer_right]
botania:dreamwood1stairs[facing=south,half=bottom,shape=straight]
botania:dreamwood1stairs[facing=south,half=bottom,shape=inner_left]
botania:dreamwood1stairs[facing=south,half=bottom,shape=inner_right]
botania:dreamwood1stairs[facing=south,half=bottom,shape=outer_left]
botania:dreamwood1stairs[facing=south,half=bottom,shape=outer_right]
botania:dreamwood1stairs[facing=west,half=top,shape=straight]
botania:dreamwood1stairs[facing=west,half=top,shape=inner_left]
botania:dreamwood1stairs[facing=west,half=top,shape=inner_right]
botania:dreamwood1stairs[facing=west,half=top,shape=outer_left]
botania:dreamwood1stairs[facing=west,half=top,shape=outer_right]
botania:dreamwood1stairs[facing=west,half=bottom,shape=straight]
botania:dreamwood1stairs[facing=west,half=bottom,shape=inner_left]
botania:dreamwood1stairs[facing=west,half=bottom,shape=inner_right]
botania:dreamwood1stairs[facing=west,half=bottom,shape=outer_left]
botania:dreamwood1stairs[facing=west,half=bottom,shape=outer_right]
botania:dreamwood1stairs[facing=east,half=top,shape=straight]
botania:dreamwood1stairs[facing=east,half=top,shape=inner_left]
botania:dreamwood1stairs[facing=east,half=top,shape=inner_right]
botania:dreamwood1stairs[facing=east,half=top,shape=outer_left]
botania:dreamwood1stairs[facing=east,half=top,shape=outer_right]
botania:dreamwood1stairs[facing=east,half=bottom,shape=straight]
botania:dreamwood1stairs[facing=east,half=bottom,shape=inner_left]
botania:dreamwood1stairs[facing=east,half=bottom,shape=inner_right]
botania:dreamwood1stairs[facing=east,half=bottom,shape=outer_left]
botania:dreamwood1stairs[facing=east,half=bottom,shape=outer_right]
botania:dreamwood1slab[dummy=singleton,half=top]
botania:dreamwood1slab[dummy=singleton,half=bottom]
botania:dreamwood1slabfull[dummy=singleton,half=top]
botania:dreamwood1slabfull[dummy=singleton,half=bottom]
botania:quartztypedark[variant=normal]
botania:quartztypedark[variant=chiseled]
botania:quartztypedark[variant=pillar_y]
botania:quartztypedark[variant=pillar_x]
botania:quartztypedark[variant=pillar_z]
botania:quartzslabdarkhalf[dummy=singleton,half=top]
botania:quartzslabdarkhalf[dummy=singleton,half=bottom]
botania:quartzslabdarkfull[dummy=singleton,half=top]
botania:quartzslabdarkfull[dummy=singleton,half=bottom]
botania:quartzstairsdark[facing=north,half=top,shape=straight]
botania:quartzstairsdark[facing=north,half=top,shape=inner_left]
botania:quartzstairsdark[facing=north,half=top,shape=inner_right]
botania:quartzstairsdark[facing=north,half=top,shape=outer_left]
botania:quartzstairsdark[facing=north,half=top,shape=outer_right]
botania:quartzstairsdark[facing=north,half=bottom,shape=straight]
botania:quartzstairsdark[facing=north,half=bottom,shape=inner_left]
botania:quartzstairsdark[facing=north,half=bottom,shape=inner_right]
botania:quartzstairsdark[facing=north,half=bottom,shape=outer_left]
botania:quartzstairsdark[facing=north,half=bottom,shape=outer_right]
botania:quartzstairsdark[facing=south,half=top,shape=straight]
botania:quartzstairsdark[facing=south,half=top,shape=inner_left]
botania:quartzstairsdark[facing=south,half=top,shape=inner_right]
botania:quartzstairsdark[facing=south,half=top,shape=outer_left]
botania:quartzstairsdark[facing=south,half=top,shape=outer_right]
botania:quartzstairsdark[facing=south,half=bottom,shape=straight]
botania:quartzstairsdark[facing=south,half=bottom,shape=inner_left]
botania:quartzstairsdark[facing=south,half=bottom,shape=inner_right]
botania:quartzstairsdark[facing=south,half=bottom,shape=outer_left]
botania:quartzstairsdark[facing=south,half=bottom,shape=outer_right]
botania:quartzstairsdark[facing=west,half=top,shape=straight]
botania:quartzstairsdark[facing=west,half=top,shape=inner_left]
botania:quartzstairsdark[facing=west,half=top,shape=inner_right]
botania:quartzstairsdark[facing=west,half=top,shape=outer_left]
botania:quartzstairsdark[facing=west,half=top,shape=outer_right]
botania:quartzstairsdark[facing=west,half=bottom,shape=straight]
botania:quartzstairsdark[facing=west,half=bottom,shape=inner_left]
botania:quartzstairsdark[facing=west,half=bottom,shape=inner_right]
botania:quartzstairsdark[facing=west,half=bottom,shape=outer_left]
botania:quartzstairsdark[facing=west,half=bottom,shape=outer_right]
botania:quartzstairsdark[facing=east,half=top,shape=straight]
botania:quartzstairsdark[facing=east,half=top,shape=inner_left]
botania:quartzstairsdark[facing=east,half=top,shape=inner_right]
botania:quartzstairsdark[facing=east,half=top,shape=outer_left]
botania:quartzstairsdark[facing=east,half=top,shape=outer_right]
botania:quartzstairsdark[facing=east,half=bottom,shape=straight]
botania:quartzstairsdark[facing=east,half=bottom,shape=inner_left]
botania:quartzstairsdark[facing=east,half=bottom,shape=inner_right]
botania:quartzstairsdark[facing=east,half=bottom,shape=outer_left]
botania:quartzstairsdark[facing=east,half=bottom,shape=outer_right]
botania:quartztypemana[variant=normal]
botania:quartztypemana[variant=chiseled]
botania:quartztypemana[variant=pillar_y]
botania:quartztypemana[variant=pillar_x]
botania:quartztypemana[variant=pillar_z]
botania:quartzslabmanahalf[dummy=singleton,half=top]
botania:quartzslabmanahalf[dummy=singleton,half=bottom]
botania:quartzslabmanafull[dummy=singleton,half=top]
botania:quartzslabmanafull[dummy=singleton,half=bottom]
botania:quartzstairsmana[facing=north,half=top,shape=straight]
botania:quartzstairsmana[facing=north,half=top,shape=inner_left]
botania:quartzstairsmana[facing=north,half=top,shape=inner_right]
botania:quartzstairsmana[facing=north,half=top,shape=outer_left]
botania:quartzstairsmana[facing=north,half=top,shape=outer_right]
botania:quartzstairsmana[facing=north,half=bottom,shape=straight]
botania:quartzstairsmana[facing=north,half=bottom,shape=inner_left]
botania:quartzstairsmana[facing=north,half=bottom,shape=inner_right]
botania:quartzstairsmana[facing=north,half=bottom,shape=outer_left]
botania:quartzstairsmana[facing=north,half=bottom,shape=outer_right]
botania:quartzstairsmana[facing=south,half=top,shape=straight]
botania:quartzstairsmana[facing=south,half=top,shape=inner_left]
botania:quartzstairsmana[facing=south,half=top,shape=inner_right]
botania:quartzstairsmana[facing=south,half=top,shape=outer_left]
botania:quartzstairsmana[facing=south,half=top,shape=outer_right]
botania:quartzstairsmana[facing=south,half=bottom,shape=straight]
botania:quartzstairsmana[facing=south,half=bottom,shape=inner_left]
botania:quartzstairsmana[facing=south,half=bottom,shape=inner_right]
botania:quartzstairsmana[facing=south,half=bottom,shape=outer_left]
botania:quartzstairsmana[facing=south,half=bottom,shape=outer_right]
botania:quartzstairsmana[facing=west,half=top,shape=straight]
botania:quartzstairsmana[facing=west,half=top,shape=inner_left]
botania:quartzstairsmana[facing=west,half=top,shape=inner_right]
botania:quartzstairsmana[facing=west,half=top,shape=outer_left]
botania:quartzstairsmana[facing=west,half=top,shape=outer_right]
botania:quartzstairsmana[facing=west,half=bottom,shape=straight]
botania:quartzstairsmana[facing=west,half=bottom,shape=inner_left]
botania:quartzstairsmana[facing=west,half=bottom,shape=inner_right]
botania:quartzstairsmana[facing=west,half=bottom,shape=outer_left]
botania:quartzstairsmana[facing=west,half=bottom,shape=outer_right]
botania:quartzstairsmana[facing=east,half=top,shape=straight]
botania:quartzstairsmana[facing=east,half=top,shape=inner_left]
botania:quartzstairsmana[facing=east,half=top,shape=inner_right]
botania:quartzstairsmana[facing=east,half=top,shape=outer_left]
botania:quartzstairsmana[facing=east,half=top,shape=outer_right]
botania:quartzstairsmana[facing=east,half=bottom,shape=straight]
botania:quartzstairsmana[facing=east,half=bottom,shape=inner_left]
botania:quartzstairsmana[facing=east,half=bottom,shape=inner_right]
botania:quartzstairsmana[facing=east,half=bottom,shape=outer_left]
botania:quartzstairsmana[facing=east,half=bottom,shape=outer_right]
botania:quartztypeblaze[variant=normal]
botania:quartztypeblaze[variant=chiseled]
botania:quartztypeblaze[variant=pillar_y]
botania:quartztypeblaze[variant=pillar_x]
botania:quartztypeblaze[variant=pillar_z]
botania:quartzslabblazehalf[dummy=singleton,half=top]
botania:quartzslabblazehalf[dummy=singleton,half=bottom]
botania:quartzslabblazefull[dummy=singleton,half=top]
botania:quartzslabblazefull[dummy=singleton,half=bottom]
botania:quartzstairsblaze[facing=north,half=top,shape=straight]
botania:quartzstairsblaze[facing=north,half=top,shape=inner_left]
botania:quartzstairsblaze[facing=north,half=top,shape=inner_right]
botania:quartzstairsblaze[facing=north,half=top,shape=outer_left]
botania:quartzstairsblaze[facing=north,half=top,shape=outer_right]
botania:quartzstairsblaze[facing=north,half=bottom,shape=straight]
botania:quartzstairsblaze[facing=north,half=bottom,shape=inner_left]
botania:quartzstairsblaze[facing=north,half=bottom,shape=inner_right]
botania:quartzstairsblaze[facing=north,half=bottom,shape=outer_left]
botania:quartzstairsblaze[facing=north,half=bottom,shape=outer_right]
botania:quartzstairsblaze[facing=south,half=top,shape=straight]
botania:quartzstairsblaze[facing=south,half=top,shape=inner_left]
botania:quartzstairsblaze[facing=south,half=top,shape=inner_right]
botania:quartzstairsblaze[facing=south,half=top,shape=outer_left]
botania:quartzstairsblaze[facing=south,half=top,shape=outer_right]
botania:quartzstairsblaze[facing=south,half=bottom,shape=straight]
botania:quartzstairsblaze[facing=south,half=bottom,shape=inner_left]
botania:quartzstairsblaze[facing=south,half=bottom,shape=inner_right]
botania:quartzstairsblaze[facing=south,half=bottom,shape=outer_left]
botania:quartzstairsblaze[facing=south,half=bottom,shape=outer_right]
botania:quartzstairsblaze[facing=west,half=top,shape=straight]
botania:quartzstairsblaze[facing=west,half=top,shape=inner_left]
botania:quartzstairsblaze[facing=west,half=top,shape=inner_right]
botania:quartzstairsblaze[facing=west,half=top,shape=outer_left]
botania:quartzstairsblaze[facing=west,half=top,shape=outer_right]
botania:quartzstairsblaze[facing=west,half=bottom,shape=straight]
botania:quartzstairsblaze[facing=west,half=bottom,shape=inner_left]
botania:quartzstairsblaze[facing=west,half=bottom,shape=inner_right]
botania:quartzstairsblaze[facing=west,half=bottom,shape=outer_left]
botania:quartzstairsblaze[facing=west,half=bottom,shape=outer_right]
botania:quartzstairsblaze[facing=east,half=top,shape=straight]
botania:quartzstairsblaze[facing=east,half=top,shape=inner_left]
botania:quartzstairsblaze[facing=east,half=top,shape=inner_right]
botania:quartzstairsblaze[facing=east,half=top,shape=outer_left]
botania:quartzstairsblaze[facing=east,half=top,shape=outer_right]
botania:quartzstairsblaze[facing=east,half=bottom,shape=straight]
botania:quartzstairsblaze[facing=east,half=bottom,shape=inner_left]
botania:quartzstairsblaze[facing=east,half=bottom,shape=inner_right]
botania:quartzstairsblaze[facing=east,half=bottom,shape=outer_left]
botania:quartzstairsblaze[facing=east,half=bottom,shape=outer_right]
botania:quartztypelavender[variant=normal]
botania:quartztypelavender[variant=chiseled]
botania:quartztypelavender[variant=pillar_y]
botania:quartztypelavender[variant=pillar_x]
botania:quartztypelavender[variant=pillar_z]
botania:quartzslablavenderhalf[dummy=singleton,half=top]
botania:quartzslablavenderhalf[dummy=singleton,half=bottom]
botania:quartzslablavenderfull[dummy=singleton,half=top]
botania:quartzslablavenderfull[dummy=singleton,half=bottom]
botania:quartzstairslavender[facing=north,half=top,shape=straight]
botania:quartzstairslavender[facing=north,half=top,shape=inner_left]
botania:quartzstairslavender[facing=north,half=top,shape=inner_right]
botania:quartzstairslavender[facing=north,half=top,shape=outer_left]
botania:quartzstairslavender[facing=north,half=top,shape=outer_right]
botania:quartzstairslavender[facing=north,half=bottom,shape=straight]
botania:quartzstairslavender[facing=north,half=bottom,shape=inner_left]
botania:quartzstairslavender[facing=north,half=bottom,shape=inner_right]
botania:quartzstairslavender[facing=north,half=bottom,shape=outer_left]
botania:quartzstairslavender[facing=north,half=bottom,shape=outer_right]
botania:quartzstairslavender[facing=south,half=top,shape=straight]
botania:quartzstairslavender[facing=south,half=top,shape=inner_left]
botania:quartzstairslavender[facing=south,half=top,shape=inner_right]
botania:quartzstairslavender[facing=south,half=top,shape=outer_left]
botania:quartzstairslavender[facing=south,half=top,shape=outer_right]
botania:quartzstairslavender[facing=south,half=bottom,shape=straight]
botania:quartzstairslavender[facing=south,half=bottom,shape=inner_left]
botania:quartzstairslavender[facing=south,half=bottom,shape=inner_right]
botania:quartzstairslavender[facing=south,half=bottom,shape=outer_left]
botania:quartzstairslavender[facing=south,half=bottom,shape=outer_right]
botania:quartzstairslavender[facing=west,half=top,shape=straight]
botania:quartzstairslavender[facing=west,half=top,shape=inner_left]
botania:quartzstairslavender[facing=west,half=top,shape=inner_right]
botania:quartzstairslavender[facing=west,half=top,shape=outer_left]
botania:quartzstairslavender[facing=west,half=top,shape=outer_right]
botania:quartzstairslavender[facing=west,half=bottom,shape=straight]
botania:quartzstairslavender[facing=west,half=bottom,shape=inner_left]
botania:quartzstairslavender[facing=west,half=bottom,shape=inner_right]
botania:quartzstairslavender[facing=west,half=bottom,shape=outer_left]
botania:quartzstairslavender[facing=west,half=bottom,shape=outer_right]
botania:quartzstairslavender[facing=east,half=top,shape=straight]
botania:quartzstairslavender[facing=east,half=top,shape=inner_left]
botania:quartzstairslavender[facing=east,half=top,shape=inner_right]
botania:quartzstairslavender[facing=east,half=top,shape=outer_left]
botania:quartzstairslavender[facing=east,half=top,shape=outer_right]
botania:quartzstairslavender[facing=east,half=bottom,shape=straight]
botania:quartzstairslavender[facing=east,half=bottom,shape=inner_left]
botania:quartzstairslavender[facing=east,half=bottom,shape=inner_right]
botania:quartzstairslavender[facing=east,half=bottom,shape=outer_left]
botania:quartzstairslavender[facing=east,half=bottom,shape=outer_right]
botania:quartztypered[variant=normal]
botania:quartztypered[variant=chiseled]
botania:quartztypered[variant=pillar_y]
botania:quartztypered[variant=pillar_x]
botania:quartztypered[variant=pillar_z]
botania:quartzslabredhalf[dummy=singleton,half=top]
botania:quartzslabredhalf[dummy=singleton,half=bottom]
botania:quartzslabredfull[dummy=singleton,half=top]
botania:quartzslabredfull[dummy=singleton,half=bottom]
botania:quartzstairsred[facing=north,half=top,shape=straight]
botania:quartzstairsred[facing=north,half=top,shape=inner_left]
botania:quartzstairsred[facing=north,half=top,shape=inner_right]
botania:quartzstairsred[facing=north,half=top,shape=outer_left]
botania:quartzstairsred[facing=north,half=top,shape=outer_right]
botania:quartzstairsred[facing=north,half=bottom,shape=straight]
botania:quartzstairsred[facing=north,half=bottom,shape=inner_left]
botania:quartzstairsred[facing=north,half=bottom,shape=inner_right]
botania:quartzstairsred[facing=north,half=bottom,shape=outer_left]
botania:quartzstairsred[facing=north,half=bottom,shape=outer_right]
botania:quartzstairsred[facing=south,half=top,shape=straight]
botania:quartzstairsred[facing=south,half=top,shape=inner_left]
botania:quartzstairsred[facing=south,half=top,shape=inner_right]
botania:quartzstairsred[facing=south,half=top,shape=outer_left]
botania:quartzstairsred[facing=south,half=top,shape=outer_right]
botania:quartzstairsred[facing=south,half=bottom,shape=straight]
botania:quartzstairsred[facing=south,half=bottom,shape=inner_left]
botania:quartzstairsred[facing=south,half=bottom,shape=inner_right]
botania:quartzstairsred[facing=south,half=bottom,shape=outer_left]
botania:quartzstairsred[facing=south,half=bottom,shape=outer_right]
botania:quartzstairsred[facing=west,half=top,shape=straight]
botania:quartzstairsred[facing=west,half=top,shape=inner_left]
botania:quartzstairsred[facing=west,half=top,shape=inner_right]
botania:quartzstairsred[facing=west,half=top,shape=outer_left]
botania:quartzstairsred[facing=west,half=top,shape=outer_right]
botania:quartzstairsred[facing=west,half=bottom,shape=straight]
botania:quartzstairsred[facing=west,half=bottom,shape=inner_left]
botania:quartzstairsred[facing=west,half=bottom,shape=inner_right]
botania:quartzstairsred[facing=west,half=bottom,shape=outer_left]
botania:quartzstairsred[facing=west,half=bottom,shape=outer_right]
botania:quartzstairsred[facing=east,half=top,shape=straight]
botania:quartzstairsred[facing=east,half=top,shape=inner_left]
botania:quartzstairsred[facing=east,half=top,shape=inner_right]
botania:quartzstairsred[facing=east,half=top,shape=outer_left]
botania:quartzstairsred[facing=east,half=top,shape=outer_right]
botania:quartzstairsred[facing=east,half=bottom,shape=straight]
botania:quartzstairsred[facing=east,half=bottom,shape=inner_left]
botania:quartzstairsred[facing=east,half=bottom,shape=inner_right]
botania:quartzstairsred[facing=east,half=bottom,shape=outer_left]
botania:quartzstairsred[facing=east,half=bottom,shape=outer_right]
botania:quartztypeelf[variant=normal]
botania:quartztypeelf[variant=chiseled]
botania:quartztypeelf[variant=pillar_y]
botania:quartztypeelf[variant=pillar_x]
botania:quartztypeelf[variant=pillar_z]
botania:quartzslabelfhalf[dummy=singleton,half=top]
botania:quartzslabelfhalf[dummy=singleton,half=bottom]
botania:quartzslabelffull[dummy=singleton,half=top]
botania:quartzslabelffull[dummy=singleton,half=bottom]
botania:quartzstairself[facing=north,half=top,shape=straight]
botania:quartzstairself[facing=north,half=top,shape=inner_left]
botania:quartzstairself[facing=north,half=top,shape=inner_right]
botania:quartzstairself[facing=north,half=top,shape=outer_left]
botania:quartzstairself[facing=north,half=top,shape=outer_right]
botania:quartzstairself[facing=north,half=bottom,shape=straight]
botania:quartzstairself[facing=north,half=bottom,shape=inner_left]
botania:quartzstairself[facing=north,half=bottom,shape=inner_right]
botania:quartzstairself[facing=north,half=bottom,shape=outer_left]
botania:quartzstairself[facing=north,half=bottom,shape=outer_right]
botania:quartzstairself[facing=south,half=top,shape=straight]
botania:quartzstairself[facing=south,half=top,shape=inner_left]
botania:quartzstairself[facing=south,half=top,shape=inner_right]
botania:quartzstairself[facing=south,half=top,shape=outer_left]
botania:quartzstairself[facing=south,half=top,shape=outer_right]
botania:quartzstairself[facing=south,half=bottom,shape=straight]
botania:quartzstairself[facing=south,half=bottom,shape=inner_left]
botania:quartzstairself[facing=south,half=bottom,shape=inner_right]
botania:quartzstairself[facing=south,half=bottom,shape=outer_left]
botania:quartzstairself[facing=south,half=bottom,shape=outer_right]
botania:quartzstairself[facing=west,half=top,shape=straight]
botania:quartzstairself[facing=west,half=top,shape=inner_left]
botania:quartzstairself[facing=west,half=top,shape=inner_right]
botania:quartzstairself[facing=west,half=top,shape=outer_left]
botania:quartzstairself[facing=west,half=top,shape=outer_right]
botania:quartzstairself[facing=west,half=bottom,shape=straight]
botania:quartzstairself[facing=west,half=bottom,shape=inner_left]
botania:quartzstairself[facing=west,half=bottom,shape=inner_right]
botania:quartzstairself[facing=west,half=bottom,shape=outer_left]
botania:quartzstairself[facing=west,half=bottom,shape=outer_right]
botania:quartzstairself[facing=east,half=top,shape=straight]
botania:quartzstairself[facing=east,half=top,shape=inner_left]
botania:quartzstairself[facing=east,half=top,shape=inner_right]
botania:quartzstairself[facing=east,half=top,shape=outer_left]
botania:quartzstairself[facing=east,half=top,shape=outer_right]
botania:quartzstairself[facing=east,half=bottom,shape=straight]
botania:quartzstairself[facing=east,half=bottom,shape=inner_left]
botania:quartzstairself[facing=east,half=bottom,shape=inner_right]
botania:quartzstairself[facing=east,half=bottom,shape=outer_left]
botania:quartzstairself[facing=east,half=bottom,shape=outer_right]
botania:quartztypesunny[variant=normal]
botania:quartztypesunny[variant=chiseled]
botania:quartztypesunny[variant=pillar_y]
botania:quartztypesunny[variant=pillar_x]
botania:quartztypesunny[variant=pillar_z]
botania:quartzslabsunnyhalf[dummy=singleton,half=top]
botania:quartzslabsunnyhalf[dummy=singleton,half=bottom]
botania:quartzslabsunnyfull[dummy=singleton,half=top]
botania:quartzslabsunnyfull[dummy=singleton,half=bottom]
botania:quartzstairssunny[facing=north,half=top,shape=straight]
botania:quartzstairssunny[facing=north,half=top,shape=inner_left]
botania:quartzstairssunny[facing=north,half=top,shape=inner_right]
botania:quartzstairssunny[facing=north,half=top,shape=outer_left]
botania:quartzstairssunny[facing=north,half=top,shape=outer_right]
botania:quartzstairssunny[facing=north,half=bottom,shape=straight]
botania:quartzstairssunny[facing=north,half=bottom,shape=inner_left]
botania:quartzstairssunny[facing=north,half=bottom,shape=inner_right]
botania:quartzstairssunny[facing=north,half=bottom,shape=outer_left]
botania:quartzstairssunny[facing=north,half=bottom,shape=outer_right]
botania:quartzstairssunny[facing=south,half=top,shape=straight]
botania:quartzstairssunny[facing=south,half=top,shape=inner_left]
botania:quartzstairssunny[facing=south,half=top,shape=inner_right]
botania:quartzstairssunny[facing=south,half=top,shape=outer_left]
botania:quartzstairssunny[facing=south,half=top,shape=outer_right]
botania:quartzstairssunny[facing=south,half=bottom,shape=straight]
botania:quartzstairssunny[facing=south,half=bottom,shape=inner_left]
botania:quartzstairssunny[facing=south,half=bottom,shape=inner_right]
botania:quartzstairssunny[facing=south,half=bottom,shape=outer_left]
botania:quartzstairssunny[facing=south,half=bottom,shape=outer_right]
botania:quartzstairssunny[facing=west,half=top,shape=straight]
botania:quartzstairssunny[facing=west,half=top,shape=inner_left]
botania:quartzstairssunny[facing=west,half=top,shape=inner_right]
botania:quartzstairssunny[facing=west,half=top,shape=outer_left]
botania:quartzstairssunny[facing=west,half=top,shape=outer_right]
botania:quartzstairssunny[facing=west,half=bottom,shape=straight]
botania:quartzstairssunny[facing=west,half=bottom,shape=inner_left]
botania:quartzstairssunny[facing=west,half=bottom,shape=inner_right]
botania:quartzstairssunny[facing=west,half=bottom,shape=outer_left]
botania:quartzstairssunny[facing=west,half=bottom,shape=outer_right]
botania:quartzstairssunny[facing=east,half=top,shape=straight]
botania:quartzstairssunny[facing=east,half=top,shape=inner_left]
botania:quartzstairssunny[facing=east,half=top,shape=inner_right]
botania:quartzstairssunny[facing=east,half=top,shape=outer_left]
botania:quartzstairssunny[facing=east,half=top,shape=outer_right]
botania:quartzstairssunny[facing=east,half=bottom,shape=straight]
botania:quartzstairssunny[facing=east,half=bottom,shape=inner_left]
botania:quartzstairssunny[facing=east,half=bottom,shape=inner_right]
botania:quartzstairssunny[facing=east,half=bottom,shape=outer_left]
botania:quartzstairssunny[facing=east,half=bottom,shape=outer_right]
botania:biomestonea[variant=forest]
botania:biomestonea[variant=plains]
botania:biomestonea[variant=mountain]
botania:biomestonea[variant=fungal]
botania:biomestonea[variant=swamp]
botania:biomestonea[variant=desert]
botania:biomestonea[variant=taiga]
botania:biomestonea[variant=mesa]
botania:biomestonea[variant=forest_cobble]
botania:biomestonea[variant=plains_cobble]
botania:biomestonea[variant=mountain_cobble]
botania:biomestonea[variant=fungal_cobble]
botania:biomestonea[variant=swamp_cobble]
botania:biomestonea[variant=desert_cobble]
botania:biomestonea[variant=taiga_cobble]
botania:biomestonea[variant=mesa_cobble]
botania:biomestoneb[variant=forest]
botania:biomestoneb[variant=plains]
botania:biomestoneb[variant=mountain]
botania:biomestoneb[variant=fungal]
botania:biomestoneb[variant=swamp]
botania:biomestoneb[variant=desert]
botania:biomestoneb[variant=taiga]
botania:biomestoneb[variant=mesa]
botania:biomestoneb[variant=chiseled_forest]
botania:biomestoneb[variant=chiseled_plains]
botania:biomestoneb[variant=chiseled_mountain]
botania:biomestoneb[variant=chiseled_fungal]
botania:biomestoneb[variant=chiseled_swamp]
botania:biomestoneb[variant=chiseled_desert]
botania:biomestoneb[variant=chiseled_taiga]
botania:biomestoneb[variant=chiseled_mesa]
botania:pavement[color=white]
botania:pavement[color=yellow]
botania:pavement[color=blue]
botania:pavement[color=green]
botania:pavement[color=red]
botania:pavement[color=black]
botania:biomestonea0stairs[facing=north,half=top,shape=straight]
botania:biomestonea0stairs[facing=north,half=top,shape=inner_left]
botania:biomestonea0stairs[facing=north,half=top,shape=inner_right]
botania:biomestonea0stairs[facing=north,half=top,shape=outer_left]
botania:biomestonea0stairs[facing=north,half=top,shape=outer_right]
botania:biomestonea0stairs[facing=north,half=bottom,shape=straight]
botania:biomestonea0stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestonea0stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestonea0stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestonea0stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestonea0stairs[facing=south,half=top,shape=straight]
botania:biomestonea0stairs[facing=south,half=top,shape=inner_left]
botania:biomestonea0stairs[facing=south,half=top,shape=inner_right]
botania:biomestonea0stairs[facing=south,half=top,shape=outer_left]
botania:biomestonea0stairs[facing=south,half=top,shape=outer_right]
botania:biomestonea0stairs[facing=south,half=bottom,shape=straight]
botania:biomestonea0stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestonea0stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestonea0stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestonea0stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestonea0stairs[facing=west,half=top,shape=straight]
botania:biomestonea0stairs[facing=west,half=top,shape=inner_left]
botania:biomestonea0stairs[facing=west,half=top,shape=inner_right]
botania:biomestonea0stairs[facing=west,half=top,shape=outer_left]
botania:biomestonea0stairs[facing=west,half=top,shape=outer_right]
botania:biomestonea0stairs[facing=west,half=bottom,shape=straight]
botania:biomestonea0stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestonea0stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestonea0stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestonea0stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestonea0stairs[facing=east,half=top,shape=straight]
botania:biomestonea0stairs[facing=east,half=top,shape=inner_left]
botania:biomestonea0stairs[facing=east,half=top,shape=inner_right]
botania:biomestonea0stairs[facing=east,half=top,shape=outer_left]
botania:biomestonea0stairs[facing=east,half=top,shape=outer_right]
botania:biomestonea0stairs[facing=east,half=bottom,shape=straight]
botania:biomestonea0stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestonea0stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestonea0stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestonea0stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestonea0slab[dummy=singleton,half=top]
botania:biomestonea0slab[dummy=singleton,half=bottom]
botania:biomestonea0slabfull[dummy=singleton,half=top]
botania:biomestonea0slabfull[dummy=singleton,half=bottom]
botania:biomestonea1stairs[facing=north,half=top,shape=straight]
botania:biomestonea1stairs[facing=north,half=top,shape=inner_left]
botania:biomestonea1stairs[facing=north,half=top,shape=inner_right]
botania:biomestonea1stairs[facing=north,half=top,shape=outer_left]
botania:biomestonea1stairs[facing=north,half=top,shape=outer_right]
botania:biomestonea1stairs[facing=north,half=bottom,shape=straight]
botania:biomestonea1stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestonea1stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestonea1stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestonea1stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestonea1stairs[facing=south,half=top,shape=straight]
botania:biomestonea1stairs[facing=south,half=top,shape=inner_left]
botania:biomestonea1stairs[facing=south,half=top,shape=inner_right]
botania:biomestonea1stairs[facing=south,half=top,shape=outer_left]
botania:biomestonea1stairs[facing=south,half=top,shape=outer_right]
botania:biomestonea1stairs[facing=south,half=bottom,shape=straight]
botania:biomestonea1stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestonea1stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestonea1stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestonea1stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestonea1stairs[facing=west,half=top,shape=straight]
botania:biomestonea1stairs[facing=west,half=top,shape=inner_left]
botania:biomestonea1stairs[facing=west,half=top,shape=inner_right]
botania:biomestonea1stairs[facing=west,half=top,shape=outer_left]
botania:biomestonea1stairs[facing=west,half=top,shape=outer_right]
botania:biomestonea1stairs[facing=west,half=bottom,shape=straight]
botania:biomestonea1stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestonea1stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestonea1stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestonea1stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestonea1stairs[facing=east,half=top,shape=straight]
botania:biomestonea1stairs[facing=east,half=top,shape=inner_left]
botania:biomestonea1stairs[facing=east,half=top,shape=inner_right]
botania:biomestonea1stairs[facing=east,half=top,shape=outer_left]
botania:biomestonea1stairs[facing=east,half=top,shape=outer_right]
botania:biomestonea1stairs[facing=east,half=bottom,shape=straight]
botania:biomestonea1stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestonea1stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestonea1stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestonea1stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestonea1slab[dummy=singleton,half=top]
botania:biomestonea1slab[dummy=singleton,half=bottom]
botania:biomestonea1slabfull[dummy=singleton,half=top]
botania:biomestonea1slabfull[dummy=singleton,half=bottom]
botania:biomestonea2stairs[facing=north,half=top,shape=straight]
botania:biomestonea2stairs[facing=north,half=top,shape=inner_left]
botania:biomestonea2stairs[facing=north,half=top,shape=inner_right]
botania:biomestonea2stairs[facing=north,half=top,shape=outer_left]
botania:biomestonea2stairs[facing=north,half=top,shape=outer_right]
botania:biomestonea2stairs[facing=north,half=bottom,shape=straight]
botania:biomestonea2stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestonea2stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestonea2stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestonea2stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestonea2stairs[facing=south,half=top,shape=straight]
botania:biomestonea2stairs[facing=south,half=top,shape=inner_left]
botania:biomestonea2stairs[facing=south,half=top,shape=inner_right]
botania:biomestonea2stairs[facing=south,half=top,shape=outer_left]
botania:biomestonea2stairs[facing=south,half=top,shape=outer_right]
botania:biomestonea2stairs[facing=south,half=bottom,shape=straight]
botania:biomestonea2stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestonea2stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestonea2stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestonea2stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestonea2stairs[facing=west,half=top,shape=straight]
botania:biomestonea2stairs[facing=west,half=top,shape=inner_left]
botania:biomestonea2stairs[facing=west,half=top,shape=inner_right]
botania:biomestonea2stairs[facing=west,half=top,shape=outer_left]
botania:biomestonea2stairs[facing=west,half=top,shape=outer_right]
botania:biomestonea2stairs[facing=west,half=bottom,shape=straight]
botania:biomestonea2stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestonea2stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestonea2stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestonea2stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestonea2stairs[facing=east,half=top,shape=straight]
botania:biomestonea2stairs[facing=east,half=top,shape=inner_left]
botania:biomestonea2stairs[facing=east,half=top,shape=inner_right]
botania:biomestonea2stairs[facing=east,half=top,shape=outer_left]
botania:biomestonea2stairs[facing=east,half=top,shape=outer_right]
botania:biomestonea2stairs[facing=east,half=bottom,shape=straight]
botania:biomestonea2stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestonea2stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestonea2stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestonea2stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestonea2slab[dummy=singleton,half=top]
botania:biomestonea2slab[dummy=singleton,half=bottom]
botania:biomestonea2slabfull[dummy=singleton,half=top]
botania:biomestonea2slabfull[dummy=singleton,half=bottom]
botania:biomestonea3stairs[facing=north,half=top,shape=straight]
botania:biomestonea3stairs[facing=north,half=top,shape=inner_left]
botania:biomestonea3stairs[facing=north,half=top,shape=inner_right]
botania:biomestonea3stairs[facing=north,half=top,shape=outer_left]
botania:biomestonea3stairs[facing=north,half=top,shape=outer_right]
botania:biomestonea3stairs[facing=north,half=bottom,shape=straight]
botania:biomestonea3stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestonea3stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestonea3stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestonea3stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestonea3stairs[facing=south,half=top,shape=straight]
botania:biomestonea3stairs[facing=south,half=top,shape=inner_left]
botania:biomestonea3stairs[facing=south,half=top,shape=inner_right]
botania:biomestonea3stairs[facing=south,half=top,shape=outer_left]
botania:biomestonea3stairs[facing=south,half=top,shape=outer_right]
botania:biomestonea3stairs[facing=south,half=bottom,shape=straight]
botania:biomestonea3stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestonea3stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestonea3stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestonea3stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestonea3stairs[facing=west,half=top,shape=straight]
botania:biomestonea3stairs[facing=west,half=top,shape=inner_left]
botania:biomestonea3stairs[facing=west,half=top,shape=inner_right]
botania:biomestonea3stairs[facing=west,half=top,shape=outer_left]
botania:biomestonea3stairs[facing=west,half=top,shape=outer_right]
botania:biomestonea3stairs[facing=west,half=bottom,shape=straight]
botania:biomestonea3stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestonea3stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestonea3stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestonea3stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestonea3stairs[facing=east,half=top,shape=straight]
botania:biomestonea3stairs[facing=east,half=top,shape=inner_left]
botania:biomestonea3stairs[facing=east,half=top,shape=inner_right]
botania:biomestonea3stairs[facing=east,half=top,shape=outer_left]
botania:biomestonea3stairs[facing=east,half=top,shape=outer_right]
botania:biomestonea3stairs[facing=east,half=bottom,shape=straight]
botania:biomestonea3stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestonea3stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestonea3stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestonea3stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestonea3slab[dummy=singleton,half=top]
botania:biomestonea3slab[dummy=singleton,half=bottom]
botania:biomestonea3slabfull[dummy=singleton,half=top]
botania:biomestonea3slabfull[dummy=singleton,half=bottom]
botania:biomestonea4stairs[facing=north,half=top,shape=straight]
botania:biomestonea4stairs[facing=north,half=top,shape=inner_left]
botania:biomestonea4stairs[facing=north,half=top,shape=inner_right]
botania:biomestonea4stairs[facing=north,half=top,shape=outer_left]
botania:biomestonea4stairs[facing=north,half=top,shape=outer_right]
botania:biomestonea4stairs[facing=north,half=bottom,shape=straight]
botania:biomestonea4stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestonea4stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestonea4stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestonea4stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestonea4stairs[facing=south,half=top,shape=straight]
botania:biomestonea4stairs[facing=south,half=top,shape=inner_left]
botania:biomestonea4stairs[facing=south,half=top,shape=inner_right]
botania:biomestonea4stairs[facing=south,half=top,shape=outer_left]
botania:biomestonea4stairs[facing=south,half=top,shape=outer_right]
botania:biomestonea4stairs[facing=south,half=bottom,shape=straight]
botania:biomestonea4stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestonea4stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestonea4stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestonea4stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestonea4stairs[facing=west,half=top,shape=straight]
botania:biomestonea4stairs[facing=west,half=top,shape=inner_left]
botania:biomestonea4stairs[facing=west,half=top,shape=inner_right]
botania:biomestonea4stairs[facing=west,half=top,shape=outer_left]
botania:biomestonea4stairs[facing=west,half=top,shape=outer_right]
botania:biomestonea4stairs[facing=west,half=bottom,shape=straight]
botania:biomestonea4stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestonea4stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestonea4stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestonea4stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestonea4stairs[facing=east,half=top,shape=straight]
botania:biomestonea4stairs[facing=east,half=top,shape=inner_left]
botania:biomestonea4stairs[facing=east,half=top,shape=inner_right]
botania:biomestonea4stairs[facing=east,half=top,shape=outer_left]
botania:biomestonea4stairs[facing=east,half=top,shape=outer_right]
botania:biomestonea4stairs[facing=east,half=bottom,shape=straight]
botania:biomestonea4stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestonea4stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestonea4stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestonea4stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestonea4slab[dummy=singleton,half=top]
botania:biomestonea4slab[dummy=singleton,half=bottom]
botania:biomestonea4slabfull[dummy=singleton,half=top]
botania:biomestonea4slabfull[dummy=singleton,half=bottom]
botania:biomestonea5stairs[facing=north,half=top,shape=straight]
botania:biomestonea5stairs[facing=north,half=top,shape=inner_left]
botania:biomestonea5stairs[facing=north,half=top,shape=inner_right]
botania:biomestonea5stairs[facing=north,half=top,shape=outer_left]
botania:biomestonea5stairs[facing=north,half=top,shape=outer_right]
botania:biomestonea5stairs[facing=north,half=bottom,shape=straight]
botania:biomestonea5stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestonea5stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestonea5stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestonea5stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestonea5stairs[facing=south,half=top,shape=straight]
botania:biomestonea5stairs[facing=south,half=top,shape=inner_left]
botania:biomestonea5stairs[facing=south,half=top,shape=inner_right]
botania:biomestonea5stairs[facing=south,half=top,shape=outer_left]
botania:biomestonea5stairs[facing=south,half=top,shape=outer_right]
botania:biomestonea5stairs[facing=south,half=bottom,shape=straight]
botania:biomestonea5stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestonea5stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestonea5stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestonea5stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestonea5stairs[facing=west,half=top,shape=straight]
botania:biomestonea5stairs[facing=west,half=top,shape=inner_left]
botania:biomestonea5stairs[facing=west,half=top,shape=inner_right]
botania:biomestonea5stairs[facing=west,half=top,shape=outer_left]
botania:biomestonea5stairs[facing=west,half=top,shape=outer_right]
botania:biomestonea5stairs[facing=west,half=bottom,shape=straight]
botania:biomestonea5stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestonea5stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestonea5stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestonea5stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestonea5stairs[facing=east,half=top,shape=straight]
botania:biomestonea5stairs[facing=east,half=top,shape=inner_left]
botania:biomestonea5stairs[facing=east,half=top,shape=inner_right]
botania:biomestonea5stairs[facing=east,half=top,shape=outer_left]
botania:biomestonea5stairs[facing=east,half=top,shape=outer_right]
botania:biomestonea5stairs[facing=east,half=bottom,shape=straight]
botania:biomestonea5stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestonea5stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestonea5stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestonea5stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestonea5slab[dummy=singleton,half=top]
botania:biomestonea5slab[dummy=singleton,half=bottom]
botania:biomestonea5slabfull[dummy=singleton,half=top]
botania:biomestonea5slabfull[dummy=singleton,half=bottom]
botania:biomestonea6stairs[facing=north,half=top,shape=straight]
botania:biomestonea6stairs[facing=north,half=top,shape=inner_left]
botania:biomestonea6stairs[facing=north,half=top,shape=inner_right]
botania:biomestonea6stairs[facing=north,half=top,shape=outer_left]
botania:biomestonea6stairs[facing=north,half=top,shape=outer_right]
botania:biomestonea6stairs[facing=north,half=bottom,shape=straight]
botania:biomestonea6stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestonea6stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestonea6stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestonea6stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestonea6stairs[facing=south,half=top,shape=straight]
botania:biomestonea6stairs[facing=south,half=top,shape=inner_left]
botania:biomestonea6stairs[facing=south,half=top,shape=inner_right]
botania:biomestonea6stairs[facing=south,half=top,shape=outer_left]
botania:biomestonea6stairs[facing=south,half=top,shape=outer_right]
botania:biomestonea6stairs[facing=south,half=bottom,shape=straight]
botania:biomestonea6stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestonea6stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestonea6stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestonea6stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestonea6stairs[facing=west,half=top,shape=straight]
botania:biomestonea6stairs[facing=west,half=top,shape=inner_left]
botania:biomestonea6stairs[facing=west,half=top,shape=inner_right]
botania:biomestonea6stairs[facing=west,half=top,shape=outer_left]
botania:biomestonea6stairs[facing=west,half=top,shape=outer_right]
botania:biomestonea6stairs[facing=west,half=bottom,shape=straight]
botania:biomestonea6stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestonea6stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestonea6stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestonea6stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestonea6stairs[facing=east,half=top,shape=straight]
botania:biomestonea6stairs[facing=east,half=top,shape=inner_left]
botania:biomestonea6stairs[facing=east,half=top,shape=inner_right]
botania:biomestonea6stairs[facing=east,half=top,shape=outer_left]
botania:biomestonea6stairs[facing=east,half=top,shape=outer_right]
botania:biomestonea6stairs[facing=east,half=bottom,shape=straight]
botania:biomestonea6stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestonea6stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestonea6stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestonea6stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestonea6slab[dummy=singleton,half=top]
botania:biomestonea6slab[dummy=singleton,half=bottom]
botania:biomestonea6slabfull[dummy=singleton,half=top]
botania:biomestonea6slabfull[dummy=singleton,half=bottom]
botania:biomestonea7stairs[facing=north,half=top,shape=straight]
botania:biomestonea7stairs[facing=north,half=top,shape=inner_left]
botania:biomestonea7stairs[facing=north,half=top,shape=inner_right]
botania:biomestonea7stairs[facing=north,half=top,shape=outer_left]
botania:biomestonea7stairs[facing=north,half=top,shape=outer_right]
botania:biomestonea7stairs[facing=north,half=bottom,shape=straight]
botania:biomestonea7stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestonea7stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestonea7stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestonea7stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestonea7stairs[facing=south,half=top,shape=straight]
botania:biomestonea7stairs[facing=south,half=top,shape=inner_left]
botania:biomestonea7stairs[facing=south,half=top,shape=inner_right]
botania:biomestonea7stairs[facing=south,half=top,shape=outer_left]
botania:biomestonea7stairs[facing=south,half=top,shape=outer_right]
botania:biomestonea7stairs[facing=south,half=bottom,shape=straight]
botania:biomestonea7stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestonea7stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestonea7stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestonea7stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestonea7stairs[facing=west,half=top,shape=straight]
botania:biomestonea7stairs[facing=west,half=top,shape=inner_left]
botania:biomestonea7stairs[facing=west,half=top,shape=inner_right]
botania:biomestonea7stairs[facing=west,half=top,shape=outer_left]
botania:biomestonea7stairs[facing=west,half=top,shape=outer_right]
botania:biomestonea7stairs[facing=west,half=bottom,shape=straight]
botania:biomestonea7stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestonea7stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestonea7stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestonea7stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestonea7stairs[facing=east,half=top,shape=straight]
botania:biomestonea7stairs[facing=east,half=top,shape=inner_left]
botania:biomestonea7stairs[facing=east,half=top,shape=inner_right]
botania:biomestonea7stairs[facing=east,half=top,shape=outer_left]
botania:biomestonea7stairs[facing=east,half=top,shape=outer_right]
botania:biomestonea7stairs[facing=east,half=bottom,shape=straight]
botania:biomestonea7stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestonea7stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestonea7stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestonea7stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestonea7slab[dummy=singleton,half=top]
botania:biomestonea7slab[dummy=singleton,half=bottom]
botania:biomestonea7slabfull[dummy=singleton,half=top]
botania:biomestonea7slabfull[dummy=singleton,half=bottom]
botania:biomestonea8stairs[facing=north,half=top,shape=straight]
botania:biomestonea8stairs[facing=north,half=top,shape=inner_left]
botania:biomestonea8stairs[facing=north,half=top,shape=inner_right]
botania:biomestonea8stairs[facing=north,half=top,shape=outer_left]
botania:biomestonea8stairs[facing=north,half=top,shape=outer_right]
botania:biomestonea8stairs[facing=north,half=bottom,shape=straight]
botania:biomestonea8stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestonea8stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestonea8stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestonea8stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestonea8stairs[facing=south,half=top,shape=straight]
botania:biomestonea8stairs[facing=south,half=top,shape=inner_left]
botania:biomestonea8stairs[facing=south,half=top,shape=inner_right]
botania:biomestonea8stairs[facing=south,half=top,shape=outer_left]
botania:biomestonea8stairs[facing=south,half=top,shape=outer_right]
botania:biomestonea8stairs[facing=south,half=bottom,shape=straight]
botania:biomestonea8stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestonea8stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestonea8stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestonea8stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestonea8stairs[facing=west,half=top,shape=straight]
botania:biomestonea8stairs[facing=west,half=top,shape=inner_left]
botania:biomestonea8stairs[facing=west,half=top,shape=inner_right]
botania:biomestonea8stairs[facing=west,half=top,shape=outer_left]
botania:biomestonea8stairs[facing=west,half=top,shape=outer_right]
botania:biomestonea8stairs[facing=west,half=bottom,shape=straight]
botania:biomestonea8stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestonea8stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestonea8stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestonea8stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestonea8stairs[facing=east,half=top,shape=straight]
botania:biomestonea8stairs[facing=east,half=top,shape=inner_left]
botania:biomestonea8stairs[facing=east,half=top,shape=inner_right]
botania:biomestonea8stairs[facing=east,half=top,shape=outer_left]
botania:biomestonea8stairs[facing=east,half=top,shape=outer_right]
botania:biomestonea8stairs[facing=east,half=bottom,shape=straight]
botania:biomestonea8stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestonea8stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestonea8stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestonea8stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestonea8slab[dummy=singleton,half=top]
botania:biomestonea8slab[dummy=singleton,half=bottom]
botania:biomestonea8slabfull[dummy=singleton,half=top]
botania:biomestonea8slabfull[dummy=singleton,half=bottom]
botania:biomestonea9stairs[facing=north,half=top,shape=straight]
botania:biomestonea9stairs[facing=north,half=top,shape=inner_left]
botania:biomestonea9stairs[facing=north,half=top,shape=inner_right]
botania:biomestonea9stairs[facing=north,half=top,shape=outer_left]
botania:biomestonea9stairs[facing=north,half=top,shape=outer_right]
botania:biomestonea9stairs[facing=north,half=bottom,shape=straight]
botania:biomestonea9stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestonea9stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestonea9stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestonea9stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestonea9stairs[facing=south,half=top,shape=straight]
botania:biomestonea9stairs[facing=south,half=top,shape=inner_left]
botania:biomestonea9stairs[facing=south,half=top,shape=inner_right]
botania:biomestonea9stairs[facing=south,half=top,shape=outer_left]
botania:biomestonea9stairs[facing=south,half=top,shape=outer_right]
botania:biomestonea9stairs[facing=south,half=bottom,shape=straight]
botania:biomestonea9stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestonea9stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestonea9stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestonea9stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestonea9stairs[facing=west,half=top,shape=straight]
botania:biomestonea9stairs[facing=west,half=top,shape=inner_left]
botania:biomestonea9stairs[facing=west,half=top,shape=inner_right]
botania:biomestonea9stairs[facing=west,half=top,shape=outer_left]
botania:biomestonea9stairs[facing=west,half=top,shape=outer_right]
botania:biomestonea9stairs[facing=west,half=bottom,shape=straight]
botania:biomestonea9stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestonea9stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestonea9stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestonea9stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestonea9stairs[facing=east,half=top,shape=straight]
botania:biomestonea9stairs[facing=east,half=top,shape=inner_left]
botania:biomestonea9stairs[facing=east,half=top,shape=inner_right]
botania:biomestonea9stairs[facing=east,half=top,shape=outer_left]
botania:biomestonea9stairs[facing=east,half=top,shape=outer_right]
botania:biomestonea9stairs[facing=east,half=bottom,shape=straight]
botania:biomestonea9stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestonea9stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestonea9stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestonea9stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestonea9slab[dummy=singleton,half=top]
botania:biomestonea9slab[dummy=singleton,half=bottom]
botania:biomestonea9slabfull[dummy=singleton,half=top]
botania:biomestonea9slabfull[dummy=singleton,half=bottom]
botania:biomestonea10stairs[facing=north,half=top,shape=straight]
botania:biomestonea10stairs[facing=north,half=top,shape=inner_left]
botania:biomestonea10stairs[facing=north,half=top,shape=inner_right]
botania:biomestonea10stairs[facing=north,half=top,shape=outer_left]
botania:biomestonea10stairs[facing=north,half=top,shape=outer_right]
botania:biomestonea10stairs[facing=north,half=bottom,shape=straight]
botania:biomestonea10stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestonea10stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestonea10stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestonea10stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestonea10stairs[facing=south,half=top,shape=straight]
botania:biomestonea10stairs[facing=south,half=top,shape=inner_left]
botania:biomestonea10stairs[facing=south,half=top,shape=inner_right]
botania:biomestonea10stairs[facing=south,half=top,shape=outer_left]
botania:biomestonea10stairs[facing=south,half=top,shape=outer_right]
botania:biomestonea10stairs[facing=south,half=bottom,shape=straight]
botania:biomestonea10stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestonea10stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestonea10stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestonea10stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestonea10stairs[facing=west,half=top,shape=straight]
botania:biomestonea10stairs[facing=west,half=top,shape=inner_left]
botania:biomestonea10stairs[facing=west,half=top,shape=inner_right]
botania:biomestonea10stairs[facing=west,half=top,shape=outer_left]
botania:biomestonea10stairs[facing=west,half=top,shape=outer_right]
botania:biomestonea10stairs[facing=west,half=bottom,shape=straight]
botania:biomestonea10stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestonea10stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestonea10stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestonea10stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestonea10stairs[facing=east,half=top,shape=straight]
botania:biomestonea10stairs[facing=east,half=top,shape=inner_left]
botania:biomestonea10stairs[facing=east,half=top,shape=inner_right]
botania:biomestonea10stairs[facing=east,half=top,shape=outer_left]
botania:biomestonea10stairs[facing=east,half=top,shape=outer_right]
botania:biomestonea10stairs[facing=east,half=bottom,shape=straight]
botania:biomestonea10stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestonea10stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestonea10stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestonea10stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestonea10slab[dummy=singleton,half=top]
botania:biomestonea10slab[dummy=singleton,half=bottom]
botania:biomestonea10slabfull[dummy=singleton,half=top]
botania:biomestonea10slabfull[dummy=singleton,half=bottom]
botania:biomestonea11stairs[facing=north,half=top,shape=straight]
botania:biomestonea11stairs[facing=north,half=top,shape=inner_left]
botania:biomestonea11stairs[facing=north,half=top,shape=inner_right]
botania:biomestonea11stairs[facing=north,half=top,shape=outer_left]
botania:biomestonea11stairs[facing=north,half=top,shape=outer_right]
botania:biomestonea11stairs[facing=north,half=bottom,shape=straight]
botania:biomestonea11stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestonea11stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestonea11stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestonea11stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestonea11stairs[facing=south,half=top,shape=straight]
botania:biomestonea11stairs[facing=south,half=top,shape=inner_left]
botania:biomestonea11stairs[facing=south,half=top,shape=inner_right]
botania:biomestonea11stairs[facing=south,half=top,shape=outer_left]
botania:biomestonea11stairs[facing=south,half=top,shape=outer_right]
botania:biomestonea11stairs[facing=south,half=bottom,shape=straight]
botania:biomestonea11stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestonea11stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestonea11stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestonea11stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestonea11stairs[facing=west,half=top,shape=straight]
botania:biomestonea11stairs[facing=west,half=top,shape=inner_left]
botania:biomestonea11stairs[facing=west,half=top,shape=inner_right]
botania:biomestonea11stairs[facing=west,half=top,shape=outer_left]
botania:biomestonea11stairs[facing=west,half=top,shape=outer_right]
botania:biomestonea11stairs[facing=west,half=bottom,shape=straight]
botania:biomestonea11stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestonea11stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestonea11stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestonea11stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestonea11stairs[facing=east,half=top,shape=straight]
botania:biomestonea11stairs[facing=east,half=top,shape=inner_left]
botania:biomestonea11stairs[facing=east,half=top,shape=inner_right]
botania:biomestonea11stairs[facing=east,half=top,shape=outer_left]
botania:biomestonea11stairs[facing=east,half=top,shape=outer_right]
botania:biomestonea11stairs[facing=east,half=bottom,shape=straight]
botania:biomestonea11stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestonea11stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestonea11stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestonea11stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestonea11slab[dummy=singleton,half=top]
botania:biomestonea11slab[dummy=singleton,half=bottom]
botania:biomestonea11slabfull[dummy=singleton,half=top]
botania:biomestonea11slabfull[dummy=singleton,half=bottom]
botania:biomestonea12stairs[facing=north,half=top,shape=straight]
botania:biomestonea12stairs[facing=north,half=top,shape=inner_left]
botania:biomestonea12stairs[facing=north,half=top,shape=inner_right]
botania:biomestonea12stairs[facing=north,half=top,shape=outer_left]
botania:biomestonea12stairs[facing=north,half=top,shape=outer_right]
botania:biomestonea12stairs[facing=north,half=bottom,shape=straight]
botania:biomestonea12stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestonea12stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestonea12stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestonea12stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestonea12stairs[facing=south,half=top,shape=straight]
botania:biomestonea12stairs[facing=south,half=top,shape=inner_left]
botania:biomestonea12stairs[facing=south,half=top,shape=inner_right]
botania:biomestonea12stairs[facing=south,half=top,shape=outer_left]
botania:biomestonea12stairs[facing=south,half=top,shape=outer_right]
botania:biomestonea12stairs[facing=south,half=bottom,shape=straight]
botania:biomestonea12stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestonea12stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestonea12stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestonea12stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestonea12stairs[facing=west,half=top,shape=straight]
botania:biomestonea12stairs[facing=west,half=top,shape=inner_left]
botania:biomestonea12stairs[facing=west,half=top,shape=inner_right]
botania:biomestonea12stairs[facing=west,half=top,shape=outer_left]
botania:biomestonea12stairs[facing=west,half=top,shape=outer_right]
botania:biomestonea12stairs[facing=west,half=bottom,shape=straight]
botania:biomestonea12stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestonea12stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestonea12stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestonea12stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestonea12stairs[facing=east,half=top,shape=straight]
botania:biomestonea12stairs[facing=east,half=top,shape=inner_left]
botania:biomestonea12stairs[facing=east,half=top,shape=inner_right]
botania:biomestonea12stairs[facing=east,half=top,shape=outer_left]
botania:biomestonea12stairs[facing=east,half=top,shape=outer_right]
botania:biomestonea12stairs[facing=east,half=bottom,shape=straight]
botania:biomestonea12stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestonea12stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestonea12stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestonea12stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestonea12slab[dummy=singleton,half=top]
botania:biomestonea12slab[dummy=singleton,half=bottom]
botania:biomestonea12slabfull[dummy=singleton,half=top]
botania:biomestonea12slabfull[dummy=singleton,half=bottom]
botania:biomestonea13stairs[facing=north,half=top,shape=straight]
botania:biomestonea13stairs[facing=north,half=top,shape=inner_left]
botania:biomestonea13stairs[facing=north,half=top,shape=inner_right]
botania:biomestonea13stairs[facing=north,half=top,shape=outer_left]
botania:biomestonea13stairs[facing=north,half=top,shape=outer_right]
botania:biomestonea13stairs[facing=north,half=bottom,shape=straight]
botania:biomestonea13stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestonea13stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestonea13stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestonea13stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestonea13stairs[facing=south,half=top,shape=straight]
botania:biomestonea13stairs[facing=south,half=top,shape=inner_left]
botania:biomestonea13stairs[facing=south,half=top,shape=inner_right]
botania:biomestonea13stairs[facing=south,half=top,shape=outer_left]
botania:biomestonea13stairs[facing=south,half=top,shape=outer_right]
botania:biomestonea13stairs[facing=south,half=bottom,shape=straight]
botania:biomestonea13stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestonea13stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestonea13stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestonea13stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestonea13stairs[facing=west,half=top,shape=straight]
botania:biomestonea13stairs[facing=west,half=top,shape=inner_left]
botania:biomestonea13stairs[facing=west,half=top,shape=inner_right]
botania:biomestonea13stairs[facing=west,half=top,shape=outer_left]
botania:biomestonea13stairs[facing=west,half=top,shape=outer_right]
botania:biomestonea13stairs[facing=west,half=bottom,shape=straight]
botania:biomestonea13stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestonea13stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestonea13stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestonea13stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestonea13stairs[facing=east,half=top,shape=straight]
botania:biomestonea13stairs[facing=east,half=top,shape=inner_left]
botania:biomestonea13stairs[facing=east,half=top,shape=inner_right]
botania:biomestonea13stairs[facing=east,half=top,shape=outer_left]
botania:biomestonea13stairs[facing=east,half=top,shape=outer_right]
botania:biomestonea13stairs[facing=east,half=bottom,shape=straight]
botania:biomestonea13stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestonea13stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestonea13stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestonea13stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestonea13slab[dummy=singleton,half=top]
botania:biomestonea13slab[dummy=singleton,half=bottom]
botania:biomestonea13slabfull[dummy=singleton,half=top]
botania:biomestonea13slabfull[dummy=singleton,half=bottom]
botania:biomestonea14stairs[facing=north,half=top,shape=straight]
botania:biomestonea14stairs[facing=north,half=top,shape=inner_left]
botania:biomestonea14stairs[facing=north,half=top,shape=inner_right]
botania:biomestonea14stairs[facing=north,half=top,shape=outer_left]
botania:biomestonea14stairs[facing=north,half=top,shape=outer_right]
botania:biomestonea14stairs[facing=north,half=bottom,shape=straight]
botania:biomestonea14stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestonea14stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestonea14stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestonea14stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestonea14stairs[facing=south,half=top,shape=straight]
botania:biomestonea14stairs[facing=south,half=top,shape=inner_left]
botania:biomestonea14stairs[facing=south,half=top,shape=inner_right]
botania:biomestonea14stairs[facing=south,half=top,shape=outer_left]
botania:biomestonea14stairs[facing=south,half=top,shape=outer_right]
botania:biomestonea14stairs[facing=south,half=bottom,shape=straight]
botania:biomestonea14stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestonea14stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestonea14stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestonea14stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestonea14stairs[facing=west,half=top,shape=straight]
botania:biomestonea14stairs[facing=west,half=top,shape=inner_left]
botania:biomestonea14stairs[facing=west,half=top,shape=inner_right]
botania:biomestonea14stairs[facing=west,half=top,shape=outer_left]
botania:biomestonea14stairs[facing=west,half=top,shape=outer_right]
botania:biomestonea14stairs[facing=west,half=bottom,shape=straight]
botania:biomestonea14stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestonea14stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestonea14stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestonea14stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestonea14stairs[facing=east,half=top,shape=straight]
botania:biomestonea14stairs[facing=east,half=top,shape=inner_left]
botania:biomestonea14stairs[facing=east,half=top,shape=inner_right]
botania:biomestonea14stairs[facing=east,half=top,shape=outer_left]
botania:biomestonea14stairs[facing=east,half=top,shape=outer_right]
botania:biomestonea14stairs[facing=east,half=bottom,shape=straight]
botania:biomestonea14stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestonea14stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestonea14stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestonea14stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestonea14slab[dummy=singleton,half=top]
botania:biomestonea14slab[dummy=singleton,half=bottom]
botania:biomestonea14slabfull[dummy=singleton,half=top]
botania:biomestonea14slabfull[dummy=singleton,half=bottom]
botania:biomestonea15stairs[facing=north,half=top,shape=straight]
botania:biomestonea15stairs[facing=north,half=top,shape=inner_left]
botania:biomestonea15stairs[facing=north,half=top,shape=inner_right]
botania:biomestonea15stairs[facing=north,half=top,shape=outer_left]
botania:biomestonea15stairs[facing=north,half=top,shape=outer_right]
botania:biomestonea15stairs[facing=north,half=bottom,shape=straight]
botania:biomestonea15stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestonea15stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestonea15stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestonea15stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestonea15stairs[facing=south,half=top,shape=straight]
botania:biomestonea15stairs[facing=south,half=top,shape=inner_left]
botania:biomestonea15stairs[facing=south,half=top,shape=inner_right]
botania:biomestonea15stairs[facing=south,half=top,shape=outer_left]
botania:biomestonea15stairs[facing=south,half=top,shape=outer_right]
botania:biomestonea15stairs[facing=south,half=bottom,shape=straight]
botania:biomestonea15stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestonea15stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestonea15stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestonea15stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestonea15stairs[facing=west,half=top,shape=straight]
botania:biomestonea15stairs[facing=west,half=top,shape=inner_left]
botania:biomestonea15stairs[facing=west,half=top,shape=inner_right]
botania:biomestonea15stairs[facing=west,half=top,shape=outer_left]
botania:biomestonea15stairs[facing=west,half=top,shape=outer_right]
botania:biomestonea15stairs[facing=west,half=bottom,shape=straight]
botania:biomestonea15stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestonea15stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestonea15stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestonea15stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestonea15stairs[facing=east,half=top,shape=straight]
botania:biomestonea15stairs[facing=east,half=top,shape=inner_left]
botania:biomestonea15stairs[facing=east,half=top,shape=inner_right]
botania:biomestonea15stairs[facing=east,half=top,shape=outer_left]
botania:biomestonea15stairs[facing=east,half=top,shape=outer_right]
botania:biomestonea15stairs[facing=east,half=bottom,shape=straight]
botania:biomestonea15stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestonea15stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestonea15stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestonea15stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestonea15slab[dummy=singleton,half=top]
botania:biomestonea15slab[dummy=singleton,half=bottom]
botania:biomestonea15slabfull[dummy=singleton,half=top]
botania:biomestonea15slabfull[dummy=singleton,half=bottom]
botania:biomestoneb0stairs[facing=north,half=top,shape=straight]
botania:biomestoneb0stairs[facing=north,half=top,shape=inner_left]
botania:biomestoneb0stairs[facing=north,half=top,shape=inner_right]
botania:biomestoneb0stairs[facing=north,half=top,shape=outer_left]
botania:biomestoneb0stairs[facing=north,half=top,shape=outer_right]
botania:biomestoneb0stairs[facing=north,half=bottom,shape=straight]
botania:biomestoneb0stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestoneb0stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestoneb0stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestoneb0stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestoneb0stairs[facing=south,half=top,shape=straight]
botania:biomestoneb0stairs[facing=south,half=top,shape=inner_left]
botania:biomestoneb0stairs[facing=south,half=top,shape=inner_right]
botania:biomestoneb0stairs[facing=south,half=top,shape=outer_left]
botania:biomestoneb0stairs[facing=south,half=top,shape=outer_right]
botania:biomestoneb0stairs[facing=south,half=bottom,shape=straight]
botania:biomestoneb0stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestoneb0stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestoneb0stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestoneb0stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestoneb0stairs[facing=west,half=top,shape=straight]
botania:biomestoneb0stairs[facing=west,half=top,shape=inner_left]
botania:biomestoneb0stairs[facing=west,half=top,shape=inner_right]
botania:biomestoneb0stairs[facing=west,half=top,shape=outer_left]
botania:biomestoneb0stairs[facing=west,half=top,shape=outer_right]
botania:biomestoneb0stairs[facing=west,half=bottom,shape=straight]
botania:biomestoneb0stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestoneb0stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestoneb0stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestoneb0stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestoneb0stairs[facing=east,half=top,shape=straight]
botania:biomestoneb0stairs[facing=east,half=top,shape=inner_left]
botania:biomestoneb0stairs[facing=east,half=top,shape=inner_right]
botania:biomestoneb0stairs[facing=east,half=top,shape=outer_left]
botania:biomestoneb0stairs[facing=east,half=top,shape=outer_right]
botania:biomestoneb0stairs[facing=east,half=bottom,shape=straight]
botania:biomestoneb0stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestoneb0stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestoneb0stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestoneb0stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestoneb0slab[dummy=singleton,half=top]
botania:biomestoneb0slab[dummy=singleton,half=bottom]
botania:biomestoneb0slabfull[dummy=singleton,half=top]
botania:biomestoneb0slabfull[dummy=singleton,half=bottom]
botania:biomestoneb1stairs[facing=north,half=top,shape=straight]
botania:biomestoneb1stairs[facing=north,half=top,shape=inner_left]
botania:biomestoneb1stairs[facing=north,half=top,shape=inner_right]
botania:biomestoneb1stairs[facing=north,half=top,shape=outer_left]
botania:biomestoneb1stairs[facing=north,half=top,shape=outer_right]
botania:biomestoneb1stairs[facing=north,half=bottom,shape=straight]
botania:biomestoneb1stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestoneb1stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestoneb1stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestoneb1stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestoneb1stairs[facing=south,half=top,shape=straight]
botania:biomestoneb1stairs[facing=south,half=top,shape=inner_left]
botania:biomestoneb1stairs[facing=south,half=top,shape=inner_right]
botania:biomestoneb1stairs[facing=south,half=top,shape=outer_left]
botania:biomestoneb1stairs[facing=south,half=top,shape=outer_right]
botania:biomestoneb1stairs[facing=south,half=bottom,shape=straight]
botania:biomestoneb1stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestoneb1stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestoneb1stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestoneb1stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestoneb1stairs[facing=west,half=top,shape=straight]
botania:biomestoneb1stairs[facing=west,half=top,shape=inner_left]
botania:biomestoneb1stairs[facing=west,half=top,shape=inner_right]
botania:biomestoneb1stairs[facing=west,half=top,shape=outer_left]
botania:biomestoneb1stairs[facing=west,half=top,shape=outer_right]
botania:biomestoneb1stairs[facing=west,half=bottom,shape=straight]
botania:biomestoneb1stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestoneb1stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestoneb1stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestoneb1stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestoneb1stairs[facing=east,half=top,shape=straight]
botania:biomestoneb1stairs[facing=east,half=top,shape=inner_left]
botania:biomestoneb1stairs[facing=east,half=top,shape=inner_right]
botania:biomestoneb1stairs[facing=east,half=top,shape=outer_left]
botania:biomestoneb1stairs[facing=east,half=top,shape=outer_right]
botania:biomestoneb1stairs[facing=east,half=bottom,shape=straight]
botania:biomestoneb1stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestoneb1stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestoneb1stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestoneb1stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestoneb1slab[dummy=singleton,half=top]
botania:biomestoneb1slab[dummy=singleton,half=bottom]
botania:biomestoneb1slabfull[dummy=singleton,half=top]
botania:biomestoneb1slabfull[dummy=singleton,half=bottom]
botania:biomestoneb2stairs[facing=north,half=top,shape=straight]
botania:biomestoneb2stairs[facing=north,half=top,shape=inner_left]
botania:biomestoneb2stairs[facing=north,half=top,shape=inner_right]
botania:biomestoneb2stairs[facing=north,half=top,shape=outer_left]
botania:biomestoneb2stairs[facing=north,half=top,shape=outer_right]
botania:biomestoneb2stairs[facing=north,half=bottom,shape=straight]
botania:biomestoneb2stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestoneb2stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestoneb2stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestoneb2stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestoneb2stairs[facing=south,half=top,shape=straight]
botania:biomestoneb2stairs[facing=south,half=top,shape=inner_left]
botania:biomestoneb2stairs[facing=south,half=top,shape=inner_right]
botania:biomestoneb2stairs[facing=south,half=top,shape=outer_left]
botania:biomestoneb2stairs[facing=south,half=top,shape=outer_right]
botania:biomestoneb2stairs[facing=south,half=bottom,shape=straight]
botania:biomestoneb2stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestoneb2stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestoneb2stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestoneb2stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestoneb2stairs[facing=west,half=top,shape=straight]
botania:biomestoneb2stairs[facing=west,half=top,shape=inner_left]
botania:biomestoneb2stairs[facing=west,half=top,shape=inner_right]
botania:biomestoneb2stairs[facing=west,half=top,shape=outer_left]
botania:biomestoneb2stairs[facing=west,half=top,shape=outer_right]
botania:biomestoneb2stairs[facing=west,half=bottom,shape=straight]
botania:biomestoneb2stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestoneb2stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestoneb2stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestoneb2stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestoneb2stairs[facing=east,half=top,shape=straight]
botania:biomestoneb2stairs[facing=east,half=top,shape=inner_left]
botania:biomestoneb2stairs[facing=east,half=top,shape=inner_right]
botania:biomestoneb2stairs[facing=east,half=top,shape=outer_left]
botania:biomestoneb2stairs[facing=east,half=top,shape=outer_right]
botania:biomestoneb2stairs[facing=east,half=bottom,shape=straight]
botania:biomestoneb2stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestoneb2stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestoneb2stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestoneb2stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestoneb2slab[dummy=singleton,half=top]
botania:biomestoneb2slab[dummy=singleton,half=bottom]
botania:biomestoneb2slabfull[dummy=singleton,half=top]
botania:biomestoneb2slabfull[dummy=singleton,half=bottom]
botania:biomestoneb3stairs[facing=north,half=top,shape=straight]
botania:biomestoneb3stairs[facing=north,half=top,shape=inner_left]
botania:biomestoneb3stairs[facing=north,half=top,shape=inner_right]
botania:biomestoneb3stairs[facing=north,half=top,shape=outer_left]
botania:biomestoneb3stairs[facing=north,half=top,shape=outer_right]
botania:biomestoneb3stairs[facing=north,half=bottom,shape=straight]
botania:biomestoneb3stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestoneb3stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestoneb3stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestoneb3stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestoneb3stairs[facing=south,half=top,shape=straight]
botania:biomestoneb3stairs[facing=south,half=top,shape=inner_left]
botania:biomestoneb3stairs[facing=south,half=top,shape=inner_right]
botania:biomestoneb3stairs[facing=south,half=top,shape=outer_left]
botania:biomestoneb3stairs[facing=south,half=top,shape=outer_right]
botania:biomestoneb3stairs[facing=south,half=bottom,shape=straight]
botania:biomestoneb3stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestoneb3stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestoneb3stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestoneb3stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestoneb3stairs[facing=west,half=top,shape=straight]
botania:biomestoneb3stairs[facing=west,half=top,shape=inner_left]
botania:biomestoneb3stairs[facing=west,half=top,shape=inner_right]
botania:biomestoneb3stairs[facing=west,half=top,shape=outer_left]
botania:biomestoneb3stairs[facing=west,half=top,shape=outer_right]
botania:biomestoneb3stairs[facing=west,half=bottom,shape=straight]
botania:biomestoneb3stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestoneb3stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestoneb3stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestoneb3stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestoneb3stairs[facing=east,half=top,shape=straight]
botania:biomestoneb3stairs[facing=east,half=top,shape=inner_left]
botania:biomestoneb3stairs[facing=east,half=top,shape=inner_right]
botania:biomestoneb3stairs[facing=east,half=top,shape=outer_left]
botania:biomestoneb3stairs[facing=east,half=top,shape=outer_right]
botania:biomestoneb3stairs[facing=east,half=bottom,shape=straight]
botania:biomestoneb3stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestoneb3stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestoneb3stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestoneb3stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestoneb3slab[dummy=singleton,half=top]
botania:biomestoneb3slab[dummy=singleton,half=bottom]
botania:biomestoneb3slabfull[dummy=singleton,half=top]
botania:biomestoneb3slabfull[dummy=singleton,half=bottom]
botania:biomestoneb4stairs[facing=north,half=top,shape=straight]
botania:biomestoneb4stairs[facing=north,half=top,shape=inner_left]
botania:biomestoneb4stairs[facing=north,half=top,shape=inner_right]
botania:biomestoneb4stairs[facing=north,half=top,shape=outer_left]
botania:biomestoneb4stairs[facing=north,half=top,shape=outer_right]
botania:biomestoneb4stairs[facing=north,half=bottom,shape=straight]
botania:biomestoneb4stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestoneb4stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestoneb4stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestoneb4stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestoneb4stairs[facing=south,half=top,shape=straight]
botania:biomestoneb4stairs[facing=south,half=top,shape=inner_left]
botania:biomestoneb4stairs[facing=south,half=top,shape=inner_right]
botania:biomestoneb4stairs[facing=south,half=top,shape=outer_left]
botania:biomestoneb4stairs[facing=south,half=top,shape=outer_right]
botania:biomestoneb4stairs[facing=south,half=bottom,shape=straight]
botania:biomestoneb4stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestoneb4stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestoneb4stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestoneb4stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestoneb4stairs[facing=west,half=top,shape=straight]
botania:biomestoneb4stairs[facing=west,half=top,shape=inner_left]
botania:biomestoneb4stairs[facing=west,half=top,shape=inner_right]
botania:biomestoneb4stairs[facing=west,half=top,shape=outer_left]
botania:biomestoneb4stairs[facing=west,half=top,shape=outer_right]
botania:biomestoneb4stairs[facing=west,half=bottom,shape=straight]
botania:biomestoneb4stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestoneb4stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestoneb4stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestoneb4stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestoneb4stairs[facing=east,half=top,shape=straight]
botania:biomestoneb4stairs[facing=east,half=top,shape=inner_left]
botania:biomestoneb4stairs[facing=east,half=top,shape=inner_right]
botania:biomestoneb4stairs[facing=east,half=top,shape=outer_left]
botania:biomestoneb4stairs[facing=east,half=top,shape=outer_right]
botania:biomestoneb4stairs[facing=east,half=bottom,shape=straight]
botania:biomestoneb4stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestoneb4stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestoneb4stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestoneb4stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestoneb4slab[dummy=singleton,half=top]
botania:biomestoneb4slab[dummy=singleton,half=bottom]
botania:biomestoneb4slabfull[dummy=singleton,half=top]
botania:biomestoneb4slabfull[dummy=singleton,half=bottom]
botania:biomestoneb5stairs[facing=north,half=top,shape=straight]
botania:biomestoneb5stairs[facing=north,half=top,shape=inner_left]
botania:biomestoneb5stairs[facing=north,half=top,shape=inner_right]
botania:biomestoneb5stairs[facing=north,half=top,shape=outer_left]
botania:biomestoneb5stairs[facing=north,half=top,shape=outer_right]
botania:biomestoneb5stairs[facing=north,half=bottom,shape=straight]
botania:biomestoneb5stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestoneb5stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestoneb5stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestoneb5stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestoneb5stairs[facing=south,half=top,shape=straight]
botania:biomestoneb5stairs[facing=south,half=top,shape=inner_left]
botania:biomestoneb5stairs[facing=south,half=top,shape=inner_right]
botania:biomestoneb5stairs[facing=south,half=top,shape=outer_left]
botania:biomestoneb5stairs[facing=south,half=top,shape=outer_right]
botania:biomestoneb5stairs[facing=south,half=bottom,shape=straight]
botania:biomestoneb5stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestoneb5stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestoneb5stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestoneb5stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestoneb5stairs[facing=west,half=top,shape=straight]
botania:biomestoneb5stairs[facing=west,half=top,shape=inner_left]
botania:biomestoneb5stairs[facing=west,half=top,shape=inner_right]
botania:biomestoneb5stairs[facing=west,half=top,shape=outer_left]
botania:biomestoneb5stairs[facing=west,half=top,shape=outer_right]
botania:biomestoneb5stairs[facing=west,half=bottom,shape=straight]
botania:biomestoneb5stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestoneb5stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestoneb5stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestoneb5stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestoneb5stairs[facing=east,half=top,shape=straight]
botania:biomestoneb5stairs[facing=east,half=top,shape=inner_left]
botania:biomestoneb5stairs[facing=east,half=top,shape=inner_right]
botania:biomestoneb5stairs[facing=east,half=top,shape=outer_left]
botania:biomestoneb5stairs[facing=east,half=top,shape=outer_right]
botania:biomestoneb5stairs[facing=east,half=bottom,shape=straight]
botania:biomestoneb5stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestoneb5stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestoneb5stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestoneb5stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestoneb5slab[dummy=singleton,half=top]
botania:biomestoneb5slab[dummy=singleton,half=bottom]
botania:biomestoneb5slabfull[dummy=singleton,half=top]
botania:biomestoneb5slabfull[dummy=singleton,half=bottom]
botania:biomestoneb6stairs[facing=north,half=top,shape=straight]
botania:biomestoneb6stairs[facing=north,half=top,shape=inner_left]
botania:biomestoneb6stairs[facing=north,half=top,shape=inner_right]
botania:biomestoneb6stairs[facing=north,half=top,shape=outer_left]
botania:biomestoneb6stairs[facing=north,half=top,shape=outer_right]
botania:biomestoneb6stairs[facing=north,half=bottom,shape=straight]
botania:biomestoneb6stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestoneb6stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestoneb6stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestoneb6stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestoneb6stairs[facing=south,half=top,shape=straight]
botania:biomestoneb6stairs[facing=south,half=top,shape=inner_left]
botania:biomestoneb6stairs[facing=south,half=top,shape=inner_right]
botania:biomestoneb6stairs[facing=south,half=top,shape=outer_left]
botania:biomestoneb6stairs[facing=south,half=top,shape=outer_right]
botania:biomestoneb6stairs[facing=south,half=bottom,shape=straight]
botania:biomestoneb6stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestoneb6stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestoneb6stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestoneb6stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestoneb6stairs[facing=west,half=top,shape=straight]
botania:biomestoneb6stairs[facing=west,half=top,shape=inner_left]
botania:biomestoneb6stairs[facing=west,half=top,shape=inner_right]
botania:biomestoneb6stairs[facing=west,half=top,shape=outer_left]
botania:biomestoneb6stairs[facing=west,half=top,shape=outer_right]
botania:biomestoneb6stairs[facing=west,half=bottom,shape=straight]
botania:biomestoneb6stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestoneb6stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestoneb6stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestoneb6stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestoneb6stairs[facing=east,half=top,shape=straight]
botania:biomestoneb6stairs[facing=east,half=top,shape=inner_left]
botania:biomestoneb6stairs[facing=east,half=top,shape=inner_right]
botania:biomestoneb6stairs[facing=east,half=top,shape=outer_left]
botania:biomestoneb6stairs[facing=east,half=top,shape=outer_right]
botania:biomestoneb6stairs[facing=east,half=bottom,shape=straight]
botania:biomestoneb6stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestoneb6stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestoneb6stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestoneb6stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestoneb6slab[dummy=singleton,half=top]
botania:biomestoneb6slab[dummy=singleton,half=bottom]
botania:biomestoneb6slabfull[dummy=singleton,half=top]
botania:biomestoneb6slabfull[dummy=singleton,half=bottom]
botania:biomestoneb7stairs[facing=north,half=top,shape=straight]
botania:biomestoneb7stairs[facing=north,half=top,shape=inner_left]
botania:biomestoneb7stairs[facing=north,half=top,shape=inner_right]
botania:biomestoneb7stairs[facing=north,half=top,shape=outer_left]
botania:biomestoneb7stairs[facing=north,half=top,shape=outer_right]
botania:biomestoneb7stairs[facing=north,half=bottom,shape=straight]
botania:biomestoneb7stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestoneb7stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestoneb7stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestoneb7stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestoneb7stairs[facing=south,half=top,shape=straight]
botania:biomestoneb7stairs[facing=south,half=top,shape=inner_left]
botania:biomestoneb7stairs[facing=south,half=top,shape=inner_right]
botania:biomestoneb7stairs[facing=south,half=top,shape=outer_left]
botania:biomestoneb7stairs[facing=south,half=top,shape=outer_right]
botania:biomestoneb7stairs[facing=south,half=bottom,shape=straight]
botania:biomestoneb7stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestoneb7stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestoneb7stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestoneb7stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestoneb7stairs[facing=west,half=top,shape=straight]
botania:biomestoneb7stairs[facing=west,half=top,shape=inner_left]
botania:biomestoneb7stairs[facing=west,half=top,shape=inner_right]
botania:biomestoneb7stairs[facing=west,half=top,shape=outer_left]
botania:biomestoneb7stairs[facing=west,half=top,shape=outer_right]
botania:biomestoneb7stairs[facing=west,half=bottom,shape=straight]
botania:biomestoneb7stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestoneb7stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestoneb7stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestoneb7stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestoneb7stairs[facing=east,half=top,shape=straight]
botania:biomestoneb7stairs[facing=east,half=top,shape=inner_left]
botania:biomestoneb7stairs[facing=east,half=top,shape=inner_right]
botania:biomestoneb7stairs[facing=east,half=top,shape=outer_left]
botania:biomestoneb7stairs[facing=east,half=top,shape=outer_right]
botania:biomestoneb7stairs[facing=east,half=bottom,shape=straight]
botania:biomestoneb7stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestoneb7stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestoneb7stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestoneb7stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestoneb7slab[dummy=singleton,half=top]
botania:biomestoneb7slab[dummy=singleton,half=bottom]
botania:biomestoneb7slabfull[dummy=singleton,half=top]
botania:biomestoneb7slabfull[dummy=singleton,half=bottom]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:pavement0stairs[facing=north,half=top,shape=straight]
botania:pavement0stairs[facing=north,half=top,shape=inner_left]
botania:pavement0stairs[facing=north,half=top,shape=inner_right]
botania:pavement0stairs[facing=north,half=top,shape=outer_left]
botania:pavement0stairs[facing=north,half=top,shape=outer_right]
botania:pavement0stairs[facing=north,half=bottom,shape=straight]
botania:pavement0stairs[facing=north,half=bottom,shape=inner_left]
botania:pavement0stairs[facing=north,half=bottom,shape=inner_right]
botania:pavement0stairs[facing=north,half=bottom,shape=outer_left]
botania:pavement0stairs[facing=north,half=bottom,shape=outer_right]
botania:pavement0stairs[facing=south,half=top,shape=straight]
botania:pavement0stairs[facing=south,half=top,shape=inner_left]
botania:pavement0stairs[facing=south,half=top,shape=inner_right]
botania:pavement0stairs[facing=south,half=top,shape=outer_left]
botania:pavement0stairs[facing=south,half=top,shape=outer_right]
botania:pavement0stairs[facing=south,half=bottom,shape=straight]
botania:pavement0stairs[facing=south,half=bottom,shape=inner_left]
botania:pavement0stairs[facing=south,half=bottom,shape=inner_right]
botania:pavement0stairs[facing=south,half=bottom,shape=outer_left]
botania:pavement0stairs[facing=south,half=bottom,shape=outer_right]
botania:pavement0stairs[facing=west,half=top,shape=straight]
botania:pavement0stairs[facing=west,half=top,shape=inner_left]
botania:pavement0stairs[facing=west,half=top,shape=inner_right]
botania:pavement0stairs[facing=west,half=top,shape=outer_left]
botania:pavement0stairs[facing=west,half=top,shape=outer_right]
botania:pavement0stairs[facing=west,half=bottom,shape=straight]
botania:pavement0stairs[facing=west,half=bottom,shape=inner_left]
botania:pavement0stairs[facing=west,half=bottom,shape=inner_right]
botania:pavement0stairs[facing=west,half=bottom,shape=outer_left]
botania:pavement0stairs[facing=west,half=bottom,shape=outer_right]
botania:pavement0stairs[facing=east,half=top,shape=straight]
botania:pavement0stairs[facing=east,half=top,shape=inner_left]
botania:pavement0stairs[facing=east,half=top,shape=inner_right]
botania:pavement0stairs[facing=east,half=top,shape=outer_left]
botania:pavement0stairs[facing=east,half=top,shape=outer_right]
botania:pavement0stairs[facing=east,half=bottom,shape=straight]
botania:pavement0stairs[facing=east,half=bottom,shape=inner_left]
botania:pavement0stairs[facing=east,half=bottom,shape=inner_right]
botania:pavement0stairs[facing=east,half=bottom,shape=outer_left]
botania:pavement0stairs[facing=east,half=bottom,shape=outer_right]
botania:pavement0slab[dummy=singleton,half=top]
botania:pavement0slab[dummy=singleton,half=bottom]
botania:pavement0slabfull[dummy=singleton,half=top]
botania:pavement0slabfull[dummy=singleton,half=bottom]
botania:pavement1stairs[facing=north,half=top,shape=straight]
botania:pavement1stairs[facing=north,half=top,shape=inner_left]
botania:pavement1stairs[facing=north,half=top,shape=inner_right]
botania:pavement1stairs[facing=north,half=top,shape=outer_left]
botania:pavement1stairs[facing=north,half=top,shape=outer_right]
botania:pavement1stairs[facing=north,half=bottom,shape=straight]
botania:pavement1stairs[facing=north,half=bottom,shape=inner_left]
botania:pavement1stairs[facing=north,half=bottom,shape=inner_right]
botania:pavement1stairs[facing=north,half=bottom,shape=outer_left]
botania:pavement1stairs[facing=north,half=bottom,shape=outer_right]
botania:pavement1stairs[facing=south,half=top,shape=straight]
botania:pavement1stairs[facing=south,half=top,shape=inner_left]
botania:pavement1stairs[facing=south,half=top,shape=inner_right]
botania:pavement1stairs[facing=south,half=top,shape=outer_left]
botania:pavement1stairs[facing=south,half=top,shape=outer_right]
botania:pavement1stairs[facing=south,half=bottom,shape=straight]
botania:pavement1stairs[facing=south,half=bottom,shape=inner_left]
botania:pavement1stairs[facing=south,half=bottom,shape=inner_right]
botania:pavement1stairs[facing=south,half=bottom,shape=outer_left]
botania:pavement1stairs[facing=south,half=bottom,shape=outer_right]
botania:pavement1stairs[facing=west,half=top,shape=straight]
botania:pavement1stairs[facing=west,half=top,shape=inner_left]
botania:pavement1stairs[facing=west,half=top,shape=inner_right]
botania:pavement1stairs[facing=west,half=top,shape=outer_left]
botania:pavement1stairs[facing=west,half=top,shape=outer_right]
botania:pavement1stairs[facing=west,half=bottom,shape=straight]
botania:pavement1stairs[facing=west,half=bottom,shape=inner_left]
botania:pavement1stairs[facing=west,half=bottom,shape=inner_right]
botania:pavement1stairs[facing=west,half=bottom,shape=outer_left]
botania:pavement1stairs[facing=west,half=bottom,shape=outer_right]
botania:pavement1stairs[facing=east,half=top,shape=straight]
botania:pavement1stairs[facing=east,half=top,shape=inner_left]
botania:pavement1stairs[facing=east,half=top,shape=inner_right]
botania:pavement1stairs[facing=east,half=top,shape=outer_left]
botania:pavement1stairs[facing=east,half=top,shape=outer_right]
botania:pavement1stairs[facing=east,half=bottom,shape=straight]
botania:pavement1stairs[facing=east,half=bottom,shape=inner_left]
botania:pavement1stairs[facing=east,half=bottom,shape=inner_right]
botania:pavement1stairs[facing=east,half=bottom,shape=outer_left]
botania:pavement1stairs[facing=east,half=bottom,shape=outer_right]
botania:pavement1slab[dummy=singleton,half=top]
botania:pavement1slab[dummy=singleton,half=bottom]
botania:pavement1slabfull[dummy=singleton,half=top]
botania:pavement1slabfull[dummy=singleton,half=bottom]
botania:pavement2stairs[facing=north,half=top,shape=straight]
botania:pavement2stairs[facing=north,half=top,shape=inner_left]
botania:pavement2stairs[facing=north,half=top,shape=inner_right]
botania:pavement2stairs[facing=north,half=top,shape=outer_left]
botania:pavement2stairs[facing=north,half=top,shape=outer_right]
botania:pavement2stairs[facing=north,half=bottom,shape=straight]
botania:pavement2stairs[facing=north,half=bottom,shape=inner_left]
botania:pavement2stairs[facing=north,half=bottom,shape=inner_right]
botania:pavement2stairs[facing=north,half=bottom,shape=outer_left]
botania:pavement2stairs[facing=north,half=bottom,shape=outer_right]
botania:pavement2stairs[facing=south,half=top,shape=straight]
botania:pavement2stairs[facing=south,half=top,shape=inner_left]
botania:pavement2stairs[facing=south,half=top,shape=inner_right]
botania:pavement2stairs[facing=south,half=top,shape=outer_left]
botania:pavement2stairs[facing=south,half=top,shape=outer_right]
botania:pavement2stairs[facing=south,half=bottom,shape=straight]
botania:pavement2stairs[facing=south,half=bottom,shape=inner_left]
botania:pavement2stairs[facing=south,half=bottom,shape=inner_right]
botania:pavement2stairs[facing=south,half=bottom,shape=outer_left]
botania:pavement2stairs[facing=south,half=bottom,shape=outer_right]
botania:pavement2stairs[facing=west,half=top,shape=straight]
botania:pavement2stairs[facing=west,half=top,shape=inner_left]
botania:pavement2stairs[facing=west,half=top,shape=inner_right]
botania:pavement2stairs[facing=west,half=top,shape=outer_left]
botania:pavement2stairs[facing=west,half=top,shape=outer_right]
botania:pavement2stairs[facing=west,half=bottom,shape=straight]
botania:pavement2stairs[facing=west,half=bottom,shape=inner_left]
botania:pavement2stairs[facing=west,half=bottom,shape=inner_right]
botania:pavement2stairs[facing=west,half=bottom,shape=outer_left]
botania:pavement2stairs[facing=west,half=bottom,shape=outer_right]
botania:pavement2stairs[facing=east,half=top,shape=straight]
botania:pavement2stairs[facing=east,half=top,shape=inner_left]
botania:pavement2stairs[facing=east,half=top,shape=inner_right]
botania:pavement2stairs[facing=east,half=top,shape=outer_left]
botania:pavement2stairs[facing=east,half=top,shape=outer_right]
botania:pavement2stairs[facing=east,half=bottom,shape=straight]
botania:pavement2stairs[facing=east,half=bottom,shape=inner_left]
botania:pavement2stairs[facing=east,half=bottom,shape=inner_right]
botania:pavement2stairs[facing=east,half=bottom,shape=outer_left]
botania:pavement2stairs[facing=east,half=bottom,shape=outer_right]
botania:pavement2slab[dummy=singleton,half=top]
botania:pavement2slab[dummy=singleton,half=bottom]
botania:pavement2slabfull[dummy=singleton,half=top]
botania:pavement2slabfull[dummy=singleton,half=bottom]
botania:pavement3stairs[facing=north,half=top,shape=straight]
botania:pavement3stairs[facing=north,half=top,shape=inner_left]
botania:pavement3stairs[facing=north,half=top,shape=inner_right]
botania:pavement3stairs[facing=north,half=top,shape=outer_left]
botania:pavement3stairs[facing=north,half=top,shape=outer_right]
botania:pavement3stairs[facing=north,half=bottom,shape=straight]
botania:pavement3stairs[facing=north,half=bottom,shape=inner_left]
botania:pavement3stairs[facing=north,half=bottom,shape=inner_right]
botania:pavement3stairs[facing=north,half=bottom,shape=outer_left]
botania:pavement3stairs[facing=north,half=bottom,shape=outer_right]
botania:pavement3stairs[facing=south,half=top,shape=straight]
botania:pavement3stairs[facing=south,half=top,shape=inner_left]
botania:pavement3stairs[facing=south,half=top,shape=inner_right]
botania:pavement3stairs[facing=south,half=top,shape=outer_left]
botania:pavement3stairs[facing=south,half=top,shape=outer_right]
botania:pavement3stairs[facing=south,half=bottom,shape=straight]
botania:pavement3stairs[facing=south,half=bottom,shape=inner_left]
botania:pavement3stairs[facing=south,half=bottom,shape=inner_right]
botania:pavement3stairs[facing=south,half=bottom,shape=outer_left]
botania:pavement3stairs[facing=south,half=bottom,shape=outer_right]
botania:pavement3stairs[facing=west,half=top,shape=straight]
botania:pavement3stairs[facing=west,half=top,shape=inner_left]
botania:pavement3stairs[facing=west,half=top,shape=inner_right]
botania:pavement3stairs[facing=west,half=top,shape=outer_left]
botania:pavement3stairs[facing=west,half=top,shape=outer_right]
botania:pavement3stairs[facing=west,half=bottom,shape=straight]
botania:pavement3stairs[facing=west,half=bottom,shape=inner_left]
botania:pavement3stairs[facing=west,half=bottom,shape=inner_right]
botania:pavement3stairs[facing=west,half=bottom,shape=outer_left]
botania:pavement3stairs[facing=west,half=bottom,shape=outer_right]
botania:pavement3stairs[facing=east,half=top,shape=straight]
botania:pavement3stairs[facing=east,half=top,shape=inner_left]
botania:pavement3stairs[facing=east,half=top,shape=inner_right]
botania:pavement3stairs[facing=east,half=top,shape=outer_left]
botania:pavement3stairs[facing=east,half=top,shape=outer_right]
botania:pavement3stairs[facing=east,half=bottom,shape=straight]
botania:pavement3stairs[facing=east,half=bottom,shape=inner_left]
botania:pavement3stairs[facing=east,half=bottom,shape=inner_right]
botania:pavement3stairs[facing=east,half=bottom,shape=outer_left]
botania:pavement3stairs[facing=east,half=bottom,shape=outer_right]
botania:pavement3slab[dummy=singleton,half=top]
botania:pavement3slab[dummy=singleton,half=bottom]
botania:pavement3slabfull[dummy=singleton,half=top]
botania:pavement3slabfull[dummy=singleton,half=bottom]
botania:pavement4stairs[facing=north,half=top,shape=straight]
botania:pavement4stairs[facing=north,half=top,shape=inner_left]
botania:pavement4stairs[facing=north,half=top,shape=inner_right]
botania:pavement4stairs[facing=north,half=top,shape=outer_left]
botania:pavement4stairs[facing=north,half=top,shape=outer_right]
botania:pavement4stairs[facing=north,half=bottom,shape=straight]
botania:pavement4stairs[facing=north,half=bottom,shape=inner_left]
botania:pavement4stairs[facing=north,half=bottom,shape=inner_right]
botania:pavement4stairs[facing=north,half=bottom,shape=outer_left]
botania:pavement4stairs[facing=north,half=bottom,shape=outer_right]
botania:pavement4stairs[facing=south,half=top,shape=straight]
botania:pavement4stairs[facing=south,half=top,shape=inner_left]
botania:pavement4stairs[facing=south,half=top,shape=inner_right]
botania:pavement4stairs[facing=south,half=top,shape=outer_left]
botania:pavement4stairs[facing=south,half=top,shape=outer_right]
botania:pavement4stairs[facing=south,half=bottom,shape=straight]
botania:pavement4stairs[facing=south,half=bottom,shape=inner_left]
botania:pavement4stairs[facing=south,half=bottom,shape=inner_right]
botania:pavement4stairs[facing=south,half=bottom,shape=outer_left]
botania:pavement4stairs[facing=south,half=bottom,shape=outer_right]
botania:pavement4stairs[facing=west,half=top,shape=straight]
botania:pavement4stairs[facing=west,half=top,shape=inner_left]
botania:pavement4stairs[facing=west,half=top,shape=inner_right]
botania:pavement4stairs[facing=west,half=top,shape=outer_left]
botania:pavement4stairs[facing=west,half=top,shape=outer_right]
botania:pavement4stairs[facing=west,half=bottom,shape=straight]
botania:pavement4stairs[facing=west,half=bottom,shape=inner_left]
botania:pavement4stairs[facing=west,half=bottom,shape=inner_right]
botania:pavement4stairs[facing=west,half=bottom,shape=outer_left]
botania:pavement4stairs[facing=west,half=bottom,shape=outer_right]
botania:pavement4stairs[facing=east,half=top,shape=straight]
botania:pavement4stairs[facing=east,half=top,shape=inner_left]
botania:pavement4stairs[facing=east,half=top,shape=inner_right]
botania:pavement4stairs[facing=east,half=top,shape=outer_left]
botania:pavement4stairs[facing=east,half=top,shape=outer_right]
botania:pavement4stairs[facing=east,half=bottom,shape=straight]
botania:pavement4stairs[facing=east,half=bottom,shape=inner_left]
botania:pavement4stairs[facing=east,half=bottom,shape=inner_right]
botania:pavement4stairs[facing=east,half=bottom,shape=outer_left]
botania:pavement4stairs[facing=east,half=bottom,shape=outer_right]
botania:pavement4slab[dummy=singleton,half=top]
botania:pavement4slab[dummy=singleton,half=bottom]
botania:pavement4slabfull[dummy=singleton,half=top]
botania:pavement4slabfull[dummy=singleton,half=bottom]
botania:pavement5stairs[facing=north,half=top,shape=straight]
botania:pavement5stairs[facing=north,half=top,shape=inner_left]
botania:pavement5stairs[facing=north,half=top,shape=inner_right]
botania:pavement5stairs[facing=north,half=top,shape=outer_left]
botania:pavement5stairs[facing=north,half=top,shape=outer_right]
botania:pavement5stairs[facing=north,half=bottom,shape=straight]
botania:pavement5stairs[facing=north,half=bottom,shape=inner_left]
botania:pavement5stairs[facing=north,half=bottom,shape=inner_right]
botania:pavement5stairs[facing=north,half=bottom,shape=outer_left]
botania:pavement5stairs[facing=north,half=bottom,shape=outer_right]
botania:pavement5stairs[facing=south,half=top,shape=straight]
botania:pavement5stairs[facing=south,half=top,shape=inner_left]
botania:pavement5stairs[facing=south,half=top,shape=inner_right]
botania:pavement5stairs[facing=south,half=top,shape=outer_left]
botania:pavement5stairs[facing=south,half=top,shape=outer_right]
botania:pavement5stairs[facing=south,half=bottom,shape=straight]
botania:pavement5stairs[facing=south,half=bottom,shape=inner_left]
botania:pavement5stairs[facing=south,half=bottom,shape=inner_right]
botania:pavement5stairs[facing=south,half=bottom,shape=outer_left]
botania:pavement5stairs[facing=south,half=bottom,shape=outer_right]
botania:pavement5stairs[facing=west,half=top,shape=straight]
botania:pavement5stairs[facing=west,half=top,shape=inner_left]
botania:pavement5stairs[facing=west,half=top,shape=inner_right]
botania:pavement5stairs[facing=west,half=top,shape=outer_left]
botania:pavement5stairs[facing=west,half=top,shape=outer_right]
botania:pavement5stairs[facing=west,half=bottom,shape=straight]
botania:pavement5stairs[facing=west,half=bottom,shape=inner_left]
botania:pavement5stairs[facing=west,half=bottom,shape=inner_right]
botania:pavement5stairs[facing=west,half=bottom,shape=outer_left]
botania:pavement5stairs[facing=west,half=bottom,shape=outer_right]
botania:pavement5stairs[facing=east,half=top,shape=straight]
botania:pavement5stairs[facing=east,half=top,shape=inner_left]
botania:pavement5stairs[facing=east,half=top,shape=inner_right]
botania:pavement5stairs[facing=east,half=top,shape=outer_left]
botania:pavement5stairs[facing=east,half=top,shape=outer_right]
botania:pavement5stairs[facing=east,half=bottom,shape=straight]
botania:pavement5stairs[facing=east,half=bottom,shape=inner_left]
botania:pavement5stairs[facing=east,half=bottom,shape=inner_right]
botania:pavement5stairs[facing=east,half=bottom,shape=outer_left]
botania:pavement5stairs[facing=east,half=bottom,shape=outer_right]
botania:pavement5slab[dummy=singleton,half=top]
botania:pavement5slab[dummy=singleton,half=bottom]
botania:pavement5slabfull[dummy=singleton,half=top]
botania:pavement5slabfull[dummy=singleton,half=bottom]
botania:shimmerrock0slab[dummy=singleton,half=top]
botania:shimmerrock0slab[dummy=singleton,half=bottom]
botania:shimmerrock0slabfull[dummy=singleton,half=top]
botania:shimmerrock0slabfull[dummy=singleton,half=bottom]
botania:shimmerrock0stairs[facing=north,half=top,shape=straight]
botania:shimmerrock0stairs[facing=north,half=top,shape=inner_left]
botania:shimmerrock0stairs[facing=north,half=top,shape=inner_right]
botania:shimmerrock0stairs[facing=north,half=top,shape=outer_left]
botania:shimmerrock0stairs[facing=north,half=top,shape=outer_right]
botania:shimmerrock0stairs[facing=north,half=bottom,shape=straight]
botania:shimmerrock0stairs[facing=north,half=bottom,shape=inner_left]
botania:shimmerrock0stairs[facing=north,half=bottom,shape=inner_right]
botania:shimmerrock0stairs[facing=north,half=bottom,shape=outer_left]
botania:shimmerrock0stairs[facing=north,half=bottom,shape=outer_right]
botania:shimmerrock0stairs[facing=south,half=top,shape=straight]
botania:shimmerrock0stairs[facing=south,half=top,shape=inner_left]
botania:shimmerrock0stairs[facing=south,half=top,shape=inner_right]
botania:shimmerrock0stairs[facing=south,half=top,shape=outer_left]
botania:shimmerrock0stairs[facing=south,half=top,shape=outer_right]
botania:shimmerrock0stairs[facing=south,half=bottom,shape=straight]
botania:shimmerrock0stairs[facing=south,half=bottom,shape=inner_left]
botania:shimmerrock0stairs[facing=south,half=bottom,shape=inner_right]
botania:shimmerrock0stairs[facing=south,half=bottom,shape=outer_left]
botania:shimmerrock0stairs[facing=south,half=bottom,shape=outer_right]
botania:shimmerrock0stairs[facing=west,half=top,shape=straight]
botania:shimmerrock0stairs[facing=west,half=top,shape=inner_left]
botania:shimmerrock0stairs[facing=west,half=top,shape=inner_right]
botania:shimmerrock0stairs[facing=west,half=top,shape=outer_left]
botania:shimmerrock0stairs[facing=west,half=top,shape=outer_right]
botania:shimmerrock0stairs[facing=west,half=bottom,shape=straight]
botania:shimmerrock0stairs[facing=west,half=bottom,shape=inner_left]
botania:shimmerrock0stairs[facing=west,half=bottom,shape=inner_right]
botania:shimmerrock0stairs[facing=west,half=bottom,shape=outer_left]
botania:shimmerrock0stairs[facing=west,half=bottom,shape=outer_right]
botania:shimmerrock0stairs[facing=east,half=top,shape=straight]
botania:shimmerrock0stairs[facing=east,half=top,shape=inner_left]
botania:shimmerrock0stairs[facing=east,half=top,shape=inner_right]
botania:shimmerrock0stairs[facing=east,half=top,shape=outer_left]
botania:shimmerrock0stairs[facing=east,half=top,shape=outer_right]
botania:shimmerrock0stairs[facing=east,half=bottom,shape=straight]
botania:shimmerrock0stairs[facing=east,half=bottom,shape=inner_left]
botania:shimmerrock0stairs[facing=east,half=bottom,shape=inner_right]
botania:shimmerrock0stairs[facing=east,half=bottom,shape=outer_left]
botania:shimmerrock0stairs[facing=east,half=bottom,shape=outer_right]
botania:shimmerwoodplanks0slab[dummy=singleton,half=top]
botania:shimmerwoodplanks0slab[dummy=singleton,half=bottom]
botania:shimmerwoodplanks0slabfull[dummy=singleton,half=top]
botania:shimmerwoodplanks0slabfull[dummy=singleton,half=bottom]
botania:shimmerwoodplanks0stairs[facing=north,half=top,shape=straight]
botania:shimmerwoodplanks0stairs[facing=north,half=top,shape=inner_left]
botania:shimmerwoodplanks0stairs[facing=north,half=top,shape=inner_right]
botania:shimmerwoodplanks0stairs[facing=north,half=top,shape=outer_left]
botania:shimmerwoodplanks0stairs[facing=north,half=top,shape=outer_right]
botania:shimmerwoodplanks0stairs[facing=north,half=bottom,shape=straight]
botania:shimmerwoodplanks0stairs[facing=north,half=bottom,shape=inner_left]
botania:shimmerwoodplanks0stairs[facing=north,half=bottom,shape=inner_right]
botania:shimmerwoodplanks0stairs[facing=north,half=bottom,shape=outer_left]
botania:shimmerwoodplanks0stairs[facing=north,half=bottom,shape=outer_right]
botania:shimmerwoodplanks0stairs[facing=south,half=top,shape=straight]
botania:shimmerwoodplanks0stairs[facing=south,half=top,shape=inner_left]
botania:shimmerwoodplanks0stairs[facing=south,half=top,shape=inner_right]
botania:shimmerwoodplanks0stairs[facing=south,half=top,shape=outer_left]
botania:shimmerwoodplanks0stairs[facing=south,half=top,shape=outer_right]
botania:shimmerwoodplanks0stairs[facing=south,half=bottom,shape=straight]
botania:shimmerwoodplanks0stairs[facing=south,half=bottom,shape=inner_left]
botania:shimmerwoodplanks0stairs[facing=south,half=bottom,shape=inner_right]
botania:shimmerwoodplanks0stairs[facing=south,half=bottom,shape=outer_left]
botania:shimmerwoodplanks0stairs[facing=south,half=bottom,shape=outer_right]
botania:shimmerwoodplanks0stairs[facing=west,half=top,shape=straight]
botania:shimmerwoodplanks0stairs[facing=west,half=top,shape=inner_left]
botania:shimmerwoodplanks0stairs[facing=west,half=top,shape=inner_right]
botania:shimmerwoodplanks0stairs[facing=west,half=top,shape=outer_left]
botania:shimmerwoodplanks0stairs[facing=west,half=top,shape=outer_right]
botania:shimmerwoodplanks0stairs[facing=west,half=bottom,shape=straight]
botania:shimmerwoodplanks0stairs[facing=west,half=bottom,shape=inner_left]
botania:shimmerwoodplanks0stairs[facing=west,half=bottom,shape=inner_right]
botania:shimmerwoodplanks0stairs[facing=west,half=bottom,shape=outer_left]
botania:shimmerwoodplanks0stairs[facing=west,half=bottom,shape=outer_right]
botania:shimmerwoodplanks0stairs[facing=east,half=top,shape=straight]
botania:shimmerwoodplanks0stairs[facing=east,half=top,shape=inner_left]
botania:shimmerwoodplanks0stairs[facing=east,half=top,shape=inner_right]
botania:shimmerwoodplanks0stairs[facing=east,half=top,shape=outer_left]
botania:shimmerwoodplanks0stairs[facing=east,half=top,shape=outer_right]
botania:shimmerwoodplanks0stairs[facing=east,half=bottom,shape=straight]
botania:shimmerwoodplanks0stairs[facing=east,half=bottom,shape=inner_left]
botania:shimmerwoodplanks0stairs[facing=east,half=bottom,shape=inner_right]
botania:shimmerwoodplanks0stairs[facing=east,half=bottom,shape=outer_left]
botania:shimmerwoodplanks0stairs[facing=east,half=bottom,shape=outer_right]
botania:managlasspane[east=true,north=true,south=true,west=true]
botania:managlasspane[east=true,north=true,south=true,west=false]
botania:managlasspane[east=true,north=true,south=false,west=true]
botania:managlasspane[east=true,north=true,south=false,west=false]
botania:managlasspane[east=true,north=false,south=true,west=true]
botania:managlasspane[east=true,north=false,south=true,west=false]
botania:managlasspane[east=true,north=false,south=false,west=true]
botania:managlasspane[east=true,north=false,south=false,west=false]
botania:managlasspane[east=false,north=true,south=true,west=true]
botania:managlasspane[east=false,north=true,south=true,west=false]
botania:managlasspane[east=false,north=true,south=false,west=true]
botania:managlasspane[east=false,north=true,south=false,west=false]
botania:managlasspane[east=false,north=false,south=true,west=true]
botania:managlasspane[east=false,north=false,south=true,west=false]
botania:managlasspane[east=false,north=false,south=false,west=true]
botania:managlasspane[east=false,north=false,south=false,west=false]
botania:elfglasspane[east=true,north=true,south=true,west=true]
botania:elfglasspane[east=true,north=true,south=true,west=false]
botania:elfglasspane[east=true,north=true,south=false,west=true]
botania:elfglasspane[east=true,north=true,south=false,west=false]
botania:elfglasspane[east=true,north=false,south=true,west=true]
botania:elfglasspane[east=true,north=false,south=true,west=false]
botania:elfglasspane[east=true,north=false,south=false,west=true]
botania:elfglasspane[east=true,north=false,south=false,west=false]
botania:elfglasspane[east=false,north=true,south=true,west=true]
botania:elfglasspane[east=false,north=true,south=true,west=false]
botania:elfglasspane[east=false,north=true,south=false,west=true]
botania:elfglasspane[east=false,north=true,south=false,west=false]
botania:elfglasspane[east=false,north=false,south=true,west=true]
botania:elfglasspane[east=false,north=false,south=true,west=false]
botania:elfglasspane[east=false,north=false,south=false,west=true]
botania:elfglasspane[east=false,north=false,south=false,west=false]
botania:bifrostpermpane[east=true,north=true,south=true,west=true]
botania:bifrostpermpane[east=true,north=true,south=true,west=false]
botania:bifrostpermpane[east=true,north=true,south=false,west=true]
botania:bifrostpermpane[east=true,north=true,south=false,west=false]
botania:bifrostpermpane[east=true,north=false,south=true,west=true]
botania:bifrostpermpane[east=true,north=false,south=true,west=false]
botania:bifrostpermpane[east=true,north=false,south=false,west=true]
botania:bifrostpermpane[east=true,north=false,south=false,west=false]
botania:bifrostpermpane[east=false,north=true,south=true,west=true]
botania:bifrostpermpane[east=false,north=true,south=true,west=false]
botania:bifrostpermpane[east=false,north=true,south=false,west=true]
botania:bifrostpermpane[east=false,north=true,south=false,west=false]
botania:bifrostpermpane[east=false,north=false,south=true,west=true]
botania:bifrostpermpane[east=false,north=false,south=true,west=false]
botania:bifrostpermpane[east=false,north=false,south=false,west=true]
botania:bifrostpermpane[east=false,north=false,south=false,west=false]
botania:flower[color=white,type=poppy]
botania:flower[color=white,type=blue_orchid]
botania:flower[color=white,type=allium]
botania:flower[color=white,type=houstonia]
botania:flower[color=white,type=red_tulip]
botania:flower[color=white,type=orange_tulip]
botania:flower[color=white,type=white_tulip]
botania:flower[color=white,type=pink_tulip]
botania:flower[color=white,type=oxeye_daisy]
botania:flower[color=orange,type=poppy]
botania:flower[color=orange,type=blue_orchid]
botania:flower[color=orange,type=allium]
botania:flower[color=orange,type=houstonia]
botania:flower[color=orange,type=red_tulip]
botania:flower[color=orange,type=orange_tulip]
botania:flower[color=orange,type=white_tulip]
botania:flower[color=orange,type=pink_tulip]
botania:flower[color=orange,type=oxeye_daisy]
botania:flower[color=magenta,type=poppy]
botania:flower[color=magenta,type=blue_orchid]
botania:flower[color=magenta,type=allium]
botania:flower[color=magenta,type=houstonia]
botania:flower[color=magenta,type=red_tulip]
botania:flower[color=magenta,type=orange_tulip]
botania:flower[color=magenta,type=white_tulip]
botania:flower[color=magenta,type=pink_tulip]
botania:flower[color=magenta,type=oxeye_daisy]
botania:flower[color=light_blue,type=poppy]
botania:flower[color=light_blue,type=blue_orchid]
botania:flower[color=light_blue,type=allium]
botania:flower[color=light_blue,type=houstonia]
botania:flower[color=light_blue,type=red_tulip]
botania:flower[color=light_blue,type=orange_tulip]
botania:flower[color=light_blue,type=white_tulip]
botania:flower[color=light_blue,type=pink_tulip]
botania:flower[color=light_blue,type=oxeye_daisy]
botania:flower[color=yellow,type=poppy]
botania:flower[color=yellow,type=blue_orchid]
botania:flower[color=yellow,type=allium]
botania:flower[color=yellow,type=houstonia]
botania:flower[color=yellow,type=red_tulip]
botania:flower[color=yellow,type=orange_tulip]
botania:flower[color=yellow,type=white_tulip]
botania:flower[color=yellow,type=pink_tulip]
botania:flower[color=yellow,type=oxeye_daisy]
botania:flower[color=lime,type=poppy]
botania:flower[color=lime,type=blue_orchid]
botania:flower[color=lime,type=allium]
botania:flower[color=lime,type=houstonia]
botania:flower[color=lime,type=red_tulip]
botania:flower[color=lime,type=orange_tulip]
botania:flower[color=lime,type=white_tulip]
botania:flower[color=lime,type=pink_tulip]
botania:flower[color=lime,type=oxeye_daisy]
botania:flower[color=pink,type=poppy]
botania:flower[color=pink,type=blue_orchid]
botania:flower[color=pink,type=allium]
botania:flower[color=pink,type=houstonia]
botania:flower[color=pink,type=red_tulip]
botania:flower[color=pink,type=orange_tulip]
botania:flower[color=pink,type=white_tulip]
botania:flower[color=pink,type=pink_tulip]
botania:flower[color=pink,type=oxeye_daisy]
botania:flower[color=gray,type=poppy]
botania:flower[color=gray,type=blue_orchid]
botania:flower[color=gray,type=allium]
botania:flower[color=gray,type=houstonia]
botania:flower[color=gray,type=red_tulip]
botania:flower[color=gray,type=orange_tulip]
botania:flower[color=gray,type=white_tulip]
botania:flower[color=gray,type=pink_tulip]
botania:flower[color=gray,type=oxeye_daisy]
botania:flower[color=silver,type=poppy]
botania:flower[color=silver,type=blue_orchid]
botania:flower[color=silver,type=allium]
botania:flower[color=silver,type=houstonia]
botania:flower[color=silver,type=red_tulip]
botania:flower[color=silver,type=orange_tulip]
botania:flower[color=silver,type=white_tulip]
botania:flower[color=silver,type=pink_tulip]
botania:flower[color=silver,type=oxeye_daisy]
botania:flower[color=cyan,type=poppy]
botania:flower[color=cyan,type=blue_orchid]
botania:flower[color=cyan,type=allium]
botania:flower[color=cyan,type=houstonia]
botania:flower[color=cyan,type=red_tulip]
botania:flower[color=cyan,type=orange_tulip]
botania:flower[color=cyan,type=white_tulip]
botania:flower[color=cyan,type=pink_tulip]
botania:flower[color=cyan,type=oxeye_daisy]
botania:flower[color=purple,type=poppy]
botania:flower[color=purple,type=blue_orchid]
botania:flower[color=purple,type=allium]
botania:flower[color=purple,type=houstonia]
botania:flower[color=purple,type=red_tulip]
botania:flower[color=purple,type=orange_tulip]
botania:flower[color=purple,type=white_tulip]
botania:flower[color=purple,type=pink_tulip]
botania:flower[color=purple,type=oxeye_daisy]
botania:flower[color=blue,type=poppy]
botania:flower[color=blue,type=blue_orchid]
botania:flower[color=blue,type=allium]
botania:flower[color=blue,type=houstonia]
botania:flower[color=blue,type=red_tulip]
botania:flower[color=blue,type=orange_tulip]
botania:flower[color=blue,type=white_tulip]
botania:flower[color=blue,type=pink_tulip]
botania:flower[color=blue,type=oxeye_daisy]
botania:flower[color=brown,type=poppy]
botania:flower[color=brown,type=blue_orchid]
botania:flower[color=brown,type=allium]
botania:flower[color=brown,type=houstonia]
botania:flower[color=brown,type=red_tulip]
botania:flower[color=brown,type=orange_tulip]
botania:flower[color=brown,type=white_tulip]
botania:flower[color=brown,type=pink_tulip]
botania:flower[color=brown,type=oxeye_daisy]
botania:flower[color=green,type=poppy]
botania:flower[color=green,type=blue_orchid]
botania:flower[color=green,type=allium]
botania:flower[color=green,type=houstonia]
botania:flower[color=green,type=red_tulip]
botania:flower[color=green,type=orange_tulip]
botania:flower[color=green,type=white_tulip]
botania:flower[color=green,type=pink_tulip]
botania:flower[color=green,type=oxeye_daisy]
botania:flower[color=red,type=poppy]
botania:flower[color=red,type=blue_orchid]
botania:flower[color=red,type=allium]
botania:flower[color=red,type=houstonia]
botania:flower[color=red,type=red_tulip]
botania:flower[color=red,type=orange_tulip]
botania:flower[color=red,type=white_tulip]
botania:flower[color=red,type=pink_tulip]
botania:flower[color=red,type=oxeye_daisy]
botania:flower[color=black,type=poppy]
botania:flower[color=black,type=blue_orchid]
botania:flower[color=black,type=allium]
botania:flower[color=black,type=houstonia]
botania:flower[color=black,type=red_tulip]
botania:flower[color=black,type=orange_tulip]
botania:flower[color=black,type=white_tulip]
botania:flower[color=black,type=pink_tulip]
botania:flower[color=black,type=oxeye_daisy]
botania:altar[variant=default]
botania:altar[variant=forest]
botania:altar[variant=plains]
botania:altar[variant=mountain]
botania:altar[variant=fungal]
botania:altar[variant=swamp]
botania:altar[variant=desert]
botania:altar[variant=taiga]
botania:altar[variant=mesa]
botania:altar[variant=mossy]
botania:livingrock[variant=default]
botania:livingrock[variant=brick]
botania:livingrock[variant=mossy_brick]
botania:livingrock[variant=cracked_brick]
botania:livingrock[variant=chiseled_brick]
botania:livingwood[variant=default]
botania:livingwood[variant=planks]
botania:livingwood[variant=mossy_planks]
botania:livingwood[variant=framed]
botania:livingwood[variant=pattern_framed]
botania:livingwood[variant=glimmering]
botania:specialflower[color=white,type=poppy]
botania:specialflower[color=white,type=blue_orchid]
botania:specialflower[color=white,type=allium]
botania:specialflower[color=white,type=houstonia]
botania:specialflower[color=white,type=red_tulip]
botania:specialflower[color=white,type=orange_tulip]
botania:specialflower[color=white,type=white_tulip]
botania:specialflower[color=white,type=pink_tulip]
botania:specialflower[color=white,type=oxeye_daisy]
botania:specialflower[color=orange,type=poppy]
botania:specialflower[color=orange,type=blue_orchid]
botania:specialflower[color=orange,type=allium]
botania:specialflower[color=orange,type=houstonia]
botania:specialflower[color=orange,type=red_tulip]
botania:specialflower[color=orange,type=orange_tulip]
botania:specialflower[color=orange,type=white_tulip]
botania:specialflower[color=orange,type=pink_tulip]
botania:specialflower[color=orange,type=oxeye_daisy]
botania:specialflower[color=magenta,type=poppy]
botania:specialflower[color=magenta,type=blue_orchid]
botania:specialflower[color=magenta,type=allium]
botania:specialflower[color=magenta,type=houstonia]
botania:specialflower[color=magenta,type=red_tulip]
botania:specialflower[color=magenta,type=orange_tulip]
botania:specialflower[color=magenta,type=white_tulip]
botania:specialflower[color=magenta,type=pink_tulip]
botania:specialflower[color=magenta,type=oxeye_daisy]
botania:specialflower[color=light_blue,type=poppy]
botania:specialflower[color=light_blue,type=blue_orchid]
botania:specialflower[color=light_blue,type=allium]
botania:specialflower[color=light_blue,type=houstonia]
botania:specialflower[color=light_blue,type=red_tulip]
botania:specialflower[color=light_blue,type=orange_tulip]
botania:specialflower[color=light_blue,type=white_tulip]
botania:specialflower[color=light_blue,type=pink_tulip]
botania:specialflower[color=light_blue,type=oxeye_daisy]
botania:specialflower[color=yellow,type=poppy]
botania:specialflower[color=yellow,type=blue_orchid]
botania:specialflower[color=yellow,type=allium]
botania:specialflower[color=yellow,type=houstonia]
botania:specialflower[color=yellow,type=red_tulip]
botania:specialflower[color=yellow,type=orange_tulip]
botania:specialflower[color=yellow,type=white_tulip]
botania:specialflower[color=yellow,type=pink_tulip]
botania:specialflower[color=yellow,type=oxeye_daisy]
botania:specialflower[color=lime,type=poppy]
botania:specialflower[color=lime,type=blue_orchid]
botania:specialflower[color=lime,type=allium]
botania:specialflower[color=lime,type=houstonia]
botania:specialflower[color=lime,type=red_tulip]
botania:specialflower[color=lime,type=orange_tulip]
botania:specialflower[color=lime,type=white_tulip]
botania:specialflower[color=lime,type=pink_tulip]
botania:specialflower[color=lime,type=oxeye_daisy]
botania:specialflower[color=pink,type=poppy]
botania:specialflower[color=pink,type=blue_orchid]
botania:specialflower[color=pink,type=allium]
botania:specialflower[color=pink,type=houstonia]
botania:specialflower[color=pink,type=red_tulip]
botania:specialflower[color=pink,type=orange_tulip]
botania:specialflower[color=pink,type=white_tulip]
botania:specialflower[color=pink,type=pink_tulip]
botania:specialflower[color=pink,type=oxeye_daisy]
botania:specialflower[color=gray,type=poppy]
botania:specialflower[color=gray,type=blue_orchid]
botania:specialflower[color=gray,type=allium]
botania:specialflower[color=gray,type=houstonia]
botania:specialflower[color=gray,type=red_tulip]
botania:specialflower[color=gray,type=orange_tulip]
botania:specialflower[color=gray,type=white_tulip]
botania:specialflower[color=gray,type=pink_tulip]
botania:specialflower[color=gray,type=oxeye_daisy]
botania:specialflower[color=silver,type=poppy]
botania:specialflower[color=silver,type=blue_orchid]
botania:specialflower[color=silver,type=allium]
botania:specialflower[color=silver,type=houstonia]
botania:specialflower[color=silver,type=red_tulip]
botania:specialflower[color=silver,type=orange_tulip]
botania:specialflower[color=silver,type=white_tulip]
botania:specialflower[color=silver,type=pink_tulip]
botania:specialflower[color=silver,type=oxeye_daisy]
botania:specialflower[color=cyan,type=poppy]
botania:specialflower[color=cyan,type=blue_orchid]
botania:specialflower[color=cyan,type=allium]
botania:specialflower[color=cyan,type=houstonia]
botania:specialflower[color=cyan,type=red_tulip]
botania:specialflower[color=cyan,type=orange_tulip]
botania:specialflower[color=cyan,type=white_tulip]
botania:specialflower[color=cyan,type=pink_tulip]
botania:specialflower[color=cyan,type=oxeye_daisy]
botania:specialflower[color=purple,type=poppy]
botania:specialflower[color=purple,type=blue_orchid]
botania:specialflower[color=purple,type=allium]
botania:specialflower[color=purple,type=houstonia]
botania:specialflower[color=purple,type=red_tulip]
botania:specialflower[color=purple,type=orange_tulip]
botania:specialflower[color=purple,type=white_tulip]
botania:specialflower[color=purple,type=pink_tulip]
botania:specialflower[color=purple,type=oxeye_daisy]
botania:specialflower[color=blue,type=poppy]
botania:specialflower[color=blue,type=blue_orchid]
botania:specialflower[color=blue,type=allium]
botania:specialflower[color=blue,type=houstonia]
botania:specialflower[color=blue,type=red_tulip]
botania:specialflower[color=blue,type=orange_tulip]
botania:specialflower[color=blue,type=white_tulip]
botania:specialflower[color=blue,type=pink_tulip]
botania:specialflower[color=blue,type=oxeye_daisy]
botania:specialflower[color=brown,type=poppy]
botania:specialflower[color=brown,type=blue_orchid]
botania:specialflower[color=brown,type=allium]
botania:specialflower[color=brown,type=houstonia]
botania:specialflower[color=brown,type=red_tulip]
botania:specialflower[color=brown,type=orange_tulip]
botania:specialflower[color=brown,type=white_tulip]
botania:specialflower[color=brown,type=pink_tulip]
botania:specialflower[color=brown,type=oxeye_daisy]
botania:specialflower[color=green,type=poppy]
botania:specialflower[color=green,type=blue_orchid]
botania:specialflower[color=green,type=allium]
botania:specialflower[color=green,type=houstonia]
botania:specialflower[color=green,type=red_tulip]
botania:specialflower[color=green,type=orange_tulip]
botania:specialflower[color=green,type=white_tulip]
botania:specialflower[color=green,type=pink_tulip]
botania:specialflower[color=green,type=oxeye_daisy]
botania:specialflower[color=red,type=poppy]
botania:specialflower[color=red,type=blue_orchid]
botania:specialflower[color=red,type=allium]
botania:specialflower[color=red,type=houstonia]
botania:specialflower[color=red,type=red_tulip]
botania:specialflower[color=red,type=orange_tulip]
botania:specialflower[color=red,type=white_tulip]
botania:specialflower[color=red,type=pink_tulip]
botania:specialflower[color=red,type=oxeye_daisy]
botania:specialflower[color=black,type=poppy]
botania:specialflower[color=black,type=blue_orchid]
botania:specialflower[color=black,type=allium]
botania:specialflower[color=black,type=houstonia]
botania:specialflower[color=black,type=red_tulip]
botania:specialflower[color=black,type=orange_tulip]
botania:specialflower[color=black,type=white_tulip]
botania:specialflower[color=black,type=pink_tulip]
botania:specialflower[color=black,type=oxeye_daisy]
botania:spreader[variant=mana]
botania:spreader[variant=redstone]
botania:spreader[variant=elven]
botania:spreader[variant=gaia]
botania:pool[color=white,variant=default]
botania:pool[color=white,variant=creative]
botania:pool[color=white,variant=diluted]
botania:pool[color=white,variant=fabulous]
botania:pool[color=orange,variant=default]
botania:pool[color=orange,variant=creative]
botania:pool[color=orange,variant=diluted]
botania:pool[color=orange,variant=fabulous]
botania:pool[color=magenta,variant=default]
botania:pool[color=magenta,variant=creative]
botania:pool[color=magenta,variant=diluted]
botania:pool[color=magenta,variant=fabulous]
botania:pool[color=light_blue,variant=default]
botania:pool[color=light_blue,variant=creative]
botania:pool[color=light_blue,variant=diluted]
botania:pool[color=light_blue,variant=fabulous]
botania:pool[color=yellow,variant=default]
botania:pool[color=yellow,variant=creative]
botania:pool[color=yellow,variant=diluted]
botania:pool[color=yellow,variant=fabulous]
botania:pool[color=lime,variant=default]
botania:pool[color=lime,variant=creative]
botania:pool[color=lime,variant=diluted]
botania:pool[color=lime,variant=fabulous]
botania:pool[color=pink,variant=default]
botania:pool[color=pink,variant=creative]
botania:pool[color=pink,variant=diluted]
botania:pool[color=pink,variant=fabulous]
botania:pool[color=gray,variant=default]
botania:pool[color=gray,variant=creative]
botania:pool[color=gray,variant=diluted]
botania:pool[color=gray,variant=fabulous]
botania:pool[color=silver,variant=default]
botania:pool[color=silver,variant=creative]
botania:pool[color=silver,variant=diluted]
botania:pool[color=silver,variant=fabulous]
botania:pool[color=cyan,variant=default]
botania:pool[color=cyan,variant=creative]
botania:pool[color=cyan,variant=diluted]
botania:pool[color=cyan,variant=fabulous]
botania:pool[color=purple,variant=default]
botania:pool[color=purple,variant=creative]
botania:pool[color=purple,variant=diluted]
botania:pool[color=purple,variant=fabulous]
botania:pool[color=blue,variant=default]
botania:pool[color=blue,variant=creative]
botania:pool[color=blue,variant=diluted]
botania:pool[color=blue,variant=fabulous]
botania:pool[color=brown,variant=default]
botania:pool[color=brown,variant=creative]
botania:pool[color=brown,variant=diluted]
botania:pool[color=brown,variant=fabulous]
botania:pool[color=green,variant=default]
botania:pool[color=green,variant=creative]
botania:pool[color=green,variant=diluted]
botania:pool[color=green,variant=fabulous]
botania:pool[color=red,variant=default]
botania:pool[color=red,variant=creative]
botania:pool[color=red,variant=diluted]
botania:pool[color=red,variant=fabulous]
botania:pool[color=black,variant=default]
botania:pool[color=black,variant=creative]
botania:pool[color=black,variant=diluted]
botania:pool[color=black,variant=fabulous]
botania:runealtar
botania:pylon[variant=mana]
botania:pylon[variant=natura]
botania:pylon[variant=gaia]
botania:pistonrelay
botania:distributor
botania:manavoid
botania:manadetector[powered=true]
botania:manadetector[powered=false]
botania:enchanter[facing=x]
botania:enchanter[facing=z]
botania:turntable
botania:tinyplanetblock
botania:alchemycatalyst
botania:opencrate[pattern=none,variant=open]
botania:opencrate[pattern=none,variant=crafty]
botania:opencrate[pattern=crafty_1_1,variant=open]
botania:opencrate[pattern=crafty_1_1,variant=crafty]
botania:opencrate[pattern=crafty_2_2,variant=open]
botania:opencrate[pattern=crafty_2_2,variant=crafty]
botania:opencrate[pattern=crafty_1_2,variant=open]
botania:opencrate[pattern=crafty_1_2,variant=crafty]
botania:opencrate[pattern=crafty_2_1,variant=open]
botania:opencrate[pattern=crafty_2_1,variant=crafty]
botania:opencrate[pattern=crafty_1_3,variant=open]
botania:opencrate[pattern=crafty_1_3,variant=crafty]
botania:opencrate[pattern=crafty_3_1,variant=open]
botania:opencrate[pattern=crafty_3_1,variant=crafty]
botania:opencrate[pattern=crafty_2_3,variant=open]
botania:opencrate[pattern=crafty_2_3,variant=crafty]
botania:opencrate[pattern=crafty_3_2,variant=open]
botania:opencrate[pattern=crafty_3_2,variant=crafty]
botania:opencrate[pattern=crafty_donut,variant=open]
botania:opencrate[pattern=crafty_donut,variant=crafty]
botania:foresteye
botania:storage[variant=manasteel]
botania:storage[variant=terrasteel]
botania:storage[variant=elementium]
botania:storage[variant=mana_diamond]
botania:storage[variant=dragonstone]
botania:forestdrum[variant=wild]
botania:forestdrum[variant=gathering]
botania:forestdrum[variant=canopy]
botania:shinyflower[color=white,type=poppy]
botania:shinyflower[color=white,type=blue_orchid]
botania:shinyflower[color=white,type=allium]
botania:shinyflower[color=white,type=houstonia]
botania:shinyflower[color=white,type=red_tulip]
botania:shinyflower[color=white,type=orange_tulip]
botania:shinyflower[color=white,type=white_tulip]
botania:shinyflower[color=white,type=pink_tulip]
botania:shinyflower[color=white,type=oxeye_daisy]
botania:shinyflower[color=orange,type=poppy]
botania:shinyflower[color=orange,type=blue_orchid]
botania:shinyflower[color=orange,type=allium]
botania:shinyflower[color=orange,type=houstonia]
botania:shinyflower[color=orange,type=red_tulip]
botania:shinyflower[color=orange,type=orange_tulip]
botania:shinyflower[color=orange,type=white_tulip]
botania:shinyflower[color=orange,type=pink_tulip]
botania:shinyflower[color=orange,type=oxeye_daisy]
botania:shinyflower[color=magenta,type=poppy]
botania:shinyflower[color=magenta,type=blue_orchid]
botania:shinyflower[color=magenta,type=allium]
botania:shinyflower[color=magenta,type=houstonia]
botania:shinyflower[color=magenta,type=red_tulip]
botania:shinyflower[color=magenta,type=orange_tulip]
botania:shinyflower[color=magenta,type=white_tulip]
botania:shinyflower[color=magenta,type=pink_tulip]
botania:shinyflower[color=magenta,type=oxeye_daisy]
botania:shinyflower[color=light_blue,type=poppy]
botania:shinyflower[color=light_blue,type=blue_orchid]
botania:shinyflower[color=light_blue,type=allium]
botania:shinyflower[color=light_blue,type=houstonia]
botania:shinyflower[color=light_blue,type=red_tulip]
botania:shinyflower[color=light_blue,type=orange_tulip]
botania:shinyflower[color=light_blue,type=white_tulip]
botania:shinyflower[color=light_blue,type=pink_tulip]
botania:shinyflower[color=light_blue,type=oxeye_daisy]
botania:shinyflower[color=yellow,type=poppy]
botania:shinyflower[color=yellow,type=blue_orchid]
botania:shinyflower[color=yellow,type=allium]
botania:shinyflower[color=yellow,type=houstonia]
botania:shinyflower[color=yellow,type=red_tulip]
botania:shinyflower[color=yellow,type=orange_tulip]
botania:shinyflower[color=yellow,type=white_tulip]
botania:shinyflower[color=yellow,type=pink_tulip]
botania:shinyflower[color=yellow,type=oxeye_daisy]
botania:shinyflower[color=lime,type=poppy]
botania:shinyflower[color=lime,type=blue_orchid]
botania:shinyflower[color=lime,type=allium]
botania:shinyflower[color=lime,type=houstonia]
botania:shinyflower[color=lime,type=red_tulip]
botania:shinyflower[color=lime,type=orange_tulip]
botania:shinyflower[color=lime,type=white_tulip]
botania:shinyflower[color=lime,type=pink_tulip]
botania:shinyflower[color=lime,type=oxeye_daisy]
botania:shinyflower[color=pink,type=poppy]
botania:shinyflower[color=pink,type=blue_orchid]
botania:shinyflower[color=pink,type=allium]
botania:shinyflower[color=pink,type=houstonia]
botania:shinyflower[color=pink,type=red_tulip]
botania:shinyflower[color=pink,type=orange_tulip]
botania:shinyflower[color=pink,type=white_tulip]
botania:shinyflower[color=pink,type=pink_tulip]
botania:shinyflower[color=pink,type=oxeye_daisy]
botania:shinyflower[color=gray,type=poppy]
botania:shinyflower[color=gray,type=blue_orchid]
botania:shinyflower[color=gray,type=allium]
botania:shinyflower[color=gray,type=houstonia]
botania:shinyflower[color=gray,type=red_tulip]
botania:shinyflower[color=gray,type=orange_tulip]
botania:shinyflower[color=gray,type=white_tulip]
botania:shinyflower[color=gray,type=pink_tulip]
botania:shinyflower[color=gray,type=oxeye_daisy]
botania:shinyflower[color=silver,type=poppy]
botania:shinyflower[color=silver,type=blue_orchid]
botania:shinyflower[color=silver,type=allium]
botania:shinyflower[color=silver,type=houstonia]
botania:shinyflower[color=silver,type=red_tulip]
botania:shinyflower[color=silver,type=orange_tulip]
botania:shinyflower[color=silver,type=white_tulip]
botania:shinyflower[color=silver,type=pink_tulip]
botania:shinyflower[color=silver,type=oxeye_daisy]
botania:shinyflower[color=cyan,type=poppy]
botania:shinyflower[color=cyan,type=blue_orchid]
botania:shinyflower[color=cyan,type=allium]
botania:shinyflower[color=cyan,type=houstonia]
botania:shinyflower[color=cyan,type=red_tulip]
botania:shinyflower[color=cyan,type=orange_tulip]
botania:shinyflower[color=cyan,type=white_tulip]
botania:shinyflower[color=cyan,type=pink_tulip]
botania:shinyflower[color=cyan,type=oxeye_daisy]
botania:shinyflower[color=purple,type=poppy]
botania:shinyflower[color=purple,type=blue_orchid]
botania:shinyflower[color=purple,type=allium]
botania:shinyflower[color=purple,type=houstonia]
botania:shinyflower[color=purple,type=red_tulip]
botania:shinyflower[color=purple,type=orange_tulip]
botania:shinyflower[color=purple,type=white_tulip]
botania:shinyflower[color=purple,type=pink_tulip]
botania:shinyflower[color=purple,type=oxeye_daisy]
botania:shinyflower[color=blue,type=poppy]
botania:shinyflower[color=blue,type=blue_orchid]
botania:shinyflower[color=blue,type=allium]
botania:shinyflower[color=blue,type=houstonia]
botania:shinyflower[color=blue,type=red_tulip]
botania:shinyflower[color=blue,type=orange_tulip]
botania:shinyflower[color=blue,type=white_tulip]
botania:shinyflower[color=blue,type=pink_tulip]
botania:shinyflower[color=blue,type=oxeye_daisy]
botania:shinyflower[color=brown,type=poppy]
botania:shinyflower[color=brown,type=blue_orchid]
botania:shinyflower[color=brown,type=allium]
botania:shinyflower[color=brown,type=houstonia]
botania:shinyflower[color=brown,type=red_tulip]
botania:shinyflower[color=brown,type=orange_tulip]
botania:shinyflower[color=brown,type=white_tulip]
botania:shinyflower[color=brown,type=pink_tulip]
botania:shinyflower[color=brown,type=oxeye_daisy]
botania:shinyflower[color=green,type=poppy]
botania:shinyflower[color=green,type=blue_orchid]
botania:shinyflower[color=green,type=allium]
botania:shinyflower[color=green,type=houstonia]
botania:shinyflower[color=green,type=red_tulip]
botania:shinyflower[color=green,type=orange_tulip]
botania:shinyflower[color=green,type=white_tulip]
botania:shinyflower[color=green,type=pink_tulip]
botania:shinyflower[color=green,type=oxeye_daisy]
botania:shinyflower[color=red,type=poppy]
botania:shinyflower[color=red,type=blue_orchid]
botania:shinyflower[color=red,type=allium]
botania:shinyflower[color=red,type=houstonia]
botania:shinyflower[color=red,type=red_tulip]
botania:shinyflower[color=red,type=orange_tulip]
botania:shinyflower[color=red,type=white_tulip]
botania:shinyflower[color=red,type=pink_tulip]
botania:shinyflower[color=red,type=oxeye_daisy]
botania:shinyflower[color=black,type=poppy]
botania:shinyflower[color=black,type=blue_orchid]
botania:shinyflower[color=black,type=allium]
botania:shinyflower[color=black,type=houstonia]
botania:shinyflower[color=black,type=red_tulip]
botania:shinyflower[color=black,type=orange_tulip]
botania:shinyflower[color=black,type=white_tulip]
botania:shinyflower[color=black,type=pink_tulip]
botania:shinyflower[color=black,type=oxeye_daisy]
botania:platform[variant=abstruse]
botania:platform[variant=spectral]
botania:platform[variant=infrangible]
botania:alfheimportal[state=off]
botania:alfheimportal[state=on_z]
botania:alfheimportal[state=on_x]
botania:dreamwood[variant=default]
botania:dreamwood[variant=planks]
botania:dreamwood[variant=mossy_planks]
botania:dreamwood[variant=framed]
botania:dreamwood[variant=pattern_framed]
botania:dreamwood[variant=glimmering]
botania:conjurationcatalyst
botania:bifrost
botania:solidvine[east=true,north=true,south=true,up=true,west=true]
botania:solidvine[east=true,north=true,south=true,up=true,west=false]
botania:solidvine[east=true,north=true,south=true,up=false,west=true]
botania:solidvine[east=true,north=true,south=true,up=false,west=false]
botania:solidvine[east=true,north=true,south=false,up=true,west=true]
botania:solidvine[east=true,north=true,south=false,up=true,west=false]
botania:solidvine[east=true,north=true,south=false,up=false,west=true]
botania:solidvine[east=true,north=true,south=false,up=false,west=false]
botania:solidvine[east=true,north=false,south=true,up=true,west=true]
botania:solidvine[east=true,north=false,south=true,up=true,west=false]
botania:solidvine[east=true,north=false,south=true,up=false,west=true]
botania:solidvine[east=true,north=false,south=true,up=false,west=false]
botania:solidvine[east=true,north=false,south=false,up=true,west=true]
botania:solidvine[east=true,north=false,south=false,up=true,west=false]
botania:solidvine[east=true,north=false,south=false,up=false,west=true]
botania:solidvine[east=true,north=false,south=false,up=false,west=false]
botania:solidvine[east=false,north=true,south=true,up=true,west=true]
botania:solidvine[east=false,north=true,south=true,up=true,west=false]
botania:solidvine[east=false,north=true,south=true,up=false,west=true]
botania:solidvine[east=false,north=true,south=true,up=false,west=false]
botania:solidvine[east=false,north=true,south=false,up=true,west=true]
botania:solidvine[east=false,north=true,south=false,up=true,west=false]
botania:solidvine[east=false,north=true,south=false,up=false,west=true]
botania:solidvine[east=false,north=true,south=false,up=false,west=false]
botania:solidvine[east=false,north=false,south=true,up=true,west=true]
botania:solidvine[east=false,north=false,south=true,up=true,west=false]
botania:solidvine[east=false,north=false,south=true,up=false,west=true]
botania:solidvine[east=false,north=false,south=true,up=false,west=false]
botania:solidvine[east=false,north=false,south=false,up=true,west=true]
botania:solidvine[east=false,north=false,south=false,up=true,west=false]
botania:solidvine[east=false,north=false,south=false,up=false,west=true]
botania:solidvine[east=false,north=false,south=false,up=false,west=false]
botania:buriedpetals[color=white,type=poppy]
botania:buriedpetals[color=white,type=blue_orchid]
botania:buriedpetals[color=white,type=allium]
botania:buriedpetals[color=white,type=houstonia]
botania:buriedpetals[color=white,type=red_tulip]
botania:buriedpetals[color=white,type=orange_tulip]
botania:buriedpetals[color=white,type=white_tulip]
botania:buriedpetals[color=white,type=pink_tulip]
botania:buriedpetals[color=white,type=oxeye_daisy]
botania:buriedpetals[color=orange,type=poppy]
botania:buriedpetals[color=orange,type=blue_orchid]
botania:buriedpetals[color=orange,type=allium]
botania:buriedpetals[color=orange,type=houstonia]
botania:buriedpetals[color=orange,type=red_tulip]
botania:buriedpetals[color=orange,type=orange_tulip]
botania:buriedpetals[color=orange,type=white_tulip]
botania:buriedpetals[color=orange,type=pink_tulip]
botania:buriedpetals[color=orange,type=oxeye_daisy]
botania:buriedpetals[color=magenta,type=poppy]
botania:buriedpetals[color=magenta,type=blue_orchid]
botania:buriedpetals[color=magenta,type=allium]
botania:buriedpetals[color=magenta,type=houstonia]
botania:buriedpetals[color=magenta,type=red_tulip]
botania:buriedpetals[color=magenta,type=orange_tulip]
botania:buriedpetals[color=magenta,type=white_tulip]
botania:buriedpetals[color=magenta,type=pink_tulip]
botania:buriedpetals[color=magenta,type=oxeye_daisy]
botania:buriedpetals[color=light_blue,type=poppy]
botania:buriedpetals[color=light_blue,type=blue_orchid]
botania:buriedpetals[color=light_blue,type=allium]
botania:buriedpetals[color=light_blue,type=houstonia]
botania:buriedpetals[color=light_blue,type=red_tulip]
botania:buriedpetals[color=light_blue,type=orange_tulip]
botania:buriedpetals[color=light_blue,type=white_tulip]
botania:buriedpetals[color=light_blue,type=pink_tulip]
botania:buriedpetals[color=light_blue,type=oxeye_daisy]
botania:buriedpetals[color=yellow,type=poppy]
botania:buriedpetals[color=yellow,type=blue_orchid]
botania:buriedpetals[color=yellow,type=allium]
botania:buriedpetals[color=yellow,type=houstonia]
botania:buriedpetals[color=yellow,type=red_tulip]
botania:buriedpetals[color=yellow,type=orange_tulip]
botania:buriedpetals[color=yellow,type=white_tulip]
botania:buriedpetals[color=yellow,type=pink_tulip]
botania:buriedpetals[color=yellow,type=oxeye_daisy]
botania:buriedpetals[color=lime,type=poppy]
botania:buriedpetals[color=lime,type=blue_orchid]
botania:buriedpetals[color=lime,type=allium]
botania:buriedpetals[color=lime,type=houstonia]
botania:buriedpetals[color=lime,type=red_tulip]
botania:buriedpetals[color=lime,type=orange_tulip]
botania:buriedpetals[color=lime,type=white_tulip]
botania:buriedpetals[color=lime,type=pink_tulip]
botania:buriedpetals[color=lime,type=oxeye_daisy]
botania:buriedpetals[color=pink,type=poppy]
botania:buriedpetals[color=pink,type=blue_orchid]
botania:buriedpetals[color=pink,type=allium]
botania:buriedpetals[color=pink,type=houstonia]
botania:buriedpetals[color=pink,type=red_tulip]
botania:buriedpetals[color=pink,type=orange_tulip]
botania:buriedpetals[color=pink,type=white_tulip]
botania:buriedpetals[color=pink,type=pink_tulip]
botania:buriedpetals[color=pink,type=oxeye_daisy]
botania:buriedpetals[color=gray,type=poppy]
botania:buriedpetals[color=gray,type=blue_orchid]
botania:buriedpetals[color=gray,type=allium]
botania:buriedpetals[color=gray,type=houstonia]
botania:buriedpetals[color=gray,type=red_tulip]
botania:buriedpetals[color=gray,type=orange_tulip]
botania:buriedpetals[color=gray,type=white_tulip]
botania:buriedpetals[color=gray,type=pink_tulip]
botania:buriedpetals[color=gray,type=oxeye_daisy]
botania:buriedpetals[color=silver,type=poppy]
botania:buriedpetals[color=silver,type=blue_orchid]
botania:buriedpetals[color=silver,type=allium]
botania:buriedpetals[color=silver,type=houstonia]
botania:buriedpetals[color=silver,type=red_tulip]
botania:buriedpetals[color=silver,type=orange_tulip]
botania:buriedpetals[color=silver,type=white_tulip]
botania:buriedpetals[color=silver,type=pink_tulip]
botania:buriedpetals[color=silver,type=oxeye_daisy]
botania:buriedpetals[color=cyan,type=poppy]
botania:buriedpetals[color=cyan,type=blue_orchid]
botania:buriedpetals[color=cyan,type=allium]
botania:buriedpetals[color=cyan,type=houstonia]
botania:buriedpetals[color=cyan,type=red_tulip]
botania:buriedpetals[color=cyan,type=orange_tulip]
botania:buriedpetals[color=cyan,type=white_tulip]
botania:buriedpetals[color=cyan,type=pink_tulip]
botania:buriedpetals[color=cyan,type=oxeye_daisy]
botania:buriedpetals[color=purple,type=poppy]
botania:buriedpetals[color=purple,type=blue_orchid]
botania:buriedpetals[color=purple,type=allium]
botania:buriedpetals[color=purple,type=houstonia]
botania:buriedpetals[color=purple,type=red_tulip]
botania:buriedpetals[color=purple,type=orange_tulip]
botania:buriedpetals[color=purple,type=white_tulip]
botania:buriedpetals[color=purple,type=pink_tulip]
botania:buriedpetals[color=purple,type=oxeye_daisy]
botania:buriedpetals[color=blue,type=poppy]
botania:buriedpetals[color=blue,type=blue_orchid]
botania:buriedpetals[color=blue,type=allium]
botania:buriedpetals[color=blue,type=houstonia]
botania:buriedpetals[color=blue,type=red_tulip]
botania:buriedpetals[color=blue,type=orange_tulip]
botania:buriedpetals[color=blue,type=white_tulip]
botania:buriedpetals[color=blue,type=pink_tulip]
botania:buriedpetals[color=blue,type=oxeye_daisy]
botania:buriedpetals[color=brown,type=poppy]
botania:buriedpetals[color=brown,type=blue_orchid]
botania:buriedpetals[color=brown,type=allium]
botania:buriedpetals[color=brown,type=houstonia]
botania:buriedpetals[color=brown,type=red_tulip]
botania:buriedpetals[color=brown,type=orange_tulip]
botania:buriedpetals[color=brown,type=white_tulip]
botania:buriedpetals[color=brown,type=pink_tulip]
botania:buriedpetals[color=brown,type=oxeye_daisy]
botania:buriedpetals[color=green,type=poppy]
botania:buriedpetals[color=green,type=blue_orchid]
botania:buriedpetals[color=green,type=allium]
botania:buriedpetals[color=green,type=houstonia]
botania:buriedpetals[color=green,type=red_tulip]
botania:buriedpetals[color=green,type=orange_tulip]
botania:buriedpetals[color=green,type=white_tulip]
botania:buriedpetals[color=green,type=pink_tulip]
botania:buriedpetals[color=green,type=oxeye_daisy]
botania:buriedpetals[color=red,type=poppy]
botania:buriedpetals[color=red,type=blue_orchid]
botania:buriedpetals[color=red,type=allium]
botania:buriedpetals[color=red,type=houstonia]
botania:buriedpetals[color=red,type=red_tulip]
botania:buriedpetals[color=red,type=orange_tulip]
botania:buriedpetals[color=red,type=white_tulip]
botania:buriedpetals[color=red,type=pink_tulip]
botania:buriedpetals[color=red,type=oxeye_daisy]
botania:buriedpetals[color=black,type=poppy]
botania:buriedpetals[color=black,type=blue_orchid]
botania:buriedpetals[color=black,type=allium]
botania:buriedpetals[color=black,type=houstonia]
botania:buriedpetals[color=black,type=red_tulip]
botania:buriedpetals[color=black,type=orange_tulip]
botania:buriedpetals[color=black,type=white_tulip]
botania:buriedpetals[color=black,type=pink_tulip]
botania:buriedpetals[color=black,type=oxeye_daisy]
botania:miniisland[color=white]
botania:miniisland[color=orange]
botania:miniisland[color=magenta]
botania:miniisland[color=light_blue]
botania:miniisland[color=yellow]
botania:miniisland[color=lime]
botania:miniisland[color=pink]
botania:miniisland[color=gray]
botania:miniisland[color=silver]
botania:miniisland[color=cyan]
botania:miniisland[color=purple]
botania:miniisland[color=blue]
botania:miniisland[color=brown]
botania:miniisland[color=green]
botania:miniisland[color=red]
botania:miniisland[color=black]
botania:tinypotato[facing=north]
botania:tinypotato[facing=south]
botania:tinypotato[facing=west]
botania:tinypotato[facing=east]
botania:spawnerclaw
botania:custombrick[variant=azulejo_0]
botania:custombrick[variant=azulejo_13]
botania:custombrick[variant=azulejo_14]
botania:custombrick[variant=azulejo_15]
botania:custombrick[variant=azulejo_1]
botania:custombrick[variant=azulejo_2]
botania:custombrick[variant=azulejo_3]
botania:custombrick[variant=azulejo_4]
botania:custombrick[variant=azulejo_5]
botania:custombrick[variant=azulejo_6]
botania:custombrick[variant=azulejo_7]
botania:custombrick[variant=azulejo_8]
botania:custombrick[variant=azulejo_9]
botania:custombrick[variant=azulejo_10]
botania:custombrick[variant=azulejo_11]
botania:custombrick[variant=azulejo_12]
botania:endereyeblock[powered=true]
botania:endereyeblock[powered=false]
botania:starfield[powered=true]
botania:starfield[powered=false]
botania:rfgenerator
botania:elfglass
botania:brewery[powered=true]
botania:brewery[powered=false]
botania:managlass
botania:terraplate
botania:redstringcontainer[facing=down]
botania:redstringcontainer[facing=up]
botania:redstringcontainer[facing=north]
botania:redstringcontainer[facing=south]
botania:redstringcontainer[facing=west]
botania:redstringcontainer[facing=east]
botania:redstringdispenser[facing=down,powered=true]
botania:redstringdispenser[facing=down,powered=false]
botania:redstringdispenser[facing=up,powered=true]
botania:redstringdispenser[facing=up,powered=false]
botania:redstringdispenser[facing=north,powered=true]
botania:redstringdispenser[facing=north,powered=false]
botania:redstringdispenser[facing=south,powered=true]
botania:redstringdispenser[facing=south,powered=false]
botania:redstringdispenser[facing=west,powered=true]
botania:redstringdispenser[facing=west,powered=false]
botania:redstringdispenser[facing=east,powered=true]
botania:redstringdispenser[facing=east,powered=false]
botania:redstringfertilizer[facing=down]
botania:redstringfertilizer[facing=up]
botania:redstringfertilizer[facing=north]
botania:redstringfertilizer[facing=south]
botania:redstringfertilizer[facing=west]
botania:redstringfertilizer[facing=east]
botania:redstringcomparator[facing=down]
botania:redstringcomparator[facing=up]
botania:redstringcomparator[facing=north]
botania:redstringcomparator[facing=south]
botania:redstringcomparator[facing=west]
botania:redstringcomparator[facing=east]
botania:redstringrelay[facing=down]
botania:redstringrelay[facing=up]
botania:redstringrelay[facing=north]
botania:redstringrelay[facing=south]
botania:redstringrelay[facing=west]
botania:redstringrelay[facing=east]
botania:floatingspecialflower[color=white]
botania:floatingspecialflower[color=orange]
botania:floatingspecialflower[color=magenta]
botania:floatingspecialflower[color=light_blue]
botania:floatingspecialflower[color=yellow]
botania:floatingspecialflower[color=lime]
botania:floatingspecialflower[color=pink]
botania:floatingspecialflower[color=gray]
botania:floatingspecialflower[color=silver]
botania:floatingspecialflower[color=cyan]
botania:floatingspecialflower[color=purple]
botania:floatingspecialflower[color=blue]
botania:floatingspecialflower[color=brown]
botania:floatingspecialflower[color=green]
botania:floatingspecialflower[color=red]
botania:floatingspecialflower[color=black]
botania:manaflame
botania:prism[has_lens=true,powered=true]
botania:prism[has_lens=true,powered=false]
botania:prism[has_lens=false,powered=true]
botania:prism[has_lens=false,powered=false]
botania:enchantedsoil
botania:petalblock[color=white]
botania:petalblock[color=orange]
botania:petalblock[color=magenta]
botania:petalblock[color=light_blue]
botania:petalblock[color=yellow]
botania:petalblock[color=lime]
botania:petalblock[color=pink]
botania:petalblock[color=gray]
botania:petalblock[color=silver]
botania:petalblock[color=cyan]
botania:petalblock[color=purple]
botania:petalblock[color=blue]
botania:petalblock[color=brown]
botania:petalblock[color=green]
botania:petalblock[color=red]
botania:petalblock[color=black]
botania:corporeaindex
botania:corporeafunnel[powered=true]
botania:corporeafunnel[powered=false]
botania:mushroom[color=white]
botania:mushroom[color=orange]
botania:mushroom[color=magenta]
botania:mushroom[color=light_blue]
botania:mushroom[color=yellow]
botania:mushroom[color=lime]
botania:mushroom[color=pink]
botania:mushroom[color=gray]
botania:mushroom[color=silver]
botania:mushroom[color=cyan]
botania:mushroom[color=purple]
botania:mushroom[color=blue]
botania:mushroom[color=brown]
botania:mushroom[color=green]
botania:mushroom[color=red]
botania:mushroom[color=black]
botania:pump[facing=north,static=true]
botania:pump[facing=north,static=false]
botania:pump[facing=south,static=true]
botania:pump[facing=south,static=false]
botania:pump[facing=west,static=true]
botania:pump[facing=west,static=false]
botania:pump[facing=east,static=true]
botania:pump[facing=east,static=false]
botania:doubleflower1[df_variant=white,facing=north,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=white,facing=north,half=upper,variant=syringa]
botania:doubleflower1[df_variant=white,facing=north,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=white,facing=north,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=white,facing=north,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=white,facing=north,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=white,facing=north,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=white,facing=north,half=lower,variant=syringa]
botania:doubleflower1[df_variant=white,facing=north,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=white,facing=north,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=white,facing=north,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=white,facing=north,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=white,facing=south,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=white,facing=south,half=upper,variant=syringa]
botania:doubleflower1[df_variant=white,facing=south,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=white,facing=south,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=white,facing=south,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=white,facing=south,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=white,facing=south,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=white,facing=south,half=lower,variant=syringa]
botania:doubleflower1[df_variant=white,facing=south,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=white,facing=south,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=white,facing=south,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=white,facing=south,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=white,facing=west,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=white,facing=west,half=upper,variant=syringa]
botania:doubleflower1[df_variant=white,facing=west,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=white,facing=west,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=white,facing=west,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=white,facing=west,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=white,facing=west,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=white,facing=west,half=lower,variant=syringa]
botania:doubleflower1[df_variant=white,facing=west,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=white,facing=west,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=white,facing=west,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=white,facing=west,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=white,facing=east,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=white,facing=east,half=upper,variant=syringa]
botania:doubleflower1[df_variant=white,facing=east,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=white,facing=east,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=white,facing=east,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=white,facing=east,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=white,facing=east,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=white,facing=east,half=lower,variant=syringa]
botania:doubleflower1[df_variant=white,facing=east,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=white,facing=east,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=white,facing=east,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=white,facing=east,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=orange,facing=north,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=orange,facing=north,half=upper,variant=syringa]
botania:doubleflower1[df_variant=orange,facing=north,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=orange,facing=north,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=orange,facing=north,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=orange,facing=north,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=orange,facing=north,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=orange,facing=north,half=lower,variant=syringa]
botania:doubleflower1[df_variant=orange,facing=north,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=orange,facing=north,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=orange,facing=north,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=orange,facing=north,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=orange,facing=south,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=orange,facing=south,half=upper,variant=syringa]
botania:doubleflower1[df_variant=orange,facing=south,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=orange,facing=south,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=orange,facing=south,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=orange,facing=south,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=orange,facing=south,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=orange,facing=south,half=lower,variant=syringa]
botania:doubleflower1[df_variant=orange,facing=south,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=orange,facing=south,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=orange,facing=south,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=orange,facing=south,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=orange,facing=west,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=orange,facing=west,half=upper,variant=syringa]
botania:doubleflower1[df_variant=orange,facing=west,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=orange,facing=west,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=orange,facing=west,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=orange,facing=west,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=orange,facing=west,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=orange,facing=west,half=lower,variant=syringa]
botania:doubleflower1[df_variant=orange,facing=west,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=orange,facing=west,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=orange,facing=west,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=orange,facing=west,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=orange,facing=east,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=orange,facing=east,half=upper,variant=syringa]
botania:doubleflower1[df_variant=orange,facing=east,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=orange,facing=east,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=orange,facing=east,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=orange,facing=east,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=orange,facing=east,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=orange,facing=east,half=lower,variant=syringa]
botania:doubleflower1[df_variant=orange,facing=east,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=orange,facing=east,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=orange,facing=east,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=orange,facing=east,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=magenta,facing=north,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=magenta,facing=north,half=upper,variant=syringa]
botania:doubleflower1[df_variant=magenta,facing=north,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=magenta,facing=north,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=magenta,facing=north,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=magenta,facing=north,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=magenta,facing=north,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=magenta,facing=north,half=lower,variant=syringa]
botania:doubleflower1[df_variant=magenta,facing=north,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=magenta,facing=north,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=magenta,facing=north,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=magenta,facing=north,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=magenta,facing=south,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=magenta,facing=south,half=upper,variant=syringa]
botania:doubleflower1[df_variant=magenta,facing=south,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=magenta,facing=south,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=magenta,facing=south,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=magenta,facing=south,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=magenta,facing=south,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=magenta,facing=south,half=lower,variant=syringa]
botania:doubleflower1[df_variant=magenta,facing=south,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=magenta,facing=south,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=magenta,facing=south,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=magenta,facing=south,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=magenta,facing=west,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=magenta,facing=west,half=upper,variant=syringa]
botania:doubleflower1[df_variant=magenta,facing=west,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=magenta,facing=west,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=magenta,facing=west,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=magenta,facing=west,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=magenta,facing=west,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=magenta,facing=west,half=lower,variant=syringa]
botania:doubleflower1[df_variant=magenta,facing=west,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=magenta,facing=west,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=magenta,facing=west,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=magenta,facing=west,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=magenta,facing=east,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=magenta,facing=east,half=upper,variant=syringa]
botania:doubleflower1[df_variant=magenta,facing=east,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=magenta,facing=east,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=magenta,facing=east,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=magenta,facing=east,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=magenta,facing=east,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=magenta,facing=east,half=lower,variant=syringa]
botania:doubleflower1[df_variant=magenta,facing=east,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=magenta,facing=east,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=magenta,facing=east,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=magenta,facing=east,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=light_blue,facing=north,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=light_blue,facing=north,half=upper,variant=syringa]
botania:doubleflower1[df_variant=light_blue,facing=north,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=light_blue,facing=north,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=light_blue,facing=north,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=light_blue,facing=north,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=light_blue,facing=north,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=light_blue,facing=north,half=lower,variant=syringa]
botania:doubleflower1[df_variant=light_blue,facing=north,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=light_blue,facing=north,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=light_blue,facing=north,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=light_blue,facing=north,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=light_blue,facing=south,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=light_blue,facing=south,half=upper,variant=syringa]
botania:doubleflower1[df_variant=light_blue,facing=south,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=light_blue,facing=south,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=light_blue,facing=south,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=light_blue,facing=south,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=light_blue,facing=south,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=light_blue,facing=south,half=lower,variant=syringa]
botania:doubleflower1[df_variant=light_blue,facing=south,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=light_blue,facing=south,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=light_blue,facing=south,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=light_blue,facing=south,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=light_blue,facing=west,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=light_blue,facing=west,half=upper,variant=syringa]
botania:doubleflower1[df_variant=light_blue,facing=west,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=light_blue,facing=west,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=light_blue,facing=west,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=light_blue,facing=west,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=light_blue,facing=west,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=light_blue,facing=west,half=lower,variant=syringa]
botania:doubleflower1[df_variant=light_blue,facing=west,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=light_blue,facing=west,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=light_blue,facing=west,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=light_blue,facing=west,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=light_blue,facing=east,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=light_blue,facing=east,half=upper,variant=syringa]
botania:doubleflower1[df_variant=light_blue,facing=east,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=light_blue,facing=east,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=light_blue,facing=east,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=light_blue,facing=east,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=light_blue,facing=east,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=light_blue,facing=east,half=lower,variant=syringa]
botania:doubleflower1[df_variant=light_blue,facing=east,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=light_blue,facing=east,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=light_blue,facing=east,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=light_blue,facing=east,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=yellow,facing=north,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=yellow,facing=north,half=upper,variant=syringa]
botania:doubleflower1[df_variant=yellow,facing=north,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=yellow,facing=north,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=yellow,facing=north,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=yellow,facing=north,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=yellow,facing=north,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=yellow,facing=north,half=lower,variant=syringa]
botania:doubleflower1[df_variant=yellow,facing=north,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=yellow,facing=north,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=yellow,facing=north,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=yellow,facing=north,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=yellow,facing=south,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=yellow,facing=south,half=upper,variant=syringa]
botania:doubleflower1[df_variant=yellow,facing=south,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=yellow,facing=south,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=yellow,facing=south,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=yellow,facing=south,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=yellow,facing=south,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=yellow,facing=south,half=lower,variant=syringa]
botania:doubleflower1[df_variant=yellow,facing=south,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=yellow,facing=south,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=yellow,facing=south,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=yellow,facing=south,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=yellow,facing=west,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=yellow,facing=west,half=upper,variant=syringa]
botania:doubleflower1[df_variant=yellow,facing=west,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=yellow,facing=west,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=yellow,facing=west,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=yellow,facing=west,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=yellow,facing=west,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=yellow,facing=west,half=lower,variant=syringa]
botania:doubleflower1[df_variant=yellow,facing=west,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=yellow,facing=west,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=yellow,facing=west,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=yellow,facing=west,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=yellow,facing=east,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=yellow,facing=east,half=upper,variant=syringa]
botania:doubleflower1[df_variant=yellow,facing=east,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=yellow,facing=east,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=yellow,facing=east,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=yellow,facing=east,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=yellow,facing=east,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=yellow,facing=east,half=lower,variant=syringa]
botania:doubleflower1[df_variant=yellow,facing=east,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=yellow,facing=east,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=yellow,facing=east,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=yellow,facing=east,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=lime,facing=north,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=lime,facing=north,half=upper,variant=syringa]
botania:doubleflower1[df_variant=lime,facing=north,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=lime,facing=north,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=lime,facing=north,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=lime,facing=north,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=lime,facing=north,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=lime,facing=north,half=lower,variant=syringa]
botania:doubleflower1[df_variant=lime,facing=north,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=lime,facing=north,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=lime,facing=north,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=lime,facing=north,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=lime,facing=south,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=lime,facing=south,half=upper,variant=syringa]
botania:doubleflower1[df_variant=lime,facing=south,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=lime,facing=south,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=lime,facing=south,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=lime,facing=south,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=lime,facing=south,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=lime,facing=south,half=lower,variant=syringa]
botania:doubleflower1[df_variant=lime,facing=south,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=lime,facing=south,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=lime,facing=south,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=lime,facing=south,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=lime,facing=west,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=lime,facing=west,half=upper,variant=syringa]
botania:doubleflower1[df_variant=lime,facing=west,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=lime,facing=west,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=lime,facing=west,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=lime,facing=west,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=lime,facing=west,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=lime,facing=west,half=lower,variant=syringa]
botania:doubleflower1[df_variant=lime,facing=west,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=lime,facing=west,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=lime,facing=west,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=lime,facing=west,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=lime,facing=east,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=lime,facing=east,half=upper,variant=syringa]
botania:doubleflower1[df_variant=lime,facing=east,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=lime,facing=east,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=lime,facing=east,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=lime,facing=east,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=lime,facing=east,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=lime,facing=east,half=lower,variant=syringa]
botania:doubleflower1[df_variant=lime,facing=east,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=lime,facing=east,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=lime,facing=east,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=lime,facing=east,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=pink,facing=north,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=pink,facing=north,half=upper,variant=syringa]
botania:doubleflower1[df_variant=pink,facing=north,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=pink,facing=north,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=pink,facing=north,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=pink,facing=north,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=pink,facing=north,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=pink,facing=north,half=lower,variant=syringa]
botania:doubleflower1[df_variant=pink,facing=north,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=pink,facing=north,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=pink,facing=north,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=pink,facing=north,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=pink,facing=south,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=pink,facing=south,half=upper,variant=syringa]
botania:doubleflower1[df_variant=pink,facing=south,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=pink,facing=south,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=pink,facing=south,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=pink,facing=south,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=pink,facing=south,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=pink,facing=south,half=lower,variant=syringa]
botania:doubleflower1[df_variant=pink,facing=south,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=pink,facing=south,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=pink,facing=south,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=pink,facing=south,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=pink,facing=west,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=pink,facing=west,half=upper,variant=syringa]
botania:doubleflower1[df_variant=pink,facing=west,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=pink,facing=west,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=pink,facing=west,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=pink,facing=west,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=pink,facing=west,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=pink,facing=west,half=lower,variant=syringa]
botania:doubleflower1[df_variant=pink,facing=west,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=pink,facing=west,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=pink,facing=west,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=pink,facing=west,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=pink,facing=east,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=pink,facing=east,half=upper,variant=syringa]
botania:doubleflower1[df_variant=pink,facing=east,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=pink,facing=east,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=pink,facing=east,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=pink,facing=east,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=pink,facing=east,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=pink,facing=east,half=lower,variant=syringa]
botania:doubleflower1[df_variant=pink,facing=east,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=pink,facing=east,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=pink,facing=east,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=pink,facing=east,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=gray,facing=north,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=gray,facing=north,half=upper,variant=syringa]
botania:doubleflower1[df_variant=gray,facing=north,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=gray,facing=north,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=gray,facing=north,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=gray,facing=north,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=gray,facing=north,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=gray,facing=north,half=lower,variant=syringa]
botania:doubleflower1[df_variant=gray,facing=north,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=gray,facing=north,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=gray,facing=north,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=gray,facing=north,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=gray,facing=south,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=gray,facing=south,half=upper,variant=syringa]
botania:doubleflower1[df_variant=gray,facing=south,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=gray,facing=south,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=gray,facing=south,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=gray,facing=south,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=gray,facing=south,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=gray,facing=south,half=lower,variant=syringa]
botania:doubleflower1[df_variant=gray,facing=south,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=gray,facing=south,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=gray,facing=south,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=gray,facing=south,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=gray,facing=west,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=gray,facing=west,half=upper,variant=syringa]
botania:doubleflower1[df_variant=gray,facing=west,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=gray,facing=west,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=gray,facing=west,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=gray,facing=west,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=gray,facing=west,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=gray,facing=west,half=lower,variant=syringa]
botania:doubleflower1[df_variant=gray,facing=west,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=gray,facing=west,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=gray,facing=west,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=gray,facing=west,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=gray,facing=east,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=gray,facing=east,half=upper,variant=syringa]
botania:doubleflower1[df_variant=gray,facing=east,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=gray,facing=east,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=gray,facing=east,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=gray,facing=east,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=gray,facing=east,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=gray,facing=east,half=lower,variant=syringa]
botania:doubleflower1[df_variant=gray,facing=east,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=gray,facing=east,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=gray,facing=east,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=gray,facing=east,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=silver,facing=north,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=silver,facing=north,half=upper,variant=syringa]
botania:doubleflower2[df_variant=silver,facing=north,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=silver,facing=north,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=silver,facing=north,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=silver,facing=north,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=silver,facing=north,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=silver,facing=north,half=lower,variant=syringa]
botania:doubleflower2[df_variant=silver,facing=north,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=silver,facing=north,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=silver,facing=north,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=silver,facing=north,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=silver,facing=south,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=silver,facing=south,half=upper,variant=syringa]
botania:doubleflower2[df_variant=silver,facing=south,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=silver,facing=south,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=silver,facing=south,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=silver,facing=south,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=silver,facing=south,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=silver,facing=south,half=lower,variant=syringa]
botania:doubleflower2[df_variant=silver,facing=south,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=silver,facing=south,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=silver,facing=south,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=silver,facing=south,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=silver,facing=west,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=silver,facing=west,half=upper,variant=syringa]
botania:doubleflower2[df_variant=silver,facing=west,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=silver,facing=west,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=silver,facing=west,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=silver,facing=west,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=silver,facing=west,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=silver,facing=west,half=lower,variant=syringa]
botania:doubleflower2[df_variant=silver,facing=west,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=silver,facing=west,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=silver,facing=west,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=silver,facing=west,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=silver,facing=east,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=silver,facing=east,half=upper,variant=syringa]
botania:doubleflower2[df_variant=silver,facing=east,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=silver,facing=east,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=silver,facing=east,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=silver,facing=east,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=silver,facing=east,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=silver,facing=east,half=lower,variant=syringa]
botania:doubleflower2[df_variant=silver,facing=east,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=silver,facing=east,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=silver,facing=east,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=silver,facing=east,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=cyan,facing=north,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=cyan,facing=north,half=upper,variant=syringa]
botania:doubleflower2[df_variant=cyan,facing=north,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=cyan,facing=north,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=cyan,facing=north,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=cyan,facing=north,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=cyan,facing=north,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=cyan,facing=north,half=lower,variant=syringa]
botania:doubleflower2[df_variant=cyan,facing=north,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=cyan,facing=north,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=cyan,facing=north,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=cyan,facing=north,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=cyan,facing=south,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=cyan,facing=south,half=upper,variant=syringa]
botania:doubleflower2[df_variant=cyan,facing=south,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=cyan,facing=south,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=cyan,facing=south,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=cyan,facing=south,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=cyan,facing=south,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=cyan,facing=south,half=lower,variant=syringa]
botania:doubleflower2[df_variant=cyan,facing=south,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=cyan,facing=south,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=cyan,facing=south,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=cyan,facing=south,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=cyan,facing=west,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=cyan,facing=west,half=upper,variant=syringa]
botania:doubleflower2[df_variant=cyan,facing=west,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=cyan,facing=west,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=cyan,facing=west,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=cyan,facing=west,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=cyan,facing=west,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=cyan,facing=west,half=lower,variant=syringa]
botania:doubleflower2[df_variant=cyan,facing=west,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=cyan,facing=west,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=cyan,facing=west,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=cyan,facing=west,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=cyan,facing=east,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=cyan,facing=east,half=upper,variant=syringa]
botania:doubleflower2[df_variant=cyan,facing=east,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=cyan,facing=east,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=cyan,facing=east,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=cyan,facing=east,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=cyan,facing=east,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=cyan,facing=east,half=lower,variant=syringa]
botania:doubleflower2[df_variant=cyan,facing=east,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=cyan,facing=east,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=cyan,facing=east,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=cyan,facing=east,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=purple,facing=north,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=purple,facing=north,half=upper,variant=syringa]
botania:doubleflower2[df_variant=purple,facing=north,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=purple,facing=north,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=purple,facing=north,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=purple,facing=north,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=purple,facing=north,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=purple,facing=north,half=lower,variant=syringa]
botania:doubleflower2[df_variant=purple,facing=north,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=purple,facing=north,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=purple,facing=north,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=purple,facing=north,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=purple,facing=south,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=purple,facing=south,half=upper,variant=syringa]
botania:doubleflower2[df_variant=purple,facing=south,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=purple,facing=south,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=purple,facing=south,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=purple,facing=south,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=purple,facing=south,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=purple,facing=south,half=lower,variant=syringa]
botania:doubleflower2[df_variant=purple,facing=south,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=purple,facing=south,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=purple,facing=south,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=purple,facing=south,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=purple,facing=west,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=purple,facing=west,half=upper,variant=syringa]
botania:doubleflower2[df_variant=purple,facing=west,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=purple,facing=west,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=purple,facing=west,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=purple,facing=west,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=purple,facing=west,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=purple,facing=west,half=lower,variant=syringa]
botania:doubleflower2[df_variant=purple,facing=west,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=purple,facing=west,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=purple,facing=west,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=purple,facing=west,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=purple,facing=east,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=purple,facing=east,half=upper,variant=syringa]
botania:doubleflower2[df_variant=purple,facing=east,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=purple,facing=east,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=purple,facing=east,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=purple,facing=east,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=purple,facing=east,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=purple,facing=east,half=lower,variant=syringa]
botania:doubleflower2[df_variant=purple,facing=east,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=purple,facing=east,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=purple,facing=east,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=purple,facing=east,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=blue,facing=north,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=blue,facing=north,half=upper,variant=syringa]
botania:doubleflower2[df_variant=blue,facing=north,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=blue,facing=north,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=blue,facing=north,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=blue,facing=north,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=blue,facing=north,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=blue,facing=north,half=lower,variant=syringa]
botania:doubleflower2[df_variant=blue,facing=north,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=blue,facing=north,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=blue,facing=north,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=blue,facing=north,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=blue,facing=south,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=blue,facing=south,half=upper,variant=syringa]
botania:doubleflower2[df_variant=blue,facing=south,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=blue,facing=south,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=blue,facing=south,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=blue,facing=south,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=blue,facing=south,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=blue,facing=south,half=lower,variant=syringa]
botania:doubleflower2[df_variant=blue,facing=south,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=blue,facing=south,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=blue,facing=south,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=blue,facing=south,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=blue,facing=west,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=blue,facing=west,half=upper,variant=syringa]
botania:doubleflower2[df_variant=blue,facing=west,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=blue,facing=west,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=blue,facing=west,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=blue,facing=west,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=blue,facing=west,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=blue,facing=west,half=lower,variant=syringa]
botania:doubleflower2[df_variant=blue,facing=west,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=blue,facing=west,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=blue,facing=west,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=blue,facing=west,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=blue,facing=east,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=blue,facing=east,half=upper,variant=syringa]
botania:doubleflower2[df_variant=blue,facing=east,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=blue,facing=east,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=blue,facing=east,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=blue,facing=east,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=blue,facing=east,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=blue,facing=east,half=lower,variant=syringa]
botania:doubleflower2[df_variant=blue,facing=east,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=blue,facing=east,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=blue,facing=east,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=blue,facing=east,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=brown,facing=north,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=brown,facing=north,half=upper,variant=syringa]
botania:doubleflower2[df_variant=brown,facing=north,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=brown,facing=north,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=brown,facing=north,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=brown,facing=north,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=brown,facing=north,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=brown,facing=north,half=lower,variant=syringa]
botania:doubleflower2[df_variant=brown,facing=north,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=brown,facing=north,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=brown,facing=north,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=brown,facing=north,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=brown,facing=south,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=brown,facing=south,half=upper,variant=syringa]
botania:doubleflower2[df_variant=brown,facing=south,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=brown,facing=south,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=brown,facing=south,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=brown,facing=south,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=brown,facing=south,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=brown,facing=south,half=lower,variant=syringa]
botania:doubleflower2[df_variant=brown,facing=south,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=brown,facing=south,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=brown,facing=south,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=brown,facing=south,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=brown,facing=west,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=brown,facing=west,half=upper,variant=syringa]
botania:doubleflower2[df_variant=brown,facing=west,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=brown,facing=west,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=brown,facing=west,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=brown,facing=west,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=brown,facing=west,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=brown,facing=west,half=lower,variant=syringa]
botania:doubleflower2[df_variant=brown,facing=west,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=brown,facing=west,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=brown,facing=west,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=brown,facing=west,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=brown,facing=east,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=brown,facing=east,half=upper,variant=syringa]
botania:doubleflower2[df_variant=brown,facing=east,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=brown,facing=east,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=brown,facing=east,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=brown,facing=east,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=brown,facing=east,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=brown,facing=east,half=lower,variant=syringa]
botania:doubleflower2[df_variant=brown,facing=east,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=brown,facing=east,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=brown,facing=east,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=brown,facing=east,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=green,facing=north,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=green,facing=north,half=upper,variant=syringa]
botania:doubleflower2[df_variant=green,facing=north,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=green,facing=north,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=green,facing=north,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=green,facing=north,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=green,facing=north,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=green,facing=north,half=lower,variant=syringa]
botania:doubleflower2[df_variant=green,facing=north,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=green,facing=north,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=green,facing=north,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=green,facing=north,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=green,facing=south,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=green,facing=south,half=upper,variant=syringa]
botania:doubleflower2[df_variant=green,facing=south,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=green,facing=south,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=green,facing=south,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=green,facing=south,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=green,facing=south,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=green,facing=south,half=lower,variant=syringa]
botania:doubleflower2[df_variant=green,facing=south,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=green,facing=south,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=green,facing=south,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=green,facing=south,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=green,facing=west,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=green,facing=west,half=upper,variant=syringa]
botania:doubleflower2[df_variant=green,facing=west,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=green,facing=west,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=green,facing=west,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=green,facing=west,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=green,facing=west,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=green,facing=west,half=lower,variant=syringa]
botania:doubleflower2[df_variant=green,facing=west,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=green,facing=west,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=green,facing=west,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=green,facing=west,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=green,facing=east,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=green,facing=east,half=upper,variant=syringa]
botania:doubleflower2[df_variant=green,facing=east,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=green,facing=east,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=green,facing=east,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=green,facing=east,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=green,facing=east,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=green,facing=east,half=lower,variant=syringa]
botania:doubleflower2[df_variant=green,facing=east,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=green,facing=east,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=green,facing=east,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=green,facing=east,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=red,facing=north,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=red,facing=north,half=upper,variant=syringa]
botania:doubleflower2[df_variant=red,facing=north,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=red,facing=north,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=red,facing=north,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=red,facing=north,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=red,facing=north,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=red,facing=north,half=lower,variant=syringa]
botania:doubleflower2[df_variant=red,facing=north,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=red,facing=north,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=red,facing=north,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=red,facing=north,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=red,facing=south,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=red,facing=south,half=upper,variant=syringa]
botania:doubleflower2[df_variant=red,facing=south,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=red,facing=south,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=red,facing=south,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=red,facing=south,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=red,facing=south,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=red,facing=south,half=lower,variant=syringa]
botania:doubleflower2[df_variant=red,facing=south,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=red,facing=south,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=red,facing=south,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=red,facing=south,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=red,facing=west,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=red,facing=west,half=upper,variant=syringa]
botania:doubleflower2[df_variant=red,facing=west,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=red,facing=west,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=red,facing=west,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=red,facing=west,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=red,facing=west,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=red,facing=west,half=lower,variant=syringa]
botania:doubleflower2[df_variant=red,facing=west,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=red,facing=west,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=red,facing=west,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=red,facing=west,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=red,facing=east,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=red,facing=east,half=upper,variant=syringa]
botania:doubleflower2[df_variant=red,facing=east,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=red,facing=east,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=red,facing=east,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=red,facing=east,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=red,facing=east,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=red,facing=east,half=lower,variant=syringa]
botania:doubleflower2[df_variant=red,facing=east,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=red,facing=east,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=red,facing=east,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=red,facing=east,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=black,facing=north,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=black,facing=north,half=upper,variant=syringa]
botania:doubleflower2[df_variant=black,facing=north,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=black,facing=north,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=black,facing=north,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=black,facing=north,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=black,facing=north,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=black,facing=north,half=lower,variant=syringa]
botania:doubleflower2[df_variant=black,facing=north,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=black,facing=north,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=black,facing=north,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=black,facing=north,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=black,facing=south,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=black,facing=south,half=upper,variant=syringa]
botania:doubleflower2[df_variant=black,facing=south,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=black,facing=south,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=black,facing=south,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=black,facing=south,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=black,facing=south,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=black,facing=south,half=lower,variant=syringa]
botania:doubleflower2[df_variant=black,facing=south,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=black,facing=south,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=black,facing=south,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=black,facing=south,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=black,facing=west,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=black,facing=west,half=upper,variant=syringa]
botania:doubleflower2[df_variant=black,facing=west,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=black,facing=west,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=black,facing=west,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=black,facing=west,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=black,facing=west,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=black,facing=west,half=lower,variant=syringa]
botania:doubleflower2[df_variant=black,facing=west,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=black,facing=west,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=black,facing=west,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=black,facing=west,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=black,facing=east,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=black,facing=east,half=upper,variant=syringa]
botania:doubleflower2[df_variant=black,facing=east,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=black,facing=east,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=black,facing=east,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=black,facing=east,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=black,facing=east,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=black,facing=east,half=lower,variant=syringa]
botania:doubleflower2[df_variant=black,facing=east,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=black,facing=east,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=black,facing=east,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=black,facing=east,half=lower,variant=paeonia]
botania:fakeair
botania:blazeblock
botania:corporeainterceptor[powered=true]
botania:corporeainterceptor[powered=false]
botania:corporeacrystalcube[static=true]
botania:corporeacrystalcube[static=false]
botania:incenseplate[facing=north]
botania:incenseplate[facing=south]
botania:incenseplate[facing=west]
botania:incenseplate[facing=east]
botania:hourglass[powered=true]
botania:hourglass[powered=false]
botania:ghostrail[shape=north_south]
botania:ghostrail[shape=east_west]
botania:ghostrail[shape=ascending_east]
botania:ghostrail[shape=ascending_west]
botania:ghostrail[shape=ascending_north]
botania:ghostrail[shape=ascending_south]
botania:sparkchanger[powered=true]
botania:sparkchanger[powered=false]
botania:root
botania:felpumpkin[facing=north]
botania:felpumpkin[facing=south]
botania:felpumpkin[facing=west]
botania:felpumpkin[facing=east]
botania:cocoon
botania:lightrelay[powered=true,variant=default]
botania:lightrelay[powered=true,variant=detector]
botania:lightrelay[powered=true,variant=fork]
botania:lightrelay[powered=true,variant=toggle]
botania:lightrelay[powered=false,variant=default]
botania:lightrelay[powered=false,variant=detector]
botania:lightrelay[powered=false,variant=fork]
botania:lightrelay[powered=false,variant=toggle]
botania:lightlauncher[powered=true]
botania:lightlauncher[powered=false]
botania:manabomb
botania:cacophoniumblock[powered=true]
botania:cacophoniumblock[powered=false]
botania:bellows[facing=north]
botania:bellows[facing=south]
botania:bellows[facing=west]
botania:bellows[facing=east]
botania:bifrostperm
botania:cellblock
botania:redstringinterceptor[facing=down,powered=true]
botania:redstringinterceptor[facing=down,powered=false]
botania:redstringinterceptor[facing=up,powered=true]
botania:redstringinterceptor[facing=up,powered=false]
botania:redstringinterceptor[facing=north,powered=true]
botania:redstringinterceptor[facing=north,powered=false]
botania:redstringinterceptor[facing=south,powered=true]
botania:redstringinterceptor[facing=south,powered=false]
botania:redstringinterceptor[facing=west,powered=true]
botania:redstringinterceptor[facing=west,powered=false]
botania:redstringinterceptor[facing=east,powered=true]
botania:redstringinterceptor[facing=east,powered=false]
botania:gaiaheadblock[facing=down,nodrop=true]
botania:gaiaheadblock[facing=down,nodrop=false]
botania:gaiaheadblock[facing=up,nodrop=true]
botania:gaiaheadblock[facing=up,nodrop=false]
botania:gaiaheadblock[facing=north,nodrop=true]
botania:gaiaheadblock[facing=north,nodrop=false]
botania:gaiaheadblock[facing=south,nodrop=true]
botania:gaiaheadblock[facing=south,nodrop=false]
botania:gaiaheadblock[facing=west,nodrop=true]
botania:gaiaheadblock[facing=west,nodrop=false]
botania:gaiaheadblock[facing=east,nodrop=true]
botania:gaiaheadblock[facing=east,nodrop=false]
botania:corporearetainer[powered=true]
botania:corporearetainer[powered=false]
botania:teruterubozu
botania:shimmerrock
botania:shimmerwoodplanks
botania:avatar[facing=north]
botania:avatar[facing=south]
botania:avatar[facing=west]
botania:avatar[facing=east]
botania:altgrass[variant=dry]
botania:altgrass[variant=golden]
botania:altgrass[variant=vivid]
botania:altgrass[variant=scorched]
botania:altgrass[variant=infused]
botania:altgrass[variant=mutated]
botania:animatedtorch
bountifulbaubles:reforger[facing=down]
bountifulbaubles:reforger[facing=up]
bountifulbaubles:reforger[facing=north]
bountifulbaubles:reforger[facing=south]
bountifulbaubles:reforger[facing=west]
bountifulbaubles:reforger[facing=east]
chickens:henhouse[facing=north]
chickens:henhouse[facing=south]
chickens:henhouse[facing=west]
chickens:henhouse[facing=east]
chickens:henhouse_acacia[facing=north]
chickens:henhouse_acacia[facing=south]
chickens:henhouse_acacia[facing=west]
chickens:henhouse_acacia[facing=east]
chickens:henhouse_birch[facing=north]
chickens:henhouse_birch[facing=south]
chickens:henhouse_birch[facing=west]
chickens:henhouse_birch[facing=east]
chickens:henhouse_dark_oak[facing=north]
chickens:henhouse_dark_oak[facing=south]
chickens:henhouse_dark_oak[facing=west]
chickens:henhouse_dark_oak[facing=east]
chickens:henhouse_jungle[facing=north]
chickens:henhouse_jungle[facing=south]
chickens:henhouse_jungle[facing=west]
chickens:henhouse_jungle[facing=east]
chickens:henhouse_spruce[facing=north]
chickens:henhouse_spruce[facing=south]
chickens:henhouse_spruce[facing=west]
chickens:henhouse_spruce[facing=east]
dc:arkadium_block
dc:arkadium_ore
enderio:block_fluid_nutrient_distillation[level=0]
enderio:block_fluid_nutrient_distillation[level=1]
enderio:block_fluid_nutrient_distillation[level=2]
enderio:block_fluid_nutrient_distillation[level=3]
enderio:block_fluid_nutrient_distillation[level=4]
enderio:block_fluid_nutrient_distillation[level=5]
enderio:block_fluid_nutrient_distillation[level=6]
enderio:block_fluid_nutrient_distillation[level=7]
enderio:block_fluid_nutrient_distillation[level=8]
enderio:block_fluid_nutrient_distillation[level=9]
enderio:block_fluid_nutrient_distillation[level=10]
enderio:block_fluid_nutrient_distillation[level=11]
enderio:block_fluid_nutrient_distillation[level=12]
enderio:block_fluid_nutrient_distillation[level=13]
enderio:block_fluid_nutrient_distillation[level=14]
enderio:block_fluid_nutrient_distillation[level=15]
enderio:block_fluid_ender_distillation[level=0]
enderio:block_fluid_ender_distillation[level=1]
enderio:block_fluid_ender_distillation[level=2]
enderio:block_fluid_ender_distillation[level=3]
enderio:block_fluid_ender_distillation[level=4]
enderio:block_fluid_ender_distillation[level=5]
enderio:block_fluid_ender_distillation[level=6]
enderio:block_fluid_ender_distillation[level=7]
enderio:block_fluid_ender_distillation[level=8]
enderio:block_fluid_ender_distillation[level=9]
enderio:block_fluid_ender_distillation[level=10]
enderio:block_fluid_ender_distillation[level=11]
enderio:block_fluid_ender_distillation[level=12]
enderio:block_fluid_ender_distillation[level=13]
enderio:block_fluid_ender_distillation[level=14]
enderio:block_fluid_ender_distillation[level=15]
enderio:block_fluid_vapor_of_levity[level=0]
enderio:block_fluid_vapor_of_levity[level=1]
enderio:block_fluid_vapor_of_levity[level=2]
enderio:block_fluid_vapor_of_levity[level=3]
enderio:block_fluid_vapor_of_levity[level=4]
enderio:block_fluid_vapor_of_levity[level=5]
enderio:block_fluid_vapor_of_levity[level=6]
enderio:block_fluid_vapor_of_levity[level=7]
enderio:block_fluid_vapor_of_levity[level=8]
enderio:block_fluid_vapor_of_levity[level=9]
enderio:block_fluid_vapor_of_levity[level=10]
enderio:block_fluid_vapor_of_levity[level=11]
enderio:block_fluid_vapor_of_levity[level=12]
enderio:block_fluid_vapor_of_levity[level=13]
enderio:block_fluid_vapor_of_levity[level=14]
enderio:block_fluid_vapor_of_levity[level=15]
enderio:block_fluid_hootch[level=0]
enderio:block_fluid_hootch[level=1]
enderio:block_fluid_hootch[level=2]
enderio:block_fluid_hootch[level=3]
enderio:block_fluid_hootch[level=4]
enderio:block_fluid_hootch[level=5]
enderio:block_fluid_hootch[level=6]
enderio:block_fluid_hootch[level=7]
enderio:block_fluid_hootch[level=8]
enderio:block_fluid_hootch[level=9]
enderio:block_fluid_hootch[level=10]
enderio:block_fluid_hootch[level=11]
enderio:block_fluid_hootch[level=12]
enderio:block_fluid_hootch[level=13]
enderio:block_fluid_hootch[level=14]
enderio:block_fluid_hootch[level=15]
enderio:block_fluid_rocket_fuel[level=0]
enderio:block_fluid_rocket_fuel[level=1]
enderio:block_fluid_rocket_fuel[level=2]
enderio:block_fluid_rocket_fuel[level=3]
enderio:block_fluid_rocket_fuel[level=4]
enderio:block_fluid_rocket_fuel[level=5]
enderio:block_fluid_rocket_fuel[level=6]
enderio:block_fluid_rocket_fuel[level=7]
enderio:block_fluid_rocket_fuel[level=8]
enderio:block_fluid_rocket_fuel[level=9]
enderio:block_fluid_rocket_fuel[level=10]
enderio:block_fluid_rocket_fuel[level=11]
enderio:block_fluid_rocket_fuel[level=12]
enderio:block_fluid_rocket_fuel[level=13]
enderio:block_fluid_rocket_fuel[level=14]
enderio:block_fluid_rocket_fuel[level=15]
enderio:block_fluid_fire_water[level=0]
enderio:block_fluid_fire_water[level=1]
enderio:block_fluid_fire_water[level=2]
enderio:block_fluid_fire_water[level=3]
enderio:block_fluid_fire_water[level=4]
enderio:block_fluid_fire_water[level=5]
enderio:block_fluid_fire_water[level=6]
enderio:block_fluid_fire_water[level=7]
enderio:block_fluid_fire_water[level=8]
enderio:block_fluid_fire_water[level=9]
enderio:block_fluid_fire_water[level=10]
enderio:block_fluid_fire_water[level=11]
enderio:block_fluid_fire_water[level=12]
enderio:block_fluid_fire_water[level=13]
enderio:block_fluid_fire_water[level=14]
enderio:block_fluid_fire_water[level=15]
enderio:block_fluid_liquid_sunshine[level=0]
enderio:block_fluid_liquid_sunshine[level=1]
enderio:block_fluid_liquid_sunshine[level=2]
enderio:block_fluid_liquid_sunshine[level=3]
enderio:block_fluid_liquid_sunshine[level=4]
enderio:block_fluid_liquid_sunshine[level=5]
enderio:block_fluid_liquid_sunshine[level=6]
enderio:block_fluid_liquid_sunshine[level=7]
enderio:block_fluid_liquid_sunshine[level=8]
enderio:block_fluid_liquid_sunshine[level=9]
enderio:block_fluid_liquid_sunshine[level=10]
enderio:block_fluid_liquid_sunshine[level=11]
enderio:block_fluid_liquid_sunshine[level=12]
enderio:block_fluid_liquid_sunshine[level=13]
enderio:block_fluid_liquid_sunshine[level=14]
enderio:block_fluid_liquid_sunshine[level=15]
enderio:block_fluid_cloud_seed[level=0]
enderio:block_fluid_cloud_seed[level=1]
enderio:block_fluid_cloud_seed[level=2]
enderio:block_fluid_cloud_seed[level=3]
enderio:block_fluid_cloud_seed[level=4]
enderio:block_fluid_cloud_seed[level=5]
enderio:block_fluid_cloud_seed[level=6]
enderio:block_fluid_cloud_seed[level=7]
enderio:block_fluid_cloud_seed[level=8]
enderio:block_fluid_cloud_seed[level=9]
enderio:block_fluid_cloud_seed[level=10]
enderio:block_fluid_cloud_seed[level=11]
enderio:block_fluid_cloud_seed[level=12]
enderio:block_fluid_cloud_seed[level=13]
enderio:block_fluid_cloud_seed[level=14]
enderio:block_fluid_cloud_seed[level=15]
enderio:block_fluid_cloud_seed_concentrated[level=0]
enderio:block_fluid_cloud_seed_concentrated[level=1]
enderio:block_fluid_cloud_seed_concentrated[level=2]
enderio:block_fluid_cloud_seed_concentrated[level=3]
enderio:block_fluid_cloud_seed_concentrated[level=4]
enderio:block_fluid_cloud_seed_concentrated[level=5]
enderio:block_fluid_cloud_seed_concentrated[level=6]
enderio:block_fluid_cloud_seed_concentrated[level=7]
enderio:block_fluid_cloud_seed_concentrated[level=8]
enderio:block_fluid_cloud_seed_concentrated[level=9]
enderio:block_fluid_cloud_seed_concentrated[level=10]
enderio:block_fluid_cloud_seed_concentrated[level=11]
enderio:block_fluid_cloud_seed_concentrated[level=12]
enderio:block_fluid_cloud_seed_concentrated[level=13]
enderio:block_fluid_cloud_seed_concentrated[level=14]
enderio:block_fluid_cloud_seed_concentrated[level=15]
enderio:block_machine_io[iomode=down_none]
enderio:block_machine_io[iomode=down_disabled]
enderio:block_machine_io[iomode=down_disablednocenter]
enderio:block_machine_io[iomode=down_disabledsides]
enderio:block_machine_io[iomode=down_pull]
enderio:block_machine_io[iomode=down_pullsides]
enderio:block_machine_io[iomode=down_pulltopbottom]
enderio:block_machine_io[iomode=down_push]
enderio:block_machine_io[iomode=down_pushpull]
enderio:block_machine_io[iomode=down_pushpullsides]
enderio:block_machine_io[iomode=down_pushpulltopbottom]
enderio:block_machine_io[iomode=down_pushsides]
enderio:block_machine_io[iomode=down_pushtopbottom]
enderio:block_machine_io[iomode=down_selectedface]
enderio:block_machine_io[iomode=down_transcieverdisabled]
enderio:block_machine_io[iomode=down_transcieverpull]
enderio:block_machine_io[iomode=down_transcieverpush]
enderio:block_machine_io[iomode=down_transcieverpushpull]
enderio:block_machine_io[iomode=down_capacitorbank]
enderio:block_machine_io[iomode=down_capacitorbankinput]
enderio:block_machine_io[iomode=down_capacitorbanklocked]
enderio:block_machine_io[iomode=down_capacitorbankoutput]
enderio:block_machine_io[iomode=down_capacitorbankinputsmall]
enderio:block_machine_io[iomode=down_capacitorbanklockedsmall]
enderio:block_machine_io[iomode=down_capacitorbankoutputsmall]
enderio:block_machine_io[iomode=down_reservoir]
enderio:block_machine_io[iomode=up_none]
enderio:block_machine_io[iomode=up_disabled]
enderio:block_machine_io[iomode=up_disablednocenter]
enderio:block_machine_io[iomode=up_disabledsides]
enderio:block_machine_io[iomode=up_pull]
enderio:block_machine_io[iomode=up_pullsides]
enderio:block_machine_io[iomode=up_pulltopbottom]
enderio:block_machine_io[iomode=up_push]
enderio:block_machine_io[iomode=up_pushpull]
enderio:block_machine_io[iomode=up_pushpullsides]
enderio:block_machine_io[iomode=up_pushpulltopbottom]
enderio:block_machine_io[iomode=up_pushsides]
enderio:block_machine_io[iomode=up_pushtopbottom]
enderio:block_machine_io[iomode=up_selectedface]
enderio:block_machine_io[iomode=up_transcieverdisabled]
enderio:block_machine_io[iomode=up_transcieverpull]
enderio:block_machine_io[iomode=up_transcieverpush]
enderio:block_machine_io[iomode=up_transcieverpushpull]
enderio:block_machine_io[iomode=up_capacitorbank]
enderio:block_machine_io[iomode=up_capacitorbankinput]
enderio:block_machine_io[iomode=up_capacitorbanklocked]
enderio:block_machine_io[iomode=up_capacitorbankoutput]
enderio:block_machine_io[iomode=up_capacitorbankinputsmall]
enderio:block_machine_io[iomode=up_capacitorbanklockedsmall]
enderio:block_machine_io[iomode=up_capacitorbankoutputsmall]
enderio:block_machine_io[iomode=up_reservoir]
enderio:block_machine_io[iomode=north_none]
enderio:block_machine_io[iomode=north_disabled]
enderio:block_machine_io[iomode=north_disablednocenter]
enderio:block_machine_io[iomode=north_disabledsides]
enderio:block_machine_io[iomode=north_pull]
enderio:block_machine_io[iomode=north_pullsides]
enderio:block_machine_io[iomode=north_pulltopbottom]
enderio:block_machine_io[iomode=north_push]
enderio:block_machine_io[iomode=north_pushpull]
enderio:block_machine_io[iomode=north_pushpullsides]
enderio:block_machine_io[iomode=north_pushpulltopbottom]
enderio:block_machine_io[iomode=north_pushsides]
enderio:block_machine_io[iomode=north_pushtopbottom]
enderio:block_machine_io[iomode=north_selectedface]
enderio:block_machine_io[iomode=north_transcieverdisabled]
enderio:block_machine_io[iomode=north_transcieverpull]
enderio:block_machine_io[iomode=north_transcieverpush]
enderio:block_machine_io[iomode=north_transcieverpushpull]
enderio:block_machine_io[iomode=north_capacitorbank]
enderio:block_machine_io[iomode=north_capacitorbankinput]
enderio:block_machine_io[iomode=north_capacitorbanklocked]
enderio:block_machine_io[iomode=north_capacitorbankoutput]
enderio:block_machine_io[iomode=north_capacitorbankinputsmall]
enderio:block_machine_io[iomode=north_capacitorbanklockedsmall]
enderio:block_machine_io[iomode=north_capacitorbankoutputsmall]
enderio:block_machine_io[iomode=north_reservoir]
enderio:block_machine_io[iomode=south_none]
enderio:block_machine_io[iomode=south_disabled]
enderio:block_machine_io[iomode=south_disablednocenter]
enderio:block_machine_io[iomode=south_disabledsides]
enderio:block_machine_io[iomode=south_pull]
enderio:block_machine_io[iomode=south_pullsides]
enderio:block_machine_io[iomode=south_pulltopbottom]
enderio:block_machine_io[iomode=south_push]
enderio:block_machine_io[iomode=south_pushpull]
enderio:block_machine_io[iomode=south_pushpullsides]
enderio:block_machine_io[iomode=south_pushpulltopbottom]
enderio:block_machine_io[iomode=south_pushsides]
enderio:block_machine_io[iomode=south_pushtopbottom]
enderio:block_machine_io[iomode=south_selectedface]
enderio:block_machine_io[iomode=south_transcieverdisabled]
enderio:block_machine_io[iomode=south_transcieverpull]
enderio:block_machine_io[iomode=south_transcieverpush]
enderio:block_machine_io[iomode=south_transcieverpushpull]
enderio:block_machine_io[iomode=south_capacitorbank]
enderio:block_machine_io[iomode=south_capacitorbankinput]
enderio:block_machine_io[iomode=south_capacitorbanklocked]
enderio:block_machine_io[iomode=south_capacitorbankoutput]
enderio:block_machine_io[iomode=south_capacitorbankinputsmall]
enderio:block_machine_io[iomode=south_capacitorbanklockedsmall]
enderio:block_machine_io[iomode=south_capacitorbankoutputsmall]
enderio:block_machine_io[iomode=south_reservoir]
enderio:block_machine_io[iomode=west_none]
enderio:block_machine_io[iomode=west_disabled]
enderio:block_machine_io[iomode=west_disablednocenter]
enderio:block_machine_io[iomode=west_disabledsides]
enderio:block_machine_io[iomode=west_pull]
enderio:block_machine_io[iomode=west_pullsides]
enderio:block_machine_io[iomode=west_pulltopbottom]
enderio:block_machine_io[iomode=west_push]
enderio:block_machine_io[iomode=west_pushpull]
enderio:block_machine_io[iomode=west_pushpullsides]
enderio:block_machine_io[iomode=west_pushpulltopbottom]
enderio:block_machine_io[iomode=west_pushsides]
enderio:block_machine_io[iomode=west_pushtopbottom]
enderio:block_machine_io[iomode=west_selectedface]
enderio:block_machine_io[iomode=west_transcieverdisabled]
enderio:block_machine_io[iomode=west_transcieverpull]
enderio:block_machine_io[iomode=west_transcieverpush]
enderio:block_machine_io[iomode=west_transcieverpushpull]
enderio:block_machine_io[iomode=west_capacitorbank]
enderio:block_machine_io[iomode=west_capacitorbankinput]
enderio:block_machine_io[iomode=west_capacitorbanklocked]
enderio:block_machine_io[iomode=west_capacitorbankoutput]
enderio:block_machine_io[iomode=west_capacitorbankinputsmall]
enderio:block_machine_io[iomode=west_capacitorbanklockedsmall]
enderio:block_machine_io[iomode=west_capacitorbankoutputsmall]
enderio:block_machine_io[iomode=west_reservoir]
enderio:block_machine_io[iomode=east_none]
enderio:block_machine_io[iomode=east_disabled]
enderio:block_machine_io[iomode=east_disablednocenter]
enderio:block_machine_io[iomode=east_disabledsides]
enderio:block_machine_io[iomode=east_pull]
enderio:block_machine_io[iomode=east_pullsides]
enderio:block_machine_io[iomode=east_pulltopbottom]
enderio:block_machine_io[iomode=east_push]
enderio:block_machine_io[iomode=east_pushpull]
enderio:block_machine_io[iomode=east_pushpullsides]
enderio:block_machine_io[iomode=east_pushpulltopbottom]
enderio:block_machine_io[iomode=east_pushsides]
enderio:block_machine_io[iomode=east_pushtopbottom]
enderio:block_machine_io[iomode=east_selectedface]
enderio:block_machine_io[iomode=east_transcieverdisabled]
enderio:block_machine_io[iomode=east_transcieverpull]
enderio:block_machine_io[iomode=east_transcieverpush]
enderio:block_machine_io[iomode=east_transcieverpushpull]
enderio:block_machine_io[iomode=east_capacitorbank]
enderio:block_machine_io[iomode=east_capacitorbankinput]
enderio:block_machine_io[iomode=east_capacitorbanklocked]
enderio:block_machine_io[iomode=east_capacitorbankoutput]
enderio:block_machine_io[iomode=east_capacitorbankinputsmall]
enderio:block_machine_io[iomode=east_capacitorbanklockedsmall]
enderio:block_machine_io[iomode=east_capacitorbankoutputsmall]
enderio:block_machine_io[iomode=east_reservoir]
enderio:block_machine_base[sub=defaults]
enderio:block_machine_base[sub=body]
enderio:block_machine_base[sub=body_south]
enderio:block_machine_base[sub=body_west]
enderio:block_machine_base[sub=body_east]
enderio:block_machine_base[sub=soul]
enderio:block_machine_base[sub=soul_south]
enderio:block_machine_base[sub=soul_west]
enderio:block_machine_base[sub=soul_east]
enderio:block_machine_base[sub=paint_overlay]
enderio:block_machine_base[sub=soul_frame]
enderio:block_machine_base[sub=soul_frame_south]
enderio:block_machine_base[sub=soul_frame_west]
enderio:block_machine_base[sub=soul_frame_east]
enderio:block_machine_base[sub=simple_body]
enderio:block_machine_base[sub=simple_body_south]
enderio:block_machine_base[sub=simple_body_west]
enderio:block_machine_base[sub=simple_body_east]
enderio:block_machine_base[sub=enhanced_body]
enderio:block_machine_base[sub=enhanced_body_south]
enderio:block_machine_base[sub=enhanced_body_west]
enderio:block_machine_base[sub=enhanced_body_east]
enderio:block_alloy[variant=electrical_steel]
enderio:block_alloy[variant=energetic_alloy]
enderio:block_alloy[variant=vibrant_alloy]
enderio:block_alloy[variant=redstone_alloy]
enderio:block_alloy[variant=conductive_iron]
enderio:block_alloy[variant=pulsating_iron]
enderio:block_alloy[variant=dark_steel]
enderio:block_alloy[variant=soularium]
enderio:block_alloy[variant=end_steel]
enderio:block_alloy[variant=construction_alloy]
enderio:block_infinity_fog[age=0,harmless=true]
enderio:block_infinity_fog[age=0,harmless=false]
enderio:block_infinity_fog[age=1,harmless=true]
enderio:block_infinity_fog[age=1,harmless=false]
enderio:block_infinity_fog[age=2,harmless=true]
enderio:block_infinity_fog[age=2,harmless=false]
enderio:block_infinity_fog[age=3,harmless=true]
enderio:block_infinity_fog[age=3,harmless=false]
enderio:block_infinity_fog[age=4,harmless=true]
enderio:block_infinity_fog[age=4,harmless=false]
enderio:block_infinity_fog[age=5,harmless=true]
enderio:block_infinity_fog[age=5,harmless=false]
enderio:block_infinity_fog[age=6,harmless=true]
enderio:block_infinity_fog[age=6,harmless=false]
enderio:block_infinity_fog[age=7,harmless=true]
enderio:block_infinity_fog[age=7,harmless=false]
enderio:block_infinity[level=0]
enderio:block_infinity[level=1]
enderio:block_infinity[level=2]
enderio:block_holy_fog[amount=0]
enderio:block_holy_fog[amount=1]
enderio:block_holy_fog[amount=2]
enderio:block_holy_fog[amount=3]
enderio:block_holy_fog[amount=4]
enderio:block_holy_fog[amount=5]
enderio:block_holy_fog[amount=6]
enderio:block_holy_fog[amount=7]
enderio:block_holy_fog[amount=8]
enderio:block_holy_fog[amount=9]
enderio:block_holy_fog[amount=10]
enderio:block_holy_fog[amount=11]
enderio:block_holy_fog[amount=12]
enderio:block_holy_fog[amount=13]
enderio:block_holy_fog[amount=14]
enderio:block_holy_fog[amount=15]
enderio:block_holier_fog
enderio:block_cold_fire[age=0,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=0,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=0,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=0,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=0,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=0,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=0,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=0,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=0,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=0,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=0,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=0,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=0,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=0,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=0,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=0,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=0,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=0,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=0,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=0,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=0,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=0,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=0,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=0,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=0,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=0,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=0,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=0,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=0,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=0,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=0,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=0,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=1,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=1,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=1,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=1,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=1,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=1,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=1,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=1,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=1,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=1,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=1,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=1,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=1,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=1,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=1,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=1,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=1,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=1,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=1,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=1,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=1,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=1,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=1,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=1,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=1,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=1,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=1,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=1,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=1,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=1,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=1,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=1,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=2,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=2,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=2,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=2,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=2,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=2,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=2,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=2,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=2,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=2,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=2,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=2,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=2,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=2,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=2,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=2,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=2,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=2,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=2,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=2,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=2,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=2,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=2,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=2,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=2,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=2,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=2,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=2,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=2,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=2,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=2,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=2,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=3,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=3,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=3,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=3,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=3,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=3,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=3,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=3,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=3,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=3,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=3,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=3,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=3,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=3,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=3,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=3,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=3,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=3,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=3,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=3,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=3,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=3,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=3,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=3,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=3,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=3,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=3,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=3,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=3,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=3,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=3,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=3,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=4,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=4,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=4,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=4,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=4,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=4,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=4,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=4,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=4,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=4,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=4,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=4,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=4,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=4,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=4,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=4,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=4,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=4,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=4,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=4,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=4,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=4,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=4,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=4,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=4,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=4,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=4,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=4,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=4,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=4,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=4,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=4,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=5,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=5,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=5,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=5,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=5,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=5,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=5,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=5,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=5,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=5,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=5,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=5,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=5,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=5,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=5,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=5,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=5,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=5,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=5,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=5,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=5,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=5,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=5,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=5,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=5,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=5,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=5,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=5,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=5,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=5,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=5,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=5,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=6,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=6,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=6,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=6,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=6,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=6,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=6,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=6,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=6,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=6,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=6,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=6,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=6,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=6,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=6,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=6,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=6,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=6,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=6,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=6,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=6,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=6,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=6,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=6,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=6,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=6,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=6,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=6,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=6,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=6,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=6,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=6,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=7,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=7,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=7,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=7,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=7,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=7,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=7,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=7,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=7,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=7,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=7,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=7,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=7,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=7,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=7,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=7,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=7,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=7,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=7,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=7,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=7,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=7,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=7,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=7,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=7,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=7,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=7,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=7,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=7,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=7,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=7,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=7,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=8,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=8,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=8,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=8,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=8,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=8,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=8,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=8,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=8,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=8,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=8,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=8,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=8,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=8,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=8,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=8,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=8,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=8,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=8,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=8,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=8,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=8,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=8,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=8,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=8,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=8,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=8,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=8,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=8,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=8,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=8,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=8,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=9,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=9,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=9,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=9,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=9,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=9,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=9,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=9,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=9,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=9,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=9,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=9,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=9,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=9,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=9,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=9,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=9,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=9,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=9,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=9,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=9,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=9,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=9,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=9,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=9,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=9,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=9,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=9,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=9,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=9,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=9,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=9,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=10,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=10,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=10,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=10,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=10,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=10,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=10,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=10,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=10,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=10,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=10,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=10,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=10,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=10,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=10,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=10,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=10,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=10,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=10,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=10,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=10,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=10,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=10,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=10,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=10,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=10,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=10,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=10,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=10,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=10,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=10,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=10,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=11,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=11,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=11,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=11,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=11,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=11,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=11,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=11,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=11,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=11,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=11,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=11,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=11,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=11,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=11,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=11,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=11,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=11,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=11,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=11,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=11,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=11,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=11,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=11,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=11,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=11,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=11,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=11,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=11,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=11,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=11,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=11,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=12,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=12,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=12,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=12,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=12,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=12,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=12,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=12,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=12,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=12,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=12,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=12,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=12,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=12,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=12,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=12,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=12,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=12,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=12,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=12,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=12,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=12,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=12,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=12,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=12,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=12,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=12,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=12,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=12,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=12,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=12,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=12,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=13,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=13,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=13,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=13,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=13,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=13,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=13,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=13,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=13,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=13,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=13,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=13,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=13,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=13,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=13,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=13,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=13,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=13,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=13,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=13,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=13,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=13,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=13,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=13,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=13,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=13,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=13,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=13,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=13,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=13,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=13,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=13,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=14,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=14,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=14,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=14,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=14,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=14,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=14,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=14,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=14,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=14,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=14,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=14,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=14,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=14,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=14,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=14,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=14,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=14,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=14,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=14,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=14,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=14,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=14,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=14,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=14,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=14,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=14,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=14,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=14,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=14,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=14,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=14,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=15,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=15,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=15,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=15,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=15,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=15,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=15,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=15,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=15,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=15,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=15,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=15,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=15,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=15,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=15,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=15,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=15,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=15,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=15,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=15,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=15,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=15,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=15,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=15,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=15,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=15,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=15,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=15,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=15,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=15,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=15,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=15,east=false,north=false,south=false,up=false,west=false]
enderio:block_dark_steel_anvil[damage=0,facing=north]
enderio:block_dark_steel_anvil[damage=0,facing=south]
enderio:block_dark_steel_anvil[damage=0,facing=west]
enderio:block_dark_steel_anvil[damage=0,facing=east]
enderio:block_dark_steel_anvil[damage=1,facing=north]
enderio:block_dark_steel_anvil[damage=1,facing=south]
enderio:block_dark_steel_anvil[damage=1,facing=west]
enderio:block_dark_steel_anvil[damage=1,facing=east]
enderio:block_dark_steel_anvil[damage=2,facing=north]
enderio:block_dark_steel_anvil[damage=2,facing=south]
enderio:block_dark_steel_anvil[damage=2,facing=west]
enderio:block_dark_steel_anvil[damage=2,facing=east]
enderio:block_broken_anvil[facing=north]
enderio:block_broken_anvil[facing=south]
enderio:block_broken_anvil[facing=west]
enderio:block_broken_anvil[facing=east]
enderio:block_dark_paper_anvil[damage=0,facing=north]
enderio:block_dark_paper_anvil[damage=0,facing=south]
enderio:block_dark_paper_anvil[damage=0,facing=west]
enderio:block_dark_paper_anvil[damage=0,facing=east]
enderio:block_dark_paper_anvil[damage=1,facing=north]
enderio:block_dark_paper_anvil[damage=1,facing=south]
enderio:block_dark_paper_anvil[damage=1,facing=west]
enderio:block_dark_paper_anvil[damage=1,facing=east]
enderio:block_dark_paper_anvil[damage=2,facing=north]
enderio:block_dark_paper_anvil[damage=2,facing=south]
enderio:block_dark_paper_anvil[damage=2,facing=west]
enderio:block_dark_paper_anvil[damage=2,facing=east]
enderio:block_dark_steel_ladder[facing=north]
enderio:block_dark_steel_ladder[facing=south]
enderio:block_dark_steel_ladder[facing=west]
enderio:block_dark_steel_ladder[facing=east]
enderio:block_dark_iron_bars[east=true,north=true,south=true,west=true]
enderio:block_dark_iron_bars[east=true,north=true,south=true,west=false]
enderio:block_dark_iron_bars[east=true,north=true,south=false,west=true]
enderio:block_dark_iron_bars[east=true,north=true,south=false,west=false]
enderio:block_dark_iron_bars[east=true,north=false,south=true,west=true]
enderio:block_dark_iron_bars[east=true,north=false,south=true,west=false]
enderio:block_dark_iron_bars[east=true,north=false,south=false,west=true]
enderio:block_dark_iron_bars[east=true,north=false,south=false,west=false]
enderio:block_dark_iron_bars[east=false,north=true,south=true,west=true]
enderio:block_dark_iron_bars[east=false,north=true,south=true,west=false]
enderio:block_dark_iron_bars[east=false,north=true,south=false,west=true]
enderio:block_dark_iron_bars[east=false,north=true,south=false,west=false]
enderio:block_dark_iron_bars[east=false,north=false,south=true,west=true]
enderio:block_dark_iron_bars[east=false,north=false,south=true,west=false]
enderio:block_dark_iron_bars[east=false,north=false,south=false,west=true]
enderio:block_dark_iron_bars[east=false,north=false,south=false,west=false]
enderio:block_dark_steel_trapdoor[facing=north,half=top,open=true]
enderio:block_dark_steel_trapdoor[facing=north,half=top,open=false]
enderio:block_dark_steel_trapdoor[facing=north,half=bottom,open=true]
enderio:block_dark_steel_trapdoor[facing=north,half=bottom,open=false]
enderio:block_dark_steel_trapdoor[facing=south,half=top,open=true]
enderio:block_dark_steel_trapdoor[facing=south,half=top,open=false]
enderio:block_dark_steel_trapdoor[facing=south,half=bottom,open=true]
enderio:block_dark_steel_trapdoor[facing=south,half=bottom,open=false]
enderio:block_dark_steel_trapdoor[facing=west,half=top,open=true]
enderio:block_dark_steel_trapdoor[facing=west,half=top,open=false]
enderio:block_dark_steel_trapdoor[facing=west,half=bottom,open=true]
enderio:block_dark_steel_trapdoor[facing=west,half=bottom,open=false]
enderio:block_dark_steel_trapdoor[facing=east,half=top,open=true]
enderio:block_dark_steel_trapdoor[facing=east,half=top,open=false]
enderio:block_dark_steel_trapdoor[facing=east,half=bottom,open=true]
enderio:block_dark_steel_trapdoor[facing=east,half=bottom,open=false]
enderio:block_dark_steel_door[facing=north,half=upper,hinge=left,open=true,powered=true]
enderio:block_dark_steel_door[facing=north,half=upper,hinge=left,open=true,powered=false]
enderio:block_dark_steel_door[facing=north,half=upper,hinge=left,open=false,powered=true]
enderio:block_dark_steel_door[facing=north,half=upper,hinge=left,open=false,powered=false]
enderio:block_dark_steel_door[facing=north,half=upper,hinge=right,open=true,powered=true]
enderio:block_dark_steel_door[facing=north,half=upper,hinge=right,open=true,powered=false]
enderio:block_dark_steel_door[facing=north,half=upper,hinge=right,open=false,powered=true]
enderio:block_dark_steel_door[facing=north,half=upper,hinge=right,open=false,powered=false]
enderio:block_dark_steel_door[facing=north,half=lower,hinge=left,open=true,powered=true]
enderio:block_dark_steel_door[facing=north,half=lower,hinge=left,open=true,powered=false]
enderio:block_dark_steel_door[facing=north,half=lower,hinge=left,open=false,powered=true]
enderio:block_dark_steel_door[facing=north,half=lower,hinge=left,open=false,powered=false]
enderio:block_dark_steel_door[facing=north,half=lower,hinge=right,open=true,powered=true]
enderio:block_dark_steel_door[facing=north,half=lower,hinge=right,open=true,powered=false]
enderio:block_dark_steel_door[facing=north,half=lower,hinge=right,open=false,powered=true]
enderio:block_dark_steel_door[facing=north,half=lower,hinge=right,open=false,powered=false]
enderio:block_dark_steel_door[facing=south,half=upper,hinge=left,open=true,powered=true]
enderio:block_dark_steel_door[facing=south,half=upper,hinge=left,open=true,powered=false]
enderio:block_dark_steel_door[facing=south,half=upper,hinge=left,open=false,powered=true]
enderio:block_dark_steel_door[facing=south,half=upper,hinge=left,open=false,powered=false]
enderio:block_dark_steel_door[facing=south,half=upper,hinge=right,open=true,powered=true]
enderio:block_dark_steel_door[facing=south,half=upper,hinge=right,open=true,powered=false]
enderio:block_dark_steel_door[facing=south,half=upper,hinge=right,open=false,powered=true]
enderio:block_dark_steel_door[facing=south,half=upper,hinge=right,open=false,powered=false]
enderio:block_dark_steel_door[facing=south,half=lower,hinge=left,open=true,powered=true]
enderio:block_dark_steel_door[facing=south,half=lower,hinge=left,open=true,powered=false]
enderio:block_dark_steel_door[facing=south,half=lower,hinge=left,open=false,powered=true]
enderio:block_dark_steel_door[facing=south,half=lower,hinge=left,open=false,powered=false]
enderio:block_dark_steel_door[facing=south,half=lower,hinge=right,open=true,powered=true]
enderio:block_dark_steel_door[facing=south,half=lower,hinge=right,open=true,powered=false]
enderio:block_dark_steel_door[facing=south,half=lower,hinge=right,open=false,powered=true]
enderio:block_dark_steel_door[facing=south,half=lower,hinge=right,open=false,powered=false]
enderio:block_dark_steel_door[facing=west,half=upper,hinge=left,open=true,powered=true]
enderio:block_dark_steel_door[facing=west,half=upper,hinge=left,open=true,powered=false]
enderio:block_dark_steel_door[facing=west,half=upper,hinge=left,open=false,powered=true]
enderio:block_dark_steel_door[facing=west,half=upper,hinge=left,open=false,powered=false]
enderio:block_dark_steel_door[facing=west,half=upper,hinge=right,open=true,powered=true]
enderio:block_dark_steel_door[facing=west,half=upper,hinge=right,open=true,powered=false]
enderio:block_dark_steel_door[facing=west,half=upper,hinge=right,open=false,powered=true]
enderio:block_dark_steel_door[facing=west,half=upper,hinge=right,open=false,powered=false]
enderio:block_dark_steel_door[facing=west,half=lower,hinge=left,open=true,powered=true]
enderio:block_dark_steel_door[facing=west,half=lower,hinge=left,open=true,powered=false]
enderio:block_dark_steel_door[facing=west,half=lower,hinge=left,open=false,powered=true]
enderio:block_dark_steel_door[facing=west,half=lower,hinge=left,open=false,powered=false]
enderio:block_dark_steel_door[facing=west,half=lower,hinge=right,open=true,powered=true]
enderio:block_dark_steel_door[facing=west,half=lower,hinge=right,open=true,powered=false]
enderio:block_dark_steel_door[facing=west,half=lower,hinge=right,open=false,powered=true]
enderio:block_dark_steel_door[facing=west,half=lower,hinge=right,open=false,powered=false]
enderio:block_dark_steel_door[facing=east,half=upper,hinge=left,open=true,powered=true]
enderio:block_dark_steel_door[facing=east,half=upper,hinge=left,open=true,powered=false]
enderio:block_dark_steel_door[facing=east,half=upper,hinge=left,open=false,powered=true]
enderio:block_dark_steel_door[facing=east,half=upper,hinge=left,open=false,powered=false]
enderio:block_dark_steel_door[facing=east,half=upper,hinge=right,open=true,powered=true]
enderio:block_dark_steel_door[facing=east,half=upper,hinge=right,open=true,powered=false]
enderio:block_dark_steel_door[facing=east,half=upper,hinge=right,open=false,powered=true]
enderio:block_dark_steel_door[facing=east,half=upper,hinge=right,open=false,powered=false]
enderio:block_dark_steel_door[facing=east,half=lower,hinge=left,open=true,powered=true]
enderio:block_dark_steel_door[facing=east,half=lower,hinge=left,open=true,powered=false]
enderio:block_dark_steel_door[facing=east,half=lower,hinge=left,open=false,powered=true]
enderio:block_dark_steel_door[facing=east,half=lower,hinge=left,open=false,powered=false]
enderio:block_dark_steel_door[facing=east,half=lower,hinge=right,open=true,powered=true]
enderio:block_dark_steel_door[facing=east,half=lower,hinge=right,open=true,powered=false]
enderio:block_dark_steel_door[facing=east,half=lower,hinge=right,open=false,powered=true]
enderio:block_dark_steel_door[facing=east,half=lower,hinge=right,open=false,powered=false]
enderio:block_reinforced_obsidian
enderio:block_self_resetting_lever5[facing=down_x,powered=true]
enderio:block_self_resetting_lever5[facing=down_x,powered=false]
enderio:block_self_resetting_lever5[facing=east,powered=true]
enderio:block_self_resetting_lever5[facing=east,powered=false]
enderio:block_self_resetting_lever5[facing=west,powered=true]
enderio:block_self_resetting_lever5[facing=west,powered=false]
enderio:block_self_resetting_lever5[facing=south,powered=true]
enderio:block_self_resetting_lever5[facing=south,powered=false]
enderio:block_self_resetting_lever5[facing=north,powered=true]
enderio:block_self_resetting_lever5[facing=north,powered=false]
enderio:block_self_resetting_lever5[facing=up_z,powered=true]
enderio:block_self_resetting_lever5[facing=up_z,powered=false]
enderio:block_self_resetting_lever5[facing=up_x,powered=true]
enderio:block_self_resetting_lever5[facing=up_x,powered=false]
enderio:block_self_resetting_lever5[facing=down_z,powered=true]
enderio:block_self_resetting_lever5[facing=down_z,powered=false]
enderio:block_self_resetting_lever10[facing=down_x,powered=true]
enderio:block_self_resetting_lever10[facing=down_x,powered=false]
enderio:block_self_resetting_lever10[facing=east,powered=true]
enderio:block_self_resetting_lever10[facing=east,powered=false]
enderio:block_self_resetting_lever10[facing=west,powered=true]
enderio:block_self_resetting_lever10[facing=west,powered=false]
enderio:block_self_resetting_lever10[facing=south,powered=true]
enderio:block_self_resetting_lever10[facing=south,powered=false]
enderio:block_self_resetting_lever10[facing=north,powered=true]
enderio:block_self_resetting_lever10[facing=north,powered=false]
enderio:block_self_resetting_lever10[facing=up_z,powered=true]
enderio:block_self_resetting_lever10[facing=up_z,powered=false]
enderio:block_self_resetting_lever10[facing=up_x,powered=true]
enderio:block_self_resetting_lever10[facing=up_x,powered=false]
enderio:block_self_resetting_lever10[facing=down_z,powered=true]
enderio:block_self_resetting_lever10[facing=down_z,powered=false]
enderio:block_self_resetting_lever30[facing=down_x,powered=true]
enderio:block_self_resetting_lever30[facing=down_x,powered=false]
enderio:block_self_resetting_lever30[facing=east,powered=true]
enderio:block_self_resetting_lever30[facing=east,powered=false]
enderio:block_self_resetting_lever30[facing=west,powered=true]
enderio:block_self_resetting_lever30[facing=west,powered=false]
enderio:block_self_resetting_lever30[facing=south,powered=true]
enderio:block_self_resetting_lever30[facing=south,powered=false]
enderio:block_self_resetting_lever30[facing=north,powered=true]
enderio:block_self_resetting_lever30[facing=north,powered=false]
enderio:block_self_resetting_lever30[facing=up_z,powered=true]
enderio:block_self_resetting_lever30[facing=up_z,powered=false]
enderio:block_self_resetting_lever30[facing=up_x,powered=true]
enderio:block_self_resetting_lever30[facing=up_x,powered=false]
enderio:block_self_resetting_lever30[facing=down_z,powered=true]
enderio:block_self_resetting_lever30[facing=down_z,powered=false]
enderio:block_self_resetting_lever60[facing=down_x,powered=true]
enderio:block_self_resetting_lever60[facing=down_x,powered=false]
enderio:block_self_resetting_lever60[facing=east,powered=true]
enderio:block_self_resetting_lever60[facing=east,powered=false]
enderio:block_self_resetting_lever60[facing=west,powered=true]
enderio:block_self_resetting_lever60[facing=west,powered=false]
enderio:block_self_resetting_lever60[facing=south,powered=true]
enderio:block_self_resetting_lever60[facing=south,powered=false]
enderio:block_self_resetting_lever60[facing=north,powered=true]
enderio:block_self_resetting_lever60[facing=north,powered=false]
enderio:block_self_resetting_lever60[facing=up_z,powered=true]
enderio:block_self_resetting_lever60[facing=up_z,powered=false]
enderio:block_self_resetting_lever60[facing=up_x,powered=true]
enderio:block_self_resetting_lever60[facing=up_x,powered=false]
enderio:block_self_resetting_lever60[facing=down_z,powered=true]
enderio:block_self_resetting_lever60[facing=down_z,powered=false]
enderio:block_self_resetting_lever300[facing=down_x,powered=true]
enderio:block_self_resetting_lever300[facing=down_x,powered=false]
enderio:block_self_resetting_lever300[facing=east,powered=true]
enderio:block_self_resetting_lever300[facing=east,powered=false]
enderio:block_self_resetting_lever300[facing=west,powered=true]
enderio:block_self_resetting_lever300[facing=west,powered=false]
enderio:block_self_resetting_lever300[facing=south,powered=true]
enderio:block_self_resetting_lever300[facing=south,powered=false]
enderio:block_self_resetting_lever300[facing=north,powered=true]
enderio:block_self_resetting_lever300[facing=north,powered=false]
enderio:block_self_resetting_lever300[facing=up_z,powered=true]
enderio:block_self_resetting_lever300[facing=up_z,powered=false]
enderio:block_self_resetting_lever300[facing=up_x,powered=true]
enderio:block_self_resetting_lever300[facing=up_x,powered=false]
enderio:block_self_resetting_lever300[facing=down_z,powered=true]
enderio:block_self_resetting_lever300[facing=down_z,powered=false]
enderio:block_self_resetting_lever5i[facing=down_x,powered=true]
enderio:block_self_resetting_lever5i[facing=down_x,powered=false]
enderio:block_self_resetting_lever5i[facing=east,powered=true]
enderio:block_self_resetting_lever5i[facing=east,powered=false]
enderio:block_self_resetting_lever5i[facing=west,powered=true]
enderio:block_self_resetting_lever5i[facing=west,powered=false]
enderio:block_self_resetting_lever5i[facing=south,powered=true]
enderio:block_self_resetting_lever5i[facing=south,powered=false]
enderio:block_self_resetting_lever5i[facing=north,powered=true]
enderio:block_self_resetting_lever5i[facing=north,powered=false]
enderio:block_self_resetting_lever5i[facing=up_z,powered=true]
enderio:block_self_resetting_lever5i[facing=up_z,powered=false]
enderio:block_self_resetting_lever5i[facing=up_x,powered=true]
enderio:block_self_resetting_lever5i[facing=up_x,powered=false]
enderio:block_self_resetting_lever5i[facing=down_z,powered=true]
enderio:block_self_resetting_lever5i[facing=down_z,powered=false]
enderio:block_self_resetting_lever10i[facing=down_x,powered=true]
enderio:block_self_resetting_lever10i[facing=down_x,powered=false]
enderio:block_self_resetting_lever10i[facing=east,powered=true]
enderio:block_self_resetting_lever10i[facing=east,powered=false]
enderio:block_self_resetting_lever10i[facing=west,powered=true]
enderio:block_self_resetting_lever10i[facing=west,powered=false]
enderio:block_self_resetting_lever10i[facing=south,powered=true]
enderio:block_self_resetting_lever10i[facing=south,powered=false]
enderio:block_self_resetting_lever10i[facing=north,powered=true]
enderio:block_self_resetting_lever10i[facing=north,powered=false]
enderio:block_self_resetting_lever10i[facing=up_z,powered=true]
enderio:block_self_resetting_lever10i[facing=up_z,powered=false]
enderio:block_self_resetting_lever10i[facing=up_x,powered=true]
enderio:block_self_resetting_lever10i[facing=up_x,powered=false]
enderio:block_self_resetting_lever10i[facing=down_z,powered=true]
enderio:block_self_resetting_lever10i[facing=down_z,powered=false]
enderio:block_self_resetting_lever30i[facing=down_x,powered=true]
enderio:block_self_resetting_lever30i[facing=down_x,powered=false]
enderio:block_self_resetting_lever30i[facing=east,powered=true]
enderio:block_self_resetting_lever30i[facing=east,powered=false]
enderio:block_self_resetting_lever30i[facing=west,powered=true]
enderio:block_self_resetting_lever30i[facing=west,powered=false]
enderio:block_self_resetting_lever30i[facing=south,powered=true]
enderio:block_self_resetting_lever30i[facing=south,powered=false]
enderio:block_self_resetting_lever30i[facing=north,powered=true]
enderio:block_self_resetting_lever30i[facing=north,powered=false]
enderio:block_self_resetting_lever30i[facing=up_z,powered=true]
enderio:block_self_resetting_lever30i[facing=up_z,powered=false]
enderio:block_self_resetting_lever30i[facing=up_x,powered=true]
enderio:block_self_resetting_lever30i[facing=up_x,powered=false]
enderio:block_self_resetting_lever30i[facing=down_z,powered=true]
enderio:block_self_resetting_lever30i[facing=down_z,powered=false]
enderio:block_self_resetting_lever60i[facing=down_x,powered=true]
enderio:block_self_resetting_lever60i[facing=down_x,powered=false]
enderio:block_self_resetting_lever60i[facing=east,powered=true]
enderio:block_self_resetting_lever60i[facing=east,powered=false]
enderio:block_self_resetting_lever60i[facing=west,powered=true]
enderio:block_self_resetting_lever60i[facing=west,powered=false]
enderio:block_self_resetting_lever60i[facing=south,powered=true]
enderio:block_self_resetting_lever60i[facing=south,powered=false]
enderio:block_self_resetting_lever60i[facing=north,powered=true]
enderio:block_self_resetting_lever60i[facing=north,powered=false]
enderio:block_self_resetting_lever60i[facing=up_z,powered=true]
enderio:block_self_resetting_lever60i[facing=up_z,powered=false]
enderio:block_self_resetting_lever60i[facing=up_x,powered=true]
enderio:block_self_resetting_lever60i[facing=up_x,powered=false]
enderio:block_self_resetting_lever60i[facing=down_z,powered=true]
enderio:block_self_resetting_lever60i[facing=down_z,powered=false]
enderio:block_self_resetting_lever300i[facing=down_x,powered=true]
enderio:block_self_resetting_lever300i[facing=down_x,powered=false]
enderio:block_self_resetting_lever300i[facing=east,powered=true]
enderio:block_self_resetting_lever300i[facing=east,powered=false]
enderio:block_self_resetting_lever300i[facing=west,powered=true]
enderio:block_self_resetting_lever300i[facing=west,powered=false]
enderio:block_self_resetting_lever300i[facing=south,powered=true]
enderio:block_self_resetting_lever300i[facing=south,powered=false]
enderio:block_self_resetting_lever300i[facing=north,powered=true]
enderio:block_self_resetting_lever300i[facing=north,powered=false]
enderio:block_self_resetting_lever300i[facing=up_z,powered=true]
enderio:block_self_resetting_lever300i[facing=up_z,powered=false]
enderio:block_self_resetting_lever300i[facing=up_x,powered=true]
enderio:block_self_resetting_lever300i[facing=up_x,powered=false]
enderio:block_self_resetting_lever300i[facing=down_z,powered=true]
enderio:block_self_resetting_lever300i[facing=down_z,powered=false]
enderio:block_decoration1[type=type00]
enderio:block_decoration1[type=type01]
enderio:block_decoration1[type=type02]
enderio:block_decoration1[type=type03]
enderio:block_decoration1[type=type04]
enderio:block_decoration1[type=type05]
enderio:block_decoration1[type=type06]
enderio:block_decoration1[type=type07]
enderio:block_decoration1[type=type08]
enderio:block_decoration1[type=type09]
enderio:block_decoration1[type=type10]
enderio:block_decoration1[type=type11]
enderio:block_decoration1[type=type12]
enderio:block_decoration1[type=type13]
enderio:block_decoration1[type=type14]
enderio:block_decoration1[type=type15]
enderio:block_decoration2[active=true,facing=south,type=type00]
enderio:block_decoration2[active=true,facing=south,type=type01]
enderio:block_decoration2[active=true,facing=south,type=type02]
enderio:block_decoration2[active=true,facing=south,type=type03]
enderio:block_decoration2[active=true,facing=south,type=type04]
enderio:block_decoration2[active=true,facing=south,type=type05]
enderio:block_decoration2[active=true,facing=south,type=type06]
enderio:block_decoration2[active=true,facing=south,type=type07]
enderio:block_decoration2[active=true,facing=south,type=type08]
enderio:block_decoration2[active=true,facing=south,type=type09]
enderio:block_decoration2[active=true,facing=south,type=type10]
enderio:block_decoration2[active=true,facing=south,type=type11]
enderio:block_decoration2[active=true,facing=south,type=type12]
enderio:block_decoration2[active=true,facing=south,type=type13]
enderio:block_decoration2[active=true,facing=south,type=type14]
enderio:block_decoration2[active=true,facing=south,type=type15]
enderio:block_decoration2[active=true,facing=west,type=type00]
enderio:block_decoration2[active=true,facing=west,type=type01]
enderio:block_decoration2[active=true,facing=west,type=type02]
enderio:block_decoration2[active=true,facing=west,type=type03]
enderio:block_decoration2[active=true,facing=west,type=type04]
enderio:block_decoration2[active=true,facing=west,type=type05]
enderio:block_decoration2[active=true,facing=west,type=type06]
enderio:block_decoration2[active=true,facing=west,type=type07]
enderio:block_decoration2[active=true,facing=west,type=type08]
enderio:block_decoration2[active=true,facing=west,type=type09]
enderio:block_decoration2[active=true,facing=west,type=type10]
enderio:block_decoration2[active=true,facing=west,type=type11]
enderio:block_decoration2[active=true,facing=west,type=type12]
enderio:block_decoration2[active=true,facing=west,type=type13]
enderio:block_decoration2[active=true,facing=west,type=type14]
enderio:block_decoration2[active=true,facing=west,type=type15]
enderio:block_decoration2[active=true,facing=north,type=type00]
enderio:block_decoration2[active=true,facing=north,type=type01]
enderio:block_decoration2[active=true,facing=north,type=type02]
enderio:block_decoration2[active=true,facing=north,type=type03]
enderio:block_decoration2[active=true,facing=north,type=type04]
enderio:block_decoration2[active=true,facing=north,type=type05]
enderio:block_decoration2[active=true,facing=north,type=type06]
enderio:block_decoration2[active=true,facing=north,type=type07]
enderio:block_decoration2[active=true,facing=north,type=type08]
enderio:block_decoration2[active=true,facing=north,type=type09]
enderio:block_decoration2[active=true,facing=north,type=type10]
enderio:block_decoration2[active=true,facing=north,type=type11]
enderio:block_decoration2[active=true,facing=north,type=type12]
enderio:block_decoration2[active=true,facing=north,type=type13]
enderio:block_decoration2[active=true,facing=north,type=type14]
enderio:block_decoration2[active=true,facing=north,type=type15]
enderio:block_decoration2[active=true,facing=east,type=type00]
enderio:block_decoration2[active=true,facing=east,type=type01]
enderio:block_decoration2[active=true,facing=east,type=type02]
enderio:block_decoration2[active=true,facing=east,type=type03]
enderio:block_decoration2[active=true,facing=east,type=type04]
enderio:block_decoration2[active=true,facing=east,type=type05]
enderio:block_decoration2[active=true,facing=east,type=type06]
enderio:block_decoration2[active=true,facing=east,type=type07]
enderio:block_decoration2[active=true,facing=east,type=type08]
enderio:block_decoration2[active=true,facing=east,type=type09]
enderio:block_decoration2[active=true,facing=east,type=type10]
enderio:block_decoration2[active=true,facing=east,type=type11]
enderio:block_decoration2[active=true,facing=east,type=type12]
enderio:block_decoration2[active=true,facing=east,type=type13]
enderio:block_decoration2[active=true,facing=east,type=type14]
enderio:block_decoration2[active=true,facing=east,type=type15]
enderio:block_decoration2[active=false,facing=south,type=type00]
enderio:block_decoration2[active=false,facing=south,type=type01]
enderio:block_decoration2[active=false,facing=south,type=type02]
enderio:block_decoration2[active=false,facing=south,type=type03]
enderio:block_decoration2[active=false,facing=south,type=type04]
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enderio:block_decoration2[active=false,facing=south,type=type10]
enderio:block_decoration2[active=false,facing=south,type=type11]
enderio:block_decoration2[active=false,facing=south,type=type12]
enderio:block_decoration2[active=false,facing=south,type=type13]
enderio:block_decoration2[active=false,facing=south,type=type14]
enderio:block_decoration2[active=false,facing=south,type=type15]
enderio:block_decoration2[active=false,facing=west,type=type00]
enderio:block_decoration2[active=false,facing=west,type=type01]
enderio:block_decoration2[active=false,facing=west,type=type02]
enderio:block_decoration2[active=false,facing=west,type=type03]
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enderio:block_decoration2[active=false,facing=north,type=type00]
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enderio:block_decoration2[active=false,facing=east,type=type00]
enderio:block_decoration2[active=false,facing=east,type=type01]
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enderio:block_decoration3[active=true,facing=south,type=type00]
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enderio:block_decoration3[active=true,facing=north,type=type00]
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enderio:block_decoration3[active=true,facing=east,type=type00]
enderio:block_decoration3[active=true,facing=east,type=type01]
enderio:block_decoration3[active=true,facing=east,type=type02]
enderio:block_decoration3[active=true,facing=east,type=type03]
enderio:block_decoration3[active=true,facing=east,type=type04]
enderio:block_decoration3[active=true,facing=east,type=type05]
enderio:block_decoration3[active=true,facing=east,type=type06]
enderio:block_decoration3[active=true,facing=east,type=type07]
enderio:block_decoration3[active=true,facing=east,type=type08]
enderio:block_decoration3[active=true,facing=east,type=type09]
enderio:block_decoration3[active=true,facing=east,type=type10]
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enderio:block_decoration3[active=true,facing=east,type=type13]
enderio:block_decoration3[active=true,facing=east,type=type14]
enderio:block_decoration3[active=true,facing=east,type=type15]
enderio:block_decoration3[active=false,facing=south,type=type00]
enderio:block_decoration3[active=false,facing=south,type=type01]
enderio:block_decoration3[active=false,facing=south,type=type02]
enderio:block_decoration3[active=false,facing=south,type=type03]
enderio:block_decoration3[active=false,facing=south,type=type04]
enderio:block_decoration3[active=false,facing=south,type=type05]
enderio:block_decoration3[active=false,facing=south,type=type06]
enderio:block_decoration3[active=false,facing=south,type=type07]
enderio:block_decoration3[active=false,facing=south,type=type08]
enderio:block_decoration3[active=false,facing=south,type=type09]
enderio:block_decoration3[active=false,facing=south,type=type10]
enderio:block_decoration3[active=false,facing=south,type=type11]
enderio:block_decoration3[active=false,facing=south,type=type12]
enderio:block_decoration3[active=false,facing=south,type=type13]
enderio:block_decoration3[active=false,facing=south,type=type14]
enderio:block_decoration3[active=false,facing=south,type=type15]
enderio:block_decoration3[active=false,facing=west,type=type00]
enderio:block_decoration3[active=false,facing=west,type=type01]
enderio:block_decoration3[active=false,facing=west,type=type02]
enderio:block_decoration3[active=false,facing=west,type=type03]
enderio:block_decoration3[active=false,facing=west,type=type04]
enderio:block_decoration3[active=false,facing=west,type=type05]
enderio:block_decoration3[active=false,facing=west,type=type06]
enderio:block_decoration3[active=false,facing=west,type=type07]
enderio:block_decoration3[active=false,facing=west,type=type08]
enderio:block_decoration3[active=false,facing=west,type=type09]
enderio:block_decoration3[active=false,facing=west,type=type10]
enderio:block_decoration3[active=false,facing=west,type=type11]
enderio:block_decoration3[active=false,facing=west,type=type12]
enderio:block_decoration3[active=false,facing=west,type=type13]
enderio:block_decoration3[active=false,facing=west,type=type14]
enderio:block_decoration3[active=false,facing=west,type=type15]
enderio:block_decoration3[active=false,facing=north,type=type00]
enderio:block_decoration3[active=false,facing=north,type=type01]
enderio:block_decoration3[active=false,facing=north,type=type02]
enderio:block_decoration3[active=false,facing=north,type=type03]
enderio:block_decoration3[active=false,facing=north,type=type04]
enderio:block_decoration3[active=false,facing=north,type=type05]
enderio:block_decoration3[active=false,facing=north,type=type06]
enderio:block_decoration3[active=false,facing=north,type=type07]
enderio:block_decoration3[active=false,facing=north,type=type08]
enderio:block_decoration3[active=false,facing=north,type=type09]
enderio:block_decoration3[active=false,facing=north,type=type10]
enderio:block_decoration3[active=false,facing=north,type=type11]
enderio:block_decoration3[active=false,facing=north,type=type12]
enderio:block_decoration3[active=false,facing=north,type=type13]
enderio:block_decoration3[active=false,facing=north,type=type14]
enderio:block_decoration3[active=false,facing=north,type=type15]
enderio:block_decoration3[active=false,facing=east,type=type00]
enderio:block_decoration3[active=false,facing=east,type=type01]
enderio:block_decoration3[active=false,facing=east,type=type02]
enderio:block_decoration3[active=false,facing=east,type=type03]
enderio:block_decoration3[active=false,facing=east,type=type04]
enderio:block_decoration3[active=false,facing=east,type=type05]
enderio:block_decoration3[active=false,facing=east,type=type06]
enderio:block_decoration3[active=false,facing=east,type=type07]
enderio:block_decoration3[active=false,facing=east,type=type08]
enderio:block_decoration3[active=false,facing=east,type=type09]
enderio:block_decoration3[active=false,facing=east,type=type10]
enderio:block_decoration3[active=false,facing=east,type=type11]
enderio:block_decoration3[active=false,facing=east,type=type12]
enderio:block_decoration3[active=false,facing=east,type=type13]
enderio:block_decoration3[active=false,facing=east,type=type14]
enderio:block_decoration3[active=false,facing=east,type=type15]
enderio:block_industrial_insulation
enderio:block_end_iron_bars[east=true,north=true,south=true,west=true]
enderio:block_end_iron_bars[east=true,north=true,south=true,west=false]
enderio:block_end_iron_bars[east=true,north=true,south=false,west=true]
enderio:block_end_iron_bars[east=true,north=true,south=false,west=false]
enderio:block_end_iron_bars[east=true,north=false,south=true,west=true]
enderio:block_end_iron_bars[east=true,north=false,south=true,west=false]
enderio:block_end_iron_bars[east=true,north=false,south=false,west=true]
enderio:block_end_iron_bars[east=true,north=false,south=false,west=false]
enderio:block_end_iron_bars[east=false,north=true,south=true,west=true]
enderio:block_end_iron_bars[east=false,north=true,south=true,west=false]
enderio:block_end_iron_bars[east=false,north=true,south=false,west=true]
enderio:block_end_iron_bars[east=false,north=true,south=false,west=false]
enderio:block_end_iron_bars[east=false,north=false,south=true,west=true]
enderio:block_end_iron_bars[east=false,north=false,south=true,west=false]
enderio:block_end_iron_bars[east=false,north=false,south=false,west=true]
enderio:block_end_iron_bars[east=false,north=false,south=false,west=false]
enderio:block_confusion_charge[explode=true]
enderio:block_confusion_charge[explode=false]
enderio:block_concussion_charge[explode=true]
enderio:block_concussion_charge[explode=false]
enderio:block_ender_charge[explode=true]
enderio:block_ender_charge[explode=false]
enderio:block_painted_fence[east=true,north=true,south=true,west=true]
enderio:block_painted_fence[east=true,north=true,south=true,west=false]
enderio:block_painted_fence[east=true,north=true,south=false,west=true]
enderio:block_painted_fence[east=true,north=true,south=false,west=false]
enderio:block_painted_fence[east=true,north=false,south=true,west=true]
enderio:block_painted_fence[east=true,north=false,south=true,west=false]
enderio:block_painted_fence[east=true,north=false,south=false,west=true]
enderio:block_painted_fence[east=true,north=false,south=false,west=false]
enderio:block_painted_fence[east=false,north=true,south=true,west=true]
enderio:block_painted_fence[east=false,north=true,south=true,west=false]
enderio:block_painted_fence[east=false,north=true,south=false,west=true]
enderio:block_painted_fence[east=false,north=true,south=false,west=false]
enderio:block_painted_fence[east=false,north=false,south=true,west=true]
enderio:block_painted_fence[east=false,north=false,south=true,west=false]
enderio:block_painted_fence[east=false,north=false,south=false,west=true]
enderio:block_painted_fence[east=false,north=false,south=false,west=false]
enderio:block_painted_stone_fence[east=true,north=true,south=true,west=true]
enderio:block_painted_stone_fence[east=true,north=true,south=true,west=false]
enderio:block_painted_stone_fence[east=true,north=true,south=false,west=true]
enderio:block_painted_stone_fence[east=true,north=true,south=false,west=false]
enderio:block_painted_stone_fence[east=true,north=false,south=true,west=true]
enderio:block_painted_stone_fence[east=true,north=false,south=true,west=false]
enderio:block_painted_stone_fence[east=true,north=false,south=false,west=true]
enderio:block_painted_stone_fence[east=true,north=false,south=false,west=false]
enderio:block_painted_stone_fence[east=false,north=true,south=true,west=true]
enderio:block_painted_stone_fence[east=false,north=true,south=true,west=false]
enderio:block_painted_stone_fence[east=false,north=true,south=false,west=true]
enderio:block_painted_stone_fence[east=false,north=true,south=false,west=false]
enderio:block_painted_stone_fence[east=false,north=false,south=true,west=true]
enderio:block_painted_stone_fence[east=false,north=false,south=true,west=false]
enderio:block_painted_stone_fence[east=false,north=false,south=false,west=true]
enderio:block_painted_stone_fence[east=false,north=false,south=false,west=false]
enderio:block_painted_fence_gate[facing=north,in_wall=true,open=true,powered=true]
enderio:block_painted_fence_gate[facing=north,in_wall=true,open=true,powered=false]
enderio:block_painted_fence_gate[facing=north,in_wall=true,open=false,powered=true]
enderio:block_painted_fence_gate[facing=north,in_wall=true,open=false,powered=false]
enderio:block_painted_fence_gate[facing=north,in_wall=false,open=true,powered=true]
enderio:block_painted_fence_gate[facing=north,in_wall=false,open=true,powered=false]
enderio:block_painted_fence_gate[facing=north,in_wall=false,open=false,powered=true]
enderio:block_painted_fence_gate[facing=north,in_wall=false,open=false,powered=false]
enderio:block_painted_fence_gate[facing=south,in_wall=true,open=true,powered=true]
enderio:block_painted_fence_gate[facing=south,in_wall=true,open=true,powered=false]
enderio:block_painted_fence_gate[facing=south,in_wall=true,open=false,powered=true]
enderio:block_painted_fence_gate[facing=south,in_wall=true,open=false,powered=false]
enderio:block_painted_fence_gate[facing=south,in_wall=false,open=true,powered=true]
enderio:block_painted_fence_gate[facing=south,in_wall=false,open=true,powered=false]
enderio:block_painted_fence_gate[facing=south,in_wall=false,open=false,powered=true]
enderio:block_painted_fence_gate[facing=south,in_wall=false,open=false,powered=false]
enderio:block_painted_fence_gate[facing=west,in_wall=true,open=true,powered=true]
enderio:block_painted_fence_gate[facing=west,in_wall=true,open=true,powered=false]
enderio:block_painted_fence_gate[facing=west,in_wall=true,open=false,powered=true]
enderio:block_painted_fence_gate[facing=west,in_wall=true,open=false,powered=false]
enderio:block_painted_fence_gate[facing=west,in_wall=false,open=true,powered=true]
enderio:block_painted_fence_gate[facing=west,in_wall=false,open=true,powered=false]
enderio:block_painted_fence_gate[facing=west,in_wall=false,open=false,powered=true]
enderio:block_painted_fence_gate[facing=west,in_wall=false,open=false,powered=false]
enderio:block_painted_fence_gate[facing=east,in_wall=true,open=true,powered=true]
enderio:block_painted_fence_gate[facing=east,in_wall=true,open=true,powered=false]
enderio:block_painted_fence_gate[facing=east,in_wall=true,open=false,powered=true]
enderio:block_painted_fence_gate[facing=east,in_wall=true,open=false,powered=false]
enderio:block_painted_fence_gate[facing=east,in_wall=false,open=true,powered=true]
enderio:block_painted_fence_gate[facing=east,in_wall=false,open=true,powered=false]
enderio:block_painted_fence_gate[facing=east,in_wall=false,open=false,powered=true]
enderio:block_painted_fence_gate[facing=east,in_wall=false,open=false,powered=false]
enderio:block_painted_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
enderio:block_painted_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
enderio:block_painted_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
enderio:block_painted_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
enderio:block_painted_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
enderio:block_painted_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
enderio:block_painted_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
enderio:block_painted_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
enderio:block_painted_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
enderio:block_painted_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
enderio:block_painted_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
enderio:block_painted_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
enderio:block_painted_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
enderio:block_painted_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
enderio:block_painted_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
enderio:block_painted_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
enderio:block_painted_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
enderio:block_painted_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
enderio:block_painted_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
enderio:block_painted_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
enderio:block_painted_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
enderio:block_painted_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
enderio:block_painted_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
enderio:block_painted_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
enderio:block_painted_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
enderio:block_painted_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
enderio:block_painted_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
enderio:block_painted_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
enderio:block_painted_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
enderio:block_painted_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
enderio:block_painted_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
enderio:block_painted_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
enderio:block_painted_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
enderio:block_painted_stair[facing=north,half=top,shape=straight]
enderio:block_painted_stair[facing=north,half=top,shape=inner_left]
enderio:block_painted_stair[facing=north,half=top,shape=inner_right]
enderio:block_painted_stair[facing=north,half=top,shape=outer_left]
enderio:block_painted_stair[facing=north,half=top,shape=outer_right]
enderio:block_painted_stair[facing=north,half=bottom,shape=straight]
enderio:block_painted_stair[facing=north,half=bottom,shape=inner_left]
enderio:block_painted_stair[facing=north,half=bottom,shape=inner_right]
enderio:block_painted_stair[facing=north,half=bottom,shape=outer_left]
enderio:block_painted_stair[facing=north,half=bottom,shape=outer_right]
enderio:block_painted_stair[facing=south,half=top,shape=straight]
enderio:block_painted_stair[facing=south,half=top,shape=inner_left]
enderio:block_painted_stair[facing=south,half=top,shape=inner_right]
enderio:block_painted_stair[facing=south,half=top,shape=outer_left]
enderio:block_painted_stair[facing=south,half=top,shape=outer_right]
enderio:block_painted_stair[facing=south,half=bottom,shape=straight]
enderio:block_painted_stair[facing=south,half=bottom,shape=inner_left]
enderio:block_painted_stair[facing=south,half=bottom,shape=inner_right]
enderio:block_painted_stair[facing=south,half=bottom,shape=outer_left]
enderio:block_painted_stair[facing=south,half=bottom,shape=outer_right]
enderio:block_painted_stair[facing=west,half=top,shape=straight]
enderio:block_painted_stair[facing=west,half=top,shape=inner_left]
enderio:block_painted_stair[facing=west,half=top,shape=inner_right]
enderio:block_painted_stair[facing=west,half=top,shape=outer_left]
enderio:block_painted_stair[facing=west,half=top,shape=outer_right]
enderio:block_painted_stair[facing=west,half=bottom,shape=straight]
enderio:block_painted_stair[facing=west,half=bottom,shape=inner_left]
enderio:block_painted_stair[facing=west,half=bottom,shape=inner_right]
enderio:block_painted_stair[facing=west,half=bottom,shape=outer_left]
enderio:block_painted_stair[facing=west,half=bottom,shape=outer_right]
enderio:block_painted_stair[facing=east,half=top,shape=straight]
enderio:block_painted_stair[facing=east,half=top,shape=inner_left]
enderio:block_painted_stair[facing=east,half=top,shape=inner_right]
enderio:block_painted_stair[facing=east,half=top,shape=outer_left]
enderio:block_painted_stair[facing=east,half=top,shape=outer_right]
enderio:block_painted_stair[facing=east,half=bottom,shape=straight]
enderio:block_painted_stair[facing=east,half=bottom,shape=inner_left]
enderio:block_painted_stair[facing=east,half=bottom,shape=inner_right]
enderio:block_painted_stair[facing=east,half=bottom,shape=outer_left]
enderio:block_painted_stair[facing=east,half=bottom,shape=outer_right]
enderio:block_painted_stone_stair[facing=north,half=top,shape=straight]
enderio:block_painted_stone_stair[facing=north,half=top,shape=inner_left]
enderio:block_painted_stone_stair[facing=north,half=top,shape=inner_right]
enderio:block_painted_stone_stair[facing=north,half=top,shape=outer_left]
enderio:block_painted_stone_stair[facing=north,half=top,shape=outer_right]
enderio:block_painted_stone_stair[facing=north,half=bottom,shape=straight]
enderio:block_painted_stone_stair[facing=north,half=bottom,shape=inner_left]
enderio:block_painted_stone_stair[facing=north,half=bottom,shape=inner_right]
enderio:block_painted_stone_stair[facing=north,half=bottom,shape=outer_left]
enderio:block_painted_stone_stair[facing=north,half=bottom,shape=outer_right]
enderio:block_painted_stone_stair[facing=south,half=top,shape=straight]
enderio:block_painted_stone_stair[facing=south,half=top,shape=inner_left]
enderio:block_painted_stone_stair[facing=south,half=top,shape=inner_right]
enderio:block_painted_stone_stair[facing=south,half=top,shape=outer_left]
enderio:block_painted_stone_stair[facing=south,half=top,shape=outer_right]
enderio:block_painted_stone_stair[facing=south,half=bottom,shape=straight]
enderio:block_painted_stone_stair[facing=south,half=bottom,shape=inner_left]
enderio:block_painted_stone_stair[facing=south,half=bottom,shape=inner_right]
enderio:block_painted_stone_stair[facing=south,half=bottom,shape=outer_left]
enderio:block_painted_stone_stair[facing=south,half=bottom,shape=outer_right]
enderio:block_painted_stone_stair[facing=west,half=top,shape=straight]
enderio:block_painted_stone_stair[facing=west,half=top,shape=inner_left]
enderio:block_painted_stone_stair[facing=west,half=top,shape=inner_right]
enderio:block_painted_stone_stair[facing=west,half=top,shape=outer_left]
enderio:block_painted_stone_stair[facing=west,half=top,shape=outer_right]
enderio:block_painted_stone_stair[facing=west,half=bottom,shape=straight]
enderio:block_painted_stone_stair[facing=west,half=bottom,shape=inner_left]
enderio:block_painted_stone_stair[facing=west,half=bottom,shape=inner_right]
enderio:block_painted_stone_stair[facing=west,half=bottom,shape=outer_left]
enderio:block_painted_stone_stair[facing=west,half=bottom,shape=outer_right]
enderio:block_painted_stone_stair[facing=east,half=top,shape=straight]
enderio:block_painted_stone_stair[facing=east,half=top,shape=inner_left]
enderio:block_painted_stone_stair[facing=east,half=top,shape=inner_right]
enderio:block_painted_stone_stair[facing=east,half=top,shape=outer_left]
enderio:block_painted_stone_stair[facing=east,half=top,shape=outer_right]
enderio:block_painted_stone_stair[facing=east,half=bottom,shape=straight]
enderio:block_painted_stone_stair[facing=east,half=bottom,shape=inner_left]
enderio:block_painted_stone_stair[facing=east,half=bottom,shape=inner_right]
enderio:block_painted_stone_stair[facing=east,half=bottom,shape=outer_left]
enderio:block_painted_stone_stair[facing=east,half=bottom,shape=outer_right]
enderio:block_painted_slab[half=top]
enderio:block_painted_slab[half=bottom]
enderio:block_painted_double_slab
enderio:block_painted_stone_slab[half=top]
enderio:block_painted_stone_slab[half=bottom]
enderio:block_painted_stone_double_slab
enderio:block_painted_glowstone
enderio:block_painted_glowstone_solid
enderio:block_painted_carpet[color=white]
enderio:block_painted_carpet[color=orange]
enderio:block_painted_carpet[color=magenta]
enderio:block_painted_carpet[color=light_blue]
enderio:block_painted_carpet[color=yellow]
enderio:block_painted_carpet[color=lime]
enderio:block_painted_carpet[color=pink]
enderio:block_painted_carpet[color=gray]
enderio:block_painted_carpet[color=silver]
enderio:block_painted_carpet[color=cyan]
enderio:block_painted_carpet[color=purple]
enderio:block_painted_carpet[color=blue]
enderio:block_painted_carpet[color=brown]
enderio:block_painted_carpet[color=green]
enderio:block_painted_carpet[color=red]
enderio:block_painted_carpet[color=black]
enderio:block_painted_pressure_plate[power=0]
enderio:block_painted_pressure_plate[power=1]
enderio:block_painted_pressure_plate[power=2]
enderio:block_painted_pressure_plate[power=3]
enderio:block_painted_pressure_plate[power=4]
enderio:block_painted_pressure_plate[power=5]
enderio:block_painted_pressure_plate[power=6]
enderio:block_painted_pressure_plate[power=7]
enderio:block_painted_pressure_plate[power=8]
enderio:block_painted_pressure_plate[power=9]
enderio:block_painted_pressure_plate[power=10]
enderio:block_painted_pressure_plate[power=11]
enderio:block_painted_pressure_plate[power=12]
enderio:block_painted_pressure_plate[power=13]
enderio:block_painted_pressure_plate[power=14]
enderio:block_painted_pressure_plate[power=15]
enderio:block_painted_redstone
enderio:block_painted_redstone_solid
enderio:block_painted_stone
enderio:block_painted_sand[variant=sand]
enderio:block_painted_sand[variant=red_sand]
enderio:block_painted_wooden_trapdoor[facing=north,half=top,open=true]
enderio:block_painted_wooden_trapdoor[facing=north,half=top,open=false]
enderio:block_painted_wooden_trapdoor[facing=north,half=bottom,open=true]
enderio:block_painted_wooden_trapdoor[facing=north,half=bottom,open=false]
enderio:block_painted_wooden_trapdoor[facing=south,half=top,open=true]
enderio:block_painted_wooden_trapdoor[facing=south,half=top,open=false]
enderio:block_painted_wooden_trapdoor[facing=south,half=bottom,open=true]
enderio:block_painted_wooden_trapdoor[facing=south,half=bottom,open=false]
enderio:block_painted_wooden_trapdoor[facing=west,half=top,open=true]
enderio:block_painted_wooden_trapdoor[facing=west,half=top,open=false]
enderio:block_painted_wooden_trapdoor[facing=west,half=bottom,open=true]
enderio:block_painted_wooden_trapdoor[facing=west,half=bottom,open=false]
enderio:block_painted_wooden_trapdoor[facing=east,half=top,open=true]
enderio:block_painted_wooden_trapdoor[facing=east,half=top,open=false]
enderio:block_painted_wooden_trapdoor[facing=east,half=bottom,open=true]
enderio:block_painted_wooden_trapdoor[facing=east,half=bottom,open=false]
enderio:block_painted_iron_trapdoor[facing=north,half=top,open=true]
enderio:block_painted_iron_trapdoor[facing=north,half=top,open=false]
enderio:block_painted_iron_trapdoor[facing=north,half=bottom,open=true]
enderio:block_painted_iron_trapdoor[facing=north,half=bottom,open=false]
enderio:block_painted_iron_trapdoor[facing=south,half=top,open=true]
enderio:block_painted_iron_trapdoor[facing=south,half=top,open=false]
enderio:block_painted_iron_trapdoor[facing=south,half=bottom,open=true]
enderio:block_painted_iron_trapdoor[facing=south,half=bottom,open=false]
enderio:block_painted_iron_trapdoor[facing=west,half=top,open=true]
enderio:block_painted_iron_trapdoor[facing=west,half=top,open=false]
enderio:block_painted_iron_trapdoor[facing=west,half=bottom,open=true]
enderio:block_painted_iron_trapdoor[facing=west,half=bottom,open=false]
enderio:block_painted_iron_trapdoor[facing=east,half=top,open=true]
enderio:block_painted_iron_trapdoor[facing=east,half=top,open=false]
enderio:block_painted_iron_trapdoor[facing=east,half=bottom,open=true]
enderio:block_painted_iron_trapdoor[facing=east,half=bottom,open=false]
enderio:block_painted_dark_steel_trapdoor[facing=north,half=top,open=true]
enderio:block_painted_dark_steel_trapdoor[facing=north,half=top,open=false]
enderio:block_painted_dark_steel_trapdoor[facing=north,half=bottom,open=true]
enderio:block_painted_dark_steel_trapdoor[facing=north,half=bottom,open=false]
enderio:block_painted_dark_steel_trapdoor[facing=south,half=top,open=true]
enderio:block_painted_dark_steel_trapdoor[facing=south,half=top,open=false]
enderio:block_painted_dark_steel_trapdoor[facing=south,half=bottom,open=true]
enderio:block_painted_dark_steel_trapdoor[facing=south,half=bottom,open=false]
enderio:block_painted_dark_steel_trapdoor[facing=west,half=top,open=true]
enderio:block_painted_dark_steel_trapdoor[facing=west,half=top,open=false]
enderio:block_painted_dark_steel_trapdoor[facing=west,half=bottom,open=true]
enderio:block_painted_dark_steel_trapdoor[facing=west,half=bottom,open=false]
enderio:block_painted_dark_steel_trapdoor[facing=east,half=top,open=true]
enderio:block_painted_dark_steel_trapdoor[facing=east,half=top,open=false]
enderio:block_painted_dark_steel_trapdoor[facing=east,half=bottom,open=true]
enderio:block_painted_dark_steel_trapdoor[facing=east,half=bottom,open=false]
enderio:block_painted_wooden_door[facing=north,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_wooden_door[facing=north,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_wooden_door[facing=north,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_wooden_door[facing=north,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_wooden_door[facing=north,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_wooden_door[facing=north,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_wooden_door[facing=north,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_wooden_door[facing=north,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_wooden_door[facing=north,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_wooden_door[facing=north,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_wooden_door[facing=north,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_wooden_door[facing=north,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_wooden_door[facing=north,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_wooden_door[facing=north,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_wooden_door[facing=north,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_wooden_door[facing=north,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_wooden_door[facing=south,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_wooden_door[facing=south,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_wooden_door[facing=south,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_wooden_door[facing=south,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_wooden_door[facing=south,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_wooden_door[facing=south,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_wooden_door[facing=south,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_wooden_door[facing=south,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_wooden_door[facing=south,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_wooden_door[facing=south,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_wooden_door[facing=south,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_wooden_door[facing=south,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_wooden_door[facing=south,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_wooden_door[facing=south,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_wooden_door[facing=south,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_wooden_door[facing=south,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_wooden_door[facing=west,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_wooden_door[facing=west,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_wooden_door[facing=west,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_wooden_door[facing=west,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_wooden_door[facing=west,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_wooden_door[facing=west,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_wooden_door[facing=west,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_wooden_door[facing=west,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_wooden_door[facing=west,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_wooden_door[facing=west,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_wooden_door[facing=west,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_wooden_door[facing=west,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_wooden_door[facing=west,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_wooden_door[facing=west,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_wooden_door[facing=west,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_wooden_door[facing=west,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_wooden_door[facing=east,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_wooden_door[facing=east,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_wooden_door[facing=east,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_wooden_door[facing=east,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_wooden_door[facing=east,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_wooden_door[facing=east,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_wooden_door[facing=east,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_wooden_door[facing=east,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_wooden_door[facing=east,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_wooden_door[facing=east,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_wooden_door[facing=east,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_wooden_door[facing=east,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_wooden_door[facing=east,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_wooden_door[facing=east,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_wooden_door[facing=east,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_wooden_door[facing=east,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_iron_door[facing=north,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_iron_door[facing=north,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_iron_door[facing=north,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_iron_door[facing=north,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_iron_door[facing=north,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_iron_door[facing=north,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_iron_door[facing=north,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_iron_door[facing=north,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_iron_door[facing=north,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_iron_door[facing=north,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_iron_door[facing=north,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_iron_door[facing=north,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_iron_door[facing=north,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_iron_door[facing=north,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_iron_door[facing=north,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_iron_door[facing=north,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_iron_door[facing=south,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_iron_door[facing=south,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_iron_door[facing=south,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_iron_door[facing=south,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_iron_door[facing=south,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_iron_door[facing=south,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_iron_door[facing=south,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_iron_door[facing=south,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_iron_door[facing=south,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_iron_door[facing=south,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_iron_door[facing=south,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_iron_door[facing=south,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_iron_door[facing=south,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_iron_door[facing=south,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_iron_door[facing=south,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_iron_door[facing=south,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_iron_door[facing=west,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_iron_door[facing=west,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_iron_door[facing=west,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_iron_door[facing=west,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_iron_door[facing=west,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_iron_door[facing=west,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_iron_door[facing=west,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_iron_door[facing=west,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_iron_door[facing=west,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_iron_door[facing=west,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_iron_door[facing=west,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_iron_door[facing=west,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_iron_door[facing=west,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_iron_door[facing=west,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_iron_door[facing=west,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_iron_door[facing=west,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_iron_door[facing=east,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_iron_door[facing=east,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_iron_door[facing=east,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_iron_door[facing=east,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_iron_door[facing=east,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_iron_door[facing=east,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_iron_door[facing=east,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_iron_door[facing=east,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_iron_door[facing=east,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_iron_door[facing=east,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_iron_door[facing=east,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_iron_door[facing=east,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_iron_door[facing=east,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_iron_door[facing=east,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_iron_door[facing=east,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_iron_door[facing=east,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=north,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=north,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=north,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=north,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=north,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=north,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=north,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=north,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=north,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=north,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=north,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=north,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=north,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=north,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=north,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=north,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=south,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=south,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=south,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=south,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=south,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=south,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=south,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=south,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=south,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=south,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=south,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=south,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=south,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=south,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=south,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=south,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=west,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=west,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=west,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=west,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=west,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=west,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=west,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=west,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=west,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=west,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=west,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=west,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=west,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=west,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=west,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=west,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=east,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=east,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=east,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=east,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=east,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=east,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=east,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=east,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=east,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=east,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=east,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=east,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=east,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=east,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=east,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=east,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_workbench
enderio:block_painted_reinforced_obsidian
enderio:block_painted_reinforced_obsidian_nonsolid
enderio:block_painted_packed_ice
enderio:block_painted_packed_ice_solid
enderio:block_exit_rail[shape=north_south]
enderio:block_exit_rail[shape=east_west]
enderio:block_exit_rail[shape=ascending_east]
enderio:block_exit_rail[shape=ascending_west]
enderio:block_exit_rail[shape=ascending_north]
enderio:block_exit_rail[shape=ascending_south]
enderio:block_enderman_skull[variant=base]
enderio:block_enderman_skull[variant=reanimated]
enderio:block_enderman_skull[variant=tormented]
enderio:block_enderman_skull[variant=reanimated_tormented]
enderio:block_fused_quartz[color=white,render=defaults]
enderio:block_fused_quartz[color=white,render=auto]
enderio:block_fused_quartz[color=white,render=sides]
enderio:block_fused_quartz[color=white,render=north_west_up]
enderio:block_fused_quartz[color=white,render=north_east_up]
enderio:block_fused_quartz[color=white,render=south_east_up]
enderio:block_fused_quartz[color=white,render=south_west_up]
enderio:block_fused_quartz[color=white,render=north_west_down]
enderio:block_fused_quartz[color=white,render=north_east_down]
enderio:block_fused_quartz[color=white,render=south_east_down]
enderio:block_fused_quartz[color=white,render=south_west_down]
enderio:block_fused_quartz[color=white,render=north_west]
enderio:block_fused_quartz[color=white,render=north_east]
enderio:block_fused_quartz[color=white,render=south_east]
enderio:block_fused_quartz[color=white,render=south_west]
enderio:block_fused_quartz[color=white,render=north_up]
enderio:block_fused_quartz[color=white,render=east_up]
enderio:block_fused_quartz[color=white,render=west_up]
enderio:block_fused_quartz[color=white,render=south_up]
enderio:block_fused_quartz[color=white,render=north_down]
enderio:block_fused_quartz[color=white,render=east_down]
enderio:block_fused_quartz[color=white,render=west_down]
enderio:block_fused_quartz[color=white,render=south_down]
enderio:block_fused_quartz[color=orange,render=defaults]
enderio:block_fused_quartz[color=orange,render=auto]
enderio:block_fused_quartz[color=orange,render=sides]
enderio:block_fused_quartz[color=orange,render=north_west_up]
enderio:block_fused_quartz[color=orange,render=north_east_up]
enderio:block_fused_quartz[color=orange,render=south_east_up]
enderio:block_fused_quartz[color=orange,render=south_west_up]
enderio:block_fused_quartz[color=orange,render=north_west_down]
enderio:block_fused_quartz[color=orange,render=north_east_down]
enderio:block_fused_quartz[color=orange,render=south_east_down]
enderio:block_fused_quartz[color=orange,render=south_west_down]
enderio:block_fused_quartz[color=orange,render=north_west]
enderio:block_fused_quartz[color=orange,render=north_east]
enderio:block_fused_quartz[color=orange,render=south_east]
enderio:block_fused_quartz[color=orange,render=south_west]
enderio:block_fused_quartz[color=orange,render=north_up]
enderio:block_fused_quartz[color=orange,render=east_up]
enderio:block_fused_quartz[color=orange,render=west_up]
enderio:block_fused_quartz[color=orange,render=south_up]
enderio:block_fused_quartz[color=orange,render=north_down]
enderio:block_fused_quartz[color=orange,render=east_down]
enderio:block_fused_quartz[color=orange,render=west_down]
enderio:block_fused_quartz[color=orange,render=south_down]
enderio:block_fused_quartz[color=magenta,render=defaults]
enderio:block_fused_quartz[color=magenta,render=auto]
enderio:block_fused_quartz[color=magenta,render=sides]
enderio:block_fused_quartz[color=magenta,render=north_west_up]
enderio:block_fused_quartz[color=magenta,render=north_east_up]
enderio:block_fused_quartz[color=magenta,render=south_east_up]
enderio:block_fused_quartz[color=magenta,render=south_west_up]
enderio:block_fused_quartz[color=magenta,render=north_west_down]
enderio:block_fused_quartz[color=magenta,render=north_east_down]
enderio:block_fused_quartz[color=magenta,render=south_east_down]
enderio:block_fused_quartz[color=magenta,render=south_west_down]
enderio:block_fused_quartz[color=magenta,render=north_west]
enderio:block_fused_quartz[color=magenta,render=north_east]
enderio:block_fused_quartz[color=magenta,render=south_east]
enderio:block_fused_quartz[color=magenta,render=south_west]
enderio:block_fused_quartz[color=magenta,render=north_up]
enderio:block_fused_quartz[color=magenta,render=east_up]
enderio:block_fused_quartz[color=magenta,render=west_up]
enderio:block_fused_quartz[color=magenta,render=south_up]
enderio:block_fused_quartz[color=magenta,render=north_down]
enderio:block_fused_quartz[color=magenta,render=east_down]
enderio:block_fused_quartz[color=magenta,render=west_down]
enderio:block_fused_quartz[color=magenta,render=south_down]
enderio:block_fused_quartz[color=light_blue,render=defaults]
enderio:block_fused_quartz[color=light_blue,render=auto]
enderio:block_fused_quartz[color=light_blue,render=sides]
enderio:block_fused_quartz[color=light_blue,render=north_west_up]
enderio:block_fused_quartz[color=light_blue,render=north_east_up]
enderio:block_fused_quartz[color=light_blue,render=south_east_up]
enderio:block_fused_quartz[color=light_blue,render=south_west_up]
enderio:block_fused_quartz[color=light_blue,render=north_west_down]
enderio:block_fused_quartz[color=light_blue,render=north_east_down]
enderio:block_fused_quartz[color=light_blue,render=south_east_down]
enderio:block_fused_quartz[color=light_blue,render=south_west_down]
enderio:block_fused_quartz[color=light_blue,render=north_west]
enderio:block_fused_quartz[color=light_blue,render=north_east]
enderio:block_fused_quartz[color=light_blue,render=south_east]
enderio:block_fused_quartz[color=light_blue,render=south_west]
enderio:block_fused_quartz[color=light_blue,render=north_up]
enderio:block_fused_quartz[color=light_blue,render=east_up]
enderio:block_fused_quartz[color=light_blue,render=west_up]
enderio:block_fused_quartz[color=light_blue,render=south_up]
enderio:block_fused_quartz[color=light_blue,render=north_down]
enderio:block_fused_quartz[color=light_blue,render=east_down]
enderio:block_fused_quartz[color=light_blue,render=west_down]
enderio:block_fused_quartz[color=light_blue,render=south_down]
enderio:block_fused_quartz[color=yellow,render=defaults]
enderio:block_fused_quartz[color=yellow,render=auto]
enderio:block_fused_quartz[color=yellow,render=sides]
enderio:block_fused_quartz[color=yellow,render=north_west_up]
enderio:block_fused_quartz[color=yellow,render=north_east_up]
enderio:block_fused_quartz[color=yellow,render=south_east_up]
enderio:block_fused_quartz[color=yellow,render=south_west_up]
enderio:block_fused_quartz[color=yellow,render=north_west_down]
enderio:block_fused_quartz[color=yellow,render=north_east_down]
enderio:block_fused_quartz[color=yellow,render=south_east_down]
enderio:block_fused_quartz[color=yellow,render=south_west_down]
enderio:block_fused_quartz[color=yellow,render=north_west]
enderio:block_fused_quartz[color=yellow,render=north_east]
enderio:block_fused_quartz[color=yellow,render=south_east]
enderio:block_fused_quartz[color=yellow,render=south_west]
enderio:block_fused_quartz[color=yellow,render=north_up]
enderio:block_fused_quartz[color=yellow,render=east_up]
enderio:block_fused_quartz[color=yellow,render=west_up]
enderio:block_fused_quartz[color=yellow,render=south_up]
enderio:block_fused_quartz[color=yellow,render=north_down]
enderio:block_fused_quartz[color=yellow,render=east_down]
enderio:block_fused_quartz[color=yellow,render=west_down]
enderio:block_fused_quartz[color=yellow,render=south_down]
enderio:block_fused_quartz[color=lime,render=defaults]
enderio:block_fused_quartz[color=lime,render=auto]
enderio:block_fused_quartz[color=lime,render=sides]
enderio:block_fused_quartz[color=lime,render=north_west_up]
enderio:block_fused_quartz[color=lime,render=north_east_up]
enderio:block_fused_quartz[color=lime,render=south_east_up]
enderio:block_fused_quartz[color=lime,render=south_west_up]
enderio:block_fused_quartz[color=lime,render=north_west_down]
enderio:block_fused_quartz[color=lime,render=north_east_down]
enderio:block_fused_quartz[color=lime,render=south_east_down]
enderio:block_fused_quartz[color=lime,render=south_west_down]
enderio:block_fused_quartz[color=lime,render=north_west]
enderio:block_fused_quartz[color=lime,render=north_east]
enderio:block_fused_quartz[color=lime,render=south_east]
enderio:block_fused_quartz[color=lime,render=south_west]
enderio:block_fused_quartz[color=lime,render=north_up]
enderio:block_fused_quartz[color=lime,render=east_up]
enderio:block_fused_quartz[color=lime,render=west_up]
enderio:block_fused_quartz[color=lime,render=south_up]
enderio:block_fused_quartz[color=lime,render=north_down]
enderio:block_fused_quartz[color=lime,render=east_down]
enderio:block_fused_quartz[color=lime,render=west_down]
enderio:block_fused_quartz[color=lime,render=south_down]
enderio:block_fused_quartz[color=pink,render=defaults]
enderio:block_fused_quartz[color=pink,render=auto]
enderio:block_fused_quartz[color=pink,render=sides]
enderio:block_fused_quartz[color=pink,render=north_west_up]
enderio:block_fused_quartz[color=pink,render=north_east_up]
enderio:block_fused_quartz[color=pink,render=south_east_up]
enderio:block_fused_quartz[color=pink,render=south_west_up]
enderio:block_fused_quartz[color=pink,render=north_west_down]
enderio:block_fused_quartz[color=pink,render=north_east_down]
enderio:block_fused_quartz[color=pink,render=south_east_down]
enderio:block_fused_quartz[color=pink,render=south_west_down]
enderio:block_fused_quartz[color=pink,render=north_west]
enderio:block_fused_quartz[color=pink,render=north_east]
enderio:block_fused_quartz[color=pink,render=south_east]
enderio:block_fused_quartz[color=pink,render=south_west]
enderio:block_fused_quartz[color=pink,render=north_up]
enderio:block_fused_quartz[color=pink,render=east_up]
enderio:block_fused_quartz[color=pink,render=west_up]
enderio:block_fused_quartz[color=pink,render=south_up]
enderio:block_fused_quartz[color=pink,render=north_down]
enderio:block_fused_quartz[color=pink,render=east_down]
enderio:block_fused_quartz[color=pink,render=west_down]
enderio:block_fused_quartz[color=pink,render=south_down]
enderio:block_fused_quartz[color=gray,render=defaults]
enderio:block_fused_quartz[color=gray,render=auto]
enderio:block_fused_quartz[color=gray,render=sides]
enderio:block_fused_quartz[color=gray,render=north_west_up]
enderio:block_fused_quartz[color=gray,render=north_east_up]
enderio:block_fused_quartz[color=gray,render=south_east_up]
enderio:block_fused_quartz[color=gray,render=south_west_up]
enderio:block_fused_quartz[color=gray,render=north_west_down]
enderio:block_fused_quartz[color=gray,render=north_east_down]
enderio:block_fused_quartz[color=gray,render=south_east_down]
enderio:block_fused_quartz[color=gray,render=south_west_down]
enderio:block_fused_quartz[color=gray,render=north_west]
enderio:block_fused_quartz[color=gray,render=north_east]
enderio:block_fused_quartz[color=gray,render=south_east]
enderio:block_fused_quartz[color=gray,render=south_west]
enderio:block_fused_quartz[color=gray,render=north_up]
enderio:block_fused_quartz[color=gray,render=east_up]
enderio:block_fused_quartz[color=gray,render=west_up]
enderio:block_fused_quartz[color=gray,render=south_up]
enderio:block_fused_quartz[color=gray,render=north_down]
enderio:block_fused_quartz[color=gray,render=east_down]
enderio:block_fused_quartz[color=gray,render=west_down]
enderio:block_fused_quartz[color=gray,render=south_down]
enderio:block_fused_quartz[color=silver,render=defaults]
enderio:block_fused_quartz[color=silver,render=auto]
enderio:block_fused_quartz[color=silver,render=sides]
enderio:block_fused_quartz[color=silver,render=north_west_up]
enderio:block_fused_quartz[color=silver,render=north_east_up]
enderio:block_fused_quartz[color=silver,render=south_east_up]
enderio:block_fused_quartz[color=silver,render=south_west_up]
enderio:block_fused_quartz[color=silver,render=north_west_down]
enderio:block_fused_quartz[color=silver,render=north_east_down]
enderio:block_fused_quartz[color=silver,render=south_east_down]
enderio:block_fused_quartz[color=silver,render=south_west_down]
enderio:block_fused_quartz[color=silver,render=north_west]
enderio:block_fused_quartz[color=silver,render=north_east]
enderio:block_fused_quartz[color=silver,render=south_east]
enderio:block_fused_quartz[color=silver,render=south_west]
enderio:block_fused_quartz[color=silver,render=north_up]
enderio:block_fused_quartz[color=silver,render=east_up]
enderio:block_fused_quartz[color=silver,render=west_up]
enderio:block_fused_quartz[color=silver,render=south_up]
enderio:block_fused_quartz[color=silver,render=north_down]
enderio:block_fused_quartz[color=silver,render=east_down]
enderio:block_fused_quartz[color=silver,render=west_down]
enderio:block_fused_quartz[color=silver,render=south_down]
enderio:block_fused_quartz[color=cyan,render=defaults]
enderio:block_fused_quartz[color=cyan,render=auto]
enderio:block_fused_quartz[color=cyan,render=sides]
enderio:block_fused_quartz[color=cyan,render=north_west_up]
enderio:block_fused_quartz[color=cyan,render=north_east_up]
enderio:block_fused_quartz[color=cyan,render=south_east_up]
enderio:block_fused_quartz[color=cyan,render=south_west_up]
enderio:block_fused_quartz[color=cyan,render=north_west_down]
enderio:block_fused_quartz[color=cyan,render=north_east_down]
enderio:block_fused_quartz[color=cyan,render=south_east_down]
enderio:block_fused_quartz[color=cyan,render=south_west_down]
enderio:block_fused_quartz[color=cyan,render=north_west]
enderio:block_fused_quartz[color=cyan,render=north_east]
enderio:block_fused_quartz[color=cyan,render=south_east]
enderio:block_fused_quartz[color=cyan,render=south_west]
enderio:block_fused_quartz[color=cyan,render=north_up]
enderio:block_fused_quartz[color=cyan,render=east_up]
enderio:block_fused_quartz[color=cyan,render=west_up]
enderio:block_fused_quartz[color=cyan,render=south_up]
enderio:block_fused_quartz[color=cyan,render=north_down]
enderio:block_fused_quartz[color=cyan,render=east_down]
enderio:block_fused_quartz[color=cyan,render=west_down]
enderio:block_fused_quartz[color=cyan,render=south_down]
enderio:block_fused_quartz[color=purple,render=defaults]
enderio:block_fused_quartz[color=purple,render=auto]
enderio:block_fused_quartz[color=purple,render=sides]
enderio:block_fused_quartz[color=purple,render=north_west_up]
enderio:block_fused_quartz[color=purple,render=north_east_up]
enderio:block_fused_quartz[color=purple,render=south_east_up]
enderio:block_fused_quartz[color=purple,render=south_west_up]
enderio:block_fused_quartz[color=purple,render=north_west_down]
enderio:block_fused_quartz[color=purple,render=north_east_down]
enderio:block_fused_quartz[color=purple,render=south_east_down]
enderio:block_fused_quartz[color=purple,render=south_west_down]
enderio:block_fused_quartz[color=purple,render=north_west]
enderio:block_fused_quartz[color=purple,render=north_east]
enderio:block_fused_quartz[color=purple,render=south_east]
enderio:block_fused_quartz[color=purple,render=south_west]
enderio:block_fused_quartz[color=purple,render=north_up]
enderio:block_fused_quartz[color=purple,render=east_up]
enderio:block_fused_quartz[color=purple,render=west_up]
enderio:block_fused_quartz[color=purple,render=south_up]
enderio:block_fused_quartz[color=purple,render=north_down]
enderio:block_fused_quartz[color=purple,render=east_down]
enderio:block_fused_quartz[color=purple,render=west_down]
enderio:block_fused_quartz[color=purple,render=south_down]
enderio:block_fused_quartz[color=blue,render=defaults]
enderio:block_fused_quartz[color=blue,render=auto]
enderio:block_fused_quartz[color=blue,render=sides]
enderio:block_fused_quartz[color=blue,render=north_west_up]
enderio:block_fused_quartz[color=blue,render=north_east_up]
enderio:block_fused_quartz[color=blue,render=south_east_up]
enderio:block_fused_quartz[color=blue,render=south_west_up]
enderio:block_fused_quartz[color=blue,render=north_west_down]
enderio:block_fused_quartz[color=blue,render=north_east_down]
enderio:block_fused_quartz[color=blue,render=south_east_down]
enderio:block_fused_quartz[color=blue,render=south_west_down]
enderio:block_fused_quartz[color=blue,render=north_west]
enderio:block_fused_quartz[color=blue,render=north_east]
enderio:block_fused_quartz[color=blue,render=south_east]
enderio:block_fused_quartz[color=blue,render=south_west]
enderio:block_fused_quartz[color=blue,render=north_up]
enderio:block_fused_quartz[color=blue,render=east_up]
enderio:block_fused_quartz[color=blue,render=west_up]
enderio:block_fused_quartz[color=blue,render=south_up]
enderio:block_fused_quartz[color=blue,render=north_down]
enderio:block_fused_quartz[color=blue,render=east_down]
enderio:block_fused_quartz[color=blue,render=west_down]
enderio:block_fused_quartz[color=blue,render=south_down]
enderio:block_fused_quartz[color=brown,render=defaults]
enderio:block_fused_quartz[color=brown,render=auto]
enderio:block_fused_quartz[color=brown,render=sides]
enderio:block_fused_quartz[color=brown,render=north_west_up]
enderio:block_fused_quartz[color=brown,render=north_east_up]
enderio:block_fused_quartz[color=brown,render=south_east_up]
enderio:block_fused_quartz[color=brown,render=south_west_up]
enderio:block_fused_quartz[color=brown,render=north_west_down]
enderio:block_fused_quartz[color=brown,render=north_east_down]
enderio:block_fused_quartz[color=brown,render=south_east_down]
enderio:block_fused_quartz[color=brown,render=south_west_down]
enderio:block_fused_quartz[color=brown,render=north_west]
enderio:block_fused_quartz[color=brown,render=north_east]
enderio:block_fused_quartz[color=brown,render=south_east]
enderio:block_fused_quartz[color=brown,render=south_west]
enderio:block_fused_quartz[color=brown,render=north_up]
enderio:block_fused_quartz[color=brown,render=east_up]
enderio:block_fused_quartz[color=brown,render=west_up]
enderio:block_fused_quartz[color=brown,render=south_up]
enderio:block_fused_quartz[color=brown,render=north_down]
enderio:block_fused_quartz[color=brown,render=east_down]
enderio:block_fused_quartz[color=brown,render=west_down]
enderio:block_fused_quartz[color=brown,render=south_down]
enderio:block_fused_quartz[color=green,render=defaults]
enderio:block_fused_quartz[color=green,render=auto]
enderio:block_fused_quartz[color=green,render=sides]
enderio:block_fused_quartz[color=green,render=north_west_up]
enderio:block_fused_quartz[color=green,render=north_east_up]
enderio:block_fused_quartz[color=green,render=south_east_up]
enderio:block_fused_quartz[color=green,render=south_west_up]
enderio:block_fused_quartz[color=green,render=north_west_down]
enderio:block_fused_quartz[color=green,render=north_east_down]
enderio:block_fused_quartz[color=green,render=south_east_down]
enderio:block_fused_quartz[color=green,render=south_west_down]
enderio:block_fused_quartz[color=green,render=north_west]
enderio:block_fused_quartz[color=green,render=north_east]
enderio:block_fused_quartz[color=green,render=south_east]
enderio:block_fused_quartz[color=green,render=south_west]
enderio:block_fused_quartz[color=green,render=north_up]
enderio:block_fused_quartz[color=green,render=east_up]
enderio:block_fused_quartz[color=green,render=west_up]
enderio:block_fused_quartz[color=green,render=south_up]
enderio:block_fused_quartz[color=green,render=north_down]
enderio:block_fused_quartz[color=green,render=east_down]
enderio:block_fused_quartz[color=green,render=west_down]
enderio:block_fused_quartz[color=green,render=south_down]
enderio:block_fused_quartz[color=red,render=defaults]
enderio:block_fused_quartz[color=red,render=auto]
enderio:block_fused_quartz[color=red,render=sides]
enderio:block_fused_quartz[color=red,render=north_west_up]
enderio:block_fused_quartz[color=red,render=north_east_up]
enderio:block_fused_quartz[color=red,render=south_east_up]
enderio:block_fused_quartz[color=red,render=south_west_up]
enderio:block_fused_quartz[color=red,render=north_west_down]
enderio:block_fused_quartz[color=red,render=north_east_down]
enderio:block_fused_quartz[color=red,render=south_east_down]
enderio:block_fused_quartz[color=red,render=south_west_down]
enderio:block_fused_quartz[color=red,render=north_west]
enderio:block_fused_quartz[color=red,render=north_east]
enderio:block_fused_quartz[color=red,render=south_east]
enderio:block_fused_quartz[color=red,render=south_west]
enderio:block_fused_quartz[color=red,render=north_up]
enderio:block_fused_quartz[color=red,render=east_up]
enderio:block_fused_quartz[color=red,render=west_up]
enderio:block_fused_quartz[color=red,render=south_up]
enderio:block_fused_quartz[color=red,render=north_down]
enderio:block_fused_quartz[color=red,render=east_down]
enderio:block_fused_quartz[color=red,render=west_down]
enderio:block_fused_quartz[color=red,render=south_down]
enderio:block_fused_quartz[color=black,render=defaults]
enderio:block_fused_quartz[color=black,render=auto]
enderio:block_fused_quartz[color=black,render=sides]
enderio:block_fused_quartz[color=black,render=north_west_up]
enderio:block_fused_quartz[color=black,render=north_east_up]
enderio:block_fused_quartz[color=black,render=south_east_up]
enderio:block_fused_quartz[color=black,render=south_west_up]
enderio:block_fused_quartz[color=black,render=north_west_down]
enderio:block_fused_quartz[color=black,render=north_east_down]
enderio:block_fused_quartz[color=black,render=south_east_down]
enderio:block_fused_quartz[color=black,render=south_west_down]
enderio:block_fused_quartz[color=black,render=north_west]
enderio:block_fused_quartz[color=black,render=north_east]
enderio:block_fused_quartz[color=black,render=south_east]
enderio:block_fused_quartz[color=black,render=south_west]
enderio:block_fused_quartz[color=black,render=north_up]
enderio:block_fused_quartz[color=black,render=east_up]
enderio:block_fused_quartz[color=black,render=west_up]
enderio:block_fused_quartz[color=black,render=south_up]
enderio:block_fused_quartz[color=black,render=north_down]
enderio:block_fused_quartz[color=black,render=east_down]
enderio:block_fused_quartz[color=black,render=west_down]
enderio:block_fused_quartz[color=black,render=south_down]
enderio:block_fused_glass[color=white,render=defaults]
enderio:block_fused_glass[color=white,render=auto]
enderio:block_fused_glass[color=white,render=sides]
enderio:block_fused_glass[color=white,render=north_west_up]
enderio:block_fused_glass[color=white,render=north_east_up]
enderio:block_fused_glass[color=white,render=south_east_up]
enderio:block_fused_glass[color=white,render=south_west_up]
enderio:block_fused_glass[color=white,render=north_west_down]
enderio:block_fused_glass[color=white,render=north_east_down]
enderio:block_fused_glass[color=white,render=south_east_down]
enderio:block_fused_glass[color=white,render=south_west_down]
enderio:block_fused_glass[color=white,render=north_west]
enderio:block_fused_glass[color=white,render=north_east]
enderio:block_fused_glass[color=white,render=south_east]
enderio:block_fused_glass[color=white,render=south_west]
enderio:block_fused_glass[color=white,render=north_up]
enderio:block_fused_glass[color=white,render=east_up]
enderio:block_fused_glass[color=white,render=west_up]
enderio:block_fused_glass[color=white,render=south_up]
enderio:block_fused_glass[color=white,render=north_down]
enderio:block_fused_glass[color=white,render=east_down]
enderio:block_fused_glass[color=white,render=west_down]
enderio:block_fused_glass[color=white,render=south_down]
enderio:block_fused_glass[color=orange,render=defaults]
enderio:block_fused_glass[color=orange,render=auto]
enderio:block_fused_glass[color=orange,render=sides]
enderio:block_fused_glass[color=orange,render=north_west_up]
enderio:block_fused_glass[color=orange,render=north_east_up]
enderio:block_fused_glass[color=orange,render=south_east_up]
enderio:block_fused_glass[color=orange,render=south_west_up]
enderio:block_fused_glass[color=orange,render=north_west_down]
enderio:block_fused_glass[color=orange,render=north_east_down]
enderio:block_fused_glass[color=orange,render=south_east_down]
enderio:block_fused_glass[color=orange,render=south_west_down]
enderio:block_fused_glass[color=orange,render=north_west]
enderio:block_fused_glass[color=orange,render=north_east]
enderio:block_fused_glass[color=orange,render=south_east]
enderio:block_fused_glass[color=orange,render=south_west]
enderio:block_fused_glass[color=orange,render=north_up]
enderio:block_fused_glass[color=orange,render=east_up]
enderio:block_fused_glass[color=orange,render=west_up]
enderio:block_fused_glass[color=orange,render=south_up]
enderio:block_fused_glass[color=orange,render=north_down]
enderio:block_fused_glass[color=orange,render=east_down]
enderio:block_fused_glass[color=orange,render=west_down]
enderio:block_fused_glass[color=orange,render=south_down]
enderio:block_fused_glass[color=magenta,render=defaults]
enderio:block_fused_glass[color=magenta,render=auto]
enderio:block_fused_glass[color=magenta,render=sides]
enderio:block_fused_glass[color=magenta,render=north_west_up]
enderio:block_fused_glass[color=magenta,render=north_east_up]
enderio:block_fused_glass[color=magenta,render=south_east_up]
enderio:block_fused_glass[color=magenta,render=south_west_up]
enderio:block_fused_glass[color=magenta,render=north_west_down]
enderio:block_fused_glass[color=magenta,render=north_east_down]
enderio:block_fused_glass[color=magenta,render=south_east_down]
enderio:block_fused_glass[color=magenta,render=south_west_down]
enderio:block_fused_glass[color=magenta,render=north_west]
enderio:block_fused_glass[color=magenta,render=north_east]
enderio:block_fused_glass[color=magenta,render=south_east]
enderio:block_fused_glass[color=magenta,render=south_west]
enderio:block_fused_glass[color=magenta,render=north_up]
enderio:block_fused_glass[color=magenta,render=east_up]
enderio:block_fused_glass[color=magenta,render=west_up]
enderio:block_fused_glass[color=magenta,render=south_up]
enderio:block_fused_glass[color=magenta,render=north_down]
enderio:block_fused_glass[color=magenta,render=east_down]
enderio:block_fused_glass[color=magenta,render=west_down]
enderio:block_fused_glass[color=magenta,render=south_down]
enderio:block_fused_glass[color=light_blue,render=defaults]
enderio:block_fused_glass[color=light_blue,render=auto]
enderio:block_fused_glass[color=light_blue,render=sides]
enderio:block_fused_glass[color=light_blue,render=north_west_up]
enderio:block_fused_glass[color=light_blue,render=north_east_up]
enderio:block_fused_glass[color=light_blue,render=south_east_up]
enderio:block_fused_glass[color=light_blue,render=south_west_up]
enderio:block_fused_glass[color=light_blue,render=north_west_down]
enderio:block_fused_glass[color=light_blue,render=north_east_down]
enderio:block_fused_glass[color=light_blue,render=south_east_down]
enderio:block_fused_glass[color=light_blue,render=south_west_down]
enderio:block_fused_glass[color=light_blue,render=north_west]
enderio:block_fused_glass[color=light_blue,render=north_east]
enderio:block_fused_glass[color=light_blue,render=south_east]
enderio:block_fused_glass[color=light_blue,render=south_west]
enderio:block_fused_glass[color=light_blue,render=north_up]
enderio:block_fused_glass[color=light_blue,render=east_up]
enderio:block_fused_glass[color=light_blue,render=west_up]
enderio:block_fused_glass[color=light_blue,render=south_up]
enderio:block_fused_glass[color=light_blue,render=north_down]
enderio:block_fused_glass[color=light_blue,render=east_down]
enderio:block_fused_glass[color=light_blue,render=west_down]
enderio:block_fused_glass[color=light_blue,render=south_down]
enderio:block_fused_glass[color=yellow,render=defaults]
enderio:block_fused_glass[color=yellow,render=auto]
enderio:block_fused_glass[color=yellow,render=sides]
enderio:block_fused_glass[color=yellow,render=north_west_up]
enderio:block_fused_glass[color=yellow,render=north_east_up]
enderio:block_fused_glass[color=yellow,render=south_east_up]
enderio:block_fused_glass[color=yellow,render=south_west_up]
enderio:block_fused_glass[color=yellow,render=north_west_down]
enderio:block_fused_glass[color=yellow,render=north_east_down]
enderio:block_fused_glass[color=yellow,render=south_east_down]
enderio:block_fused_glass[color=yellow,render=south_west_down]
enderio:block_fused_glass[color=yellow,render=north_west]
enderio:block_fused_glass[color=yellow,render=north_east]
enderio:block_fused_glass[color=yellow,render=south_east]
enderio:block_fused_glass[color=yellow,render=south_west]
enderio:block_fused_glass[color=yellow,render=north_up]
enderio:block_fused_glass[color=yellow,render=east_up]
enderio:block_fused_glass[color=yellow,render=west_up]
enderio:block_fused_glass[color=yellow,render=south_up]
enderio:block_fused_glass[color=yellow,render=north_down]
enderio:block_fused_glass[color=yellow,render=east_down]
enderio:block_fused_glass[color=yellow,render=west_down]
enderio:block_fused_glass[color=yellow,render=south_down]
enderio:block_fused_glass[color=lime,render=defaults]
enderio:block_fused_glass[color=lime,render=auto]
enderio:block_fused_glass[color=lime,render=sides]
enderio:block_fused_glass[color=lime,render=north_west_up]
enderio:block_fused_glass[color=lime,render=north_east_up]
enderio:block_fused_glass[color=lime,render=south_east_up]
enderio:block_fused_glass[color=lime,render=south_west_up]
enderio:block_fused_glass[color=lime,render=north_west_down]
enderio:block_fused_glass[color=lime,render=north_east_down]
enderio:block_fused_glass[color=lime,render=south_east_down]
enderio:block_fused_glass[color=lime,render=south_west_down]
enderio:block_fused_glass[color=lime,render=north_west]
enderio:block_fused_glass[color=lime,render=north_east]
enderio:block_fused_glass[color=lime,render=south_east]
enderio:block_fused_glass[color=lime,render=south_west]
enderio:block_fused_glass[color=lime,render=north_up]
enderio:block_fused_glass[color=lime,render=east_up]
enderio:block_fused_glass[color=lime,render=west_up]
enderio:block_fused_glass[color=lime,render=south_up]
enderio:block_fused_glass[color=lime,render=north_down]
enderio:block_fused_glass[color=lime,render=east_down]
enderio:block_fused_glass[color=lime,render=west_down]
enderio:block_fused_glass[color=lime,render=south_down]
enderio:block_fused_glass[color=pink,render=defaults]
enderio:block_fused_glass[color=pink,render=auto]
enderio:block_fused_glass[color=pink,render=sides]
enderio:block_fused_glass[color=pink,render=north_west_up]
enderio:block_fused_glass[color=pink,render=north_east_up]
enderio:block_fused_glass[color=pink,render=south_east_up]
enderio:block_fused_glass[color=pink,render=south_west_up]
enderio:block_fused_glass[color=pink,render=north_west_down]
enderio:block_fused_glass[color=pink,render=north_east_down]
enderio:block_fused_glass[color=pink,render=south_east_down]
enderio:block_fused_glass[color=pink,render=south_west_down]
enderio:block_fused_glass[color=pink,render=north_west]
enderio:block_fused_glass[color=pink,render=north_east]
enderio:block_fused_glass[color=pink,render=south_east]
enderio:block_fused_glass[color=pink,render=south_west]
enderio:block_fused_glass[color=pink,render=north_up]
enderio:block_fused_glass[color=pink,render=east_up]
enderio:block_fused_glass[color=pink,render=west_up]
enderio:block_fused_glass[color=pink,render=south_up]
enderio:block_fused_glass[color=pink,render=north_down]
enderio:block_fused_glass[color=pink,render=east_down]
enderio:block_fused_glass[color=pink,render=west_down]
enderio:block_fused_glass[color=pink,render=south_down]
enderio:block_fused_glass[color=gray,render=defaults]
enderio:block_fused_glass[color=gray,render=auto]
enderio:block_fused_glass[color=gray,render=sides]
enderio:block_fused_glass[color=gray,render=north_west_up]
enderio:block_fused_glass[color=gray,render=north_east_up]
enderio:block_fused_glass[color=gray,render=south_east_up]
enderio:block_fused_glass[color=gray,render=south_west_up]
enderio:block_fused_glass[color=gray,render=north_west_down]
enderio:block_fused_glass[color=gray,render=north_east_down]
enderio:block_fused_glass[color=gray,render=south_east_down]
enderio:block_fused_glass[color=gray,render=south_west_down]
enderio:block_fused_glass[color=gray,render=north_west]
enderio:block_fused_glass[color=gray,render=north_east]
enderio:block_fused_glass[color=gray,render=south_east]
enderio:block_fused_glass[color=gray,render=south_west]
enderio:block_fused_glass[color=gray,render=north_up]
enderio:block_fused_glass[color=gray,render=east_up]
enderio:block_fused_glass[color=gray,render=west_up]
enderio:block_fused_glass[color=gray,render=south_up]
enderio:block_fused_glass[color=gray,render=north_down]
enderio:block_fused_glass[color=gray,render=east_down]
enderio:block_fused_glass[color=gray,render=west_down]
enderio:block_fused_glass[color=gray,render=south_down]
enderio:block_fused_glass[color=silver,render=defaults]
enderio:block_fused_glass[color=silver,render=auto]
enderio:block_fused_glass[color=silver,render=sides]
enderio:block_fused_glass[color=silver,render=north_west_up]
enderio:block_fused_glass[color=silver,render=north_east_up]
enderio:block_fused_glass[color=silver,render=south_east_up]
enderio:block_fused_glass[color=silver,render=south_west_up]
enderio:block_fused_glass[color=silver,render=north_west_down]
enderio:block_fused_glass[color=silver,render=north_east_down]
enderio:block_fused_glass[color=silver,render=south_east_down]
enderio:block_fused_glass[color=silver,render=south_west_down]
enderio:block_fused_glass[color=silver,render=north_west]
enderio:block_fused_glass[color=silver,render=north_east]
enderio:block_fused_glass[color=silver,render=south_east]
enderio:block_fused_glass[color=silver,render=south_west]
enderio:block_fused_glass[color=silver,render=north_up]
enderio:block_fused_glass[color=silver,render=east_up]
enderio:block_fused_glass[color=silver,render=west_up]
enderio:block_fused_glass[color=silver,render=south_up]
enderio:block_fused_glass[color=silver,render=north_down]
enderio:block_fused_glass[color=silver,render=east_down]
enderio:block_fused_glass[color=silver,render=west_down]
enderio:block_fused_glass[color=silver,render=south_down]
enderio:block_fused_glass[color=cyan,render=defaults]
enderio:block_fused_glass[color=cyan,render=auto]
enderio:block_fused_glass[color=cyan,render=sides]
enderio:block_fused_glass[color=cyan,render=north_west_up]
enderio:block_fused_glass[color=cyan,render=north_east_up]
enderio:block_fused_glass[color=cyan,render=south_east_up]
enderio:block_fused_glass[color=cyan,render=south_west_up]
enderio:block_fused_glass[color=cyan,render=north_west_down]
enderio:block_fused_glass[color=cyan,render=north_east_down]
enderio:block_fused_glass[color=cyan,render=south_east_down]
enderio:block_fused_glass[color=cyan,render=south_west_down]
enderio:block_fused_glass[color=cyan,render=north_west]
enderio:block_fused_glass[color=cyan,render=north_east]
enderio:block_fused_glass[color=cyan,render=south_east]
enderio:block_fused_glass[color=cyan,render=south_west]
enderio:block_fused_glass[color=cyan,render=north_up]
enderio:block_fused_glass[color=cyan,render=east_up]
enderio:block_fused_glass[color=cyan,render=west_up]
enderio:block_fused_glass[color=cyan,render=south_up]
enderio:block_fused_glass[color=cyan,render=north_down]
enderio:block_fused_glass[color=cyan,render=east_down]
enderio:block_fused_glass[color=cyan,render=west_down]
enderio:block_fused_glass[color=cyan,render=south_down]
enderio:block_fused_glass[color=purple,render=defaults]
enderio:block_fused_glass[color=purple,render=auto]
enderio:block_fused_glass[color=purple,render=sides]
enderio:block_fused_glass[color=purple,render=north_west_up]
enderio:block_fused_glass[color=purple,render=north_east_up]
enderio:block_fused_glass[color=purple,render=south_east_up]
enderio:block_fused_glass[color=purple,render=south_west_up]
enderio:block_fused_glass[color=purple,render=north_west_down]
enderio:block_fused_glass[color=purple,render=north_east_down]
enderio:block_fused_glass[color=purple,render=south_east_down]
enderio:block_fused_glass[color=purple,render=south_west_down]
enderio:block_fused_glass[color=purple,render=north_west]
enderio:block_fused_glass[color=purple,render=north_east]
enderio:block_fused_glass[color=purple,render=south_east]
enderio:block_fused_glass[color=purple,render=south_west]
enderio:block_fused_glass[color=purple,render=north_up]
enderio:block_fused_glass[color=purple,render=east_up]
enderio:block_fused_glass[color=purple,render=west_up]
enderio:block_fused_glass[color=purple,render=south_up]
enderio:block_fused_glass[color=purple,render=north_down]
enderio:block_fused_glass[color=purple,render=east_down]
enderio:block_fused_glass[color=purple,render=west_down]
enderio:block_fused_glass[color=purple,render=south_down]
enderio:block_fused_glass[color=blue,render=defaults]
enderio:block_fused_glass[color=blue,render=auto]
enderio:block_fused_glass[color=blue,render=sides]
enderio:block_fused_glass[color=blue,render=north_west_up]
enderio:block_fused_glass[color=blue,render=north_east_up]
enderio:block_fused_glass[color=blue,render=south_east_up]
enderio:block_fused_glass[color=blue,render=south_west_up]
enderio:block_fused_glass[color=blue,render=north_west_down]
enderio:block_fused_glass[color=blue,render=north_east_down]
enderio:block_fused_glass[color=blue,render=south_east_down]
enderio:block_fused_glass[color=blue,render=south_west_down]
enderio:block_fused_glass[color=blue,render=north_west]
enderio:block_fused_glass[color=blue,render=north_east]
enderio:block_fused_glass[color=blue,render=south_east]
enderio:block_fused_glass[color=blue,render=south_west]
enderio:block_fused_glass[color=blue,render=north_up]
enderio:block_fused_glass[color=blue,render=east_up]
enderio:block_fused_glass[color=blue,render=west_up]
enderio:block_fused_glass[color=blue,render=south_up]
enderio:block_fused_glass[color=blue,render=north_down]
enderio:block_fused_glass[color=blue,render=east_down]
enderio:block_fused_glass[color=blue,render=west_down]
enderio:block_fused_glass[color=blue,render=south_down]
enderio:block_fused_glass[color=brown,render=defaults]
enderio:block_fused_glass[color=brown,render=auto]
enderio:block_fused_glass[color=brown,render=sides]
enderio:block_fused_glass[color=brown,render=north_west_up]
enderio:block_fused_glass[color=brown,render=north_east_up]
enderio:block_fused_glass[color=brown,render=south_east_up]
enderio:block_fused_glass[color=brown,render=south_west_up]
enderio:block_fused_glass[color=brown,render=north_west_down]
enderio:block_fused_glass[color=brown,render=north_east_down]
enderio:block_fused_glass[color=brown,render=south_east_down]
enderio:block_fused_glass[color=brown,render=south_west_down]
enderio:block_fused_glass[color=brown,render=north_west]
enderio:block_fused_glass[color=brown,render=north_east]
enderio:block_fused_glass[color=brown,render=south_east]
enderio:block_fused_glass[color=brown,render=south_west]
enderio:block_fused_glass[color=brown,render=north_up]
enderio:block_fused_glass[color=brown,render=east_up]
enderio:block_fused_glass[color=brown,render=west_up]
enderio:block_fused_glass[color=brown,render=south_up]
enderio:block_fused_glass[color=brown,render=north_down]
enderio:block_fused_glass[color=brown,render=east_down]
enderio:block_fused_glass[color=brown,render=west_down]
enderio:block_fused_glass[color=brown,render=south_down]
enderio:block_fused_glass[color=green,render=defaults]
enderio:block_fused_glass[color=green,render=auto]
enderio:block_fused_glass[color=green,render=sides]
enderio:block_fused_glass[color=green,render=north_west_up]
enderio:block_fused_glass[color=green,render=north_east_up]
enderio:block_fused_glass[color=green,render=south_east_up]
enderio:block_fused_glass[color=green,render=south_west_up]
enderio:block_fused_glass[color=green,render=north_west_down]
enderio:block_fused_glass[color=green,render=north_east_down]
enderio:block_fused_glass[color=green,render=south_east_down]
enderio:block_fused_glass[color=green,render=south_west_down]
enderio:block_fused_glass[color=green,render=north_west]
enderio:block_fused_glass[color=green,render=north_east]
enderio:block_fused_glass[color=green,render=south_east]
enderio:block_fused_glass[color=green,render=south_west]
enderio:block_fused_glass[color=green,render=north_up]
enderio:block_fused_glass[color=green,render=east_up]
enderio:block_fused_glass[color=green,render=west_up]
enderio:block_fused_glass[color=green,render=south_up]
enderio:block_fused_glass[color=green,render=north_down]
enderio:block_fused_glass[color=green,render=east_down]
enderio:block_fused_glass[color=green,render=west_down]
enderio:block_fused_glass[color=green,render=south_down]
enderio:block_fused_glass[color=red,render=defaults]
enderio:block_fused_glass[color=red,render=auto]
enderio:block_fused_glass[color=red,render=sides]
enderio:block_fused_glass[color=red,render=north_west_up]
enderio:block_fused_glass[color=red,render=north_east_up]
enderio:block_fused_glass[color=red,render=south_east_up]
enderio:block_fused_glass[color=red,render=south_west_up]
enderio:block_fused_glass[color=red,render=north_west_down]
enderio:block_fused_glass[color=red,render=north_east_down]
enderio:block_fused_glass[color=red,render=south_east_down]
enderio:block_fused_glass[color=red,render=south_west_down]
enderio:block_fused_glass[color=red,render=north_west]
enderio:block_fused_glass[color=red,render=north_east]
enderio:block_fused_glass[color=red,render=south_east]
enderio:block_fused_glass[color=red,render=south_west]
enderio:block_fused_glass[color=red,render=north_up]
enderio:block_fused_glass[color=red,render=east_up]
enderio:block_fused_glass[color=red,render=west_up]
enderio:block_fused_glass[color=red,render=south_up]
enderio:block_fused_glass[color=red,render=north_down]
enderio:block_fused_glass[color=red,render=east_down]
enderio:block_fused_glass[color=red,render=west_down]
enderio:block_fused_glass[color=red,render=south_down]
enderio:block_fused_glass[color=black,render=defaults]
enderio:block_fused_glass[color=black,render=auto]
enderio:block_fused_glass[color=black,render=sides]
enderio:block_fused_glass[color=black,render=north_west_up]
enderio:block_fused_glass[color=black,render=north_east_up]
enderio:block_fused_glass[color=black,render=south_east_up]
enderio:block_fused_glass[color=black,render=south_west_up]
enderio:block_fused_glass[color=black,render=north_west_down]
enderio:block_fused_glass[color=black,render=north_east_down]
enderio:block_fused_glass[color=black,render=south_east_down]
enderio:block_fused_glass[color=black,render=south_west_down]
enderio:block_fused_glass[color=black,render=north_west]
enderio:block_fused_glass[color=black,render=north_east]
enderio:block_fused_glass[color=black,render=south_east]
enderio:block_fused_glass[color=black,render=south_west]
enderio:block_fused_glass[color=black,render=north_up]
enderio:block_fused_glass[color=black,render=east_up]
enderio:block_fused_glass[color=black,render=west_up]
enderio:block_fused_glass[color=black,render=south_up]
enderio:block_fused_glass[color=black,render=north_down]
enderio:block_fused_glass[color=black,render=east_down]
enderio:block_fused_glass[color=black,render=west_down]
enderio:block_fused_glass[color=black,render=south_down]
enderio:block_enlightened_fused_quartz[color=white,render=defaults]
enderio:block_enlightened_fused_quartz[color=white,render=auto]
enderio:block_enlightened_fused_quartz[color=white,render=sides]
enderio:block_enlightened_fused_quartz[color=white,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=white,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=white,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=white,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=white,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=white,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=white,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=white,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=white,render=north_west]
enderio:block_enlightened_fused_quartz[color=white,render=north_east]
enderio:block_enlightened_fused_quartz[color=white,render=south_east]
enderio:block_enlightened_fused_quartz[color=white,render=south_west]
enderio:block_enlightened_fused_quartz[color=white,render=north_up]
enderio:block_enlightened_fused_quartz[color=white,render=east_up]
enderio:block_enlightened_fused_quartz[color=white,render=west_up]
enderio:block_enlightened_fused_quartz[color=white,render=south_up]
enderio:block_enlightened_fused_quartz[color=white,render=north_down]
enderio:block_enlightened_fused_quartz[color=white,render=east_down]
enderio:block_enlightened_fused_quartz[color=white,render=west_down]
enderio:block_enlightened_fused_quartz[color=white,render=south_down]
enderio:block_enlightened_fused_quartz[color=orange,render=defaults]
enderio:block_enlightened_fused_quartz[color=orange,render=auto]
enderio:block_enlightened_fused_quartz[color=orange,render=sides]
enderio:block_enlightened_fused_quartz[color=orange,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=orange,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=orange,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=orange,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=orange,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=orange,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=orange,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=orange,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=orange,render=north_west]
enderio:block_enlightened_fused_quartz[color=orange,render=north_east]
enderio:block_enlightened_fused_quartz[color=orange,render=south_east]
enderio:block_enlightened_fused_quartz[color=orange,render=south_west]
enderio:block_enlightened_fused_quartz[color=orange,render=north_up]
enderio:block_enlightened_fused_quartz[color=orange,render=east_up]
enderio:block_enlightened_fused_quartz[color=orange,render=west_up]
enderio:block_enlightened_fused_quartz[color=orange,render=south_up]
enderio:block_enlightened_fused_quartz[color=orange,render=north_down]
enderio:block_enlightened_fused_quartz[color=orange,render=east_down]
enderio:block_enlightened_fused_quartz[color=orange,render=west_down]
enderio:block_enlightened_fused_quartz[color=orange,render=south_down]
enderio:block_enlightened_fused_quartz[color=magenta,render=defaults]
enderio:block_enlightened_fused_quartz[color=magenta,render=auto]
enderio:block_enlightened_fused_quartz[color=magenta,render=sides]
enderio:block_enlightened_fused_quartz[color=magenta,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=magenta,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=magenta,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=magenta,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=magenta,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=magenta,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=magenta,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=magenta,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=magenta,render=north_west]
enderio:block_enlightened_fused_quartz[color=magenta,render=north_east]
enderio:block_enlightened_fused_quartz[color=magenta,render=south_east]
enderio:block_enlightened_fused_quartz[color=magenta,render=south_west]
enderio:block_enlightened_fused_quartz[color=magenta,render=north_up]
enderio:block_enlightened_fused_quartz[color=magenta,render=east_up]
enderio:block_enlightened_fused_quartz[color=magenta,render=west_up]
enderio:block_enlightened_fused_quartz[color=magenta,render=south_up]
enderio:block_enlightened_fused_quartz[color=magenta,render=north_down]
enderio:block_enlightened_fused_quartz[color=magenta,render=east_down]
enderio:block_enlightened_fused_quartz[color=magenta,render=west_down]
enderio:block_enlightened_fused_quartz[color=magenta,render=south_down]
enderio:block_enlightened_fused_quartz[color=light_blue,render=defaults]
enderio:block_enlightened_fused_quartz[color=light_blue,render=auto]
enderio:block_enlightened_fused_quartz[color=light_blue,render=sides]
enderio:block_enlightened_fused_quartz[color=light_blue,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=light_blue,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=light_blue,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=light_blue,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=light_blue,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=light_blue,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=light_blue,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=light_blue,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=light_blue,render=north_west]
enderio:block_enlightened_fused_quartz[color=light_blue,render=north_east]
enderio:block_enlightened_fused_quartz[color=light_blue,render=south_east]
enderio:block_enlightened_fused_quartz[color=light_blue,render=south_west]
enderio:block_enlightened_fused_quartz[color=light_blue,render=north_up]
enderio:block_enlightened_fused_quartz[color=light_blue,render=east_up]
enderio:block_enlightened_fused_quartz[color=light_blue,render=west_up]
enderio:block_enlightened_fused_quartz[color=light_blue,render=south_up]
enderio:block_enlightened_fused_quartz[color=light_blue,render=north_down]
enderio:block_enlightened_fused_quartz[color=light_blue,render=east_down]
enderio:block_enlightened_fused_quartz[color=light_blue,render=west_down]
enderio:block_enlightened_fused_quartz[color=light_blue,render=south_down]
enderio:block_enlightened_fused_quartz[color=yellow,render=defaults]
enderio:block_enlightened_fused_quartz[color=yellow,render=auto]
enderio:block_enlightened_fused_quartz[color=yellow,render=sides]
enderio:block_enlightened_fused_quartz[color=yellow,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=yellow,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=yellow,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=yellow,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=yellow,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=yellow,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=yellow,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=yellow,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=yellow,render=north_west]
enderio:block_enlightened_fused_quartz[color=yellow,render=north_east]
enderio:block_enlightened_fused_quartz[color=yellow,render=south_east]
enderio:block_enlightened_fused_quartz[color=yellow,render=south_west]
enderio:block_enlightened_fused_quartz[color=yellow,render=north_up]
enderio:block_enlightened_fused_quartz[color=yellow,render=east_up]
enderio:block_enlightened_fused_quartz[color=yellow,render=west_up]
enderio:block_enlightened_fused_quartz[color=yellow,render=south_up]
enderio:block_enlightened_fused_quartz[color=yellow,render=north_down]
enderio:block_enlightened_fused_quartz[color=yellow,render=east_down]
enderio:block_enlightened_fused_quartz[color=yellow,render=west_down]
enderio:block_enlightened_fused_quartz[color=yellow,render=south_down]
enderio:block_enlightened_fused_quartz[color=lime,render=defaults]
enderio:block_enlightened_fused_quartz[color=lime,render=auto]
enderio:block_enlightened_fused_quartz[color=lime,render=sides]
enderio:block_enlightened_fused_quartz[color=lime,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=lime,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=lime,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=lime,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=lime,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=lime,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=lime,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=lime,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=lime,render=north_west]
enderio:block_enlightened_fused_quartz[color=lime,render=north_east]
enderio:block_enlightened_fused_quartz[color=lime,render=south_east]
enderio:block_enlightened_fused_quartz[color=lime,render=south_west]
enderio:block_enlightened_fused_quartz[color=lime,render=north_up]
enderio:block_enlightened_fused_quartz[color=lime,render=east_up]
enderio:block_enlightened_fused_quartz[color=lime,render=west_up]
enderio:block_enlightened_fused_quartz[color=lime,render=south_up]
enderio:block_enlightened_fused_quartz[color=lime,render=north_down]
enderio:block_enlightened_fused_quartz[color=lime,render=east_down]
enderio:block_enlightened_fused_quartz[color=lime,render=west_down]
enderio:block_enlightened_fused_quartz[color=lime,render=south_down]
enderio:block_enlightened_fused_quartz[color=pink,render=defaults]
enderio:block_enlightened_fused_quartz[color=pink,render=auto]
enderio:block_enlightened_fused_quartz[color=pink,render=sides]
enderio:block_enlightened_fused_quartz[color=pink,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=pink,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=pink,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=pink,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=pink,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=pink,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=pink,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=pink,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=pink,render=north_west]
enderio:block_enlightened_fused_quartz[color=pink,render=north_east]
enderio:block_enlightened_fused_quartz[color=pink,render=south_east]
enderio:block_enlightened_fused_quartz[color=pink,render=south_west]
enderio:block_enlightened_fused_quartz[color=pink,render=north_up]
enderio:block_enlightened_fused_quartz[color=pink,render=east_up]
enderio:block_enlightened_fused_quartz[color=pink,render=west_up]
enderio:block_enlightened_fused_quartz[color=pink,render=south_up]
enderio:block_enlightened_fused_quartz[color=pink,render=north_down]
enderio:block_enlightened_fused_quartz[color=pink,render=east_down]
enderio:block_enlightened_fused_quartz[color=pink,render=west_down]
enderio:block_enlightened_fused_quartz[color=pink,render=south_down]
enderio:block_enlightened_fused_quartz[color=gray,render=defaults]
enderio:block_enlightened_fused_quartz[color=gray,render=auto]
enderio:block_enlightened_fused_quartz[color=gray,render=sides]
enderio:block_enlightened_fused_quartz[color=gray,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=gray,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=gray,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=gray,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=gray,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=gray,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=gray,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=gray,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=gray,render=north_west]
enderio:block_enlightened_fused_quartz[color=gray,render=north_east]
enderio:block_enlightened_fused_quartz[color=gray,render=south_east]
enderio:block_enlightened_fused_quartz[color=gray,render=south_west]
enderio:block_enlightened_fused_quartz[color=gray,render=north_up]
enderio:block_enlightened_fused_quartz[color=gray,render=east_up]
enderio:block_enlightened_fused_quartz[color=gray,render=west_up]
enderio:block_enlightened_fused_quartz[color=gray,render=south_up]
enderio:block_enlightened_fused_quartz[color=gray,render=north_down]
enderio:block_enlightened_fused_quartz[color=gray,render=east_down]
enderio:block_enlightened_fused_quartz[color=gray,render=west_down]
enderio:block_enlightened_fused_quartz[color=gray,render=south_down]
enderio:block_enlightened_fused_quartz[color=silver,render=defaults]
enderio:block_enlightened_fused_quartz[color=silver,render=auto]
enderio:block_enlightened_fused_quartz[color=silver,render=sides]
enderio:block_enlightened_fused_quartz[color=silver,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=silver,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=silver,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=silver,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=silver,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=silver,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=silver,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=silver,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=silver,render=north_west]
enderio:block_enlightened_fused_quartz[color=silver,render=north_east]
enderio:block_enlightened_fused_quartz[color=silver,render=south_east]
enderio:block_enlightened_fused_quartz[color=silver,render=south_west]
enderio:block_enlightened_fused_quartz[color=silver,render=north_up]
enderio:block_enlightened_fused_quartz[color=silver,render=east_up]
enderio:block_enlightened_fused_quartz[color=silver,render=west_up]
enderio:block_enlightened_fused_quartz[color=silver,render=south_up]
enderio:block_enlightened_fused_quartz[color=silver,render=north_down]
enderio:block_enlightened_fused_quartz[color=silver,render=east_down]
enderio:block_enlightened_fused_quartz[color=silver,render=west_down]
enderio:block_enlightened_fused_quartz[color=silver,render=south_down]
enderio:block_enlightened_fused_quartz[color=cyan,render=defaults]
enderio:block_enlightened_fused_quartz[color=cyan,render=auto]
enderio:block_enlightened_fused_quartz[color=cyan,render=sides]
enderio:block_enlightened_fused_quartz[color=cyan,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=cyan,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=cyan,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=cyan,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=cyan,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=cyan,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=cyan,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=cyan,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=cyan,render=north_west]
enderio:block_enlightened_fused_quartz[color=cyan,render=north_east]
enderio:block_enlightened_fused_quartz[color=cyan,render=south_east]
enderio:block_enlightened_fused_quartz[color=cyan,render=south_west]
enderio:block_enlightened_fused_quartz[color=cyan,render=north_up]
enderio:block_enlightened_fused_quartz[color=cyan,render=east_up]
enderio:block_enlightened_fused_quartz[color=cyan,render=west_up]
enderio:block_enlightened_fused_quartz[color=cyan,render=south_up]
enderio:block_enlightened_fused_quartz[color=cyan,render=north_down]
enderio:block_enlightened_fused_quartz[color=cyan,render=east_down]
enderio:block_enlightened_fused_quartz[color=cyan,render=west_down]
enderio:block_enlightened_fused_quartz[color=cyan,render=south_down]
enderio:block_enlightened_fused_quartz[color=purple,render=defaults]
enderio:block_enlightened_fused_quartz[color=purple,render=auto]
enderio:block_enlightened_fused_quartz[color=purple,render=sides]
enderio:block_enlightened_fused_quartz[color=purple,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=purple,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=purple,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=purple,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=purple,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=purple,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=purple,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=purple,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=purple,render=north_west]
enderio:block_enlightened_fused_quartz[color=purple,render=north_east]
enderio:block_enlightened_fused_quartz[color=purple,render=south_east]
enderio:block_enlightened_fused_quartz[color=purple,render=south_west]
enderio:block_enlightened_fused_quartz[color=purple,render=north_up]
enderio:block_enlightened_fused_quartz[color=purple,render=east_up]
enderio:block_enlightened_fused_quartz[color=purple,render=west_up]
enderio:block_enlightened_fused_quartz[color=purple,render=south_up]
enderio:block_enlightened_fused_quartz[color=purple,render=north_down]
enderio:block_enlightened_fused_quartz[color=purple,render=east_down]
enderio:block_enlightened_fused_quartz[color=purple,render=west_down]
enderio:block_enlightened_fused_quartz[color=purple,render=south_down]
enderio:block_enlightened_fused_quartz[color=blue,render=defaults]
enderio:block_enlightened_fused_quartz[color=blue,render=auto]
enderio:block_enlightened_fused_quartz[color=blue,render=sides]
enderio:block_enlightened_fused_quartz[color=blue,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=blue,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=blue,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=blue,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=blue,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=blue,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=blue,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=blue,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=blue,render=north_west]
enderio:block_enlightened_fused_quartz[color=blue,render=north_east]
enderio:block_enlightened_fused_quartz[color=blue,render=south_east]
enderio:block_enlightened_fused_quartz[color=blue,render=south_west]
enderio:block_enlightened_fused_quartz[color=blue,render=north_up]
enderio:block_enlightened_fused_quartz[color=blue,render=east_up]
enderio:block_enlightened_fused_quartz[color=blue,render=west_up]
enderio:block_enlightened_fused_quartz[color=blue,render=south_up]
enderio:block_enlightened_fused_quartz[color=blue,render=north_down]
enderio:block_enlightened_fused_quartz[color=blue,render=east_down]
enderio:block_enlightened_fused_quartz[color=blue,render=west_down]
enderio:block_enlightened_fused_quartz[color=blue,render=south_down]
enderio:block_enlightened_fused_quartz[color=brown,render=defaults]
enderio:block_enlightened_fused_quartz[color=brown,render=auto]
enderio:block_enlightened_fused_quartz[color=brown,render=sides]
enderio:block_enlightened_fused_quartz[color=brown,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=brown,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=brown,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=brown,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=brown,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=brown,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=brown,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=brown,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=brown,render=north_west]
enderio:block_enlightened_fused_quartz[color=brown,render=north_east]
enderio:block_enlightened_fused_quartz[color=brown,render=south_east]
enderio:block_enlightened_fused_quartz[color=brown,render=south_west]
enderio:block_enlightened_fused_quartz[color=brown,render=north_up]
enderio:block_enlightened_fused_quartz[color=brown,render=east_up]
enderio:block_enlightened_fused_quartz[color=brown,render=west_up]
enderio:block_enlightened_fused_quartz[color=brown,render=south_up]
enderio:block_enlightened_fused_quartz[color=brown,render=north_down]
enderio:block_enlightened_fused_quartz[color=brown,render=east_down]
enderio:block_enlightened_fused_quartz[color=brown,render=west_down]
enderio:block_enlightened_fused_quartz[color=brown,render=south_down]
enderio:block_enlightened_fused_quartz[color=green,render=defaults]
enderio:block_enlightened_fused_quartz[color=green,render=auto]
enderio:block_enlightened_fused_quartz[color=green,render=sides]
enderio:block_enlightened_fused_quartz[color=green,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=green,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=green,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=green,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=green,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=green,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=green,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=green,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=green,render=north_west]
enderio:block_enlightened_fused_quartz[color=green,render=north_east]
enderio:block_enlightened_fused_quartz[color=green,render=south_east]
enderio:block_enlightened_fused_quartz[color=green,render=south_west]
enderio:block_enlightened_fused_quartz[color=green,render=north_up]
enderio:block_enlightened_fused_quartz[color=green,render=east_up]
enderio:block_enlightened_fused_quartz[color=green,render=west_up]
enderio:block_enlightened_fused_quartz[color=green,render=south_up]
enderio:block_enlightened_fused_quartz[color=green,render=north_down]
enderio:block_enlightened_fused_quartz[color=green,render=east_down]
enderio:block_enlightened_fused_quartz[color=green,render=west_down]
enderio:block_enlightened_fused_quartz[color=green,render=south_down]
enderio:block_enlightened_fused_quartz[color=red,render=defaults]
enderio:block_enlightened_fused_quartz[color=red,render=auto]
enderio:block_enlightened_fused_quartz[color=red,render=sides]
enderio:block_enlightened_fused_quartz[color=red,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=red,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=red,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=red,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=red,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=red,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=red,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=red,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=red,render=north_west]
enderio:block_enlightened_fused_quartz[color=red,render=north_east]
enderio:block_enlightened_fused_quartz[color=red,render=south_east]
enderio:block_enlightened_fused_quartz[color=red,render=south_west]
enderio:block_enlightened_fused_quartz[color=red,render=north_up]
enderio:block_enlightened_fused_quartz[color=red,render=east_up]
enderio:block_enlightened_fused_quartz[color=red,render=west_up]
enderio:block_enlightened_fused_quartz[color=red,render=south_up]
enderio:block_enlightened_fused_quartz[color=red,render=north_down]
enderio:block_enlightened_fused_quartz[color=red,render=east_down]
enderio:block_enlightened_fused_quartz[color=red,render=west_down]
enderio:block_enlightened_fused_quartz[color=red,render=south_down]
enderio:block_enlightened_fused_quartz[color=black,render=defaults]
enderio:block_enlightened_fused_quartz[color=black,render=auto]
enderio:block_enlightened_fused_quartz[color=black,render=sides]
enderio:block_enlightened_fused_quartz[color=black,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=black,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=black,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=black,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=black,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=black,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=black,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=black,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=black,render=north_west]
enderio:block_enlightened_fused_quartz[color=black,render=north_east]
enderio:block_enlightened_fused_quartz[color=black,render=south_east]
enderio:block_enlightened_fused_quartz[color=black,render=south_west]
enderio:block_enlightened_fused_quartz[color=black,render=north_up]
enderio:block_enlightened_fused_quartz[color=black,render=east_up]
enderio:block_enlightened_fused_quartz[color=black,render=west_up]
enderio:block_enlightened_fused_quartz[color=black,render=south_up]
enderio:block_enlightened_fused_quartz[color=black,render=north_down]
enderio:block_enlightened_fused_quartz[color=black,render=east_down]
enderio:block_enlightened_fused_quartz[color=black,render=west_down]
enderio:block_enlightened_fused_quartz[color=black,render=south_down]
enderio:block_enlightened_fused_glass[color=white,render=defaults]
enderio:block_enlightened_fused_glass[color=white,render=auto]
enderio:block_enlightened_fused_glass[color=white,render=sides]
enderio:block_enlightened_fused_glass[color=white,render=north_west_up]
enderio:block_enlightened_fused_glass[color=white,render=north_east_up]
enderio:block_enlightened_fused_glass[color=white,render=south_east_up]
enderio:block_enlightened_fused_glass[color=white,render=south_west_up]
enderio:block_enlightened_fused_glass[color=white,render=north_west_down]
enderio:block_enlightened_fused_glass[color=white,render=north_east_down]
enderio:block_enlightened_fused_glass[color=white,render=south_east_down]
enderio:block_enlightened_fused_glass[color=white,render=south_west_down]
enderio:block_enlightened_fused_glass[color=white,render=north_west]
enderio:block_enlightened_fused_glass[color=white,render=north_east]
enderio:block_enlightened_fused_glass[color=white,render=south_east]
enderio:block_enlightened_fused_glass[color=white,render=south_west]
enderio:block_enlightened_fused_glass[color=white,render=north_up]
enderio:block_enlightened_fused_glass[color=white,render=east_up]
enderio:block_enlightened_fused_glass[color=white,render=west_up]
enderio:block_enlightened_fused_glass[color=white,render=south_up]
enderio:block_enlightened_fused_glass[color=white,render=north_down]
enderio:block_enlightened_fused_glass[color=white,render=east_down]
enderio:block_enlightened_fused_glass[color=white,render=west_down]
enderio:block_enlightened_fused_glass[color=white,render=south_down]
enderio:block_enlightened_fused_glass[color=orange,render=defaults]
enderio:block_enlightened_fused_glass[color=orange,render=auto]
enderio:block_enlightened_fused_glass[color=orange,render=sides]
enderio:block_enlightened_fused_glass[color=orange,render=north_west_up]
enderio:block_enlightened_fused_glass[color=orange,render=north_east_up]
enderio:block_enlightened_fused_glass[color=orange,render=south_east_up]
enderio:block_enlightened_fused_glass[color=orange,render=south_west_up]
enderio:block_enlightened_fused_glass[color=orange,render=north_west_down]
enderio:block_enlightened_fused_glass[color=orange,render=north_east_down]
enderio:block_enlightened_fused_glass[color=orange,render=south_east_down]
enderio:block_enlightened_fused_glass[color=orange,render=south_west_down]
enderio:block_enlightened_fused_glass[color=orange,render=north_west]
enderio:block_enlightened_fused_glass[color=orange,render=north_east]
enderio:block_enlightened_fused_glass[color=orange,render=south_east]
enderio:block_enlightened_fused_glass[color=orange,render=south_west]
enderio:block_enlightened_fused_glass[color=orange,render=north_up]
enderio:block_enlightened_fused_glass[color=orange,render=east_up]
enderio:block_enlightened_fused_glass[color=orange,render=west_up]
enderio:block_enlightened_fused_glass[color=orange,render=south_up]
enderio:block_enlightened_fused_glass[color=orange,render=north_down]
enderio:block_enlightened_fused_glass[color=orange,render=east_down]
enderio:block_enlightened_fused_glass[color=orange,render=west_down]
enderio:block_enlightened_fused_glass[color=orange,render=south_down]
enderio:block_enlightened_fused_glass[color=magenta,render=defaults]
enderio:block_enlightened_fused_glass[color=magenta,render=auto]
enderio:block_enlightened_fused_glass[color=magenta,render=sides]
enderio:block_enlightened_fused_glass[color=magenta,render=north_west_up]
enderio:block_enlightened_fused_glass[color=magenta,render=north_east_up]
enderio:block_enlightened_fused_glass[color=magenta,render=south_east_up]
enderio:block_enlightened_fused_glass[color=magenta,render=south_west_up]
enderio:block_enlightened_fused_glass[color=magenta,render=north_west_down]
enderio:block_enlightened_fused_glass[color=magenta,render=north_east_down]
enderio:block_enlightened_fused_glass[color=magenta,render=south_east_down]
enderio:block_enlightened_fused_glass[color=magenta,render=south_west_down]
enderio:block_enlightened_fused_glass[color=magenta,render=north_west]
enderio:block_enlightened_fused_glass[color=magenta,render=north_east]
enderio:block_enlightened_fused_glass[color=magenta,render=south_east]
enderio:block_enlightened_fused_glass[color=magenta,render=south_west]
enderio:block_enlightened_fused_glass[color=magenta,render=north_up]
enderio:block_enlightened_fused_glass[color=magenta,render=east_up]
enderio:block_enlightened_fused_glass[color=magenta,render=west_up]
enderio:block_enlightened_fused_glass[color=magenta,render=south_up]
enderio:block_enlightened_fused_glass[color=magenta,render=north_down]
enderio:block_enlightened_fused_glass[color=magenta,render=east_down]
enderio:block_enlightened_fused_glass[color=magenta,render=west_down]
enderio:block_enlightened_fused_glass[color=magenta,render=south_down]
enderio:block_enlightened_fused_glass[color=light_blue,render=defaults]
enderio:block_enlightened_fused_glass[color=light_blue,render=auto]
enderio:block_enlightened_fused_glass[color=light_blue,render=sides]
enderio:block_enlightened_fused_glass[color=light_blue,render=north_west_up]
enderio:block_enlightened_fused_glass[color=light_blue,render=north_east_up]
enderio:block_enlightened_fused_glass[color=light_blue,render=south_east_up]
enderio:block_enlightened_fused_glass[color=light_blue,render=south_west_up]
enderio:block_enlightened_fused_glass[color=light_blue,render=north_west_down]
enderio:block_enlightened_fused_glass[color=light_blue,render=north_east_down]
enderio:block_enlightened_fused_glass[color=light_blue,render=south_east_down]
enderio:block_enlightened_fused_glass[color=light_blue,render=south_west_down]
enderio:block_enlightened_fused_glass[color=light_blue,render=north_west]
enderio:block_enlightened_fused_glass[color=light_blue,render=north_east]
enderio:block_enlightened_fused_glass[color=light_blue,render=south_east]
enderio:block_enlightened_fused_glass[color=light_blue,render=south_west]
enderio:block_enlightened_fused_glass[color=light_blue,render=north_up]
enderio:block_enlightened_fused_glass[color=light_blue,render=east_up]
enderio:block_enlightened_fused_glass[color=light_blue,render=west_up]
enderio:block_enlightened_fused_glass[color=light_blue,render=south_up]
enderio:block_enlightened_fused_glass[color=light_blue,render=north_down]
enderio:block_enlightened_fused_glass[color=light_blue,render=east_down]
enderio:block_enlightened_fused_glass[color=light_blue,render=west_down]
enderio:block_enlightened_fused_glass[color=light_blue,render=south_down]
enderio:block_enlightened_fused_glass[color=yellow,render=defaults]
enderio:block_enlightened_fused_glass[color=yellow,render=auto]
enderio:block_enlightened_fused_glass[color=yellow,render=sides]
enderio:block_enlightened_fused_glass[color=yellow,render=north_west_up]
enderio:block_enlightened_fused_glass[color=yellow,render=north_east_up]
enderio:block_enlightened_fused_glass[color=yellow,render=south_east_up]
enderio:block_enlightened_fused_glass[color=yellow,render=south_west_up]
enderio:block_enlightened_fused_glass[color=yellow,render=north_west_down]
enderio:block_enlightened_fused_glass[color=yellow,render=north_east_down]
enderio:block_enlightened_fused_glass[color=yellow,render=south_east_down]
enderio:block_enlightened_fused_glass[color=yellow,render=south_west_down]
enderio:block_enlightened_fused_glass[color=yellow,render=north_west]
enderio:block_enlightened_fused_glass[color=yellow,render=north_east]
enderio:block_enlightened_fused_glass[color=yellow,render=south_east]
enderio:block_enlightened_fused_glass[color=yellow,render=south_west]
enderio:block_enlightened_fused_glass[color=yellow,render=north_up]
enderio:block_enlightened_fused_glass[color=yellow,render=east_up]
enderio:block_enlightened_fused_glass[color=yellow,render=west_up]
enderio:block_enlightened_fused_glass[color=yellow,render=south_up]
enderio:block_enlightened_fused_glass[color=yellow,render=north_down]
enderio:block_enlightened_fused_glass[color=yellow,render=east_down]
enderio:block_enlightened_fused_glass[color=yellow,render=west_down]
enderio:block_enlightened_fused_glass[color=yellow,render=south_down]
enderio:block_enlightened_fused_glass[color=lime,render=defaults]
enderio:block_enlightened_fused_glass[color=lime,render=auto]
enderio:block_enlightened_fused_glass[color=lime,render=sides]
enderio:block_enlightened_fused_glass[color=lime,render=north_west_up]
enderio:block_enlightened_fused_glass[color=lime,render=north_east_up]
enderio:block_enlightened_fused_glass[color=lime,render=south_east_up]
enderio:block_enlightened_fused_glass[color=lime,render=south_west_up]
enderio:block_enlightened_fused_glass[color=lime,render=north_west_down]
enderio:block_enlightened_fused_glass[color=lime,render=north_east_down]
enderio:block_enlightened_fused_glass[color=lime,render=south_east_down]
enderio:block_enlightened_fused_glass[color=lime,render=south_west_down]
enderio:block_enlightened_fused_glass[color=lime,render=north_west]
enderio:block_enlightened_fused_glass[color=lime,render=north_east]
enderio:block_enlightened_fused_glass[color=lime,render=south_east]
enderio:block_enlightened_fused_glass[color=lime,render=south_west]
enderio:block_enlightened_fused_glass[color=lime,render=north_up]
enderio:block_enlightened_fused_glass[color=lime,render=east_up]
enderio:block_enlightened_fused_glass[color=lime,render=west_up]
enderio:block_enlightened_fused_glass[color=lime,render=south_up]
enderio:block_enlightened_fused_glass[color=lime,render=north_down]
enderio:block_enlightened_fused_glass[color=lime,render=east_down]
enderio:block_enlightened_fused_glass[color=lime,render=west_down]
enderio:block_enlightened_fused_glass[color=lime,render=south_down]
enderio:block_enlightened_fused_glass[color=pink,render=defaults]
enderio:block_enlightened_fused_glass[color=pink,render=auto]
enderio:block_enlightened_fused_glass[color=pink,render=sides]
enderio:block_enlightened_fused_glass[color=pink,render=north_west_up]
enderio:block_enlightened_fused_glass[color=pink,render=north_east_up]
enderio:block_enlightened_fused_glass[color=pink,render=south_east_up]
enderio:block_enlightened_fused_glass[color=pink,render=south_west_up]
enderio:block_enlightened_fused_glass[color=pink,render=north_west_down]
enderio:block_enlightened_fused_glass[color=pink,render=north_east_down]
enderio:block_enlightened_fused_glass[color=pink,render=south_east_down]
enderio:block_enlightened_fused_glass[color=pink,render=south_west_down]
enderio:block_enlightened_fused_glass[color=pink,render=north_west]
enderio:block_enlightened_fused_glass[color=pink,render=north_east]
enderio:block_enlightened_fused_glass[color=pink,render=south_east]
enderio:block_enlightened_fused_glass[color=pink,render=south_west]
enderio:block_enlightened_fused_glass[color=pink,render=north_up]
enderio:block_enlightened_fused_glass[color=pink,render=east_up]
enderio:block_enlightened_fused_glass[color=pink,render=west_up]
enderio:block_enlightened_fused_glass[color=pink,render=south_up]
enderio:block_enlightened_fused_glass[color=pink,render=north_down]
enderio:block_enlightened_fused_glass[color=pink,render=east_down]
enderio:block_enlightened_fused_glass[color=pink,render=west_down]
enderio:block_enlightened_fused_glass[color=pink,render=south_down]
enderio:block_enlightened_fused_glass[color=gray,render=defaults]
enderio:block_enlightened_fused_glass[color=gray,render=auto]
enderio:block_enlightened_fused_glass[color=gray,render=sides]
enderio:block_enlightened_fused_glass[color=gray,render=north_west_up]
enderio:block_enlightened_fused_glass[color=gray,render=north_east_up]
enderio:block_enlightened_fused_glass[color=gray,render=south_east_up]
enderio:block_enlightened_fused_glass[color=gray,render=south_west_up]
enderio:block_enlightened_fused_glass[color=gray,render=north_west_down]
enderio:block_enlightened_fused_glass[color=gray,render=north_east_down]
enderio:block_enlightened_fused_glass[color=gray,render=south_east_down]
enderio:block_enlightened_fused_glass[color=gray,render=south_west_down]
enderio:block_enlightened_fused_glass[color=gray,render=north_west]
enderio:block_enlightened_fused_glass[color=gray,render=north_east]
enderio:block_enlightened_fused_glass[color=gray,render=south_east]
enderio:block_enlightened_fused_glass[color=gray,render=south_west]
enderio:block_enlightened_fused_glass[color=gray,render=north_up]
enderio:block_enlightened_fused_glass[color=gray,render=east_up]
enderio:block_enlightened_fused_glass[color=gray,render=west_up]
enderio:block_enlightened_fused_glass[color=gray,render=south_up]
enderio:block_enlightened_fused_glass[color=gray,render=north_down]
enderio:block_enlightened_fused_glass[color=gray,render=east_down]
enderio:block_enlightened_fused_glass[color=gray,render=west_down]
enderio:block_enlightened_fused_glass[color=gray,render=south_down]
enderio:block_enlightened_fused_glass[color=silver,render=defaults]
enderio:block_enlightened_fused_glass[color=silver,render=auto]
enderio:block_enlightened_fused_glass[color=silver,render=sides]
enderio:block_enlightened_fused_glass[color=silver,render=north_west_up]
enderio:block_enlightened_fused_glass[color=silver,render=north_east_up]
enderio:block_enlightened_fused_glass[color=silver,render=south_east_up]
enderio:block_enlightened_fused_glass[color=silver,render=south_west_up]
enderio:block_enlightened_fused_glass[color=silver,render=north_west_down]
enderio:block_enlightened_fused_glass[color=silver,render=north_east_down]
enderio:block_enlightened_fused_glass[color=silver,render=south_east_down]
enderio:block_enlightened_fused_glass[color=silver,render=south_west_down]
enderio:block_enlightened_fused_glass[color=silver,render=north_west]
enderio:block_enlightened_fused_glass[color=silver,render=north_east]
enderio:block_enlightened_fused_glass[color=silver,render=south_east]
enderio:block_enlightened_fused_glass[color=silver,render=south_west]
enderio:block_enlightened_fused_glass[color=silver,render=north_up]
enderio:block_enlightened_fused_glass[color=silver,render=east_up]
enderio:block_enlightened_fused_glass[color=silver,render=west_up]
enderio:block_enlightened_fused_glass[color=silver,render=south_up]
enderio:block_enlightened_fused_glass[color=silver,render=north_down]
enderio:block_enlightened_fused_glass[color=silver,render=east_down]
enderio:block_enlightened_fused_glass[color=silver,render=west_down]
enderio:block_enlightened_fused_glass[color=silver,render=south_down]
enderio:block_enlightened_fused_glass[color=cyan,render=defaults]
enderio:block_enlightened_fused_glass[color=cyan,render=auto]
enderio:block_enlightened_fused_glass[color=cyan,render=sides]
enderio:block_enlightened_fused_glass[color=cyan,render=north_west_up]
enderio:block_enlightened_fused_glass[color=cyan,render=north_east_up]
enderio:block_enlightened_fused_glass[color=cyan,render=south_east_up]
enderio:block_enlightened_fused_glass[color=cyan,render=south_west_up]
enderio:block_enlightened_fused_glass[color=cyan,render=north_west_down]
enderio:block_enlightened_fused_glass[color=cyan,render=north_east_down]
enderio:block_enlightened_fused_glass[color=cyan,render=south_east_down]
enderio:block_enlightened_fused_glass[color=cyan,render=south_west_down]
enderio:block_enlightened_fused_glass[color=cyan,render=north_west]
enderio:block_enlightened_fused_glass[color=cyan,render=north_east]
enderio:block_enlightened_fused_glass[color=cyan,render=south_east]
enderio:block_enlightened_fused_glass[color=cyan,render=south_west]
enderio:block_enlightened_fused_glass[color=cyan,render=north_up]
enderio:block_enlightened_fused_glass[color=cyan,render=east_up]
enderio:block_enlightened_fused_glass[color=cyan,render=west_up]
enderio:block_enlightened_fused_glass[color=cyan,render=south_up]
enderio:block_enlightened_fused_glass[color=cyan,render=north_down]
enderio:block_enlightened_fused_glass[color=cyan,render=east_down]
enderio:block_enlightened_fused_glass[color=cyan,render=west_down]
enderio:block_enlightened_fused_glass[color=cyan,render=south_down]
enderio:block_enlightened_fused_glass[color=purple,render=defaults]
enderio:block_enlightened_fused_glass[color=purple,render=auto]
enderio:block_enlightened_fused_glass[color=purple,render=sides]
enderio:block_enlightened_fused_glass[color=purple,render=north_west_up]
enderio:block_enlightened_fused_glass[color=purple,render=north_east_up]
enderio:block_enlightened_fused_glass[color=purple,render=south_east_up]
enderio:block_enlightened_fused_glass[color=purple,render=south_west_up]
enderio:block_enlightened_fused_glass[color=purple,render=north_west_down]
enderio:block_enlightened_fused_glass[color=purple,render=north_east_down]
enderio:block_enlightened_fused_glass[color=purple,render=south_east_down]
enderio:block_enlightened_fused_glass[color=purple,render=south_west_down]
enderio:block_enlightened_fused_glass[color=purple,render=north_west]
enderio:block_enlightened_fused_glass[color=purple,render=north_east]
enderio:block_enlightened_fused_glass[color=purple,render=south_east]
enderio:block_enlightened_fused_glass[color=purple,render=south_west]
enderio:block_enlightened_fused_glass[color=purple,render=north_up]
enderio:block_enlightened_fused_glass[color=purple,render=east_up]
enderio:block_enlightened_fused_glass[color=purple,render=west_up]
enderio:block_enlightened_fused_glass[color=purple,render=south_up]
enderio:block_enlightened_fused_glass[color=purple,render=north_down]
enderio:block_enlightened_fused_glass[color=purple,render=east_down]
enderio:block_enlightened_fused_glass[color=purple,render=west_down]
enderio:block_enlightened_fused_glass[color=purple,render=south_down]
enderio:block_enlightened_fused_glass[color=blue,render=defaults]
enderio:block_enlightened_fused_glass[color=blue,render=auto]
enderio:block_enlightened_fused_glass[color=blue,render=sides]
enderio:block_enlightened_fused_glass[color=blue,render=north_west_up]
enderio:block_enlightened_fused_glass[color=blue,render=north_east_up]
enderio:block_enlightened_fused_glass[color=blue,render=south_east_up]
enderio:block_enlightened_fused_glass[color=blue,render=south_west_up]
enderio:block_enlightened_fused_glass[color=blue,render=north_west_down]
enderio:block_enlightened_fused_glass[color=blue,render=north_east_down]
enderio:block_enlightened_fused_glass[color=blue,render=south_east_down]
enderio:block_enlightened_fused_glass[color=blue,render=south_west_down]
enderio:block_enlightened_fused_glass[color=blue,render=north_west]
enderio:block_enlightened_fused_glass[color=blue,render=north_east]
enderio:block_enlightened_fused_glass[color=blue,render=south_east]
enderio:block_enlightened_fused_glass[color=blue,render=south_west]
enderio:block_enlightened_fused_glass[color=blue,render=north_up]
enderio:block_enlightened_fused_glass[color=blue,render=east_up]
enderio:block_enlightened_fused_glass[color=blue,render=west_up]
enderio:block_enlightened_fused_glass[color=blue,render=south_up]
enderio:block_enlightened_fused_glass[color=blue,render=north_down]
enderio:block_enlightened_fused_glass[color=blue,render=east_down]
enderio:block_enlightened_fused_glass[color=blue,render=west_down]
enderio:block_enlightened_fused_glass[color=blue,render=south_down]
enderio:block_enlightened_fused_glass[color=brown,render=defaults]
enderio:block_enlightened_fused_glass[color=brown,render=auto]
enderio:block_enlightened_fused_glass[color=brown,render=sides]
enderio:block_enlightened_fused_glass[color=brown,render=north_west_up]
enderio:block_enlightened_fused_glass[color=brown,render=north_east_up]
enderio:block_enlightened_fused_glass[color=brown,render=south_east_up]
enderio:block_enlightened_fused_glass[color=brown,render=south_west_up]
enderio:block_enlightened_fused_glass[color=brown,render=north_west_down]
enderio:block_enlightened_fused_glass[color=brown,render=north_east_down]
enderio:block_enlightened_fused_glass[color=brown,render=south_east_down]
enderio:block_enlightened_fused_glass[color=brown,render=south_west_down]
enderio:block_enlightened_fused_glass[color=brown,render=north_west]
enderio:block_enlightened_fused_glass[color=brown,render=north_east]
enderio:block_enlightened_fused_glass[color=brown,render=south_east]
enderio:block_enlightened_fused_glass[color=brown,render=south_west]
enderio:block_enlightened_fused_glass[color=brown,render=north_up]
enderio:block_enlightened_fused_glass[color=brown,render=east_up]
enderio:block_enlightened_fused_glass[color=brown,render=west_up]
enderio:block_enlightened_fused_glass[color=brown,render=south_up]
enderio:block_enlightened_fused_glass[color=brown,render=north_down]
enderio:block_enlightened_fused_glass[color=brown,render=east_down]
enderio:block_enlightened_fused_glass[color=brown,render=west_down]
enderio:block_enlightened_fused_glass[color=brown,render=south_down]
enderio:block_enlightened_fused_glass[color=green,render=defaults]
enderio:block_enlightened_fused_glass[color=green,render=auto]
enderio:block_enlightened_fused_glass[color=green,render=sides]
enderio:block_enlightened_fused_glass[color=green,render=north_west_up]
enderio:block_enlightened_fused_glass[color=green,render=north_east_up]
enderio:block_enlightened_fused_glass[color=green,render=south_east_up]
enderio:block_enlightened_fused_glass[color=green,render=south_west_up]
enderio:block_enlightened_fused_glass[color=green,render=north_west_down]
enderio:block_enlightened_fused_glass[color=green,render=north_east_down]
enderio:block_enlightened_fused_glass[color=green,render=south_east_down]
enderio:block_enlightened_fused_glass[color=green,render=south_west_down]
enderio:block_enlightened_fused_glass[color=green,render=north_west]
enderio:block_enlightened_fused_glass[color=green,render=north_east]
enderio:block_enlightened_fused_glass[color=green,render=south_east]
enderio:block_enlightened_fused_glass[color=green,render=south_west]
enderio:block_enlightened_fused_glass[color=green,render=north_up]
enderio:block_enlightened_fused_glass[color=green,render=east_up]
enderio:block_enlightened_fused_glass[color=green,render=west_up]
enderio:block_enlightened_fused_glass[color=green,render=south_up]
enderio:block_enlightened_fused_glass[color=green,render=north_down]
enderio:block_enlightened_fused_glass[color=green,render=east_down]
enderio:block_enlightened_fused_glass[color=green,render=west_down]
enderio:block_enlightened_fused_glass[color=green,render=south_down]
enderio:block_enlightened_fused_glass[color=red,render=defaults]
enderio:block_enlightened_fused_glass[color=red,render=auto]
enderio:block_enlightened_fused_glass[color=red,render=sides]
enderio:block_enlightened_fused_glass[color=red,render=north_west_up]
enderio:block_enlightened_fused_glass[color=red,render=north_east_up]
enderio:block_enlightened_fused_glass[color=red,render=south_east_up]
enderio:block_enlightened_fused_glass[color=red,render=south_west_up]
enderio:block_enlightened_fused_glass[color=red,render=north_west_down]
enderio:block_enlightened_fused_glass[color=red,render=north_east_down]
enderio:block_enlightened_fused_glass[color=red,render=south_east_down]
enderio:block_enlightened_fused_glass[color=red,render=south_west_down]
enderio:block_enlightened_fused_glass[color=red,render=north_west]
enderio:block_enlightened_fused_glass[color=red,render=north_east]
enderio:block_enlightened_fused_glass[color=red,render=south_east]
enderio:block_enlightened_fused_glass[color=red,render=south_west]
enderio:block_enlightened_fused_glass[color=red,render=north_up]
enderio:block_enlightened_fused_glass[color=red,render=east_up]
enderio:block_enlightened_fused_glass[color=red,render=west_up]
enderio:block_enlightened_fused_glass[color=red,render=south_up]
enderio:block_enlightened_fused_glass[color=red,render=north_down]
enderio:block_enlightened_fused_glass[color=red,render=east_down]
enderio:block_enlightened_fused_glass[color=red,render=west_down]
enderio:block_enlightened_fused_glass[color=red,render=south_down]
enderio:block_enlightened_fused_glass[color=black,render=defaults]
enderio:block_enlightened_fused_glass[color=black,render=auto]
enderio:block_enlightened_fused_glass[color=black,render=sides]
enderio:block_enlightened_fused_glass[color=black,render=north_west_up]
enderio:block_enlightened_fused_glass[color=black,render=north_east_up]
enderio:block_enlightened_fused_glass[color=black,render=south_east_up]
enderio:block_enlightened_fused_glass[color=black,render=south_west_up]
enderio:block_enlightened_fused_glass[color=black,render=north_west_down]
enderio:block_enlightened_fused_glass[color=black,render=north_east_down]
enderio:block_enlightened_fused_glass[color=black,render=south_east_down]
enderio:block_enlightened_fused_glass[color=black,render=south_west_down]
enderio:block_enlightened_fused_glass[color=black,render=north_west]
enderio:block_enlightened_fused_glass[color=black,render=north_east]
enderio:block_enlightened_fused_glass[color=black,render=south_east]
enderio:block_enlightened_fused_glass[color=black,render=south_west]
enderio:block_enlightened_fused_glass[color=black,render=north_up]
enderio:block_enlightened_fused_glass[color=black,render=east_up]
enderio:block_enlightened_fused_glass[color=black,render=west_up]
enderio:block_enlightened_fused_glass[color=black,render=south_up]
enderio:block_enlightened_fused_glass[color=black,render=north_down]
enderio:block_enlightened_fused_glass[color=black,render=east_down]
enderio:block_enlightened_fused_glass[color=black,render=west_down]
enderio:block_enlightened_fused_glass[color=black,render=south_down]
enderio:block_dark_fused_quartz[color=white,render=defaults]
enderio:block_dark_fused_quartz[color=white,render=auto]
enderio:block_dark_fused_quartz[color=white,render=sides]
enderio:block_dark_fused_quartz[color=white,render=north_west_up]
enderio:block_dark_fused_quartz[color=white,render=north_east_up]
enderio:block_dark_fused_quartz[color=white,render=south_east_up]
enderio:block_dark_fused_quartz[color=white,render=south_west_up]
enderio:block_dark_fused_quartz[color=white,render=north_west_down]
enderio:block_dark_fused_quartz[color=white,render=north_east_down]
enderio:block_dark_fused_quartz[color=white,render=south_east_down]
enderio:block_dark_fused_quartz[color=white,render=south_west_down]
enderio:block_dark_fused_quartz[color=white,render=north_west]
enderio:block_dark_fused_quartz[color=white,render=north_east]
enderio:block_dark_fused_quartz[color=white,render=south_east]
enderio:block_dark_fused_quartz[color=white,render=south_west]
enderio:block_dark_fused_quartz[color=white,render=north_up]
enderio:block_dark_fused_quartz[color=white,render=east_up]
enderio:block_dark_fused_quartz[color=white,render=west_up]
enderio:block_dark_fused_quartz[color=white,render=south_up]
enderio:block_dark_fused_quartz[color=white,render=north_down]
enderio:block_dark_fused_quartz[color=white,render=east_down]
enderio:block_dark_fused_quartz[color=white,render=west_down]
enderio:block_dark_fused_quartz[color=white,render=south_down]
enderio:block_dark_fused_quartz[color=orange,render=defaults]
enderio:block_dark_fused_quartz[color=orange,render=auto]
enderio:block_dark_fused_quartz[color=orange,render=sides]
enderio:block_dark_fused_quartz[color=orange,render=north_west_up]
enderio:block_dark_fused_quartz[color=orange,render=north_east_up]
enderio:block_dark_fused_quartz[color=orange,render=south_east_up]
enderio:block_dark_fused_quartz[color=orange,render=south_west_up]
enderio:block_dark_fused_quartz[color=orange,render=north_west_down]
enderio:block_dark_fused_quartz[color=orange,render=north_east_down]
enderio:block_dark_fused_quartz[color=orange,render=south_east_down]
enderio:block_dark_fused_quartz[color=orange,render=south_west_down]
enderio:block_dark_fused_quartz[color=orange,render=north_west]
enderio:block_dark_fused_quartz[color=orange,render=north_east]
enderio:block_dark_fused_quartz[color=orange,render=south_east]
enderio:block_dark_fused_quartz[color=orange,render=south_west]
enderio:block_dark_fused_quartz[color=orange,render=north_up]
enderio:block_dark_fused_quartz[color=orange,render=east_up]
enderio:block_dark_fused_quartz[color=orange,render=west_up]
enderio:block_dark_fused_quartz[color=orange,render=south_up]
enderio:block_dark_fused_quartz[color=orange,render=north_down]
enderio:block_dark_fused_quartz[color=orange,render=east_down]
enderio:block_dark_fused_quartz[color=orange,render=west_down]
enderio:block_dark_fused_quartz[color=orange,render=south_down]
enderio:block_dark_fused_quartz[color=magenta,render=defaults]
enderio:block_dark_fused_quartz[color=magenta,render=auto]
enderio:block_dark_fused_quartz[color=magenta,render=sides]
enderio:block_dark_fused_quartz[color=magenta,render=north_west_up]
enderio:block_dark_fused_quartz[color=magenta,render=north_east_up]
enderio:block_dark_fused_quartz[color=magenta,render=south_east_up]
enderio:block_dark_fused_quartz[color=magenta,render=south_west_up]
enderio:block_dark_fused_quartz[color=magenta,render=north_west_down]
enderio:block_dark_fused_quartz[color=magenta,render=north_east_down]
enderio:block_dark_fused_quartz[color=magenta,render=south_east_down]
enderio:block_dark_fused_quartz[color=magenta,render=south_west_down]
enderio:block_dark_fused_quartz[color=magenta,render=north_west]
enderio:block_dark_fused_quartz[color=magenta,render=north_east]
enderio:block_dark_fused_quartz[color=magenta,render=south_east]
enderio:block_dark_fused_quartz[color=magenta,render=south_west]
enderio:block_dark_fused_quartz[color=magenta,render=north_up]
enderio:block_dark_fused_quartz[color=magenta,render=east_up]
enderio:block_dark_fused_quartz[color=magenta,render=west_up]
enderio:block_dark_fused_quartz[color=magenta,render=south_up]
enderio:block_dark_fused_quartz[color=magenta,render=north_down]
enderio:block_dark_fused_quartz[color=magenta,render=east_down]
enderio:block_dark_fused_quartz[color=magenta,render=west_down]
enderio:block_dark_fused_quartz[color=magenta,render=south_down]
enderio:block_dark_fused_quartz[color=light_blue,render=defaults]
enderio:block_dark_fused_quartz[color=light_blue,render=auto]
enderio:block_dark_fused_quartz[color=light_blue,render=sides]
enderio:block_dark_fused_quartz[color=light_blue,render=north_west_up]
enderio:block_dark_fused_quartz[color=light_blue,render=north_east_up]
enderio:block_dark_fused_quartz[color=light_blue,render=south_east_up]
enderio:block_dark_fused_quartz[color=light_blue,render=south_west_up]
enderio:block_dark_fused_quartz[color=light_blue,render=north_west_down]
enderio:block_dark_fused_quartz[color=light_blue,render=north_east_down]
enderio:block_dark_fused_quartz[color=light_blue,render=south_east_down]
enderio:block_dark_fused_quartz[color=light_blue,render=south_west_down]
enderio:block_dark_fused_quartz[color=light_blue,render=north_west]
enderio:block_dark_fused_quartz[color=light_blue,render=north_east]
enderio:block_dark_fused_quartz[color=light_blue,render=south_east]
enderio:block_dark_fused_quartz[color=light_blue,render=south_west]
enderio:block_dark_fused_quartz[color=light_blue,render=north_up]
enderio:block_dark_fused_quartz[color=light_blue,render=east_up]
enderio:block_dark_fused_quartz[color=light_blue,render=west_up]
enderio:block_dark_fused_quartz[color=light_blue,render=south_up]
enderio:block_dark_fused_quartz[color=light_blue,render=north_down]
enderio:block_dark_fused_quartz[color=light_blue,render=east_down]
enderio:block_dark_fused_quartz[color=light_blue,render=west_down]
enderio:block_dark_fused_quartz[color=light_blue,render=south_down]
enderio:block_dark_fused_quartz[color=yellow,render=defaults]
enderio:block_dark_fused_quartz[color=yellow,render=auto]
enderio:block_dark_fused_quartz[color=yellow,render=sides]
enderio:block_dark_fused_quartz[color=yellow,render=north_west_up]
enderio:block_dark_fused_quartz[color=yellow,render=north_east_up]
enderio:block_dark_fused_quartz[color=yellow,render=south_east_up]
enderio:block_dark_fused_quartz[color=yellow,render=south_west_up]
enderio:block_dark_fused_quartz[color=yellow,render=north_west_down]
enderio:block_dark_fused_quartz[color=yellow,render=north_east_down]
enderio:block_dark_fused_quartz[color=yellow,render=south_east_down]
enderio:block_dark_fused_quartz[color=yellow,render=south_west_down]
enderio:block_dark_fused_quartz[color=yellow,render=north_west]
enderio:block_dark_fused_quartz[color=yellow,render=north_east]
enderio:block_dark_fused_quartz[color=yellow,render=south_east]
enderio:block_dark_fused_quartz[color=yellow,render=south_west]
enderio:block_dark_fused_quartz[color=yellow,render=north_up]
enderio:block_dark_fused_quartz[color=yellow,render=east_up]
enderio:block_dark_fused_quartz[color=yellow,render=west_up]
enderio:block_dark_fused_quartz[color=yellow,render=south_up]
enderio:block_dark_fused_quartz[color=yellow,render=north_down]
enderio:block_dark_fused_quartz[color=yellow,render=east_down]
enderio:block_dark_fused_quartz[color=yellow,render=west_down]
enderio:block_dark_fused_quartz[color=yellow,render=south_down]
enderio:block_dark_fused_quartz[color=lime,render=defaults]
enderio:block_dark_fused_quartz[color=lime,render=auto]
enderio:block_dark_fused_quartz[color=lime,render=sides]
enderio:block_dark_fused_quartz[color=lime,render=north_west_up]
enderio:block_dark_fused_quartz[color=lime,render=north_east_up]
enderio:block_dark_fused_quartz[color=lime,render=south_east_up]
enderio:block_dark_fused_quartz[color=lime,render=south_west_up]
enderio:block_dark_fused_quartz[color=lime,render=north_west_down]
enderio:block_dark_fused_quartz[color=lime,render=north_east_down]
enderio:block_dark_fused_quartz[color=lime,render=south_east_down]
enderio:block_dark_fused_quartz[color=lime,render=south_west_down]
enderio:block_dark_fused_quartz[color=lime,render=north_west]
enderio:block_dark_fused_quartz[color=lime,render=north_east]
enderio:block_dark_fused_quartz[color=lime,render=south_east]
enderio:block_dark_fused_quartz[color=lime,render=south_west]
enderio:block_dark_fused_quartz[color=lime,render=north_up]
enderio:block_dark_fused_quartz[color=lime,render=east_up]
enderio:block_dark_fused_quartz[color=lime,render=west_up]
enderio:block_dark_fused_quartz[color=lime,render=south_up]
enderio:block_dark_fused_quartz[color=lime,render=north_down]
enderio:block_dark_fused_quartz[color=lime,render=east_down]
enderio:block_dark_fused_quartz[color=lime,render=west_down]
enderio:block_dark_fused_quartz[color=lime,render=south_down]
enderio:block_dark_fused_quartz[color=pink,render=defaults]
enderio:block_dark_fused_quartz[color=pink,render=auto]
enderio:block_dark_fused_quartz[color=pink,render=sides]
enderio:block_dark_fused_quartz[color=pink,render=north_west_up]
enderio:block_dark_fused_quartz[color=pink,render=north_east_up]
enderio:block_dark_fused_quartz[color=pink,render=south_east_up]
enderio:block_dark_fused_quartz[color=pink,render=south_west_up]
enderio:block_dark_fused_quartz[color=pink,render=north_west_down]
enderio:block_dark_fused_quartz[color=pink,render=north_east_down]
enderio:block_dark_fused_quartz[color=pink,render=south_east_down]
enderio:block_dark_fused_quartz[color=pink,render=south_west_down]
enderio:block_dark_fused_quartz[color=pink,render=north_west]
enderio:block_dark_fused_quartz[color=pink,render=north_east]
enderio:block_dark_fused_quartz[color=pink,render=south_east]
enderio:block_dark_fused_quartz[color=pink,render=south_west]
enderio:block_dark_fused_quartz[color=pink,render=north_up]
enderio:block_dark_fused_quartz[color=pink,render=east_up]
enderio:block_dark_fused_quartz[color=pink,render=west_up]
enderio:block_dark_fused_quartz[color=pink,render=south_up]
enderio:block_dark_fused_quartz[color=pink,render=north_down]
enderio:block_dark_fused_quartz[color=pink,render=east_down]
enderio:block_dark_fused_quartz[color=pink,render=west_down]
enderio:block_dark_fused_quartz[color=pink,render=south_down]
enderio:block_dark_fused_quartz[color=gray,render=defaults]
enderio:block_dark_fused_quartz[color=gray,render=auto]
enderio:block_dark_fused_quartz[color=gray,render=sides]
enderio:block_dark_fused_quartz[color=gray,render=north_west_up]
enderio:block_dark_fused_quartz[color=gray,render=north_east_up]
enderio:block_dark_fused_quartz[color=gray,render=south_east_up]
enderio:block_dark_fused_quartz[color=gray,render=south_west_up]
enderio:block_dark_fused_quartz[color=gray,render=north_west_down]
enderio:block_dark_fused_quartz[color=gray,render=north_east_down]
enderio:block_dark_fused_quartz[color=gray,render=south_east_down]
enderio:block_dark_fused_quartz[color=gray,render=south_west_down]
enderio:block_dark_fused_quartz[color=gray,render=north_west]
enderio:block_dark_fused_quartz[color=gray,render=north_east]
enderio:block_dark_fused_quartz[color=gray,render=south_east]
enderio:block_dark_fused_quartz[color=gray,render=south_west]
enderio:block_dark_fused_quartz[color=gray,render=north_up]
enderio:block_dark_fused_quartz[color=gray,render=east_up]
enderio:block_dark_fused_quartz[color=gray,render=west_up]
enderio:block_dark_fused_quartz[color=gray,render=south_up]
enderio:block_dark_fused_quartz[color=gray,render=north_down]
enderio:block_dark_fused_quartz[color=gray,render=east_down]
enderio:block_dark_fused_quartz[color=gray,render=west_down]
enderio:block_dark_fused_quartz[color=gray,render=south_down]
enderio:block_dark_fused_quartz[color=silver,render=defaults]
enderio:block_dark_fused_quartz[color=silver,render=auto]
enderio:block_dark_fused_quartz[color=silver,render=sides]
enderio:block_dark_fused_quartz[color=silver,render=north_west_up]
enderio:block_dark_fused_quartz[color=silver,render=north_east_up]
enderio:block_dark_fused_quartz[color=silver,render=south_east_up]
enderio:block_dark_fused_quartz[color=silver,render=south_west_up]
enderio:block_dark_fused_quartz[color=silver,render=north_west_down]
enderio:block_dark_fused_quartz[color=silver,render=north_east_down]
enderio:block_dark_fused_quartz[color=silver,render=south_east_down]
enderio:block_dark_fused_quartz[color=silver,render=south_west_down]
enderio:block_dark_fused_quartz[color=silver,render=north_west]
enderio:block_dark_fused_quartz[color=silver,render=north_east]
enderio:block_dark_fused_quartz[color=silver,render=south_east]
enderio:block_dark_fused_quartz[color=silver,render=south_west]
enderio:block_dark_fused_quartz[color=silver,render=north_up]
enderio:block_dark_fused_quartz[color=silver,render=east_up]
enderio:block_dark_fused_quartz[color=silver,render=west_up]
enderio:block_dark_fused_quartz[color=silver,render=south_up]
enderio:block_dark_fused_quartz[color=silver,render=north_down]
enderio:block_dark_fused_quartz[color=silver,render=east_down]
enderio:block_dark_fused_quartz[color=silver,render=west_down]
enderio:block_dark_fused_quartz[color=silver,render=south_down]
enderio:block_dark_fused_quartz[color=cyan,render=defaults]
enderio:block_dark_fused_quartz[color=cyan,render=auto]
enderio:block_dark_fused_quartz[color=cyan,render=sides]
enderio:block_dark_fused_quartz[color=cyan,render=north_west_up]
enderio:block_dark_fused_quartz[color=cyan,render=north_east_up]
enderio:block_dark_fused_quartz[color=cyan,render=south_east_up]
enderio:block_dark_fused_quartz[color=cyan,render=south_west_up]
enderio:block_dark_fused_quartz[color=cyan,render=north_west_down]
enderio:block_dark_fused_quartz[color=cyan,render=north_east_down]
enderio:block_dark_fused_quartz[color=cyan,render=south_east_down]
enderio:block_dark_fused_quartz[color=cyan,render=south_west_down]
enderio:block_dark_fused_quartz[color=cyan,render=north_west]
enderio:block_dark_fused_quartz[color=cyan,render=north_east]
enderio:block_dark_fused_quartz[color=cyan,render=south_east]
enderio:block_dark_fused_quartz[color=cyan,render=south_west]
enderio:block_dark_fused_quartz[color=cyan,render=north_up]
enderio:block_dark_fused_quartz[color=cyan,render=east_up]
enderio:block_dark_fused_quartz[color=cyan,render=west_up]
enderio:block_dark_fused_quartz[color=cyan,render=south_up]
enderio:block_dark_fused_quartz[color=cyan,render=north_down]
enderio:block_dark_fused_quartz[color=cyan,render=east_down]
enderio:block_dark_fused_quartz[color=cyan,render=west_down]
enderio:block_dark_fused_quartz[color=cyan,render=south_down]
enderio:block_dark_fused_quartz[color=purple,render=defaults]
enderio:block_dark_fused_quartz[color=purple,render=auto]
enderio:block_dark_fused_quartz[color=purple,render=sides]
enderio:block_dark_fused_quartz[color=purple,render=north_west_up]
enderio:block_dark_fused_quartz[color=purple,render=north_east_up]
enderio:block_dark_fused_quartz[color=purple,render=south_east_up]
enderio:block_dark_fused_quartz[color=purple,render=south_west_up]
enderio:block_dark_fused_quartz[color=purple,render=north_west_down]
enderio:block_dark_fused_quartz[color=purple,render=north_east_down]
enderio:block_dark_fused_quartz[color=purple,render=south_east_down]
enderio:block_dark_fused_quartz[color=purple,render=south_west_down]
enderio:block_dark_fused_quartz[color=purple,render=north_west]
enderio:block_dark_fused_quartz[color=purple,render=north_east]
enderio:block_dark_fused_quartz[color=purple,render=south_east]
enderio:block_dark_fused_quartz[color=purple,render=south_west]
enderio:block_dark_fused_quartz[color=purple,render=north_up]
enderio:block_dark_fused_quartz[color=purple,render=east_up]
enderio:block_dark_fused_quartz[color=purple,render=west_up]
enderio:block_dark_fused_quartz[color=purple,render=south_up]
enderio:block_dark_fused_quartz[color=purple,render=north_down]
enderio:block_dark_fused_quartz[color=purple,render=east_down]
enderio:block_dark_fused_quartz[color=purple,render=west_down]
enderio:block_dark_fused_quartz[color=purple,render=south_down]
enderio:block_dark_fused_quartz[color=blue,render=defaults]
enderio:block_dark_fused_quartz[color=blue,render=auto]
enderio:block_dark_fused_quartz[color=blue,render=sides]
enderio:block_dark_fused_quartz[color=blue,render=north_west_up]
enderio:block_dark_fused_quartz[color=blue,render=north_east_up]
enderio:block_dark_fused_quartz[color=blue,render=south_east_up]
enderio:block_dark_fused_quartz[color=blue,render=south_west_up]
enderio:block_dark_fused_quartz[color=blue,render=north_west_down]
enderio:block_dark_fused_quartz[color=blue,render=north_east_down]
enderio:block_dark_fused_quartz[color=blue,render=south_east_down]
enderio:block_dark_fused_quartz[color=blue,render=south_west_down]
enderio:block_dark_fused_quartz[color=blue,render=north_west]
enderio:block_dark_fused_quartz[color=blue,render=north_east]
enderio:block_dark_fused_quartz[color=blue,render=south_east]
enderio:block_dark_fused_quartz[color=blue,render=south_west]
enderio:block_dark_fused_quartz[color=blue,render=north_up]
enderio:block_dark_fused_quartz[color=blue,render=east_up]
enderio:block_dark_fused_quartz[color=blue,render=west_up]
enderio:block_dark_fused_quartz[color=blue,render=south_up]
enderio:block_dark_fused_quartz[color=blue,render=north_down]
enderio:block_dark_fused_quartz[color=blue,render=east_down]
enderio:block_dark_fused_quartz[color=blue,render=west_down]
enderio:block_dark_fused_quartz[color=blue,render=south_down]
enderio:block_dark_fused_quartz[color=brown,render=defaults]
enderio:block_dark_fused_quartz[color=brown,render=auto]
enderio:block_dark_fused_quartz[color=brown,render=sides]
enderio:block_dark_fused_quartz[color=brown,render=north_west_up]
enderio:block_dark_fused_quartz[color=brown,render=north_east_up]
enderio:block_dark_fused_quartz[color=brown,render=south_east_up]
enderio:block_dark_fused_quartz[color=brown,render=south_west_up]
enderio:block_dark_fused_quartz[color=brown,render=north_west_down]
enderio:block_dark_fused_quartz[color=brown,render=north_east_down]
enderio:block_dark_fused_quartz[color=brown,render=south_east_down]
enderio:block_dark_fused_quartz[color=brown,render=south_west_down]
enderio:block_dark_fused_quartz[color=brown,render=north_west]
enderio:block_dark_fused_quartz[color=brown,render=north_east]
enderio:block_dark_fused_quartz[color=brown,render=south_east]
enderio:block_dark_fused_quartz[color=brown,render=south_west]
enderio:block_dark_fused_quartz[color=brown,render=north_up]
enderio:block_dark_fused_quartz[color=brown,render=east_up]
enderio:block_dark_fused_quartz[color=brown,render=west_up]
enderio:block_dark_fused_quartz[color=brown,render=south_up]
enderio:block_dark_fused_quartz[color=brown,render=north_down]
enderio:block_dark_fused_quartz[color=brown,render=east_down]
enderio:block_dark_fused_quartz[color=brown,render=west_down]
enderio:block_dark_fused_quartz[color=brown,render=south_down]
enderio:block_dark_fused_quartz[color=green,render=defaults]
enderio:block_dark_fused_quartz[color=green,render=auto]
enderio:block_dark_fused_quartz[color=green,render=sides]
enderio:block_dark_fused_quartz[color=green,render=north_west_up]
enderio:block_dark_fused_quartz[color=green,render=north_east_up]
enderio:block_dark_fused_quartz[color=green,render=south_east_up]
enderio:block_dark_fused_quartz[color=green,render=south_west_up]
enderio:block_dark_fused_quartz[color=green,render=north_west_down]
enderio:block_dark_fused_quartz[color=green,render=north_east_down]
enderio:block_dark_fused_quartz[color=green,render=south_east_down]
enderio:block_dark_fused_quartz[color=green,render=south_west_down]
enderio:block_dark_fused_quartz[color=green,render=north_west]
enderio:block_dark_fused_quartz[color=green,render=north_east]
enderio:block_dark_fused_quartz[color=green,render=south_east]
enderio:block_dark_fused_quartz[color=green,render=south_west]
enderio:block_dark_fused_quartz[color=green,render=north_up]
enderio:block_dark_fused_quartz[color=green,render=east_up]
enderio:block_dark_fused_quartz[color=green,render=west_up]
enderio:block_dark_fused_quartz[color=green,render=south_up]
enderio:block_dark_fused_quartz[color=green,render=north_down]
enderio:block_dark_fused_quartz[color=green,render=east_down]
enderio:block_dark_fused_quartz[color=green,render=west_down]
enderio:block_dark_fused_quartz[color=green,render=south_down]
enderio:block_dark_fused_quartz[color=red,render=defaults]
enderio:block_dark_fused_quartz[color=red,render=auto]
enderio:block_dark_fused_quartz[color=red,render=sides]
enderio:block_dark_fused_quartz[color=red,render=north_west_up]
enderio:block_dark_fused_quartz[color=red,render=north_east_up]
enderio:block_dark_fused_quartz[color=red,render=south_east_up]
enderio:block_dark_fused_quartz[color=red,render=south_west_up]
enderio:block_dark_fused_quartz[color=red,render=north_west_down]
enderio:block_dark_fused_quartz[color=red,render=north_east_down]
enderio:block_dark_fused_quartz[color=red,render=south_east_down]
enderio:block_dark_fused_quartz[color=red,render=south_west_down]
enderio:block_dark_fused_quartz[color=red,render=north_west]
enderio:block_dark_fused_quartz[color=red,render=north_east]
enderio:block_dark_fused_quartz[color=red,render=south_east]
enderio:block_dark_fused_quartz[color=red,render=south_west]
enderio:block_dark_fused_quartz[color=red,render=north_up]
enderio:block_dark_fused_quartz[color=red,render=east_up]
enderio:block_dark_fused_quartz[color=red,render=west_up]
enderio:block_dark_fused_quartz[color=red,render=south_up]
enderio:block_dark_fused_quartz[color=red,render=north_down]
enderio:block_dark_fused_quartz[color=red,render=east_down]
enderio:block_dark_fused_quartz[color=red,render=west_down]
enderio:block_dark_fused_quartz[color=red,render=south_down]
enderio:block_dark_fused_quartz[color=black,render=defaults]
enderio:block_dark_fused_quartz[color=black,render=auto]
enderio:block_dark_fused_quartz[color=black,render=sides]
enderio:block_dark_fused_quartz[color=black,render=north_west_up]
enderio:block_dark_fused_quartz[color=black,render=north_east_up]
enderio:block_dark_fused_quartz[color=black,render=south_east_up]
enderio:block_dark_fused_quartz[color=black,render=south_west_up]
enderio:block_dark_fused_quartz[color=black,render=north_west_down]
enderio:block_dark_fused_quartz[color=black,render=north_east_down]
enderio:block_dark_fused_quartz[color=black,render=south_east_down]
enderio:block_dark_fused_quartz[color=black,render=south_west_down]
enderio:block_dark_fused_quartz[color=black,render=north_west]
enderio:block_dark_fused_quartz[color=black,render=north_east]
enderio:block_dark_fused_quartz[color=black,render=south_east]
enderio:block_dark_fused_quartz[color=black,render=south_west]
enderio:block_dark_fused_quartz[color=black,render=north_up]
enderio:block_dark_fused_quartz[color=black,render=east_up]
enderio:block_dark_fused_quartz[color=black,render=west_up]
enderio:block_dark_fused_quartz[color=black,render=south_up]
enderio:block_dark_fused_quartz[color=black,render=north_down]
enderio:block_dark_fused_quartz[color=black,render=east_down]
enderio:block_dark_fused_quartz[color=black,render=west_down]
enderio:block_dark_fused_quartz[color=black,render=south_down]
enderio:block_dark_fused_glass[color=white,render=defaults]
enderio:block_dark_fused_glass[color=white,render=auto]
enderio:block_dark_fused_glass[color=white,render=sides]
enderio:block_dark_fused_glass[color=white,render=north_west_up]
enderio:block_dark_fused_glass[color=white,render=north_east_up]
enderio:block_dark_fused_glass[color=white,render=south_east_up]
enderio:block_dark_fused_glass[color=white,render=south_west_up]
enderio:block_dark_fused_glass[color=white,render=north_west_down]
enderio:block_dark_fused_glass[color=white,render=north_east_down]
enderio:block_dark_fused_glass[color=white,render=south_east_down]
enderio:block_dark_fused_glass[color=white,render=south_west_down]
enderio:block_dark_fused_glass[color=white,render=north_west]
enderio:block_dark_fused_glass[color=white,render=north_east]
enderio:block_dark_fused_glass[color=white,render=south_east]
enderio:block_dark_fused_glass[color=white,render=south_west]
enderio:block_dark_fused_glass[color=white,render=north_up]
enderio:block_dark_fused_glass[color=white,render=east_up]
enderio:block_dark_fused_glass[color=white,render=west_up]
enderio:block_dark_fused_glass[color=white,render=south_up]
enderio:block_dark_fused_glass[color=white,render=north_down]
enderio:block_dark_fused_glass[color=white,render=east_down]
enderio:block_dark_fused_glass[color=white,render=west_down]
enderio:block_dark_fused_glass[color=white,render=south_down]
enderio:block_dark_fused_glass[color=orange,render=defaults]
enderio:block_dark_fused_glass[color=orange,render=auto]
enderio:block_dark_fused_glass[color=orange,render=sides]
enderio:block_dark_fused_glass[color=orange,render=north_west_up]
enderio:block_dark_fused_glass[color=orange,render=north_east_up]
enderio:block_dark_fused_glass[color=orange,render=south_east_up]
enderio:block_dark_fused_glass[color=orange,render=south_west_up]
enderio:block_dark_fused_glass[color=orange,render=north_west_down]
enderio:block_dark_fused_glass[color=orange,render=north_east_down]
enderio:block_dark_fused_glass[color=orange,render=south_east_down]
enderio:block_dark_fused_glass[color=orange,render=south_west_down]
enderio:block_dark_fused_glass[color=orange,render=north_west]
enderio:block_dark_fused_glass[color=orange,render=north_east]
enderio:block_dark_fused_glass[color=orange,render=south_east]
enderio:block_dark_fused_glass[color=orange,render=south_west]
enderio:block_dark_fused_glass[color=orange,render=north_up]
enderio:block_dark_fused_glass[color=orange,render=east_up]
enderio:block_dark_fused_glass[color=orange,render=west_up]
enderio:block_dark_fused_glass[color=orange,render=south_up]
enderio:block_dark_fused_glass[color=orange,render=north_down]
enderio:block_dark_fused_glass[color=orange,render=east_down]
enderio:block_dark_fused_glass[color=orange,render=west_down]
enderio:block_dark_fused_glass[color=orange,render=south_down]
enderio:block_dark_fused_glass[color=magenta,render=defaults]
enderio:block_dark_fused_glass[color=magenta,render=auto]
enderio:block_dark_fused_glass[color=magenta,render=sides]
enderio:block_dark_fused_glass[color=magenta,render=north_west_up]
enderio:block_dark_fused_glass[color=magenta,render=north_east_up]
enderio:block_dark_fused_glass[color=magenta,render=south_east_up]
enderio:block_dark_fused_glass[color=magenta,render=south_west_up]
enderio:block_dark_fused_glass[color=magenta,render=north_west_down]
enderio:block_dark_fused_glass[color=magenta,render=north_east_down]
enderio:block_dark_fused_glass[color=magenta,render=south_east_down]
enderio:block_dark_fused_glass[color=magenta,render=south_west_down]
enderio:block_dark_fused_glass[color=magenta,render=north_west]
enderio:block_dark_fused_glass[color=magenta,render=north_east]
enderio:block_dark_fused_glass[color=magenta,render=south_east]
enderio:block_dark_fused_glass[color=magenta,render=south_west]
enderio:block_dark_fused_glass[color=magenta,render=north_up]
enderio:block_dark_fused_glass[color=magenta,render=east_up]
enderio:block_dark_fused_glass[color=magenta,render=west_up]
enderio:block_dark_fused_glass[color=magenta,render=south_up]
enderio:block_dark_fused_glass[color=magenta,render=north_down]
enderio:block_dark_fused_glass[color=magenta,render=east_down]
enderio:block_dark_fused_glass[color=magenta,render=west_down]
enderio:block_dark_fused_glass[color=magenta,render=south_down]
enderio:block_dark_fused_glass[color=light_blue,render=defaults]
enderio:block_dark_fused_glass[color=light_blue,render=auto]
enderio:block_dark_fused_glass[color=light_blue,render=sides]
enderio:block_dark_fused_glass[color=light_blue,render=north_west_up]
enderio:block_dark_fused_glass[color=light_blue,render=north_east_up]
enderio:block_dark_fused_glass[color=light_blue,render=south_east_up]
enderio:block_dark_fused_glass[color=light_blue,render=south_west_up]
enderio:block_dark_fused_glass[color=light_blue,render=north_west_down]
enderio:block_dark_fused_glass[color=light_blue,render=north_east_down]
enderio:block_dark_fused_glass[color=light_blue,render=south_east_down]
enderio:block_dark_fused_glass[color=light_blue,render=south_west_down]
enderio:block_dark_fused_glass[color=light_blue,render=north_west]
enderio:block_dark_fused_glass[color=light_blue,render=north_east]
enderio:block_dark_fused_glass[color=light_blue,render=south_east]
enderio:block_dark_fused_glass[color=light_blue,render=south_west]
enderio:block_dark_fused_glass[color=light_blue,render=north_up]
enderio:block_dark_fused_glass[color=light_blue,render=east_up]
enderio:block_dark_fused_glass[color=light_blue,render=west_up]
enderio:block_dark_fused_glass[color=light_blue,render=south_up]
enderio:block_dark_fused_glass[color=light_blue,render=north_down]
enderio:block_dark_fused_glass[color=light_blue,render=east_down]
enderio:block_dark_fused_glass[color=light_blue,render=west_down]
enderio:block_dark_fused_glass[color=light_blue,render=south_down]
enderio:block_dark_fused_glass[color=yellow,render=defaults]
enderio:block_dark_fused_glass[color=yellow,render=auto]
enderio:block_dark_fused_glass[color=yellow,render=sides]
enderio:block_dark_fused_glass[color=yellow,render=north_west_up]
enderio:block_dark_fused_glass[color=yellow,render=north_east_up]
enderio:block_dark_fused_glass[color=yellow,render=south_east_up]
enderio:block_dark_fused_glass[color=yellow,render=south_west_up]
enderio:block_dark_fused_glass[color=yellow,render=north_west_down]
enderio:block_dark_fused_glass[color=yellow,render=north_east_down]
enderio:block_dark_fused_glass[color=yellow,render=south_east_down]
enderio:block_dark_fused_glass[color=yellow,render=south_west_down]
enderio:block_dark_fused_glass[color=yellow,render=north_west]
enderio:block_dark_fused_glass[color=yellow,render=north_east]
enderio:block_dark_fused_glass[color=yellow,render=south_east]
enderio:block_dark_fused_glass[color=yellow,render=south_west]
enderio:block_dark_fused_glass[color=yellow,render=north_up]
enderio:block_dark_fused_glass[color=yellow,render=east_up]
enderio:block_dark_fused_glass[color=yellow,render=west_up]
enderio:block_dark_fused_glass[color=yellow,render=south_up]
enderio:block_dark_fused_glass[color=yellow,render=north_down]
enderio:block_dark_fused_glass[color=yellow,render=east_down]
enderio:block_dark_fused_glass[color=yellow,render=west_down]
enderio:block_dark_fused_glass[color=yellow,render=south_down]
enderio:block_dark_fused_glass[color=lime,render=defaults]
enderio:block_dark_fused_glass[color=lime,render=auto]
enderio:block_dark_fused_glass[color=lime,render=sides]
enderio:block_dark_fused_glass[color=lime,render=north_west_up]
enderio:block_dark_fused_glass[color=lime,render=north_east_up]
enderio:block_dark_fused_glass[color=lime,render=south_east_up]
enderio:block_dark_fused_glass[color=lime,render=south_west_up]
enderio:block_dark_fused_glass[color=lime,render=north_west_down]
enderio:block_dark_fused_glass[color=lime,render=north_east_down]
enderio:block_dark_fused_glass[color=lime,render=south_east_down]
enderio:block_dark_fused_glass[color=lime,render=south_west_down]
enderio:block_dark_fused_glass[color=lime,render=north_west]
enderio:block_dark_fused_glass[color=lime,render=north_east]
enderio:block_dark_fused_glass[color=lime,render=south_east]
enderio:block_dark_fused_glass[color=lime,render=south_west]
enderio:block_dark_fused_glass[color=lime,render=north_up]
enderio:block_dark_fused_glass[color=lime,render=east_up]
enderio:block_dark_fused_glass[color=lime,render=west_up]
enderio:block_dark_fused_glass[color=lime,render=south_up]
enderio:block_dark_fused_glass[color=lime,render=north_down]
enderio:block_dark_fused_glass[color=lime,render=east_down]
enderio:block_dark_fused_glass[color=lime,render=west_down]
enderio:block_dark_fused_glass[color=lime,render=south_down]
enderio:block_dark_fused_glass[color=pink,render=defaults]
enderio:block_dark_fused_glass[color=pink,render=auto]
enderio:block_dark_fused_glass[color=pink,render=sides]
enderio:block_dark_fused_glass[color=pink,render=north_west_up]
enderio:block_dark_fused_glass[color=pink,render=north_east_up]
enderio:block_dark_fused_glass[color=pink,render=south_east_up]
enderio:block_dark_fused_glass[color=pink,render=south_west_up]
enderio:block_dark_fused_glass[color=pink,render=north_west_down]
enderio:block_dark_fused_glass[color=pink,render=north_east_down]
enderio:block_dark_fused_glass[color=pink,render=south_east_down]
enderio:block_dark_fused_glass[color=pink,render=south_west_down]
enderio:block_dark_fused_glass[color=pink,render=north_west]
enderio:block_dark_fused_glass[color=pink,render=north_east]
enderio:block_dark_fused_glass[color=pink,render=south_east]
enderio:block_dark_fused_glass[color=pink,render=south_west]
enderio:block_dark_fused_glass[color=pink,render=north_up]
enderio:block_dark_fused_glass[color=pink,render=east_up]
enderio:block_dark_fused_glass[color=pink,render=west_up]
enderio:block_dark_fused_glass[color=pink,render=south_up]
enderio:block_dark_fused_glass[color=pink,render=north_down]
enderio:block_dark_fused_glass[color=pink,render=east_down]
enderio:block_dark_fused_glass[color=pink,render=west_down]
enderio:block_dark_fused_glass[color=pink,render=south_down]
enderio:block_dark_fused_glass[color=gray,render=defaults]
enderio:block_dark_fused_glass[color=gray,render=auto]
enderio:block_dark_fused_glass[color=gray,render=sides]
enderio:block_dark_fused_glass[color=gray,render=north_west_up]
enderio:block_dark_fused_glass[color=gray,render=north_east_up]
enderio:block_dark_fused_glass[color=gray,render=south_east_up]
enderio:block_dark_fused_glass[color=gray,render=south_west_up]
enderio:block_dark_fused_glass[color=gray,render=north_west_down]
enderio:block_dark_fused_glass[color=gray,render=north_east_down]
enderio:block_dark_fused_glass[color=gray,render=south_east_down]
enderio:block_dark_fused_glass[color=gray,render=south_west_down]
enderio:block_dark_fused_glass[color=gray,render=north_west]
enderio:block_dark_fused_glass[color=gray,render=north_east]
enderio:block_dark_fused_glass[color=gray,render=south_east]
enderio:block_dark_fused_glass[color=gray,render=south_west]
enderio:block_dark_fused_glass[color=gray,render=north_up]
enderio:block_dark_fused_glass[color=gray,render=east_up]
enderio:block_dark_fused_glass[color=gray,render=west_up]
enderio:block_dark_fused_glass[color=gray,render=south_up]
enderio:block_dark_fused_glass[color=gray,render=north_down]
enderio:block_dark_fused_glass[color=gray,render=east_down]
enderio:block_dark_fused_glass[color=gray,render=west_down]
enderio:block_dark_fused_glass[color=gray,render=south_down]
enderio:block_dark_fused_glass[color=silver,render=defaults]
enderio:block_dark_fused_glass[color=silver,render=auto]
enderio:block_dark_fused_glass[color=silver,render=sides]
enderio:block_dark_fused_glass[color=silver,render=north_west_up]
enderio:block_dark_fused_glass[color=silver,render=north_east_up]
enderio:block_dark_fused_glass[color=silver,render=south_east_up]
enderio:block_dark_fused_glass[color=silver,render=south_west_up]
enderio:block_dark_fused_glass[color=silver,render=north_west_down]
enderio:block_dark_fused_glass[color=silver,render=north_east_down]
enderio:block_dark_fused_glass[color=silver,render=south_east_down]
enderio:block_dark_fused_glass[color=silver,render=south_west_down]
enderio:block_dark_fused_glass[color=silver,render=north_west]
enderio:block_dark_fused_glass[color=silver,render=north_east]
enderio:block_dark_fused_glass[color=silver,render=south_east]
enderio:block_dark_fused_glass[color=silver,render=south_west]
enderio:block_dark_fused_glass[color=silver,render=north_up]
enderio:block_dark_fused_glass[color=silver,render=east_up]
enderio:block_dark_fused_glass[color=silver,render=west_up]
enderio:block_dark_fused_glass[color=silver,render=south_up]
enderio:block_dark_fused_glass[color=silver,render=north_down]
enderio:block_dark_fused_glass[color=silver,render=east_down]
enderio:block_dark_fused_glass[color=silver,render=west_down]
enderio:block_dark_fused_glass[color=silver,render=south_down]
enderio:block_dark_fused_glass[color=cyan,render=defaults]
enderio:block_dark_fused_glass[color=cyan,render=auto]
enderio:block_dark_fused_glass[color=cyan,render=sides]
enderio:block_dark_fused_glass[color=cyan,render=north_west_up]
enderio:block_dark_fused_glass[color=cyan,render=north_east_up]
enderio:block_dark_fused_glass[color=cyan,render=south_east_up]
enderio:block_dark_fused_glass[color=cyan,render=south_west_up]
enderio:block_dark_fused_glass[color=cyan,render=north_west_down]
enderio:block_dark_fused_glass[color=cyan,render=north_east_down]
enderio:block_dark_fused_glass[color=cyan,render=south_east_down]
enderio:block_dark_fused_glass[color=cyan,render=south_west_down]
enderio:block_dark_fused_glass[color=cyan,render=north_west]
enderio:block_dark_fused_glass[color=cyan,render=north_east]
enderio:block_dark_fused_glass[color=cyan,render=south_east]
enderio:block_dark_fused_glass[color=cyan,render=south_west]
enderio:block_dark_fused_glass[color=cyan,render=north_up]
enderio:block_dark_fused_glass[color=cyan,render=east_up]
enderio:block_dark_fused_glass[color=cyan,render=west_up]
enderio:block_dark_fused_glass[color=cyan,render=south_up]
enderio:block_dark_fused_glass[color=cyan,render=north_down]
enderio:block_dark_fused_glass[color=cyan,render=east_down]
enderio:block_dark_fused_glass[color=cyan,render=west_down]
enderio:block_dark_fused_glass[color=cyan,render=south_down]
enderio:block_dark_fused_glass[color=purple,render=defaults]
enderio:block_dark_fused_glass[color=purple,render=auto]
enderio:block_dark_fused_glass[color=purple,render=sides]
enderio:block_dark_fused_glass[color=purple,render=north_west_up]
enderio:block_dark_fused_glass[color=purple,render=north_east_up]
enderio:block_dark_fused_glass[color=purple,render=south_east_up]
enderio:block_dark_fused_glass[color=purple,render=south_west_up]
enderio:block_dark_fused_glass[color=purple,render=north_west_down]
enderio:block_dark_fused_glass[color=purple,render=north_east_down]
enderio:block_dark_fused_glass[color=purple,render=south_east_down]
enderio:block_dark_fused_glass[color=purple,render=south_west_down]
enderio:block_dark_fused_glass[color=purple,render=north_west]
enderio:block_dark_fused_glass[color=purple,render=north_east]
enderio:block_dark_fused_glass[color=purple,render=south_east]
enderio:block_dark_fused_glass[color=purple,render=south_west]
enderio:block_dark_fused_glass[color=purple,render=north_up]
enderio:block_dark_fused_glass[color=purple,render=east_up]
enderio:block_dark_fused_glass[color=purple,render=west_up]
enderio:block_dark_fused_glass[color=purple,render=south_up]
enderio:block_dark_fused_glass[color=purple,render=north_down]
enderio:block_dark_fused_glass[color=purple,render=east_down]
enderio:block_dark_fused_glass[color=purple,render=west_down]
enderio:block_dark_fused_glass[color=purple,render=south_down]
enderio:block_dark_fused_glass[color=blue,render=defaults]
enderio:block_dark_fused_glass[color=blue,render=auto]
enderio:block_dark_fused_glass[color=blue,render=sides]
enderio:block_dark_fused_glass[color=blue,render=north_west_up]
enderio:block_dark_fused_glass[color=blue,render=north_east_up]
enderio:block_dark_fused_glass[color=blue,render=south_east_up]
enderio:block_dark_fused_glass[color=blue,render=south_west_up]
enderio:block_dark_fused_glass[color=blue,render=north_west_down]
enderio:block_dark_fused_glass[color=blue,render=north_east_down]
enderio:block_dark_fused_glass[color=blue,render=south_east_down]
enderio:block_dark_fused_glass[color=blue,render=south_west_down]
enderio:block_dark_fused_glass[color=blue,render=north_west]
enderio:block_dark_fused_glass[color=blue,render=north_east]
enderio:block_dark_fused_glass[color=blue,render=south_east]
enderio:block_dark_fused_glass[color=blue,render=south_west]
enderio:block_dark_fused_glass[color=blue,render=north_up]
enderio:block_dark_fused_glass[color=blue,render=east_up]
enderio:block_dark_fused_glass[color=blue,render=west_up]
enderio:block_dark_fused_glass[color=blue,render=south_up]
enderio:block_dark_fused_glass[color=blue,render=north_down]
enderio:block_dark_fused_glass[color=blue,render=east_down]
enderio:block_dark_fused_glass[color=blue,render=west_down]
enderio:block_dark_fused_glass[color=blue,render=south_down]
enderio:block_dark_fused_glass[color=brown,render=defaults]
enderio:block_dark_fused_glass[color=brown,render=auto]
enderio:block_dark_fused_glass[color=brown,render=sides]
enderio:block_dark_fused_glass[color=brown,render=north_west_up]
enderio:block_dark_fused_glass[color=brown,render=north_east_up]
enderio:block_dark_fused_glass[color=brown,render=south_east_up]
enderio:block_dark_fused_glass[color=brown,render=south_west_up]
enderio:block_dark_fused_glass[color=brown,render=north_west_down]
enderio:block_dark_fused_glass[color=brown,render=north_east_down]
enderio:block_dark_fused_glass[color=brown,render=south_east_down]
enderio:block_dark_fused_glass[color=brown,render=south_west_down]
enderio:block_dark_fused_glass[color=brown,render=north_west]
enderio:block_dark_fused_glass[color=brown,render=north_east]
enderio:block_dark_fused_glass[color=brown,render=south_east]
enderio:block_dark_fused_glass[color=brown,render=south_west]
enderio:block_dark_fused_glass[color=brown,render=north_up]
enderio:block_dark_fused_glass[color=brown,render=east_up]
enderio:block_dark_fused_glass[color=brown,render=west_up]
enderio:block_dark_fused_glass[color=brown,render=south_up]
enderio:block_dark_fused_glass[color=brown,render=north_down]
enderio:block_dark_fused_glass[color=brown,render=east_down]
enderio:block_dark_fused_glass[color=brown,render=west_down]
enderio:block_dark_fused_glass[color=brown,render=south_down]
enderio:block_dark_fused_glass[color=green,render=defaults]
enderio:block_dark_fused_glass[color=green,render=auto]
enderio:block_dark_fused_glass[color=green,render=sides]
enderio:block_dark_fused_glass[color=green,render=north_west_up]
enderio:block_dark_fused_glass[color=green,render=north_east_up]
enderio:block_dark_fused_glass[color=green,render=south_east_up]
enderio:block_dark_fused_glass[color=green,render=south_west_up]
enderio:block_dark_fused_glass[color=green,render=north_west_down]
enderio:block_dark_fused_glass[color=green,render=north_east_down]
enderio:block_dark_fused_glass[color=green,render=south_east_down]
enderio:block_dark_fused_glass[color=green,render=south_west_down]
enderio:block_dark_fused_glass[color=green,render=north_west]
enderio:block_dark_fused_glass[color=green,render=north_east]
enderio:block_dark_fused_glass[color=green,render=south_east]
enderio:block_dark_fused_glass[color=green,render=south_west]
enderio:block_dark_fused_glass[color=green,render=north_up]
enderio:block_dark_fused_glass[color=green,render=east_up]
enderio:block_dark_fused_glass[color=green,render=west_up]
enderio:block_dark_fused_glass[color=green,render=south_up]
enderio:block_dark_fused_glass[color=green,render=north_down]
enderio:block_dark_fused_glass[color=green,render=east_down]
enderio:block_dark_fused_glass[color=green,render=west_down]
enderio:block_dark_fused_glass[color=green,render=south_down]
enderio:block_dark_fused_glass[color=red,render=defaults]
enderio:block_dark_fused_glass[color=red,render=auto]
enderio:block_dark_fused_glass[color=red,render=sides]
enderio:block_dark_fused_glass[color=red,render=north_west_up]
enderio:block_dark_fused_glass[color=red,render=north_east_up]
enderio:block_dark_fused_glass[color=red,render=south_east_up]
enderio:block_dark_fused_glass[color=red,render=south_west_up]
enderio:block_dark_fused_glass[color=red,render=north_west_down]
enderio:block_dark_fused_glass[color=red,render=north_east_down]
enderio:block_dark_fused_glass[color=red,render=south_east_down]
enderio:block_dark_fused_glass[color=red,render=south_west_down]
enderio:block_dark_fused_glass[color=red,render=north_west]
enderio:block_dark_fused_glass[color=red,render=north_east]
enderio:block_dark_fused_glass[color=red,render=south_east]
enderio:block_dark_fused_glass[color=red,render=south_west]
enderio:block_dark_fused_glass[color=red,render=north_up]
enderio:block_dark_fused_glass[color=red,render=east_up]
enderio:block_dark_fused_glass[color=red,render=west_up]
enderio:block_dark_fused_glass[color=red,render=south_up]
enderio:block_dark_fused_glass[color=red,render=north_down]
enderio:block_dark_fused_glass[color=red,render=east_down]
enderio:block_dark_fused_glass[color=red,render=west_down]
enderio:block_dark_fused_glass[color=red,render=south_down]
enderio:block_dark_fused_glass[color=black,render=defaults]
enderio:block_dark_fused_glass[color=black,render=auto]
enderio:block_dark_fused_glass[color=black,render=sides]
enderio:block_dark_fused_glass[color=black,render=north_west_up]
enderio:block_dark_fused_glass[color=black,render=north_east_up]
enderio:block_dark_fused_glass[color=black,render=south_east_up]
enderio:block_dark_fused_glass[color=black,render=south_west_up]
enderio:block_dark_fused_glass[color=black,render=north_west_down]
enderio:block_dark_fused_glass[color=black,render=north_east_down]
enderio:block_dark_fused_glass[color=black,render=south_east_down]
enderio:block_dark_fused_glass[color=black,render=south_west_down]
enderio:block_dark_fused_glass[color=black,render=north_west]
enderio:block_dark_fused_glass[color=black,render=north_east]
enderio:block_dark_fused_glass[color=black,render=south_east]
enderio:block_dark_fused_glass[color=black,render=south_west]
enderio:block_dark_fused_glass[color=black,render=north_up]
enderio:block_dark_fused_glass[color=black,render=east_up]
enderio:block_dark_fused_glass[color=black,render=west_up]
enderio:block_dark_fused_glass[color=black,render=south_up]
enderio:block_dark_fused_glass[color=black,render=north_down]
enderio:block_dark_fused_glass[color=black,render=east_down]
enderio:block_dark_fused_glass[color=black,render=west_down]
enderio:block_dark_fused_glass[color=black,render=south_down]
enderio:block_holy_fused_quartz[color=white,render=defaults]
enderio:block_holy_fused_quartz[color=white,render=auto]
enderio:block_holy_fused_quartz[color=white,render=sides]
enderio:block_holy_fused_quartz[color=white,render=north_west_up]
enderio:block_holy_fused_quartz[color=white,render=north_east_up]
enderio:block_holy_fused_quartz[color=white,render=south_east_up]
enderio:block_holy_fused_quartz[color=white,render=south_west_up]
enderio:block_holy_fused_quartz[color=white,render=north_west_down]
enderio:block_holy_fused_quartz[color=white,render=north_east_down]
enderio:block_holy_fused_quartz[color=white,render=south_east_down]
enderio:block_holy_fused_quartz[color=white,render=south_west_down]
enderio:block_holy_fused_quartz[color=white,render=north_west]
enderio:block_holy_fused_quartz[color=white,render=north_east]
enderio:block_holy_fused_quartz[color=white,render=south_east]
enderio:block_holy_fused_quartz[color=white,render=south_west]
enderio:block_holy_fused_quartz[color=white,render=north_up]
enderio:block_holy_fused_quartz[color=white,render=east_up]
enderio:block_holy_fused_quartz[color=white,render=west_up]
enderio:block_holy_fused_quartz[color=white,render=south_up]
enderio:block_holy_fused_quartz[color=white,render=north_down]
enderio:block_holy_fused_quartz[color=white,render=east_down]
enderio:block_holy_fused_quartz[color=white,render=west_down]
enderio:block_holy_fused_quartz[color=white,render=south_down]
enderio:block_holy_fused_quartz[color=orange,render=defaults]
enderio:block_holy_fused_quartz[color=orange,render=auto]
enderio:block_holy_fused_quartz[color=orange,render=sides]
enderio:block_holy_fused_quartz[color=orange,render=north_west_up]
enderio:block_holy_fused_quartz[color=orange,render=north_east_up]
enderio:block_holy_fused_quartz[color=orange,render=south_east_up]
enderio:block_holy_fused_quartz[color=orange,render=south_west_up]
enderio:block_holy_fused_quartz[color=orange,render=north_west_down]
enderio:block_holy_fused_quartz[color=orange,render=north_east_down]
enderio:block_holy_fused_quartz[color=orange,render=south_east_down]
enderio:block_holy_fused_quartz[color=orange,render=south_west_down]
enderio:block_holy_fused_quartz[color=orange,render=north_west]
enderio:block_holy_fused_quartz[color=orange,render=north_east]
enderio:block_holy_fused_quartz[color=orange,render=south_east]
enderio:block_holy_fused_quartz[color=orange,render=south_west]
enderio:block_holy_fused_quartz[color=orange,render=north_up]
enderio:block_holy_fused_quartz[color=orange,render=east_up]
enderio:block_holy_fused_quartz[color=orange,render=west_up]
enderio:block_holy_fused_quartz[color=orange,render=south_up]
enderio:block_holy_fused_quartz[color=orange,render=north_down]
enderio:block_holy_fused_quartz[color=orange,render=east_down]
enderio:block_holy_fused_quartz[color=orange,render=west_down]
enderio:block_holy_fused_quartz[color=orange,render=south_down]
enderio:block_holy_fused_quartz[color=magenta,render=defaults]
enderio:block_holy_fused_quartz[color=magenta,render=auto]
enderio:block_holy_fused_quartz[color=magenta,render=sides]
enderio:block_holy_fused_quartz[color=magenta,render=north_west_up]
enderio:block_holy_fused_quartz[color=magenta,render=north_east_up]
enderio:block_holy_fused_quartz[color=magenta,render=south_east_up]
enderio:block_holy_fused_quartz[color=magenta,render=south_west_up]
enderio:block_holy_fused_quartz[color=magenta,render=north_west_down]
enderio:block_holy_fused_quartz[color=magenta,render=north_east_down]
enderio:block_holy_fused_quartz[color=magenta,render=south_east_down]
enderio:block_holy_fused_quartz[color=magenta,render=south_west_down]
enderio:block_holy_fused_quartz[color=magenta,render=north_west]
enderio:block_holy_fused_quartz[color=magenta,render=north_east]
enderio:block_holy_fused_quartz[color=magenta,render=south_east]
enderio:block_holy_fused_quartz[color=magenta,render=south_west]
enderio:block_holy_fused_quartz[color=magenta,render=north_up]
enderio:block_holy_fused_quartz[color=magenta,render=east_up]
enderio:block_holy_fused_quartz[color=magenta,render=west_up]
enderio:block_holy_fused_quartz[color=magenta,render=south_up]
enderio:block_holy_fused_quartz[color=magenta,render=north_down]
enderio:block_holy_fused_quartz[color=magenta,render=east_down]
enderio:block_holy_fused_quartz[color=magenta,render=west_down]
enderio:block_holy_fused_quartz[color=magenta,render=south_down]
enderio:block_holy_fused_quartz[color=light_blue,render=defaults]
enderio:block_holy_fused_quartz[color=light_blue,render=auto]
enderio:block_holy_fused_quartz[color=light_blue,render=sides]
enderio:block_holy_fused_quartz[color=light_blue,render=north_west_up]
enderio:block_holy_fused_quartz[color=light_blue,render=north_east_up]
enderio:block_holy_fused_quartz[color=light_blue,render=south_east_up]
enderio:block_holy_fused_quartz[color=light_blue,render=south_west_up]
enderio:block_holy_fused_quartz[color=light_blue,render=north_west_down]
enderio:block_holy_fused_quartz[color=light_blue,render=north_east_down]
enderio:block_holy_fused_quartz[color=light_blue,render=south_east_down]
enderio:block_holy_fused_quartz[color=light_blue,render=south_west_down]
enderio:block_holy_fused_quartz[color=light_blue,render=north_west]
enderio:block_holy_fused_quartz[color=light_blue,render=north_east]
enderio:block_holy_fused_quartz[color=light_blue,render=south_east]
enderio:block_holy_fused_quartz[color=light_blue,render=south_west]
enderio:block_holy_fused_quartz[color=light_blue,render=north_up]
enderio:block_holy_fused_quartz[color=light_blue,render=east_up]
enderio:block_holy_fused_quartz[color=light_blue,render=west_up]
enderio:block_holy_fused_quartz[color=light_blue,render=south_up]
enderio:block_holy_fused_quartz[color=light_blue,render=north_down]
enderio:block_holy_fused_quartz[color=light_blue,render=east_down]
enderio:block_holy_fused_quartz[color=light_blue,render=west_down]
enderio:block_holy_fused_quartz[color=light_blue,render=south_down]
enderio:block_holy_fused_quartz[color=yellow,render=defaults]
enderio:block_holy_fused_quartz[color=yellow,render=auto]
enderio:block_holy_fused_quartz[color=yellow,render=sides]
enderio:block_holy_fused_quartz[color=yellow,render=north_west_up]
enderio:block_holy_fused_quartz[color=yellow,render=north_east_up]
enderio:block_holy_fused_quartz[color=yellow,render=south_east_up]
enderio:block_holy_fused_quartz[color=yellow,render=south_west_up]
enderio:block_holy_fused_quartz[color=yellow,render=north_west_down]
enderio:block_holy_fused_quartz[color=yellow,render=north_east_down]
enderio:block_holy_fused_quartz[color=yellow,render=south_east_down]
enderio:block_holy_fused_quartz[color=yellow,render=south_west_down]
enderio:block_holy_fused_quartz[color=yellow,render=north_west]
enderio:block_holy_fused_quartz[color=yellow,render=north_east]
enderio:block_holy_fused_quartz[color=yellow,render=south_east]
enderio:block_holy_fused_quartz[color=yellow,render=south_west]
enderio:block_holy_fused_quartz[color=yellow,render=north_up]
enderio:block_holy_fused_quartz[color=yellow,render=east_up]
enderio:block_holy_fused_quartz[color=yellow,render=west_up]
enderio:block_holy_fused_quartz[color=yellow,render=south_up]
enderio:block_holy_fused_quartz[color=yellow,render=north_down]
enderio:block_holy_fused_quartz[color=yellow,render=east_down]
enderio:block_holy_fused_quartz[color=yellow,render=west_down]
enderio:block_holy_fused_quartz[color=yellow,render=south_down]
enderio:block_holy_fused_quartz[color=lime,render=defaults]
enderio:block_holy_fused_quartz[color=lime,render=auto]
enderio:block_holy_fused_quartz[color=lime,render=sides]
enderio:block_holy_fused_quartz[color=lime,render=north_west_up]
enderio:block_holy_fused_quartz[color=lime,render=north_east_up]
enderio:block_holy_fused_quartz[color=lime,render=south_east_up]
enderio:block_holy_fused_quartz[color=lime,render=south_west_up]
enderio:block_holy_fused_quartz[color=lime,render=north_west_down]
enderio:block_holy_fused_quartz[color=lime,render=north_east_down]
enderio:block_holy_fused_quartz[color=lime,render=south_east_down]
enderio:block_holy_fused_quartz[color=lime,render=south_west_down]
enderio:block_holy_fused_quartz[color=lime,render=north_west]
enderio:block_holy_fused_quartz[color=lime,render=north_east]
enderio:block_holy_fused_quartz[color=lime,render=south_east]
enderio:block_holy_fused_quartz[color=lime,render=south_west]
enderio:block_holy_fused_quartz[color=lime,render=north_up]
enderio:block_holy_fused_quartz[color=lime,render=east_up]
enderio:block_holy_fused_quartz[color=lime,render=west_up]
enderio:block_holy_fused_quartz[color=lime,render=south_up]
enderio:block_holy_fused_quartz[color=lime,render=north_down]
enderio:block_holy_fused_quartz[color=lime,render=east_down]
enderio:block_holy_fused_quartz[color=lime,render=west_down]
enderio:block_holy_fused_quartz[color=lime,render=south_down]
enderio:block_holy_fused_quartz[color=pink,render=defaults]
enderio:block_holy_fused_quartz[color=pink,render=auto]
enderio:block_holy_fused_quartz[color=pink,render=sides]
enderio:block_holy_fused_quartz[color=pink,render=north_west_up]
enderio:block_holy_fused_quartz[color=pink,render=north_east_up]
enderio:block_holy_fused_quartz[color=pink,render=south_east_up]
enderio:block_holy_fused_quartz[color=pink,render=south_west_up]
enderio:block_holy_fused_quartz[color=pink,render=north_west_down]
enderio:block_holy_fused_quartz[color=pink,render=north_east_down]
enderio:block_holy_fused_quartz[color=pink,render=south_east_down]
enderio:block_holy_fused_quartz[color=pink,render=south_west_down]
enderio:block_holy_fused_quartz[color=pink,render=north_west]
enderio:block_holy_fused_quartz[color=pink,render=north_east]
enderio:block_holy_fused_quartz[color=pink,render=south_east]
enderio:block_holy_fused_quartz[color=pink,render=south_west]
enderio:block_holy_fused_quartz[color=pink,render=north_up]
enderio:block_holy_fused_quartz[color=pink,render=east_up]
enderio:block_holy_fused_quartz[color=pink,render=west_up]
enderio:block_holy_fused_quartz[color=pink,render=south_up]
enderio:block_holy_fused_quartz[color=pink,render=north_down]
enderio:block_holy_fused_quartz[color=pink,render=east_down]
enderio:block_holy_fused_quartz[color=pink,render=west_down]
enderio:block_holy_fused_quartz[color=pink,render=south_down]
enderio:block_holy_fused_quartz[color=gray,render=defaults]
enderio:block_holy_fused_quartz[color=gray,render=auto]
enderio:block_holy_fused_quartz[color=gray,render=sides]
enderio:block_holy_fused_quartz[color=gray,render=north_west_up]
enderio:block_holy_fused_quartz[color=gray,render=north_east_up]
enderio:block_holy_fused_quartz[color=gray,render=south_east_up]
enderio:block_holy_fused_quartz[color=gray,render=south_west_up]
enderio:block_holy_fused_quartz[color=gray,render=north_west_down]
enderio:block_holy_fused_quartz[color=gray,render=north_east_down]
enderio:block_holy_fused_quartz[color=gray,render=south_east_down]
enderio:block_holy_fused_quartz[color=gray,render=south_west_down]
enderio:block_holy_fused_quartz[color=gray,render=north_west]
enderio:block_holy_fused_quartz[color=gray,render=north_east]
enderio:block_holy_fused_quartz[color=gray,render=south_east]
enderio:block_holy_fused_quartz[color=gray,render=south_west]
enderio:block_holy_fused_quartz[color=gray,render=north_up]
enderio:block_holy_fused_quartz[color=gray,render=east_up]
enderio:block_holy_fused_quartz[color=gray,render=west_up]
enderio:block_holy_fused_quartz[color=gray,render=south_up]
enderio:block_holy_fused_quartz[color=gray,render=north_down]
enderio:block_holy_fused_quartz[color=gray,render=east_down]
enderio:block_holy_fused_quartz[color=gray,render=west_down]
enderio:block_holy_fused_quartz[color=gray,render=south_down]
enderio:block_holy_fused_quartz[color=silver,render=defaults]
enderio:block_holy_fused_quartz[color=silver,render=auto]
enderio:block_holy_fused_quartz[color=silver,render=sides]
enderio:block_holy_fused_quartz[color=silver,render=north_west_up]
enderio:block_holy_fused_quartz[color=silver,render=north_east_up]
enderio:block_holy_fused_quartz[color=silver,render=south_east_up]
enderio:block_holy_fused_quartz[color=silver,render=south_west_up]
enderio:block_holy_fused_quartz[color=silver,render=north_west_down]
enderio:block_holy_fused_quartz[color=silver,render=north_east_down]
enderio:block_holy_fused_quartz[color=silver,render=south_east_down]
enderio:block_holy_fused_quartz[color=silver,render=south_west_down]
enderio:block_holy_fused_quartz[color=silver,render=north_west]
enderio:block_holy_fused_quartz[color=silver,render=north_east]
enderio:block_holy_fused_quartz[color=silver,render=south_east]
enderio:block_holy_fused_quartz[color=silver,render=south_west]
enderio:block_holy_fused_quartz[color=silver,render=north_up]
enderio:block_holy_fused_quartz[color=silver,render=east_up]
enderio:block_holy_fused_quartz[color=silver,render=west_up]
enderio:block_holy_fused_quartz[color=silver,render=south_up]
enderio:block_holy_fused_quartz[color=silver,render=north_down]
enderio:block_holy_fused_quartz[color=silver,render=east_down]
enderio:block_holy_fused_quartz[color=silver,render=west_down]
enderio:block_holy_fused_quartz[color=silver,render=south_down]
enderio:block_holy_fused_quartz[color=cyan,render=defaults]
enderio:block_holy_fused_quartz[color=cyan,render=auto]
enderio:block_holy_fused_quartz[color=cyan,render=sides]
enderio:block_holy_fused_quartz[color=cyan,render=north_west_up]
enderio:block_holy_fused_quartz[color=cyan,render=north_east_up]
enderio:block_holy_fused_quartz[color=cyan,render=south_east_up]
enderio:block_holy_fused_quartz[color=cyan,render=south_west_up]
enderio:block_holy_fused_quartz[color=cyan,render=north_west_down]
enderio:block_holy_fused_quartz[color=cyan,render=north_east_down]
enderio:block_holy_fused_quartz[color=cyan,render=south_east_down]
enderio:block_holy_fused_quartz[color=cyan,render=south_west_down]
enderio:block_holy_fused_quartz[color=cyan,render=north_west]
enderio:block_holy_fused_quartz[color=cyan,render=north_east]
enderio:block_holy_fused_quartz[color=cyan,render=south_east]
enderio:block_holy_fused_quartz[color=cyan,render=south_west]
enderio:block_holy_fused_quartz[color=cyan,render=north_up]
enderio:block_holy_fused_quartz[color=cyan,render=east_up]
enderio:block_holy_fused_quartz[color=cyan,render=west_up]
enderio:block_holy_fused_quartz[color=cyan,render=south_up]
enderio:block_holy_fused_quartz[color=cyan,render=north_down]
enderio:block_holy_fused_quartz[color=cyan,render=east_down]
enderio:block_holy_fused_quartz[color=cyan,render=west_down]
enderio:block_holy_fused_quartz[color=cyan,render=south_down]
enderio:block_holy_fused_quartz[color=purple,render=defaults]
enderio:block_holy_fused_quartz[color=purple,render=auto]
enderio:block_holy_fused_quartz[color=purple,render=sides]
enderio:block_holy_fused_quartz[color=purple,render=north_west_up]
enderio:block_holy_fused_quartz[color=purple,render=north_east_up]
enderio:block_holy_fused_quartz[color=purple,render=south_east_up]
enderio:block_holy_fused_quartz[color=purple,render=south_west_up]
enderio:block_holy_fused_quartz[color=purple,render=north_west_down]
enderio:block_holy_fused_quartz[color=purple,render=north_east_down]
enderio:block_holy_fused_quartz[color=purple,render=south_east_down]
enderio:block_holy_fused_quartz[color=purple,render=south_west_down]
enderio:block_holy_fused_quartz[color=purple,render=north_west]
enderio:block_holy_fused_quartz[color=purple,render=north_east]
enderio:block_holy_fused_quartz[color=purple,render=south_east]
enderio:block_holy_fused_quartz[color=purple,render=south_west]
enderio:block_holy_fused_quartz[color=purple,render=north_up]
enderio:block_holy_fused_quartz[color=purple,render=east_up]
enderio:block_holy_fused_quartz[color=purple,render=west_up]
enderio:block_holy_fused_quartz[color=purple,render=south_up]
enderio:block_holy_fused_quartz[color=purple,render=north_down]
enderio:block_holy_fused_quartz[color=purple,render=east_down]
enderio:block_holy_fused_quartz[color=purple,render=west_down]
enderio:block_holy_fused_quartz[color=purple,render=south_down]
enderio:block_holy_fused_quartz[color=blue,render=defaults]
enderio:block_holy_fused_quartz[color=blue,render=auto]
enderio:block_holy_fused_quartz[color=blue,render=sides]
enderio:block_holy_fused_quartz[color=blue,render=north_west_up]
enderio:block_holy_fused_quartz[color=blue,render=north_east_up]
enderio:block_holy_fused_quartz[color=blue,render=south_east_up]
enderio:block_holy_fused_quartz[color=blue,render=south_west_up]
enderio:block_holy_fused_quartz[color=blue,render=north_west_down]
enderio:block_holy_fused_quartz[color=blue,render=north_east_down]
enderio:block_holy_fused_quartz[color=blue,render=south_east_down]
enderio:block_holy_fused_quartz[color=blue,render=south_west_down]
enderio:block_holy_fused_quartz[color=blue,render=north_west]
enderio:block_holy_fused_quartz[color=blue,render=north_east]
enderio:block_holy_fused_quartz[color=blue,render=south_east]
enderio:block_holy_fused_quartz[color=blue,render=south_west]
enderio:block_holy_fused_quartz[color=blue,render=north_up]
enderio:block_holy_fused_quartz[color=blue,render=east_up]
enderio:block_holy_fused_quartz[color=blue,render=west_up]
enderio:block_holy_fused_quartz[color=blue,render=south_up]
enderio:block_holy_fused_quartz[color=blue,render=north_down]
enderio:block_holy_fused_quartz[color=blue,render=east_down]
enderio:block_holy_fused_quartz[color=blue,render=west_down]
enderio:block_holy_fused_quartz[color=blue,render=south_down]
enderio:block_holy_fused_quartz[color=brown,render=defaults]
enderio:block_holy_fused_quartz[color=brown,render=auto]
enderio:block_holy_fused_quartz[color=brown,render=sides]
enderio:block_holy_fused_quartz[color=brown,render=north_west_up]
enderio:block_holy_fused_quartz[color=brown,render=north_east_up]
enderio:block_holy_fused_quartz[color=brown,render=south_east_up]
enderio:block_holy_fused_quartz[color=brown,render=south_west_up]
enderio:block_holy_fused_quartz[color=brown,render=north_west_down]
enderio:block_holy_fused_quartz[color=brown,render=north_east_down]
enderio:block_holy_fused_quartz[color=brown,render=south_east_down]
enderio:block_holy_fused_quartz[color=brown,render=south_west_down]
enderio:block_holy_fused_quartz[color=brown,render=north_west]
enderio:block_holy_fused_quartz[color=brown,render=north_east]
enderio:block_holy_fused_quartz[color=brown,render=south_east]
enderio:block_holy_fused_quartz[color=brown,render=south_west]
enderio:block_holy_fused_quartz[color=brown,render=north_up]
enderio:block_holy_fused_quartz[color=brown,render=east_up]
enderio:block_holy_fused_quartz[color=brown,render=west_up]
enderio:block_holy_fused_quartz[color=brown,render=south_up]
enderio:block_holy_fused_quartz[color=brown,render=north_down]
enderio:block_holy_fused_quartz[color=brown,render=east_down]
enderio:block_holy_fused_quartz[color=brown,render=west_down]
enderio:block_holy_fused_quartz[color=brown,render=south_down]
enderio:block_holy_fused_quartz[color=green,render=defaults]
enderio:block_holy_fused_quartz[color=green,render=auto]
enderio:block_holy_fused_quartz[color=green,render=sides]
enderio:block_holy_fused_quartz[color=green,render=north_west_up]
enderio:block_holy_fused_quartz[color=green,render=north_east_up]
enderio:block_holy_fused_quartz[color=green,render=south_east_up]
enderio:block_holy_fused_quartz[color=green,render=south_west_up]
enderio:block_holy_fused_quartz[color=green,render=north_west_down]
enderio:block_holy_fused_quartz[color=green,render=north_east_down]
enderio:block_holy_fused_quartz[color=green,render=south_east_down]
enderio:block_holy_fused_quartz[color=green,render=south_west_down]
enderio:block_holy_fused_quartz[color=green,render=north_west]
enderio:block_holy_fused_quartz[color=green,render=north_east]
enderio:block_holy_fused_quartz[color=green,render=south_east]
enderio:block_holy_fused_quartz[color=green,render=south_west]
enderio:block_holy_fused_quartz[color=green,render=north_up]
enderio:block_holy_fused_quartz[color=green,render=east_up]
enderio:block_holy_fused_quartz[color=green,render=west_up]
enderio:block_holy_fused_quartz[color=green,render=south_up]
enderio:block_holy_fused_quartz[color=green,render=north_down]
enderio:block_holy_fused_quartz[color=green,render=east_down]
enderio:block_holy_fused_quartz[color=green,render=west_down]
enderio:block_holy_fused_quartz[color=green,render=south_down]
enderio:block_holy_fused_quartz[color=red,render=defaults]
enderio:block_holy_fused_quartz[color=red,render=auto]
enderio:block_holy_fused_quartz[color=red,render=sides]
enderio:block_holy_fused_quartz[color=red,render=north_west_up]
enderio:block_holy_fused_quartz[color=red,render=north_east_up]
enderio:block_holy_fused_quartz[color=red,render=south_east_up]
enderio:block_holy_fused_quartz[color=red,render=south_west_up]
enderio:block_holy_fused_quartz[color=red,render=north_west_down]
enderio:block_holy_fused_quartz[color=red,render=north_east_down]
enderio:block_holy_fused_quartz[color=red,render=south_east_down]
enderio:block_holy_fused_quartz[color=red,render=south_west_down]
enderio:block_holy_fused_quartz[color=red,render=north_west]
enderio:block_holy_fused_quartz[color=red,render=north_east]
enderio:block_holy_fused_quartz[color=red,render=south_east]
enderio:block_holy_fused_quartz[color=red,render=south_west]
enderio:block_holy_fused_quartz[color=red,render=north_up]
enderio:block_holy_fused_quartz[color=red,render=east_up]
enderio:block_holy_fused_quartz[color=red,render=west_up]
enderio:block_holy_fused_quartz[color=red,render=south_up]
enderio:block_holy_fused_quartz[color=red,render=north_down]
enderio:block_holy_fused_quartz[color=red,render=east_down]
enderio:block_holy_fused_quartz[color=red,render=west_down]
enderio:block_holy_fused_quartz[color=red,render=south_down]
enderio:block_holy_fused_quartz[color=black,render=defaults]
enderio:block_holy_fused_quartz[color=black,render=auto]
enderio:block_holy_fused_quartz[color=black,render=sides]
enderio:block_holy_fused_quartz[color=black,render=north_west_up]
enderio:block_holy_fused_quartz[color=black,render=north_east_up]
enderio:block_holy_fused_quartz[color=black,render=south_east_up]
enderio:block_holy_fused_quartz[color=black,render=south_west_up]
enderio:block_holy_fused_quartz[color=black,render=north_west_down]
enderio:block_holy_fused_quartz[color=black,render=north_east_down]
enderio:block_holy_fused_quartz[color=black,render=south_east_down]
enderio:block_holy_fused_quartz[color=black,render=south_west_down]
enderio:block_holy_fused_quartz[color=black,render=north_west]
enderio:block_holy_fused_quartz[color=black,render=north_east]
enderio:block_holy_fused_quartz[color=black,render=south_east]
enderio:block_holy_fused_quartz[color=black,render=south_west]
enderio:block_holy_fused_quartz[color=black,render=north_up]
enderio:block_holy_fused_quartz[color=black,render=east_up]
enderio:block_holy_fused_quartz[color=black,render=west_up]
enderio:block_holy_fused_quartz[color=black,render=south_up]
enderio:block_holy_fused_quartz[color=black,render=north_down]
enderio:block_holy_fused_quartz[color=black,render=east_down]
enderio:block_holy_fused_quartz[color=black,render=west_down]
enderio:block_holy_fused_quartz[color=black,render=south_down]
enderio:block_holy_fused_glass[color=white,render=defaults]
enderio:block_holy_fused_glass[color=white,render=auto]
enderio:block_holy_fused_glass[color=white,render=sides]
enderio:block_holy_fused_glass[color=white,render=north_west_up]
enderio:block_holy_fused_glass[color=white,render=north_east_up]
enderio:block_holy_fused_glass[color=white,render=south_east_up]
enderio:block_holy_fused_glass[color=white,render=south_west_up]
enderio:block_holy_fused_glass[color=white,render=north_west_down]
enderio:block_holy_fused_glass[color=white,render=north_east_down]
enderio:block_holy_fused_glass[color=white,render=south_east_down]
enderio:block_holy_fused_glass[color=white,render=south_west_down]
enderio:block_holy_fused_glass[color=white,render=north_west]
enderio:block_holy_fused_glass[color=white,render=north_east]
enderio:block_holy_fused_glass[color=white,render=south_east]
enderio:block_holy_fused_glass[color=white,render=south_west]
enderio:block_holy_fused_glass[color=white,render=north_up]
enderio:block_holy_fused_glass[color=white,render=east_up]
enderio:block_holy_fused_glass[color=white,render=west_up]
enderio:block_holy_fused_glass[color=white,render=south_up]
enderio:block_holy_fused_glass[color=white,render=north_down]
enderio:block_holy_fused_glass[color=white,render=east_down]
enderio:block_holy_fused_glass[color=white,render=west_down]
enderio:block_holy_fused_glass[color=white,render=south_down]
enderio:block_holy_fused_glass[color=orange,render=defaults]
enderio:block_holy_fused_glass[color=orange,render=auto]
enderio:block_holy_fused_glass[color=orange,render=sides]
enderio:block_holy_fused_glass[color=orange,render=north_west_up]
enderio:block_holy_fused_glass[color=orange,render=north_east_up]
enderio:block_holy_fused_glass[color=orange,render=south_east_up]
enderio:block_holy_fused_glass[color=orange,render=south_west_up]
enderio:block_holy_fused_glass[color=orange,render=north_west_down]
enderio:block_holy_fused_glass[color=orange,render=north_east_down]
enderio:block_holy_fused_glass[color=orange,render=south_east_down]
enderio:block_holy_fused_glass[color=orange,render=south_west_down]
enderio:block_holy_fused_glass[color=orange,render=north_west]
enderio:block_holy_fused_glass[color=orange,render=north_east]
enderio:block_holy_fused_glass[color=orange,render=south_east]
enderio:block_holy_fused_glass[color=orange,render=south_west]
enderio:block_holy_fused_glass[color=orange,render=north_up]
enderio:block_holy_fused_glass[color=orange,render=east_up]
enderio:block_holy_fused_glass[color=orange,render=west_up]
enderio:block_holy_fused_glass[color=orange,render=south_up]
enderio:block_holy_fused_glass[color=orange,render=north_down]
enderio:block_holy_fused_glass[color=orange,render=east_down]
enderio:block_holy_fused_glass[color=orange,render=west_down]
enderio:block_holy_fused_glass[color=orange,render=south_down]
enderio:block_holy_fused_glass[color=magenta,render=defaults]
enderio:block_holy_fused_glass[color=magenta,render=auto]
enderio:block_holy_fused_glass[color=magenta,render=sides]
enderio:block_holy_fused_glass[color=magenta,render=north_west_up]
enderio:block_holy_fused_glass[color=magenta,render=north_east_up]
enderio:block_holy_fused_glass[color=magenta,render=south_east_up]
enderio:block_holy_fused_glass[color=magenta,render=south_west_up]
enderio:block_holy_fused_glass[color=magenta,render=north_west_down]
enderio:block_holy_fused_glass[color=magenta,render=north_east_down]
enderio:block_holy_fused_glass[color=magenta,render=south_east_down]
enderio:block_holy_fused_glass[color=magenta,render=south_west_down]
enderio:block_holy_fused_glass[color=magenta,render=north_west]
enderio:block_holy_fused_glass[color=magenta,render=north_east]
enderio:block_holy_fused_glass[color=magenta,render=south_east]
enderio:block_holy_fused_glass[color=magenta,render=south_west]
enderio:block_holy_fused_glass[color=magenta,render=north_up]
enderio:block_holy_fused_glass[color=magenta,render=east_up]
enderio:block_holy_fused_glass[color=magenta,render=west_up]
enderio:block_holy_fused_glass[color=magenta,render=south_up]
enderio:block_holy_fused_glass[color=magenta,render=north_down]
enderio:block_holy_fused_glass[color=magenta,render=east_down]
enderio:block_holy_fused_glass[color=magenta,render=west_down]
enderio:block_holy_fused_glass[color=magenta,render=south_down]
enderio:block_holy_fused_glass[color=light_blue,render=defaults]
enderio:block_holy_fused_glass[color=light_blue,render=auto]
enderio:block_holy_fused_glass[color=light_blue,render=sides]
enderio:block_holy_fused_glass[color=light_blue,render=north_west_up]
enderio:block_holy_fused_glass[color=light_blue,render=north_east_up]
enderio:block_holy_fused_glass[color=light_blue,render=south_east_up]
enderio:block_holy_fused_glass[color=light_blue,render=south_west_up]
enderio:block_holy_fused_glass[color=light_blue,render=north_west_down]
enderio:block_holy_fused_glass[color=light_blue,render=north_east_down]
enderio:block_holy_fused_glass[color=light_blue,render=south_east_down]
enderio:block_holy_fused_glass[color=light_blue,render=south_west_down]
enderio:block_holy_fused_glass[color=light_blue,render=north_west]
enderio:block_holy_fused_glass[color=light_blue,render=north_east]
enderio:block_holy_fused_glass[color=light_blue,render=south_east]
enderio:block_holy_fused_glass[color=light_blue,render=south_west]
enderio:block_holy_fused_glass[color=light_blue,render=north_up]
enderio:block_holy_fused_glass[color=light_blue,render=east_up]
enderio:block_holy_fused_glass[color=light_blue,render=west_up]
enderio:block_holy_fused_glass[color=light_blue,render=south_up]
enderio:block_holy_fused_glass[color=light_blue,render=north_down]
enderio:block_holy_fused_glass[color=light_blue,render=east_down]
enderio:block_holy_fused_glass[color=light_blue,render=west_down]
enderio:block_holy_fused_glass[color=light_blue,render=south_down]
enderio:block_holy_fused_glass[color=yellow,render=defaults]
enderio:block_holy_fused_glass[color=yellow,render=auto]
enderio:block_holy_fused_glass[color=yellow,render=sides]
enderio:block_holy_fused_glass[color=yellow,render=north_west_up]
enderio:block_holy_fused_glass[color=yellow,render=north_east_up]
enderio:block_holy_fused_glass[color=yellow,render=south_east_up]
enderio:block_holy_fused_glass[color=yellow,render=south_west_up]
enderio:block_holy_fused_glass[color=yellow,render=north_west_down]
enderio:block_holy_fused_glass[color=yellow,render=north_east_down]
enderio:block_holy_fused_glass[color=yellow,render=south_east_down]
enderio:block_holy_fused_glass[color=yellow,render=south_west_down]
enderio:block_holy_fused_glass[color=yellow,render=north_west]
enderio:block_holy_fused_glass[color=yellow,render=north_east]
enderio:block_holy_fused_glass[color=yellow,render=south_east]
enderio:block_holy_fused_glass[color=yellow,render=south_west]
enderio:block_holy_fused_glass[color=yellow,render=north_up]
enderio:block_holy_fused_glass[color=yellow,render=east_up]
enderio:block_holy_fused_glass[color=yellow,render=west_up]
enderio:block_holy_fused_glass[color=yellow,render=south_up]
enderio:block_holy_fused_glass[color=yellow,render=north_down]
enderio:block_holy_fused_glass[color=yellow,render=east_down]
enderio:block_holy_fused_glass[color=yellow,render=west_down]
enderio:block_holy_fused_glass[color=yellow,render=south_down]
enderio:block_holy_fused_glass[color=lime,render=defaults]
enderio:block_holy_fused_glass[color=lime,render=auto]
enderio:block_holy_fused_glass[color=lime,render=sides]
enderio:block_holy_fused_glass[color=lime,render=north_west_up]
enderio:block_holy_fused_glass[color=lime,render=north_east_up]
enderio:block_holy_fused_glass[color=lime,render=south_east_up]
enderio:block_holy_fused_glass[color=lime,render=south_west_up]
enderio:block_holy_fused_glass[color=lime,render=north_west_down]
enderio:block_holy_fused_glass[color=lime,render=north_east_down]
enderio:block_holy_fused_glass[color=lime,render=south_east_down]
enderio:block_holy_fused_glass[color=lime,render=south_west_down]
enderio:block_holy_fused_glass[color=lime,render=north_west]
enderio:block_holy_fused_glass[color=lime,render=north_east]
enderio:block_holy_fused_glass[color=lime,render=south_east]
enderio:block_holy_fused_glass[color=lime,render=south_west]
enderio:block_holy_fused_glass[color=lime,render=north_up]
enderio:block_holy_fused_glass[color=lime,render=east_up]
enderio:block_holy_fused_glass[color=lime,render=west_up]
enderio:block_holy_fused_glass[color=lime,render=south_up]
enderio:block_holy_fused_glass[color=lime,render=north_down]
enderio:block_holy_fused_glass[color=lime,render=east_down]
enderio:block_holy_fused_glass[color=lime,render=west_down]
enderio:block_holy_fused_glass[color=lime,render=south_down]
enderio:block_holy_fused_glass[color=pink,render=defaults]
enderio:block_holy_fused_glass[color=pink,render=auto]
enderio:block_holy_fused_glass[color=pink,render=sides]
enderio:block_holy_fused_glass[color=pink,render=north_west_up]
enderio:block_holy_fused_glass[color=pink,render=north_east_up]
enderio:block_holy_fused_glass[color=pink,render=south_east_up]
enderio:block_holy_fused_glass[color=pink,render=south_west_up]
enderio:block_holy_fused_glass[color=pink,render=north_west_down]
enderio:block_holy_fused_glass[color=pink,render=north_east_down]
enderio:block_holy_fused_glass[color=pink,render=south_east_down]
enderio:block_holy_fused_glass[color=pink,render=south_west_down]
enderio:block_holy_fused_glass[color=pink,render=north_west]
enderio:block_holy_fused_glass[color=pink,render=north_east]
enderio:block_holy_fused_glass[color=pink,render=south_east]
enderio:block_holy_fused_glass[color=pink,render=south_west]
enderio:block_holy_fused_glass[color=pink,render=north_up]
enderio:block_holy_fused_glass[color=pink,render=east_up]
enderio:block_holy_fused_glass[color=pink,render=west_up]
enderio:block_holy_fused_glass[color=pink,render=south_up]
enderio:block_holy_fused_glass[color=pink,render=north_down]
enderio:block_holy_fused_glass[color=pink,render=east_down]
enderio:block_holy_fused_glass[color=pink,render=west_down]
enderio:block_holy_fused_glass[color=pink,render=south_down]
enderio:block_holy_fused_glass[color=gray,render=defaults]
enderio:block_holy_fused_glass[color=gray,render=auto]
enderio:block_holy_fused_glass[color=gray,render=sides]
enderio:block_holy_fused_glass[color=gray,render=north_west_up]
enderio:block_holy_fused_glass[color=gray,render=north_east_up]
enderio:block_holy_fused_glass[color=gray,render=south_east_up]
enderio:block_holy_fused_glass[color=gray,render=south_west_up]
enderio:block_holy_fused_glass[color=gray,render=north_west_down]
enderio:block_holy_fused_glass[color=gray,render=north_east_down]
enderio:block_holy_fused_glass[color=gray,render=south_east_down]
enderio:block_holy_fused_glass[color=gray,render=south_west_down]
enderio:block_holy_fused_glass[color=gray,render=north_west]
enderio:block_holy_fused_glass[color=gray,render=north_east]
enderio:block_holy_fused_glass[color=gray,render=south_east]
enderio:block_holy_fused_glass[color=gray,render=south_west]
enderio:block_holy_fused_glass[color=gray,render=north_up]
enderio:block_holy_fused_glass[color=gray,render=east_up]
enderio:block_holy_fused_glass[color=gray,render=west_up]
enderio:block_holy_fused_glass[color=gray,render=south_up]
enderio:block_holy_fused_glass[color=gray,render=north_down]
enderio:block_holy_fused_glass[color=gray,render=east_down]
enderio:block_holy_fused_glass[color=gray,render=west_down]
enderio:block_holy_fused_glass[color=gray,render=south_down]
enderio:block_holy_fused_glass[color=silver,render=defaults]
enderio:block_holy_fused_glass[color=silver,render=auto]
enderio:block_holy_fused_glass[color=silver,render=sides]
enderio:block_holy_fused_glass[color=silver,render=north_west_up]
enderio:block_holy_fused_glass[color=silver,render=north_east_up]
enderio:block_holy_fused_glass[color=silver,render=south_east_up]
enderio:block_holy_fused_glass[color=silver,render=south_west_up]
enderio:block_holy_fused_glass[color=silver,render=north_west_down]
enderio:block_holy_fused_glass[color=silver,render=north_east_down]
enderio:block_holy_fused_glass[color=silver,render=south_east_down]
enderio:block_holy_fused_glass[color=silver,render=south_west_down]
enderio:block_holy_fused_glass[color=silver,render=north_west]
enderio:block_holy_fused_glass[color=silver,render=north_east]
enderio:block_holy_fused_glass[color=silver,render=south_east]
enderio:block_holy_fused_glass[color=silver,render=south_west]
enderio:block_holy_fused_glass[color=silver,render=north_up]
enderio:block_holy_fused_glass[color=silver,render=east_up]
enderio:block_holy_fused_glass[color=silver,render=west_up]
enderio:block_holy_fused_glass[color=silver,render=south_up]
enderio:block_holy_fused_glass[color=silver,render=north_down]
enderio:block_holy_fused_glass[color=silver,render=east_down]
enderio:block_holy_fused_glass[color=silver,render=west_down]
enderio:block_holy_fused_glass[color=silver,render=south_down]
enderio:block_holy_fused_glass[color=cyan,render=defaults]
enderio:block_holy_fused_glass[color=cyan,render=auto]
enderio:block_holy_fused_glass[color=cyan,render=sides]
enderio:block_holy_fused_glass[color=cyan,render=north_west_up]
enderio:block_holy_fused_glass[color=cyan,render=north_east_up]
enderio:block_holy_fused_glass[color=cyan,render=south_east_up]
enderio:block_holy_fused_glass[color=cyan,render=south_west_up]
enderio:block_holy_fused_glass[color=cyan,render=north_west_down]
enderio:block_holy_fused_glass[color=cyan,render=north_east_down]
enderio:block_holy_fused_glass[color=cyan,render=south_east_down]
enderio:block_holy_fused_glass[color=cyan,render=south_west_down]
enderio:block_holy_fused_glass[color=cyan,render=north_west]
enderio:block_holy_fused_glass[color=cyan,render=north_east]
enderio:block_holy_fused_glass[color=cyan,render=south_east]
enderio:block_holy_fused_glass[color=cyan,render=south_west]
enderio:block_holy_fused_glass[color=cyan,render=north_up]
enderio:block_holy_fused_glass[color=cyan,render=east_up]
enderio:block_holy_fused_glass[color=cyan,render=west_up]
enderio:block_holy_fused_glass[color=cyan,render=south_up]
enderio:block_holy_fused_glass[color=cyan,render=north_down]
enderio:block_holy_fused_glass[color=cyan,render=east_down]
enderio:block_holy_fused_glass[color=cyan,render=west_down]
enderio:block_holy_fused_glass[color=cyan,render=south_down]
enderio:block_holy_fused_glass[color=purple,render=defaults]
enderio:block_holy_fused_glass[color=purple,render=auto]
enderio:block_holy_fused_glass[color=purple,render=sides]
enderio:block_holy_fused_glass[color=purple,render=north_west_up]
enderio:block_holy_fused_glass[color=purple,render=north_east_up]
enderio:block_holy_fused_glass[color=purple,render=south_east_up]
enderio:block_holy_fused_glass[color=purple,render=south_west_up]
enderio:block_holy_fused_glass[color=purple,render=north_west_down]
enderio:block_holy_fused_glass[color=purple,render=north_east_down]
enderio:block_holy_fused_glass[color=purple,render=south_east_down]
enderio:block_holy_fused_glass[color=purple,render=south_west_down]
enderio:block_holy_fused_glass[color=purple,render=north_west]
enderio:block_holy_fused_glass[color=purple,render=north_east]
enderio:block_holy_fused_glass[color=purple,render=south_east]
enderio:block_holy_fused_glass[color=purple,render=south_west]
enderio:block_holy_fused_glass[color=purple,render=north_up]
enderio:block_holy_fused_glass[color=purple,render=east_up]
enderio:block_holy_fused_glass[color=purple,render=west_up]
enderio:block_holy_fused_glass[color=purple,render=south_up]
enderio:block_holy_fused_glass[color=purple,render=north_down]
enderio:block_holy_fused_glass[color=purple,render=east_down]
enderio:block_holy_fused_glass[color=purple,render=west_down]
enderio:block_holy_fused_glass[color=purple,render=south_down]
enderio:block_holy_fused_glass[color=blue,render=defaults]
enderio:block_holy_fused_glass[color=blue,render=auto]
enderio:block_holy_fused_glass[color=blue,render=sides]
enderio:block_holy_fused_glass[color=blue,render=north_west_up]
enderio:block_holy_fused_glass[color=blue,render=north_east_up]
enderio:block_holy_fused_glass[color=blue,render=south_east_up]
enderio:block_holy_fused_glass[color=blue,render=south_west_up]
enderio:block_holy_fused_glass[color=blue,render=north_west_down]
enderio:block_holy_fused_glass[color=blue,render=north_east_down]
enderio:block_holy_fused_glass[color=blue,render=south_east_down]
enderio:block_holy_fused_glass[color=blue,render=south_west_down]
enderio:block_holy_fused_glass[color=blue,render=north_west]
enderio:block_holy_fused_glass[color=blue,render=north_east]
enderio:block_holy_fused_glass[color=blue,render=south_east]
enderio:block_holy_fused_glass[color=blue,render=south_west]
enderio:block_holy_fused_glass[color=blue,render=north_up]
enderio:block_holy_fused_glass[color=blue,render=east_up]
enderio:block_holy_fused_glass[color=blue,render=west_up]
enderio:block_holy_fused_glass[color=blue,render=south_up]
enderio:block_holy_fused_glass[color=blue,render=north_down]
enderio:block_holy_fused_glass[color=blue,render=east_down]
enderio:block_holy_fused_glass[color=blue,render=west_down]
enderio:block_holy_fused_glass[color=blue,render=south_down]
enderio:block_holy_fused_glass[color=brown,render=defaults]
enderio:block_holy_fused_glass[color=brown,render=auto]
enderio:block_holy_fused_glass[color=brown,render=sides]
enderio:block_holy_fused_glass[color=brown,render=north_west_up]
enderio:block_holy_fused_glass[color=brown,render=north_east_up]
enderio:block_holy_fused_glass[color=brown,render=south_east_up]
enderio:block_holy_fused_glass[color=brown,render=south_west_up]
enderio:block_holy_fused_glass[color=brown,render=north_west_down]
enderio:block_holy_fused_glass[color=brown,render=north_east_down]
enderio:block_holy_fused_glass[color=brown,render=south_east_down]
enderio:block_holy_fused_glass[color=brown,render=south_west_down]
enderio:block_holy_fused_glass[color=brown,render=north_west]
enderio:block_holy_fused_glass[color=brown,render=north_east]
enderio:block_holy_fused_glass[color=brown,render=south_east]
enderio:block_holy_fused_glass[color=brown,render=south_west]
enderio:block_holy_fused_glass[color=brown,render=north_up]
enderio:block_holy_fused_glass[color=brown,render=east_up]
enderio:block_holy_fused_glass[color=brown,render=west_up]
enderio:block_holy_fused_glass[color=brown,render=south_up]
enderio:block_holy_fused_glass[color=brown,render=north_down]
enderio:block_holy_fused_glass[color=brown,render=east_down]
enderio:block_holy_fused_glass[color=brown,render=west_down]
enderio:block_holy_fused_glass[color=brown,render=south_down]
enderio:block_holy_fused_glass[color=green,render=defaults]
enderio:block_holy_fused_glass[color=green,render=auto]
enderio:block_holy_fused_glass[color=green,render=sides]
enderio:block_holy_fused_glass[color=green,render=north_west_up]
enderio:block_holy_fused_glass[color=green,render=north_east_up]
enderio:block_holy_fused_glass[color=green,render=south_east_up]
enderio:block_holy_fused_glass[color=green,render=south_west_up]
enderio:block_holy_fused_glass[color=green,render=north_west_down]
enderio:block_holy_fused_glass[color=green,render=north_east_down]
enderio:block_holy_fused_glass[color=green,render=south_east_down]
enderio:block_holy_fused_glass[color=green,render=south_west_down]
enderio:block_holy_fused_glass[color=green,render=north_west]
enderio:block_holy_fused_glass[color=green,render=north_east]
enderio:block_holy_fused_glass[color=green,render=south_east]
enderio:block_holy_fused_glass[color=green,render=south_west]
enderio:block_holy_fused_glass[color=green,render=north_up]
enderio:block_holy_fused_glass[color=green,render=east_up]
enderio:block_holy_fused_glass[color=green,render=west_up]
enderio:block_holy_fused_glass[color=green,render=south_up]
enderio:block_holy_fused_glass[color=green,render=north_down]
enderio:block_holy_fused_glass[color=green,render=east_down]
enderio:block_holy_fused_glass[color=green,render=west_down]
enderio:block_holy_fused_glass[color=green,render=south_down]
enderio:block_holy_fused_glass[color=red,render=defaults]
enderio:block_holy_fused_glass[color=red,render=auto]
enderio:block_holy_fused_glass[color=red,render=sides]
enderio:block_holy_fused_glass[color=red,render=north_west_up]
enderio:block_holy_fused_glass[color=red,render=north_east_up]
enderio:block_holy_fused_glass[color=red,render=south_east_up]
enderio:block_holy_fused_glass[color=red,render=south_west_up]
enderio:block_holy_fused_glass[color=red,render=north_west_down]
enderio:block_holy_fused_glass[color=red,render=north_east_down]
enderio:block_holy_fused_glass[color=red,render=south_east_down]
enderio:block_holy_fused_glass[color=red,render=south_west_down]
enderio:block_holy_fused_glass[color=red,render=north_west]
enderio:block_holy_fused_glass[color=red,render=north_east]
enderio:block_holy_fused_glass[color=red,render=south_east]
enderio:block_holy_fused_glass[color=red,render=south_west]
enderio:block_holy_fused_glass[color=red,render=north_up]
enderio:block_holy_fused_glass[color=red,render=east_up]
enderio:block_holy_fused_glass[color=red,render=west_up]
enderio:block_holy_fused_glass[color=red,render=south_up]
enderio:block_holy_fused_glass[color=red,render=north_down]
enderio:block_holy_fused_glass[color=red,render=east_down]
enderio:block_holy_fused_glass[color=red,render=west_down]
enderio:block_holy_fused_glass[color=red,render=south_down]
enderio:block_holy_fused_glass[color=black,render=defaults]
enderio:block_holy_fused_glass[color=black,render=auto]
enderio:block_holy_fused_glass[color=black,render=sides]
enderio:block_holy_fused_glass[color=black,render=north_west_up]
enderio:block_holy_fused_glass[color=black,render=north_east_up]
enderio:block_holy_fused_glass[color=black,render=south_east_up]
enderio:block_holy_fused_glass[color=black,render=south_west_up]
enderio:block_holy_fused_glass[color=black,render=north_west_down]
enderio:block_holy_fused_glass[color=black,render=north_east_down]
enderio:block_holy_fused_glass[color=black,render=south_east_down]
enderio:block_holy_fused_glass[color=black,render=south_west_down]
enderio:block_holy_fused_glass[color=black,render=north_west]
enderio:block_holy_fused_glass[color=black,render=north_east]
enderio:block_holy_fused_glass[color=black,render=south_east]
enderio:block_holy_fused_glass[color=black,render=south_west]
enderio:block_holy_fused_glass[color=black,render=north_up]
enderio:block_holy_fused_glass[color=black,render=east_up]
enderio:block_holy_fused_glass[color=black,render=west_up]
enderio:block_holy_fused_glass[color=black,render=south_up]
enderio:block_holy_fused_glass[color=black,render=north_down]
enderio:block_holy_fused_glass[color=black,render=east_down]
enderio:block_holy_fused_glass[color=black,render=west_down]
enderio:block_holy_fused_glass[color=black,render=south_down]
enderio:block_holy_enlightened_fused_quartz[color=white,render=defaults]
enderio:block_holy_enlightened_fused_quartz[color=white,render=auto]
enderio:block_holy_enlightened_fused_quartz[color=white,render=sides]
enderio:block_holy_enlightened_fused_quartz[color=white,render=north_west_up]
enderio:block_holy_enlightened_fused_quartz[color=white,render=north_east_up]
enderio:block_holy_enlightened_fused_quartz[color=white,render=south_east_up]
enderio:block_holy_enlightened_fused_quartz[color=white,render=south_west_up]
enderio:block_holy_enlightened_fused_quartz[color=white,render=north_west_down]
enderio:block_holy_enlightened_fused_quartz[color=white,render=north_east_down]
enderio:block_holy_enlightened_fused_quartz[color=white,render=south_east_down]
enderio:block_holy_enlightened_fused_quartz[color=white,render=south_west_down]
enderio:block_holy_enlightened_fused_quartz[color=white,render=north_west]
enderio:block_holy_enlightened_fused_quartz[color=white,render=north_east]
enderio:block_holy_enlightened_fused_quartz[color=white,render=south_east]
enderio:block_holy_enlightened_fused_quartz[color=white,render=south_west]
enderio:block_holy_enlightened_fused_quartz[color=white,render=north_up]
enderio:block_holy_enlightened_fused_quartz[color=white,render=east_up]
enderio:block_holy_enlightened_fused_quartz[color=white,render=west_up]
enderio:block_holy_enlightened_fused_quartz[color=white,render=south_up]
enderio:block_holy_enlightened_fused_quartz[color=white,render=north_down]
enderio:block_holy_enlightened_fused_quartz[color=white,render=east_down]
enderio:block_holy_enlightened_fused_quartz[color=white,render=west_down]
enderio:block_holy_enlightened_fused_quartz[color=white,render=south_down]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=defaults]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=auto]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=sides]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=north_west_up]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=north_east_up]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=south_east_up]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=south_west_up]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=north_west_down]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=north_east_down]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=south_east_down]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=south_west_down]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=north_west]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=north_east]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=south_east]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=south_west]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=north_up]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=east_up]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=west_up]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=south_up]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=north_down]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=east_down]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=west_down]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=south_down]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=defaults]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=auto]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=sides]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=north_west_up]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=north_east_up]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=south_east_up]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=south_west_up]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=north_west_down]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=north_east_down]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=south_east_down]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=south_west_down]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=north_west]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=north_east]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=south_east]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=south_west]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=north_up]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=east_up]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=west_up]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=south_up]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=north_down]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=east_down]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=west_down]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=south_down]
enderio:block_holy_enlightened_fused_quartz[color=light_blue,render=defaults]
enderio:block_holy_enlightened_fused_quartz[color=light_blue,render=auto]
enderio:block_holy_enlightened_fused_quartz[color=light_blue,render=sides]
enderio:block_holy_enlightened_fused_quartz[color=light_blue,render=north_west_up]
enderio:block_holy_enlightened_fused_quartz[color=light_blue,render=north_east_up]
enderio:block_holy_enlightened_fused_quartz[color=light_blue,render=south_east_up]
enderio:block_holy_enlightened_fused_quartz[color=light_blue,render=south_west_up]
enderio:block_holy_enlightened_fused_quartz[color=light_blue,render=north_west_down]
enderio:block_holy_enlightened_fused_quartz[color=light_blue,render=north_east_down]
enderio:block_holy_enlightened_fused_quartz[color=light_blue,render=south_east_down]
enderio:block_holy_enlightened_fused_quartz[color=light_blue,render=south_west_down]
enderio:block_holy_enlightened_fused_quartz[color=light_blue,render=north_west]
enderio:block_holy_enlightened_fused_quartz[color=light_blue,render=north_east]
enderio:block_holy_enlightened_fused_quartz[color=light_blue,render=south_east]
enderio:block_holy_enlightened_fused_quartz[color=light_blue,render=south_west]
enderio:block_holy_enlightened_fused_quartz[color=light_blue,render=north_up]
enderio:block_holy_enlightened_fused_quartz[color=light_blue,render=east_up]
enderio:block_holy_enlightened_fused_quartz[color=light_blue,render=west_up]
enderio:block_holy_enlightened_fused_quartz[color=light_blue,render=south_up]
enderio:block_holy_enlightened_fused_quartz[color=light_blue,render=north_down]
enderio:block_holy_enlightened_fused_quartz[color=light_blue,render=east_down]
enderio:block_holy_enlightened_fused_quartz[color=light_blue,render=west_down]
enderio:block_holy_enlightened_fused_quartz[color=light_blue,render=south_down]
enderio:block_holy_enlightened_fused_quartz[color=yellow,render=defaults]
enderio:block_holy_enlightened_fused_quartz[color=yellow,render=auto]
enderio:block_holy_enlightened_fused_quartz[color=yellow,render=sides]
enderio:block_holy_enlightened_fused_quartz[color=yellow,render=north_west_up]
enderio:block_holy_enlightened_fused_quartz[color=yellow,render=north_east_up]
enderio:block_holy_enlightened_fused_quartz[color=yellow,render=south_east_up]
enderio:block_holy_enlightened_fused_quartz[color=yellow,render=south_west_up]
enderio:block_holy_enlightened_fused_quartz[color=yellow,render=north_west_down]
enderio:block_holy_enlightened_fused_quartz[color=yellow,render=north_east_down]
enderio:block_holy_enlightened_fused_quartz[color=yellow,render=south_east_down]
enderio:block_holy_enlightened_fused_quartz[color=yellow,render=south_west_down]
enderio:block_holy_enlightened_fused_quartz[color=yellow,render=north_west]
enderio:block_holy_enlightened_fused_quartz[color=yellow,render=north_east]
enderio:block_holy_enlightened_fused_quartz[color=yellow,render=south_east]
enderio:block_holy_enlightened_fused_quartz[color=yellow,render=south_west]
enderio:block_holy_enlightened_fused_quartz[color=yellow,render=north_up]
enderio:block_holy_enlightened_fused_quartz[color=yellow,render=east_up]
enderio:block_holy_enlightened_fused_quartz[color=yellow,render=west_up]
enderio:block_holy_enlightened_fused_quartz[color=yellow,render=south_up]
enderio:block_holy_enlightened_fused_quartz[color=yellow,render=north_down]
enderio:block_holy_enlightened_fused_quartz[color=yellow,render=east_down]
enderio:block_holy_enlightened_fused_quartz[color=yellow,render=west_down]
enderio:block_holy_enlightened_fused_quartz[color=yellow,render=south_down]
enderio:block_holy_enlightened_fused_quartz[color=lime,render=defaults]
enderio:block_holy_enlightened_fused_quartz[color=lime,render=auto]
enderio:block_holy_enlightened_fused_quartz[color=lime,render=sides]
enderio:block_holy_enlightened_fused_quartz[color=lime,render=north_west_up]
enderio:block_holy_enlightened_fused_quartz[color=lime,render=north_east_up]
enderio:block_holy_enlightened_fused_quartz[color=lime,render=south_east_up]
enderio:block_holy_enlightened_fused_quartz[color=lime,render=south_west_up]
enderio:block_holy_enlightened_fused_quartz[color=lime,render=north_west_down]
enderio:block_holy_enlightened_fused_quartz[color=lime,render=north_east_down]
enderio:block_holy_enlightened_fused_quartz[color=lime,render=south_east_down]
enderio:block_holy_enlightened_fused_quartz[color=lime,render=south_west_down]
enderio:block_holy_enlightened_fused_quartz[color=lime,render=north_west]
enderio:block_holy_enlightened_fused_quartz[color=lime,render=north_east]
enderio:block_holy_enlightened_fused_quartz[color=lime,render=south_east]
enderio:block_holy_enlightened_fused_quartz[color=lime,render=south_west]
enderio:block_holy_enlightened_fused_quartz[color=lime,render=north_up]
enderio:block_holy_enlightened_fused_quartz[color=lime,render=east_up]
enderio:block_holy_enlightened_fused_quartz[color=lime,render=west_up]
enderio:block_holy_enlightened_fused_quartz[color=lime,render=south_up]
enderio:block_holy_enlightened_fused_quartz[color=lime,render=north_down]
enderio:block_holy_enlightened_fused_quartz[color=lime,render=east_down]
enderio:block_holy_enlightened_fused_quartz[color=lime,render=west_down]
enderio:block_holy_enlightened_fused_quartz[color=lime,render=south_down]
enderio:block_holy_enlightened_fused_quartz[color=pink,render=defaults]
enderio:block_holy_enlightened_fused_quartz[color=pink,render=auto]
enderio:block_holy_enlightened_fused_quartz[color=pink,render=sides]
enderio:block_holy_enlightened_fused_quartz[color=pink,render=north_west_up]
enderio:block_holy_enlightened_fused_quartz[color=pink,render=north_east_up]
enderio:block_holy_enlightened_fused_quartz[color=pink,render=south_east_up]
enderio:block_holy_enlightened_fused_quartz[color=pink,render=south_west_up]
enderio:block_holy_enlightened_fused_quartz[color=pink,render=north_west_down]
enderio:block_holy_enlightened_fused_quartz[color=pink,render=north_east_down]
enderio:block_holy_enlightened_fused_quartz[color=pink,render=south_east_down]
enderio:block_holy_enlightened_fused_quartz[color=pink,render=south_west_down]
enderio:block_holy_enlightened_fused_quartz[color=pink,render=north_west]
enderio:block_holy_enlightened_fused_quartz[color=pink,render=north_east]
enderio:block_holy_enlightened_fused_quartz[color=pink,render=south_east]
enderio:block_holy_enlightened_fused_quartz[color=pink,render=south_west]
enderio:block_holy_enlightened_fused_quartz[color=pink,render=north_up]
enderio:block_holy_enlightened_fused_quartz[color=pink,render=east_up]
enderio:block_holy_enlightened_fused_quartz[color=pink,render=west_up]
enderio:block_holy_enlightened_fused_quartz[color=pink,render=south_up]
enderio:block_holy_enlightened_fused_quartz[color=pink,render=north_down]
enderio:block_holy_enlightened_fused_quartz[color=pink,render=east_down]
enderio:block_holy_enlightened_fused_quartz[color=pink,render=west_down]
enderio:block_holy_enlightened_fused_quartz[color=pink,render=south_down]
enderio:block_holy_enlightened_fused_quartz[color=gray,render=defaults]
enderio:block_holy_enlightened_fused_quartz[color=gray,render=auto]
enderio:block_holy_enlightened_fused_quartz[color=gray,render=sides]
enderio:block_holy_enlightened_fused_quartz[color=gray,render=north_west_up]
enderio:block_holy_enlightened_fused_quartz[color=gray,render=north_east_up]
enderio:block_holy_enlightened_fused_quartz[color=gray,render=south_east_up]
enderio:block_holy_enlightened_fused_quartz[color=gray,render=south_west_up]
enderio:block_holy_enlightened_fused_quartz[color=gray,render=north_west_down]
enderio:block_holy_enlightened_fused_quartz[color=gray,render=north_east_down]
enderio:block_holy_enlightened_fused_quartz[color=gray,render=south_east_down]
enderio:block_holy_enlightened_fused_quartz[color=gray,render=south_west_down]
enderio:block_holy_enlightened_fused_quartz[color=gray,render=north_west]
enderio:block_holy_enlightened_fused_quartz[color=gray,render=north_east]
enderio:block_holy_enlightened_fused_quartz[color=gray,render=south_east]
enderio:block_holy_enlightened_fused_quartz[color=gray,render=south_west]
enderio:block_holy_enlightened_fused_quartz[color=gray,render=north_up]
enderio:block_holy_enlightened_fused_quartz[color=gray,render=east_up]
enderio:block_holy_enlightened_fused_quartz[color=gray,render=west_up]
enderio:block_holy_enlightened_fused_quartz[color=gray,render=south_up]
enderio:block_holy_enlightened_fused_quartz[color=gray,render=north_down]
enderio:block_holy_enlightened_fused_quartz[color=gray,render=east_down]
enderio:block_holy_enlightened_fused_quartz[color=gray,render=west_down]
enderio:block_holy_enlightened_fused_quartz[color=gray,render=south_down]
enderio:block_holy_enlightened_fused_quartz[color=silver,render=defaults]
enderio:block_holy_enlightened_fused_quartz[color=silver,render=auto]
enderio:block_holy_enlightened_fused_quartz[color=silver,render=sides]
enderio:block_holy_enlightened_fused_quartz[color=silver,render=north_west_up]
enderio:block_holy_enlightened_fused_quartz[color=silver,render=north_east_up]
enderio:block_holy_enlightened_fused_quartz[color=silver,render=south_east_up]
enderio:block_holy_enlightened_fused_quartz[color=silver,render=south_west_up]
enderio:block_holy_enlightened_fused_quartz[color=silver,render=north_west_down]
enderio:block_holy_enlightened_fused_quartz[color=silver,render=north_east_down]
enderio:block_holy_enlightened_fused_quartz[color=silver,render=south_east_down]
enderio:block_holy_enlightened_fused_quartz[color=silver,render=south_west_down]
enderio:block_holy_enlightened_fused_quartz[color=silver,render=north_west]
enderio:block_holy_enlightened_fused_quartz[color=silver,render=north_east]
enderio:block_holy_enlightened_fused_quartz[color=silver,render=south_east]
enderio:block_holy_enlightened_fused_quartz[color=silver,render=south_west]
enderio:block_holy_enlightened_fused_quartz[color=silver,render=north_up]
enderio:block_holy_enlightened_fused_quartz[color=silver,render=east_up]
enderio:block_holy_enlightened_fused_quartz[color=silver,render=west_up]
enderio:block_holy_enlightened_fused_quartz[color=silver,render=south_up]
enderio:block_holy_enlightened_fused_quartz[color=silver,render=north_down]
enderio:block_holy_enlightened_fused_quartz[color=silver,render=east_down]
enderio:block_holy_enlightened_fused_quartz[color=silver,render=west_down]
enderio:block_holy_enlightened_fused_quartz[color=silver,render=south_down]
enderio:block_holy_enlightened_fused_quartz[color=cyan,render=defaults]
enderio:block_holy_enlightened_fused_quartz[color=cyan,render=auto]
enderio:block_holy_enlightened_fused_quartz[color=cyan,render=sides]
enderio:block_holy_enlightened_fused_quartz[color=cyan,render=north_west_up]
enderio:block_holy_enlightened_fused_quartz[color=cyan,render=north_east_up]
enderio:block_holy_enlightened_fused_quartz[color=cyan,render=south_east_up]
enderio:block_holy_enlightened_fused_quartz[color=cyan,render=south_west_up]
enderio:block_holy_enlightened_fused_quartz[color=cyan,render=north_west_down]
enderio:block_holy_enlightened_fused_quartz[color=cyan,render=north_east_down]
enderio:block_holy_enlightened_fused_quartz[color=cyan,render=south_east_down]
enderio:block_holy_enlightened_fused_quartz[color=cyan,render=south_west_down]
enderio:block_holy_enlightened_fused_quartz[color=cyan,render=north_west]
enderio:block_holy_enlightened_fused_quartz[color=cyan,render=north_east]
enderio:block_holy_enlightened_fused_quartz[color=cyan,render=south_east]
enderio:block_holy_enlightened_fused_quartz[color=cyan,render=south_west]
enderio:block_holy_enlightened_fused_quartz[color=cyan,render=north_up]
enderio:block_holy_enlightened_fused_quartz[color=cyan,render=east_up]
enderio:block_holy_enlightened_fused_quartz[color=cyan,render=west_up]
enderio:block_holy_enlightened_fused_quartz[color=cyan,render=south_up]
enderio:block_holy_enlightened_fused_quartz[color=cyan,render=north_down]
enderio:block_holy_enlightened_fused_quartz[color=cyan,render=east_down]
enderio:block_holy_enlightened_fused_quartz[color=cyan,render=west_down]
enderio:block_holy_enlightened_fused_quartz[color=cyan,render=south_down]
enderio:block_holy_enlightened_fused_quartz[color=purple,render=defaults]
enderio:block_holy_enlightened_fused_quartz[color=purple,render=auto]
enderio:block_holy_enlightened_fused_quartz[color=purple,render=sides]
enderio:block_holy_enlightened_fused_quartz[color=purple,render=north_west_up]
enderio:block_holy_enlightened_fused_quartz[color=purple,render=north_east_up]
enderio:block_holy_enlightened_fused_quartz[color=purple,render=south_east_up]
enderio:block_holy_enlightened_fused_quartz[color=purple,render=south_west_up]
enderio:block_holy_enlightened_fused_quartz[color=purple,render=north_west_down]
enderio:block_holy_enlightened_fused_quartz[color=purple,render=north_east_down]
enderio:block_holy_enlightened_fused_quartz[color=purple,render=south_east_down]
enderio:block_holy_enlightened_fused_quartz[color=purple,render=south_west_down]
enderio:block_holy_enlightened_fused_quartz[color=purple,render=north_west]
enderio:block_holy_enlightened_fused_quartz[color=purple,render=north_east]
enderio:block_holy_enlightened_fused_quartz[color=purple,render=south_east]
enderio:block_holy_enlightened_fused_quartz[color=purple,render=south_west]
enderio:block_holy_enlightened_fused_quartz[color=purple,render=north_up]
enderio:block_holy_enlightened_fused_quartz[color=purple,render=east_up]
enderio:block_holy_enlightened_fused_quartz[color=purple,render=west_up]
enderio:block_holy_enlightened_fused_quartz[color=purple,render=south_up]
enderio:block_holy_enlightened_fused_quartz[color=purple,render=north_down]
enderio:block_holy_enlightened_fused_quartz[color=purple,render=east_down]
enderio:block_holy_enlightened_fused_quartz[color=purple,render=west_down]
enderio:block_holy_enlightened_fused_quartz[color=purple,render=south_down]
enderio:block_holy_enlightened_fused_quartz[color=blue,render=defaults]
enderio:block_holy_enlightened_fused_quartz[color=blue,render=auto]
enderio:block_holy_enlightened_fused_quartz[color=blue,render=sides]
enderio:block_holy_enlightened_fused_quartz[color=blue,render=north_west_up]
enderio:block_holy_enlightened_fused_quartz[color=blue,render=north_east_up]
enderio:block_holy_enlightened_fused_quartz[color=blue,render=south_east_up]
enderio:block_holy_enlightened_fused_quartz[color=blue,render=south_west_up]
enderio:block_holy_enlightened_fused_quartz[color=blue,render=north_west_down]
enderio:block_holy_enlightened_fused_quartz[color=blue,render=north_east_down]
enderio:block_holy_enlightened_fused_quartz[color=blue,render=south_east_down]
enderio:block_holy_enlightened_fused_quartz[color=blue,render=south_west_down]
enderio:block_holy_enlightened_fused_quartz[color=blue,render=north_west]
enderio:block_holy_enlightened_fused_quartz[color=blue,render=north_east]
enderio:block_holy_enlightened_fused_quartz[color=blue,render=south_east]
enderio:block_holy_enlightened_fused_quartz[color=blue,render=south_west]
enderio:block_holy_enlightened_fused_quartz[color=blue,render=north_up]
enderio:block_holy_enlightened_fused_quartz[color=blue,render=east_up]
enderio:block_holy_enlightened_fused_quartz[color=blue,render=west_up]
enderio:block_holy_enlightened_fused_quartz[color=blue,render=south_up]
enderio:block_holy_enlightened_fused_quartz[color=blue,render=north_down]
enderio:block_holy_enlightened_fused_quartz[color=blue,render=east_down]
enderio:block_holy_enlightened_fused_quartz[color=blue,render=west_down]
enderio:block_holy_enlightened_fused_quartz[color=blue,render=south_down]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=defaults]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=auto]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=sides]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=north_west_up]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=north_east_up]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=south_east_up]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=south_west_up]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=north_west_down]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=north_east_down]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=south_east_down]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=south_west_down]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=north_west]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=north_east]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=south_east]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=south_west]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=north_up]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=east_up]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=west_up]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=south_up]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=north_down]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=east_down]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=west_down]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=south_down]
enderio:block_holy_enlightened_fused_quartz[color=green,render=defaults]
enderio:block_holy_enlightened_fused_quartz[color=green,render=auto]
enderio:block_holy_enlightened_fused_quartz[color=green,render=sides]
enderio:block_holy_enlightened_fused_quartz[color=green,render=north_west_up]
enderio:block_holy_enlightened_fused_quartz[color=green,render=north_east_up]
enderio:block_holy_enlightened_fused_quartz[color=green,render=south_east_up]
enderio:block_holy_enlightened_fused_quartz[color=green,render=south_west_up]
enderio:block_holy_enlightened_fused_quartz[color=green,render=north_west_down]
enderio:block_holy_enlightened_fused_quartz[color=green,render=north_east_down]
enderio:block_holy_enlightened_fused_quartz[color=green,render=south_east_down]
enderio:block_holy_enlightened_fused_quartz[color=green,render=south_west_down]
enderio:block_holy_enlightened_fused_quartz[color=green,render=north_west]
enderio:block_holy_enlightened_fused_quartz[color=green,render=north_east]
enderio:block_holy_enlightened_fused_quartz[color=green,render=south_east]
enderio:block_holy_enlightened_fused_quartz[color=green,render=south_west]
enderio:block_holy_enlightened_fused_quartz[color=green,render=north_up]
enderio:block_holy_enlightened_fused_quartz[color=green,render=east_up]
enderio:block_holy_enlightened_fused_quartz[color=green,render=west_up]
enderio:block_holy_enlightened_fused_quartz[color=green,render=south_up]
enderio:block_holy_enlightened_fused_quartz[color=green,render=north_down]
enderio:block_holy_enlightened_fused_quartz[color=green,render=east_down]
enderio:block_holy_enlightened_fused_quartz[color=green,render=west_down]
enderio:block_holy_enlightened_fused_quartz[color=green,render=south_down]
enderio:block_holy_enlightened_fused_quartz[color=red,render=defaults]
enderio:block_holy_enlightened_fused_quartz[color=red,render=auto]
enderio:block_holy_enlightened_fused_quartz[color=red,render=sides]
enderio:block_holy_enlightened_fused_quartz[color=red,render=north_west_up]
enderio:block_holy_enlightened_fused_quartz[color=red,render=north_east_up]
enderio:block_holy_enlightened_fused_quartz[color=red,render=south_east_up]
enderio:block_holy_enlightened_fused_quartz[color=red,render=south_west_up]
enderio:block_holy_enlightened_fused_quartz[color=red,render=north_west_down]
enderio:block_holy_enlightened_fused_quartz[color=red,render=north_east_down]
enderio:block_holy_enlightened_fused_quartz[color=red,render=south_east_down]
enderio:block_holy_enlightened_fused_quartz[color=red,render=south_west_down]
enderio:block_holy_enlightened_fused_quartz[color=red,render=north_west]
enderio:block_holy_enlightened_fused_quartz[color=red,render=north_east]
enderio:block_holy_enlightened_fused_quartz[color=red,render=south_east]
enderio:block_holy_enlightened_fused_quartz[color=red,render=south_west]
enderio:block_holy_enlightened_fused_quartz[color=red,render=north_up]
enderio:block_holy_enlightened_fused_quartz[color=red,render=east_up]
enderio:block_holy_enlightened_fused_quartz[color=red,render=west_up]
enderio:block_holy_enlightened_fused_quartz[color=red,render=south_up]
enderio:block_holy_enlightened_fused_quartz[color=red,render=north_down]
enderio:block_holy_enlightened_fused_quartz[color=red,render=east_down]
enderio:block_holy_enlightened_fused_quartz[color=red,render=west_down]
enderio:block_holy_enlightened_fused_quartz[color=red,render=south_down]
enderio:block_holy_enlightened_fused_quartz[color=black,render=defaults]
enderio:block_holy_enlightened_fused_quartz[color=black,render=auto]
enderio:block_holy_enlightened_fused_quartz[color=black,render=sides]
enderio:block_holy_enlightened_fused_quartz[color=black,render=north_west_up]
enderio:block_holy_enlightened_fused_quartz[color=black,render=north_east_up]
enderio:block_holy_enlightened_fused_quartz[color=black,render=south_east_up]
enderio:block_holy_enlightened_fused_quartz[color=black,render=south_west_up]
enderio:block_holy_enlightened_fused_quartz[color=black,render=north_west_down]
enderio:block_holy_enlightened_fused_quartz[color=black,render=north_east_down]
enderio:block_holy_enlightened_fused_quartz[color=black,render=south_east_down]
enderio:block_holy_enlightened_fused_quartz[color=black,render=south_west_down]
enderio:block_holy_enlightened_fused_quartz[color=black,render=north_west]
enderio:block_holy_enlightened_fused_quartz[color=black,render=north_east]
enderio:block_holy_enlightened_fused_quartz[color=black,render=south_east]
enderio:block_holy_enlightened_fused_quartz[color=black,render=south_west]
enderio:block_holy_enlightened_fused_quartz[color=black,render=north_up]
enderio:block_holy_enlightened_fused_quartz[color=black,render=east_up]
enderio:block_holy_enlightened_fused_quartz[color=black,render=west_up]
enderio:block_holy_enlightened_fused_quartz[color=black,render=south_up]
enderio:block_holy_enlightened_fused_quartz[color=black,render=north_down]
enderio:block_holy_enlightened_fused_quartz[color=black,render=east_down]
enderio:block_holy_enlightened_fused_quartz[color=black,render=west_down]
enderio:block_holy_enlightened_fused_quartz[color=black,render=south_down]
enderio:block_holy_enlightened_fused_glass[color=white,render=defaults]
enderio:block_holy_enlightened_fused_glass[color=white,render=auto]
enderio:block_holy_enlightened_fused_glass[color=white,render=sides]
enderio:block_holy_enlightened_fused_glass[color=white,render=north_west_up]
enderio:block_holy_enlightened_fused_glass[color=white,render=north_east_up]
enderio:block_holy_enlightened_fused_glass[color=white,render=south_east_up]
enderio:block_holy_enlightened_fused_glass[color=white,render=south_west_up]
enderio:block_holy_enlightened_fused_glass[color=white,render=north_west_down]
enderio:block_holy_enlightened_fused_glass[color=white,render=north_east_down]
enderio:block_holy_enlightened_fused_glass[color=white,render=south_east_down]
enderio:block_holy_enlightened_fused_glass[color=white,render=south_west_down]
enderio:block_holy_enlightened_fused_glass[color=white,render=north_west]
enderio:block_holy_enlightened_fused_glass[color=white,render=north_east]
enderio:block_holy_enlightened_fused_glass[color=white,render=south_east]
enderio:block_holy_enlightened_fused_glass[color=white,render=south_west]
enderio:block_holy_enlightened_fused_glass[color=white,render=north_up]
enderio:block_holy_enlightened_fused_glass[color=white,render=east_up]
enderio:block_holy_enlightened_fused_glass[color=white,render=west_up]
enderio:block_holy_enlightened_fused_glass[color=white,render=south_up]
enderio:block_holy_enlightened_fused_glass[color=white,render=north_down]
enderio:block_holy_enlightened_fused_glass[color=white,render=east_down]
enderio:block_holy_enlightened_fused_glass[color=white,render=west_down]
enderio:block_holy_enlightened_fused_glass[color=white,render=south_down]
enderio:block_holy_enlightened_fused_glass[color=orange,render=defaults]
enderio:block_holy_enlightened_fused_glass[color=orange,render=auto]
enderio:block_holy_enlightened_fused_glass[color=orange,render=sides]
enderio:block_holy_enlightened_fused_glass[color=orange,render=north_west_up]
enderio:block_holy_enlightened_fused_glass[color=orange,render=north_east_up]
enderio:block_holy_enlightened_fused_glass[color=orange,render=south_east_up]
enderio:block_holy_enlightened_fused_glass[color=orange,render=south_west_up]
enderio:block_holy_enlightened_fused_glass[color=orange,render=north_west_down]
enderio:block_holy_enlightened_fused_glass[color=orange,render=north_east_down]
enderio:block_holy_enlightened_fused_glass[color=orange,render=south_east_down]
enderio:block_holy_enlightened_fused_glass[color=orange,render=south_west_down]
enderio:block_holy_enlightened_fused_glass[color=orange,render=north_west]
enderio:block_holy_enlightened_fused_glass[color=orange,render=north_east]
enderio:block_holy_enlightened_fused_glass[color=orange,render=south_east]
enderio:block_holy_enlightened_fused_glass[color=orange,render=south_west]
enderio:block_holy_enlightened_fused_glass[color=orange,render=north_up]
enderio:block_holy_enlightened_fused_glass[color=orange,render=east_up]
enderio:block_holy_enlightened_fused_glass[color=orange,render=west_up]
enderio:block_holy_enlightened_fused_glass[color=orange,render=south_up]
enderio:block_holy_enlightened_fused_glass[color=orange,render=north_down]
enderio:block_holy_enlightened_fused_glass[color=orange,render=east_down]
enderio:block_holy_enlightened_fused_glass[color=orange,render=west_down]
enderio:block_holy_enlightened_fused_glass[color=orange,render=south_down]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=defaults]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=auto]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=sides]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=north_west_up]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=north_east_up]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=south_east_up]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=south_west_up]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=north_west_down]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=north_east_down]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=south_east_down]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=south_west_down]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=north_west]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=north_east]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=south_east]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=south_west]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=north_up]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=east_up]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=west_up]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=south_up]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=north_down]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=east_down]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=west_down]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=south_down]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=defaults]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=auto]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=sides]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=north_west_up]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=north_east_up]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=south_east_up]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=south_west_up]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=north_west_down]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=north_east_down]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=south_east_down]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=south_west_down]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=north_west]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=north_east]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=south_east]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=south_west]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=north_up]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=east_up]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=west_up]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=south_up]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=north_down]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=east_down]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=west_down]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=south_down]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=defaults]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=auto]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=sides]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=north_west_up]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=north_east_up]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=south_east_up]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=south_west_up]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=north_west_down]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=north_east_down]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=south_east_down]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=south_west_down]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=north_west]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=north_east]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=south_east]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=south_west]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=north_up]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=east_up]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=west_up]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=south_up]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=north_down]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=east_down]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=west_down]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=south_down]
enderio:block_holy_enlightened_fused_glass[color=lime,render=defaults]
enderio:block_holy_enlightened_fused_glass[color=lime,render=auto]
enderio:block_holy_enlightened_fused_glass[color=lime,render=sides]
enderio:block_holy_enlightened_fused_glass[color=lime,render=north_west_up]
enderio:block_holy_enlightened_fused_glass[color=lime,render=north_east_up]
enderio:block_holy_enlightened_fused_glass[color=lime,render=south_east_up]
enderio:block_holy_enlightened_fused_glass[color=lime,render=south_west_up]
enderio:block_holy_enlightened_fused_glass[color=lime,render=north_west_down]
enderio:block_holy_enlightened_fused_glass[color=lime,render=north_east_down]
enderio:block_holy_enlightened_fused_glass[color=lime,render=south_east_down]
enderio:block_holy_enlightened_fused_glass[color=lime,render=south_west_down]
enderio:block_holy_enlightened_fused_glass[color=lime,render=north_west]
enderio:block_holy_enlightened_fused_glass[color=lime,render=north_east]
enderio:block_holy_enlightened_fused_glass[color=lime,render=south_east]
enderio:block_holy_enlightened_fused_glass[color=lime,render=south_west]
enderio:block_holy_enlightened_fused_glass[color=lime,render=north_up]
enderio:block_holy_enlightened_fused_glass[color=lime,render=east_up]
enderio:block_holy_enlightened_fused_glass[color=lime,render=west_up]
enderio:block_holy_enlightened_fused_glass[color=lime,render=south_up]
enderio:block_holy_enlightened_fused_glass[color=lime,render=north_down]
enderio:block_holy_enlightened_fused_glass[color=lime,render=east_down]
enderio:block_holy_enlightened_fused_glass[color=lime,render=west_down]
enderio:block_holy_enlightened_fused_glass[color=lime,render=south_down]
enderio:block_holy_enlightened_fused_glass[color=pink,render=defaults]
enderio:block_holy_enlightened_fused_glass[color=pink,render=auto]
enderio:block_holy_enlightened_fused_glass[color=pink,render=sides]
enderio:block_holy_enlightened_fused_glass[color=pink,render=north_west_up]
enderio:block_holy_enlightened_fused_glass[color=pink,render=north_east_up]
enderio:block_holy_enlightened_fused_glass[color=pink,render=south_east_up]
enderio:block_holy_enlightened_fused_glass[color=pink,render=south_west_up]
enderio:block_holy_enlightened_fused_glass[color=pink,render=north_west_down]
enderio:block_holy_enlightened_fused_glass[color=pink,render=north_east_down]
enderio:block_holy_enlightened_fused_glass[color=pink,render=south_east_down]
enderio:block_holy_enlightened_fused_glass[color=pink,render=south_west_down]
enderio:block_holy_enlightened_fused_glass[color=pink,render=north_west]
enderio:block_holy_enlightened_fused_glass[color=pink,render=north_east]
enderio:block_holy_enlightened_fused_glass[color=pink,render=south_east]
enderio:block_holy_enlightened_fused_glass[color=pink,render=south_west]
enderio:block_holy_enlightened_fused_glass[color=pink,render=north_up]
enderio:block_holy_enlightened_fused_glass[color=pink,render=east_up]
enderio:block_holy_enlightened_fused_glass[color=pink,render=west_up]
enderio:block_holy_enlightened_fused_glass[color=pink,render=south_up]
enderio:block_holy_enlightened_fused_glass[color=pink,render=north_down]
enderio:block_holy_enlightened_fused_glass[color=pink,render=east_down]
enderio:block_holy_enlightened_fused_glass[color=pink,render=west_down]
enderio:block_holy_enlightened_fused_glass[color=pink,render=south_down]
enderio:block_holy_enlightened_fused_glass[color=gray,render=defaults]
enderio:block_holy_enlightened_fused_glass[color=gray,render=auto]
enderio:block_holy_enlightened_fused_glass[color=gray,render=sides]
enderio:block_holy_enlightened_fused_glass[color=gray,render=north_west_up]
enderio:block_holy_enlightened_fused_glass[color=gray,render=north_east_up]
enderio:block_holy_enlightened_fused_glass[color=gray,render=south_east_up]
enderio:block_holy_enlightened_fused_glass[color=gray,render=south_west_up]
enderio:block_holy_enlightened_fused_glass[color=gray,render=north_west_down]
enderio:block_holy_enlightened_fused_glass[color=gray,render=north_east_down]
enderio:block_holy_enlightened_fused_glass[color=gray,render=south_east_down]
enderio:block_holy_enlightened_fused_glass[color=gray,render=south_west_down]
enderio:block_holy_enlightened_fused_glass[color=gray,render=north_west]
enderio:block_holy_enlightened_fused_glass[color=gray,render=north_east]
enderio:block_holy_enlightened_fused_glass[color=gray,render=south_east]
enderio:block_holy_enlightened_fused_glass[color=gray,render=south_west]
enderio:block_holy_enlightened_fused_glass[color=gray,render=north_up]
enderio:block_holy_enlightened_fused_glass[color=gray,render=east_up]
enderio:block_holy_enlightened_fused_glass[color=gray,render=west_up]
enderio:block_holy_enlightened_fused_glass[color=gray,render=south_up]
enderio:block_holy_enlightened_fused_glass[color=gray,render=north_down]
enderio:block_holy_enlightened_fused_glass[color=gray,render=east_down]
enderio:block_holy_enlightened_fused_glass[color=gray,render=west_down]
enderio:block_holy_enlightened_fused_glass[color=gray,render=south_down]
enderio:block_holy_enlightened_fused_glass[color=silver,render=defaults]
enderio:block_holy_enlightened_fused_glass[color=silver,render=auto]
enderio:block_holy_enlightened_fused_glass[color=silver,render=sides]
enderio:block_holy_enlightened_fused_glass[color=silver,render=north_west_up]
enderio:block_holy_enlightened_fused_glass[color=silver,render=north_east_up]
enderio:block_holy_enlightened_fused_glass[color=silver,render=south_east_up]
enderio:block_holy_enlightened_fused_glass[color=silver,render=south_west_up]
enderio:block_holy_enlightened_fused_glass[color=silver,render=north_west_down]
enderio:block_holy_enlightened_fused_glass[color=silver,render=north_east_down]
enderio:block_holy_enlightened_fused_glass[color=silver,render=south_east_down]
enderio:block_holy_enlightened_fused_glass[color=silver,render=south_west_down]
enderio:block_holy_enlightened_fused_glass[color=silver,render=north_west]
enderio:block_holy_enlightened_fused_glass[color=silver,render=north_east]
enderio:block_holy_enlightened_fused_glass[color=silver,render=south_east]
enderio:block_holy_enlightened_fused_glass[color=silver,render=south_west]
enderio:block_holy_enlightened_fused_glass[color=silver,render=north_up]
enderio:block_holy_enlightened_fused_glass[color=silver,render=east_up]
enderio:block_holy_enlightened_fused_glass[color=silver,render=west_up]
enderio:block_holy_enlightened_fused_glass[color=silver,render=south_up]
enderio:block_holy_enlightened_fused_glass[color=silver,render=north_down]
enderio:block_holy_enlightened_fused_glass[color=silver,render=east_down]
enderio:block_holy_enlightened_fused_glass[color=silver,render=west_down]
enderio:block_holy_enlightened_fused_glass[color=silver,render=south_down]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=defaults]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=auto]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=sides]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=north_west_up]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=north_east_up]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=south_east_up]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=south_west_up]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=north_west_down]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=north_east_down]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=south_east_down]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=south_west_down]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=north_west]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=north_east]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=south_east]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=south_west]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=north_up]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=east_up]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=west_up]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=south_up]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=north_down]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=east_down]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=west_down]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=south_down]
enderio:block_holy_enlightened_fused_glass[color=purple,render=defaults]
enderio:block_holy_enlightened_fused_glass[color=purple,render=auto]
enderio:block_holy_enlightened_fused_glass[color=purple,render=sides]
enderio:block_holy_enlightened_fused_glass[color=purple,render=north_west_up]
enderio:block_holy_enlightened_fused_glass[color=purple,render=north_east_up]
enderio:block_holy_enlightened_fused_glass[color=purple,render=south_east_up]
enderio:block_holy_enlightened_fused_glass[color=purple,render=south_west_up]
enderio:block_holy_enlightened_fused_glass[color=purple,render=north_west_down]
enderio:block_holy_enlightened_fused_glass[color=purple,render=north_east_down]
enderio:block_holy_enlightened_fused_glass[color=purple,render=south_east_down]
enderio:block_holy_enlightened_fused_glass[color=purple,render=south_west_down]
enderio:block_holy_enlightened_fused_glass[color=purple,render=north_west]
enderio:block_holy_enlightened_fused_glass[color=purple,render=north_east]
enderio:block_holy_enlightened_fused_glass[color=purple,render=south_east]
enderio:block_holy_enlightened_fused_glass[color=purple,render=south_west]
enderio:block_holy_enlightened_fused_glass[color=purple,render=north_up]
enderio:block_holy_enlightened_fused_glass[color=purple,render=east_up]
enderio:block_holy_enlightened_fused_glass[color=purple,render=west_up]
enderio:block_holy_enlightened_fused_glass[color=purple,render=south_up]
enderio:block_holy_enlightened_fused_glass[color=purple,render=north_down]
enderio:block_holy_enlightened_fused_glass[color=purple,render=east_down]
enderio:block_holy_enlightened_fused_glass[color=purple,render=west_down]
enderio:block_holy_enlightened_fused_glass[color=purple,render=south_down]
enderio:block_holy_enlightened_fused_glass[color=blue,render=defaults]
enderio:block_holy_enlightened_fused_glass[color=blue,render=auto]
enderio:block_holy_enlightened_fused_glass[color=blue,render=sides]
enderio:block_holy_enlightened_fused_glass[color=blue,render=north_west_up]
enderio:block_holy_enlightened_fused_glass[color=blue,render=north_east_up]
enderio:block_holy_enlightened_fused_glass[color=blue,render=south_east_up]
enderio:block_holy_enlightened_fused_glass[color=blue,render=south_west_up]
enderio:block_holy_enlightened_fused_glass[color=blue,render=north_west_down]
enderio:block_holy_enlightened_fused_glass[color=blue,render=north_east_down]
enderio:block_holy_enlightened_fused_glass[color=blue,render=south_east_down]
enderio:block_holy_enlightened_fused_glass[color=blue,render=south_west_down]
enderio:block_holy_enlightened_fused_glass[color=blue,render=north_west]
enderio:block_holy_enlightened_fused_glass[color=blue,render=north_east]
enderio:block_holy_enlightened_fused_glass[color=blue,render=south_east]
enderio:block_holy_enlightened_fused_glass[color=blue,render=south_west]
enderio:block_holy_enlightened_fused_glass[color=blue,render=north_up]
enderio:block_holy_enlightened_fused_glass[color=blue,render=east_up]
enderio:block_holy_enlightened_fused_glass[color=blue,render=west_up]
enderio:block_holy_enlightened_fused_glass[color=blue,render=south_up]
enderio:block_holy_enlightened_fused_glass[color=blue,render=north_down]
enderio:block_holy_enlightened_fused_glass[color=blue,render=east_down]
enderio:block_holy_enlightened_fused_glass[color=blue,render=west_down]
enderio:block_holy_enlightened_fused_glass[color=blue,render=south_down]
enderio:block_holy_enlightened_fused_glass[color=brown,render=defaults]
enderio:block_holy_enlightened_fused_glass[color=brown,render=auto]
enderio:block_holy_enlightened_fused_glass[color=brown,render=sides]
enderio:block_holy_enlightened_fused_glass[color=brown,render=north_west_up]
enderio:block_holy_enlightened_fused_glass[color=brown,render=north_east_up]
enderio:block_holy_enlightened_fused_glass[color=brown,render=south_east_up]
enderio:block_holy_enlightened_fused_glass[color=brown,render=south_west_up]
enderio:block_holy_enlightened_fused_glass[color=brown,render=north_west_down]
enderio:block_holy_enlightened_fused_glass[color=brown,render=north_east_down]
enderio:block_holy_enlightened_fused_glass[color=brown,render=south_east_down]
enderio:block_holy_enlightened_fused_glass[color=brown,render=south_west_down]
enderio:block_holy_enlightened_fused_glass[color=brown,render=north_west]
enderio:block_holy_enlightened_fused_glass[color=brown,render=north_east]
enderio:block_holy_enlightened_fused_glass[color=brown,render=south_east]
enderio:block_holy_enlightened_fused_glass[color=brown,render=south_west]
enderio:block_holy_enlightened_fused_glass[color=brown,render=north_up]
enderio:block_holy_enlightened_fused_glass[color=brown,render=east_up]
enderio:block_holy_enlightened_fused_glass[color=brown,render=west_up]
enderio:block_holy_enlightened_fused_glass[color=brown,render=south_up]
enderio:block_holy_enlightened_fused_glass[color=brown,render=north_down]
enderio:block_holy_enlightened_fused_glass[color=brown,render=east_down]
enderio:block_holy_enlightened_fused_glass[color=brown,render=west_down]
enderio:block_holy_enlightened_fused_glass[color=brown,render=south_down]
enderio:block_holy_enlightened_fused_glass[color=green,render=defaults]
enderio:block_holy_enlightened_fused_glass[color=green,render=auto]
enderio:block_holy_enlightened_fused_glass[color=green,render=sides]
enderio:block_holy_enlightened_fused_glass[color=green,render=north_west_up]
enderio:block_holy_enlightened_fused_glass[color=green,render=north_east_up]
enderio:block_holy_enlightened_fused_glass[color=green,render=south_east_up]
enderio:block_holy_enlightened_fused_glass[color=green,render=south_west_up]
enderio:block_holy_enlightened_fused_glass[color=green,render=north_west_down]
enderio:block_holy_enlightened_fused_glass[color=green,render=north_east_down]
enderio:block_holy_enlightened_fused_glass[color=green,render=south_east_down]
enderio:block_holy_enlightened_fused_glass[color=green,render=south_west_down]
enderio:block_holy_enlightened_fused_glass[color=green,render=north_west]
enderio:block_holy_enlightened_fused_glass[color=green,render=north_east]
enderio:block_holy_enlightened_fused_glass[color=green,render=south_east]
enderio:block_holy_enlightened_fused_glass[color=green,render=south_west]
enderio:block_holy_enlightened_fused_glass[color=green,render=north_up]
enderio:block_holy_enlightened_fused_glass[color=green,render=east_up]
enderio:block_holy_enlightened_fused_glass[color=green,render=west_up]
enderio:block_holy_enlightened_fused_glass[color=green,render=south_up]
enderio:block_holy_enlightened_fused_glass[color=green,render=north_down]
enderio:block_holy_enlightened_fused_glass[color=green,render=east_down]
enderio:block_holy_enlightened_fused_glass[color=green,render=west_down]
enderio:block_holy_enlightened_fused_glass[color=green,render=south_down]
enderio:block_holy_enlightened_fused_glass[color=red,render=defaults]
enderio:block_holy_enlightened_fused_glass[color=red,render=auto]
enderio:block_holy_enlightened_fused_glass[color=red,render=sides]
enderio:block_holy_enlightened_fused_glass[color=red,render=north_west_up]
enderio:block_holy_enlightened_fused_glass[color=red,render=north_east_up]
enderio:block_holy_enlightened_fused_glass[color=red,render=south_east_up]
enderio:block_holy_enlightened_fused_glass[color=red,render=south_west_up]
enderio:block_holy_enlightened_fused_glass[color=red,render=north_west_down]
enderio:block_holy_enlightened_fused_glass[color=red,render=north_east_down]
enderio:block_holy_enlightened_fused_glass[color=red,render=south_east_down]
enderio:block_holy_enlightened_fused_glass[color=red,render=south_west_down]
enderio:block_holy_enlightened_fused_glass[color=red,render=north_west]
enderio:block_holy_enlightened_fused_glass[color=red,render=north_east]
enderio:block_holy_enlightened_fused_glass[color=red,render=south_east]
enderio:block_holy_enlightened_fused_glass[color=red,render=south_west]
enderio:block_holy_enlightened_fused_glass[color=red,render=north_up]
enderio:block_holy_enlightened_fused_glass[color=red,render=east_up]
enderio:block_holy_enlightened_fused_glass[color=red,render=west_up]
enderio:block_holy_enlightened_fused_glass[color=red,render=south_up]
enderio:block_holy_enlightened_fused_glass[color=red,render=north_down]
enderio:block_holy_enlightened_fused_glass[color=red,render=east_down]
enderio:block_holy_enlightened_fused_glass[color=red,render=west_down]
enderio:block_holy_enlightened_fused_glass[color=red,render=south_down]
enderio:block_holy_enlightened_fused_glass[color=black,render=defaults]
enderio:block_holy_enlightened_fused_glass[color=black,render=auto]
enderio:block_holy_enlightened_fused_glass[color=black,render=sides]
enderio:block_holy_enlightened_fused_glass[color=black,render=north_west_up]
enderio:block_holy_enlightened_fused_glass[color=black,render=north_east_up]
enderio:block_holy_enlightened_fused_glass[color=black,render=south_east_up]
enderio:block_holy_enlightened_fused_glass[color=black,render=south_west_up]
enderio:block_holy_enlightened_fused_glass[color=black,render=north_west_down]
enderio:block_holy_enlightened_fused_glass[color=black,render=north_east_down]
enderio:block_holy_enlightened_fused_glass[color=black,render=south_east_down]
enderio:block_holy_enlightened_fused_glass[color=black,render=south_west_down]
enderio:block_holy_enlightened_fused_glass[color=black,render=north_west]
enderio:block_holy_enlightened_fused_glass[color=black,render=north_east]
enderio:block_holy_enlightened_fused_glass[color=black,render=south_east]
enderio:block_holy_enlightened_fused_glass[color=black,render=south_west]
enderio:block_holy_enlightened_fused_glass[color=black,render=north_up]
enderio:block_holy_enlightened_fused_glass[color=black,render=east_up]
enderio:block_holy_enlightened_fused_glass[color=black,render=west_up]
enderio:block_holy_enlightened_fused_glass[color=black,render=south_up]
enderio:block_holy_enlightened_fused_glass[color=black,render=north_down]
enderio:block_holy_enlightened_fused_glass[color=black,render=east_down]
enderio:block_holy_enlightened_fused_glass[color=black,render=west_down]
enderio:block_holy_enlightened_fused_glass[color=black,render=south_down]
enderio:block_holy_dark_fused_quartz[color=white,render=defaults]
enderio:block_holy_dark_fused_quartz[color=white,render=auto]
enderio:block_holy_dark_fused_quartz[color=white,render=sides]
enderio:block_holy_dark_fused_quartz[color=white,render=north_west_up]
enderio:block_holy_dark_fused_quartz[color=white,render=north_east_up]
enderio:block_holy_dark_fused_quartz[color=white,render=south_east_up]
enderio:block_holy_dark_fused_quartz[color=white,render=south_west_up]
enderio:block_holy_dark_fused_quartz[color=white,render=north_west_down]
enderio:block_holy_dark_fused_quartz[color=white,render=north_east_down]
enderio:block_holy_dark_fused_quartz[color=white,render=south_east_down]
enderio:block_holy_dark_fused_quartz[color=white,render=south_west_down]
enderio:block_holy_dark_fused_quartz[color=white,render=north_west]
enderio:block_holy_dark_fused_quartz[color=white,render=north_east]
enderio:block_holy_dark_fused_quartz[color=white,render=south_east]
enderio:block_holy_dark_fused_quartz[color=white,render=south_west]
enderio:block_holy_dark_fused_quartz[color=white,render=north_up]
enderio:block_holy_dark_fused_quartz[color=white,render=east_up]
enderio:block_holy_dark_fused_quartz[color=white,render=west_up]
enderio:block_holy_dark_fused_quartz[color=white,render=south_up]
enderio:block_holy_dark_fused_quartz[color=white,render=north_down]
enderio:block_holy_dark_fused_quartz[color=white,render=east_down]
enderio:block_holy_dark_fused_quartz[color=white,render=west_down]
enderio:block_holy_dark_fused_quartz[color=white,render=south_down]
enderio:block_holy_dark_fused_quartz[color=orange,render=defaults]
enderio:block_holy_dark_fused_quartz[color=orange,render=auto]
enderio:block_holy_dark_fused_quartz[color=orange,render=sides]
enderio:block_holy_dark_fused_quartz[color=orange,render=north_west_up]
enderio:block_holy_dark_fused_quartz[color=orange,render=north_east_up]
enderio:block_holy_dark_fused_quartz[color=orange,render=south_east_up]
enderio:block_holy_dark_fused_quartz[color=orange,render=south_west_up]
enderio:block_holy_dark_fused_quartz[color=orange,render=north_west_down]
enderio:block_holy_dark_fused_quartz[color=orange,render=north_east_down]
enderio:block_holy_dark_fused_quartz[color=orange,render=south_east_down]
enderio:block_holy_dark_fused_quartz[color=orange,render=south_west_down]
enderio:block_holy_dark_fused_quartz[color=orange,render=north_west]
enderio:block_holy_dark_fused_quartz[color=orange,render=north_east]
enderio:block_holy_dark_fused_quartz[color=orange,render=south_east]
enderio:block_holy_dark_fused_quartz[color=orange,render=south_west]
enderio:block_holy_dark_fused_quartz[color=orange,render=north_up]
enderio:block_holy_dark_fused_quartz[color=orange,render=east_up]
enderio:block_holy_dark_fused_quartz[color=orange,render=west_up]
enderio:block_holy_dark_fused_quartz[color=orange,render=south_up]
enderio:block_holy_dark_fused_quartz[color=orange,render=north_down]
enderio:block_holy_dark_fused_quartz[color=orange,render=east_down]
enderio:block_holy_dark_fused_quartz[color=orange,render=west_down]
enderio:block_holy_dark_fused_quartz[color=orange,render=south_down]
enderio:block_holy_dark_fused_quartz[color=magenta,render=defaults]
enderio:block_holy_dark_fused_quartz[color=magenta,render=auto]
enderio:block_holy_dark_fused_quartz[color=magenta,render=sides]
enderio:block_holy_dark_fused_quartz[color=magenta,render=north_west_up]
enderio:block_holy_dark_fused_quartz[color=magenta,render=north_east_up]
enderio:block_holy_dark_fused_quartz[color=magenta,render=south_east_up]
enderio:block_holy_dark_fused_quartz[color=magenta,render=south_west_up]
enderio:block_holy_dark_fused_quartz[color=magenta,render=north_west_down]
enderio:block_holy_dark_fused_quartz[color=magenta,render=north_east_down]
enderio:block_holy_dark_fused_quartz[color=magenta,render=south_east_down]
enderio:block_holy_dark_fused_quartz[color=magenta,render=south_west_down]
enderio:block_holy_dark_fused_quartz[color=magenta,render=north_west]
enderio:block_holy_dark_fused_quartz[color=magenta,render=north_east]
enderio:block_holy_dark_fused_quartz[color=magenta,render=south_east]
enderio:block_holy_dark_fused_quartz[color=magenta,render=south_west]
enderio:block_holy_dark_fused_quartz[color=magenta,render=north_up]
enderio:block_holy_dark_fused_quartz[color=magenta,render=east_up]
enderio:block_holy_dark_fused_quartz[color=magenta,render=west_up]
enderio:block_holy_dark_fused_quartz[color=magenta,render=south_up]
enderio:block_holy_dark_fused_quartz[color=magenta,render=north_down]
enderio:block_holy_dark_fused_quartz[color=magenta,render=east_down]
enderio:block_holy_dark_fused_quartz[color=magenta,render=west_down]
enderio:block_holy_dark_fused_quartz[color=magenta,render=south_down]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=defaults]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=auto]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=sides]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=north_west_up]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=north_east_up]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=south_east_up]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=south_west_up]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=north_west_down]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=north_east_down]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=south_east_down]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=south_west_down]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=north_west]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=north_east]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=south_east]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=south_west]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=north_up]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=east_up]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=west_up]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=south_up]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=north_down]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=east_down]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=west_down]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=south_down]
enderio:block_holy_dark_fused_quartz[color=yellow,render=defaults]
enderio:block_holy_dark_fused_quartz[color=yellow,render=auto]
enderio:block_holy_dark_fused_quartz[color=yellow,render=sides]
enderio:block_holy_dark_fused_quartz[color=yellow,render=north_west_up]
enderio:block_holy_dark_fused_quartz[color=yellow,render=north_east_up]
enderio:block_holy_dark_fused_quartz[color=yellow,render=south_east_up]
enderio:block_holy_dark_fused_quartz[color=yellow,render=south_west_up]
enderio:block_holy_dark_fused_quartz[color=yellow,render=north_west_down]
enderio:block_holy_dark_fused_quartz[color=yellow,render=north_east_down]
enderio:block_holy_dark_fused_quartz[color=yellow,render=south_east_down]
enderio:block_holy_dark_fused_quartz[color=yellow,render=south_west_down]
enderio:block_holy_dark_fused_quartz[color=yellow,render=north_west]
enderio:block_holy_dark_fused_quartz[color=yellow,render=north_east]
enderio:block_holy_dark_fused_quartz[color=yellow,render=south_east]
enderio:block_holy_dark_fused_quartz[color=yellow,render=south_west]
enderio:block_holy_dark_fused_quartz[color=yellow,render=north_up]
enderio:block_holy_dark_fused_quartz[color=yellow,render=east_up]
enderio:block_holy_dark_fused_quartz[color=yellow,render=west_up]
enderio:block_holy_dark_fused_quartz[color=yellow,render=south_up]
enderio:block_holy_dark_fused_quartz[color=yellow,render=north_down]
enderio:block_holy_dark_fused_quartz[color=yellow,render=east_down]
enderio:block_holy_dark_fused_quartz[color=yellow,render=west_down]
enderio:block_holy_dark_fused_quartz[color=yellow,render=south_down]
enderio:block_holy_dark_fused_quartz[color=lime,render=defaults]
enderio:block_holy_dark_fused_quartz[color=lime,render=auto]
enderio:block_holy_dark_fused_quartz[color=lime,render=sides]
enderio:block_holy_dark_fused_quartz[color=lime,render=north_west_up]
enderio:block_holy_dark_fused_quartz[color=lime,render=north_east_up]
enderio:block_holy_dark_fused_quartz[color=lime,render=south_east_up]
enderio:block_holy_dark_fused_quartz[color=lime,render=south_west_up]
enderio:block_holy_dark_fused_quartz[color=lime,render=north_west_down]
enderio:block_holy_dark_fused_quartz[color=lime,render=north_east_down]
enderio:block_holy_dark_fused_quartz[color=lime,render=south_east_down]
enderio:block_holy_dark_fused_quartz[color=lime,render=south_west_down]
enderio:block_holy_dark_fused_quartz[color=lime,render=north_west]
enderio:block_holy_dark_fused_quartz[color=lime,render=north_east]
enderio:block_holy_dark_fused_quartz[color=lime,render=south_east]
enderio:block_holy_dark_fused_quartz[color=lime,render=south_west]
enderio:block_holy_dark_fused_quartz[color=lime,render=north_up]
enderio:block_holy_dark_fused_quartz[color=lime,render=east_up]
enderio:block_holy_dark_fused_quartz[color=lime,render=west_up]
enderio:block_holy_dark_fused_quartz[color=lime,render=south_up]
enderio:block_holy_dark_fused_quartz[color=lime,render=north_down]
enderio:block_holy_dark_fused_quartz[color=lime,render=east_down]
enderio:block_holy_dark_fused_quartz[color=lime,render=west_down]
enderio:block_holy_dark_fused_quartz[color=lime,render=south_down]
enderio:block_holy_dark_fused_quartz[color=pink,render=defaults]
enderio:block_holy_dark_fused_quartz[color=pink,render=auto]
enderio:block_holy_dark_fused_quartz[color=pink,render=sides]
enderio:block_holy_dark_fused_quartz[color=pink,render=north_west_up]
enderio:block_holy_dark_fused_quartz[color=pink,render=north_east_up]
enderio:block_holy_dark_fused_quartz[color=pink,render=south_east_up]
enderio:block_holy_dark_fused_quartz[color=pink,render=south_west_up]
enderio:block_holy_dark_fused_quartz[color=pink,render=north_west_down]
enderio:block_holy_dark_fused_quartz[color=pink,render=north_east_down]
enderio:block_holy_dark_fused_quartz[color=pink,render=south_east_down]
enderio:block_holy_dark_fused_quartz[color=pink,render=south_west_down]
enderio:block_holy_dark_fused_quartz[color=pink,render=north_west]
enderio:block_holy_dark_fused_quartz[color=pink,render=north_east]
enderio:block_holy_dark_fused_quartz[color=pink,render=south_east]
enderio:block_holy_dark_fused_quartz[color=pink,render=south_west]
enderio:block_holy_dark_fused_quartz[color=pink,render=north_up]
enderio:block_holy_dark_fused_quartz[color=pink,render=east_up]
enderio:block_holy_dark_fused_quartz[color=pink,render=west_up]
enderio:block_holy_dark_fused_quartz[color=pink,render=south_up]
enderio:block_holy_dark_fused_quartz[color=pink,render=north_down]
enderio:block_holy_dark_fused_quartz[color=pink,render=east_down]
enderio:block_holy_dark_fused_quartz[color=pink,render=west_down]
enderio:block_holy_dark_fused_quartz[color=pink,render=south_down]
enderio:block_holy_dark_fused_quartz[color=gray,render=defaults]
enderio:block_holy_dark_fused_quartz[color=gray,render=auto]
enderio:block_holy_dark_fused_quartz[color=gray,render=sides]
enderio:block_holy_dark_fused_quartz[color=gray,render=north_west_up]
enderio:block_holy_dark_fused_quartz[color=gray,render=north_east_up]
enderio:block_holy_dark_fused_quartz[color=gray,render=south_east_up]
enderio:block_holy_dark_fused_quartz[color=gray,render=south_west_up]
enderio:block_holy_dark_fused_quartz[color=gray,render=north_west_down]
enderio:block_holy_dark_fused_quartz[color=gray,render=north_east_down]
enderio:block_holy_dark_fused_quartz[color=gray,render=south_east_down]
enderio:block_holy_dark_fused_quartz[color=gray,render=south_west_down]
enderio:block_holy_dark_fused_quartz[color=gray,render=north_west]
enderio:block_holy_dark_fused_quartz[color=gray,render=north_east]
enderio:block_holy_dark_fused_quartz[color=gray,render=south_east]
enderio:block_holy_dark_fused_quartz[color=gray,render=south_west]
enderio:block_holy_dark_fused_quartz[color=gray,render=north_up]
enderio:block_holy_dark_fused_quartz[color=gray,render=east_up]
enderio:block_holy_dark_fused_quartz[color=gray,render=west_up]
enderio:block_holy_dark_fused_quartz[color=gray,render=south_up]
enderio:block_holy_dark_fused_quartz[color=gray,render=north_down]
enderio:block_holy_dark_fused_quartz[color=gray,render=east_down]
enderio:block_holy_dark_fused_quartz[color=gray,render=west_down]
enderio:block_holy_dark_fused_quartz[color=gray,render=south_down]
enderio:block_holy_dark_fused_quartz[color=silver,render=defaults]
enderio:block_holy_dark_fused_quartz[color=silver,render=auto]
enderio:block_holy_dark_fused_quartz[color=silver,render=sides]
enderio:block_holy_dark_fused_quartz[color=silver,render=north_west_up]
enderio:block_holy_dark_fused_quartz[color=silver,render=north_east_up]
enderio:block_holy_dark_fused_quartz[color=silver,render=south_east_up]
enderio:block_holy_dark_fused_quartz[color=silver,render=south_west_up]
enderio:block_holy_dark_fused_quartz[color=silver,render=north_west_down]
enderio:block_holy_dark_fused_quartz[color=silver,render=north_east_down]
enderio:block_holy_dark_fused_quartz[color=silver,render=south_east_down]
enderio:block_holy_dark_fused_quartz[color=silver,render=south_west_down]
enderio:block_holy_dark_fused_quartz[color=silver,render=north_west]
enderio:block_holy_dark_fused_quartz[color=silver,render=north_east]
enderio:block_holy_dark_fused_quartz[color=silver,render=south_east]
enderio:block_holy_dark_fused_quartz[color=silver,render=south_west]
enderio:block_holy_dark_fused_quartz[color=silver,render=north_up]
enderio:block_holy_dark_fused_quartz[color=silver,render=east_up]
enderio:block_holy_dark_fused_quartz[color=silver,render=west_up]
enderio:block_holy_dark_fused_quartz[color=silver,render=south_up]
enderio:block_holy_dark_fused_quartz[color=silver,render=north_down]
enderio:block_holy_dark_fused_quartz[color=silver,render=east_down]
enderio:block_holy_dark_fused_quartz[color=silver,render=west_down]
enderio:block_holy_dark_fused_quartz[color=silver,render=south_down]
enderio:block_holy_dark_fused_quartz[color=cyan,render=defaults]
enderio:block_holy_dark_fused_quartz[color=cyan,render=auto]
enderio:block_holy_dark_fused_quartz[color=cyan,render=sides]
enderio:block_holy_dark_fused_quartz[color=cyan,render=north_west_up]
enderio:block_holy_dark_fused_quartz[color=cyan,render=north_east_up]
enderio:block_holy_dark_fused_quartz[color=cyan,render=south_east_up]
enderio:block_holy_dark_fused_quartz[color=cyan,render=south_west_up]
enderio:block_holy_dark_fused_quartz[color=cyan,render=north_west_down]
enderio:block_holy_dark_fused_quartz[color=cyan,render=north_east_down]
enderio:block_holy_dark_fused_quartz[color=cyan,render=south_east_down]
enderio:block_holy_dark_fused_quartz[color=cyan,render=south_west_down]
enderio:block_holy_dark_fused_quartz[color=cyan,render=north_west]
enderio:block_holy_dark_fused_quartz[color=cyan,render=north_east]
enderio:block_holy_dark_fused_quartz[color=cyan,render=south_east]
enderio:block_holy_dark_fused_quartz[color=cyan,render=south_west]
enderio:block_holy_dark_fused_quartz[color=cyan,render=north_up]
enderio:block_holy_dark_fused_quartz[color=cyan,render=east_up]
enderio:block_holy_dark_fused_quartz[color=cyan,render=west_up]
enderio:block_holy_dark_fused_quartz[color=cyan,render=south_up]
enderio:block_holy_dark_fused_quartz[color=cyan,render=north_down]
enderio:block_holy_dark_fused_quartz[color=cyan,render=east_down]
enderio:block_holy_dark_fused_quartz[color=cyan,render=west_down]
enderio:block_holy_dark_fused_quartz[color=cyan,render=south_down]
enderio:block_holy_dark_fused_quartz[color=purple,render=defaults]
enderio:block_holy_dark_fused_quartz[color=purple,render=auto]
enderio:block_holy_dark_fused_quartz[color=purple,render=sides]
enderio:block_holy_dark_fused_quartz[color=purple,render=north_west_up]
enderio:block_holy_dark_fused_quartz[color=purple,render=north_east_up]
enderio:block_holy_dark_fused_quartz[color=purple,render=south_east_up]
enderio:block_holy_dark_fused_quartz[color=purple,render=south_west_up]
enderio:block_holy_dark_fused_quartz[color=purple,render=north_west_down]
enderio:block_holy_dark_fused_quartz[color=purple,render=north_east_down]
enderio:block_holy_dark_fused_quartz[color=purple,render=south_east_down]
enderio:block_holy_dark_fused_quartz[color=purple,render=south_west_down]
enderio:block_holy_dark_fused_quartz[color=purple,render=north_west]
enderio:block_holy_dark_fused_quartz[color=purple,render=north_east]
enderio:block_holy_dark_fused_quartz[color=purple,render=south_east]
enderio:block_holy_dark_fused_quartz[color=purple,render=south_west]
enderio:block_holy_dark_fused_quartz[color=purple,render=north_up]
enderio:block_holy_dark_fused_quartz[color=purple,render=east_up]
enderio:block_holy_dark_fused_quartz[color=purple,render=west_up]
enderio:block_holy_dark_fused_quartz[color=purple,render=south_up]
enderio:block_holy_dark_fused_quartz[color=purple,render=north_down]
enderio:block_holy_dark_fused_quartz[color=purple,render=east_down]
enderio:block_holy_dark_fused_quartz[color=purple,render=west_down]
enderio:block_holy_dark_fused_quartz[color=purple,render=south_down]
enderio:block_holy_dark_fused_quartz[color=blue,render=defaults]
enderio:block_holy_dark_fused_quartz[color=blue,render=auto]
enderio:block_holy_dark_fused_quartz[color=blue,render=sides]
enderio:block_holy_dark_fused_quartz[color=blue,render=north_west_up]
enderio:block_holy_dark_fused_quartz[color=blue,render=north_east_up]
enderio:block_holy_dark_fused_quartz[color=blue,render=south_east_up]
enderio:block_holy_dark_fused_quartz[color=blue,render=south_west_up]
enderio:block_holy_dark_fused_quartz[color=blue,render=north_west_down]
enderio:block_holy_dark_fused_quartz[color=blue,render=north_east_down]
enderio:block_holy_dark_fused_quartz[color=blue,render=south_east_down]
enderio:block_holy_dark_fused_quartz[color=blue,render=south_west_down]
enderio:block_holy_dark_fused_quartz[color=blue,render=north_west]
enderio:block_holy_dark_fused_quartz[color=blue,render=north_east]
enderio:block_holy_dark_fused_quartz[color=blue,render=south_east]
enderio:block_holy_dark_fused_quartz[color=blue,render=south_west]
enderio:block_holy_dark_fused_quartz[color=blue,render=north_up]
enderio:block_holy_dark_fused_quartz[color=blue,render=east_up]
enderio:block_holy_dark_fused_quartz[color=blue,render=west_up]
enderio:block_holy_dark_fused_quartz[color=blue,render=south_up]
enderio:block_holy_dark_fused_quartz[color=blue,render=north_down]
enderio:block_holy_dark_fused_quartz[color=blue,render=east_down]
enderio:block_holy_dark_fused_quartz[color=blue,render=west_down]
enderio:block_holy_dark_fused_quartz[color=blue,render=south_down]
enderio:block_holy_dark_fused_quartz[color=brown,render=defaults]
enderio:block_holy_dark_fused_quartz[color=brown,render=auto]
enderio:block_holy_dark_fused_quartz[color=brown,render=sides]
enderio:block_holy_dark_fused_quartz[color=brown,render=north_west_up]
enderio:block_holy_dark_fused_quartz[color=brown,render=north_east_up]
enderio:block_holy_dark_fused_quartz[color=brown,render=south_east_up]
enderio:block_holy_dark_fused_quartz[color=brown,render=south_west_up]
enderio:block_holy_dark_fused_quartz[color=brown,render=north_west_down]
enderio:block_holy_dark_fused_quartz[color=brown,render=north_east_down]
enderio:block_holy_dark_fused_quartz[color=brown,render=south_east_down]
enderio:block_holy_dark_fused_quartz[color=brown,render=south_west_down]
enderio:block_holy_dark_fused_quartz[color=brown,render=north_west]
enderio:block_holy_dark_fused_quartz[color=brown,render=north_east]
enderio:block_holy_dark_fused_quartz[color=brown,render=south_east]
enderio:block_holy_dark_fused_quartz[color=brown,render=south_west]
enderio:block_holy_dark_fused_quartz[color=brown,render=north_up]
enderio:block_holy_dark_fused_quartz[color=brown,render=east_up]
enderio:block_holy_dark_fused_quartz[color=brown,render=west_up]
enderio:block_holy_dark_fused_quartz[color=brown,render=south_up]
enderio:block_holy_dark_fused_quartz[color=brown,render=north_down]
enderio:block_holy_dark_fused_quartz[color=brown,render=east_down]
enderio:block_holy_dark_fused_quartz[color=brown,render=west_down]
enderio:block_holy_dark_fused_quartz[color=brown,render=south_down]
enderio:block_holy_dark_fused_quartz[color=green,render=defaults]
enderio:block_holy_dark_fused_quartz[color=green,render=auto]
enderio:block_holy_dark_fused_quartz[color=green,render=sides]
enderio:block_holy_dark_fused_quartz[color=green,render=north_west_up]
enderio:block_holy_dark_fused_quartz[color=green,render=north_east_up]
enderio:block_holy_dark_fused_quartz[color=green,render=south_east_up]
enderio:block_holy_dark_fused_quartz[color=green,render=south_west_up]
enderio:block_holy_dark_fused_quartz[color=green,render=north_west_down]
enderio:block_holy_dark_fused_quartz[color=green,render=north_east_down]
enderio:block_holy_dark_fused_quartz[color=green,render=south_east_down]
enderio:block_holy_dark_fused_quartz[color=green,render=south_west_down]
enderio:block_holy_dark_fused_quartz[color=green,render=north_west]
enderio:block_holy_dark_fused_quartz[color=green,render=north_east]
enderio:block_holy_dark_fused_quartz[color=green,render=south_east]
enderio:block_holy_dark_fused_quartz[color=green,render=south_west]
enderio:block_holy_dark_fused_quartz[color=green,render=north_up]
enderio:block_holy_dark_fused_quartz[color=green,render=east_up]
enderio:block_holy_dark_fused_quartz[color=green,render=west_up]
enderio:block_holy_dark_fused_quartz[color=green,render=south_up]
enderio:block_holy_dark_fused_quartz[color=green,render=north_down]
enderio:block_holy_dark_fused_quartz[color=green,render=east_down]
enderio:block_holy_dark_fused_quartz[color=green,render=west_down]
enderio:block_holy_dark_fused_quartz[color=green,render=south_down]
enderio:block_holy_dark_fused_quartz[color=red,render=defaults]
enderio:block_holy_dark_fused_quartz[color=red,render=auto]
enderio:block_holy_dark_fused_quartz[color=red,render=sides]
enderio:block_holy_dark_fused_quartz[color=red,render=north_west_up]
enderio:block_holy_dark_fused_quartz[color=red,render=north_east_up]
enderio:block_holy_dark_fused_quartz[color=red,render=south_east_up]
enderio:block_holy_dark_fused_quartz[color=red,render=south_west_up]
enderio:block_holy_dark_fused_quartz[color=red,render=north_west_down]
enderio:block_holy_dark_fused_quartz[color=red,render=north_east_down]
enderio:block_holy_dark_fused_quartz[color=red,render=south_east_down]
enderio:block_holy_dark_fused_quartz[color=red,render=south_west_down]
enderio:block_holy_dark_fused_quartz[color=red,render=north_west]
enderio:block_holy_dark_fused_quartz[color=red,render=north_east]
enderio:block_holy_dark_fused_quartz[color=red,render=south_east]
enderio:block_holy_dark_fused_quartz[color=red,render=south_west]
enderio:block_holy_dark_fused_quartz[color=red,render=north_up]
enderio:block_holy_dark_fused_quartz[color=red,render=east_up]
enderio:block_holy_dark_fused_quartz[color=red,render=west_up]
enderio:block_holy_dark_fused_quartz[color=red,render=south_up]
enderio:block_holy_dark_fused_quartz[color=red,render=north_down]
enderio:block_holy_dark_fused_quartz[color=red,render=east_down]
enderio:block_holy_dark_fused_quartz[color=red,render=west_down]
enderio:block_holy_dark_fused_quartz[color=red,render=south_down]
enderio:block_holy_dark_fused_quartz[color=black,render=defaults]
enderio:block_holy_dark_fused_quartz[color=black,render=auto]
enderio:block_holy_dark_fused_quartz[color=black,render=sides]
enderio:block_holy_dark_fused_quartz[color=black,render=north_west_up]
enderio:block_holy_dark_fused_quartz[color=black,render=north_east_up]
enderio:block_holy_dark_fused_quartz[color=black,render=south_east_up]
enderio:block_holy_dark_fused_quartz[color=black,render=south_west_up]
enderio:block_holy_dark_fused_quartz[color=black,render=north_west_down]
enderio:block_holy_dark_fused_quartz[color=black,render=north_east_down]
enderio:block_holy_dark_fused_quartz[color=black,render=south_east_down]
enderio:block_holy_dark_fused_quartz[color=black,render=south_west_down]
enderio:block_holy_dark_fused_quartz[color=black,render=north_west]
enderio:block_holy_dark_fused_quartz[color=black,render=north_east]
enderio:block_holy_dark_fused_quartz[color=black,render=south_east]
enderio:block_holy_dark_fused_quartz[color=black,render=south_west]
enderio:block_holy_dark_fused_quartz[color=black,render=north_up]
enderio:block_holy_dark_fused_quartz[color=black,render=east_up]
enderio:block_holy_dark_fused_quartz[color=black,render=west_up]
enderio:block_holy_dark_fused_quartz[color=black,render=south_up]
enderio:block_holy_dark_fused_quartz[color=black,render=north_down]
enderio:block_holy_dark_fused_quartz[color=black,render=east_down]
enderio:block_holy_dark_fused_quartz[color=black,render=west_down]
enderio:block_holy_dark_fused_quartz[color=black,render=south_down]
enderio:block_holy_dark_fused_glass[color=white,render=defaults]
enderio:block_holy_dark_fused_glass[color=white,render=auto]
enderio:block_holy_dark_fused_glass[color=white,render=sides]
enderio:block_holy_dark_fused_glass[color=white,render=north_west_up]
enderio:block_holy_dark_fused_glass[color=white,render=north_east_up]
enderio:block_holy_dark_fused_glass[color=white,render=south_east_up]
enderio:block_holy_dark_fused_glass[color=white,render=south_west_up]
enderio:block_holy_dark_fused_glass[color=white,render=north_west_down]
enderio:block_holy_dark_fused_glass[color=white,render=north_east_down]
enderio:block_holy_dark_fused_glass[color=white,render=south_east_down]
enderio:block_holy_dark_fused_glass[color=white,render=south_west_down]
enderio:block_holy_dark_fused_glass[color=white,render=north_west]
enderio:block_holy_dark_fused_glass[color=white,render=north_east]
enderio:block_holy_dark_fused_glass[color=white,render=south_east]
enderio:block_holy_dark_fused_glass[color=white,render=south_west]
enderio:block_holy_dark_fused_glass[color=white,render=north_up]
enderio:block_holy_dark_fused_glass[color=white,render=east_up]
enderio:block_holy_dark_fused_glass[color=white,render=west_up]
enderio:block_holy_dark_fused_glass[color=white,render=south_up]
enderio:block_holy_dark_fused_glass[color=white,render=north_down]
enderio:block_holy_dark_fused_glass[color=white,render=east_down]
enderio:block_holy_dark_fused_glass[color=white,render=west_down]
enderio:block_holy_dark_fused_glass[color=white,render=south_down]
enderio:block_holy_dark_fused_glass[color=orange,render=defaults]
enderio:block_holy_dark_fused_glass[color=orange,render=auto]
enderio:block_holy_dark_fused_glass[color=orange,render=sides]
enderio:block_holy_dark_fused_glass[color=orange,render=north_west_up]
enderio:block_holy_dark_fused_glass[color=orange,render=north_east_up]
enderio:block_holy_dark_fused_glass[color=orange,render=south_east_up]
enderio:block_holy_dark_fused_glass[color=orange,render=south_west_up]
enderio:block_holy_dark_fused_glass[color=orange,render=north_west_down]
enderio:block_holy_dark_fused_glass[color=orange,render=north_east_down]
enderio:block_holy_dark_fused_glass[color=orange,render=south_east_down]
enderio:block_holy_dark_fused_glass[color=orange,render=south_west_down]
enderio:block_holy_dark_fused_glass[color=orange,render=north_west]
enderio:block_holy_dark_fused_glass[color=orange,render=north_east]
enderio:block_holy_dark_fused_glass[color=orange,render=south_east]
enderio:block_holy_dark_fused_glass[color=orange,render=south_west]
enderio:block_holy_dark_fused_glass[color=orange,render=north_up]
enderio:block_holy_dark_fused_glass[color=orange,render=east_up]
enderio:block_holy_dark_fused_glass[color=orange,render=west_up]
enderio:block_holy_dark_fused_glass[color=orange,render=south_up]
enderio:block_holy_dark_fused_glass[color=orange,render=north_down]
enderio:block_holy_dark_fused_glass[color=orange,render=east_down]
enderio:block_holy_dark_fused_glass[color=orange,render=west_down]
enderio:block_holy_dark_fused_glass[color=orange,render=south_down]
enderio:block_holy_dark_fused_glass[color=magenta,render=defaults]
enderio:block_holy_dark_fused_glass[color=magenta,render=auto]
enderio:block_holy_dark_fused_glass[color=magenta,render=sides]
enderio:block_holy_dark_fused_glass[color=magenta,render=north_west_up]
enderio:block_holy_dark_fused_glass[color=magenta,render=north_east_up]
enderio:block_holy_dark_fused_glass[color=magenta,render=south_east_up]
enderio:block_holy_dark_fused_glass[color=magenta,render=south_west_up]
enderio:block_holy_dark_fused_glass[color=magenta,render=north_west_down]
enderio:block_holy_dark_fused_glass[color=magenta,render=north_east_down]
enderio:block_holy_dark_fused_glass[color=magenta,render=south_east_down]
enderio:block_holy_dark_fused_glass[color=magenta,render=south_west_down]
enderio:block_holy_dark_fused_glass[color=magenta,render=north_west]
enderio:block_holy_dark_fused_glass[color=magenta,render=north_east]
enderio:block_holy_dark_fused_glass[color=magenta,render=south_east]
enderio:block_holy_dark_fused_glass[color=magenta,render=south_west]
enderio:block_holy_dark_fused_glass[color=magenta,render=north_up]
enderio:block_holy_dark_fused_glass[color=magenta,render=east_up]
enderio:block_holy_dark_fused_glass[color=magenta,render=west_up]
enderio:block_holy_dark_fused_glass[color=magenta,render=south_up]
enderio:block_holy_dark_fused_glass[color=magenta,render=north_down]
enderio:block_holy_dark_fused_glass[color=magenta,render=east_down]
enderio:block_holy_dark_fused_glass[color=magenta,render=west_down]
enderio:block_holy_dark_fused_glass[color=magenta,render=south_down]
enderio:block_holy_dark_fused_glass[color=light_blue,render=defaults]
enderio:block_holy_dark_fused_glass[color=light_blue,render=auto]
enderio:block_holy_dark_fused_glass[color=light_blue,render=sides]
enderio:block_holy_dark_fused_glass[color=light_blue,render=north_west_up]
enderio:block_holy_dark_fused_glass[color=light_blue,render=north_east_up]
enderio:block_holy_dark_fused_glass[color=light_blue,render=south_east_up]
enderio:block_holy_dark_fused_glass[color=light_blue,render=south_west_up]
enderio:block_holy_dark_fused_glass[color=light_blue,render=north_west_down]
enderio:block_holy_dark_fused_glass[color=light_blue,render=north_east_down]
enderio:block_holy_dark_fused_glass[color=light_blue,render=south_east_down]
enderio:block_holy_dark_fused_glass[color=light_blue,render=south_west_down]
enderio:block_holy_dark_fused_glass[color=light_blue,render=north_west]
enderio:block_holy_dark_fused_glass[color=light_blue,render=north_east]
enderio:block_holy_dark_fused_glass[color=light_blue,render=south_east]
enderio:block_holy_dark_fused_glass[color=light_blue,render=south_west]
enderio:block_holy_dark_fused_glass[color=light_blue,render=north_up]
enderio:block_holy_dark_fused_glass[color=light_blue,render=east_up]
enderio:block_holy_dark_fused_glass[color=light_blue,render=west_up]
enderio:block_holy_dark_fused_glass[color=light_blue,render=south_up]
enderio:block_holy_dark_fused_glass[color=light_blue,render=north_down]
enderio:block_holy_dark_fused_glass[color=light_blue,render=east_down]
enderio:block_holy_dark_fused_glass[color=light_blue,render=west_down]
enderio:block_holy_dark_fused_glass[color=light_blue,render=south_down]
enderio:block_holy_dark_fused_glass[color=yellow,render=defaults]
enderio:block_holy_dark_fused_glass[color=yellow,render=auto]
enderio:block_holy_dark_fused_glass[color=yellow,render=sides]
enderio:block_holy_dark_fused_glass[color=yellow,render=north_west_up]
enderio:block_holy_dark_fused_glass[color=yellow,render=north_east_up]
enderio:block_holy_dark_fused_glass[color=yellow,render=south_east_up]
enderio:block_holy_dark_fused_glass[color=yellow,render=south_west_up]
enderio:block_holy_dark_fused_glass[color=yellow,render=north_west_down]
enderio:block_holy_dark_fused_glass[color=yellow,render=north_east_down]
enderio:block_holy_dark_fused_glass[color=yellow,render=south_east_down]
enderio:block_holy_dark_fused_glass[color=yellow,render=south_west_down]
enderio:block_holy_dark_fused_glass[color=yellow,render=north_west]
enderio:block_holy_dark_fused_glass[color=yellow,render=north_east]
enderio:block_holy_dark_fused_glass[color=yellow,render=south_east]
enderio:block_holy_dark_fused_glass[color=yellow,render=south_west]
enderio:block_holy_dark_fused_glass[color=yellow,render=north_up]
enderio:block_holy_dark_fused_glass[color=yellow,render=east_up]
enderio:block_holy_dark_fused_glass[color=yellow,render=west_up]
enderio:block_holy_dark_fused_glass[color=yellow,render=south_up]
enderio:block_holy_dark_fused_glass[color=yellow,render=north_down]
enderio:block_holy_dark_fused_glass[color=yellow,render=east_down]
enderio:block_holy_dark_fused_glass[color=yellow,render=west_down]
enderio:block_holy_dark_fused_glass[color=yellow,render=south_down]
enderio:block_holy_dark_fused_glass[color=lime,render=defaults]
enderio:block_holy_dark_fused_glass[color=lime,render=auto]
enderio:block_holy_dark_fused_glass[color=lime,render=sides]
enderio:block_holy_dark_fused_glass[color=lime,render=north_west_up]
enderio:block_holy_dark_fused_glass[color=lime,render=north_east_up]
enderio:block_holy_dark_fused_glass[color=lime,render=south_east_up]
enderio:block_holy_dark_fused_glass[color=lime,render=south_west_up]
enderio:block_holy_dark_fused_glass[color=lime,render=north_west_down]
enderio:block_holy_dark_fused_glass[color=lime,render=north_east_down]
enderio:block_holy_dark_fused_glass[color=lime,render=south_east_down]
enderio:block_holy_dark_fused_glass[color=lime,render=south_west_down]
enderio:block_holy_dark_fused_glass[color=lime,render=north_west]
enderio:block_holy_dark_fused_glass[color=lime,render=north_east]
enderio:block_holy_dark_fused_glass[color=lime,render=south_east]
enderio:block_holy_dark_fused_glass[color=lime,render=south_west]
enderio:block_holy_dark_fused_glass[color=lime,render=north_up]
enderio:block_holy_dark_fused_glass[color=lime,render=east_up]
enderio:block_holy_dark_fused_glass[color=lime,render=west_up]
enderio:block_holy_dark_fused_glass[color=lime,render=south_up]
enderio:block_holy_dark_fused_glass[color=lime,render=north_down]
enderio:block_holy_dark_fused_glass[color=lime,render=east_down]
enderio:block_holy_dark_fused_glass[color=lime,render=west_down]
enderio:block_holy_dark_fused_glass[color=lime,render=south_down]
enderio:block_holy_dark_fused_glass[color=pink,render=defaults]
enderio:block_holy_dark_fused_glass[color=pink,render=auto]
enderio:block_holy_dark_fused_glass[color=pink,render=sides]
enderio:block_holy_dark_fused_glass[color=pink,render=north_west_up]
enderio:block_holy_dark_fused_glass[color=pink,render=north_east_up]
enderio:block_holy_dark_fused_glass[color=pink,render=south_east_up]
enderio:block_holy_dark_fused_glass[color=pink,render=south_west_up]
enderio:block_holy_dark_fused_glass[color=pink,render=north_west_down]
enderio:block_holy_dark_fused_glass[color=pink,render=north_east_down]
enderio:block_holy_dark_fused_glass[color=pink,render=south_east_down]
enderio:block_holy_dark_fused_glass[color=pink,render=south_west_down]
enderio:block_holy_dark_fused_glass[color=pink,render=north_west]
enderio:block_holy_dark_fused_glass[color=pink,render=north_east]
enderio:block_holy_dark_fused_glass[color=pink,render=south_east]
enderio:block_holy_dark_fused_glass[color=pink,render=south_west]
enderio:block_holy_dark_fused_glass[color=pink,render=north_up]
enderio:block_holy_dark_fused_glass[color=pink,render=east_up]
enderio:block_holy_dark_fused_glass[color=pink,render=west_up]
enderio:block_holy_dark_fused_glass[color=pink,render=south_up]
enderio:block_holy_dark_fused_glass[color=pink,render=north_down]
enderio:block_holy_dark_fused_glass[color=pink,render=east_down]
enderio:block_holy_dark_fused_glass[color=pink,render=west_down]
enderio:block_holy_dark_fused_glass[color=pink,render=south_down]
enderio:block_holy_dark_fused_glass[color=gray,render=defaults]
enderio:block_holy_dark_fused_glass[color=gray,render=auto]
enderio:block_holy_dark_fused_glass[color=gray,render=sides]
enderio:block_holy_dark_fused_glass[color=gray,render=north_west_up]
enderio:block_holy_dark_fused_glass[color=gray,render=north_east_up]
enderio:block_holy_dark_fused_glass[color=gray,render=south_east_up]
enderio:block_holy_dark_fused_glass[color=gray,render=south_west_up]
enderio:block_holy_dark_fused_glass[color=gray,render=north_west_down]
enderio:block_holy_dark_fused_glass[color=gray,render=north_east_down]
enderio:block_holy_dark_fused_glass[color=gray,render=south_east_down]
enderio:block_holy_dark_fused_glass[color=gray,render=south_west_down]
enderio:block_holy_dark_fused_glass[color=gray,render=north_west]
enderio:block_holy_dark_fused_glass[color=gray,render=north_east]
enderio:block_holy_dark_fused_glass[color=gray,render=south_east]
enderio:block_holy_dark_fused_glass[color=gray,render=south_west]
enderio:block_holy_dark_fused_glass[color=gray,render=north_up]
enderio:block_holy_dark_fused_glass[color=gray,render=east_up]
enderio:block_holy_dark_fused_glass[color=gray,render=west_up]
enderio:block_holy_dark_fused_glass[color=gray,render=south_up]
enderio:block_holy_dark_fused_glass[color=gray,render=north_down]
enderio:block_holy_dark_fused_glass[color=gray,render=east_down]
enderio:block_holy_dark_fused_glass[color=gray,render=west_down]
enderio:block_holy_dark_fused_glass[color=gray,render=south_down]
enderio:block_holy_dark_fused_glass[color=silver,render=defaults]
enderio:block_holy_dark_fused_glass[color=silver,render=auto]
enderio:block_holy_dark_fused_glass[color=silver,render=sides]
enderio:block_holy_dark_fused_glass[color=silver,render=north_west_up]
enderio:block_holy_dark_fused_glass[color=silver,render=north_east_up]
enderio:block_holy_dark_fused_glass[color=silver,render=south_east_up]
enderio:block_holy_dark_fused_glass[color=silver,render=south_west_up]
enderio:block_holy_dark_fused_glass[color=silver,render=north_west_down]
enderio:block_holy_dark_fused_glass[color=silver,render=north_east_down]
enderio:block_holy_dark_fused_glass[color=silver,render=south_east_down]
enderio:block_holy_dark_fused_glass[color=silver,render=south_west_down]
enderio:block_holy_dark_fused_glass[color=silver,render=north_west]
enderio:block_holy_dark_fused_glass[color=silver,render=north_east]
enderio:block_holy_dark_fused_glass[color=silver,render=south_east]
enderio:block_holy_dark_fused_glass[color=silver,render=south_west]
enderio:block_holy_dark_fused_glass[color=silver,render=north_up]
enderio:block_holy_dark_fused_glass[color=silver,render=east_up]
enderio:block_holy_dark_fused_glass[color=silver,render=west_up]
enderio:block_holy_dark_fused_glass[color=silver,render=south_up]
enderio:block_holy_dark_fused_glass[color=silver,render=north_down]
enderio:block_holy_dark_fused_glass[color=silver,render=east_down]
enderio:block_holy_dark_fused_glass[color=silver,render=west_down]
enderio:block_holy_dark_fused_glass[color=silver,render=south_down]
enderio:block_holy_dark_fused_glass[color=cyan,render=defaults]
enderio:block_holy_dark_fused_glass[color=cyan,render=auto]
enderio:block_holy_dark_fused_glass[color=cyan,render=sides]
enderio:block_holy_dark_fused_glass[color=cyan,render=north_west_up]
enderio:block_holy_dark_fused_glass[color=cyan,render=north_east_up]
enderio:block_holy_dark_fused_glass[color=cyan,render=south_east_up]
enderio:block_holy_dark_fused_glass[color=cyan,render=south_west_up]
enderio:block_holy_dark_fused_glass[color=cyan,render=north_west_down]
enderio:block_holy_dark_fused_glass[color=cyan,render=north_east_down]
enderio:block_holy_dark_fused_glass[color=cyan,render=south_east_down]
enderio:block_holy_dark_fused_glass[color=cyan,render=south_west_down]
enderio:block_holy_dark_fused_glass[color=cyan,render=north_west]
enderio:block_holy_dark_fused_glass[color=cyan,render=north_east]
enderio:block_holy_dark_fused_glass[color=cyan,render=south_east]
enderio:block_holy_dark_fused_glass[color=cyan,render=south_west]
enderio:block_holy_dark_fused_glass[color=cyan,render=north_up]
enderio:block_holy_dark_fused_glass[color=cyan,render=east_up]
enderio:block_holy_dark_fused_glass[color=cyan,render=west_up]
enderio:block_holy_dark_fused_glass[color=cyan,render=south_up]
enderio:block_holy_dark_fused_glass[color=cyan,render=north_down]
enderio:block_holy_dark_fused_glass[color=cyan,render=east_down]
enderio:block_holy_dark_fused_glass[color=cyan,render=west_down]
enderio:block_holy_dark_fused_glass[color=cyan,render=south_down]
enderio:block_holy_dark_fused_glass[color=purple,render=defaults]
enderio:block_holy_dark_fused_glass[color=purple,render=auto]
enderio:block_holy_dark_fused_glass[color=purple,render=sides]
enderio:block_holy_dark_fused_glass[color=purple,render=north_west_up]
enderio:block_holy_dark_fused_glass[color=purple,render=north_east_up]
enderio:block_holy_dark_fused_glass[color=purple,render=south_east_up]
enderio:block_holy_dark_fused_glass[color=purple,render=south_west_up]
enderio:block_holy_dark_fused_glass[color=purple,render=north_west_down]
enderio:block_holy_dark_fused_glass[color=purple,render=north_east_down]
enderio:block_holy_dark_fused_glass[color=purple,render=south_east_down]
enderio:block_holy_dark_fused_glass[color=purple,render=south_west_down]
enderio:block_holy_dark_fused_glass[color=purple,render=north_west]
enderio:block_holy_dark_fused_glass[color=purple,render=north_east]
enderio:block_holy_dark_fused_glass[color=purple,render=south_east]
enderio:block_holy_dark_fused_glass[color=purple,render=south_west]
enderio:block_holy_dark_fused_glass[color=purple,render=north_up]
enderio:block_holy_dark_fused_glass[color=purple,render=east_up]
enderio:block_holy_dark_fused_glass[color=purple,render=west_up]
enderio:block_holy_dark_fused_glass[color=purple,render=south_up]
enderio:block_holy_dark_fused_glass[color=purple,render=north_down]
enderio:block_holy_dark_fused_glass[color=purple,render=east_down]
enderio:block_holy_dark_fused_glass[color=purple,render=west_down]
enderio:block_holy_dark_fused_glass[color=purple,render=south_down]
enderio:block_holy_dark_fused_glass[color=blue,render=defaults]
enderio:block_holy_dark_fused_glass[color=blue,render=auto]
enderio:block_holy_dark_fused_glass[color=blue,render=sides]
enderio:block_holy_dark_fused_glass[color=blue,render=north_west_up]
enderio:block_holy_dark_fused_glass[color=blue,render=north_east_up]
enderio:block_holy_dark_fused_glass[color=blue,render=south_east_up]
enderio:block_holy_dark_fused_glass[color=blue,render=south_west_up]
enderio:block_holy_dark_fused_glass[color=blue,render=north_west_down]
enderio:block_holy_dark_fused_glass[color=blue,render=north_east_down]
enderio:block_holy_dark_fused_glass[color=blue,render=south_east_down]
enderio:block_holy_dark_fused_glass[color=blue,render=south_west_down]
enderio:block_holy_dark_fused_glass[color=blue,render=north_west]
enderio:block_holy_dark_fused_glass[color=blue,render=north_east]
enderio:block_holy_dark_fused_glass[color=blue,render=south_east]
enderio:block_holy_dark_fused_glass[color=blue,render=south_west]
enderio:block_holy_dark_fused_glass[color=blue,render=north_up]
enderio:block_holy_dark_fused_glass[color=blue,render=east_up]
enderio:block_holy_dark_fused_glass[color=blue,render=west_up]
enderio:block_holy_dark_fused_glass[color=blue,render=south_up]
enderio:block_holy_dark_fused_glass[color=blue,render=north_down]
enderio:block_holy_dark_fused_glass[color=blue,render=east_down]
enderio:block_holy_dark_fused_glass[color=blue,render=west_down]
enderio:block_holy_dark_fused_glass[color=blue,render=south_down]
enderio:block_holy_dark_fused_glass[color=brown,render=defaults]
enderio:block_holy_dark_fused_glass[color=brown,render=auto]
enderio:block_holy_dark_fused_glass[color=brown,render=sides]
enderio:block_holy_dark_fused_glass[color=brown,render=north_west_up]
enderio:block_holy_dark_fused_glass[color=brown,render=north_east_up]
enderio:block_holy_dark_fused_glass[color=brown,render=south_east_up]
enderio:block_holy_dark_fused_glass[color=brown,render=south_west_up]
enderio:block_holy_dark_fused_glass[color=brown,render=north_west_down]
enderio:block_holy_dark_fused_glass[color=brown,render=north_east_down]
enderio:block_holy_dark_fused_glass[color=brown,render=south_east_down]
enderio:block_holy_dark_fused_glass[color=brown,render=south_west_down]
enderio:block_holy_dark_fused_glass[color=brown,render=north_west]
enderio:block_holy_dark_fused_glass[color=brown,render=north_east]
enderio:block_holy_dark_fused_glass[color=brown,render=south_east]
enderio:block_holy_dark_fused_glass[color=brown,render=south_west]
enderio:block_holy_dark_fused_glass[color=brown,render=north_up]
enderio:block_holy_dark_fused_glass[color=brown,render=east_up]
enderio:block_holy_dark_fused_glass[color=brown,render=west_up]
enderio:block_holy_dark_fused_glass[color=brown,render=south_up]
enderio:block_holy_dark_fused_glass[color=brown,render=north_down]
enderio:block_holy_dark_fused_glass[color=brown,render=east_down]
enderio:block_holy_dark_fused_glass[color=brown,render=west_down]
enderio:block_holy_dark_fused_glass[color=brown,render=south_down]
enderio:block_holy_dark_fused_glass[color=green,render=defaults]
enderio:block_holy_dark_fused_glass[color=green,render=auto]
enderio:block_holy_dark_fused_glass[color=green,render=sides]
enderio:block_holy_dark_fused_glass[color=green,render=north_west_up]
enderio:block_holy_dark_fused_glass[color=green,render=north_east_up]
enderio:block_holy_dark_fused_glass[color=green,render=south_east_up]
enderio:block_holy_dark_fused_glass[color=green,render=south_west_up]
enderio:block_holy_dark_fused_glass[color=green,render=north_west_down]
enderio:block_holy_dark_fused_glass[color=green,render=north_east_down]
enderio:block_holy_dark_fused_glass[color=green,render=south_east_down]
enderio:block_holy_dark_fused_glass[color=green,render=south_west_down]
enderio:block_holy_dark_fused_glass[color=green,render=north_west]
enderio:block_holy_dark_fused_glass[color=green,render=north_east]
enderio:block_holy_dark_fused_glass[color=green,render=south_east]
enderio:block_holy_dark_fused_glass[color=green,render=south_west]
enderio:block_holy_dark_fused_glass[color=green,render=north_up]
enderio:block_holy_dark_fused_glass[color=green,render=east_up]
enderio:block_holy_dark_fused_glass[color=green,render=west_up]
enderio:block_holy_dark_fused_glass[color=green,render=south_up]
enderio:block_holy_dark_fused_glass[color=green,render=north_down]
enderio:block_holy_dark_fused_glass[color=green,render=east_down]
enderio:block_holy_dark_fused_glass[color=green,render=west_down]
enderio:block_holy_dark_fused_glass[color=green,render=south_down]
enderio:block_holy_dark_fused_glass[color=red,render=defaults]
enderio:block_holy_dark_fused_glass[color=red,render=auto]
enderio:block_holy_dark_fused_glass[color=red,render=sides]
enderio:block_holy_dark_fused_glass[color=red,render=north_west_up]
enderio:block_holy_dark_fused_glass[color=red,render=north_east_up]
enderio:block_holy_dark_fused_glass[color=red,render=south_east_up]
enderio:block_holy_dark_fused_glass[color=red,render=south_west_up]
enderio:block_holy_dark_fused_glass[color=red,render=north_west_down]
enderio:block_holy_dark_fused_glass[color=red,render=north_east_down]
enderio:block_holy_dark_fused_glass[color=red,render=south_east_down]
enderio:block_holy_dark_fused_glass[color=red,render=south_west_down]
enderio:block_holy_dark_fused_glass[color=red,render=north_west]
enderio:block_holy_dark_fused_glass[color=red,render=north_east]
enderio:block_holy_dark_fused_glass[color=red,render=south_east]
enderio:block_holy_dark_fused_glass[color=red,render=south_west]
enderio:block_holy_dark_fused_glass[color=red,render=north_up]
enderio:block_holy_dark_fused_glass[color=red,render=east_up]
enderio:block_holy_dark_fused_glass[color=red,render=west_up]
enderio:block_holy_dark_fused_glass[color=red,render=south_up]
enderio:block_holy_dark_fused_glass[color=red,render=north_down]
enderio:block_holy_dark_fused_glass[color=red,render=east_down]
enderio:block_holy_dark_fused_glass[color=red,render=west_down]
enderio:block_holy_dark_fused_glass[color=red,render=south_down]
enderio:block_holy_dark_fused_glass[color=black,render=defaults]
enderio:block_holy_dark_fused_glass[color=black,render=auto]
enderio:block_holy_dark_fused_glass[color=black,render=sides]
enderio:block_holy_dark_fused_glass[color=black,render=north_west_up]
enderio:block_holy_dark_fused_glass[color=black,render=north_east_up]
enderio:block_holy_dark_fused_glass[color=black,render=south_east_up]
enderio:block_holy_dark_fused_glass[color=black,render=south_west_up]
enderio:block_holy_dark_fused_glass[color=black,render=north_west_down]
enderio:block_holy_dark_fused_glass[color=black,render=north_east_down]
enderio:block_holy_dark_fused_glass[color=black,render=south_east_down]
enderio:block_holy_dark_fused_glass[color=black,render=south_west_down]
enderio:block_holy_dark_fused_glass[color=black,render=north_west]
enderio:block_holy_dark_fused_glass[color=black,render=north_east]
enderio:block_holy_dark_fused_glass[color=black,render=south_east]
enderio:block_holy_dark_fused_glass[color=black,render=south_west]
enderio:block_holy_dark_fused_glass[color=black,render=north_up]
enderio:block_holy_dark_fused_glass[color=black,render=east_up]
enderio:block_holy_dark_fused_glass[color=black,render=west_up]
enderio:block_holy_dark_fused_glass[color=black,render=south_up]
enderio:block_holy_dark_fused_glass[color=black,render=north_down]
enderio:block_holy_dark_fused_glass[color=black,render=east_down]
enderio:block_holy_dark_fused_glass[color=black,render=west_down]
enderio:block_holy_dark_fused_glass[color=black,render=south_down]
enderio:block_unholy_fused_quartz[color=white,render=defaults]
enderio:block_unholy_fused_quartz[color=white,render=auto]
enderio:block_unholy_fused_quartz[color=white,render=sides]
enderio:block_unholy_fused_quartz[color=white,render=north_west_up]
enderio:block_unholy_fused_quartz[color=white,render=north_east_up]
enderio:block_unholy_fused_quartz[color=white,render=south_east_up]
enderio:block_unholy_fused_quartz[color=white,render=south_west_up]
enderio:block_unholy_fused_quartz[color=white,render=north_west_down]
enderio:block_unholy_fused_quartz[color=white,render=north_east_down]
enderio:block_unholy_fused_quartz[color=white,render=south_east_down]
enderio:block_unholy_fused_quartz[color=white,render=south_west_down]
enderio:block_unholy_fused_quartz[color=white,render=north_west]
enderio:block_unholy_fused_quartz[color=white,render=north_east]
enderio:block_unholy_fused_quartz[color=white,render=south_east]
enderio:block_unholy_fused_quartz[color=white,render=south_west]
enderio:block_unholy_fused_quartz[color=white,render=north_up]
enderio:block_unholy_fused_quartz[color=white,render=east_up]
enderio:block_unholy_fused_quartz[color=white,render=west_up]
enderio:block_unholy_fused_quartz[color=white,render=south_up]
enderio:block_unholy_fused_quartz[color=white,render=north_down]
enderio:block_unholy_fused_quartz[color=white,render=east_down]
enderio:block_unholy_fused_quartz[color=white,render=west_down]
enderio:block_unholy_fused_quartz[color=white,render=south_down]
enderio:block_unholy_fused_quartz[color=orange,render=defaults]
enderio:block_unholy_fused_quartz[color=orange,render=auto]
enderio:block_unholy_fused_quartz[color=orange,render=sides]
enderio:block_unholy_fused_quartz[color=orange,render=north_west_up]
enderio:block_unholy_fused_quartz[color=orange,render=north_east_up]
enderio:block_unholy_fused_quartz[color=orange,render=south_east_up]
enderio:block_unholy_fused_quartz[color=orange,render=south_west_up]
enderio:block_unholy_fused_quartz[color=orange,render=north_west_down]
enderio:block_unholy_fused_quartz[color=orange,render=north_east_down]
enderio:block_unholy_fused_quartz[color=orange,render=south_east_down]
enderio:block_unholy_fused_quartz[color=orange,render=south_west_down]
enderio:block_unholy_fused_quartz[color=orange,render=north_west]
enderio:block_unholy_fused_quartz[color=orange,render=north_east]
enderio:block_unholy_fused_quartz[color=orange,render=south_east]
enderio:block_unholy_fused_quartz[color=orange,render=south_west]
enderio:block_unholy_fused_quartz[color=orange,render=north_up]
enderio:block_unholy_fused_quartz[color=orange,render=east_up]
enderio:block_unholy_fused_quartz[color=orange,render=west_up]
enderio:block_unholy_fused_quartz[color=orange,render=south_up]
enderio:block_unholy_fused_quartz[color=orange,render=north_down]
enderio:block_unholy_fused_quartz[color=orange,render=east_down]
enderio:block_unholy_fused_quartz[color=orange,render=west_down]
enderio:block_unholy_fused_quartz[color=orange,render=south_down]
enderio:block_unholy_fused_quartz[color=magenta,render=defaults]
enderio:block_unholy_fused_quartz[color=magenta,render=auto]
enderio:block_unholy_fused_quartz[color=magenta,render=sides]
enderio:block_unholy_fused_quartz[color=magenta,render=north_west_up]
enderio:block_unholy_fused_quartz[color=magenta,render=north_east_up]
enderio:block_unholy_fused_quartz[color=magenta,render=south_east_up]
enderio:block_unholy_fused_quartz[color=magenta,render=south_west_up]
enderio:block_unholy_fused_quartz[color=magenta,render=north_west_down]
enderio:block_unholy_fused_quartz[color=magenta,render=north_east_down]
enderio:block_unholy_fused_quartz[color=magenta,render=south_east_down]
enderio:block_unholy_fused_quartz[color=magenta,render=south_west_down]
enderio:block_unholy_fused_quartz[color=magenta,render=north_west]
enderio:block_unholy_fused_quartz[color=magenta,render=north_east]
enderio:block_unholy_fused_quartz[color=magenta,render=south_east]
enderio:block_unholy_fused_quartz[color=magenta,render=south_west]
enderio:block_unholy_fused_quartz[color=magenta,render=north_up]
enderio:block_unholy_fused_quartz[color=magenta,render=east_up]
enderio:block_unholy_fused_quartz[color=magenta,render=west_up]
enderio:block_unholy_fused_quartz[color=magenta,render=south_up]
enderio:block_unholy_fused_quartz[color=magenta,render=north_down]
enderio:block_unholy_fused_quartz[color=magenta,render=east_down]
enderio:block_unholy_fused_quartz[color=magenta,render=west_down]
enderio:block_unholy_fused_quartz[color=magenta,render=south_down]
enderio:block_unholy_fused_quartz[color=light_blue,render=defaults]
enderio:block_unholy_fused_quartz[color=light_blue,render=auto]
enderio:block_unholy_fused_quartz[color=light_blue,render=sides]
enderio:block_unholy_fused_quartz[color=light_blue,render=north_west_up]
enderio:block_unholy_fused_quartz[color=light_blue,render=north_east_up]
enderio:block_unholy_fused_quartz[color=light_blue,render=south_east_up]
enderio:block_unholy_fused_quartz[color=light_blue,render=south_west_up]
enderio:block_unholy_fused_quartz[color=light_blue,render=north_west_down]
enderio:block_unholy_fused_quartz[color=light_blue,render=north_east_down]
enderio:block_unholy_fused_quartz[color=light_blue,render=south_east_down]
enderio:block_unholy_fused_quartz[color=light_blue,render=south_west_down]
enderio:block_unholy_fused_quartz[color=light_blue,render=north_west]
enderio:block_unholy_fused_quartz[color=light_blue,render=north_east]
enderio:block_unholy_fused_quartz[color=light_blue,render=south_east]
enderio:block_unholy_fused_quartz[color=light_blue,render=south_west]
enderio:block_unholy_fused_quartz[color=light_blue,render=north_up]
enderio:block_unholy_fused_quartz[color=light_blue,render=east_up]
enderio:block_unholy_fused_quartz[color=light_blue,render=west_up]
enderio:block_unholy_fused_quartz[color=light_blue,render=south_up]
enderio:block_unholy_fused_quartz[color=light_blue,render=north_down]
enderio:block_unholy_fused_quartz[color=light_blue,render=east_down]
enderio:block_unholy_fused_quartz[color=light_blue,render=west_down]
enderio:block_unholy_fused_quartz[color=light_blue,render=south_down]
enderio:block_unholy_fused_quartz[color=yellow,render=defaults]
enderio:block_unholy_fused_quartz[color=yellow,render=auto]
enderio:block_unholy_fused_quartz[color=yellow,render=sides]
enderio:block_unholy_fused_quartz[color=yellow,render=north_west_up]
enderio:block_unholy_fused_quartz[color=yellow,render=north_east_up]
enderio:block_unholy_fused_quartz[color=yellow,render=south_east_up]
enderio:block_unholy_fused_quartz[color=yellow,render=south_west_up]
enderio:block_unholy_fused_quartz[color=yellow,render=north_west_down]
enderio:block_unholy_fused_quartz[color=yellow,render=north_east_down]
enderio:block_unholy_fused_quartz[color=yellow,render=south_east_down]
enderio:block_unholy_fused_quartz[color=yellow,render=south_west_down]
enderio:block_unholy_fused_quartz[color=yellow,render=north_west]
enderio:block_unholy_fused_quartz[color=yellow,render=north_east]
enderio:block_unholy_fused_quartz[color=yellow,render=south_east]
enderio:block_unholy_fused_quartz[color=yellow,render=south_west]
enderio:block_unholy_fused_quartz[color=yellow,render=north_up]
enderio:block_unholy_fused_quartz[color=yellow,render=east_up]
enderio:block_unholy_fused_quartz[color=yellow,render=west_up]
enderio:block_unholy_fused_quartz[color=yellow,render=south_up]
enderio:block_unholy_fused_quartz[color=yellow,render=north_down]
enderio:block_unholy_fused_quartz[color=yellow,render=east_down]
enderio:block_unholy_fused_quartz[color=yellow,render=west_down]
enderio:block_unholy_fused_quartz[color=yellow,render=south_down]
enderio:block_unholy_fused_quartz[color=lime,render=defaults]
enderio:block_unholy_fused_quartz[color=lime,render=auto]
enderio:block_unholy_fused_quartz[color=lime,render=sides]
enderio:block_unholy_fused_quartz[color=lime,render=north_west_up]
enderio:block_unholy_fused_quartz[color=lime,render=north_east_up]
enderio:block_unholy_fused_quartz[color=lime,render=south_east_up]
enderio:block_unholy_fused_quartz[color=lime,render=south_west_up]
enderio:block_unholy_fused_quartz[color=lime,render=north_west_down]
enderio:block_unholy_fused_quartz[color=lime,render=north_east_down]
enderio:block_unholy_fused_quartz[color=lime,render=south_east_down]
enderio:block_unholy_fused_quartz[color=lime,render=south_west_down]
enderio:block_unholy_fused_quartz[color=lime,render=north_west]
enderio:block_unholy_fused_quartz[color=lime,render=north_east]
enderio:block_unholy_fused_quartz[color=lime,render=south_east]
enderio:block_unholy_fused_quartz[color=lime,render=south_west]
enderio:block_unholy_fused_quartz[color=lime,render=north_up]
enderio:block_unholy_fused_quartz[color=lime,render=east_up]
enderio:block_unholy_fused_quartz[color=lime,render=west_up]
enderio:block_unholy_fused_quartz[color=lime,render=south_up]
enderio:block_unholy_fused_quartz[color=lime,render=north_down]
enderio:block_unholy_fused_quartz[color=lime,render=east_down]
enderio:block_unholy_fused_quartz[color=lime,render=west_down]
enderio:block_unholy_fused_quartz[color=lime,render=south_down]
enderio:block_unholy_fused_quartz[color=pink,render=defaults]
enderio:block_unholy_fused_quartz[color=pink,render=auto]
enderio:block_unholy_fused_quartz[color=pink,render=sides]
enderio:block_unholy_fused_quartz[color=pink,render=north_west_up]
enderio:block_unholy_fused_quartz[color=pink,render=north_east_up]
enderio:block_unholy_fused_quartz[color=pink,render=south_east_up]
enderio:block_unholy_fused_quartz[color=pink,render=south_west_up]
enderio:block_unholy_fused_quartz[color=pink,render=north_west_down]
enderio:block_unholy_fused_quartz[color=pink,render=north_east_down]
enderio:block_unholy_fused_quartz[color=pink,render=south_east_down]
enderio:block_unholy_fused_quartz[color=pink,render=south_west_down]
enderio:block_unholy_fused_quartz[color=pink,render=north_west]
enderio:block_unholy_fused_quartz[color=pink,render=north_east]
enderio:block_unholy_fused_quartz[color=pink,render=south_east]
enderio:block_unholy_fused_quartz[color=pink,render=south_west]
enderio:block_unholy_fused_quartz[color=pink,render=north_up]
enderio:block_unholy_fused_quartz[color=pink,render=east_up]
enderio:block_unholy_fused_quartz[color=pink,render=west_up]
enderio:block_unholy_fused_quartz[color=pink,render=south_up]
enderio:block_unholy_fused_quartz[color=pink,render=north_down]
enderio:block_unholy_fused_quartz[color=pink,render=east_down]
enderio:block_unholy_fused_quartz[color=pink,render=west_down]
enderio:block_unholy_fused_quartz[color=pink,render=south_down]
enderio:block_unholy_fused_quartz[color=gray,render=defaults]
enderio:block_unholy_fused_quartz[color=gray,render=auto]
enderio:block_unholy_fused_quartz[color=gray,render=sides]
enderio:block_unholy_fused_quartz[color=gray,render=north_west_up]
enderio:block_unholy_fused_quartz[color=gray,render=north_east_up]
enderio:block_unholy_fused_quartz[color=gray,render=south_east_up]
enderio:block_unholy_fused_quartz[color=gray,render=south_west_up]
enderio:block_unholy_fused_quartz[color=gray,render=north_west_down]
enderio:block_unholy_fused_quartz[color=gray,render=north_east_down]
enderio:block_unholy_fused_quartz[color=gray,render=south_east_down]
enderio:block_unholy_fused_quartz[color=gray,render=south_west_down]
enderio:block_unholy_fused_quartz[color=gray,render=north_west]
enderio:block_unholy_fused_quartz[color=gray,render=north_east]
enderio:block_unholy_fused_quartz[color=gray,render=south_east]
enderio:block_unholy_fused_quartz[color=gray,render=south_west]
enderio:block_unholy_fused_quartz[color=gray,render=north_up]
enderio:block_unholy_fused_quartz[color=gray,render=east_up]
enderio:block_unholy_fused_quartz[color=gray,render=west_up]
enderio:block_unholy_fused_quartz[color=gray,render=south_up]
enderio:block_unholy_fused_quartz[color=gray,render=north_down]
enderio:block_unholy_fused_quartz[color=gray,render=east_down]
enderio:block_unholy_fused_quartz[color=gray,render=west_down]
enderio:block_unholy_fused_quartz[color=gray,render=south_down]
enderio:block_unholy_fused_quartz[color=silver,render=defaults]
enderio:block_unholy_fused_quartz[color=silver,render=auto]
enderio:block_unholy_fused_quartz[color=silver,render=sides]
enderio:block_unholy_fused_quartz[color=silver,render=north_west_up]
enderio:block_unholy_fused_quartz[color=silver,render=north_east_up]
enderio:block_unholy_fused_quartz[color=silver,render=south_east_up]
enderio:block_unholy_fused_quartz[color=silver,render=south_west_up]
enderio:block_unholy_fused_quartz[color=silver,render=north_west_down]
enderio:block_unholy_fused_quartz[color=silver,render=north_east_down]
enderio:block_unholy_fused_quartz[color=silver,render=south_east_down]
enderio:block_unholy_fused_quartz[color=silver,render=south_west_down]
enderio:block_unholy_fused_quartz[color=silver,render=north_west]
enderio:block_unholy_fused_quartz[color=silver,render=north_east]
enderio:block_unholy_fused_quartz[color=silver,render=south_east]
enderio:block_unholy_fused_quartz[color=silver,render=south_west]
enderio:block_unholy_fused_quartz[color=silver,render=north_up]
enderio:block_unholy_fused_quartz[color=silver,render=east_up]
enderio:block_unholy_fused_quartz[color=silver,render=west_up]
enderio:block_unholy_fused_quartz[color=silver,render=south_up]
enderio:block_unholy_fused_quartz[color=silver,render=north_down]
enderio:block_unholy_fused_quartz[color=silver,render=east_down]
enderio:block_unholy_fused_quartz[color=silver,render=west_down]
enderio:block_unholy_fused_quartz[color=silver,render=south_down]
enderio:block_unholy_fused_quartz[color=cyan,render=defaults]
enderio:block_unholy_fused_quartz[color=cyan,render=auto]
enderio:block_unholy_fused_quartz[color=cyan,render=sides]
enderio:block_unholy_fused_quartz[color=cyan,render=north_west_up]
enderio:block_unholy_fused_quartz[color=cyan,render=north_east_up]
enderio:block_unholy_fused_quartz[color=cyan,render=south_east_up]
enderio:block_unholy_fused_quartz[color=cyan,render=south_west_up]
enderio:block_unholy_fused_quartz[color=cyan,render=north_west_down]
enderio:block_unholy_fused_quartz[color=cyan,render=north_east_down]
enderio:block_unholy_fused_quartz[color=cyan,render=south_east_down]
enderio:block_unholy_fused_quartz[color=cyan,render=south_west_down]
enderio:block_unholy_fused_quartz[color=cyan,render=north_west]
enderio:block_unholy_fused_quartz[color=cyan,render=north_east]
enderio:block_unholy_fused_quartz[color=cyan,render=south_east]
enderio:block_unholy_fused_quartz[color=cyan,render=south_west]
enderio:block_unholy_fused_quartz[color=cyan,render=north_up]
enderio:block_unholy_fused_quartz[color=cyan,render=east_up]
enderio:block_unholy_fused_quartz[color=cyan,render=west_up]
enderio:block_unholy_fused_quartz[color=cyan,render=south_up]
enderio:block_unholy_fused_quartz[color=cyan,render=north_down]
enderio:block_unholy_fused_quartz[color=cyan,render=east_down]
enderio:block_unholy_fused_quartz[color=cyan,render=west_down]
enderio:block_unholy_fused_quartz[color=cyan,render=south_down]
enderio:block_unholy_fused_quartz[color=purple,render=defaults]
enderio:block_unholy_fused_quartz[color=purple,render=auto]
enderio:block_unholy_fused_quartz[color=purple,render=sides]
enderio:block_unholy_fused_quartz[color=purple,render=north_west_up]
enderio:block_unholy_fused_quartz[color=purple,render=north_east_up]
enderio:block_unholy_fused_quartz[color=purple,render=south_east_up]
enderio:block_unholy_fused_quartz[color=purple,render=south_west_up]
enderio:block_unholy_fused_quartz[color=purple,render=north_west_down]
enderio:block_unholy_fused_quartz[color=purple,render=north_east_down]
enderio:block_unholy_fused_quartz[color=purple,render=south_east_down]
enderio:block_unholy_fused_quartz[color=purple,render=south_west_down]
enderio:block_unholy_fused_quartz[color=purple,render=north_west]
enderio:block_unholy_fused_quartz[color=purple,render=north_east]
enderio:block_unholy_fused_quartz[color=purple,render=south_east]
enderio:block_unholy_fused_quartz[color=purple,render=south_west]
enderio:block_unholy_fused_quartz[color=purple,render=north_up]
enderio:block_unholy_fused_quartz[color=purple,render=east_up]
enderio:block_unholy_fused_quartz[color=purple,render=west_up]
enderio:block_unholy_fused_quartz[color=purple,render=south_up]
enderio:block_unholy_fused_quartz[color=purple,render=north_down]
enderio:block_unholy_fused_quartz[color=purple,render=east_down]
enderio:block_unholy_fused_quartz[color=purple,render=west_down]
enderio:block_unholy_fused_quartz[color=purple,render=south_down]
enderio:block_unholy_fused_quartz[color=blue,render=defaults]
enderio:block_unholy_fused_quartz[color=blue,render=auto]
enderio:block_unholy_fused_quartz[color=blue,render=sides]
enderio:block_unholy_fused_quartz[color=blue,render=north_west_up]
enderio:block_unholy_fused_quartz[color=blue,render=north_east_up]
enderio:block_unholy_fused_quartz[color=blue,render=south_east_up]
enderio:block_unholy_fused_quartz[color=blue,render=south_west_up]
enderio:block_unholy_fused_quartz[color=blue,render=north_west_down]
enderio:block_unholy_fused_quartz[color=blue,render=north_east_down]
enderio:block_unholy_fused_quartz[color=blue,render=south_east_down]
enderio:block_unholy_fused_quartz[color=blue,render=south_west_down]
enderio:block_unholy_fused_quartz[color=blue,render=north_west]
enderio:block_unholy_fused_quartz[color=blue,render=north_east]
enderio:block_unholy_fused_quartz[color=blue,render=south_east]
enderio:block_unholy_fused_quartz[color=blue,render=south_west]
enderio:block_unholy_fused_quartz[color=blue,render=north_up]
enderio:block_unholy_fused_quartz[color=blue,render=east_up]
enderio:block_unholy_fused_quartz[color=blue,render=west_up]
enderio:block_unholy_fused_quartz[color=blue,render=south_up]
enderio:block_unholy_fused_quartz[color=blue,render=north_down]
enderio:block_unholy_fused_quartz[color=blue,render=east_down]
enderio:block_unholy_fused_quartz[color=blue,render=west_down]
enderio:block_unholy_fused_quartz[color=blue,render=south_down]
enderio:block_unholy_fused_quartz[color=brown,render=defaults]
enderio:block_unholy_fused_quartz[color=brown,render=auto]
enderio:block_unholy_fused_quartz[color=brown,render=sides]
enderio:block_unholy_fused_quartz[color=brown,render=north_west_up]
enderio:block_unholy_fused_quartz[color=brown,render=north_east_up]
enderio:block_unholy_fused_quartz[color=brown,render=south_east_up]
enderio:block_unholy_fused_quartz[color=brown,render=south_west_up]
enderio:block_unholy_fused_quartz[color=brown,render=north_west_down]
enderio:block_unholy_fused_quartz[color=brown,render=north_east_down]
enderio:block_unholy_fused_quartz[color=brown,render=south_east_down]
enderio:block_unholy_fused_quartz[color=brown,render=south_west_down]
enderio:block_unholy_fused_quartz[color=brown,render=north_west]
enderio:block_unholy_fused_quartz[color=brown,render=north_east]
enderio:block_unholy_fused_quartz[color=brown,render=south_east]
enderio:block_unholy_fused_quartz[color=brown,render=south_west]
enderio:block_unholy_fused_quartz[color=brown,render=north_up]
enderio:block_unholy_fused_quartz[color=brown,render=east_up]
enderio:block_unholy_fused_quartz[color=brown,render=west_up]
enderio:block_unholy_fused_quartz[color=brown,render=south_up]
enderio:block_unholy_fused_quartz[color=brown,render=north_down]
enderio:block_unholy_fused_quartz[color=brown,render=east_down]
enderio:block_unholy_fused_quartz[color=brown,render=west_down]
enderio:block_unholy_fused_quartz[color=brown,render=south_down]
enderio:block_unholy_fused_quartz[color=green,render=defaults]
enderio:block_unholy_fused_quartz[color=green,render=auto]
enderio:block_unholy_fused_quartz[color=green,render=sides]
enderio:block_unholy_fused_quartz[color=green,render=north_west_up]
enderio:block_unholy_fused_quartz[color=green,render=north_east_up]
enderio:block_unholy_fused_quartz[color=green,render=south_east_up]
enderio:block_unholy_fused_quartz[color=green,render=south_west_up]
enderio:block_unholy_fused_quartz[color=green,render=north_west_down]
enderio:block_unholy_fused_quartz[color=green,render=north_east_down]
enderio:block_unholy_fused_quartz[color=green,render=south_east_down]
enderio:block_unholy_fused_quartz[color=green,render=south_west_down]
enderio:block_unholy_fused_quartz[color=green,render=north_west]
enderio:block_unholy_fused_quartz[color=green,render=north_east]
enderio:block_unholy_fused_quartz[color=green,render=south_east]
enderio:block_unholy_fused_quartz[color=green,render=south_west]
enderio:block_unholy_fused_quartz[color=green,render=north_up]
enderio:block_unholy_fused_quartz[color=green,render=east_up]
enderio:block_unholy_fused_quartz[color=green,render=west_up]
enderio:block_unholy_fused_quartz[color=green,render=south_up]
enderio:block_unholy_fused_quartz[color=green,render=north_down]
enderio:block_unholy_fused_quartz[color=green,render=east_down]
enderio:block_unholy_fused_quartz[color=green,render=west_down]
enderio:block_unholy_fused_quartz[color=green,render=south_down]
enderio:block_unholy_fused_quartz[color=red,render=defaults]
enderio:block_unholy_fused_quartz[color=red,render=auto]
enderio:block_unholy_fused_quartz[color=red,render=sides]
enderio:block_unholy_fused_quartz[color=red,render=north_west_up]
enderio:block_unholy_fused_quartz[color=red,render=north_east_up]
enderio:block_unholy_fused_quartz[color=red,render=south_east_up]
enderio:block_unholy_fused_quartz[color=red,render=south_west_up]
enderio:block_unholy_fused_quartz[color=red,render=north_west_down]
enderio:block_unholy_fused_quartz[color=red,render=north_east_down]
enderio:block_unholy_fused_quartz[color=red,render=south_east_down]
enderio:block_unholy_fused_quartz[color=red,render=south_west_down]
enderio:block_unholy_fused_quartz[color=red,render=north_west]
enderio:block_unholy_fused_quartz[color=red,render=north_east]
enderio:block_unholy_fused_quartz[color=red,render=south_east]
enderio:block_unholy_fused_quartz[color=red,render=south_west]
enderio:block_unholy_fused_quartz[color=red,render=north_up]
enderio:block_unholy_fused_quartz[color=red,render=east_up]
enderio:block_unholy_fused_quartz[color=red,render=west_up]
enderio:block_unholy_fused_quartz[color=red,render=south_up]
enderio:block_unholy_fused_quartz[color=red,render=north_down]
enderio:block_unholy_fused_quartz[color=red,render=east_down]
enderio:block_unholy_fused_quartz[color=red,render=west_down]
enderio:block_unholy_fused_quartz[color=red,render=south_down]
enderio:block_unholy_fused_quartz[color=black,render=defaults]
enderio:block_unholy_fused_quartz[color=black,render=auto]
enderio:block_unholy_fused_quartz[color=black,render=sides]
enderio:block_unholy_fused_quartz[color=black,render=north_west_up]
enderio:block_unholy_fused_quartz[color=black,render=north_east_up]
enderio:block_unholy_fused_quartz[color=black,render=south_east_up]
enderio:block_unholy_fused_quartz[color=black,render=south_west_up]
enderio:block_unholy_fused_quartz[color=black,render=north_west_down]
enderio:block_unholy_fused_quartz[color=black,render=north_east_down]
enderio:block_unholy_fused_quartz[color=black,render=south_east_down]
enderio:block_unholy_fused_quartz[color=black,render=south_west_down]
enderio:block_unholy_fused_quartz[color=black,render=north_west]
enderio:block_unholy_fused_quartz[color=black,render=north_east]
enderio:block_unholy_fused_quartz[color=black,render=south_east]
enderio:block_unholy_fused_quartz[color=black,render=south_west]
enderio:block_unholy_fused_quartz[color=black,render=north_up]
enderio:block_unholy_fused_quartz[color=black,render=east_up]
enderio:block_unholy_fused_quartz[color=black,render=west_up]
enderio:block_unholy_fused_quartz[color=black,render=south_up]
enderio:block_unholy_fused_quartz[color=black,render=north_down]
enderio:block_unholy_fused_quartz[color=black,render=east_down]
enderio:block_unholy_fused_quartz[color=black,render=west_down]
enderio:block_unholy_fused_quartz[color=black,render=south_down]
enderio:block_unholy_fused_glass[color=white,render=defaults]
enderio:block_unholy_fused_glass[color=white,render=auto]
enderio:block_unholy_fused_glass[color=white,render=sides]
enderio:block_unholy_fused_glass[color=white,render=north_west_up]
enderio:block_unholy_fused_glass[color=white,render=north_east_up]
enderio:block_unholy_fused_glass[color=white,render=south_east_up]
enderio:block_unholy_fused_glass[color=white,render=south_west_up]
enderio:block_unholy_fused_glass[color=white,render=north_west_down]
enderio:block_unholy_fused_glass[color=white,render=north_east_down]
enderio:block_unholy_fused_glass[color=white,render=south_east_down]
enderio:block_unholy_fused_glass[color=white,render=south_west_down]
enderio:block_unholy_fused_glass[color=white,render=north_west]
enderio:block_unholy_fused_glass[color=white,render=north_east]
enderio:block_unholy_fused_glass[color=white,render=south_east]
enderio:block_unholy_fused_glass[color=white,render=south_west]
enderio:block_unholy_fused_glass[color=white,render=north_up]
enderio:block_unholy_fused_glass[color=white,render=east_up]
enderio:block_unholy_fused_glass[color=white,render=west_up]
enderio:block_unholy_fused_glass[color=white,render=south_up]
enderio:block_unholy_fused_glass[color=white,render=north_down]
enderio:block_unholy_fused_glass[color=white,render=east_down]
enderio:block_unholy_fused_glass[color=white,render=west_down]
enderio:block_unholy_fused_glass[color=white,render=south_down]
enderio:block_unholy_fused_glass[color=orange,render=defaults]
enderio:block_unholy_fused_glass[color=orange,render=auto]
enderio:block_unholy_fused_glass[color=orange,render=sides]
enderio:block_unholy_fused_glass[color=orange,render=north_west_up]
enderio:block_unholy_fused_glass[color=orange,render=north_east_up]
enderio:block_unholy_fused_glass[color=orange,render=south_east_up]
enderio:block_unholy_fused_glass[color=orange,render=south_west_up]
enderio:block_unholy_fused_glass[color=orange,render=north_west_down]
enderio:block_unholy_fused_glass[color=orange,render=north_east_down]
enderio:block_unholy_fused_glass[color=orange,render=south_east_down]
enderio:block_unholy_fused_glass[color=orange,render=south_west_down]
enderio:block_unholy_fused_glass[color=orange,render=north_west]
enderio:block_unholy_fused_glass[color=orange,render=north_east]
enderio:block_unholy_fused_glass[color=orange,render=south_east]
enderio:block_unholy_fused_glass[color=orange,render=south_west]
enderio:block_unholy_fused_glass[color=orange,render=north_up]
enderio:block_unholy_fused_glass[color=orange,render=east_up]
enderio:block_unholy_fused_glass[color=orange,render=west_up]
enderio:block_unholy_fused_glass[color=orange,render=south_up]
enderio:block_unholy_fused_glass[color=orange,render=north_down]
enderio:block_unholy_fused_glass[color=orange,render=east_down]
enderio:block_unholy_fused_glass[color=orange,render=west_down]
enderio:block_unholy_fused_glass[color=orange,render=south_down]
enderio:block_unholy_fused_glass[color=magenta,render=defaults]
enderio:block_unholy_fused_glass[color=magenta,render=auto]
enderio:block_unholy_fused_glass[color=magenta,render=sides]
enderio:block_unholy_fused_glass[color=magenta,render=north_west_up]
enderio:block_unholy_fused_glass[color=magenta,render=north_east_up]
enderio:block_unholy_fused_glass[color=magenta,render=south_east_up]
enderio:block_unholy_fused_glass[color=magenta,render=south_west_up]
enderio:block_unholy_fused_glass[color=magenta,render=north_west_down]
enderio:block_unholy_fused_glass[color=magenta,render=north_east_down]
enderio:block_unholy_fused_glass[color=magenta,render=south_east_down]
enderio:block_unholy_fused_glass[color=magenta,render=south_west_down]
enderio:block_unholy_fused_glass[color=magenta,render=north_west]
enderio:block_unholy_fused_glass[color=magenta,render=north_east]
enderio:block_unholy_fused_glass[color=magenta,render=south_east]
enderio:block_unholy_fused_glass[color=magenta,render=south_west]
enderio:block_unholy_fused_glass[color=magenta,render=north_up]
enderio:block_unholy_fused_glass[color=magenta,render=east_up]
enderio:block_unholy_fused_glass[color=magenta,render=west_up]
enderio:block_unholy_fused_glass[color=magenta,render=south_up]
enderio:block_unholy_fused_glass[color=magenta,render=north_down]
enderio:block_unholy_fused_glass[color=magenta,render=east_down]
enderio:block_unholy_fused_glass[color=magenta,render=west_down]
enderio:block_unholy_fused_glass[color=magenta,render=south_down]
enderio:block_unholy_fused_glass[color=light_blue,render=defaults]
enderio:block_unholy_fused_glass[color=light_blue,render=auto]
enderio:block_unholy_fused_glass[color=light_blue,render=sides]
enderio:block_unholy_fused_glass[color=light_blue,render=north_west_up]
enderio:block_unholy_fused_glass[color=light_blue,render=north_east_up]
enderio:block_unholy_fused_glass[color=light_blue,render=south_east_up]
enderio:block_unholy_fused_glass[color=light_blue,render=south_west_up]
enderio:block_unholy_fused_glass[color=light_blue,render=north_west_down]
enderio:block_unholy_fused_glass[color=light_blue,render=north_east_down]
enderio:block_unholy_fused_glass[color=light_blue,render=south_east_down]
enderio:block_unholy_fused_glass[color=light_blue,render=south_west_down]
enderio:block_unholy_fused_glass[color=light_blue,render=north_west]
enderio:block_unholy_fused_glass[color=light_blue,render=north_east]
enderio:block_unholy_fused_glass[color=light_blue,render=south_east]
enderio:block_unholy_fused_glass[color=light_blue,render=south_west]
enderio:block_unholy_fused_glass[color=light_blue,render=north_up]
enderio:block_unholy_fused_glass[color=light_blue,render=east_up]
enderio:block_unholy_fused_glass[color=light_blue,render=west_up]
enderio:block_unholy_fused_glass[color=light_blue,render=south_up]
enderio:block_unholy_fused_glass[color=light_blue,render=north_down]
enderio:block_unholy_fused_glass[color=light_blue,render=east_down]
enderio:block_unholy_fused_glass[color=light_blue,render=west_down]
enderio:block_unholy_fused_glass[color=light_blue,render=south_down]
enderio:block_unholy_fused_glass[color=yellow,render=defaults]
enderio:block_unholy_fused_glass[color=yellow,render=auto]
enderio:block_unholy_fused_glass[color=yellow,render=sides]
enderio:block_unholy_fused_glass[color=yellow,render=north_west_up]
enderio:block_unholy_fused_glass[color=yellow,render=north_east_up]
enderio:block_unholy_fused_glass[color=yellow,render=south_east_up]
enderio:block_unholy_fused_glass[color=yellow,render=south_west_up]
enderio:block_unholy_fused_glass[color=yellow,render=north_west_down]
enderio:block_unholy_fused_glass[color=yellow,render=north_east_down]
enderio:block_unholy_fused_glass[color=yellow,render=south_east_down]
enderio:block_unholy_fused_glass[color=yellow,render=south_west_down]
enderio:block_unholy_fused_glass[color=yellow,render=north_west]
enderio:block_unholy_fused_glass[color=yellow,render=north_east]
enderio:block_unholy_fused_glass[color=yellow,render=south_east]
enderio:block_unholy_fused_glass[color=yellow,render=south_west]
enderio:block_unholy_fused_glass[color=yellow,render=north_up]
enderio:block_unholy_fused_glass[color=yellow,render=east_up]
enderio:block_unholy_fused_glass[color=yellow,render=west_up]
enderio:block_unholy_fused_glass[color=yellow,render=south_up]
enderio:block_unholy_fused_glass[color=yellow,render=north_down]
enderio:block_unholy_fused_glass[color=yellow,render=east_down]
enderio:block_unholy_fused_glass[color=yellow,render=west_down]
enderio:block_unholy_fused_glass[color=yellow,render=south_down]
enderio:block_unholy_fused_glass[color=lime,render=defaults]
enderio:block_unholy_fused_glass[color=lime,render=auto]
enderio:block_unholy_fused_glass[color=lime,render=sides]
enderio:block_unholy_fused_glass[color=lime,render=north_west_up]
enderio:block_unholy_fused_glass[color=lime,render=north_east_up]
enderio:block_unholy_fused_glass[color=lime,render=south_east_up]
enderio:block_unholy_fused_glass[color=lime,render=south_west_up]
enderio:block_unholy_fused_glass[color=lime,render=north_west_down]
enderio:block_unholy_fused_glass[color=lime,render=north_east_down]
enderio:block_unholy_fused_glass[color=lime,render=south_east_down]
enderio:block_unholy_fused_glass[color=lime,render=south_west_down]
enderio:block_unholy_fused_glass[color=lime,render=north_west]
enderio:block_unholy_fused_glass[color=lime,render=north_east]
enderio:block_unholy_fused_glass[color=lime,render=south_east]
enderio:block_unholy_fused_glass[color=lime,render=south_west]
enderio:block_unholy_fused_glass[color=lime,render=north_up]
enderio:block_unholy_fused_glass[color=lime,render=east_up]
enderio:block_unholy_fused_glass[color=lime,render=west_up]
enderio:block_unholy_fused_glass[color=lime,render=south_up]
enderio:block_unholy_fused_glass[color=lime,render=north_down]
enderio:block_unholy_fused_glass[color=lime,render=east_down]
enderio:block_unholy_fused_glass[color=lime,render=west_down]
enderio:block_unholy_fused_glass[color=lime,render=south_down]
enderio:block_unholy_fused_glass[color=pink,render=defaults]
enderio:block_unholy_fused_glass[color=pink,render=auto]
enderio:block_unholy_fused_glass[color=pink,render=sides]
enderio:block_unholy_fused_glass[color=pink,render=north_west_up]
enderio:block_unholy_fused_glass[color=pink,render=north_east_up]
enderio:block_unholy_fused_glass[color=pink,render=south_east_up]
enderio:block_unholy_fused_glass[color=pink,render=south_west_up]
enderio:block_unholy_fused_glass[color=pink,render=north_west_down]
enderio:block_unholy_fused_glass[color=pink,render=north_east_down]
enderio:block_unholy_fused_glass[color=pink,render=south_east_down]
enderio:block_unholy_fused_glass[color=pink,render=south_west_down]
enderio:block_unholy_fused_glass[color=pink,render=north_west]
enderio:block_unholy_fused_glass[color=pink,render=north_east]
enderio:block_unholy_fused_glass[color=pink,render=south_east]
enderio:block_unholy_fused_glass[color=pink,render=south_west]
enderio:block_unholy_fused_glass[color=pink,render=north_up]
enderio:block_unholy_fused_glass[color=pink,render=east_up]
enderio:block_unholy_fused_glass[color=pink,render=west_up]
enderio:block_unholy_fused_glass[color=pink,render=south_up]
enderio:block_unholy_fused_glass[color=pink,render=north_down]
enderio:block_unholy_fused_glass[color=pink,render=east_down]
enderio:block_unholy_fused_glass[color=pink,render=west_down]
enderio:block_unholy_fused_glass[color=pink,render=south_down]
enderio:block_unholy_fused_glass[color=gray,render=defaults]
enderio:block_unholy_fused_glass[color=gray,render=auto]
enderio:block_unholy_fused_glass[color=gray,render=sides]
enderio:block_unholy_fused_glass[color=gray,render=north_west_up]
enderio:block_unholy_fused_glass[color=gray,render=north_east_up]
enderio:block_unholy_fused_glass[color=gray,render=south_east_up]
enderio:block_unholy_fused_glass[color=gray,render=south_west_up]
enderio:block_unholy_fused_glass[color=gray,render=north_west_down]
enderio:block_unholy_fused_glass[color=gray,render=north_east_down]
enderio:block_unholy_fused_glass[color=gray,render=south_east_down]
enderio:block_unholy_fused_glass[color=gray,render=south_west_down]
enderio:block_unholy_fused_glass[color=gray,render=north_west]
enderio:block_unholy_fused_glass[color=gray,render=north_east]
enderio:block_unholy_fused_glass[color=gray,render=south_east]
enderio:block_unholy_fused_glass[color=gray,render=south_west]
enderio:block_unholy_fused_glass[color=gray,render=north_up]
enderio:block_unholy_fused_glass[color=gray,render=east_up]
enderio:block_unholy_fused_glass[color=gray,render=west_up]
enderio:block_unholy_fused_glass[color=gray,render=south_up]
enderio:block_unholy_fused_glass[color=gray,render=north_down]
enderio:block_unholy_fused_glass[color=gray,render=east_down]
enderio:block_unholy_fused_glass[color=gray,render=west_down]
enderio:block_unholy_fused_glass[color=gray,render=south_down]
enderio:block_unholy_fused_glass[color=silver,render=defaults]
enderio:block_unholy_fused_glass[color=silver,render=auto]
enderio:block_unholy_fused_glass[color=silver,render=sides]
enderio:block_unholy_fused_glass[color=silver,render=north_west_up]
enderio:block_unholy_fused_glass[color=silver,render=north_east_up]
enderio:block_unholy_fused_glass[color=silver,render=south_east_up]
enderio:block_unholy_fused_glass[color=silver,render=south_west_up]
enderio:block_unholy_fused_glass[color=silver,render=north_west_down]
enderio:block_unholy_fused_glass[color=silver,render=north_east_down]
enderio:block_unholy_fused_glass[color=silver,render=south_east_down]
enderio:block_unholy_fused_glass[color=silver,render=south_west_down]
enderio:block_unholy_fused_glass[color=silver,render=north_west]
enderio:block_unholy_fused_glass[color=silver,render=north_east]
enderio:block_unholy_fused_glass[color=silver,render=south_east]
enderio:block_unholy_fused_glass[color=silver,render=south_west]
enderio:block_unholy_fused_glass[color=silver,render=north_up]
enderio:block_unholy_fused_glass[color=silver,render=east_up]
enderio:block_unholy_fused_glass[color=silver,render=west_up]
enderio:block_unholy_fused_glass[color=silver,render=south_up]
enderio:block_unholy_fused_glass[color=silver,render=north_down]
enderio:block_unholy_fused_glass[color=silver,render=east_down]
enderio:block_unholy_fused_glass[color=silver,render=west_down]
enderio:block_unholy_fused_glass[color=silver,render=south_down]
enderio:block_unholy_fused_glass[color=cyan,render=defaults]
enderio:block_unholy_fused_glass[color=cyan,render=auto]
enderio:block_unholy_fused_glass[color=cyan,render=sides]
enderio:block_unholy_fused_glass[color=cyan,render=north_west_up]
enderio:block_unholy_fused_glass[color=cyan,render=north_east_up]
enderio:block_unholy_fused_glass[color=cyan,render=south_east_up]
enderio:block_unholy_fused_glass[color=cyan,render=south_west_up]
enderio:block_unholy_fused_glass[color=cyan,render=north_west_down]
enderio:block_unholy_fused_glass[color=cyan,render=north_east_down]
enderio:block_unholy_fused_glass[color=cyan,render=south_east_down]
enderio:block_unholy_fused_glass[color=cyan,render=south_west_down]
enderio:block_unholy_fused_glass[color=cyan,render=north_west]
enderio:block_unholy_fused_glass[color=cyan,render=north_east]
enderio:block_unholy_fused_glass[color=cyan,render=south_east]
enderio:block_unholy_fused_glass[color=cyan,render=south_west]
enderio:block_unholy_fused_glass[color=cyan,render=north_up]
enderio:block_unholy_fused_glass[color=cyan,render=east_up]
enderio:block_unholy_fused_glass[color=cyan,render=west_up]
enderio:block_unholy_fused_glass[color=cyan,render=south_up]
enderio:block_unholy_fused_glass[color=cyan,render=north_down]
enderio:block_unholy_fused_glass[color=cyan,render=east_down]
enderio:block_unholy_fused_glass[color=cyan,render=west_down]
enderio:block_unholy_fused_glass[color=cyan,render=south_down]
enderio:block_unholy_fused_glass[color=purple,render=defaults]
enderio:block_unholy_fused_glass[color=purple,render=auto]
enderio:block_unholy_fused_glass[color=purple,render=sides]
enderio:block_unholy_fused_glass[color=purple,render=north_west_up]
enderio:block_unholy_fused_glass[color=purple,render=north_east_up]
enderio:block_unholy_fused_glass[color=purple,render=south_east_up]
enderio:block_unholy_fused_glass[color=purple,render=south_west_up]
enderio:block_unholy_fused_glass[color=purple,render=north_west_down]
enderio:block_unholy_fused_glass[color=purple,render=north_east_down]
enderio:block_unholy_fused_glass[color=purple,render=south_east_down]
enderio:block_unholy_fused_glass[color=purple,render=south_west_down]
enderio:block_unholy_fused_glass[color=purple,render=north_west]
enderio:block_unholy_fused_glass[color=purple,render=north_east]
enderio:block_unholy_fused_glass[color=purple,render=south_east]
enderio:block_unholy_fused_glass[color=purple,render=south_west]
enderio:block_unholy_fused_glass[color=purple,render=north_up]
enderio:block_unholy_fused_glass[color=purple,render=east_up]
enderio:block_unholy_fused_glass[color=purple,render=west_up]
enderio:block_unholy_fused_glass[color=purple,render=south_up]
enderio:block_unholy_fused_glass[color=purple,render=north_down]
enderio:block_unholy_fused_glass[color=purple,render=east_down]
enderio:block_unholy_fused_glass[color=purple,render=west_down]
enderio:block_unholy_fused_glass[color=purple,render=south_down]
enderio:block_unholy_fused_glass[color=blue,render=defaults]
enderio:block_unholy_fused_glass[color=blue,render=auto]
enderio:block_unholy_fused_glass[color=blue,render=sides]
enderio:block_unholy_fused_glass[color=blue,render=north_west_up]
enderio:block_unholy_fused_glass[color=blue,render=north_east_up]
enderio:block_unholy_fused_glass[color=blue,render=south_east_up]
enderio:block_unholy_fused_glass[color=blue,render=south_west_up]
enderio:block_unholy_fused_glass[color=blue,render=north_west_down]
enderio:block_unholy_fused_glass[color=blue,render=north_east_down]
enderio:block_unholy_fused_glass[color=blue,render=south_east_down]
enderio:block_unholy_fused_glass[color=blue,render=south_west_down]
enderio:block_unholy_fused_glass[color=blue,render=north_west]
enderio:block_unholy_fused_glass[color=blue,render=north_east]
enderio:block_unholy_fused_glass[color=blue,render=south_east]
enderio:block_unholy_fused_glass[color=blue,render=south_west]
enderio:block_unholy_fused_glass[color=blue,render=north_up]
enderio:block_unholy_fused_glass[color=blue,render=east_up]
enderio:block_unholy_fused_glass[color=blue,render=west_up]
enderio:block_unholy_fused_glass[color=blue,render=south_up]
enderio:block_unholy_fused_glass[color=blue,render=north_down]
enderio:block_unholy_fused_glass[color=blue,render=east_down]
enderio:block_unholy_fused_glass[color=blue,render=west_down]
enderio:block_unholy_fused_glass[color=blue,render=south_down]
enderio:block_unholy_fused_glass[color=brown,render=defaults]
enderio:block_unholy_fused_glass[color=brown,render=auto]
enderio:block_unholy_fused_glass[color=brown,render=sides]
enderio:block_unholy_fused_glass[color=brown,render=north_west_up]
enderio:block_unholy_fused_glass[color=brown,render=north_east_up]
enderio:block_unholy_fused_glass[color=brown,render=south_east_up]
enderio:block_unholy_fused_glass[color=brown,render=south_west_up]
enderio:block_unholy_fused_glass[color=brown,render=north_west_down]
enderio:block_unholy_fused_glass[color=brown,render=north_east_down]
enderio:block_unholy_fused_glass[color=brown,render=south_east_down]
enderio:block_unholy_fused_glass[color=brown,render=south_west_down]
enderio:block_unholy_fused_glass[color=brown,render=north_west]
enderio:block_unholy_fused_glass[color=brown,render=north_east]
enderio:block_unholy_fused_glass[color=brown,render=south_east]
enderio:block_unholy_fused_glass[color=brown,render=south_west]
enderio:block_unholy_fused_glass[color=brown,render=north_up]
enderio:block_unholy_fused_glass[color=brown,render=east_up]
enderio:block_unholy_fused_glass[color=brown,render=west_up]
enderio:block_unholy_fused_glass[color=brown,render=south_up]
enderio:block_unholy_fused_glass[color=brown,render=north_down]
enderio:block_unholy_fused_glass[color=brown,render=east_down]
enderio:block_unholy_fused_glass[color=brown,render=west_down]
enderio:block_unholy_fused_glass[color=brown,render=south_down]
enderio:block_unholy_fused_glass[color=green,render=defaults]
enderio:block_unholy_fused_glass[color=green,render=auto]
enderio:block_unholy_fused_glass[color=green,render=sides]
enderio:block_unholy_fused_glass[color=green,render=north_west_up]
enderio:block_unholy_fused_glass[color=green,render=north_east_up]
enderio:block_unholy_fused_glass[color=green,render=south_east_up]
enderio:block_unholy_fused_glass[color=green,render=south_west_up]
enderio:block_unholy_fused_glass[color=green,render=north_west_down]
enderio:block_unholy_fused_glass[color=green,render=north_east_down]
enderio:block_unholy_fused_glass[color=green,render=south_east_down]
enderio:block_unholy_fused_glass[color=green,render=south_west_down]
enderio:block_unholy_fused_glass[color=green,render=north_west]
enderio:block_unholy_fused_glass[color=green,render=north_east]
enderio:block_unholy_fused_glass[color=green,render=south_east]
enderio:block_unholy_fused_glass[color=green,render=south_west]
enderio:block_unholy_fused_glass[color=green,render=north_up]
enderio:block_unholy_fused_glass[color=green,render=east_up]
enderio:block_unholy_fused_glass[color=green,render=west_up]
enderio:block_unholy_fused_glass[color=green,render=south_up]
enderio:block_unholy_fused_glass[color=green,render=north_down]
enderio:block_unholy_fused_glass[color=green,render=east_down]
enderio:block_unholy_fused_glass[color=green,render=west_down]
enderio:block_unholy_fused_glass[color=green,render=south_down]
enderio:block_unholy_fused_glass[color=red,render=defaults]
enderio:block_unholy_fused_glass[color=red,render=auto]
enderio:block_unholy_fused_glass[color=red,render=sides]
enderio:block_unholy_fused_glass[color=red,render=north_west_up]
enderio:block_unholy_fused_glass[color=red,render=north_east_up]
enderio:block_unholy_fused_glass[color=red,render=south_east_up]
enderio:block_unholy_fused_glass[color=red,render=south_west_up]
enderio:block_unholy_fused_glass[color=red,render=north_west_down]
enderio:block_unholy_fused_glass[color=red,render=north_east_down]
enderio:block_unholy_fused_glass[color=red,render=south_east_down]
enderio:block_unholy_fused_glass[color=red,render=south_west_down]
enderio:block_unholy_fused_glass[color=red,render=north_west]
enderio:block_unholy_fused_glass[color=red,render=north_east]
enderio:block_unholy_fused_glass[color=red,render=south_east]
enderio:block_unholy_fused_glass[color=red,render=south_west]
enderio:block_unholy_fused_glass[color=red,render=north_up]
enderio:block_unholy_fused_glass[color=red,render=east_up]
enderio:block_unholy_fused_glass[color=red,render=west_up]
enderio:block_unholy_fused_glass[color=red,render=south_up]
enderio:block_unholy_fused_glass[color=red,render=north_down]
enderio:block_unholy_fused_glass[color=red,render=east_down]
enderio:block_unholy_fused_glass[color=red,render=west_down]
enderio:block_unholy_fused_glass[color=red,render=south_down]
enderio:block_unholy_fused_glass[color=black,render=defaults]
enderio:block_unholy_fused_glass[color=black,render=auto]
enderio:block_unholy_fused_glass[color=black,render=sides]
enderio:block_unholy_fused_glass[color=black,render=north_west_up]
enderio:block_unholy_fused_glass[color=black,render=north_east_up]
enderio:block_unholy_fused_glass[color=black,render=south_east_up]
enderio:block_unholy_fused_glass[color=black,render=south_west_up]
enderio:block_unholy_fused_glass[color=black,render=north_west_down]
enderio:block_unholy_fused_glass[color=black,render=north_east_down]
enderio:block_unholy_fused_glass[color=black,render=south_east_down]
enderio:block_unholy_fused_glass[color=black,render=south_west_down]
enderio:block_unholy_fused_glass[color=black,render=north_west]
enderio:block_unholy_fused_glass[color=black,render=north_east]
enderio:block_unholy_fused_glass[color=black,render=south_east]
enderio:block_unholy_fused_glass[color=black,render=south_west]
enderio:block_unholy_fused_glass[color=black,render=north_up]
enderio:block_unholy_fused_glass[color=black,render=east_up]
enderio:block_unholy_fused_glass[color=black,render=west_up]
enderio:block_unholy_fused_glass[color=black,render=south_up]
enderio:block_unholy_fused_glass[color=black,render=north_down]
enderio:block_unholy_fused_glass[color=black,render=east_down]
enderio:block_unholy_fused_glass[color=black,render=west_down]
enderio:block_unholy_fused_glass[color=black,render=south_down]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=defaults]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=auto]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=sides]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=north_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=north_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=south_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=south_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=north_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=north_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=south_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=south_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=north_west]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=north_east]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=south_east]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=south_west]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=north_up]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=east_up]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=west_up]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=south_up]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=north_down]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=east_down]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=west_down]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=south_down]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=defaults]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=auto]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=sides]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=north_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=north_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=south_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=south_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=north_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=north_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=south_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=south_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=north_west]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=north_east]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=south_east]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=south_west]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=north_up]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=east_up]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=west_up]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=south_up]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=north_down]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=east_down]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=west_down]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=south_down]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=defaults]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=auto]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=sides]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=north_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=north_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=south_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=south_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=north_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=north_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=south_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=south_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=north_west]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=north_east]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=south_east]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=south_west]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=north_up]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=east_up]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=west_up]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=south_up]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=north_down]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=east_down]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=west_down]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=south_down]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=defaults]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=auto]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=sides]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=north_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=north_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=south_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=south_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=north_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=north_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=south_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=south_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=north_west]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=north_east]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=south_east]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=south_west]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=north_up]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=east_up]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=west_up]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=south_up]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=north_down]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=east_down]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=west_down]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=south_down]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=defaults]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=auto]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=sides]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=north_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=north_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=south_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=south_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=north_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=north_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=south_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=south_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=north_west]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=north_east]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=south_east]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=south_west]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=north_up]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=east_up]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=west_up]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=south_up]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=north_down]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=east_down]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=west_down]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=south_down]
enderio:block_unholy_enlightened_fused_quartz[color=lime,render=defaults]
enderio:block_unholy_enlightened_fused_quartz[color=lime,render=auto]
enderio:block_unholy_enlightened_fused_quartz[color=lime,render=sides]
enderio:block_unholy_enlightened_fused_quartz[color=lime,render=north_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=lime,render=north_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=lime,render=south_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=lime,render=south_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=lime,render=north_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=lime,render=north_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=lime,render=south_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=lime,render=south_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=lime,render=north_west]
enderio:block_unholy_enlightened_fused_quartz[color=lime,render=north_east]
enderio:block_unholy_enlightened_fused_quartz[color=lime,render=south_east]
enderio:block_unholy_enlightened_fused_quartz[color=lime,render=south_west]
enderio:block_unholy_enlightened_fused_quartz[color=lime,render=north_up]
enderio:block_unholy_enlightened_fused_quartz[color=lime,render=east_up]
enderio:block_unholy_enlightened_fused_quartz[color=lime,render=west_up]
enderio:block_unholy_enlightened_fused_quartz[color=lime,render=south_up]
enderio:block_unholy_enlightened_fused_quartz[color=lime,render=north_down]
enderio:block_unholy_enlightened_fused_quartz[color=lime,render=east_down]
enderio:block_unholy_enlightened_fused_quartz[color=lime,render=west_down]
enderio:block_unholy_enlightened_fused_quartz[color=lime,render=south_down]
enderio:block_unholy_enlightened_fused_quartz[color=pink,render=defaults]
enderio:block_unholy_enlightened_fused_quartz[color=pink,render=auto]
enderio:block_unholy_enlightened_fused_quartz[color=pink,render=sides]
enderio:block_unholy_enlightened_fused_quartz[color=pink,render=north_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=pink,render=north_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=pink,render=south_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=pink,render=south_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=pink,render=north_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=pink,render=north_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=pink,render=south_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=pink,render=south_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=pink,render=north_west]
enderio:block_unholy_enlightened_fused_quartz[color=pink,render=north_east]
enderio:block_unholy_enlightened_fused_quartz[color=pink,render=south_east]
enderio:block_unholy_enlightened_fused_quartz[color=pink,render=south_west]
enderio:block_unholy_enlightened_fused_quartz[color=pink,render=north_up]
enderio:block_unholy_enlightened_fused_quartz[color=pink,render=east_up]
enderio:block_unholy_enlightened_fused_quartz[color=pink,render=west_up]
enderio:block_unholy_enlightened_fused_quartz[color=pink,render=south_up]
enderio:block_unholy_enlightened_fused_quartz[color=pink,render=north_down]
enderio:block_unholy_enlightened_fused_quartz[color=pink,render=east_down]
enderio:block_unholy_enlightened_fused_quartz[color=pink,render=west_down]
enderio:block_unholy_enlightened_fused_quartz[color=pink,render=south_down]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=defaults]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=auto]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=sides]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=north_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=north_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=south_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=south_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=north_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=north_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=south_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=south_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=north_west]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=north_east]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=south_east]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=south_west]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=north_up]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=east_up]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=west_up]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=south_up]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=north_down]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=east_down]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=west_down]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=south_down]
enderio:block_unholy_enlightened_fused_quartz[color=silver,render=defaults]
enderio:block_unholy_enlightened_fused_quartz[color=silver,render=auto]
enderio:block_unholy_enlightened_fused_quartz[color=silver,render=sides]
enderio:block_unholy_enlightened_fused_quartz[color=silver,render=north_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=silver,render=north_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=silver,render=south_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=silver,render=south_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=silver,render=north_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=silver,render=north_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=silver,render=south_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=silver,render=south_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=silver,render=north_west]
enderio:block_unholy_enlightened_fused_quartz[color=silver,render=north_east]
enderio:block_unholy_enlightened_fused_quartz[color=silver,render=south_east]
enderio:block_unholy_enlightened_fused_quartz[color=silver,render=south_west]
enderio:block_unholy_enlightened_fused_quartz[color=silver,render=north_up]
enderio:block_unholy_enlightened_fused_quartz[color=silver,render=east_up]
enderio:block_unholy_enlightened_fused_quartz[color=silver,render=west_up]
enderio:block_unholy_enlightened_fused_quartz[color=silver,render=south_up]
enderio:block_unholy_enlightened_fused_quartz[color=silver,render=north_down]
enderio:block_unholy_enlightened_fused_quartz[color=silver,render=east_down]
enderio:block_unholy_enlightened_fused_quartz[color=silver,render=west_down]
enderio:block_unholy_enlightened_fused_quartz[color=silver,render=south_down]
enderio:block_unholy_enlightened_fused_quartz[color=cyan,render=defaults]
enderio:block_unholy_enlightened_fused_quartz[color=cyan,render=auto]
enderio:block_unholy_enlightened_fused_quartz[color=cyan,render=sides]
enderio:block_unholy_enlightened_fused_quartz[color=cyan,render=north_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=cyan,render=north_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=cyan,render=south_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=cyan,render=south_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=cyan,render=north_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=cyan,render=north_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=cyan,render=south_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=cyan,render=south_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=cyan,render=north_west]
enderio:block_unholy_enlightened_fused_quartz[color=cyan,render=north_east]
enderio:block_unholy_enlightened_fused_quartz[color=cyan,render=south_east]
enderio:block_unholy_enlightened_fused_quartz[color=cyan,render=south_west]
enderio:block_unholy_enlightened_fused_quartz[color=cyan,render=north_up]
enderio:block_unholy_enlightened_fused_quartz[color=cyan,render=east_up]
enderio:block_unholy_enlightened_fused_quartz[color=cyan,render=west_up]
enderio:block_unholy_enlightened_fused_quartz[color=cyan,render=south_up]
enderio:block_unholy_enlightened_fused_quartz[color=cyan,render=north_down]
enderio:block_unholy_enlightened_fused_quartz[color=cyan,render=east_down]
enderio:block_unholy_enlightened_fused_quartz[color=cyan,render=west_down]
enderio:block_unholy_enlightened_fused_quartz[color=cyan,render=south_down]
enderio:block_unholy_enlightened_fused_quartz[color=purple,render=defaults]
enderio:block_unholy_enlightened_fused_quartz[color=purple,render=auto]
enderio:block_unholy_enlightened_fused_quartz[color=purple,render=sides]
enderio:block_unholy_enlightened_fused_quartz[color=purple,render=north_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=purple,render=north_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=purple,render=south_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=purple,render=south_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=purple,render=north_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=purple,render=north_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=purple,render=south_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=purple,render=south_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=purple,render=north_west]
enderio:block_unholy_enlightened_fused_quartz[color=purple,render=north_east]
enderio:block_unholy_enlightened_fused_quartz[color=purple,render=south_east]
enderio:block_unholy_enlightened_fused_quartz[color=purple,render=south_west]
enderio:block_unholy_enlightened_fused_quartz[color=purple,render=north_up]
enderio:block_unholy_enlightened_fused_quartz[color=purple,render=east_up]
enderio:block_unholy_enlightened_fused_quartz[color=purple,render=west_up]
enderio:block_unholy_enlightened_fused_quartz[color=purple,render=south_up]
enderio:block_unholy_enlightened_fused_quartz[color=purple,render=north_down]
enderio:block_unholy_enlightened_fused_quartz[color=purple,render=east_down]
enderio:block_unholy_enlightened_fused_quartz[color=purple,render=west_down]
enderio:block_unholy_enlightened_fused_quartz[color=purple,render=south_down]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=defaults]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=auto]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=sides]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=north_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=north_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=south_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=south_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=north_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=north_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=south_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=south_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=north_west]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=north_east]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=south_east]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=south_west]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=north_up]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=east_up]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=west_up]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=south_up]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=north_down]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=east_down]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=west_down]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=south_down]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=defaults]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=auto]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=sides]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=north_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=north_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=south_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=south_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=north_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=north_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=south_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=south_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=north_west]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=north_east]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=south_east]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=south_west]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=north_up]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=east_up]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=west_up]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=south_up]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=north_down]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=east_down]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=west_down]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=south_down]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=defaults]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=auto]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=sides]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=north_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=north_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=south_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=south_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=north_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=north_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=south_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=south_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=north_west]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=north_east]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=south_east]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=south_west]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=north_up]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=east_up]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=west_up]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=south_up]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=north_down]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=east_down]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=west_down]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=south_down]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=defaults]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=auto]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=sides]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=north_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=north_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=south_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=south_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=north_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=north_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=south_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=south_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=north_west]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=north_east]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=south_east]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=south_west]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=north_up]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=east_up]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=west_up]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=south_up]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=north_down]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=east_down]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=west_down]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=south_down]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=defaults]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=auto]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=sides]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=north_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=north_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=south_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=south_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=north_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=north_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=south_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=south_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=north_west]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=north_east]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=south_east]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=south_west]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=north_up]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=east_up]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=west_up]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=south_up]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=north_down]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=east_down]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=west_down]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=south_down]
enderio:block_unholy_enlightened_fused_glass[color=white,render=defaults]
enderio:block_unholy_enlightened_fused_glass[color=white,render=auto]
enderio:block_unholy_enlightened_fused_glass[color=white,render=sides]
enderio:block_unholy_enlightened_fused_glass[color=white,render=north_west_up]
enderio:block_unholy_enlightened_fused_glass[color=white,render=north_east_up]
enderio:block_unholy_enlightened_fused_glass[color=white,render=south_east_up]
enderio:block_unholy_enlightened_fused_glass[color=white,render=south_west_up]
enderio:block_unholy_enlightened_fused_glass[color=white,render=north_west_down]
enderio:block_unholy_enlightened_fused_glass[color=white,render=north_east_down]
enderio:block_unholy_enlightened_fused_glass[color=white,render=south_east_down]
enderio:block_unholy_enlightened_fused_glass[color=white,render=south_west_down]
enderio:block_unholy_enlightened_fused_glass[color=white,render=north_west]
enderio:block_unholy_enlightened_fused_glass[color=white,render=north_east]
enderio:block_unholy_enlightened_fused_glass[color=white,render=south_east]
enderio:block_unholy_enlightened_fused_glass[color=white,render=south_west]
enderio:block_unholy_enlightened_fused_glass[color=white,render=north_up]
enderio:block_unholy_enlightened_fused_glass[color=white,render=east_up]
enderio:block_unholy_enlightened_fused_glass[color=white,render=west_up]
enderio:block_unholy_enlightened_fused_glass[color=white,render=south_up]
enderio:block_unholy_enlightened_fused_glass[color=white,render=north_down]
enderio:block_unholy_enlightened_fused_glass[color=white,render=east_down]
enderio:block_unholy_enlightened_fused_glass[color=white,render=west_down]
enderio:block_unholy_enlightened_fused_glass[color=white,render=south_down]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=defaults]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=auto]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=sides]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=north_west_up]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=north_east_up]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=south_east_up]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=south_west_up]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=north_west_down]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=north_east_down]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=south_east_down]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=south_west_down]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=north_west]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=north_east]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=south_east]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=south_west]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=north_up]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=east_up]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=west_up]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=south_up]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=north_down]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=east_down]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=west_down]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=south_down]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=defaults]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=auto]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=sides]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=north_west_up]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=north_east_up]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=south_east_up]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=south_west_up]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=north_west_down]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=north_east_down]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=south_east_down]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=south_west_down]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=north_west]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=north_east]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=south_east]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=south_west]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=north_up]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=east_up]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=west_up]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=south_up]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=north_down]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=east_down]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=west_down]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=south_down]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=defaults]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=auto]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=sides]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=north_west_up]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=north_east_up]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=south_east_up]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=south_west_up]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=north_west_down]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=north_east_down]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=south_east_down]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=south_west_down]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=north_west]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=north_east]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=south_east]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=south_west]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=north_up]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=east_up]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=west_up]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=south_up]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=north_down]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=east_down]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=west_down]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=south_down]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=defaults]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=auto]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=sides]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=north_west_up]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=north_east_up]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=south_east_up]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=south_west_up]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=north_west_down]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=north_east_down]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=south_east_down]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=south_west_down]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=north_west]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=north_east]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=south_east]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=south_west]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=north_up]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=east_up]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=west_up]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=south_up]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=north_down]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=east_down]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=west_down]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=south_down]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=defaults]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=auto]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=sides]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=north_west_up]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=north_east_up]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=south_east_up]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=south_west_up]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=north_west_down]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=north_east_down]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=south_east_down]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=south_west_down]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=north_west]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=north_east]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=south_east]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=south_west]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=north_up]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=east_up]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=west_up]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=south_up]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=north_down]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=east_down]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=west_down]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=south_down]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=defaults]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=auto]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=sides]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=north_west_up]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=north_east_up]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=south_east_up]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=south_west_up]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=north_west_down]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=north_east_down]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=south_east_down]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=south_west_down]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=north_west]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=north_east]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=south_east]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=south_west]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=north_up]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=east_up]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=west_up]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=south_up]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=north_down]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=east_down]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=west_down]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=south_down]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=defaults]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=auto]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=sides]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=north_west_up]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=north_east_up]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=south_east_up]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=south_west_up]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=north_west_down]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=north_east_down]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=south_east_down]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=south_west_down]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=north_west]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=north_east]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=south_east]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=south_west]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=north_up]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=east_up]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=west_up]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=south_up]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=north_down]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=east_down]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=west_down]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=south_down]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=defaults]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=auto]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=sides]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=north_west_up]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=north_east_up]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=south_east_up]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=south_west_up]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=north_west_down]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=north_east_down]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=south_east_down]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=south_west_down]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=north_west]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=north_east]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=south_east]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=south_west]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=north_up]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=east_up]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=west_up]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=south_up]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=north_down]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=east_down]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=west_down]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=south_down]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=defaults]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=auto]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=sides]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=north_west_up]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=north_east_up]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=south_east_up]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=south_west_up]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=north_west_down]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=north_east_down]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=south_east_down]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=south_west_down]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=north_west]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=north_east]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=south_east]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=south_west]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=north_up]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=east_up]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=west_up]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=south_up]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=north_down]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=east_down]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=west_down]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=south_down]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=defaults]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=auto]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=sides]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=north_west_up]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=north_east_up]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=south_east_up]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=south_west_up]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=north_west_down]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=north_east_down]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=south_east_down]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=south_west_down]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=north_west]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=north_east]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=south_east]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=south_west]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=north_up]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=east_up]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=west_up]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=south_up]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=north_down]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=east_down]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=west_down]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=south_down]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=defaults]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=auto]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=sides]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=north_west_up]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=north_east_up]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=south_east_up]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=south_west_up]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=north_west_down]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=north_east_down]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=south_east_down]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=south_west_down]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=north_west]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=north_east]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=south_east]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=south_west]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=north_up]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=east_up]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=west_up]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=south_up]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=north_down]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=east_down]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=west_down]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=south_down]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=defaults]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=auto]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=sides]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=north_west_up]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=north_east_up]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=south_east_up]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=south_west_up]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=north_west_down]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=north_east_down]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=south_east_down]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=south_west_down]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=north_west]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=north_east]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=south_east]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=south_west]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=north_up]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=east_up]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=west_up]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=south_up]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=north_down]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=east_down]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=west_down]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=south_down]
enderio:block_unholy_enlightened_fused_glass[color=green,render=defaults]
enderio:block_unholy_enlightened_fused_glass[color=green,render=auto]
enderio:block_unholy_enlightened_fused_glass[color=green,render=sides]
enderio:block_unholy_enlightened_fused_glass[color=green,render=north_west_up]
enderio:block_unholy_enlightened_fused_glass[color=green,render=north_east_up]
enderio:block_unholy_enlightened_fused_glass[color=green,render=south_east_up]
enderio:block_unholy_enlightened_fused_glass[color=green,render=south_west_up]
enderio:block_unholy_enlightened_fused_glass[color=green,render=north_west_down]
enderio:block_unholy_enlightened_fused_glass[color=green,render=north_east_down]
enderio:block_unholy_enlightened_fused_glass[color=green,render=south_east_down]
enderio:block_unholy_enlightened_fused_glass[color=green,render=south_west_down]
enderio:block_unholy_enlightened_fused_glass[color=green,render=north_west]
enderio:block_unholy_enlightened_fused_glass[color=green,render=north_east]
enderio:block_unholy_enlightened_fused_glass[color=green,render=south_east]
enderio:block_unholy_enlightened_fused_glass[color=green,render=south_west]
enderio:block_unholy_enlightened_fused_glass[color=green,render=north_up]
enderio:block_unholy_enlightened_fused_glass[color=green,render=east_up]
enderio:block_unholy_enlightened_fused_glass[color=green,render=west_up]
enderio:block_unholy_enlightened_fused_glass[color=green,render=south_up]
enderio:block_unholy_enlightened_fused_glass[color=green,render=north_down]
enderio:block_unholy_enlightened_fused_glass[color=green,render=east_down]
enderio:block_unholy_enlightened_fused_glass[color=green,render=west_down]
enderio:block_unholy_enlightened_fused_glass[color=green,render=south_down]
enderio:block_unholy_enlightened_fused_glass[color=red,render=defaults]
enderio:block_unholy_enlightened_fused_glass[color=red,render=auto]
enderio:block_unholy_enlightened_fused_glass[color=red,render=sides]
enderio:block_unholy_enlightened_fused_glass[color=red,render=north_west_up]
enderio:block_unholy_enlightened_fused_glass[color=red,render=north_east_up]
enderio:block_unholy_enlightened_fused_glass[color=red,render=south_east_up]
enderio:block_unholy_enlightened_fused_glass[color=red,render=south_west_up]
enderio:block_unholy_enlightened_fused_glass[color=red,render=north_west_down]
enderio:block_unholy_enlightened_fused_glass[color=red,render=north_east_down]
enderio:block_unholy_enlightened_fused_glass[color=red,render=south_east_down]
enderio:block_unholy_enlightened_fused_glass[color=red,render=south_west_down]
enderio:block_unholy_enlightened_fused_glass[color=red,render=north_west]
enderio:block_unholy_enlightened_fused_glass[color=red,render=north_east]
enderio:block_unholy_enlightened_fused_glass[color=red,render=south_east]
enderio:block_unholy_enlightened_fused_glass[color=red,render=south_west]
enderio:block_unholy_enlightened_fused_glass[color=red,render=north_up]
enderio:block_unholy_enlightened_fused_glass[color=red,render=east_up]
enderio:block_unholy_enlightened_fused_glass[color=red,render=west_up]
enderio:block_unholy_enlightened_fused_glass[color=red,render=south_up]
enderio:block_unholy_enlightened_fused_glass[color=red,render=north_down]
enderio:block_unholy_enlightened_fused_glass[color=red,render=east_down]
enderio:block_unholy_enlightened_fused_glass[color=red,render=west_down]
enderio:block_unholy_enlightened_fused_glass[color=red,render=south_down]
enderio:block_unholy_enlightened_fused_glass[color=black,render=defaults]
enderio:block_unholy_enlightened_fused_glass[color=black,render=auto]
enderio:block_unholy_enlightened_fused_glass[color=black,render=sides]
enderio:block_unholy_enlightened_fused_glass[color=black,render=north_west_up]
enderio:block_unholy_enlightened_fused_glass[color=black,render=north_east_up]
enderio:block_unholy_enlightened_fused_glass[color=black,render=south_east_up]
enderio:block_unholy_enlightened_fused_glass[color=black,render=south_west_up]
enderio:block_unholy_enlightened_fused_glass[color=black,render=north_west_down]
enderio:block_unholy_enlightened_fused_glass[color=black,render=north_east_down]
enderio:block_unholy_enlightened_fused_glass[color=black,render=south_east_down]
enderio:block_unholy_enlightened_fused_glass[color=black,render=south_west_down]
enderio:block_unholy_enlightened_fused_glass[color=black,render=north_west]
enderio:block_unholy_enlightened_fused_glass[color=black,render=north_east]
enderio:block_unholy_enlightened_fused_glass[color=black,render=south_east]
enderio:block_unholy_enlightened_fused_glass[color=black,render=south_west]
enderio:block_unholy_enlightened_fused_glass[color=black,render=north_up]
enderio:block_unholy_enlightened_fused_glass[color=black,render=east_up]
enderio:block_unholy_enlightened_fused_glass[color=black,render=west_up]
enderio:block_unholy_enlightened_fused_glass[color=black,render=south_up]
enderio:block_unholy_enlightened_fused_glass[color=black,render=north_down]
enderio:block_unholy_enlightened_fused_glass[color=black,render=east_down]
enderio:block_unholy_enlightened_fused_glass[color=black,render=west_down]
enderio:block_unholy_enlightened_fused_glass[color=black,render=south_down]
enderio:block_unholy_dark_fused_quartz[color=white,render=defaults]
enderio:block_unholy_dark_fused_quartz[color=white,render=auto]
enderio:block_unholy_dark_fused_quartz[color=white,render=sides]
enderio:block_unholy_dark_fused_quartz[color=white,render=north_west_up]
enderio:block_unholy_dark_fused_quartz[color=white,render=north_east_up]
enderio:block_unholy_dark_fused_quartz[color=white,render=south_east_up]
enderio:block_unholy_dark_fused_quartz[color=white,render=south_west_up]
enderio:block_unholy_dark_fused_quartz[color=white,render=north_west_down]
enderio:block_unholy_dark_fused_quartz[color=white,render=north_east_down]
enderio:block_unholy_dark_fused_quartz[color=white,render=south_east_down]
enderio:block_unholy_dark_fused_quartz[color=white,render=south_west_down]
enderio:block_unholy_dark_fused_quartz[color=white,render=north_west]
enderio:block_unholy_dark_fused_quartz[color=white,render=north_east]
enderio:block_unholy_dark_fused_quartz[color=white,render=south_east]
enderio:block_unholy_dark_fused_quartz[color=white,render=south_west]
enderio:block_unholy_dark_fused_quartz[color=white,render=north_up]
enderio:block_unholy_dark_fused_quartz[color=white,render=east_up]
enderio:block_unholy_dark_fused_quartz[color=white,render=west_up]
enderio:block_unholy_dark_fused_quartz[color=white,render=south_up]
enderio:block_unholy_dark_fused_quartz[color=white,render=north_down]
enderio:block_unholy_dark_fused_quartz[color=white,render=east_down]
enderio:block_unholy_dark_fused_quartz[color=white,render=west_down]
enderio:block_unholy_dark_fused_quartz[color=white,render=south_down]
enderio:block_unholy_dark_fused_quartz[color=orange,render=defaults]
enderio:block_unholy_dark_fused_quartz[color=orange,render=auto]
enderio:block_unholy_dark_fused_quartz[color=orange,render=sides]
enderio:block_unholy_dark_fused_quartz[color=orange,render=north_west_up]
enderio:block_unholy_dark_fused_quartz[color=orange,render=north_east_up]
enderio:block_unholy_dark_fused_quartz[color=orange,render=south_east_up]
enderio:block_unholy_dark_fused_quartz[color=orange,render=south_west_up]
enderio:block_unholy_dark_fused_quartz[color=orange,render=north_west_down]
enderio:block_unholy_dark_fused_quartz[color=orange,render=north_east_down]
enderio:block_unholy_dark_fused_quartz[color=orange,render=south_east_down]
enderio:block_unholy_dark_fused_quartz[color=orange,render=south_west_down]
enderio:block_unholy_dark_fused_quartz[color=orange,render=north_west]
enderio:block_unholy_dark_fused_quartz[color=orange,render=north_east]
enderio:block_unholy_dark_fused_quartz[color=orange,render=south_east]
enderio:block_unholy_dark_fused_quartz[color=orange,render=south_west]
enderio:block_unholy_dark_fused_quartz[color=orange,render=north_up]
enderio:block_unholy_dark_fused_quartz[color=orange,render=east_up]
enderio:block_unholy_dark_fused_quartz[color=orange,render=west_up]
enderio:block_unholy_dark_fused_quartz[color=orange,render=south_up]
enderio:block_unholy_dark_fused_quartz[color=orange,render=north_down]
enderio:block_unholy_dark_fused_quartz[color=orange,render=east_down]
enderio:block_unholy_dark_fused_quartz[color=orange,render=west_down]
enderio:block_unholy_dark_fused_quartz[color=orange,render=south_down]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=defaults]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=auto]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=sides]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=north_west_up]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=north_east_up]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=south_east_up]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=south_west_up]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=north_west_down]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=north_east_down]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=south_east_down]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=south_west_down]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=north_west]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=north_east]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=south_east]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=south_west]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=north_up]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=east_up]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=west_up]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=south_up]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=north_down]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=east_down]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=west_down]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=south_down]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=defaults]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=auto]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=sides]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=north_west_up]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=north_east_up]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=south_east_up]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=south_west_up]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=north_west_down]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=north_east_down]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=south_east_down]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=south_west_down]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=north_west]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=north_east]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=south_east]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=south_west]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=north_up]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=east_up]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=west_up]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=south_up]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=north_down]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=east_down]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=west_down]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=south_down]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=defaults]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=auto]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=sides]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=north_west_up]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=north_east_up]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=south_east_up]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=south_west_up]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=north_west_down]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=north_east_down]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=south_east_down]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=south_west_down]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=north_west]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=north_east]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=south_east]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=south_west]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=north_up]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=east_up]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=west_up]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=south_up]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=north_down]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=east_down]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=west_down]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=south_down]
enderio:block_unholy_dark_fused_quartz[color=lime,render=defaults]
enderio:block_unholy_dark_fused_quartz[color=lime,render=auto]
enderio:block_unholy_dark_fused_quartz[color=lime,render=sides]
enderio:block_unholy_dark_fused_quartz[color=lime,render=north_west_up]
enderio:block_unholy_dark_fused_quartz[color=lime,render=north_east_up]
enderio:block_unholy_dark_fused_quartz[color=lime,render=south_east_up]
enderio:block_unholy_dark_fused_quartz[color=lime,render=south_west_up]
enderio:block_unholy_dark_fused_quartz[color=lime,render=north_west_down]
enderio:block_unholy_dark_fused_quartz[color=lime,render=north_east_down]
enderio:block_unholy_dark_fused_quartz[color=lime,render=south_east_down]
enderio:block_unholy_dark_fused_quartz[color=lime,render=south_west_down]
enderio:block_unholy_dark_fused_quartz[color=lime,render=north_west]
enderio:block_unholy_dark_fused_quartz[color=lime,render=north_east]
enderio:block_unholy_dark_fused_quartz[color=lime,render=south_east]
enderio:block_unholy_dark_fused_quartz[color=lime,render=south_west]
enderio:block_unholy_dark_fused_quartz[color=lime,render=north_up]
enderio:block_unholy_dark_fused_quartz[color=lime,render=east_up]
enderio:block_unholy_dark_fused_quartz[color=lime,render=west_up]
enderio:block_unholy_dark_fused_quartz[color=lime,render=south_up]
enderio:block_unholy_dark_fused_quartz[color=lime,render=north_down]
enderio:block_unholy_dark_fused_quartz[color=lime,render=east_down]
enderio:block_unholy_dark_fused_quartz[color=lime,render=west_down]
enderio:block_unholy_dark_fused_quartz[color=lime,render=south_down]
enderio:block_unholy_dark_fused_quartz[color=pink,render=defaults]
enderio:block_unholy_dark_fused_quartz[color=pink,render=auto]
enderio:block_unholy_dark_fused_quartz[color=pink,render=sides]
enderio:block_unholy_dark_fused_quartz[color=pink,render=north_west_up]
enderio:block_unholy_dark_fused_quartz[color=pink,render=north_east_up]
enderio:block_unholy_dark_fused_quartz[color=pink,render=south_east_up]
enderio:block_unholy_dark_fused_quartz[color=pink,render=south_west_up]
enderio:block_unholy_dark_fused_quartz[color=pink,render=north_west_down]
enderio:block_unholy_dark_fused_quartz[color=pink,render=north_east_down]
enderio:block_unholy_dark_fused_quartz[color=pink,render=south_east_down]
enderio:block_unholy_dark_fused_quartz[color=pink,render=south_west_down]
enderio:block_unholy_dark_fused_quartz[color=pink,render=north_west]
enderio:block_unholy_dark_fused_quartz[color=pink,render=north_east]
enderio:block_unholy_dark_fused_quartz[color=pink,render=south_east]
enderio:block_unholy_dark_fused_quartz[color=pink,render=south_west]
enderio:block_unholy_dark_fused_quartz[color=pink,render=north_up]
enderio:block_unholy_dark_fused_quartz[color=pink,render=east_up]
enderio:block_unholy_dark_fused_quartz[color=pink,render=west_up]
enderio:block_unholy_dark_fused_quartz[color=pink,render=south_up]
enderio:block_unholy_dark_fused_quartz[color=pink,render=north_down]
enderio:block_unholy_dark_fused_quartz[color=pink,render=east_down]
enderio:block_unholy_dark_fused_quartz[color=pink,render=west_down]
enderio:block_unholy_dark_fused_quartz[color=pink,render=south_down]
enderio:block_unholy_dark_fused_quartz[color=gray,render=defaults]
enderio:block_unholy_dark_fused_quartz[color=gray,render=auto]
enderio:block_unholy_dark_fused_quartz[color=gray,render=sides]
enderio:block_unholy_dark_fused_quartz[color=gray,render=north_west_up]
enderio:block_unholy_dark_fused_quartz[color=gray,render=north_east_up]
enderio:block_unholy_dark_fused_quartz[color=gray,render=south_east_up]
enderio:block_unholy_dark_fused_quartz[color=gray,render=south_west_up]
enderio:block_unholy_dark_fused_quartz[color=gray,render=north_west_down]
enderio:block_unholy_dark_fused_quartz[color=gray,render=north_east_down]
enderio:block_unholy_dark_fused_quartz[color=gray,render=south_east_down]
enderio:block_unholy_dark_fused_quartz[color=gray,render=south_west_down]
enderio:block_unholy_dark_fused_quartz[color=gray,render=north_west]
enderio:block_unholy_dark_fused_quartz[color=gray,render=north_east]
enderio:block_unholy_dark_fused_quartz[color=gray,render=south_east]
enderio:block_unholy_dark_fused_quartz[color=gray,render=south_west]
enderio:block_unholy_dark_fused_quartz[color=gray,render=north_up]
enderio:block_unholy_dark_fused_quartz[color=gray,render=east_up]
enderio:block_unholy_dark_fused_quartz[color=gray,render=west_up]
enderio:block_unholy_dark_fused_quartz[color=gray,render=south_up]
enderio:block_unholy_dark_fused_quartz[color=gray,render=north_down]
enderio:block_unholy_dark_fused_quartz[color=gray,render=east_down]
enderio:block_unholy_dark_fused_quartz[color=gray,render=west_down]
enderio:block_unholy_dark_fused_quartz[color=gray,render=south_down]
enderio:block_unholy_dark_fused_quartz[color=silver,render=defaults]
enderio:block_unholy_dark_fused_quartz[color=silver,render=auto]
enderio:block_unholy_dark_fused_quartz[color=silver,render=sides]
enderio:block_unholy_dark_fused_quartz[color=silver,render=north_west_up]
enderio:block_unholy_dark_fused_quartz[color=silver,render=north_east_up]
enderio:block_unholy_dark_fused_quartz[color=silver,render=south_east_up]
enderio:block_unholy_dark_fused_quartz[color=silver,render=south_west_up]
enderio:block_unholy_dark_fused_quartz[color=silver,render=north_west_down]
enderio:block_unholy_dark_fused_quartz[color=silver,render=north_east_down]
enderio:block_unholy_dark_fused_quartz[color=silver,render=south_east_down]
enderio:block_unholy_dark_fused_quartz[color=silver,render=south_west_down]
enderio:block_unholy_dark_fused_quartz[color=silver,render=north_west]
enderio:block_unholy_dark_fused_quartz[color=silver,render=north_east]
enderio:block_unholy_dark_fused_quartz[color=silver,render=south_east]
enderio:block_unholy_dark_fused_quartz[color=silver,render=south_west]
enderio:block_unholy_dark_fused_quartz[color=silver,render=north_up]
enderio:block_unholy_dark_fused_quartz[color=silver,render=east_up]
enderio:block_unholy_dark_fused_quartz[color=silver,render=west_up]
enderio:block_unholy_dark_fused_quartz[color=silver,render=south_up]
enderio:block_unholy_dark_fused_quartz[color=silver,render=north_down]
enderio:block_unholy_dark_fused_quartz[color=silver,render=east_down]
enderio:block_unholy_dark_fused_quartz[color=silver,render=west_down]
enderio:block_unholy_dark_fused_quartz[color=silver,render=south_down]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=defaults]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=auto]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=sides]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=north_west_up]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=north_east_up]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=south_east_up]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=south_west_up]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=north_west_down]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=north_east_down]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=south_east_down]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=south_west_down]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=north_west]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=north_east]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=south_east]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=south_west]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=north_up]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=east_up]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=west_up]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=south_up]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=north_down]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=east_down]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=west_down]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=south_down]
enderio:block_unholy_dark_fused_quartz[color=purple,render=defaults]
enderio:block_unholy_dark_fused_quartz[color=purple,render=auto]
enderio:block_unholy_dark_fused_quartz[color=purple,render=sides]
enderio:block_unholy_dark_fused_quartz[color=purple,render=north_west_up]
enderio:block_unholy_dark_fused_quartz[color=purple,render=north_east_up]
enderio:block_unholy_dark_fused_quartz[color=purple,render=south_east_up]
enderio:block_unholy_dark_fused_quartz[color=purple,render=south_west_up]
enderio:block_unholy_dark_fused_quartz[color=purple,render=north_west_down]
enderio:block_unholy_dark_fused_quartz[color=purple,render=north_east_down]
enderio:block_unholy_dark_fused_quartz[color=purple,render=south_east_down]
enderio:block_unholy_dark_fused_quartz[color=purple,render=south_west_down]
enderio:block_unholy_dark_fused_quartz[color=purple,render=north_west]
enderio:block_unholy_dark_fused_quartz[color=purple,render=north_east]
enderio:block_unholy_dark_fused_quartz[color=purple,render=south_east]
enderio:block_unholy_dark_fused_quartz[color=purple,render=south_west]
enderio:block_unholy_dark_fused_quartz[color=purple,render=north_up]
enderio:block_unholy_dark_fused_quartz[color=purple,render=east_up]
enderio:block_unholy_dark_fused_quartz[color=purple,render=west_up]
enderio:block_unholy_dark_fused_quartz[color=purple,render=south_up]
enderio:block_unholy_dark_fused_quartz[color=purple,render=north_down]
enderio:block_unholy_dark_fused_quartz[color=purple,render=east_down]
enderio:block_unholy_dark_fused_quartz[color=purple,render=west_down]
enderio:block_unholy_dark_fused_quartz[color=purple,render=south_down]
enderio:block_unholy_dark_fused_quartz[color=blue,render=defaults]
enderio:block_unholy_dark_fused_quartz[color=blue,render=auto]
enderio:block_unholy_dark_fused_quartz[color=blue,render=sides]
enderio:block_unholy_dark_fused_quartz[color=blue,render=north_west_up]
enderio:block_unholy_dark_fused_quartz[color=blue,render=north_east_up]
enderio:block_unholy_dark_fused_quartz[color=blue,render=south_east_up]
enderio:block_unholy_dark_fused_quartz[color=blue,render=south_west_up]
enderio:block_unholy_dark_fused_quartz[color=blue,render=north_west_down]
enderio:block_unholy_dark_fused_quartz[color=blue,render=north_east_down]
enderio:block_unholy_dark_fused_quartz[color=blue,render=south_east_down]
enderio:block_unholy_dark_fused_quartz[color=blue,render=south_west_down]
enderio:block_unholy_dark_fused_quartz[color=blue,render=north_west]
enderio:block_unholy_dark_fused_quartz[color=blue,render=north_east]
enderio:block_unholy_dark_fused_quartz[color=blue,render=south_east]
enderio:block_unholy_dark_fused_quartz[color=blue,render=south_west]
enderio:block_unholy_dark_fused_quartz[color=blue,render=north_up]
enderio:block_unholy_dark_fused_quartz[color=blue,render=east_up]
enderio:block_unholy_dark_fused_quartz[color=blue,render=west_up]
enderio:block_unholy_dark_fused_quartz[color=blue,render=south_up]
enderio:block_unholy_dark_fused_quartz[color=blue,render=north_down]
enderio:block_unholy_dark_fused_quartz[color=blue,render=east_down]
enderio:block_unholy_dark_fused_quartz[color=blue,render=west_down]
enderio:block_unholy_dark_fused_quartz[color=blue,render=south_down]
enderio:block_unholy_dark_fused_quartz[color=brown,render=defaults]
enderio:block_unholy_dark_fused_quartz[color=brown,render=auto]
enderio:block_unholy_dark_fused_quartz[color=brown,render=sides]
enderio:block_unholy_dark_fused_quartz[color=brown,render=north_west_up]
enderio:block_unholy_dark_fused_quartz[color=brown,render=north_east_up]
enderio:block_unholy_dark_fused_quartz[color=brown,render=south_east_up]
enderio:block_unholy_dark_fused_quartz[color=brown,render=south_west_up]
enderio:block_unholy_dark_fused_quartz[color=brown,render=north_west_down]
enderio:block_unholy_dark_fused_quartz[color=brown,render=north_east_down]
enderio:block_unholy_dark_fused_quartz[color=brown,render=south_east_down]
enderio:block_unholy_dark_fused_quartz[color=brown,render=south_west_down]
enderio:block_unholy_dark_fused_quartz[color=brown,render=north_west]
enderio:block_unholy_dark_fused_quartz[color=brown,render=north_east]
enderio:block_unholy_dark_fused_quartz[color=brown,render=south_east]
enderio:block_unholy_dark_fused_quartz[color=brown,render=south_west]
enderio:block_unholy_dark_fused_quartz[color=brown,render=north_up]
enderio:block_unholy_dark_fused_quartz[color=brown,render=east_up]
enderio:block_unholy_dark_fused_quartz[color=brown,render=west_up]
enderio:block_unholy_dark_fused_quartz[color=brown,render=south_up]
enderio:block_unholy_dark_fused_quartz[color=brown,render=north_down]
enderio:block_unholy_dark_fused_quartz[color=brown,render=east_down]
enderio:block_unholy_dark_fused_quartz[color=brown,render=west_down]
enderio:block_unholy_dark_fused_quartz[color=brown,render=south_down]
enderio:block_unholy_dark_fused_quartz[color=green,render=defaults]
enderio:block_unholy_dark_fused_quartz[color=green,render=auto]
enderio:block_unholy_dark_fused_quartz[color=green,render=sides]
enderio:block_unholy_dark_fused_quartz[color=green,render=north_west_up]
enderio:block_unholy_dark_fused_quartz[color=green,render=north_east_up]
enderio:block_unholy_dark_fused_quartz[color=green,render=south_east_up]
enderio:block_unholy_dark_fused_quartz[color=green,render=south_west_up]
enderio:block_unholy_dark_fused_quartz[color=green,render=north_west_down]
enderio:block_unholy_dark_fused_quartz[color=green,render=north_east_down]
enderio:block_unholy_dark_fused_quartz[color=green,render=south_east_down]
enderio:block_unholy_dark_fused_quartz[color=green,render=south_west_down]
enderio:block_unholy_dark_fused_quartz[color=green,render=north_west]
enderio:block_unholy_dark_fused_quartz[color=green,render=north_east]
enderio:block_unholy_dark_fused_quartz[color=green,render=south_east]
enderio:block_unholy_dark_fused_quartz[color=green,render=south_west]
enderio:block_unholy_dark_fused_quartz[color=green,render=north_up]
enderio:block_unholy_dark_fused_quartz[color=green,render=east_up]
enderio:block_unholy_dark_fused_quartz[color=green,render=west_up]
enderio:block_unholy_dark_fused_quartz[color=green,render=south_up]
enderio:block_unholy_dark_fused_quartz[color=green,render=north_down]
enderio:block_unholy_dark_fused_quartz[color=green,render=east_down]
enderio:block_unholy_dark_fused_quartz[color=green,render=west_down]
enderio:block_unholy_dark_fused_quartz[color=green,render=south_down]
enderio:block_unholy_dark_fused_quartz[color=red,render=defaults]
enderio:block_unholy_dark_fused_quartz[color=red,render=auto]
enderio:block_unholy_dark_fused_quartz[color=red,render=sides]
enderio:block_unholy_dark_fused_quartz[color=red,render=north_west_up]
enderio:block_unholy_dark_fused_quartz[color=red,render=north_east_up]
enderio:block_unholy_dark_fused_quartz[color=red,render=south_east_up]
enderio:block_unholy_dark_fused_quartz[color=red,render=south_west_up]
enderio:block_unholy_dark_fused_quartz[color=red,render=north_west_down]
enderio:block_unholy_dark_fused_quartz[color=red,render=north_east_down]
enderio:block_unholy_dark_fused_quartz[color=red,render=south_east_down]
enderio:block_unholy_dark_fused_quartz[color=red,render=south_west_down]
enderio:block_unholy_dark_fused_quartz[color=red,render=north_west]
enderio:block_unholy_dark_fused_quartz[color=red,render=north_east]
enderio:block_unholy_dark_fused_quartz[color=red,render=south_east]
enderio:block_unholy_dark_fused_quartz[color=red,render=south_west]
enderio:block_unholy_dark_fused_quartz[color=red,render=north_up]
enderio:block_unholy_dark_fused_quartz[color=red,render=east_up]
enderio:block_unholy_dark_fused_quartz[color=red,render=west_up]
enderio:block_unholy_dark_fused_quartz[color=red,render=south_up]
enderio:block_unholy_dark_fused_quartz[color=red,render=north_down]
enderio:block_unholy_dark_fused_quartz[color=red,render=east_down]
enderio:block_unholy_dark_fused_quartz[color=red,render=west_down]
enderio:block_unholy_dark_fused_quartz[color=red,render=south_down]
enderio:block_unholy_dark_fused_quartz[color=black,render=defaults]
enderio:block_unholy_dark_fused_quartz[color=black,render=auto]
enderio:block_unholy_dark_fused_quartz[color=black,render=sides]
enderio:block_unholy_dark_fused_quartz[color=black,render=north_west_up]
enderio:block_unholy_dark_fused_quartz[color=black,render=north_east_up]
enderio:block_unholy_dark_fused_quartz[color=black,render=south_east_up]
enderio:block_unholy_dark_fused_quartz[color=black,render=south_west_up]
enderio:block_unholy_dark_fused_quartz[color=black,render=north_west_down]
enderio:block_unholy_dark_fused_quartz[color=black,render=north_east_down]
enderio:block_unholy_dark_fused_quartz[color=black,render=south_east_down]
enderio:block_unholy_dark_fused_quartz[color=black,render=south_west_down]
enderio:block_unholy_dark_fused_quartz[color=black,render=north_west]
enderio:block_unholy_dark_fused_quartz[color=black,render=north_east]
enderio:block_unholy_dark_fused_quartz[color=black,render=south_east]
enderio:block_unholy_dark_fused_quartz[color=black,render=south_west]
enderio:block_unholy_dark_fused_quartz[color=black,render=north_up]
enderio:block_unholy_dark_fused_quartz[color=black,render=east_up]
enderio:block_unholy_dark_fused_quartz[color=black,render=west_up]
enderio:block_unholy_dark_fused_quartz[color=black,render=south_up]
enderio:block_unholy_dark_fused_quartz[color=black,render=north_down]
enderio:block_unholy_dark_fused_quartz[color=black,render=east_down]
enderio:block_unholy_dark_fused_quartz[color=black,render=west_down]
enderio:block_unholy_dark_fused_quartz[color=black,render=south_down]
enderio:block_unholy_dark_fused_glass[color=white,render=defaults]
enderio:block_unholy_dark_fused_glass[color=white,render=auto]
enderio:block_unholy_dark_fused_glass[color=white,render=sides]
enderio:block_unholy_dark_fused_glass[color=white,render=north_west_up]
enderio:block_unholy_dark_fused_glass[color=white,render=north_east_up]
enderio:block_unholy_dark_fused_glass[color=white,render=south_east_up]
enderio:block_unholy_dark_fused_glass[color=white,render=south_west_up]
enderio:block_unholy_dark_fused_glass[color=white,render=north_west_down]
enderio:block_unholy_dark_fused_glass[color=white,render=north_east_down]
enderio:block_unholy_dark_fused_glass[color=white,render=south_east_down]
enderio:block_unholy_dark_fused_glass[color=white,render=south_west_down]
enderio:block_unholy_dark_fused_glass[color=white,render=north_west]
enderio:block_unholy_dark_fused_glass[color=white,render=north_east]
enderio:block_unholy_dark_fused_glass[color=white,render=south_east]
enderio:block_unholy_dark_fused_glass[color=white,render=south_west]
enderio:block_unholy_dark_fused_glass[color=white,render=north_up]
enderio:block_unholy_dark_fused_glass[color=white,render=east_up]
enderio:block_unholy_dark_fused_glass[color=white,render=west_up]
enderio:block_unholy_dark_fused_glass[color=white,render=south_up]
enderio:block_unholy_dark_fused_glass[color=white,render=north_down]
enderio:block_unholy_dark_fused_glass[color=white,render=east_down]
enderio:block_unholy_dark_fused_glass[color=white,render=west_down]
enderio:block_unholy_dark_fused_glass[color=white,render=south_down]
enderio:block_unholy_dark_fused_glass[color=orange,render=defaults]
enderio:block_unholy_dark_fused_glass[color=orange,render=auto]
enderio:block_unholy_dark_fused_glass[color=orange,render=sides]
enderio:block_unholy_dark_fused_glass[color=orange,render=north_west_up]
enderio:block_unholy_dark_fused_glass[color=orange,render=north_east_up]
enderio:block_unholy_dark_fused_glass[color=orange,render=south_east_up]
enderio:block_unholy_dark_fused_glass[color=orange,render=south_west_up]
enderio:block_unholy_dark_fused_glass[color=orange,render=north_west_down]
enderio:block_unholy_dark_fused_glass[color=orange,render=north_east_down]
enderio:block_unholy_dark_fused_glass[color=orange,render=south_east_down]
enderio:block_unholy_dark_fused_glass[color=orange,render=south_west_down]
enderio:block_unholy_dark_fused_glass[color=orange,render=north_west]
enderio:block_unholy_dark_fused_glass[color=orange,render=north_east]
enderio:block_unholy_dark_fused_glass[color=orange,render=south_east]
enderio:block_unholy_dark_fused_glass[color=orange,render=south_west]
enderio:block_unholy_dark_fused_glass[color=orange,render=north_up]
enderio:block_unholy_dark_fused_glass[color=orange,render=east_up]
enderio:block_unholy_dark_fused_glass[color=orange,render=west_up]
enderio:block_unholy_dark_fused_glass[color=orange,render=south_up]
enderio:block_unholy_dark_fused_glass[color=orange,render=north_down]
enderio:block_unholy_dark_fused_glass[color=orange,render=east_down]
enderio:block_unholy_dark_fused_glass[color=orange,render=west_down]
enderio:block_unholy_dark_fused_glass[color=orange,render=south_down]
enderio:block_unholy_dark_fused_glass[color=magenta,render=defaults]
enderio:block_unholy_dark_fused_glass[color=magenta,render=auto]
enderio:block_unholy_dark_fused_glass[color=magenta,render=sides]
enderio:block_unholy_dark_fused_glass[color=magenta,render=north_west_up]
enderio:block_unholy_dark_fused_glass[color=magenta,render=north_east_up]
enderio:block_unholy_dark_fused_glass[color=magenta,render=south_east_up]
enderio:block_unholy_dark_fused_glass[color=magenta,render=south_west_up]
enderio:block_unholy_dark_fused_glass[color=magenta,render=north_west_down]
enderio:block_unholy_dark_fused_glass[color=magenta,render=north_east_down]
enderio:block_unholy_dark_fused_glass[color=magenta,render=south_east_down]
enderio:block_unholy_dark_fused_glass[color=magenta,render=south_west_down]
enderio:block_unholy_dark_fused_glass[color=magenta,render=north_west]
enderio:block_unholy_dark_fused_glass[color=magenta,render=north_east]
enderio:block_unholy_dark_fused_glass[color=magenta,render=south_east]
enderio:block_unholy_dark_fused_glass[color=magenta,render=south_west]
enderio:block_unholy_dark_fused_glass[color=magenta,render=north_up]
enderio:block_unholy_dark_fused_glass[color=magenta,render=east_up]
enderio:block_unholy_dark_fused_glass[color=magenta,render=west_up]
enderio:block_unholy_dark_fused_glass[color=magenta,render=south_up]
enderio:block_unholy_dark_fused_glass[color=magenta,render=north_down]
enderio:block_unholy_dark_fused_glass[color=magenta,render=east_down]
enderio:block_unholy_dark_fused_glass[color=magenta,render=west_down]
enderio:block_unholy_dark_fused_glass[color=magenta,render=south_down]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=defaults]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=auto]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=sides]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=north_west_up]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=north_east_up]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=south_east_up]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=south_west_up]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=north_west_down]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=north_east_down]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=south_east_down]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=south_west_down]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=north_west]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=north_east]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=south_east]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=south_west]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=north_up]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=east_up]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=west_up]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=south_up]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=north_down]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=east_down]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=west_down]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=south_down]
enderio:block_unholy_dark_fused_glass[color=yellow,render=defaults]
enderio:block_unholy_dark_fused_glass[color=yellow,render=auto]
enderio:block_unholy_dark_fused_glass[color=yellow,render=sides]
enderio:block_unholy_dark_fused_glass[color=yellow,render=north_west_up]
enderio:block_unholy_dark_fused_glass[color=yellow,render=north_east_up]
enderio:block_unholy_dark_fused_glass[color=yellow,render=south_east_up]
enderio:block_unholy_dark_fused_glass[color=yellow,render=south_west_up]
enderio:block_unholy_dark_fused_glass[color=yellow,render=north_west_down]
enderio:block_unholy_dark_fused_glass[color=yellow,render=north_east_down]
enderio:block_unholy_dark_fused_glass[color=yellow,render=south_east_down]
enderio:block_unholy_dark_fused_glass[color=yellow,render=south_west_down]
enderio:block_unholy_dark_fused_glass[color=yellow,render=north_west]
enderio:block_unholy_dark_fused_glass[color=yellow,render=north_east]
enderio:block_unholy_dark_fused_glass[color=yellow,render=south_east]
enderio:block_unholy_dark_fused_glass[color=yellow,render=south_west]
enderio:block_unholy_dark_fused_glass[color=yellow,render=north_up]
enderio:block_unholy_dark_fused_glass[color=yellow,render=east_up]
enderio:block_unholy_dark_fused_glass[color=yellow,render=west_up]
enderio:block_unholy_dark_fused_glass[color=yellow,render=south_up]
enderio:block_unholy_dark_fused_glass[color=yellow,render=north_down]
enderio:block_unholy_dark_fused_glass[color=yellow,render=east_down]
enderio:block_unholy_dark_fused_glass[color=yellow,render=west_down]
enderio:block_unholy_dark_fused_glass[color=yellow,render=south_down]
enderio:block_unholy_dark_fused_glass[color=lime,render=defaults]
enderio:block_unholy_dark_fused_glass[color=lime,render=auto]
enderio:block_unholy_dark_fused_glass[color=lime,render=sides]
enderio:block_unholy_dark_fused_glass[color=lime,render=north_west_up]
enderio:block_unholy_dark_fused_glass[color=lime,render=north_east_up]
enderio:block_unholy_dark_fused_glass[color=lime,render=south_east_up]
enderio:block_unholy_dark_fused_glass[color=lime,render=south_west_up]
enderio:block_unholy_dark_fused_glass[color=lime,render=north_west_down]
enderio:block_unholy_dark_fused_glass[color=lime,render=north_east_down]
enderio:block_unholy_dark_fused_glass[color=lime,render=south_east_down]
enderio:block_unholy_dark_fused_glass[color=lime,render=south_west_down]
enderio:block_unholy_dark_fused_glass[color=lime,render=north_west]
enderio:block_unholy_dark_fused_glass[color=lime,render=north_east]
enderio:block_unholy_dark_fused_glass[color=lime,render=south_east]
enderio:block_unholy_dark_fused_glass[color=lime,render=south_west]
enderio:block_unholy_dark_fused_glass[color=lime,render=north_up]
enderio:block_unholy_dark_fused_glass[color=lime,render=east_up]
enderio:block_unholy_dark_fused_glass[color=lime,render=west_up]
enderio:block_unholy_dark_fused_glass[color=lime,render=south_up]
enderio:block_unholy_dark_fused_glass[color=lime,render=north_down]
enderio:block_unholy_dark_fused_glass[color=lime,render=east_down]
enderio:block_unholy_dark_fused_glass[color=lime,render=west_down]
enderio:block_unholy_dark_fused_glass[color=lime,render=south_down]
enderio:block_unholy_dark_fused_glass[color=pink,render=defaults]
enderio:block_unholy_dark_fused_glass[color=pink,render=auto]
enderio:block_unholy_dark_fused_glass[color=pink,render=sides]
enderio:block_unholy_dark_fused_glass[color=pink,render=north_west_up]
enderio:block_unholy_dark_fused_glass[color=pink,render=north_east_up]
enderio:block_unholy_dark_fused_glass[color=pink,render=south_east_up]
enderio:block_unholy_dark_fused_glass[color=pink,render=south_west_up]
enderio:block_unholy_dark_fused_glass[color=pink,render=north_west_down]
enderio:block_unholy_dark_fused_glass[color=pink,render=north_east_down]
enderio:block_unholy_dark_fused_glass[color=pink,render=south_east_down]
enderio:block_unholy_dark_fused_glass[color=pink,render=south_west_down]
enderio:block_unholy_dark_fused_glass[color=pink,render=north_west]
enderio:block_unholy_dark_fused_glass[color=pink,render=north_east]
enderio:block_unholy_dark_fused_glass[color=pink,render=south_east]
enderio:block_unholy_dark_fused_glass[color=pink,render=south_west]
enderio:block_unholy_dark_fused_glass[color=pink,render=north_up]
enderio:block_unholy_dark_fused_glass[color=pink,render=east_up]
enderio:block_unholy_dark_fused_glass[color=pink,render=west_up]
enderio:block_unholy_dark_fused_glass[color=pink,render=south_up]
enderio:block_unholy_dark_fused_glass[color=pink,render=north_down]
enderio:block_unholy_dark_fused_glass[color=pink,render=east_down]
enderio:block_unholy_dark_fused_glass[color=pink,render=west_down]
enderio:block_unholy_dark_fused_glass[color=pink,render=south_down]
enderio:block_unholy_dark_fused_glass[color=gray,render=defaults]
enderio:block_unholy_dark_fused_glass[color=gray,render=auto]
enderio:block_unholy_dark_fused_glass[color=gray,render=sides]
enderio:block_unholy_dark_fused_glass[color=gray,render=north_west_up]
enderio:block_unholy_dark_fused_glass[color=gray,render=north_east_up]
enderio:block_unholy_dark_fused_glass[color=gray,render=south_east_up]
enderio:block_unholy_dark_fused_glass[color=gray,render=south_west_up]
enderio:block_unholy_dark_fused_glass[color=gray,render=north_west_down]
enderio:block_unholy_dark_fused_glass[color=gray,render=north_east_down]
enderio:block_unholy_dark_fused_glass[color=gray,render=south_east_down]
enderio:block_unholy_dark_fused_glass[color=gray,render=south_west_down]
enderio:block_unholy_dark_fused_glass[color=gray,render=north_west]
enderio:block_unholy_dark_fused_glass[color=gray,render=north_east]
enderio:block_unholy_dark_fused_glass[color=gray,render=south_east]
enderio:block_unholy_dark_fused_glass[color=gray,render=south_west]
enderio:block_unholy_dark_fused_glass[color=gray,render=north_up]
enderio:block_unholy_dark_fused_glass[color=gray,render=east_up]
enderio:block_unholy_dark_fused_glass[color=gray,render=west_up]
enderio:block_unholy_dark_fused_glass[color=gray,render=south_up]
enderio:block_unholy_dark_fused_glass[color=gray,render=north_down]
enderio:block_unholy_dark_fused_glass[color=gray,render=east_down]
enderio:block_unholy_dark_fused_glass[color=gray,render=west_down]
enderio:block_unholy_dark_fused_glass[color=gray,render=south_down]
enderio:block_unholy_dark_fused_glass[color=silver,render=defaults]
enderio:block_unholy_dark_fused_glass[color=silver,render=auto]
enderio:block_unholy_dark_fused_glass[color=silver,render=sides]
enderio:block_unholy_dark_fused_glass[color=silver,render=north_west_up]
enderio:block_unholy_dark_fused_glass[color=silver,render=north_east_up]
enderio:block_unholy_dark_fused_glass[color=silver,render=south_east_up]
enderio:block_unholy_dark_fused_glass[color=silver,render=south_west_up]
enderio:block_unholy_dark_fused_glass[color=silver,render=north_west_down]
enderio:block_unholy_dark_fused_glass[color=silver,render=north_east_down]
enderio:block_unholy_dark_fused_glass[color=silver,render=south_east_down]
enderio:block_unholy_dark_fused_glass[color=silver,render=south_west_down]
enderio:block_unholy_dark_fused_glass[color=silver,render=north_west]
enderio:block_unholy_dark_fused_glass[color=silver,render=north_east]
enderio:block_unholy_dark_fused_glass[color=silver,render=south_east]
enderio:block_unholy_dark_fused_glass[color=silver,render=south_west]
enderio:block_unholy_dark_fused_glass[color=silver,render=north_up]
enderio:block_unholy_dark_fused_glass[color=silver,render=east_up]
enderio:block_unholy_dark_fused_glass[color=silver,render=west_up]
enderio:block_unholy_dark_fused_glass[color=silver,render=south_up]
enderio:block_unholy_dark_fused_glass[color=silver,render=north_down]
enderio:block_unholy_dark_fused_glass[color=silver,render=east_down]
enderio:block_unholy_dark_fused_glass[color=silver,render=west_down]
enderio:block_unholy_dark_fused_glass[color=silver,render=south_down]
enderio:block_unholy_dark_fused_glass[color=cyan,render=defaults]
enderio:block_unholy_dark_fused_glass[color=cyan,render=auto]
enderio:block_unholy_dark_fused_glass[color=cyan,render=sides]
enderio:block_unholy_dark_fused_glass[color=cyan,render=north_west_up]
enderio:block_unholy_dark_fused_glass[color=cyan,render=north_east_up]
enderio:block_unholy_dark_fused_glass[color=cyan,render=south_east_up]
enderio:block_unholy_dark_fused_glass[color=cyan,render=south_west_up]
enderio:block_unholy_dark_fused_glass[color=cyan,render=north_west_down]
enderio:block_unholy_dark_fused_glass[color=cyan,render=north_east_down]
enderio:block_unholy_dark_fused_glass[color=cyan,render=south_east_down]
enderio:block_unholy_dark_fused_glass[color=cyan,render=south_west_down]
enderio:block_unholy_dark_fused_glass[color=cyan,render=north_west]
enderio:block_unholy_dark_fused_glass[color=cyan,render=north_east]
enderio:block_unholy_dark_fused_glass[color=cyan,render=south_east]
enderio:block_unholy_dark_fused_glass[color=cyan,render=south_west]
enderio:block_unholy_dark_fused_glass[color=cyan,render=north_up]
enderio:block_unholy_dark_fused_glass[color=cyan,render=east_up]
enderio:block_unholy_dark_fused_glass[color=cyan,render=west_up]
enderio:block_unholy_dark_fused_glass[color=cyan,render=south_up]
enderio:block_unholy_dark_fused_glass[color=cyan,render=north_down]
enderio:block_unholy_dark_fused_glass[color=cyan,render=east_down]
enderio:block_unholy_dark_fused_glass[color=cyan,render=west_down]
enderio:block_unholy_dark_fused_glass[color=cyan,render=south_down]
enderio:block_unholy_dark_fused_glass[color=purple,render=defaults]
enderio:block_unholy_dark_fused_glass[color=purple,render=auto]
enderio:block_unholy_dark_fused_glass[color=purple,render=sides]
enderio:block_unholy_dark_fused_glass[color=purple,render=north_west_up]
enderio:block_unholy_dark_fused_glass[color=purple,render=north_east_up]
enderio:block_unholy_dark_fused_glass[color=purple,render=south_east_up]
enderio:block_unholy_dark_fused_glass[color=purple,render=south_west_up]
enderio:block_unholy_dark_fused_glass[color=purple,render=north_west_down]
enderio:block_unholy_dark_fused_glass[color=purple,render=north_east_down]
enderio:block_unholy_dark_fused_glass[color=purple,render=south_east_down]
enderio:block_unholy_dark_fused_glass[color=purple,render=south_west_down]
enderio:block_unholy_dark_fused_glass[color=purple,render=north_west]
enderio:block_unholy_dark_fused_glass[color=purple,render=north_east]
enderio:block_unholy_dark_fused_glass[color=purple,render=south_east]
enderio:block_unholy_dark_fused_glass[color=purple,render=south_west]
enderio:block_unholy_dark_fused_glass[color=purple,render=north_up]
enderio:block_unholy_dark_fused_glass[color=purple,render=east_up]
enderio:block_unholy_dark_fused_glass[color=purple,render=west_up]
enderio:block_unholy_dark_fused_glass[color=purple,render=south_up]
enderio:block_unholy_dark_fused_glass[color=purple,render=north_down]
enderio:block_unholy_dark_fused_glass[color=purple,render=east_down]
enderio:block_unholy_dark_fused_glass[color=purple,render=west_down]
enderio:block_unholy_dark_fused_glass[color=purple,render=south_down]
enderio:block_unholy_dark_fused_glass[color=blue,render=defaults]
enderio:block_unholy_dark_fused_glass[color=blue,render=auto]
enderio:block_unholy_dark_fused_glass[color=blue,render=sides]
enderio:block_unholy_dark_fused_glass[color=blue,render=north_west_up]
enderio:block_unholy_dark_fused_glass[color=blue,render=north_east_up]
enderio:block_unholy_dark_fused_glass[color=blue,render=south_east_up]
enderio:block_unholy_dark_fused_glass[color=blue,render=south_west_up]
enderio:block_unholy_dark_fused_glass[color=blue,render=north_west_down]
enderio:block_unholy_dark_fused_glass[color=blue,render=north_east_down]
enderio:block_unholy_dark_fused_glass[color=blue,render=south_east_down]
enderio:block_unholy_dark_fused_glass[color=blue,render=south_west_down]
enderio:block_unholy_dark_fused_glass[color=blue,render=north_west]
enderio:block_unholy_dark_fused_glass[color=blue,render=north_east]
enderio:block_unholy_dark_fused_glass[color=blue,render=south_east]
enderio:block_unholy_dark_fused_glass[color=blue,render=south_west]
enderio:block_unholy_dark_fused_glass[color=blue,render=north_up]
enderio:block_unholy_dark_fused_glass[color=blue,render=east_up]
enderio:block_unholy_dark_fused_glass[color=blue,render=west_up]
enderio:block_unholy_dark_fused_glass[color=blue,render=south_up]
enderio:block_unholy_dark_fused_glass[color=blue,render=north_down]
enderio:block_unholy_dark_fused_glass[color=blue,render=east_down]
enderio:block_unholy_dark_fused_glass[color=blue,render=west_down]
enderio:block_unholy_dark_fused_glass[color=blue,render=south_down]
enderio:block_unholy_dark_fused_glass[color=brown,render=defaults]
enderio:block_unholy_dark_fused_glass[color=brown,render=auto]
enderio:block_unholy_dark_fused_glass[color=brown,render=sides]
enderio:block_unholy_dark_fused_glass[color=brown,render=north_west_up]
enderio:block_unholy_dark_fused_glass[color=brown,render=north_east_up]
enderio:block_unholy_dark_fused_glass[color=brown,render=south_east_up]
enderio:block_unholy_dark_fused_glass[color=brown,render=south_west_up]
enderio:block_unholy_dark_fused_glass[color=brown,render=north_west_down]
enderio:block_unholy_dark_fused_glass[color=brown,render=north_east_down]
enderio:block_unholy_dark_fused_glass[color=brown,render=south_east_down]
enderio:block_unholy_dark_fused_glass[color=brown,render=south_west_down]
enderio:block_unholy_dark_fused_glass[color=brown,render=north_west]
enderio:block_unholy_dark_fused_glass[color=brown,render=north_east]
enderio:block_unholy_dark_fused_glass[color=brown,render=south_east]
enderio:block_unholy_dark_fused_glass[color=brown,render=south_west]
enderio:block_unholy_dark_fused_glass[color=brown,render=north_up]
enderio:block_unholy_dark_fused_glass[color=brown,render=east_up]
enderio:block_unholy_dark_fused_glass[color=brown,render=west_up]
enderio:block_unholy_dark_fused_glass[color=brown,render=south_up]
enderio:block_unholy_dark_fused_glass[color=brown,render=north_down]
enderio:block_unholy_dark_fused_glass[color=brown,render=east_down]
enderio:block_unholy_dark_fused_glass[color=brown,render=west_down]
enderio:block_unholy_dark_fused_glass[color=brown,render=south_down]
enderio:block_unholy_dark_fused_glass[color=green,render=defaults]
enderio:block_unholy_dark_fused_glass[color=green,render=auto]
enderio:block_unholy_dark_fused_glass[color=green,render=sides]
enderio:block_unholy_dark_fused_glass[color=green,render=north_west_up]
enderio:block_unholy_dark_fused_glass[color=green,render=north_east_up]
enderio:block_unholy_dark_fused_glass[color=green,render=south_east_up]
enderio:block_unholy_dark_fused_glass[color=green,render=south_west_up]
enderio:block_unholy_dark_fused_glass[color=green,render=north_west_down]
enderio:block_unholy_dark_fused_glass[color=green,render=north_east_down]
enderio:block_unholy_dark_fused_glass[color=green,render=south_east_down]
enderio:block_unholy_dark_fused_glass[color=green,render=south_west_down]
enderio:block_unholy_dark_fused_glass[color=green,render=north_west]
enderio:block_unholy_dark_fused_glass[color=green,render=north_east]
enderio:block_unholy_dark_fused_glass[color=green,render=south_east]
enderio:block_unholy_dark_fused_glass[color=green,render=south_west]
enderio:block_unholy_dark_fused_glass[color=green,render=north_up]
enderio:block_unholy_dark_fused_glass[color=green,render=east_up]
enderio:block_unholy_dark_fused_glass[color=green,render=west_up]
enderio:block_unholy_dark_fused_glass[color=green,render=south_up]
enderio:block_unholy_dark_fused_glass[color=green,render=north_down]
enderio:block_unholy_dark_fused_glass[color=green,render=east_down]
enderio:block_unholy_dark_fused_glass[color=green,render=west_down]
enderio:block_unholy_dark_fused_glass[color=green,render=south_down]
enderio:block_unholy_dark_fused_glass[color=red,render=defaults]
enderio:block_unholy_dark_fused_glass[color=red,render=auto]
enderio:block_unholy_dark_fused_glass[color=red,render=sides]
enderio:block_unholy_dark_fused_glass[color=red,render=north_west_up]
enderio:block_unholy_dark_fused_glass[color=red,render=north_east_up]
enderio:block_unholy_dark_fused_glass[color=red,render=south_east_up]
enderio:block_unholy_dark_fused_glass[color=red,render=south_west_up]
enderio:block_unholy_dark_fused_glass[color=red,render=north_west_down]
enderio:block_unholy_dark_fused_glass[color=red,render=north_east_down]
enderio:block_unholy_dark_fused_glass[color=red,render=south_east_down]
enderio:block_unholy_dark_fused_glass[color=red,render=south_west_down]
enderio:block_unholy_dark_fused_glass[color=red,render=north_west]
enderio:block_unholy_dark_fused_glass[color=red,render=north_east]
enderio:block_unholy_dark_fused_glass[color=red,render=south_east]
enderio:block_unholy_dark_fused_glass[color=red,render=south_west]
enderio:block_unholy_dark_fused_glass[color=red,render=north_up]
enderio:block_unholy_dark_fused_glass[color=red,render=east_up]
enderio:block_unholy_dark_fused_glass[color=red,render=west_up]
enderio:block_unholy_dark_fused_glass[color=red,render=south_up]
enderio:block_unholy_dark_fused_glass[color=red,render=north_down]
enderio:block_unholy_dark_fused_glass[color=red,render=east_down]
enderio:block_unholy_dark_fused_glass[color=red,render=west_down]
enderio:block_unholy_dark_fused_glass[color=red,render=south_down]
enderio:block_unholy_dark_fused_glass[color=black,render=defaults]
enderio:block_unholy_dark_fused_glass[color=black,render=auto]
enderio:block_unholy_dark_fused_glass[color=black,render=sides]
enderio:block_unholy_dark_fused_glass[color=black,render=north_west_up]
enderio:block_unholy_dark_fused_glass[color=black,render=north_east_up]
enderio:block_unholy_dark_fused_glass[color=black,render=south_east_up]
enderio:block_unholy_dark_fused_glass[color=black,render=south_west_up]
enderio:block_unholy_dark_fused_glass[color=black,render=north_west_down]
enderio:block_unholy_dark_fused_glass[color=black,render=north_east_down]
enderio:block_unholy_dark_fused_glass[color=black,render=south_east_down]
enderio:block_unholy_dark_fused_glass[color=black,render=south_west_down]
enderio:block_unholy_dark_fused_glass[color=black,render=north_west]
enderio:block_unholy_dark_fused_glass[color=black,render=north_east]
enderio:block_unholy_dark_fused_glass[color=black,render=south_east]
enderio:block_unholy_dark_fused_glass[color=black,render=south_west]
enderio:block_unholy_dark_fused_glass[color=black,render=north_up]
enderio:block_unholy_dark_fused_glass[color=black,render=east_up]
enderio:block_unholy_dark_fused_glass[color=black,render=west_up]
enderio:block_unholy_dark_fused_glass[color=black,render=south_up]
enderio:block_unholy_dark_fused_glass[color=black,render=north_down]
enderio:block_unholy_dark_fused_glass[color=black,render=east_down]
enderio:block_unholy_dark_fused_glass[color=black,render=west_down]
enderio:block_unholy_dark_fused_glass[color=black,render=south_down]
enderio:block_pasture_fused_quartz[color=white,render=defaults]
enderio:block_pasture_fused_quartz[color=white,render=auto]
enderio:block_pasture_fused_quartz[color=white,render=sides]
enderio:block_pasture_fused_quartz[color=white,render=north_west_up]
enderio:block_pasture_fused_quartz[color=white,render=north_east_up]
enderio:block_pasture_fused_quartz[color=white,render=south_east_up]
enderio:block_pasture_fused_quartz[color=white,render=south_west_up]
enderio:block_pasture_fused_quartz[color=white,render=north_west_down]
enderio:block_pasture_fused_quartz[color=white,render=north_east_down]
enderio:block_pasture_fused_quartz[color=white,render=south_east_down]
enderio:block_pasture_fused_quartz[color=white,render=south_west_down]
enderio:block_pasture_fused_quartz[color=white,render=north_west]
enderio:block_pasture_fused_quartz[color=white,render=north_east]
enderio:block_pasture_fused_quartz[color=white,render=south_east]
enderio:block_pasture_fused_quartz[color=white,render=south_west]
enderio:block_pasture_fused_quartz[color=white,render=north_up]
enderio:block_pasture_fused_quartz[color=white,render=east_up]
enderio:block_pasture_fused_quartz[color=white,render=west_up]
enderio:block_pasture_fused_quartz[color=white,render=south_up]
enderio:block_pasture_fused_quartz[color=white,render=north_down]
enderio:block_pasture_fused_quartz[color=white,render=east_down]
enderio:block_pasture_fused_quartz[color=white,render=west_down]
enderio:block_pasture_fused_quartz[color=white,render=south_down]
enderio:block_pasture_fused_quartz[color=orange,render=defaults]
enderio:block_pasture_fused_quartz[color=orange,render=auto]
enderio:block_pasture_fused_quartz[color=orange,render=sides]
enderio:block_pasture_fused_quartz[color=orange,render=north_west_up]
enderio:block_pasture_fused_quartz[color=orange,render=north_east_up]
enderio:block_pasture_fused_quartz[color=orange,render=south_east_up]
enderio:block_pasture_fused_quartz[color=orange,render=south_west_up]
enderio:block_pasture_fused_quartz[color=orange,render=north_west_down]
enderio:block_pasture_fused_quartz[color=orange,render=north_east_down]
enderio:block_pasture_fused_quartz[color=orange,render=south_east_down]
enderio:block_pasture_fused_quartz[color=orange,render=south_west_down]
enderio:block_pasture_fused_quartz[color=orange,render=north_west]
enderio:block_pasture_fused_quartz[color=orange,render=north_east]
enderio:block_pasture_fused_quartz[color=orange,render=south_east]
enderio:block_pasture_fused_quartz[color=orange,render=south_west]
enderio:block_pasture_fused_quartz[color=orange,render=north_up]
enderio:block_pasture_fused_quartz[color=orange,render=east_up]
enderio:block_pasture_fused_quartz[color=orange,render=west_up]
enderio:block_pasture_fused_quartz[color=orange,render=south_up]
enderio:block_pasture_fused_quartz[color=orange,render=north_down]
enderio:block_pasture_fused_quartz[color=orange,render=east_down]
enderio:block_pasture_fused_quartz[color=orange,render=west_down]
enderio:block_pasture_fused_quartz[color=orange,render=south_down]
enderio:block_pasture_fused_quartz[color=magenta,render=defaults]
enderio:block_pasture_fused_quartz[color=magenta,render=auto]
enderio:block_pasture_fused_quartz[color=magenta,render=sides]
enderio:block_pasture_fused_quartz[color=magenta,render=north_west_up]
enderio:block_pasture_fused_quartz[color=magenta,render=north_east_up]
enderio:block_pasture_fused_quartz[color=magenta,render=south_east_up]
enderio:block_pasture_fused_quartz[color=magenta,render=south_west_up]
enderio:block_pasture_fused_quartz[color=magenta,render=north_west_down]
enderio:block_pasture_fused_quartz[color=magenta,render=north_east_down]
enderio:block_pasture_fused_quartz[color=magenta,render=south_east_down]
enderio:block_pasture_fused_quartz[color=magenta,render=south_west_down]
enderio:block_pasture_fused_quartz[color=magenta,render=north_west]
enderio:block_pasture_fused_quartz[color=magenta,render=north_east]
enderio:block_pasture_fused_quartz[color=magenta,render=south_east]
enderio:block_pasture_fused_quartz[color=magenta,render=south_west]
enderio:block_pasture_fused_quartz[color=magenta,render=north_up]
enderio:block_pasture_fused_quartz[color=magenta,render=east_up]
enderio:block_pasture_fused_quartz[color=magenta,render=west_up]
enderio:block_pasture_fused_quartz[color=magenta,render=south_up]
enderio:block_pasture_fused_quartz[color=magenta,render=north_down]
enderio:block_pasture_fused_quartz[color=magenta,render=east_down]
enderio:block_pasture_fused_quartz[color=magenta,render=west_down]
enderio:block_pasture_fused_quartz[color=magenta,render=south_down]
enderio:block_pasture_fused_quartz[color=light_blue,render=defaults]
enderio:block_pasture_fused_quartz[color=light_blue,render=auto]
enderio:block_pasture_fused_quartz[color=light_blue,render=sides]
enderio:block_pasture_fused_quartz[color=light_blue,render=north_west_up]
enderio:block_pasture_fused_quartz[color=light_blue,render=north_east_up]
enderio:block_pasture_fused_quartz[color=light_blue,render=south_east_up]
enderio:block_pasture_fused_quartz[color=light_blue,render=south_west_up]
enderio:block_pasture_fused_quartz[color=light_blue,render=north_west_down]
enderio:block_pasture_fused_quartz[color=light_blue,render=north_east_down]
enderio:block_pasture_fused_quartz[color=light_blue,render=south_east_down]
enderio:block_pasture_fused_quartz[color=light_blue,render=south_west_down]
enderio:block_pasture_fused_quartz[color=light_blue,render=north_west]
enderio:block_pasture_fused_quartz[color=light_blue,render=north_east]
enderio:block_pasture_fused_quartz[color=light_blue,render=south_east]
enderio:block_pasture_fused_quartz[color=light_blue,render=south_west]
enderio:block_pasture_fused_quartz[color=light_blue,render=north_up]
enderio:block_pasture_fused_quartz[color=light_blue,render=east_up]
enderio:block_pasture_fused_quartz[color=light_blue,render=west_up]
enderio:block_pasture_fused_quartz[color=light_blue,render=south_up]
enderio:block_pasture_fused_quartz[color=light_blue,render=north_down]
enderio:block_pasture_fused_quartz[color=light_blue,render=east_down]
enderio:block_pasture_fused_quartz[color=light_blue,render=west_down]
enderio:block_pasture_fused_quartz[color=light_blue,render=south_down]
enderio:block_pasture_fused_quartz[color=yellow,render=defaults]
enderio:block_pasture_fused_quartz[color=yellow,render=auto]
enderio:block_pasture_fused_quartz[color=yellow,render=sides]
enderio:block_pasture_fused_quartz[color=yellow,render=north_west_up]
enderio:block_pasture_fused_quartz[color=yellow,render=north_east_up]
enderio:block_pasture_fused_quartz[color=yellow,render=south_east_up]
enderio:block_pasture_fused_quartz[color=yellow,render=south_west_up]
enderio:block_pasture_fused_quartz[color=yellow,render=north_west_down]
enderio:block_pasture_fused_quartz[color=yellow,render=north_east_down]
enderio:block_pasture_fused_quartz[color=yellow,render=south_east_down]
enderio:block_pasture_fused_quartz[color=yellow,render=south_west_down]
enderio:block_pasture_fused_quartz[color=yellow,render=north_west]
enderio:block_pasture_fused_quartz[color=yellow,render=north_east]
enderio:block_pasture_fused_quartz[color=yellow,render=south_east]
enderio:block_pasture_fused_quartz[color=yellow,render=south_west]
enderio:block_pasture_fused_quartz[color=yellow,render=north_up]
enderio:block_pasture_fused_quartz[color=yellow,render=east_up]
enderio:block_pasture_fused_quartz[color=yellow,render=west_up]
enderio:block_pasture_fused_quartz[color=yellow,render=south_up]
enderio:block_pasture_fused_quartz[color=yellow,render=north_down]
enderio:block_pasture_fused_quartz[color=yellow,render=east_down]
enderio:block_pasture_fused_quartz[color=yellow,render=west_down]
enderio:block_pasture_fused_quartz[color=yellow,render=south_down]
enderio:block_pasture_fused_quartz[color=lime,render=defaults]
enderio:block_pasture_fused_quartz[color=lime,render=auto]
enderio:block_pasture_fused_quartz[color=lime,render=sides]
enderio:block_pasture_fused_quartz[color=lime,render=north_west_up]
enderio:block_pasture_fused_quartz[color=lime,render=north_east_up]
enderio:block_pasture_fused_quartz[color=lime,render=south_east_up]
enderio:block_pasture_fused_quartz[color=lime,render=south_west_up]
enderio:block_pasture_fused_quartz[color=lime,render=north_west_down]
enderio:block_pasture_fused_quartz[color=lime,render=north_east_down]
enderio:block_pasture_fused_quartz[color=lime,render=south_east_down]
enderio:block_pasture_fused_quartz[color=lime,render=south_west_down]
enderio:block_pasture_fused_quartz[color=lime,render=north_west]
enderio:block_pasture_fused_quartz[color=lime,render=north_east]
enderio:block_pasture_fused_quartz[color=lime,render=south_east]
enderio:block_pasture_fused_quartz[color=lime,render=south_west]
enderio:block_pasture_fused_quartz[color=lime,render=north_up]
enderio:block_pasture_fused_quartz[color=lime,render=east_up]
enderio:block_pasture_fused_quartz[color=lime,render=west_up]
enderio:block_pasture_fused_quartz[color=lime,render=south_up]
enderio:block_pasture_fused_quartz[color=lime,render=north_down]
enderio:block_pasture_fused_quartz[color=lime,render=east_down]
enderio:block_pasture_fused_quartz[color=lime,render=west_down]
enderio:block_pasture_fused_quartz[color=lime,render=south_down]
enderio:block_pasture_fused_quartz[color=pink,render=defaults]
enderio:block_pasture_fused_quartz[color=pink,render=auto]
enderio:block_pasture_fused_quartz[color=pink,render=sides]
enderio:block_pasture_fused_quartz[color=pink,render=north_west_up]
enderio:block_pasture_fused_quartz[color=pink,render=north_east_up]
enderio:block_pasture_fused_quartz[color=pink,render=south_east_up]
enderio:block_pasture_fused_quartz[color=pink,render=south_west_up]
enderio:block_pasture_fused_quartz[color=pink,render=north_west_down]
enderio:block_pasture_fused_quartz[color=pink,render=north_east_down]
enderio:block_pasture_fused_quartz[color=pink,render=south_east_down]
enderio:block_pasture_fused_quartz[color=pink,render=south_west_down]
enderio:block_pasture_fused_quartz[color=pink,render=north_west]
enderio:block_pasture_fused_quartz[color=pink,render=north_east]
enderio:block_pasture_fused_quartz[color=pink,render=south_east]
enderio:block_pasture_fused_quartz[color=pink,render=south_west]
enderio:block_pasture_fused_quartz[color=pink,render=north_up]
enderio:block_pasture_fused_quartz[color=pink,render=east_up]
enderio:block_pasture_fused_quartz[color=pink,render=west_up]
enderio:block_pasture_fused_quartz[color=pink,render=south_up]
enderio:block_pasture_fused_quartz[color=pink,render=north_down]
enderio:block_pasture_fused_quartz[color=pink,render=east_down]
enderio:block_pasture_fused_quartz[color=pink,render=west_down]
enderio:block_pasture_fused_quartz[color=pink,render=south_down]
enderio:block_pasture_fused_quartz[color=gray,render=defaults]
enderio:block_pasture_fused_quartz[color=gray,render=auto]
enderio:block_pasture_fused_quartz[color=gray,render=sides]
enderio:block_pasture_fused_quartz[color=gray,render=north_west_up]
enderio:block_pasture_fused_quartz[color=gray,render=north_east_up]
enderio:block_pasture_fused_quartz[color=gray,render=south_east_up]
enderio:block_pasture_fused_quartz[color=gray,render=south_west_up]
enderio:block_pasture_fused_quartz[color=gray,render=north_west_down]
enderio:block_pasture_fused_quartz[color=gray,render=north_east_down]
enderio:block_pasture_fused_quartz[color=gray,render=south_east_down]
enderio:block_pasture_fused_quartz[color=gray,render=south_west_down]
enderio:block_pasture_fused_quartz[color=gray,render=north_west]
enderio:block_pasture_fused_quartz[color=gray,render=north_east]
enderio:block_pasture_fused_quartz[color=gray,render=south_east]
enderio:block_pasture_fused_quartz[color=gray,render=south_west]
enderio:block_pasture_fused_quartz[color=gray,render=north_up]
enderio:block_pasture_fused_quartz[color=gray,render=east_up]
enderio:block_pasture_fused_quartz[color=gray,render=west_up]
enderio:block_pasture_fused_quartz[color=gray,render=south_up]
enderio:block_pasture_fused_quartz[color=gray,render=north_down]
enderio:block_pasture_fused_quartz[color=gray,render=east_down]
enderio:block_pasture_fused_quartz[color=gray,render=west_down]
enderio:block_pasture_fused_quartz[color=gray,render=south_down]
enderio:block_pasture_fused_quartz[color=silver,render=defaults]
enderio:block_pasture_fused_quartz[color=silver,render=auto]
enderio:block_pasture_fused_quartz[color=silver,render=sides]
enderio:block_pasture_fused_quartz[color=silver,render=north_west_up]
enderio:block_pasture_fused_quartz[color=silver,render=north_east_up]
enderio:block_pasture_fused_quartz[color=silver,render=south_east_up]
enderio:block_pasture_fused_quartz[color=silver,render=south_west_up]
enderio:block_pasture_fused_quartz[color=silver,render=north_west_down]
enderio:block_pasture_fused_quartz[color=silver,render=north_east_down]
enderio:block_pasture_fused_quartz[color=silver,render=south_east_down]
enderio:block_pasture_fused_quartz[color=silver,render=south_west_down]
enderio:block_pasture_fused_quartz[color=silver,render=north_west]
enderio:block_pasture_fused_quartz[color=silver,render=north_east]
enderio:block_pasture_fused_quartz[color=silver,render=south_east]
enderio:block_pasture_fused_quartz[color=silver,render=south_west]
enderio:block_pasture_fused_quartz[color=silver,render=north_up]
enderio:block_pasture_fused_quartz[color=silver,render=east_up]
enderio:block_pasture_fused_quartz[color=silver,render=west_up]
enderio:block_pasture_fused_quartz[color=silver,render=south_up]
enderio:block_pasture_fused_quartz[color=silver,render=north_down]
enderio:block_pasture_fused_quartz[color=silver,render=east_down]
enderio:block_pasture_fused_quartz[color=silver,render=west_down]
enderio:block_pasture_fused_quartz[color=silver,render=south_down]
enderio:block_pasture_fused_quartz[color=cyan,render=defaults]
enderio:block_pasture_fused_quartz[color=cyan,render=auto]
enderio:block_pasture_fused_quartz[color=cyan,render=sides]
enderio:block_pasture_fused_quartz[color=cyan,render=north_west_up]
enderio:block_pasture_fused_quartz[color=cyan,render=north_east_up]
enderio:block_pasture_fused_quartz[color=cyan,render=south_east_up]
enderio:block_pasture_fused_quartz[color=cyan,render=south_west_up]
enderio:block_pasture_fused_quartz[color=cyan,render=north_west_down]
enderio:block_pasture_fused_quartz[color=cyan,render=north_east_down]
enderio:block_pasture_fused_quartz[color=cyan,render=south_east_down]
enderio:block_pasture_fused_quartz[color=cyan,render=south_west_down]
enderio:block_pasture_fused_quartz[color=cyan,render=north_west]
enderio:block_pasture_fused_quartz[color=cyan,render=north_east]
enderio:block_pasture_fused_quartz[color=cyan,render=south_east]
enderio:block_pasture_fused_quartz[color=cyan,render=south_west]
enderio:block_pasture_fused_quartz[color=cyan,render=north_up]
enderio:block_pasture_fused_quartz[color=cyan,render=east_up]
enderio:block_pasture_fused_quartz[color=cyan,render=west_up]
enderio:block_pasture_fused_quartz[color=cyan,render=south_up]
enderio:block_pasture_fused_quartz[color=cyan,render=north_down]
enderio:block_pasture_fused_quartz[color=cyan,render=east_down]
enderio:block_pasture_fused_quartz[color=cyan,render=west_down]
enderio:block_pasture_fused_quartz[color=cyan,render=south_down]
enderio:block_pasture_fused_quartz[color=purple,render=defaults]
enderio:block_pasture_fused_quartz[color=purple,render=auto]
enderio:block_pasture_fused_quartz[color=purple,render=sides]
enderio:block_pasture_fused_quartz[color=purple,render=north_west_up]
enderio:block_pasture_fused_quartz[color=purple,render=north_east_up]
enderio:block_pasture_fused_quartz[color=purple,render=south_east_up]
enderio:block_pasture_fused_quartz[color=purple,render=south_west_up]
enderio:block_pasture_fused_quartz[color=purple,render=north_west_down]
enderio:block_pasture_fused_quartz[color=purple,render=north_east_down]
enderio:block_pasture_fused_quartz[color=purple,render=south_east_down]
enderio:block_pasture_fused_quartz[color=purple,render=south_west_down]
enderio:block_pasture_fused_quartz[color=purple,render=north_west]
enderio:block_pasture_fused_quartz[color=purple,render=north_east]
enderio:block_pasture_fused_quartz[color=purple,render=south_east]
enderio:block_pasture_fused_quartz[color=purple,render=south_west]
enderio:block_pasture_fused_quartz[color=purple,render=north_up]
enderio:block_pasture_fused_quartz[color=purple,render=east_up]
enderio:block_pasture_fused_quartz[color=purple,render=west_up]
enderio:block_pasture_fused_quartz[color=purple,render=south_up]
enderio:block_pasture_fused_quartz[color=purple,render=north_down]
enderio:block_pasture_fused_quartz[color=purple,render=east_down]
enderio:block_pasture_fused_quartz[color=purple,render=west_down]
enderio:block_pasture_fused_quartz[color=purple,render=south_down]
enderio:block_pasture_fused_quartz[color=blue,render=defaults]
enderio:block_pasture_fused_quartz[color=blue,render=auto]
enderio:block_pasture_fused_quartz[color=blue,render=sides]
enderio:block_pasture_fused_quartz[color=blue,render=north_west_up]
enderio:block_pasture_fused_quartz[color=blue,render=north_east_up]
enderio:block_pasture_fused_quartz[color=blue,render=south_east_up]
enderio:block_pasture_fused_quartz[color=blue,render=south_west_up]
enderio:block_pasture_fused_quartz[color=blue,render=north_west_down]
enderio:block_pasture_fused_quartz[color=blue,render=north_east_down]
enderio:block_pasture_fused_quartz[color=blue,render=south_east_down]
enderio:block_pasture_fused_quartz[color=blue,render=south_west_down]
enderio:block_pasture_fused_quartz[color=blue,render=north_west]
enderio:block_pasture_fused_quartz[color=blue,render=north_east]
enderio:block_pasture_fused_quartz[color=blue,render=south_east]
enderio:block_pasture_fused_quartz[color=blue,render=south_west]
enderio:block_pasture_fused_quartz[color=blue,render=north_up]
enderio:block_pasture_fused_quartz[color=blue,render=east_up]
enderio:block_pasture_fused_quartz[color=blue,render=west_up]
enderio:block_pasture_fused_quartz[color=blue,render=south_up]
enderio:block_pasture_fused_quartz[color=blue,render=north_down]
enderio:block_pasture_fused_quartz[color=blue,render=east_down]
enderio:block_pasture_fused_quartz[color=blue,render=west_down]
enderio:block_pasture_fused_quartz[color=blue,render=south_down]
enderio:block_pasture_fused_quartz[color=brown,render=defaults]
enderio:block_pasture_fused_quartz[color=brown,render=auto]
enderio:block_pasture_fused_quartz[color=brown,render=sides]
enderio:block_pasture_fused_quartz[color=brown,render=north_west_up]
enderio:block_pasture_fused_quartz[color=brown,render=north_east_up]
enderio:block_pasture_fused_quartz[color=brown,render=south_east_up]
enderio:block_pasture_fused_quartz[color=brown,render=south_west_up]
enderio:block_pasture_fused_quartz[color=brown,render=north_west_down]
enderio:block_pasture_fused_quartz[color=brown,render=north_east_down]
enderio:block_pasture_fused_quartz[color=brown,render=south_east_down]
enderio:block_pasture_fused_quartz[color=brown,render=south_west_down]
enderio:block_pasture_fused_quartz[color=brown,render=north_west]
enderio:block_pasture_fused_quartz[color=brown,render=north_east]
enderio:block_pasture_fused_quartz[color=brown,render=south_east]
enderio:block_pasture_fused_quartz[color=brown,render=south_west]
enderio:block_pasture_fused_quartz[color=brown,render=north_up]
enderio:block_pasture_fused_quartz[color=brown,render=east_up]
enderio:block_pasture_fused_quartz[color=brown,render=west_up]
enderio:block_pasture_fused_quartz[color=brown,render=south_up]
enderio:block_pasture_fused_quartz[color=brown,render=north_down]
enderio:block_pasture_fused_quartz[color=brown,render=east_down]
enderio:block_pasture_fused_quartz[color=brown,render=west_down]
enderio:block_pasture_fused_quartz[color=brown,render=south_down]
enderio:block_pasture_fused_quartz[color=green,render=defaults]
enderio:block_pasture_fused_quartz[color=green,render=auto]
enderio:block_pasture_fused_quartz[color=green,render=sides]
enderio:block_pasture_fused_quartz[color=green,render=north_west_up]
enderio:block_pasture_fused_quartz[color=green,render=north_east_up]
enderio:block_pasture_fused_quartz[color=green,render=south_east_up]
enderio:block_pasture_fused_quartz[color=green,render=south_west_up]
enderio:block_pasture_fused_quartz[color=green,render=north_west_down]
enderio:block_pasture_fused_quartz[color=green,render=north_east_down]
enderio:block_pasture_fused_quartz[color=green,render=south_east_down]
enderio:block_pasture_fused_quartz[color=green,render=south_west_down]
enderio:block_pasture_fused_quartz[color=green,render=north_west]
enderio:block_pasture_fused_quartz[color=green,render=north_east]
enderio:block_pasture_fused_quartz[color=green,render=south_east]
enderio:block_pasture_fused_quartz[color=green,render=south_west]
enderio:block_pasture_fused_quartz[color=green,render=north_up]
enderio:block_pasture_fused_quartz[color=green,render=east_up]
enderio:block_pasture_fused_quartz[color=green,render=west_up]
enderio:block_pasture_fused_quartz[color=green,render=south_up]
enderio:block_pasture_fused_quartz[color=green,render=north_down]
enderio:block_pasture_fused_quartz[color=green,render=east_down]
enderio:block_pasture_fused_quartz[color=green,render=west_down]
enderio:block_pasture_fused_quartz[color=green,render=south_down]
enderio:block_pasture_fused_quartz[color=red,render=defaults]
enderio:block_pasture_fused_quartz[color=red,render=auto]
enderio:block_pasture_fused_quartz[color=red,render=sides]
enderio:block_pasture_fused_quartz[color=red,render=north_west_up]
enderio:block_pasture_fused_quartz[color=red,render=north_east_up]
enderio:block_pasture_fused_quartz[color=red,render=south_east_up]
enderio:block_pasture_fused_quartz[color=red,render=south_west_up]
enderio:block_pasture_fused_quartz[color=red,render=north_west_down]
enderio:block_pasture_fused_quartz[color=red,render=north_east_down]
enderio:block_pasture_fused_quartz[color=red,render=south_east_down]
enderio:block_pasture_fused_quartz[color=red,render=south_west_down]
enderio:block_pasture_fused_quartz[color=red,render=north_west]
enderio:block_pasture_fused_quartz[color=red,render=north_east]
enderio:block_pasture_fused_quartz[color=red,render=south_east]
enderio:block_pasture_fused_quartz[color=red,render=south_west]
enderio:block_pasture_fused_quartz[color=red,render=north_up]
enderio:block_pasture_fused_quartz[color=red,render=east_up]
enderio:block_pasture_fused_quartz[color=red,render=west_up]
enderio:block_pasture_fused_quartz[color=red,render=south_up]
enderio:block_pasture_fused_quartz[color=red,render=north_down]
enderio:block_pasture_fused_quartz[color=red,render=east_down]
enderio:block_pasture_fused_quartz[color=red,render=west_down]
enderio:block_pasture_fused_quartz[color=red,render=south_down]
enderio:block_pasture_fused_quartz[color=black,render=defaults]
enderio:block_pasture_fused_quartz[color=black,render=auto]
enderio:block_pasture_fused_quartz[color=black,render=sides]
enderio:block_pasture_fused_quartz[color=black,render=north_west_up]
enderio:block_pasture_fused_quartz[color=black,render=north_east_up]
enderio:block_pasture_fused_quartz[color=black,render=south_east_up]
enderio:block_pasture_fused_quartz[color=black,render=south_west_up]
enderio:block_pasture_fused_quartz[color=black,render=north_west_down]
enderio:block_pasture_fused_quartz[color=black,render=north_east_down]
enderio:block_pasture_fused_quartz[color=black,render=south_east_down]
enderio:block_pasture_fused_quartz[color=black,render=south_west_down]
enderio:block_pasture_fused_quartz[color=black,render=north_west]
enderio:block_pasture_fused_quartz[color=black,render=north_east]
enderio:block_pasture_fused_quartz[color=black,render=south_east]
enderio:block_pasture_fused_quartz[color=black,render=south_west]
enderio:block_pasture_fused_quartz[color=black,render=north_up]
enderio:block_pasture_fused_quartz[color=black,render=east_up]
enderio:block_pasture_fused_quartz[color=black,render=west_up]
enderio:block_pasture_fused_quartz[color=black,render=south_up]
enderio:block_pasture_fused_quartz[color=black,render=north_down]
enderio:block_pasture_fused_quartz[color=black,render=east_down]
enderio:block_pasture_fused_quartz[color=black,render=west_down]
enderio:block_pasture_fused_quartz[color=black,render=south_down]
enderio:block_pasture_fused_glass[color=white,render=defaults]
enderio:block_pasture_fused_glass[color=white,render=auto]
enderio:block_pasture_fused_glass[color=white,render=sides]
enderio:block_pasture_fused_glass[color=white,render=north_west_up]
enderio:block_pasture_fused_glass[color=white,render=north_east_up]
enderio:block_pasture_fused_glass[color=white,render=south_east_up]
enderio:block_pasture_fused_glass[color=white,render=south_west_up]
enderio:block_pasture_fused_glass[color=white,render=north_west_down]
enderio:block_pasture_fused_glass[color=white,render=north_east_down]
enderio:block_pasture_fused_glass[color=white,render=south_east_down]
enderio:block_pasture_fused_glass[color=white,render=south_west_down]
enderio:block_pasture_fused_glass[color=white,render=north_west]
enderio:block_pasture_fused_glass[color=white,render=north_east]
enderio:block_pasture_fused_glass[color=white,render=south_east]
enderio:block_pasture_fused_glass[color=white,render=south_west]
enderio:block_pasture_fused_glass[color=white,render=north_up]
enderio:block_pasture_fused_glass[color=white,render=east_up]
enderio:block_pasture_fused_glass[color=white,render=west_up]
enderio:block_pasture_fused_glass[color=white,render=south_up]
enderio:block_pasture_fused_glass[color=white,render=north_down]
enderio:block_pasture_fused_glass[color=white,render=east_down]
enderio:block_pasture_fused_glass[color=white,render=west_down]
enderio:block_pasture_fused_glass[color=white,render=south_down]
enderio:block_pasture_fused_glass[color=orange,render=defaults]
enderio:block_pasture_fused_glass[color=orange,render=auto]
enderio:block_pasture_fused_glass[color=orange,render=sides]
enderio:block_pasture_fused_glass[color=orange,render=north_west_up]
enderio:block_pasture_fused_glass[color=orange,render=north_east_up]
enderio:block_pasture_fused_glass[color=orange,render=south_east_up]
enderio:block_pasture_fused_glass[color=orange,render=south_west_up]
enderio:block_pasture_fused_glass[color=orange,render=north_west_down]
enderio:block_pasture_fused_glass[color=orange,render=north_east_down]
enderio:block_pasture_fused_glass[color=orange,render=south_east_down]
enderio:block_pasture_fused_glass[color=orange,render=south_west_down]
enderio:block_pasture_fused_glass[color=orange,render=north_west]
enderio:block_pasture_fused_glass[color=orange,render=north_east]
enderio:block_pasture_fused_glass[color=orange,render=south_east]
enderio:block_pasture_fused_glass[color=orange,render=south_west]
enderio:block_pasture_fused_glass[color=orange,render=north_up]
enderio:block_pasture_fused_glass[color=orange,render=east_up]
enderio:block_pasture_fused_glass[color=orange,render=west_up]
enderio:block_pasture_fused_glass[color=orange,render=south_up]
enderio:block_pasture_fused_glass[color=orange,render=north_down]
enderio:block_pasture_fused_glass[color=orange,render=east_down]
enderio:block_pasture_fused_glass[color=orange,render=west_down]
enderio:block_pasture_fused_glass[color=orange,render=south_down]
enderio:block_pasture_fused_glass[color=magenta,render=defaults]
enderio:block_pasture_fused_glass[color=magenta,render=auto]
enderio:block_pasture_fused_glass[color=magenta,render=sides]
enderio:block_pasture_fused_glass[color=magenta,render=north_west_up]
enderio:block_pasture_fused_glass[color=magenta,render=north_east_up]
enderio:block_pasture_fused_glass[color=magenta,render=south_east_up]
enderio:block_pasture_fused_glass[color=magenta,render=south_west_up]
enderio:block_pasture_fused_glass[color=magenta,render=north_west_down]
enderio:block_pasture_fused_glass[color=magenta,render=north_east_down]
enderio:block_pasture_fused_glass[color=magenta,render=south_east_down]
enderio:block_pasture_fused_glass[color=magenta,render=south_west_down]
enderio:block_pasture_fused_glass[color=magenta,render=north_west]
enderio:block_pasture_fused_glass[color=magenta,render=north_east]
enderio:block_pasture_fused_glass[color=magenta,render=south_east]
enderio:block_pasture_fused_glass[color=magenta,render=south_west]
enderio:block_pasture_fused_glass[color=magenta,render=north_up]
enderio:block_pasture_fused_glass[color=magenta,render=east_up]
enderio:block_pasture_fused_glass[color=magenta,render=west_up]
enderio:block_pasture_fused_glass[color=magenta,render=south_up]
enderio:block_pasture_fused_glass[color=magenta,render=north_down]
enderio:block_pasture_fused_glass[color=magenta,render=east_down]
enderio:block_pasture_fused_glass[color=magenta,render=west_down]
enderio:block_pasture_fused_glass[color=magenta,render=south_down]
enderio:block_pasture_fused_glass[color=light_blue,render=defaults]
enderio:block_pasture_fused_glass[color=light_blue,render=auto]
enderio:block_pasture_fused_glass[color=light_blue,render=sides]
enderio:block_pasture_fused_glass[color=light_blue,render=north_west_up]
enderio:block_pasture_fused_glass[color=light_blue,render=north_east_up]
enderio:block_pasture_fused_glass[color=light_blue,render=south_east_up]
enderio:block_pasture_fused_glass[color=light_blue,render=south_west_up]
enderio:block_pasture_fused_glass[color=light_blue,render=north_west_down]
enderio:block_pasture_fused_glass[color=light_blue,render=north_east_down]
enderio:block_pasture_fused_glass[color=light_blue,render=south_east_down]
enderio:block_pasture_fused_glass[color=light_blue,render=south_west_down]
enderio:block_pasture_fused_glass[color=light_blue,render=north_west]
enderio:block_pasture_fused_glass[color=light_blue,render=north_east]
enderio:block_pasture_fused_glass[color=light_blue,render=south_east]
enderio:block_pasture_fused_glass[color=light_blue,render=south_west]
enderio:block_pasture_fused_glass[color=light_blue,render=north_up]
enderio:block_pasture_fused_glass[color=light_blue,render=east_up]
enderio:block_pasture_fused_glass[color=light_blue,render=west_up]
enderio:block_pasture_fused_glass[color=light_blue,render=south_up]
enderio:block_pasture_fused_glass[color=light_blue,render=north_down]
enderio:block_pasture_fused_glass[color=light_blue,render=east_down]
enderio:block_pasture_fused_glass[color=light_blue,render=west_down]
enderio:block_pasture_fused_glass[color=light_blue,render=south_down]
enderio:block_pasture_fused_glass[color=yellow,render=defaults]
enderio:block_pasture_fused_glass[color=yellow,render=auto]
enderio:block_pasture_fused_glass[color=yellow,render=sides]
enderio:block_pasture_fused_glass[color=yellow,render=north_west_up]
enderio:block_pasture_fused_glass[color=yellow,render=north_east_up]
enderio:block_pasture_fused_glass[color=yellow,render=south_east_up]
enderio:block_pasture_fused_glass[color=yellow,render=south_west_up]
enderio:block_pasture_fused_glass[color=yellow,render=north_west_down]
enderio:block_pasture_fused_glass[color=yellow,render=north_east_down]
enderio:block_pasture_fused_glass[color=yellow,render=south_east_down]
enderio:block_pasture_fused_glass[color=yellow,render=south_west_down]
enderio:block_pasture_fused_glass[color=yellow,render=north_west]
enderio:block_pasture_fused_glass[color=yellow,render=north_east]
enderio:block_pasture_fused_glass[color=yellow,render=south_east]
enderio:block_pasture_fused_glass[color=yellow,render=south_west]
enderio:block_pasture_fused_glass[color=yellow,render=north_up]
enderio:block_pasture_fused_glass[color=yellow,render=east_up]
enderio:block_pasture_fused_glass[color=yellow,render=west_up]
enderio:block_pasture_fused_glass[color=yellow,render=south_up]
enderio:block_pasture_fused_glass[color=yellow,render=north_down]
enderio:block_pasture_fused_glass[color=yellow,render=east_down]
enderio:block_pasture_fused_glass[color=yellow,render=west_down]
enderio:block_pasture_fused_glass[color=yellow,render=south_down]
enderio:block_pasture_fused_glass[color=lime,render=defaults]
enderio:block_pasture_fused_glass[color=lime,render=auto]
enderio:block_pasture_fused_glass[color=lime,render=sides]
enderio:block_pasture_fused_glass[color=lime,render=north_west_up]
enderio:block_pasture_fused_glass[color=lime,render=north_east_up]
enderio:block_pasture_fused_glass[color=lime,render=south_east_up]
enderio:block_pasture_fused_glass[color=lime,render=south_west_up]
enderio:block_pasture_fused_glass[color=lime,render=north_west_down]
enderio:block_pasture_fused_glass[color=lime,render=north_east_down]
enderio:block_pasture_fused_glass[color=lime,render=south_east_down]
enderio:block_pasture_fused_glass[color=lime,render=south_west_down]
enderio:block_pasture_fused_glass[color=lime,render=north_west]
enderio:block_pasture_fused_glass[color=lime,render=north_east]
enderio:block_pasture_fused_glass[color=lime,render=south_east]
enderio:block_pasture_fused_glass[color=lime,render=south_west]
enderio:block_pasture_fused_glass[color=lime,render=north_up]
enderio:block_pasture_fused_glass[color=lime,render=east_up]
enderio:block_pasture_fused_glass[color=lime,render=west_up]
enderio:block_pasture_fused_glass[color=lime,render=south_up]
enderio:block_pasture_fused_glass[color=lime,render=north_down]
enderio:block_pasture_fused_glass[color=lime,render=east_down]
enderio:block_pasture_fused_glass[color=lime,render=west_down]
enderio:block_pasture_fused_glass[color=lime,render=south_down]
enderio:block_pasture_fused_glass[color=pink,render=defaults]
enderio:block_pasture_fused_glass[color=pink,render=auto]
enderio:block_pasture_fused_glass[color=pink,render=sides]
enderio:block_pasture_fused_glass[color=pink,render=north_west_up]
enderio:block_pasture_fused_glass[color=pink,render=north_east_up]
enderio:block_pasture_fused_glass[color=pink,render=south_east_up]
enderio:block_pasture_fused_glass[color=pink,render=south_west_up]
enderio:block_pasture_fused_glass[color=pink,render=north_west_down]
enderio:block_pasture_fused_glass[color=pink,render=north_east_down]
enderio:block_pasture_fused_glass[color=pink,render=south_east_down]
enderio:block_pasture_fused_glass[color=pink,render=south_west_down]
enderio:block_pasture_fused_glass[color=pink,render=north_west]
enderio:block_pasture_fused_glass[color=pink,render=north_east]
enderio:block_pasture_fused_glass[color=pink,render=south_east]
enderio:block_pasture_fused_glass[color=pink,render=south_west]
enderio:block_pasture_fused_glass[color=pink,render=north_up]
enderio:block_pasture_fused_glass[color=pink,render=east_up]
enderio:block_pasture_fused_glass[color=pink,render=west_up]
enderio:block_pasture_fused_glass[color=pink,render=south_up]
enderio:block_pasture_fused_glass[color=pink,render=north_down]
enderio:block_pasture_fused_glass[color=pink,render=east_down]
enderio:block_pasture_fused_glass[color=pink,render=west_down]
enderio:block_pasture_fused_glass[color=pink,render=south_down]
enderio:block_pasture_fused_glass[color=gray,render=defaults]
enderio:block_pasture_fused_glass[color=gray,render=auto]
enderio:block_pasture_fused_glass[color=gray,render=sides]
enderio:block_pasture_fused_glass[color=gray,render=north_west_up]
enderio:block_pasture_fused_glass[color=gray,render=north_east_up]
enderio:block_pasture_fused_glass[color=gray,render=south_east_up]
enderio:block_pasture_fused_glass[color=gray,render=south_west_up]
enderio:block_pasture_fused_glass[color=gray,render=north_west_down]
enderio:block_pasture_fused_glass[color=gray,render=north_east_down]
enderio:block_pasture_fused_glass[color=gray,render=south_east_down]
enderio:block_pasture_fused_glass[color=gray,render=south_west_down]
enderio:block_pasture_fused_glass[color=gray,render=north_west]
enderio:block_pasture_fused_glass[color=gray,render=north_east]
enderio:block_pasture_fused_glass[color=gray,render=south_east]
enderio:block_pasture_fused_glass[color=gray,render=south_west]
enderio:block_pasture_fused_glass[color=gray,render=north_up]
enderio:block_pasture_fused_glass[color=gray,render=east_up]
enderio:block_pasture_fused_glass[color=gray,render=west_up]
enderio:block_pasture_fused_glass[color=gray,render=south_up]
enderio:block_pasture_fused_glass[color=gray,render=north_down]
enderio:block_pasture_fused_glass[color=gray,render=east_down]
enderio:block_pasture_fused_glass[color=gray,render=west_down]
enderio:block_pasture_fused_glass[color=gray,render=south_down]
enderio:block_pasture_fused_glass[color=silver,render=defaults]
enderio:block_pasture_fused_glass[color=silver,render=auto]
enderio:block_pasture_fused_glass[color=silver,render=sides]
enderio:block_pasture_fused_glass[color=silver,render=north_west_up]
enderio:block_pasture_fused_glass[color=silver,render=north_east_up]
enderio:block_pasture_fused_glass[color=silver,render=south_east_up]
enderio:block_pasture_fused_glass[color=silver,render=south_west_up]
enderio:block_pasture_fused_glass[color=silver,render=north_west_down]
enderio:block_pasture_fused_glass[color=silver,render=north_east_down]
enderio:block_pasture_fused_glass[color=silver,render=south_east_down]
enderio:block_pasture_fused_glass[color=silver,render=south_west_down]
enderio:block_pasture_fused_glass[color=silver,render=north_west]
enderio:block_pasture_fused_glass[color=silver,render=north_east]
enderio:block_pasture_fused_glass[color=silver,render=south_east]
enderio:block_pasture_fused_glass[color=silver,render=south_west]
enderio:block_pasture_fused_glass[color=silver,render=north_up]
enderio:block_pasture_fused_glass[color=silver,render=east_up]
enderio:block_pasture_fused_glass[color=silver,render=west_up]
enderio:block_pasture_fused_glass[color=silver,render=south_up]
enderio:block_pasture_fused_glass[color=silver,render=north_down]
enderio:block_pasture_fused_glass[color=silver,render=east_down]
enderio:block_pasture_fused_glass[color=silver,render=west_down]
enderio:block_pasture_fused_glass[color=silver,render=south_down]
enderio:block_pasture_fused_glass[color=cyan,render=defaults]
enderio:block_pasture_fused_glass[color=cyan,render=auto]
enderio:block_pasture_fused_glass[color=cyan,render=sides]
enderio:block_pasture_fused_glass[color=cyan,render=north_west_up]
enderio:block_pasture_fused_glass[color=cyan,render=north_east_up]
enderio:block_pasture_fused_glass[color=cyan,render=south_east_up]
enderio:block_pasture_fused_glass[color=cyan,render=south_west_up]
enderio:block_pasture_fused_glass[color=cyan,render=north_west_down]
enderio:block_pasture_fused_glass[color=cyan,render=north_east_down]
enderio:block_pasture_fused_glass[color=cyan,render=south_east_down]
enderio:block_pasture_fused_glass[color=cyan,render=south_west_down]
enderio:block_pasture_fused_glass[color=cyan,render=north_west]
enderio:block_pasture_fused_glass[color=cyan,render=north_east]
enderio:block_pasture_fused_glass[color=cyan,render=south_east]
enderio:block_pasture_fused_glass[color=cyan,render=south_west]
enderio:block_pasture_fused_glass[color=cyan,render=north_up]
enderio:block_pasture_fused_glass[color=cyan,render=east_up]
enderio:block_pasture_fused_glass[color=cyan,render=west_up]
enderio:block_pasture_fused_glass[color=cyan,render=south_up]
enderio:block_pasture_fused_glass[color=cyan,render=north_down]
enderio:block_pasture_fused_glass[color=cyan,render=east_down]
enderio:block_pasture_fused_glass[color=cyan,render=west_down]
enderio:block_pasture_fused_glass[color=cyan,render=south_down]
enderio:block_pasture_fused_glass[color=purple,render=defaults]
enderio:block_pasture_fused_glass[color=purple,render=auto]
enderio:block_pasture_fused_glass[color=purple,render=sides]
enderio:block_pasture_fused_glass[color=purple,render=north_west_up]
enderio:block_pasture_fused_glass[color=purple,render=north_east_up]
enderio:block_pasture_fused_glass[color=purple,render=south_east_up]
enderio:block_pasture_fused_glass[color=purple,render=south_west_up]
enderio:block_pasture_fused_glass[color=purple,render=north_west_down]
enderio:block_pasture_fused_glass[color=purple,render=north_east_down]
enderio:block_pasture_fused_glass[color=purple,render=south_east_down]
enderio:block_pasture_fused_glass[color=purple,render=south_west_down]
enderio:block_pasture_fused_glass[color=purple,render=north_west]
enderio:block_pasture_fused_glass[color=purple,render=north_east]
enderio:block_pasture_fused_glass[color=purple,render=south_east]
enderio:block_pasture_fused_glass[color=purple,render=south_west]
enderio:block_pasture_fused_glass[color=purple,render=north_up]
enderio:block_pasture_fused_glass[color=purple,render=east_up]
enderio:block_pasture_fused_glass[color=purple,render=west_up]
enderio:block_pasture_fused_glass[color=purple,render=south_up]
enderio:block_pasture_fused_glass[color=purple,render=north_down]
enderio:block_pasture_fused_glass[color=purple,render=east_down]
enderio:block_pasture_fused_glass[color=purple,render=west_down]
enderio:block_pasture_fused_glass[color=purple,render=south_down]
enderio:block_pasture_fused_glass[color=blue,render=defaults]
enderio:block_pasture_fused_glass[color=blue,render=auto]
enderio:block_pasture_fused_glass[color=blue,render=sides]
enderio:block_pasture_fused_glass[color=blue,render=north_west_up]
enderio:block_pasture_fused_glass[color=blue,render=north_east_up]
enderio:block_pasture_fused_glass[color=blue,render=south_east_up]
enderio:block_pasture_fused_glass[color=blue,render=south_west_up]
enderio:block_pasture_fused_glass[color=blue,render=north_west_down]
enderio:block_pasture_fused_glass[color=blue,render=north_east_down]
enderio:block_pasture_fused_glass[color=blue,render=south_east_down]
enderio:block_pasture_fused_glass[color=blue,render=south_west_down]
enderio:block_pasture_fused_glass[color=blue,render=north_west]
enderio:block_pasture_fused_glass[color=blue,render=north_east]
enderio:block_pasture_fused_glass[color=blue,render=south_east]
enderio:block_pasture_fused_glass[color=blue,render=south_west]
enderio:block_pasture_fused_glass[color=blue,render=north_up]
enderio:block_pasture_fused_glass[color=blue,render=east_up]
enderio:block_pasture_fused_glass[color=blue,render=west_up]
enderio:block_pasture_fused_glass[color=blue,render=south_up]
enderio:block_pasture_fused_glass[color=blue,render=north_down]
enderio:block_pasture_fused_glass[color=blue,render=east_down]
enderio:block_pasture_fused_glass[color=blue,render=west_down]
enderio:block_pasture_fused_glass[color=blue,render=south_down]
enderio:block_pasture_fused_glass[color=brown,render=defaults]
enderio:block_pasture_fused_glass[color=brown,render=auto]
enderio:block_pasture_fused_glass[color=brown,render=sides]
enderio:block_pasture_fused_glass[color=brown,render=north_west_up]
enderio:block_pasture_fused_glass[color=brown,render=north_east_up]
enderio:block_pasture_fused_glass[color=brown,render=south_east_up]
enderio:block_pasture_fused_glass[color=brown,render=south_west_up]
enderio:block_pasture_fused_glass[color=brown,render=north_west_down]
enderio:block_pasture_fused_glass[color=brown,render=north_east_down]
enderio:block_pasture_fused_glass[color=brown,render=south_east_down]
enderio:block_pasture_fused_glass[color=brown,render=south_west_down]
enderio:block_pasture_fused_glass[color=brown,render=north_west]
enderio:block_pasture_fused_glass[color=brown,render=north_east]
enderio:block_pasture_fused_glass[color=brown,render=south_east]
enderio:block_pasture_fused_glass[color=brown,render=south_west]
enderio:block_pasture_fused_glass[color=brown,render=north_up]
enderio:block_pasture_fused_glass[color=brown,render=east_up]
enderio:block_pasture_fused_glass[color=brown,render=west_up]
enderio:block_pasture_fused_glass[color=brown,render=south_up]
enderio:block_pasture_fused_glass[color=brown,render=north_down]
enderio:block_pasture_fused_glass[color=brown,render=east_down]
enderio:block_pasture_fused_glass[color=brown,render=west_down]
enderio:block_pasture_fused_glass[color=brown,render=south_down]
enderio:block_pasture_fused_glass[color=green,render=defaults]
enderio:block_pasture_fused_glass[color=green,render=auto]
enderio:block_pasture_fused_glass[color=green,render=sides]
enderio:block_pasture_fused_glass[color=green,render=north_west_up]
enderio:block_pasture_fused_glass[color=green,render=north_east_up]
enderio:block_pasture_fused_glass[color=green,render=south_east_up]
enderio:block_pasture_fused_glass[color=green,render=south_west_up]
enderio:block_pasture_fused_glass[color=green,render=north_west_down]
enderio:block_pasture_fused_glass[color=green,render=north_east_down]
enderio:block_pasture_fused_glass[color=green,render=south_east_down]
enderio:block_pasture_fused_glass[color=green,render=south_west_down]
enderio:block_pasture_fused_glass[color=green,render=north_west]
enderio:block_pasture_fused_glass[color=green,render=north_east]
enderio:block_pasture_fused_glass[color=green,render=south_east]
enderio:block_pasture_fused_glass[color=green,render=south_west]
enderio:block_pasture_fused_glass[color=green,render=north_up]
enderio:block_pasture_fused_glass[color=green,render=east_up]
enderio:block_pasture_fused_glass[color=green,render=west_up]
enderio:block_pasture_fused_glass[color=green,render=south_up]
enderio:block_pasture_fused_glass[color=green,render=north_down]
enderio:block_pasture_fused_glass[color=green,render=east_down]
enderio:block_pasture_fused_glass[color=green,render=west_down]
enderio:block_pasture_fused_glass[color=green,render=south_down]
enderio:block_pasture_fused_glass[color=red,render=defaults]
enderio:block_pasture_fused_glass[color=red,render=auto]
enderio:block_pasture_fused_glass[color=red,render=sides]
enderio:block_pasture_fused_glass[color=red,render=north_west_up]
enderio:block_pasture_fused_glass[color=red,render=north_east_up]
enderio:block_pasture_fused_glass[color=red,render=south_east_up]
enderio:block_pasture_fused_glass[color=red,render=south_west_up]
enderio:block_pasture_fused_glass[color=red,render=north_west_down]
enderio:block_pasture_fused_glass[color=red,render=north_east_down]
enderio:block_pasture_fused_glass[color=red,render=south_east_down]
enderio:block_pasture_fused_glass[color=red,render=south_west_down]
enderio:block_pasture_fused_glass[color=red,render=north_west]
enderio:block_pasture_fused_glass[color=red,render=north_east]
enderio:block_pasture_fused_glass[color=red,render=south_east]
enderio:block_pasture_fused_glass[color=red,render=south_west]
enderio:block_pasture_fused_glass[color=red,render=north_up]
enderio:block_pasture_fused_glass[color=red,render=east_up]
enderio:block_pasture_fused_glass[color=red,render=west_up]
enderio:block_pasture_fused_glass[color=red,render=south_up]
enderio:block_pasture_fused_glass[color=red,render=north_down]
enderio:block_pasture_fused_glass[color=red,render=east_down]
enderio:block_pasture_fused_glass[color=red,render=west_down]
enderio:block_pasture_fused_glass[color=red,render=south_down]
enderio:block_pasture_fused_glass[color=black,render=defaults]
enderio:block_pasture_fused_glass[color=black,render=auto]
enderio:block_pasture_fused_glass[color=black,render=sides]
enderio:block_pasture_fused_glass[color=black,render=north_west_up]
enderio:block_pasture_fused_glass[color=black,render=north_east_up]
enderio:block_pasture_fused_glass[color=black,render=south_east_up]
enderio:block_pasture_fused_glass[color=black,render=south_west_up]
enderio:block_pasture_fused_glass[color=black,render=north_west_down]
enderio:block_pasture_fused_glass[color=black,render=north_east_down]
enderio:block_pasture_fused_glass[color=black,render=south_east_down]
enderio:block_pasture_fused_glass[color=black,render=south_west_down]
enderio:block_pasture_fused_glass[color=black,render=north_west]
enderio:block_pasture_fused_glass[color=black,render=north_east]
enderio:block_pasture_fused_glass[color=black,render=south_east]
enderio:block_pasture_fused_glass[color=black,render=south_west]
enderio:block_pasture_fused_glass[color=black,render=north_up]
enderio:block_pasture_fused_glass[color=black,render=east_up]
enderio:block_pasture_fused_glass[color=black,render=west_up]
enderio:block_pasture_fused_glass[color=black,render=south_up]
enderio:block_pasture_fused_glass[color=black,render=north_down]
enderio:block_pasture_fused_glass[color=black,render=east_down]
enderio:block_pasture_fused_glass[color=black,render=west_down]
enderio:block_pasture_fused_glass[color=black,render=south_down]
enderio:block_pasture_enlightened_fused_quartz[color=white,render=defaults]
enderio:block_pasture_enlightened_fused_quartz[color=white,render=auto]
enderio:block_pasture_enlightened_fused_quartz[color=white,render=sides]
enderio:block_pasture_enlightened_fused_quartz[color=white,render=north_west_up]
enderio:block_pasture_enlightened_fused_quartz[color=white,render=north_east_up]
enderio:block_pasture_enlightened_fused_quartz[color=white,render=south_east_up]
enderio:block_pasture_enlightened_fused_quartz[color=white,render=south_west_up]
enderio:block_pasture_enlightened_fused_quartz[color=white,render=north_west_down]
enderio:block_pasture_enlightened_fused_quartz[color=white,render=north_east_down]
enderio:block_pasture_enlightened_fused_quartz[color=white,render=south_east_down]
enderio:block_pasture_enlightened_fused_quartz[color=white,render=south_west_down]
enderio:block_pasture_enlightened_fused_quartz[color=white,render=north_west]
enderio:block_pasture_enlightened_fused_quartz[color=white,render=north_east]
enderio:block_pasture_enlightened_fused_quartz[color=white,render=south_east]
enderio:block_pasture_enlightened_fused_quartz[color=white,render=south_west]
enderio:block_pasture_enlightened_fused_quartz[color=white,render=north_up]
enderio:block_pasture_enlightened_fused_quartz[color=white,render=east_up]
enderio:block_pasture_enlightened_fused_quartz[color=white,render=west_up]
enderio:block_pasture_enlightened_fused_quartz[color=white,render=south_up]
enderio:block_pasture_enlightened_fused_quartz[color=white,render=north_down]
enderio:block_pasture_enlightened_fused_quartz[color=white,render=east_down]
enderio:block_pasture_enlightened_fused_quartz[color=white,render=west_down]
enderio:block_pasture_enlightened_fused_quartz[color=white,render=south_down]
enderio:block_pasture_enlightened_fused_quartz[color=orange,render=defaults]
enderio:block_pasture_enlightened_fused_quartz[color=orange,render=auto]
enderio:block_pasture_enlightened_fused_quartz[color=orange,render=sides]
enderio:block_pasture_enlightened_fused_quartz[color=orange,render=north_west_up]
enderio:block_pasture_enlightened_fused_quartz[color=orange,render=north_east_up]
enderio:block_pasture_enlightened_fused_quartz[color=orange,render=south_east_up]
enderio:block_pasture_enlightened_fused_quartz[color=orange,render=south_west_up]
enderio:block_pasture_enlightened_fused_quartz[color=orange,render=north_west_down]
enderio:block_pasture_enlightened_fused_quartz[color=orange,render=north_east_down]
enderio:block_pasture_enlightened_fused_quartz[color=orange,render=south_east_down]
enderio:block_pasture_enlightened_fused_quartz[color=orange,render=south_west_down]
enderio:block_pasture_enlightened_fused_quartz[color=orange,render=north_west]
enderio:block_pasture_enlightened_fused_quartz[color=orange,render=north_east]
enderio:block_pasture_enlightened_fused_quartz[color=orange,render=south_east]
enderio:block_pasture_enlightened_fused_quartz[color=orange,render=south_west]
enderio:block_pasture_enlightened_fused_quartz[color=orange,render=north_up]
enderio:block_pasture_enlightened_fused_quartz[color=orange,render=east_up]
enderio:block_pasture_enlightened_fused_quartz[color=orange,render=west_up]
enderio:block_pasture_enlightened_fused_quartz[color=orange,render=south_up]
enderio:block_pasture_enlightened_fused_quartz[color=orange,render=north_down]
enderio:block_pasture_enlightened_fused_quartz[color=orange,render=east_down]
enderio:block_pasture_enlightened_fused_quartz[color=orange,render=west_down]
enderio:block_pasture_enlightened_fused_quartz[color=orange,render=south_down]
enderio:block_pasture_enlightened_fused_quartz[color=magenta,render=defaults]
enderio:block_pasture_enlightened_fused_quartz[color=magenta,render=auto]
enderio:block_pasture_enlightened_fused_quartz[color=magenta,render=sides]
enderio:block_pasture_enlightened_fused_quartz[color=magenta,render=north_west_up]
enderio:block_pasture_enlightened_fused_quartz[color=magenta,render=north_east_up]
enderio:block_pasture_enlightened_fused_quartz[color=magenta,render=south_east_up]
enderio:block_pasture_enlightened_fused_quartz[color=magenta,render=south_west_up]
enderio:block_pasture_enlightened_fused_quartz[color=magenta,render=north_west_down]
enderio:block_pasture_enlightened_fused_quartz[color=magenta,render=north_east_down]
enderio:block_pasture_enlightened_fused_quartz[color=magenta,render=south_east_down]
enderio:block_pasture_enlightened_fused_quartz[color=magenta,render=south_west_down]
enderio:block_pasture_enlightened_fused_quartz[color=magenta,render=north_west]
enderio:block_pasture_enlightened_fused_quartz[color=magenta,render=north_east]
enderio:block_pasture_enlightened_fused_quartz[color=magenta,render=south_east]
enderio:block_pasture_enlightened_fused_quartz[color=magenta,render=south_west]
enderio:block_pasture_enlightened_fused_quartz[color=magenta,render=north_up]
enderio:block_pasture_enlightened_fused_quartz[color=magenta,render=east_up]
enderio:block_pasture_enlightened_fused_quartz[color=magenta,render=west_up]
enderio:block_pasture_enlightened_fused_quartz[color=magenta,render=south_up]
enderio:block_pasture_enlightened_fused_quartz[color=magenta,render=north_down]
enderio:block_pasture_enlightened_fused_quartz[color=magenta,render=east_down]
enderio:block_pasture_enlightened_fused_quartz[color=magenta,render=west_down]
enderio:block_pasture_enlightened_fused_quartz[color=magenta,render=south_down]
enderio:block_pasture_enlightened_fused_quartz[color=light_blue,render=defaults]
enderio:block_pasture_enlightened_fused_quartz[color=light_blue,render=auto]
enderio:block_pasture_enlightened_fused_quartz[color=light_blue,render=sides]
enderio:block_pasture_enlightened_fused_quartz[color=light_blue,render=north_west_up]
enderio:block_pasture_enlightened_fused_quartz[color=light_blue,render=north_east_up]
enderio:block_pasture_enlightened_fused_quartz[color=light_blue,render=south_east_up]
enderio:block_pasture_enlightened_fused_quartz[color=light_blue,render=south_west_up]
enderio:block_pasture_enlightened_fused_quartz[color=light_blue,render=north_west_down]
enderio:block_pasture_enlightened_fused_quartz[color=light_blue,render=north_east_down]
enderio:block_pasture_enlightened_fused_quartz[color=light_blue,render=south_east_down]
enderio:block_pasture_enlightened_fused_quartz[color=light_blue,render=south_west_down]
enderio:block_pasture_enlightened_fused_quartz[color=light_blue,render=north_west]
enderio:block_pasture_enlightened_fused_quartz[color=light_blue,render=north_east]
enderio:block_pasture_enlightened_fused_quartz[color=light_blue,render=south_east]
enderio:block_pasture_enlightened_fused_quartz[color=light_blue,render=south_west]
enderio:block_pasture_enlightened_fused_quartz[color=light_blue,render=north_up]
enderio:block_pasture_enlightened_fused_quartz[color=light_blue,render=east_up]
enderio:block_pasture_enlightened_fused_quartz[color=light_blue,render=west_up]
enderio:block_pasture_enlightened_fused_quartz[color=light_blue,render=south_up]
enderio:block_pasture_enlightened_fused_quartz[color=light_blue,render=north_down]
enderio:block_pasture_enlightened_fused_quartz[color=light_blue,render=east_down]
enderio:block_pasture_enlightened_fused_quartz[color=light_blue,render=west_down]
enderio:block_pasture_enlightened_fused_quartz[color=light_blue,render=south_down]
enderio:block_pasture_enlightened_fused_quartz[color=yellow,render=defaults]
enderio:block_pasture_enlightened_fused_quartz[color=yellow,render=auto]
enderio:block_pasture_enlightened_fused_quartz[color=yellow,render=sides]
enderio:block_pasture_enlightened_fused_quartz[color=yellow,render=north_west_up]
enderio:block_pasture_enlightened_fused_quartz[color=yellow,render=north_east_up]
enderio:block_pasture_enlightened_fused_quartz[color=yellow,render=south_east_up]
enderio:block_pasture_enlightened_fused_quartz[color=yellow,render=south_west_up]
enderio:block_pasture_enlightened_fused_quartz[color=yellow,render=north_west_down]
enderio:block_pasture_enlightened_fused_quartz[color=yellow,render=north_east_down]
enderio:block_pasture_enlightened_fused_quartz[color=yellow,render=south_east_down]
enderio:block_pasture_enlightened_fused_quartz[color=yellow,render=south_west_down]
enderio:block_pasture_enlightened_fused_quartz[color=yellow,render=north_west]
enderio:block_pasture_enlightened_fused_quartz[color=yellow,render=north_east]
enderio:block_pasture_enlightened_fused_quartz[color=yellow,render=south_east]
enderio:block_pasture_enlightened_fused_quartz[color=yellow,render=south_west]
enderio:block_pasture_enlightened_fused_quartz[color=yellow,render=north_up]
enderio:block_pasture_enlightened_fused_quartz[color=yellow,render=east_up]
enderio:block_pasture_enlightened_fused_quartz[color=yellow,render=west_up]
enderio:block_pasture_enlightened_fused_quartz[color=yellow,render=south_up]
enderio:block_pasture_enlightened_fused_quartz[color=yellow,render=north_down]
enderio:block_pasture_enlightened_fused_quartz[color=yellow,render=east_down]
enderio:block_pasture_enlightened_fused_quartz[color=yellow,render=west_down]
enderio:block_pasture_enlightened_fused_quartz[color=yellow,render=south_down]
enderio:block_pasture_enlightened_fused_quartz[color=lime,render=defaults]
enderio:block_pasture_enlightened_fused_quartz[color=lime,render=auto]
enderio:block_pasture_enlightened_fused_quartz[color=lime,render=sides]
enderio:block_pasture_enlightened_fused_quartz[color=lime,render=north_west_up]
enderio:block_pasture_enlightened_fused_quartz[color=lime,render=north_east_up]
enderio:block_pasture_enlightened_fused_quartz[color=lime,render=south_east_up]
enderio:block_pasture_enlightened_fused_quartz[color=lime,render=south_west_up]
enderio:block_pasture_enlightened_fused_quartz[color=lime,render=north_west_down]
enderio:block_pasture_enlightened_fused_quartz[color=lime,render=north_east_down]
enderio:block_pasture_enlightened_fused_quartz[color=lime,render=south_east_down]
enderio:block_pasture_enlightened_fused_quartz[color=lime,render=south_west_down]
enderio:block_pasture_enlightened_fused_quartz[color=lime,render=north_west]
enderio:block_pasture_enlightened_fused_quartz[color=lime,render=north_east]
enderio:block_pasture_enlightened_fused_quartz[color=lime,render=south_east]
enderio:block_pasture_enlightened_fused_quartz[color=lime,render=south_west]
enderio:block_pasture_enlightened_fused_quartz[color=lime,render=north_up]
enderio:block_pasture_enlightened_fused_quartz[color=lime,render=east_up]
enderio:block_pasture_enlightened_fused_quartz[color=lime,render=west_up]
enderio:block_pasture_enlightened_fused_quartz[color=lime,render=south_up]
enderio:block_pasture_enlightened_fused_quartz[color=lime,render=north_down]
enderio:block_pasture_enlightened_fused_quartz[color=lime,render=east_down]
enderio:block_pasture_enlightened_fused_quartz[color=lime,render=west_down]
enderio:block_pasture_enlightened_fused_quartz[color=lime,render=south_down]
enderio:block_pasture_enlightened_fused_quartz[color=pink,render=defaults]
enderio:block_pasture_enlightened_fused_quartz[color=pink,render=auto]
enderio:block_pasture_enlightened_fused_quartz[color=pink,render=sides]
enderio:block_pasture_enlightened_fused_quartz[color=pink,render=north_west_up]
enderio:block_pasture_enlightened_fused_quartz[color=pink,render=north_east_up]
enderio:block_pasture_enlightened_fused_quartz[color=pink,render=south_east_up]
enderio:block_pasture_enlightened_fused_quartz[color=pink,render=south_west_up]
enderio:block_pasture_enlightened_fused_quartz[color=pink,render=north_west_down]
enderio:block_pasture_enlightened_fused_quartz[color=pink,render=north_east_down]
enderio:block_pasture_enlightened_fused_quartz[color=pink,render=south_east_down]
enderio:block_pasture_enlightened_fused_quartz[color=pink,render=south_west_down]
enderio:block_pasture_enlightened_fused_quartz[color=pink,render=north_west]
enderio:block_pasture_enlightened_fused_quartz[color=pink,render=north_east]
enderio:block_pasture_enlightened_fused_quartz[color=pink,render=south_east]
enderio:block_pasture_enlightened_fused_quartz[color=pink,render=south_west]
enderio:block_pasture_enlightened_fused_quartz[color=pink,render=north_up]
enderio:block_pasture_enlightened_fused_quartz[color=pink,render=east_up]
enderio:block_pasture_enlightened_fused_quartz[color=pink,render=west_up]
enderio:block_pasture_enlightened_fused_quartz[color=pink,render=south_up]
enderio:block_pasture_enlightened_fused_quartz[color=pink,render=north_down]
enderio:block_pasture_enlightened_fused_quartz[color=pink,render=east_down]
enderio:block_pasture_enlightened_fused_quartz[color=pink,render=west_down]
enderio:block_pasture_enlightened_fused_quartz[color=pink,render=south_down]
enderio:block_pasture_enlightened_fused_quartz[color=gray,render=defaults]
enderio:block_pasture_enlightened_fused_quartz[color=gray,render=auto]
enderio:block_pasture_enlightened_fused_quartz[color=gray,render=sides]
enderio:block_pasture_enlightened_fused_quartz[color=gray,render=north_west_up]
enderio:block_pasture_enlightened_fused_quartz[color=gray,render=north_east_up]
enderio:block_pasture_enlightened_fused_quartz[color=gray,render=south_east_up]
enderio:block_pasture_enlightened_fused_quartz[color=gray,render=south_west_up]
enderio:block_pasture_enlightened_fused_quartz[color=gray,render=north_west_down]
enderio:block_pasture_enlightened_fused_quartz[color=gray,render=north_east_down]
enderio:block_pasture_enlightened_fused_quartz[color=gray,render=south_east_down]
enderio:block_pasture_enlightened_fused_quartz[color=gray,render=south_west_down]
enderio:block_pasture_enlightened_fused_quartz[color=gray,render=north_west]
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enderio:block_pasture_enlightened_fused_glass[color=magenta,render=south_down]
enderio:block_pasture_enlightened_fused_glass[color=light_blue,render=defaults]
enderio:block_pasture_enlightened_fused_glass[color=light_blue,render=auto]
enderio:block_pasture_enlightened_fused_glass[color=light_blue,render=sides]
enderio:block_pasture_enlightened_fused_glass[color=light_blue,render=north_west_up]
enderio:block_pasture_enlightened_fused_glass[color=light_blue,render=north_east_up]
enderio:block_pasture_enlightened_fused_glass[color=light_blue,render=south_east_up]
enderio:block_pasture_enlightened_fused_glass[color=light_blue,render=south_west_up]
enderio:block_pasture_enlightened_fused_glass[color=light_blue,render=north_west_down]
enderio:block_pasture_enlightened_fused_glass[color=light_blue,render=north_east_down]
enderio:block_pasture_enlightened_fused_glass[color=light_blue,render=south_east_down]
enderio:block_pasture_enlightened_fused_glass[color=light_blue,render=south_west_down]
enderio:block_pasture_enlightened_fused_glass[color=light_blue,render=north_west]
enderio:block_pasture_enlightened_fused_glass[color=light_blue,render=north_east]
enderio:block_pasture_enlightened_fused_glass[color=light_blue,render=south_east]
enderio:block_pasture_enlightened_fused_glass[color=light_blue,render=south_west]
enderio:block_pasture_enlightened_fused_glass[color=light_blue,render=north_up]
enderio:block_pasture_enlightened_fused_glass[color=light_blue,render=east_up]
enderio:block_pasture_enlightened_fused_glass[color=light_blue,render=west_up]
enderio:block_pasture_enlightened_fused_glass[color=light_blue,render=south_up]
enderio:block_pasture_enlightened_fused_glass[color=light_blue,render=north_down]
enderio:block_pasture_enlightened_fused_glass[color=light_blue,render=east_down]
enderio:block_pasture_enlightened_fused_glass[color=light_blue,render=west_down]
enderio:block_pasture_enlightened_fused_glass[color=light_blue,render=south_down]
enderio:block_pasture_enlightened_fused_glass[color=yellow,render=defaults]
enderio:block_pasture_enlightened_fused_glass[color=yellow,render=auto]
enderio:block_pasture_enlightened_fused_glass[color=yellow,render=sides]
enderio:block_pasture_enlightened_fused_glass[color=yellow,render=north_west_up]
enderio:block_pasture_enlightened_fused_glass[color=yellow,render=north_east_up]
enderio:block_pasture_enlightened_fused_glass[color=yellow,render=south_east_up]
enderio:block_pasture_enlightened_fused_glass[color=yellow,render=south_west_up]
enderio:block_pasture_enlightened_fused_glass[color=yellow,render=north_west_down]
enderio:block_pasture_enlightened_fused_glass[color=yellow,render=north_east_down]
enderio:block_pasture_enlightened_fused_glass[color=yellow,render=south_east_down]
enderio:block_pasture_enlightened_fused_glass[color=yellow,render=south_west_down]
enderio:block_pasture_enlightened_fused_glass[color=yellow,render=north_west]
enderio:block_pasture_enlightened_fused_glass[color=yellow,render=north_east]
enderio:block_pasture_enlightened_fused_glass[color=yellow,render=south_east]
enderio:block_pasture_enlightened_fused_glass[color=yellow,render=south_west]
enderio:block_pasture_enlightened_fused_glass[color=yellow,render=north_up]
enderio:block_pasture_enlightened_fused_glass[color=yellow,render=east_up]
enderio:block_pasture_enlightened_fused_glass[color=yellow,render=west_up]
enderio:block_pasture_enlightened_fused_glass[color=yellow,render=south_up]
enderio:block_pasture_enlightened_fused_glass[color=yellow,render=north_down]
enderio:block_pasture_enlightened_fused_glass[color=yellow,render=east_down]
enderio:block_pasture_enlightened_fused_glass[color=yellow,render=west_down]
enderio:block_pasture_enlightened_fused_glass[color=yellow,render=south_down]
enderio:block_pasture_enlightened_fused_glass[color=lime,render=defaults]
enderio:block_pasture_enlightened_fused_glass[color=lime,render=auto]
enderio:block_pasture_enlightened_fused_glass[color=lime,render=sides]
enderio:block_pasture_enlightened_fused_glass[color=lime,render=north_west_up]
enderio:block_pasture_enlightened_fused_glass[color=lime,render=north_east_up]
enderio:block_pasture_enlightened_fused_glass[color=lime,render=south_east_up]
enderio:block_pasture_enlightened_fused_glass[color=lime,render=south_west_up]
enderio:block_pasture_enlightened_fused_glass[color=lime,render=north_west_down]
enderio:block_pasture_enlightened_fused_glass[color=lime,render=north_east_down]
enderio:block_pasture_enlightened_fused_glass[color=lime,render=south_east_down]
enderio:block_pasture_enlightened_fused_glass[color=lime,render=south_west_down]
enderio:block_pasture_enlightened_fused_glass[color=lime,render=north_west]
enderio:block_pasture_enlightened_fused_glass[color=lime,render=north_east]
enderio:block_pasture_enlightened_fused_glass[color=lime,render=south_east]
enderio:block_pasture_enlightened_fused_glass[color=lime,render=south_west]
enderio:block_pasture_enlightened_fused_glass[color=lime,render=north_up]
enderio:block_pasture_enlightened_fused_glass[color=lime,render=east_up]
enderio:block_pasture_enlightened_fused_glass[color=lime,render=west_up]
enderio:block_pasture_enlightened_fused_glass[color=lime,render=south_up]
enderio:block_pasture_enlightened_fused_glass[color=lime,render=north_down]
enderio:block_pasture_enlightened_fused_glass[color=lime,render=east_down]
enderio:block_pasture_enlightened_fused_glass[color=lime,render=west_down]
enderio:block_pasture_enlightened_fused_glass[color=lime,render=south_down]
enderio:block_pasture_enlightened_fused_glass[color=pink,render=defaults]
enderio:block_pasture_enlightened_fused_glass[color=pink,render=auto]
enderio:block_pasture_enlightened_fused_glass[color=pink,render=sides]
enderio:block_pasture_enlightened_fused_glass[color=pink,render=north_west_up]
enderio:block_pasture_enlightened_fused_glass[color=pink,render=north_east_up]
enderio:block_pasture_enlightened_fused_glass[color=pink,render=south_east_up]
enderio:block_pasture_enlightened_fused_glass[color=pink,render=south_west_up]
enderio:block_pasture_enlightened_fused_glass[color=pink,render=north_west_down]
enderio:block_pasture_enlightened_fused_glass[color=pink,render=north_east_down]
enderio:block_pasture_enlightened_fused_glass[color=pink,render=south_east_down]
enderio:block_pasture_enlightened_fused_glass[color=pink,render=south_west_down]
enderio:block_pasture_enlightened_fused_glass[color=pink,render=north_west]
enderio:block_pasture_enlightened_fused_glass[color=pink,render=north_east]
enderio:block_pasture_enlightened_fused_glass[color=pink,render=south_east]
enderio:block_pasture_enlightened_fused_glass[color=pink,render=south_west]
enderio:block_pasture_enlightened_fused_glass[color=pink,render=north_up]
enderio:block_pasture_enlightened_fused_glass[color=pink,render=east_up]
enderio:block_pasture_enlightened_fused_glass[color=pink,render=west_up]
enderio:block_pasture_enlightened_fused_glass[color=pink,render=south_up]
enderio:block_pasture_enlightened_fused_glass[color=pink,render=north_down]
enderio:block_pasture_enlightened_fused_glass[color=pink,render=east_down]
enderio:block_pasture_enlightened_fused_glass[color=pink,render=west_down]
enderio:block_pasture_enlightened_fused_glass[color=pink,render=south_down]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=defaults]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=auto]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=sides]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=north_west_up]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=north_east_up]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=south_east_up]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=south_west_up]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=north_west_down]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=north_east_down]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=south_east_down]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=south_west_down]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=north_west]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=north_east]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=south_east]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=south_west]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=north_up]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=east_up]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=west_up]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=south_up]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=north_down]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=east_down]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=west_down]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=south_down]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=defaults]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=auto]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=sides]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=north_west_up]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=north_east_up]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=south_east_up]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=south_west_up]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=north_west_down]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=north_east_down]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=south_east_down]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=south_west_down]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=north_west]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=north_east]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=south_east]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=south_west]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=north_up]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=east_up]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=west_up]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=south_up]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=north_down]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=east_down]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=west_down]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=south_down]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=defaults]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=auto]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=sides]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=north_west_up]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=north_east_up]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=south_east_up]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=south_west_up]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=north_west_down]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=north_east_down]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=south_east_down]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=south_west_down]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=north_west]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=north_east]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=south_east]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=south_west]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=north_up]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=east_up]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=west_up]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=south_up]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=north_down]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=east_down]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=west_down]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=south_down]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=defaults]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=auto]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=sides]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=north_west_up]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=north_east_up]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=south_east_up]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=south_west_up]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=north_west_down]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=north_east_down]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=south_east_down]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=south_west_down]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=north_west]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=north_east]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=south_east]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=south_west]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=north_up]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=east_up]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=west_up]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=south_up]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=north_down]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=east_down]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=west_down]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=south_down]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=defaults]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=auto]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=sides]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=north_west_up]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=north_east_up]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=south_east_up]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=south_west_up]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=north_west_down]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=north_east_down]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=south_east_down]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=south_west_down]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=north_west]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=north_east]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=south_east]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=south_west]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=north_up]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=east_up]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=west_up]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=south_up]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=north_down]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=east_down]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=west_down]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=south_down]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=defaults]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=auto]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=sides]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=north_west_up]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=north_east_up]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=south_east_up]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=south_west_up]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=north_west_down]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=north_east_down]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=south_east_down]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=south_west_down]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=north_west]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=north_east]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=south_east]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=south_west]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=north_up]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=east_up]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=west_up]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=south_up]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=north_down]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=east_down]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=west_down]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=south_down]
enderio:block_pasture_enlightened_fused_glass[color=green,render=defaults]
enderio:block_pasture_enlightened_fused_glass[color=green,render=auto]
enderio:block_pasture_enlightened_fused_glass[color=green,render=sides]
enderio:block_pasture_enlightened_fused_glass[color=green,render=north_west_up]
enderio:block_pasture_enlightened_fused_glass[color=green,render=north_east_up]
enderio:block_pasture_enlightened_fused_glass[color=green,render=south_east_up]
enderio:block_pasture_enlightened_fused_glass[color=green,render=south_west_up]
enderio:block_pasture_enlightened_fused_glass[color=green,render=north_west_down]
enderio:block_pasture_enlightened_fused_glass[color=green,render=north_east_down]
enderio:block_pasture_enlightened_fused_glass[color=green,render=south_east_down]
enderio:block_pasture_enlightened_fused_glass[color=green,render=south_west_down]
enderio:block_pasture_enlightened_fused_glass[color=green,render=north_west]
enderio:block_pasture_enlightened_fused_glass[color=green,render=north_east]
enderio:block_pasture_enlightened_fused_glass[color=green,render=south_east]
enderio:block_pasture_enlightened_fused_glass[color=green,render=south_west]
enderio:block_pasture_enlightened_fused_glass[color=green,render=north_up]
enderio:block_pasture_enlightened_fused_glass[color=green,render=east_up]
enderio:block_pasture_enlightened_fused_glass[color=green,render=west_up]
enderio:block_pasture_enlightened_fused_glass[color=green,render=south_up]
enderio:block_pasture_enlightened_fused_glass[color=green,render=north_down]
enderio:block_pasture_enlightened_fused_glass[color=green,render=east_down]
enderio:block_pasture_enlightened_fused_glass[color=green,render=west_down]
enderio:block_pasture_enlightened_fused_glass[color=green,render=south_down]
enderio:block_pasture_enlightened_fused_glass[color=red,render=defaults]
enderio:block_pasture_enlightened_fused_glass[color=red,render=auto]
enderio:block_pasture_enlightened_fused_glass[color=red,render=sides]
enderio:block_pasture_enlightened_fused_glass[color=red,render=north_west_up]
enderio:block_pasture_enlightened_fused_glass[color=red,render=north_east_up]
enderio:block_pasture_enlightened_fused_glass[color=red,render=south_east_up]
enderio:block_pasture_enlightened_fused_glass[color=red,render=south_west_up]
enderio:block_pasture_enlightened_fused_glass[color=red,render=north_west_down]
enderio:block_pasture_enlightened_fused_glass[color=red,render=north_east_down]
enderio:block_pasture_enlightened_fused_glass[color=red,render=south_east_down]
enderio:block_pasture_enlightened_fused_glass[color=red,render=south_west_down]
enderio:block_pasture_enlightened_fused_glass[color=red,render=north_west]
enderio:block_pasture_enlightened_fused_glass[color=red,render=north_east]
enderio:block_pasture_enlightened_fused_glass[color=red,render=south_east]
enderio:block_pasture_enlightened_fused_glass[color=red,render=south_west]
enderio:block_pasture_enlightened_fused_glass[color=red,render=north_up]
enderio:block_pasture_enlightened_fused_glass[color=red,render=east_up]
enderio:block_pasture_enlightened_fused_glass[color=red,render=west_up]
enderio:block_pasture_enlightened_fused_glass[color=red,render=south_up]
enderio:block_pasture_enlightened_fused_glass[color=red,render=north_down]
enderio:block_pasture_enlightened_fused_glass[color=red,render=east_down]
enderio:block_pasture_enlightened_fused_glass[color=red,render=west_down]
enderio:block_pasture_enlightened_fused_glass[color=red,render=south_down]
enderio:block_pasture_enlightened_fused_glass[color=black,render=defaults]
enderio:block_pasture_enlightened_fused_glass[color=black,render=auto]
enderio:block_pasture_enlightened_fused_glass[color=black,render=sides]
enderio:block_pasture_enlightened_fused_glass[color=black,render=north_west_up]
enderio:block_pasture_enlightened_fused_glass[color=black,render=north_east_up]
enderio:block_pasture_enlightened_fused_glass[color=black,render=south_east_up]
enderio:block_pasture_enlightened_fused_glass[color=black,render=south_west_up]
enderio:block_pasture_enlightened_fused_glass[color=black,render=north_west_down]
enderio:block_pasture_enlightened_fused_glass[color=black,render=north_east_down]
enderio:block_pasture_enlightened_fused_glass[color=black,render=south_east_down]
enderio:block_pasture_enlightened_fused_glass[color=black,render=south_west_down]
enderio:block_pasture_enlightened_fused_glass[color=black,render=north_west]
enderio:block_pasture_enlightened_fused_glass[color=black,render=north_east]
enderio:block_pasture_enlightened_fused_glass[color=black,render=south_east]
enderio:block_pasture_enlightened_fused_glass[color=black,render=south_west]
enderio:block_pasture_enlightened_fused_glass[color=black,render=north_up]
enderio:block_pasture_enlightened_fused_glass[color=black,render=east_up]
enderio:block_pasture_enlightened_fused_glass[color=black,render=west_up]
enderio:block_pasture_enlightened_fused_glass[color=black,render=south_up]
enderio:block_pasture_enlightened_fused_glass[color=black,render=north_down]
enderio:block_pasture_enlightened_fused_glass[color=black,render=east_down]
enderio:block_pasture_enlightened_fused_glass[color=black,render=west_down]
enderio:block_pasture_enlightened_fused_glass[color=black,render=south_down]
enderio:block_pasture_dark_fused_quartz[color=white,render=defaults]
enderio:block_pasture_dark_fused_quartz[color=white,render=auto]
enderio:block_pasture_dark_fused_quartz[color=white,render=sides]
enderio:block_pasture_dark_fused_quartz[color=white,render=north_west_up]
enderio:block_pasture_dark_fused_quartz[color=white,render=north_east_up]
enderio:block_pasture_dark_fused_quartz[color=white,render=south_east_up]
enderio:block_pasture_dark_fused_quartz[color=white,render=south_west_up]
enderio:block_pasture_dark_fused_quartz[color=white,render=north_west_down]
enderio:block_pasture_dark_fused_quartz[color=white,render=north_east_down]
enderio:block_pasture_dark_fused_quartz[color=white,render=south_east_down]
enderio:block_pasture_dark_fused_quartz[color=white,render=south_west_down]
enderio:block_pasture_dark_fused_quartz[color=white,render=north_west]
enderio:block_pasture_dark_fused_quartz[color=white,render=north_east]
enderio:block_pasture_dark_fused_quartz[color=white,render=south_east]
enderio:block_pasture_dark_fused_quartz[color=white,render=south_west]
enderio:block_pasture_dark_fused_quartz[color=white,render=north_up]
enderio:block_pasture_dark_fused_quartz[color=white,render=east_up]
enderio:block_pasture_dark_fused_quartz[color=white,render=west_up]
enderio:block_pasture_dark_fused_quartz[color=white,render=south_up]
enderio:block_pasture_dark_fused_quartz[color=white,render=north_down]
enderio:block_pasture_dark_fused_quartz[color=white,render=east_down]
enderio:block_pasture_dark_fused_quartz[color=white,render=west_down]
enderio:block_pasture_dark_fused_quartz[color=white,render=south_down]
enderio:block_pasture_dark_fused_quartz[color=orange,render=defaults]
enderio:block_pasture_dark_fused_quartz[color=orange,render=auto]
enderio:block_pasture_dark_fused_quartz[color=orange,render=sides]
enderio:block_pasture_dark_fused_quartz[color=orange,render=north_west_up]
enderio:block_pasture_dark_fused_quartz[color=orange,render=north_east_up]
enderio:block_pasture_dark_fused_quartz[color=orange,render=south_east_up]
enderio:block_pasture_dark_fused_quartz[color=orange,render=south_west_up]
enderio:block_pasture_dark_fused_quartz[color=orange,render=north_west_down]
enderio:block_pasture_dark_fused_quartz[color=orange,render=north_east_down]
enderio:block_pasture_dark_fused_quartz[color=orange,render=south_east_down]
enderio:block_pasture_dark_fused_quartz[color=orange,render=south_west_down]
enderio:block_pasture_dark_fused_quartz[color=orange,render=north_west]
enderio:block_pasture_dark_fused_quartz[color=orange,render=north_east]
enderio:block_pasture_dark_fused_quartz[color=orange,render=south_east]
enderio:block_pasture_dark_fused_quartz[color=orange,render=south_west]
enderio:block_pasture_dark_fused_quartz[color=orange,render=north_up]
enderio:block_pasture_dark_fused_quartz[color=orange,render=east_up]
enderio:block_pasture_dark_fused_quartz[color=orange,render=west_up]
enderio:block_pasture_dark_fused_quartz[color=orange,render=south_up]
enderio:block_pasture_dark_fused_quartz[color=orange,render=north_down]
enderio:block_pasture_dark_fused_quartz[color=orange,render=east_down]
enderio:block_pasture_dark_fused_quartz[color=orange,render=west_down]
enderio:block_pasture_dark_fused_quartz[color=orange,render=south_down]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=defaults]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=auto]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=sides]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=north_west_up]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=north_east_up]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=south_east_up]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=south_west_up]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=north_west_down]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=north_east_down]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=south_east_down]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=south_west_down]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=north_west]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=north_east]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=south_east]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=south_west]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=north_up]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=east_up]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=west_up]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=south_up]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=north_down]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=east_down]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=west_down]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=south_down]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=defaults]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=auto]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=sides]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=north_west_up]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=north_east_up]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=south_east_up]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=south_west_up]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=north_west_down]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=north_east_down]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=south_east_down]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=south_west_down]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=north_west]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=north_east]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=south_east]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=south_west]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=north_up]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=east_up]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=west_up]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=south_up]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=north_down]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=east_down]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=west_down]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=south_down]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=defaults]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=auto]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=sides]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=north_west_up]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=north_east_up]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=south_east_up]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=south_west_up]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=north_west_down]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=north_east_down]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=south_east_down]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=south_west_down]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=north_west]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=north_east]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=south_east]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=south_west]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=north_up]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=east_up]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=west_up]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=south_up]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=north_down]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=east_down]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=west_down]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=south_down]
enderio:block_pasture_dark_fused_quartz[color=lime,render=defaults]
enderio:block_pasture_dark_fused_quartz[color=lime,render=auto]
enderio:block_pasture_dark_fused_quartz[color=lime,render=sides]
enderio:block_pasture_dark_fused_quartz[color=lime,render=north_west_up]
enderio:block_pasture_dark_fused_quartz[color=lime,render=north_east_up]
enderio:block_pasture_dark_fused_quartz[color=lime,render=south_east_up]
enderio:block_pasture_dark_fused_quartz[color=lime,render=south_west_up]
enderio:block_pasture_dark_fused_quartz[color=lime,render=north_west_down]
enderio:block_pasture_dark_fused_quartz[color=lime,render=north_east_down]
enderio:block_pasture_dark_fused_quartz[color=lime,render=south_east_down]
enderio:block_pasture_dark_fused_quartz[color=lime,render=south_west_down]
enderio:block_pasture_dark_fused_quartz[color=lime,render=north_west]
enderio:block_pasture_dark_fused_quartz[color=lime,render=north_east]
enderio:block_pasture_dark_fused_quartz[color=lime,render=south_east]
enderio:block_pasture_dark_fused_quartz[color=lime,render=south_west]
enderio:block_pasture_dark_fused_quartz[color=lime,render=north_up]
enderio:block_pasture_dark_fused_quartz[color=lime,render=east_up]
enderio:block_pasture_dark_fused_quartz[color=lime,render=west_up]
enderio:block_pasture_dark_fused_quartz[color=lime,render=south_up]
enderio:block_pasture_dark_fused_quartz[color=lime,render=north_down]
enderio:block_pasture_dark_fused_quartz[color=lime,render=east_down]
enderio:block_pasture_dark_fused_quartz[color=lime,render=west_down]
enderio:block_pasture_dark_fused_quartz[color=lime,render=south_down]
enderio:block_pasture_dark_fused_quartz[color=pink,render=defaults]
enderio:block_pasture_dark_fused_quartz[color=pink,render=auto]
enderio:block_pasture_dark_fused_quartz[color=pink,render=sides]
enderio:block_pasture_dark_fused_quartz[color=pink,render=north_west_up]
enderio:block_pasture_dark_fused_quartz[color=pink,render=north_east_up]
enderio:block_pasture_dark_fused_quartz[color=pink,render=south_east_up]
enderio:block_pasture_dark_fused_quartz[color=pink,render=south_west_up]
enderio:block_pasture_dark_fused_quartz[color=pink,render=north_west_down]
enderio:block_pasture_dark_fused_quartz[color=pink,render=north_east_down]
enderio:block_pasture_dark_fused_quartz[color=pink,render=south_east_down]
enderio:block_pasture_dark_fused_quartz[color=pink,render=south_west_down]
enderio:block_pasture_dark_fused_quartz[color=pink,render=north_west]
enderio:block_pasture_dark_fused_quartz[color=pink,render=north_east]
enderio:block_pasture_dark_fused_quartz[color=pink,render=south_east]
enderio:block_pasture_dark_fused_quartz[color=pink,render=south_west]
enderio:block_pasture_dark_fused_quartz[color=pink,render=north_up]
enderio:block_pasture_dark_fused_quartz[color=pink,render=east_up]
enderio:block_pasture_dark_fused_quartz[color=pink,render=west_up]
enderio:block_pasture_dark_fused_quartz[color=pink,render=south_up]
enderio:block_pasture_dark_fused_quartz[color=pink,render=north_down]
enderio:block_pasture_dark_fused_quartz[color=pink,render=east_down]
enderio:block_pasture_dark_fused_quartz[color=pink,render=west_down]
enderio:block_pasture_dark_fused_quartz[color=pink,render=south_down]
enderio:block_pasture_dark_fused_quartz[color=gray,render=defaults]
enderio:block_pasture_dark_fused_quartz[color=gray,render=auto]
enderio:block_pasture_dark_fused_quartz[color=gray,render=sides]
enderio:block_pasture_dark_fused_quartz[color=gray,render=north_west_up]
enderio:block_pasture_dark_fused_quartz[color=gray,render=north_east_up]
enderio:block_pasture_dark_fused_quartz[color=gray,render=south_east_up]
enderio:block_pasture_dark_fused_quartz[color=gray,render=south_west_up]
enderio:block_pasture_dark_fused_quartz[color=gray,render=north_west_down]
enderio:block_pasture_dark_fused_quartz[color=gray,render=north_east_down]
enderio:block_pasture_dark_fused_quartz[color=gray,render=south_east_down]
enderio:block_pasture_dark_fused_quartz[color=gray,render=south_west_down]
enderio:block_pasture_dark_fused_quartz[color=gray,render=north_west]
enderio:block_pasture_dark_fused_quartz[color=gray,render=north_east]
enderio:block_pasture_dark_fused_quartz[color=gray,render=south_east]
enderio:block_pasture_dark_fused_quartz[color=gray,render=south_west]
enderio:block_pasture_dark_fused_quartz[color=gray,render=north_up]
enderio:block_pasture_dark_fused_quartz[color=gray,render=east_up]
enderio:block_pasture_dark_fused_quartz[color=gray,render=west_up]
enderio:block_pasture_dark_fused_quartz[color=gray,render=south_up]
enderio:block_pasture_dark_fused_quartz[color=gray,render=north_down]
enderio:block_pasture_dark_fused_quartz[color=gray,render=east_down]
enderio:block_pasture_dark_fused_quartz[color=gray,render=west_down]
enderio:block_pasture_dark_fused_quartz[color=gray,render=south_down]
enderio:block_pasture_dark_fused_quartz[color=silver,render=defaults]
enderio:block_pasture_dark_fused_quartz[color=silver,render=auto]
enderio:block_pasture_dark_fused_quartz[color=silver,render=sides]
enderio:block_pasture_dark_fused_quartz[color=silver,render=north_west_up]
enderio:block_pasture_dark_fused_quartz[color=silver,render=north_east_up]
enderio:block_pasture_dark_fused_quartz[color=silver,render=south_east_up]
enderio:block_pasture_dark_fused_quartz[color=silver,render=south_west_up]
enderio:block_pasture_dark_fused_quartz[color=silver,render=north_west_down]
enderio:block_pasture_dark_fused_quartz[color=silver,render=north_east_down]
enderio:block_pasture_dark_fused_quartz[color=silver,render=south_east_down]
enderio:block_pasture_dark_fused_quartz[color=silver,render=south_west_down]
enderio:block_pasture_dark_fused_quartz[color=silver,render=north_west]
enderio:block_pasture_dark_fused_quartz[color=silver,render=north_east]
enderio:block_pasture_dark_fused_quartz[color=silver,render=south_east]
enderio:block_pasture_dark_fused_quartz[color=silver,render=south_west]
enderio:block_pasture_dark_fused_quartz[color=silver,render=north_up]
enderio:block_pasture_dark_fused_quartz[color=silver,render=east_up]
enderio:block_pasture_dark_fused_quartz[color=silver,render=west_up]
enderio:block_pasture_dark_fused_quartz[color=silver,render=south_up]
enderio:block_pasture_dark_fused_quartz[color=silver,render=north_down]
enderio:block_pasture_dark_fused_quartz[color=silver,render=east_down]
enderio:block_pasture_dark_fused_quartz[color=silver,render=west_down]
enderio:block_pasture_dark_fused_quartz[color=silver,render=south_down]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=defaults]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=auto]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=sides]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=north_west_up]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=north_east_up]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=south_east_up]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=south_west_up]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=north_west_down]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=north_east_down]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=south_east_down]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=south_west_down]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=north_west]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=north_east]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=south_east]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=south_west]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=north_up]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=east_up]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=west_up]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=south_up]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=north_down]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=east_down]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=west_down]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=south_down]
enderio:block_pasture_dark_fused_quartz[color=purple,render=defaults]
enderio:block_pasture_dark_fused_quartz[color=purple,render=auto]
enderio:block_pasture_dark_fused_quartz[color=purple,render=sides]
enderio:block_pasture_dark_fused_quartz[color=purple,render=north_west_up]
enderio:block_pasture_dark_fused_quartz[color=purple,render=north_east_up]
enderio:block_pasture_dark_fused_quartz[color=purple,render=south_east_up]
enderio:block_pasture_dark_fused_quartz[color=purple,render=south_west_up]
enderio:block_pasture_dark_fused_quartz[color=purple,render=north_west_down]
enderio:block_pasture_dark_fused_quartz[color=purple,render=north_east_down]
enderio:block_pasture_dark_fused_quartz[color=purple,render=south_east_down]
enderio:block_pasture_dark_fused_quartz[color=purple,render=south_west_down]
enderio:block_pasture_dark_fused_quartz[color=purple,render=north_west]
enderio:block_pasture_dark_fused_quartz[color=purple,render=north_east]
enderio:block_pasture_dark_fused_quartz[color=purple,render=south_east]
enderio:block_pasture_dark_fused_quartz[color=purple,render=south_west]
enderio:block_pasture_dark_fused_quartz[color=purple,render=north_up]
enderio:block_pasture_dark_fused_quartz[color=purple,render=east_up]
enderio:block_pasture_dark_fused_quartz[color=purple,render=west_up]
enderio:block_pasture_dark_fused_quartz[color=purple,render=south_up]
enderio:block_pasture_dark_fused_quartz[color=purple,render=north_down]
enderio:block_pasture_dark_fused_quartz[color=purple,render=east_down]
enderio:block_pasture_dark_fused_quartz[color=purple,render=west_down]
enderio:block_pasture_dark_fused_quartz[color=purple,render=south_down]
enderio:block_pasture_dark_fused_quartz[color=blue,render=defaults]
enderio:block_pasture_dark_fused_quartz[color=blue,render=auto]
enderio:block_pasture_dark_fused_quartz[color=blue,render=sides]
enderio:block_pasture_dark_fused_quartz[color=blue,render=north_west_up]
enderio:block_pasture_dark_fused_quartz[color=blue,render=north_east_up]
enderio:block_pasture_dark_fused_quartz[color=blue,render=south_east_up]
enderio:block_pasture_dark_fused_quartz[color=blue,render=south_west_up]
enderio:block_pasture_dark_fused_quartz[color=blue,render=north_west_down]
enderio:block_pasture_dark_fused_quartz[color=blue,render=north_east_down]
enderio:block_pasture_dark_fused_quartz[color=blue,render=south_east_down]
enderio:block_pasture_dark_fused_quartz[color=blue,render=south_west_down]
enderio:block_pasture_dark_fused_quartz[color=blue,render=north_west]
enderio:block_pasture_dark_fused_quartz[color=blue,render=north_east]
enderio:block_pasture_dark_fused_quartz[color=blue,render=south_east]
enderio:block_pasture_dark_fused_quartz[color=blue,render=south_west]
enderio:block_pasture_dark_fused_quartz[color=blue,render=north_up]
enderio:block_pasture_dark_fused_quartz[color=blue,render=east_up]
enderio:block_pasture_dark_fused_quartz[color=blue,render=west_up]
enderio:block_pasture_dark_fused_quartz[color=blue,render=south_up]
enderio:block_pasture_dark_fused_quartz[color=blue,render=north_down]
enderio:block_pasture_dark_fused_quartz[color=blue,render=east_down]
enderio:block_pasture_dark_fused_quartz[color=blue,render=west_down]
enderio:block_pasture_dark_fused_quartz[color=blue,render=south_down]
enderio:block_pasture_dark_fused_quartz[color=brown,render=defaults]
enderio:block_pasture_dark_fused_quartz[color=brown,render=auto]
enderio:block_pasture_dark_fused_quartz[color=brown,render=sides]
enderio:block_pasture_dark_fused_quartz[color=brown,render=north_west_up]
enderio:block_pasture_dark_fused_quartz[color=brown,render=north_east_up]
enderio:block_pasture_dark_fused_quartz[color=brown,render=south_east_up]
enderio:block_pasture_dark_fused_quartz[color=brown,render=south_west_up]
enderio:block_pasture_dark_fused_quartz[color=brown,render=north_west_down]
enderio:block_pasture_dark_fused_quartz[color=brown,render=north_east_down]
enderio:block_pasture_dark_fused_quartz[color=brown,render=south_east_down]
enderio:block_pasture_dark_fused_quartz[color=brown,render=south_west_down]
enderio:block_pasture_dark_fused_quartz[color=brown,render=north_west]
enderio:block_pasture_dark_fused_quartz[color=brown,render=north_east]
enderio:block_pasture_dark_fused_quartz[color=brown,render=south_east]
enderio:block_pasture_dark_fused_quartz[color=brown,render=south_west]
enderio:block_pasture_dark_fused_quartz[color=brown,render=north_up]
enderio:block_pasture_dark_fused_quartz[color=brown,render=east_up]
enderio:block_pasture_dark_fused_quartz[color=brown,render=west_up]
enderio:block_pasture_dark_fused_quartz[color=brown,render=south_up]
enderio:block_pasture_dark_fused_quartz[color=brown,render=north_down]
enderio:block_pasture_dark_fused_quartz[color=brown,render=east_down]
enderio:block_pasture_dark_fused_quartz[color=brown,render=west_down]
enderio:block_pasture_dark_fused_quartz[color=brown,render=south_down]
enderio:block_pasture_dark_fused_quartz[color=green,render=defaults]
enderio:block_pasture_dark_fused_quartz[color=green,render=auto]
enderio:block_pasture_dark_fused_quartz[color=green,render=sides]
enderio:block_pasture_dark_fused_quartz[color=green,render=north_west_up]
enderio:block_pasture_dark_fused_quartz[color=green,render=north_east_up]
enderio:block_pasture_dark_fused_quartz[color=green,render=south_east_up]
enderio:block_pasture_dark_fused_quartz[color=green,render=south_west_up]
enderio:block_pasture_dark_fused_quartz[color=green,render=north_west_down]
enderio:block_pasture_dark_fused_quartz[color=green,render=north_east_down]
enderio:block_pasture_dark_fused_quartz[color=green,render=south_east_down]
enderio:block_pasture_dark_fused_quartz[color=green,render=south_west_down]
enderio:block_pasture_dark_fused_quartz[color=green,render=north_west]
enderio:block_pasture_dark_fused_quartz[color=green,render=north_east]
enderio:block_pasture_dark_fused_quartz[color=green,render=south_east]
enderio:block_pasture_dark_fused_quartz[color=green,render=south_west]
enderio:block_pasture_dark_fused_quartz[color=green,render=north_up]
enderio:block_pasture_dark_fused_quartz[color=green,render=east_up]
enderio:block_pasture_dark_fused_quartz[color=green,render=west_up]
enderio:block_pasture_dark_fused_quartz[color=green,render=south_up]
enderio:block_pasture_dark_fused_quartz[color=green,render=north_down]
enderio:block_pasture_dark_fused_quartz[color=green,render=east_down]
enderio:block_pasture_dark_fused_quartz[color=green,render=west_down]
enderio:block_pasture_dark_fused_quartz[color=green,render=south_down]
enderio:block_pasture_dark_fused_quartz[color=red,render=defaults]
enderio:block_pasture_dark_fused_quartz[color=red,render=auto]
enderio:block_pasture_dark_fused_quartz[color=red,render=sides]
enderio:block_pasture_dark_fused_quartz[color=red,render=north_west_up]
enderio:block_pasture_dark_fused_quartz[color=red,render=north_east_up]
enderio:block_pasture_dark_fused_quartz[color=red,render=south_east_up]
enderio:block_pasture_dark_fused_quartz[color=red,render=south_west_up]
enderio:block_pasture_dark_fused_quartz[color=red,render=north_west_down]
enderio:block_pasture_dark_fused_quartz[color=red,render=north_east_down]
enderio:block_pasture_dark_fused_quartz[color=red,render=south_east_down]
enderio:block_pasture_dark_fused_quartz[color=red,render=south_west_down]
enderio:block_pasture_dark_fused_quartz[color=red,render=north_west]
enderio:block_pasture_dark_fused_quartz[color=red,render=north_east]
enderio:block_pasture_dark_fused_quartz[color=red,render=south_east]
enderio:block_pasture_dark_fused_quartz[color=red,render=south_west]
enderio:block_pasture_dark_fused_quartz[color=red,render=north_up]
enderio:block_pasture_dark_fused_quartz[color=red,render=east_up]
enderio:block_pasture_dark_fused_quartz[color=red,render=west_up]
enderio:block_pasture_dark_fused_quartz[color=red,render=south_up]
enderio:block_pasture_dark_fused_quartz[color=red,render=north_down]
enderio:block_pasture_dark_fused_quartz[color=red,render=east_down]
enderio:block_pasture_dark_fused_quartz[color=red,render=west_down]
enderio:block_pasture_dark_fused_quartz[color=red,render=south_down]
enderio:block_pasture_dark_fused_quartz[color=black,render=defaults]
enderio:block_pasture_dark_fused_quartz[color=black,render=auto]
enderio:block_pasture_dark_fused_quartz[color=black,render=sides]
enderio:block_pasture_dark_fused_quartz[color=black,render=north_west_up]
enderio:block_pasture_dark_fused_quartz[color=black,render=north_east_up]
enderio:block_pasture_dark_fused_quartz[color=black,render=south_east_up]
enderio:block_pasture_dark_fused_quartz[color=black,render=south_west_up]
enderio:block_pasture_dark_fused_quartz[color=black,render=north_west_down]
enderio:block_pasture_dark_fused_quartz[color=black,render=north_east_down]
enderio:block_pasture_dark_fused_quartz[color=black,render=south_east_down]
enderio:block_pasture_dark_fused_quartz[color=black,render=south_west_down]
enderio:block_pasture_dark_fused_quartz[color=black,render=north_west]
enderio:block_pasture_dark_fused_quartz[color=black,render=north_east]
enderio:block_pasture_dark_fused_quartz[color=black,render=south_east]
enderio:block_pasture_dark_fused_quartz[color=black,render=south_west]
enderio:block_pasture_dark_fused_quartz[color=black,render=north_up]
enderio:block_pasture_dark_fused_quartz[color=black,render=east_up]
enderio:block_pasture_dark_fused_quartz[color=black,render=west_up]
enderio:block_pasture_dark_fused_quartz[color=black,render=south_up]
enderio:block_pasture_dark_fused_quartz[color=black,render=north_down]
enderio:block_pasture_dark_fused_quartz[color=black,render=east_down]
enderio:block_pasture_dark_fused_quartz[color=black,render=west_down]
enderio:block_pasture_dark_fused_quartz[color=black,render=south_down]
enderio:block_pasture_dark_fused_glass[color=white,render=defaults]
enderio:block_pasture_dark_fused_glass[color=white,render=auto]
enderio:block_pasture_dark_fused_glass[color=white,render=sides]
enderio:block_pasture_dark_fused_glass[color=white,render=north_west_up]
enderio:block_pasture_dark_fused_glass[color=white,render=north_east_up]
enderio:block_pasture_dark_fused_glass[color=white,render=south_east_up]
enderio:block_pasture_dark_fused_glass[color=white,render=south_west_up]
enderio:block_pasture_dark_fused_glass[color=white,render=north_west_down]
enderio:block_pasture_dark_fused_glass[color=white,render=north_east_down]
enderio:block_pasture_dark_fused_glass[color=white,render=south_east_down]
enderio:block_pasture_dark_fused_glass[color=white,render=south_west_down]
enderio:block_pasture_dark_fused_glass[color=white,render=north_west]
enderio:block_pasture_dark_fused_glass[color=white,render=north_east]
enderio:block_pasture_dark_fused_glass[color=white,render=south_east]
enderio:block_pasture_dark_fused_glass[color=white,render=south_west]
enderio:block_pasture_dark_fused_glass[color=white,render=north_up]
enderio:block_pasture_dark_fused_glass[color=white,render=east_up]
enderio:block_pasture_dark_fused_glass[color=white,render=west_up]
enderio:block_pasture_dark_fused_glass[color=white,render=south_up]
enderio:block_pasture_dark_fused_glass[color=white,render=north_down]
enderio:block_pasture_dark_fused_glass[color=white,render=east_down]
enderio:block_pasture_dark_fused_glass[color=white,render=west_down]
enderio:block_pasture_dark_fused_glass[color=white,render=south_down]
enderio:block_pasture_dark_fused_glass[color=orange,render=defaults]
enderio:block_pasture_dark_fused_glass[color=orange,render=auto]
enderio:block_pasture_dark_fused_glass[color=orange,render=sides]
enderio:block_pasture_dark_fused_glass[color=orange,render=north_west_up]
enderio:block_pasture_dark_fused_glass[color=orange,render=north_east_up]
enderio:block_pasture_dark_fused_glass[color=orange,render=south_east_up]
enderio:block_pasture_dark_fused_glass[color=orange,render=south_west_up]
enderio:block_pasture_dark_fused_glass[color=orange,render=north_west_down]
enderio:block_pasture_dark_fused_glass[color=orange,render=north_east_down]
enderio:block_pasture_dark_fused_glass[color=orange,render=south_east_down]
enderio:block_pasture_dark_fused_glass[color=orange,render=south_west_down]
enderio:block_pasture_dark_fused_glass[color=orange,render=north_west]
enderio:block_pasture_dark_fused_glass[color=orange,render=north_east]
enderio:block_pasture_dark_fused_glass[color=orange,render=south_east]
enderio:block_pasture_dark_fused_glass[color=orange,render=south_west]
enderio:block_pasture_dark_fused_glass[color=orange,render=north_up]
enderio:block_pasture_dark_fused_glass[color=orange,render=east_up]
enderio:block_pasture_dark_fused_glass[color=orange,render=west_up]
enderio:block_pasture_dark_fused_glass[color=orange,render=south_up]
enderio:block_pasture_dark_fused_glass[color=orange,render=north_down]
enderio:block_pasture_dark_fused_glass[color=orange,render=east_down]
enderio:block_pasture_dark_fused_glass[color=orange,render=west_down]
enderio:block_pasture_dark_fused_glass[color=orange,render=south_down]
enderio:block_pasture_dark_fused_glass[color=magenta,render=defaults]
enderio:block_pasture_dark_fused_glass[color=magenta,render=auto]
enderio:block_pasture_dark_fused_glass[color=magenta,render=sides]
enderio:block_pasture_dark_fused_glass[color=magenta,render=north_west_up]
enderio:block_pasture_dark_fused_glass[color=magenta,render=north_east_up]
enderio:block_pasture_dark_fused_glass[color=magenta,render=south_east_up]
enderio:block_pasture_dark_fused_glass[color=magenta,render=south_west_up]
enderio:block_pasture_dark_fused_glass[color=magenta,render=north_west_down]
enderio:block_pasture_dark_fused_glass[color=magenta,render=north_east_down]
enderio:block_pasture_dark_fused_glass[color=magenta,render=south_east_down]
enderio:block_pasture_dark_fused_glass[color=magenta,render=south_west_down]
enderio:block_pasture_dark_fused_glass[color=magenta,render=north_west]
enderio:block_pasture_dark_fused_glass[color=magenta,render=north_east]
enderio:block_pasture_dark_fused_glass[color=magenta,render=south_east]
enderio:block_pasture_dark_fused_glass[color=magenta,render=south_west]
enderio:block_pasture_dark_fused_glass[color=magenta,render=north_up]
enderio:block_pasture_dark_fused_glass[color=magenta,render=east_up]
enderio:block_pasture_dark_fused_glass[color=magenta,render=west_up]
enderio:block_pasture_dark_fused_glass[color=magenta,render=south_up]
enderio:block_pasture_dark_fused_glass[color=magenta,render=north_down]
enderio:block_pasture_dark_fused_glass[color=magenta,render=east_down]
enderio:block_pasture_dark_fused_glass[color=magenta,render=west_down]
enderio:block_pasture_dark_fused_glass[color=magenta,render=south_down]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=defaults]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=auto]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=sides]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=north_west_up]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=north_east_up]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=south_east_up]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=south_west_up]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=north_west_down]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=north_east_down]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=south_east_down]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=south_west_down]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=north_west]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=north_east]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=south_east]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=south_west]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=north_up]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=east_up]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=west_up]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=south_up]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=north_down]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=east_down]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=west_down]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=south_down]
enderio:block_pasture_dark_fused_glass[color=yellow,render=defaults]
enderio:block_pasture_dark_fused_glass[color=yellow,render=auto]
enderio:block_pasture_dark_fused_glass[color=yellow,render=sides]
enderio:block_pasture_dark_fused_glass[color=yellow,render=north_west_up]
enderio:block_pasture_dark_fused_glass[color=yellow,render=north_east_up]
enderio:block_pasture_dark_fused_glass[color=yellow,render=south_east_up]
enderio:block_pasture_dark_fused_glass[color=yellow,render=south_west_up]
enderio:block_pasture_dark_fused_glass[color=yellow,render=north_west_down]
enderio:block_pasture_dark_fused_glass[color=yellow,render=north_east_down]
enderio:block_pasture_dark_fused_glass[color=yellow,render=south_east_down]
enderio:block_pasture_dark_fused_glass[color=yellow,render=south_west_down]
enderio:block_pasture_dark_fused_glass[color=yellow,render=north_west]
enderio:block_pasture_dark_fused_glass[color=yellow,render=north_east]
enderio:block_pasture_dark_fused_glass[color=yellow,render=south_east]
enderio:block_pasture_dark_fused_glass[color=yellow,render=south_west]
enderio:block_pasture_dark_fused_glass[color=yellow,render=north_up]
enderio:block_pasture_dark_fused_glass[color=yellow,render=east_up]
enderio:block_pasture_dark_fused_glass[color=yellow,render=west_up]
enderio:block_pasture_dark_fused_glass[color=yellow,render=south_up]
enderio:block_pasture_dark_fused_glass[color=yellow,render=north_down]
enderio:block_pasture_dark_fused_glass[color=yellow,render=east_down]
enderio:block_pasture_dark_fused_glass[color=yellow,render=west_down]
enderio:block_pasture_dark_fused_glass[color=yellow,render=south_down]
enderio:block_pasture_dark_fused_glass[color=lime,render=defaults]
enderio:block_pasture_dark_fused_glass[color=lime,render=auto]
enderio:block_pasture_dark_fused_glass[color=lime,render=sides]
enderio:block_pasture_dark_fused_glass[color=lime,render=north_west_up]
enderio:block_pasture_dark_fused_glass[color=lime,render=north_east_up]
enderio:block_pasture_dark_fused_glass[color=lime,render=south_east_up]
enderio:block_pasture_dark_fused_glass[color=lime,render=south_west_up]
enderio:block_pasture_dark_fused_glass[color=lime,render=north_west_down]
enderio:block_pasture_dark_fused_glass[color=lime,render=north_east_down]
enderio:block_pasture_dark_fused_glass[color=lime,render=south_east_down]
enderio:block_pasture_dark_fused_glass[color=lime,render=south_west_down]
enderio:block_pasture_dark_fused_glass[color=lime,render=north_west]
enderio:block_pasture_dark_fused_glass[color=lime,render=north_east]
enderio:block_pasture_dark_fused_glass[color=lime,render=south_east]
enderio:block_pasture_dark_fused_glass[color=lime,render=south_west]
enderio:block_pasture_dark_fused_glass[color=lime,render=north_up]
enderio:block_pasture_dark_fused_glass[color=lime,render=east_up]
enderio:block_pasture_dark_fused_glass[color=lime,render=west_up]
enderio:block_pasture_dark_fused_glass[color=lime,render=south_up]
enderio:block_pasture_dark_fused_glass[color=lime,render=north_down]
enderio:block_pasture_dark_fused_glass[color=lime,render=east_down]
enderio:block_pasture_dark_fused_glass[color=lime,render=west_down]
enderio:block_pasture_dark_fused_glass[color=lime,render=south_down]
enderio:block_pasture_dark_fused_glass[color=pink,render=defaults]
enderio:block_pasture_dark_fused_glass[color=pink,render=auto]
enderio:block_pasture_dark_fused_glass[color=pink,render=sides]
enderio:block_pasture_dark_fused_glass[color=pink,render=north_west_up]
enderio:block_pasture_dark_fused_glass[color=pink,render=north_east_up]
enderio:block_pasture_dark_fused_glass[color=pink,render=south_east_up]
enderio:block_pasture_dark_fused_glass[color=pink,render=south_west_up]
enderio:block_pasture_dark_fused_glass[color=pink,render=north_west_down]
enderio:block_pasture_dark_fused_glass[color=pink,render=north_east_down]
enderio:block_pasture_dark_fused_glass[color=pink,render=south_east_down]
enderio:block_pasture_dark_fused_glass[color=pink,render=south_west_down]
enderio:block_pasture_dark_fused_glass[color=pink,render=north_west]
enderio:block_pasture_dark_fused_glass[color=pink,render=north_east]
enderio:block_pasture_dark_fused_glass[color=pink,render=south_east]
enderio:block_pasture_dark_fused_glass[color=pink,render=south_west]
enderio:block_pasture_dark_fused_glass[color=pink,render=north_up]
enderio:block_pasture_dark_fused_glass[color=pink,render=east_up]
enderio:block_pasture_dark_fused_glass[color=pink,render=west_up]
enderio:block_pasture_dark_fused_glass[color=pink,render=south_up]
enderio:block_pasture_dark_fused_glass[color=pink,render=north_down]
enderio:block_pasture_dark_fused_glass[color=pink,render=east_down]
enderio:block_pasture_dark_fused_glass[color=pink,render=west_down]
enderio:block_pasture_dark_fused_glass[color=pink,render=south_down]
enderio:block_pasture_dark_fused_glass[color=gray,render=defaults]
enderio:block_pasture_dark_fused_glass[color=gray,render=auto]
enderio:block_pasture_dark_fused_glass[color=gray,render=sides]
enderio:block_pasture_dark_fused_glass[color=gray,render=north_west_up]
enderio:block_pasture_dark_fused_glass[color=gray,render=north_east_up]
enderio:block_pasture_dark_fused_glass[color=gray,render=south_east_up]
enderio:block_pasture_dark_fused_glass[color=gray,render=south_west_up]
enderio:block_pasture_dark_fused_glass[color=gray,render=north_west_down]
enderio:block_pasture_dark_fused_glass[color=gray,render=north_east_down]
enderio:block_pasture_dark_fused_glass[color=gray,render=south_east_down]
enderio:block_pasture_dark_fused_glass[color=gray,render=south_west_down]
enderio:block_pasture_dark_fused_glass[color=gray,render=north_west]
enderio:block_pasture_dark_fused_glass[color=gray,render=north_east]
enderio:block_pasture_dark_fused_glass[color=gray,render=south_east]
enderio:block_pasture_dark_fused_glass[color=gray,render=south_west]
enderio:block_pasture_dark_fused_glass[color=gray,render=north_up]
enderio:block_pasture_dark_fused_glass[color=gray,render=east_up]
enderio:block_pasture_dark_fused_glass[color=gray,render=west_up]
enderio:block_pasture_dark_fused_glass[color=gray,render=south_up]
enderio:block_pasture_dark_fused_glass[color=gray,render=north_down]
enderio:block_pasture_dark_fused_glass[color=gray,render=east_down]
enderio:block_pasture_dark_fused_glass[color=gray,render=west_down]
enderio:block_pasture_dark_fused_glass[color=gray,render=south_down]
enderio:block_pasture_dark_fused_glass[color=silver,render=defaults]
enderio:block_pasture_dark_fused_glass[color=silver,render=auto]
enderio:block_pasture_dark_fused_glass[color=silver,render=sides]
enderio:block_pasture_dark_fused_glass[color=silver,render=north_west_up]
enderio:block_pasture_dark_fused_glass[color=silver,render=north_east_up]
enderio:block_pasture_dark_fused_glass[color=silver,render=south_east_up]
enderio:block_pasture_dark_fused_glass[color=silver,render=south_west_up]
enderio:block_pasture_dark_fused_glass[color=silver,render=north_west_down]
enderio:block_pasture_dark_fused_glass[color=silver,render=north_east_down]
enderio:block_pasture_dark_fused_glass[color=silver,render=south_east_down]
enderio:block_pasture_dark_fused_glass[color=silver,render=south_west_down]
enderio:block_pasture_dark_fused_glass[color=silver,render=north_west]
enderio:block_pasture_dark_fused_glass[color=silver,render=north_east]
enderio:block_pasture_dark_fused_glass[color=silver,render=south_east]
enderio:block_pasture_dark_fused_glass[color=silver,render=south_west]
enderio:block_pasture_dark_fused_glass[color=silver,render=north_up]
enderio:block_pasture_dark_fused_glass[color=silver,render=east_up]
enderio:block_pasture_dark_fused_glass[color=silver,render=west_up]
enderio:block_pasture_dark_fused_glass[color=silver,render=south_up]
enderio:block_pasture_dark_fused_glass[color=silver,render=north_down]
enderio:block_pasture_dark_fused_glass[color=silver,render=east_down]
enderio:block_pasture_dark_fused_glass[color=silver,render=west_down]
enderio:block_pasture_dark_fused_glass[color=silver,render=south_down]
enderio:block_pasture_dark_fused_glass[color=cyan,render=defaults]
enderio:block_pasture_dark_fused_glass[color=cyan,render=auto]
enderio:block_pasture_dark_fused_glass[color=cyan,render=sides]
enderio:block_pasture_dark_fused_glass[color=cyan,render=north_west_up]
enderio:block_pasture_dark_fused_glass[color=cyan,render=north_east_up]
enderio:block_pasture_dark_fused_glass[color=cyan,render=south_east_up]
enderio:block_pasture_dark_fused_glass[color=cyan,render=south_west_up]
enderio:block_pasture_dark_fused_glass[color=cyan,render=north_west_down]
enderio:block_pasture_dark_fused_glass[color=cyan,render=north_east_down]
enderio:block_pasture_dark_fused_glass[color=cyan,render=south_east_down]
enderio:block_pasture_dark_fused_glass[color=cyan,render=south_west_down]
enderio:block_pasture_dark_fused_glass[color=cyan,render=north_west]
enderio:block_pasture_dark_fused_glass[color=cyan,render=north_east]
enderio:block_pasture_dark_fused_glass[color=cyan,render=south_east]
enderio:block_pasture_dark_fused_glass[color=cyan,render=south_west]
enderio:block_pasture_dark_fused_glass[color=cyan,render=north_up]
enderio:block_pasture_dark_fused_glass[color=cyan,render=east_up]
enderio:block_pasture_dark_fused_glass[color=cyan,render=west_up]
enderio:block_pasture_dark_fused_glass[color=cyan,render=south_up]
enderio:block_pasture_dark_fused_glass[color=cyan,render=north_down]
enderio:block_pasture_dark_fused_glass[color=cyan,render=east_down]
enderio:block_pasture_dark_fused_glass[color=cyan,render=west_down]
enderio:block_pasture_dark_fused_glass[color=cyan,render=south_down]
enderio:block_pasture_dark_fused_glass[color=purple,render=defaults]
enderio:block_pasture_dark_fused_glass[color=purple,render=auto]
enderio:block_pasture_dark_fused_glass[color=purple,render=sides]
enderio:block_pasture_dark_fused_glass[color=purple,render=north_west_up]
enderio:block_pasture_dark_fused_glass[color=purple,render=north_east_up]
enderio:block_pasture_dark_fused_glass[color=purple,render=south_east_up]
enderio:block_pasture_dark_fused_glass[color=purple,render=south_west_up]
enderio:block_pasture_dark_fused_glass[color=purple,render=north_west_down]
enderio:block_pasture_dark_fused_glass[color=purple,render=north_east_down]
enderio:block_pasture_dark_fused_glass[color=purple,render=south_east_down]
enderio:block_pasture_dark_fused_glass[color=purple,render=south_west_down]
enderio:block_pasture_dark_fused_glass[color=purple,render=north_west]
enderio:block_pasture_dark_fused_glass[color=purple,render=north_east]
enderio:block_pasture_dark_fused_glass[color=purple,render=south_east]
enderio:block_pasture_dark_fused_glass[color=purple,render=south_west]
enderio:block_pasture_dark_fused_glass[color=purple,render=north_up]
enderio:block_pasture_dark_fused_glass[color=purple,render=east_up]
enderio:block_pasture_dark_fused_glass[color=purple,render=west_up]
enderio:block_pasture_dark_fused_glass[color=purple,render=south_up]
enderio:block_pasture_dark_fused_glass[color=purple,render=north_down]
enderio:block_pasture_dark_fused_glass[color=purple,render=east_down]
enderio:block_pasture_dark_fused_glass[color=purple,render=west_down]
enderio:block_pasture_dark_fused_glass[color=purple,render=south_down]
enderio:block_pasture_dark_fused_glass[color=blue,render=defaults]
enderio:block_pasture_dark_fused_glass[color=blue,render=auto]
enderio:block_pasture_dark_fused_glass[color=blue,render=sides]
enderio:block_pasture_dark_fused_glass[color=blue,render=north_west_up]
enderio:block_pasture_dark_fused_glass[color=blue,render=north_east_up]
enderio:block_pasture_dark_fused_glass[color=blue,render=south_east_up]
enderio:block_pasture_dark_fused_glass[color=blue,render=south_west_up]
enderio:block_pasture_dark_fused_glass[color=blue,render=north_west_down]
enderio:block_pasture_dark_fused_glass[color=blue,render=north_east_down]
enderio:block_pasture_dark_fused_glass[color=blue,render=south_east_down]
enderio:block_pasture_dark_fused_glass[color=blue,render=south_west_down]
enderio:block_pasture_dark_fused_glass[color=blue,render=north_west]
enderio:block_pasture_dark_fused_glass[color=blue,render=north_east]
enderio:block_pasture_dark_fused_glass[color=blue,render=south_east]
enderio:block_pasture_dark_fused_glass[color=blue,render=south_west]
enderio:block_pasture_dark_fused_glass[color=blue,render=north_up]
enderio:block_pasture_dark_fused_glass[color=blue,render=east_up]
enderio:block_pasture_dark_fused_glass[color=blue,render=west_up]
enderio:block_pasture_dark_fused_glass[color=blue,render=south_up]
enderio:block_pasture_dark_fused_glass[color=blue,render=north_down]
enderio:block_pasture_dark_fused_glass[color=blue,render=east_down]
enderio:block_pasture_dark_fused_glass[color=blue,render=west_down]
enderio:block_pasture_dark_fused_glass[color=blue,render=south_down]
enderio:block_pasture_dark_fused_glass[color=brown,render=defaults]
enderio:block_pasture_dark_fused_glass[color=brown,render=auto]
enderio:block_pasture_dark_fused_glass[color=brown,render=sides]
enderio:block_pasture_dark_fused_glass[color=brown,render=north_west_up]
enderio:block_pasture_dark_fused_glass[color=brown,render=north_east_up]
enderio:block_pasture_dark_fused_glass[color=brown,render=south_east_up]
enderio:block_pasture_dark_fused_glass[color=brown,render=south_west_up]
enderio:block_pasture_dark_fused_glass[color=brown,render=north_west_down]
enderio:block_pasture_dark_fused_glass[color=brown,render=north_east_down]
enderio:block_pasture_dark_fused_glass[color=brown,render=south_east_down]
enderio:block_pasture_dark_fused_glass[color=brown,render=south_west_down]
enderio:block_pasture_dark_fused_glass[color=brown,render=north_west]
enderio:block_pasture_dark_fused_glass[color=brown,render=north_east]
enderio:block_pasture_dark_fused_glass[color=brown,render=south_east]
enderio:block_pasture_dark_fused_glass[color=brown,render=south_west]
enderio:block_pasture_dark_fused_glass[color=brown,render=north_up]
enderio:block_pasture_dark_fused_glass[color=brown,render=east_up]
enderio:block_pasture_dark_fused_glass[color=brown,render=west_up]
enderio:block_pasture_dark_fused_glass[color=brown,render=south_up]
enderio:block_pasture_dark_fused_glass[color=brown,render=north_down]
enderio:block_pasture_dark_fused_glass[color=brown,render=east_down]
enderio:block_pasture_dark_fused_glass[color=brown,render=west_down]
enderio:block_pasture_dark_fused_glass[color=brown,render=south_down]
enderio:block_pasture_dark_fused_glass[color=green,render=defaults]
enderio:block_pasture_dark_fused_glass[color=green,render=auto]
enderio:block_pasture_dark_fused_glass[color=green,render=sides]
enderio:block_pasture_dark_fused_glass[color=green,render=north_west_up]
enderio:block_pasture_dark_fused_glass[color=green,render=north_east_up]
enderio:block_pasture_dark_fused_glass[color=green,render=south_east_up]
enderio:block_pasture_dark_fused_glass[color=green,render=south_west_up]
enderio:block_pasture_dark_fused_glass[color=green,render=north_west_down]
enderio:block_pasture_dark_fused_glass[color=green,render=north_east_down]
enderio:block_pasture_dark_fused_glass[color=green,render=south_east_down]
enderio:block_pasture_dark_fused_glass[color=green,render=south_west_down]
enderio:block_pasture_dark_fused_glass[color=green,render=north_west]
enderio:block_pasture_dark_fused_glass[color=green,render=north_east]
enderio:block_pasture_dark_fused_glass[color=green,render=south_east]
enderio:block_pasture_dark_fused_glass[color=green,render=south_west]
enderio:block_pasture_dark_fused_glass[color=green,render=north_up]
enderio:block_pasture_dark_fused_glass[color=green,render=east_up]
enderio:block_pasture_dark_fused_glass[color=green,render=west_up]
enderio:block_pasture_dark_fused_glass[color=green,render=south_up]
enderio:block_pasture_dark_fused_glass[color=green,render=north_down]
enderio:block_pasture_dark_fused_glass[color=green,render=east_down]
enderio:block_pasture_dark_fused_glass[color=green,render=west_down]
enderio:block_pasture_dark_fused_glass[color=green,render=south_down]
enderio:block_pasture_dark_fused_glass[color=red,render=defaults]
enderio:block_pasture_dark_fused_glass[color=red,render=auto]
enderio:block_pasture_dark_fused_glass[color=red,render=sides]
enderio:block_pasture_dark_fused_glass[color=red,render=north_west_up]
enderio:block_pasture_dark_fused_glass[color=red,render=north_east_up]
enderio:block_pasture_dark_fused_glass[color=red,render=south_east_up]
enderio:block_pasture_dark_fused_glass[color=red,render=south_west_up]
enderio:block_pasture_dark_fused_glass[color=red,render=north_west_down]
enderio:block_pasture_dark_fused_glass[color=red,render=north_east_down]
enderio:block_pasture_dark_fused_glass[color=red,render=south_east_down]
enderio:block_pasture_dark_fused_glass[color=red,render=south_west_down]
enderio:block_pasture_dark_fused_glass[color=red,render=north_west]
enderio:block_pasture_dark_fused_glass[color=red,render=north_east]
enderio:block_pasture_dark_fused_glass[color=red,render=south_east]
enderio:block_pasture_dark_fused_glass[color=red,render=south_west]
enderio:block_pasture_dark_fused_glass[color=red,render=north_up]
enderio:block_pasture_dark_fused_glass[color=red,render=east_up]
enderio:block_pasture_dark_fused_glass[color=red,render=west_up]
enderio:block_pasture_dark_fused_glass[color=red,render=south_up]
enderio:block_pasture_dark_fused_glass[color=red,render=north_down]
enderio:block_pasture_dark_fused_glass[color=red,render=east_down]
enderio:block_pasture_dark_fused_glass[color=red,render=west_down]
enderio:block_pasture_dark_fused_glass[color=red,render=south_down]
enderio:block_pasture_dark_fused_glass[color=black,render=defaults]
enderio:block_pasture_dark_fused_glass[color=black,render=auto]
enderio:block_pasture_dark_fused_glass[color=black,render=sides]
enderio:block_pasture_dark_fused_glass[color=black,render=north_west_up]
enderio:block_pasture_dark_fused_glass[color=black,render=north_east_up]
enderio:block_pasture_dark_fused_glass[color=black,render=south_east_up]
enderio:block_pasture_dark_fused_glass[color=black,render=south_west_up]
enderio:block_pasture_dark_fused_glass[color=black,render=north_west_down]
enderio:block_pasture_dark_fused_glass[color=black,render=north_east_down]
enderio:block_pasture_dark_fused_glass[color=black,render=south_east_down]
enderio:block_pasture_dark_fused_glass[color=black,render=south_west_down]
enderio:block_pasture_dark_fused_glass[color=black,render=north_west]
enderio:block_pasture_dark_fused_glass[color=black,render=north_east]
enderio:block_pasture_dark_fused_glass[color=black,render=south_east]
enderio:block_pasture_dark_fused_glass[color=black,render=south_west]
enderio:block_pasture_dark_fused_glass[color=black,render=north_up]
enderio:block_pasture_dark_fused_glass[color=black,render=east_up]
enderio:block_pasture_dark_fused_glass[color=black,render=west_up]
enderio:block_pasture_dark_fused_glass[color=black,render=south_up]
enderio:block_pasture_dark_fused_glass[color=black,render=north_down]
enderio:block_pasture_dark_fused_glass[color=black,render=east_down]
enderio:block_pasture_dark_fused_glass[color=black,render=west_down]
enderio:block_pasture_dark_fused_glass[color=black,render=south_down]
enderio:block_not_holy_fused_quartz[color=white,render=defaults]
enderio:block_not_holy_fused_quartz[color=white,render=auto]
enderio:block_not_holy_fused_quartz[color=white,render=sides]
enderio:block_not_holy_fused_quartz[color=white,render=north_west_up]
enderio:block_not_holy_fused_quartz[color=white,render=north_east_up]
enderio:block_not_holy_fused_quartz[color=white,render=south_east_up]
enderio:block_not_holy_fused_quartz[color=white,render=south_west_up]
enderio:block_not_holy_fused_quartz[color=white,render=north_west_down]
enderio:block_not_holy_fused_quartz[color=white,render=north_east_down]
enderio:block_not_holy_fused_quartz[color=white,render=south_east_down]
enderio:block_not_holy_fused_quartz[color=white,render=south_west_down]
enderio:block_not_holy_fused_quartz[color=white,render=north_west]
enderio:block_not_holy_fused_quartz[color=white,render=north_east]
enderio:block_not_holy_fused_quartz[color=white,render=south_east]
enderio:block_not_holy_fused_quartz[color=white,render=south_west]
enderio:block_not_holy_fused_quartz[color=white,render=north_up]
enderio:block_not_holy_fused_quartz[color=white,render=east_up]
enderio:block_not_holy_fused_quartz[color=white,render=west_up]
enderio:block_not_holy_fused_quartz[color=white,render=south_up]
enderio:block_not_holy_fused_quartz[color=white,render=north_down]
enderio:block_not_holy_fused_quartz[color=white,render=east_down]
enderio:block_not_holy_fused_quartz[color=white,render=west_down]
enderio:block_not_holy_fused_quartz[color=white,render=south_down]
enderio:block_not_holy_fused_quartz[color=orange,render=defaults]
enderio:block_not_holy_fused_quartz[color=orange,render=auto]
enderio:block_not_holy_fused_quartz[color=orange,render=sides]
enderio:block_not_holy_fused_quartz[color=orange,render=north_west_up]
enderio:block_not_holy_fused_quartz[color=orange,render=north_east_up]
enderio:block_not_holy_fused_quartz[color=orange,render=south_east_up]
enderio:block_not_holy_fused_quartz[color=orange,render=south_west_up]
enderio:block_not_holy_fused_quartz[color=orange,render=north_west_down]
enderio:block_not_holy_fused_quartz[color=orange,render=north_east_down]
enderio:block_not_holy_fused_quartz[color=orange,render=south_east_down]
enderio:block_not_holy_fused_quartz[color=orange,render=south_west_down]
enderio:block_not_holy_fused_quartz[color=orange,render=north_west]
enderio:block_not_holy_fused_quartz[color=orange,render=north_east]
enderio:block_not_holy_fused_quartz[color=orange,render=south_east]
enderio:block_not_holy_fused_quartz[color=orange,render=south_west]
enderio:block_not_holy_fused_quartz[color=orange,render=north_up]
enderio:block_not_holy_fused_quartz[color=orange,render=east_up]
enderio:block_not_holy_fused_quartz[color=orange,render=west_up]
enderio:block_not_holy_fused_quartz[color=orange,render=south_up]
enderio:block_not_holy_fused_quartz[color=orange,render=north_down]
enderio:block_not_holy_fused_quartz[color=orange,render=east_down]
enderio:block_not_holy_fused_quartz[color=orange,render=west_down]
enderio:block_not_holy_fused_quartz[color=orange,render=south_down]
enderio:block_not_holy_fused_quartz[color=magenta,render=defaults]
enderio:block_not_holy_fused_quartz[color=magenta,render=auto]
enderio:block_not_holy_fused_quartz[color=magenta,render=sides]
enderio:block_not_holy_fused_quartz[color=magenta,render=north_west_up]
enderio:block_not_holy_fused_quartz[color=magenta,render=north_east_up]
enderio:block_not_holy_fused_quartz[color=magenta,render=south_east_up]
enderio:block_not_holy_fused_quartz[color=magenta,render=south_west_up]
enderio:block_not_holy_fused_quartz[color=magenta,render=north_west_down]
enderio:block_not_holy_fused_quartz[color=magenta,render=north_east_down]
enderio:block_not_holy_fused_quartz[color=magenta,render=south_east_down]
enderio:block_not_holy_fused_quartz[color=magenta,render=south_west_down]
enderio:block_not_holy_fused_quartz[color=magenta,render=north_west]
enderio:block_not_holy_fused_quartz[color=magenta,render=north_east]
enderio:block_not_holy_fused_quartz[color=magenta,render=south_east]
enderio:block_not_holy_fused_quartz[color=magenta,render=south_west]
enderio:block_not_holy_fused_quartz[color=magenta,render=north_up]
enderio:block_not_holy_fused_quartz[color=magenta,render=east_up]
enderio:block_not_holy_fused_quartz[color=magenta,render=west_up]
enderio:block_not_holy_fused_quartz[color=magenta,render=south_up]
enderio:block_not_holy_fused_quartz[color=magenta,render=north_down]
enderio:block_not_holy_fused_quartz[color=magenta,render=east_down]
enderio:block_not_holy_fused_quartz[color=magenta,render=west_down]
enderio:block_not_holy_fused_quartz[color=magenta,render=south_down]
enderio:block_not_holy_fused_quartz[color=light_blue,render=defaults]
enderio:block_not_holy_fused_quartz[color=light_blue,render=auto]
enderio:block_not_holy_fused_quartz[color=light_blue,render=sides]
enderio:block_not_holy_fused_quartz[color=light_blue,render=north_west_up]
enderio:block_not_holy_fused_quartz[color=light_blue,render=north_east_up]
enderio:block_not_holy_fused_quartz[color=light_blue,render=south_east_up]
enderio:block_not_holy_fused_quartz[color=light_blue,render=south_west_up]
enderio:block_not_holy_fused_quartz[color=light_blue,render=north_west_down]
enderio:block_not_holy_fused_quartz[color=light_blue,render=north_east_down]
enderio:block_not_holy_fused_quartz[color=light_blue,render=south_east_down]
enderio:block_not_holy_fused_quartz[color=light_blue,render=south_west_down]
enderio:block_not_holy_fused_quartz[color=light_blue,render=north_west]
enderio:block_not_holy_fused_quartz[color=light_blue,render=north_east]
enderio:block_not_holy_fused_quartz[color=light_blue,render=south_east]
enderio:block_not_holy_fused_quartz[color=light_blue,render=south_west]
enderio:block_not_holy_fused_quartz[color=light_blue,render=north_up]
enderio:block_not_holy_fused_quartz[color=light_blue,render=east_up]
enderio:block_not_holy_fused_quartz[color=light_blue,render=west_up]
enderio:block_not_holy_fused_quartz[color=light_blue,render=south_up]
enderio:block_not_holy_fused_quartz[color=light_blue,render=north_down]
enderio:block_not_holy_fused_quartz[color=light_blue,render=east_down]
enderio:block_not_holy_fused_quartz[color=light_blue,render=west_down]
enderio:block_not_holy_fused_quartz[color=light_blue,render=south_down]
enderio:block_not_holy_fused_quartz[color=yellow,render=defaults]
enderio:block_not_holy_fused_quartz[color=yellow,render=auto]
enderio:block_not_holy_fused_quartz[color=yellow,render=sides]
enderio:block_not_holy_fused_quartz[color=yellow,render=north_west_up]
enderio:block_not_holy_fused_quartz[color=yellow,render=north_east_up]
enderio:block_not_holy_fused_quartz[color=yellow,render=south_east_up]
enderio:block_not_holy_fused_quartz[color=yellow,render=south_west_up]
enderio:block_not_holy_fused_quartz[color=yellow,render=north_west_down]
enderio:block_not_holy_fused_quartz[color=yellow,render=north_east_down]
enderio:block_not_holy_fused_quartz[color=yellow,render=south_east_down]
enderio:block_not_holy_fused_quartz[color=yellow,render=south_west_down]
enderio:block_not_holy_fused_quartz[color=yellow,render=north_west]
enderio:block_not_holy_fused_quartz[color=yellow,render=north_east]
enderio:block_not_holy_fused_quartz[color=yellow,render=south_east]
enderio:block_not_holy_fused_quartz[color=yellow,render=south_west]
enderio:block_not_holy_fused_quartz[color=yellow,render=north_up]
enderio:block_not_holy_fused_quartz[color=yellow,render=east_up]
enderio:block_not_holy_fused_quartz[color=yellow,render=west_up]
enderio:block_not_holy_fused_quartz[color=yellow,render=south_up]
enderio:block_not_holy_fused_quartz[color=yellow,render=north_down]
enderio:block_not_holy_fused_quartz[color=yellow,render=east_down]
enderio:block_not_holy_fused_quartz[color=yellow,render=west_down]
enderio:block_not_holy_fused_quartz[color=yellow,render=south_down]
enderio:block_not_holy_fused_quartz[color=lime,render=defaults]
enderio:block_not_holy_fused_quartz[color=lime,render=auto]
enderio:block_not_holy_fused_quartz[color=lime,render=sides]
enderio:block_not_holy_fused_quartz[color=lime,render=north_west_up]
enderio:block_not_holy_fused_quartz[color=lime,render=north_east_up]
enderio:block_not_holy_fused_quartz[color=lime,render=south_east_up]
enderio:block_not_holy_fused_quartz[color=lime,render=south_west_up]
enderio:block_not_holy_fused_quartz[color=lime,render=north_west_down]
enderio:block_not_holy_fused_quartz[color=lime,render=north_east_down]
enderio:block_not_holy_fused_quartz[color=lime,render=south_east_down]
enderio:block_not_holy_fused_quartz[color=lime,render=south_west_down]
enderio:block_not_holy_fused_quartz[color=lime,render=north_west]
enderio:block_not_holy_fused_quartz[color=lime,render=north_east]
enderio:block_not_holy_fused_quartz[color=lime,render=south_east]
enderio:block_not_holy_fused_quartz[color=lime,render=south_west]
enderio:block_not_holy_fused_quartz[color=lime,render=north_up]
enderio:block_not_holy_fused_quartz[color=lime,render=east_up]
enderio:block_not_holy_fused_quartz[color=lime,render=west_up]
enderio:block_not_holy_fused_quartz[color=lime,render=south_up]
enderio:block_not_holy_fused_quartz[color=lime,render=north_down]
enderio:block_not_holy_fused_quartz[color=lime,render=east_down]
enderio:block_not_holy_fused_quartz[color=lime,render=west_down]
enderio:block_not_holy_fused_quartz[color=lime,render=south_down]
enderio:block_not_holy_fused_quartz[color=pink,render=defaults]
enderio:block_not_holy_fused_quartz[color=pink,render=auto]
enderio:block_not_holy_fused_quartz[color=pink,render=sides]
enderio:block_not_holy_fused_quartz[color=pink,render=north_west_up]
enderio:block_not_holy_fused_quartz[color=pink,render=north_east_up]
enderio:block_not_holy_fused_quartz[color=pink,render=south_east_up]
enderio:block_not_holy_fused_quartz[color=pink,render=south_west_up]
enderio:block_not_holy_fused_quartz[color=pink,render=north_west_down]
enderio:block_not_holy_fused_quartz[color=pink,render=north_east_down]
enderio:block_not_holy_fused_quartz[color=pink,render=south_east_down]
enderio:block_not_holy_fused_quartz[color=pink,render=south_west_down]
enderio:block_not_holy_fused_quartz[color=pink,render=north_west]
enderio:block_not_holy_fused_quartz[color=pink,render=north_east]
enderio:block_not_holy_fused_quartz[color=pink,render=south_east]
enderio:block_not_holy_fused_quartz[color=pink,render=south_west]
enderio:block_not_holy_fused_quartz[color=pink,render=north_up]
enderio:block_not_holy_fused_quartz[color=pink,render=east_up]
enderio:block_not_holy_fused_quartz[color=pink,render=west_up]
enderio:block_not_holy_fused_quartz[color=pink,render=south_up]
enderio:block_not_holy_fused_quartz[color=pink,render=north_down]
enderio:block_not_holy_fused_quartz[color=pink,render=east_down]
enderio:block_not_holy_fused_quartz[color=pink,render=west_down]
enderio:block_not_holy_fused_quartz[color=pink,render=south_down]
enderio:block_not_holy_fused_quartz[color=gray,render=defaults]
enderio:block_not_holy_fused_quartz[color=gray,render=auto]
enderio:block_not_holy_fused_quartz[color=gray,render=sides]
enderio:block_not_holy_fused_quartz[color=gray,render=north_west_up]
enderio:block_not_holy_fused_quartz[color=gray,render=north_east_up]
enderio:block_not_holy_fused_quartz[color=gray,render=south_east_up]
enderio:block_not_holy_fused_quartz[color=gray,render=south_west_up]
enderio:block_not_holy_fused_quartz[color=gray,render=north_west_down]
enderio:block_not_holy_fused_quartz[color=gray,render=north_east_down]
enderio:block_not_holy_fused_quartz[color=gray,render=south_east_down]
enderio:block_not_holy_fused_quartz[color=gray,render=south_west_down]
enderio:block_not_holy_fused_quartz[color=gray,render=north_west]
enderio:block_not_holy_fused_quartz[color=gray,render=north_east]
enderio:block_not_holy_fused_quartz[color=gray,render=south_east]
enderio:block_not_holy_fused_quartz[color=gray,render=south_west]
enderio:block_not_holy_fused_quartz[color=gray,render=north_up]
enderio:block_not_holy_fused_quartz[color=gray,render=east_up]
enderio:block_not_holy_fused_quartz[color=gray,render=west_up]
enderio:block_not_holy_fused_quartz[color=gray,render=south_up]
enderio:block_not_holy_fused_quartz[color=gray,render=north_down]
enderio:block_not_holy_fused_quartz[color=gray,render=east_down]
enderio:block_not_holy_fused_quartz[color=gray,render=west_down]
enderio:block_not_holy_fused_quartz[color=gray,render=south_down]
enderio:block_not_holy_fused_quartz[color=silver,render=defaults]
enderio:block_not_holy_fused_quartz[color=silver,render=auto]
enderio:block_not_holy_fused_quartz[color=silver,render=sides]
enderio:block_not_holy_fused_quartz[color=silver,render=north_west_up]
enderio:block_not_holy_fused_quartz[color=silver,render=north_east_up]
enderio:block_not_holy_fused_quartz[color=silver,render=south_east_up]
enderio:block_not_holy_fused_quartz[color=silver,render=south_west_up]
enderio:block_not_holy_fused_quartz[color=silver,render=north_west_down]
enderio:block_not_holy_fused_quartz[color=silver,render=north_east_down]
enderio:block_not_holy_fused_quartz[color=silver,render=south_east_down]
enderio:block_not_holy_fused_quartz[color=silver,render=south_west_down]
enderio:block_not_holy_fused_quartz[color=silver,render=north_west]
enderio:block_not_holy_fused_quartz[color=silver,render=north_east]
enderio:block_not_holy_fused_quartz[color=silver,render=south_east]
enderio:block_not_holy_fused_quartz[color=silver,render=south_west]
enderio:block_not_holy_fused_quartz[color=silver,render=north_up]
enderio:block_not_holy_fused_quartz[color=silver,render=east_up]
enderio:block_not_holy_fused_quartz[color=silver,render=west_up]
enderio:block_not_holy_fused_quartz[color=silver,render=south_up]
enderio:block_not_holy_fused_quartz[color=silver,render=north_down]
enderio:block_not_holy_fused_quartz[color=silver,render=east_down]
enderio:block_not_holy_fused_quartz[color=silver,render=west_down]
enderio:block_not_holy_fused_quartz[color=silver,render=south_down]
enderio:block_not_holy_fused_quartz[color=cyan,render=defaults]
enderio:block_not_holy_fused_quartz[color=cyan,render=auto]
enderio:block_not_holy_fused_quartz[color=cyan,render=sides]
enderio:block_not_holy_fused_quartz[color=cyan,render=north_west_up]
enderio:block_not_holy_fused_quartz[color=cyan,render=north_east_up]
enderio:block_not_holy_fused_quartz[color=cyan,render=south_east_up]
enderio:block_not_holy_fused_quartz[color=cyan,render=south_west_up]
enderio:block_not_holy_fused_quartz[color=cyan,render=north_west_down]
enderio:block_not_holy_fused_quartz[color=cyan,render=north_east_down]
enderio:block_not_holy_fused_quartz[color=cyan,render=south_east_down]
enderio:block_not_holy_fused_quartz[color=cyan,render=south_west_down]
enderio:block_not_holy_fused_quartz[color=cyan,render=north_west]
enderio:block_not_holy_fused_quartz[color=cyan,render=north_east]
enderio:block_not_holy_fused_quartz[color=cyan,render=south_east]
enderio:block_not_holy_fused_quartz[color=cyan,render=south_west]
enderio:block_not_holy_fused_quartz[color=cyan,render=north_up]
enderio:block_not_holy_fused_quartz[color=cyan,render=east_up]
enderio:block_not_holy_fused_quartz[color=cyan,render=west_up]
enderio:block_not_holy_fused_quartz[color=cyan,render=south_up]
enderio:block_not_holy_fused_quartz[color=cyan,render=north_down]
enderio:block_not_holy_fused_quartz[color=cyan,render=east_down]
enderio:block_not_holy_fused_quartz[color=cyan,render=west_down]
enderio:block_not_holy_fused_quartz[color=cyan,render=south_down]
enderio:block_not_holy_fused_quartz[color=purple,render=defaults]
enderio:block_not_holy_fused_quartz[color=purple,render=auto]
enderio:block_not_holy_fused_quartz[color=purple,render=sides]
enderio:block_not_holy_fused_quartz[color=purple,render=north_west_up]
enderio:block_not_holy_fused_quartz[color=purple,render=north_east_up]
enderio:block_not_holy_fused_quartz[color=purple,render=south_east_up]
enderio:block_not_holy_fused_quartz[color=purple,render=south_west_up]
enderio:block_not_holy_fused_quartz[color=purple,render=north_west_down]
enderio:block_not_holy_fused_quartz[color=purple,render=north_east_down]
enderio:block_not_holy_fused_quartz[color=purple,render=south_east_down]
enderio:block_not_holy_fused_quartz[color=purple,render=south_west_down]
enderio:block_not_holy_fused_quartz[color=purple,render=north_west]
enderio:block_not_holy_fused_quartz[color=purple,render=north_east]
enderio:block_not_holy_fused_quartz[color=purple,render=south_east]
enderio:block_not_holy_fused_quartz[color=purple,render=south_west]
enderio:block_not_holy_fused_quartz[color=purple,render=north_up]
enderio:block_not_holy_fused_quartz[color=purple,render=east_up]
enderio:block_not_holy_fused_quartz[color=purple,render=west_up]
enderio:block_not_holy_fused_quartz[color=purple,render=south_up]
enderio:block_not_holy_fused_quartz[color=purple,render=north_down]
enderio:block_not_holy_fused_quartz[color=purple,render=east_down]
enderio:block_not_holy_fused_quartz[color=purple,render=west_down]
enderio:block_not_holy_fused_quartz[color=purple,render=south_down]
enderio:block_not_holy_fused_quartz[color=blue,render=defaults]
enderio:block_not_holy_fused_quartz[color=blue,render=auto]
enderio:block_not_holy_fused_quartz[color=blue,render=sides]
enderio:block_not_holy_fused_quartz[color=blue,render=north_west_up]
enderio:block_not_holy_fused_quartz[color=blue,render=north_east_up]
enderio:block_not_holy_fused_quartz[color=blue,render=south_east_up]
enderio:block_not_holy_fused_quartz[color=blue,render=south_west_up]
enderio:block_not_holy_fused_quartz[color=blue,render=north_west_down]
enderio:block_not_holy_fused_quartz[color=blue,render=north_east_down]
enderio:block_not_holy_fused_quartz[color=blue,render=south_east_down]
enderio:block_not_holy_fused_quartz[color=blue,render=south_west_down]
enderio:block_not_holy_fused_quartz[color=blue,render=north_west]
enderio:block_not_holy_fused_quartz[color=blue,render=north_east]
enderio:block_not_holy_fused_quartz[color=blue,render=south_east]
enderio:block_not_holy_fused_quartz[color=blue,render=south_west]
enderio:block_not_holy_fused_quartz[color=blue,render=north_up]
enderio:block_not_holy_fused_quartz[color=blue,render=east_up]
enderio:block_not_holy_fused_quartz[color=blue,render=west_up]
enderio:block_not_holy_fused_quartz[color=blue,render=south_up]
enderio:block_not_holy_fused_quartz[color=blue,render=north_down]
enderio:block_not_holy_fused_quartz[color=blue,render=east_down]
enderio:block_not_holy_fused_quartz[color=blue,render=west_down]
enderio:block_not_holy_fused_quartz[color=blue,render=south_down]
enderio:block_not_holy_fused_quartz[color=brown,render=defaults]
enderio:block_not_holy_fused_quartz[color=brown,render=auto]
enderio:block_not_holy_fused_quartz[color=brown,render=sides]
enderio:block_not_holy_fused_quartz[color=brown,render=north_west_up]
enderio:block_not_holy_fused_quartz[color=brown,render=north_east_up]
enderio:block_not_holy_fused_quartz[color=brown,render=south_east_up]
enderio:block_not_holy_fused_quartz[color=brown,render=south_west_up]
enderio:block_not_holy_fused_quartz[color=brown,render=north_west_down]
enderio:block_not_holy_fused_quartz[color=brown,render=north_east_down]
enderio:block_not_holy_fused_quartz[color=brown,render=south_east_down]
enderio:block_not_holy_fused_quartz[color=brown,render=south_west_down]
enderio:block_not_holy_fused_quartz[color=brown,render=north_west]
enderio:block_not_holy_fused_quartz[color=brown,render=north_east]
enderio:block_not_holy_fused_quartz[color=brown,render=south_east]
enderio:block_not_holy_fused_quartz[color=brown,render=south_west]
enderio:block_not_holy_fused_quartz[color=brown,render=north_up]
enderio:block_not_holy_fused_quartz[color=brown,render=east_up]
enderio:block_not_holy_fused_quartz[color=brown,render=west_up]
enderio:block_not_holy_fused_quartz[color=brown,render=south_up]
enderio:block_not_holy_fused_quartz[color=brown,render=north_down]
enderio:block_not_holy_fused_quartz[color=brown,render=east_down]
enderio:block_not_holy_fused_quartz[color=brown,render=west_down]
enderio:block_not_holy_fused_quartz[color=brown,render=south_down]
enderio:block_not_holy_fused_quartz[color=green,render=defaults]
enderio:block_not_holy_fused_quartz[color=green,render=auto]
enderio:block_not_holy_fused_quartz[color=green,render=sides]
enderio:block_not_holy_fused_quartz[color=green,render=north_west_up]
enderio:block_not_holy_fused_quartz[color=green,render=north_east_up]
enderio:block_not_holy_fused_quartz[color=green,render=south_east_up]
enderio:block_not_holy_fused_quartz[color=green,render=south_west_up]
enderio:block_not_holy_fused_quartz[color=green,render=north_west_down]
enderio:block_not_holy_fused_quartz[color=green,render=north_east_down]
enderio:block_not_holy_fused_quartz[color=green,render=south_east_down]
enderio:block_not_holy_fused_quartz[color=green,render=south_west_down]
enderio:block_not_holy_fused_quartz[color=green,render=north_west]
enderio:block_not_holy_fused_quartz[color=green,render=north_east]
enderio:block_not_holy_fused_quartz[color=green,render=south_east]
enderio:block_not_holy_fused_quartz[color=green,render=south_west]
enderio:block_not_holy_fused_quartz[color=green,render=north_up]
enderio:block_not_holy_fused_quartz[color=green,render=east_up]
enderio:block_not_holy_fused_quartz[color=green,render=west_up]
enderio:block_not_holy_fused_quartz[color=green,render=south_up]
enderio:block_not_holy_fused_quartz[color=green,render=north_down]
enderio:block_not_holy_fused_quartz[color=green,render=east_down]
enderio:block_not_holy_fused_quartz[color=green,render=west_down]
enderio:block_not_holy_fused_quartz[color=green,render=south_down]
enderio:block_not_holy_fused_quartz[color=red,render=defaults]
enderio:block_not_holy_fused_quartz[color=red,render=auto]
enderio:block_not_holy_fused_quartz[color=red,render=sides]
enderio:block_not_holy_fused_quartz[color=red,render=north_west_up]
enderio:block_not_holy_fused_quartz[color=red,render=north_east_up]
enderio:block_not_holy_fused_quartz[color=red,render=south_east_up]
enderio:block_not_holy_fused_quartz[color=red,render=south_west_up]
enderio:block_not_holy_fused_quartz[color=red,render=north_west_down]
enderio:block_not_holy_fused_quartz[color=red,render=north_east_down]
enderio:block_not_holy_fused_quartz[color=red,render=south_east_down]
enderio:block_not_holy_fused_quartz[color=red,render=south_west_down]
enderio:block_not_holy_fused_quartz[color=red,render=north_west]
enderio:block_not_holy_fused_quartz[color=red,render=north_east]
enderio:block_not_holy_fused_quartz[color=red,render=south_east]
enderio:block_not_holy_fused_quartz[color=red,render=south_west]
enderio:block_not_holy_fused_quartz[color=red,render=north_up]
enderio:block_not_holy_fused_quartz[color=red,render=east_up]
enderio:block_not_holy_fused_quartz[color=red,render=west_up]
enderio:block_not_holy_fused_quartz[color=red,render=south_up]
enderio:block_not_holy_fused_quartz[color=red,render=north_down]
enderio:block_not_holy_fused_quartz[color=red,render=east_down]
enderio:block_not_holy_fused_quartz[color=red,render=west_down]
enderio:block_not_holy_fused_quartz[color=red,render=south_down]
enderio:block_not_holy_fused_quartz[color=black,render=defaults]
enderio:block_not_holy_fused_quartz[color=black,render=auto]
enderio:block_not_holy_fused_quartz[color=black,render=sides]
enderio:block_not_holy_fused_quartz[color=black,render=north_west_up]
enderio:block_not_holy_fused_quartz[color=black,render=north_east_up]
enderio:block_not_holy_fused_quartz[color=black,render=south_east_up]
enderio:block_not_holy_fused_quartz[color=black,render=south_west_up]
enderio:block_not_holy_fused_quartz[color=black,render=north_west_down]
enderio:block_not_holy_fused_quartz[color=black,render=north_east_down]
enderio:block_not_holy_fused_quartz[color=black,render=south_east_down]
enderio:block_not_holy_fused_quartz[color=black,render=south_west_down]
enderio:block_not_holy_fused_quartz[color=black,render=north_west]
enderio:block_not_holy_fused_quartz[color=black,render=north_east]
enderio:block_not_holy_fused_quartz[color=black,render=south_east]
enderio:block_not_holy_fused_quartz[color=black,render=south_west]
enderio:block_not_holy_fused_quartz[color=black,render=north_up]
enderio:block_not_holy_fused_quartz[color=black,render=east_up]
enderio:block_not_holy_fused_quartz[color=black,render=west_up]
enderio:block_not_holy_fused_quartz[color=black,render=south_up]
enderio:block_not_holy_fused_quartz[color=black,render=north_down]
enderio:block_not_holy_fused_quartz[color=black,render=east_down]
enderio:block_not_holy_fused_quartz[color=black,render=west_down]
enderio:block_not_holy_fused_quartz[color=black,render=south_down]
enderio:block_not_holy_fused_glass[color=white,render=defaults]
enderio:block_not_holy_fused_glass[color=white,render=auto]
enderio:block_not_holy_fused_glass[color=white,render=sides]
enderio:block_not_holy_fused_glass[color=white,render=north_west_up]
enderio:block_not_holy_fused_glass[color=white,render=north_east_up]
enderio:block_not_holy_fused_glass[color=white,render=south_east_up]
enderio:block_not_holy_fused_glass[color=white,render=south_west_up]
enderio:block_not_holy_fused_glass[color=white,render=north_west_down]
enderio:block_not_holy_fused_glass[color=white,render=north_east_down]
enderio:block_not_holy_fused_glass[color=white,render=south_east_down]
enderio:block_not_holy_fused_glass[color=white,render=south_west_down]
enderio:block_not_holy_fused_glass[color=white,render=north_west]
enderio:block_not_holy_fused_glass[color=white,render=north_east]
enderio:block_not_holy_fused_glass[color=white,render=south_east]
enderio:block_not_holy_fused_glass[color=white,render=south_west]
enderio:block_not_holy_fused_glass[color=white,render=north_up]
enderio:block_not_holy_fused_glass[color=white,render=east_up]
enderio:block_not_holy_fused_glass[color=white,render=west_up]
enderio:block_not_holy_fused_glass[color=white,render=south_up]
enderio:block_not_holy_fused_glass[color=white,render=north_down]
enderio:block_not_holy_fused_glass[color=white,render=east_down]
enderio:block_not_holy_fused_glass[color=white,render=west_down]
enderio:block_not_holy_fused_glass[color=white,render=south_down]
enderio:block_not_holy_fused_glass[color=orange,render=defaults]
enderio:block_not_holy_fused_glass[color=orange,render=auto]
enderio:block_not_holy_fused_glass[color=orange,render=sides]
enderio:block_not_holy_fused_glass[color=orange,render=north_west_up]
enderio:block_not_holy_fused_glass[color=orange,render=north_east_up]
enderio:block_not_holy_fused_glass[color=orange,render=south_east_up]
enderio:block_not_holy_fused_glass[color=orange,render=south_west_up]
enderio:block_not_holy_fused_glass[color=orange,render=north_west_down]
enderio:block_not_holy_fused_glass[color=orange,render=north_east_down]
enderio:block_not_holy_fused_glass[color=orange,render=south_east_down]
enderio:block_not_holy_fused_glass[color=orange,render=south_west_down]
enderio:block_not_holy_fused_glass[color=orange,render=north_west]
enderio:block_not_holy_fused_glass[color=orange,render=north_east]
enderio:block_not_holy_fused_glass[color=orange,render=south_east]
enderio:block_not_holy_fused_glass[color=orange,render=south_west]
enderio:block_not_holy_fused_glass[color=orange,render=north_up]
enderio:block_not_holy_fused_glass[color=orange,render=east_up]
enderio:block_not_holy_fused_glass[color=orange,render=west_up]
enderio:block_not_holy_fused_glass[color=orange,render=south_up]
enderio:block_not_holy_fused_glass[color=orange,render=north_down]
enderio:block_not_holy_fused_glass[color=orange,render=east_down]
enderio:block_not_holy_fused_glass[color=orange,render=west_down]
enderio:block_not_holy_fused_glass[color=orange,render=south_down]
enderio:block_not_holy_fused_glass[color=magenta,render=defaults]
enderio:block_not_holy_fused_glass[color=magenta,render=auto]
enderio:block_not_holy_fused_glass[color=magenta,render=sides]
enderio:block_not_holy_fused_glass[color=magenta,render=north_west_up]
enderio:block_not_holy_fused_glass[color=magenta,render=north_east_up]
enderio:block_not_holy_fused_glass[color=magenta,render=south_east_up]
enderio:block_not_holy_fused_glass[color=magenta,render=south_west_up]
enderio:block_not_holy_fused_glass[color=magenta,render=north_west_down]
enderio:block_not_holy_fused_glass[color=magenta,render=north_east_down]
enderio:block_not_holy_fused_glass[color=magenta,render=south_east_down]
enderio:block_not_holy_fused_glass[color=magenta,render=south_west_down]
enderio:block_not_holy_fused_glass[color=magenta,render=north_west]
enderio:block_not_holy_fused_glass[color=magenta,render=north_east]
enderio:block_not_holy_fused_glass[color=magenta,render=south_east]
enderio:block_not_holy_fused_glass[color=magenta,render=south_west]
enderio:block_not_holy_fused_glass[color=magenta,render=north_up]
enderio:block_not_holy_fused_glass[color=magenta,render=east_up]
enderio:block_not_holy_fused_glass[color=magenta,render=west_up]
enderio:block_not_holy_fused_glass[color=magenta,render=south_up]
enderio:block_not_holy_fused_glass[color=magenta,render=north_down]
enderio:block_not_holy_fused_glass[color=magenta,render=east_down]
enderio:block_not_holy_fused_glass[color=magenta,render=west_down]
enderio:block_not_holy_fused_glass[color=magenta,render=south_down]
enderio:block_not_holy_fused_glass[color=light_blue,render=defaults]
enderio:block_not_holy_fused_glass[color=light_blue,render=auto]
enderio:block_not_holy_fused_glass[color=light_blue,render=sides]
enderio:block_not_holy_fused_glass[color=light_blue,render=north_west_up]
enderio:block_not_holy_fused_glass[color=light_blue,render=north_east_up]
enderio:block_not_holy_fused_glass[color=light_blue,render=south_east_up]
enderio:block_not_holy_fused_glass[color=light_blue,render=south_west_up]
enderio:block_not_holy_fused_glass[color=light_blue,render=north_west_down]
enderio:block_not_holy_fused_glass[color=light_blue,render=north_east_down]
enderio:block_not_holy_fused_glass[color=light_blue,render=south_east_down]
enderio:block_not_holy_fused_glass[color=light_blue,render=south_west_down]
enderio:block_not_holy_fused_glass[color=light_blue,render=north_west]
enderio:block_not_holy_fused_glass[color=light_blue,render=north_east]
enderio:block_not_holy_fused_glass[color=light_blue,render=south_east]
enderio:block_not_holy_fused_glass[color=light_blue,render=south_west]
enderio:block_not_holy_fused_glass[color=light_blue,render=north_up]
enderio:block_not_holy_fused_glass[color=light_blue,render=east_up]
enderio:block_not_holy_fused_glass[color=light_blue,render=west_up]
enderio:block_not_holy_fused_glass[color=light_blue,render=south_up]
enderio:block_not_holy_fused_glass[color=light_blue,render=north_down]
enderio:block_not_holy_fused_glass[color=light_blue,render=east_down]
enderio:block_not_holy_fused_glass[color=light_blue,render=west_down]
enderio:block_not_holy_fused_glass[color=light_blue,render=south_down]
enderio:block_not_holy_fused_glass[color=yellow,render=defaults]
enderio:block_not_holy_fused_glass[color=yellow,render=auto]
enderio:block_not_holy_fused_glass[color=yellow,render=sides]
enderio:block_not_holy_fused_glass[color=yellow,render=north_west_up]
enderio:block_not_holy_fused_glass[color=yellow,render=north_east_up]
enderio:block_not_holy_fused_glass[color=yellow,render=south_east_up]
enderio:block_not_holy_fused_glass[color=yellow,render=south_west_up]
enderio:block_not_holy_fused_glass[color=yellow,render=north_west_down]
enderio:block_not_holy_fused_glass[color=yellow,render=north_east_down]
enderio:block_not_holy_fused_glass[color=yellow,render=south_east_down]
enderio:block_not_holy_fused_glass[color=yellow,render=south_west_down]
enderio:block_not_holy_fused_glass[color=yellow,render=north_west]
enderio:block_not_holy_fused_glass[color=yellow,render=north_east]
enderio:block_not_holy_fused_glass[color=yellow,render=south_east]
enderio:block_not_holy_fused_glass[color=yellow,render=south_west]
enderio:block_not_holy_fused_glass[color=yellow,render=north_up]
enderio:block_not_holy_fused_glass[color=yellow,render=east_up]
enderio:block_not_holy_fused_glass[color=yellow,render=west_up]
enderio:block_not_holy_fused_glass[color=yellow,render=south_up]
enderio:block_not_holy_fused_glass[color=yellow,render=north_down]
enderio:block_not_holy_fused_glass[color=yellow,render=east_down]
enderio:block_not_holy_fused_glass[color=yellow,render=west_down]
enderio:block_not_holy_fused_glass[color=yellow,render=south_down]
enderio:block_not_holy_fused_glass[color=lime,render=defaults]
enderio:block_not_holy_fused_glass[color=lime,render=auto]
enderio:block_not_holy_fused_glass[color=lime,render=sides]
enderio:block_not_holy_fused_glass[color=lime,render=north_west_up]
enderio:block_not_holy_fused_glass[color=lime,render=north_east_up]
enderio:block_not_holy_fused_glass[color=lime,render=south_east_up]
enderio:block_not_holy_fused_glass[color=lime,render=south_west_up]
enderio:block_not_holy_fused_glass[color=lime,render=north_west_down]
enderio:block_not_holy_fused_glass[color=lime,render=north_east_down]
enderio:block_not_holy_fused_glass[color=lime,render=south_east_down]
enderio:block_not_holy_fused_glass[color=lime,render=south_west_down]
enderio:block_not_holy_fused_glass[color=lime,render=north_west]
enderio:block_not_holy_fused_glass[color=lime,render=north_east]
enderio:block_not_holy_fused_glass[color=lime,render=south_east]
enderio:block_not_holy_fused_glass[color=lime,render=south_west]
enderio:block_not_holy_fused_glass[color=lime,render=north_up]
enderio:block_not_holy_fused_glass[color=lime,render=east_up]
enderio:block_not_holy_fused_glass[color=lime,render=west_up]
enderio:block_not_holy_fused_glass[color=lime,render=south_up]
enderio:block_not_holy_fused_glass[color=lime,render=north_down]
enderio:block_not_holy_fused_glass[color=lime,render=east_down]
enderio:block_not_holy_fused_glass[color=lime,render=west_down]
enderio:block_not_holy_fused_glass[color=lime,render=south_down]
enderio:block_not_holy_fused_glass[color=pink,render=defaults]
enderio:block_not_holy_fused_glass[color=pink,render=auto]
enderio:block_not_holy_fused_glass[color=pink,render=sides]
enderio:block_not_holy_fused_glass[color=pink,render=north_west_up]
enderio:block_not_holy_fused_glass[color=pink,render=north_east_up]
enderio:block_not_holy_fused_glass[color=pink,render=south_east_up]
enderio:block_not_holy_fused_glass[color=pink,render=south_west_up]
enderio:block_not_holy_fused_glass[color=pink,render=north_west_down]
enderio:block_not_holy_fused_glass[color=pink,render=north_east_down]
enderio:block_not_holy_fused_glass[color=pink,render=south_east_down]
enderio:block_not_holy_fused_glass[color=pink,render=south_west_down]
enderio:block_not_holy_fused_glass[color=pink,render=north_west]
enderio:block_not_holy_fused_glass[color=pink,render=north_east]
enderio:block_not_holy_fused_glass[color=pink,render=south_east]
enderio:block_not_holy_fused_glass[color=pink,render=south_west]
enderio:block_not_holy_fused_glass[color=pink,render=north_up]
enderio:block_not_holy_fused_glass[color=pink,render=east_up]
enderio:block_not_holy_fused_glass[color=pink,render=west_up]
enderio:block_not_holy_fused_glass[color=pink,render=south_up]
enderio:block_not_holy_fused_glass[color=pink,render=north_down]
enderio:block_not_holy_fused_glass[color=pink,render=east_down]
enderio:block_not_holy_fused_glass[color=pink,render=west_down]
enderio:block_not_holy_fused_glass[color=pink,render=south_down]
enderio:block_not_holy_fused_glass[color=gray,render=defaults]
enderio:block_not_holy_fused_glass[color=gray,render=auto]
enderio:block_not_holy_fused_glass[color=gray,render=sides]
enderio:block_not_holy_fused_glass[color=gray,render=north_west_up]
enderio:block_not_holy_fused_glass[color=gray,render=north_east_up]
enderio:block_not_holy_fused_glass[color=gray,render=south_east_up]
enderio:block_not_holy_fused_glass[color=gray,render=south_west_up]
enderio:block_not_holy_fused_glass[color=gray,render=north_west_down]
enderio:block_not_holy_fused_glass[color=gray,render=north_east_down]
enderio:block_not_holy_fused_glass[color=gray,render=south_east_down]
enderio:block_not_holy_fused_glass[color=gray,render=south_west_down]
enderio:block_not_holy_fused_glass[color=gray,render=north_west]
enderio:block_not_holy_fused_glass[color=gray,render=north_east]
enderio:block_not_holy_fused_glass[color=gray,render=south_east]
enderio:block_not_holy_fused_glass[color=gray,render=south_west]
enderio:block_not_holy_fused_glass[color=gray,render=north_up]
enderio:block_not_holy_fused_glass[color=gray,render=east_up]
enderio:block_not_holy_fused_glass[color=gray,render=west_up]
enderio:block_not_holy_fused_glass[color=gray,render=south_up]
enderio:block_not_holy_fused_glass[color=gray,render=north_down]
enderio:block_not_holy_fused_glass[color=gray,render=east_down]
enderio:block_not_holy_fused_glass[color=gray,render=west_down]
enderio:block_not_holy_fused_glass[color=gray,render=south_down]
enderio:block_not_holy_fused_glass[color=silver,render=defaults]
enderio:block_not_holy_fused_glass[color=silver,render=auto]
enderio:block_not_holy_fused_glass[color=silver,render=sides]
enderio:block_not_holy_fused_glass[color=silver,render=north_west_up]
enderio:block_not_holy_fused_glass[color=silver,render=north_east_up]
enderio:block_not_holy_fused_glass[color=silver,render=south_east_up]
enderio:block_not_holy_fused_glass[color=silver,render=south_west_up]
enderio:block_not_holy_fused_glass[color=silver,render=north_west_down]
enderio:block_not_holy_fused_glass[color=silver,render=north_east_down]
enderio:block_not_holy_fused_glass[color=silver,render=south_east_down]
enderio:block_not_holy_fused_glass[color=silver,render=south_west_down]
enderio:block_not_holy_fused_glass[color=silver,render=north_west]
enderio:block_not_holy_fused_glass[color=silver,render=north_east]
enderio:block_not_holy_fused_glass[color=silver,render=south_east]
enderio:block_not_holy_fused_glass[color=silver,render=south_west]
enderio:block_not_holy_fused_glass[color=silver,render=north_up]
enderio:block_not_holy_fused_glass[color=silver,render=east_up]
enderio:block_not_holy_fused_glass[color=silver,render=west_up]
enderio:block_not_holy_fused_glass[color=silver,render=south_up]
enderio:block_not_holy_fused_glass[color=silver,render=north_down]
enderio:block_not_holy_fused_glass[color=silver,render=east_down]
enderio:block_not_holy_fused_glass[color=silver,render=west_down]
enderio:block_not_holy_fused_glass[color=silver,render=south_down]
enderio:block_not_holy_fused_glass[color=cyan,render=defaults]
enderio:block_not_holy_fused_glass[color=cyan,render=auto]
enderio:block_not_holy_fused_glass[color=cyan,render=sides]
enderio:block_not_holy_fused_glass[color=cyan,render=north_west_up]
enderio:block_not_holy_fused_glass[color=cyan,render=north_east_up]
enderio:block_not_holy_fused_glass[color=cyan,render=south_east_up]
enderio:block_not_holy_fused_glass[color=cyan,render=south_west_up]
enderio:block_not_holy_fused_glass[color=cyan,render=north_west_down]
enderio:block_not_holy_fused_glass[color=cyan,render=north_east_down]
enderio:block_not_holy_fused_glass[color=cyan,render=south_east_down]
enderio:block_not_holy_fused_glass[color=cyan,render=south_west_down]
enderio:block_not_holy_fused_glass[color=cyan,render=north_west]
enderio:block_not_holy_fused_glass[color=cyan,render=north_east]
enderio:block_not_holy_fused_glass[color=cyan,render=south_east]
enderio:block_not_holy_fused_glass[color=cyan,render=south_west]
enderio:block_not_holy_fused_glass[color=cyan,render=north_up]
enderio:block_not_holy_fused_glass[color=cyan,render=east_up]
enderio:block_not_holy_fused_glass[color=cyan,render=west_up]
enderio:block_not_holy_fused_glass[color=cyan,render=south_up]
enderio:block_not_holy_fused_glass[color=cyan,render=north_down]
enderio:block_not_holy_fused_glass[color=cyan,render=east_down]
enderio:block_not_holy_fused_glass[color=cyan,render=west_down]
enderio:block_not_holy_fused_glass[color=cyan,render=south_down]
enderio:block_not_holy_fused_glass[color=purple,render=defaults]
enderio:block_not_holy_fused_glass[color=purple,render=auto]
enderio:block_not_holy_fused_glass[color=purple,render=sides]
enderio:block_not_holy_fused_glass[color=purple,render=north_west_up]
enderio:block_not_holy_fused_glass[color=purple,render=north_east_up]
enderio:block_not_holy_fused_glass[color=purple,render=south_east_up]
enderio:block_not_holy_fused_glass[color=purple,render=south_west_up]
enderio:block_not_holy_fused_glass[color=purple,render=north_west_down]
enderio:block_not_holy_fused_glass[color=purple,render=north_east_down]
enderio:block_not_holy_fused_glass[color=purple,render=south_east_down]
enderio:block_not_holy_fused_glass[color=purple,render=south_west_down]
enderio:block_not_holy_fused_glass[color=purple,render=north_west]
enderio:block_not_holy_fused_glass[color=purple,render=north_east]
enderio:block_not_holy_fused_glass[color=purple,render=south_east]
enderio:block_not_holy_fused_glass[color=purple,render=south_west]
enderio:block_not_holy_fused_glass[color=purple,render=north_up]
enderio:block_not_holy_fused_glass[color=purple,render=east_up]
enderio:block_not_holy_fused_glass[color=purple,render=west_up]
enderio:block_not_holy_fused_glass[color=purple,render=south_up]
enderio:block_not_holy_fused_glass[color=purple,render=north_down]
enderio:block_not_holy_fused_glass[color=purple,render=east_down]
enderio:block_not_holy_fused_glass[color=purple,render=west_down]
enderio:block_not_holy_fused_glass[color=purple,render=south_down]
enderio:block_not_holy_fused_glass[color=blue,render=defaults]
enderio:block_not_holy_fused_glass[color=blue,render=auto]
enderio:block_not_holy_fused_glass[color=blue,render=sides]
enderio:block_not_holy_fused_glass[color=blue,render=north_west_up]
enderio:block_not_holy_fused_glass[color=blue,render=north_east_up]
enderio:block_not_holy_fused_glass[color=blue,render=south_east_up]
enderio:block_not_holy_fused_glass[color=blue,render=south_west_up]
enderio:block_not_holy_fused_glass[color=blue,render=north_west_down]
enderio:block_not_holy_fused_glass[color=blue,render=north_east_down]
enderio:block_not_holy_fused_glass[color=blue,render=south_east_down]
enderio:block_not_holy_fused_glass[color=blue,render=south_west_down]
enderio:block_not_holy_fused_glass[color=blue,render=north_west]
enderio:block_not_holy_fused_glass[color=blue,render=north_east]
enderio:block_not_holy_fused_glass[color=blue,render=south_east]
enderio:block_not_holy_fused_glass[color=blue,render=south_west]
enderio:block_not_holy_fused_glass[color=blue,render=north_up]
enderio:block_not_holy_fused_glass[color=blue,render=east_up]
enderio:block_not_holy_fused_glass[color=blue,render=west_up]
enderio:block_not_holy_fused_glass[color=blue,render=south_up]
enderio:block_not_holy_fused_glass[color=blue,render=north_down]
enderio:block_not_holy_fused_glass[color=blue,render=east_down]
enderio:block_not_holy_fused_glass[color=blue,render=west_down]
enderio:block_not_holy_fused_glass[color=blue,render=south_down]
enderio:block_not_holy_fused_glass[color=brown,render=defaults]
enderio:block_not_holy_fused_glass[color=brown,render=auto]
enderio:block_not_holy_fused_glass[color=brown,render=sides]
enderio:block_not_holy_fused_glass[color=brown,render=north_west_up]
enderio:block_not_holy_fused_glass[color=brown,render=north_east_up]
enderio:block_not_holy_fused_glass[color=brown,render=south_east_up]
enderio:block_not_holy_fused_glass[color=brown,render=south_west_up]
enderio:block_not_holy_fused_glass[color=brown,render=north_west_down]
enderio:block_not_holy_fused_glass[color=brown,render=north_east_down]
enderio:block_not_holy_fused_glass[color=brown,render=south_east_down]
enderio:block_not_holy_fused_glass[color=brown,render=south_west_down]
enderio:block_not_holy_fused_glass[color=brown,render=north_west]
enderio:block_not_holy_fused_glass[color=brown,render=north_east]
enderio:block_not_holy_fused_glass[color=brown,render=south_east]
enderio:block_not_holy_fused_glass[color=brown,render=south_west]
enderio:block_not_holy_fused_glass[color=brown,render=north_up]
enderio:block_not_holy_fused_glass[color=brown,render=east_up]
enderio:block_not_holy_fused_glass[color=brown,render=west_up]
enderio:block_not_holy_fused_glass[color=brown,render=south_up]
enderio:block_not_holy_fused_glass[color=brown,render=north_down]
enderio:block_not_holy_fused_glass[color=brown,render=east_down]
enderio:block_not_holy_fused_glass[color=brown,render=west_down]
enderio:block_not_holy_fused_glass[color=brown,render=south_down]
enderio:block_not_holy_fused_glass[color=green,render=defaults]
enderio:block_not_holy_fused_glass[color=green,render=auto]
enderio:block_not_holy_fused_glass[color=green,render=sides]
enderio:block_not_holy_fused_glass[color=green,render=north_west_up]
enderio:block_not_holy_fused_glass[color=green,render=north_east_up]
enderio:block_not_holy_fused_glass[color=green,render=south_east_up]
enderio:block_not_holy_fused_glass[color=green,render=south_west_up]
enderio:block_not_holy_fused_glass[color=green,render=north_west_down]
enderio:block_not_holy_fused_glass[color=green,render=north_east_down]
enderio:block_not_holy_fused_glass[color=green,render=south_east_down]
enderio:block_not_holy_fused_glass[color=green,render=south_west_down]
enderio:block_not_holy_fused_glass[color=green,render=north_west]
enderio:block_not_holy_fused_glass[color=green,render=north_east]
enderio:block_not_holy_fused_glass[color=green,render=south_east]
enderio:block_not_holy_fused_glass[color=green,render=south_west]
enderio:block_not_holy_fused_glass[color=green,render=north_up]
enderio:block_not_holy_fused_glass[color=green,render=east_up]
enderio:block_not_holy_fused_glass[color=green,render=west_up]
enderio:block_not_holy_fused_glass[color=green,render=south_up]
enderio:block_not_holy_fused_glass[color=green,render=north_down]
enderio:block_not_holy_fused_glass[color=green,render=east_down]
enderio:block_not_holy_fused_glass[color=green,render=west_down]
enderio:block_not_holy_fused_glass[color=green,render=south_down]
enderio:block_not_holy_fused_glass[color=red,render=defaults]
enderio:block_not_holy_fused_glass[color=red,render=auto]
enderio:block_not_holy_fused_glass[color=red,render=sides]
enderio:block_not_holy_fused_glass[color=red,render=north_west_up]
enderio:block_not_holy_fused_glass[color=red,render=north_east_up]
enderio:block_not_holy_fused_glass[color=red,render=south_east_up]
enderio:block_not_holy_fused_glass[color=red,render=south_west_up]
enderio:block_not_holy_fused_glass[color=red,render=north_west_down]
enderio:block_not_holy_fused_glass[color=red,render=north_east_down]
enderio:block_not_holy_fused_glass[color=red,render=south_east_down]
enderio:block_not_holy_fused_glass[color=red,render=south_west_down]
enderio:block_not_holy_fused_glass[color=red,render=north_west]
enderio:block_not_holy_fused_glass[color=red,render=north_east]
enderio:block_not_holy_fused_glass[color=red,render=south_east]
enderio:block_not_holy_fused_glass[color=red,render=south_west]
enderio:block_not_holy_fused_glass[color=red,render=north_up]
enderio:block_not_holy_fused_glass[color=red,render=east_up]
enderio:block_not_holy_fused_glass[color=red,render=west_up]
enderio:block_not_holy_fused_glass[color=red,render=south_up]
enderio:block_not_holy_fused_glass[color=red,render=north_down]
enderio:block_not_holy_fused_glass[color=red,render=east_down]
enderio:block_not_holy_fused_glass[color=red,render=west_down]
enderio:block_not_holy_fused_glass[color=red,render=south_down]
enderio:block_not_holy_fused_glass[color=black,render=defaults]
enderio:block_not_holy_fused_glass[color=black,render=auto]
enderio:block_not_holy_fused_glass[color=black,render=sides]
enderio:block_not_holy_fused_glass[color=black,render=north_west_up]
enderio:block_not_holy_fused_glass[color=black,render=north_east_up]
enderio:block_not_holy_fused_glass[color=black,render=south_east_up]
enderio:block_not_holy_fused_glass[color=black,render=south_west_up]
enderio:block_not_holy_fused_glass[color=black,render=north_west_down]
enderio:block_not_holy_fused_glass[color=black,render=north_east_down]
enderio:block_not_holy_fused_glass[color=black,render=south_east_down]
enderio:block_not_holy_fused_glass[color=black,render=south_west_down]
enderio:block_not_holy_fused_glass[color=black,render=north_west]
enderio:block_not_holy_fused_glass[color=black,render=north_east]
enderio:block_not_holy_fused_glass[color=black,render=south_east]
enderio:block_not_holy_fused_glass[color=black,render=south_west]
enderio:block_not_holy_fused_glass[color=black,render=north_up]
enderio:block_not_holy_fused_glass[color=black,render=east_up]
enderio:block_not_holy_fused_glass[color=black,render=west_up]
enderio:block_not_holy_fused_glass[color=black,render=south_up]
enderio:block_not_holy_fused_glass[color=black,render=north_down]
enderio:block_not_holy_fused_glass[color=black,render=east_down]
enderio:block_not_holy_fused_glass[color=black,render=west_down]
enderio:block_not_holy_fused_glass[color=black,render=south_down]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=defaults]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=auto]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=sides]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=north_west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=north_east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=south_east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=south_west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=north_west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=north_east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=south_east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=south_west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=north_west]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=north_east]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=south_east]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=south_west]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=north_up]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=south_up]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=north_down]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=south_down]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=defaults]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=auto]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=sides]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=north_west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=north_east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=south_east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=south_west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=north_west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=north_east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=south_east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=south_west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=north_west]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=north_east]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=south_east]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=south_west]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=north_up]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=south_up]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=north_down]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=south_down]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=defaults]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=auto]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=sides]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=north_west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=north_east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=south_east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=south_west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=north_west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=north_east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=south_east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=south_west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=north_west]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=north_east]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=south_east]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=south_west]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=north_up]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=south_up]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=north_down]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=south_down]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=defaults]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=auto]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=sides]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=north_west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=north_east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=south_east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=south_west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=north_west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=north_east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=south_east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=south_west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=north_west]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=north_east]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=south_east]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=south_west]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=north_up]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=south_up]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=north_down]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=south_down]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=defaults]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=auto]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=sides]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=north_west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=north_east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=south_east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=south_west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=north_west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=north_east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=south_east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=south_west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=north_west]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=north_east]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=south_east]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=south_west]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=north_up]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=south_up]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=north_down]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=south_down]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=defaults]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=auto]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=sides]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=north_west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=north_east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=south_east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=south_west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=north_west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=north_east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=south_east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=south_west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=north_west]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=north_east]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=south_east]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=south_west]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=north_up]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=south_up]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=north_down]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=south_down]
enderio:block_not_holy_enlightened_fused_quartz[color=pink,render=defaults]
enderio:block_not_holy_enlightened_fused_quartz[color=pink,render=auto]
enderio:block_not_holy_enlightened_fused_quartz[color=pink,render=sides]
enderio:block_not_holy_enlightened_fused_quartz[color=pink,render=north_west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=pink,render=north_east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=pink,render=south_east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=pink,render=south_west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=pink,render=north_west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=pink,render=north_east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=pink,render=south_east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=pink,render=south_west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=pink,render=north_west]
enderio:block_not_holy_enlightened_fused_quartz[color=pink,render=north_east]
enderio:block_not_holy_enlightened_fused_quartz[color=pink,render=south_east]
enderio:block_not_holy_enlightened_fused_quartz[color=pink,render=south_west]
enderio:block_not_holy_enlightened_fused_quartz[color=pink,render=north_up]
enderio:block_not_holy_enlightened_fused_quartz[color=pink,render=east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=pink,render=west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=pink,render=south_up]
enderio:block_not_holy_enlightened_fused_quartz[color=pink,render=north_down]
enderio:block_not_holy_enlightened_fused_quartz[color=pink,render=east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=pink,render=west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=pink,render=south_down]
enderio:block_not_holy_enlightened_fused_quartz[color=gray,render=defaults]
enderio:block_not_holy_enlightened_fused_quartz[color=gray,render=auto]
enderio:block_not_holy_enlightened_fused_quartz[color=gray,render=sides]
enderio:block_not_holy_enlightened_fused_quartz[color=gray,render=north_west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=gray,render=north_east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=gray,render=south_east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=gray,render=south_west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=gray,render=north_west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=gray,render=north_east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=gray,render=south_east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=gray,render=south_west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=gray,render=north_west]
enderio:block_not_holy_enlightened_fused_quartz[color=gray,render=north_east]
enderio:block_not_holy_enlightened_fused_quartz[color=gray,render=south_east]
enderio:block_not_holy_enlightened_fused_quartz[color=gray,render=south_west]
enderio:block_not_holy_enlightened_fused_quartz[color=gray,render=north_up]
enderio:block_not_holy_enlightened_fused_quartz[color=gray,render=east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=gray,render=west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=gray,render=south_up]
enderio:block_not_holy_enlightened_fused_quartz[color=gray,render=north_down]
enderio:block_not_holy_enlightened_fused_quartz[color=gray,render=east_down]
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enderio:block_not_holy_enlightened_fused_glass[color=orange,render=south_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=orange,render=south_west_down]
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enderio:block_not_holy_enlightened_fused_glass[color=magenta,render=north_east]
enderio:block_not_holy_enlightened_fused_glass[color=magenta,render=south_east]
enderio:block_not_holy_enlightened_fused_glass[color=magenta,render=south_west]
enderio:block_not_holy_enlightened_fused_glass[color=magenta,render=north_up]
enderio:block_not_holy_enlightened_fused_glass[color=magenta,render=east_up]
enderio:block_not_holy_enlightened_fused_glass[color=magenta,render=west_up]
enderio:block_not_holy_enlightened_fused_glass[color=magenta,render=south_up]
enderio:block_not_holy_enlightened_fused_glass[color=magenta,render=north_down]
enderio:block_not_holy_enlightened_fused_glass[color=magenta,render=east_down]
enderio:block_not_holy_enlightened_fused_glass[color=magenta,render=west_down]
enderio:block_not_holy_enlightened_fused_glass[color=magenta,render=south_down]
enderio:block_not_holy_enlightened_fused_glass[color=light_blue,render=defaults]
enderio:block_not_holy_enlightened_fused_glass[color=light_blue,render=auto]
enderio:block_not_holy_enlightened_fused_glass[color=light_blue,render=sides]
enderio:block_not_holy_enlightened_fused_glass[color=light_blue,render=north_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=light_blue,render=north_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=light_blue,render=south_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=light_blue,render=south_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=light_blue,render=north_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=light_blue,render=north_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=light_blue,render=south_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=light_blue,render=south_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=light_blue,render=north_west]
enderio:block_not_holy_enlightened_fused_glass[color=light_blue,render=north_east]
enderio:block_not_holy_enlightened_fused_glass[color=light_blue,render=south_east]
enderio:block_not_holy_enlightened_fused_glass[color=light_blue,render=south_west]
enderio:block_not_holy_enlightened_fused_glass[color=light_blue,render=north_up]
enderio:block_not_holy_enlightened_fused_glass[color=light_blue,render=east_up]
enderio:block_not_holy_enlightened_fused_glass[color=light_blue,render=west_up]
enderio:block_not_holy_enlightened_fused_glass[color=light_blue,render=south_up]
enderio:block_not_holy_enlightened_fused_glass[color=light_blue,render=north_down]
enderio:block_not_holy_enlightened_fused_glass[color=light_blue,render=east_down]
enderio:block_not_holy_enlightened_fused_glass[color=light_blue,render=west_down]
enderio:block_not_holy_enlightened_fused_glass[color=light_blue,render=south_down]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=defaults]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=auto]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=sides]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=north_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=north_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=south_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=south_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=north_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=north_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=south_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=south_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=north_west]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=north_east]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=south_east]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=south_west]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=north_up]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=east_up]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=west_up]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=south_up]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=north_down]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=east_down]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=west_down]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=south_down]
enderio:block_not_holy_enlightened_fused_glass[color=lime,render=defaults]
enderio:block_not_holy_enlightened_fused_glass[color=lime,render=auto]
enderio:block_not_holy_enlightened_fused_glass[color=lime,render=sides]
enderio:block_not_holy_enlightened_fused_glass[color=lime,render=north_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=lime,render=north_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=lime,render=south_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=lime,render=south_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=lime,render=north_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=lime,render=north_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=lime,render=south_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=lime,render=south_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=lime,render=north_west]
enderio:block_not_holy_enlightened_fused_glass[color=lime,render=north_east]
enderio:block_not_holy_enlightened_fused_glass[color=lime,render=south_east]
enderio:block_not_holy_enlightened_fused_glass[color=lime,render=south_west]
enderio:block_not_holy_enlightened_fused_glass[color=lime,render=north_up]
enderio:block_not_holy_enlightened_fused_glass[color=lime,render=east_up]
enderio:block_not_holy_enlightened_fused_glass[color=lime,render=west_up]
enderio:block_not_holy_enlightened_fused_glass[color=lime,render=south_up]
enderio:block_not_holy_enlightened_fused_glass[color=lime,render=north_down]
enderio:block_not_holy_enlightened_fused_glass[color=lime,render=east_down]
enderio:block_not_holy_enlightened_fused_glass[color=lime,render=west_down]
enderio:block_not_holy_enlightened_fused_glass[color=lime,render=south_down]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=defaults]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=auto]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=sides]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=north_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=north_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=south_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=south_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=north_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=north_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=south_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=south_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=north_west]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=north_east]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=south_east]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=south_west]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=north_up]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=east_up]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=west_up]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=south_up]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=north_down]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=east_down]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=west_down]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=south_down]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=defaults]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=auto]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=sides]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=north_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=north_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=south_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=south_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=north_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=north_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=south_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=south_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=north_west]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=north_east]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=south_east]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=south_west]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=north_up]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=east_up]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=west_up]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=south_up]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=north_down]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=east_down]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=west_down]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=south_down]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=defaults]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=auto]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=sides]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=north_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=north_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=south_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=south_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=north_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=north_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=south_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=south_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=north_west]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=north_east]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=south_east]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=south_west]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=north_up]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=east_up]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=west_up]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=south_up]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=north_down]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=east_down]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=west_down]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=south_down]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=defaults]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=auto]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=sides]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=north_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=north_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=south_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=south_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=north_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=north_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=south_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=south_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=north_west]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=north_east]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=south_east]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=south_west]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=north_up]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=east_up]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=west_up]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=south_up]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=north_down]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=east_down]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=west_down]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=south_down]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=defaults]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=auto]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=sides]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=north_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=north_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=south_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=south_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=north_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=north_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=south_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=south_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=north_west]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=north_east]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=south_east]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=south_west]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=north_up]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=east_up]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=west_up]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=south_up]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=north_down]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=east_down]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=west_down]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=south_down]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=defaults]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=auto]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=sides]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=north_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=north_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=south_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=south_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=north_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=north_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=south_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=south_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=north_west]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=north_east]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=south_east]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=south_west]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=north_up]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=east_up]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=west_up]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=south_up]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=north_down]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=east_down]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=west_down]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=south_down]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=defaults]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=auto]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=sides]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=north_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=north_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=south_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=south_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=north_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=north_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=south_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=south_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=north_west]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=north_east]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=south_east]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=south_west]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=north_up]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=east_up]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=west_up]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=south_up]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=north_down]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=east_down]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=west_down]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=south_down]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=defaults]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=auto]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=sides]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=north_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=north_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=south_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=south_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=north_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=north_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=south_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=south_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=north_west]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=north_east]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=south_east]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=south_west]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=north_up]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=east_up]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=west_up]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=south_up]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=north_down]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=east_down]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=west_down]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=south_down]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=defaults]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=auto]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=sides]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=north_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=north_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=south_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=south_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=north_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=north_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=south_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=south_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=north_west]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=north_east]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=south_east]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=south_west]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=north_up]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=east_up]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=west_up]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=south_up]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=north_down]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=east_down]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=west_down]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=south_down]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=defaults]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=auto]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=sides]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=north_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=north_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=south_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=south_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=north_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=north_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=south_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=south_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=north_west]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=north_east]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=south_east]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=south_west]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=north_up]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=east_up]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=west_up]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=south_up]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=north_down]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=east_down]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=west_down]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=south_down]
enderio:block_not_holy_dark_fused_quartz[color=white,render=defaults]
enderio:block_not_holy_dark_fused_quartz[color=white,render=auto]
enderio:block_not_holy_dark_fused_quartz[color=white,render=sides]
enderio:block_not_holy_dark_fused_quartz[color=white,render=north_west_up]
enderio:block_not_holy_dark_fused_quartz[color=white,render=north_east_up]
enderio:block_not_holy_dark_fused_quartz[color=white,render=south_east_up]
enderio:block_not_holy_dark_fused_quartz[color=white,render=south_west_up]
enderio:block_not_holy_dark_fused_quartz[color=white,render=north_west_down]
enderio:block_not_holy_dark_fused_quartz[color=white,render=north_east_down]
enderio:block_not_holy_dark_fused_quartz[color=white,render=south_east_down]
enderio:block_not_holy_dark_fused_quartz[color=white,render=south_west_down]
enderio:block_not_holy_dark_fused_quartz[color=white,render=north_west]
enderio:block_not_holy_dark_fused_quartz[color=white,render=north_east]
enderio:block_not_holy_dark_fused_quartz[color=white,render=south_east]
enderio:block_not_holy_dark_fused_quartz[color=white,render=south_west]
enderio:block_not_holy_dark_fused_quartz[color=white,render=north_up]
enderio:block_not_holy_dark_fused_quartz[color=white,render=east_up]
enderio:block_not_holy_dark_fused_quartz[color=white,render=west_up]
enderio:block_not_holy_dark_fused_quartz[color=white,render=south_up]
enderio:block_not_holy_dark_fused_quartz[color=white,render=north_down]
enderio:block_not_holy_dark_fused_quartz[color=white,render=east_down]
enderio:block_not_holy_dark_fused_quartz[color=white,render=west_down]
enderio:block_not_holy_dark_fused_quartz[color=white,render=south_down]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=defaults]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=auto]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=sides]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=north_west_up]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=north_east_up]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=south_east_up]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=south_west_up]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=north_west_down]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=north_east_down]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=south_east_down]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=south_west_down]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=north_west]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=north_east]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=south_east]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=south_west]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=north_up]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=east_up]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=west_up]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=south_up]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=north_down]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=east_down]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=west_down]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=south_down]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=defaults]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=auto]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=sides]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=north_west_up]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=north_east_up]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=south_east_up]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=south_west_up]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=north_west_down]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=north_east_down]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=south_east_down]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=south_west_down]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=north_west]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=north_east]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=south_east]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=south_west]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=north_up]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=east_up]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=west_up]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=south_up]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=north_down]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=east_down]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=west_down]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=south_down]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=defaults]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=auto]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=sides]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=north_west_up]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=north_east_up]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=south_east_up]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=south_west_up]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=north_west_down]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=north_east_down]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=south_east_down]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=south_west_down]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=north_west]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=north_east]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=south_east]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=south_west]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=north_up]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=east_up]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=west_up]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=south_up]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=north_down]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=east_down]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=west_down]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=south_down]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=defaults]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=auto]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=sides]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=north_west_up]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=north_east_up]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=south_east_up]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=south_west_up]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=north_west_down]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=north_east_down]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=south_east_down]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=south_west_down]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=north_west]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=north_east]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=south_east]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=south_west]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=north_up]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=east_up]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=west_up]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=south_up]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=north_down]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=east_down]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=west_down]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=south_down]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=defaults]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=auto]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=sides]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=north_west_up]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=north_east_up]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=south_east_up]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=south_west_up]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=north_west_down]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=north_east_down]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=south_east_down]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=south_west_down]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=north_west]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=north_east]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=south_east]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=south_west]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=north_up]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=east_up]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=west_up]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=south_up]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=north_down]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=east_down]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=west_down]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=south_down]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=defaults]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=auto]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=sides]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=north_west_up]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=north_east_up]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=south_east_up]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=south_west_up]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=north_west_down]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=north_east_down]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=south_east_down]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=south_west_down]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=north_west]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=north_east]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=south_east]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=south_west]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=north_up]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=east_up]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=west_up]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=south_up]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=north_down]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=east_down]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=west_down]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=south_down]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=defaults]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=auto]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=sides]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=north_west_up]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=north_east_up]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=south_east_up]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=south_west_up]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=north_west_down]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=north_east_down]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=south_east_down]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=south_west_down]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=north_west]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=north_east]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=south_east]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=south_west]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=north_up]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=east_up]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=west_up]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=south_up]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=north_down]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=east_down]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=west_down]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=south_down]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=defaults]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=auto]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=sides]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=north_west_up]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=north_east_up]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=south_east_up]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=south_west_up]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=north_west_down]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=north_east_down]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=south_east_down]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=south_west_down]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=north_west]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=north_east]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=south_east]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=south_west]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=north_up]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=east_up]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=west_up]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=south_up]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=north_down]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=east_down]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=west_down]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=south_down]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=defaults]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=auto]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=sides]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=north_west_up]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=north_east_up]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=south_east_up]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=south_west_up]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=north_west_down]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=north_east_down]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=south_east_down]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=south_west_down]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=north_west]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=north_east]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=south_east]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=south_west]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=north_up]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=east_up]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=west_up]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=south_up]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=north_down]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=east_down]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=west_down]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=south_down]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=defaults]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=auto]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=sides]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=north_west_up]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=north_east_up]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=south_east_up]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=south_west_up]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=north_west_down]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=north_east_down]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=south_east_down]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=south_west_down]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=north_west]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=north_east]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=south_east]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=south_west]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=north_up]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=east_up]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=west_up]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=south_up]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=north_down]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=east_down]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=west_down]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=south_down]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=defaults]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=auto]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=sides]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=north_west_up]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=north_east_up]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=south_east_up]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=south_west_up]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=north_west_down]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=north_east_down]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=south_east_down]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=south_west_down]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=north_west]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=north_east]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=south_east]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=south_west]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=north_up]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=east_up]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=west_up]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=south_up]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=north_down]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=east_down]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=west_down]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=south_down]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=defaults]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=auto]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=sides]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=north_west_up]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=north_east_up]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=south_east_up]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=south_west_up]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=north_west_down]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=north_east_down]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=south_east_down]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=south_west_down]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=north_west]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=north_east]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=south_east]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=south_west]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=north_up]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=east_up]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=west_up]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=south_up]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=north_down]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=east_down]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=west_down]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=south_down]
enderio:block_not_holy_dark_fused_quartz[color=green,render=defaults]
enderio:block_not_holy_dark_fused_quartz[color=green,render=auto]
enderio:block_not_holy_dark_fused_quartz[color=green,render=sides]
enderio:block_not_holy_dark_fused_quartz[color=green,render=north_west_up]
enderio:block_not_holy_dark_fused_quartz[color=green,render=north_east_up]
enderio:block_not_holy_dark_fused_quartz[color=green,render=south_east_up]
enderio:block_not_holy_dark_fused_quartz[color=green,render=south_west_up]
enderio:block_not_holy_dark_fused_quartz[color=green,render=north_west_down]
enderio:block_not_holy_dark_fused_quartz[color=green,render=north_east_down]
enderio:block_not_holy_dark_fused_quartz[color=green,render=south_east_down]
enderio:block_not_holy_dark_fused_quartz[color=green,render=south_west_down]
enderio:block_not_holy_dark_fused_quartz[color=green,render=north_west]
enderio:block_not_holy_dark_fused_quartz[color=green,render=north_east]
enderio:block_not_holy_dark_fused_quartz[color=green,render=south_east]
enderio:block_not_holy_dark_fused_quartz[color=green,render=south_west]
enderio:block_not_holy_dark_fused_quartz[color=green,render=north_up]
enderio:block_not_holy_dark_fused_quartz[color=green,render=east_up]
enderio:block_not_holy_dark_fused_quartz[color=green,render=west_up]
enderio:block_not_holy_dark_fused_quartz[color=green,render=south_up]
enderio:block_not_holy_dark_fused_quartz[color=green,render=north_down]
enderio:block_not_holy_dark_fused_quartz[color=green,render=east_down]
enderio:block_not_holy_dark_fused_quartz[color=green,render=west_down]
enderio:block_not_holy_dark_fused_quartz[color=green,render=south_down]
enderio:block_not_holy_dark_fused_quartz[color=red,render=defaults]
enderio:block_not_holy_dark_fused_quartz[color=red,render=auto]
enderio:block_not_holy_dark_fused_quartz[color=red,render=sides]
enderio:block_not_holy_dark_fused_quartz[color=red,render=north_west_up]
enderio:block_not_holy_dark_fused_quartz[color=red,render=north_east_up]
enderio:block_not_holy_dark_fused_quartz[color=red,render=south_east_up]
enderio:block_not_holy_dark_fused_quartz[color=red,render=south_west_up]
enderio:block_not_holy_dark_fused_quartz[color=red,render=north_west_down]
enderio:block_not_holy_dark_fused_quartz[color=red,render=north_east_down]
enderio:block_not_holy_dark_fused_quartz[color=red,render=south_east_down]
enderio:block_not_holy_dark_fused_quartz[color=red,render=south_west_down]
enderio:block_not_holy_dark_fused_quartz[color=red,render=north_west]
enderio:block_not_holy_dark_fused_quartz[color=red,render=north_east]
enderio:block_not_holy_dark_fused_quartz[color=red,render=south_east]
enderio:block_not_holy_dark_fused_quartz[color=red,render=south_west]
enderio:block_not_holy_dark_fused_quartz[color=red,render=north_up]
enderio:block_not_holy_dark_fused_quartz[color=red,render=east_up]
enderio:block_not_holy_dark_fused_quartz[color=red,render=west_up]
enderio:block_not_holy_dark_fused_quartz[color=red,render=south_up]
enderio:block_not_holy_dark_fused_quartz[color=red,render=north_down]
enderio:block_not_holy_dark_fused_quartz[color=red,render=east_down]
enderio:block_not_holy_dark_fused_quartz[color=red,render=west_down]
enderio:block_not_holy_dark_fused_quartz[color=red,render=south_down]
enderio:block_not_holy_dark_fused_quartz[color=black,render=defaults]
enderio:block_not_holy_dark_fused_quartz[color=black,render=auto]
enderio:block_not_holy_dark_fused_quartz[color=black,render=sides]
enderio:block_not_holy_dark_fused_quartz[color=black,render=north_west_up]
enderio:block_not_holy_dark_fused_quartz[color=black,render=north_east_up]
enderio:block_not_holy_dark_fused_quartz[color=black,render=south_east_up]
enderio:block_not_holy_dark_fused_quartz[color=black,render=south_west_up]
enderio:block_not_holy_dark_fused_quartz[color=black,render=north_west_down]
enderio:block_not_holy_dark_fused_quartz[color=black,render=north_east_down]
enderio:block_not_holy_dark_fused_quartz[color=black,render=south_east_down]
enderio:block_not_holy_dark_fused_quartz[color=black,render=south_west_down]
enderio:block_not_holy_dark_fused_quartz[color=black,render=north_west]
enderio:block_not_holy_dark_fused_quartz[color=black,render=north_east]
enderio:block_not_holy_dark_fused_quartz[color=black,render=south_east]
enderio:block_not_holy_dark_fused_quartz[color=black,render=south_west]
enderio:block_not_holy_dark_fused_quartz[color=black,render=north_up]
enderio:block_not_holy_dark_fused_quartz[color=black,render=east_up]
enderio:block_not_holy_dark_fused_quartz[color=black,render=west_up]
enderio:block_not_holy_dark_fused_quartz[color=black,render=south_up]
enderio:block_not_holy_dark_fused_quartz[color=black,render=north_down]
enderio:block_not_holy_dark_fused_quartz[color=black,render=east_down]
enderio:block_not_holy_dark_fused_quartz[color=black,render=west_down]
enderio:block_not_holy_dark_fused_quartz[color=black,render=south_down]
enderio:block_not_holy_dark_fused_glass[color=white,render=defaults]
enderio:block_not_holy_dark_fused_glass[color=white,render=auto]
enderio:block_not_holy_dark_fused_glass[color=white,render=sides]
enderio:block_not_holy_dark_fused_glass[color=white,render=north_west_up]
enderio:block_not_holy_dark_fused_glass[color=white,render=north_east_up]
enderio:block_not_holy_dark_fused_glass[color=white,render=south_east_up]
enderio:block_not_holy_dark_fused_glass[color=white,render=south_west_up]
enderio:block_not_holy_dark_fused_glass[color=white,render=north_west_down]
enderio:block_not_holy_dark_fused_glass[color=white,render=north_east_down]
enderio:block_not_holy_dark_fused_glass[color=white,render=south_east_down]
enderio:block_not_holy_dark_fused_glass[color=white,render=south_west_down]
enderio:block_not_holy_dark_fused_glass[color=white,render=north_west]
enderio:block_not_holy_dark_fused_glass[color=white,render=north_east]
enderio:block_not_holy_dark_fused_glass[color=white,render=south_east]
enderio:block_not_holy_dark_fused_glass[color=white,render=south_west]
enderio:block_not_holy_dark_fused_glass[color=white,render=north_up]
enderio:block_not_holy_dark_fused_glass[color=white,render=east_up]
enderio:block_not_holy_dark_fused_glass[color=white,render=west_up]
enderio:block_not_holy_dark_fused_glass[color=white,render=south_up]
enderio:block_not_holy_dark_fused_glass[color=white,render=north_down]
enderio:block_not_holy_dark_fused_glass[color=white,render=east_down]
enderio:block_not_holy_dark_fused_glass[color=white,render=west_down]
enderio:block_not_holy_dark_fused_glass[color=white,render=south_down]
enderio:block_not_holy_dark_fused_glass[color=orange,render=defaults]
enderio:block_not_holy_dark_fused_glass[color=orange,render=auto]
enderio:block_not_holy_dark_fused_glass[color=orange,render=sides]
enderio:block_not_holy_dark_fused_glass[color=orange,render=north_west_up]
enderio:block_not_holy_dark_fused_glass[color=orange,render=north_east_up]
enderio:block_not_holy_dark_fused_glass[color=orange,render=south_east_up]
enderio:block_not_holy_dark_fused_glass[color=orange,render=south_west_up]
enderio:block_not_holy_dark_fused_glass[color=orange,render=north_west_down]
enderio:block_not_holy_dark_fused_glass[color=orange,render=north_east_down]
enderio:block_not_holy_dark_fused_glass[color=orange,render=south_east_down]
enderio:block_not_holy_dark_fused_glass[color=orange,render=south_west_down]
enderio:block_not_holy_dark_fused_glass[color=orange,render=north_west]
enderio:block_not_holy_dark_fused_glass[color=orange,render=north_east]
enderio:block_not_holy_dark_fused_glass[color=orange,render=south_east]
enderio:block_not_holy_dark_fused_glass[color=orange,render=south_west]
enderio:block_not_holy_dark_fused_glass[color=orange,render=north_up]
enderio:block_not_holy_dark_fused_glass[color=orange,render=east_up]
enderio:block_not_holy_dark_fused_glass[color=orange,render=west_up]
enderio:block_not_holy_dark_fused_glass[color=orange,render=south_up]
enderio:block_not_holy_dark_fused_glass[color=orange,render=north_down]
enderio:block_not_holy_dark_fused_glass[color=orange,render=east_down]
enderio:block_not_holy_dark_fused_glass[color=orange,render=west_down]
enderio:block_not_holy_dark_fused_glass[color=orange,render=south_down]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=defaults]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=auto]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=sides]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=north_west_up]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=north_east_up]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=south_east_up]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=south_west_up]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=north_west_down]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=north_east_down]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=south_east_down]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=south_west_down]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=north_west]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=north_east]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=south_east]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=south_west]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=north_up]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=east_up]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=west_up]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=south_up]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=north_down]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=east_down]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=west_down]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=south_down]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=defaults]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=auto]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=sides]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=north_west_up]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=north_east_up]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=south_east_up]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=south_west_up]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=north_west_down]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=north_east_down]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=south_east_down]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=south_west_down]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=north_west]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=north_east]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=south_east]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=south_west]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=north_up]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=east_up]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=west_up]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=south_up]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=north_down]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=east_down]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=west_down]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=south_down]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=defaults]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=auto]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=sides]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=north_west_up]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=north_east_up]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=south_east_up]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=south_west_up]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=north_west_down]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=north_east_down]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=south_east_down]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=south_west_down]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=north_west]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=north_east]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=south_east]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=south_west]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=north_up]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=east_up]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=west_up]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=south_up]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=north_down]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=east_down]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=west_down]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=south_down]
enderio:block_not_holy_dark_fused_glass[color=lime,render=defaults]
enderio:block_not_holy_dark_fused_glass[color=lime,render=auto]
enderio:block_not_holy_dark_fused_glass[color=lime,render=sides]
enderio:block_not_holy_dark_fused_glass[color=lime,render=north_west_up]
enderio:block_not_holy_dark_fused_glass[color=lime,render=north_east_up]
enderio:block_not_holy_dark_fused_glass[color=lime,render=south_east_up]
enderio:block_not_holy_dark_fused_glass[color=lime,render=south_west_up]
enderio:block_not_holy_dark_fused_glass[color=lime,render=north_west_down]
enderio:block_not_holy_dark_fused_glass[color=lime,render=north_east_down]
enderio:block_not_holy_dark_fused_glass[color=lime,render=south_east_down]
enderio:block_not_holy_dark_fused_glass[color=lime,render=south_west_down]
enderio:block_not_holy_dark_fused_glass[color=lime,render=north_west]
enderio:block_not_holy_dark_fused_glass[color=lime,render=north_east]
enderio:block_not_holy_dark_fused_glass[color=lime,render=south_east]
enderio:block_not_holy_dark_fused_glass[color=lime,render=south_west]
enderio:block_not_holy_dark_fused_glass[color=lime,render=north_up]
enderio:block_not_holy_dark_fused_glass[color=lime,render=east_up]
enderio:block_not_holy_dark_fused_glass[color=lime,render=west_up]
enderio:block_not_holy_dark_fused_glass[color=lime,render=south_up]
enderio:block_not_holy_dark_fused_glass[color=lime,render=north_down]
enderio:block_not_holy_dark_fused_glass[color=lime,render=east_down]
enderio:block_not_holy_dark_fused_glass[color=lime,render=west_down]
enderio:block_not_holy_dark_fused_glass[color=lime,render=south_down]
enderio:block_not_holy_dark_fused_glass[color=pink,render=defaults]
enderio:block_not_holy_dark_fused_glass[color=pink,render=auto]
enderio:block_not_holy_dark_fused_glass[color=pink,render=sides]
enderio:block_not_holy_dark_fused_glass[color=pink,render=north_west_up]
enderio:block_not_holy_dark_fused_glass[color=pink,render=north_east_up]
enderio:block_not_holy_dark_fused_glass[color=pink,render=south_east_up]
enderio:block_not_holy_dark_fused_glass[color=pink,render=south_west_up]
enderio:block_not_holy_dark_fused_glass[color=pink,render=north_west_down]
enderio:block_not_holy_dark_fused_glass[color=pink,render=north_east_down]
enderio:block_not_holy_dark_fused_glass[color=pink,render=south_east_down]
enderio:block_not_holy_dark_fused_glass[color=pink,render=south_west_down]
enderio:block_not_holy_dark_fused_glass[color=pink,render=north_west]
enderio:block_not_holy_dark_fused_glass[color=pink,render=north_east]
enderio:block_not_holy_dark_fused_glass[color=pink,render=south_east]
enderio:block_not_holy_dark_fused_glass[color=pink,render=south_west]
enderio:block_not_holy_dark_fused_glass[color=pink,render=north_up]
enderio:block_not_holy_dark_fused_glass[color=pink,render=east_up]
enderio:block_not_holy_dark_fused_glass[color=pink,render=west_up]
enderio:block_not_holy_dark_fused_glass[color=pink,render=south_up]
enderio:block_not_holy_dark_fused_glass[color=pink,render=north_down]
enderio:block_not_holy_dark_fused_glass[color=pink,render=east_down]
enderio:block_not_holy_dark_fused_glass[color=pink,render=west_down]
enderio:block_not_holy_dark_fused_glass[color=pink,render=south_down]
enderio:block_not_holy_dark_fused_glass[color=gray,render=defaults]
enderio:block_not_holy_dark_fused_glass[color=gray,render=auto]
enderio:block_not_holy_dark_fused_glass[color=gray,render=sides]
enderio:block_not_holy_dark_fused_glass[color=gray,render=north_west_up]
enderio:block_not_holy_dark_fused_glass[color=gray,render=north_east_up]
enderio:block_not_holy_dark_fused_glass[color=gray,render=south_east_up]
enderio:block_not_holy_dark_fused_glass[color=gray,render=south_west_up]
enderio:block_not_holy_dark_fused_glass[color=gray,render=north_west_down]
enderio:block_not_holy_dark_fused_glass[color=gray,render=north_east_down]
enderio:block_not_holy_dark_fused_glass[color=gray,render=south_east_down]
enderio:block_not_holy_dark_fused_glass[color=gray,render=south_west_down]
enderio:block_not_holy_dark_fused_glass[color=gray,render=north_west]
enderio:block_not_holy_dark_fused_glass[color=gray,render=north_east]
enderio:block_not_holy_dark_fused_glass[color=gray,render=south_east]
enderio:block_not_holy_dark_fused_glass[color=gray,render=south_west]
enderio:block_not_holy_dark_fused_glass[color=gray,render=north_up]
enderio:block_not_holy_dark_fused_glass[color=gray,render=east_up]
enderio:block_not_holy_dark_fused_glass[color=gray,render=west_up]
enderio:block_not_holy_dark_fused_glass[color=gray,render=south_up]
enderio:block_not_holy_dark_fused_glass[color=gray,render=north_down]
enderio:block_not_holy_dark_fused_glass[color=gray,render=east_down]
enderio:block_not_holy_dark_fused_glass[color=gray,render=west_down]
enderio:block_not_holy_dark_fused_glass[color=gray,render=south_down]
enderio:block_not_holy_dark_fused_glass[color=silver,render=defaults]
enderio:block_not_holy_dark_fused_glass[color=silver,render=auto]
enderio:block_not_holy_dark_fused_glass[color=silver,render=sides]
enderio:block_not_holy_dark_fused_glass[color=silver,render=north_west_up]
enderio:block_not_holy_dark_fused_glass[color=silver,render=north_east_up]
enderio:block_not_holy_dark_fused_glass[color=silver,render=south_east_up]
enderio:block_not_holy_dark_fused_glass[color=silver,render=south_west_up]
enderio:block_not_holy_dark_fused_glass[color=silver,render=north_west_down]
enderio:block_not_holy_dark_fused_glass[color=silver,render=north_east_down]
enderio:block_not_holy_dark_fused_glass[color=silver,render=south_east_down]
enderio:block_not_holy_dark_fused_glass[color=silver,render=south_west_down]
enderio:block_not_holy_dark_fused_glass[color=silver,render=north_west]
enderio:block_not_holy_dark_fused_glass[color=silver,render=north_east]
enderio:block_not_holy_dark_fused_glass[color=silver,render=south_east]
enderio:block_not_holy_dark_fused_glass[color=silver,render=south_west]
enderio:block_not_holy_dark_fused_glass[color=silver,render=north_up]
enderio:block_not_holy_dark_fused_glass[color=silver,render=east_up]
enderio:block_not_holy_dark_fused_glass[color=silver,render=west_up]
enderio:block_not_holy_dark_fused_glass[color=silver,render=south_up]
enderio:block_not_holy_dark_fused_glass[color=silver,render=north_down]
enderio:block_not_holy_dark_fused_glass[color=silver,render=east_down]
enderio:block_not_holy_dark_fused_glass[color=silver,render=west_down]
enderio:block_not_holy_dark_fused_glass[color=silver,render=south_down]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=defaults]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=auto]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=sides]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=north_west_up]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=north_east_up]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=south_east_up]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=south_west_up]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=north_west_down]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=north_east_down]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=south_east_down]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=south_west_down]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=north_west]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=north_east]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=south_east]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=south_west]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=north_up]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=east_up]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=west_up]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=south_up]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=north_down]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=east_down]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=west_down]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=south_down]
enderio:block_not_holy_dark_fused_glass[color=purple,render=defaults]
enderio:block_not_holy_dark_fused_glass[color=purple,render=auto]
enderio:block_not_holy_dark_fused_glass[color=purple,render=sides]
enderio:block_not_holy_dark_fused_glass[color=purple,render=north_west_up]
enderio:block_not_holy_dark_fused_glass[color=purple,render=north_east_up]
enderio:block_not_holy_dark_fused_glass[color=purple,render=south_east_up]
enderio:block_not_holy_dark_fused_glass[color=purple,render=south_west_up]
enderio:block_not_holy_dark_fused_glass[color=purple,render=north_west_down]
enderio:block_not_holy_dark_fused_glass[color=purple,render=north_east_down]
enderio:block_not_holy_dark_fused_glass[color=purple,render=south_east_down]
enderio:block_not_holy_dark_fused_glass[color=purple,render=south_west_down]
enderio:block_not_holy_dark_fused_glass[color=purple,render=north_west]
enderio:block_not_holy_dark_fused_glass[color=purple,render=north_east]
enderio:block_not_holy_dark_fused_glass[color=purple,render=south_east]
enderio:block_not_holy_dark_fused_glass[color=purple,render=south_west]
enderio:block_not_holy_dark_fused_glass[color=purple,render=north_up]
enderio:block_not_holy_dark_fused_glass[color=purple,render=east_up]
enderio:block_not_holy_dark_fused_glass[color=purple,render=west_up]
enderio:block_not_holy_dark_fused_glass[color=purple,render=south_up]
enderio:block_not_holy_dark_fused_glass[color=purple,render=north_down]
enderio:block_not_holy_dark_fused_glass[color=purple,render=east_down]
enderio:block_not_holy_dark_fused_glass[color=purple,render=west_down]
enderio:block_not_holy_dark_fused_glass[color=purple,render=south_down]
enderio:block_not_holy_dark_fused_glass[color=blue,render=defaults]
enderio:block_not_holy_dark_fused_glass[color=blue,render=auto]
enderio:block_not_holy_dark_fused_glass[color=blue,render=sides]
enderio:block_not_holy_dark_fused_glass[color=blue,render=north_west_up]
enderio:block_not_holy_dark_fused_glass[color=blue,render=north_east_up]
enderio:block_not_holy_dark_fused_glass[color=blue,render=south_east_up]
enderio:block_not_holy_dark_fused_glass[color=blue,render=south_west_up]
enderio:block_not_holy_dark_fused_glass[color=blue,render=north_west_down]
enderio:block_not_holy_dark_fused_glass[color=blue,render=north_east_down]
enderio:block_not_holy_dark_fused_glass[color=blue,render=south_east_down]
enderio:block_not_holy_dark_fused_glass[color=blue,render=south_west_down]
enderio:block_not_holy_dark_fused_glass[color=blue,render=north_west]
enderio:block_not_holy_dark_fused_glass[color=blue,render=north_east]
enderio:block_not_holy_dark_fused_glass[color=blue,render=south_east]
enderio:block_not_holy_dark_fused_glass[color=blue,render=south_west]
enderio:block_not_holy_dark_fused_glass[color=blue,render=north_up]
enderio:block_not_holy_dark_fused_glass[color=blue,render=east_up]
enderio:block_not_holy_dark_fused_glass[color=blue,render=west_up]
enderio:block_not_holy_dark_fused_glass[color=blue,render=south_up]
enderio:block_not_holy_dark_fused_glass[color=blue,render=north_down]
enderio:block_not_holy_dark_fused_glass[color=blue,render=east_down]
enderio:block_not_holy_dark_fused_glass[color=blue,render=west_down]
enderio:block_not_holy_dark_fused_glass[color=blue,render=south_down]
enderio:block_not_holy_dark_fused_glass[color=brown,render=defaults]
enderio:block_not_holy_dark_fused_glass[color=brown,render=auto]
enderio:block_not_holy_dark_fused_glass[color=brown,render=sides]
enderio:block_not_holy_dark_fused_glass[color=brown,render=north_west_up]
enderio:block_not_holy_dark_fused_glass[color=brown,render=north_east_up]
enderio:block_not_holy_dark_fused_glass[color=brown,render=south_east_up]
enderio:block_not_holy_dark_fused_glass[color=brown,render=south_west_up]
enderio:block_not_holy_dark_fused_glass[color=brown,render=north_west_down]
enderio:block_not_holy_dark_fused_glass[color=brown,render=north_east_down]
enderio:block_not_holy_dark_fused_glass[color=brown,render=south_east_down]
enderio:block_not_holy_dark_fused_glass[color=brown,render=south_west_down]
enderio:block_not_holy_dark_fused_glass[color=brown,render=north_west]
enderio:block_not_holy_dark_fused_glass[color=brown,render=north_east]
enderio:block_not_holy_dark_fused_glass[color=brown,render=south_east]
enderio:block_not_holy_dark_fused_glass[color=brown,render=south_west]
enderio:block_not_holy_dark_fused_glass[color=brown,render=north_up]
enderio:block_not_holy_dark_fused_glass[color=brown,render=east_up]
enderio:block_not_holy_dark_fused_glass[color=brown,render=west_up]
enderio:block_not_holy_dark_fused_glass[color=brown,render=south_up]
enderio:block_not_holy_dark_fused_glass[color=brown,render=north_down]
enderio:block_not_holy_dark_fused_glass[color=brown,render=east_down]
enderio:block_not_holy_dark_fused_glass[color=brown,render=west_down]
enderio:block_not_holy_dark_fused_glass[color=brown,render=south_down]
enderio:block_not_holy_dark_fused_glass[color=green,render=defaults]
enderio:block_not_holy_dark_fused_glass[color=green,render=auto]
enderio:block_not_holy_dark_fused_glass[color=green,render=sides]
enderio:block_not_holy_dark_fused_glass[color=green,render=north_west_up]
enderio:block_not_holy_dark_fused_glass[color=green,render=north_east_up]
enderio:block_not_holy_dark_fused_glass[color=green,render=south_east_up]
enderio:block_not_holy_dark_fused_glass[color=green,render=south_west_up]
enderio:block_not_holy_dark_fused_glass[color=green,render=north_west_down]
enderio:block_not_holy_dark_fused_glass[color=green,render=north_east_down]
enderio:block_not_holy_dark_fused_glass[color=green,render=south_east_down]
enderio:block_not_holy_dark_fused_glass[color=green,render=south_west_down]
enderio:block_not_holy_dark_fused_glass[color=green,render=north_west]
enderio:block_not_holy_dark_fused_glass[color=green,render=north_east]
enderio:block_not_holy_dark_fused_glass[color=green,render=south_east]
enderio:block_not_holy_dark_fused_glass[color=green,render=south_west]
enderio:block_not_holy_dark_fused_glass[color=green,render=north_up]
enderio:block_not_holy_dark_fused_glass[color=green,render=east_up]
enderio:block_not_holy_dark_fused_glass[color=green,render=west_up]
enderio:block_not_holy_dark_fused_glass[color=green,render=south_up]
enderio:block_not_holy_dark_fused_glass[color=green,render=north_down]
enderio:block_not_holy_dark_fused_glass[color=green,render=east_down]
enderio:block_not_holy_dark_fused_glass[color=green,render=west_down]
enderio:block_not_holy_dark_fused_glass[color=green,render=south_down]
enderio:block_not_holy_dark_fused_glass[color=red,render=defaults]
enderio:block_not_holy_dark_fused_glass[color=red,render=auto]
enderio:block_not_holy_dark_fused_glass[color=red,render=sides]
enderio:block_not_holy_dark_fused_glass[color=red,render=north_west_up]
enderio:block_not_holy_dark_fused_glass[color=red,render=north_east_up]
enderio:block_not_holy_dark_fused_glass[color=red,render=south_east_up]
enderio:block_not_holy_dark_fused_glass[color=red,render=south_west_up]
enderio:block_not_holy_dark_fused_glass[color=red,render=north_west_down]
enderio:block_not_holy_dark_fused_glass[color=red,render=north_east_down]
enderio:block_not_holy_dark_fused_glass[color=red,render=south_east_down]
enderio:block_not_holy_dark_fused_glass[color=red,render=south_west_down]
enderio:block_not_holy_dark_fused_glass[color=red,render=north_west]
enderio:block_not_holy_dark_fused_glass[color=red,render=north_east]
enderio:block_not_holy_dark_fused_glass[color=red,render=south_east]
enderio:block_not_holy_dark_fused_glass[color=red,render=south_west]
enderio:block_not_holy_dark_fused_glass[color=red,render=north_up]
enderio:block_not_holy_dark_fused_glass[color=red,render=east_up]
enderio:block_not_holy_dark_fused_glass[color=red,render=west_up]
enderio:block_not_holy_dark_fused_glass[color=red,render=south_up]
enderio:block_not_holy_dark_fused_glass[color=red,render=north_down]
enderio:block_not_holy_dark_fused_glass[color=red,render=east_down]
enderio:block_not_holy_dark_fused_glass[color=red,render=west_down]
enderio:block_not_holy_dark_fused_glass[color=red,render=south_down]
enderio:block_not_holy_dark_fused_glass[color=black,render=defaults]
enderio:block_not_holy_dark_fused_glass[color=black,render=auto]
enderio:block_not_holy_dark_fused_glass[color=black,render=sides]
enderio:block_not_holy_dark_fused_glass[color=black,render=north_west_up]
enderio:block_not_holy_dark_fused_glass[color=black,render=north_east_up]
enderio:block_not_holy_dark_fused_glass[color=black,render=south_east_up]
enderio:block_not_holy_dark_fused_glass[color=black,render=south_west_up]
enderio:block_not_holy_dark_fused_glass[color=black,render=north_west_down]
enderio:block_not_holy_dark_fused_glass[color=black,render=north_east_down]
enderio:block_not_holy_dark_fused_glass[color=black,render=south_east_down]
enderio:block_not_holy_dark_fused_glass[color=black,render=south_west_down]
enderio:block_not_holy_dark_fused_glass[color=black,render=north_west]
enderio:block_not_holy_dark_fused_glass[color=black,render=north_east]
enderio:block_not_holy_dark_fused_glass[color=black,render=south_east]
enderio:block_not_holy_dark_fused_glass[color=black,render=south_west]
enderio:block_not_holy_dark_fused_glass[color=black,render=north_up]
enderio:block_not_holy_dark_fused_glass[color=black,render=east_up]
enderio:block_not_holy_dark_fused_glass[color=black,render=west_up]
enderio:block_not_holy_dark_fused_glass[color=black,render=south_up]
enderio:block_not_holy_dark_fused_glass[color=black,render=north_down]
enderio:block_not_holy_dark_fused_glass[color=black,render=east_down]
enderio:block_not_holy_dark_fused_glass[color=black,render=west_down]
enderio:block_not_holy_dark_fused_glass[color=black,render=south_down]
enderio:block_not_unholy_fused_quartz[color=white,render=defaults]
enderio:block_not_unholy_fused_quartz[color=white,render=auto]
enderio:block_not_unholy_fused_quartz[color=white,render=sides]
enderio:block_not_unholy_fused_quartz[color=white,render=north_west_up]
enderio:block_not_unholy_fused_quartz[color=white,render=north_east_up]
enderio:block_not_unholy_fused_quartz[color=white,render=south_east_up]
enderio:block_not_unholy_fused_quartz[color=white,render=south_west_up]
enderio:block_not_unholy_fused_quartz[color=white,render=north_west_down]
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enderio:block_not_unholy_fused_quartz[color=orange,render=north_east]
enderio:block_not_unholy_fused_quartz[color=orange,render=south_east]
enderio:block_not_unholy_fused_quartz[color=orange,render=south_west]
enderio:block_not_unholy_fused_quartz[color=orange,render=north_up]
enderio:block_not_unholy_fused_quartz[color=orange,render=east_up]
enderio:block_not_unholy_fused_quartz[color=orange,render=west_up]
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enderio:block_not_unholy_fused_quartz[color=orange,render=east_down]
enderio:block_not_unholy_fused_quartz[color=orange,render=west_down]
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enderio:block_not_unholy_fused_quartz[color=magenta,render=defaults]
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enderio:block_not_unholy_fused_quartz[color=magenta,render=south_east_down]
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enderio:block_not_unholy_fused_quartz[color=magenta,render=north_up]
enderio:block_not_unholy_fused_quartz[color=magenta,render=east_up]
enderio:block_not_unholy_fused_quartz[color=magenta,render=west_up]
enderio:block_not_unholy_fused_quartz[color=magenta,render=south_up]
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enderio:block_not_unholy_fused_quartz[color=magenta,render=west_down]
enderio:block_not_unholy_fused_quartz[color=magenta,render=south_down]
enderio:block_not_unholy_fused_quartz[color=light_blue,render=defaults]
enderio:block_not_unholy_fused_quartz[color=light_blue,render=auto]
enderio:block_not_unholy_fused_quartz[color=light_blue,render=sides]
enderio:block_not_unholy_fused_quartz[color=light_blue,render=north_west_up]
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enderio:block_not_unholy_fused_quartz[color=light_blue,render=north_east_down]
enderio:block_not_unholy_fused_quartz[color=light_blue,render=south_east_down]
enderio:block_not_unholy_fused_quartz[color=light_blue,render=south_west_down]
enderio:block_not_unholy_fused_quartz[color=light_blue,render=north_west]
enderio:block_not_unholy_fused_quartz[color=light_blue,render=north_east]
enderio:block_not_unholy_fused_quartz[color=light_blue,render=south_east]
enderio:block_not_unholy_fused_quartz[color=light_blue,render=south_west]
enderio:block_not_unholy_fused_quartz[color=light_blue,render=north_up]
enderio:block_not_unholy_fused_quartz[color=light_blue,render=east_up]
enderio:block_not_unholy_fused_quartz[color=light_blue,render=west_up]
enderio:block_not_unholy_fused_quartz[color=light_blue,render=south_up]
enderio:block_not_unholy_fused_quartz[color=light_blue,render=north_down]
enderio:block_not_unholy_fused_quartz[color=light_blue,render=east_down]
enderio:block_not_unholy_fused_quartz[color=light_blue,render=west_down]
enderio:block_not_unholy_fused_quartz[color=light_blue,render=south_down]
enderio:block_not_unholy_fused_quartz[color=yellow,render=defaults]
enderio:block_not_unholy_fused_quartz[color=yellow,render=auto]
enderio:block_not_unholy_fused_quartz[color=yellow,render=sides]
enderio:block_not_unholy_fused_quartz[color=yellow,render=north_west_up]
enderio:block_not_unholy_fused_quartz[color=yellow,render=north_east_up]
enderio:block_not_unholy_fused_quartz[color=yellow,render=south_east_up]
enderio:block_not_unholy_fused_quartz[color=yellow,render=south_west_up]
enderio:block_not_unholy_fused_quartz[color=yellow,render=north_west_down]
enderio:block_not_unholy_fused_quartz[color=yellow,render=north_east_down]
enderio:block_not_unholy_fused_quartz[color=yellow,render=south_east_down]
enderio:block_not_unholy_fused_quartz[color=yellow,render=south_west_down]
enderio:block_not_unholy_fused_quartz[color=yellow,render=north_west]
enderio:block_not_unholy_fused_quartz[color=yellow,render=north_east]
enderio:block_not_unholy_fused_quartz[color=yellow,render=south_east]
enderio:block_not_unholy_fused_quartz[color=yellow,render=south_west]
enderio:block_not_unholy_fused_quartz[color=yellow,render=north_up]
enderio:block_not_unholy_fused_quartz[color=yellow,render=east_up]
enderio:block_not_unholy_fused_quartz[color=yellow,render=west_up]
enderio:block_not_unholy_fused_quartz[color=yellow,render=south_up]
enderio:block_not_unholy_fused_quartz[color=yellow,render=north_down]
enderio:block_not_unholy_fused_quartz[color=yellow,render=east_down]
enderio:block_not_unholy_fused_quartz[color=yellow,render=west_down]
enderio:block_not_unholy_fused_quartz[color=yellow,render=south_down]
enderio:block_not_unholy_fused_quartz[color=lime,render=defaults]
enderio:block_not_unholy_fused_quartz[color=lime,render=auto]
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enderio:block_not_unholy_fused_quartz[color=lime,render=north_east_up]
enderio:block_not_unholy_fused_quartz[color=lime,render=south_east_up]
enderio:block_not_unholy_fused_quartz[color=lime,render=south_west_up]
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enderio:block_not_unholy_fused_quartz[color=lime,render=south_east_down]
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enderio:block_not_unholy_fused_quartz[color=lime,render=north_west]
enderio:block_not_unholy_fused_quartz[color=lime,render=north_east]
enderio:block_not_unholy_fused_quartz[color=lime,render=south_east]
enderio:block_not_unholy_fused_quartz[color=lime,render=south_west]
enderio:block_not_unholy_fused_quartz[color=lime,render=north_up]
enderio:block_not_unholy_fused_quartz[color=lime,render=east_up]
enderio:block_not_unholy_fused_quartz[color=lime,render=west_up]
enderio:block_not_unholy_fused_quartz[color=lime,render=south_up]
enderio:block_not_unholy_fused_quartz[color=lime,render=north_down]
enderio:block_not_unholy_fused_quartz[color=lime,render=east_down]
enderio:block_not_unholy_fused_quartz[color=lime,render=west_down]
enderio:block_not_unholy_fused_quartz[color=lime,render=south_down]
enderio:block_not_unholy_fused_quartz[color=pink,render=defaults]
enderio:block_not_unholy_fused_quartz[color=pink,render=auto]
enderio:block_not_unholy_fused_quartz[color=pink,render=sides]
enderio:block_not_unholy_fused_quartz[color=pink,render=north_west_up]
enderio:block_not_unholy_fused_quartz[color=pink,render=north_east_up]
enderio:block_not_unholy_fused_quartz[color=pink,render=south_east_up]
enderio:block_not_unholy_fused_quartz[color=pink,render=south_west_up]
enderio:block_not_unholy_fused_quartz[color=pink,render=north_west_down]
enderio:block_not_unholy_fused_quartz[color=pink,render=north_east_down]
enderio:block_not_unholy_fused_quartz[color=pink,render=south_east_down]
enderio:block_not_unholy_fused_quartz[color=pink,render=south_west_down]
enderio:block_not_unholy_fused_quartz[color=pink,render=north_west]
enderio:block_not_unholy_fused_quartz[color=pink,render=north_east]
enderio:block_not_unholy_fused_quartz[color=pink,render=south_east]
enderio:block_not_unholy_fused_quartz[color=pink,render=south_west]
enderio:block_not_unholy_fused_quartz[color=pink,render=north_up]
enderio:block_not_unholy_fused_quartz[color=pink,render=east_up]
enderio:block_not_unholy_fused_quartz[color=pink,render=west_up]
enderio:block_not_unholy_fused_quartz[color=pink,render=south_up]
enderio:block_not_unholy_fused_quartz[color=pink,render=north_down]
enderio:block_not_unholy_fused_quartz[color=pink,render=east_down]
enderio:block_not_unholy_fused_quartz[color=pink,render=west_down]
enderio:block_not_unholy_fused_quartz[color=pink,render=south_down]
enderio:block_not_unholy_fused_quartz[color=gray,render=defaults]
enderio:block_not_unholy_fused_quartz[color=gray,render=auto]
enderio:block_not_unholy_fused_quartz[color=gray,render=sides]
enderio:block_not_unholy_fused_quartz[color=gray,render=north_west_up]
enderio:block_not_unholy_fused_quartz[color=gray,render=north_east_up]
enderio:block_not_unholy_fused_quartz[color=gray,render=south_east_up]
enderio:block_not_unholy_fused_quartz[color=gray,render=south_west_up]
enderio:block_not_unholy_fused_quartz[color=gray,render=north_west_down]
enderio:block_not_unholy_fused_quartz[color=gray,render=north_east_down]
enderio:block_not_unholy_fused_quartz[color=gray,render=south_east_down]
enderio:block_not_unholy_fused_quartz[color=gray,render=south_west_down]
enderio:block_not_unholy_fused_quartz[color=gray,render=north_west]
enderio:block_not_unholy_fused_quartz[color=gray,render=north_east]
enderio:block_not_unholy_fused_quartz[color=gray,render=south_east]
enderio:block_not_unholy_fused_quartz[color=gray,render=south_west]
enderio:block_not_unholy_fused_quartz[color=gray,render=north_up]
enderio:block_not_unholy_fused_quartz[color=gray,render=east_up]
enderio:block_not_unholy_fused_quartz[color=gray,render=west_up]
enderio:block_not_unholy_fused_quartz[color=gray,render=south_up]
enderio:block_not_unholy_fused_quartz[color=gray,render=north_down]
enderio:block_not_unholy_fused_quartz[color=gray,render=east_down]
enderio:block_not_unholy_fused_quartz[color=gray,render=west_down]
enderio:block_not_unholy_fused_quartz[color=gray,render=south_down]
enderio:block_not_unholy_fused_quartz[color=silver,render=defaults]
enderio:block_not_unholy_fused_quartz[color=silver,render=auto]
enderio:block_not_unholy_fused_quartz[color=silver,render=sides]
enderio:block_not_unholy_fused_quartz[color=silver,render=north_west_up]
enderio:block_not_unholy_fused_quartz[color=silver,render=north_east_up]
enderio:block_not_unholy_fused_quartz[color=silver,render=south_east_up]
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enderio:block_not_unholy_fused_quartz[color=silver,render=north_east_down]
enderio:block_not_unholy_fused_quartz[color=silver,render=south_east_down]
enderio:block_not_unholy_fused_quartz[color=silver,render=south_west_down]
enderio:block_not_unholy_fused_quartz[color=silver,render=north_west]
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enderio:block_not_unholy_fused_quartz[color=silver,render=west_down]
enderio:block_not_unholy_fused_quartz[color=silver,render=south_down]
enderio:block_not_unholy_fused_quartz[color=cyan,render=defaults]
enderio:block_not_unholy_fused_quartz[color=cyan,render=auto]
enderio:block_not_unholy_fused_quartz[color=cyan,render=sides]
enderio:block_not_unholy_fused_quartz[color=cyan,render=north_west_up]
enderio:block_not_unholy_fused_quartz[color=cyan,render=north_east_up]
enderio:block_not_unholy_fused_quartz[color=cyan,render=south_east_up]
enderio:block_not_unholy_fused_quartz[color=cyan,render=south_west_up]
enderio:block_not_unholy_fused_quartz[color=cyan,render=north_west_down]
enderio:block_not_unholy_fused_quartz[color=cyan,render=north_east_down]
enderio:block_not_unholy_fused_quartz[color=cyan,render=south_east_down]
enderio:block_not_unholy_fused_quartz[color=cyan,render=south_west_down]
enderio:block_not_unholy_fused_quartz[color=cyan,render=north_west]
enderio:block_not_unholy_fused_quartz[color=cyan,render=north_east]
enderio:block_not_unholy_fused_quartz[color=cyan,render=south_east]
enderio:block_not_unholy_fused_quartz[color=cyan,render=south_west]
enderio:block_not_unholy_fused_quartz[color=cyan,render=north_up]
enderio:block_not_unholy_fused_quartz[color=cyan,render=east_up]
enderio:block_not_unholy_fused_quartz[color=cyan,render=west_up]
enderio:block_not_unholy_fused_quartz[color=cyan,render=south_up]
enderio:block_not_unholy_fused_quartz[color=cyan,render=north_down]
enderio:block_not_unholy_fused_quartz[color=cyan,render=east_down]
enderio:block_not_unholy_fused_quartz[color=cyan,render=west_down]
enderio:block_not_unholy_fused_quartz[color=cyan,render=south_down]
enderio:block_not_unholy_fused_quartz[color=purple,render=defaults]
enderio:block_not_unholy_fused_quartz[color=purple,render=auto]
enderio:block_not_unholy_fused_quartz[color=purple,render=sides]
enderio:block_not_unholy_fused_quartz[color=purple,render=north_west_up]
enderio:block_not_unholy_fused_quartz[color=purple,render=north_east_up]
enderio:block_not_unholy_fused_quartz[color=purple,render=south_east_up]
enderio:block_not_unholy_fused_quartz[color=purple,render=south_west_up]
enderio:block_not_unholy_fused_quartz[color=purple,render=north_west_down]
enderio:block_not_unholy_fused_quartz[color=purple,render=north_east_down]
enderio:block_not_unholy_fused_quartz[color=purple,render=south_east_down]
enderio:block_not_unholy_fused_quartz[color=purple,render=south_west_down]
enderio:block_not_unholy_fused_quartz[color=purple,render=north_west]
enderio:block_not_unholy_fused_quartz[color=purple,render=north_east]
enderio:block_not_unholy_fused_quartz[color=purple,render=south_east]
enderio:block_not_unholy_fused_quartz[color=purple,render=south_west]
enderio:block_not_unholy_fused_quartz[color=purple,render=north_up]
enderio:block_not_unholy_fused_quartz[color=purple,render=east_up]
enderio:block_not_unholy_fused_quartz[color=purple,render=west_up]
enderio:block_not_unholy_fused_quartz[color=purple,render=south_up]
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enderio:block_not_unholy_fused_quartz[color=purple,render=east_down]
enderio:block_not_unholy_fused_quartz[color=purple,render=west_down]
enderio:block_not_unholy_fused_quartz[color=purple,render=south_down]
enderio:block_not_unholy_fused_quartz[color=blue,render=defaults]
enderio:block_not_unholy_fused_quartz[color=blue,render=auto]
enderio:block_not_unholy_fused_quartz[color=blue,render=sides]
enderio:block_not_unholy_fused_quartz[color=blue,render=north_west_up]
enderio:block_not_unholy_fused_quartz[color=blue,render=north_east_up]
enderio:block_not_unholy_fused_quartz[color=blue,render=south_east_up]
enderio:block_not_unholy_fused_quartz[color=blue,render=south_west_up]
enderio:block_not_unholy_fused_quartz[color=blue,render=north_west_down]
enderio:block_not_unholy_fused_quartz[color=blue,render=north_east_down]
enderio:block_not_unholy_fused_quartz[color=blue,render=south_east_down]
enderio:block_not_unholy_fused_quartz[color=blue,render=south_west_down]
enderio:block_not_unholy_fused_quartz[color=blue,render=north_west]
enderio:block_not_unholy_fused_quartz[color=blue,render=north_east]
enderio:block_not_unholy_fused_quartz[color=blue,render=south_east]
enderio:block_not_unholy_fused_quartz[color=blue,render=south_west]
enderio:block_not_unholy_fused_quartz[color=blue,render=north_up]
enderio:block_not_unholy_fused_quartz[color=blue,render=east_up]
enderio:block_not_unholy_fused_quartz[color=blue,render=west_up]
enderio:block_not_unholy_fused_quartz[color=blue,render=south_up]
enderio:block_not_unholy_fused_quartz[color=blue,render=north_down]
enderio:block_not_unholy_fused_quartz[color=blue,render=east_down]
enderio:block_not_unholy_fused_quartz[color=blue,render=west_down]
enderio:block_not_unholy_fused_quartz[color=blue,render=south_down]
enderio:block_not_unholy_fused_quartz[color=brown,render=defaults]
enderio:block_not_unholy_fused_quartz[color=brown,render=auto]
enderio:block_not_unholy_fused_quartz[color=brown,render=sides]
enderio:block_not_unholy_fused_quartz[color=brown,render=north_west_up]
enderio:block_not_unholy_fused_quartz[color=brown,render=north_east_up]
enderio:block_not_unholy_fused_quartz[color=brown,render=south_east_up]
enderio:block_not_unholy_fused_quartz[color=brown,render=south_west_up]
enderio:block_not_unholy_fused_quartz[color=brown,render=north_west_down]
enderio:block_not_unholy_fused_quartz[color=brown,render=north_east_down]
enderio:block_not_unholy_fused_quartz[color=brown,render=south_east_down]
enderio:block_not_unholy_fused_quartz[color=brown,render=south_west_down]
enderio:block_not_unholy_fused_quartz[color=brown,render=north_west]
enderio:block_not_unholy_fused_quartz[color=brown,render=north_east]
enderio:block_not_unholy_fused_quartz[color=brown,render=south_east]
enderio:block_not_unholy_fused_quartz[color=brown,render=south_west]
enderio:block_not_unholy_fused_quartz[color=brown,render=north_up]
enderio:block_not_unholy_fused_quartz[color=brown,render=east_up]
enderio:block_not_unholy_fused_quartz[color=brown,render=west_up]
enderio:block_not_unholy_fused_quartz[color=brown,render=south_up]
enderio:block_not_unholy_fused_quartz[color=brown,render=north_down]
enderio:block_not_unholy_fused_quartz[color=brown,render=east_down]
enderio:block_not_unholy_fused_quartz[color=brown,render=west_down]
enderio:block_not_unholy_fused_quartz[color=brown,render=south_down]
enderio:block_not_unholy_fused_quartz[color=green,render=defaults]
enderio:block_not_unholy_fused_quartz[color=green,render=auto]
enderio:block_not_unholy_fused_quartz[color=green,render=sides]
enderio:block_not_unholy_fused_quartz[color=green,render=north_west_up]
enderio:block_not_unholy_fused_quartz[color=green,render=north_east_up]
enderio:block_not_unholy_fused_quartz[color=green,render=south_east_up]
enderio:block_not_unholy_fused_quartz[color=green,render=south_west_up]
enderio:block_not_unholy_fused_quartz[color=green,render=north_west_down]
enderio:block_not_unholy_fused_quartz[color=green,render=north_east_down]
enderio:block_not_unholy_fused_quartz[color=green,render=south_east_down]
enderio:block_not_unholy_fused_quartz[color=green,render=south_west_down]
enderio:block_not_unholy_fused_quartz[color=green,render=north_west]
enderio:block_not_unholy_fused_quartz[color=green,render=north_east]
enderio:block_not_unholy_fused_quartz[color=green,render=south_east]
enderio:block_not_unholy_fused_quartz[color=green,render=south_west]
enderio:block_not_unholy_fused_quartz[color=green,render=north_up]
enderio:block_not_unholy_fused_quartz[color=green,render=east_up]
enderio:block_not_unholy_fused_quartz[color=green,render=west_up]
enderio:block_not_unholy_fused_quartz[color=green,render=south_up]
enderio:block_not_unholy_fused_quartz[color=green,render=north_down]
enderio:block_not_unholy_fused_quartz[color=green,render=east_down]
enderio:block_not_unholy_fused_quartz[color=green,render=west_down]
enderio:block_not_unholy_fused_quartz[color=green,render=south_down]
enderio:block_not_unholy_fused_quartz[color=red,render=defaults]
enderio:block_not_unholy_fused_quartz[color=red,render=auto]
enderio:block_not_unholy_fused_quartz[color=red,render=sides]
enderio:block_not_unholy_fused_quartz[color=red,render=north_west_up]
enderio:block_not_unholy_fused_quartz[color=red,render=north_east_up]
enderio:block_not_unholy_fused_quartz[color=red,render=south_east_up]
enderio:block_not_unholy_fused_quartz[color=red,render=south_west_up]
enderio:block_not_unholy_fused_quartz[color=red,render=north_west_down]
enderio:block_not_unholy_fused_quartz[color=red,render=north_east_down]
enderio:block_not_unholy_fused_quartz[color=red,render=south_east_down]
enderio:block_not_unholy_fused_quartz[color=red,render=south_west_down]
enderio:block_not_unholy_fused_quartz[color=red,render=north_west]
enderio:block_not_unholy_fused_quartz[color=red,render=north_east]
enderio:block_not_unholy_fused_quartz[color=red,render=south_east]
enderio:block_not_unholy_fused_quartz[color=red,render=south_west]
enderio:block_not_unholy_fused_quartz[color=red,render=north_up]
enderio:block_not_unholy_fused_quartz[color=red,render=east_up]
enderio:block_not_unholy_fused_quartz[color=red,render=west_up]
enderio:block_not_unholy_fused_quartz[color=red,render=south_up]
enderio:block_not_unholy_fused_quartz[color=red,render=north_down]
enderio:block_not_unholy_fused_quartz[color=red,render=east_down]
enderio:block_not_unholy_fused_quartz[color=red,render=west_down]
enderio:block_not_unholy_fused_quartz[color=red,render=south_down]
enderio:block_not_unholy_fused_quartz[color=black,render=defaults]
enderio:block_not_unholy_fused_quartz[color=black,render=auto]
enderio:block_not_unholy_fused_quartz[color=black,render=sides]
enderio:block_not_unholy_fused_quartz[color=black,render=north_west_up]
enderio:block_not_unholy_fused_quartz[color=black,render=north_east_up]
enderio:block_not_unholy_fused_quartz[color=black,render=south_east_up]
enderio:block_not_unholy_fused_quartz[color=black,render=south_west_up]
enderio:block_not_unholy_fused_quartz[color=black,render=north_west_down]
enderio:block_not_unholy_fused_quartz[color=black,render=north_east_down]
enderio:block_not_unholy_fused_quartz[color=black,render=south_east_down]
enderio:block_not_unholy_fused_quartz[color=black,render=south_west_down]
enderio:block_not_unholy_fused_quartz[color=black,render=north_west]
enderio:block_not_unholy_fused_quartz[color=black,render=north_east]
enderio:block_not_unholy_fused_quartz[color=black,render=south_east]
enderio:block_not_unholy_fused_quartz[color=black,render=south_west]
enderio:block_not_unholy_fused_quartz[color=black,render=north_up]
enderio:block_not_unholy_fused_quartz[color=black,render=east_up]
enderio:block_not_unholy_fused_quartz[color=black,render=west_up]
enderio:block_not_unholy_fused_quartz[color=black,render=south_up]
enderio:block_not_unholy_fused_quartz[color=black,render=north_down]
enderio:block_not_unholy_fused_quartz[color=black,render=east_down]
enderio:block_not_unholy_fused_quartz[color=black,render=west_down]
enderio:block_not_unholy_fused_quartz[color=black,render=south_down]
enderio:block_not_unholy_fused_glass[color=white,render=defaults]
enderio:block_not_unholy_fused_glass[color=white,render=auto]
enderio:block_not_unholy_fused_glass[color=white,render=sides]
enderio:block_not_unholy_fused_glass[color=white,render=north_west_up]
enderio:block_not_unholy_fused_glass[color=white,render=north_east_up]
enderio:block_not_unholy_fused_glass[color=white,render=south_east_up]
enderio:block_not_unholy_fused_glass[color=white,render=south_west_up]
enderio:block_not_unholy_fused_glass[color=white,render=north_west_down]
enderio:block_not_unholy_fused_glass[color=white,render=north_east_down]
enderio:block_not_unholy_fused_glass[color=white,render=south_east_down]
enderio:block_not_unholy_fused_glass[color=white,render=south_west_down]
enderio:block_not_unholy_fused_glass[color=white,render=north_west]
enderio:block_not_unholy_fused_glass[color=white,render=north_east]
enderio:block_not_unholy_fused_glass[color=white,render=south_east]
enderio:block_not_unholy_fused_glass[color=white,render=south_west]
enderio:block_not_unholy_fused_glass[color=white,render=north_up]
enderio:block_not_unholy_fused_glass[color=white,render=east_up]
enderio:block_not_unholy_fused_glass[color=white,render=west_up]
enderio:block_not_unholy_fused_glass[color=white,render=south_up]
enderio:block_not_unholy_fused_glass[color=white,render=north_down]
enderio:block_not_unholy_fused_glass[color=white,render=east_down]
enderio:block_not_unholy_fused_glass[color=white,render=west_down]
enderio:block_not_unholy_fused_glass[color=white,render=south_down]
enderio:block_not_unholy_fused_glass[color=orange,render=defaults]
enderio:block_not_unholy_fused_glass[color=orange,render=auto]
enderio:block_not_unholy_fused_glass[color=orange,render=sides]
enderio:block_not_unholy_fused_glass[color=orange,render=north_west_up]
enderio:block_not_unholy_fused_glass[color=orange,render=north_east_up]
enderio:block_not_unholy_fused_glass[color=orange,render=south_east_up]
enderio:block_not_unholy_fused_glass[color=orange,render=south_west_up]
enderio:block_not_unholy_fused_glass[color=orange,render=north_west_down]
enderio:block_not_unholy_fused_glass[color=orange,render=north_east_down]
enderio:block_not_unholy_fused_glass[color=orange,render=south_east_down]
enderio:block_not_unholy_fused_glass[color=orange,render=south_west_down]
enderio:block_not_unholy_fused_glass[color=orange,render=north_west]
enderio:block_not_unholy_fused_glass[color=orange,render=north_east]
enderio:block_not_unholy_fused_glass[color=orange,render=south_east]
enderio:block_not_unholy_fused_glass[color=orange,render=south_west]
enderio:block_not_unholy_fused_glass[color=orange,render=north_up]
enderio:block_not_unholy_fused_glass[color=orange,render=east_up]
enderio:block_not_unholy_fused_glass[color=orange,render=west_up]
enderio:block_not_unholy_fused_glass[color=orange,render=south_up]
enderio:block_not_unholy_fused_glass[color=orange,render=north_down]
enderio:block_not_unholy_fused_glass[color=orange,render=east_down]
enderio:block_not_unholy_fused_glass[color=orange,render=west_down]
enderio:block_not_unholy_fused_glass[color=orange,render=south_down]
enderio:block_not_unholy_fused_glass[color=magenta,render=defaults]
enderio:block_not_unholy_fused_glass[color=magenta,render=auto]
enderio:block_not_unholy_fused_glass[color=magenta,render=sides]
enderio:block_not_unholy_fused_glass[color=magenta,render=north_west_up]
enderio:block_not_unholy_fused_glass[color=magenta,render=north_east_up]
enderio:block_not_unholy_fused_glass[color=magenta,render=south_east_up]
enderio:block_not_unholy_fused_glass[color=magenta,render=south_west_up]
enderio:block_not_unholy_fused_glass[color=magenta,render=north_west_down]
enderio:block_not_unholy_fused_glass[color=magenta,render=north_east_down]
enderio:block_not_unholy_fused_glass[color=magenta,render=south_east_down]
enderio:block_not_unholy_fused_glass[color=magenta,render=south_west_down]
enderio:block_not_unholy_fused_glass[color=magenta,render=north_west]
enderio:block_not_unholy_fused_glass[color=magenta,render=north_east]
enderio:block_not_unholy_fused_glass[color=magenta,render=south_east]
enderio:block_not_unholy_fused_glass[color=magenta,render=south_west]
enderio:block_not_unholy_fused_glass[color=magenta,render=north_up]
enderio:block_not_unholy_fused_glass[color=magenta,render=east_up]
enderio:block_not_unholy_fused_glass[color=magenta,render=west_up]
enderio:block_not_unholy_fused_glass[color=magenta,render=south_up]
enderio:block_not_unholy_fused_glass[color=magenta,render=north_down]
enderio:block_not_unholy_fused_glass[color=magenta,render=east_down]
enderio:block_not_unholy_fused_glass[color=magenta,render=west_down]
enderio:block_not_unholy_fused_glass[color=magenta,render=south_down]
enderio:block_not_unholy_fused_glass[color=light_blue,render=defaults]
enderio:block_not_unholy_fused_glass[color=light_blue,render=auto]
enderio:block_not_unholy_fused_glass[color=light_blue,render=sides]
enderio:block_not_unholy_fused_glass[color=light_blue,render=north_west_up]
enderio:block_not_unholy_fused_glass[color=light_blue,render=north_east_up]
enderio:block_not_unholy_fused_glass[color=light_blue,render=south_east_up]
enderio:block_not_unholy_fused_glass[color=light_blue,render=south_west_up]
enderio:block_not_unholy_fused_glass[color=light_blue,render=north_west_down]
enderio:block_not_unholy_fused_glass[color=light_blue,render=north_east_down]
enderio:block_not_unholy_fused_glass[color=light_blue,render=south_east_down]
enderio:block_not_unholy_fused_glass[color=light_blue,render=south_west_down]
enderio:block_not_unholy_fused_glass[color=light_blue,render=north_west]
enderio:block_not_unholy_fused_glass[color=light_blue,render=north_east]
enderio:block_not_unholy_fused_glass[color=light_blue,render=south_east]
enderio:block_not_unholy_fused_glass[color=light_blue,render=south_west]
enderio:block_not_unholy_fused_glass[color=light_blue,render=north_up]
enderio:block_not_unholy_fused_glass[color=light_blue,render=east_up]
enderio:block_not_unholy_fused_glass[color=light_blue,render=west_up]
enderio:block_not_unholy_fused_glass[color=light_blue,render=south_up]
enderio:block_not_unholy_fused_glass[color=light_blue,render=north_down]
enderio:block_not_unholy_fused_glass[color=light_blue,render=east_down]
enderio:block_not_unholy_fused_glass[color=light_blue,render=west_down]
enderio:block_not_unholy_fused_glass[color=light_blue,render=south_down]
enderio:block_not_unholy_fused_glass[color=yellow,render=defaults]
enderio:block_not_unholy_fused_glass[color=yellow,render=auto]
enderio:block_not_unholy_fused_glass[color=yellow,render=sides]
enderio:block_not_unholy_fused_glass[color=yellow,render=north_west_up]
enderio:block_not_unholy_fused_glass[color=yellow,render=north_east_up]
enderio:block_not_unholy_fused_glass[color=yellow,render=south_east_up]
enderio:block_not_unholy_fused_glass[color=yellow,render=south_west_up]
enderio:block_not_unholy_fused_glass[color=yellow,render=north_west_down]
enderio:block_not_unholy_fused_glass[color=yellow,render=north_east_down]
enderio:block_not_unholy_fused_glass[color=yellow,render=south_east_down]
enderio:block_not_unholy_fused_glass[color=yellow,render=south_west_down]
enderio:block_not_unholy_fused_glass[color=yellow,render=north_west]
enderio:block_not_unholy_fused_glass[color=yellow,render=north_east]
enderio:block_not_unholy_fused_glass[color=yellow,render=south_east]
enderio:block_not_unholy_fused_glass[color=yellow,render=south_west]
enderio:block_not_unholy_fused_glass[color=yellow,render=north_up]
enderio:block_not_unholy_fused_glass[color=yellow,render=east_up]
enderio:block_not_unholy_fused_glass[color=yellow,render=west_up]
enderio:block_not_unholy_fused_glass[color=yellow,render=south_up]
enderio:block_not_unholy_fused_glass[color=yellow,render=north_down]
enderio:block_not_unholy_fused_glass[color=yellow,render=east_down]
enderio:block_not_unholy_fused_glass[color=yellow,render=west_down]
enderio:block_not_unholy_fused_glass[color=yellow,render=south_down]
enderio:block_not_unholy_fused_glass[color=lime,render=defaults]
enderio:block_not_unholy_fused_glass[color=lime,render=auto]
enderio:block_not_unholy_fused_glass[color=lime,render=sides]
enderio:block_not_unholy_fused_glass[color=lime,render=north_west_up]
enderio:block_not_unholy_fused_glass[color=lime,render=north_east_up]
enderio:block_not_unholy_fused_glass[color=lime,render=south_east_up]
enderio:block_not_unholy_fused_glass[color=lime,render=south_west_up]
enderio:block_not_unholy_fused_glass[color=lime,render=north_west_down]
enderio:block_not_unholy_fused_glass[color=lime,render=north_east_down]
enderio:block_not_unholy_fused_glass[color=lime,render=south_east_down]
enderio:block_not_unholy_fused_glass[color=lime,render=south_west_down]
enderio:block_not_unholy_fused_glass[color=lime,render=north_west]
enderio:block_not_unholy_fused_glass[color=lime,render=north_east]
enderio:block_not_unholy_fused_glass[color=lime,render=south_east]
enderio:block_not_unholy_fused_glass[color=lime,render=south_west]
enderio:block_not_unholy_fused_glass[color=lime,render=north_up]
enderio:block_not_unholy_fused_glass[color=lime,render=east_up]
enderio:block_not_unholy_fused_glass[color=lime,render=west_up]
enderio:block_not_unholy_fused_glass[color=lime,render=south_up]
enderio:block_not_unholy_fused_glass[color=lime,render=north_down]
enderio:block_not_unholy_fused_glass[color=lime,render=east_down]
enderio:block_not_unholy_fused_glass[color=lime,render=west_down]
enderio:block_not_unholy_fused_glass[color=lime,render=south_down]
enderio:block_not_unholy_fused_glass[color=pink,render=defaults]
enderio:block_not_unholy_fused_glass[color=pink,render=auto]
enderio:block_not_unholy_fused_glass[color=pink,render=sides]
enderio:block_not_unholy_fused_glass[color=pink,render=north_west_up]
enderio:block_not_unholy_fused_glass[color=pink,render=north_east_up]
enderio:block_not_unholy_fused_glass[color=pink,render=south_east_up]
enderio:block_not_unholy_fused_glass[color=pink,render=south_west_up]
enderio:block_not_unholy_fused_glass[color=pink,render=north_west_down]
enderio:block_not_unholy_fused_glass[color=pink,render=north_east_down]
enderio:block_not_unholy_fused_glass[color=pink,render=south_east_down]
enderio:block_not_unholy_fused_glass[color=pink,render=south_west_down]
enderio:block_not_unholy_fused_glass[color=pink,render=north_west]
enderio:block_not_unholy_fused_glass[color=pink,render=north_east]
enderio:block_not_unholy_fused_glass[color=pink,render=south_east]
enderio:block_not_unholy_fused_glass[color=pink,render=south_west]
enderio:block_not_unholy_fused_glass[color=pink,render=north_up]
enderio:block_not_unholy_fused_glass[color=pink,render=east_up]
enderio:block_not_unholy_fused_glass[color=pink,render=west_up]
enderio:block_not_unholy_fused_glass[color=pink,render=south_up]
enderio:block_not_unholy_fused_glass[color=pink,render=north_down]
enderio:block_not_unholy_fused_glass[color=pink,render=east_down]
enderio:block_not_unholy_fused_glass[color=pink,render=west_down]
enderio:block_not_unholy_fused_glass[color=pink,render=south_down]
enderio:block_not_unholy_fused_glass[color=gray,render=defaults]
enderio:block_not_unholy_fused_glass[color=gray,render=auto]
enderio:block_not_unholy_fused_glass[color=gray,render=sides]
enderio:block_not_unholy_fused_glass[color=gray,render=north_west_up]
enderio:block_not_unholy_fused_glass[color=gray,render=north_east_up]
enderio:block_not_unholy_fused_glass[color=gray,render=south_east_up]
enderio:block_not_unholy_fused_glass[color=gray,render=south_west_up]
enderio:block_not_unholy_fused_glass[color=gray,render=north_west_down]
enderio:block_not_unholy_fused_glass[color=gray,render=north_east_down]
enderio:block_not_unholy_fused_glass[color=gray,render=south_east_down]
enderio:block_not_unholy_fused_glass[color=gray,render=south_west_down]
enderio:block_not_unholy_fused_glass[color=gray,render=north_west]
enderio:block_not_unholy_fused_glass[color=gray,render=north_east]
enderio:block_not_unholy_fused_glass[color=gray,render=south_east]
enderio:block_not_unholy_fused_glass[color=gray,render=south_west]
enderio:block_not_unholy_fused_glass[color=gray,render=north_up]
enderio:block_not_unholy_fused_glass[color=gray,render=east_up]
enderio:block_not_unholy_fused_glass[color=gray,render=west_up]
enderio:block_not_unholy_fused_glass[color=gray,render=south_up]
enderio:block_not_unholy_fused_glass[color=gray,render=north_down]
enderio:block_not_unholy_fused_glass[color=gray,render=east_down]
enderio:block_not_unholy_fused_glass[color=gray,render=west_down]
enderio:block_not_unholy_fused_glass[color=gray,render=south_down]
enderio:block_not_unholy_fused_glass[color=silver,render=defaults]
enderio:block_not_unholy_fused_glass[color=silver,render=auto]
enderio:block_not_unholy_fused_glass[color=silver,render=sides]
enderio:block_not_unholy_fused_glass[color=silver,render=north_west_up]
enderio:block_not_unholy_fused_glass[color=silver,render=north_east_up]
enderio:block_not_unholy_fused_glass[color=silver,render=south_east_up]
enderio:block_not_unholy_fused_glass[color=silver,render=south_west_up]
enderio:block_not_unholy_fused_glass[color=silver,render=north_west_down]
enderio:block_not_unholy_fused_glass[color=silver,render=north_east_down]
enderio:block_not_unholy_fused_glass[color=silver,render=south_east_down]
enderio:block_not_unholy_fused_glass[color=silver,render=south_west_down]
enderio:block_not_unholy_fused_glass[color=silver,render=north_west]
enderio:block_not_unholy_fused_glass[color=silver,render=north_east]
enderio:block_not_unholy_fused_glass[color=silver,render=south_east]
enderio:block_not_unholy_fused_glass[color=silver,render=south_west]
enderio:block_not_unholy_fused_glass[color=silver,render=north_up]
enderio:block_not_unholy_fused_glass[color=silver,render=east_up]
enderio:block_not_unholy_fused_glass[color=silver,render=west_up]
enderio:block_not_unholy_fused_glass[color=silver,render=south_up]
enderio:block_not_unholy_fused_glass[color=silver,render=north_down]
enderio:block_not_unholy_fused_glass[color=silver,render=east_down]
enderio:block_not_unholy_fused_glass[color=silver,render=west_down]
enderio:block_not_unholy_fused_glass[color=silver,render=south_down]
enderio:block_not_unholy_fused_glass[color=cyan,render=defaults]
enderio:block_not_unholy_fused_glass[color=cyan,render=auto]
enderio:block_not_unholy_fused_glass[color=cyan,render=sides]
enderio:block_not_unholy_fused_glass[color=cyan,render=north_west_up]
enderio:block_not_unholy_fused_glass[color=cyan,render=north_east_up]
enderio:block_not_unholy_fused_glass[color=cyan,render=south_east_up]
enderio:block_not_unholy_fused_glass[color=cyan,render=south_west_up]
enderio:block_not_unholy_fused_glass[color=cyan,render=north_west_down]
enderio:block_not_unholy_fused_glass[color=cyan,render=north_east_down]
enderio:block_not_unholy_fused_glass[color=cyan,render=south_east_down]
enderio:block_not_unholy_fused_glass[color=cyan,render=south_west_down]
enderio:block_not_unholy_fused_glass[color=cyan,render=north_west]
enderio:block_not_unholy_fused_glass[color=cyan,render=north_east]
enderio:block_not_unholy_fused_glass[color=cyan,render=south_east]
enderio:block_not_unholy_fused_glass[color=cyan,render=south_west]
enderio:block_not_unholy_fused_glass[color=cyan,render=north_up]
enderio:block_not_unholy_fused_glass[color=cyan,render=east_up]
enderio:block_not_unholy_fused_glass[color=cyan,render=west_up]
enderio:block_not_unholy_fused_glass[color=cyan,render=south_up]
enderio:block_not_unholy_fused_glass[color=cyan,render=north_down]
enderio:block_not_unholy_fused_glass[color=cyan,render=east_down]
enderio:block_not_unholy_fused_glass[color=cyan,render=west_down]
enderio:block_not_unholy_fused_glass[color=cyan,render=south_down]
enderio:block_not_unholy_fused_glass[color=purple,render=defaults]
enderio:block_not_unholy_fused_glass[color=purple,render=auto]
enderio:block_not_unholy_fused_glass[color=purple,render=sides]
enderio:block_not_unholy_fused_glass[color=purple,render=north_west_up]
enderio:block_not_unholy_fused_glass[color=purple,render=north_east_up]
enderio:block_not_unholy_fused_glass[color=purple,render=south_east_up]
enderio:block_not_unholy_fused_glass[color=purple,render=south_west_up]
enderio:block_not_unholy_fused_glass[color=purple,render=north_west_down]
enderio:block_not_unholy_fused_glass[color=purple,render=north_east_down]
enderio:block_not_unholy_fused_glass[color=purple,render=south_east_down]
enderio:block_not_unholy_fused_glass[color=purple,render=south_west_down]
enderio:block_not_unholy_fused_glass[color=purple,render=north_west]
enderio:block_not_unholy_fused_glass[color=purple,render=north_east]
enderio:block_not_unholy_fused_glass[color=purple,render=south_east]
enderio:block_not_unholy_fused_glass[color=purple,render=south_west]
enderio:block_not_unholy_fused_glass[color=purple,render=north_up]
enderio:block_not_unholy_fused_glass[color=purple,render=east_up]
enderio:block_not_unholy_fused_glass[color=purple,render=west_up]
enderio:block_not_unholy_fused_glass[color=purple,render=south_up]
enderio:block_not_unholy_fused_glass[color=purple,render=north_down]
enderio:block_not_unholy_fused_glass[color=purple,render=east_down]
enderio:block_not_unholy_fused_glass[color=purple,render=west_down]
enderio:block_not_unholy_fused_glass[color=purple,render=south_down]
enderio:block_not_unholy_fused_glass[color=blue,render=defaults]
enderio:block_not_unholy_fused_glass[color=blue,render=auto]
enderio:block_not_unholy_fused_glass[color=blue,render=sides]
enderio:block_not_unholy_fused_glass[color=blue,render=north_west_up]
enderio:block_not_unholy_fused_glass[color=blue,render=north_east_up]
enderio:block_not_unholy_fused_glass[color=blue,render=south_east_up]
enderio:block_not_unholy_fused_glass[color=blue,render=south_west_up]
enderio:block_not_unholy_fused_glass[color=blue,render=north_west_down]
enderio:block_not_unholy_fused_glass[color=blue,render=north_east_down]
enderio:block_not_unholy_fused_glass[color=blue,render=south_east_down]
enderio:block_not_unholy_fused_glass[color=blue,render=south_west_down]
enderio:block_not_unholy_fused_glass[color=blue,render=north_west]
enderio:block_not_unholy_fused_glass[color=blue,render=north_east]
enderio:block_not_unholy_fused_glass[color=blue,render=south_east]
enderio:block_not_unholy_fused_glass[color=blue,render=south_west]
enderio:block_not_unholy_fused_glass[color=blue,render=north_up]
enderio:block_not_unholy_fused_glass[color=blue,render=east_up]
enderio:block_not_unholy_fused_glass[color=blue,render=west_up]
enderio:block_not_unholy_fused_glass[color=blue,render=south_up]
enderio:block_not_unholy_fused_glass[color=blue,render=north_down]
enderio:block_not_unholy_fused_glass[color=blue,render=east_down]
enderio:block_not_unholy_fused_glass[color=blue,render=west_down]
enderio:block_not_unholy_fused_glass[color=blue,render=south_down]
enderio:block_not_unholy_fused_glass[color=brown,render=defaults]
enderio:block_not_unholy_fused_glass[color=brown,render=auto]
enderio:block_not_unholy_fused_glass[color=brown,render=sides]
enderio:block_not_unholy_fused_glass[color=brown,render=north_west_up]
enderio:block_not_unholy_fused_glass[color=brown,render=north_east_up]
enderio:block_not_unholy_fused_glass[color=brown,render=south_east_up]
enderio:block_not_unholy_fused_glass[color=brown,render=south_west_up]
enderio:block_not_unholy_fused_glass[color=brown,render=north_west_down]
enderio:block_not_unholy_fused_glass[color=brown,render=north_east_down]
enderio:block_not_unholy_fused_glass[color=brown,render=south_east_down]
enderio:block_not_unholy_fused_glass[color=brown,render=south_west_down]
enderio:block_not_unholy_fused_glass[color=brown,render=north_west]
enderio:block_not_unholy_fused_glass[color=brown,render=north_east]
enderio:block_not_unholy_fused_glass[color=brown,render=south_east]
enderio:block_not_unholy_fused_glass[color=brown,render=south_west]
enderio:block_not_unholy_fused_glass[color=brown,render=north_up]
enderio:block_not_unholy_fused_glass[color=brown,render=east_up]
enderio:block_not_unholy_fused_glass[color=brown,render=west_up]
enderio:block_not_unholy_fused_glass[color=brown,render=south_up]
enderio:block_not_unholy_fused_glass[color=brown,render=north_down]
enderio:block_not_unholy_fused_glass[color=brown,render=east_down]
enderio:block_not_unholy_fused_glass[color=brown,render=west_down]
enderio:block_not_unholy_fused_glass[color=brown,render=south_down]
enderio:block_not_unholy_fused_glass[color=green,render=defaults]
enderio:block_not_unholy_fused_glass[color=green,render=auto]
enderio:block_not_unholy_fused_glass[color=green,render=sides]
enderio:block_not_unholy_fused_glass[color=green,render=north_west_up]
enderio:block_not_unholy_fused_glass[color=green,render=north_east_up]
enderio:block_not_unholy_fused_glass[color=green,render=south_east_up]
enderio:block_not_unholy_fused_glass[color=green,render=south_west_up]
enderio:block_not_unholy_fused_glass[color=green,render=north_west_down]
enderio:block_not_unholy_fused_glass[color=green,render=north_east_down]
enderio:block_not_unholy_fused_glass[color=green,render=south_east_down]
enderio:block_not_unholy_fused_glass[color=green,render=south_west_down]
enderio:block_not_unholy_fused_glass[color=green,render=north_west]
enderio:block_not_unholy_fused_glass[color=green,render=north_east]
enderio:block_not_unholy_fused_glass[color=green,render=south_east]
enderio:block_not_unholy_fused_glass[color=green,render=south_west]
enderio:block_not_unholy_fused_glass[color=green,render=north_up]
enderio:block_not_unholy_fused_glass[color=green,render=east_up]
enderio:block_not_unholy_fused_glass[color=green,render=west_up]
enderio:block_not_unholy_fused_glass[color=green,render=south_up]
enderio:block_not_unholy_fused_glass[color=green,render=north_down]
enderio:block_not_unholy_fused_glass[color=green,render=east_down]
enderio:block_not_unholy_fused_glass[color=green,render=west_down]
enderio:block_not_unholy_fused_glass[color=green,render=south_down]
enderio:block_not_unholy_fused_glass[color=red,render=defaults]
enderio:block_not_unholy_fused_glass[color=red,render=auto]
enderio:block_not_unholy_fused_glass[color=red,render=sides]
enderio:block_not_unholy_fused_glass[color=red,render=north_west_up]
enderio:block_not_unholy_fused_glass[color=red,render=north_east_up]
enderio:block_not_unholy_fused_glass[color=red,render=south_east_up]
enderio:block_not_unholy_fused_glass[color=red,render=south_west_up]
enderio:block_not_unholy_fused_glass[color=red,render=north_west_down]
enderio:block_not_unholy_fused_glass[color=red,render=north_east_down]
enderio:block_not_unholy_fused_glass[color=red,render=south_east_down]
enderio:block_not_unholy_fused_glass[color=red,render=south_west_down]
enderio:block_not_unholy_fused_glass[color=red,render=north_west]
enderio:block_not_unholy_fused_glass[color=red,render=north_east]
enderio:block_not_unholy_fused_glass[color=red,render=south_east]
enderio:block_not_unholy_fused_glass[color=red,render=south_west]
enderio:block_not_unholy_fused_glass[color=red,render=north_up]
enderio:block_not_unholy_fused_glass[color=red,render=east_up]
enderio:block_not_unholy_fused_glass[color=red,render=west_up]
enderio:block_not_unholy_fused_glass[color=red,render=south_up]
enderio:block_not_unholy_fused_glass[color=red,render=north_down]
enderio:block_not_unholy_fused_glass[color=red,render=east_down]
enderio:block_not_unholy_fused_glass[color=red,render=west_down]
enderio:block_not_unholy_fused_glass[color=red,render=south_down]
enderio:block_not_unholy_fused_glass[color=black,render=defaults]
enderio:block_not_unholy_fused_glass[color=black,render=auto]
enderio:block_not_unholy_fused_glass[color=black,render=sides]
enderio:block_not_unholy_fused_glass[color=black,render=north_west_up]
enderio:block_not_unholy_fused_glass[color=black,render=north_east_up]
enderio:block_not_unholy_fused_glass[color=black,render=south_east_up]
enderio:block_not_unholy_fused_glass[color=black,render=south_west_up]
enderio:block_not_unholy_fused_glass[color=black,render=north_west_down]
enderio:block_not_unholy_fused_glass[color=black,render=north_east_down]
enderio:block_not_unholy_fused_glass[color=black,render=south_east_down]
enderio:block_not_unholy_fused_glass[color=black,render=south_west_down]
enderio:block_not_unholy_fused_glass[color=black,render=north_west]
enderio:block_not_unholy_fused_glass[color=black,render=north_east]
enderio:block_not_unholy_fused_glass[color=black,render=south_east]
enderio:block_not_unholy_fused_glass[color=black,render=south_west]
enderio:block_not_unholy_fused_glass[color=black,render=north_up]
enderio:block_not_unholy_fused_glass[color=black,render=east_up]
enderio:block_not_unholy_fused_glass[color=black,render=west_up]
enderio:block_not_unholy_fused_glass[color=black,render=south_up]
enderio:block_not_unholy_fused_glass[color=black,render=north_down]
enderio:block_not_unholy_fused_glass[color=black,render=east_down]
enderio:block_not_unholy_fused_glass[color=black,render=west_down]
enderio:block_not_unholy_fused_glass[color=black,render=south_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=defaults]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=auto]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=sides]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=north_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=north_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=south_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=south_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=north_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=south_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=north_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=south_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=defaults]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=auto]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=sides]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=north_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=north_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=south_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=south_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=north_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=south_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=north_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=south_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=defaults]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=auto]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=sides]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=north_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=north_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=south_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=south_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=north_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=south_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=north_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=south_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=light_blue,render=defaults]
enderio:block_not_unholy_enlightened_fused_quartz[color=light_blue,render=auto]
enderio:block_not_unholy_enlightened_fused_quartz[color=light_blue,render=sides]
enderio:block_not_unholy_enlightened_fused_quartz[color=light_blue,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=light_blue,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=light_blue,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=light_blue,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=light_blue,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=light_blue,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=light_blue,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=light_blue,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=light_blue,render=north_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=light_blue,render=north_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=light_blue,render=south_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=light_blue,render=south_west]
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enderio:block_not_unholy_enlightened_fused_quartz[color=light_blue,render=east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=light_blue,render=west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=light_blue,render=south_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=light_blue,render=north_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=light_blue,render=east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=light_blue,render=west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=light_blue,render=south_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=defaults]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=auto]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=sides]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=north_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=north_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=south_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=south_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=north_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=south_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=north_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=south_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=lime,render=defaults]
enderio:block_not_unholy_enlightened_fused_quartz[color=lime,render=auto]
enderio:block_not_unholy_enlightened_fused_quartz[color=lime,render=sides]
enderio:block_not_unholy_enlightened_fused_quartz[color=lime,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=lime,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=lime,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=lime,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=lime,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=lime,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=lime,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=lime,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=lime,render=north_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=lime,render=north_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=lime,render=south_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=lime,render=south_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=lime,render=north_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=lime,render=east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=lime,render=west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=lime,render=south_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=lime,render=north_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=lime,render=east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=lime,render=west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=lime,render=south_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=pink,render=defaults]
enderio:block_not_unholy_enlightened_fused_quartz[color=pink,render=auto]
enderio:block_not_unholy_enlightened_fused_quartz[color=pink,render=sides]
enderio:block_not_unholy_enlightened_fused_quartz[color=pink,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=pink,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=pink,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=pink,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=pink,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=pink,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=pink,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=pink,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=pink,render=north_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=pink,render=north_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=pink,render=south_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=pink,render=south_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=pink,render=north_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=pink,render=east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=pink,render=west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=pink,render=south_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=pink,render=north_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=pink,render=east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=pink,render=west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=pink,render=south_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=gray,render=defaults]
enderio:block_not_unholy_enlightened_fused_quartz[color=gray,render=auto]
enderio:block_not_unholy_enlightened_fused_quartz[color=gray,render=sides]
enderio:block_not_unholy_enlightened_fused_quartz[color=gray,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=gray,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=gray,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=gray,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=gray,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=gray,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=gray,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=gray,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=gray,render=north_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=gray,render=north_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=gray,render=south_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=gray,render=south_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=gray,render=north_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=gray,render=east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=gray,render=west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=gray,render=south_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=gray,render=north_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=gray,render=east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=gray,render=west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=gray,render=south_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=silver,render=defaults]
enderio:block_not_unholy_enlightened_fused_quartz[color=silver,render=auto]
enderio:block_not_unholy_enlightened_fused_quartz[color=silver,render=sides]
enderio:block_not_unholy_enlightened_fused_quartz[color=silver,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=silver,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=silver,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=silver,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=silver,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=silver,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=silver,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=silver,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=silver,render=north_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=silver,render=north_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=silver,render=south_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=silver,render=south_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=silver,render=north_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=silver,render=east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=silver,render=west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=silver,render=south_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=silver,render=north_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=silver,render=east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=silver,render=west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=silver,render=south_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=cyan,render=defaults]
enderio:block_not_unholy_enlightened_fused_quartz[color=cyan,render=auto]
enderio:block_not_unholy_enlightened_fused_quartz[color=cyan,render=sides]
enderio:block_not_unholy_enlightened_fused_quartz[color=cyan,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=cyan,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=cyan,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=cyan,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=cyan,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=cyan,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=cyan,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=cyan,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=cyan,render=north_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=cyan,render=north_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=cyan,render=south_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=cyan,render=south_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=cyan,render=north_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=cyan,render=east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=cyan,render=west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=cyan,render=south_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=cyan,render=north_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=cyan,render=east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=cyan,render=west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=cyan,render=south_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=purple,render=defaults]
enderio:block_not_unholy_enlightened_fused_quartz[color=purple,render=auto]
enderio:block_not_unholy_enlightened_fused_quartz[color=purple,render=sides]
enderio:block_not_unholy_enlightened_fused_quartz[color=purple,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=purple,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=purple,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=purple,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=purple,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=purple,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=purple,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=purple,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=purple,render=north_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=purple,render=north_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=purple,render=south_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=purple,render=south_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=purple,render=north_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=purple,render=east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=purple,render=west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=purple,render=south_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=purple,render=north_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=purple,render=east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=purple,render=west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=purple,render=south_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=blue,render=defaults]
enderio:block_not_unholy_enlightened_fused_quartz[color=blue,render=auto]
enderio:block_not_unholy_enlightened_fused_quartz[color=blue,render=sides]
enderio:block_not_unholy_enlightened_fused_quartz[color=blue,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=blue,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=blue,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=blue,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=blue,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=blue,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=blue,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=blue,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=blue,render=north_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=blue,render=north_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=blue,render=south_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=blue,render=south_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=blue,render=north_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=blue,render=east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=blue,render=west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=blue,render=south_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=blue,render=north_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=blue,render=east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=blue,render=west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=blue,render=south_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=brown,render=defaults]
enderio:block_not_unholy_enlightened_fused_quartz[color=brown,render=auto]
enderio:block_not_unholy_enlightened_fused_quartz[color=brown,render=sides]
enderio:block_not_unholy_enlightened_fused_quartz[color=brown,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=brown,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=brown,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=brown,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=brown,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=brown,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=brown,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=brown,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=brown,render=north_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=brown,render=north_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=brown,render=south_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=brown,render=south_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=brown,render=north_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=brown,render=east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=brown,render=west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=brown,render=south_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=brown,render=north_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=brown,render=east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=brown,render=west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=brown,render=south_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=green,render=defaults]
enderio:block_not_unholy_enlightened_fused_quartz[color=green,render=auto]
enderio:block_not_unholy_enlightened_fused_quartz[color=green,render=sides]
enderio:block_not_unholy_enlightened_fused_quartz[color=green,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=green,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=green,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=green,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=green,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=green,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=green,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=green,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=green,render=north_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=green,render=north_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=green,render=south_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=green,render=south_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=green,render=north_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=green,render=east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=green,render=west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=green,render=south_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=green,render=north_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=green,render=east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=green,render=west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=green,render=south_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=red,render=defaults]
enderio:block_not_unholy_enlightened_fused_quartz[color=red,render=auto]
enderio:block_not_unholy_enlightened_fused_quartz[color=red,render=sides]
enderio:block_not_unholy_enlightened_fused_quartz[color=red,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=red,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=red,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=red,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=red,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=red,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=red,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=red,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=red,render=north_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=red,render=north_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=red,render=south_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=red,render=south_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=red,render=north_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=red,render=east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=red,render=west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=red,render=south_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=red,render=north_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=red,render=east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=red,render=west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=red,render=south_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=black,render=defaults]
enderio:block_not_unholy_enlightened_fused_quartz[color=black,render=auto]
enderio:block_not_unholy_enlightened_fused_quartz[color=black,render=sides]
enderio:block_not_unholy_enlightened_fused_quartz[color=black,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=black,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=black,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=black,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=black,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=black,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=black,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=black,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=black,render=north_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=black,render=north_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=black,render=south_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=black,render=south_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=black,render=north_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=black,render=east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=black,render=west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=black,render=south_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=black,render=north_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=black,render=east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=black,render=west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=black,render=south_down]
enderio:block_not_unholy_enlightened_fused_glass[color=white,render=defaults]
enderio:block_not_unholy_enlightened_fused_glass[color=white,render=auto]
enderio:block_not_unholy_enlightened_fused_glass[color=white,render=sides]
enderio:block_not_unholy_enlightened_fused_glass[color=white,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=white,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=white,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=white,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=white,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=white,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=white,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=white,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=white,render=north_west]
enderio:block_not_unholy_enlightened_fused_glass[color=white,render=north_east]
enderio:block_not_unholy_enlightened_fused_glass[color=white,render=south_east]
enderio:block_not_unholy_enlightened_fused_glass[color=white,render=south_west]
enderio:block_not_unholy_enlightened_fused_glass[color=white,render=north_up]
enderio:block_not_unholy_enlightened_fused_glass[color=white,render=east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=white,render=west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=white,render=south_up]
enderio:block_not_unholy_enlightened_fused_glass[color=white,render=north_down]
enderio:block_not_unholy_enlightened_fused_glass[color=white,render=east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=white,render=west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=white,render=south_down]
enderio:block_not_unholy_enlightened_fused_glass[color=orange,render=defaults]
enderio:block_not_unholy_enlightened_fused_glass[color=orange,render=auto]
enderio:block_not_unholy_enlightened_fused_glass[color=orange,render=sides]
enderio:block_not_unholy_enlightened_fused_glass[color=orange,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=orange,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=orange,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=orange,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=orange,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=orange,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=orange,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=orange,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=orange,render=north_west]
enderio:block_not_unholy_enlightened_fused_glass[color=orange,render=north_east]
enderio:block_not_unholy_enlightened_fused_glass[color=orange,render=south_east]
enderio:block_not_unholy_enlightened_fused_glass[color=orange,render=south_west]
enderio:block_not_unholy_enlightened_fused_glass[color=orange,render=north_up]
enderio:block_not_unholy_enlightened_fused_glass[color=orange,render=east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=orange,render=west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=orange,render=south_up]
enderio:block_not_unholy_enlightened_fused_glass[color=orange,render=north_down]
enderio:block_not_unholy_enlightened_fused_glass[color=orange,render=east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=orange,render=west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=orange,render=south_down]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=defaults]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=auto]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=sides]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=north_west]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=north_east]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=south_east]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=south_west]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=north_up]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=south_up]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=north_down]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=south_down]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=defaults]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=auto]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=sides]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=north_west]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=north_east]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=south_east]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=south_west]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=north_up]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=south_up]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=north_down]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=south_down]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=defaults]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=auto]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=sides]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=north_west]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=north_east]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=south_east]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=south_west]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=north_up]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=south_up]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=north_down]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=south_down]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=defaults]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=auto]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=sides]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=north_west]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=north_east]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=south_east]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=south_west]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=north_up]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=south_up]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=north_down]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=south_down]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=defaults]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=auto]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=sides]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=north_west]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=north_east]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=south_east]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=south_west]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=north_up]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=south_up]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=north_down]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=south_down]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=defaults]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=auto]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=sides]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=north_west]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=north_east]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=south_east]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=south_west]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=north_up]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=south_up]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=north_down]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=south_down]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=defaults]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=auto]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=sides]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=north_west]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=north_east]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=south_east]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=south_west]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=north_up]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=south_up]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=north_down]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=south_down]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=defaults]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=auto]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=sides]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=north_west]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=north_east]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=south_east]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=south_west]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=north_up]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=south_up]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=north_down]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=south_down]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=defaults]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=auto]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=sides]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=north_west]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=north_east]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=south_east]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=south_west]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=north_up]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=south_up]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=north_down]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=south_down]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=defaults]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=auto]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=sides]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=north_west]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=north_east]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=south_east]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=south_west]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=north_up]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=south_up]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=north_down]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=south_down]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=defaults]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=auto]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=sides]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=north_west]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=north_east]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=south_east]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=south_west]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=north_up]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=south_up]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=north_down]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=south_down]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=defaults]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=auto]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=sides]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=north_west]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=north_east]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=south_east]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=south_west]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=north_up]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=south_up]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=north_down]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=south_down]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=defaults]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=auto]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=sides]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=north_west]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=north_east]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=south_east]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=south_west]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=north_up]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=south_up]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=north_down]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=south_down]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=defaults]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=auto]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=sides]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=north_west]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=north_east]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=south_east]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=south_west]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=north_up]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=south_up]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=north_down]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=south_down]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=defaults]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=auto]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=sides]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=north_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=north_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=south_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=south_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=north_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=north_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=south_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=south_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=north_west]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=north_east]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=south_east]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=south_west]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=north_up]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=east_up]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=west_up]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=south_up]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=north_down]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=east_down]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=west_down]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=south_down]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=defaults]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=auto]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=sides]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=north_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=north_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=south_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=south_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=north_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=north_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=south_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=south_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=north_west]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=north_east]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=south_east]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=south_west]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=north_up]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=east_up]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=west_up]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=south_up]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=north_down]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=east_down]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=west_down]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=south_down]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=defaults]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=auto]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=sides]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=north_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=north_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=south_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=south_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=north_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=north_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=south_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=south_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=north_west]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=north_east]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=south_east]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=south_west]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=north_up]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=east_up]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=west_up]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=south_up]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=north_down]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=east_down]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=west_down]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=south_down]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=defaults]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=auto]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=sides]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=north_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=north_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=south_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=south_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=north_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=north_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=south_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=south_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=north_west]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=north_east]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=south_east]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=south_west]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=north_up]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=east_up]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=west_up]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=south_up]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=north_down]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=east_down]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=west_down]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=south_down]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=defaults]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=auto]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=sides]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=north_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=north_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=south_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=south_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=north_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=north_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=south_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=south_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=north_west]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=north_east]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=south_east]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=south_west]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=north_up]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=east_up]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=west_up]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=south_up]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=north_down]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=east_down]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=west_down]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=south_down]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=defaults]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=auto]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=sides]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=north_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=north_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=south_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=south_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=north_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=north_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=south_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=south_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=north_west]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=north_east]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=south_east]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=south_west]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=north_up]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=east_up]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=west_up]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=south_up]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=north_down]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=east_down]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=west_down]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=south_down]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=defaults]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=auto]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=sides]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=north_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=north_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=south_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=south_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=north_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=north_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=south_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=south_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=north_west]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=north_east]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=south_east]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=south_west]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=north_up]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=east_up]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=west_up]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=south_up]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=north_down]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=east_down]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=west_down]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=south_down]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=defaults]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=auto]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=sides]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=north_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=north_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=south_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=south_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=north_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=north_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=south_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=south_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=north_west]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=north_east]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=south_east]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=south_west]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=north_up]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=east_up]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=west_up]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=south_up]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=north_down]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=east_down]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=west_down]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=south_down]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=defaults]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=auto]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=sides]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=north_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=north_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=south_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=south_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=north_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=north_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=south_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=south_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=north_west]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=north_east]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=south_east]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=south_west]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=north_up]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=east_up]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=west_up]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=south_up]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=north_down]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=east_down]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=west_down]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=south_down]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=defaults]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=auto]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=sides]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=north_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=north_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=south_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=south_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=north_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=north_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=south_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=south_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=north_west]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=north_east]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=south_east]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=south_west]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=north_up]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=east_up]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=west_up]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=south_up]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=north_down]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=east_down]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=west_down]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=south_down]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=defaults]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=auto]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=sides]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=north_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=north_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=south_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=south_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=north_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=north_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=south_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=south_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=north_west]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=north_east]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=south_east]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=south_west]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=north_up]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=east_up]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=west_up]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=south_up]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=north_down]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=east_down]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=west_down]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=south_down]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=defaults]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=auto]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=sides]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=north_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=north_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=south_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=south_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=north_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=north_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=south_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=south_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=north_west]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=north_east]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=south_east]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=south_west]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=north_up]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=east_up]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=west_up]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=south_up]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=north_down]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=east_down]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=west_down]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=south_down]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=defaults]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=auto]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=sides]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=north_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=north_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=south_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=south_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=north_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=north_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=south_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=south_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=north_west]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=north_east]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=south_east]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=south_west]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=north_up]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=east_up]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=west_up]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=south_up]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=north_down]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=east_down]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=west_down]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=south_down]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=defaults]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=auto]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=sides]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=north_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=north_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=south_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=south_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=north_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=north_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=south_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=south_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=north_west]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=north_east]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=south_east]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=south_west]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=north_up]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=east_up]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=west_up]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=south_up]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=north_down]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=east_down]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=west_down]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=south_down]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=defaults]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=auto]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=sides]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=north_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=north_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=south_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=south_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=north_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=north_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=south_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=south_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=north_west]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=north_east]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=south_east]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=south_west]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=north_up]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=east_up]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=west_up]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=south_up]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=north_down]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=east_down]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=west_down]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=south_down]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=defaults]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=auto]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=sides]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=north_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=north_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=south_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=south_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=north_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=north_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=south_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=south_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=north_west]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=north_east]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=south_east]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=south_west]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=north_up]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=east_up]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=west_up]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=south_up]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=north_down]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=east_down]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=west_down]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=south_down]
enderio:block_not_unholy_dark_fused_glass[color=white,render=defaults]
enderio:block_not_unholy_dark_fused_glass[color=white,render=auto]
enderio:block_not_unholy_dark_fused_glass[color=white,render=sides]
enderio:block_not_unholy_dark_fused_glass[color=white,render=north_west_up]
enderio:block_not_unholy_dark_fused_glass[color=white,render=north_east_up]
enderio:block_not_unholy_dark_fused_glass[color=white,render=south_east_up]
enderio:block_not_unholy_dark_fused_glass[color=white,render=south_west_up]
enderio:block_not_unholy_dark_fused_glass[color=white,render=north_west_down]
enderio:block_not_unholy_dark_fused_glass[color=white,render=north_east_down]
enderio:block_not_unholy_dark_fused_glass[color=white,render=south_east_down]
enderio:block_not_unholy_dark_fused_glass[color=white,render=south_west_down]
enderio:block_not_unholy_dark_fused_glass[color=white,render=north_west]
enderio:block_not_unholy_dark_fused_glass[color=white,render=north_east]
enderio:block_not_unholy_dark_fused_glass[color=white,render=south_east]
enderio:block_not_unholy_dark_fused_glass[color=white,render=south_west]
enderio:block_not_unholy_dark_fused_glass[color=white,render=north_up]
enderio:block_not_unholy_dark_fused_glass[color=white,render=east_up]
enderio:block_not_unholy_dark_fused_glass[color=white,render=west_up]
enderio:block_not_unholy_dark_fused_glass[color=white,render=south_up]
enderio:block_not_unholy_dark_fused_glass[color=white,render=north_down]
enderio:block_not_unholy_dark_fused_glass[color=white,render=east_down]
enderio:block_not_unholy_dark_fused_glass[color=white,render=west_down]
enderio:block_not_unholy_dark_fused_glass[color=white,render=south_down]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=defaults]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=auto]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=sides]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=north_west_up]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=north_east_up]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=south_east_up]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=south_west_up]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=north_west_down]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=north_east_down]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=south_east_down]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=south_west_down]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=north_west]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=north_east]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=south_east]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=south_west]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=north_up]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=east_up]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=west_up]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=south_up]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=north_down]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=east_down]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=west_down]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=south_down]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=defaults]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=auto]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=sides]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=north_west_up]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=north_east_up]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=south_east_up]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=south_west_up]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=north_west_down]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=north_east_down]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=south_east_down]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=south_west_down]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=north_west]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=north_east]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=south_east]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=south_west]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=north_up]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=east_up]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=west_up]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=south_up]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=north_down]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=east_down]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=west_down]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=south_down]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=defaults]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=auto]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=sides]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=north_west_up]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=north_east_up]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=south_east_up]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=south_west_up]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=north_west_down]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=north_east_down]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=south_east_down]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=south_west_down]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=north_west]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=north_east]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=south_east]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=south_west]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=north_up]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=east_up]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=west_up]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=south_up]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=north_down]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=east_down]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=west_down]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=south_down]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=defaults]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=auto]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=sides]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=north_west_up]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=north_east_up]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=south_east_up]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=south_west_up]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=north_west_down]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=north_east_down]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=south_east_down]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=south_west_down]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=north_west]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=north_east]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=south_east]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=south_west]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=north_up]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=east_up]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=west_up]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=south_up]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=north_down]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=east_down]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=west_down]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=south_down]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=defaults]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=auto]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=sides]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=north_west_up]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=north_east_up]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=south_east_up]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=south_west_up]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=north_west_down]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=north_east_down]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=south_east_down]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=south_west_down]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=north_west]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=north_east]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=south_east]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=south_west]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=north_up]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=east_up]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=west_up]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=south_up]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=north_down]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=east_down]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=west_down]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=south_down]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=defaults]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=auto]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=sides]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=north_west_up]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=north_east_up]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=south_east_up]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=south_west_up]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=north_west_down]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=north_east_down]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=south_east_down]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=south_west_down]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=north_west]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=north_east]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=south_east]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=south_west]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=north_up]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=east_up]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=west_up]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=south_up]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=north_down]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=east_down]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=west_down]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=south_down]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=defaults]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=auto]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=sides]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=north_west_up]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=north_east_up]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=south_east_up]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=south_west_up]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=north_west_down]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=north_east_down]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=south_east_down]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=south_west_down]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=north_west]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=north_east]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=south_east]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=south_west]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=north_up]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=east_up]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=west_up]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=south_up]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=north_down]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=east_down]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=west_down]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=south_down]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=defaults]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=auto]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=sides]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=north_west_up]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=north_east_up]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=south_east_up]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=south_west_up]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=north_west_down]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=north_east_down]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=south_east_down]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=south_west_down]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=north_west]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=north_east]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=south_east]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=south_west]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=north_up]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=east_up]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=west_up]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=south_up]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=north_down]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=east_down]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=west_down]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=south_down]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=defaults]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=auto]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=sides]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=north_west_up]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=north_east_up]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=south_east_up]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=south_west_up]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=north_west_down]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=north_east_down]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=south_east_down]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=south_west_down]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=north_west]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=north_east]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=south_east]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=south_west]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=north_up]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=east_up]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=west_up]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=south_up]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=north_down]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=east_down]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=west_down]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=south_down]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=defaults]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=auto]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=sides]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=north_west_up]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=north_east_up]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=south_east_up]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=south_west_up]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=north_west_down]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=north_east_down]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=south_east_down]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=south_west_down]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=north_west]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=north_east]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=south_east]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=south_west]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=north_up]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=east_up]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=west_up]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=south_up]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=north_down]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=east_down]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=west_down]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=south_down]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=defaults]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=auto]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=sides]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=north_west_up]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=north_east_up]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=south_east_up]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=south_west_up]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=north_west_down]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=north_east_down]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=south_east_down]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=south_west_down]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=north_west]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=north_east]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=south_east]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=south_west]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=north_up]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=east_up]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=west_up]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=south_up]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=north_down]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=east_down]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=west_down]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=south_down]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=defaults]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=auto]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=sides]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=north_west_up]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=north_east_up]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=south_east_up]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=south_west_up]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=north_west_down]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=north_east_down]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=south_east_down]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=south_west_down]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=north_west]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=north_east]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=south_east]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=south_west]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=north_up]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=east_up]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=west_up]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=south_up]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=north_down]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=east_down]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=west_down]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=south_down]
enderio:block_not_unholy_dark_fused_glass[color=green,render=defaults]
enderio:block_not_unholy_dark_fused_glass[color=green,render=auto]
enderio:block_not_unholy_dark_fused_glass[color=green,render=sides]
enderio:block_not_unholy_dark_fused_glass[color=green,render=north_west_up]
enderio:block_not_unholy_dark_fused_glass[color=green,render=north_east_up]
enderio:block_not_unholy_dark_fused_glass[color=green,render=south_east_up]
enderio:block_not_unholy_dark_fused_glass[color=green,render=south_west_up]
enderio:block_not_unholy_dark_fused_glass[color=green,render=north_west_down]
enderio:block_not_unholy_dark_fused_glass[color=green,render=north_east_down]
enderio:block_not_unholy_dark_fused_glass[color=green,render=south_east_down]
enderio:block_not_unholy_dark_fused_glass[color=green,render=south_west_down]
enderio:block_not_unholy_dark_fused_glass[color=green,render=north_west]
enderio:block_not_unholy_dark_fused_glass[color=green,render=north_east]
enderio:block_not_unholy_dark_fused_glass[color=green,render=south_east]
enderio:block_not_unholy_dark_fused_glass[color=green,render=south_west]
enderio:block_not_unholy_dark_fused_glass[color=green,render=north_up]
enderio:block_not_unholy_dark_fused_glass[color=green,render=east_up]
enderio:block_not_unholy_dark_fused_glass[color=green,render=west_up]
enderio:block_not_unholy_dark_fused_glass[color=green,render=south_up]
enderio:block_not_unholy_dark_fused_glass[color=green,render=north_down]
enderio:block_not_unholy_dark_fused_glass[color=green,render=east_down]
enderio:block_not_unholy_dark_fused_glass[color=green,render=west_down]
enderio:block_not_unholy_dark_fused_glass[color=green,render=south_down]
enderio:block_not_unholy_dark_fused_glass[color=red,render=defaults]
enderio:block_not_unholy_dark_fused_glass[color=red,render=auto]
enderio:block_not_unholy_dark_fused_glass[color=red,render=sides]
enderio:block_not_unholy_dark_fused_glass[color=red,render=north_west_up]
enderio:block_not_unholy_dark_fused_glass[color=red,render=north_east_up]
enderio:block_not_unholy_dark_fused_glass[color=red,render=south_east_up]
enderio:block_not_unholy_dark_fused_glass[color=red,render=south_west_up]
enderio:block_not_unholy_dark_fused_glass[color=red,render=north_west_down]
enderio:block_not_unholy_dark_fused_glass[color=red,render=north_east_down]
enderio:block_not_unholy_dark_fused_glass[color=red,render=south_east_down]
enderio:block_not_unholy_dark_fused_glass[color=red,render=south_west_down]
enderio:block_not_unholy_dark_fused_glass[color=red,render=north_west]
enderio:block_not_unholy_dark_fused_glass[color=red,render=north_east]
enderio:block_not_unholy_dark_fused_glass[color=red,render=south_east]
enderio:block_not_unholy_dark_fused_glass[color=red,render=south_west]
enderio:block_not_unholy_dark_fused_glass[color=red,render=north_up]
enderio:block_not_unholy_dark_fused_glass[color=red,render=east_up]
enderio:block_not_unholy_dark_fused_glass[color=red,render=west_up]
enderio:block_not_unholy_dark_fused_glass[color=red,render=south_up]
enderio:block_not_unholy_dark_fused_glass[color=red,render=north_down]
enderio:block_not_unholy_dark_fused_glass[color=red,render=east_down]
enderio:block_not_unholy_dark_fused_glass[color=red,render=west_down]
enderio:block_not_unholy_dark_fused_glass[color=red,render=south_down]
enderio:block_not_unholy_dark_fused_glass[color=black,render=defaults]
enderio:block_not_unholy_dark_fused_glass[color=black,render=auto]
enderio:block_not_unholy_dark_fused_glass[color=black,render=sides]
enderio:block_not_unholy_dark_fused_glass[color=black,render=north_west_up]
enderio:block_not_unholy_dark_fused_glass[color=black,render=north_east_up]
enderio:block_not_unholy_dark_fused_glass[color=black,render=south_east_up]
enderio:block_not_unholy_dark_fused_glass[color=black,render=south_west_up]
enderio:block_not_unholy_dark_fused_glass[color=black,render=north_west_down]
enderio:block_not_unholy_dark_fused_glass[color=black,render=north_east_down]
enderio:block_not_unholy_dark_fused_glass[color=black,render=south_east_down]
enderio:block_not_unholy_dark_fused_glass[color=black,render=south_west_down]
enderio:block_not_unholy_dark_fused_glass[color=black,render=north_west]
enderio:block_not_unholy_dark_fused_glass[color=black,render=north_east]
enderio:block_not_unholy_dark_fused_glass[color=black,render=south_east]
enderio:block_not_unholy_dark_fused_glass[color=black,render=south_west]
enderio:block_not_unholy_dark_fused_glass[color=black,render=north_up]
enderio:block_not_unholy_dark_fused_glass[color=black,render=east_up]
enderio:block_not_unholy_dark_fused_glass[color=black,render=west_up]
enderio:block_not_unholy_dark_fused_glass[color=black,render=south_up]
enderio:block_not_unholy_dark_fused_glass[color=black,render=north_down]
enderio:block_not_unholy_dark_fused_glass[color=black,render=east_down]
enderio:block_not_unholy_dark_fused_glass[color=black,render=west_down]
enderio:block_not_unholy_dark_fused_glass[color=black,render=south_down]
enderio:block_not_pasture_fused_quartz[color=white,render=defaults]
enderio:block_not_pasture_fused_quartz[color=white,render=auto]
enderio:block_not_pasture_fused_quartz[color=white,render=sides]
enderio:block_not_pasture_fused_quartz[color=white,render=north_west_up]
enderio:block_not_pasture_fused_quartz[color=white,render=north_east_up]
enderio:block_not_pasture_fused_quartz[color=white,render=south_east_up]
enderio:block_not_pasture_fused_quartz[color=white,render=south_west_up]
enderio:block_not_pasture_fused_quartz[color=white,render=north_west_down]
enderio:block_not_pasture_fused_quartz[color=white,render=north_east_down]
enderio:block_not_pasture_fused_quartz[color=white,render=south_east_down]
enderio:block_not_pasture_fused_quartz[color=white,render=south_west_down]
enderio:block_not_pasture_fused_quartz[color=white,render=north_west]
enderio:block_not_pasture_fused_quartz[color=white,render=north_east]
enderio:block_not_pasture_fused_quartz[color=white,render=south_east]
enderio:block_not_pasture_fused_quartz[color=white,render=south_west]
enderio:block_not_pasture_fused_quartz[color=white,render=north_up]
enderio:block_not_pasture_fused_quartz[color=white,render=east_up]
enderio:block_not_pasture_fused_quartz[color=white,render=west_up]
enderio:block_not_pasture_fused_quartz[color=white,render=south_up]
enderio:block_not_pasture_fused_quartz[color=white,render=north_down]
enderio:block_not_pasture_fused_quartz[color=white,render=east_down]
enderio:block_not_pasture_fused_quartz[color=white,render=west_down]
enderio:block_not_pasture_fused_quartz[color=white,render=south_down]
enderio:block_not_pasture_fused_quartz[color=orange,render=defaults]
enderio:block_not_pasture_fused_quartz[color=orange,render=auto]
enderio:block_not_pasture_fused_quartz[color=orange,render=sides]
enderio:block_not_pasture_fused_quartz[color=orange,render=north_west_up]
enderio:block_not_pasture_fused_quartz[color=orange,render=north_east_up]
enderio:block_not_pasture_fused_quartz[color=orange,render=south_east_up]
enderio:block_not_pasture_fused_quartz[color=orange,render=south_west_up]
enderio:block_not_pasture_fused_quartz[color=orange,render=north_west_down]
enderio:block_not_pasture_fused_quartz[color=orange,render=north_east_down]
enderio:block_not_pasture_fused_quartz[color=orange,render=south_east_down]
enderio:block_not_pasture_fused_quartz[color=orange,render=south_west_down]
enderio:block_not_pasture_fused_quartz[color=orange,render=north_west]
enderio:block_not_pasture_fused_quartz[color=orange,render=north_east]
enderio:block_not_pasture_fused_quartz[color=orange,render=south_east]
enderio:block_not_pasture_fused_quartz[color=orange,render=south_west]
enderio:block_not_pasture_fused_quartz[color=orange,render=north_up]
enderio:block_not_pasture_fused_quartz[color=orange,render=east_up]
enderio:block_not_pasture_fused_quartz[color=orange,render=west_up]
enderio:block_not_pasture_fused_quartz[color=orange,render=south_up]
enderio:block_not_pasture_fused_quartz[color=orange,render=north_down]
enderio:block_not_pasture_fused_quartz[color=orange,render=east_down]
enderio:block_not_pasture_fused_quartz[color=orange,render=west_down]
enderio:block_not_pasture_fused_quartz[color=orange,render=south_down]
enderio:block_not_pasture_fused_quartz[color=magenta,render=defaults]
enderio:block_not_pasture_fused_quartz[color=magenta,render=auto]
enderio:block_not_pasture_fused_quartz[color=magenta,render=sides]
enderio:block_not_pasture_fused_quartz[color=magenta,render=north_west_up]
enderio:block_not_pasture_fused_quartz[color=magenta,render=north_east_up]
enderio:block_not_pasture_fused_quartz[color=magenta,render=south_east_up]
enderio:block_not_pasture_fused_quartz[color=magenta,render=south_west_up]
enderio:block_not_pasture_fused_quartz[color=magenta,render=north_west_down]
enderio:block_not_pasture_fused_quartz[color=magenta,render=north_east_down]
enderio:block_not_pasture_fused_quartz[color=magenta,render=south_east_down]
enderio:block_not_pasture_fused_quartz[color=magenta,render=south_west_down]
enderio:block_not_pasture_fused_quartz[color=magenta,render=north_west]
enderio:block_not_pasture_fused_quartz[color=magenta,render=north_east]
enderio:block_not_pasture_fused_quartz[color=magenta,render=south_east]
enderio:block_not_pasture_fused_quartz[color=magenta,render=south_west]
enderio:block_not_pasture_fused_quartz[color=magenta,render=north_up]
enderio:block_not_pasture_fused_quartz[color=magenta,render=east_up]
enderio:block_not_pasture_fused_quartz[color=magenta,render=west_up]
enderio:block_not_pasture_fused_quartz[color=magenta,render=south_up]
enderio:block_not_pasture_fused_quartz[color=magenta,render=north_down]
enderio:block_not_pasture_fused_quartz[color=magenta,render=east_down]
enderio:block_not_pasture_fused_quartz[color=magenta,render=west_down]
enderio:block_not_pasture_fused_quartz[color=magenta,render=south_down]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=defaults]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=auto]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=sides]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=north_west_up]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=north_east_up]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=south_east_up]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=south_west_up]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=north_west_down]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=north_east_down]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=south_east_down]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=south_west_down]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=north_west]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=north_east]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=south_east]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=south_west]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=north_up]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=east_up]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=west_up]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=south_up]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=north_down]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=east_down]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=west_down]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=south_down]
enderio:block_not_pasture_fused_quartz[color=yellow,render=defaults]
enderio:block_not_pasture_fused_quartz[color=yellow,render=auto]
enderio:block_not_pasture_fused_quartz[color=yellow,render=sides]
enderio:block_not_pasture_fused_quartz[color=yellow,render=north_west_up]
enderio:block_not_pasture_fused_quartz[color=yellow,render=north_east_up]
enderio:block_not_pasture_fused_quartz[color=yellow,render=south_east_up]
enderio:block_not_pasture_fused_quartz[color=yellow,render=south_west_up]
enderio:block_not_pasture_fused_quartz[color=yellow,render=north_west_down]
enderio:block_not_pasture_fused_quartz[color=yellow,render=north_east_down]
enderio:block_not_pasture_fused_quartz[color=yellow,render=south_east_down]
enderio:block_not_pasture_fused_quartz[color=yellow,render=south_west_down]
enderio:block_not_pasture_fused_quartz[color=yellow,render=north_west]
enderio:block_not_pasture_fused_quartz[color=yellow,render=north_east]
enderio:block_not_pasture_fused_quartz[color=yellow,render=south_east]
enderio:block_not_pasture_fused_quartz[color=yellow,render=south_west]
enderio:block_not_pasture_fused_quartz[color=yellow,render=north_up]
enderio:block_not_pasture_fused_quartz[color=yellow,render=east_up]
enderio:block_not_pasture_fused_quartz[color=yellow,render=west_up]
enderio:block_not_pasture_fused_quartz[color=yellow,render=south_up]
enderio:block_not_pasture_fused_quartz[color=yellow,render=north_down]
enderio:block_not_pasture_fused_quartz[color=yellow,render=east_down]
enderio:block_not_pasture_fused_quartz[color=yellow,render=west_down]
enderio:block_not_pasture_fused_quartz[color=yellow,render=south_down]
enderio:block_not_pasture_fused_quartz[color=lime,render=defaults]
enderio:block_not_pasture_fused_quartz[color=lime,render=auto]
enderio:block_not_pasture_fused_quartz[color=lime,render=sides]
enderio:block_not_pasture_fused_quartz[color=lime,render=north_west_up]
enderio:block_not_pasture_fused_quartz[color=lime,render=north_east_up]
enderio:block_not_pasture_fused_quartz[color=lime,render=south_east_up]
enderio:block_not_pasture_fused_quartz[color=lime,render=south_west_up]
enderio:block_not_pasture_fused_quartz[color=lime,render=north_west_down]
enderio:block_not_pasture_fused_quartz[color=lime,render=north_east_down]
enderio:block_not_pasture_fused_quartz[color=lime,render=south_east_down]
enderio:block_not_pasture_fused_quartz[color=lime,render=south_west_down]
enderio:block_not_pasture_fused_quartz[color=lime,render=north_west]
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enderio:block_not_pasture_fused_quartz[color=lime,render=south_west]
enderio:block_not_pasture_fused_quartz[color=lime,render=north_up]
enderio:block_not_pasture_fused_quartz[color=lime,render=east_up]
enderio:block_not_pasture_fused_quartz[color=lime,render=west_up]
enderio:block_not_pasture_fused_quartz[color=lime,render=south_up]
enderio:block_not_pasture_fused_quartz[color=lime,render=north_down]
enderio:block_not_pasture_fused_quartz[color=lime,render=east_down]
enderio:block_not_pasture_fused_quartz[color=lime,render=west_down]
enderio:block_not_pasture_fused_quartz[color=lime,render=south_down]
enderio:block_not_pasture_fused_quartz[color=pink,render=defaults]
enderio:block_not_pasture_fused_quartz[color=pink,render=auto]
enderio:block_not_pasture_fused_quartz[color=pink,render=sides]
enderio:block_not_pasture_fused_quartz[color=pink,render=north_west_up]
enderio:block_not_pasture_fused_quartz[color=pink,render=north_east_up]
enderio:block_not_pasture_fused_quartz[color=pink,render=south_east_up]
enderio:block_not_pasture_fused_quartz[color=pink,render=south_west_up]
enderio:block_not_pasture_fused_quartz[color=pink,render=north_west_down]
enderio:block_not_pasture_fused_quartz[color=pink,render=north_east_down]
enderio:block_not_pasture_fused_quartz[color=pink,render=south_east_down]
enderio:block_not_pasture_fused_quartz[color=pink,render=south_west_down]
enderio:block_not_pasture_fused_quartz[color=pink,render=north_west]
enderio:block_not_pasture_fused_quartz[color=pink,render=north_east]
enderio:block_not_pasture_fused_quartz[color=pink,render=south_east]
enderio:block_not_pasture_fused_quartz[color=pink,render=south_west]
enderio:block_not_pasture_fused_quartz[color=pink,render=north_up]
enderio:block_not_pasture_fused_quartz[color=pink,render=east_up]
enderio:block_not_pasture_fused_quartz[color=pink,render=west_up]
enderio:block_not_pasture_fused_quartz[color=pink,render=south_up]
enderio:block_not_pasture_fused_quartz[color=pink,render=north_down]
enderio:block_not_pasture_fused_quartz[color=pink,render=east_down]
enderio:block_not_pasture_fused_quartz[color=pink,render=west_down]
enderio:block_not_pasture_fused_quartz[color=pink,render=south_down]
enderio:block_not_pasture_fused_quartz[color=gray,render=defaults]
enderio:block_not_pasture_fused_quartz[color=gray,render=auto]
enderio:block_not_pasture_fused_quartz[color=gray,render=sides]
enderio:block_not_pasture_fused_quartz[color=gray,render=north_west_up]
enderio:block_not_pasture_fused_quartz[color=gray,render=north_east_up]
enderio:block_not_pasture_fused_quartz[color=gray,render=south_east_up]
enderio:block_not_pasture_fused_quartz[color=gray,render=south_west_up]
enderio:block_not_pasture_fused_quartz[color=gray,render=north_west_down]
enderio:block_not_pasture_fused_quartz[color=gray,render=north_east_down]
enderio:block_not_pasture_fused_quartz[color=gray,render=south_east_down]
enderio:block_not_pasture_fused_quartz[color=gray,render=south_west_down]
enderio:block_not_pasture_fused_quartz[color=gray,render=north_west]
enderio:block_not_pasture_fused_quartz[color=gray,render=north_east]
enderio:block_not_pasture_fused_quartz[color=gray,render=south_east]
enderio:block_not_pasture_fused_quartz[color=gray,render=south_west]
enderio:block_not_pasture_fused_quartz[color=gray,render=north_up]
enderio:block_not_pasture_fused_quartz[color=gray,render=east_up]
enderio:block_not_pasture_fused_quartz[color=gray,render=west_up]
enderio:block_not_pasture_fused_quartz[color=gray,render=south_up]
enderio:block_not_pasture_fused_quartz[color=gray,render=north_down]
enderio:block_not_pasture_fused_quartz[color=gray,render=east_down]
enderio:block_not_pasture_fused_quartz[color=gray,render=west_down]
enderio:block_not_pasture_fused_quartz[color=gray,render=south_down]
enderio:block_not_pasture_fused_quartz[color=silver,render=defaults]
enderio:block_not_pasture_fused_quartz[color=silver,render=auto]
enderio:block_not_pasture_fused_quartz[color=silver,render=sides]
enderio:block_not_pasture_fused_quartz[color=silver,render=north_west_up]
enderio:block_not_pasture_fused_quartz[color=silver,render=north_east_up]
enderio:block_not_pasture_fused_quartz[color=silver,render=south_east_up]
enderio:block_not_pasture_fused_quartz[color=silver,render=south_west_up]
enderio:block_not_pasture_fused_quartz[color=silver,render=north_west_down]
enderio:block_not_pasture_fused_quartz[color=silver,render=north_east_down]
enderio:block_not_pasture_fused_quartz[color=silver,render=south_east_down]
enderio:block_not_pasture_fused_quartz[color=silver,render=south_west_down]
enderio:block_not_pasture_fused_quartz[color=silver,render=north_west]
enderio:block_not_pasture_fused_quartz[color=silver,render=north_east]
enderio:block_not_pasture_fused_quartz[color=silver,render=south_east]
enderio:block_not_pasture_fused_quartz[color=silver,render=south_west]
enderio:block_not_pasture_fused_quartz[color=silver,render=north_up]
enderio:block_not_pasture_fused_quartz[color=silver,render=east_up]
enderio:block_not_pasture_fused_quartz[color=silver,render=west_up]
enderio:block_not_pasture_fused_quartz[color=silver,render=south_up]
enderio:block_not_pasture_fused_quartz[color=silver,render=north_down]
enderio:block_not_pasture_fused_quartz[color=silver,render=east_down]
enderio:block_not_pasture_fused_quartz[color=silver,render=west_down]
enderio:block_not_pasture_fused_quartz[color=silver,render=south_down]
enderio:block_not_pasture_fused_quartz[color=cyan,render=defaults]
enderio:block_not_pasture_fused_quartz[color=cyan,render=auto]
enderio:block_not_pasture_fused_quartz[color=cyan,render=sides]
enderio:block_not_pasture_fused_quartz[color=cyan,render=north_west_up]
enderio:block_not_pasture_fused_quartz[color=cyan,render=north_east_up]
enderio:block_not_pasture_fused_quartz[color=cyan,render=south_east_up]
enderio:block_not_pasture_fused_quartz[color=cyan,render=south_west_up]
enderio:block_not_pasture_fused_quartz[color=cyan,render=north_west_down]
enderio:block_not_pasture_fused_quartz[color=cyan,render=north_east_down]
enderio:block_not_pasture_fused_quartz[color=cyan,render=south_east_down]
enderio:block_not_pasture_fused_quartz[color=cyan,render=south_west_down]
enderio:block_not_pasture_fused_quartz[color=cyan,render=north_west]
enderio:block_not_pasture_fused_quartz[color=cyan,render=north_east]
enderio:block_not_pasture_fused_quartz[color=cyan,render=south_east]
enderio:block_not_pasture_fused_quartz[color=cyan,render=south_west]
enderio:block_not_pasture_fused_quartz[color=cyan,render=north_up]
enderio:block_not_pasture_fused_quartz[color=cyan,render=east_up]
enderio:block_not_pasture_fused_quartz[color=cyan,render=west_up]
enderio:block_not_pasture_fused_quartz[color=cyan,render=south_up]
enderio:block_not_pasture_fused_quartz[color=cyan,render=north_down]
enderio:block_not_pasture_fused_quartz[color=cyan,render=east_down]
enderio:block_not_pasture_fused_quartz[color=cyan,render=west_down]
enderio:block_not_pasture_fused_quartz[color=cyan,render=south_down]
enderio:block_not_pasture_fused_quartz[color=purple,render=defaults]
enderio:block_not_pasture_fused_quartz[color=purple,render=auto]
enderio:block_not_pasture_fused_quartz[color=purple,render=sides]
enderio:block_not_pasture_fused_quartz[color=purple,render=north_west_up]
enderio:block_not_pasture_fused_quartz[color=purple,render=north_east_up]
enderio:block_not_pasture_fused_quartz[color=purple,render=south_east_up]
enderio:block_not_pasture_fused_quartz[color=purple,render=south_west_up]
enderio:block_not_pasture_fused_quartz[color=purple,render=north_west_down]
enderio:block_not_pasture_fused_quartz[color=purple,render=north_east_down]
enderio:block_not_pasture_fused_quartz[color=purple,render=south_east_down]
enderio:block_not_pasture_fused_quartz[color=purple,render=south_west_down]
enderio:block_not_pasture_fused_quartz[color=purple,render=north_west]
enderio:block_not_pasture_fused_quartz[color=purple,render=north_east]
enderio:block_not_pasture_fused_quartz[color=purple,render=south_east]
enderio:block_not_pasture_fused_quartz[color=purple,render=south_west]
enderio:block_not_pasture_fused_quartz[color=purple,render=north_up]
enderio:block_not_pasture_fused_quartz[color=purple,render=east_up]
enderio:block_not_pasture_fused_quartz[color=purple,render=west_up]
enderio:block_not_pasture_fused_quartz[color=purple,render=south_up]
enderio:block_not_pasture_fused_quartz[color=purple,render=north_down]
enderio:block_not_pasture_fused_quartz[color=purple,render=east_down]
enderio:block_not_pasture_fused_quartz[color=purple,render=west_down]
enderio:block_not_pasture_fused_quartz[color=purple,render=south_down]
enderio:block_not_pasture_fused_quartz[color=blue,render=defaults]
enderio:block_not_pasture_fused_quartz[color=blue,render=auto]
enderio:block_not_pasture_fused_quartz[color=blue,render=sides]
enderio:block_not_pasture_fused_quartz[color=blue,render=north_west_up]
enderio:block_not_pasture_fused_quartz[color=blue,render=north_east_up]
enderio:block_not_pasture_fused_quartz[color=blue,render=south_east_up]
enderio:block_not_pasture_fused_quartz[color=blue,render=south_west_up]
enderio:block_not_pasture_fused_quartz[color=blue,render=north_west_down]
enderio:block_not_pasture_fused_quartz[color=blue,render=north_east_down]
enderio:block_not_pasture_fused_quartz[color=blue,render=south_east_down]
enderio:block_not_pasture_fused_quartz[color=blue,render=south_west_down]
enderio:block_not_pasture_fused_quartz[color=blue,render=north_west]
enderio:block_not_pasture_fused_quartz[color=blue,render=north_east]
enderio:block_not_pasture_fused_quartz[color=blue,render=south_east]
enderio:block_not_pasture_fused_quartz[color=blue,render=south_west]
enderio:block_not_pasture_fused_quartz[color=blue,render=north_up]
enderio:block_not_pasture_fused_quartz[color=blue,render=east_up]
enderio:block_not_pasture_fused_quartz[color=blue,render=west_up]
enderio:block_not_pasture_fused_quartz[color=blue,render=south_up]
enderio:block_not_pasture_fused_quartz[color=blue,render=north_down]
enderio:block_not_pasture_fused_quartz[color=blue,render=east_down]
enderio:block_not_pasture_fused_quartz[color=blue,render=west_down]
enderio:block_not_pasture_fused_quartz[color=blue,render=south_down]
enderio:block_not_pasture_fused_quartz[color=brown,render=defaults]
enderio:block_not_pasture_fused_quartz[color=brown,render=auto]
enderio:block_not_pasture_fused_quartz[color=brown,render=sides]
enderio:block_not_pasture_fused_quartz[color=brown,render=north_west_up]
enderio:block_not_pasture_fused_quartz[color=brown,render=north_east_up]
enderio:block_not_pasture_fused_quartz[color=brown,render=south_east_up]
enderio:block_not_pasture_fused_quartz[color=brown,render=south_west_up]
enderio:block_not_pasture_fused_quartz[color=brown,render=north_west_down]
enderio:block_not_pasture_fused_quartz[color=brown,render=north_east_down]
enderio:block_not_pasture_fused_quartz[color=brown,render=south_east_down]
enderio:block_not_pasture_fused_quartz[color=brown,render=south_west_down]
enderio:block_not_pasture_fused_quartz[color=brown,render=north_west]
enderio:block_not_pasture_fused_quartz[color=brown,render=north_east]
enderio:block_not_pasture_fused_quartz[color=brown,render=south_east]
enderio:block_not_pasture_fused_quartz[color=brown,render=south_west]
enderio:block_not_pasture_fused_quartz[color=brown,render=north_up]
enderio:block_not_pasture_fused_quartz[color=brown,render=east_up]
enderio:block_not_pasture_fused_quartz[color=brown,render=west_up]
enderio:block_not_pasture_fused_quartz[color=brown,render=south_up]
enderio:block_not_pasture_fused_quartz[color=brown,render=north_down]
enderio:block_not_pasture_fused_quartz[color=brown,render=east_down]
enderio:block_not_pasture_fused_quartz[color=brown,render=west_down]
enderio:block_not_pasture_fused_quartz[color=brown,render=south_down]
enderio:block_not_pasture_fused_quartz[color=green,render=defaults]
enderio:block_not_pasture_fused_quartz[color=green,render=auto]
enderio:block_not_pasture_fused_quartz[color=green,render=sides]
enderio:block_not_pasture_fused_quartz[color=green,render=north_west_up]
enderio:block_not_pasture_fused_quartz[color=green,render=north_east_up]
enderio:block_not_pasture_fused_quartz[color=green,render=south_east_up]
enderio:block_not_pasture_fused_quartz[color=green,render=south_west_up]
enderio:block_not_pasture_fused_quartz[color=green,render=north_west_down]
enderio:block_not_pasture_fused_quartz[color=green,render=north_east_down]
enderio:block_not_pasture_fused_quartz[color=green,render=south_east_down]
enderio:block_not_pasture_fused_quartz[color=green,render=south_west_down]
enderio:block_not_pasture_fused_quartz[color=green,render=north_west]
enderio:block_not_pasture_fused_quartz[color=green,render=north_east]
enderio:block_not_pasture_fused_quartz[color=green,render=south_east]
enderio:block_not_pasture_fused_quartz[color=green,render=south_west]
enderio:block_not_pasture_fused_quartz[color=green,render=north_up]
enderio:block_not_pasture_fused_quartz[color=green,render=east_up]
enderio:block_not_pasture_fused_quartz[color=green,render=west_up]
enderio:block_not_pasture_fused_quartz[color=green,render=south_up]
enderio:block_not_pasture_fused_quartz[color=green,render=north_down]
enderio:block_not_pasture_fused_quartz[color=green,render=east_down]
enderio:block_not_pasture_fused_quartz[color=green,render=west_down]
enderio:block_not_pasture_fused_quartz[color=green,render=south_down]
enderio:block_not_pasture_fused_quartz[color=red,render=defaults]
enderio:block_not_pasture_fused_quartz[color=red,render=auto]
enderio:block_not_pasture_fused_quartz[color=red,render=sides]
enderio:block_not_pasture_fused_quartz[color=red,render=north_west_up]
enderio:block_not_pasture_fused_quartz[color=red,render=north_east_up]
enderio:block_not_pasture_fused_quartz[color=red,render=south_east_up]
enderio:block_not_pasture_fused_quartz[color=red,render=south_west_up]
enderio:block_not_pasture_fused_quartz[color=red,render=north_west_down]
enderio:block_not_pasture_fused_quartz[color=red,render=north_east_down]
enderio:block_not_pasture_fused_quartz[color=red,render=south_east_down]
enderio:block_not_pasture_fused_quartz[color=red,render=south_west_down]
enderio:block_not_pasture_fused_quartz[color=red,render=north_west]
enderio:block_not_pasture_fused_quartz[color=red,render=north_east]
enderio:block_not_pasture_fused_quartz[color=red,render=south_east]
enderio:block_not_pasture_fused_quartz[color=red,render=south_west]
enderio:block_not_pasture_fused_quartz[color=red,render=north_up]
enderio:block_not_pasture_fused_quartz[color=red,render=east_up]
enderio:block_not_pasture_fused_quartz[color=red,render=west_up]
enderio:block_not_pasture_fused_quartz[color=red,render=south_up]
enderio:block_not_pasture_fused_quartz[color=red,render=north_down]
enderio:block_not_pasture_fused_quartz[color=red,render=east_down]
enderio:block_not_pasture_fused_quartz[color=red,render=west_down]
enderio:block_not_pasture_fused_quartz[color=red,render=south_down]
enderio:block_not_pasture_fused_quartz[color=black,render=defaults]
enderio:block_not_pasture_fused_quartz[color=black,render=auto]
enderio:block_not_pasture_fused_quartz[color=black,render=sides]
enderio:block_not_pasture_fused_quartz[color=black,render=north_west_up]
enderio:block_not_pasture_fused_quartz[color=black,render=north_east_up]
enderio:block_not_pasture_fused_quartz[color=black,render=south_east_up]
enderio:block_not_pasture_fused_quartz[color=black,render=south_west_up]
enderio:block_not_pasture_fused_quartz[color=black,render=north_west_down]
enderio:block_not_pasture_fused_quartz[color=black,render=north_east_down]
enderio:block_not_pasture_fused_quartz[color=black,render=south_east_down]
enderio:block_not_pasture_fused_quartz[color=black,render=south_west_down]
enderio:block_not_pasture_fused_quartz[color=black,render=north_west]
enderio:block_not_pasture_fused_quartz[color=black,render=north_east]
enderio:block_not_pasture_fused_quartz[color=black,render=south_east]
enderio:block_not_pasture_fused_quartz[color=black,render=south_west]
enderio:block_not_pasture_fused_quartz[color=black,render=north_up]
enderio:block_not_pasture_fused_quartz[color=black,render=east_up]
enderio:block_not_pasture_fused_quartz[color=black,render=west_up]
enderio:block_not_pasture_fused_quartz[color=black,render=south_up]
enderio:block_not_pasture_fused_quartz[color=black,render=north_down]
enderio:block_not_pasture_fused_quartz[color=black,render=east_down]
enderio:block_not_pasture_fused_quartz[color=black,render=west_down]
enderio:block_not_pasture_fused_quartz[color=black,render=south_down]
enderio:block_not_pasture_fused_glass[color=white,render=defaults]
enderio:block_not_pasture_fused_glass[color=white,render=auto]
enderio:block_not_pasture_fused_glass[color=white,render=sides]
enderio:block_not_pasture_fused_glass[color=white,render=north_west_up]
enderio:block_not_pasture_fused_glass[color=white,render=north_east_up]
enderio:block_not_pasture_fused_glass[color=white,render=south_east_up]
enderio:block_not_pasture_fused_glass[color=white,render=south_west_up]
enderio:block_not_pasture_fused_glass[color=white,render=north_west_down]
enderio:block_not_pasture_fused_glass[color=white,render=north_east_down]
enderio:block_not_pasture_fused_glass[color=white,render=south_east_down]
enderio:block_not_pasture_fused_glass[color=white,render=south_west_down]
enderio:block_not_pasture_fused_glass[color=white,render=north_west]
enderio:block_not_pasture_fused_glass[color=white,render=north_east]
enderio:block_not_pasture_fused_glass[color=white,render=south_east]
enderio:block_not_pasture_fused_glass[color=white,render=south_west]
enderio:block_not_pasture_fused_glass[color=white,render=north_up]
enderio:block_not_pasture_fused_glass[color=white,render=east_up]
enderio:block_not_pasture_fused_glass[color=white,render=west_up]
enderio:block_not_pasture_fused_glass[color=white,render=south_up]
enderio:block_not_pasture_fused_glass[color=white,render=north_down]
enderio:block_not_pasture_fused_glass[color=white,render=east_down]
enderio:block_not_pasture_fused_glass[color=white,render=west_down]
enderio:block_not_pasture_fused_glass[color=white,render=south_down]
enderio:block_not_pasture_fused_glass[color=orange,render=defaults]
enderio:block_not_pasture_fused_glass[color=orange,render=auto]
enderio:block_not_pasture_fused_glass[color=orange,render=sides]
enderio:block_not_pasture_fused_glass[color=orange,render=north_west_up]
enderio:block_not_pasture_fused_glass[color=orange,render=north_east_up]
enderio:block_not_pasture_fused_glass[color=orange,render=south_east_up]
enderio:block_not_pasture_fused_glass[color=orange,render=south_west_up]
enderio:block_not_pasture_fused_glass[color=orange,render=north_west_down]
enderio:block_not_pasture_fused_glass[color=orange,render=north_east_down]
enderio:block_not_pasture_fused_glass[color=orange,render=south_east_down]
enderio:block_not_pasture_fused_glass[color=orange,render=south_west_down]
enderio:block_not_pasture_fused_glass[color=orange,render=north_west]
enderio:block_not_pasture_fused_glass[color=orange,render=north_east]
enderio:block_not_pasture_fused_glass[color=orange,render=south_east]
enderio:block_not_pasture_fused_glass[color=orange,render=south_west]
enderio:block_not_pasture_fused_glass[color=orange,render=north_up]
enderio:block_not_pasture_fused_glass[color=orange,render=east_up]
enderio:block_not_pasture_fused_glass[color=orange,render=west_up]
enderio:block_not_pasture_fused_glass[color=orange,render=south_up]
enderio:block_not_pasture_fused_glass[color=orange,render=north_down]
enderio:block_not_pasture_fused_glass[color=orange,render=east_down]
enderio:block_not_pasture_fused_glass[color=orange,render=west_down]
enderio:block_not_pasture_fused_glass[color=orange,render=south_down]
enderio:block_not_pasture_fused_glass[color=magenta,render=defaults]
enderio:block_not_pasture_fused_glass[color=magenta,render=auto]
enderio:block_not_pasture_fused_glass[color=magenta,render=sides]
enderio:block_not_pasture_fused_glass[color=magenta,render=north_west_up]
enderio:block_not_pasture_fused_glass[color=magenta,render=north_east_up]
enderio:block_not_pasture_fused_glass[color=magenta,render=south_east_up]
enderio:block_not_pasture_fused_glass[color=magenta,render=south_west_up]
enderio:block_not_pasture_fused_glass[color=magenta,render=north_west_down]
enderio:block_not_pasture_fused_glass[color=magenta,render=north_east_down]
enderio:block_not_pasture_fused_glass[color=magenta,render=south_east_down]
enderio:block_not_pasture_fused_glass[color=magenta,render=south_west_down]
enderio:block_not_pasture_fused_glass[color=magenta,render=north_west]
enderio:block_not_pasture_fused_glass[color=magenta,render=north_east]
enderio:block_not_pasture_fused_glass[color=magenta,render=south_east]
enderio:block_not_pasture_fused_glass[color=magenta,render=south_west]
enderio:block_not_pasture_fused_glass[color=magenta,render=north_up]
enderio:block_not_pasture_fused_glass[color=magenta,render=east_up]
enderio:block_not_pasture_fused_glass[color=magenta,render=west_up]
enderio:block_not_pasture_fused_glass[color=magenta,render=south_up]
enderio:block_not_pasture_fused_glass[color=magenta,render=north_down]
enderio:block_not_pasture_fused_glass[color=magenta,render=east_down]
enderio:block_not_pasture_fused_glass[color=magenta,render=west_down]
enderio:block_not_pasture_fused_glass[color=magenta,render=south_down]
enderio:block_not_pasture_fused_glass[color=light_blue,render=defaults]
enderio:block_not_pasture_fused_glass[color=light_blue,render=auto]
enderio:block_not_pasture_fused_glass[color=light_blue,render=sides]
enderio:block_not_pasture_fused_glass[color=light_blue,render=north_west_up]
enderio:block_not_pasture_fused_glass[color=light_blue,render=north_east_up]
enderio:block_not_pasture_fused_glass[color=light_blue,render=south_east_up]
enderio:block_not_pasture_fused_glass[color=light_blue,render=south_west_up]
enderio:block_not_pasture_fused_glass[color=light_blue,render=north_west_down]
enderio:block_not_pasture_fused_glass[color=light_blue,render=north_east_down]
enderio:block_not_pasture_fused_glass[color=light_blue,render=south_east_down]
enderio:block_not_pasture_fused_glass[color=light_blue,render=south_west_down]
enderio:block_not_pasture_fused_glass[color=light_blue,render=north_west]
enderio:block_not_pasture_fused_glass[color=light_blue,render=north_east]
enderio:block_not_pasture_fused_glass[color=light_blue,render=south_east]
enderio:block_not_pasture_fused_glass[color=light_blue,render=south_west]
enderio:block_not_pasture_fused_glass[color=light_blue,render=north_up]
enderio:block_not_pasture_fused_glass[color=light_blue,render=east_up]
enderio:block_not_pasture_fused_glass[color=light_blue,render=west_up]
enderio:block_not_pasture_fused_glass[color=light_blue,render=south_up]
enderio:block_not_pasture_fused_glass[color=light_blue,render=north_down]
enderio:block_not_pasture_fused_glass[color=light_blue,render=east_down]
enderio:block_not_pasture_fused_glass[color=light_blue,render=west_down]
enderio:block_not_pasture_fused_glass[color=light_blue,render=south_down]
enderio:block_not_pasture_fused_glass[color=yellow,render=defaults]
enderio:block_not_pasture_fused_glass[color=yellow,render=auto]
enderio:block_not_pasture_fused_glass[color=yellow,render=sides]
enderio:block_not_pasture_fused_glass[color=yellow,render=north_west_up]
enderio:block_not_pasture_fused_glass[color=yellow,render=north_east_up]
enderio:block_not_pasture_fused_glass[color=yellow,render=south_east_up]
enderio:block_not_pasture_fused_glass[color=yellow,render=south_west_up]
enderio:block_not_pasture_fused_glass[color=yellow,render=north_west_down]
enderio:block_not_pasture_fused_glass[color=yellow,render=north_east_down]
enderio:block_not_pasture_fused_glass[color=yellow,render=south_east_down]
enderio:block_not_pasture_fused_glass[color=yellow,render=south_west_down]
enderio:block_not_pasture_fused_glass[color=yellow,render=north_west]
enderio:block_not_pasture_fused_glass[color=yellow,render=north_east]
enderio:block_not_pasture_fused_glass[color=yellow,render=south_east]
enderio:block_not_pasture_fused_glass[color=yellow,render=south_west]
enderio:block_not_pasture_fused_glass[color=yellow,render=north_up]
enderio:block_not_pasture_fused_glass[color=yellow,render=east_up]
enderio:block_not_pasture_fused_glass[color=yellow,render=west_up]
enderio:block_not_pasture_fused_glass[color=yellow,render=south_up]
enderio:block_not_pasture_fused_glass[color=yellow,render=north_down]
enderio:block_not_pasture_fused_glass[color=yellow,render=east_down]
enderio:block_not_pasture_fused_glass[color=yellow,render=west_down]
enderio:block_not_pasture_fused_glass[color=yellow,render=south_down]
enderio:block_not_pasture_fused_glass[color=lime,render=defaults]
enderio:block_not_pasture_fused_glass[color=lime,render=auto]
enderio:block_not_pasture_fused_glass[color=lime,render=sides]
enderio:block_not_pasture_fused_glass[color=lime,render=north_west_up]
enderio:block_not_pasture_fused_glass[color=lime,render=north_east_up]
enderio:block_not_pasture_fused_glass[color=lime,render=south_east_up]
enderio:block_not_pasture_fused_glass[color=lime,render=south_west_up]
enderio:block_not_pasture_fused_glass[color=lime,render=north_west_down]
enderio:block_not_pasture_fused_glass[color=lime,render=north_east_down]
enderio:block_not_pasture_fused_glass[color=lime,render=south_east_down]
enderio:block_not_pasture_fused_glass[color=lime,render=south_west_down]
enderio:block_not_pasture_fused_glass[color=lime,render=north_west]
enderio:block_not_pasture_fused_glass[color=lime,render=north_east]
enderio:block_not_pasture_fused_glass[color=lime,render=south_east]
enderio:block_not_pasture_fused_glass[color=lime,render=south_west]
enderio:block_not_pasture_fused_glass[color=lime,render=north_up]
enderio:block_not_pasture_fused_glass[color=lime,render=east_up]
enderio:block_not_pasture_fused_glass[color=lime,render=west_up]
enderio:block_not_pasture_fused_glass[color=lime,render=south_up]
enderio:block_not_pasture_fused_glass[color=lime,render=north_down]
enderio:block_not_pasture_fused_glass[color=lime,render=east_down]
enderio:block_not_pasture_fused_glass[color=lime,render=west_down]
enderio:block_not_pasture_fused_glass[color=lime,render=south_down]
enderio:block_not_pasture_fused_glass[color=pink,render=defaults]
enderio:block_not_pasture_fused_glass[color=pink,render=auto]
enderio:block_not_pasture_fused_glass[color=pink,render=sides]
enderio:block_not_pasture_fused_glass[color=pink,render=north_west_up]
enderio:block_not_pasture_fused_glass[color=pink,render=north_east_up]
enderio:block_not_pasture_fused_glass[color=pink,render=south_east_up]
enderio:block_not_pasture_fused_glass[color=pink,render=south_west_up]
enderio:block_not_pasture_fused_glass[color=pink,render=north_west_down]
enderio:block_not_pasture_fused_glass[color=pink,render=north_east_down]
enderio:block_not_pasture_fused_glass[color=pink,render=south_east_down]
enderio:block_not_pasture_fused_glass[color=pink,render=south_west_down]
enderio:block_not_pasture_fused_glass[color=pink,render=north_west]
enderio:block_not_pasture_fused_glass[color=pink,render=north_east]
enderio:block_not_pasture_fused_glass[color=pink,render=south_east]
enderio:block_not_pasture_fused_glass[color=pink,render=south_west]
enderio:block_not_pasture_fused_glass[color=pink,render=north_up]
enderio:block_not_pasture_fused_glass[color=pink,render=east_up]
enderio:block_not_pasture_fused_glass[color=pink,render=west_up]
enderio:block_not_pasture_fused_glass[color=pink,render=south_up]
enderio:block_not_pasture_fused_glass[color=pink,render=north_down]
enderio:block_not_pasture_fused_glass[color=pink,render=east_down]
enderio:block_not_pasture_fused_glass[color=pink,render=west_down]
enderio:block_not_pasture_fused_glass[color=pink,render=south_down]
enderio:block_not_pasture_fused_glass[color=gray,render=defaults]
enderio:block_not_pasture_fused_glass[color=gray,render=auto]
enderio:block_not_pasture_fused_glass[color=gray,render=sides]
enderio:block_not_pasture_fused_glass[color=gray,render=north_west_up]
enderio:block_not_pasture_fused_glass[color=gray,render=north_east_up]
enderio:block_not_pasture_fused_glass[color=gray,render=south_east_up]
enderio:block_not_pasture_fused_glass[color=gray,render=south_west_up]
enderio:block_not_pasture_fused_glass[color=gray,render=north_west_down]
enderio:block_not_pasture_fused_glass[color=gray,render=north_east_down]
enderio:block_not_pasture_fused_glass[color=gray,render=south_east_down]
enderio:block_not_pasture_fused_glass[color=gray,render=south_west_down]
enderio:block_not_pasture_fused_glass[color=gray,render=north_west]
enderio:block_not_pasture_fused_glass[color=gray,render=north_east]
enderio:block_not_pasture_fused_glass[color=gray,render=south_east]
enderio:block_not_pasture_fused_glass[color=gray,render=south_west]
enderio:block_not_pasture_fused_glass[color=gray,render=north_up]
enderio:block_not_pasture_fused_glass[color=gray,render=east_up]
enderio:block_not_pasture_fused_glass[color=gray,render=west_up]
enderio:block_not_pasture_fused_glass[color=gray,render=south_up]
enderio:block_not_pasture_fused_glass[color=gray,render=north_down]
enderio:block_not_pasture_fused_glass[color=gray,render=east_down]
enderio:block_not_pasture_fused_glass[color=gray,render=west_down]
enderio:block_not_pasture_fused_glass[color=gray,render=south_down]
enderio:block_not_pasture_fused_glass[color=silver,render=defaults]
enderio:block_not_pasture_fused_glass[color=silver,render=auto]
enderio:block_not_pasture_fused_glass[color=silver,render=sides]
enderio:block_not_pasture_fused_glass[color=silver,render=north_west_up]
enderio:block_not_pasture_fused_glass[color=silver,render=north_east_up]
enderio:block_not_pasture_fused_glass[color=silver,render=south_east_up]
enderio:block_not_pasture_fused_glass[color=silver,render=south_west_up]
enderio:block_not_pasture_fused_glass[color=silver,render=north_west_down]
enderio:block_not_pasture_fused_glass[color=silver,render=north_east_down]
enderio:block_not_pasture_fused_glass[color=silver,render=south_east_down]
enderio:block_not_pasture_fused_glass[color=silver,render=south_west_down]
enderio:block_not_pasture_fused_glass[color=silver,render=north_west]
enderio:block_not_pasture_fused_glass[color=silver,render=north_east]
enderio:block_not_pasture_fused_glass[color=silver,render=south_east]
enderio:block_not_pasture_fused_glass[color=silver,render=south_west]
enderio:block_not_pasture_fused_glass[color=silver,render=north_up]
enderio:block_not_pasture_fused_glass[color=silver,render=east_up]
enderio:block_not_pasture_fused_glass[color=silver,render=west_up]
enderio:block_not_pasture_fused_glass[color=silver,render=south_up]
enderio:block_not_pasture_fused_glass[color=silver,render=north_down]
enderio:block_not_pasture_fused_glass[color=silver,render=east_down]
enderio:block_not_pasture_fused_glass[color=silver,render=west_down]
enderio:block_not_pasture_fused_glass[color=silver,render=south_down]
enderio:block_not_pasture_fused_glass[color=cyan,render=defaults]
enderio:block_not_pasture_fused_glass[color=cyan,render=auto]
enderio:block_not_pasture_fused_glass[color=cyan,render=sides]
enderio:block_not_pasture_fused_glass[color=cyan,render=north_west_up]
enderio:block_not_pasture_fused_glass[color=cyan,render=north_east_up]
enderio:block_not_pasture_fused_glass[color=cyan,render=south_east_up]
enderio:block_not_pasture_fused_glass[color=cyan,render=south_west_up]
enderio:block_not_pasture_fused_glass[color=cyan,render=north_west_down]
enderio:block_not_pasture_fused_glass[color=cyan,render=north_east_down]
enderio:block_not_pasture_fused_glass[color=cyan,render=south_east_down]
enderio:block_not_pasture_fused_glass[color=cyan,render=south_west_down]
enderio:block_not_pasture_fused_glass[color=cyan,render=north_west]
enderio:block_not_pasture_fused_glass[color=cyan,render=north_east]
enderio:block_not_pasture_fused_glass[color=cyan,render=south_east]
enderio:block_not_pasture_fused_glass[color=cyan,render=south_west]
enderio:block_not_pasture_fused_glass[color=cyan,render=north_up]
enderio:block_not_pasture_fused_glass[color=cyan,render=east_up]
enderio:block_not_pasture_fused_glass[color=cyan,render=west_up]
enderio:block_not_pasture_fused_glass[color=cyan,render=south_up]
enderio:block_not_pasture_fused_glass[color=cyan,render=north_down]
enderio:block_not_pasture_fused_glass[color=cyan,render=east_down]
enderio:block_not_pasture_fused_glass[color=cyan,render=west_down]
enderio:block_not_pasture_fused_glass[color=cyan,render=south_down]
enderio:block_not_pasture_fused_glass[color=purple,render=defaults]
enderio:block_not_pasture_fused_glass[color=purple,render=auto]
enderio:block_not_pasture_fused_glass[color=purple,render=sides]
enderio:block_not_pasture_fused_glass[color=purple,render=north_west_up]
enderio:block_not_pasture_fused_glass[color=purple,render=north_east_up]
enderio:block_not_pasture_fused_glass[color=purple,render=south_east_up]
enderio:block_not_pasture_fused_glass[color=purple,render=south_west_up]
enderio:block_not_pasture_fused_glass[color=purple,render=north_west_down]
enderio:block_not_pasture_fused_glass[color=purple,render=north_east_down]
enderio:block_not_pasture_fused_glass[color=purple,render=south_east_down]
enderio:block_not_pasture_fused_glass[color=purple,render=south_west_down]
enderio:block_not_pasture_fused_glass[color=purple,render=north_west]
enderio:block_not_pasture_fused_glass[color=purple,render=north_east]
enderio:block_not_pasture_fused_glass[color=purple,render=south_east]
enderio:block_not_pasture_fused_glass[color=purple,render=south_west]
enderio:block_not_pasture_fused_glass[color=purple,render=north_up]
enderio:block_not_pasture_fused_glass[color=purple,render=east_up]
enderio:block_not_pasture_fused_glass[color=purple,render=west_up]
enderio:block_not_pasture_fused_glass[color=purple,render=south_up]
enderio:block_not_pasture_fused_glass[color=purple,render=north_down]
enderio:block_not_pasture_fused_glass[color=purple,render=east_down]
enderio:block_not_pasture_fused_glass[color=purple,render=west_down]
enderio:block_not_pasture_fused_glass[color=purple,render=south_down]
enderio:block_not_pasture_fused_glass[color=blue,render=defaults]
enderio:block_not_pasture_fused_glass[color=blue,render=auto]
enderio:block_not_pasture_fused_glass[color=blue,render=sides]
enderio:block_not_pasture_fused_glass[color=blue,render=north_west_up]
enderio:block_not_pasture_fused_glass[color=blue,render=north_east_up]
enderio:block_not_pasture_fused_glass[color=blue,render=south_east_up]
enderio:block_not_pasture_fused_glass[color=blue,render=south_west_up]
enderio:block_not_pasture_fused_glass[color=blue,render=north_west_down]
enderio:block_not_pasture_fused_glass[color=blue,render=north_east_down]
enderio:block_not_pasture_fused_glass[color=blue,render=south_east_down]
enderio:block_not_pasture_fused_glass[color=blue,render=south_west_down]
enderio:block_not_pasture_fused_glass[color=blue,render=north_west]
enderio:block_not_pasture_fused_glass[color=blue,render=north_east]
enderio:block_not_pasture_fused_glass[color=blue,render=south_east]
enderio:block_not_pasture_fused_glass[color=blue,render=south_west]
enderio:block_not_pasture_fused_glass[color=blue,render=north_up]
enderio:block_not_pasture_fused_glass[color=blue,render=east_up]
enderio:block_not_pasture_fused_glass[color=blue,render=west_up]
enderio:block_not_pasture_fused_glass[color=blue,render=south_up]
enderio:block_not_pasture_fused_glass[color=blue,render=north_down]
enderio:block_not_pasture_fused_glass[color=blue,render=east_down]
enderio:block_not_pasture_fused_glass[color=blue,render=west_down]
enderio:block_not_pasture_fused_glass[color=blue,render=south_down]
enderio:block_not_pasture_fused_glass[color=brown,render=defaults]
enderio:block_not_pasture_fused_glass[color=brown,render=auto]
enderio:block_not_pasture_fused_glass[color=brown,render=sides]
enderio:block_not_pasture_fused_glass[color=brown,render=north_west_up]
enderio:block_not_pasture_fused_glass[color=brown,render=north_east_up]
enderio:block_not_pasture_fused_glass[color=brown,render=south_east_up]
enderio:block_not_pasture_fused_glass[color=brown,render=south_west_up]
enderio:block_not_pasture_fused_glass[color=brown,render=north_west_down]
enderio:block_not_pasture_fused_glass[color=brown,render=north_east_down]
enderio:block_not_pasture_fused_glass[color=brown,render=south_east_down]
enderio:block_not_pasture_fused_glass[color=brown,render=south_west_down]
enderio:block_not_pasture_fused_glass[color=brown,render=north_west]
enderio:block_not_pasture_fused_glass[color=brown,render=north_east]
enderio:block_not_pasture_fused_glass[color=brown,render=south_east]
enderio:block_not_pasture_fused_glass[color=brown,render=south_west]
enderio:block_not_pasture_fused_glass[color=brown,render=north_up]
enderio:block_not_pasture_fused_glass[color=brown,render=east_up]
enderio:block_not_pasture_fused_glass[color=brown,render=west_up]
enderio:block_not_pasture_fused_glass[color=brown,render=south_up]
enderio:block_not_pasture_fused_glass[color=brown,render=north_down]
enderio:block_not_pasture_fused_glass[color=brown,render=east_down]
enderio:block_not_pasture_fused_glass[color=brown,render=west_down]
enderio:block_not_pasture_fused_glass[color=brown,render=south_down]
enderio:block_not_pasture_fused_glass[color=green,render=defaults]
enderio:block_not_pasture_fused_glass[color=green,render=auto]
enderio:block_not_pasture_fused_glass[color=green,render=sides]
enderio:block_not_pasture_fused_glass[color=green,render=north_west_up]
enderio:block_not_pasture_fused_glass[color=green,render=north_east_up]
enderio:block_not_pasture_fused_glass[color=green,render=south_east_up]
enderio:block_not_pasture_fused_glass[color=green,render=south_west_up]
enderio:block_not_pasture_fused_glass[color=green,render=north_west_down]
enderio:block_not_pasture_fused_glass[color=green,render=north_east_down]
enderio:block_not_pasture_fused_glass[color=green,render=south_east_down]
enderio:block_not_pasture_fused_glass[color=green,render=south_west_down]
enderio:block_not_pasture_fused_glass[color=green,render=north_west]
enderio:block_not_pasture_fused_glass[color=green,render=north_east]
enderio:block_not_pasture_fused_glass[color=green,render=south_east]
enderio:block_not_pasture_fused_glass[color=green,render=south_west]
enderio:block_not_pasture_fused_glass[color=green,render=north_up]
enderio:block_not_pasture_fused_glass[color=green,render=east_up]
enderio:block_not_pasture_fused_glass[color=green,render=west_up]
enderio:block_not_pasture_fused_glass[color=green,render=south_up]
enderio:block_not_pasture_fused_glass[color=green,render=north_down]
enderio:block_not_pasture_fused_glass[color=green,render=east_down]
enderio:block_not_pasture_fused_glass[color=green,render=west_down]
enderio:block_not_pasture_fused_glass[color=green,render=south_down]
enderio:block_not_pasture_fused_glass[color=red,render=defaults]
enderio:block_not_pasture_fused_glass[color=red,render=auto]
enderio:block_not_pasture_fused_glass[color=red,render=sides]
enderio:block_not_pasture_fused_glass[color=red,render=north_west_up]
enderio:block_not_pasture_fused_glass[color=red,render=north_east_up]
enderio:block_not_pasture_fused_glass[color=red,render=south_east_up]
enderio:block_not_pasture_fused_glass[color=red,render=south_west_up]
enderio:block_not_pasture_fused_glass[color=red,render=north_west_down]
enderio:block_not_pasture_fused_glass[color=red,render=north_east_down]
enderio:block_not_pasture_fused_glass[color=red,render=south_east_down]
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enderio:block_not_pasture_fused_glass[color=red,render=north_west]
enderio:block_not_pasture_fused_glass[color=red,render=north_east]
enderio:block_not_pasture_fused_glass[color=red,render=south_east]
enderio:block_not_pasture_fused_glass[color=red,render=south_west]
enderio:block_not_pasture_fused_glass[color=red,render=north_up]
enderio:block_not_pasture_fused_glass[color=red,render=east_up]
enderio:block_not_pasture_fused_glass[color=red,render=west_up]
enderio:block_not_pasture_fused_glass[color=red,render=south_up]
enderio:block_not_pasture_fused_glass[color=red,render=north_down]
enderio:block_not_pasture_fused_glass[color=red,render=east_down]
enderio:block_not_pasture_fused_glass[color=red,render=west_down]
enderio:block_not_pasture_fused_glass[color=red,render=south_down]
enderio:block_not_pasture_fused_glass[color=black,render=defaults]
enderio:block_not_pasture_fused_glass[color=black,render=auto]
enderio:block_not_pasture_fused_glass[color=black,render=sides]
enderio:block_not_pasture_fused_glass[color=black,render=north_west_up]
enderio:block_not_pasture_fused_glass[color=black,render=north_east_up]
enderio:block_not_pasture_fused_glass[color=black,render=south_east_up]
enderio:block_not_pasture_fused_glass[color=black,render=south_west_up]
enderio:block_not_pasture_fused_glass[color=black,render=north_west_down]
enderio:block_not_pasture_fused_glass[color=black,render=north_east_down]
enderio:block_not_pasture_fused_glass[color=black,render=south_east_down]
enderio:block_not_pasture_fused_glass[color=black,render=south_west_down]
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enderio:block_not_pasture_fused_glass[color=black,render=north_east]
enderio:block_not_pasture_fused_glass[color=black,render=south_east]
enderio:block_not_pasture_fused_glass[color=black,render=south_west]
enderio:block_not_pasture_fused_glass[color=black,render=north_up]
enderio:block_not_pasture_fused_glass[color=black,render=east_up]
enderio:block_not_pasture_fused_glass[color=black,render=west_up]
enderio:block_not_pasture_fused_glass[color=black,render=south_up]
enderio:block_not_pasture_fused_glass[color=black,render=north_down]
enderio:block_not_pasture_fused_glass[color=black,render=east_down]
enderio:block_not_pasture_fused_glass[color=black,render=west_down]
enderio:block_not_pasture_fused_glass[color=black,render=south_down]
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enderio:block_not_pasture_enlightened_fused_quartz[color=white,render=sides]
enderio:block_not_pasture_enlightened_fused_quartz[color=white,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=white,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=white,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=white,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=white,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=white,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=white,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=white,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=white,render=north_west]
enderio:block_not_pasture_enlightened_fused_quartz[color=white,render=north_east]
enderio:block_not_pasture_enlightened_fused_quartz[color=white,render=south_east]
enderio:block_not_pasture_enlightened_fused_quartz[color=white,render=south_west]
enderio:block_not_pasture_enlightened_fused_quartz[color=white,render=north_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=white,render=east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=white,render=west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=white,render=south_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=white,render=north_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=white,render=east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=white,render=west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=white,render=south_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=defaults]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=auto]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=sides]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=north_west]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=north_east]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=south_east]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=south_west]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=north_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=south_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=north_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=south_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=defaults]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=auto]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=sides]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=north_west]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=north_east]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=south_east]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=south_west]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=north_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=south_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=north_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=south_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=defaults]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=auto]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=sides]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=north_west]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=north_east]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=south_east]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=south_west]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=north_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=south_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=north_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=south_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=defaults]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=auto]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=sides]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=north_west]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=north_east]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=south_east]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=south_west]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=north_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=south_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=north_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=south_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=lime,render=defaults]
enderio:block_not_pasture_enlightened_fused_quartz[color=lime,render=auto]
enderio:block_not_pasture_enlightened_fused_quartz[color=lime,render=sides]
enderio:block_not_pasture_enlightened_fused_quartz[color=lime,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=lime,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=lime,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=lime,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=lime,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=lime,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=lime,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=lime,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=lime,render=north_west]
enderio:block_not_pasture_enlightened_fused_quartz[color=lime,render=north_east]
enderio:block_not_pasture_enlightened_fused_quartz[color=lime,render=south_east]
enderio:block_not_pasture_enlightened_fused_quartz[color=lime,render=south_west]
enderio:block_not_pasture_enlightened_fused_quartz[color=lime,render=north_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=lime,render=east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=lime,render=west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=lime,render=south_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=lime,render=north_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=lime,render=east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=lime,render=west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=lime,render=south_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=defaults]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=auto]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=sides]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=north_west]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=north_east]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=south_east]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=south_west]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=north_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=south_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=north_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=south_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=gray,render=defaults]
enderio:block_not_pasture_enlightened_fused_quartz[color=gray,render=auto]
enderio:block_not_pasture_enlightened_fused_quartz[color=gray,render=sides]
enderio:block_not_pasture_enlightened_fused_quartz[color=gray,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=gray,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=gray,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=gray,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=gray,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=gray,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=gray,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=gray,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=gray,render=north_west]
enderio:block_not_pasture_enlightened_fused_quartz[color=gray,render=north_east]
enderio:block_not_pasture_enlightened_fused_quartz[color=gray,render=south_east]
enderio:block_not_pasture_enlightened_fused_quartz[color=gray,render=south_west]
enderio:block_not_pasture_enlightened_fused_quartz[color=gray,render=north_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=gray,render=east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=gray,render=west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=gray,render=south_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=gray,render=north_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=gray,render=east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=gray,render=west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=gray,render=south_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=silver,render=defaults]
enderio:block_not_pasture_enlightened_fused_quartz[color=silver,render=auto]
enderio:block_not_pasture_enlightened_fused_quartz[color=silver,render=sides]
enderio:block_not_pasture_enlightened_fused_quartz[color=silver,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=silver,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=silver,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=silver,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=silver,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=silver,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=silver,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=silver,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=silver,render=north_west]
enderio:block_not_pasture_enlightened_fused_quartz[color=silver,render=north_east]
enderio:block_not_pasture_enlightened_fused_quartz[color=silver,render=south_east]
enderio:block_not_pasture_enlightened_fused_quartz[color=silver,render=south_west]
enderio:block_not_pasture_enlightened_fused_quartz[color=silver,render=north_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=silver,render=east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=silver,render=west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=silver,render=south_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=silver,render=north_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=silver,render=east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=silver,render=west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=silver,render=south_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=cyan,render=defaults]
enderio:block_not_pasture_enlightened_fused_quartz[color=cyan,render=auto]
enderio:block_not_pasture_enlightened_fused_quartz[color=cyan,render=sides]
enderio:block_not_pasture_enlightened_fused_quartz[color=cyan,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=cyan,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=cyan,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=cyan,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=cyan,render=north_west_down]
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enderio:block_not_pasture_enlightened_fused_quartz[color=purple,render=south_up]
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enderio:block_not_pasture_enlightened_fused_glass[color=orange,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=orange,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=orange,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=orange,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=orange,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=orange,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=orange,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=orange,render=north_west]
enderio:block_not_pasture_enlightened_fused_glass[color=orange,render=north_east]
enderio:block_not_pasture_enlightened_fused_glass[color=orange,render=south_east]
enderio:block_not_pasture_enlightened_fused_glass[color=orange,render=south_west]
enderio:block_not_pasture_enlightened_fused_glass[color=orange,render=north_up]
enderio:block_not_pasture_enlightened_fused_glass[color=orange,render=east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=orange,render=west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=orange,render=south_up]
enderio:block_not_pasture_enlightened_fused_glass[color=orange,render=north_down]
enderio:block_not_pasture_enlightened_fused_glass[color=orange,render=east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=orange,render=west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=orange,render=south_down]
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enderio:block_not_pasture_enlightened_fused_glass[color=magenta,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=magenta,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=magenta,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=magenta,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=magenta,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=magenta,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=magenta,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=magenta,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=magenta,render=north_west]
enderio:block_not_pasture_enlightened_fused_glass[color=magenta,render=north_east]
enderio:block_not_pasture_enlightened_fused_glass[color=magenta,render=south_east]
enderio:block_not_pasture_enlightened_fused_glass[color=magenta,render=south_west]
enderio:block_not_pasture_enlightened_fused_glass[color=magenta,render=north_up]
enderio:block_not_pasture_enlightened_fused_glass[color=magenta,render=east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=magenta,render=west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=magenta,render=south_up]
enderio:block_not_pasture_enlightened_fused_glass[color=magenta,render=north_down]
enderio:block_not_pasture_enlightened_fused_glass[color=magenta,render=east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=magenta,render=west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=magenta,render=south_down]
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enderio:block_not_pasture_enlightened_fused_glass[color=light_blue,render=sides]
enderio:block_not_pasture_enlightened_fused_glass[color=light_blue,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=light_blue,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=light_blue,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=light_blue,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=light_blue,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=light_blue,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=light_blue,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=light_blue,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=light_blue,render=north_west]
enderio:block_not_pasture_enlightened_fused_glass[color=light_blue,render=north_east]
enderio:block_not_pasture_enlightened_fused_glass[color=light_blue,render=south_east]
enderio:block_not_pasture_enlightened_fused_glass[color=light_blue,render=south_west]
enderio:block_not_pasture_enlightened_fused_glass[color=light_blue,render=north_up]
enderio:block_not_pasture_enlightened_fused_glass[color=light_blue,render=east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=light_blue,render=west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=light_blue,render=south_up]
enderio:block_not_pasture_enlightened_fused_glass[color=light_blue,render=north_down]
enderio:block_not_pasture_enlightened_fused_glass[color=light_blue,render=east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=light_blue,render=west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=light_blue,render=south_down]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=defaults]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=auto]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=sides]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=north_west]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=north_east]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=south_east]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=south_west]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=north_up]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=south_up]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=north_down]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=south_down]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=defaults]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=auto]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=sides]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=north_west]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=north_east]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=south_east]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=south_west]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=north_up]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=south_up]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=north_down]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=south_down]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=defaults]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=auto]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=sides]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=north_west]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=north_east]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=south_east]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=south_west]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=north_up]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=south_up]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=north_down]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=south_down]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=defaults]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=auto]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=sides]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=north_west]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=north_east]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=south_east]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=south_west]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=north_up]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=south_up]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=north_down]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=south_down]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=defaults]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=auto]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=sides]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=north_west]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=north_east]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=south_east]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=south_west]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=north_up]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=south_up]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=north_down]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=south_down]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=defaults]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=auto]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=sides]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=north_west]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=north_east]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=south_east]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=south_west]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=north_up]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=south_up]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=north_down]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=south_down]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=defaults]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=auto]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=sides]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=north_west]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=north_east]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=south_east]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=south_west]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=north_up]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=south_up]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=north_down]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=south_down]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=defaults]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=auto]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=sides]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=north_west]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=north_east]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=south_east]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=south_west]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=north_up]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=south_up]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=north_down]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=south_down]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=defaults]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=auto]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=sides]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=north_west]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=north_east]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=south_east]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=south_west]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=north_up]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=south_up]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=north_down]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=south_down]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=defaults]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=auto]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=sides]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=north_west]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=north_east]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=south_east]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=south_west]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=north_up]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=south_up]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=north_down]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=south_down]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=defaults]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=auto]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=sides]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=north_west]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=north_east]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=south_east]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=south_west]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=north_up]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=south_up]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=north_down]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=south_down]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=defaults]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=auto]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=sides]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=north_west]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=north_east]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=south_east]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=south_west]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=north_up]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=south_up]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=north_down]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=south_down]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=defaults]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=auto]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=sides]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=north_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=north_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=south_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=south_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=north_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=north_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=south_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=south_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=north_west]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=north_east]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=south_east]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=south_west]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=north_up]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=east_up]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=west_up]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=south_up]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=north_down]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=east_down]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=west_down]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=south_down]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=defaults]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=auto]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=sides]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=north_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=north_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=south_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=south_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=north_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=north_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=south_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=south_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=north_west]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=north_east]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=south_east]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=south_west]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=north_up]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=east_up]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=west_up]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=south_up]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=north_down]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=east_down]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=west_down]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=south_down]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=defaults]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=auto]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=sides]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=north_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=north_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=south_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=south_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=north_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=north_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=south_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=south_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=north_west]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=north_east]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=south_east]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=south_west]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=north_up]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=east_up]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=west_up]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=south_up]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=north_down]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=east_down]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=west_down]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=south_down]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=defaults]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=auto]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=sides]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=north_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=north_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=south_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=south_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=north_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=north_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=south_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=south_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=north_west]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=north_east]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=south_east]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=south_west]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=north_up]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=east_up]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=west_up]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=south_up]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=north_down]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=east_down]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=west_down]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=south_down]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=defaults]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=auto]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=sides]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=north_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=north_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=south_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=south_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=north_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=north_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=south_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=south_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=north_west]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=north_east]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=south_east]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=south_west]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=north_up]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=east_up]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=west_up]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=south_up]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=north_down]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=east_down]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=west_down]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=south_down]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=defaults]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=auto]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=sides]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=north_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=north_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=south_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=south_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=north_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=north_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=south_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=south_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=north_west]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=north_east]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=south_east]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=south_west]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=north_up]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=east_up]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=west_up]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=south_up]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=north_down]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=east_down]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=west_down]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=south_down]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=defaults]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=auto]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=sides]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=north_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=north_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=south_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=south_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=north_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=north_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=south_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=south_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=north_west]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=north_east]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=south_east]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=south_west]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=north_up]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=east_up]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=west_up]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=south_up]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=north_down]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=east_down]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=west_down]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=south_down]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=defaults]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=auto]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=sides]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=north_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=north_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=south_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=south_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=north_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=north_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=south_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=south_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=north_west]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=north_east]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=south_east]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=south_west]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=north_up]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=east_up]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=west_up]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=south_up]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=north_down]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=east_down]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=west_down]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=south_down]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=defaults]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=auto]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=sides]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=north_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=north_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=south_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=south_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=north_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=north_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=south_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=south_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=north_west]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=north_east]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=south_east]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=south_west]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=north_up]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=east_up]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=west_up]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=south_up]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=north_down]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=east_down]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=west_down]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=south_down]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=defaults]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=auto]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=sides]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=north_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=north_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=south_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=south_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=north_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=north_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=south_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=south_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=north_west]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=north_east]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=south_east]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=south_west]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=north_up]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=east_up]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=west_up]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=south_up]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=north_down]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=east_down]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=west_down]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=south_down]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=defaults]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=auto]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=sides]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=north_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=north_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=south_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=south_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=north_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=north_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=south_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=south_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=north_west]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=north_east]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=south_east]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=south_west]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=north_up]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=east_up]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=west_up]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=south_up]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=north_down]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=east_down]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=west_down]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=south_down]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=defaults]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=auto]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=sides]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=north_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=north_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=south_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=south_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=north_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=north_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=south_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=south_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=north_west]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=north_east]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=south_east]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=south_west]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=north_up]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=east_up]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=west_up]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=south_up]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=north_down]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=east_down]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=west_down]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=south_down]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=defaults]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=auto]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=sides]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=north_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=north_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=south_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=south_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=north_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=north_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=south_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=south_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=north_west]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=north_east]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=south_east]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=south_west]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=north_up]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=east_up]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=west_up]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=south_up]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=north_down]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=east_down]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=west_down]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=south_down]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=defaults]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=auto]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=sides]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=north_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=north_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=south_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=south_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=north_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=north_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=south_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=south_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=north_west]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=north_east]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=south_east]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=south_west]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=north_up]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=east_up]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=west_up]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=south_up]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=north_down]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=east_down]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=west_down]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=south_down]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=defaults]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=auto]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=sides]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=north_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=north_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=south_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=south_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=north_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=north_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=south_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=south_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=north_west]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=north_east]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=south_east]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=south_west]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=north_up]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=east_up]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=west_up]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=south_up]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=north_down]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=east_down]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=west_down]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=south_down]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=defaults]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=auto]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=sides]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=north_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=north_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=south_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=south_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=north_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=north_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=south_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=south_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=north_west]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=north_east]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=south_east]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=south_west]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=north_up]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=east_up]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=west_up]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=south_up]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=north_down]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=east_down]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=west_down]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=south_down]
enderio:block_not_pasture_dark_fused_glass[color=white,render=defaults]
enderio:block_not_pasture_dark_fused_glass[color=white,render=auto]
enderio:block_not_pasture_dark_fused_glass[color=white,render=sides]
enderio:block_not_pasture_dark_fused_glass[color=white,render=north_west_up]
enderio:block_not_pasture_dark_fused_glass[color=white,render=north_east_up]
enderio:block_not_pasture_dark_fused_glass[color=white,render=south_east_up]
enderio:block_not_pasture_dark_fused_glass[color=white,render=south_west_up]
enderio:block_not_pasture_dark_fused_glass[color=white,render=north_west_down]
enderio:block_not_pasture_dark_fused_glass[color=white,render=north_east_down]
enderio:block_not_pasture_dark_fused_glass[color=white,render=south_east_down]
enderio:block_not_pasture_dark_fused_glass[color=white,render=south_west_down]
enderio:block_not_pasture_dark_fused_glass[color=white,render=north_west]
enderio:block_not_pasture_dark_fused_glass[color=white,render=north_east]
enderio:block_not_pasture_dark_fused_glass[color=white,render=south_east]
enderio:block_not_pasture_dark_fused_glass[color=white,render=south_west]
enderio:block_not_pasture_dark_fused_glass[color=white,render=north_up]
enderio:block_not_pasture_dark_fused_glass[color=white,render=east_up]
enderio:block_not_pasture_dark_fused_glass[color=white,render=west_up]
enderio:block_not_pasture_dark_fused_glass[color=white,render=south_up]
enderio:block_not_pasture_dark_fused_glass[color=white,render=north_down]
enderio:block_not_pasture_dark_fused_glass[color=white,render=east_down]
enderio:block_not_pasture_dark_fused_glass[color=white,render=west_down]
enderio:block_not_pasture_dark_fused_glass[color=white,render=south_down]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=defaults]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=auto]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=sides]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=north_west_up]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=north_east_up]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=south_east_up]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=south_west_up]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=north_west_down]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=north_east_down]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=south_east_down]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=south_west_down]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=north_west]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=north_east]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=south_east]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=south_west]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=north_up]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=east_up]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=west_up]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=south_up]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=north_down]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=east_down]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=west_down]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=south_down]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=defaults]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=auto]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=sides]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=north_west_up]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=north_east_up]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=south_east_up]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=south_west_up]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=north_west_down]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=north_east_down]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=south_east_down]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=south_west_down]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=north_west]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=north_east]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=south_east]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=south_west]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=north_up]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=east_up]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=west_up]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=south_up]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=north_down]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=east_down]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=west_down]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=south_down]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=defaults]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=auto]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=sides]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=north_west_up]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=north_east_up]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=south_east_up]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=south_west_up]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=north_west_down]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=north_east_down]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=south_east_down]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=south_west_down]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=north_west]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=north_east]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=south_east]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=south_west]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=north_up]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=east_up]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=west_up]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=south_up]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=north_down]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=east_down]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=west_down]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=south_down]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=defaults]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=auto]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=sides]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=north_west_up]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=north_east_up]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=south_east_up]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=south_west_up]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=north_west_down]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=north_east_down]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=south_east_down]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=south_west_down]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=north_west]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=north_east]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=south_east]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=south_west]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=north_up]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=east_up]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=west_up]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=south_up]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=north_down]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=east_down]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=west_down]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=south_down]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=defaults]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=auto]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=sides]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=north_west_up]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=north_east_up]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=south_east_up]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=south_west_up]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=north_west_down]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=north_east_down]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=south_east_down]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=south_west_down]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=north_west]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=north_east]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=south_east]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=south_west]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=north_up]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=east_up]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=west_up]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=south_up]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=north_down]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=east_down]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=west_down]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=south_down]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=defaults]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=auto]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=sides]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=north_west_up]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=north_east_up]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=south_east_up]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=south_west_up]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=north_west_down]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=north_east_down]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=south_east_down]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=south_west_down]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=north_west]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=north_east]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=south_east]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=south_west]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=north_up]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=east_up]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=west_up]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=south_up]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=north_down]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=east_down]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=west_down]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=south_down]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=defaults]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=auto]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=sides]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=north_west_up]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=north_east_up]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=south_east_up]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=south_west_up]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=north_west_down]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=north_east_down]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=south_east_down]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=south_west_down]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=north_west]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=north_east]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=south_east]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=south_west]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=north_up]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=east_up]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=west_up]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=south_up]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=north_down]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=east_down]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=west_down]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=south_down]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=defaults]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=auto]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=sides]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=north_west_up]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=north_east_up]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=south_east_up]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=south_west_up]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=north_west_down]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=north_east_down]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=south_east_down]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=south_west_down]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=north_west]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=north_east]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=south_east]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=south_west]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=north_up]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=east_up]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=west_up]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=south_up]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=north_down]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=east_down]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=west_down]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=south_down]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=defaults]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=auto]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=sides]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=north_west_up]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=north_east_up]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=south_east_up]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=south_west_up]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=north_west_down]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=north_east_down]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=south_east_down]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=south_west_down]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=north_west]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=north_east]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=south_east]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=south_west]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=north_up]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=east_up]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=west_up]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=south_up]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=north_down]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=east_down]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=west_down]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=south_down]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=defaults]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=auto]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=sides]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=north_west_up]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=north_east_up]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=south_east_up]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=south_west_up]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=north_west_down]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=north_east_down]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=south_east_down]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=south_west_down]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=north_west]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=north_east]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=south_east]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=south_west]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=north_up]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=east_up]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=west_up]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=south_up]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=north_down]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=east_down]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=west_down]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=south_down]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=defaults]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=auto]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=sides]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=north_west_up]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=north_east_up]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=south_east_up]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=south_west_up]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=north_west_down]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=north_east_down]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=south_east_down]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=south_west_down]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=north_west]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=north_east]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=south_east]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=south_west]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=north_up]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=east_up]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=west_up]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=south_up]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=north_down]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=east_down]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=west_down]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=south_down]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=defaults]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=auto]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=sides]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=north_west_up]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=north_east_up]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=south_east_up]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=south_west_up]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=north_west_down]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=north_east_down]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=south_east_down]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=south_west_down]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=north_west]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=north_east]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=south_east]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=south_west]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=north_up]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=east_up]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=west_up]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=south_up]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=north_down]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=east_down]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=west_down]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=south_down]
enderio:block_not_pasture_dark_fused_glass[color=green,render=defaults]
enderio:block_not_pasture_dark_fused_glass[color=green,render=auto]
enderio:block_not_pasture_dark_fused_glass[color=green,render=sides]
enderio:block_not_pasture_dark_fused_glass[color=green,render=north_west_up]
enderio:block_not_pasture_dark_fused_glass[color=green,render=north_east_up]
enderio:block_not_pasture_dark_fused_glass[color=green,render=south_east_up]
enderio:block_not_pasture_dark_fused_glass[color=green,render=south_west_up]
enderio:block_not_pasture_dark_fused_glass[color=green,render=north_west_down]
enderio:block_not_pasture_dark_fused_glass[color=green,render=north_east_down]
enderio:block_not_pasture_dark_fused_glass[color=green,render=south_east_down]
enderio:block_not_pasture_dark_fused_glass[color=green,render=south_west_down]
enderio:block_not_pasture_dark_fused_glass[color=green,render=north_west]
enderio:block_not_pasture_dark_fused_glass[color=green,render=north_east]
enderio:block_not_pasture_dark_fused_glass[color=green,render=south_east]
enderio:block_not_pasture_dark_fused_glass[color=green,render=south_west]
enderio:block_not_pasture_dark_fused_glass[color=green,render=north_up]
enderio:block_not_pasture_dark_fused_glass[color=green,render=east_up]
enderio:block_not_pasture_dark_fused_glass[color=green,render=west_up]
enderio:block_not_pasture_dark_fused_glass[color=green,render=south_up]
enderio:block_not_pasture_dark_fused_glass[color=green,render=north_down]
enderio:block_not_pasture_dark_fused_glass[color=green,render=east_down]
enderio:block_not_pasture_dark_fused_glass[color=green,render=west_down]
enderio:block_not_pasture_dark_fused_glass[color=green,render=south_down]
enderio:block_not_pasture_dark_fused_glass[color=red,render=defaults]
enderio:block_not_pasture_dark_fused_glass[color=red,render=auto]
enderio:block_not_pasture_dark_fused_glass[color=red,render=sides]
enderio:block_not_pasture_dark_fused_glass[color=red,render=north_west_up]
enderio:block_not_pasture_dark_fused_glass[color=red,render=north_east_up]
enderio:block_not_pasture_dark_fused_glass[color=red,render=south_east_up]
enderio:block_not_pasture_dark_fused_glass[color=red,render=south_west_up]
enderio:block_not_pasture_dark_fused_glass[color=red,render=north_west_down]
enderio:block_not_pasture_dark_fused_glass[color=red,render=north_east_down]
enderio:block_not_pasture_dark_fused_glass[color=red,render=south_east_down]
enderio:block_not_pasture_dark_fused_glass[color=red,render=south_west_down]
enderio:block_not_pasture_dark_fused_glass[color=red,render=north_west]
enderio:block_not_pasture_dark_fused_glass[color=red,render=north_east]
enderio:block_not_pasture_dark_fused_glass[color=red,render=south_east]
enderio:block_not_pasture_dark_fused_glass[color=red,render=south_west]
enderio:block_not_pasture_dark_fused_glass[color=red,render=north_up]
enderio:block_not_pasture_dark_fused_glass[color=red,render=east_up]
enderio:block_not_pasture_dark_fused_glass[color=red,render=west_up]
enderio:block_not_pasture_dark_fused_glass[color=red,render=south_up]
enderio:block_not_pasture_dark_fused_glass[color=red,render=north_down]
enderio:block_not_pasture_dark_fused_glass[color=red,render=east_down]
enderio:block_not_pasture_dark_fused_glass[color=red,render=west_down]
enderio:block_not_pasture_dark_fused_glass[color=red,render=south_down]
enderio:block_not_pasture_dark_fused_glass[color=black,render=defaults]
enderio:block_not_pasture_dark_fused_glass[color=black,render=auto]
enderio:block_not_pasture_dark_fused_glass[color=black,render=sides]
enderio:block_not_pasture_dark_fused_glass[color=black,render=north_west_up]
enderio:block_not_pasture_dark_fused_glass[color=black,render=north_east_up]
enderio:block_not_pasture_dark_fused_glass[color=black,render=south_east_up]
enderio:block_not_pasture_dark_fused_glass[color=black,render=south_west_up]
enderio:block_not_pasture_dark_fused_glass[color=black,render=north_west_down]
enderio:block_not_pasture_dark_fused_glass[color=black,render=north_east_down]
enderio:block_not_pasture_dark_fused_glass[color=black,render=south_east_down]
enderio:block_not_pasture_dark_fused_glass[color=black,render=south_west_down]
enderio:block_not_pasture_dark_fused_glass[color=black,render=north_west]
enderio:block_not_pasture_dark_fused_glass[color=black,render=north_east]
enderio:block_not_pasture_dark_fused_glass[color=black,render=south_east]
enderio:block_not_pasture_dark_fused_glass[color=black,render=south_west]
enderio:block_not_pasture_dark_fused_glass[color=black,render=north_up]
enderio:block_not_pasture_dark_fused_glass[color=black,render=east_up]
enderio:block_not_pasture_dark_fused_glass[color=black,render=west_up]
enderio:block_not_pasture_dark_fused_glass[color=black,render=south_up]
enderio:block_not_pasture_dark_fused_glass[color=black,render=north_down]
enderio:block_not_pasture_dark_fused_glass[color=black,render=east_down]
enderio:block_not_pasture_dark_fused_glass[color=black,render=west_down]
enderio:block_not_pasture_dark_fused_glass[color=black,render=south_down]
enderio:block_painted_fused_quartz[kind=fused_quartz]
enderio:block_painted_fused_quartz[kind=fused_glass]
enderio:block_painted_fused_quartz[kind=enlightened_fused_quartz]
enderio:block_painted_fused_quartz[kind=enlightened_fused_glass]
enderio:block_painted_fused_quartz[kind=dark_fused_quartz]
enderio:block_painted_fused_quartz[kind=dark_fused_glass]
enderio:block_painted_fused_quartz[kind=holy_fused_quartz]
enderio:block_painted_fused_quartz[kind=holy_fused_glass]
enderio:block_painted_fused_quartz[kind=holy_enlightened_fused_quartz]
enderio:block_painted_fused_quartz[kind=holy_enlightened_fused_glass]
enderio:block_painted_fused_quartz[kind=holy_dark_fused_quartz]
enderio:block_painted_fused_quartz[kind=holy_dark_fused_glass]
enderio:block_painted_fused_quartz[kind=unholy_fused_quartz]
enderio:block_painted_fused_quartz[kind=unholy_fused_glass]
enderio:block_painted_fused_quartz[kind=unholy_enlightened_fused_quartz]
enderio:block_painted_fused_quartz[kind=unholy_enlightened_fused_glass]
enderio:block_painted_fused_quartz1[kind=unholy_dark_fused_quartz]
enderio:block_painted_fused_quartz1[kind=unholy_dark_fused_glass]
enderio:block_painted_fused_quartz1[kind=pasture_fused_quartz]
enderio:block_painted_fused_quartz1[kind=pasture_fused_glass]
enderio:block_painted_fused_quartz1[kind=pasture_enlightened_fused_quartz]
enderio:block_painted_fused_quartz1[kind=pasture_enlightened_fused_glass]
enderio:block_painted_fused_quartz1[kind=pasture_dark_fused_quartz]
enderio:block_painted_fused_quartz1[kind=pasture_dark_fused_glass]
enderio:block_painted_fused_quartz1[kind=not_holy_fused_quartz]
enderio:block_painted_fused_quartz1[kind=not_holy_fused_glass]
enderio:block_painted_fused_quartz1[kind=not_holy_enlightened_fused_quartz]
enderio:block_painted_fused_quartz1[kind=not_holy_enlightened_fused_glass]
enderio:block_painted_fused_quartz1[kind=not_holy_dark_fused_quartz]
enderio:block_painted_fused_quartz1[kind=not_holy_dark_fused_glass]
enderio:block_painted_fused_quartz1[kind=not_unholy_fused_quartz]
enderio:block_painted_fused_quartz1[kind=not_unholy_fused_glass]
enderio:block_painted_fused_quartz2[kind=not_unholy_enlightened_fused_quartz]
enderio:block_painted_fused_quartz2[kind=not_unholy_enlightened_fused_glass]
enderio:block_painted_fused_quartz2[kind=not_unholy_dark_fused_quartz]
enderio:block_painted_fused_quartz2[kind=not_unholy_dark_fused_glass]
enderio:block_painted_fused_quartz2[kind=not_pasture_fused_quartz]
enderio:block_painted_fused_quartz2[kind=not_pasture_fused_glass]
enderio:block_painted_fused_quartz2[kind=not_pasture_enlightened_fused_quartz]
enderio:block_painted_fused_quartz2[kind=not_pasture_enlightened_fused_glass]
enderio:block_painted_fused_quartz2[kind=not_pasture_dark_fused_quartz]
enderio:block_painted_fused_quartz2[kind=not_pasture_dark_fused_glass]
enderio:block_detector_block[facing=down,on=true]
enderio:block_detector_block[facing=down,on=false]
enderio:block_detector_block[facing=up,on=true]
enderio:block_detector_block[facing=up,on=false]
enderio:block_detector_block[facing=north,on=true]
enderio:block_detector_block[facing=north,on=false]
enderio:block_detector_block[facing=south,on=true]
enderio:block_detector_block[facing=south,on=false]
enderio:block_detector_block[facing=west,on=true]
enderio:block_detector_block[facing=west,on=false]
enderio:block_detector_block[facing=east,on=true]
enderio:block_detector_block[facing=east,on=false]
enderio:block_detector_block_silent[facing=down,on=true]
enderio:block_detector_block_silent[facing=down,on=false]
enderio:block_detector_block_silent[facing=up,on=true]
enderio:block_detector_block_silent[facing=up,on=false]
enderio:block_detector_block_silent[facing=north,on=true]
enderio:block_detector_block_silent[facing=north,on=false]
enderio:block_detector_block_silent[facing=south,on=true]
enderio:block_detector_block_silent[facing=south,on=false]
enderio:block_detector_block_silent[facing=west,on=true]
enderio:block_detector_block_silent[facing=west,on=false]
enderio:block_detector_block_silent[facing=east,on=true]
enderio:block_detector_block_silent[facing=east,on=false]
enderio:block_death_pouch
enderio:block_alloy_endergy[variant=crude_steel]
enderio:block_alloy_endergy[variant=crystalline_alloy]
enderio:block_alloy_endergy[variant=melodic_alloy]
enderio:block_alloy_endergy[variant=stellar_alloy]
enderio:block_alloy_endergy[variant=crystalline_pink_slime]
enderio:block_alloy_endergy[variant=energetic_silver]
enderio:block_alloy_endergy[variant=vivid_alloy]
enderio:block_conduit_bundle[opaque=true]
enderio:block_conduit_bundle[opaque=false]
enderio:block_inventory_panel[render=defaults]
enderio:block_inventory_panel[render=auto]
enderio:block_inventory_panel[render=front]
enderio:block_inventory_panel[render=front_up]
enderio:block_inventory_panel[render=front_north]
enderio:block_inventory_panel[render=front_south]
enderio:block_inventory_panel[render=front_west]
enderio:block_inventory_panel[render=front_east]
enderio:block_inventory_panel[render=front_on]
enderio:block_inventory_panel[render=front_on_up]
enderio:block_inventory_panel[render=front_on_north]
enderio:block_inventory_panel[render=front_on_south]
enderio:block_inventory_panel[render=front_on_west]
enderio:block_inventory_panel[render=front_on_east]
enderio:block_inventory_panel_sensor[render=defaults]
enderio:block_inventory_panel_sensor[render=auto]
enderio:block_inventory_panel_sensor[render=front]
enderio:block_inventory_panel_sensor[render=front_south]
enderio:block_inventory_panel_sensor[render=front_west]
enderio:block_inventory_panel_sensor[render=front_east]
enderio:block_inventory_panel_sensor[render=front_on]
enderio:block_inventory_panel_sensor[render=front_on_south]
enderio:block_inventory_panel_sensor[render=front_on_west]
enderio:block_inventory_panel_sensor[render=front_on_east]
enderio:block_inventory_chest_tiny[render=defaults]
enderio:block_inventory_chest_tiny[render=auto]
enderio:block_inventory_chest_tiny[render=front]
enderio:block_inventory_chest_tiny[render=front_south]
enderio:block_inventory_chest_tiny[render=front_west]
enderio:block_inventory_chest_tiny[render=front_east]
enderio:block_inventory_chest_tiny[render=front_on]
enderio:block_inventory_chest_tiny[render=front_on_south]
enderio:block_inventory_chest_tiny[render=front_on_west]
enderio:block_inventory_chest_tiny[render=front_on_east]
enderio:block_inventory_chest_small[render=defaults]
enderio:block_inventory_chest_small[render=auto]
enderio:block_inventory_chest_small[render=front]
enderio:block_inventory_chest_small[render=front_south]
enderio:block_inventory_chest_small[render=front_west]
enderio:block_inventory_chest_small[render=front_east]
enderio:block_inventory_chest_small[render=front_on]
enderio:block_inventory_chest_small[render=front_on_south]
enderio:block_inventory_chest_small[render=front_on_west]
enderio:block_inventory_chest_small[render=front_on_east]
enderio:block_inventory_chest_medium[render=defaults]
enderio:block_inventory_chest_medium[render=auto]
enderio:block_inventory_chest_medium[render=front]
enderio:block_inventory_chest_medium[render=front_south]
enderio:block_inventory_chest_medium[render=front_west]
enderio:block_inventory_chest_medium[render=front_east]
enderio:block_inventory_chest_medium[render=front_on]
enderio:block_inventory_chest_medium[render=front_on_south]
enderio:block_inventory_chest_medium[render=front_on_west]
enderio:block_inventory_chest_medium[render=front_on_east]
enderio:block_inventory_chest_big[render=defaults]
enderio:block_inventory_chest_big[render=auto]
enderio:block_inventory_chest_big[render=front]
enderio:block_inventory_chest_big[render=front_south]
enderio:block_inventory_chest_big[render=front_west]
enderio:block_inventory_chest_big[render=front_east]
enderio:block_inventory_chest_big[render=front_on]
enderio:block_inventory_chest_big[render=front_on_south]
enderio:block_inventory_chest_big[render=front_on_west]
enderio:block_inventory_chest_big[render=front_on_east]
enderio:block_inventory_chest_large[render=defaults]
enderio:block_inventory_chest_large[render=auto]
enderio:block_inventory_chest_large[render=front]
enderio:block_inventory_chest_large[render=front_south]
enderio:block_inventory_chest_large[render=front_west]
enderio:block_inventory_chest_large[render=front_east]
enderio:block_inventory_chest_large[render=front_on]
enderio:block_inventory_chest_large[render=front_on_south]
enderio:block_inventory_chest_large[render=front_on_west]
enderio:block_inventory_chest_large[render=front_on_east]
enderio:block_inventory_chest_huge[render=defaults]
enderio:block_inventory_chest_huge[render=auto]
enderio:block_inventory_chest_huge[render=front]
enderio:block_inventory_chest_huge[render=front_south]
enderio:block_inventory_chest_huge[render=front_west]
enderio:block_inventory_chest_huge[render=front_east]
enderio:block_inventory_chest_huge[render=front_on]
enderio:block_inventory_chest_huge[render=front_on_south]
enderio:block_inventory_chest_huge[render=front_on_west]
enderio:block_inventory_chest_huge[render=front_on_east]
enderio:block_inventory_chest_enormous[render=defaults]
enderio:block_inventory_chest_enormous[render=auto]
enderio:block_inventory_chest_enormous[render=front]
enderio:block_inventory_chest_enormous[render=front_south]
enderio:block_inventory_chest_enormous[render=front_west]
enderio:block_inventory_chest_enormous[render=front_east]
enderio:block_inventory_chest_enormous[render=front_on]
enderio:block_inventory_chest_enormous[render=front_on_south]
enderio:block_inventory_chest_enormous[render=front_on_west]
enderio:block_inventory_chest_enormous[render=front_on_east]
enderio:block_inventory_chest_warehouse[render=defaults]
enderio:block_inventory_chest_warehouse[render=auto]
enderio:block_inventory_chest_warehouse[render=front]
enderio:block_inventory_chest_warehouse[render=front_south]
enderio:block_inventory_chest_warehouse[render=front_west]
enderio:block_inventory_chest_warehouse[render=front_east]
enderio:block_inventory_chest_warehouse[render=front_on]
enderio:block_inventory_chest_warehouse[render=front_on_south]
enderio:block_inventory_chest_warehouse[render=front_on_west]
enderio:block_inventory_chest_warehouse[render=front_on_east]
enderio:block_inventory_chest_warehouse13[render=defaults]
enderio:block_inventory_chest_warehouse13[render=auto]
enderio:block_inventory_chest_warehouse13[render=front]
enderio:block_inventory_chest_warehouse13[render=front_south]
enderio:block_inventory_chest_warehouse13[render=front_west]
enderio:block_inventory_chest_warehouse13[render=front_east]
enderio:block_inventory_chest_warehouse13[render=front_on]
enderio:block_inventory_chest_warehouse13[render=front_on_south]
enderio:block_inventory_chest_warehouse13[render=front_on_west]
enderio:block_inventory_chest_warehouse13[render=front_on_east]
enderio:block_simple_furnace[render=defaults]
enderio:block_simple_furnace[render=auto]
enderio:block_simple_furnace[render=front]
enderio:block_simple_furnace[render=front_south]
enderio:block_simple_furnace[render=front_west]
enderio:block_simple_furnace[render=front_east]
enderio:block_simple_furnace[render=front_on]
enderio:block_simple_furnace[render=front_on_south]
enderio:block_simple_furnace[render=front_on_west]
enderio:block_simple_furnace[render=front_on_east]
enderio:block_simple_alloy_smelter[render=defaults]
enderio:block_simple_alloy_smelter[render=auto]
enderio:block_simple_alloy_smelter[render=front]
enderio:block_simple_alloy_smelter[render=front_south]
enderio:block_simple_alloy_smelter[render=front_west]
enderio:block_simple_alloy_smelter[render=front_east]
enderio:block_simple_alloy_smelter[render=front_on]
enderio:block_simple_alloy_smelter[render=front_on_south]
enderio:block_simple_alloy_smelter[render=front_on_west]
enderio:block_simple_alloy_smelter[render=front_on_east]
enderio:block_alloy_smelter[render=defaults]
enderio:block_alloy_smelter[render=auto]
enderio:block_alloy_smelter[render=front]
enderio:block_alloy_smelter[render=front_south]
enderio:block_alloy_smelter[render=front_west]
enderio:block_alloy_smelter[render=front_east]
enderio:block_alloy_smelter[render=front_on]
enderio:block_alloy_smelter[render=front_on_south]
enderio:block_alloy_smelter[render=front_on_west]
enderio:block_alloy_smelter[render=front_on_east]
enderio:block_enhanced_alloy_smelter[render=defaults]
enderio:block_enhanced_alloy_smelter[render=auto]
enderio:block_enhanced_alloy_smelter[render=front]
enderio:block_enhanced_alloy_smelter[render=front_south]
enderio:block_enhanced_alloy_smelter[render=front_west]
enderio:block_enhanced_alloy_smelter[render=front_east]
enderio:block_enhanced_alloy_smelter[render=front_on]
enderio:block_enhanced_alloy_smelter[render=front_on_south]
enderio:block_enhanced_alloy_smelter[render=front_on_west]
enderio:block_enhanced_alloy_smelter[render=front_on_east]
enderio:block_enhanced_alloy_smelter_top
enderio:block_buffer[render=defaults,type=item]
enderio:block_buffer[render=defaults,type=power]
enderio:block_buffer[render=defaults,type=omni]
enderio:block_buffer[render=defaults,type=creative]
enderio:block_buffer[render=auto,type=item]
enderio:block_buffer[render=auto,type=power]
enderio:block_buffer[render=auto,type=omni]
enderio:block_buffer[render=auto,type=creative]
enderio:block_buffer[render=front,type=item]
enderio:block_buffer[render=front,type=power]
enderio:block_buffer[render=front,type=omni]
enderio:block_buffer[render=front,type=creative]
enderio:block_buffer[render=front_south,type=item]
enderio:block_buffer[render=front_south,type=power]
enderio:block_buffer[render=front_south,type=omni]
enderio:block_buffer[render=front_south,type=creative]
enderio:block_buffer[render=front_west,type=item]
enderio:block_buffer[render=front_west,type=power]
enderio:block_buffer[render=front_west,type=omni]
enderio:block_buffer[render=front_west,type=creative]
enderio:block_buffer[render=front_east,type=item]
enderio:block_buffer[render=front_east,type=power]
enderio:block_buffer[render=front_east,type=omni]
enderio:block_buffer[render=front_east,type=creative]
enderio:block_buffer[render=front_on,type=item]
enderio:block_buffer[render=front_on,type=power]
enderio:block_buffer[render=front_on,type=omni]
enderio:block_buffer[render=front_on,type=creative]
enderio:block_buffer[render=front_on_south,type=item]
enderio:block_buffer[render=front_on_south,type=power]
enderio:block_buffer[render=front_on_south,type=omni]
enderio:block_buffer[render=front_on_south,type=creative]
enderio:block_buffer[render=front_on_west,type=item]
enderio:block_buffer[render=front_on_west,type=power]
enderio:block_buffer[render=front_on_west,type=omni]
enderio:block_buffer[render=front_on_west,type=creative]
enderio:block_buffer[render=front_on_east,type=item]
enderio:block_buffer[render=front_on_east,type=power]
enderio:block_buffer[render=front_on_east,type=omni]
enderio:block_buffer[render=front_on_east,type=creative]
enderio:block_enchanter[render=defaults]
enderio:block_enchanter[render=auto]
enderio:block_enchanter[render=front]
enderio:block_enchanter[render=front_south]
enderio:block_enchanter[render=front_west]
enderio:block_enchanter[render=front_east]
enderio:block_enchanter[render=front_on]
enderio:block_enchanter[render=front_on_south]
enderio:block_enchanter[render=front_on_west]
enderio:block_enchanter[render=front_on_east]
enderio:block_farm_station[render=defaults]
enderio:block_farm_station[render=auto]
enderio:block_farm_station[render=front]
enderio:block_farm_station[render=front_south]
enderio:block_farm_station[render=front_west]
enderio:block_farm_station[render=front_east]
enderio:block_farm_station[render=front_on]
enderio:block_farm_station[render=front_on_south]
enderio:block_farm_station[render=front_on_west]
enderio:block_farm_station[render=front_on_east]
enderio:block_combustion_generator[render=defaults]
enderio:block_combustion_generator[render=auto]
enderio:block_combustion_generator[render=front]
enderio:block_combustion_generator[render=front_south]
enderio:block_combustion_generator[render=front_west]
enderio:block_combustion_generator[render=front_east]
enderio:block_combustion_generator[render=front_on]
enderio:block_combustion_generator[render=front_on_south]
enderio:block_combustion_generator[render=front_on_west]
enderio:block_combustion_generator[render=front_on_east]
enderio:block_enhanced_combustion_generator[render=defaults]
enderio:block_enhanced_combustion_generator[render=auto]
enderio:block_enhanced_combustion_generator[render=front]
enderio:block_enhanced_combustion_generator[render=front_south]
enderio:block_enhanced_combustion_generator[render=front_west]
enderio:block_enhanced_combustion_generator[render=front_east]
enderio:block_enhanced_combustion_generator[render=front_on]
enderio:block_enhanced_combustion_generator[render=front_on_south]
enderio:block_enhanced_combustion_generator[render=front_on_west]
enderio:block_enhanced_combustion_generator[render=front_on_east]
enderio:block_enhanced_combustion_generator_top
enderio:block_simple_stirling_generator[render=defaults]
enderio:block_simple_stirling_generator[render=auto]
enderio:block_simple_stirling_generator[render=front]
enderio:block_simple_stirling_generator[render=front_south]
enderio:block_simple_stirling_generator[render=front_west]
enderio:block_simple_stirling_generator[render=front_east]
enderio:block_simple_stirling_generator[render=front_on]
enderio:block_simple_stirling_generator[render=front_on_south]
enderio:block_simple_stirling_generator[render=front_on_west]
enderio:block_simple_stirling_generator[render=front_on_east]
enderio:block_stirling_generator[render=defaults]
enderio:block_stirling_generator[render=auto]
enderio:block_stirling_generator[render=front]
enderio:block_stirling_generator[render=front_south]
enderio:block_stirling_generator[render=front_west]
enderio:block_stirling_generator[render=front_east]
enderio:block_stirling_generator[render=front_on]
enderio:block_stirling_generator[render=front_on_south]
enderio:block_stirling_generator[render=front_on_west]
enderio:block_stirling_generator[render=front_on_east]
enderio:block_zombie_generator[render=defaults]
enderio:block_zombie_generator[render=auto]
enderio:block_zombie_generator[render=front]
enderio:block_zombie_generator[render=front_south]
enderio:block_zombie_generator[render=front_west]
enderio:block_zombie_generator[render=front_east]
enderio:block_zombie_generator[render=front_on]
enderio:block_zombie_generator[render=front_on_south]
enderio:block_zombie_generator[render=front_on_west]
enderio:block_zombie_generator[render=front_on_east]
enderio:block_franken_zombie_generator[render=defaults]
enderio:block_franken_zombie_generator[render=auto]
enderio:block_franken_zombie_generator[render=front]
enderio:block_franken_zombie_generator[render=front_south]
enderio:block_franken_zombie_generator[render=front_west]
enderio:block_franken_zombie_generator[render=front_east]
enderio:block_franken_zombie_generator[render=front_on]
enderio:block_franken_zombie_generator[render=front_on_south]
enderio:block_franken_zombie_generator[render=front_on_west]
enderio:block_franken_zombie_generator[render=front_on_east]
enderio:block_ender_generator[render=defaults]
enderio:block_ender_generator[render=auto]
enderio:block_ender_generator[render=front]
enderio:block_ender_generator[render=front_south]
enderio:block_ender_generator[render=front_west]
enderio:block_ender_generator[render=front_east]
enderio:block_ender_generator[render=front_on]
enderio:block_ender_generator[render=front_on_south]
enderio:block_ender_generator[render=front_on_west]
enderio:block_ender_generator[render=front_on_east]
enderio:block_lava_generator[render=defaults]
enderio:block_lava_generator[render=auto]
enderio:block_lava_generator[render=front]
enderio:block_lava_generator[render=front_south]
enderio:block_lava_generator[render=front_west]
enderio:block_lava_generator[render=front_east]
enderio:block_lava_generator[render=front_on]
enderio:block_lava_generator[render=front_on_south]
enderio:block_lava_generator[render=front_on_west]
enderio:block_lava_generator[render=front_on_east]
enderio:block_killer_joe[render=defaults]
enderio:block_killer_joe[render=auto]
enderio:block_killer_joe[render=front]
enderio:block_killer_joe[render=front_south]
enderio:block_killer_joe[render=front_west]
enderio:block_killer_joe[render=front_east]
enderio:block_killer_joe[render=front_on]
enderio:block_killer_joe[render=front_on_south]
enderio:block_killer_joe[render=front_on_west]
enderio:block_killer_joe[render=front_on_east]
enderio:block_electric_light[active=true,face=down,type=electric]
enderio:block_electric_light[active=true,face=down,type=electric_inv]
enderio:block_electric_light[active=true,face=down,type=basic]
enderio:block_electric_light[active=true,face=down,type=basic_inv]
enderio:block_electric_light[active=true,face=down,type=wireless]
enderio:block_electric_light[active=true,face=down,type=wireless_inv]
enderio:block_electric_light[active=true,face=up,type=electric]
enderio:block_electric_light[active=true,face=up,type=electric_inv]
enderio:block_electric_light[active=true,face=up,type=basic]
enderio:block_electric_light[active=true,face=up,type=basic_inv]
enderio:block_electric_light[active=true,face=up,type=wireless]
enderio:block_electric_light[active=true,face=up,type=wireless_inv]
enderio:block_electric_light[active=true,face=north,type=electric]
enderio:block_electric_light[active=true,face=north,type=electric_inv]
enderio:block_electric_light[active=true,face=north,type=basic]
enderio:block_electric_light[active=true,face=north,type=basic_inv]
enderio:block_electric_light[active=true,face=north,type=wireless]
enderio:block_electric_light[active=true,face=north,type=wireless_inv]
enderio:block_electric_light[active=true,face=south,type=electric]
enderio:block_electric_light[active=true,face=south,type=electric_inv]
enderio:block_electric_light[active=true,face=south,type=basic]
enderio:block_electric_light[active=true,face=south,type=basic_inv]
enderio:block_electric_light[active=true,face=south,type=wireless]
enderio:block_electric_light[active=true,face=south,type=wireless_inv]
enderio:block_electric_light[active=true,face=west,type=electric]
enderio:block_electric_light[active=true,face=west,type=electric_inv]
enderio:block_electric_light[active=true,face=west,type=basic]
enderio:block_electric_light[active=true,face=west,type=basic_inv]
enderio:block_electric_light[active=true,face=west,type=wireless]
enderio:block_electric_light[active=true,face=west,type=wireless_inv]
enderio:block_electric_light[active=true,face=east,type=electric]
enderio:block_electric_light[active=true,face=east,type=electric_inv]
enderio:block_electric_light[active=true,face=east,type=basic]
enderio:block_electric_light[active=true,face=east,type=basic_inv]
enderio:block_electric_light[active=true,face=east,type=wireless]
enderio:block_electric_light[active=true,face=east,type=wireless_inv]
enderio:block_electric_light[active=false,face=down,type=electric]
enderio:block_electric_light[active=false,face=down,type=electric_inv]
enderio:block_electric_light[active=false,face=down,type=basic]
enderio:block_electric_light[active=false,face=down,type=basic_inv]
enderio:block_electric_light[active=false,face=down,type=wireless]
enderio:block_electric_light[active=false,face=down,type=wireless_inv]
enderio:block_electric_light[active=false,face=up,type=electric]
enderio:block_electric_light[active=false,face=up,type=electric_inv]
enderio:block_electric_light[active=false,face=up,type=basic]
enderio:block_electric_light[active=false,face=up,type=basic_inv]
enderio:block_electric_light[active=false,face=up,type=wireless]
enderio:block_electric_light[active=false,face=up,type=wireless_inv]
enderio:block_electric_light[active=false,face=north,type=electric]
enderio:block_electric_light[active=false,face=north,type=electric_inv]
enderio:block_electric_light[active=false,face=north,type=basic]
enderio:block_electric_light[active=false,face=north,type=basic_inv]
enderio:block_electric_light[active=false,face=north,type=wireless]
enderio:block_electric_light[active=false,face=north,type=wireless_inv]
enderio:block_electric_light[active=false,face=south,type=electric]
enderio:block_electric_light[active=false,face=south,type=electric_inv]
enderio:block_electric_light[active=false,face=south,type=basic]
enderio:block_electric_light[active=false,face=south,type=basic_inv]
enderio:block_electric_light[active=false,face=south,type=wireless]
enderio:block_electric_light[active=false,face=south,type=wireless_inv]
enderio:block_electric_light[active=false,face=west,type=electric]
enderio:block_electric_light[active=false,face=west,type=electric_inv]
enderio:block_electric_light[active=false,face=west,type=basic]
enderio:block_electric_light[active=false,face=west,type=basic_inv]
enderio:block_electric_light[active=false,face=west,type=wireless]
enderio:block_electric_light[active=false,face=west,type=wireless_inv]
enderio:block_electric_light[active=false,face=east,type=electric]
enderio:block_electric_light[active=false,face=east,type=electric_inv]
enderio:block_electric_light[active=false,face=east,type=basic]
enderio:block_electric_light[active=false,face=east,type=basic_inv]
enderio:block_electric_light[active=false,face=east,type=wireless]
enderio:block_electric_light[active=false,face=east,type=wireless_inv]
enderio:block_light_node[active=true]
enderio:block_light_node[active=false]
enderio:block_attractor_obelisk[render=defaults]
enderio:block_attractor_obelisk[render=auto]
enderio:block_attractor_obelisk[render=front]
enderio:block_attractor_obelisk[render=front_south]
enderio:block_attractor_obelisk[render=front_west]
enderio:block_attractor_obelisk[render=front_east]
enderio:block_attractor_obelisk[render=front_on]
enderio:block_attractor_obelisk[render=front_on_south]
enderio:block_attractor_obelisk[render=front_on_west]
enderio:block_attractor_obelisk[render=front_on_east]
enderio:block_aversion_obelisk[render=defaults]
enderio:block_aversion_obelisk[render=auto]
enderio:block_aversion_obelisk[render=front]
enderio:block_aversion_obelisk[render=front_south]
enderio:block_aversion_obelisk[render=front_west]
enderio:block_aversion_obelisk[render=front_east]
enderio:block_aversion_obelisk[render=front_on]
enderio:block_aversion_obelisk[render=front_on_south]
enderio:block_aversion_obelisk[render=front_on_west]
enderio:block_aversion_obelisk[render=front_on_east]
enderio:block_inhibitor_obelisk[render=defaults]
enderio:block_inhibitor_obelisk[render=auto]
enderio:block_inhibitor_obelisk[render=front]
enderio:block_inhibitor_obelisk[render=front_south]
enderio:block_inhibitor_obelisk[render=front_west]
enderio:block_inhibitor_obelisk[render=front_east]
enderio:block_inhibitor_obelisk[render=front_on]
enderio:block_inhibitor_obelisk[render=front_on_south]
enderio:block_inhibitor_obelisk[render=front_on_west]
enderio:block_inhibitor_obelisk[render=front_on_east]
enderio:block_relocator_obelisk[render=defaults]
enderio:block_relocator_obelisk[render=auto]
enderio:block_relocator_obelisk[render=front]
enderio:block_relocator_obelisk[render=front_south]
enderio:block_relocator_obelisk[render=front_west]
enderio:block_relocator_obelisk[render=front_east]
enderio:block_relocator_obelisk[render=front_on]
enderio:block_relocator_obelisk[render=front_on_south]
enderio:block_relocator_obelisk[render=front_on_west]
enderio:block_relocator_obelisk[render=front_on_east]
enderio:block_weather_obelisk[render=defaults]
enderio:block_weather_obelisk[render=auto]
enderio:block_weather_obelisk[render=front]
enderio:block_weather_obelisk[render=front_south]
enderio:block_weather_obelisk[render=front_west]
enderio:block_weather_obelisk[render=front_east]
enderio:block_weather_obelisk[render=front_on]
enderio:block_weather_obelisk[render=front_on_south]
enderio:block_weather_obelisk[render=front_on_west]
enderio:block_weather_obelisk[render=front_on_east]
enderio:block_experience_obelisk[render=defaults]
enderio:block_experience_obelisk[render=auto]
enderio:block_experience_obelisk[render=front]
enderio:block_experience_obelisk[render=front_south]
enderio:block_experience_obelisk[render=front_west]
enderio:block_experience_obelisk[render=front_east]
enderio:block_experience_obelisk[render=front_on]
enderio:block_experience_obelisk[render=front_on_south]
enderio:block_experience_obelisk[render=front_on_west]
enderio:block_experience_obelisk[render=front_on_east]
enderio:block_painter[render=defaults]
enderio:block_painter[render=auto]
enderio:block_painter[render=front]
enderio:block_painter[render=front_south]
enderio:block_painter[render=front_west]
enderio:block_painter[render=front_east]
enderio:block_painter[render=front_on]
enderio:block_painter[render=front_on_south]
enderio:block_painter[render=front_on_west]
enderio:block_painter[render=front_on_east]
enderio:block_reservoir[render=defaults]
enderio:block_reservoir[render=auto]
enderio:block_reservoir[render=sides]
enderio:block_reservoir[render=north_west_up]
enderio:block_reservoir[render=north_east_up]
enderio:block_reservoir[render=south_east_up]
enderio:block_reservoir[render=south_west_up]
enderio:block_reservoir[render=north_west_down]
enderio:block_reservoir[render=north_east_down]
enderio:block_reservoir[render=south_east_down]
enderio:block_reservoir[render=south_west_down]
enderio:block_reservoir[render=north_west]
enderio:block_reservoir[render=north_east]
enderio:block_reservoir[render=south_east]
enderio:block_reservoir[render=south_west]
enderio:block_reservoir[render=north_up]
enderio:block_reservoir[render=east_up]
enderio:block_reservoir[render=west_up]
enderio:block_reservoir[render=south_up]
enderio:block_reservoir[render=north_down]
enderio:block_reservoir[render=east_down]
enderio:block_reservoir[render=west_down]
enderio:block_reservoir[render=south_down]
enderio:block_omni_reservoir[render=defaults]
enderio:block_omni_reservoir[render=auto]
enderio:block_omni_reservoir[render=sides]
enderio:block_omni_reservoir[render=north_west_up]
enderio:block_omni_reservoir[render=north_east_up]
enderio:block_omni_reservoir[render=south_east_up]
enderio:block_omni_reservoir[render=south_west_up]
enderio:block_omni_reservoir[render=north_west_down]
enderio:block_omni_reservoir[render=north_east_down]
enderio:block_omni_reservoir[render=south_east_down]
enderio:block_omni_reservoir[render=south_west_down]
enderio:block_omni_reservoir[render=north_west]
enderio:block_omni_reservoir[render=north_east]
enderio:block_omni_reservoir[render=south_east]
enderio:block_omni_reservoir[render=south_west]
enderio:block_omni_reservoir[render=north_up]
enderio:block_omni_reservoir[render=east_up]
enderio:block_omni_reservoir[render=west_up]
enderio:block_omni_reservoir[render=south_up]
enderio:block_omni_reservoir[render=north_down]
enderio:block_omni_reservoir[render=east_down]
enderio:block_omni_reservoir[render=west_down]
enderio:block_omni_reservoir[render=south_down]
enderio:block_simple_sag_mill[render=defaults]
enderio:block_simple_sag_mill[render=auto]
enderio:block_simple_sag_mill[render=front]
enderio:block_simple_sag_mill[render=front_south]
enderio:block_simple_sag_mill[render=front_west]
enderio:block_simple_sag_mill[render=front_east]
enderio:block_simple_sag_mill[render=front_on]
enderio:block_simple_sag_mill[render=front_on_south]
enderio:block_simple_sag_mill[render=front_on_west]
enderio:block_simple_sag_mill[render=front_on_east]
enderio:block_sag_mill[render=defaults]
enderio:block_sag_mill[render=auto]
enderio:block_sag_mill[render=front]
enderio:block_sag_mill[render=front_south]
enderio:block_sag_mill[render=front_west]
enderio:block_sag_mill[render=front_east]
enderio:block_sag_mill[render=front_on]
enderio:block_sag_mill[render=front_on_south]
enderio:block_sag_mill[render=front_on_west]
enderio:block_sag_mill[render=front_on_east]
enderio:block_enhanced_sag_mill[render=defaults]
enderio:block_enhanced_sag_mill[render=auto]
enderio:block_enhanced_sag_mill[render=front]
enderio:block_enhanced_sag_mill[render=front_south]
enderio:block_enhanced_sag_mill[render=front_west]
enderio:block_enhanced_sag_mill[render=front_east]
enderio:block_enhanced_sag_mill[render=front_on]
enderio:block_enhanced_sag_mill[render=front_on_south]
enderio:block_enhanced_sag_mill[render=front_on_west]
enderio:block_enhanced_sag_mill[render=front_on_east]
enderio:block_enhanced_sag_mill_top
enderio:block_slice_and_splice[render=defaults]
enderio:block_slice_and_splice[render=auto]
enderio:block_slice_and_splice[render=front]
enderio:block_slice_and_splice[render=front_south]
enderio:block_slice_and_splice[render=front_west]
enderio:block_slice_and_splice[render=front_east]
enderio:block_slice_and_splice[render=front_on]
enderio:block_slice_and_splice[render=front_on_south]
enderio:block_slice_and_splice[render=front_on_west]
enderio:block_slice_and_splice[render=front_on_east]
enderio:block_solar_panel[kind=simple,render=defaults]
enderio:block_solar_panel[kind=simple,render=auto]
enderio:block_solar_panel[kind=simple,render=sides]
enderio:block_solar_panel[kind=simple,render=north_west_up]
enderio:block_solar_panel[kind=simple,render=north_east_up]
enderio:block_solar_panel[kind=simple,render=south_east_up]
enderio:block_solar_panel[kind=simple,render=south_west_up]
enderio:block_solar_panel[kind=simple,render=north_west_down]
enderio:block_solar_panel[kind=simple,render=north_east_down]
enderio:block_solar_panel[kind=simple,render=south_east_down]
enderio:block_solar_panel[kind=simple,render=south_west_down]
enderio:block_solar_panel[kind=simple,render=north_west]
enderio:block_solar_panel[kind=simple,render=north_east]
enderio:block_solar_panel[kind=simple,render=south_east]
enderio:block_solar_panel[kind=simple,render=south_west]
enderio:block_solar_panel[kind=simple,render=north_up]
enderio:block_solar_panel[kind=simple,render=east_up]
enderio:block_solar_panel[kind=simple,render=west_up]
enderio:block_solar_panel[kind=simple,render=south_up]
enderio:block_solar_panel[kind=simple,render=north_down]
enderio:block_solar_panel[kind=simple,render=east_down]
enderio:block_solar_panel[kind=simple,render=west_down]
enderio:block_solar_panel[kind=simple,render=south_down]
enderio:block_solar_panel[kind=vibrant,render=defaults]
enderio:block_solar_panel[kind=vibrant,render=auto]
enderio:block_solar_panel[kind=vibrant,render=sides]
enderio:block_solar_panel[kind=vibrant,render=north_west_up]
enderio:block_solar_panel[kind=vibrant,render=north_east_up]
enderio:block_solar_panel[kind=vibrant,render=south_east_up]
enderio:block_solar_panel[kind=vibrant,render=south_west_up]
enderio:block_solar_panel[kind=vibrant,render=north_west_down]
enderio:block_solar_panel[kind=vibrant,render=north_east_down]
enderio:block_solar_panel[kind=vibrant,render=south_east_down]
enderio:block_solar_panel[kind=vibrant,render=south_west_down]
enderio:block_solar_panel[kind=vibrant,render=north_west]
enderio:block_solar_panel[kind=vibrant,render=north_east]
enderio:block_solar_panel[kind=vibrant,render=south_east]
enderio:block_solar_panel[kind=vibrant,render=south_west]
enderio:block_solar_panel[kind=vibrant,render=north_up]
enderio:block_solar_panel[kind=vibrant,render=east_up]
enderio:block_solar_panel[kind=vibrant,render=west_up]
enderio:block_solar_panel[kind=vibrant,render=south_up]
enderio:block_solar_panel[kind=vibrant,render=north_down]
enderio:block_solar_panel[kind=vibrant,render=east_down]
enderio:block_solar_panel[kind=vibrant,render=west_down]
enderio:block_solar_panel[kind=vibrant,render=south_down]
enderio:block_solar_panel[kind=normal,render=defaults]
enderio:block_solar_panel[kind=normal,render=auto]
enderio:block_solar_panel[kind=normal,render=sides]
enderio:block_solar_panel[kind=normal,render=north_west_up]
enderio:block_solar_panel[kind=normal,render=north_east_up]
enderio:block_solar_panel[kind=normal,render=south_east_up]
enderio:block_solar_panel[kind=normal,render=south_west_up]
enderio:block_solar_panel[kind=normal,render=north_west_down]
enderio:block_solar_panel[kind=normal,render=north_east_down]
enderio:block_solar_panel[kind=normal,render=south_east_down]
enderio:block_solar_panel[kind=normal,render=south_west_down]
enderio:block_solar_panel[kind=normal,render=north_west]
enderio:block_solar_panel[kind=normal,render=north_east]
enderio:block_solar_panel[kind=normal,render=south_east]
enderio:block_solar_panel[kind=normal,render=south_west]
enderio:block_solar_panel[kind=normal,render=north_up]
enderio:block_solar_panel[kind=normal,render=east_up]
enderio:block_solar_panel[kind=normal,render=west_up]
enderio:block_solar_panel[kind=normal,render=south_up]
enderio:block_solar_panel[kind=normal,render=north_down]
enderio:block_solar_panel[kind=normal,render=east_down]
enderio:block_solar_panel[kind=normal,render=west_down]
enderio:block_solar_panel[kind=normal,render=south_down]
enderio:block_solar_panel[kind=advanced,render=defaults]
enderio:block_solar_panel[kind=advanced,render=auto]
enderio:block_solar_panel[kind=advanced,render=sides]
enderio:block_solar_panel[kind=advanced,render=north_west_up]
enderio:block_solar_panel[kind=advanced,render=north_east_up]
enderio:block_solar_panel[kind=advanced,render=south_east_up]
enderio:block_solar_panel[kind=advanced,render=south_west_up]
enderio:block_solar_panel[kind=advanced,render=north_west_down]
enderio:block_solar_panel[kind=advanced,render=north_east_down]
enderio:block_solar_panel[kind=advanced,render=south_east_down]
enderio:block_solar_panel[kind=advanced,render=south_west_down]
enderio:block_solar_panel[kind=advanced,render=north_west]
enderio:block_solar_panel[kind=advanced,render=north_east]
enderio:block_solar_panel[kind=advanced,render=south_east]
enderio:block_solar_panel[kind=advanced,render=south_west]
enderio:block_solar_panel[kind=advanced,render=north_up]
enderio:block_solar_panel[kind=advanced,render=east_up]
enderio:block_solar_panel[kind=advanced,render=west_up]
enderio:block_solar_panel[kind=advanced,render=south_up]
enderio:block_solar_panel[kind=advanced,render=north_down]
enderio:block_solar_panel[kind=advanced,render=east_down]
enderio:block_solar_panel[kind=advanced,render=west_down]
enderio:block_solar_panel[kind=advanced,render=south_down]
enderio:block_soul_binder[render=defaults]
enderio:block_soul_binder[render=auto]
enderio:block_soul_binder[render=front]
enderio:block_soul_binder[render=front_south]
enderio:block_soul_binder[render=front_west]
enderio:block_soul_binder[render=front_east]
enderio:block_soul_binder[render=front_on]
enderio:block_soul_binder[render=front_on_south]
enderio:block_soul_binder[render=front_on_west]
enderio:block_soul_binder[render=front_on_east]
enderio:block_powered_spawner[render=defaults]
enderio:block_powered_spawner[render=auto]
enderio:block_powered_spawner[render=front]
enderio:block_powered_spawner[render=front_south]
enderio:block_powered_spawner[render=front_west]
enderio:block_powered_spawner[render=front_east]
enderio:block_powered_spawner[render=front_on]
enderio:block_powered_spawner[render=front_on_south]
enderio:block_powered_spawner[render=front_on_west]
enderio:block_powered_spawner[render=front_on_east]
enderio:block_vat[render=defaults]
enderio:block_vat[render=auto]
enderio:block_vat[render=front]
enderio:block_vat[render=front_south]
enderio:block_vat[render=front_west]
enderio:block_vat[render=front_east]
enderio:block_vat[render=front_on]
enderio:block_vat[render=front_on_south]
enderio:block_vat[render=front_on_west]
enderio:block_vat[render=front_on_east]
enderio:block_enhanced_vat[render=defaults]
enderio:block_enhanced_vat[render=auto]
enderio:block_enhanced_vat[render=front]
enderio:block_enhanced_vat[render=front_south]
enderio:block_enhanced_vat[render=front_west]
enderio:block_enhanced_vat[render=front_east]
enderio:block_enhanced_vat[render=front_on]
enderio:block_enhanced_vat[render=front_on_south]
enderio:block_enhanced_vat[render=front_on_west]
enderio:block_enhanced_vat[render=front_on_east]
enderio:block_enhanced_vat_top
enderio:block_simple_wired_charger[render=defaults]
enderio:block_simple_wired_charger[render=auto]
enderio:block_simple_wired_charger[render=front]
enderio:block_simple_wired_charger[render=front_south]
enderio:block_simple_wired_charger[render=front_west]
enderio:block_simple_wired_charger[render=front_east]
enderio:block_simple_wired_charger[render=front_on]
enderio:block_simple_wired_charger[render=front_on_south]
enderio:block_simple_wired_charger[render=front_on_west]
enderio:block_simple_wired_charger[render=front_on_east]
enderio:block_wired_charger[render=defaults]
enderio:block_wired_charger[render=auto]
enderio:block_wired_charger[render=front]
enderio:block_wired_charger[render=front_south]
enderio:block_wired_charger[render=front_west]
enderio:block_wired_charger[render=front_east]
enderio:block_wired_charger[render=front_on]
enderio:block_wired_charger[render=front_on_south]
enderio:block_wired_charger[render=front_on_west]
enderio:block_wired_charger[render=front_on_east]
enderio:block_enhanced_wired_charger[render=defaults]
enderio:block_enhanced_wired_charger[render=auto]
enderio:block_enhanced_wired_charger[render=front]
enderio:block_enhanced_wired_charger[render=front_south]
enderio:block_enhanced_wired_charger[render=front_west]
enderio:block_enhanced_wired_charger[render=front_east]
enderio:block_enhanced_wired_charger[render=front_on]
enderio:block_enhanced_wired_charger[render=front_on_south]
enderio:block_enhanced_wired_charger[render=front_on_west]
enderio:block_enhanced_wired_charger[render=front_on_east]
enderio:block_enhanced_wired_charger_top
enderio:block_wireless_charger[render=defaults]
enderio:block_wireless_charger[render=auto]
enderio:block_wireless_charger[render=front]
enderio:block_wireless_charger[render=front_south]
enderio:block_wireless_charger[render=front_west]
enderio:block_wireless_charger[render=front_east]
enderio:block_wireless_charger[render=front_on]
enderio:block_wireless_charger[render=front_on_south]
enderio:block_wireless_charger[render=front_on_west]
enderio:block_wireless_charger[render=front_on_east]
enderio:block_normal_wireless_charger
enderio:block_enhanced_wireless_charger[east=dish,north=dish,south=dish,up=dish,west=dish]
enderio:block_enhanced_wireless_charger[east=dish,north=dish,south=dish,up=dish,west=connector]
enderio:block_enhanced_wireless_charger[east=dish,north=dish,south=dish,up=connector,west=dish]
enderio:block_enhanced_wireless_charger[east=dish,north=dish,south=dish,up=connector,west=connector]
enderio:block_enhanced_wireless_charger[east=dish,north=dish,south=connector,up=dish,west=dish]
enderio:block_enhanced_wireless_charger[east=dish,north=dish,south=connector,up=dish,west=connector]
enderio:block_enhanced_wireless_charger[east=dish,north=dish,south=connector,up=connector,west=dish]
enderio:block_enhanced_wireless_charger[east=dish,north=dish,south=connector,up=connector,west=connector]
enderio:block_enhanced_wireless_charger[east=dish,north=connector,south=dish,up=dish,west=dish]
enderio:block_enhanced_wireless_charger[east=dish,north=connector,south=dish,up=dish,west=connector]
enderio:block_enhanced_wireless_charger[east=dish,north=connector,south=dish,up=connector,west=dish]
enderio:block_enhanced_wireless_charger[east=dish,north=connector,south=dish,up=connector,west=connector]
enderio:block_enhanced_wireless_charger[east=dish,north=connector,south=connector,up=dish,west=dish]
enderio:block_enhanced_wireless_charger[east=dish,north=connector,south=connector,up=dish,west=connector]
enderio:block_enhanced_wireless_charger[east=dish,north=connector,south=connector,up=connector,west=dish]
enderio:block_enhanced_wireless_charger[east=dish,north=connector,south=connector,up=connector,west=connector]
enderio:block_enhanced_wireless_charger[east=connector,north=dish,south=dish,up=dish,west=dish]
enderio:block_enhanced_wireless_charger[east=connector,north=dish,south=dish,up=dish,west=connector]
enderio:block_enhanced_wireless_charger[east=connector,north=dish,south=dish,up=connector,west=dish]
enderio:block_enhanced_wireless_charger[east=connector,north=dish,south=dish,up=connector,west=connector]
enderio:block_enhanced_wireless_charger[east=connector,north=dish,south=connector,up=dish,west=dish]
enderio:block_enhanced_wireless_charger[east=connector,north=dish,south=connector,up=dish,west=connector]
enderio:block_enhanced_wireless_charger[east=connector,north=dish,south=connector,up=connector,west=dish]
enderio:block_enhanced_wireless_charger[east=connector,north=dish,south=connector,up=connector,west=connector]
enderio:block_enhanced_wireless_charger[east=connector,north=connector,south=dish,up=dish,west=dish]
enderio:block_enhanced_wireless_charger[east=connector,north=connector,south=dish,up=dish,west=connector]
enderio:block_enhanced_wireless_charger[east=connector,north=connector,south=dish,up=connector,west=dish]
enderio:block_enhanced_wireless_charger[east=connector,north=connector,south=dish,up=connector,west=connector]
enderio:block_enhanced_wireless_charger[east=connector,north=connector,south=connector,up=dish,west=dish]
enderio:block_enhanced_wireless_charger[east=connector,north=connector,south=connector,up=dish,west=connector]
enderio:block_enhanced_wireless_charger[east=connector,north=connector,south=connector,up=connector,west=dish]
enderio:block_enhanced_wireless_charger[east=connector,north=connector,south=connector,up=connector,west=connector]
enderio:block_wireless_charger_extension[base=east]
enderio:block_wireless_charger_extension[base=west]
enderio:block_wireless_charger_extension[base=down]
enderio:block_wireless_charger_extension[base=north]
enderio:block_wireless_charger_extension[base=south]
enderio:block_tank[kind=normal,render=defaults]
enderio:block_tank[kind=normal,render=auto]
enderio:block_tank[kind=normal,render=front]
enderio:block_tank[kind=normal,render=front_south]
enderio:block_tank[kind=normal,render=front_west]
enderio:block_tank[kind=normal,render=front_east]
enderio:block_tank[kind=normal,render=front_on]
enderio:block_tank[kind=normal,render=front_on_south]
enderio:block_tank[kind=normal,render=front_on_west]
enderio:block_tank[kind=normal,render=front_on_east]
enderio:block_tank[kind=advanced,render=defaults]
enderio:block_tank[kind=advanced,render=auto]
enderio:block_tank[kind=advanced,render=front]
enderio:block_tank[kind=advanced,render=front_south]
enderio:block_tank[kind=advanced,render=front_west]
enderio:block_tank[kind=advanced,render=front_east]
enderio:block_tank[kind=advanced,render=front_on]
enderio:block_tank[kind=advanced,render=front_on_south]
enderio:block_tank[kind=advanced,render=front_on_west]
enderio:block_tank[kind=advanced,render=front_on_east]
enderio:block_transceiver[render=defaults]
enderio:block_transceiver[render=auto]
enderio:block_transceiver[render=front]
enderio:block_transceiver[render=front_south]
enderio:block_transceiver[render=front_west]
enderio:block_transceiver[render=front_east]
enderio:block_transceiver[render=front_on]
enderio:block_transceiver[render=front_on_south]
enderio:block_transceiver[render=front_on_west]
enderio:block_transceiver[render=front_on_east]
enderio:block_vacuum_chest[render=defaults]
enderio:block_vacuum_chest[render=auto]
enderio:block_vacuum_chest[render=front]
enderio:block_vacuum_chest[render=front_south]
enderio:block_vacuum_chest[render=front_west]
enderio:block_vacuum_chest[render=front_east]
enderio:block_vacuum_chest[render=front_on]
enderio:block_vacuum_chest[render=front_on_south]
enderio:block_vacuum_chest[render=front_on_west]
enderio:block_vacuum_chest[render=front_on_east]
enderio:block_xp_vacuum[render=defaults]
enderio:block_xp_vacuum[render=auto]
enderio:block_xp_vacuum[render=front]
enderio:block_xp_vacuum[render=front_south]
enderio:block_xp_vacuum[render=front_west]
enderio:block_xp_vacuum[render=front_east]
enderio:block_xp_vacuum[render=front_on]
enderio:block_xp_vacuum[render=front_on_south]
enderio:block_xp_vacuum[render=front_on_west]
enderio:block_xp_vacuum[render=front_on_east]
enderio:block_niard[render=defaults]
enderio:block_niard[render=auto]
enderio:block_niard[render=front]
enderio:block_niard[render=front_south]
enderio:block_niard[render=front_west]
enderio:block_niard[render=front_east]
enderio:block_niard[render=front_on]
enderio:block_niard[render=front_on_south]
enderio:block_niard[render=front_on_west]
enderio:block_niard[render=front_on_east]
enderio:block_travel_anchor[render=defaults]
enderio:block_travel_anchor[render=auto]
enderio:block_travel_anchor[render=front]
enderio:block_travel_anchor[render=front_south]
enderio:block_travel_anchor[render=front_west]
enderio:block_travel_anchor[render=front_east]
enderio:block_travel_anchor[render=front_on]
enderio:block_travel_anchor[render=front_on_south]
enderio:block_travel_anchor[render=front_on_west]
enderio:block_travel_anchor[render=front_on_east]
enderio:block_tele_pad[blocktype=single,render=defaults]
enderio:block_tele_pad[blocktype=single,render=auto]
enderio:block_tele_pad[blocktype=single,render=front]
enderio:block_tele_pad[blocktype=single,render=front_south]
enderio:block_tele_pad[blocktype=single,render=front_west]
enderio:block_tele_pad[blocktype=single,render=front_east]
enderio:block_tele_pad[blocktype=single,render=front_on]
enderio:block_tele_pad[blocktype=single,render=front_on_south]
enderio:block_tele_pad[blocktype=single,render=front_on_west]
enderio:block_tele_pad[blocktype=single,render=front_on_east]
enderio:block_tele_pad[blocktype=master,render=defaults]
enderio:block_tele_pad[blocktype=master,render=auto]
enderio:block_tele_pad[blocktype=master,render=front]
enderio:block_tele_pad[blocktype=master,render=front_south]
enderio:block_tele_pad[blocktype=master,render=front_west]
enderio:block_tele_pad[blocktype=master,render=front_east]
enderio:block_tele_pad[blocktype=master,render=front_on]
enderio:block_tele_pad[blocktype=master,render=front_on_south]
enderio:block_tele_pad[blocktype=master,render=front_on_west]
enderio:block_tele_pad[blocktype=master,render=front_on_east]
enderio:block_tele_pad[blocktype=n,render=defaults]
enderio:block_tele_pad[blocktype=n,render=auto]
enderio:block_tele_pad[blocktype=n,render=front]
enderio:block_tele_pad[blocktype=n,render=front_south]
enderio:block_tele_pad[blocktype=n,render=front_west]
enderio:block_tele_pad[blocktype=n,render=front_east]
enderio:block_tele_pad[blocktype=n,render=front_on]
enderio:block_tele_pad[blocktype=n,render=front_on_south]
enderio:block_tele_pad[blocktype=n,render=front_on_west]
enderio:block_tele_pad[blocktype=n,render=front_on_east]
enderio:block_tele_pad[blocktype=ne,render=defaults]
enderio:block_tele_pad[blocktype=ne,render=auto]
enderio:block_tele_pad[blocktype=ne,render=front]
enderio:block_tele_pad[blocktype=ne,render=front_south]
enderio:block_tele_pad[blocktype=ne,render=front_west]
enderio:block_tele_pad[blocktype=ne,render=front_east]
enderio:block_tele_pad[blocktype=ne,render=front_on]
enderio:block_tele_pad[blocktype=ne,render=front_on_south]
enderio:block_tele_pad[blocktype=ne,render=front_on_west]
enderio:block_tele_pad[blocktype=ne,render=front_on_east]
enderio:block_tele_pad[blocktype=e,render=defaults]
enderio:block_tele_pad[blocktype=e,render=auto]
enderio:block_tele_pad[blocktype=e,render=front]
enderio:block_tele_pad[blocktype=e,render=front_south]
enderio:block_tele_pad[blocktype=e,render=front_west]
enderio:block_tele_pad[blocktype=e,render=front_east]
enderio:block_tele_pad[blocktype=e,render=front_on]
enderio:block_tele_pad[blocktype=e,render=front_on_south]
enderio:block_tele_pad[blocktype=e,render=front_on_west]
enderio:block_tele_pad[blocktype=e,render=front_on_east]
enderio:block_tele_pad[blocktype=se,render=defaults]
enderio:block_tele_pad[blocktype=se,render=auto]
enderio:block_tele_pad[blocktype=se,render=front]
enderio:block_tele_pad[blocktype=se,render=front_south]
enderio:block_tele_pad[blocktype=se,render=front_west]
enderio:block_tele_pad[blocktype=se,render=front_east]
enderio:block_tele_pad[blocktype=se,render=front_on]
enderio:block_tele_pad[blocktype=se,render=front_on_south]
enderio:block_tele_pad[blocktype=se,render=front_on_west]
enderio:block_tele_pad[blocktype=se,render=front_on_east]
enderio:block_tele_pad[blocktype=s,render=defaults]
enderio:block_tele_pad[blocktype=s,render=auto]
enderio:block_tele_pad[blocktype=s,render=front]
enderio:block_tele_pad[blocktype=s,render=front_south]
enderio:block_tele_pad[blocktype=s,render=front_west]
enderio:block_tele_pad[blocktype=s,render=front_east]
enderio:block_tele_pad[blocktype=s,render=front_on]
enderio:block_tele_pad[blocktype=s,render=front_on_south]
enderio:block_tele_pad[blocktype=s,render=front_on_west]
enderio:block_tele_pad[blocktype=s,render=front_on_east]
enderio:block_tele_pad[blocktype=sw,render=defaults]
enderio:block_tele_pad[blocktype=sw,render=auto]
enderio:block_tele_pad[blocktype=sw,render=front]
enderio:block_tele_pad[blocktype=sw,render=front_south]
enderio:block_tele_pad[blocktype=sw,render=front_west]
enderio:block_tele_pad[blocktype=sw,render=front_east]
enderio:block_tele_pad[blocktype=sw,render=front_on]
enderio:block_tele_pad[blocktype=sw,render=front_on_south]
enderio:block_tele_pad[blocktype=sw,render=front_on_west]
enderio:block_tele_pad[blocktype=sw,render=front_on_east]
enderio:block_tele_pad[blocktype=w,render=defaults]
enderio:block_tele_pad[blocktype=w,render=auto]
enderio:block_tele_pad[blocktype=w,render=front]
enderio:block_tele_pad[blocktype=w,render=front_south]
enderio:block_tele_pad[blocktype=w,render=front_west]
enderio:block_tele_pad[blocktype=w,render=front_east]
enderio:block_tele_pad[blocktype=w,render=front_on]
enderio:block_tele_pad[blocktype=w,render=front_on_south]
enderio:block_tele_pad[blocktype=w,render=front_on_west]
enderio:block_tele_pad[blocktype=w,render=front_on_east]
enderio:block_tele_pad[blocktype=nw,render=defaults]
enderio:block_tele_pad[blocktype=nw,render=auto]
enderio:block_tele_pad[blocktype=nw,render=front]
enderio:block_tele_pad[blocktype=nw,render=front_south]
enderio:block_tele_pad[blocktype=nw,render=front_west]
enderio:block_tele_pad[blocktype=nw,render=front_east]
enderio:block_tele_pad[blocktype=nw,render=front_on]
enderio:block_tele_pad[blocktype=nw,render=front_on_south]
enderio:block_tele_pad[blocktype=nw,render=front_on_west]
enderio:block_tele_pad[blocktype=nw,render=front_on_east]
enderio:block_dialing_device[facing=down_tonorth]
enderio:block_dialing_device[facing=down_tosouth]
enderio:block_dialing_device[facing=down_towest]
enderio:block_dialing_device[facing=down_toeast]
enderio:block_dialing_device[facing=up_tonorth]
enderio:block_dialing_device[facing=up_tosouth]
enderio:block_dialing_device[facing=up_towest]
enderio:block_dialing_device[facing=up_toeast]
enderio:block_dialing_device[facing=north_towest]
enderio:block_dialing_device[facing=north_toeast]
enderio:block_dialing_device[facing=north_toup]
enderio:block_dialing_device[facing=north_todown]
enderio:block_dialing_device[facing=south_towest]
enderio:block_dialing_device[facing=south_toeast]
enderio:block_dialing_device[facing=south_toup]
enderio:block_dialing_device[facing=south_todown]
enderio:block_dialing_device[facing=west_tonorth]
enderio:block_dialing_device[facing=west_tosouth]
enderio:block_dialing_device[facing=west_toup]
enderio:block_dialing_device[facing=west_todown]
enderio:block_dialing_device[facing=east_tonorth]
enderio:block_dialing_device[facing=east_tosouth]
enderio:block_dialing_device[facing=east_toup]
enderio:block_dialing_device[facing=east_todown]
enderio:block_impulse_hopper[render=defaults]
enderio:block_impulse_hopper[render=auto]
enderio:block_impulse_hopper[render=front]
enderio:block_impulse_hopper[render=front_south]
enderio:block_impulse_hopper[render=front_west]
enderio:block_impulse_hopper[render=front_east]
enderio:block_impulse_hopper[render=front_on]
enderio:block_impulse_hopper[render=front_on_south]
enderio:block_impulse_hopper[render=front_on_west]
enderio:block_impulse_hopper[render=front_on_east]
enderio:block_simple_crafter[render=defaults]
enderio:block_simple_crafter[render=auto]
enderio:block_simple_crafter[render=front]
enderio:block_simple_crafter[render=front_south]
enderio:block_simple_crafter[render=front_west]
enderio:block_simple_crafter[render=front_east]
enderio:block_simple_crafter[render=front_on]
enderio:block_simple_crafter[render=front_on_south]
enderio:block_simple_crafter[render=front_on_west]
enderio:block_simple_crafter[render=front_on_east]
enderio:block_crafter[render=defaults]
enderio:block_crafter[render=auto]
enderio:block_crafter[render=front]
enderio:block_crafter[render=front_south]
enderio:block_crafter[render=front_west]
enderio:block_crafter[render=front_east]
enderio:block_crafter[render=front_on]
enderio:block_crafter[render=front_on_south]
enderio:block_crafter[render=front_on_west]
enderio:block_crafter[render=front_on_east]
enderio:block_creative_spawner[render=defaults]
enderio:block_creative_spawner[render=auto]
enderio:block_creative_spawner[render=front]
enderio:block_creative_spawner[render=front_south]
enderio:block_creative_spawner[render=front_west]
enderio:block_creative_spawner[render=front_east]
enderio:block_creative_spawner[render=front_on]
enderio:block_creative_spawner[render=front_on_south]
enderio:block_creative_spawner[render=front_on_west]
enderio:block_creative_spawner[render=front_on_east]
enderio:block_cap_bank[kind=creative,render=defaults]
enderio:block_cap_bank[kind=creative,render=auto]
enderio:block_cap_bank[kind=creative,render=sides]
enderio:block_cap_bank[kind=creative,render=north_west_up]
enderio:block_cap_bank[kind=creative,render=north_east_up]
enderio:block_cap_bank[kind=creative,render=south_east_up]
enderio:block_cap_bank[kind=creative,render=south_west_up]
enderio:block_cap_bank[kind=creative,render=north_west_down]
enderio:block_cap_bank[kind=creative,render=north_east_down]
enderio:block_cap_bank[kind=creative,render=south_east_down]
enderio:block_cap_bank[kind=creative,render=south_west_down]
enderio:block_cap_bank[kind=creative,render=north_west]
enderio:block_cap_bank[kind=creative,render=north_east]
enderio:block_cap_bank[kind=creative,render=south_east]
enderio:block_cap_bank[kind=creative,render=south_west]
enderio:block_cap_bank[kind=creative,render=north_up]
enderio:block_cap_bank[kind=creative,render=east_up]
enderio:block_cap_bank[kind=creative,render=west_up]
enderio:block_cap_bank[kind=creative,render=south_up]
enderio:block_cap_bank[kind=creative,render=north_down]
enderio:block_cap_bank[kind=creative,render=east_down]
enderio:block_cap_bank[kind=creative,render=west_down]
enderio:block_cap_bank[kind=creative,render=south_down]
enderio:block_cap_bank[kind=simple,render=defaults]
enderio:block_cap_bank[kind=simple,render=auto]
enderio:block_cap_bank[kind=simple,render=sides]
enderio:block_cap_bank[kind=simple,render=north_west_up]
enderio:block_cap_bank[kind=simple,render=north_east_up]
enderio:block_cap_bank[kind=simple,render=south_east_up]
enderio:block_cap_bank[kind=simple,render=south_west_up]
enderio:block_cap_bank[kind=simple,render=north_west_down]
enderio:block_cap_bank[kind=simple,render=north_east_down]
enderio:block_cap_bank[kind=simple,render=south_east_down]
enderio:block_cap_bank[kind=simple,render=south_west_down]
enderio:block_cap_bank[kind=simple,render=north_west]
enderio:block_cap_bank[kind=simple,render=north_east]
enderio:block_cap_bank[kind=simple,render=south_east]
enderio:block_cap_bank[kind=simple,render=south_west]
enderio:block_cap_bank[kind=simple,render=north_up]
enderio:block_cap_bank[kind=simple,render=east_up]
enderio:block_cap_bank[kind=simple,render=west_up]
enderio:block_cap_bank[kind=simple,render=south_up]
enderio:block_cap_bank[kind=simple,render=north_down]
enderio:block_cap_bank[kind=simple,render=east_down]
enderio:block_cap_bank[kind=simple,render=west_down]
enderio:block_cap_bank[kind=simple,render=south_down]
enderio:block_cap_bank[kind=activated,render=defaults]
enderio:block_cap_bank[kind=activated,render=auto]
enderio:block_cap_bank[kind=activated,render=sides]
enderio:block_cap_bank[kind=activated,render=north_west_up]
enderio:block_cap_bank[kind=activated,render=north_east_up]
enderio:block_cap_bank[kind=activated,render=south_east_up]
enderio:block_cap_bank[kind=activated,render=south_west_up]
enderio:block_cap_bank[kind=activated,render=north_west_down]
enderio:block_cap_bank[kind=activated,render=north_east_down]
enderio:block_cap_bank[kind=activated,render=south_east_down]
enderio:block_cap_bank[kind=activated,render=south_west_down]
enderio:block_cap_bank[kind=activated,render=north_west]
enderio:block_cap_bank[kind=activated,render=north_east]
enderio:block_cap_bank[kind=activated,render=south_east]
enderio:block_cap_bank[kind=activated,render=south_west]
enderio:block_cap_bank[kind=activated,render=north_up]
enderio:block_cap_bank[kind=activated,render=east_up]
enderio:block_cap_bank[kind=activated,render=west_up]
enderio:block_cap_bank[kind=activated,render=south_up]
enderio:block_cap_bank[kind=activated,render=north_down]
enderio:block_cap_bank[kind=activated,render=east_down]
enderio:block_cap_bank[kind=activated,render=west_down]
enderio:block_cap_bank[kind=activated,render=south_down]
enderio:block_cap_bank[kind=vibrant,render=defaults]
enderio:block_cap_bank[kind=vibrant,render=auto]
enderio:block_cap_bank[kind=vibrant,render=sides]
enderio:block_cap_bank[kind=vibrant,render=north_west_up]
enderio:block_cap_bank[kind=vibrant,render=north_east_up]
enderio:block_cap_bank[kind=vibrant,render=south_east_up]
enderio:block_cap_bank[kind=vibrant,render=south_west_up]
enderio:block_cap_bank[kind=vibrant,render=north_west_down]
enderio:block_cap_bank[kind=vibrant,render=north_east_down]
enderio:block_cap_bank[kind=vibrant,render=south_east_down]
enderio:block_cap_bank[kind=vibrant,render=south_west_down]
enderio:block_cap_bank[kind=vibrant,render=north_west]
enderio:block_cap_bank[kind=vibrant,render=north_east]
enderio:block_cap_bank[kind=vibrant,render=south_east]
enderio:block_cap_bank[kind=vibrant,render=south_west]
enderio:block_cap_bank[kind=vibrant,render=north_up]
enderio:block_cap_bank[kind=vibrant,render=east_up]
enderio:block_cap_bank[kind=vibrant,render=west_up]
enderio:block_cap_bank[kind=vibrant,render=south_up]
enderio:block_cap_bank[kind=vibrant,render=north_down]
enderio:block_cap_bank[kind=vibrant,render=east_down]
enderio:block_cap_bank[kind=vibrant,render=west_down]
enderio:block_cap_bank[kind=vibrant,render=south_down]
enderio:block_cap_bank[kind=none,render=defaults]
enderio:block_cap_bank[kind=none,render=auto]
enderio:block_cap_bank[kind=none,render=sides]
enderio:block_cap_bank[kind=none,render=north_west_up]
enderio:block_cap_bank[kind=none,render=north_east_up]
enderio:block_cap_bank[kind=none,render=south_east_up]
enderio:block_cap_bank[kind=none,render=south_west_up]
enderio:block_cap_bank[kind=none,render=north_west_down]
enderio:block_cap_bank[kind=none,render=north_east_down]
enderio:block_cap_bank[kind=none,render=south_east_down]
enderio:block_cap_bank[kind=none,render=south_west_down]
enderio:block_cap_bank[kind=none,render=north_west]
enderio:block_cap_bank[kind=none,render=north_east]
enderio:block_cap_bank[kind=none,render=south_east]
enderio:block_cap_bank[kind=none,render=south_west]
enderio:block_cap_bank[kind=none,render=north_up]
enderio:block_cap_bank[kind=none,render=east_up]
enderio:block_cap_bank[kind=none,render=west_up]
enderio:block_cap_bank[kind=none,render=south_up]
enderio:block_cap_bank[kind=none,render=north_down]
enderio:block_cap_bank[kind=none,render=east_down]
enderio:block_cap_bank[kind=none,render=west_down]
enderio:block_cap_bank[kind=none,render=south_down]
enderio:block_gauge
enderio:block_power_monitor[render=defaults]
enderio:block_power_monitor[render=auto]
enderio:block_power_monitor[render=front]
enderio:block_power_monitor[render=front_south]
enderio:block_power_monitor[render=front_west]
enderio:block_power_monitor[render=front_east]
enderio:block_power_monitor[render=front_on]
enderio:block_power_monitor[render=front_on_south]
enderio:block_power_monitor[render=front_on_west]
enderio:block_power_monitor[render=front_on_east]
enderio:block_advanced_power_monitor[render=defaults]
enderio:block_advanced_power_monitor[render=auto]
enderio:block_advanced_power_monitor[render=front]
enderio:block_advanced_power_monitor[render=front_south]
enderio:block_advanced_power_monitor[render=front_west]
enderio:block_advanced_power_monitor[render=front_east]
enderio:block_advanced_power_monitor[render=front_on]
enderio:block_advanced_power_monitor[render=front_on_south]
enderio:block_advanced_power_monitor[render=front_on_west]
enderio:block_advanced_power_monitor[render=front_on_east]
twilightforest:twilight_log[axis=x,variant=oak]
twilightforest:twilight_log[axis=x,variant=canopy]
twilightforest:twilight_log[axis=x,variant=mangrove]
twilightforest:twilight_log[axis=x,variant=dark]
twilightforest:twilight_log[axis=y,variant=oak]
twilightforest:twilight_log[axis=y,variant=canopy]
twilightforest:twilight_log[axis=y,variant=mangrove]
twilightforest:twilight_log[axis=y,variant=dark]
twilightforest:twilight_log[axis=z,variant=oak]
twilightforest:twilight_log[axis=z,variant=canopy]
twilightforest:twilight_log[axis=z,variant=mangrove]
twilightforest:twilight_log[axis=z,variant=dark]
twilightforest:twilight_log[axis=none,variant=oak]
twilightforest:twilight_log[axis=none,variant=canopy]
twilightforest:twilight_log[axis=none,variant=mangrove]
twilightforest:twilight_log[axis=none,variant=dark]
twilightforest:root[variant=root]
twilightforest:root[variant=liveroot]
twilightforest:twilight_leaves[check_decay=true,decayable=true,variant=oak]
twilightforest:twilight_leaves[check_decay=true,decayable=true,variant=canopy]
twilightforest:twilight_leaves[check_decay=true,decayable=true,variant=mangrove]
twilightforest:twilight_leaves[check_decay=true,decayable=true,variant=rainboak]
twilightforest:twilight_leaves[check_decay=true,decayable=false,variant=oak]
twilightforest:twilight_leaves[check_decay=true,decayable=false,variant=canopy]
twilightforest:twilight_leaves[check_decay=true,decayable=false,variant=mangrove]
twilightforest:twilight_leaves[check_decay=true,decayable=false,variant=rainboak]
twilightforest:twilight_leaves[check_decay=false,decayable=true,variant=oak]
twilightforest:twilight_leaves[check_decay=false,decayable=true,variant=canopy]
twilightforest:twilight_leaves[check_decay=false,decayable=true,variant=mangrove]
twilightforest:twilight_leaves[check_decay=false,decayable=true,variant=rainboak]
twilightforest:twilight_leaves[check_decay=false,decayable=false,variant=oak]
twilightforest:twilight_leaves[check_decay=false,decayable=false,variant=canopy]
twilightforest:twilight_leaves[check_decay=false,decayable=false,variant=mangrove]
twilightforest:twilight_leaves[check_decay=false,decayable=false,variant=rainboak]
twilightforest:firefly[facing=down]
twilightforest:firefly[facing=up]
twilightforest:firefly[facing=north]
twilightforest:firefly[facing=south]
twilightforest:firefly[facing=west]
twilightforest:firefly[facing=east]
twilightforest:cicada[facing=down]
twilightforest:cicada[facing=up]
twilightforest:cicada[facing=north]
twilightforest:cicada[facing=south]
twilightforest:cicada[facing=west]
twilightforest:cicada[facing=east]
twilightforest:twilight_portal[is_one_way=true]
twilightforest:twilight_portal[is_one_way=false]
twilightforest:maze_stone[variant=plain]
twilightforest:maze_stone[variant=brick]
twilightforest:maze_stone[variant=chiseled]
twilightforest:maze_stone[variant=decorative]
twilightforest:maze_stone[variant=cracked]
twilightforest:maze_stone[variant=mossy]
twilightforest:maze_stone[variant=mosaic]
twilightforest:maze_stone[variant=border]
twilightforest:hedge[variant=hedge]
twilightforest:hedge[variant=darkwood_leaves]
twilightforest:boss_spawner[boss=naga]
twilightforest:boss_spawner[boss=lich]
twilightforest:boss_spawner[boss=hydra]
twilightforest:boss_spawner[boss=ur_ghast]
twilightforest:boss_spawner[boss=knight_phantom]
twilightforest:boss_spawner[boss=snow_queen]
twilightforest:boss_spawner[boss=minoshroom]
twilightforest:boss_spawner[boss=alpha_yeti]
twilightforest:boss_spawner[boss=quest_ram]
twilightforest:boss_spawner[boss=final_boss]
twilightforest:firefly_jar
twilightforest:twilight_plant[variant=mosspatch]
twilightforest:twilight_plant[variant=mayapple]
twilightforest:twilight_plant[variant=cloverpatch]
twilightforest:twilight_plant[variant=fiddlehead]
twilightforest:twilight_plant[variant=mushgloom]
twilightforest:twilight_plant[variant=forestgrass]
twilightforest:twilight_plant[variant=deadbush]
twilightforest:twilight_plant[variant=torchberry]
twilightforest:twilight_plant[variant=root_strand]
twilightforest:twilight_plant[variant=fallen_leaves]
twilightforest:uncrafting_table
twilightforest:fire_jet[variant=smoker]
twilightforest:fire_jet[variant=encased_smoker_off]
twilightforest:fire_jet[variant=encased_smoker_on]
twilightforest:fire_jet[variant=jet_idle]
twilightforest:fire_jet[variant=jet_popping]
twilightforest:fire_jet[variant=jet_flame]
twilightforest:fire_jet[variant=encased_jet_idle]
twilightforest:fire_jet[variant=encased_jet_popping]
twilightforest:fire_jet[variant=encased_jet_flame]
twilightforest:naga_stone[variant=north_head]
twilightforest:naga_stone[variant=south_head]
twilightforest:naga_stone[variant=west_head]
twilightforest:naga_stone[variant=east_head]
twilightforest:naga_stone[variant=north_down]
twilightforest:naga_stone[variant=south_down]
twilightforest:naga_stone[variant=west_down]
twilightforest:naga_stone[variant=east_down]
twilightforest:naga_stone[variant=north_up]
twilightforest:naga_stone[variant=south_up]
twilightforest:naga_stone[variant=east_up]
twilightforest:naga_stone[variant=west_up]
twilightforest:naga_stone[variant=axis_x]
twilightforest:naga_stone[variant=axis_y]
twilightforest:naga_stone[variant=axis_z]
twilightforest:naga_stone[variant=solid]
twilightforest:twilight_sapling[tf_type=oak]
twilightforest:twilight_sapling[tf_type=canopy]
twilightforest:twilight_sapling[tf_type=mangrove]
twilightforest:twilight_sapling[tf_type=darkwood]
twilightforest:twilight_sapling[tf_type=hollow_oak]
twilightforest:twilight_sapling[tf_type=time]
twilightforest:twilight_sapling[tf_type=transformation]
twilightforest:twilight_sapling[tf_type=mining]
twilightforest:twilight_sapling[tf_type=sorting]
twilightforest:twilight_sapling[tf_type=rainbow]
twilightforest:moonworm[facing=down]
twilightforest:moonworm[facing=up]
twilightforest:moonworm[facing=north]
twilightforest:moonworm[facing=south]
twilightforest:moonworm[facing=west]
twilightforest:moonworm[facing=east]
twilightforest:magic_log[axis=x,variant=time]
twilightforest:magic_log[axis=x,variant=trans]
twilightforest:magic_log[axis=x,variant=mine]
twilightforest:magic_log[axis=x,variant=sort]
twilightforest:magic_log[axis=y,variant=time]
twilightforest:magic_log[axis=y,variant=trans]
twilightforest:magic_log[axis=y,variant=mine]
twilightforest:magic_log[axis=y,variant=sort]
twilightforest:magic_log[axis=z,variant=time]
twilightforest:magic_log[axis=z,variant=trans]
twilightforest:magic_log[axis=z,variant=mine]
twilightforest:magic_log[axis=z,variant=sort]
twilightforest:magic_log[axis=none,variant=time]
twilightforest:magic_log[axis=none,variant=trans]
twilightforest:magic_log[axis=none,variant=mine]
twilightforest:magic_log[axis=none,variant=sort]
twilightforest:magic_leaves[check_decay=true,decayable=true,variant=time]
twilightforest:magic_leaves[check_decay=true,decayable=true,variant=trans]
twilightforest:magic_leaves[check_decay=true,decayable=true,variant=mine]
twilightforest:magic_leaves[check_decay=true,decayable=true,variant=sort]
twilightforest:magic_leaves[check_decay=true,decayable=false,variant=time]
twilightforest:magic_leaves[check_decay=true,decayable=false,variant=trans]
twilightforest:magic_leaves[check_decay=true,decayable=false,variant=mine]
twilightforest:magic_leaves[check_decay=true,decayable=false,variant=sort]
twilightforest:magic_leaves[check_decay=false,decayable=true,variant=time]
twilightforest:magic_leaves[check_decay=false,decayable=true,variant=trans]
twilightforest:magic_leaves[check_decay=false,decayable=true,variant=mine]
twilightforest:magic_leaves[check_decay=false,decayable=true,variant=sort]
twilightforest:magic_leaves[check_decay=false,decayable=false,variant=time]
twilightforest:magic_leaves[check_decay=false,decayable=false,variant=trans]
twilightforest:magic_leaves[check_decay=false,decayable=false,variant=mine]
twilightforest:magic_leaves[check_decay=false,decayable=false,variant=sort]
twilightforest:magic_log_core[axis=x,variant=time]
twilightforest:magic_log_core[axis=x,variant=trans]
twilightforest:magic_log_core[axis=x,variant=mine]
twilightforest:magic_log_core[axis=x,variant=sort]
twilightforest:magic_log_core[axis=y,variant=time]
twilightforest:magic_log_core[axis=y,variant=trans]
twilightforest:magic_log_core[axis=y,variant=mine]
twilightforest:magic_log_core[axis=y,variant=sort]
twilightforest:magic_log_core[axis=z,variant=time]
twilightforest:magic_log_core[axis=z,variant=trans]
twilightforest:magic_log_core[axis=z,variant=mine]
twilightforest:magic_log_core[axis=z,variant=sort]
twilightforest:magic_log_core[axis=none,variant=time]
twilightforest:magic_log_core[axis=none,variant=trans]
twilightforest:magic_log_core[axis=none,variant=mine]
twilightforest:magic_log_core[axis=none,variant=sort]
twilightforest:tower_wood[variant=plain]
twilightforest:tower_wood[variant=encased]
twilightforest:tower_wood[variant=cracked]
twilightforest:tower_wood[variant=mossy]
twilightforest:tower_wood[variant=infested]
twilightforest:tower_device[variant=reappearing_inactive]
twilightforest:tower_device[variant=reappearing_active]
twilightforest:tower_device[variant=vanish_inactive]
twilightforest:tower_device[variant=vanish_active]
twilightforest:tower_device[variant=vanish_locked]
twilightforest:tower_device[variant=vanish_unlocked]
twilightforest:tower_device[variant=builder_inactive]
twilightforest:tower_device[variant=builder_active]
twilightforest:tower_device[variant=builder_timeout]
twilightforest:tower_device[variant=antibuilder]
twilightforest:tower_device[variant=ghasttrap_inactive]
twilightforest:tower_device[variant=ghasttrap_active]
twilightforest:tower_device[variant=reactor_inactive]
twilightforest:tower_device[variant=reactor_active]
twilightforest:tower_translucent[variant=reappearing_inactive]
twilightforest:tower_translucent[variant=reappearing_active]
twilightforest:tower_translucent[variant=built_inactive]
twilightforest:tower_translucent[variant=built_active]
twilightforest:tower_translucent[variant=reverter_replacement]
twilightforest:tower_translucent[variant=reactor_debris]
twilightforest:tower_translucent[variant=fake_gold]
twilightforest:tower_translucent[variant=fake_diamond]
twilightforest:trophy[facing=down,nodrop=true]
twilightforest:trophy[facing=down,nodrop=false]
twilightforest:trophy[facing=up,nodrop=true]
twilightforest:trophy[facing=up,nodrop=false]
twilightforest:trophy[facing=north,nodrop=true]
twilightforest:trophy[facing=north,nodrop=false]
twilightforest:trophy[facing=south,nodrop=true]
twilightforest:trophy[facing=south,nodrop=false]
twilightforest:trophy[facing=west,nodrop=true]
twilightforest:trophy[facing=west,nodrop=false]
twilightforest:trophy[facing=east,nodrop=true]
twilightforest:trophy[facing=east,nodrop=false]
twilightforest:stronghold_shield[facing=down]
twilightforest:stronghold_shield[facing=up]
twilightforest:stronghold_shield[facing=north]
twilightforest:stronghold_shield[facing=south]
twilightforest:stronghold_shield[facing=west]
twilightforest:stronghold_shield[facing=east]
twilightforest:trophy_pedestal[facing=north,latent=true]
twilightforest:trophy_pedestal[facing=north,latent=false]
twilightforest:trophy_pedestal[facing=south,latent=true]
twilightforest:trophy_pedestal[facing=south,latent=false]
twilightforest:trophy_pedestal[facing=west,latent=true]
twilightforest:trophy_pedestal[facing=west,latent=false]
twilightforest:trophy_pedestal[facing=east,latent=true]
twilightforest:trophy_pedestal[facing=east,latent=false]
twilightforest:aurora_block[variant=0]
twilightforest:aurora_block[variant=1]
twilightforest:aurora_block[variant=2]
twilightforest:aurora_block[variant=3]
twilightforest:aurora_block[variant=4]
twilightforest:aurora_block[variant=5]
twilightforest:aurora_block[variant=6]
twilightforest:aurora_block[variant=7]
twilightforest:aurora_block[variant=8]
twilightforest:aurora_block[variant=9]
twilightforest:aurora_block[variant=10]
twilightforest:aurora_block[variant=11]
twilightforest:aurora_block[variant=12]
twilightforest:aurora_block[variant=13]
twilightforest:aurora_block[variant=14]
twilightforest:aurora_block[variant=15]
twilightforest:underbrick[variant=normal]
twilightforest:underbrick[variant=mossy]
twilightforest:underbrick[variant=cracked]
twilightforest:underbrick[variant=floor]
twilightforest:thorns[axis=x,east=true,north=true,south=true,variant=brown,west=true]
twilightforest:thorns[axis=x,east=true,north=true,south=true,variant=brown,west=false]
twilightforest:thorns[axis=x,east=true,north=true,south=true,variant=green,west=true]
twilightforest:thorns[axis=x,east=true,north=true,south=true,variant=green,west=false]
twilightforest:thorns[axis=x,east=true,north=true,south=false,variant=brown,west=true]
twilightforest:thorns[axis=x,east=true,north=true,south=false,variant=brown,west=false]
twilightforest:thorns[axis=x,east=true,north=true,south=false,variant=green,west=true]
twilightforest:thorns[axis=x,east=true,north=true,south=false,variant=green,west=false]
twilightforest:thorns[axis=x,east=true,north=false,south=true,variant=brown,west=true]
twilightforest:thorns[axis=x,east=true,north=false,south=true,variant=brown,west=false]
twilightforest:thorns[axis=x,east=true,north=false,south=true,variant=green,west=true]
twilightforest:thorns[axis=x,east=true,north=false,south=true,variant=green,west=false]
twilightforest:thorns[axis=x,east=true,north=false,south=false,variant=brown,west=true]
twilightforest:thorns[axis=x,east=true,north=false,south=false,variant=brown,west=false]
twilightforest:thorns[axis=x,east=true,north=false,south=false,variant=green,west=true]
twilightforest:thorns[axis=x,east=true,north=false,south=false,variant=green,west=false]
twilightforest:thorns[axis=x,east=false,north=true,south=true,variant=brown,west=true]
twilightforest:thorns[axis=x,east=false,north=true,south=true,variant=brown,west=false]
twilightforest:thorns[axis=x,east=false,north=true,south=true,variant=green,west=true]
twilightforest:thorns[axis=x,east=false,north=true,south=true,variant=green,west=false]
twilightforest:thorns[axis=x,east=false,north=true,south=false,variant=brown,west=true]
twilightforest:thorns[axis=x,east=false,north=true,south=false,variant=brown,west=false]
twilightforest:thorns[axis=x,east=false,north=true,south=false,variant=green,west=true]
twilightforest:thorns[axis=x,east=false,north=true,south=false,variant=green,west=false]
twilightforest:thorns[axis=x,east=false,north=false,south=true,variant=brown,west=true]
twilightforest:thorns[axis=x,east=false,north=false,south=true,variant=brown,west=false]
twilightforest:thorns[axis=x,east=false,north=false,south=true,variant=green,west=true]
twilightforest:thorns[axis=x,east=false,north=false,south=true,variant=green,west=false]
twilightforest:thorns[axis=x,east=false,north=false,south=false,variant=brown,west=true]
twilightforest:thorns[axis=x,east=false,north=false,south=false,variant=brown,west=false]
twilightforest:thorns[axis=x,east=false,north=false,south=false,variant=green,west=true]
twilightforest:thorns[axis=x,east=false,north=false,south=false,variant=green,west=false]
twilightforest:thorns[axis=y,east=true,north=true,south=true,variant=brown,west=true]
twilightforest:thorns[axis=y,east=true,north=true,south=true,variant=brown,west=false]
twilightforest:thorns[axis=y,east=true,north=true,south=true,variant=green,west=true]
twilightforest:thorns[axis=y,east=true,north=true,south=true,variant=green,west=false]
twilightforest:thorns[axis=y,east=true,north=true,south=false,variant=brown,west=true]
twilightforest:thorns[axis=y,east=true,north=true,south=false,variant=brown,west=false]
twilightforest:thorns[axis=y,east=true,north=true,south=false,variant=green,west=true]
twilightforest:thorns[axis=y,east=true,north=true,south=false,variant=green,west=false]
twilightforest:thorns[axis=y,east=true,north=false,south=true,variant=brown,west=true]
twilightforest:thorns[axis=y,east=true,north=false,south=true,variant=brown,west=false]
twilightforest:thorns[axis=y,east=true,north=false,south=true,variant=green,west=true]
twilightforest:thorns[axis=y,east=true,north=false,south=true,variant=green,west=false]
twilightforest:thorns[axis=y,east=true,north=false,south=false,variant=brown,west=true]
twilightforest:thorns[axis=y,east=true,north=false,south=false,variant=brown,west=false]
twilightforest:thorns[axis=y,east=true,north=false,south=false,variant=green,west=true]
twilightforest:thorns[axis=y,east=true,north=false,south=false,variant=green,west=false]
twilightforest:thorns[axis=y,east=false,north=true,south=true,variant=brown,west=true]
twilightforest:thorns[axis=y,east=false,north=true,south=true,variant=brown,west=false]
twilightforest:thorns[axis=y,east=false,north=true,south=true,variant=green,west=true]
twilightforest:thorns[axis=y,east=false,north=true,south=true,variant=green,west=false]
twilightforest:thorns[axis=y,east=false,north=true,south=false,variant=brown,west=true]
twilightforest:thorns[axis=y,east=false,north=true,south=false,variant=brown,west=false]
twilightforest:thorns[axis=y,east=false,north=true,south=false,variant=green,west=true]
twilightforest:thorns[axis=y,east=false,north=true,south=false,variant=green,west=false]
twilightforest:thorns[axis=y,east=false,north=false,south=true,variant=brown,west=true]
twilightforest:thorns[axis=y,east=false,north=false,south=true,variant=brown,west=false]
twilightforest:thorns[axis=y,east=false,north=false,south=true,variant=green,west=true]
twilightforest:thorns[axis=y,east=false,north=false,south=true,variant=green,west=false]
twilightforest:thorns[axis=y,east=false,north=false,south=false,variant=brown,west=true]
twilightforest:thorns[axis=y,east=false,north=false,south=false,variant=brown,west=false]
twilightforest:thorns[axis=y,east=false,north=false,south=false,variant=green,west=true]
twilightforest:thorns[axis=y,east=false,north=false,south=false,variant=green,west=false]
twilightforest:thorns[axis=z,east=true,north=true,south=true,variant=brown,west=true]
twilightforest:thorns[axis=z,east=true,north=true,south=true,variant=brown,west=false]
twilightforest:thorns[axis=z,east=true,north=true,south=true,variant=green,west=true]
twilightforest:thorns[axis=z,east=true,north=true,south=true,variant=green,west=false]
twilightforest:thorns[axis=z,east=true,north=true,south=false,variant=brown,west=true]
twilightforest:thorns[axis=z,east=true,north=true,south=false,variant=brown,west=false]
twilightforest:thorns[axis=z,east=true,north=true,south=false,variant=green,west=true]
twilightforest:thorns[axis=z,east=true,north=true,south=false,variant=green,west=false]
twilightforest:thorns[axis=z,east=true,north=false,south=true,variant=brown,west=true]
twilightforest:thorns[axis=z,east=true,north=false,south=true,variant=brown,west=false]
twilightforest:thorns[axis=z,east=true,north=false,south=true,variant=green,west=true]
twilightforest:thorns[axis=z,east=true,north=false,south=true,variant=green,west=false]
twilightforest:thorns[axis=z,east=true,north=false,south=false,variant=brown,west=true]
twilightforest:thorns[axis=z,east=true,north=false,south=false,variant=brown,west=false]
twilightforest:thorns[axis=z,east=true,north=false,south=false,variant=green,west=true]
twilightforest:thorns[axis=z,east=true,north=false,south=false,variant=green,west=false]
twilightforest:thorns[axis=z,east=false,north=true,south=true,variant=brown,west=true]
twilightforest:thorns[axis=z,east=false,north=true,south=true,variant=brown,west=false]
twilightforest:thorns[axis=z,east=false,north=true,south=true,variant=green,west=true]
twilightforest:thorns[axis=z,east=false,north=true,south=true,variant=green,west=false]
twilightforest:thorns[axis=z,east=false,north=true,south=false,variant=brown,west=true]
twilightforest:thorns[axis=z,east=false,north=true,south=false,variant=brown,west=false]
twilightforest:thorns[axis=z,east=false,north=true,south=false,variant=green,west=true]
twilightforest:thorns[axis=z,east=false,north=true,south=false,variant=green,west=false]
twilightforest:thorns[axis=z,east=false,north=false,south=true,variant=brown,west=true]
twilightforest:thorns[axis=z,east=false,north=false,south=true,variant=brown,west=false]
twilightforest:thorns[axis=z,east=false,north=false,south=true,variant=green,west=true]
twilightforest:thorns[axis=z,east=false,north=false,south=true,variant=green,west=false]
twilightforest:thorns[axis=z,east=false,north=false,south=false,variant=brown,west=true]
twilightforest:thorns[axis=z,east=false,north=false,south=false,variant=brown,west=false]
twilightforest:thorns[axis=z,east=false,north=false,south=false,variant=green,west=true]
twilightforest:thorns[axis=z,east=false,north=false,south=false,variant=green,west=false]
twilightforest:burnt_thorns[axis=x,east=true,north=true,south=true,west=true]
twilightforest:burnt_thorns[axis=x,east=true,north=true,south=true,west=false]
twilightforest:burnt_thorns[axis=x,east=true,north=true,south=false,west=true]
twilightforest:burnt_thorns[axis=x,east=true,north=true,south=false,west=false]
twilightforest:burnt_thorns[axis=x,east=true,north=false,south=true,west=true]
twilightforest:burnt_thorns[axis=x,east=true,north=false,south=true,west=false]
twilightforest:burnt_thorns[axis=x,east=true,north=false,south=false,west=true]
twilightforest:burnt_thorns[axis=x,east=true,north=false,south=false,west=false]
twilightforest:burnt_thorns[axis=x,east=false,north=true,south=true,west=true]
twilightforest:burnt_thorns[axis=x,east=false,north=true,south=true,west=false]
twilightforest:burnt_thorns[axis=x,east=false,north=true,south=false,west=true]
twilightforest:burnt_thorns[axis=x,east=false,north=true,south=false,west=false]
twilightforest:burnt_thorns[axis=x,east=false,north=false,south=true,west=true]
twilightforest:burnt_thorns[axis=x,east=false,north=false,south=true,west=false]
twilightforest:burnt_thorns[axis=x,east=false,north=false,south=false,west=true]
twilightforest:burnt_thorns[axis=x,east=false,north=false,south=false,west=false]
twilightforest:burnt_thorns[axis=y,east=true,north=true,south=true,west=true]
twilightforest:burnt_thorns[axis=y,east=true,north=true,south=true,west=false]
twilightforest:burnt_thorns[axis=y,east=true,north=true,south=false,west=true]
twilightforest:burnt_thorns[axis=y,east=true,north=true,south=false,west=false]
twilightforest:burnt_thorns[axis=y,east=true,north=false,south=true,west=true]
twilightforest:burnt_thorns[axis=y,east=true,north=false,south=true,west=false]
twilightforest:burnt_thorns[axis=y,east=true,north=false,south=false,west=true]
twilightforest:burnt_thorns[axis=y,east=true,north=false,south=false,west=false]
twilightforest:burnt_thorns[axis=y,east=false,north=true,south=true,west=true]
twilightforest:burnt_thorns[axis=y,east=false,north=true,south=true,west=false]
twilightforest:burnt_thorns[axis=y,east=false,north=true,south=false,west=true]
twilightforest:burnt_thorns[axis=y,east=false,north=true,south=false,west=false]
twilightforest:burnt_thorns[axis=y,east=false,north=false,south=true,west=true]
twilightforest:burnt_thorns[axis=y,east=false,north=false,south=true,west=false]
twilightforest:burnt_thorns[axis=y,east=false,north=false,south=false,west=true]
twilightforest:burnt_thorns[axis=y,east=false,north=false,south=false,west=false]
twilightforest:burnt_thorns[axis=z,east=true,north=true,south=true,west=true]
twilightforest:burnt_thorns[axis=z,east=true,north=true,south=true,west=false]
twilightforest:burnt_thorns[axis=z,east=true,north=true,south=false,west=true]
twilightforest:burnt_thorns[axis=z,east=true,north=true,south=false,west=false]
twilightforest:burnt_thorns[axis=z,east=true,north=false,south=true,west=true]
twilightforest:burnt_thorns[axis=z,east=true,north=false,south=true,west=false]
twilightforest:burnt_thorns[axis=z,east=true,north=false,south=false,west=true]
twilightforest:burnt_thorns[axis=z,east=true,north=false,south=false,west=false]
twilightforest:burnt_thorns[axis=z,east=false,north=true,south=true,west=true]
twilightforest:burnt_thorns[axis=z,east=false,north=true,south=true,west=false]
twilightforest:burnt_thorns[axis=z,east=false,north=true,south=false,west=true]
twilightforest:burnt_thorns[axis=z,east=false,north=true,south=false,west=false]
twilightforest:burnt_thorns[axis=z,east=false,north=false,south=true,west=true]
twilightforest:burnt_thorns[axis=z,east=false,north=false,south=true,west=false]
twilightforest:burnt_thorns[axis=z,east=false,north=false,south=false,west=true]
twilightforest:burnt_thorns[axis=z,east=false,north=false,south=false,west=false]
twilightforest:thorn_rose
twilightforest:twilight_leaves_3[check_decay=true,decayable=true,variant=thorn]
twilightforest:twilight_leaves_3[check_decay=true,decayable=true,variant=beanstalk]
twilightforest:twilight_leaves_3[check_decay=true,decayable=false,variant=thorn]
twilightforest:twilight_leaves_3[check_decay=true,decayable=false,variant=beanstalk]
twilightforest:twilight_leaves_3[check_decay=false,decayable=true,variant=thorn]
twilightforest:twilight_leaves_3[check_decay=false,decayable=true,variant=beanstalk]
twilightforest:twilight_leaves_3[check_decay=false,decayable=false,variant=thorn]
twilightforest:twilight_leaves_3[check_decay=false,decayable=false,variant=beanstalk]
twilightforest:deadrock[variant=surface]
twilightforest:deadrock[variant=cracked]
twilightforest:deadrock[variant=solid]
twilightforest:dark_leaves
twilightforest:aurora_pillar[axis=x]
twilightforest:aurora_pillar[axis=y]
twilightforest:aurora_pillar[axis=z]
twilightforest:aurora_slab[half=top,variant=aurora]
twilightforest:aurora_slab[half=bottom,variant=aurora]
twilightforest:double_aurora_slab[half=top,variant=aurora]
twilightforest:double_aurora_slab[half=bottom,variant=aurora]
twilightforest:trollsteinn[down=true,east=true,north=true,south=true,up=true,west=true]
twilightforest:trollsteinn[down=true,east=true,north=true,south=true,up=true,west=false]
twilightforest:trollsteinn[down=true,east=true,north=true,south=true,up=false,west=true]
twilightforest:trollsteinn[down=true,east=true,north=true,south=true,up=false,west=false]
twilightforest:trollsteinn[down=true,east=true,north=true,south=false,up=true,west=true]
twilightforest:trollsteinn[down=true,east=true,north=true,south=false,up=true,west=false]
twilightforest:trollsteinn[down=true,east=true,north=true,south=false,up=false,west=true]
twilightforest:trollsteinn[down=true,east=true,north=true,south=false,up=false,west=false]
twilightforest:trollsteinn[down=true,east=true,north=false,south=true,up=true,west=true]
twilightforest:trollsteinn[down=true,east=true,north=false,south=true,up=true,west=false]
twilightforest:trollsteinn[down=true,east=true,north=false,south=true,up=false,west=true]
twilightforest:trollsteinn[down=true,east=true,north=false,south=true,up=false,west=false]
twilightforest:trollsteinn[down=true,east=true,north=false,south=false,up=true,west=true]
twilightforest:trollsteinn[down=true,east=true,north=false,south=false,up=true,west=false]
twilightforest:trollsteinn[down=true,east=true,north=false,south=false,up=false,west=true]
twilightforest:trollsteinn[down=true,east=true,north=false,south=false,up=false,west=false]
twilightforest:trollsteinn[down=true,east=false,north=true,south=true,up=true,west=true]
twilightforest:trollsteinn[down=true,east=false,north=true,south=true,up=true,west=false]
twilightforest:trollsteinn[down=true,east=false,north=true,south=true,up=false,west=true]
twilightforest:trollsteinn[down=true,east=false,north=true,south=true,up=false,west=false]
twilightforest:trollsteinn[down=true,east=false,north=true,south=false,up=true,west=true]
twilightforest:trollsteinn[down=true,east=false,north=true,south=false,up=true,west=false]
twilightforest:trollsteinn[down=true,east=false,north=true,south=false,up=false,west=true]
twilightforest:trollsteinn[down=true,east=false,north=true,south=false,up=false,west=false]
twilightforest:trollsteinn[down=true,east=false,north=false,south=true,up=true,west=true]
twilightforest:trollsteinn[down=true,east=false,north=false,south=true,up=true,west=false]
twilightforest:trollsteinn[down=true,east=false,north=false,south=true,up=false,west=true]
twilightforest:trollsteinn[down=true,east=false,north=false,south=true,up=false,west=false]
twilightforest:trollsteinn[down=true,east=false,north=false,south=false,up=true,west=true]
twilightforest:trollsteinn[down=true,east=false,north=false,south=false,up=true,west=false]
twilightforest:trollsteinn[down=true,east=false,north=false,south=false,up=false,west=true]
twilightforest:trollsteinn[down=true,east=false,north=false,south=false,up=false,west=false]
twilightforest:trollsteinn[down=false,east=true,north=true,south=true,up=true,west=true]
twilightforest:trollsteinn[down=false,east=true,north=true,south=true,up=true,west=false]
twilightforest:trollsteinn[down=false,east=true,north=true,south=true,up=false,west=true]
twilightforest:trollsteinn[down=false,east=true,north=true,south=true,up=false,west=false]
twilightforest:trollsteinn[down=false,east=true,north=true,south=false,up=true,west=true]
twilightforest:trollsteinn[down=false,east=true,north=true,south=false,up=true,west=false]
twilightforest:trollsteinn[down=false,east=true,north=true,south=false,up=false,west=true]
twilightforest:trollsteinn[down=false,east=true,north=true,south=false,up=false,west=false]
twilightforest:trollsteinn[down=false,east=true,north=false,south=true,up=true,west=true]
twilightforest:trollsteinn[down=false,east=true,north=false,south=true,up=true,west=false]
twilightforest:trollsteinn[down=false,east=true,north=false,south=true,up=false,west=true]
twilightforest:trollsteinn[down=false,east=true,north=false,south=true,up=false,west=false]
twilightforest:trollsteinn[down=false,east=true,north=false,south=false,up=true,west=true]
twilightforest:trollsteinn[down=false,east=true,north=false,south=false,up=true,west=false]
twilightforest:trollsteinn[down=false,east=true,north=false,south=false,up=false,west=true]
twilightforest:trollsteinn[down=false,east=true,north=false,south=false,up=false,west=false]
twilightforest:trollsteinn[down=false,east=false,north=true,south=true,up=true,west=true]
twilightforest:trollsteinn[down=false,east=false,north=true,south=true,up=true,west=false]
twilightforest:trollsteinn[down=false,east=false,north=true,south=true,up=false,west=true]
twilightforest:trollsteinn[down=false,east=false,north=true,south=true,up=false,west=false]
twilightforest:trollsteinn[down=false,east=false,north=true,south=false,up=true,west=true]
twilightforest:trollsteinn[down=false,east=false,north=true,south=false,up=true,west=false]
twilightforest:trollsteinn[down=false,east=false,north=true,south=false,up=false,west=true]
twilightforest:trollsteinn[down=false,east=false,north=true,south=false,up=false,west=false]
twilightforest:trollsteinn[down=false,east=false,north=false,south=true,up=true,west=true]
twilightforest:trollsteinn[down=false,east=false,north=false,south=true,up=true,west=false]
twilightforest:trollsteinn[down=false,east=false,north=false,south=true,up=false,west=true]
twilightforest:trollsteinn[down=false,east=false,north=false,south=true,up=false,west=false]
twilightforest:trollsteinn[down=false,east=false,north=false,south=false,up=true,west=true]
twilightforest:trollsteinn[down=false,east=false,north=false,south=false,up=true,west=false]
twilightforest:trollsteinn[down=false,east=false,north=false,south=false,up=false,west=true]
twilightforest:trollsteinn[down=false,east=false,north=false,south=false,up=false,west=false]
twilightforest:wispy_cloud
twilightforest:fluffy_cloud
twilightforest:giant_cobblestone
twilightforest:giant_log
twilightforest:giant_leaves
twilightforest:giant_obsidian
twilightforest:uberous_soil
twilightforest:huge_stalk
twilightforest:huge_mushgloom[variant=north_west]
twilightforest:huge_mushgloom[variant=north]
twilightforest:huge_mushgloom[variant=north_east]
twilightforest:huge_mushgloom[variant=west]
twilightforest:huge_mushgloom[variant=center]
twilightforest:huge_mushgloom[variant=east]
twilightforest:huge_mushgloom[variant=south_west]
twilightforest:huge_mushgloom[variant=south]
twilightforest:huge_mushgloom[variant=south_east]
twilightforest:huge_mushgloom[variant=stem]
twilightforest:huge_mushgloom[variant=all_inside]
twilightforest:huge_mushgloom[variant=all_outside]
twilightforest:huge_mushgloom[variant=all_stem]
twilightforest:trollvidr
twilightforest:unripe_trollber
twilightforest:trollber
twilightforest:knightmetal_block
twilightforest:huge_lilypad[facing=north,piece=nw]
twilightforest:huge_lilypad[facing=north,piece=ne]
twilightforest:huge_lilypad[facing=north,piece=se]
twilightforest:huge_lilypad[facing=north,piece=sw]
twilightforest:huge_lilypad[facing=south,piece=nw]
twilightforest:huge_lilypad[facing=south,piece=ne]
twilightforest:huge_lilypad[facing=south,piece=se]
twilightforest:huge_lilypad[facing=south,piece=sw]
twilightforest:huge_lilypad[facing=west,piece=nw]
twilightforest:huge_lilypad[facing=west,piece=ne]
twilightforest:huge_lilypad[facing=west,piece=se]
twilightforest:huge_lilypad[facing=west,piece=sw]
twilightforest:huge_lilypad[facing=east,piece=nw]
twilightforest:huge_lilypad[facing=east,piece=ne]
twilightforest:huge_lilypad[facing=east,piece=se]
twilightforest:huge_lilypad[facing=east,piece=sw]
twilightforest:huge_waterlily
twilightforest:slider[axis=x,delay=0]
twilightforest:slider[axis=x,delay=1]
twilightforest:slider[axis=x,delay=2]
twilightforest:slider[axis=x,delay=3]
twilightforest:slider[axis=y,delay=0]
twilightforest:slider[axis=y,delay=1]
twilightforest:slider[axis=y,delay=2]
twilightforest:slider[axis=y,delay=3]
twilightforest:slider[axis=z,delay=0]
twilightforest:slider[axis=z,delay=1]
twilightforest:slider[axis=z,delay=2]
twilightforest:slider[axis=z,delay=3]
twilightforest:castle_brick[variant=normal]
twilightforest:castle_brick[variant=worn]
twilightforest:castle_brick[variant=cracked]
twilightforest:castle_brick[variant=roof]
twilightforest:castle_brick[variant=mossy]
twilightforest:castle_brick[variant=frame]
twilightforest:castle_stairs_brick[facing=north,half=top,shape=straight]
twilightforest:castle_stairs_brick[facing=north,half=top,shape=inner_left]
twilightforest:castle_stairs_brick[facing=north,half=top,shape=inner_right]
twilightforest:castle_stairs_brick[facing=north,half=top,shape=outer_left]
twilightforest:castle_stairs_brick[facing=north,half=top,shape=outer_right]
twilightforest:castle_stairs_brick[facing=north,half=bottom,shape=straight]
twilightforest:castle_stairs_brick[facing=north,half=bottom,shape=inner_left]
twilightforest:castle_stairs_brick[facing=north,half=bottom,shape=inner_right]
twilightforest:castle_stairs_brick[facing=north,half=bottom,shape=outer_left]
twilightforest:castle_stairs_brick[facing=north,half=bottom,shape=outer_right]
twilightforest:castle_stairs_brick[facing=south,half=top,shape=straight]
twilightforest:castle_stairs_brick[facing=south,half=top,shape=inner_left]
twilightforest:castle_stairs_brick[facing=south,half=top,shape=inner_right]
twilightforest:castle_stairs_brick[facing=south,half=top,shape=outer_left]
twilightforest:castle_stairs_brick[facing=south,half=top,shape=outer_right]
twilightforest:castle_stairs_brick[facing=south,half=bottom,shape=straight]
twilightforest:castle_stairs_brick[facing=south,half=bottom,shape=inner_left]
twilightforest:castle_stairs_brick[facing=south,half=bottom,shape=inner_right]
twilightforest:castle_stairs_brick[facing=south,half=bottom,shape=outer_left]
twilightforest:castle_stairs_brick[facing=south,half=bottom,shape=outer_right]
twilightforest:castle_stairs_brick[facing=west,half=top,shape=straight]
twilightforest:castle_stairs_brick[facing=west,half=top,shape=inner_left]
twilightforest:castle_stairs_brick[facing=west,half=top,shape=inner_right]
twilightforest:castle_stairs_brick[facing=west,half=top,shape=outer_left]
twilightforest:castle_stairs_brick[facing=west,half=top,shape=outer_right]
twilightforest:castle_stairs_brick[facing=west,half=bottom,shape=straight]
twilightforest:castle_stairs_brick[facing=west,half=bottom,shape=inner_left]
twilightforest:castle_stairs_brick[facing=west,half=bottom,shape=inner_right]
twilightforest:castle_stairs_brick[facing=west,half=bottom,shape=outer_left]
twilightforest:castle_stairs_brick[facing=west,half=bottom,shape=outer_right]
twilightforest:castle_stairs_brick[facing=east,half=top,shape=straight]
twilightforest:castle_stairs_brick[facing=east,half=top,shape=inner_left]
twilightforest:castle_stairs_brick[facing=east,half=top,shape=inner_right]
twilightforest:castle_stairs_brick[facing=east,half=top,shape=outer_left]
twilightforest:castle_stairs_brick[facing=east,half=top,shape=outer_right]
twilightforest:castle_stairs_brick[facing=east,half=bottom,shape=straight]
twilightforest:castle_stairs_brick[facing=east,half=bottom,shape=inner_left]
twilightforest:castle_stairs_brick[facing=east,half=bottom,shape=inner_right]
twilightforest:castle_stairs_brick[facing=east,half=bottom,shape=outer_left]
twilightforest:castle_stairs_brick[facing=east,half=bottom,shape=outer_right]
twilightforest:castle_stairs_worn[facing=north,half=top,shape=straight]
twilightforest:castle_stairs_worn[facing=north,half=top,shape=inner_left]
twilightforest:castle_stairs_worn[facing=north,half=top,shape=inner_right]
twilightforest:castle_stairs_worn[facing=north,half=top,shape=outer_left]
twilightforest:castle_stairs_worn[facing=north,half=top,shape=outer_right]
twilightforest:castle_stairs_worn[facing=north,half=bottom,shape=straight]
twilightforest:castle_stairs_worn[facing=north,half=bottom,shape=inner_left]
twilightforest:castle_stairs_worn[facing=north,half=bottom,shape=inner_right]
twilightforest:castle_stairs_worn[facing=north,half=bottom,shape=outer_left]
twilightforest:castle_stairs_worn[facing=north,half=bottom,shape=outer_right]
twilightforest:castle_stairs_worn[facing=south,half=top,shape=straight]
twilightforest:castle_stairs_worn[facing=south,half=top,shape=inner_left]
twilightforest:castle_stairs_worn[facing=south,half=top,shape=inner_right]
twilightforest:castle_stairs_worn[facing=south,half=top,shape=outer_left]
twilightforest:castle_stairs_worn[facing=south,half=top,shape=outer_right]
twilightforest:castle_stairs_worn[facing=south,half=bottom,shape=straight]
twilightforest:castle_stairs_worn[facing=south,half=bottom,shape=inner_left]
twilightforest:castle_stairs_worn[facing=south,half=bottom,shape=inner_right]
twilightforest:castle_stairs_worn[facing=south,half=bottom,shape=outer_left]
twilightforest:castle_stairs_worn[facing=south,half=bottom,shape=outer_right]
twilightforest:castle_stairs_worn[facing=west,half=top,shape=straight]
twilightforest:castle_stairs_worn[facing=west,half=top,shape=inner_left]
twilightforest:castle_stairs_worn[facing=west,half=top,shape=inner_right]
twilightforest:castle_stairs_worn[facing=west,half=top,shape=outer_left]
twilightforest:castle_stairs_worn[facing=west,half=top,shape=outer_right]
twilightforest:castle_stairs_worn[facing=west,half=bottom,shape=straight]
twilightforest:castle_stairs_worn[facing=west,half=bottom,shape=inner_left]
twilightforest:castle_stairs_worn[facing=west,half=bottom,shape=inner_right]
twilightforest:castle_stairs_worn[facing=west,half=bottom,shape=outer_left]
twilightforest:castle_stairs_worn[facing=west,half=bottom,shape=outer_right]
twilightforest:castle_stairs_worn[facing=east,half=top,shape=straight]
twilightforest:castle_stairs_worn[facing=east,half=top,shape=inner_left]
twilightforest:castle_stairs_worn[facing=east,half=top,shape=inner_right]
twilightforest:castle_stairs_worn[facing=east,half=top,shape=outer_left]
twilightforest:castle_stairs_worn[facing=east,half=top,shape=outer_right]
twilightforest:castle_stairs_worn[facing=east,half=bottom,shape=straight]
twilightforest:castle_stairs_worn[facing=east,half=bottom,shape=inner_left]
twilightforest:castle_stairs_worn[facing=east,half=bottom,shape=inner_right]
twilightforest:castle_stairs_worn[facing=east,half=bottom,shape=outer_left]
twilightforest:castle_stairs_worn[facing=east,half=bottom,shape=outer_right]
twilightforest:castle_stairs_cracked[facing=north,half=top,shape=straight]
twilightforest:castle_stairs_cracked[facing=north,half=top,shape=inner_left]
twilightforest:castle_stairs_cracked[facing=north,half=top,shape=inner_right]
twilightforest:castle_stairs_cracked[facing=north,half=top,shape=outer_left]
twilightforest:castle_stairs_cracked[facing=north,half=top,shape=outer_right]
twilightforest:castle_stairs_cracked[facing=north,half=bottom,shape=straight]
twilightforest:castle_stairs_cracked[facing=north,half=bottom,shape=inner_left]
twilightforest:castle_stairs_cracked[facing=north,half=bottom,shape=inner_right]
twilightforest:castle_stairs_cracked[facing=north,half=bottom,shape=outer_left]
twilightforest:castle_stairs_cracked[facing=north,half=bottom,shape=outer_right]
twilightforest:castle_stairs_cracked[facing=south,half=top,shape=straight]
twilightforest:castle_stairs_cracked[facing=south,half=top,shape=inner_left]
twilightforest:castle_stairs_cracked[facing=south,half=top,shape=inner_right]
twilightforest:castle_stairs_cracked[facing=south,half=top,shape=outer_left]
twilightforest:castle_stairs_cracked[facing=south,half=top,shape=outer_right]
twilightforest:castle_stairs_cracked[facing=south,half=bottom,shape=straight]
twilightforest:castle_stairs_cracked[facing=south,half=bottom,shape=inner_left]
twilightforest:castle_stairs_cracked[facing=south,half=bottom,shape=inner_right]
twilightforest:castle_stairs_cracked[facing=south,half=bottom,shape=outer_left]
twilightforest:castle_stairs_cracked[facing=south,half=bottom,shape=outer_right]
twilightforest:castle_stairs_cracked[facing=west,half=top,shape=straight]
twilightforest:castle_stairs_cracked[facing=west,half=top,shape=inner_left]
twilightforest:castle_stairs_cracked[facing=west,half=top,shape=inner_right]
twilightforest:castle_stairs_cracked[facing=west,half=top,shape=outer_left]
twilightforest:castle_stairs_cracked[facing=west,half=top,shape=outer_right]
twilightforest:castle_stairs_cracked[facing=west,half=bottom,shape=straight]
twilightforest:castle_stairs_cracked[facing=west,half=bottom,shape=inner_left]
twilightforest:castle_stairs_cracked[facing=west,half=bottom,shape=inner_right]
twilightforest:castle_stairs_cracked[facing=west,half=bottom,shape=outer_left]
twilightforest:castle_stairs_cracked[facing=west,half=bottom,shape=outer_right]
twilightforest:castle_stairs_cracked[facing=east,half=top,shape=straight]
twilightforest:castle_stairs_cracked[facing=east,half=top,shape=inner_left]
twilightforest:castle_stairs_cracked[facing=east,half=top,shape=inner_right]
twilightforest:castle_stairs_cracked[facing=east,half=top,shape=outer_left]
twilightforest:castle_stairs_cracked[facing=east,half=top,shape=outer_right]
twilightforest:castle_stairs_cracked[facing=east,half=bottom,shape=straight]
twilightforest:castle_stairs_cracked[facing=east,half=bottom,shape=inner_left]
twilightforest:castle_stairs_cracked[facing=east,half=bottom,shape=inner_right]
twilightforest:castle_stairs_cracked[facing=east,half=bottom,shape=outer_left]
twilightforest:castle_stairs_cracked[facing=east,half=bottom,shape=outer_right]
twilightforest:castle_stairs_mossy[facing=north,half=top,shape=straight]
twilightforest:castle_stairs_mossy[facing=north,half=top,shape=inner_left]
twilightforest:castle_stairs_mossy[facing=north,half=top,shape=inner_right]
twilightforest:castle_stairs_mossy[facing=north,half=top,shape=outer_left]
twilightforest:castle_stairs_mossy[facing=north,half=top,shape=outer_right]
twilightforest:castle_stairs_mossy[facing=north,half=bottom,shape=straight]
twilightforest:castle_stairs_mossy[facing=north,half=bottom,shape=inner_left]
twilightforest:castle_stairs_mossy[facing=north,half=bottom,shape=inner_right]
twilightforest:castle_stairs_mossy[facing=north,half=bottom,shape=outer_left]
twilightforest:castle_stairs_mossy[facing=north,half=bottom,shape=outer_right]
twilightforest:castle_stairs_mossy[facing=south,half=top,shape=straight]
twilightforest:castle_stairs_mossy[facing=south,half=top,shape=inner_left]
twilightforest:castle_stairs_mossy[facing=south,half=top,shape=inner_right]
twilightforest:castle_stairs_mossy[facing=south,half=top,shape=outer_left]
twilightforest:castle_stairs_mossy[facing=south,half=top,shape=outer_right]
twilightforest:castle_stairs_mossy[facing=south,half=bottom,shape=straight]
twilightforest:castle_stairs_mossy[facing=south,half=bottom,shape=inner_left]
twilightforest:castle_stairs_mossy[facing=south,half=bottom,shape=inner_right]
twilightforest:castle_stairs_mossy[facing=south,half=bottom,shape=outer_left]
twilightforest:castle_stairs_mossy[facing=south,half=bottom,shape=outer_right]
twilightforest:castle_stairs_mossy[facing=west,half=top,shape=straight]
twilightforest:castle_stairs_mossy[facing=west,half=top,shape=inner_left]
twilightforest:castle_stairs_mossy[facing=west,half=top,shape=inner_right]
twilightforest:castle_stairs_mossy[facing=west,half=top,shape=outer_left]
twilightforest:castle_stairs_mossy[facing=west,half=top,shape=outer_right]
twilightforest:castle_stairs_mossy[facing=west,half=bottom,shape=straight]
twilightforest:castle_stairs_mossy[facing=west,half=bottom,shape=inner_left]
twilightforest:castle_stairs_mossy[facing=west,half=bottom,shape=inner_right]
twilightforest:castle_stairs_mossy[facing=west,half=bottom,shape=outer_left]
twilightforest:castle_stairs_mossy[facing=west,half=bottom,shape=outer_right]
twilightforest:castle_stairs_mossy[facing=east,half=top,shape=straight]
twilightforest:castle_stairs_mossy[facing=east,half=top,shape=inner_left]
twilightforest:castle_stairs_mossy[facing=east,half=top,shape=inner_right]
twilightforest:castle_stairs_mossy[facing=east,half=top,shape=outer_left]
twilightforest:castle_stairs_mossy[facing=east,half=top,shape=outer_right]
twilightforest:castle_stairs_mossy[facing=east,half=bottom,shape=straight]
twilightforest:castle_stairs_mossy[facing=east,half=bottom,shape=inner_left]
twilightforest:castle_stairs_mossy[facing=east,half=bottom,shape=inner_right]
twilightforest:castle_stairs_mossy[facing=east,half=bottom,shape=outer_left]
twilightforest:castle_stairs_mossy[facing=east,half=bottom,shape=outer_right]
twilightforest:castle_pillar[axis=x,variant=encased]
twilightforest:castle_pillar[axis=x,variant=bold]
twilightforest:castle_pillar[axis=y,variant=encased]
twilightforest:castle_pillar[axis=y,variant=bold]
twilightforest:castle_pillar[axis=z,variant=encased]
twilightforest:castle_pillar[axis=z,variant=bold]
twilightforest:castle_pillar[axis=none,variant=encased]
twilightforest:castle_pillar[axis=none,variant=bold]
twilightforest:castle_stairs[facing=north,half=top,shape=straight,variant=encased]
twilightforest:castle_stairs[facing=north,half=top,shape=straight,variant=bold]
twilightforest:castle_stairs[facing=north,half=top,shape=inner_left,variant=encased]
twilightforest:castle_stairs[facing=north,half=top,shape=inner_left,variant=bold]
twilightforest:castle_stairs[facing=north,half=top,shape=inner_right,variant=encased]
twilightforest:castle_stairs[facing=north,half=top,shape=inner_right,variant=bold]
twilightforest:castle_stairs[facing=north,half=top,shape=outer_left,variant=encased]
twilightforest:castle_stairs[facing=north,half=top,shape=outer_left,variant=bold]
twilightforest:castle_stairs[facing=north,half=top,shape=outer_right,variant=encased]
twilightforest:castle_stairs[facing=north,half=top,shape=outer_right,variant=bold]
twilightforest:castle_stairs[facing=north,half=bottom,shape=straight,variant=encased]
twilightforest:castle_stairs[facing=north,half=bottom,shape=straight,variant=bold]
twilightforest:castle_stairs[facing=north,half=bottom,shape=inner_left,variant=encased]
twilightforest:castle_stairs[facing=north,half=bottom,shape=inner_left,variant=bold]
twilightforest:castle_stairs[facing=north,half=bottom,shape=inner_right,variant=encased]
twilightforest:castle_stairs[facing=north,half=bottom,shape=inner_right,variant=bold]
twilightforest:castle_stairs[facing=north,half=bottom,shape=outer_left,variant=encased]
twilightforest:castle_stairs[facing=north,half=bottom,shape=outer_left,variant=bold]
twilightforest:castle_stairs[facing=north,half=bottom,shape=outer_right,variant=encased]
twilightforest:castle_stairs[facing=north,half=bottom,shape=outer_right,variant=bold]
twilightforest:castle_stairs[facing=south,half=top,shape=straight,variant=encased]
twilightforest:castle_stairs[facing=south,half=top,shape=straight,variant=bold]
twilightforest:castle_stairs[facing=south,half=top,shape=inner_left,variant=encased]
twilightforest:castle_stairs[facing=south,half=top,shape=inner_left,variant=bold]
twilightforest:castle_stairs[facing=south,half=top,shape=inner_right,variant=encased]
twilightforest:castle_stairs[facing=south,half=top,shape=inner_right,variant=bold]
twilightforest:castle_stairs[facing=south,half=top,shape=outer_left,variant=encased]
twilightforest:castle_stairs[facing=south,half=top,shape=outer_left,variant=bold]
twilightforest:castle_stairs[facing=south,half=top,shape=outer_right,variant=encased]
twilightforest:castle_stairs[facing=south,half=top,shape=outer_right,variant=bold]
twilightforest:castle_stairs[facing=south,half=bottom,shape=straight,variant=encased]
twilightforest:castle_stairs[facing=south,half=bottom,shape=straight,variant=bold]
twilightforest:castle_stairs[facing=south,half=bottom,shape=inner_left,variant=encased]
twilightforest:castle_stairs[facing=south,half=bottom,shape=inner_left,variant=bold]
twilightforest:castle_stairs[facing=south,half=bottom,shape=inner_right,variant=encased]
twilightforest:castle_stairs[facing=south,half=bottom,shape=inner_right,variant=bold]
twilightforest:castle_stairs[facing=south,half=bottom,shape=outer_left,variant=encased]
twilightforest:castle_stairs[facing=south,half=bottom,shape=outer_left,variant=bold]
twilightforest:castle_stairs[facing=south,half=bottom,shape=outer_right,variant=encased]
twilightforest:castle_stairs[facing=south,half=bottom,shape=outer_right,variant=bold]
twilightforest:castle_stairs[facing=west,half=top,shape=straight,variant=encased]
twilightforest:castle_stairs[facing=west,half=top,shape=straight,variant=bold]
twilightforest:castle_stairs[facing=west,half=top,shape=inner_left,variant=encased]
twilightforest:castle_stairs[facing=west,half=top,shape=inner_left,variant=bold]
twilightforest:castle_stairs[facing=west,half=top,shape=inner_right,variant=encased]
twilightforest:castle_stairs[facing=west,half=top,shape=inner_right,variant=bold]
twilightforest:castle_stairs[facing=west,half=top,shape=outer_left,variant=encased]
twilightforest:castle_stairs[facing=west,half=top,shape=outer_left,variant=bold]
twilightforest:castle_stairs[facing=west,half=top,shape=outer_right,variant=encased]
twilightforest:castle_stairs[facing=west,half=top,shape=outer_right,variant=bold]
twilightforest:castle_stairs[facing=west,half=bottom,shape=straight,variant=encased]
twilightforest:castle_stairs[facing=west,half=bottom,shape=straight,variant=bold]
twilightforest:castle_stairs[facing=west,half=bottom,shape=inner_left,variant=encased]
twilightforest:castle_stairs[facing=west,half=bottom,shape=inner_left,variant=bold]
twilightforest:castle_stairs[facing=west,half=bottom,shape=inner_right,variant=encased]
twilightforest:castle_stairs[facing=west,half=bottom,shape=inner_right,variant=bold]
twilightforest:castle_stairs[facing=west,half=bottom,shape=outer_left,variant=encased]
twilightforest:castle_stairs[facing=west,half=bottom,shape=outer_left,variant=bold]
twilightforest:castle_stairs[facing=west,half=bottom,shape=outer_right,variant=encased]
twilightforest:castle_stairs[facing=west,half=bottom,shape=outer_right,variant=bold]
twilightforest:castle_stairs[facing=east,half=top,shape=straight,variant=encased]
twilightforest:castle_stairs[facing=east,half=top,shape=straight,variant=bold]
twilightforest:castle_stairs[facing=east,half=top,shape=inner_left,variant=encased]
twilightforest:castle_stairs[facing=east,half=top,shape=inner_left,variant=bold]
twilightforest:castle_stairs[facing=east,half=top,shape=inner_right,variant=encased]
twilightforest:castle_stairs[facing=east,half=top,shape=inner_right,variant=bold]
twilightforest:castle_stairs[facing=east,half=top,shape=outer_left,variant=encased]
twilightforest:castle_stairs[facing=east,half=top,shape=outer_left,variant=bold]
twilightforest:castle_stairs[facing=east,half=top,shape=outer_right,variant=encased]
twilightforest:castle_stairs[facing=east,half=top,shape=outer_right,variant=bold]
twilightforest:castle_stairs[facing=east,half=bottom,shape=straight,variant=encased]
twilightforest:castle_stairs[facing=east,half=bottom,shape=straight,variant=bold]
twilightforest:castle_stairs[facing=east,half=bottom,shape=inner_left,variant=encased]
twilightforest:castle_stairs[facing=east,half=bottom,shape=inner_left,variant=bold]
twilightforest:castle_stairs[facing=east,half=bottom,shape=inner_right,variant=encased]
twilightforest:castle_stairs[facing=east,half=bottom,shape=inner_right,variant=bold]
twilightforest:castle_stairs[facing=east,half=bottom,shape=outer_left,variant=encased]
twilightforest:castle_stairs[facing=east,half=bottom,shape=outer_left,variant=bold]
twilightforest:castle_stairs[facing=east,half=bottom,shape=outer_right,variant=encased]
twilightforest:castle_stairs[facing=east,half=bottom,shape=outer_right,variant=bold]
twilightforest:castle_rune_brick[color=pink]
twilightforest:castle_rune_brick[color=blue]
twilightforest:castle_rune_brick[color=yellow]
twilightforest:castle_rune_brick[color=purple]
twilightforest:force_field[axis=x,color=purple,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=purple,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=purple,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=purple,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=purple,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=purple,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=purple,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=purple,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=purple,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=purple,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=purple,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=purple,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=purple,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=purple,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=purple,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=purple,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=pink,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=pink,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=pink,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=pink,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=pink,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=pink,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=pink,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=pink,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=pink,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=pink,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=pink,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=pink,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=pink,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=pink,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=pink,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=pink,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=orange,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=orange,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=orange,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=orange,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=orange,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=orange,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=orange,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=orange,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=orange,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=orange,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=orange,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=orange,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=orange,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=orange,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=orange,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=orange,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=green,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=green,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=green,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=green,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=green,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=green,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=green,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=green,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=green,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=green,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=green,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=green,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=green,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=green,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=green,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=green,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=blue,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=blue,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=blue,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=blue,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=blue,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=blue,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=blue,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=blue,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=blue,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=blue,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=blue,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=blue,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=blue,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=blue,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=blue,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=blue,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=purple,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=purple,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=purple,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=purple,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=purple,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=purple,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=purple,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=purple,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=purple,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=purple,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=purple,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=purple,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=purple,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=purple,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=purple,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=purple,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=pink,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=pink,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=pink,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=pink,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=pink,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=pink,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=pink,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=pink,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=pink,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=pink,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=pink,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=pink,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=pink,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=pink,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=pink,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=pink,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=orange,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=orange,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=orange,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=orange,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=orange,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=orange,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=orange,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=orange,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=orange,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=orange,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=orange,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=orange,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=orange,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=orange,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=orange,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=orange,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=green,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=green,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=green,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=green,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=green,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=green,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=green,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=green,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=green,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=green,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=green,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=green,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=green,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=green,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=green,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=green,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=blue,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=blue,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=blue,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=blue,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=blue,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=blue,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=blue,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=blue,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=blue,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=blue,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=blue,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=blue,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=blue,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=blue,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=blue,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=blue,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=purple,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=purple,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=purple,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=purple,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=purple,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=purple,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=purple,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=purple,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=purple,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=purple,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=purple,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=purple,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=purple,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=purple,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=purple,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=purple,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=pink,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=pink,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=pink,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=pink,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=pink,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=pink,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=pink,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=pink,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=pink,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=pink,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=pink,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=pink,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=pink,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=pink,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=pink,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=pink,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=orange,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=orange,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=orange,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=orange,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=orange,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=orange,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=orange,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=orange,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=orange,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=orange,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=orange,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=orange,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=orange,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=orange,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=orange,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=orange,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=green,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=green,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=green,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=green,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=green,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=green,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=green,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=green,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=green,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=green,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=green,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=green,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=green,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=green,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=green,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=green,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=blue,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=blue,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=blue,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=blue,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=blue,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=blue,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=blue,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=blue,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=blue,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=blue,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=blue,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=blue,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=blue,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=blue,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=blue,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=blue,east=false,north=false,south=false,west=false]
twilightforest:cinder_furnace[facing=north]
twilightforest:cinder_furnace[facing=south]
twilightforest:cinder_furnace[facing=west]
twilightforest:cinder_furnace[facing=east]
twilightforest:cinder_furnace_lit[facing=north]
twilightforest:cinder_furnace_lit[facing=south]
twilightforest:cinder_furnace_lit[facing=west]
twilightforest:cinder_furnace_lit[facing=east]
twilightforest:cinder_log[axis=x]
twilightforest:cinder_log[axis=y]
twilightforest:cinder_log[axis=z]
twilightforest:cinder_log[axis=none]
twilightforest:castle_door[active=true,lock_index=0]
twilightforest:castle_door[active=true,lock_index=1]
twilightforest:castle_door[active=true,lock_index=2]
twilightforest:castle_door[active=true,lock_index=3]
twilightforest:castle_door[active=false,lock_index=0]
twilightforest:castle_door[active=false,lock_index=1]
twilightforest:castle_door[active=false,lock_index=2]
twilightforest:castle_door[active=false,lock_index=3]
twilightforest:castle_door_vanished[active=true,lock_index=0]
twilightforest:castle_door_vanished[active=true,lock_index=1]
twilightforest:castle_door_vanished[active=true,lock_index=2]
twilightforest:castle_door_vanished[active=true,lock_index=3]
twilightforest:castle_door_vanished[active=false,lock_index=0]
twilightforest:castle_door_vanished[active=false,lock_index=1]
twilightforest:castle_door_vanished[active=false,lock_index=2]
twilightforest:castle_door_vanished[active=false,lock_index=3]
twilightforest:castle_unlock
twilightforest:experiment_115[omnomnom=0,regenerate=true]
twilightforest:experiment_115[omnomnom=0,regenerate=false]
twilightforest:experiment_115[omnomnom=1,regenerate=true]
twilightforest:experiment_115[omnomnom=1,regenerate=false]
twilightforest:experiment_115[omnomnom=2,regenerate=true]
twilightforest:experiment_115[omnomnom=2,regenerate=false]
twilightforest:experiment_115[omnomnom=3,regenerate=true]
twilightforest:experiment_115[omnomnom=3,regenerate=false]
twilightforest:experiment_115[omnomnom=4,regenerate=true]
twilightforest:experiment_115[omnomnom=4,regenerate=false]
twilightforest:experiment_115[omnomnom=5,regenerate=true]
twilightforest:experiment_115[omnomnom=5,regenerate=false]
twilightforest:experiment_115[omnomnom=6,regenerate=true]
twilightforest:experiment_115[omnomnom=6,regenerate=false]
twilightforest:experiment_115[omnomnom=7,regenerate=true]
twilightforest:experiment_115[omnomnom=7,regenerate=false]
twilightforest:miniature_structure[variant=twilight_portal]
twilightforest:miniature_structure[variant=hedge_maze]
twilightforest:miniature_structure[variant=hollow_hill]
twilightforest:miniature_structure[variant=quest_grove]
twilightforest:miniature_structure[variant=mushroom_tower]
twilightforest:miniature_structure[variant=naga_courtyard]
twilightforest:miniature_structure[variant=lich_tower]
twilightforest:miniature_structure[variant=minotaur_labyrinth]
twilightforest:miniature_structure[variant=hydra_lair]
twilightforest:miniature_structure[variant=goblin_stronghold]
twilightforest:miniature_structure[variant=dark_tower]
twilightforest:miniature_structure[variant=yeti_cave]
twilightforest:miniature_structure[variant=aurora_palace]
twilightforest:miniature_structure[variant=troll_cave_and_cloud_castle]
twilightforest:miniature_structure[variant=final_castle]
twilightforest:block_storage[variant=ironwood]
twilightforest:block_storage[variant=fiery]
twilightforest:block_storage[variant=steelleaf]
twilightforest:block_storage[variant=arctic_fur]
twilightforest:block_storage[variant=carminite]
twilightforest:lapis_block
twilightforest:spiral_bricks[axis=x,diagonal=top_right]
twilightforest:spiral_bricks[axis=x,diagonal=bottom_right]
twilightforest:spiral_bricks[axis=x,diagonal=bottom_left]
twilightforest:spiral_bricks[axis=x,diagonal=top_left]
twilightforest:spiral_bricks[axis=y,diagonal=top_right]
twilightforest:spiral_bricks[axis=y,diagonal=bottom_right]
twilightforest:spiral_bricks[axis=y,diagonal=bottom_left]
twilightforest:spiral_bricks[axis=y,diagonal=top_left]
twilightforest:spiral_bricks[axis=z,diagonal=top_right]
twilightforest:spiral_bricks[axis=z,diagonal=bottom_right]
twilightforest:spiral_bricks[axis=z,diagonal=bottom_left]
twilightforest:spiral_bricks[axis=z,diagonal=top_left]
twilightforest:etched_nagastone[facing=down]
twilightforest:etched_nagastone[facing=up]
twilightforest:etched_nagastone[facing=north]
twilightforest:etched_nagastone[facing=south]
twilightforest:etched_nagastone[facing=west]
twilightforest:etched_nagastone[facing=east]
twilightforest:nagastone_stairs[direction=left,facing=north,half=top,shape=straight]
twilightforest:nagastone_stairs[direction=left,facing=north,half=top,shape=inner_left]
twilightforest:nagastone_stairs[direction=left,facing=north,half=top,shape=inner_right]
twilightforest:nagastone_stairs[direction=left,facing=north,half=top,shape=outer_left]
twilightforest:nagastone_stairs[direction=left,facing=north,half=top,shape=outer_right]
twilightforest:nagastone_stairs[direction=left,facing=north,half=bottom,shape=straight]
twilightforest:nagastone_stairs[direction=left,facing=north,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs[direction=left,facing=north,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs[direction=left,facing=north,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs[direction=left,facing=north,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs[direction=left,facing=south,half=top,shape=straight]
twilightforest:nagastone_stairs[direction=left,facing=south,half=top,shape=inner_left]
twilightforest:nagastone_stairs[direction=left,facing=south,half=top,shape=inner_right]
twilightforest:nagastone_stairs[direction=left,facing=south,half=top,shape=outer_left]
twilightforest:nagastone_stairs[direction=left,facing=south,half=top,shape=outer_right]
twilightforest:nagastone_stairs[direction=left,facing=south,half=bottom,shape=straight]
twilightforest:nagastone_stairs[direction=left,facing=south,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs[direction=left,facing=south,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs[direction=left,facing=south,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs[direction=left,facing=south,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs[direction=left,facing=west,half=top,shape=straight]
twilightforest:nagastone_stairs[direction=left,facing=west,half=top,shape=inner_left]
twilightforest:nagastone_stairs[direction=left,facing=west,half=top,shape=inner_right]
twilightforest:nagastone_stairs[direction=left,facing=west,half=top,shape=outer_left]
twilightforest:nagastone_stairs[direction=left,facing=west,half=top,shape=outer_right]
twilightforest:nagastone_stairs[direction=left,facing=west,half=bottom,shape=straight]
twilightforest:nagastone_stairs[direction=left,facing=west,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs[direction=left,facing=west,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs[direction=left,facing=west,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs[direction=left,facing=west,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs[direction=left,facing=east,half=top,shape=straight]
twilightforest:nagastone_stairs[direction=left,facing=east,half=top,shape=inner_left]
twilightforest:nagastone_stairs[direction=left,facing=east,half=top,shape=inner_right]
twilightforest:nagastone_stairs[direction=left,facing=east,half=top,shape=outer_left]
twilightforest:nagastone_stairs[direction=left,facing=east,half=top,shape=outer_right]
twilightforest:nagastone_stairs[direction=left,facing=east,half=bottom,shape=straight]
twilightforest:nagastone_stairs[direction=left,facing=east,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs[direction=left,facing=east,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs[direction=left,facing=east,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs[direction=left,facing=east,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs[direction=right,facing=north,half=top,shape=straight]
twilightforest:nagastone_stairs[direction=right,facing=north,half=top,shape=inner_left]
twilightforest:nagastone_stairs[direction=right,facing=north,half=top,shape=inner_right]
twilightforest:nagastone_stairs[direction=right,facing=north,half=top,shape=outer_left]
twilightforest:nagastone_stairs[direction=right,facing=north,half=top,shape=outer_right]
twilightforest:nagastone_stairs[direction=right,facing=north,half=bottom,shape=straight]
twilightforest:nagastone_stairs[direction=right,facing=north,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs[direction=right,facing=north,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs[direction=right,facing=north,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs[direction=right,facing=north,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs[direction=right,facing=south,half=top,shape=straight]
twilightforest:nagastone_stairs[direction=right,facing=south,half=top,shape=inner_left]
twilightforest:nagastone_stairs[direction=right,facing=south,half=top,shape=inner_right]
twilightforest:nagastone_stairs[direction=right,facing=south,half=top,shape=outer_left]
twilightforest:nagastone_stairs[direction=right,facing=south,half=top,shape=outer_right]
twilightforest:nagastone_stairs[direction=right,facing=south,half=bottom,shape=straight]
twilightforest:nagastone_stairs[direction=right,facing=south,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs[direction=right,facing=south,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs[direction=right,facing=south,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs[direction=right,facing=south,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs[direction=right,facing=west,half=top,shape=straight]
twilightforest:nagastone_stairs[direction=right,facing=west,half=top,shape=inner_left]
twilightforest:nagastone_stairs[direction=right,facing=west,half=top,shape=inner_right]
twilightforest:nagastone_stairs[direction=right,facing=west,half=top,shape=outer_left]
twilightforest:nagastone_stairs[direction=right,facing=west,half=top,shape=outer_right]
twilightforest:nagastone_stairs[direction=right,facing=west,half=bottom,shape=straight]
twilightforest:nagastone_stairs[direction=right,facing=west,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs[direction=right,facing=west,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs[direction=right,facing=west,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs[direction=right,facing=west,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs[direction=right,facing=east,half=top,shape=straight]
twilightforest:nagastone_stairs[direction=right,facing=east,half=top,shape=inner_left]
twilightforest:nagastone_stairs[direction=right,facing=east,half=top,shape=inner_right]
twilightforest:nagastone_stairs[direction=right,facing=east,half=top,shape=outer_left]
twilightforest:nagastone_stairs[direction=right,facing=east,half=top,shape=outer_right]
twilightforest:nagastone_stairs[direction=right,facing=east,half=bottom,shape=straight]
twilightforest:nagastone_stairs[direction=right,facing=east,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs[direction=right,facing=east,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs[direction=right,facing=east,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs[direction=right,facing=east,half=bottom,shape=outer_right]
twilightforest:nagastone_pillar[axis=x,reversed=true]
twilightforest:nagastone_pillar[axis=x,reversed=false]
twilightforest:nagastone_pillar[axis=y,reversed=true]
twilightforest:nagastone_pillar[axis=y,reversed=false]
twilightforest:nagastone_pillar[axis=z,reversed=true]
twilightforest:nagastone_pillar[axis=z,reversed=false]
twilightforest:etched_nagastone_mossy[facing=down]
twilightforest:etched_nagastone_mossy[facing=up]
twilightforest:etched_nagastone_mossy[facing=north]
twilightforest:etched_nagastone_mossy[facing=south]
twilightforest:etched_nagastone_mossy[facing=west]
twilightforest:etched_nagastone_mossy[facing=east]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=top,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=top,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=top,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=top,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=top,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=bottom,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=top,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=top,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=top,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=top,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=top,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=bottom,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=top,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=top,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=top,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=top,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=top,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=bottom,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=top,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=top,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=top,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=top,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=top,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=bottom,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=top,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=top,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=top,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=top,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=top,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=bottom,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=top,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=top,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=top,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=top,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=top,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=bottom,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=top,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=top,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=top,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=top,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=top,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=bottom,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=top,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=top,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=top,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=top,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=top,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=bottom,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=bottom,shape=outer_right]
twilightforest:nagastone_pillar_mossy[axis=x,reversed=true]
twilightforest:nagastone_pillar_mossy[axis=x,reversed=false]
twilightforest:nagastone_pillar_mossy[axis=y,reversed=true]
twilightforest:nagastone_pillar_mossy[axis=y,reversed=false]
twilightforest:nagastone_pillar_mossy[axis=z,reversed=true]
twilightforest:nagastone_pillar_mossy[axis=z,reversed=false]
twilightforest:etched_nagastone_weathered[facing=down]
twilightforest:etched_nagastone_weathered[facing=up]
twilightforest:etched_nagastone_weathered[facing=north]
twilightforest:etched_nagastone_weathered[facing=south]
twilightforest:etched_nagastone_weathered[facing=west]
twilightforest:etched_nagastone_weathered[facing=east]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=top,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=top,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=top,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=top,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=top,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=bottom,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=top,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=top,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=top,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=top,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=top,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=bottom,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=top,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=top,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=top,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=top,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=top,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=bottom,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=top,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=top,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=top,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=top,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=top,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=bottom,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=top,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=top,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=top,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=top,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=top,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=bottom,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=top,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=top,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=top,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=top,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=top,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=bottom,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=top,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=top,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=top,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=top,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=top,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=bottom,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=top,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=top,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=top,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=top,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=top,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=bottom,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=bottom,shape=outer_right]
twilightforest:nagastone_pillar_weathered[axis=x,reversed=true]
twilightforest:nagastone_pillar_weathered[axis=x,reversed=false]
twilightforest:nagastone_pillar_weathered[axis=y,reversed=true]
twilightforest:nagastone_pillar_weathered[axis=y,reversed=false]
twilightforest:nagastone_pillar_weathered[axis=z,reversed=true]
twilightforest:nagastone_pillar_weathered[axis=z,reversed=false]
twilightforest:auroralized_glass
twilightforest:iron_ladder[facing=north,left=true,right=true]
twilightforest:iron_ladder[facing=north,left=true,right=false]
twilightforest:iron_ladder[facing=north,left=false,right=true]
twilightforest:iron_ladder[facing=north,left=false,right=false]
twilightforest:iron_ladder[facing=south,left=true,right=true]
twilightforest:iron_ladder[facing=south,left=true,right=false]
twilightforest:iron_ladder[facing=south,left=false,right=true]
twilightforest:iron_ladder[facing=south,left=false,right=false]
twilightforest:iron_ladder[facing=west,left=true,right=true]
twilightforest:iron_ladder[facing=west,left=true,right=false]
twilightforest:iron_ladder[facing=west,left=false,right=true]
twilightforest:iron_ladder[facing=west,left=false,right=false]
twilightforest:iron_ladder[facing=east,left=true,right=true]
twilightforest:iron_ladder[facing=east,left=true,right=false]
twilightforest:iron_ladder[facing=east,left=false,right=true]
twilightforest:iron_ladder[facing=east,left=false,right=false]
twilightforest:twilight_oak_planks
twilightforest:twilight_oak_stairs[facing=north,half=top,shape=straight]
twilightforest:twilight_oak_stairs[facing=north,half=top,shape=inner_left]
twilightforest:twilight_oak_stairs[facing=north,half=top,shape=inner_right]
twilightforest:twilight_oak_stairs[facing=north,half=top,shape=outer_left]
twilightforest:twilight_oak_stairs[facing=north,half=top,shape=outer_right]
twilightforest:twilight_oak_stairs[facing=north,half=bottom,shape=straight]
twilightforest:twilight_oak_stairs[facing=north,half=bottom,shape=inner_left]
twilightforest:twilight_oak_stairs[facing=north,half=bottom,shape=inner_right]
twilightforest:twilight_oak_stairs[facing=north,half=bottom,shape=outer_left]
twilightforest:twilight_oak_stairs[facing=north,half=bottom,shape=outer_right]
twilightforest:twilight_oak_stairs[facing=south,half=top,shape=straight]
twilightforest:twilight_oak_stairs[facing=south,half=top,shape=inner_left]
twilightforest:twilight_oak_stairs[facing=south,half=top,shape=inner_right]
twilightforest:twilight_oak_stairs[facing=south,half=top,shape=outer_left]
twilightforest:twilight_oak_stairs[facing=south,half=top,shape=outer_right]
twilightforest:twilight_oak_stairs[facing=south,half=bottom,shape=straight]
twilightforest:twilight_oak_stairs[facing=south,half=bottom,shape=inner_left]
twilightforest:twilight_oak_stairs[facing=south,half=bottom,shape=inner_right]
twilightforest:twilight_oak_stairs[facing=south,half=bottom,shape=outer_left]
twilightforest:twilight_oak_stairs[facing=south,half=bottom,shape=outer_right]
twilightforest:twilight_oak_stairs[facing=west,half=top,shape=straight]
twilightforest:twilight_oak_stairs[facing=west,half=top,shape=inner_left]
twilightforest:twilight_oak_stairs[facing=west,half=top,shape=inner_right]
twilightforest:twilight_oak_stairs[facing=west,half=top,shape=outer_left]
twilightforest:twilight_oak_stairs[facing=west,half=top,shape=outer_right]
twilightforest:twilight_oak_stairs[facing=west,half=bottom,shape=straight]
twilightforest:twilight_oak_stairs[facing=west,half=bottom,shape=inner_left]
twilightforest:twilight_oak_stairs[facing=west,half=bottom,shape=inner_right]
twilightforest:twilight_oak_stairs[facing=west,half=bottom,shape=outer_left]
twilightforest:twilight_oak_stairs[facing=west,half=bottom,shape=outer_right]
twilightforest:twilight_oak_stairs[facing=east,half=top,shape=straight]
twilightforest:twilight_oak_stairs[facing=east,half=top,shape=inner_left]
twilightforest:twilight_oak_stairs[facing=east,half=top,shape=inner_right]
twilightforest:twilight_oak_stairs[facing=east,half=top,shape=outer_left]
twilightforest:twilight_oak_stairs[facing=east,half=top,shape=outer_right]
twilightforest:twilight_oak_stairs[facing=east,half=bottom,shape=straight]
twilightforest:twilight_oak_stairs[facing=east,half=bottom,shape=inner_left]
twilightforest:twilight_oak_stairs[facing=east,half=bottom,shape=inner_right]
twilightforest:twilight_oak_stairs[facing=east,half=bottom,shape=outer_left]
twilightforest:twilight_oak_stairs[facing=east,half=bottom,shape=outer_right]
twilightforest:twilight_oak_slab[half=top,variant=oak]
twilightforest:twilight_oak_slab[half=bottom,variant=oak]
twilightforest:twilight_oak_doubleslab[variant=oak]
twilightforest:twilight_oak_button[facing=down,powered=true]
twilightforest:twilight_oak_button[facing=down,powered=false]
twilightforest:twilight_oak_button[facing=up,powered=true]
twilightforest:twilight_oak_button[facing=up,powered=false]
twilightforest:twilight_oak_button[facing=north,powered=true]
twilightforest:twilight_oak_button[facing=north,powered=false]
twilightforest:twilight_oak_button[facing=south,powered=true]
twilightforest:twilight_oak_button[facing=south,powered=false]
twilightforest:twilight_oak_button[facing=west,powered=true]
twilightforest:twilight_oak_button[facing=west,powered=false]
twilightforest:twilight_oak_button[facing=east,powered=true]
twilightforest:twilight_oak_button[facing=east,powered=false]
twilightforest:twilight_oak_door[facing=north,half=upper,hinge=left,open=true,powered=true]
twilightforest:twilight_oak_door[facing=north,half=upper,hinge=left,open=true,powered=false]
twilightforest:twilight_oak_door[facing=north,half=upper,hinge=left,open=false,powered=true]
twilightforest:twilight_oak_door[facing=north,half=upper,hinge=left,open=false,powered=false]
twilightforest:twilight_oak_door[facing=north,half=upper,hinge=right,open=true,powered=true]
twilightforest:twilight_oak_door[facing=north,half=upper,hinge=right,open=true,powered=false]
twilightforest:twilight_oak_door[facing=north,half=upper,hinge=right,open=false,powered=true]
twilightforest:twilight_oak_door[facing=north,half=upper,hinge=right,open=false,powered=false]
twilightforest:twilight_oak_door[facing=north,half=lower,hinge=left,open=true,powered=true]
twilightforest:twilight_oak_door[facing=north,half=lower,hinge=left,open=true,powered=false]
twilightforest:twilight_oak_door[facing=north,half=lower,hinge=left,open=false,powered=true]
twilightforest:twilight_oak_door[facing=north,half=lower,hinge=left,open=false,powered=false]
twilightforest:twilight_oak_door[facing=north,half=lower,hinge=right,open=true,powered=true]
twilightforest:twilight_oak_door[facing=north,half=lower,hinge=right,open=true,powered=false]
twilightforest:twilight_oak_door[facing=north,half=lower,hinge=right,open=false,powered=true]
twilightforest:twilight_oak_door[facing=north,half=lower,hinge=right,open=false,powered=false]
twilightforest:twilight_oak_door[facing=south,half=upper,hinge=left,open=true,powered=true]
twilightforest:twilight_oak_door[facing=south,half=upper,hinge=left,open=true,powered=false]
twilightforest:twilight_oak_door[facing=south,half=upper,hinge=left,open=false,powered=true]
twilightforest:twilight_oak_door[facing=south,half=upper,hinge=left,open=false,powered=false]
twilightforest:twilight_oak_door[facing=south,half=upper,hinge=right,open=true,powered=true]
twilightforest:twilight_oak_door[facing=south,half=upper,hinge=right,open=true,powered=false]
twilightforest:twilight_oak_door[facing=south,half=upper,hinge=right,open=false,powered=true]
twilightforest:twilight_oak_door[facing=south,half=upper,hinge=right,open=false,powered=false]
twilightforest:twilight_oak_door[facing=south,half=lower,hinge=left,open=true,powered=true]
twilightforest:twilight_oak_door[facing=south,half=lower,hinge=left,open=true,powered=false]
twilightforest:twilight_oak_door[facing=south,half=lower,hinge=left,open=false,powered=true]
twilightforest:twilight_oak_door[facing=south,half=lower,hinge=left,open=false,powered=false]
twilightforest:twilight_oak_door[facing=south,half=lower,hinge=right,open=true,powered=true]
twilightforest:twilight_oak_door[facing=south,half=lower,hinge=right,open=true,powered=false]
twilightforest:twilight_oak_door[facing=south,half=lower,hinge=right,open=false,powered=true]
twilightforest:twilight_oak_door[facing=south,half=lower,hinge=right,open=false,powered=false]
twilightforest:twilight_oak_door[facing=west,half=upper,hinge=left,open=true,powered=true]
twilightforest:twilight_oak_door[facing=west,half=upper,hinge=left,open=true,powered=false]
twilightforest:twilight_oak_door[facing=west,half=upper,hinge=left,open=false,powered=true]
twilightforest:twilight_oak_door[facing=west,half=upper,hinge=left,open=false,powered=false]
twilightforest:twilight_oak_door[facing=west,half=upper,hinge=right,open=true,powered=true]
twilightforest:twilight_oak_door[facing=west,half=upper,hinge=right,open=true,powered=false]
twilightforest:twilight_oak_door[facing=west,half=upper,hinge=right,open=false,powered=true]
twilightforest:twilight_oak_door[facing=west,half=upper,hinge=right,open=false,powered=false]
twilightforest:twilight_oak_door[facing=west,half=lower,hinge=left,open=true,powered=true]
twilightforest:twilight_oak_door[facing=west,half=lower,hinge=left,open=true,powered=false]
twilightforest:twilight_oak_door[facing=west,half=lower,hinge=left,open=false,powered=true]
twilightforest:twilight_oak_door[facing=west,half=lower,hinge=left,open=false,powered=false]
twilightforest:twilight_oak_door[facing=west,half=lower,hinge=right,open=true,powered=true]
twilightforest:twilight_oak_door[facing=west,half=lower,hinge=right,open=true,powered=false]
twilightforest:twilight_oak_door[facing=west,half=lower,hinge=right,open=false,powered=true]
twilightforest:twilight_oak_door[facing=west,half=lower,hinge=right,open=false,powered=false]
twilightforest:twilight_oak_door[facing=east,half=upper,hinge=left,open=true,powered=true]
twilightforest:twilight_oak_door[facing=east,half=upper,hinge=left,open=true,powered=false]
twilightforest:twilight_oak_door[facing=east,half=upper,hinge=left,open=false,powered=true]
twilightforest:twilight_oak_door[facing=east,half=upper,hinge=left,open=false,powered=false]
twilightforest:twilight_oak_door[facing=east,half=upper,hinge=right,open=true,powered=true]
twilightforest:twilight_oak_door[facing=east,half=upper,hinge=right,open=true,powered=false]
twilightforest:twilight_oak_door[facing=east,half=upper,hinge=right,open=false,powered=true]
twilightforest:twilight_oak_door[facing=east,half=upper,hinge=right,open=false,powered=false]
twilightforest:twilight_oak_door[facing=east,half=lower,hinge=left,open=true,powered=true]
twilightforest:twilight_oak_door[facing=east,half=lower,hinge=left,open=true,powered=false]
twilightforest:twilight_oak_door[facing=east,half=lower,hinge=left,open=false,powered=true]
twilightforest:twilight_oak_door[facing=east,half=lower,hinge=left,open=false,powered=false]
twilightforest:twilight_oak_door[facing=east,half=lower,hinge=right,open=true,powered=true]
twilightforest:twilight_oak_door[facing=east,half=lower,hinge=right,open=true,powered=false]
twilightforest:twilight_oak_door[facing=east,half=lower,hinge=right,open=false,powered=true]
twilightforest:twilight_oak_door[facing=east,half=lower,hinge=right,open=false,powered=false]
twilightforest:twilight_oak_trapdoor[facing=north,half=top,open=true]
twilightforest:twilight_oak_trapdoor[facing=north,half=top,open=false]
twilightforest:twilight_oak_trapdoor[facing=north,half=bottom,open=true]
twilightforest:twilight_oak_trapdoor[facing=north,half=bottom,open=false]
twilightforest:twilight_oak_trapdoor[facing=south,half=top,open=true]
twilightforest:twilight_oak_trapdoor[facing=south,half=top,open=false]
twilightforest:twilight_oak_trapdoor[facing=south,half=bottom,open=true]
twilightforest:twilight_oak_trapdoor[facing=south,half=bottom,open=false]
twilightforest:twilight_oak_trapdoor[facing=west,half=top,open=true]
twilightforest:twilight_oak_trapdoor[facing=west,half=top,open=false]
twilightforest:twilight_oak_trapdoor[facing=west,half=bottom,open=true]
twilightforest:twilight_oak_trapdoor[facing=west,half=bottom,open=false]
twilightforest:twilight_oak_trapdoor[facing=east,half=top,open=true]
twilightforest:twilight_oak_trapdoor[facing=east,half=top,open=false]
twilightforest:twilight_oak_trapdoor[facing=east,half=bottom,open=true]
twilightforest:twilight_oak_trapdoor[facing=east,half=bottom,open=false]
twilightforest:twilight_oak_fence[east=true,north=true,south=true,west=true]
twilightforest:twilight_oak_fence[east=true,north=true,south=true,west=false]
twilightforest:twilight_oak_fence[east=true,north=true,south=false,west=true]
twilightforest:twilight_oak_fence[east=true,north=true,south=false,west=false]
twilightforest:twilight_oak_fence[east=true,north=false,south=true,west=true]
twilightforest:twilight_oak_fence[east=true,north=false,south=true,west=false]
twilightforest:twilight_oak_fence[east=true,north=false,south=false,west=true]
twilightforest:twilight_oak_fence[east=true,north=false,south=false,west=false]
twilightforest:twilight_oak_fence[east=false,north=true,south=true,west=true]
twilightforest:twilight_oak_fence[east=false,north=true,south=true,west=false]
twilightforest:twilight_oak_fence[east=false,north=true,south=false,west=true]
twilightforest:twilight_oak_fence[east=false,north=true,south=false,west=false]
twilightforest:twilight_oak_fence[east=false,north=false,south=true,west=true]
twilightforest:twilight_oak_fence[east=false,north=false,south=true,west=false]
twilightforest:twilight_oak_fence[east=false,north=false,south=false,west=true]
twilightforest:twilight_oak_fence[east=false,north=false,south=false,west=false]
twilightforest:twilight_oak_gate[facing=north,in_wall=true,open=true,powered=true]
twilightforest:twilight_oak_gate[facing=north,in_wall=true,open=true,powered=false]
twilightforest:twilight_oak_gate[facing=north,in_wall=true,open=false,powered=true]
twilightforest:twilight_oak_gate[facing=north,in_wall=true,open=false,powered=false]
twilightforest:twilight_oak_gate[facing=north,in_wall=false,open=true,powered=true]
twilightforest:twilight_oak_gate[facing=north,in_wall=false,open=true,powered=false]
twilightforest:twilight_oak_gate[facing=north,in_wall=false,open=false,powered=true]
twilightforest:twilight_oak_gate[facing=north,in_wall=false,open=false,powered=false]
twilightforest:twilight_oak_gate[facing=south,in_wall=true,open=true,powered=true]
twilightforest:twilight_oak_gate[facing=south,in_wall=true,open=true,powered=false]
twilightforest:twilight_oak_gate[facing=south,in_wall=true,open=false,powered=true]
twilightforest:twilight_oak_gate[facing=south,in_wall=true,open=false,powered=false]
twilightforest:twilight_oak_gate[facing=south,in_wall=false,open=true,powered=true]
twilightforest:twilight_oak_gate[facing=south,in_wall=false,open=true,powered=false]
twilightforest:twilight_oak_gate[facing=south,in_wall=false,open=false,powered=true]
twilightforest:twilight_oak_gate[facing=south,in_wall=false,open=false,powered=false]
twilightforest:twilight_oak_gate[facing=west,in_wall=true,open=true,powered=true]
twilightforest:twilight_oak_gate[facing=west,in_wall=true,open=true,powered=false]
twilightforest:twilight_oak_gate[facing=west,in_wall=true,open=false,powered=true]
twilightforest:twilight_oak_gate[facing=west,in_wall=true,open=false,powered=false]
twilightforest:twilight_oak_gate[facing=west,in_wall=false,open=true,powered=true]
twilightforest:twilight_oak_gate[facing=west,in_wall=false,open=true,powered=false]
twilightforest:twilight_oak_gate[facing=west,in_wall=false,open=false,powered=true]
twilightforest:twilight_oak_gate[facing=west,in_wall=false,open=false,powered=false]
twilightforest:twilight_oak_gate[facing=east,in_wall=true,open=true,powered=true]
twilightforest:twilight_oak_gate[facing=east,in_wall=true,open=true,powered=false]
twilightforest:twilight_oak_gate[facing=east,in_wall=true,open=false,powered=true]
twilightforest:twilight_oak_gate[facing=east,in_wall=true,open=false,powered=false]
twilightforest:twilight_oak_gate[facing=east,in_wall=false,open=true,powered=true]
twilightforest:twilight_oak_gate[facing=east,in_wall=false,open=true,powered=false]
twilightforest:twilight_oak_gate[facing=east,in_wall=false,open=false,powered=true]
twilightforest:twilight_oak_gate[facing=east,in_wall=false,open=false,powered=false]
twilightforest:twilight_oak_plate[powered=true]
twilightforest:twilight_oak_plate[powered=false]
twilightforest:canopy_planks
twilightforest:canopy_stairs[facing=north,half=top,shape=straight]
twilightforest:canopy_stairs[facing=north,half=top,shape=inner_left]
twilightforest:canopy_stairs[facing=north,half=top,shape=inner_right]
twilightforest:canopy_stairs[facing=north,half=top,shape=outer_left]
twilightforest:canopy_stairs[facing=north,half=top,shape=outer_right]
twilightforest:canopy_stairs[facing=north,half=bottom,shape=straight]
twilightforest:canopy_stairs[facing=north,half=bottom,shape=inner_left]
twilightforest:canopy_stairs[facing=north,half=bottom,shape=inner_right]
twilightforest:canopy_stairs[facing=north,half=bottom,shape=outer_left]
twilightforest:canopy_stairs[facing=north,half=bottom,shape=outer_right]
twilightforest:canopy_stairs[facing=south,half=top,shape=straight]
twilightforest:canopy_stairs[facing=south,half=top,shape=inner_left]
twilightforest:canopy_stairs[facing=south,half=top,shape=inner_right]
twilightforest:canopy_stairs[facing=south,half=top,shape=outer_left]
twilightforest:canopy_stairs[facing=south,half=top,shape=outer_right]
twilightforest:canopy_stairs[facing=south,half=bottom,shape=straight]
twilightforest:canopy_stairs[facing=south,half=bottom,shape=inner_left]
twilightforest:canopy_stairs[facing=south,half=bottom,shape=inner_right]
twilightforest:canopy_stairs[facing=south,half=bottom,shape=outer_left]
twilightforest:canopy_stairs[facing=south,half=bottom,shape=outer_right]
twilightforest:canopy_stairs[facing=west,half=top,shape=straight]
twilightforest:canopy_stairs[facing=west,half=top,shape=inner_left]
twilightforest:canopy_stairs[facing=west,half=top,shape=inner_right]
twilightforest:canopy_stairs[facing=west,half=top,shape=outer_left]
twilightforest:canopy_stairs[facing=west,half=top,shape=outer_right]
twilightforest:canopy_stairs[facing=west,half=bottom,shape=straight]
twilightforest:canopy_stairs[facing=west,half=bottom,shape=inner_left]
twilightforest:canopy_stairs[facing=west,half=bottom,shape=inner_right]
twilightforest:canopy_stairs[facing=west,half=bottom,shape=outer_left]
twilightforest:canopy_stairs[facing=west,half=bottom,shape=outer_right]
twilightforest:canopy_stairs[facing=east,half=top,shape=straight]
twilightforest:canopy_stairs[facing=east,half=top,shape=inner_left]
twilightforest:canopy_stairs[facing=east,half=top,shape=inner_right]
twilightforest:canopy_stairs[facing=east,half=top,shape=outer_left]
twilightforest:canopy_stairs[facing=east,half=top,shape=outer_right]
twilightforest:canopy_stairs[facing=east,half=bottom,shape=straight]
twilightforest:canopy_stairs[facing=east,half=bottom,shape=inner_left]
twilightforest:canopy_stairs[facing=east,half=bottom,shape=inner_right]
twilightforest:canopy_stairs[facing=east,half=bottom,shape=outer_left]
twilightforest:canopy_stairs[facing=east,half=bottom,shape=outer_right]
twilightforest:canopy_slab[half=top,variant=canopy]
twilightforest:canopy_slab[half=bottom,variant=canopy]
twilightforest:canopy_doubleslab[variant=canopy]
twilightforest:canopy_button[facing=down,powered=true]
twilightforest:canopy_button[facing=down,powered=false]
twilightforest:canopy_button[facing=up,powered=true]
twilightforest:canopy_button[facing=up,powered=false]
twilightforest:canopy_button[facing=north,powered=true]
twilightforest:canopy_button[facing=north,powered=false]
twilightforest:canopy_button[facing=south,powered=true]
twilightforest:canopy_button[facing=south,powered=false]
twilightforest:canopy_button[facing=west,powered=true]
twilightforest:canopy_button[facing=west,powered=false]
twilightforest:canopy_button[facing=east,powered=true]
twilightforest:canopy_button[facing=east,powered=false]
twilightforest:canopy_door[facing=north,half=upper,hinge=left,open=true,powered=true]
twilightforest:canopy_door[facing=north,half=upper,hinge=left,open=true,powered=false]
twilightforest:canopy_door[facing=north,half=upper,hinge=left,open=false,powered=true]
twilightforest:canopy_door[facing=north,half=upper,hinge=left,open=false,powered=false]
twilightforest:canopy_door[facing=north,half=upper,hinge=right,open=true,powered=true]
twilightforest:canopy_door[facing=north,half=upper,hinge=right,open=true,powered=false]
twilightforest:canopy_door[facing=north,half=upper,hinge=right,open=false,powered=true]
twilightforest:canopy_door[facing=north,half=upper,hinge=right,open=false,powered=false]
twilightforest:canopy_door[facing=north,half=lower,hinge=left,open=true,powered=true]
twilightforest:canopy_door[facing=north,half=lower,hinge=left,open=true,powered=false]
twilightforest:canopy_door[facing=north,half=lower,hinge=left,open=false,powered=true]
twilightforest:canopy_door[facing=north,half=lower,hinge=left,open=false,powered=false]
twilightforest:canopy_door[facing=north,half=lower,hinge=right,open=true,powered=true]
twilightforest:canopy_door[facing=north,half=lower,hinge=right,open=true,powered=false]
twilightforest:canopy_door[facing=north,half=lower,hinge=right,open=false,powered=true]
twilightforest:canopy_door[facing=north,half=lower,hinge=right,open=false,powered=false]
twilightforest:canopy_door[facing=south,half=upper,hinge=left,open=true,powered=true]
twilightforest:canopy_door[facing=south,half=upper,hinge=left,open=true,powered=false]
twilightforest:canopy_door[facing=south,half=upper,hinge=left,open=false,powered=true]
twilightforest:canopy_door[facing=south,half=upper,hinge=left,open=false,powered=false]
twilightforest:canopy_door[facing=south,half=upper,hinge=right,open=true,powered=true]
twilightforest:canopy_door[facing=south,half=upper,hinge=right,open=true,powered=false]
twilightforest:canopy_door[facing=south,half=upper,hinge=right,open=false,powered=true]
twilightforest:canopy_door[facing=south,half=upper,hinge=right,open=false,powered=false]
twilightforest:canopy_door[facing=south,half=lower,hinge=left,open=true,powered=true]
twilightforest:canopy_door[facing=south,half=lower,hinge=left,open=true,powered=false]
twilightforest:canopy_door[facing=south,half=lower,hinge=left,open=false,powered=true]
twilightforest:canopy_door[facing=south,half=lower,hinge=left,open=false,powered=false]
twilightforest:canopy_door[facing=south,half=lower,hinge=right,open=true,powered=true]
twilightforest:canopy_door[facing=south,half=lower,hinge=right,open=true,powered=false]
twilightforest:canopy_door[facing=south,half=lower,hinge=right,open=false,powered=true]
twilightforest:canopy_door[facing=south,half=lower,hinge=right,open=false,powered=false]
twilightforest:canopy_door[facing=west,half=upper,hinge=left,open=true,powered=true]
twilightforest:canopy_door[facing=west,half=upper,hinge=left,open=true,powered=false]
twilightforest:canopy_door[facing=west,half=upper,hinge=left,open=false,powered=true]
twilightforest:canopy_door[facing=west,half=upper,hinge=left,open=false,powered=false]
twilightforest:canopy_door[facing=west,half=upper,hinge=right,open=true,powered=true]
twilightforest:canopy_door[facing=west,half=upper,hinge=right,open=true,powered=false]
twilightforest:canopy_door[facing=west,half=upper,hinge=right,open=false,powered=true]
twilightforest:canopy_door[facing=west,half=upper,hinge=right,open=false,powered=false]
twilightforest:canopy_door[facing=west,half=lower,hinge=left,open=true,powered=true]
twilightforest:canopy_door[facing=west,half=lower,hinge=left,open=true,powered=false]
twilightforest:canopy_door[facing=west,half=lower,hinge=left,open=false,powered=true]
twilightforest:canopy_door[facing=west,half=lower,hinge=left,open=false,powered=false]
twilightforest:canopy_door[facing=west,half=lower,hinge=right,open=true,powered=true]
twilightforest:canopy_door[facing=west,half=lower,hinge=right,open=true,powered=false]
twilightforest:canopy_door[facing=west,half=lower,hinge=right,open=false,powered=true]
twilightforest:canopy_door[facing=west,half=lower,hinge=right,open=false,powered=false]
twilightforest:canopy_door[facing=east,half=upper,hinge=left,open=true,powered=true]
twilightforest:canopy_door[facing=east,half=upper,hinge=left,open=true,powered=false]
twilightforest:canopy_door[facing=east,half=upper,hinge=left,open=false,powered=true]
twilightforest:canopy_door[facing=east,half=upper,hinge=left,open=false,powered=false]
twilightforest:canopy_door[facing=east,half=upper,hinge=right,open=true,powered=true]
twilightforest:canopy_door[facing=east,half=upper,hinge=right,open=true,powered=false]
twilightforest:canopy_door[facing=east,half=upper,hinge=right,open=false,powered=true]
twilightforest:canopy_door[facing=east,half=upper,hinge=right,open=false,powered=false]
twilightforest:canopy_door[facing=east,half=lower,hinge=left,open=true,powered=true]
twilightforest:canopy_door[facing=east,half=lower,hinge=left,open=true,powered=false]
twilightforest:canopy_door[facing=east,half=lower,hinge=left,open=false,powered=true]
twilightforest:canopy_door[facing=east,half=lower,hinge=left,open=false,powered=false]
twilightforest:canopy_door[facing=east,half=lower,hinge=right,open=true,powered=true]
twilightforest:canopy_door[facing=east,half=lower,hinge=right,open=true,powered=false]
twilightforest:canopy_door[facing=east,half=lower,hinge=right,open=false,powered=true]
twilightforest:canopy_door[facing=east,half=lower,hinge=right,open=false,powered=false]
twilightforest:canopy_trapdoor[facing=north,half=top,open=true]
twilightforest:canopy_trapdoor[facing=north,half=top,open=false]
twilightforest:canopy_trapdoor[facing=north,half=bottom,open=true]
twilightforest:canopy_trapdoor[facing=north,half=bottom,open=false]
twilightforest:canopy_trapdoor[facing=south,half=top,open=true]
twilightforest:canopy_trapdoor[facing=south,half=top,open=false]
twilightforest:canopy_trapdoor[facing=south,half=bottom,open=true]
twilightforest:canopy_trapdoor[facing=south,half=bottom,open=false]
twilightforest:canopy_trapdoor[facing=west,half=top,open=true]
twilightforest:canopy_trapdoor[facing=west,half=top,open=false]
twilightforest:canopy_trapdoor[facing=west,half=bottom,open=true]
twilightforest:canopy_trapdoor[facing=west,half=bottom,open=false]
twilightforest:canopy_trapdoor[facing=east,half=top,open=true]
twilightforest:canopy_trapdoor[facing=east,half=top,open=false]
twilightforest:canopy_trapdoor[facing=east,half=bottom,open=true]
twilightforest:canopy_trapdoor[facing=east,half=bottom,open=false]
twilightforest:canopy_fence[east=true,north=true,south=true,west=true]
twilightforest:canopy_fence[east=true,north=true,south=true,west=false]
twilightforest:canopy_fence[east=true,north=true,south=false,west=true]
twilightforest:canopy_fence[east=true,north=true,south=false,west=false]
twilightforest:canopy_fence[east=true,north=false,south=true,west=true]
twilightforest:canopy_fence[east=true,north=false,south=true,west=false]
twilightforest:canopy_fence[east=true,north=false,south=false,west=true]
twilightforest:canopy_fence[east=true,north=false,south=false,west=false]
twilightforest:canopy_fence[east=false,north=true,south=true,west=true]
twilightforest:canopy_fence[east=false,north=true,south=true,west=false]
twilightforest:canopy_fence[east=false,north=true,south=false,west=true]
twilightforest:canopy_fence[east=false,north=true,south=false,west=false]
twilightforest:canopy_fence[east=false,north=false,south=true,west=true]
twilightforest:canopy_fence[east=false,north=false,south=true,west=false]
twilightforest:canopy_fence[east=false,north=false,south=false,west=true]
twilightforest:canopy_fence[east=false,north=false,south=false,west=false]
twilightforest:canopy_gate[facing=north,in_wall=true,open=true,powered=true]
twilightforest:canopy_gate[facing=north,in_wall=true,open=true,powered=false]
twilightforest:canopy_gate[facing=north,in_wall=true,open=false,powered=true]
twilightforest:canopy_gate[facing=north,in_wall=true,open=false,powered=false]
twilightforest:canopy_gate[facing=north,in_wall=false,open=true,powered=true]
twilightforest:canopy_gate[facing=north,in_wall=false,open=true,powered=false]
twilightforest:canopy_gate[facing=north,in_wall=false,open=false,powered=true]
twilightforest:canopy_gate[facing=north,in_wall=false,open=false,powered=false]
twilightforest:canopy_gate[facing=south,in_wall=true,open=true,powered=true]
twilightforest:canopy_gate[facing=south,in_wall=true,open=true,powered=false]
twilightforest:canopy_gate[facing=south,in_wall=true,open=false,powered=true]
twilightforest:canopy_gate[facing=south,in_wall=true,open=false,powered=false]
twilightforest:canopy_gate[facing=south,in_wall=false,open=true,powered=true]
twilightforest:canopy_gate[facing=south,in_wall=false,open=true,powered=false]
twilightforest:canopy_gate[facing=south,in_wall=false,open=false,powered=true]
twilightforest:canopy_gate[facing=south,in_wall=false,open=false,powered=false]
twilightforest:canopy_gate[facing=west,in_wall=true,open=true,powered=true]
twilightforest:canopy_gate[facing=west,in_wall=true,open=true,powered=false]
twilightforest:canopy_gate[facing=west,in_wall=true,open=false,powered=true]
twilightforest:canopy_gate[facing=west,in_wall=true,open=false,powered=false]
twilightforest:canopy_gate[facing=west,in_wall=false,open=true,powered=true]
twilightforest:canopy_gate[facing=west,in_wall=false,open=true,powered=false]
twilightforest:canopy_gate[facing=west,in_wall=false,open=false,powered=true]
twilightforest:canopy_gate[facing=west,in_wall=false,open=false,powered=false]
twilightforest:canopy_gate[facing=east,in_wall=true,open=true,powered=true]
twilightforest:canopy_gate[facing=east,in_wall=true,open=true,powered=false]
twilightforest:canopy_gate[facing=east,in_wall=true,open=false,powered=true]
twilightforest:canopy_gate[facing=east,in_wall=true,open=false,powered=false]
twilightforest:canopy_gate[facing=east,in_wall=false,open=true,powered=true]
twilightforest:canopy_gate[facing=east,in_wall=false,open=true,powered=false]
twilightforest:canopy_gate[facing=east,in_wall=false,open=false,powered=true]
twilightforest:canopy_gate[facing=east,in_wall=false,open=false,powered=false]
twilightforest:canopy_plate[powered=true]
twilightforest:canopy_plate[powered=false]
twilightforest:mangrove_planks
twilightforest:mangrove_stairs[facing=north,half=top,shape=straight]
twilightforest:mangrove_stairs[facing=north,half=top,shape=inner_left]
twilightforest:mangrove_stairs[facing=north,half=top,shape=inner_right]
twilightforest:mangrove_stairs[facing=north,half=top,shape=outer_left]
twilightforest:mangrove_stairs[facing=north,half=top,shape=outer_right]
twilightforest:mangrove_stairs[facing=north,half=bottom,shape=straight]
twilightforest:mangrove_stairs[facing=north,half=bottom,shape=inner_left]
twilightforest:mangrove_stairs[facing=north,half=bottom,shape=inner_right]
twilightforest:mangrove_stairs[facing=north,half=bottom,shape=outer_left]
twilightforest:mangrove_stairs[facing=north,half=bottom,shape=outer_right]
twilightforest:mangrove_stairs[facing=south,half=top,shape=straight]
twilightforest:mangrove_stairs[facing=south,half=top,shape=inner_left]
twilightforest:mangrove_stairs[facing=south,half=top,shape=inner_right]
twilightforest:mangrove_stairs[facing=south,half=top,shape=outer_left]
twilightforest:mangrove_stairs[facing=south,half=top,shape=outer_right]
twilightforest:mangrove_stairs[facing=south,half=bottom,shape=straight]
twilightforest:mangrove_stairs[facing=south,half=bottom,shape=inner_left]
twilightforest:mangrove_stairs[facing=south,half=bottom,shape=inner_right]
twilightforest:mangrove_stairs[facing=south,half=bottom,shape=outer_left]
twilightforest:mangrove_stairs[facing=south,half=bottom,shape=outer_right]
twilightforest:mangrove_stairs[facing=west,half=top,shape=straight]
twilightforest:mangrove_stairs[facing=west,half=top,shape=inner_left]
twilightforest:mangrove_stairs[facing=west,half=top,shape=inner_right]
twilightforest:mangrove_stairs[facing=west,half=top,shape=outer_left]
twilightforest:mangrove_stairs[facing=west,half=top,shape=outer_right]
twilightforest:mangrove_stairs[facing=west,half=bottom,shape=straight]
twilightforest:mangrove_stairs[facing=west,half=bottom,shape=inner_left]
twilightforest:mangrove_stairs[facing=west,half=bottom,shape=inner_right]
twilightforest:mangrove_stairs[facing=west,half=bottom,shape=outer_left]
twilightforest:mangrove_stairs[facing=west,half=bottom,shape=outer_right]
twilightforest:mangrove_stairs[facing=east,half=top,shape=straight]
twilightforest:mangrove_stairs[facing=east,half=top,shape=inner_left]
twilightforest:mangrove_stairs[facing=east,half=top,shape=inner_right]
twilightforest:mangrove_stairs[facing=east,half=top,shape=outer_left]
twilightforest:mangrove_stairs[facing=east,half=top,shape=outer_right]
twilightforest:mangrove_stairs[facing=east,half=bottom,shape=straight]
twilightforest:mangrove_stairs[facing=east,half=bottom,shape=inner_left]
twilightforest:mangrove_stairs[facing=east,half=bottom,shape=inner_right]
twilightforest:mangrove_stairs[facing=east,half=bottom,shape=outer_left]
twilightforest:mangrove_stairs[facing=east,half=bottom,shape=outer_right]
twilightforest:mangrove_slab[half=top,variant=mangrove]
twilightforest:mangrove_slab[half=bottom,variant=mangrove]
twilightforest:mangrove_doubleslab[variant=mangrove]
twilightforest:mangrove_button[facing=down,powered=true]
twilightforest:mangrove_button[facing=down,powered=false]
twilightforest:mangrove_button[facing=up,powered=true]
twilightforest:mangrove_button[facing=up,powered=false]
twilightforest:mangrove_button[facing=north,powered=true]
twilightforest:mangrove_button[facing=north,powered=false]
twilightforest:mangrove_button[facing=south,powered=true]
twilightforest:mangrove_button[facing=south,powered=false]
twilightforest:mangrove_button[facing=west,powered=true]
twilightforest:mangrove_button[facing=west,powered=false]
twilightforest:mangrove_button[facing=east,powered=true]
twilightforest:mangrove_button[facing=east,powered=false]
twilightforest:mangrove_door[facing=north,half=upper,hinge=left,open=true,powered=true]
twilightforest:mangrove_door[facing=north,half=upper,hinge=left,open=true,powered=false]
twilightforest:mangrove_door[facing=north,half=upper,hinge=left,open=false,powered=true]
twilightforest:mangrove_door[facing=north,half=upper,hinge=left,open=false,powered=false]
twilightforest:mangrove_door[facing=north,half=upper,hinge=right,open=true,powered=true]
twilightforest:mangrove_door[facing=north,half=upper,hinge=right,open=true,powered=false]
twilightforest:mangrove_door[facing=north,half=upper,hinge=right,open=false,powered=true]
twilightforest:mangrove_door[facing=north,half=upper,hinge=right,open=false,powered=false]
twilightforest:mangrove_door[facing=north,half=lower,hinge=left,open=true,powered=true]
twilightforest:mangrove_door[facing=north,half=lower,hinge=left,open=true,powered=false]
twilightforest:mangrove_door[facing=north,half=lower,hinge=left,open=false,powered=true]
twilightforest:mangrove_door[facing=north,half=lower,hinge=left,open=false,powered=false]
twilightforest:mangrove_door[facing=north,half=lower,hinge=right,open=true,powered=true]
twilightforest:mangrove_door[facing=north,half=lower,hinge=right,open=true,powered=false]
twilightforest:mangrove_door[facing=north,half=lower,hinge=right,open=false,powered=true]
twilightforest:mangrove_door[facing=north,half=lower,hinge=right,open=false,powered=false]
twilightforest:mangrove_door[facing=south,half=upper,hinge=left,open=true,powered=true]
twilightforest:mangrove_door[facing=south,half=upper,hinge=left,open=true,powered=false]
twilightforest:mangrove_door[facing=south,half=upper,hinge=left,open=false,powered=true]
twilightforest:mangrove_door[facing=south,half=upper,hinge=left,open=false,powered=false]
twilightforest:mangrove_door[facing=south,half=upper,hinge=right,open=true,powered=true]
twilightforest:mangrove_door[facing=south,half=upper,hinge=right,open=true,powered=false]
twilightforest:mangrove_door[facing=south,half=upper,hinge=right,open=false,powered=true]
twilightforest:mangrove_door[facing=south,half=upper,hinge=right,open=false,powered=false]
twilightforest:mangrove_door[facing=south,half=lower,hinge=left,open=true,powered=true]
twilightforest:mangrove_door[facing=south,half=lower,hinge=left,open=true,powered=false]
twilightforest:mangrove_door[facing=south,half=lower,hinge=left,open=false,powered=true]
twilightforest:mangrove_door[facing=south,half=lower,hinge=left,open=false,powered=false]
twilightforest:mangrove_door[facing=south,half=lower,hinge=right,open=true,powered=true]
twilightforest:mangrove_door[facing=south,half=lower,hinge=right,open=true,powered=false]
twilightforest:mangrove_door[facing=south,half=lower,hinge=right,open=false,powered=true]
twilightforest:mangrove_door[facing=south,half=lower,hinge=right,open=false,powered=false]
twilightforest:mangrove_door[facing=west,half=upper,hinge=left,open=true,powered=true]
twilightforest:mangrove_door[facing=west,half=upper,hinge=left,open=true,powered=false]
twilightforest:mangrove_door[facing=west,half=upper,hinge=left,open=false,powered=true]
twilightforest:mangrove_door[facing=west,half=upper,hinge=left,open=false,powered=false]
twilightforest:mangrove_door[facing=west,half=upper,hinge=right,open=true,powered=true]
twilightforest:mangrove_door[facing=west,half=upper,hinge=right,open=true,powered=false]
twilightforest:mangrove_door[facing=west,half=upper,hinge=right,open=false,powered=true]
twilightforest:mangrove_door[facing=west,half=upper,hinge=right,open=false,powered=false]
twilightforest:mangrove_door[facing=west,half=lower,hinge=left,open=true,powered=true]
twilightforest:mangrove_door[facing=west,half=lower,hinge=left,open=true,powered=false]
twilightforest:mangrove_door[facing=west,half=lower,hinge=left,open=false,powered=true]
twilightforest:mangrove_door[facing=west,half=lower,hinge=left,open=false,powered=false]
twilightforest:mangrove_door[facing=west,half=lower,hinge=right,open=true,powered=true]
twilightforest:mangrove_door[facing=west,half=lower,hinge=right,open=true,powered=false]
twilightforest:mangrove_door[facing=west,half=lower,hinge=right,open=false,powered=true]
twilightforest:mangrove_door[facing=west,half=lower,hinge=right,open=false,powered=false]
twilightforest:mangrove_door[facing=east,half=upper,hinge=left,open=true,powered=true]
twilightforest:mangrove_door[facing=east,half=upper,hinge=left,open=true,powered=false]
twilightforest:mangrove_door[facing=east,half=upper,hinge=left,open=false,powered=true]
twilightforest:mangrove_door[facing=east,half=upper,hinge=left,open=false,powered=false]
twilightforest:mangrove_door[facing=east,half=upper,hinge=right,open=true,powered=true]
twilightforest:mangrove_door[facing=east,half=upper,hinge=right,open=true,powered=false]
twilightforest:mangrove_door[facing=east,half=upper,hinge=right,open=false,powered=true]
twilightforest:mangrove_door[facing=east,half=upper,hinge=right,open=false,powered=false]
twilightforest:mangrove_door[facing=east,half=lower,hinge=left,open=true,powered=true]
twilightforest:mangrove_door[facing=east,half=lower,hinge=left,open=true,powered=false]
twilightforest:mangrove_door[facing=east,half=lower,hinge=left,open=false,powered=true]
twilightforest:mangrove_door[facing=east,half=lower,hinge=left,open=false,powered=false]
twilightforest:mangrove_door[facing=east,half=lower,hinge=right,open=true,powered=true]
twilightforest:mangrove_door[facing=east,half=lower,hinge=right,open=true,powered=false]
twilightforest:mangrove_door[facing=east,half=lower,hinge=right,open=false,powered=true]
twilightforest:mangrove_door[facing=east,half=lower,hinge=right,open=false,powered=false]
twilightforest:mangrove_trapdoor[facing=north,half=top,open=true]
twilightforest:mangrove_trapdoor[facing=north,half=top,open=false]
twilightforest:mangrove_trapdoor[facing=north,half=bottom,open=true]
twilightforest:mangrove_trapdoor[facing=north,half=bottom,open=false]
twilightforest:mangrove_trapdoor[facing=south,half=top,open=true]
twilightforest:mangrove_trapdoor[facing=south,half=top,open=false]
twilightforest:mangrove_trapdoor[facing=south,half=bottom,open=true]
twilightforest:mangrove_trapdoor[facing=south,half=bottom,open=false]
twilightforest:mangrove_trapdoor[facing=west,half=top,open=true]
twilightforest:mangrove_trapdoor[facing=west,half=top,open=false]
twilightforest:mangrove_trapdoor[facing=west,half=bottom,open=true]
twilightforest:mangrove_trapdoor[facing=west,half=bottom,open=false]
twilightforest:mangrove_trapdoor[facing=east,half=top,open=true]
twilightforest:mangrove_trapdoor[facing=east,half=top,open=false]
twilightforest:mangrove_trapdoor[facing=east,half=bottom,open=true]
twilightforest:mangrove_trapdoor[facing=east,half=bottom,open=false]
twilightforest:mangrove_fence[east=true,north=true,south=true,west=true]
twilightforest:mangrove_fence[east=true,north=true,south=true,west=false]
twilightforest:mangrove_fence[east=true,north=true,south=false,west=true]
twilightforest:mangrove_fence[east=true,north=true,south=false,west=false]
twilightforest:mangrove_fence[east=true,north=false,south=true,west=true]
twilightforest:mangrove_fence[east=true,north=false,south=true,west=false]
twilightforest:mangrove_fence[east=true,north=false,south=false,west=true]
twilightforest:mangrove_fence[east=true,north=false,south=false,west=false]
twilightforest:mangrove_fence[east=false,north=true,south=true,west=true]
twilightforest:mangrove_fence[east=false,north=true,south=true,west=false]
twilightforest:mangrove_fence[east=false,north=true,south=false,west=true]
twilightforest:mangrove_fence[east=false,north=true,south=false,west=false]
twilightforest:mangrove_fence[east=false,north=false,south=true,west=true]
twilightforest:mangrove_fence[east=false,north=false,south=true,west=false]
twilightforest:mangrove_fence[east=false,north=false,south=false,west=true]
twilightforest:mangrove_fence[east=false,north=false,south=false,west=false]
twilightforest:mangrove_gate[facing=north,in_wall=true,open=true,powered=true]
twilightforest:mangrove_gate[facing=north,in_wall=true,open=true,powered=false]
twilightforest:mangrove_gate[facing=north,in_wall=true,open=false,powered=true]
twilightforest:mangrove_gate[facing=north,in_wall=true,open=false,powered=false]
twilightforest:mangrove_gate[facing=north,in_wall=false,open=true,powered=true]
twilightforest:mangrove_gate[facing=north,in_wall=false,open=true,powered=false]
twilightforest:mangrove_gate[facing=north,in_wall=false,open=false,powered=true]
twilightforest:mangrove_gate[facing=north,in_wall=false,open=false,powered=false]
twilightforest:mangrove_gate[facing=south,in_wall=true,open=true,powered=true]
twilightforest:mangrove_gate[facing=south,in_wall=true,open=true,powered=false]
twilightforest:mangrove_gate[facing=south,in_wall=true,open=false,powered=true]
twilightforest:mangrove_gate[facing=south,in_wall=true,open=false,powered=false]
twilightforest:mangrove_gate[facing=south,in_wall=false,open=true,powered=true]
twilightforest:mangrove_gate[facing=south,in_wall=false,open=true,powered=false]
twilightforest:mangrove_gate[facing=south,in_wall=false,open=false,powered=true]
twilightforest:mangrove_gate[facing=south,in_wall=false,open=false,powered=false]
twilightforest:mangrove_gate[facing=west,in_wall=true,open=true,powered=true]
twilightforest:mangrove_gate[facing=west,in_wall=true,open=true,powered=false]
twilightforest:mangrove_gate[facing=west,in_wall=true,open=false,powered=true]
twilightforest:mangrove_gate[facing=west,in_wall=true,open=false,powered=false]
twilightforest:mangrove_gate[facing=west,in_wall=false,open=true,powered=true]
twilightforest:mangrove_gate[facing=west,in_wall=false,open=true,powered=false]
twilightforest:mangrove_gate[facing=west,in_wall=false,open=false,powered=true]
twilightforest:mangrove_gate[facing=west,in_wall=false,open=false,powered=false]
twilightforest:mangrove_gate[facing=east,in_wall=true,open=true,powered=true]
twilightforest:mangrove_gate[facing=east,in_wall=true,open=true,powered=false]
twilightforest:mangrove_gate[facing=east,in_wall=true,open=false,powered=true]
twilightforest:mangrove_gate[facing=east,in_wall=true,open=false,powered=false]
twilightforest:mangrove_gate[facing=east,in_wall=false,open=true,powered=true]
twilightforest:mangrove_gate[facing=east,in_wall=false,open=true,powered=false]
twilightforest:mangrove_gate[facing=east,in_wall=false,open=false,powered=true]
twilightforest:mangrove_gate[facing=east,in_wall=false,open=false,powered=false]
twilightforest:mangrove_plate[powered=true]
twilightforest:mangrove_plate[powered=false]
twilightforest:dark_planks
twilightforest:dark_stairs[facing=north,half=top,shape=straight]
twilightforest:dark_stairs[facing=north,half=top,shape=inner_left]
twilightforest:dark_stairs[facing=north,half=top,shape=inner_right]
twilightforest:dark_stairs[facing=north,half=top,shape=outer_left]
twilightforest:dark_stairs[facing=north,half=top,shape=outer_right]
twilightforest:dark_stairs[facing=north,half=bottom,shape=straight]
twilightforest:dark_stairs[facing=north,half=bottom,shape=inner_left]
twilightforest:dark_stairs[facing=north,half=bottom,shape=inner_right]
twilightforest:dark_stairs[facing=north,half=bottom,shape=outer_left]
twilightforest:dark_stairs[facing=north,half=bottom,shape=outer_right]
twilightforest:dark_stairs[facing=south,half=top,shape=straight]
twilightforest:dark_stairs[facing=south,half=top,shape=inner_left]
twilightforest:dark_stairs[facing=south,half=top,shape=inner_right]
twilightforest:dark_stairs[facing=south,half=top,shape=outer_left]
twilightforest:dark_stairs[facing=south,half=top,shape=outer_right]
twilightforest:dark_stairs[facing=south,half=bottom,shape=straight]
twilightforest:dark_stairs[facing=south,half=bottom,shape=inner_left]
twilightforest:dark_stairs[facing=south,half=bottom,shape=inner_right]
twilightforest:dark_stairs[facing=south,half=bottom,shape=outer_left]
twilightforest:dark_stairs[facing=south,half=bottom,shape=outer_right]
twilightforest:dark_stairs[facing=west,half=top,shape=straight]
twilightforest:dark_stairs[facing=west,half=top,shape=inner_left]
twilightforest:dark_stairs[facing=west,half=top,shape=inner_right]
twilightforest:dark_stairs[facing=west,half=top,shape=outer_left]
twilightforest:dark_stairs[facing=west,half=top,shape=outer_right]
twilightforest:dark_stairs[facing=west,half=bottom,shape=straight]
twilightforest:dark_stairs[facing=west,half=bottom,shape=inner_left]
twilightforest:dark_stairs[facing=west,half=bottom,shape=inner_right]
twilightforest:dark_stairs[facing=west,half=bottom,shape=outer_left]
twilightforest:dark_stairs[facing=west,half=bottom,shape=outer_right]
twilightforest:dark_stairs[facing=east,half=top,shape=straight]
twilightforest:dark_stairs[facing=east,half=top,shape=inner_left]
twilightforest:dark_stairs[facing=east,half=top,shape=inner_right]
twilightforest:dark_stairs[facing=east,half=top,shape=outer_left]
twilightforest:dark_stairs[facing=east,half=top,shape=outer_right]
twilightforest:dark_stairs[facing=east,half=bottom,shape=straight]
twilightforest:dark_stairs[facing=east,half=bottom,shape=inner_left]
twilightforest:dark_stairs[facing=east,half=bottom,shape=inner_right]
twilightforest:dark_stairs[facing=east,half=bottom,shape=outer_left]
twilightforest:dark_stairs[facing=east,half=bottom,shape=outer_right]
twilightforest:dark_slab[half=top,variant=dark]
twilightforest:dark_slab[half=bottom,variant=dark]
twilightforest:dark_doubleslab[variant=dark]
twilightforest:dark_button[facing=down,powered=true]
twilightforest:dark_button[facing=down,powered=false]
twilightforest:dark_button[facing=up,powered=true]
twilightforest:dark_button[facing=up,powered=false]
twilightforest:dark_button[facing=north,powered=true]
twilightforest:dark_button[facing=north,powered=false]
twilightforest:dark_button[facing=south,powered=true]
twilightforest:dark_button[facing=south,powered=false]
twilightforest:dark_button[facing=west,powered=true]
twilightforest:dark_button[facing=west,powered=false]
twilightforest:dark_button[facing=east,powered=true]
twilightforest:dark_button[facing=east,powered=false]
twilightforest:dark_door[facing=north,half=upper,hinge=left,open=true,powered=true]
twilightforest:dark_door[facing=north,half=upper,hinge=left,open=true,powered=false]
twilightforest:dark_door[facing=north,half=upper,hinge=left,open=false,powered=true]
twilightforest:dark_door[facing=north,half=upper,hinge=left,open=false,powered=false]
twilightforest:dark_door[facing=north,half=upper,hinge=right,open=true,powered=true]
twilightforest:dark_door[facing=north,half=upper,hinge=right,open=true,powered=false]
twilightforest:dark_door[facing=north,half=upper,hinge=right,open=false,powered=true]
twilightforest:dark_door[facing=north,half=upper,hinge=right,open=false,powered=false]
twilightforest:dark_door[facing=north,half=lower,hinge=left,open=true,powered=true]
twilightforest:dark_door[facing=north,half=lower,hinge=left,open=true,powered=false]
twilightforest:dark_door[facing=north,half=lower,hinge=left,open=false,powered=true]
twilightforest:dark_door[facing=north,half=lower,hinge=left,open=false,powered=false]
twilightforest:dark_door[facing=north,half=lower,hinge=right,open=true,powered=true]
twilightforest:dark_door[facing=north,half=lower,hinge=right,open=true,powered=false]
twilightforest:dark_door[facing=north,half=lower,hinge=right,open=false,powered=true]
twilightforest:dark_door[facing=north,half=lower,hinge=right,open=false,powered=false]
twilightforest:dark_door[facing=south,half=upper,hinge=left,open=true,powered=true]
twilightforest:dark_door[facing=south,half=upper,hinge=left,open=true,powered=false]
twilightforest:dark_door[facing=south,half=upper,hinge=left,open=false,powered=true]
twilightforest:dark_door[facing=south,half=upper,hinge=left,open=false,powered=false]
twilightforest:dark_door[facing=south,half=upper,hinge=right,open=true,powered=true]
twilightforest:dark_door[facing=south,half=upper,hinge=right,open=true,powered=false]
twilightforest:dark_door[facing=south,half=upper,hinge=right,open=false,powered=true]
twilightforest:dark_door[facing=south,half=upper,hinge=right,open=false,powered=false]
twilightforest:dark_door[facing=south,half=lower,hinge=left,open=true,powered=true]
twilightforest:dark_door[facing=south,half=lower,hinge=left,open=true,powered=false]
twilightforest:dark_door[facing=south,half=lower,hinge=left,open=false,powered=true]
twilightforest:dark_door[facing=south,half=lower,hinge=left,open=false,powered=false]
twilightforest:dark_door[facing=south,half=lower,hinge=right,open=true,powered=true]
twilightforest:dark_door[facing=south,half=lower,hinge=right,open=true,powered=false]
twilightforest:dark_door[facing=south,half=lower,hinge=right,open=false,powered=true]
twilightforest:dark_door[facing=south,half=lower,hinge=right,open=false,powered=false]
twilightforest:dark_door[facing=west,half=upper,hinge=left,open=true,powered=true]
twilightforest:dark_door[facing=west,half=upper,hinge=left,open=true,powered=false]
twilightforest:dark_door[facing=west,half=upper,hinge=left,open=false,powered=true]
twilightforest:dark_door[facing=west,half=upper,hinge=left,open=false,powered=false]
twilightforest:dark_door[facing=west,half=upper,hinge=right,open=true,powered=true]
twilightforest:dark_door[facing=west,half=upper,hinge=right,open=true,powered=false]
twilightforest:dark_door[facing=west,half=upper,hinge=right,open=false,powered=true]
twilightforest:dark_door[facing=west,half=upper,hinge=right,open=false,powered=false]
twilightforest:dark_door[facing=west,half=lower,hinge=left,open=true,powered=true]
twilightforest:dark_door[facing=west,half=lower,hinge=left,open=true,powered=false]
twilightforest:dark_door[facing=west,half=lower,hinge=left,open=false,powered=true]
twilightforest:dark_door[facing=west,half=lower,hinge=left,open=false,powered=false]
twilightforest:dark_door[facing=west,half=lower,hinge=right,open=true,powered=true]
twilightforest:dark_door[facing=west,half=lower,hinge=right,open=true,powered=false]
twilightforest:dark_door[facing=west,half=lower,hinge=right,open=false,powered=true]
twilightforest:dark_door[facing=west,half=lower,hinge=right,open=false,powered=false]
twilightforest:dark_door[facing=east,half=upper,hinge=left,open=true,powered=true]
twilightforest:dark_door[facing=east,half=upper,hinge=left,open=true,powered=false]
twilightforest:dark_door[facing=east,half=upper,hinge=left,open=false,powered=true]
twilightforest:dark_door[facing=east,half=upper,hinge=left,open=false,powered=false]
twilightforest:dark_door[facing=east,half=upper,hinge=right,open=true,powered=true]
twilightforest:dark_door[facing=east,half=upper,hinge=right,open=true,powered=false]
twilightforest:dark_door[facing=east,half=upper,hinge=right,open=false,powered=true]
twilightforest:dark_door[facing=east,half=upper,hinge=right,open=false,powered=false]
twilightforest:dark_door[facing=east,half=lower,hinge=left,open=true,powered=true]
twilightforest:dark_door[facing=east,half=lower,hinge=left,open=true,powered=false]
twilightforest:dark_door[facing=east,half=lower,hinge=left,open=false,powered=true]
twilightforest:dark_door[facing=east,half=lower,hinge=left,open=false,powered=false]
twilightforest:dark_door[facing=east,half=lower,hinge=right,open=true,powered=true]
twilightforest:dark_door[facing=east,half=lower,hinge=right,open=true,powered=false]
twilightforest:dark_door[facing=east,half=lower,hinge=right,open=false,powered=true]
twilightforest:dark_door[facing=east,half=lower,hinge=right,open=false,powered=false]
twilightforest:dark_trapdoor[facing=north,half=top,open=true]
twilightforest:dark_trapdoor[facing=north,half=top,open=false]
twilightforest:dark_trapdoor[facing=north,half=bottom,open=true]
twilightforest:dark_trapdoor[facing=north,half=bottom,open=false]
twilightforest:dark_trapdoor[facing=south,half=top,open=true]
twilightforest:dark_trapdoor[facing=south,half=top,open=false]
twilightforest:dark_trapdoor[facing=south,half=bottom,open=true]
twilightforest:dark_trapdoor[facing=south,half=bottom,open=false]
twilightforest:dark_trapdoor[facing=west,half=top,open=true]
twilightforest:dark_trapdoor[facing=west,half=top,open=false]
twilightforest:dark_trapdoor[facing=west,half=bottom,open=true]
twilightforest:dark_trapdoor[facing=west,half=bottom,open=false]
twilightforest:dark_trapdoor[facing=east,half=top,open=true]
twilightforest:dark_trapdoor[facing=east,half=top,open=false]
twilightforest:dark_trapdoor[facing=east,half=bottom,open=true]
twilightforest:dark_trapdoor[facing=east,half=bottom,open=false]
twilightforest:dark_fence[east=true,north=true,south=true,west=true]
twilightforest:dark_fence[east=true,north=true,south=true,west=false]
twilightforest:dark_fence[east=true,north=true,south=false,west=true]
twilightforest:dark_fence[east=true,north=true,south=false,west=false]
twilightforest:dark_fence[east=true,north=false,south=true,west=true]
twilightforest:dark_fence[east=true,north=false,south=true,west=false]
twilightforest:dark_fence[east=true,north=false,south=false,west=true]
twilightforest:dark_fence[east=true,north=false,south=false,west=false]
twilightforest:dark_fence[east=false,north=true,south=true,west=true]
twilightforest:dark_fence[east=false,north=true,south=true,west=false]
twilightforest:dark_fence[east=false,north=true,south=false,west=true]
twilightforest:dark_fence[east=false,north=true,south=false,west=false]
twilightforest:dark_fence[east=false,north=false,south=true,west=true]
twilightforest:dark_fence[east=false,north=false,south=true,west=false]
twilightforest:dark_fence[east=false,north=false,south=false,west=true]
twilightforest:dark_fence[east=false,north=false,south=false,west=false]
twilightforest:dark_gate[facing=north,in_wall=true,open=true,powered=true]
twilightforest:dark_gate[facing=north,in_wall=true,open=true,powered=false]
twilightforest:dark_gate[facing=north,in_wall=true,open=false,powered=true]
twilightforest:dark_gate[facing=north,in_wall=true,open=false,powered=false]
twilightforest:dark_gate[facing=north,in_wall=false,open=true,powered=true]
twilightforest:dark_gate[facing=north,in_wall=false,open=true,powered=false]
twilightforest:dark_gate[facing=north,in_wall=false,open=false,powered=true]
twilightforest:dark_gate[facing=north,in_wall=false,open=false,powered=false]
twilightforest:dark_gate[facing=south,in_wall=true,open=true,powered=true]
twilightforest:dark_gate[facing=south,in_wall=true,open=true,powered=false]
twilightforest:dark_gate[facing=south,in_wall=true,open=false,powered=true]
twilightforest:dark_gate[facing=south,in_wall=true,open=false,powered=false]
twilightforest:dark_gate[facing=south,in_wall=false,open=true,powered=true]
twilightforest:dark_gate[facing=south,in_wall=false,open=true,powered=false]
twilightforest:dark_gate[facing=south,in_wall=false,open=false,powered=true]
twilightforest:dark_gate[facing=south,in_wall=false,open=false,powered=false]
twilightforest:dark_gate[facing=west,in_wall=true,open=true,powered=true]
twilightforest:dark_gate[facing=west,in_wall=true,open=true,powered=false]
twilightforest:dark_gate[facing=west,in_wall=true,open=false,powered=true]
twilightforest:dark_gate[facing=west,in_wall=true,open=false,powered=false]
twilightforest:dark_gate[facing=west,in_wall=false,open=true,powered=true]
twilightforest:dark_gate[facing=west,in_wall=false,open=true,powered=false]
twilightforest:dark_gate[facing=west,in_wall=false,open=false,powered=true]
twilightforest:dark_gate[facing=west,in_wall=false,open=false,powered=false]
twilightforest:dark_gate[facing=east,in_wall=true,open=true,powered=true]
twilightforest:dark_gate[facing=east,in_wall=true,open=true,powered=false]
twilightforest:dark_gate[facing=east,in_wall=true,open=false,powered=true]
twilightforest:dark_gate[facing=east,in_wall=true,open=false,powered=false]
twilightforest:dark_gate[facing=east,in_wall=false,open=true,powered=true]
twilightforest:dark_gate[facing=east,in_wall=false,open=true,powered=false]
twilightforest:dark_gate[facing=east,in_wall=false,open=false,powered=true]
twilightforest:dark_gate[facing=east,in_wall=false,open=false,powered=false]
twilightforest:dark_plate[powered=true]
twilightforest:dark_plate[powered=false]
twilightforest:time_planks
twilightforest:time_stairs[facing=north,half=top,shape=straight]
twilightforest:time_stairs[facing=north,half=top,shape=inner_left]
twilightforest:time_stairs[facing=north,half=top,shape=inner_right]
twilightforest:time_stairs[facing=north,half=top,shape=outer_left]
twilightforest:time_stairs[facing=north,half=top,shape=outer_right]
twilightforest:time_stairs[facing=north,half=bottom,shape=straight]
twilightforest:time_stairs[facing=north,half=bottom,shape=inner_left]
twilightforest:time_stairs[facing=north,half=bottom,shape=inner_right]
twilightforest:time_stairs[facing=north,half=bottom,shape=outer_left]
twilightforest:time_stairs[facing=north,half=bottom,shape=outer_right]
twilightforest:time_stairs[facing=south,half=top,shape=straight]
twilightforest:time_stairs[facing=south,half=top,shape=inner_left]
twilightforest:time_stairs[facing=south,half=top,shape=inner_right]
twilightforest:time_stairs[facing=south,half=top,shape=outer_left]
twilightforest:time_stairs[facing=south,half=top,shape=outer_right]
twilightforest:time_stairs[facing=south,half=bottom,shape=straight]
twilightforest:time_stairs[facing=south,half=bottom,shape=inner_left]
twilightforest:time_stairs[facing=south,half=bottom,shape=inner_right]
twilightforest:time_stairs[facing=south,half=bottom,shape=outer_left]
twilightforest:time_stairs[facing=south,half=bottom,shape=outer_right]
twilightforest:time_stairs[facing=west,half=top,shape=straight]
twilightforest:time_stairs[facing=west,half=top,shape=inner_left]
twilightforest:time_stairs[facing=west,half=top,shape=inner_right]
twilightforest:time_stairs[facing=west,half=top,shape=outer_left]
twilightforest:time_stairs[facing=west,half=top,shape=outer_right]
twilightforest:time_stairs[facing=west,half=bottom,shape=straight]
twilightforest:time_stairs[facing=west,half=bottom,shape=inner_left]
twilightforest:time_stairs[facing=west,half=bottom,shape=inner_right]
twilightforest:time_stairs[facing=west,half=bottom,shape=outer_left]
twilightforest:time_stairs[facing=west,half=bottom,shape=outer_right]
twilightforest:time_stairs[facing=east,half=top,shape=straight]
twilightforest:time_stairs[facing=east,half=top,shape=inner_left]
twilightforest:time_stairs[facing=east,half=top,shape=inner_right]
twilightforest:time_stairs[facing=east,half=top,shape=outer_left]
twilightforest:time_stairs[facing=east,half=top,shape=outer_right]
twilightforest:time_stairs[facing=east,half=bottom,shape=straight]
twilightforest:time_stairs[facing=east,half=bottom,shape=inner_left]
twilightforest:time_stairs[facing=east,half=bottom,shape=inner_right]
twilightforest:time_stairs[facing=east,half=bottom,shape=outer_left]
twilightforest:time_stairs[facing=east,half=bottom,shape=outer_right]
twilightforest:time_slab[half=top,variant=time]
twilightforest:time_slab[half=bottom,variant=time]
twilightforest:time_doubleslab[variant=time]
twilightforest:time_button[facing=down,powered=true]
twilightforest:time_button[facing=down,powered=false]
twilightforest:time_button[facing=up,powered=true]
twilightforest:time_button[facing=up,powered=false]
twilightforest:time_button[facing=north,powered=true]
twilightforest:time_button[facing=north,powered=false]
twilightforest:time_button[facing=south,powered=true]
twilightforest:time_button[facing=south,powered=false]
twilightforest:time_button[facing=west,powered=true]
twilightforest:time_button[facing=west,powered=false]
twilightforest:time_button[facing=east,powered=true]
twilightforest:time_button[facing=east,powered=false]
twilightforest:time_door[facing=north,half=upper,hinge=left,open=true,powered=true]
twilightforest:time_door[facing=north,half=upper,hinge=left,open=true,powered=false]
twilightforest:time_door[facing=north,half=upper,hinge=left,open=false,powered=true]
twilightforest:time_door[facing=north,half=upper,hinge=left,open=false,powered=false]
twilightforest:time_door[facing=north,half=upper,hinge=right,open=true,powered=true]
twilightforest:time_door[facing=north,half=upper,hinge=right,open=true,powered=false]
twilightforest:time_door[facing=north,half=upper,hinge=right,open=false,powered=true]
twilightforest:time_door[facing=north,half=upper,hinge=right,open=false,powered=false]
twilightforest:time_door[facing=north,half=lower,hinge=left,open=true,powered=true]
twilightforest:time_door[facing=north,half=lower,hinge=left,open=true,powered=false]
twilightforest:time_door[facing=north,half=lower,hinge=left,open=false,powered=true]
twilightforest:time_door[facing=north,half=lower,hinge=left,open=false,powered=false]
twilightforest:time_door[facing=north,half=lower,hinge=right,open=true,powered=true]
twilightforest:time_door[facing=north,half=lower,hinge=right,open=true,powered=false]
twilightforest:time_door[facing=north,half=lower,hinge=right,open=false,powered=true]
twilightforest:time_door[facing=north,half=lower,hinge=right,open=false,powered=false]
twilightforest:time_door[facing=south,half=upper,hinge=left,open=true,powered=true]
twilightforest:time_door[facing=south,half=upper,hinge=left,open=true,powered=false]
twilightforest:time_door[facing=south,half=upper,hinge=left,open=false,powered=true]
twilightforest:time_door[facing=south,half=upper,hinge=left,open=false,powered=false]
twilightforest:time_door[facing=south,half=upper,hinge=right,open=true,powered=true]
twilightforest:time_door[facing=south,half=upper,hinge=right,open=true,powered=false]
twilightforest:time_door[facing=south,half=upper,hinge=right,open=false,powered=true]
twilightforest:time_door[facing=south,half=upper,hinge=right,open=false,powered=false]
twilightforest:time_door[facing=south,half=lower,hinge=left,open=true,powered=true]
twilightforest:time_door[facing=south,half=lower,hinge=left,open=true,powered=false]
twilightforest:time_door[facing=south,half=lower,hinge=left,open=false,powered=true]
twilightforest:time_door[facing=south,half=lower,hinge=left,open=false,powered=false]
twilightforest:time_door[facing=south,half=lower,hinge=right,open=true,powered=true]
twilightforest:time_door[facing=south,half=lower,hinge=right,open=true,powered=false]
twilightforest:time_door[facing=south,half=lower,hinge=right,open=false,powered=true]
twilightforest:time_door[facing=south,half=lower,hinge=right,open=false,powered=false]
twilightforest:time_door[facing=west,half=upper,hinge=left,open=true,powered=true]
twilightforest:time_door[facing=west,half=upper,hinge=left,open=true,powered=false]
twilightforest:time_door[facing=west,half=upper,hinge=left,open=false,powered=true]
twilightforest:time_door[facing=west,half=upper,hinge=left,open=false,powered=false]
twilightforest:time_door[facing=west,half=upper,hinge=right,open=true,powered=true]
twilightforest:time_door[facing=west,half=upper,hinge=right,open=true,powered=false]
twilightforest:time_door[facing=west,half=upper,hinge=right,open=false,powered=true]
twilightforest:time_door[facing=west,half=upper,hinge=right,open=false,powered=false]
twilightforest:time_door[facing=west,half=lower,hinge=left,open=true,powered=true]
twilightforest:time_door[facing=west,half=lower,hinge=left,open=true,powered=false]
twilightforest:time_door[facing=west,half=lower,hinge=left,open=false,powered=true]
twilightforest:time_door[facing=west,half=lower,hinge=left,open=false,powered=false]
twilightforest:time_door[facing=west,half=lower,hinge=right,open=true,powered=true]
twilightforest:time_door[facing=west,half=lower,hinge=right,open=true,powered=false]
twilightforest:time_door[facing=west,half=lower,hinge=right,open=false,powered=true]
twilightforest:time_door[facing=west,half=lower,hinge=right,open=false,powered=false]
twilightforest:time_door[facing=east,half=upper,hinge=left,open=true,powered=true]
twilightforest:time_door[facing=east,half=upper,hinge=left,open=true,powered=false]
twilightforest:time_door[facing=east,half=upper,hinge=left,open=false,powered=true]
twilightforest:time_door[facing=east,half=upper,hinge=left,open=false,powered=false]
twilightforest:time_door[facing=east,half=upper,hinge=right,open=true,powered=true]
twilightforest:time_door[facing=east,half=upper,hinge=right,open=true,powered=false]
twilightforest:time_door[facing=east,half=upper,hinge=right,open=false,powered=true]
twilightforest:time_door[facing=east,half=upper,hinge=right,open=false,powered=false]
twilightforest:time_door[facing=east,half=lower,hinge=left,open=true,powered=true]
twilightforest:time_door[facing=east,half=lower,hinge=left,open=true,powered=false]
twilightforest:time_door[facing=east,half=lower,hinge=left,open=false,powered=true]
twilightforest:time_door[facing=east,half=lower,hinge=left,open=false,powered=false]
twilightforest:time_door[facing=east,half=lower,hinge=right,open=true,powered=true]
twilightforest:time_door[facing=east,half=lower,hinge=right,open=true,powered=false]
twilightforest:time_door[facing=east,half=lower,hinge=right,open=false,powered=true]
twilightforest:time_door[facing=east,half=lower,hinge=right,open=false,powered=false]
twilightforest:time_trapdoor[facing=north,half=top,open=true]
twilightforest:time_trapdoor[facing=north,half=top,open=false]
twilightforest:time_trapdoor[facing=north,half=bottom,open=true]
twilightforest:time_trapdoor[facing=north,half=bottom,open=false]
twilightforest:time_trapdoor[facing=south,half=top,open=true]
twilightforest:time_trapdoor[facing=south,half=top,open=false]
twilightforest:time_trapdoor[facing=south,half=bottom,open=true]
twilightforest:time_trapdoor[facing=south,half=bottom,open=false]
twilightforest:time_trapdoor[facing=west,half=top,open=true]
twilightforest:time_trapdoor[facing=west,half=top,open=false]
twilightforest:time_trapdoor[facing=west,half=bottom,open=true]
twilightforest:time_trapdoor[facing=west,half=bottom,open=false]
twilightforest:time_trapdoor[facing=east,half=top,open=true]
twilightforest:time_trapdoor[facing=east,half=top,open=false]
twilightforest:time_trapdoor[facing=east,half=bottom,open=true]
twilightforest:time_trapdoor[facing=east,half=bottom,open=false]
twilightforest:time_fence[east=true,north=true,south=true,west=true]
twilightforest:time_fence[east=true,north=true,south=true,west=false]
twilightforest:time_fence[east=true,north=true,south=false,west=true]
twilightforest:time_fence[east=true,north=true,south=false,west=false]
twilightforest:time_fence[east=true,north=false,south=true,west=true]
twilightforest:time_fence[east=true,north=false,south=true,west=false]
twilightforest:time_fence[east=true,north=false,south=false,west=true]
twilightforest:time_fence[east=true,north=false,south=false,west=false]
twilightforest:time_fence[east=false,north=true,south=true,west=true]
twilightforest:time_fence[east=false,north=true,south=true,west=false]
twilightforest:time_fence[east=false,north=true,south=false,west=true]
twilightforest:time_fence[east=false,north=true,south=false,west=false]
twilightforest:time_fence[east=false,north=false,south=true,west=true]
twilightforest:time_fence[east=false,north=false,south=true,west=false]
twilightforest:time_fence[east=false,north=false,south=false,west=true]
twilightforest:time_fence[east=false,north=false,south=false,west=false]
twilightforest:time_gate[facing=north,in_wall=true,open=true,powered=true]
twilightforest:time_gate[facing=north,in_wall=true,open=true,powered=false]
twilightforest:time_gate[facing=north,in_wall=true,open=false,powered=true]
twilightforest:time_gate[facing=north,in_wall=true,open=false,powered=false]
twilightforest:time_gate[facing=north,in_wall=false,open=true,powered=true]
twilightforest:time_gate[facing=north,in_wall=false,open=true,powered=false]
twilightforest:time_gate[facing=north,in_wall=false,open=false,powered=true]
twilightforest:time_gate[facing=north,in_wall=false,open=false,powered=false]
twilightforest:time_gate[facing=south,in_wall=true,open=true,powered=true]
twilightforest:time_gate[facing=south,in_wall=true,open=true,powered=false]
twilightforest:time_gate[facing=south,in_wall=true,open=false,powered=true]
twilightforest:time_gate[facing=south,in_wall=true,open=false,powered=false]
twilightforest:time_gate[facing=south,in_wall=false,open=true,powered=true]
twilightforest:time_gate[facing=south,in_wall=false,open=true,powered=false]
twilightforest:time_gate[facing=south,in_wall=false,open=false,powered=true]
twilightforest:time_gate[facing=south,in_wall=false,open=false,powered=false]
twilightforest:time_gate[facing=west,in_wall=true,open=true,powered=true]
twilightforest:time_gate[facing=west,in_wall=true,open=true,powered=false]
twilightforest:time_gate[facing=west,in_wall=true,open=false,powered=true]
twilightforest:time_gate[facing=west,in_wall=true,open=false,powered=false]
twilightforest:time_gate[facing=west,in_wall=false,open=true,powered=true]
twilightforest:time_gate[facing=west,in_wall=false,open=true,powered=false]
twilightforest:time_gate[facing=west,in_wall=false,open=false,powered=true]
twilightforest:time_gate[facing=west,in_wall=false,open=false,powered=false]
twilightforest:time_gate[facing=east,in_wall=true,open=true,powered=true]
twilightforest:time_gate[facing=east,in_wall=true,open=true,powered=false]
twilightforest:time_gate[facing=east,in_wall=true,open=false,powered=true]
twilightforest:time_gate[facing=east,in_wall=true,open=false,powered=false]
twilightforest:time_gate[facing=east,in_wall=false,open=true,powered=true]
twilightforest:time_gate[facing=east,in_wall=false,open=true,powered=false]
twilightforest:time_gate[facing=east,in_wall=false,open=false,powered=true]
twilightforest:time_gate[facing=east,in_wall=false,open=false,powered=false]
twilightforest:time_plate[powered=true]
twilightforest:time_plate[powered=false]
twilightforest:trans_planks
twilightforest:trans_stairs[facing=north,half=top,shape=straight]
twilightforest:trans_stairs[facing=north,half=top,shape=inner_left]
twilightforest:trans_stairs[facing=north,half=top,shape=inner_right]
twilightforest:trans_stairs[facing=north,half=top,shape=outer_left]
twilightforest:trans_stairs[facing=north,half=top,shape=outer_right]
twilightforest:trans_stairs[facing=north,half=bottom,shape=straight]
twilightforest:trans_stairs[facing=north,half=bottom,shape=inner_left]
twilightforest:trans_stairs[facing=north,half=bottom,shape=inner_right]
twilightforest:trans_stairs[facing=north,half=bottom,shape=outer_left]
twilightforest:trans_stairs[facing=north,half=bottom,shape=outer_right]
twilightforest:trans_stairs[facing=south,half=top,shape=straight]
twilightforest:trans_stairs[facing=south,half=top,shape=inner_left]
twilightforest:trans_stairs[facing=south,half=top,shape=inner_right]
twilightforest:trans_stairs[facing=south,half=top,shape=outer_left]
twilightforest:trans_stairs[facing=south,half=top,shape=outer_right]
twilightforest:trans_stairs[facing=south,half=bottom,shape=straight]
twilightforest:trans_stairs[facing=south,half=bottom,shape=inner_left]
twilightforest:trans_stairs[facing=south,half=bottom,shape=inner_right]
twilightforest:trans_stairs[facing=south,half=bottom,shape=outer_left]
twilightforest:trans_stairs[facing=south,half=bottom,shape=outer_right]
twilightforest:trans_stairs[facing=west,half=top,shape=straight]
twilightforest:trans_stairs[facing=west,half=top,shape=inner_left]
twilightforest:trans_stairs[facing=west,half=top,shape=inner_right]
twilightforest:trans_stairs[facing=west,half=top,shape=outer_left]
twilightforest:trans_stairs[facing=west,half=top,shape=outer_right]
twilightforest:trans_stairs[facing=west,half=bottom,shape=straight]
twilightforest:trans_stairs[facing=west,half=bottom,shape=inner_left]
twilightforest:trans_stairs[facing=west,half=bottom,shape=inner_right]
twilightforest:trans_stairs[facing=west,half=bottom,shape=outer_left]
twilightforest:trans_stairs[facing=west,half=bottom,shape=outer_right]
twilightforest:trans_stairs[facing=east,half=top,shape=straight]
twilightforest:trans_stairs[facing=east,half=top,shape=inner_left]
twilightforest:trans_stairs[facing=east,half=top,shape=inner_right]
twilightforest:trans_stairs[facing=east,half=top,shape=outer_left]
twilightforest:trans_stairs[facing=east,half=top,shape=outer_right]
twilightforest:trans_stairs[facing=east,half=bottom,shape=straight]
twilightforest:trans_stairs[facing=east,half=bottom,shape=inner_left]
twilightforest:trans_stairs[facing=east,half=bottom,shape=inner_right]
twilightforest:trans_stairs[facing=east,half=bottom,shape=outer_left]
twilightforest:trans_stairs[facing=east,half=bottom,shape=outer_right]
twilightforest:trans_slab[half=top,variant=trans]
twilightforest:trans_slab[half=bottom,variant=trans]
twilightforest:trans_doubleslab[variant=trans]
twilightforest:trans_button[facing=down,powered=true]
twilightforest:trans_button[facing=down,powered=false]
twilightforest:trans_button[facing=up,powered=true]
twilightforest:trans_button[facing=up,powered=false]
twilightforest:trans_button[facing=north,powered=true]
twilightforest:trans_button[facing=north,powered=false]
twilightforest:trans_button[facing=south,powered=true]
twilightforest:trans_button[facing=south,powered=false]
twilightforest:trans_button[facing=west,powered=true]
twilightforest:trans_button[facing=west,powered=false]
twilightforest:trans_button[facing=east,powered=true]
twilightforest:trans_button[facing=east,powered=false]
twilightforest:trans_door[facing=north,half=upper,hinge=left,open=true,powered=true]
twilightforest:trans_door[facing=north,half=upper,hinge=left,open=true,powered=false]
twilightforest:trans_door[facing=north,half=upper,hinge=left,open=false,powered=true]
twilightforest:trans_door[facing=north,half=upper,hinge=left,open=false,powered=false]
twilightforest:trans_door[facing=north,half=upper,hinge=right,open=true,powered=true]
twilightforest:trans_door[facing=north,half=upper,hinge=right,open=true,powered=false]
twilightforest:trans_door[facing=north,half=upper,hinge=right,open=false,powered=true]
twilightforest:trans_door[facing=north,half=upper,hinge=right,open=false,powered=false]
twilightforest:trans_door[facing=north,half=lower,hinge=left,open=true,powered=true]
twilightforest:trans_door[facing=north,half=lower,hinge=left,open=true,powered=false]
twilightforest:trans_door[facing=north,half=lower,hinge=left,open=false,powered=true]
twilightforest:trans_door[facing=north,half=lower,hinge=left,open=false,powered=false]
twilightforest:trans_door[facing=north,half=lower,hinge=right,open=true,powered=true]
twilightforest:trans_door[facing=north,half=lower,hinge=right,open=true,powered=false]
twilightforest:trans_door[facing=north,half=lower,hinge=right,open=false,powered=true]
twilightforest:trans_door[facing=north,half=lower,hinge=right,open=false,powered=false]
twilightforest:trans_door[facing=south,half=upper,hinge=left,open=true,powered=true]
twilightforest:trans_door[facing=south,half=upper,hinge=left,open=true,powered=false]
twilightforest:trans_door[facing=south,half=upper,hinge=left,open=false,powered=true]
twilightforest:trans_door[facing=south,half=upper,hinge=left,open=false,powered=false]
twilightforest:trans_door[facing=south,half=upper,hinge=right,open=true,powered=true]
twilightforest:trans_door[facing=south,half=upper,hinge=right,open=true,powered=false]
twilightforest:trans_door[facing=south,half=upper,hinge=right,open=false,powered=true]
twilightforest:trans_door[facing=south,half=upper,hinge=right,open=false,powered=false]
twilightforest:trans_door[facing=south,half=lower,hinge=left,open=true,powered=true]
twilightforest:trans_door[facing=south,half=lower,hinge=left,open=true,powered=false]
twilightforest:trans_door[facing=south,half=lower,hinge=left,open=false,powered=true]
twilightforest:trans_door[facing=south,half=lower,hinge=left,open=false,powered=false]
twilightforest:trans_door[facing=south,half=lower,hinge=right,open=true,powered=true]
twilightforest:trans_door[facing=south,half=lower,hinge=right,open=true,powered=false]
twilightforest:trans_door[facing=south,half=lower,hinge=right,open=false,powered=true]
twilightforest:trans_door[facing=south,half=lower,hinge=right,open=false,powered=false]
twilightforest:trans_door[facing=west,half=upper,hinge=left,open=true,powered=true]
twilightforest:trans_door[facing=west,half=upper,hinge=left,open=true,powered=false]
twilightforest:trans_door[facing=west,half=upper,hinge=left,open=false,powered=true]
twilightforest:trans_door[facing=west,half=upper,hinge=left,open=false,powered=false]
twilightforest:trans_door[facing=west,half=upper,hinge=right,open=true,powered=true]
twilightforest:trans_door[facing=west,half=upper,hinge=right,open=true,powered=false]
twilightforest:trans_door[facing=west,half=upper,hinge=right,open=false,powered=true]
twilightforest:trans_door[facing=west,half=upper,hinge=right,open=false,powered=false]
twilightforest:trans_door[facing=west,half=lower,hinge=left,open=true,powered=true]
twilightforest:trans_door[facing=west,half=lower,hinge=left,open=true,powered=false]
twilightforest:trans_door[facing=west,half=lower,hinge=left,open=false,powered=true]
twilightforest:trans_door[facing=west,half=lower,hinge=left,open=false,powered=false]
twilightforest:trans_door[facing=west,half=lower,hinge=right,open=true,powered=true]
twilightforest:trans_door[facing=west,half=lower,hinge=right,open=true,powered=false]
twilightforest:trans_door[facing=west,half=lower,hinge=right,open=false,powered=true]
twilightforest:trans_door[facing=west,half=lower,hinge=right,open=false,powered=false]
twilightforest:trans_door[facing=east,half=upper,hinge=left,open=true,powered=true]
twilightforest:trans_door[facing=east,half=upper,hinge=left,open=true,powered=false]
twilightforest:trans_door[facing=east,half=upper,hinge=left,open=false,powered=true]
twilightforest:trans_door[facing=east,half=upper,hinge=left,open=false,powered=false]
twilightforest:trans_door[facing=east,half=upper,hinge=right,open=true,powered=true]
twilightforest:trans_door[facing=east,half=upper,hinge=right,open=true,powered=false]
twilightforest:trans_door[facing=east,half=upper,hinge=right,open=false,powered=true]
twilightforest:trans_door[facing=east,half=upper,hinge=right,open=false,powered=false]
twilightforest:trans_door[facing=east,half=lower,hinge=left,open=true,powered=true]
twilightforest:trans_door[facing=east,half=lower,hinge=left,open=true,powered=false]
twilightforest:trans_door[facing=east,half=lower,hinge=left,open=false,powered=true]
twilightforest:trans_door[facing=east,half=lower,hinge=left,open=false,powered=false]
twilightforest:trans_door[facing=east,half=lower,hinge=right,open=true,powered=true]
twilightforest:trans_door[facing=east,half=lower,hinge=right,open=true,powered=false]
twilightforest:trans_door[facing=east,half=lower,hinge=right,open=false,powered=true]
twilightforest:trans_door[facing=east,half=lower,hinge=right,open=false,powered=false]
twilightforest:trans_trapdoor[facing=north,half=top,open=true]
twilightforest:trans_trapdoor[facing=north,half=top,open=false]
twilightforest:trans_trapdoor[facing=north,half=bottom,open=true]
twilightforest:trans_trapdoor[facing=north,half=bottom,open=false]
twilightforest:trans_trapdoor[facing=south,half=top,open=true]
twilightforest:trans_trapdoor[facing=south,half=top,open=false]
twilightforest:trans_trapdoor[facing=south,half=bottom,open=true]
twilightforest:trans_trapdoor[facing=south,half=bottom,open=false]
twilightforest:trans_trapdoor[facing=west,half=top,open=true]
twilightforest:trans_trapdoor[facing=west,half=top,open=false]
twilightforest:trans_trapdoor[facing=west,half=bottom,open=true]
twilightforest:trans_trapdoor[facing=west,half=bottom,open=false]
twilightforest:trans_trapdoor[facing=east,half=top,open=true]
twilightforest:trans_trapdoor[facing=east,half=top,open=false]
twilightforest:trans_trapdoor[facing=east,half=bottom,open=true]
twilightforest:trans_trapdoor[facing=east,half=bottom,open=false]
twilightforest:trans_fence[east=true,north=true,south=true,west=true]
twilightforest:trans_fence[east=true,north=true,south=true,west=false]
twilightforest:trans_fence[east=true,north=true,south=false,west=true]
twilightforest:trans_fence[east=true,north=true,south=false,west=false]
twilightforest:trans_fence[east=true,north=false,south=true,west=true]
twilightforest:trans_fence[east=true,north=false,south=true,west=false]
twilightforest:trans_fence[east=true,north=false,south=false,west=true]
twilightforest:trans_fence[east=true,north=false,south=false,west=false]
twilightforest:trans_fence[east=false,north=true,south=true,west=true]
twilightforest:trans_fence[east=false,north=true,south=true,west=false]
twilightforest:trans_fence[east=false,north=true,south=false,west=true]
twilightforest:trans_fence[east=false,north=true,south=false,west=false]
twilightforest:trans_fence[east=false,north=false,south=true,west=true]
twilightforest:trans_fence[east=false,north=false,south=true,west=false]
twilightforest:trans_fence[east=false,north=false,south=false,west=true]
twilightforest:trans_fence[east=false,north=false,south=false,west=false]
twilightforest:trans_gate[facing=north,in_wall=true,open=true,powered=true]
twilightforest:trans_gate[facing=north,in_wall=true,open=true,powered=false]
twilightforest:trans_gate[facing=north,in_wall=true,open=false,powered=true]
twilightforest:trans_gate[facing=north,in_wall=true,open=false,powered=false]
twilightforest:trans_gate[facing=north,in_wall=false,open=true,powered=true]
twilightforest:trans_gate[facing=north,in_wall=false,open=true,powered=false]
twilightforest:trans_gate[facing=north,in_wall=false,open=false,powered=true]
twilightforest:trans_gate[facing=north,in_wall=false,open=false,powered=false]
twilightforest:trans_gate[facing=south,in_wall=true,open=true,powered=true]
twilightforest:trans_gate[facing=south,in_wall=true,open=true,powered=false]
twilightforest:trans_gate[facing=south,in_wall=true,open=false,powered=true]
twilightforest:trans_gate[facing=south,in_wall=true,open=false,powered=false]
twilightforest:trans_gate[facing=south,in_wall=false,open=true,powered=true]
twilightforest:trans_gate[facing=south,in_wall=false,open=true,powered=false]
twilightforest:trans_gate[facing=south,in_wall=false,open=false,powered=true]
twilightforest:trans_gate[facing=south,in_wall=false,open=false,powered=false]
twilightforest:trans_gate[facing=west,in_wall=true,open=true,powered=true]
twilightforest:trans_gate[facing=west,in_wall=true,open=true,powered=false]
twilightforest:trans_gate[facing=west,in_wall=true,open=false,powered=true]
twilightforest:trans_gate[facing=west,in_wall=true,open=false,powered=false]
twilightforest:trans_gate[facing=west,in_wall=false,open=true,powered=true]
twilightforest:trans_gate[facing=west,in_wall=false,open=true,powered=false]
twilightforest:trans_gate[facing=west,in_wall=false,open=false,powered=true]
twilightforest:trans_gate[facing=west,in_wall=false,open=false,powered=false]
twilightforest:trans_gate[facing=east,in_wall=true,open=true,powered=true]
twilightforest:trans_gate[facing=east,in_wall=true,open=true,powered=false]
twilightforest:trans_gate[facing=east,in_wall=true,open=false,powered=true]
twilightforest:trans_gate[facing=east,in_wall=true,open=false,powered=false]
twilightforest:trans_gate[facing=east,in_wall=false,open=true,powered=true]
twilightforest:trans_gate[facing=east,in_wall=false,open=true,powered=false]
twilightforest:trans_gate[facing=east,in_wall=false,open=false,powered=true]
twilightforest:trans_gate[facing=east,in_wall=false,open=false,powered=false]
twilightforest:trans_plate[powered=true]
twilightforest:trans_plate[powered=false]
twilightforest:mine_planks
twilightforest:mine_stairs[facing=north,half=top,shape=straight]
twilightforest:mine_stairs[facing=north,half=top,shape=inner_left]
twilightforest:mine_stairs[facing=north,half=top,shape=inner_right]
twilightforest:mine_stairs[facing=north,half=top,shape=outer_left]
twilightforest:mine_stairs[facing=north,half=top,shape=outer_right]
twilightforest:mine_stairs[facing=north,half=bottom,shape=straight]
twilightforest:mine_stairs[facing=north,half=bottom,shape=inner_left]
twilightforest:mine_stairs[facing=north,half=bottom,shape=inner_right]
twilightforest:mine_stairs[facing=north,half=bottom,shape=outer_left]
twilightforest:mine_stairs[facing=north,half=bottom,shape=outer_right]
twilightforest:mine_stairs[facing=south,half=top,shape=straight]
twilightforest:mine_stairs[facing=south,half=top,shape=inner_left]
twilightforest:mine_stairs[facing=south,half=top,shape=inner_right]
twilightforest:mine_stairs[facing=south,half=top,shape=outer_left]
twilightforest:mine_stairs[facing=south,half=top,shape=outer_right]
twilightforest:mine_stairs[facing=south,half=bottom,shape=straight]
twilightforest:mine_stairs[facing=south,half=bottom,shape=inner_left]
twilightforest:mine_stairs[facing=south,half=bottom,shape=inner_right]
twilightforest:mine_stairs[facing=south,half=bottom,shape=outer_left]
twilightforest:mine_stairs[facing=south,half=bottom,shape=outer_right]
twilightforest:mine_stairs[facing=west,half=top,shape=straight]
twilightforest:mine_stairs[facing=west,half=top,shape=inner_left]
twilightforest:mine_stairs[facing=west,half=top,shape=inner_right]
twilightforest:mine_stairs[facing=west,half=top,shape=outer_left]
twilightforest:mine_stairs[facing=west,half=top,shape=outer_right]
twilightforest:mine_stairs[facing=west,half=bottom,shape=straight]
twilightforest:mine_stairs[facing=west,half=bottom,shape=inner_left]
twilightforest:mine_stairs[facing=west,half=bottom,shape=inner_right]
twilightforest:mine_stairs[facing=west,half=bottom,shape=outer_left]
twilightforest:mine_stairs[facing=west,half=bottom,shape=outer_right]
twilightforest:mine_stairs[facing=east,half=top,shape=straight]
twilightforest:mine_stairs[facing=east,half=top,shape=inner_left]
twilightforest:mine_stairs[facing=east,half=top,shape=inner_right]
twilightforest:mine_stairs[facing=east,half=top,shape=outer_left]
twilightforest:mine_stairs[facing=east,half=top,shape=outer_right]
twilightforest:mine_stairs[facing=east,half=bottom,shape=straight]
twilightforest:mine_stairs[facing=east,half=bottom,shape=inner_left]
twilightforest:mine_stairs[facing=east,half=bottom,shape=inner_right]
twilightforest:mine_stairs[facing=east,half=bottom,shape=outer_left]
twilightforest:mine_stairs[facing=east,half=bottom,shape=outer_right]
twilightforest:mine_slab[half=top,variant=mine]
twilightforest:mine_slab[half=bottom,variant=mine]
twilightforest:mine_doubleslab[variant=mine]
twilightforest:mine_button[facing=down,powered=true]
twilightforest:mine_button[facing=down,powered=false]
twilightforest:mine_button[facing=up,powered=true]
twilightforest:mine_button[facing=up,powered=false]
twilightforest:mine_button[facing=north,powered=true]
twilightforest:mine_button[facing=north,powered=false]
twilightforest:mine_button[facing=south,powered=true]
twilightforest:mine_button[facing=south,powered=false]
twilightforest:mine_button[facing=west,powered=true]
twilightforest:mine_button[facing=west,powered=false]
twilightforest:mine_button[facing=east,powered=true]
twilightforest:mine_button[facing=east,powered=false]
twilightforest:mine_door[facing=north,half=upper,hinge=left,open=true,powered=true]
twilightforest:mine_door[facing=north,half=upper,hinge=left,open=true,powered=false]
twilightforest:mine_door[facing=north,half=upper,hinge=left,open=false,powered=true]
twilightforest:mine_door[facing=north,half=upper,hinge=left,open=false,powered=false]
twilightforest:mine_door[facing=north,half=upper,hinge=right,open=true,powered=true]
twilightforest:mine_door[facing=north,half=upper,hinge=right,open=true,powered=false]
twilightforest:mine_door[facing=north,half=upper,hinge=right,open=false,powered=true]
twilightforest:mine_door[facing=north,half=upper,hinge=right,open=false,powered=false]
twilightforest:mine_door[facing=north,half=lower,hinge=left,open=true,powered=true]
twilightforest:mine_door[facing=north,half=lower,hinge=left,open=true,powered=false]
twilightforest:mine_door[facing=north,half=lower,hinge=left,open=false,powered=true]
twilightforest:mine_door[facing=north,half=lower,hinge=left,open=false,powered=false]
twilightforest:mine_door[facing=north,half=lower,hinge=right,open=true,powered=true]
twilightforest:mine_door[facing=north,half=lower,hinge=right,open=true,powered=false]
twilightforest:mine_door[facing=north,half=lower,hinge=right,open=false,powered=true]
twilightforest:mine_door[facing=north,half=lower,hinge=right,open=false,powered=false]
twilightforest:mine_door[facing=south,half=upper,hinge=left,open=true,powered=true]
twilightforest:mine_door[facing=south,half=upper,hinge=left,open=true,powered=false]
twilightforest:mine_door[facing=south,half=upper,hinge=left,open=false,powered=true]
twilightforest:mine_door[facing=south,half=upper,hinge=left,open=false,powered=false]
twilightforest:mine_door[facing=south,half=upper,hinge=right,open=true,powered=true]
twilightforest:mine_door[facing=south,half=upper,hinge=right,open=true,powered=false]
twilightforest:mine_door[facing=south,half=upper,hinge=right,open=false,powered=true]
twilightforest:mine_door[facing=south,half=upper,hinge=right,open=false,powered=false]
twilightforest:mine_door[facing=south,half=lower,hinge=left,open=true,powered=true]
twilightforest:mine_door[facing=south,half=lower,hinge=left,open=true,powered=false]
twilightforest:mine_door[facing=south,half=lower,hinge=left,open=false,powered=true]
twilightforest:mine_door[facing=south,half=lower,hinge=left,open=false,powered=false]
twilightforest:mine_door[facing=south,half=lower,hinge=right,open=true,powered=true]
twilightforest:mine_door[facing=south,half=lower,hinge=right,open=true,powered=false]
twilightforest:mine_door[facing=south,half=lower,hinge=right,open=false,powered=true]
twilightforest:mine_door[facing=south,half=lower,hinge=right,open=false,powered=false]
twilightforest:mine_door[facing=west,half=upper,hinge=left,open=true,powered=true]
twilightforest:mine_door[facing=west,half=upper,hinge=left,open=true,powered=false]
twilightforest:mine_door[facing=west,half=upper,hinge=left,open=false,powered=true]
twilightforest:mine_door[facing=west,half=upper,hinge=left,open=false,powered=false]
twilightforest:mine_door[facing=west,half=upper,hinge=right,open=true,powered=true]
twilightforest:mine_door[facing=west,half=upper,hinge=right,open=true,powered=false]
twilightforest:mine_door[facing=west,half=upper,hinge=right,open=false,powered=true]
twilightforest:mine_door[facing=west,half=upper,hinge=right,open=false,powered=false]
twilightforest:mine_door[facing=west,half=lower,hinge=left,open=true,powered=true]
twilightforest:mine_door[facing=west,half=lower,hinge=left,open=true,powered=false]
twilightforest:mine_door[facing=west,half=lower,hinge=left,open=false,powered=true]
twilightforest:mine_door[facing=west,half=lower,hinge=left,open=false,powered=false]
twilightforest:mine_door[facing=west,half=lower,hinge=right,open=true,powered=true]
twilightforest:mine_door[facing=west,half=lower,hinge=right,open=true,powered=false]
twilightforest:mine_door[facing=west,half=lower,hinge=right,open=false,powered=true]
twilightforest:mine_door[facing=west,half=lower,hinge=right,open=false,powered=false]
twilightforest:mine_door[facing=east,half=upper,hinge=left,open=true,powered=true]
twilightforest:mine_door[facing=east,half=upper,hinge=left,open=true,powered=false]
twilightforest:mine_door[facing=east,half=upper,hinge=left,open=false,powered=true]
twilightforest:mine_door[facing=east,half=upper,hinge=left,open=false,powered=false]
twilightforest:mine_door[facing=east,half=upper,hinge=right,open=true,powered=true]
twilightforest:mine_door[facing=east,half=upper,hinge=right,open=true,powered=false]
twilightforest:mine_door[facing=east,half=upper,hinge=right,open=false,powered=true]
twilightforest:mine_door[facing=east,half=upper,hinge=right,open=false,powered=false]
twilightforest:mine_door[facing=east,half=lower,hinge=left,open=true,powered=true]
twilightforest:mine_door[facing=east,half=lower,hinge=left,open=true,powered=false]
twilightforest:mine_door[facing=east,half=lower,hinge=left,open=false,powered=true]
twilightforest:mine_door[facing=east,half=lower,hinge=left,open=false,powered=false]
twilightforest:mine_door[facing=east,half=lower,hinge=right,open=true,powered=true]
twilightforest:mine_door[facing=east,half=lower,hinge=right,open=true,powered=false]
twilightforest:mine_door[facing=east,half=lower,hinge=right,open=false,powered=true]
twilightforest:mine_door[facing=east,half=lower,hinge=right,open=false,powered=false]
twilightforest:mine_trapdoor[facing=north,half=top,open=true]
twilightforest:mine_trapdoor[facing=north,half=top,open=false]
twilightforest:mine_trapdoor[facing=north,half=bottom,open=true]
twilightforest:mine_trapdoor[facing=north,half=bottom,open=false]
twilightforest:mine_trapdoor[facing=south,half=top,open=true]
twilightforest:mine_trapdoor[facing=south,half=top,open=false]
twilightforest:mine_trapdoor[facing=south,half=bottom,open=true]
twilightforest:mine_trapdoor[facing=south,half=bottom,open=false]
twilightforest:mine_trapdoor[facing=west,half=top,open=true]
twilightforest:mine_trapdoor[facing=west,half=top,open=false]
twilightforest:mine_trapdoor[facing=west,half=bottom,open=true]
twilightforest:mine_trapdoor[facing=west,half=bottom,open=false]
twilightforest:mine_trapdoor[facing=east,half=top,open=true]
twilightforest:mine_trapdoor[facing=east,half=top,open=false]
twilightforest:mine_trapdoor[facing=east,half=bottom,open=true]
twilightforest:mine_trapdoor[facing=east,half=bottom,open=false]
twilightforest:mine_fence[east=true,north=true,south=true,west=true]
twilightforest:mine_fence[east=true,north=true,south=true,west=false]
twilightforest:mine_fence[east=true,north=true,south=false,west=true]
twilightforest:mine_fence[east=true,north=true,south=false,west=false]
twilightforest:mine_fence[east=true,north=false,south=true,west=true]
twilightforest:mine_fence[east=true,north=false,south=true,west=false]
twilightforest:mine_fence[east=true,north=false,south=false,west=true]
twilightforest:mine_fence[east=true,north=false,south=false,west=false]
twilightforest:mine_fence[east=false,north=true,south=true,west=true]
twilightforest:mine_fence[east=false,north=true,south=true,west=false]
twilightforest:mine_fence[east=false,north=true,south=false,west=true]
twilightforest:mine_fence[east=false,north=true,south=false,west=false]
twilightforest:mine_fence[east=false,north=false,south=true,west=true]
twilightforest:mine_fence[east=false,north=false,south=true,west=false]
twilightforest:mine_fence[east=false,north=false,south=false,west=true]
twilightforest:mine_fence[east=false,north=false,south=false,west=false]
twilightforest:mine_gate[facing=north,in_wall=true,open=true,powered=true]
twilightforest:mine_gate[facing=north,in_wall=true,open=true,powered=false]
twilightforest:mine_gate[facing=north,in_wall=true,open=false,powered=true]
twilightforest:mine_gate[facing=north,in_wall=true,open=false,powered=false]
twilightforest:mine_gate[facing=north,in_wall=false,open=true,powered=true]
twilightforest:mine_gate[facing=north,in_wall=false,open=true,powered=false]
twilightforest:mine_gate[facing=north,in_wall=false,open=false,powered=true]
twilightforest:mine_gate[facing=north,in_wall=false,open=false,powered=false]
twilightforest:mine_gate[facing=south,in_wall=true,open=true,powered=true]
twilightforest:mine_gate[facing=south,in_wall=true,open=true,powered=false]
twilightforest:mine_gate[facing=south,in_wall=true,open=false,powered=true]
twilightforest:mine_gate[facing=south,in_wall=true,open=false,powered=false]
twilightforest:mine_gate[facing=south,in_wall=false,open=true,powered=true]
twilightforest:mine_gate[facing=south,in_wall=false,open=true,powered=false]
twilightforest:mine_gate[facing=south,in_wall=false,open=false,powered=true]
twilightforest:mine_gate[facing=south,in_wall=false,open=false,powered=false]
twilightforest:mine_gate[facing=west,in_wall=true,open=true,powered=true]
twilightforest:mine_gate[facing=west,in_wall=true,open=true,powered=false]
twilightforest:mine_gate[facing=west,in_wall=true,open=false,powered=true]
twilightforest:mine_gate[facing=west,in_wall=true,open=false,powered=false]
twilightforest:mine_gate[facing=west,in_wall=false,open=true,powered=true]
twilightforest:mine_gate[facing=west,in_wall=false,open=true,powered=false]
twilightforest:mine_gate[facing=west,in_wall=false,open=false,powered=true]
twilightforest:mine_gate[facing=west,in_wall=false,open=false,powered=false]
twilightforest:mine_gate[facing=east,in_wall=true,open=true,powered=true]
twilightforest:mine_gate[facing=east,in_wall=true,open=true,powered=false]
twilightforest:mine_gate[facing=east,in_wall=true,open=false,powered=true]
twilightforest:mine_gate[facing=east,in_wall=true,open=false,powered=false]
twilightforest:mine_gate[facing=east,in_wall=false,open=true,powered=true]
twilightforest:mine_gate[facing=east,in_wall=false,open=true,powered=false]
twilightforest:mine_gate[facing=east,in_wall=false,open=false,powered=true]
twilightforest:mine_gate[facing=east,in_wall=false,open=false,powered=false]
twilightforest:mine_plate[powered=true]
twilightforest:mine_plate[powered=false]
twilightforest:sort_planks
twilightforest:sort_stairs[facing=north,half=top,shape=straight]
twilightforest:sort_stairs[facing=north,half=top,shape=inner_left]
twilightforest:sort_stairs[facing=north,half=top,shape=inner_right]
twilightforest:sort_stairs[facing=north,half=top,shape=outer_left]
twilightforest:sort_stairs[facing=north,half=top,shape=outer_right]
twilightforest:sort_stairs[facing=north,half=bottom,shape=straight]
twilightforest:sort_stairs[facing=north,half=bottom,shape=inner_left]
twilightforest:sort_stairs[facing=north,half=bottom,shape=inner_right]
twilightforest:sort_stairs[facing=north,half=bottom,shape=outer_left]
twilightforest:sort_stairs[facing=north,half=bottom,shape=outer_right]
twilightforest:sort_stairs[facing=south,half=top,shape=straight]
twilightforest:sort_stairs[facing=south,half=top,shape=inner_left]
twilightforest:sort_stairs[facing=south,half=top,shape=inner_right]
twilightforest:sort_stairs[facing=south,half=top,shape=outer_left]
twilightforest:sort_stairs[facing=south,half=top,shape=outer_right]
twilightforest:sort_stairs[facing=south,half=bottom,shape=straight]
twilightforest:sort_stairs[facing=south,half=bottom,shape=inner_left]
twilightforest:sort_stairs[facing=south,half=bottom,shape=inner_right]
twilightforest:sort_stairs[facing=south,half=bottom,shape=outer_left]
twilightforest:sort_stairs[facing=south,half=bottom,shape=outer_right]
twilightforest:sort_stairs[facing=west,half=top,shape=straight]
twilightforest:sort_stairs[facing=west,half=top,shape=inner_left]
twilightforest:sort_stairs[facing=west,half=top,shape=inner_right]
twilightforest:sort_stairs[facing=west,half=top,shape=outer_left]
twilightforest:sort_stairs[facing=west,half=top,shape=outer_right]
twilightforest:sort_stairs[facing=west,half=bottom,shape=straight]
twilightforest:sort_stairs[facing=west,half=bottom,shape=inner_left]
twilightforest:sort_stairs[facing=west,half=bottom,shape=inner_right]
twilightforest:sort_stairs[facing=west,half=bottom,shape=outer_left]
twilightforest:sort_stairs[facing=west,half=bottom,shape=outer_right]
twilightforest:sort_stairs[facing=east,half=top,shape=straight]
twilightforest:sort_stairs[facing=east,half=top,shape=inner_left]
twilightforest:sort_stairs[facing=east,half=top,shape=inner_right]
twilightforest:sort_stairs[facing=east,half=top,shape=outer_left]
twilightforest:sort_stairs[facing=east,half=top,shape=outer_right]
twilightforest:sort_stairs[facing=east,half=bottom,shape=straight]
twilightforest:sort_stairs[facing=east,half=bottom,shape=inner_left]
twilightforest:sort_stairs[facing=east,half=bottom,shape=inner_right]
twilightforest:sort_stairs[facing=east,half=bottom,shape=outer_left]
twilightforest:sort_stairs[facing=east,half=bottom,shape=outer_right]
twilightforest:sort_slab[half=top,variant=sort]
twilightforest:sort_slab[half=bottom,variant=sort]
twilightforest:sort_doubleslab[variant=sort]
twilightforest:sort_button[facing=down,powered=true]
twilightforest:sort_button[facing=down,powered=false]
twilightforest:sort_button[facing=up,powered=true]
twilightforest:sort_button[facing=up,powered=false]
twilightforest:sort_button[facing=north,powered=true]
twilightforest:sort_button[facing=north,powered=false]
twilightforest:sort_button[facing=south,powered=true]
twilightforest:sort_button[facing=south,powered=false]
twilightforest:sort_button[facing=west,powered=true]
twilightforest:sort_button[facing=west,powered=false]
twilightforest:sort_button[facing=east,powered=true]
twilightforest:sort_button[facing=east,powered=false]
twilightforest:sort_door[facing=north,half=upper,hinge=left,open=true,powered=true]
twilightforest:sort_door[facing=north,half=upper,hinge=left,open=true,powered=false]
twilightforest:sort_door[facing=north,half=upper,hinge=left,open=false,powered=true]
twilightforest:sort_door[facing=north,half=upper,hinge=left,open=false,powered=false]
twilightforest:sort_door[facing=north,half=upper,hinge=right,open=true,powered=true]
twilightforest:sort_door[facing=north,half=upper,hinge=right,open=true,powered=false]
twilightforest:sort_door[facing=north,half=upper,hinge=right,open=false,powered=true]
twilightforest:sort_door[facing=north,half=upper,hinge=right,open=false,powered=false]
twilightforest:sort_door[facing=north,half=lower,hinge=left,open=true,powered=true]
twilightforest:sort_door[facing=north,half=lower,hinge=left,open=true,powered=false]
twilightforest:sort_door[facing=north,half=lower,hinge=left,open=false,powered=true]
twilightforest:sort_door[facing=north,half=lower,hinge=left,open=false,powered=false]
twilightforest:sort_door[facing=north,half=lower,hinge=right,open=true,powered=true]
twilightforest:sort_door[facing=north,half=lower,hinge=right,open=true,powered=false]
twilightforest:sort_door[facing=north,half=lower,hinge=right,open=false,powered=true]
twilightforest:sort_door[facing=north,half=lower,hinge=right,open=false,powered=false]
twilightforest:sort_door[facing=south,half=upper,hinge=left,open=true,powered=true]
twilightforest:sort_door[facing=south,half=upper,hinge=left,open=true,powered=false]
twilightforest:sort_door[facing=south,half=upper,hinge=left,open=false,powered=true]
twilightforest:sort_door[facing=south,half=upper,hinge=left,open=false,powered=false]
twilightforest:sort_door[facing=south,half=upper,hinge=right,open=true,powered=true]
twilightforest:sort_door[facing=south,half=upper,hinge=right,open=true,powered=false]
twilightforest:sort_door[facing=south,half=upper,hinge=right,open=false,powered=true]
twilightforest:sort_door[facing=south,half=upper,hinge=right,open=false,powered=false]
twilightforest:sort_door[facing=south,half=lower,hinge=left,open=true,powered=true]
twilightforest:sort_door[facing=south,half=lower,hinge=left,open=true,powered=false]
twilightforest:sort_door[facing=south,half=lower,hinge=left,open=false,powered=true]
twilightforest:sort_door[facing=south,half=lower,hinge=left,open=false,powered=false]
twilightforest:sort_door[facing=south,half=lower,hinge=right,open=true,powered=true]
twilightforest:sort_door[facing=south,half=lower,hinge=right,open=true,powered=false]
twilightforest:sort_door[facing=south,half=lower,hinge=right,open=false,powered=true]
twilightforest:sort_door[facing=south,half=lower,hinge=right,open=false,powered=false]
twilightforest:sort_door[facing=west,half=upper,hinge=left,open=true,powered=true]
twilightforest:sort_door[facing=west,half=upper,hinge=left,open=true,powered=false]
twilightforest:sort_door[facing=west,half=upper,hinge=left,open=false,powered=true]
twilightforest:sort_door[facing=west,half=upper,hinge=left,open=false,powered=false]
twilightforest:sort_door[facing=west,half=upper,hinge=right,open=true,powered=true]
twilightforest:sort_door[facing=west,half=upper,hinge=right,open=true,powered=false]
twilightforest:sort_door[facing=west,half=upper,hinge=right,open=false,powered=true]
twilightforest:sort_door[facing=west,half=upper,hinge=right,open=false,powered=false]
twilightforest:sort_door[facing=west,half=lower,hinge=left,open=true,powered=true]
twilightforest:sort_door[facing=west,half=lower,hinge=left,open=true,powered=false]
twilightforest:sort_door[facing=west,half=lower,hinge=left,open=false,powered=true]
twilightforest:sort_door[facing=west,half=lower,hinge=left,open=false,powered=false]
twilightforest:sort_door[facing=west,half=lower,hinge=right,open=true,powered=true]
twilightforest:sort_door[facing=west,half=lower,hinge=right,open=true,powered=false]
twilightforest:sort_door[facing=west,half=lower,hinge=right,open=false,powered=true]
twilightforest:sort_door[facing=west,half=lower,hinge=right,open=false,powered=false]
twilightforest:sort_door[facing=east,half=upper,hinge=left,open=true,powered=true]
twilightforest:sort_door[facing=east,half=upper,hinge=left,open=true,powered=false]
twilightforest:sort_door[facing=east,half=upper,hinge=left,open=false,powered=true]
twilightforest:sort_door[facing=east,half=upper,hinge=left,open=false,powered=false]
twilightforest:sort_door[facing=east,half=upper,hinge=right,open=true,powered=true]
twilightforest:sort_door[facing=east,half=upper,hinge=right,open=true,powered=false]
twilightforest:sort_door[facing=east,half=upper,hinge=right,open=false,powered=true]
twilightforest:sort_door[facing=east,half=upper,hinge=right,open=false,powered=false]
twilightforest:sort_door[facing=east,half=lower,hinge=left,open=true,powered=true]
twilightforest:sort_door[facing=east,half=lower,hinge=left,open=true,powered=false]
twilightforest:sort_door[facing=east,half=lower,hinge=left,open=false,powered=true]
twilightforest:sort_door[facing=east,half=lower,hinge=left,open=false,powered=false]
twilightforest:sort_door[facing=east,half=lower,hinge=right,open=true,powered=true]
twilightforest:sort_door[facing=east,half=lower,hinge=right,open=true,powered=false]
twilightforest:sort_door[facing=east,half=lower,hinge=right,open=false,powered=true]
twilightforest:sort_door[facing=east,half=lower,hinge=right,open=false,powered=false]
twilightforest:sort_trapdoor[facing=north,half=top,open=true]
twilightforest:sort_trapdoor[facing=north,half=top,open=false]
twilightforest:sort_trapdoor[facing=north,half=bottom,open=true]
twilightforest:sort_trapdoor[facing=north,half=bottom,open=false]
twilightforest:sort_trapdoor[facing=south,half=top,open=true]
twilightforest:sort_trapdoor[facing=south,half=top,open=false]
twilightforest:sort_trapdoor[facing=south,half=bottom,open=true]
twilightforest:sort_trapdoor[facing=south,half=bottom,open=false]
twilightforest:sort_trapdoor[facing=west,half=top,open=true]
twilightforest:sort_trapdoor[facing=west,half=top,open=false]
twilightforest:sort_trapdoor[facing=west,half=bottom,open=true]
twilightforest:sort_trapdoor[facing=west,half=bottom,open=false]
twilightforest:sort_trapdoor[facing=east,half=top,open=true]
twilightforest:sort_trapdoor[facing=east,half=top,open=false]
twilightforest:sort_trapdoor[facing=east,half=bottom,open=true]
twilightforest:sort_trapdoor[facing=east,half=bottom,open=false]
twilightforest:sort_fence[east=true,north=true,south=true,west=true]
twilightforest:sort_fence[east=true,north=true,south=true,west=false]
twilightforest:sort_fence[east=true,north=true,south=false,west=true]
twilightforest:sort_fence[east=true,north=true,south=false,west=false]
twilightforest:sort_fence[east=true,north=false,south=true,west=true]
twilightforest:sort_fence[east=true,north=false,south=true,west=false]
twilightforest:sort_fence[east=true,north=false,south=false,west=true]
twilightforest:sort_fence[east=true,north=false,south=false,west=false]
twilightforest:sort_fence[east=false,north=true,south=true,west=true]
twilightforest:sort_fence[east=false,north=true,south=true,west=false]
twilightforest:sort_fence[east=false,north=true,south=false,west=true]
twilightforest:sort_fence[east=false,north=true,south=false,west=false]
twilightforest:sort_fence[east=false,north=false,south=true,west=true]
twilightforest:sort_fence[east=false,north=false,south=true,west=false]
twilightforest:sort_fence[east=false,north=false,south=false,west=true]
twilightforest:sort_fence[east=false,north=false,south=false,west=false]
twilightforest:sort_gate[facing=north,in_wall=true,open=true,powered=true]
twilightforest:sort_gate[facing=north,in_wall=true,open=true,powered=false]
twilightforest:sort_gate[facing=north,in_wall=true,open=false,powered=true]
twilightforest:sort_gate[facing=north,in_wall=true,open=false,powered=false]
twilightforest:sort_gate[facing=north,in_wall=false,open=true,powered=true]
twilightforest:sort_gate[facing=north,in_wall=false,open=true,powered=false]
twilightforest:sort_gate[facing=north,in_wall=false,open=false,powered=true]
twilightforest:sort_gate[facing=north,in_wall=false,open=false,powered=false]
twilightforest:sort_gate[facing=south,in_wall=true,open=true,powered=true]
twilightforest:sort_gate[facing=south,in_wall=true,open=true,powered=false]
twilightforest:sort_gate[facing=south,in_wall=true,open=false,powered=true]
twilightforest:sort_gate[facing=south,in_wall=true,open=false,powered=false]
twilightforest:sort_gate[facing=south,in_wall=false,open=true,powered=true]
twilightforest:sort_gate[facing=south,in_wall=false,open=true,powered=false]
twilightforest:sort_gate[facing=south,in_wall=false,open=false,powered=true]
twilightforest:sort_gate[facing=south,in_wall=false,open=false,powered=false]
twilightforest:sort_gate[facing=west,in_wall=true,open=true,powered=true]
twilightforest:sort_gate[facing=west,in_wall=true,open=true,powered=false]
twilightforest:sort_gate[facing=west,in_wall=true,open=false,powered=true]
twilightforest:sort_gate[facing=west,in_wall=true,open=false,powered=false]
twilightforest:sort_gate[facing=west,in_wall=false,open=true,powered=true]
twilightforest:sort_gate[facing=west,in_wall=false,open=true,powered=false]
twilightforest:sort_gate[facing=west,in_wall=false,open=false,powered=true]
twilightforest:sort_gate[facing=west,in_wall=false,open=false,powered=false]
twilightforest:sort_gate[facing=east,in_wall=true,open=true,powered=true]
twilightforest:sort_gate[facing=east,in_wall=true,open=true,powered=false]
twilightforest:sort_gate[facing=east,in_wall=true,open=false,powered=true]
twilightforest:sort_gate[facing=east,in_wall=true,open=false,powered=false]
twilightforest:sort_gate[facing=east,in_wall=false,open=true,powered=true]
twilightforest:sort_gate[facing=east,in_wall=false,open=true,powered=false]
twilightforest:sort_gate[facing=east,in_wall=false,open=false,powered=true]
twilightforest:sort_gate[facing=east,in_wall=false,open=false,powered=false]
twilightforest:sort_plate[powered=true]
twilightforest:sort_plate[powered=false]
twilightforest:terrorcotta_circle[facing=north]
twilightforest:terrorcotta_circle[facing=south]
twilightforest:terrorcotta_circle[facing=west]
twilightforest:terrorcotta_circle[facing=east]
twilightforest:terrorcotta_diagonal[is_rotated=true]
twilightforest:terrorcotta_diagonal[is_rotated=false]
twilightforest:stone_twist[axis=x]
twilightforest:stone_twist[axis=y]
twilightforest:stone_twist[axis=z]
twilightforest:stone_twist_thin[axis=x,down=true,east=true,north=true,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=x,down=true,east=true,north=true,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=x,down=true,east=true,north=true,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=x,down=true,east=true,north=true,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=x,down=true,east=true,north=true,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=x,down=true,east=true,north=true,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=x,down=true,east=true,north=true,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=x,down=true,east=true,north=true,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=x,down=true,east=true,north=false,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=x,down=true,east=true,north=false,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=x,down=true,east=true,north=false,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=x,down=true,east=true,north=false,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=x,down=true,east=true,north=false,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=x,down=true,east=true,north=false,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=x,down=true,east=true,north=false,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=x,down=true,east=true,north=false,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=x,down=true,east=false,north=true,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=x,down=true,east=false,north=true,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=x,down=true,east=false,north=true,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=x,down=true,east=false,north=true,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=x,down=true,east=false,north=true,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=x,down=true,east=false,north=true,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=x,down=true,east=false,north=true,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=x,down=true,east=false,north=true,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=x,down=true,east=false,north=false,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=x,down=true,east=false,north=false,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=x,down=true,east=false,north=false,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=x,down=true,east=false,north=false,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=x,down=true,east=false,north=false,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=x,down=true,east=false,north=false,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=x,down=true,east=false,north=false,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=x,down=true,east=false,north=false,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=x,down=false,east=true,north=true,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=x,down=false,east=true,north=true,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=x,down=false,east=true,north=true,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=x,down=false,east=true,north=true,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=x,down=false,east=true,north=true,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=x,down=false,east=true,north=true,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=x,down=false,east=true,north=true,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=x,down=false,east=true,north=true,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=x,down=false,east=true,north=false,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=x,down=false,east=true,north=false,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=x,down=false,east=true,north=false,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=x,down=false,east=true,north=false,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=x,down=false,east=true,north=false,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=x,down=false,east=true,north=false,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=x,down=false,east=true,north=false,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=x,down=false,east=true,north=false,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=x,down=false,east=false,north=true,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=x,down=false,east=false,north=true,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=x,down=false,east=false,north=true,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=x,down=false,east=false,north=true,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=x,down=false,east=false,north=true,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=x,down=false,east=false,north=true,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=x,down=false,east=false,north=true,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=x,down=false,east=false,north=true,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=x,down=false,east=false,north=false,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=x,down=false,east=false,north=false,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=x,down=false,east=false,north=false,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=x,down=false,east=false,north=false,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=x,down=false,east=false,north=false,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=x,down=false,east=false,north=false,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=x,down=false,east=false,north=false,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=x,down=false,east=false,north=false,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=y,down=true,east=true,north=true,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=y,down=true,east=true,north=true,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=y,down=true,east=true,north=true,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=y,down=true,east=true,north=true,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=y,down=true,east=true,north=true,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=y,down=true,east=true,north=true,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=y,down=true,east=true,north=true,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=y,down=true,east=true,north=true,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=y,down=true,east=true,north=false,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=y,down=true,east=true,north=false,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=y,down=true,east=true,north=false,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=y,down=true,east=true,north=false,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=y,down=true,east=true,north=false,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=y,down=true,east=true,north=false,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=y,down=true,east=true,north=false,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=y,down=true,east=true,north=false,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=y,down=true,east=false,north=true,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=y,down=true,east=false,north=true,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=y,down=true,east=false,north=true,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=y,down=true,east=false,north=true,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=y,down=true,east=false,north=true,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=y,down=true,east=false,north=true,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=y,down=true,east=false,north=true,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=y,down=true,east=false,north=true,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=y,down=true,east=false,north=false,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=y,down=true,east=false,north=false,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=y,down=true,east=false,north=false,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=y,down=true,east=false,north=false,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=y,down=true,east=false,north=false,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=y,down=true,east=false,north=false,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=y,down=true,east=false,north=false,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=y,down=true,east=false,north=false,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=y,down=false,east=true,north=true,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=y,down=false,east=true,north=true,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=y,down=false,east=true,north=true,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=y,down=false,east=true,north=true,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=y,down=false,east=true,north=true,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=y,down=false,east=true,north=true,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=y,down=false,east=true,north=true,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=y,down=false,east=true,north=true,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=y,down=false,east=true,north=false,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=y,down=false,east=true,north=false,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=y,down=false,east=true,north=false,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=y,down=false,east=true,north=false,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=y,down=false,east=true,north=false,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=y,down=false,east=true,north=false,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=y,down=false,east=true,north=false,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=y,down=false,east=true,north=false,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=y,down=false,east=false,north=true,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=y,down=false,east=false,north=true,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=y,down=false,east=false,north=true,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=y,down=false,east=false,north=true,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=y,down=false,east=false,north=true,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=y,down=false,east=false,north=true,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=y,down=false,east=false,north=true,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=y,down=false,east=false,north=true,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=y,down=false,east=false,north=false,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=y,down=false,east=false,north=false,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=y,down=false,east=false,north=false,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=y,down=false,east=false,north=false,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=y,down=false,east=false,north=false,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=y,down=false,east=false,north=false,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=y,down=false,east=false,north=false,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=y,down=false,east=false,north=false,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=z,down=true,east=true,north=true,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=z,down=true,east=true,north=true,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=z,down=true,east=true,north=true,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=z,down=true,east=true,north=true,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=z,down=true,east=true,north=true,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=z,down=true,east=true,north=true,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=z,down=true,east=true,north=true,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=z,down=true,east=true,north=true,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=z,down=true,east=true,north=false,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=z,down=true,east=true,north=false,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=z,down=true,east=true,north=false,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=z,down=true,east=true,north=false,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=z,down=true,east=true,north=false,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=z,down=true,east=true,north=false,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=z,down=true,east=true,north=false,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=z,down=true,east=true,north=false,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=z,down=true,east=false,north=true,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=z,down=true,east=false,north=true,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=z,down=true,east=false,north=true,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=z,down=true,east=false,north=true,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=z,down=true,east=false,north=true,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=z,down=true,east=false,north=true,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=z,down=true,east=false,north=true,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=z,down=true,east=false,north=true,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=z,down=true,east=false,north=false,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=z,down=true,east=false,north=false,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=z,down=true,east=false,north=false,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=z,down=true,east=false,north=false,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=z,down=true,east=false,north=false,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=z,down=true,east=false,north=false,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=z,down=true,east=false,north=false,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=z,down=true,east=false,north=false,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=z,down=false,east=true,north=true,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=z,down=false,east=true,north=true,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=z,down=false,east=true,north=true,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=z,down=false,east=true,north=true,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=z,down=false,east=true,north=true,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=z,down=false,east=true,north=true,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=z,down=false,east=true,north=true,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=z,down=false,east=true,north=true,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=z,down=false,east=true,north=false,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=z,down=false,east=true,north=false,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=z,down=false,east=true,north=false,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=z,down=false,east=true,north=false,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=z,down=false,east=true,north=false,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=z,down=false,east=true,north=false,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=z,down=false,east=true,north=false,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=z,down=false,east=true,north=false,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=z,down=false,east=false,north=true,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=z,down=false,east=false,north=true,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=z,down=false,east=false,north=true,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=z,down=false,east=false,north=true,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=z,down=false,east=false,north=true,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=z,down=false,east=false,north=true,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=z,down=false,east=false,north=true,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=z,down=false,east=false,north=true,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=z,down=false,east=false,north=false,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=z,down=false,east=false,north=false,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=z,down=false,east=false,north=false,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=z,down=false,east=false,north=false,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=z,down=false,east=false,north=false,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=z,down=false,east=false,north=false,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=z,down=false,east=false,north=false,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=z,down=false,east=false,north=false,south=false,up=false,west=false]
twilightforest:molten_fierymetal[level=0]
twilightforest:molten_fierymetal[level=1]
twilightforest:molten_fierymetal[level=2]
twilightforest:molten_fierymetal[level=3]
twilightforest:molten_fierymetal[level=4]
twilightforest:molten_fierymetal[level=5]
twilightforest:molten_fierymetal[level=6]
twilightforest:molten_fierymetal[level=7]
twilightforest:molten_fierymetal[level=8]
twilightforest:molten_fierymetal[level=9]
twilightforest:molten_fierymetal[level=10]
twilightforest:molten_fierymetal[level=11]
twilightforest:molten_fierymetal[level=12]
twilightforest:molten_fierymetal[level=13]
twilightforest:molten_fierymetal[level=14]
twilightforest:molten_fierymetal[level=15]
twilightforest:molten_knightmetal[level=0]
twilightforest:molten_knightmetal[level=1]
twilightforest:molten_knightmetal[level=2]
twilightforest:molten_knightmetal[level=3]
twilightforest:molten_knightmetal[level=4]
twilightforest:molten_knightmetal[level=5]
twilightforest:molten_knightmetal[level=6]
twilightforest:molten_knightmetal[level=7]
twilightforest:molten_knightmetal[level=8]
twilightforest:molten_knightmetal[level=9]
twilightforest:molten_knightmetal[level=10]
twilightforest:molten_knightmetal[level=11]
twilightforest:molten_knightmetal[level=12]
twilightforest:molten_knightmetal[level=13]
twilightforest:molten_knightmetal[level=14]
twilightforest:molten_knightmetal[level=15]
twilightforest:fiery_essence[level=0]
twilightforest:fiery_essence[level=1]
twilightforest:fiery_essence[level=2]
twilightforest:fiery_essence[level=3]
twilightforest:fiery_essence[level=4]
twilightforest:fiery_essence[level=5]
twilightforest:fiery_essence[level=6]
twilightforest:fiery_essence[level=7]
twilightforest:fiery_essence[level=8]
twilightforest:fiery_essence[level=9]
twilightforest:fiery_essence[level=10]
twilightforest:fiery_essence[level=11]
twilightforest:fiery_essence[level=12]
twilightforest:fiery_essence[level=13]
twilightforest:fiery_essence[level=14]
twilightforest:fiery_essence[level=15]
tconstruct:soil[type=grout]
tconstruct:soil[type=slimy_mud_green]
tconstruct:soil[type=slimy_mud_blue]
tconstruct:soil[type=graveyard]
tconstruct:soil[type=consecrated]
tconstruct:soil[type=slimy_mud_magma]
tconstruct:slime[type=green]
tconstruct:slime[type=blue]
tconstruct:slime[type=purple]
tconstruct:slime[type=blood]
tconstruct:slime[type=magma]
tconstruct:slime[type=pink]
tconstruct:slime_congealed[type=green]
tconstruct:slime_congealed[type=blue]
tconstruct:slime_congealed[type=purple]
tconstruct:slime_congealed[type=blood]
tconstruct:slime_congealed[type=magma]
tconstruct:slime_congealed[type=pink]
tconstruct:ore[type=cobalt]
tconstruct:ore[type=ardite]
tconstruct:firewood[type=lavawood]
tconstruct:firewood[type=firewood]
tconstruct:deco_ground[type=mudbrick]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:deco_ground_slab[half=top,type=mudbrick]
tconstruct:deco_ground_slab[half=bottom,type=mudbrick]
tconstruct:firewood_slab[half=top,type=lavawood]
tconstruct:firewood_slab[half=top,type=firewood]
tconstruct:firewood_slab[half=bottom,type=lavawood]
tconstruct:firewood_slab[half=bottom,type=firewood]
tconstruct:mudbrick_stairs[facing=north,half=top,shape=straight]
tconstruct:mudbrick_stairs[facing=north,half=top,shape=inner_left]
tconstruct:mudbrick_stairs[facing=north,half=top,shape=inner_right]
tconstruct:mudbrick_stairs[facing=north,half=top,shape=outer_left]
tconstruct:mudbrick_stairs[facing=north,half=top,shape=outer_right]
tconstruct:mudbrick_stairs[facing=north,half=bottom,shape=straight]
tconstruct:mudbrick_stairs[facing=north,half=bottom,shape=inner_left]
tconstruct:mudbrick_stairs[facing=north,half=bottom,shape=inner_right]
tconstruct:mudbrick_stairs[facing=north,half=bottom,shape=outer_left]
tconstruct:mudbrick_stairs[facing=north,half=bottom,shape=outer_right]
tconstruct:mudbrick_stairs[facing=south,half=top,shape=straight]
tconstruct:mudbrick_stairs[facing=south,half=top,shape=inner_left]
tconstruct:mudbrick_stairs[facing=south,half=top,shape=inner_right]
tconstruct:mudbrick_stairs[facing=south,half=top,shape=outer_left]
tconstruct:mudbrick_stairs[facing=south,half=top,shape=outer_right]
tconstruct:mudbrick_stairs[facing=south,half=bottom,shape=straight]
tconstruct:mudbrick_stairs[facing=south,half=bottom,shape=inner_left]
tconstruct:mudbrick_stairs[facing=south,half=bottom,shape=inner_right]
tconstruct:mudbrick_stairs[facing=south,half=bottom,shape=outer_left]
tconstruct:mudbrick_stairs[facing=south,half=bottom,shape=outer_right]
tconstruct:mudbrick_stairs[facing=west,half=top,shape=straight]
tconstruct:mudbrick_stairs[facing=west,half=top,shape=inner_left]
tconstruct:mudbrick_stairs[facing=west,half=top,shape=inner_right]
tconstruct:mudbrick_stairs[facing=west,half=top,shape=outer_left]
tconstruct:mudbrick_stairs[facing=west,half=top,shape=outer_right]
tconstruct:mudbrick_stairs[facing=west,half=bottom,shape=straight]
tconstruct:mudbrick_stairs[facing=west,half=bottom,shape=inner_left]
tconstruct:mudbrick_stairs[facing=west,half=bottom,shape=inner_right]
tconstruct:mudbrick_stairs[facing=west,half=bottom,shape=outer_left]
tconstruct:mudbrick_stairs[facing=west,half=bottom,shape=outer_right]
tconstruct:mudbrick_stairs[facing=east,half=top,shape=straight]
tconstruct:mudbrick_stairs[facing=east,half=top,shape=inner_left]
tconstruct:mudbrick_stairs[facing=east,half=top,shape=inner_right]
tconstruct:mudbrick_stairs[facing=east,half=top,shape=outer_left]
tconstruct:mudbrick_stairs[facing=east,half=top,shape=outer_right]
tconstruct:mudbrick_stairs[facing=east,half=bottom,shape=straight]
tconstruct:mudbrick_stairs[facing=east,half=bottom,shape=inner_left]
tconstruct:mudbrick_stairs[facing=east,half=bottom,shape=inner_right]
tconstruct:mudbrick_stairs[facing=east,half=bottom,shape=outer_left]
tconstruct:mudbrick_stairs[facing=east,half=bottom,shape=outer_right]
tconstruct:firewood_stairs[facing=north,half=top,shape=straight]
tconstruct:firewood_stairs[facing=north,half=top,shape=inner_left]
tconstruct:firewood_stairs[facing=north,half=top,shape=inner_right]
tconstruct:firewood_stairs[facing=north,half=top,shape=outer_left]
tconstruct:firewood_stairs[facing=north,half=top,shape=outer_right]
tconstruct:firewood_stairs[facing=north,half=bottom,shape=straight]
tconstruct:firewood_stairs[facing=north,half=bottom,shape=inner_left]
tconstruct:firewood_stairs[facing=north,half=bottom,shape=inner_right]
tconstruct:firewood_stairs[facing=north,half=bottom,shape=outer_left]
tconstruct:firewood_stairs[facing=north,half=bottom,shape=outer_right]
tconstruct:firewood_stairs[facing=south,half=top,shape=straight]
tconstruct:firewood_stairs[facing=south,half=top,shape=inner_left]
tconstruct:firewood_stairs[facing=south,half=top,shape=inner_right]
tconstruct:firewood_stairs[facing=south,half=top,shape=outer_left]
tconstruct:firewood_stairs[facing=south,half=top,shape=outer_right]
tconstruct:firewood_stairs[facing=south,half=bottom,shape=straight]
tconstruct:firewood_stairs[facing=south,half=bottom,shape=inner_left]
tconstruct:firewood_stairs[facing=south,half=bottom,shape=inner_right]
tconstruct:firewood_stairs[facing=south,half=bottom,shape=outer_left]
tconstruct:firewood_stairs[facing=south,half=bottom,shape=outer_right]
tconstruct:firewood_stairs[facing=west,half=top,shape=straight]
tconstruct:firewood_stairs[facing=west,half=top,shape=inner_left]
tconstruct:firewood_stairs[facing=west,half=top,shape=inner_right]
tconstruct:firewood_stairs[facing=west,half=top,shape=outer_left]
tconstruct:firewood_stairs[facing=west,half=top,shape=outer_right]
tconstruct:firewood_stairs[facing=west,half=bottom,shape=straight]
tconstruct:firewood_stairs[facing=west,half=bottom,shape=inner_left]
tconstruct:firewood_stairs[facing=west,half=bottom,shape=inner_right]
tconstruct:firewood_stairs[facing=west,half=bottom,shape=outer_left]
tconstruct:firewood_stairs[facing=west,half=bottom,shape=outer_right]
tconstruct:firewood_stairs[facing=east,half=top,shape=straight]
tconstruct:firewood_stairs[facing=east,half=top,shape=inner_left]
tconstruct:firewood_stairs[facing=east,half=top,shape=inner_right]
tconstruct:firewood_stairs[facing=east,half=top,shape=outer_left]
tconstruct:firewood_stairs[facing=east,half=top,shape=outer_right]
tconstruct:firewood_stairs[facing=east,half=bottom,shape=straight]
tconstruct:firewood_stairs[facing=east,half=bottom,shape=inner_left]
tconstruct:firewood_stairs[facing=east,half=bottom,shape=inner_right]
tconstruct:firewood_stairs[facing=east,half=bottom,shape=outer_left]
tconstruct:firewood_stairs[facing=east,half=bottom,shape=outer_right]
tconstruct:lavawood_stairs[facing=north,half=top,shape=straight]
tconstruct:lavawood_stairs[facing=north,half=top,shape=inner_left]
tconstruct:lavawood_stairs[facing=north,half=top,shape=inner_right]
tconstruct:lavawood_stairs[facing=north,half=top,shape=outer_left]
tconstruct:lavawood_stairs[facing=north,half=top,shape=outer_right]
tconstruct:lavawood_stairs[facing=north,half=bottom,shape=straight]
tconstruct:lavawood_stairs[facing=north,half=bottom,shape=inner_left]
tconstruct:lavawood_stairs[facing=north,half=bottom,shape=inner_right]
tconstruct:lavawood_stairs[facing=north,half=bottom,shape=outer_left]
tconstruct:lavawood_stairs[facing=north,half=bottom,shape=outer_right]
tconstruct:lavawood_stairs[facing=south,half=top,shape=straight]
tconstruct:lavawood_stairs[facing=south,half=top,shape=inner_left]
tconstruct:lavawood_stairs[facing=south,half=top,shape=inner_right]
tconstruct:lavawood_stairs[facing=south,half=top,shape=outer_left]
tconstruct:lavawood_stairs[facing=south,half=top,shape=outer_right]
tconstruct:lavawood_stairs[facing=south,half=bottom,shape=straight]
tconstruct:lavawood_stairs[facing=south,half=bottom,shape=inner_left]
tconstruct:lavawood_stairs[facing=south,half=bottom,shape=inner_right]
tconstruct:lavawood_stairs[facing=south,half=bottom,shape=outer_left]
tconstruct:lavawood_stairs[facing=south,half=bottom,shape=outer_right]
tconstruct:lavawood_stairs[facing=west,half=top,shape=straight]
tconstruct:lavawood_stairs[facing=west,half=top,shape=inner_left]
tconstruct:lavawood_stairs[facing=west,half=top,shape=inner_right]
tconstruct:lavawood_stairs[facing=west,half=top,shape=outer_left]
tconstruct:lavawood_stairs[facing=west,half=top,shape=outer_right]
tconstruct:lavawood_stairs[facing=west,half=bottom,shape=straight]
tconstruct:lavawood_stairs[facing=west,half=bottom,shape=inner_left]
tconstruct:lavawood_stairs[facing=west,half=bottom,shape=inner_right]
tconstruct:lavawood_stairs[facing=west,half=bottom,shape=outer_left]
tconstruct:lavawood_stairs[facing=west,half=bottom,shape=outer_right]
tconstruct:lavawood_stairs[facing=east,half=top,shape=straight]
tconstruct:lavawood_stairs[facing=east,half=top,shape=inner_left]
tconstruct:lavawood_stairs[facing=east,half=top,shape=inner_right]
tconstruct:lavawood_stairs[facing=east,half=top,shape=outer_left]
tconstruct:lavawood_stairs[facing=east,half=top,shape=outer_right]
tconstruct:lavawood_stairs[facing=east,half=bottom,shape=straight]
tconstruct:lavawood_stairs[facing=east,half=bottom,shape=inner_left]
tconstruct:lavawood_stairs[facing=east,half=bottom,shape=inner_right]
tconstruct:lavawood_stairs[facing=east,half=bottom,shape=outer_left]
tconstruct:lavawood_stairs[facing=east,half=bottom,shape=outer_right]
tconstruct:metal[type=cobalt]
tconstruct:metal[type=ardite]
tconstruct:metal[type=manyullyn]
tconstruct:metal[type=knightslime]
tconstruct:metal[type=pigiron]
tconstruct:metal[type=alubrass]
tconstruct:metal[type=silky_jewel]
tconstruct:glow[facing=down]
tconstruct:glow[facing=up]
tconstruct:glow[facing=north]
tconstruct:glow[facing=south]
tconstruct:glow[facing=west]
tconstruct:glow[facing=east]
tconstruct:slime_dirt[type=green]
tconstruct:slime_dirt[type=blue]
tconstruct:slime_dirt[type=purple]
tconstruct:slime_dirt[type=magma]
tconstruct:slime_grass[foliage=blue,snowy=true,type=vanilla]
tconstruct:slime_grass[foliage=blue,snowy=true,type=green]
tconstruct:slime_grass[foliage=blue,snowy=true,type=blue]
tconstruct:slime_grass[foliage=blue,snowy=true,type=purple]
tconstruct:slime_grass[foliage=blue,snowy=true,type=magma]
tconstruct:slime_grass[foliage=blue,snowy=false,type=vanilla]
tconstruct:slime_grass[foliage=blue,snowy=false,type=green]
tconstruct:slime_grass[foliage=blue,snowy=false,type=blue]
tconstruct:slime_grass[foliage=blue,snowy=false,type=purple]
tconstruct:slime_grass[foliage=blue,snowy=false,type=magma]
tconstruct:slime_grass[foliage=purple,snowy=true,type=vanilla]
tconstruct:slime_grass[foliage=purple,snowy=true,type=green]
tconstruct:slime_grass[foliage=purple,snowy=true,type=blue]
tconstruct:slime_grass[foliage=purple,snowy=true,type=purple]
tconstruct:slime_grass[foliage=purple,snowy=true,type=magma]
tconstruct:slime_grass[foliage=purple,snowy=false,type=vanilla]
tconstruct:slime_grass[foliage=purple,snowy=false,type=green]
tconstruct:slime_grass[foliage=purple,snowy=false,type=blue]
tconstruct:slime_grass[foliage=purple,snowy=false,type=purple]
tconstruct:slime_grass[foliage=purple,snowy=false,type=magma]
tconstruct:slime_grass[foliage=orange,snowy=true,type=vanilla]
tconstruct:slime_grass[foliage=orange,snowy=true,type=green]
tconstruct:slime_grass[foliage=orange,snowy=true,type=blue]
tconstruct:slime_grass[foliage=orange,snowy=true,type=purple]
tconstruct:slime_grass[foliage=orange,snowy=true,type=magma]
tconstruct:slime_grass[foliage=orange,snowy=false,type=vanilla]
tconstruct:slime_grass[foliage=orange,snowy=false,type=green]
tconstruct:slime_grass[foliage=orange,snowy=false,type=blue]
tconstruct:slime_grass[foliage=orange,snowy=false,type=purple]
tconstruct:slime_grass[foliage=orange,snowy=false,type=magma]
tconstruct:slime_leaves[check_decay=true,decayable=true,foliage=blue]
tconstruct:slime_leaves[check_decay=true,decayable=true,foliage=purple]
tconstruct:slime_leaves[check_decay=true,decayable=true,foliage=orange]
tconstruct:slime_leaves[check_decay=true,decayable=false,foliage=blue]
tconstruct:slime_leaves[check_decay=true,decayable=false,foliage=purple]
tconstruct:slime_leaves[check_decay=true,decayable=false,foliage=orange]
tconstruct:slime_leaves[check_decay=false,decayable=true,foliage=blue]
tconstruct:slime_leaves[check_decay=false,decayable=true,foliage=purple]
tconstruct:slime_leaves[check_decay=false,decayable=true,foliage=orange]
tconstruct:slime_leaves[check_decay=false,decayable=false,foliage=blue]
tconstruct:slime_leaves[check_decay=false,decayable=false,foliage=purple]
tconstruct:slime_leaves[check_decay=false,decayable=false,foliage=orange]
tconstruct:slime_grass_tall[foliage=blue,type=tall_grass]
tconstruct:slime_grass_tall[foliage=blue,type=fern]
tconstruct:slime_grass_tall[foliage=purple,type=tall_grass]
tconstruct:slime_grass_tall[foliage=purple,type=fern]
tconstruct:slime_grass_tall[foliage=orange,type=tall_grass]
tconstruct:slime_grass_tall[foliage=orange,type=fern]
tconstruct:slime_sapling[foliage=blue,stage=0,type=oak]
tconstruct:slime_sapling[foliage=blue,stage=0,type=spruce]
tconstruct:slime_sapling[foliage=blue,stage=0,type=birch]
tconstruct:slime_sapling[foliage=blue,stage=0,type=jungle]
tconstruct:slime_sapling[foliage=blue,stage=0,type=acacia]
tconstruct:slime_sapling[foliage=blue,stage=0,type=dark_oak]
tconstruct:slime_sapling[foliage=blue,stage=1,type=oak]
tconstruct:slime_sapling[foliage=blue,stage=1,type=spruce]
tconstruct:slime_sapling[foliage=blue,stage=1,type=birch]
tconstruct:slime_sapling[foliage=blue,stage=1,type=jungle]
tconstruct:slime_sapling[foliage=blue,stage=1,type=acacia]
tconstruct:slime_sapling[foliage=blue,stage=1,type=dark_oak]
tconstruct:slime_sapling[foliage=purple,stage=0,type=oak]
tconstruct:slime_sapling[foliage=purple,stage=0,type=spruce]
tconstruct:slime_sapling[foliage=purple,stage=0,type=birch]
tconstruct:slime_sapling[foliage=purple,stage=0,type=jungle]
tconstruct:slime_sapling[foliage=purple,stage=0,type=acacia]
tconstruct:slime_sapling[foliage=purple,stage=0,type=dark_oak]
tconstruct:slime_sapling[foliage=purple,stage=1,type=oak]
tconstruct:slime_sapling[foliage=purple,stage=1,type=spruce]
tconstruct:slime_sapling[foliage=purple,stage=1,type=birch]
tconstruct:slime_sapling[foliage=purple,stage=1,type=jungle]
tconstruct:slime_sapling[foliage=purple,stage=1,type=acacia]
tconstruct:slime_sapling[foliage=purple,stage=1,type=dark_oak]
tconstruct:slime_sapling[foliage=orange,stage=0,type=oak]
tconstruct:slime_sapling[foliage=orange,stage=0,type=spruce]
tconstruct:slime_sapling[foliage=orange,stage=0,type=birch]
tconstruct:slime_sapling[foliage=orange,stage=0,type=jungle]
tconstruct:slime_sapling[foliage=orange,stage=0,type=acacia]
tconstruct:slime_sapling[foliage=orange,stage=0,type=dark_oak]
tconstruct:slime_sapling[foliage=orange,stage=1,type=oak]
tconstruct:slime_sapling[foliage=orange,stage=1,type=spruce]
tconstruct:slime_sapling[foliage=orange,stage=1,type=birch]
tconstruct:slime_sapling[foliage=orange,stage=1,type=jungle]
tconstruct:slime_sapling[foliage=orange,stage=1,type=acacia]
tconstruct:slime_sapling[foliage=orange,stage=1,type=dark_oak]
tconstruct:slime_vine_blue_end[east=true,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_blue_end[east=true,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_blue_end[east=true,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_blue_end[east=true,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_blue_end[east=true,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_blue_end[east=true,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_blue_end[east=true,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_blue_end[east=true,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_blue_end[east=true,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_blue_end[east=true,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_blue_end[east=true,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_blue_end[east=true,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_blue_end[east=true,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_blue_end[east=true,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_blue_end[east=true,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_blue_end[east=true,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_blue_end[east=false,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_blue_end[east=false,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_blue_end[east=false,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_blue_end[east=false,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_blue_end[east=false,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_blue_end[east=false,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_blue_end[east=false,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_blue_end[east=false,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_blue_end[east=false,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_blue_end[east=false,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_blue_end[east=false,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_blue_end[east=false,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_blue_end[east=false,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_blue_end[east=false,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_blue_end[east=false,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_blue_end[east=false,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_blue[east=true,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_blue[east=true,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_blue[east=true,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_blue[east=true,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_blue[east=true,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_blue[east=true,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_blue[east=true,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_blue[east=true,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_blue[east=true,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_blue[east=true,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_blue[east=true,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_blue[east=true,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_blue[east=true,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_blue[east=true,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_blue[east=true,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_blue[east=true,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_blue[east=false,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_blue[east=false,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_blue[east=false,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_blue[east=false,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_blue[east=false,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_blue[east=false,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_blue[east=false,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_blue[east=false,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_blue[east=false,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_blue[east=false,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_blue[east=false,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_blue[east=false,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_blue[east=false,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_blue[east=false,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_blue[east=false,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_blue[east=false,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_purple_end[east=true,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_purple_end[east=true,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_purple_end[east=true,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_purple_end[east=true,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_purple_end[east=true,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_purple_end[east=true,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_purple_end[east=true,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_purple_end[east=true,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_purple_end[east=true,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_purple_end[east=true,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_purple_end[east=true,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_purple_end[east=true,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_purple_end[east=true,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_purple_end[east=true,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_purple_end[east=true,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_purple_end[east=true,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_purple_end[east=false,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_purple_end[east=false,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_purple_end[east=false,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_purple_end[east=false,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_purple_end[east=false,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_purple_end[east=false,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_purple_end[east=false,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_purple_end[east=false,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_purple_end[east=false,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_purple_end[east=false,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_purple_end[east=false,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_purple_end[east=false,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_purple_end[east=false,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_purple_end[east=false,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_purple_end[east=false,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_purple_end[east=false,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_purple[east=true,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_purple[east=true,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_purple[east=true,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_purple[east=true,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_purple[east=true,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_purple[east=true,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_purple[east=true,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_purple[east=true,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_purple[east=true,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_purple[east=true,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_purple[east=true,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_purple[east=true,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_purple[east=true,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_purple[east=true,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_purple[east=true,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_purple[east=true,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_purple[east=false,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_purple[east=false,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_purple[east=false,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_purple[east=false,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_purple[east=false,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_purple[east=false,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_purple[east=false,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_purple[east=false,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_purple[east=false,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_purple[east=false,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_purple[east=false,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_purple[east=false,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_purple[east=false,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_purple[east=false,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_purple[east=false,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_purple[east=false,north=false,south=false,up=false,west=false]
tconstruct:tooltables[type=craftingstation]
tconstruct:tooltables[type=stenciltable]
tconstruct:tooltables[type=partbuilder]
tconstruct:tooltables[type=toolstation]
tconstruct:tooltables[type=patternchest]
tconstruct:tooltables[type=partchest]
tconstruct:toolforge
tconstruct:seared[type=stone]
tconstruct:seared[type=cobble]
tconstruct:seared[type=paver]
tconstruct:seared[type=brick]
tconstruct:seared[type=brick_cracked]
tconstruct:seared[type=brick_fancy]
tconstruct:seared[type=brick_square]
tconstruct:seared[type=road]
tconstruct:seared[type=creeper]
tconstruct:seared[type=brick_triangle]
tconstruct:seared[type=brick_small]
tconstruct:seared[type=tile]
tconstruct:smeltery_controller[active=true,facing=north]
tconstruct:smeltery_controller[active=true,facing=south]
tconstruct:smeltery_controller[active=true,facing=west]
tconstruct:smeltery_controller[active=true,facing=east]
tconstruct:smeltery_controller[active=false,facing=north]
tconstruct:smeltery_controller[active=false,facing=south]
tconstruct:smeltery_controller[active=false,facing=west]
tconstruct:smeltery_controller[active=false,facing=east]
tconstruct:seared_tank[has_knob=true,type=tank]
tconstruct:seared_tank[has_knob=true,type=gauge]
tconstruct:seared_tank[has_knob=true,type=window]
tconstruct:seared_tank[has_knob=false,type=tank]
tconstruct:seared_tank[has_knob=false,type=gauge]
tconstruct:seared_tank[has_knob=false,type=window]
tconstruct:faucet[facing=up]
tconstruct:faucet[facing=north]
tconstruct:faucet[facing=south]
tconstruct:faucet[facing=west]
tconstruct:faucet[facing=east]
tconstruct:channel[down=true,east=none,north=none,south=none,west=none]
tconstruct:channel[down=true,east=none,north=none,south=none,west=in]
tconstruct:channel[down=true,east=none,north=none,south=none,west=out]
tconstruct:channel[down=true,east=none,north=none,south=none,west=lever]
tconstruct:channel[down=true,east=none,north=none,south=in,west=none]
tconstruct:channel[down=true,east=none,north=none,south=in,west=in]
tconstruct:channel[down=true,east=none,north=none,south=in,west=out]
tconstruct:channel[down=true,east=none,north=none,south=in,west=lever]
tconstruct:channel[down=true,east=none,north=none,south=out,west=none]
tconstruct:channel[down=true,east=none,north=none,south=out,west=in]
tconstruct:channel[down=true,east=none,north=none,south=out,west=out]
tconstruct:channel[down=true,east=none,north=none,south=out,west=lever]
tconstruct:channel[down=true,east=none,north=none,south=lever,west=none]
tconstruct:channel[down=true,east=none,north=none,south=lever,west=in]
tconstruct:channel[down=true,east=none,north=none,south=lever,west=out]
tconstruct:channel[down=true,east=none,north=none,south=lever,west=lever]
tconstruct:channel[down=true,east=none,north=in,south=none,west=none]
tconstruct:channel[down=true,east=none,north=in,south=none,west=in]
tconstruct:channel[down=true,east=none,north=in,south=none,west=out]
tconstruct:channel[down=true,east=none,north=in,south=none,west=lever]
tconstruct:channel[down=true,east=none,north=in,south=in,west=none]
tconstruct:channel[down=true,east=none,north=in,south=in,west=in]
tconstruct:channel[down=true,east=none,north=in,south=in,west=out]
tconstruct:channel[down=true,east=none,north=in,south=in,west=lever]
tconstruct:channel[down=true,east=none,north=in,south=out,west=none]
tconstruct:channel[down=true,east=none,north=in,south=out,west=in]
tconstruct:channel[down=true,east=none,north=in,south=out,west=out]
tconstruct:channel[down=true,east=none,north=in,south=out,west=lever]
tconstruct:channel[down=true,east=none,north=in,south=lever,west=none]
tconstruct:channel[down=true,east=none,north=in,south=lever,west=in]
tconstruct:channel[down=true,east=none,north=in,south=lever,west=out]
tconstruct:channel[down=true,east=none,north=in,south=lever,west=lever]
tconstruct:channel[down=true,east=none,north=out,south=none,west=none]
tconstruct:channel[down=true,east=none,north=out,south=none,west=in]
tconstruct:channel[down=true,east=none,north=out,south=none,west=out]
tconstruct:channel[down=true,east=none,north=out,south=none,west=lever]
tconstruct:channel[down=true,east=none,north=out,south=in,west=none]
tconstruct:channel[down=true,east=none,north=out,south=in,west=in]
tconstruct:channel[down=true,east=none,north=out,south=in,west=out]
tconstruct:channel[down=true,east=none,north=out,south=in,west=lever]
tconstruct:channel[down=true,east=none,north=out,south=out,west=none]
tconstruct:channel[down=true,east=none,north=out,south=out,west=in]
tconstruct:channel[down=true,east=none,north=out,south=out,west=out]
tconstruct:channel[down=true,east=none,north=out,south=out,west=lever]
tconstruct:channel[down=true,east=none,north=out,south=lever,west=none]
tconstruct:channel[down=true,east=none,north=out,south=lever,west=in]
tconstruct:channel[down=true,east=none,north=out,south=lever,west=out]
tconstruct:channel[down=true,east=none,north=out,south=lever,west=lever]
tconstruct:channel[down=true,east=none,north=lever,south=none,west=none]
tconstruct:channel[down=true,east=none,north=lever,south=none,west=in]
tconstruct:channel[down=true,east=none,north=lever,south=none,west=out]
tconstruct:channel[down=true,east=none,north=lever,south=none,west=lever]
tconstruct:channel[down=true,east=none,north=lever,south=in,west=none]
tconstruct:channel[down=true,east=none,north=lever,south=in,west=in]
tconstruct:channel[down=true,east=none,north=lever,south=in,west=out]
tconstruct:channel[down=true,east=none,north=lever,south=in,west=lever]
tconstruct:channel[down=true,east=none,north=lever,south=out,west=none]
tconstruct:channel[down=true,east=none,north=lever,south=out,west=in]
tconstruct:channel[down=true,east=none,north=lever,south=out,west=out]
tconstruct:channel[down=true,east=none,north=lever,south=out,west=lever]
tconstruct:channel[down=true,east=none,north=lever,south=lever,west=none]
tconstruct:channel[down=true,east=none,north=lever,south=lever,west=in]
tconstruct:channel[down=true,east=none,north=lever,south=lever,west=out]
tconstruct:channel[down=true,east=none,north=lever,south=lever,west=lever]
tconstruct:channel[down=true,east=in,north=none,south=none,west=none]
tconstruct:channel[down=true,east=in,north=none,south=none,west=in]
tconstruct:channel[down=true,east=in,north=none,south=none,west=out]
tconstruct:channel[down=true,east=in,north=none,south=none,west=lever]
tconstruct:channel[down=true,east=in,north=none,south=in,west=none]
tconstruct:channel[down=true,east=in,north=none,south=in,west=in]
tconstruct:channel[down=true,east=in,north=none,south=in,west=out]
tconstruct:channel[down=true,east=in,north=none,south=in,west=lever]
tconstruct:channel[down=true,east=in,north=none,south=out,west=none]
tconstruct:channel[down=true,east=in,north=none,south=out,west=in]
tconstruct:channel[down=true,east=in,north=none,south=out,west=out]
tconstruct:channel[down=true,east=in,north=none,south=out,west=lever]
tconstruct:channel[down=true,east=in,north=none,south=lever,west=none]
tconstruct:channel[down=true,east=in,north=none,south=lever,west=in]
tconstruct:channel[down=true,east=in,north=none,south=lever,west=out]
tconstruct:channel[down=true,east=in,north=none,south=lever,west=lever]
tconstruct:channel[down=true,east=in,north=in,south=none,west=none]
tconstruct:channel[down=true,east=in,north=in,south=none,west=in]
tconstruct:channel[down=true,east=in,north=in,south=none,west=out]
tconstruct:channel[down=true,east=in,north=in,south=none,west=lever]
tconstruct:channel[down=true,east=in,north=in,south=in,west=none]
tconstruct:channel[down=true,east=in,north=in,south=in,west=in]
tconstruct:channel[down=true,east=in,north=in,south=in,west=out]
tconstruct:channel[down=true,east=in,north=in,south=in,west=lever]
tconstruct:channel[down=true,east=in,north=in,south=out,west=none]
tconstruct:channel[down=true,east=in,north=in,south=out,west=in]
tconstruct:channel[down=true,east=in,north=in,south=out,west=out]
tconstruct:channel[down=true,east=in,north=in,south=out,west=lever]
tconstruct:channel[down=true,east=in,north=in,south=lever,west=none]
tconstruct:channel[down=true,east=in,north=in,south=lever,west=in]
tconstruct:channel[down=true,east=in,north=in,south=lever,west=out]
tconstruct:channel[down=true,east=in,north=in,south=lever,west=lever]
tconstruct:channel[down=true,east=in,north=out,south=none,west=none]
tconstruct:channel[down=true,east=in,north=out,south=none,west=in]
tconstruct:channel[down=true,east=in,north=out,south=none,west=out]
tconstruct:channel[down=true,east=in,north=out,south=none,west=lever]
tconstruct:channel[down=true,east=in,north=out,south=in,west=none]
tconstruct:channel[down=true,east=in,north=out,south=in,west=in]
tconstruct:channel[down=true,east=in,north=out,south=in,west=out]
tconstruct:channel[down=true,east=in,north=out,south=in,west=lever]
tconstruct:channel[down=true,east=in,north=out,south=out,west=none]
tconstruct:channel[down=true,east=in,north=out,south=out,west=in]
tconstruct:channel[down=true,east=in,north=out,south=out,west=out]
tconstruct:channel[down=true,east=in,north=out,south=out,west=lever]
tconstruct:channel[down=true,east=in,north=out,south=lever,west=none]
tconstruct:channel[down=true,east=in,north=out,south=lever,west=in]
tconstruct:channel[down=true,east=in,north=out,south=lever,west=out]
tconstruct:channel[down=true,east=in,north=out,south=lever,west=lever]
tconstruct:channel[down=true,east=in,north=lever,south=none,west=none]
tconstruct:channel[down=true,east=in,north=lever,south=none,west=in]
tconstruct:channel[down=true,east=in,north=lever,south=none,west=out]
tconstruct:channel[down=true,east=in,north=lever,south=none,west=lever]
tconstruct:channel[down=true,east=in,north=lever,south=in,west=none]
tconstruct:channel[down=true,east=in,north=lever,south=in,west=in]
tconstruct:channel[down=true,east=in,north=lever,south=in,west=out]
tconstruct:channel[down=true,east=in,north=lever,south=in,west=lever]
tconstruct:channel[down=true,east=in,north=lever,south=out,west=none]
tconstruct:channel[down=true,east=in,north=lever,south=out,west=in]
tconstruct:channel[down=true,east=in,north=lever,south=out,west=out]
tconstruct:channel[down=true,east=in,north=lever,south=out,west=lever]
tconstruct:channel[down=true,east=in,north=lever,south=lever,west=none]
tconstruct:channel[down=true,east=in,north=lever,south=lever,west=in]
tconstruct:channel[down=true,east=in,north=lever,south=lever,west=out]
tconstruct:channel[down=true,east=in,north=lever,south=lever,west=lever]
tconstruct:channel[down=true,east=out,north=none,south=none,west=none]
tconstruct:channel[down=true,east=out,north=none,south=none,west=in]
tconstruct:channel[down=true,east=out,north=none,south=none,west=out]
tconstruct:channel[down=true,east=out,north=none,south=none,west=lever]
tconstruct:channel[down=true,east=out,north=none,south=in,west=none]
tconstruct:channel[down=true,east=out,north=none,south=in,west=in]
tconstruct:channel[down=true,east=out,north=none,south=in,west=out]
tconstruct:channel[down=true,east=out,north=none,south=in,west=lever]
tconstruct:channel[down=true,east=out,north=none,south=out,west=none]
tconstruct:channel[down=true,east=out,north=none,south=out,west=in]
tconstruct:channel[down=true,east=out,north=none,south=out,west=out]
tconstruct:channel[down=true,east=out,north=none,south=out,west=lever]
tconstruct:channel[down=true,east=out,north=none,south=lever,west=none]
tconstruct:channel[down=true,east=out,north=none,south=lever,west=in]
tconstruct:channel[down=true,east=out,north=none,south=lever,west=out]
tconstruct:channel[down=true,east=out,north=none,south=lever,west=lever]
tconstruct:channel[down=true,east=out,north=in,south=none,west=none]
tconstruct:channel[down=true,east=out,north=in,south=none,west=in]
tconstruct:channel[down=true,east=out,north=in,south=none,west=out]
tconstruct:channel[down=true,east=out,north=in,south=none,west=lever]
tconstruct:channel[down=true,east=out,north=in,south=in,west=none]
tconstruct:channel[down=true,east=out,north=in,south=in,west=in]
tconstruct:channel[down=true,east=out,north=in,south=in,west=out]
tconstruct:channel[down=true,east=out,north=in,south=in,west=lever]
tconstruct:channel[down=true,east=out,north=in,south=out,west=none]
tconstruct:channel[down=true,east=out,north=in,south=out,west=in]
tconstruct:channel[down=true,east=out,north=in,south=out,west=out]
tconstruct:channel[down=true,east=out,north=in,south=out,west=lever]
tconstruct:channel[down=true,east=out,north=in,south=lever,west=none]
tconstruct:channel[down=true,east=out,north=in,south=lever,west=in]
tconstruct:channel[down=true,east=out,north=in,south=lever,west=out]
tconstruct:channel[down=true,east=out,north=in,south=lever,west=lever]
tconstruct:channel[down=true,east=out,north=out,south=none,west=none]
tconstruct:channel[down=true,east=out,north=out,south=none,west=in]
tconstruct:channel[down=true,east=out,north=out,south=none,west=out]
tconstruct:channel[down=true,east=out,north=out,south=none,west=lever]
tconstruct:channel[down=true,east=out,north=out,south=in,west=none]
tconstruct:channel[down=true,east=out,north=out,south=in,west=in]
tconstruct:channel[down=true,east=out,north=out,south=in,west=out]
tconstruct:channel[down=true,east=out,north=out,south=in,west=lever]
tconstruct:channel[down=true,east=out,north=out,south=out,west=none]
tconstruct:channel[down=true,east=out,north=out,south=out,west=in]
tconstruct:channel[down=true,east=out,north=out,south=out,west=out]
tconstruct:channel[down=true,east=out,north=out,south=out,west=lever]
tconstruct:channel[down=true,east=out,north=out,south=lever,west=none]
tconstruct:channel[down=true,east=out,north=out,south=lever,west=in]
tconstruct:channel[down=true,east=out,north=out,south=lever,west=out]
tconstruct:channel[down=true,east=out,north=out,south=lever,west=lever]
tconstruct:channel[down=true,east=out,north=lever,south=none,west=none]
tconstruct:channel[down=true,east=out,north=lever,south=none,west=in]
tconstruct:channel[down=true,east=out,north=lever,south=none,west=out]
tconstruct:channel[down=true,east=out,north=lever,south=none,west=lever]
tconstruct:channel[down=true,east=out,north=lever,south=in,west=none]
tconstruct:channel[down=true,east=out,north=lever,south=in,west=in]
tconstruct:channel[down=true,east=out,north=lever,south=in,west=out]
tconstruct:channel[down=true,east=out,north=lever,south=in,west=lever]
tconstruct:channel[down=true,east=out,north=lever,south=out,west=none]
tconstruct:channel[down=true,east=out,north=lever,south=out,west=in]
tconstruct:channel[down=true,east=out,north=lever,south=out,west=out]
tconstruct:channel[down=true,east=out,north=lever,south=out,west=lever]
tconstruct:channel[down=true,east=out,north=lever,south=lever,west=none]
tconstruct:channel[down=true,east=out,north=lever,south=lever,west=in]
tconstruct:channel[down=true,east=out,north=lever,south=lever,west=out]
tconstruct:channel[down=true,east=out,north=lever,south=lever,west=lever]
tconstruct:channel[down=true,east=lever,north=none,south=none,west=none]
tconstruct:channel[down=true,east=lever,north=none,south=none,west=in]
tconstruct:channel[down=true,east=lever,north=none,south=none,west=out]
tconstruct:channel[down=true,east=lever,north=none,south=none,west=lever]
tconstruct:channel[down=true,east=lever,north=none,south=in,west=none]
tconstruct:channel[down=true,east=lever,north=none,south=in,west=in]
tconstruct:channel[down=true,east=lever,north=none,south=in,west=out]
tconstruct:channel[down=true,east=lever,north=none,south=in,west=lever]
tconstruct:channel[down=true,east=lever,north=none,south=out,west=none]
tconstruct:channel[down=true,east=lever,north=none,south=out,west=in]
tconstruct:channel[down=true,east=lever,north=none,south=out,west=out]
tconstruct:channel[down=true,east=lever,north=none,south=out,west=lever]
tconstruct:channel[down=true,east=lever,north=none,south=lever,west=none]
tconstruct:channel[down=true,east=lever,north=none,south=lever,west=in]
tconstruct:channel[down=true,east=lever,north=none,south=lever,west=out]
tconstruct:channel[down=true,east=lever,north=none,south=lever,west=lever]
tconstruct:channel[down=true,east=lever,north=in,south=none,west=none]
tconstruct:channel[down=true,east=lever,north=in,south=none,west=in]
tconstruct:channel[down=true,east=lever,north=in,south=none,west=out]
tconstruct:channel[down=true,east=lever,north=in,south=none,west=lever]
tconstruct:channel[down=true,east=lever,north=in,south=in,west=none]
tconstruct:channel[down=true,east=lever,north=in,south=in,west=in]
tconstruct:channel[down=true,east=lever,north=in,south=in,west=out]
tconstruct:channel[down=true,east=lever,north=in,south=in,west=lever]
tconstruct:channel[down=true,east=lever,north=in,south=out,west=none]
tconstruct:channel[down=true,east=lever,north=in,south=out,west=in]
tconstruct:channel[down=true,east=lever,north=in,south=out,west=out]
tconstruct:channel[down=true,east=lever,north=in,south=out,west=lever]
tconstruct:channel[down=true,east=lever,north=in,south=lever,west=none]
tconstruct:channel[down=true,east=lever,north=in,south=lever,west=in]
tconstruct:channel[down=true,east=lever,north=in,south=lever,west=out]
tconstruct:channel[down=true,east=lever,north=in,south=lever,west=lever]
tconstruct:channel[down=true,east=lever,north=out,south=none,west=none]
tconstruct:channel[down=true,east=lever,north=out,south=none,west=in]
tconstruct:channel[down=true,east=lever,north=out,south=none,west=out]
tconstruct:channel[down=true,east=lever,north=out,south=none,west=lever]
tconstruct:channel[down=true,east=lever,north=out,south=in,west=none]
tconstruct:channel[down=true,east=lever,north=out,south=in,west=in]
tconstruct:channel[down=true,east=lever,north=out,south=in,west=out]
tconstruct:channel[down=true,east=lever,north=out,south=in,west=lever]
tconstruct:channel[down=true,east=lever,north=out,south=out,west=none]
tconstruct:channel[down=true,east=lever,north=out,south=out,west=in]
tconstruct:channel[down=true,east=lever,north=out,south=out,west=out]
tconstruct:channel[down=true,east=lever,north=out,south=out,west=lever]
tconstruct:channel[down=true,east=lever,north=out,south=lever,west=none]
tconstruct:channel[down=true,east=lever,north=out,south=lever,west=in]
tconstruct:channel[down=true,east=lever,north=out,south=lever,west=out]
tconstruct:channel[down=true,east=lever,north=out,south=lever,west=lever]
tconstruct:channel[down=true,east=lever,north=lever,south=none,west=none]
tconstruct:channel[down=true,east=lever,north=lever,south=none,west=in]
tconstruct:channel[down=true,east=lever,north=lever,south=none,west=out]
tconstruct:channel[down=true,east=lever,north=lever,south=none,west=lever]
tconstruct:channel[down=true,east=lever,north=lever,south=in,west=none]
tconstruct:channel[down=true,east=lever,north=lever,south=in,west=in]
tconstruct:channel[down=true,east=lever,north=lever,south=in,west=out]
tconstruct:channel[down=true,east=lever,north=lever,south=in,west=lever]
tconstruct:channel[down=true,east=lever,north=lever,south=out,west=none]
tconstruct:channel[down=true,east=lever,north=lever,south=out,west=in]
tconstruct:channel[down=true,east=lever,north=lever,south=out,west=out]
tconstruct:channel[down=true,east=lever,north=lever,south=out,west=lever]
tconstruct:channel[down=true,east=lever,north=lever,south=lever,west=none]
tconstruct:channel[down=true,east=lever,north=lever,south=lever,west=in]
tconstruct:channel[down=true,east=lever,north=lever,south=lever,west=out]
tconstruct:channel[down=true,east=lever,north=lever,south=lever,west=lever]
tconstruct:channel[down=false,east=none,north=none,south=none,west=none]
tconstruct:channel[down=false,east=none,north=none,south=none,west=in]
tconstruct:channel[down=false,east=none,north=none,south=none,west=out]
tconstruct:channel[down=false,east=none,north=none,south=none,west=lever]
tconstruct:channel[down=false,east=none,north=none,south=in,west=none]
tconstruct:channel[down=false,east=none,north=none,south=in,west=in]
tconstruct:channel[down=false,east=none,north=none,south=in,west=out]
tconstruct:channel[down=false,east=none,north=none,south=in,west=lever]
tconstruct:channel[down=false,east=none,north=none,south=out,west=none]
tconstruct:channel[down=false,east=none,north=none,south=out,west=in]
tconstruct:channel[down=false,east=none,north=none,south=out,west=out]
tconstruct:channel[down=false,east=none,north=none,south=out,west=lever]
tconstruct:channel[down=false,east=none,north=none,south=lever,west=none]
tconstruct:channel[down=false,east=none,north=none,south=lever,west=in]
tconstruct:channel[down=false,east=none,north=none,south=lever,west=out]
tconstruct:channel[down=false,east=none,north=none,south=lever,west=lever]
tconstruct:channel[down=false,east=none,north=in,south=none,west=none]
tconstruct:channel[down=false,east=none,north=in,south=none,west=in]
tconstruct:channel[down=false,east=none,north=in,south=none,west=out]
tconstruct:channel[down=false,east=none,north=in,south=none,west=lever]
tconstruct:channel[down=false,east=none,north=in,south=in,west=none]
tconstruct:channel[down=false,east=none,north=in,south=in,west=in]
tconstruct:channel[down=false,east=none,north=in,south=in,west=out]
tconstruct:channel[down=false,east=none,north=in,south=in,west=lever]
tconstruct:channel[down=false,east=none,north=in,south=out,west=none]
tconstruct:channel[down=false,east=none,north=in,south=out,west=in]
tconstruct:channel[down=false,east=none,north=in,south=out,west=out]
tconstruct:channel[down=false,east=none,north=in,south=out,west=lever]
tconstruct:channel[down=false,east=none,north=in,south=lever,west=none]
tconstruct:channel[down=false,east=none,north=in,south=lever,west=in]
tconstruct:channel[down=false,east=none,north=in,south=lever,west=out]
tconstruct:channel[down=false,east=none,north=in,south=lever,west=lever]
tconstruct:channel[down=false,east=none,north=out,south=none,west=none]
tconstruct:channel[down=false,east=none,north=out,south=none,west=in]
tconstruct:channel[down=false,east=none,north=out,south=none,west=out]
tconstruct:channel[down=false,east=none,north=out,south=none,west=lever]
tconstruct:channel[down=false,east=none,north=out,south=in,west=none]
tconstruct:channel[down=false,east=none,north=out,south=in,west=in]
tconstruct:channel[down=false,east=none,north=out,south=in,west=out]
tconstruct:channel[down=false,east=none,north=out,south=in,west=lever]
tconstruct:channel[down=false,east=none,north=out,south=out,west=none]
tconstruct:channel[down=false,east=none,north=out,south=out,west=in]
tconstruct:channel[down=false,east=none,north=out,south=out,west=out]
tconstruct:channel[down=false,east=none,north=out,south=out,west=lever]
tconstruct:channel[down=false,east=none,north=out,south=lever,west=none]
tconstruct:channel[down=false,east=none,north=out,south=lever,west=in]
tconstruct:channel[down=false,east=none,north=out,south=lever,west=out]
tconstruct:channel[down=false,east=none,north=out,south=lever,west=lever]
tconstruct:channel[down=false,east=none,north=lever,south=none,west=none]
tconstruct:channel[down=false,east=none,north=lever,south=none,west=in]
tconstruct:channel[down=false,east=none,north=lever,south=none,west=out]
tconstruct:channel[down=false,east=none,north=lever,south=none,west=lever]
tconstruct:channel[down=false,east=none,north=lever,south=in,west=none]
tconstruct:channel[down=false,east=none,north=lever,south=in,west=in]
tconstruct:channel[down=false,east=none,north=lever,south=in,west=out]
tconstruct:channel[down=false,east=none,north=lever,south=in,west=lever]
tconstruct:channel[down=false,east=none,north=lever,south=out,west=none]
tconstruct:channel[down=false,east=none,north=lever,south=out,west=in]
tconstruct:channel[down=false,east=none,north=lever,south=out,west=out]
tconstruct:channel[down=false,east=none,north=lever,south=out,west=lever]
tconstruct:channel[down=false,east=none,north=lever,south=lever,west=none]
tconstruct:channel[down=false,east=none,north=lever,south=lever,west=in]
tconstruct:channel[down=false,east=none,north=lever,south=lever,west=out]
tconstruct:channel[down=false,east=none,north=lever,south=lever,west=lever]
tconstruct:channel[down=false,east=in,north=none,south=none,west=none]
tconstruct:channel[down=false,east=in,north=none,south=none,west=in]
tconstruct:channel[down=false,east=in,north=none,south=none,west=out]
tconstruct:channel[down=false,east=in,north=none,south=none,west=lever]
tconstruct:channel[down=false,east=in,north=none,south=in,west=none]
tconstruct:channel[down=false,east=in,north=none,south=in,west=in]
tconstruct:channel[down=false,east=in,north=none,south=in,west=out]
tconstruct:channel[down=false,east=in,north=none,south=in,west=lever]
tconstruct:channel[down=false,east=in,north=none,south=out,west=none]
tconstruct:channel[down=false,east=in,north=none,south=out,west=in]
tconstruct:channel[down=false,east=in,north=none,south=out,west=out]
tconstruct:channel[down=false,east=in,north=none,south=out,west=lever]
tconstruct:channel[down=false,east=in,north=none,south=lever,west=none]
tconstruct:channel[down=false,east=in,north=none,south=lever,west=in]
tconstruct:channel[down=false,east=in,north=none,south=lever,west=out]
tconstruct:channel[down=false,east=in,north=none,south=lever,west=lever]
tconstruct:channel[down=false,east=in,north=in,south=none,west=none]
tconstruct:channel[down=false,east=in,north=in,south=none,west=in]
tconstruct:channel[down=false,east=in,north=in,south=none,west=out]
tconstruct:channel[down=false,east=in,north=in,south=none,west=lever]
tconstruct:channel[down=false,east=in,north=in,south=in,west=none]
tconstruct:channel[down=false,east=in,north=in,south=in,west=in]
tconstruct:channel[down=false,east=in,north=in,south=in,west=out]
tconstruct:channel[down=false,east=in,north=in,south=in,west=lever]
tconstruct:channel[down=false,east=in,north=in,south=out,west=none]
tconstruct:channel[down=false,east=in,north=in,south=out,west=in]
tconstruct:channel[down=false,east=in,north=in,south=out,west=out]
tconstruct:channel[down=false,east=in,north=in,south=out,west=lever]
tconstruct:channel[down=false,east=in,north=in,south=lever,west=none]
tconstruct:channel[down=false,east=in,north=in,south=lever,west=in]
tconstruct:channel[down=false,east=in,north=in,south=lever,west=out]
tconstruct:channel[down=false,east=in,north=in,south=lever,west=lever]
tconstruct:channel[down=false,east=in,north=out,south=none,west=none]
tconstruct:channel[down=false,east=in,north=out,south=none,west=in]
tconstruct:channel[down=false,east=in,north=out,south=none,west=out]
tconstruct:channel[down=false,east=in,north=out,south=none,west=lever]
tconstruct:channel[down=false,east=in,north=out,south=in,west=none]
tconstruct:channel[down=false,east=in,north=out,south=in,west=in]
tconstruct:channel[down=false,east=in,north=out,south=in,west=out]
tconstruct:channel[down=false,east=in,north=out,south=in,west=lever]
tconstruct:channel[down=false,east=in,north=out,south=out,west=none]
tconstruct:channel[down=false,east=in,north=out,south=out,west=in]
tconstruct:channel[down=false,east=in,north=out,south=out,west=out]
tconstruct:channel[down=false,east=in,north=out,south=out,west=lever]
tconstruct:channel[down=false,east=in,north=out,south=lever,west=none]
tconstruct:channel[down=false,east=in,north=out,south=lever,west=in]
tconstruct:channel[down=false,east=in,north=out,south=lever,west=out]
tconstruct:channel[down=false,east=in,north=out,south=lever,west=lever]
tconstruct:channel[down=false,east=in,north=lever,south=none,west=none]
tconstruct:channel[down=false,east=in,north=lever,south=none,west=in]
tconstruct:channel[down=false,east=in,north=lever,south=none,west=out]
tconstruct:channel[down=false,east=in,north=lever,south=none,west=lever]
tconstruct:channel[down=false,east=in,north=lever,south=in,west=none]
tconstruct:channel[down=false,east=in,north=lever,south=in,west=in]
tconstruct:channel[down=false,east=in,north=lever,south=in,west=out]
tconstruct:channel[down=false,east=in,north=lever,south=in,west=lever]
tconstruct:channel[down=false,east=in,north=lever,south=out,west=none]
tconstruct:channel[down=false,east=in,north=lever,south=out,west=in]
tconstruct:channel[down=false,east=in,north=lever,south=out,west=out]
tconstruct:channel[down=false,east=in,north=lever,south=out,west=lever]
tconstruct:channel[down=false,east=in,north=lever,south=lever,west=none]
tconstruct:channel[down=false,east=in,north=lever,south=lever,west=in]
tconstruct:channel[down=false,east=in,north=lever,south=lever,west=out]
tconstruct:channel[down=false,east=in,north=lever,south=lever,west=lever]
tconstruct:channel[down=false,east=out,north=none,south=none,west=none]
tconstruct:channel[down=false,east=out,north=none,south=none,west=in]
tconstruct:channel[down=false,east=out,north=none,south=none,west=out]
tconstruct:channel[down=false,east=out,north=none,south=none,west=lever]
tconstruct:channel[down=false,east=out,north=none,south=in,west=none]
tconstruct:channel[down=false,east=out,north=none,south=in,west=in]
tconstruct:channel[down=false,east=out,north=none,south=in,west=out]
tconstruct:channel[down=false,east=out,north=none,south=in,west=lever]
tconstruct:channel[down=false,east=out,north=none,south=out,west=none]
tconstruct:channel[down=false,east=out,north=none,south=out,west=in]
tconstruct:channel[down=false,east=out,north=none,south=out,west=out]
tconstruct:channel[down=false,east=out,north=none,south=out,west=lever]
tconstruct:channel[down=false,east=out,north=none,south=lever,west=none]
tconstruct:channel[down=false,east=out,north=none,south=lever,west=in]
tconstruct:channel[down=false,east=out,north=none,south=lever,west=out]
tconstruct:channel[down=false,east=out,north=none,south=lever,west=lever]
tconstruct:channel[down=false,east=out,north=in,south=none,west=none]
tconstruct:channel[down=false,east=out,north=in,south=none,west=in]
tconstruct:channel[down=false,east=out,north=in,south=none,west=out]
tconstruct:channel[down=false,east=out,north=in,south=none,west=lever]
tconstruct:channel[down=false,east=out,north=in,south=in,west=none]
tconstruct:channel[down=false,east=out,north=in,south=in,west=in]
tconstruct:channel[down=false,east=out,north=in,south=in,west=out]
tconstruct:channel[down=false,east=out,north=in,south=in,west=lever]
tconstruct:channel[down=false,east=out,north=in,south=out,west=none]
tconstruct:channel[down=false,east=out,north=in,south=out,west=in]
tconstruct:channel[down=false,east=out,north=in,south=out,west=out]
tconstruct:channel[down=false,east=out,north=in,south=out,west=lever]
tconstruct:channel[down=false,east=out,north=in,south=lever,west=none]
tconstruct:channel[down=false,east=out,north=in,south=lever,west=in]
tconstruct:channel[down=false,east=out,north=in,south=lever,west=out]
tconstruct:channel[down=false,east=out,north=in,south=lever,west=lever]
tconstruct:channel[down=false,east=out,north=out,south=none,west=none]
tconstruct:channel[down=false,east=out,north=out,south=none,west=in]
tconstruct:channel[down=false,east=out,north=out,south=none,west=out]
tconstruct:channel[down=false,east=out,north=out,south=none,west=lever]
tconstruct:channel[down=false,east=out,north=out,south=in,west=none]
tconstruct:channel[down=false,east=out,north=out,south=in,west=in]
tconstruct:channel[down=false,east=out,north=out,south=in,west=out]
tconstruct:channel[down=false,east=out,north=out,south=in,west=lever]
tconstruct:channel[down=false,east=out,north=out,south=out,west=none]
tconstruct:channel[down=false,east=out,north=out,south=out,west=in]
tconstruct:channel[down=false,east=out,north=out,south=out,west=out]
tconstruct:channel[down=false,east=out,north=out,south=out,west=lever]
tconstruct:channel[down=false,east=out,north=out,south=lever,west=none]
tconstruct:channel[down=false,east=out,north=out,south=lever,west=in]
tconstruct:channel[down=false,east=out,north=out,south=lever,west=out]
tconstruct:channel[down=false,east=out,north=out,south=lever,west=lever]
tconstruct:channel[down=false,east=out,north=lever,south=none,west=none]
tconstruct:channel[down=false,east=out,north=lever,south=none,west=in]
tconstruct:channel[down=false,east=out,north=lever,south=none,west=out]
tconstruct:channel[down=false,east=out,north=lever,south=none,west=lever]
tconstruct:channel[down=false,east=out,north=lever,south=in,west=none]
tconstruct:channel[down=false,east=out,north=lever,south=in,west=in]
tconstruct:channel[down=false,east=out,north=lever,south=in,west=out]
tconstruct:channel[down=false,east=out,north=lever,south=in,west=lever]
tconstruct:channel[down=false,east=out,north=lever,south=out,west=none]
tconstruct:channel[down=false,east=out,north=lever,south=out,west=in]
tconstruct:channel[down=false,east=out,north=lever,south=out,west=out]
tconstruct:channel[down=false,east=out,north=lever,south=out,west=lever]
tconstruct:channel[down=false,east=out,north=lever,south=lever,west=none]
tconstruct:channel[down=false,east=out,north=lever,south=lever,west=in]
tconstruct:channel[down=false,east=out,north=lever,south=lever,west=out]
tconstruct:channel[down=false,east=out,north=lever,south=lever,west=lever]
tconstruct:channel[down=false,east=lever,north=none,south=none,west=none]
tconstruct:channel[down=false,east=lever,north=none,south=none,west=in]
tconstruct:channel[down=false,east=lever,north=none,south=none,west=out]
tconstruct:channel[down=false,east=lever,north=none,south=none,west=lever]
tconstruct:channel[down=false,east=lever,north=none,south=in,west=none]
tconstruct:channel[down=false,east=lever,north=none,south=in,west=in]
tconstruct:channel[down=false,east=lever,north=none,south=in,west=out]
tconstruct:channel[down=false,east=lever,north=none,south=in,west=lever]
tconstruct:channel[down=false,east=lever,north=none,south=out,west=none]
tconstruct:channel[down=false,east=lever,north=none,south=out,west=in]
tconstruct:channel[down=false,east=lever,north=none,south=out,west=out]
tconstruct:channel[down=false,east=lever,north=none,south=out,west=lever]
tconstruct:channel[down=false,east=lever,north=none,south=lever,west=none]
tconstruct:channel[down=false,east=lever,north=none,south=lever,west=in]
tconstruct:channel[down=false,east=lever,north=none,south=lever,west=out]
tconstruct:channel[down=false,east=lever,north=none,south=lever,west=lever]
tconstruct:channel[down=false,east=lever,north=in,south=none,west=none]
tconstruct:channel[down=false,east=lever,north=in,south=none,west=in]
tconstruct:channel[down=false,east=lever,north=in,south=none,west=out]
tconstruct:channel[down=false,east=lever,north=in,south=none,west=lever]
tconstruct:channel[down=false,east=lever,north=in,south=in,west=none]
tconstruct:channel[down=false,east=lever,north=in,south=in,west=in]
tconstruct:channel[down=false,east=lever,north=in,south=in,west=out]
tconstruct:channel[down=false,east=lever,north=in,south=in,west=lever]
tconstruct:channel[down=false,east=lever,north=in,south=out,west=none]
tconstruct:channel[down=false,east=lever,north=in,south=out,west=in]
tconstruct:channel[down=false,east=lever,north=in,south=out,west=out]
tconstruct:channel[down=false,east=lever,north=in,south=out,west=lever]
tconstruct:channel[down=false,east=lever,north=in,south=lever,west=none]
tconstruct:channel[down=false,east=lever,north=in,south=lever,west=in]
tconstruct:channel[down=false,east=lever,north=in,south=lever,west=out]
tconstruct:channel[down=false,east=lever,north=in,south=lever,west=lever]
tconstruct:channel[down=false,east=lever,north=out,south=none,west=none]
tconstruct:channel[down=false,east=lever,north=out,south=none,west=in]
tconstruct:channel[down=false,east=lever,north=out,south=none,west=out]
tconstruct:channel[down=false,east=lever,north=out,south=none,west=lever]
tconstruct:channel[down=false,east=lever,north=out,south=in,west=none]
tconstruct:channel[down=false,east=lever,north=out,south=in,west=in]
tconstruct:channel[down=false,east=lever,north=out,south=in,west=out]
tconstruct:channel[down=false,east=lever,north=out,south=in,west=lever]
tconstruct:channel[down=false,east=lever,north=out,south=out,west=none]
tconstruct:channel[down=false,east=lever,north=out,south=out,west=in]
tconstruct:channel[down=false,east=lever,north=out,south=out,west=out]
tconstruct:channel[down=false,east=lever,north=out,south=out,west=lever]
tconstruct:channel[down=false,east=lever,north=out,south=lever,west=none]
tconstruct:channel[down=false,east=lever,north=out,south=lever,west=in]
tconstruct:channel[down=false,east=lever,north=out,south=lever,west=out]
tconstruct:channel[down=false,east=lever,north=out,south=lever,west=lever]
tconstruct:channel[down=false,east=lever,north=lever,south=none,west=none]
tconstruct:channel[down=false,east=lever,north=lever,south=none,west=in]
tconstruct:channel[down=false,east=lever,north=lever,south=none,west=out]
tconstruct:channel[down=false,east=lever,north=lever,south=none,west=lever]
tconstruct:channel[down=false,east=lever,north=lever,south=in,west=none]
tconstruct:channel[down=false,east=lever,north=lever,south=in,west=in]
tconstruct:channel[down=false,east=lever,north=lever,south=in,west=out]
tconstruct:channel[down=false,east=lever,north=lever,south=in,west=lever]
tconstruct:channel[down=false,east=lever,north=lever,south=out,west=none]
tconstruct:channel[down=false,east=lever,north=lever,south=out,west=in]
tconstruct:channel[down=false,east=lever,north=lever,south=out,west=out]
tconstruct:channel[down=false,east=lever,north=lever,south=out,west=lever]
tconstruct:channel[down=false,east=lever,north=lever,south=lever,west=none]
tconstruct:channel[down=false,east=lever,north=lever,south=lever,west=in]
tconstruct:channel[down=false,east=lever,north=lever,south=lever,west=out]
tconstruct:channel[down=false,east=lever,north=lever,south=lever,west=lever]
tconstruct:casting[type=table]
tconstruct:casting[type=basin]
tconstruct:smeltery_io[facing=north,type=drain]
tconstruct:smeltery_io[facing=south,type=drain]
tconstruct:smeltery_io[facing=west,type=drain]
tconstruct:smeltery_io[facing=east,type=drain]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_furnace_controller[active=true,facing=north]
tconstruct:seared_furnace_controller[active=true,facing=south]
tconstruct:seared_furnace_controller[active=true,facing=west]
tconstruct:seared_furnace_controller[active=true,facing=east]
tconstruct:seared_furnace_controller[active=false,facing=north]
tconstruct:seared_furnace_controller[active=false,facing=south]
tconstruct:seared_furnace_controller[active=false,facing=west]
tconstruct:seared_furnace_controller[active=false,facing=east]
tconstruct:tinker_tank_controller[active=true,facing=north]
tconstruct:tinker_tank_controller[active=true,facing=south]
tconstruct:tinker_tank_controller[active=true,facing=west]
tconstruct:tinker_tank_controller[active=true,facing=east]
tconstruct:tinker_tank_controller[active=false,facing=north]
tconstruct:tinker_tank_controller[active=false,facing=south]
tconstruct:tinker_tank_controller[active=false,facing=west]
tconstruct:tinker_tank_controller[active=false,facing=east]
tconstruct:seared_slab[half=top,type=stone]
tconstruct:seared_slab[half=top,type=cobble]
tconstruct:seared_slab[half=top,type=paver]
tconstruct:seared_slab[half=top,type=brick]
tconstruct:seared_slab[half=top,type=brick_cracked]
tconstruct:seared_slab[half=top,type=brick_fancy]
tconstruct:seared_slab[half=top,type=brick_square]
tconstruct:seared_slab[half=top,type=road]
tconstruct:seared_slab[half=bottom,type=stone]
tconstruct:seared_slab[half=bottom,type=cobble]
tconstruct:seared_slab[half=bottom,type=paver]
tconstruct:seared_slab[half=bottom,type=brick]
tconstruct:seared_slab[half=bottom,type=brick_cracked]
tconstruct:seared_slab[half=bottom,type=brick_fancy]
tconstruct:seared_slab[half=bottom,type=brick_square]
tconstruct:seared_slab[half=bottom,type=road]
tconstruct:seared_slab2[half=top,type=creeper]
tconstruct:seared_slab2[half=top,type=brick_triangle]
tconstruct:seared_slab2[half=top,type=brick_small]
tconstruct:seared_slab2[half=top,type=tile]
tconstruct:seared_slab2[half=bottom,type=creeper]
tconstruct:seared_slab2[half=bottom,type=brick_triangle]
tconstruct:seared_slab2[half=bottom,type=brick_small]
tconstruct:seared_slab2[half=bottom,type=tile]
tconstruct:seared_stairs_stone[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_stone[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_stone[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_stone[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_stone[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_stone[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_stone[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_stone[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_stone[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_stone[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_stone[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_stone[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_stone[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_stone[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_stone[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_stone[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_stone[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_stone[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_stone[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_stone[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_stone[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_stone[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_stone[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_stone[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_stone[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_stone[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_stone[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_stone[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_stone[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_stone[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_stone[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_stone[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_stone[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_stone[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_stone[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_stone[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_stone[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_stone[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_stone[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_stone[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_cobble[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_cobble[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_cobble[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_cobble[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_cobble[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_cobble[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_cobble[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_cobble[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_paver[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_paver[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_paver[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_paver[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_paver[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_paver[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_paver[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_paver[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_paver[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_paver[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_paver[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_paver[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_paver[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_paver[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_paver[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_paver[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_paver[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_paver[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_paver[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_paver[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_paver[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_paver[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_paver[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_paver[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_paver[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_paver[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_paver[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_paver[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_paver[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_paver[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_paver[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_paver[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_paver[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_paver[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_paver[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_paver[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_paver[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_paver[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_paver[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_paver[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_brick[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_brick[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_brick[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_brick[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_brick[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_brick[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_brick[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_brick[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_brick[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_brick[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_brick[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_brick[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_brick[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_brick[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_brick[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_brick[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_brick[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_brick[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_brick[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_brick[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_brick[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_brick[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_brick[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_brick[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_brick_square[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_square[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_brick_square[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_square[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_brick_square[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_square[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_brick_square[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_square[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_brick_small[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_small[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_brick_small[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_small[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_brick_small[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_small[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_brick_small[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_small[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_road[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_road[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_road[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_road[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_road[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_road[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_road[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_road[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_road[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_road[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_road[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_road[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_road[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_road[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_road[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_road[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_road[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_road[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_road[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_road[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_road[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_road[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_road[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_road[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_road[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_road[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_road[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_road[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_road[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_road[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_road[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_road[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_road[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_road[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_road[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_road[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_road[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_road[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_road[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_road[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_tile[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_tile[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_tile[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_tile[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_tile[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_tile[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_tile[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_tile[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_tile[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_tile[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_tile[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_tile[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_tile[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_tile[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_tile[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_tile[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_tile[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_tile[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_tile[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_tile[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_tile[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_tile[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_tile[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_tile[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_tile[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_tile[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_tile[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_tile[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_tile[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_tile[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_tile[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_tile[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_tile[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_tile[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_tile[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_tile[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_tile[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_tile[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_tile[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_tile[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_creeper[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_creeper[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_creeper[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_creeper[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_creeper[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_creeper[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_creeper[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_creeper[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=east,half=bottom,shape=outer_right]
tconstruct:stone_torch[facing=up]
tconstruct:stone_torch[facing=north]
tconstruct:stone_torch[facing=south]
tconstruct:stone_torch[facing=west]
tconstruct:stone_torch[facing=east]
tconstruct:stone_ladder[facing=north]
tconstruct:stone_ladder[facing=south]
tconstruct:stone_ladder[facing=west]
tconstruct:stone_ladder[facing=east]
tconstruct:punji[east=true,facing=down,north=true,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=down,north=true,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=down,north=true,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=down,north=true,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=down,north=false,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=down,north=false,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=down,north=false,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=down,north=false,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=up,north=true,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=up,north=true,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=up,north=true,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=up,north=true,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=up,north=false,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=up,north=false,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=up,north=false,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=up,north=false,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=north,north=true,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=north,north=true,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=north,north=true,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=north,north=true,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=north,north=false,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=north,north=false,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=north,north=false,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=north,north=false,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=south,north=true,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=south,north=true,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=south,north=true,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=south,north=true,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=south,north=false,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=south,north=false,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=south,north=false,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=south,north=false,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=west,north=true,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=west,north=true,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=west,north=true,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=west,north=true,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=west,north=false,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=west,north=false,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=west,north=false,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=west,north=false,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=east,north=true,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=east,north=true,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=east,north=true,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=east,north=true,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=east,north=false,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=east,north=false,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=east,north=false,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=east,north=false,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=down,north=true,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=down,north=true,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=down,north=true,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=down,north=true,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=down,north=false,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=down,north=false,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=down,north=false,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=down,north=false,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=up,north=true,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=up,north=true,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=up,north=true,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=up,north=true,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=up,north=false,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=up,north=false,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=up,north=false,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=up,north=false,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=north,north=true,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=north,north=true,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=north,north=true,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=north,north=true,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=north,north=false,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=north,north=false,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=north,north=false,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=north,north=false,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=south,north=true,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=south,north=true,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=south,north=true,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=south,north=true,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=south,north=false,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=south,north=false,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=south,north=false,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=south,north=false,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=west,north=true,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=west,north=true,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=west,north=true,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=west,north=true,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=west,north=false,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=west,north=false,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=west,north=false,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=west,north=false,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=east,north=true,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=east,north=true,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=east,north=true,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=east,north=true,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=east,north=false,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=east,north=false,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=east,north=false,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=east,north=false,northeast=false,northwest=false]
tconstruct:rack[drying=true,facing=down_x]
tconstruct:rack[drying=true,facing=east]
tconstruct:rack[drying=true,facing=west]
tconstruct:rack[drying=true,facing=south]
tconstruct:rack[drying=true,facing=north]
tconstruct:rack[drying=true,facing=up_z]
tconstruct:rack[drying=true,facing=up_x]
tconstruct:rack[drying=true,facing=down_z]
tconstruct:rack[drying=false,facing=down_x]
tconstruct:rack[drying=false,facing=east]
tconstruct:rack[drying=false,facing=west]
tconstruct:rack[drying=false,facing=south]
tconstruct:rack[drying=false,facing=north]
tconstruct:rack[drying=false,facing=up_z]
tconstruct:rack[drying=false,facing=up_x]
tconstruct:rack[drying=false,facing=down_z]
tconstruct:wood_rail[shape=north_south]
tconstruct:wood_rail[shape=east_west]
tconstruct:wood_rail[shape=ascending_east]
tconstruct:wood_rail[shape=ascending_west]
tconstruct:wood_rail[shape=ascending_north]
tconstruct:wood_rail[shape=ascending_south]
tconstruct:wood_rail[shape=south_east]
tconstruct:wood_rail[shape=south_west]
tconstruct:wood_rail[shape=north_west]
tconstruct:wood_rail[shape=north_east]
tconstruct:wood_rail_trapdoor[shape=north_south]
tconstruct:wood_rail_trapdoor[shape=east_west]
tconstruct:wood_rail_trapdoor[shape=ascending_east]
tconstruct:wood_rail_trapdoor[shape=ascending_west]
tconstruct:wood_rail_trapdoor[shape=ascending_north]
tconstruct:wood_rail_trapdoor[shape=ascending_south]
tconstruct:wood_rail_trapdoor[shape=south_east]
tconstruct:wood_rail_trapdoor[shape=south_west]
tconstruct:wood_rail_trapdoor[shape=north_west]
tconstruct:wood_rail_trapdoor[shape=north_east]
tconstruct:wooden_hopper[facing=down]
tconstruct:wooden_hopper[facing=north]
tconstruct:wooden_hopper[facing=south]
tconstruct:wooden_hopper[facing=west]
tconstruct:wooden_hopper[facing=east]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=east,type=pink]
tconstruct:dried_clay[type=clay]
tconstruct:dried_clay[type=brick]
tconstruct:dried_clay_slab[half=top,type=clay]
tconstruct:dried_clay_slab[half=top,type=brick]
tconstruct:dried_clay_slab[half=bottom,type=clay]
tconstruct:dried_clay_slab[half=bottom,type=brick]
tconstruct:dried_clay_stairs[facing=north,half=top,shape=straight]
tconstruct:dried_clay_stairs[facing=north,half=top,shape=inner_left]
tconstruct:dried_clay_stairs[facing=north,half=top,shape=inner_right]
tconstruct:dried_clay_stairs[facing=north,half=top,shape=outer_left]
tconstruct:dried_clay_stairs[facing=north,half=top,shape=outer_right]
tconstruct:dried_clay_stairs[facing=north,half=bottom,shape=straight]
tconstruct:dried_clay_stairs[facing=north,half=bottom,shape=inner_left]
tconstruct:dried_clay_stairs[facing=north,half=bottom,shape=inner_right]
tconstruct:dried_clay_stairs[facing=north,half=bottom,shape=outer_left]
tconstruct:dried_clay_stairs[facing=north,half=bottom,shape=outer_right]
tconstruct:dried_clay_stairs[facing=south,half=top,shape=straight]
tconstruct:dried_clay_stairs[facing=south,half=top,shape=inner_left]
tconstruct:dried_clay_stairs[facing=south,half=top,shape=inner_right]
tconstruct:dried_clay_stairs[facing=south,half=top,shape=outer_left]
tconstruct:dried_clay_stairs[facing=south,half=top,shape=outer_right]
tconstruct:dried_clay_stairs[facing=south,half=bottom,shape=straight]
tconstruct:dried_clay_stairs[facing=south,half=bottom,shape=inner_left]
tconstruct:dried_clay_stairs[facing=south,half=bottom,shape=inner_right]
tconstruct:dried_clay_stairs[facing=south,half=bottom,shape=outer_left]
tconstruct:dried_clay_stairs[facing=south,half=bottom,shape=outer_right]
tconstruct:dried_clay_stairs[facing=west,half=top,shape=straight]
tconstruct:dried_clay_stairs[facing=west,half=top,shape=inner_left]
tconstruct:dried_clay_stairs[facing=west,half=top,shape=inner_right]
tconstruct:dried_clay_stairs[facing=west,half=top,shape=outer_left]
tconstruct:dried_clay_stairs[facing=west,half=top,shape=outer_right]
tconstruct:dried_clay_stairs[facing=west,half=bottom,shape=straight]
tconstruct:dried_clay_stairs[facing=west,half=bottom,shape=inner_left]
tconstruct:dried_clay_stairs[facing=west,half=bottom,shape=inner_right]
tconstruct:dried_clay_stairs[facing=west,half=bottom,shape=outer_left]
tconstruct:dried_clay_stairs[facing=west,half=bottom,shape=outer_right]
tconstruct:dried_clay_stairs[facing=east,half=top,shape=straight]
tconstruct:dried_clay_stairs[facing=east,half=top,shape=inner_left]
tconstruct:dried_clay_stairs[facing=east,half=top,shape=inner_right]
tconstruct:dried_clay_stairs[facing=east,half=top,shape=outer_left]
tconstruct:dried_clay_stairs[facing=east,half=top,shape=outer_right]
tconstruct:dried_clay_stairs[facing=east,half=bottom,shape=straight]
tconstruct:dried_clay_stairs[facing=east,half=bottom,shape=inner_left]
tconstruct:dried_clay_stairs[facing=east,half=bottom,shape=inner_right]
tconstruct:dried_clay_stairs[facing=east,half=bottom,shape=outer_left]
tconstruct:dried_clay_stairs[facing=east,half=bottom,shape=outer_right]
tconstruct:dried_brick_stairs[facing=north,half=top,shape=straight]
tconstruct:dried_brick_stairs[facing=north,half=top,shape=inner_left]
tconstruct:dried_brick_stairs[facing=north,half=top,shape=inner_right]
tconstruct:dried_brick_stairs[facing=north,half=top,shape=outer_left]
tconstruct:dried_brick_stairs[facing=north,half=top,shape=outer_right]
tconstruct:dried_brick_stairs[facing=north,half=bottom,shape=straight]
tconstruct:dried_brick_stairs[facing=north,half=bottom,shape=inner_left]
tconstruct:dried_brick_stairs[facing=north,half=bottom,shape=inner_right]
tconstruct:dried_brick_stairs[facing=north,half=bottom,shape=outer_left]
tconstruct:dried_brick_stairs[facing=north,half=bottom,shape=outer_right]
tconstruct:dried_brick_stairs[facing=south,half=top,shape=straight]
tconstruct:dried_brick_stairs[facing=south,half=top,shape=inner_left]
tconstruct:dried_brick_stairs[facing=south,half=top,shape=inner_right]
tconstruct:dried_brick_stairs[facing=south,half=top,shape=outer_left]
tconstruct:dried_brick_stairs[facing=south,half=top,shape=outer_right]
tconstruct:dried_brick_stairs[facing=south,half=bottom,shape=straight]
tconstruct:dried_brick_stairs[facing=south,half=bottom,shape=inner_left]
tconstruct:dried_brick_stairs[facing=south,half=bottom,shape=inner_right]
tconstruct:dried_brick_stairs[facing=south,half=bottom,shape=outer_left]
tconstruct:dried_brick_stairs[facing=south,half=bottom,shape=outer_right]
tconstruct:dried_brick_stairs[facing=west,half=top,shape=straight]
tconstruct:dried_brick_stairs[facing=west,half=top,shape=inner_left]
tconstruct:dried_brick_stairs[facing=west,half=top,shape=inner_right]
tconstruct:dried_brick_stairs[facing=west,half=top,shape=outer_left]
tconstruct:dried_brick_stairs[facing=west,half=top,shape=outer_right]
tconstruct:dried_brick_stairs[facing=west,half=bottom,shape=straight]
tconstruct:dried_brick_stairs[facing=west,half=bottom,shape=inner_left]
tconstruct:dried_brick_stairs[facing=west,half=bottom,shape=inner_right]
tconstruct:dried_brick_stairs[facing=west,half=bottom,shape=outer_left]
tconstruct:dried_brick_stairs[facing=west,half=bottom,shape=outer_right]
tconstruct:dried_brick_stairs[facing=east,half=top,shape=straight]
tconstruct:dried_brick_stairs[facing=east,half=top,shape=inner_left]
tconstruct:dried_brick_stairs[facing=east,half=top,shape=inner_right]
tconstruct:dried_brick_stairs[facing=east,half=top,shape=outer_left]
tconstruct:dried_brick_stairs[facing=east,half=top,shape=outer_right]
tconstruct:dried_brick_stairs[facing=east,half=bottom,shape=straight]
tconstruct:dried_brick_stairs[facing=east,half=bottom,shape=inner_left]
tconstruct:dried_brick_stairs[facing=east,half=bottom,shape=inner_right]
tconstruct:dried_brick_stairs[facing=east,half=bottom,shape=outer_left]
tconstruct:dried_brick_stairs[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone[type=smooth]
tconstruct:brownstone[type=rough]
tconstruct:brownstone[type=paver]
tconstruct:brownstone[type=brick]
tconstruct:brownstone[type=brick_cracked]
tconstruct:brownstone[type=brick_fancy]
tconstruct:brownstone[type=brick_square]
tconstruct:brownstone[type=road]
tconstruct:brownstone[type=creeper]
tconstruct:brownstone[type=brick_triangle]
tconstruct:brownstone[type=brick_small]
tconstruct:brownstone[type=tile]
tconstruct:brownstone_slab[half=top,type=smooth]
tconstruct:brownstone_slab[half=top,type=rough]
tconstruct:brownstone_slab[half=top,type=paver]
tconstruct:brownstone_slab[half=top,type=brick]
tconstruct:brownstone_slab[half=top,type=brick_cracked]
tconstruct:brownstone_slab[half=top,type=brick_fancy]
tconstruct:brownstone_slab[half=top,type=brick_square]
tconstruct:brownstone_slab[half=top,type=road]
tconstruct:brownstone_slab[half=bottom,type=smooth]
tconstruct:brownstone_slab[half=bottom,type=rough]
tconstruct:brownstone_slab[half=bottom,type=paver]
tconstruct:brownstone_slab[half=bottom,type=brick]
tconstruct:brownstone_slab[half=bottom,type=brick_cracked]
tconstruct:brownstone_slab[half=bottom,type=brick_fancy]
tconstruct:brownstone_slab[half=bottom,type=brick_square]
tconstruct:brownstone_slab[half=bottom,type=road]
tconstruct:brownstone_slab2[half=top,type=creeper]
tconstruct:brownstone_slab2[half=top,type=brick_triangle]
tconstruct:brownstone_slab2[half=top,type=brick_small]
tconstruct:brownstone_slab2[half=top,type=tile]
tconstruct:brownstone_slab2[half=bottom,type=creeper]
tconstruct:brownstone_slab2[half=bottom,type=brick_triangle]
tconstruct:brownstone_slab2[half=bottom,type=brick_small]
tconstruct:brownstone_slab2[half=bottom,type=tile]
tconstruct:brownstone_stairs_smooth[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_smooth[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_smooth[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_smooth[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_smooth[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_smooth[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_smooth[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_smooth[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_rough[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_rough[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_rough[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_rough[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_rough[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_rough[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_rough[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_rough[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_paver[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_paver[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_paver[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_paver[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_paver[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_paver[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_paver[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_paver[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_brick[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_brick[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_brick[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_brick[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_road[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_road[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_road[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_road[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_road[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_road[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_road[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_road[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_tile[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_tile[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_tile[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_tile[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_tile[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_tile[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_tile[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_tile[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=east,half=bottom,shape=outer_right]
tconstruct:molten_iron[level=0]
tconstruct:molten_iron[level=1]
tconstruct:molten_iron[level=2]
tconstruct:molten_iron[level=3]
tconstruct:molten_iron[level=4]
tconstruct:molten_iron[level=5]
tconstruct:molten_iron[level=6]
tconstruct:molten_iron[level=7]
tconstruct:molten_iron[level=8]
tconstruct:molten_iron[level=9]
tconstruct:molten_iron[level=10]
tconstruct:molten_iron[level=11]
tconstruct:molten_iron[level=12]
tconstruct:molten_iron[level=13]
tconstruct:molten_iron[level=14]
tconstruct:molten_iron[level=15]
tconstruct:molten_pigiron[level=0]
tconstruct:molten_pigiron[level=1]
tconstruct:molten_pigiron[level=2]
tconstruct:molten_pigiron[level=3]
tconstruct:molten_pigiron[level=4]
tconstruct:molten_pigiron[level=5]
tconstruct:molten_pigiron[level=6]
tconstruct:molten_pigiron[level=7]
tconstruct:molten_pigiron[level=8]
tconstruct:molten_pigiron[level=9]
tconstruct:molten_pigiron[level=10]
tconstruct:molten_pigiron[level=11]
tconstruct:molten_pigiron[level=12]
tconstruct:molten_pigiron[level=13]
tconstruct:molten_pigiron[level=14]
tconstruct:molten_pigiron[level=15]
tconstruct:molten_knightslime[level=0]
tconstruct:molten_knightslime[level=1]
tconstruct:molten_knightslime[level=2]
tconstruct:molten_knightslime[level=3]
tconstruct:molten_knightslime[level=4]
tconstruct:molten_knightslime[level=5]
tconstruct:molten_knightslime[level=6]
tconstruct:molten_knightslime[level=7]
tconstruct:molten_knightslime[level=8]
tconstruct:molten_knightslime[level=9]
tconstruct:molten_knightslime[level=10]
tconstruct:molten_knightslime[level=11]
tconstruct:molten_knightslime[level=12]
tconstruct:molten_knightslime[level=13]
tconstruct:molten_knightslime[level=14]
tconstruct:molten_knightslime[level=15]
tconstruct:molten_alubrass[level=0]
tconstruct:molten_alubrass[level=1]
tconstruct:molten_alubrass[level=2]
tconstruct:molten_alubrass[level=3]
tconstruct:molten_alubrass[level=4]
tconstruct:molten_alubrass[level=5]
tconstruct:molten_alubrass[level=6]
tconstruct:molten_alubrass[level=7]
tconstruct:molten_alubrass[level=8]
tconstruct:molten_alubrass[level=9]
tconstruct:molten_alubrass[level=10]
tconstruct:molten_alubrass[level=11]
tconstruct:molten_alubrass[level=12]
tconstruct:molten_alubrass[level=13]
tconstruct:molten_alubrass[level=14]
tconstruct:molten_alubrass[level=15]
tconstruct:molten_cobalt[level=0]
tconstruct:molten_cobalt[level=1]
tconstruct:molten_cobalt[level=2]
tconstruct:molten_cobalt[level=3]
tconstruct:molten_cobalt[level=4]
tconstruct:molten_cobalt[level=5]
tconstruct:molten_cobalt[level=6]
tconstruct:molten_cobalt[level=7]
tconstruct:molten_cobalt[level=8]
tconstruct:molten_cobalt[level=9]
tconstruct:molten_cobalt[level=10]
tconstruct:molten_cobalt[level=11]
tconstruct:molten_cobalt[level=12]
tconstruct:molten_cobalt[level=13]
tconstruct:molten_cobalt[level=14]
tconstruct:molten_cobalt[level=15]
tconstruct:molten_ardite[level=0]
tconstruct:molten_ardite[level=1]
tconstruct:molten_ardite[level=2]
tconstruct:molten_ardite[level=3]
tconstruct:molten_ardite[level=4]
tconstruct:molten_ardite[level=5]
tconstruct:molten_ardite[level=6]
tconstruct:molten_ardite[level=7]
tconstruct:molten_ardite[level=8]
tconstruct:molten_ardite[level=9]
tconstruct:molten_ardite[level=10]
tconstruct:molten_ardite[level=11]
tconstruct:molten_ardite[level=12]
tconstruct:molten_ardite[level=13]
tconstruct:molten_ardite[level=14]
tconstruct:molten_ardite[level=15]
tconstruct:molten_manyullyn[level=0]
tconstruct:molten_manyullyn[level=1]
tconstruct:molten_manyullyn[level=2]
tconstruct:molten_manyullyn[level=3]
tconstruct:molten_manyullyn[level=4]
tconstruct:molten_manyullyn[level=5]
tconstruct:molten_manyullyn[level=6]
tconstruct:molten_manyullyn[level=7]
tconstruct:molten_manyullyn[level=8]
tconstruct:molten_manyullyn[level=9]
tconstruct:molten_manyullyn[level=10]
tconstruct:molten_manyullyn[level=11]
tconstruct:molten_manyullyn[level=12]
tconstruct:molten_manyullyn[level=13]
tconstruct:molten_manyullyn[level=14]
tconstruct:molten_manyullyn[level=15]
tconstruct:molten_copper[level=0]
tconstruct:molten_copper[level=1]
tconstruct:molten_copper[level=2]
tconstruct:molten_copper[level=3]
tconstruct:molten_copper[level=4]
tconstruct:molten_copper[level=5]
tconstruct:molten_copper[level=6]
tconstruct:molten_copper[level=7]
tconstruct:molten_copper[level=8]
tconstruct:molten_copper[level=9]
tconstruct:molten_copper[level=10]
tconstruct:molten_copper[level=11]
tconstruct:molten_copper[level=12]
tconstruct:molten_copper[level=13]
tconstruct:molten_copper[level=14]
tconstruct:molten_copper[level=15]
tconstruct:molten_bronze[level=0]
tconstruct:molten_bronze[level=1]
tconstruct:molten_bronze[level=2]
tconstruct:molten_bronze[level=3]
tconstruct:molten_bronze[level=4]
tconstruct:molten_bronze[level=5]
tconstruct:molten_bronze[level=6]
tconstruct:molten_bronze[level=7]
tconstruct:molten_bronze[level=8]
tconstruct:molten_bronze[level=9]
tconstruct:molten_bronze[level=10]
tconstruct:molten_bronze[level=11]
tconstruct:molten_bronze[level=12]
tconstruct:molten_bronze[level=13]
tconstruct:molten_bronze[level=14]
tconstruct:molten_bronze[level=15]
tconstruct:molten_lead[level=0]
tconstruct:molten_lead[level=1]
tconstruct:molten_lead[level=2]
tconstruct:molten_lead[level=3]
tconstruct:molten_lead[level=4]
tconstruct:molten_lead[level=5]
tconstruct:molten_lead[level=6]
tconstruct:molten_lead[level=7]
tconstruct:molten_lead[level=8]
tconstruct:molten_lead[level=9]
tconstruct:molten_lead[level=10]
tconstruct:molten_lead[level=11]
tconstruct:molten_lead[level=12]
tconstruct:molten_lead[level=13]
tconstruct:molten_lead[level=14]
tconstruct:molten_lead[level=15]
tconstruct:molten_silver[level=0]
tconstruct:molten_silver[level=1]
tconstruct:molten_silver[level=2]
tconstruct:molten_silver[level=3]
tconstruct:molten_silver[level=4]
tconstruct:molten_silver[level=5]
tconstruct:molten_silver[level=6]
tconstruct:molten_silver[level=7]
tconstruct:molten_silver[level=8]
tconstruct:molten_silver[level=9]
tconstruct:molten_silver[level=10]
tconstruct:molten_silver[level=11]
tconstruct:molten_silver[level=12]
tconstruct:molten_silver[level=13]
tconstruct:molten_silver[level=14]
tconstruct:molten_silver[level=15]
tconstruct:molten_electrum[level=0]
tconstruct:molten_electrum[level=1]
tconstruct:molten_electrum[level=2]
tconstruct:molten_electrum[level=3]
tconstruct:molten_electrum[level=4]
tconstruct:molten_electrum[level=5]
tconstruct:molten_electrum[level=6]
tconstruct:molten_electrum[level=7]
tconstruct:molten_electrum[level=8]
tconstruct:molten_electrum[level=9]
tconstruct:molten_electrum[level=10]
tconstruct:molten_electrum[level=11]
tconstruct:molten_electrum[level=12]
tconstruct:molten_electrum[level=13]
tconstruct:molten_electrum[level=14]
tconstruct:molten_electrum[level=15]
tconstruct:molten_steel[level=0]
tconstruct:molten_steel[level=1]
tconstruct:molten_steel[level=2]
tconstruct:molten_steel[level=3]
tconstruct:molten_steel[level=4]
tconstruct:molten_steel[level=5]
tconstruct:molten_steel[level=6]
tconstruct:molten_steel[level=7]
tconstruct:molten_steel[level=8]
tconstruct:molten_steel[level=9]
tconstruct:molten_steel[level=10]
tconstruct:molten_steel[level=11]
tconstruct:molten_steel[level=12]
tconstruct:molten_steel[level=13]
tconstruct:molten_steel[level=14]
tconstruct:molten_steel[level=15]
tconstruct:molten_gold[level=0]
tconstruct:molten_gold[level=1]
tconstruct:molten_gold[level=2]
tconstruct:molten_gold[level=3]
tconstruct:molten_gold[level=4]
tconstruct:molten_gold[level=5]
tconstruct:molten_gold[level=6]
tconstruct:molten_gold[level=7]
tconstruct:molten_gold[level=8]
tconstruct:molten_gold[level=9]
tconstruct:molten_gold[level=10]
tconstruct:molten_gold[level=11]
tconstruct:molten_gold[level=12]
tconstruct:molten_gold[level=13]
tconstruct:molten_gold[level=14]
tconstruct:molten_gold[level=15]
tconstruct:molten_brass[level=0]
tconstruct:molten_brass[level=1]
tconstruct:molten_brass[level=2]
tconstruct:molten_brass[level=3]
tconstruct:molten_brass[level=4]
tconstruct:molten_brass[level=5]
tconstruct:molten_brass[level=6]
tconstruct:molten_brass[level=7]
tconstruct:molten_brass[level=8]
tconstruct:molten_brass[level=9]
tconstruct:molten_brass[level=10]
tconstruct:molten_brass[level=11]
tconstruct:molten_brass[level=12]
tconstruct:molten_brass[level=13]
tconstruct:molten_brass[level=14]
tconstruct:molten_brass[level=15]
tconstruct:molten_tin[level=0]
tconstruct:molten_tin[level=1]
tconstruct:molten_tin[level=2]
tconstruct:molten_tin[level=3]
tconstruct:molten_tin[level=4]
tconstruct:molten_tin[level=5]
tconstruct:molten_tin[level=6]
tconstruct:molten_tin[level=7]
tconstruct:molten_tin[level=8]
tconstruct:molten_tin[level=9]
tconstruct:molten_tin[level=10]
tconstruct:molten_tin[level=11]
tconstruct:molten_tin[level=12]
tconstruct:molten_tin[level=13]
tconstruct:molten_tin[level=14]
tconstruct:molten_tin[level=15]
tconstruct:molten_nickel[level=0]
tconstruct:molten_nickel[level=1]
tconstruct:molten_nickel[level=2]
tconstruct:molten_nickel[level=3]
tconstruct:molten_nickel[level=4]
tconstruct:molten_nickel[level=5]
tconstruct:molten_nickel[level=6]
tconstruct:molten_nickel[level=7]
tconstruct:molten_nickel[level=8]
tconstruct:molten_nickel[level=9]
tconstruct:molten_nickel[level=10]
tconstruct:molten_nickel[level=11]
tconstruct:molten_nickel[level=12]
tconstruct:molten_nickel[level=13]
tconstruct:molten_nickel[level=14]
tconstruct:molten_nickel[level=15]
tconstruct:molten_zinc[level=0]
tconstruct:molten_zinc[level=1]
tconstruct:molten_zinc[level=2]
tconstruct:molten_zinc[level=3]
tconstruct:molten_zinc[level=4]
tconstruct:molten_zinc[level=5]
tconstruct:molten_zinc[level=6]
tconstruct:molten_zinc[level=7]
tconstruct:molten_zinc[level=8]
tconstruct:molten_zinc[level=9]
tconstruct:molten_zinc[level=10]
tconstruct:molten_zinc[level=11]
tconstruct:molten_zinc[level=12]
tconstruct:molten_zinc[level=13]
tconstruct:molten_zinc[level=14]
tconstruct:molten_zinc[level=15]
tconstruct:molten_aluminum[level=0]
tconstruct:molten_aluminum[level=1]
tconstruct:molten_aluminum[level=2]
tconstruct:molten_aluminum[level=3]
tconstruct:molten_aluminum[level=4]
tconstruct:molten_aluminum[level=5]
tconstruct:molten_aluminum[level=6]
tconstruct:molten_aluminum[level=7]
tconstruct:molten_aluminum[level=8]
tconstruct:molten_aluminum[level=9]
tconstruct:molten_aluminum[level=10]
tconstruct:molten_aluminum[level=11]
tconstruct:molten_aluminum[level=12]
tconstruct:molten_aluminum[level=13]
tconstruct:molten_aluminum[level=14]
tconstruct:molten_aluminum[level=15]
tconstruct:molten_stone[level=0]
tconstruct:molten_stone[level=1]
tconstruct:molten_stone[level=2]
tconstruct:molten_stone[level=3]
tconstruct:molten_stone[level=4]
tconstruct:molten_stone[level=5]
tconstruct:molten_stone[level=6]
tconstruct:molten_stone[level=7]
tconstruct:molten_stone[level=8]
tconstruct:molten_stone[level=9]
tconstruct:molten_stone[level=10]
tconstruct:molten_stone[level=11]
tconstruct:molten_stone[level=12]
tconstruct:molten_stone[level=13]
tconstruct:molten_stone[level=14]
tconstruct:molten_stone[level=15]
tconstruct:molten_obsidian[level=0]
tconstruct:molten_obsidian[level=1]
tconstruct:molten_obsidian[level=2]
tconstruct:molten_obsidian[level=3]
tconstruct:molten_obsidian[level=4]
tconstruct:molten_obsidian[level=5]
tconstruct:molten_obsidian[level=6]
tconstruct:molten_obsidian[level=7]
tconstruct:molten_obsidian[level=8]
tconstruct:molten_obsidian[level=9]
tconstruct:molten_obsidian[level=10]
tconstruct:molten_obsidian[level=11]
tconstruct:molten_obsidian[level=12]
tconstruct:molten_obsidian[level=13]
tconstruct:molten_obsidian[level=14]
tconstruct:molten_obsidian[level=15]
tconstruct:molten_clay[level=0]
tconstruct:molten_clay[level=1]
tconstruct:molten_clay[level=2]
tconstruct:molten_clay[level=3]
tconstruct:molten_clay[level=4]
tconstruct:molten_clay[level=5]
tconstruct:molten_clay[level=6]
tconstruct:molten_clay[level=7]
tconstruct:molten_clay[level=8]
tconstruct:molten_clay[level=9]
tconstruct:molten_clay[level=10]
tconstruct:molten_clay[level=11]
tconstruct:molten_clay[level=12]
tconstruct:molten_clay[level=13]
tconstruct:molten_clay[level=14]
tconstruct:molten_clay[level=15]
tconstruct:molten_dirt[level=0]
tconstruct:molten_dirt[level=1]
tconstruct:molten_dirt[level=2]
tconstruct:molten_dirt[level=3]
tconstruct:molten_dirt[level=4]
tconstruct:molten_dirt[level=5]
tconstruct:molten_dirt[level=6]
tconstruct:molten_dirt[level=7]
tconstruct:molten_dirt[level=8]
tconstruct:molten_dirt[level=9]
tconstruct:molten_dirt[level=10]
tconstruct:molten_dirt[level=11]
tconstruct:molten_dirt[level=12]
tconstruct:molten_dirt[level=13]
tconstruct:molten_dirt[level=14]
tconstruct:molten_dirt[level=15]
tconstruct:molten_emerald[level=0]
tconstruct:molten_emerald[level=1]
tconstruct:molten_emerald[level=2]
tconstruct:molten_emerald[level=3]
tconstruct:molten_emerald[level=4]
tconstruct:molten_emerald[level=5]
tconstruct:molten_emerald[level=6]
tconstruct:molten_emerald[level=7]
tconstruct:molten_emerald[level=8]
tconstruct:molten_emerald[level=9]
tconstruct:molten_emerald[level=10]
tconstruct:molten_emerald[level=11]
tconstruct:molten_emerald[level=12]
tconstruct:molten_emerald[level=13]
tconstruct:molten_emerald[level=14]
tconstruct:molten_emerald[level=15]
tconstruct:molten_glass[level=0]
tconstruct:molten_glass[level=1]
tconstruct:molten_glass[level=2]
tconstruct:molten_glass[level=3]
tconstruct:molten_glass[level=4]
tconstruct:molten_glass[level=5]
tconstruct:molten_glass[level=6]
tconstruct:molten_glass[level=7]
tconstruct:molten_glass[level=8]
tconstruct:molten_glass[level=9]
tconstruct:molten_glass[level=10]
tconstruct:molten_glass[level=11]
tconstruct:molten_glass[level=12]
tconstruct:molten_glass[level=13]
tconstruct:molten_glass[level=14]
tconstruct:molten_glass[level=15]
tconstruct:blood[level=0]
tconstruct:blood[level=1]
tconstruct:blood[level=2]
tconstruct:blood[level=3]
tconstruct:blood[level=4]
tconstruct:blood[level=5]
tconstruct:blood[level=6]
tconstruct:blood[level=7]
tconstruct:blood[level=8]
tconstruct:blood[level=9]
tconstruct:blood[level=10]
tconstruct:blood[level=11]
tconstruct:blood[level=12]
tconstruct:blood[level=13]
tconstruct:blood[level=14]
tconstruct:blood[level=15]
tconstruct:milk[level=0]
tconstruct:milk[level=1]
tconstruct:milk[level=2]
tconstruct:milk[level=3]
tconstruct:milk[level=4]
tconstruct:milk[level=5]
tconstruct:milk[level=6]
tconstruct:milk[level=7]
tconstruct:milk[level=8]
tconstruct:milk[level=9]
tconstruct:milk[level=10]
tconstruct:milk[level=11]
tconstruct:milk[level=12]
tconstruct:milk[level=13]
tconstruct:milk[level=14]
tconstruct:milk[level=15]
tconstruct:blueslime[level=0]
tconstruct:blueslime[level=1]
tconstruct:blueslime[level=2]
tconstruct:blueslime[level=3]
tconstruct:blueslime[level=4]
tconstruct:blueslime[level=5]
tconstruct:blueslime[level=6]
tconstruct:blueslime[level=7]
tconstruct:blueslime[level=8]
tconstruct:blueslime[level=9]
tconstruct:blueslime[level=10]
tconstruct:blueslime[level=11]
tconstruct:blueslime[level=12]
tconstruct:blueslime[level=13]
tconstruct:blueslime[level=14]
tconstruct:blueslime[level=15]
tconstruct:purpleslime[level=0]
tconstruct:purpleslime[level=1]
tconstruct:purpleslime[level=2]
tconstruct:purpleslime[level=3]
tconstruct:purpleslime[level=4]
tconstruct:purpleslime[level=5]
tconstruct:purpleslime[level=6]
tconstruct:purpleslime[level=7]
tconstruct:purpleslime[level=8]
tconstruct:purpleslime[level=9]
tconstruct:purpleslime[level=10]
tconstruct:purpleslime[level=11]
tconstruct:purpleslime[level=12]
tconstruct:purpleslime[level=13]
tconstruct:purpleslime[level=14]
tconstruct:purpleslime[level=15]
umm3185118519:cobalt_block
umm3185118519:ruby_block
umm3185118519:amethyst_block
umm3185118519:pearl_block
umm3185118519:amber_block
umm3185118519:jade_block
umm3185118519:sapphire_block
umm3185118519:topaz_block
umm3185118519:aquamarine_block
umm3185118519:titanium_block
umm3185118519:tungsten_block
umm3185118519:mythril_block
umm3185118519:unobtainium_block
umm3185118519:copper_block
umm3185118519:aluminum_block
umm3185118519:tin_block
umm3185118519:cobalt_ore
umm3185118519:ruby_ore
umm3185118519:amethyst_ore
umm3185118519:pearl_ore
umm3185118519:amber_ore
umm3185118519:sapphire_ore
umm3185118519:topaz_ore
umm3185118519:aquamarine_ore
umm3185118519:jade_ore
umm3185118519:titanium_ore
umm3185118519:tungsten_ore
umm3185118519:unobtainium_ore
umm3185118519:mythril_ore
umm3185118519:sulfur_ore
umm3185118519:copper_ore
umm3185118519:aluminum_ore
umm3185118519:tin_ore
instrumentalmobs:drum_block
mysticalagriculture:storage[variant=inferium]
mysticalagriculture:storage[variant=prudentium]
mysticalagriculture:storage[variant=intermedium]
mysticalagriculture:storage[variant=superium]
mysticalagriculture:storage[variant=supremium]
mysticalagriculture:storage[variant=prosperity]
mysticalagriculture:ingot_storage[variant=base_essence]
mysticalagriculture:ingot_storage[variant=inferium]
mysticalagriculture:ingot_storage[variant=prudentium]
mysticalagriculture:ingot_storage[variant=intermedium]
mysticalagriculture:ingot_storage[variant=superium]
mysticalagriculture:ingot_storage[variant=supremium]
mysticalagriculture:ingot_storage[variant=soulium]
mysticalagriculture:coal_block[variant=inferium]
mysticalagriculture:coal_block[variant=prudentium]
mysticalagriculture:coal_block[variant=intermedium]
mysticalagriculture:coal_block[variant=superium]
mysticalagriculture:coal_block[variant=supremium]
mysticalagriculture:soulstone[variant=smooth]
mysticalagriculture:soulstone[variant=cobbled]
mysticalagriculture:soulstone[variant=polished]
mysticalagriculture:soulstone[variant=brick]
mysticalagriculture:soulstone[variant=cracked]
mysticalagriculture:soulstone[variant=chiseled]
mysticalagriculture:soulstone[variant=slab_block]
mysticalagriculture:soulstone_slab[half=top,lul=in_2017]
mysticalagriculture:soulstone_slab[half=bottom,lul=in_2017]
mysticalagriculture:soulstone_slab_full[half=top,lul=in_2017]
mysticalagriculture:soulstone_slab_full[half=bottom,lul=in_2017]
mysticalagriculture:cobbled_soulstone_slab[half=top,lul=in_2017]
mysticalagriculture:cobbled_soulstone_slab[half=bottom,lul=in_2017]
mysticalagriculture:cobbled_soulstone_slab_full[half=top,lul=in_2017]
mysticalagriculture:cobbled_soulstone_slab_full[half=bottom,lul=in_2017]
mysticalagriculture:soulstone_brick_slab[half=top,lul=in_2017]
mysticalagriculture:soulstone_brick_slab[half=bottom,lul=in_2017]
mysticalagriculture:soulstone_brick_slab_full[half=top,lul=in_2017]
mysticalagriculture:soulstone_brick_slab_full[half=bottom,lul=in_2017]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=top,shape=straight]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=top,shape=inner_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=top,shape=inner_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=top,shape=outer_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=top,shape=outer_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=bottom,shape=straight]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=bottom,shape=inner_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=bottom,shape=inner_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=bottom,shape=outer_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=bottom,shape=outer_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=top,shape=straight]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=top,shape=inner_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=top,shape=inner_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=top,shape=outer_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=top,shape=outer_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=bottom,shape=straight]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=bottom,shape=inner_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=bottom,shape=inner_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=bottom,shape=outer_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=bottom,shape=outer_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=top,shape=straight]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=top,shape=inner_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=top,shape=inner_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=top,shape=outer_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=top,shape=outer_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=bottom,shape=straight]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=bottom,shape=inner_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=bottom,shape=inner_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=bottom,shape=outer_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=bottom,shape=outer_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=top,shape=straight]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=top,shape=inner_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=top,shape=inner_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=top,shape=outer_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=top,shape=outer_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=bottom,shape=straight]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=bottom,shape=inner_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=bottom,shape=inner_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=bottom,shape=outer_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=bottom,shape=outer_right]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=top,shape=straight]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=top,shape=inner_left]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=top,shape=inner_right]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=top,shape=outer_left]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=top,shape=outer_right]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=bottom,shape=straight]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=bottom,shape=inner_left]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=bottom,shape=inner_right]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=bottom,shape=outer_left]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=bottom,shape=outer_right]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=top,shape=straight]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=top,shape=inner_left]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=top,shape=inner_right]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=top,shape=outer_left]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=top,shape=outer_right]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=bottom,shape=straight]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=bottom,shape=inner_left]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=bottom,shape=inner_right]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=bottom,shape=outer_left]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=bottom,shape=outer_right]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=top,shape=straight]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=top,shape=inner_left]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=top,shape=inner_right]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=top,shape=outer_left]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=top,shape=outer_right]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=bottom,shape=straight]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=bottom,shape=inner_left]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=bottom,shape=inner_right]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=bottom,shape=outer_left]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=bottom,shape=outer_right]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=top,shape=straight]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=top,shape=inner_left]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=top,shape=inner_right]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=top,shape=outer_left]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=top,shape=outer_right]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=bottom,shape=straight]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=bottom,shape=inner_left]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=bottom,shape=inner_right]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=bottom,shape=outer_left]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=bottom,shape=outer_right]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:soul_glass
mysticalagriculture:soul_glass_pane[east=true,north=true,south=true,west=true]
mysticalagriculture:soul_glass_pane[east=true,north=true,south=true,west=false]
mysticalagriculture:soul_glass_pane[east=true,north=true,south=false,west=true]
mysticalagriculture:soul_glass_pane[east=true,north=true,south=false,west=false]
mysticalagriculture:soul_glass_pane[east=true,north=false,south=true,west=true]
mysticalagriculture:soul_glass_pane[east=true,north=false,south=true,west=false]
mysticalagriculture:soul_glass_pane[east=true,north=false,south=false,west=true]
mysticalagriculture:soul_glass_pane[east=true,north=false,south=false,west=false]
mysticalagriculture:soul_glass_pane[east=false,north=true,south=true,west=true]
mysticalagriculture:soul_glass_pane[east=false,north=true,south=true,west=false]
mysticalagriculture:soul_glass_pane[east=false,north=true,south=false,west=true]
mysticalagriculture:soul_glass_pane[east=false,north=true,south=false,west=false]
mysticalagriculture:soul_glass_pane[east=false,north=false,south=true,west=true]
mysticalagriculture:soul_glass_pane[east=false,north=false,south=true,west=false]
mysticalagriculture:soul_glass_pane[east=false,north=false,south=false,west=true]
mysticalagriculture:soul_glass_pane[east=false,north=false,south=false,west=false]
mysticalagriculture:inferium_furnace[facing=north]
mysticalagriculture:inferium_furnace[facing=south]
mysticalagriculture:inferium_furnace[facing=west]
mysticalagriculture:inferium_furnace[facing=east]
mysticalagriculture:inferium_furnace_active[facing=north]
mysticalagriculture:inferium_furnace_active[facing=south]
mysticalagriculture:inferium_furnace_active[facing=west]
mysticalagriculture:inferium_furnace_active[facing=east]
mysticalagriculture:prudentium_furnace[facing=north]
mysticalagriculture:prudentium_furnace[facing=south]
mysticalagriculture:prudentium_furnace[facing=west]
mysticalagriculture:prudentium_furnace[facing=east]
mysticalagriculture:prudentium_furnace_active[facing=north]
mysticalagriculture:prudentium_furnace_active[facing=south]
mysticalagriculture:prudentium_furnace_active[facing=west]
mysticalagriculture:prudentium_furnace_active[facing=east]
mysticalagriculture:intermedium_furnace[facing=north]
mysticalagriculture:intermedium_furnace[facing=south]
mysticalagriculture:intermedium_furnace[facing=west]
mysticalagriculture:intermedium_furnace[facing=east]
mysticalagriculture:intermedium_furnace_active[facing=north]
mysticalagriculture:intermedium_furnace_active[facing=south]
mysticalagriculture:intermedium_furnace_active[facing=west]
mysticalagriculture:intermedium_furnace_active[facing=east]
mysticalagriculture:superium_furnace[facing=north]
mysticalagriculture:superium_furnace[facing=south]
mysticalagriculture:superium_furnace[facing=west]
mysticalagriculture:superium_furnace[facing=east]
mysticalagriculture:superium_furnace_active[facing=north]
mysticalagriculture:superium_furnace_active[facing=south]
mysticalagriculture:superium_furnace_active[facing=west]
mysticalagriculture:superium_furnace_active[facing=east]
mysticalagriculture:supremium_furnace[facing=north]
mysticalagriculture:supremium_furnace[facing=south]
mysticalagriculture:supremium_furnace[facing=west]
mysticalagriculture:supremium_furnace[facing=east]
mysticalagriculture:supremium_furnace_active[facing=north]
mysticalagriculture:supremium_furnace_active[facing=south]
mysticalagriculture:supremium_furnace_active[facing=west]
mysticalagriculture:supremium_furnace_active[facing=east]
mysticalagriculture:ultimate_furnace[facing=north]
mysticalagriculture:ultimate_furnace[facing=south]
mysticalagriculture:ultimate_furnace[facing=west]
mysticalagriculture:ultimate_furnace[facing=east]
mysticalagriculture:ultimate_furnace_active[facing=north]
mysticalagriculture:ultimate_furnace_active[facing=south]
mysticalagriculture:ultimate_furnace_active[facing=west]
mysticalagriculture:ultimate_furnace_active[facing=east]
mysticalagriculture:prosperity_ore
mysticalagriculture:nether_prosperity_ore
mysticalagriculture:end_prosperity_ore
mysticalagriculture:inferium_ore
mysticalagriculture:nether_inferium_ore
mysticalagriculture:end_inferium_ore
mysticalagriculture:growth_accelerator
mysticalagriculture:mystical_machine_frame
mysticalagriculture:glowstone_lamp
mysticalagriculture:seed_reprocessor[facing=north]
mysticalagriculture:seed_reprocessor[facing=south]
mysticalagriculture:seed_reprocessor[facing=west]
mysticalagriculture:seed_reprocessor[facing=east]
mysticalagriculture:inferium_reprocessor[facing=north]
mysticalagriculture:inferium_reprocessor[facing=south]
mysticalagriculture:inferium_reprocessor[facing=west]
mysticalagriculture:inferium_reprocessor[facing=east]
mysticalagriculture:prudentium_reprocessor[facing=north]
mysticalagriculture:prudentium_reprocessor[facing=south]
mysticalagriculture:prudentium_reprocessor[facing=west]
mysticalagriculture:prudentium_reprocessor[facing=east]
mysticalagriculture:intermedium_reprocessor[facing=north]
mysticalagriculture:intermedium_reprocessor[facing=south]
mysticalagriculture:intermedium_reprocessor[facing=west]
mysticalagriculture:intermedium_reprocessor[facing=east]
mysticalagriculture:superium_reprocessor[facing=north]
mysticalagriculture:superium_reprocessor[facing=south]
mysticalagriculture:superium_reprocessor[facing=west]
mysticalagriculture:superium_reprocessor[facing=east]
mysticalagriculture:supremium_reprocessor[facing=north]
mysticalagriculture:supremium_reprocessor[facing=south]
mysticalagriculture:supremium_reprocessor[facing=west]
mysticalagriculture:supremium_reprocessor[facing=east]
mysticalagriculture:ultimate_reprocessor[facing=north]
mysticalagriculture:ultimate_reprocessor[facing=south]
mysticalagriculture:ultimate_reprocessor[facing=west]
mysticalagriculture:ultimate_reprocessor[facing=east]
mysticalagriculture:witherproof_block
mysticalagriculture:witherproof_glass
mysticalagriculture:tinkering_table[variant=inferium]
mysticalagriculture:tinkering_table[variant=prudentium]
mysticalagriculture:tinkering_table[variant=intermedium]
mysticalagriculture:tinkering_table[variant=superium]
mysticalagriculture:tinkering_table[variant=supremium]
mysticalagriculture:tier1_inferium_crop[age=0]
mysticalagriculture:tier1_inferium_crop[age=1]
mysticalagriculture:tier1_inferium_crop[age=2]
mysticalagriculture:tier1_inferium_crop[age=3]
mysticalagriculture:tier1_inferium_crop[age=4]
mysticalagriculture:tier1_inferium_crop[age=5]
mysticalagriculture:tier1_inferium_crop[age=6]
mysticalagriculture:tier1_inferium_crop[age=7]
mysticalagriculture:tier2_inferium_crop[age=0]
mysticalagriculture:tier2_inferium_crop[age=1]
mysticalagriculture:tier2_inferium_crop[age=2]
mysticalagriculture:tier2_inferium_crop[age=3]
mysticalagriculture:tier2_inferium_crop[age=4]
mysticalagriculture:tier2_inferium_crop[age=5]
mysticalagriculture:tier2_inferium_crop[age=6]
mysticalagriculture:tier2_inferium_crop[age=7]
mysticalagriculture:tier3_inferium_crop[age=0]
mysticalagriculture:tier3_inferium_crop[age=1]
mysticalagriculture:tier3_inferium_crop[age=2]
mysticalagriculture:tier3_inferium_crop[age=3]
mysticalagriculture:tier3_inferium_crop[age=4]
mysticalagriculture:tier3_inferium_crop[age=5]
mysticalagriculture:tier3_inferium_crop[age=6]
mysticalagriculture:tier3_inferium_crop[age=7]
mysticalagriculture:tier4_inferium_crop[age=0]
mysticalagriculture:tier4_inferium_crop[age=1]
mysticalagriculture:tier4_inferium_crop[age=2]
mysticalagriculture:tier4_inferium_crop[age=3]
mysticalagriculture:tier4_inferium_crop[age=4]
mysticalagriculture:tier4_inferium_crop[age=5]
mysticalagriculture:tier4_inferium_crop[age=6]
mysticalagriculture:tier4_inferium_crop[age=7]
mysticalagriculture:tier5_inferium_crop[age=0]
mysticalagriculture:tier5_inferium_crop[age=1]
mysticalagriculture:tier5_inferium_crop[age=2]
mysticalagriculture:tier5_inferium_crop[age=3]
mysticalagriculture:tier5_inferium_crop[age=4]
mysticalagriculture:tier5_inferium_crop[age=5]
mysticalagriculture:tier5_inferium_crop[age=6]
mysticalagriculture:tier5_inferium_crop[age=7]
mysticalagriculture:stone_crop[age=0]
mysticalagriculture:stone_crop[age=1]
mysticalagriculture:stone_crop[age=2]
mysticalagriculture:stone_crop[age=3]
mysticalagriculture:stone_crop[age=4]
mysticalagriculture:stone_crop[age=5]
mysticalagriculture:stone_crop[age=6]
mysticalagriculture:stone_crop[age=7]
mysticalagriculture:dirt_crop[age=0]
mysticalagriculture:dirt_crop[age=1]
mysticalagriculture:dirt_crop[age=2]
mysticalagriculture:dirt_crop[age=3]
mysticalagriculture:dirt_crop[age=4]
mysticalagriculture:dirt_crop[age=5]
mysticalagriculture:dirt_crop[age=6]
mysticalagriculture:dirt_crop[age=7]
mysticalagriculture:nature_crop[age=0]
mysticalagriculture:nature_crop[age=1]
mysticalagriculture:nature_crop[age=2]
mysticalagriculture:nature_crop[age=3]
mysticalagriculture:nature_crop[age=4]
mysticalagriculture:nature_crop[age=5]
mysticalagriculture:nature_crop[age=6]
mysticalagriculture:nature_crop[age=7]
mysticalagriculture:wood_crop[age=0]
mysticalagriculture:wood_crop[age=1]
mysticalagriculture:wood_crop[age=2]
mysticalagriculture:wood_crop[age=3]
mysticalagriculture:wood_crop[age=4]
mysticalagriculture:wood_crop[age=5]
mysticalagriculture:wood_crop[age=6]
mysticalagriculture:wood_crop[age=7]
mysticalagriculture:water_crop[age=0]
mysticalagriculture:water_crop[age=1]
mysticalagriculture:water_crop[age=2]
mysticalagriculture:water_crop[age=3]
mysticalagriculture:water_crop[age=4]
mysticalagriculture:water_crop[age=5]
mysticalagriculture:water_crop[age=6]
mysticalagriculture:water_crop[age=7]
mysticalagriculture:ice_crop[age=0]
mysticalagriculture:ice_crop[age=1]
mysticalagriculture:ice_crop[age=2]
mysticalagriculture:ice_crop[age=3]
mysticalagriculture:ice_crop[age=4]
mysticalagriculture:ice_crop[age=5]
mysticalagriculture:ice_crop[age=6]
mysticalagriculture:ice_crop[age=7]
mysticalagriculture:fire_crop[age=0]
mysticalagriculture:fire_crop[age=1]
mysticalagriculture:fire_crop[age=2]
mysticalagriculture:fire_crop[age=3]
mysticalagriculture:fire_crop[age=4]
mysticalagriculture:fire_crop[age=5]
mysticalagriculture:fire_crop[age=6]
mysticalagriculture:fire_crop[age=7]
mysticalagriculture:dye_crop[age=0]
mysticalagriculture:dye_crop[age=1]
mysticalagriculture:dye_crop[age=2]
mysticalagriculture:dye_crop[age=3]
mysticalagriculture:dye_crop[age=4]
mysticalagriculture:dye_crop[age=5]
mysticalagriculture:dye_crop[age=6]
mysticalagriculture:dye_crop[age=7]
mysticalagriculture:nether_crop[age=0]
mysticalagriculture:nether_crop[age=1]
mysticalagriculture:nether_crop[age=2]
mysticalagriculture:nether_crop[age=3]
mysticalagriculture:nether_crop[age=4]
mysticalagriculture:nether_crop[age=5]
mysticalagriculture:nether_crop[age=6]
mysticalagriculture:nether_crop[age=7]
mysticalagriculture:coal_crop[age=0]
mysticalagriculture:coal_crop[age=1]
mysticalagriculture:coal_crop[age=2]
mysticalagriculture:coal_crop[age=3]
mysticalagriculture:coal_crop[age=4]
mysticalagriculture:coal_crop[age=5]
mysticalagriculture:coal_crop[age=6]
mysticalagriculture:coal_crop[age=7]
mysticalagriculture:iron_crop[age=0]
mysticalagriculture:iron_crop[age=1]
mysticalagriculture:iron_crop[age=2]
mysticalagriculture:iron_crop[age=3]
mysticalagriculture:iron_crop[age=4]
mysticalagriculture:iron_crop[age=5]
mysticalagriculture:iron_crop[age=6]
mysticalagriculture:iron_crop[age=7]
mysticalagriculture:nether_quartz_crop[age=0]
mysticalagriculture:nether_quartz_crop[age=1]
mysticalagriculture:nether_quartz_crop[age=2]
mysticalagriculture:nether_quartz_crop[age=3]
mysticalagriculture:nether_quartz_crop[age=4]
mysticalagriculture:nether_quartz_crop[age=5]
mysticalagriculture:nether_quartz_crop[age=6]
mysticalagriculture:nether_quartz_crop[age=7]
mysticalagriculture:glowstone_crop[age=0]
mysticalagriculture:glowstone_crop[age=1]
mysticalagriculture:glowstone_crop[age=2]
mysticalagriculture:glowstone_crop[age=3]
mysticalagriculture:glowstone_crop[age=4]
mysticalagriculture:glowstone_crop[age=5]
mysticalagriculture:glowstone_crop[age=6]
mysticalagriculture:glowstone_crop[age=7]
mysticalagriculture:redstone_crop[age=0]
mysticalagriculture:redstone_crop[age=1]
mysticalagriculture:redstone_crop[age=2]
mysticalagriculture:redstone_crop[age=3]
mysticalagriculture:redstone_crop[age=4]
mysticalagriculture:redstone_crop[age=5]
mysticalagriculture:redstone_crop[age=6]
mysticalagriculture:redstone_crop[age=7]
mysticalagriculture:obsidian_crop[age=0]
mysticalagriculture:obsidian_crop[age=1]
mysticalagriculture:obsidian_crop[age=2]
mysticalagriculture:obsidian_crop[age=3]
mysticalagriculture:obsidian_crop[age=4]
mysticalagriculture:obsidian_crop[age=5]
mysticalagriculture:obsidian_crop[age=6]
mysticalagriculture:obsidian_crop[age=7]
mysticalagriculture:gold_crop[age=0]
mysticalagriculture:gold_crop[age=1]
mysticalagriculture:gold_crop[age=2]
mysticalagriculture:gold_crop[age=3]
mysticalagriculture:gold_crop[age=4]
mysticalagriculture:gold_crop[age=5]
mysticalagriculture:gold_crop[age=6]
mysticalagriculture:gold_crop[age=7]
mysticalagriculture:lapis_lazuli_crop[age=0]
mysticalagriculture:lapis_lazuli_crop[age=1]
mysticalagriculture:lapis_lazuli_crop[age=2]
mysticalagriculture:lapis_lazuli_crop[age=3]
mysticalagriculture:lapis_lazuli_crop[age=4]
mysticalagriculture:lapis_lazuli_crop[age=5]
mysticalagriculture:lapis_lazuli_crop[age=6]
mysticalagriculture:lapis_lazuli_crop[age=7]
mysticalagriculture:end_crop[age=0]
mysticalagriculture:end_crop[age=1]
mysticalagriculture:end_crop[age=2]
mysticalagriculture:end_crop[age=3]
mysticalagriculture:end_crop[age=4]
mysticalagriculture:end_crop[age=5]
mysticalagriculture:end_crop[age=6]
mysticalagriculture:end_crop[age=7]
mysticalagriculture:experience_crop[age=0]
mysticalagriculture:experience_crop[age=1]
mysticalagriculture:experience_crop[age=2]
mysticalagriculture:experience_crop[age=3]
mysticalagriculture:experience_crop[age=4]
mysticalagriculture:experience_crop[age=5]
mysticalagriculture:experience_crop[age=6]
mysticalagriculture:experience_crop[age=7]
mysticalagriculture:diamond_crop[age=0]
mysticalagriculture:diamond_crop[age=1]
mysticalagriculture:diamond_crop[age=2]
mysticalagriculture:diamond_crop[age=3]
mysticalagriculture:diamond_crop[age=4]
mysticalagriculture:diamond_crop[age=5]
mysticalagriculture:diamond_crop[age=6]
mysticalagriculture:diamond_crop[age=7]
mysticalagriculture:emerald_crop[age=0]
mysticalagriculture:emerald_crop[age=1]
mysticalagriculture:emerald_crop[age=2]
mysticalagriculture:emerald_crop[age=3]
mysticalagriculture:emerald_crop[age=4]
mysticalagriculture:emerald_crop[age=5]
mysticalagriculture:emerald_crop[age=6]
mysticalagriculture:emerald_crop[age=7]
mysticalagriculture:zombie_crop[age=0]
mysticalagriculture:zombie_crop[age=1]
mysticalagriculture:zombie_crop[age=2]
mysticalagriculture:zombie_crop[age=3]
mysticalagriculture:zombie_crop[age=4]
mysticalagriculture:zombie_crop[age=5]
mysticalagriculture:zombie_crop[age=6]
mysticalagriculture:zombie_crop[age=7]
mysticalagriculture:pig_crop[age=0]
mysticalagriculture:pig_crop[age=1]
mysticalagriculture:pig_crop[age=2]
mysticalagriculture:pig_crop[age=3]
mysticalagriculture:pig_crop[age=4]
mysticalagriculture:pig_crop[age=5]
mysticalagriculture:pig_crop[age=6]
mysticalagriculture:pig_crop[age=7]
mysticalagriculture:chicken_crop[age=0]
mysticalagriculture:chicken_crop[age=1]
mysticalagriculture:chicken_crop[age=2]
mysticalagriculture:chicken_crop[age=3]
mysticalagriculture:chicken_crop[age=4]
mysticalagriculture:chicken_crop[age=5]
mysticalagriculture:chicken_crop[age=6]
mysticalagriculture:chicken_crop[age=7]
mysticalagriculture:cow_crop[age=0]
mysticalagriculture:cow_crop[age=1]
mysticalagriculture:cow_crop[age=2]
mysticalagriculture:cow_crop[age=3]
mysticalagriculture:cow_crop[age=4]
mysticalagriculture:cow_crop[age=5]
mysticalagriculture:cow_crop[age=6]
mysticalagriculture:cow_crop[age=7]
mysticalagriculture:sheep_crop[age=0]
mysticalagriculture:sheep_crop[age=1]
mysticalagriculture:sheep_crop[age=2]
mysticalagriculture:sheep_crop[age=3]
mysticalagriculture:sheep_crop[age=4]
mysticalagriculture:sheep_crop[age=5]
mysticalagriculture:sheep_crop[age=6]
mysticalagriculture:sheep_crop[age=7]
mysticalagriculture:slime_crop[age=0]
mysticalagriculture:slime_crop[age=1]
mysticalagriculture:slime_crop[age=2]
mysticalagriculture:slime_crop[age=3]
mysticalagriculture:slime_crop[age=4]
mysticalagriculture:slime_crop[age=5]
mysticalagriculture:slime_crop[age=6]
mysticalagriculture:slime_crop[age=7]
mysticalagriculture:skeleton_crop[age=0]
mysticalagriculture:skeleton_crop[age=1]
mysticalagriculture:skeleton_crop[age=2]
mysticalagriculture:skeleton_crop[age=3]
mysticalagriculture:skeleton_crop[age=4]
mysticalagriculture:skeleton_crop[age=5]
mysticalagriculture:skeleton_crop[age=6]
mysticalagriculture:skeleton_crop[age=7]
mysticalagriculture:creeper_crop[age=0]
mysticalagriculture:creeper_crop[age=1]
mysticalagriculture:creeper_crop[age=2]
mysticalagriculture:creeper_crop[age=3]
mysticalagriculture:creeper_crop[age=4]
mysticalagriculture:creeper_crop[age=5]
mysticalagriculture:creeper_crop[age=6]
mysticalagriculture:creeper_crop[age=7]
mysticalagriculture:spider_crop[age=0]
mysticalagriculture:spider_crop[age=1]
mysticalagriculture:spider_crop[age=2]
mysticalagriculture:spider_crop[age=3]
mysticalagriculture:spider_crop[age=4]
mysticalagriculture:spider_crop[age=5]
mysticalagriculture:spider_crop[age=6]
mysticalagriculture:spider_crop[age=7]
mysticalagriculture:rabbit_crop[age=0]
mysticalagriculture:rabbit_crop[age=1]
mysticalagriculture:rabbit_crop[age=2]
mysticalagriculture:rabbit_crop[age=3]
mysticalagriculture:rabbit_crop[age=4]
mysticalagriculture:rabbit_crop[age=5]
mysticalagriculture:rabbit_crop[age=6]
mysticalagriculture:rabbit_crop[age=7]
mysticalagriculture:guardian_crop[age=0]
mysticalagriculture:guardian_crop[age=1]
mysticalagriculture:guardian_crop[age=2]
mysticalagriculture:guardian_crop[age=3]
mysticalagriculture:guardian_crop[age=4]
mysticalagriculture:guardian_crop[age=5]
mysticalagriculture:guardian_crop[age=6]
mysticalagriculture:guardian_crop[age=7]
mysticalagriculture:blaze_crop[age=0]
mysticalagriculture:blaze_crop[age=1]
mysticalagriculture:blaze_crop[age=2]
mysticalagriculture:blaze_crop[age=3]
mysticalagriculture:blaze_crop[age=4]
mysticalagriculture:blaze_crop[age=5]
mysticalagriculture:blaze_crop[age=6]
mysticalagriculture:blaze_crop[age=7]
mysticalagriculture:ghast_crop[age=0]
mysticalagriculture:ghast_crop[age=1]
mysticalagriculture:ghast_crop[age=2]
mysticalagriculture:ghast_crop[age=3]
mysticalagriculture:ghast_crop[age=4]
mysticalagriculture:ghast_crop[age=5]
mysticalagriculture:ghast_crop[age=6]
mysticalagriculture:ghast_crop[age=7]
mysticalagriculture:enderman_crop[age=0]
mysticalagriculture:enderman_crop[age=1]
mysticalagriculture:enderman_crop[age=2]
mysticalagriculture:enderman_crop[age=3]
mysticalagriculture:enderman_crop[age=4]
mysticalagriculture:enderman_crop[age=5]
mysticalagriculture:enderman_crop[age=6]
mysticalagriculture:enderman_crop[age=7]
mysticalagriculture:wither_skeleton_crop[age=0]
mysticalagriculture:wither_skeleton_crop[age=1]
mysticalagriculture:wither_skeleton_crop[age=2]
mysticalagriculture:wither_skeleton_crop[age=3]
mysticalagriculture:wither_skeleton_crop[age=4]
mysticalagriculture:wither_skeleton_crop[age=5]
mysticalagriculture:wither_skeleton_crop[age=6]
mysticalagriculture:wither_skeleton_crop[age=7]
mysticalagriculture:silicon_crop[age=0]
mysticalagriculture:silicon_crop[age=1]
mysticalagriculture:silicon_crop[age=2]
mysticalagriculture:silicon_crop[age=3]
mysticalagriculture:silicon_crop[age=4]
mysticalagriculture:silicon_crop[age=5]
mysticalagriculture:silicon_crop[age=6]
mysticalagriculture:silicon_crop[age=7]
mysticalagriculture:sulfur_crop[age=0]
mysticalagriculture:sulfur_crop[age=1]
mysticalagriculture:sulfur_crop[age=2]
mysticalagriculture:sulfur_crop[age=3]
mysticalagriculture:sulfur_crop[age=4]
mysticalagriculture:sulfur_crop[age=5]
mysticalagriculture:sulfur_crop[age=6]
mysticalagriculture:sulfur_crop[age=7]
mysticalagriculture:copper_crop[age=0]
mysticalagriculture:copper_crop[age=1]
mysticalagriculture:copper_crop[age=2]
mysticalagriculture:copper_crop[age=3]
mysticalagriculture:copper_crop[age=4]
mysticalagriculture:copper_crop[age=5]
mysticalagriculture:copper_crop[age=6]
mysticalagriculture:copper_crop[age=7]
mysticalagriculture:saltpeter_crop[age=0]
mysticalagriculture:saltpeter_crop[age=1]
mysticalagriculture:saltpeter_crop[age=2]
mysticalagriculture:saltpeter_crop[age=3]
mysticalagriculture:saltpeter_crop[age=4]
mysticalagriculture:saltpeter_crop[age=5]
mysticalagriculture:saltpeter_crop[age=6]
mysticalagriculture:saltpeter_crop[age=7]
mysticalagriculture:tin_crop[age=0]
mysticalagriculture:tin_crop[age=1]
mysticalagriculture:tin_crop[age=2]
mysticalagriculture:tin_crop[age=3]
mysticalagriculture:tin_crop[age=4]
mysticalagriculture:tin_crop[age=5]
mysticalagriculture:tin_crop[age=6]
mysticalagriculture:tin_crop[age=7]
mysticalagriculture:bronze_crop[age=0]
mysticalagriculture:bronze_crop[age=1]
mysticalagriculture:bronze_crop[age=2]
mysticalagriculture:bronze_crop[age=3]
mysticalagriculture:bronze_crop[age=4]
mysticalagriculture:bronze_crop[age=5]
mysticalagriculture:bronze_crop[age=6]
mysticalagriculture:bronze_crop[age=7]
mysticalagriculture:silver_crop[age=0]
mysticalagriculture:silver_crop[age=1]
mysticalagriculture:silver_crop[age=2]
mysticalagriculture:silver_crop[age=3]
mysticalagriculture:silver_crop[age=4]
mysticalagriculture:silver_crop[age=5]
mysticalagriculture:silver_crop[age=6]
mysticalagriculture:silver_crop[age=7]
mysticalagriculture:aluminum_brass_crop[age=0]
mysticalagriculture:aluminum_brass_crop[age=1]
mysticalagriculture:aluminum_brass_crop[age=2]
mysticalagriculture:aluminum_brass_crop[age=3]
mysticalagriculture:aluminum_brass_crop[age=4]
mysticalagriculture:aluminum_brass_crop[age=5]
mysticalagriculture:aluminum_brass_crop[age=6]
mysticalagriculture:aluminum_brass_crop[age=7]
mysticalagriculture:knightslime_crop[age=0]
mysticalagriculture:knightslime_crop[age=1]
mysticalagriculture:knightslime_crop[age=2]
mysticalagriculture:knightslime_crop[age=3]
mysticalagriculture:knightslime_crop[age=4]
mysticalagriculture:knightslime_crop[age=5]
mysticalagriculture:knightslime_crop[age=6]
mysticalagriculture:knightslime_crop[age=7]
mysticalagriculture:ardite_crop[age=0]
mysticalagriculture:ardite_crop[age=1]
mysticalagriculture:ardite_crop[age=2]
mysticalagriculture:ardite_crop[age=3]
mysticalagriculture:ardite_crop[age=4]
mysticalagriculture:ardite_crop[age=5]
mysticalagriculture:ardite_crop[age=6]
mysticalagriculture:ardite_crop[age=7]
mysticalagriculture:cobalt_crop[age=0]
mysticalagriculture:cobalt_crop[age=1]
mysticalagriculture:cobalt_crop[age=2]
mysticalagriculture:cobalt_crop[age=3]
mysticalagriculture:cobalt_crop[age=4]
mysticalagriculture:cobalt_crop[age=5]
mysticalagriculture:cobalt_crop[age=6]
mysticalagriculture:cobalt_crop[age=7]
mysticalagriculture:manyullyn_crop[age=0]
mysticalagriculture:manyullyn_crop[age=1]
mysticalagriculture:manyullyn_crop[age=2]
mysticalagriculture:manyullyn_crop[age=3]
mysticalagriculture:manyullyn_crop[age=4]
mysticalagriculture:manyullyn_crop[age=5]
mysticalagriculture:manyullyn_crop[age=6]
mysticalagriculture:manyullyn_crop[age=7]
mysticalagriculture:grains_of_infinity_crop[age=0]
mysticalagriculture:grains_of_infinity_crop[age=1]
mysticalagriculture:grains_of_infinity_crop[age=2]
mysticalagriculture:grains_of_infinity_crop[age=3]
mysticalagriculture:grains_of_infinity_crop[age=4]
mysticalagriculture:grains_of_infinity_crop[age=5]
mysticalagriculture:grains_of_infinity_crop[age=6]
mysticalagriculture:grains_of_infinity_crop[age=7]
mysticalagriculture:electrical_steel_crop[age=0]
mysticalagriculture:electrical_steel_crop[age=1]
mysticalagriculture:electrical_steel_crop[age=2]
mysticalagriculture:electrical_steel_crop[age=3]
mysticalagriculture:electrical_steel_crop[age=4]
mysticalagriculture:electrical_steel_crop[age=5]
mysticalagriculture:electrical_steel_crop[age=6]
mysticalagriculture:electrical_steel_crop[age=7]
mysticalagriculture:redstone_alloy_crop[age=0]
mysticalagriculture:redstone_alloy_crop[age=1]
mysticalagriculture:redstone_alloy_crop[age=2]
mysticalagriculture:redstone_alloy_crop[age=3]
mysticalagriculture:redstone_alloy_crop[age=4]
mysticalagriculture:redstone_alloy_crop[age=5]
mysticalagriculture:redstone_alloy_crop[age=6]
mysticalagriculture:redstone_alloy_crop[age=7]
mysticalagriculture:conductive_iron_crop[age=0]
mysticalagriculture:conductive_iron_crop[age=1]
mysticalagriculture:conductive_iron_crop[age=2]
mysticalagriculture:conductive_iron_crop[age=3]
mysticalagriculture:conductive_iron_crop[age=4]
mysticalagriculture:conductive_iron_crop[age=5]
mysticalagriculture:conductive_iron_crop[age=6]
mysticalagriculture:conductive_iron_crop[age=7]
mysticalagriculture:soularium_crop[age=0]
mysticalagriculture:soularium_crop[age=1]
mysticalagriculture:soularium_crop[age=2]
mysticalagriculture:soularium_crop[age=3]
mysticalagriculture:soularium_crop[age=4]
mysticalagriculture:soularium_crop[age=5]
mysticalagriculture:soularium_crop[age=6]
mysticalagriculture:soularium_crop[age=7]
mysticalagriculture:dark_steel_crop[age=0]
mysticalagriculture:dark_steel_crop[age=1]
mysticalagriculture:dark_steel_crop[age=2]
mysticalagriculture:dark_steel_crop[age=3]
mysticalagriculture:dark_steel_crop[age=4]
mysticalagriculture:dark_steel_crop[age=5]
mysticalagriculture:dark_steel_crop[age=6]
mysticalagriculture:dark_steel_crop[age=7]
mysticalagriculture:pulsating_iron_crop[age=0]
mysticalagriculture:pulsating_iron_crop[age=1]
mysticalagriculture:pulsating_iron_crop[age=2]
mysticalagriculture:pulsating_iron_crop[age=3]
mysticalagriculture:pulsating_iron_crop[age=4]
mysticalagriculture:pulsating_iron_crop[age=5]
mysticalagriculture:pulsating_iron_crop[age=6]
mysticalagriculture:pulsating_iron_crop[age=7]
mysticalagriculture:energetic_alloy_crop[age=0]
mysticalagriculture:energetic_alloy_crop[age=1]
mysticalagriculture:energetic_alloy_crop[age=2]
mysticalagriculture:energetic_alloy_crop[age=3]
mysticalagriculture:energetic_alloy_crop[age=4]
mysticalagriculture:energetic_alloy_crop[age=5]
mysticalagriculture:energetic_alloy_crop[age=6]
mysticalagriculture:energetic_alloy_crop[age=7]
mysticalagriculture:vibrant_alloy_crop[age=0]
mysticalagriculture:vibrant_alloy_crop[age=1]
mysticalagriculture:vibrant_alloy_crop[age=2]
mysticalagriculture:vibrant_alloy_crop[age=3]
mysticalagriculture:vibrant_alloy_crop[age=4]
mysticalagriculture:vibrant_alloy_crop[age=5]
mysticalagriculture:vibrant_alloy_crop[age=6]
mysticalagriculture:vibrant_alloy_crop[age=7]
mysticalagriculture:end_steel_crop[age=0]
mysticalagriculture:end_steel_crop[age=1]
mysticalagriculture:end_steel_crop[age=2]
mysticalagriculture:end_steel_crop[age=3]
mysticalagriculture:end_steel_crop[age=4]
mysticalagriculture:end_steel_crop[age=5]
mysticalagriculture:end_steel_crop[age=6]
mysticalagriculture:end_steel_crop[age=7]
mysticalagriculture:mystical_flower_crop[age=0]
mysticalagriculture:mystical_flower_crop[age=1]
mysticalagriculture:mystical_flower_crop[age=2]
mysticalagriculture:mystical_flower_crop[age=3]
mysticalagriculture:mystical_flower_crop[age=4]
mysticalagriculture:mystical_flower_crop[age=5]
mysticalagriculture:mystical_flower_crop[age=6]
mysticalagriculture:mystical_flower_crop[age=7]
mysticalagriculture:manasteel_crop[age=0]
mysticalagriculture:manasteel_crop[age=1]
mysticalagriculture:manasteel_crop[age=2]
mysticalagriculture:manasteel_crop[age=3]
mysticalagriculture:manasteel_crop[age=4]
mysticalagriculture:manasteel_crop[age=5]
mysticalagriculture:manasteel_crop[age=6]
mysticalagriculture:manasteel_crop[age=7]
mysticalagriculture:elementium_crop[age=0]
mysticalagriculture:elementium_crop[age=1]
mysticalagriculture:elementium_crop[age=2]
mysticalagriculture:elementium_crop[age=3]
mysticalagriculture:elementium_crop[age=4]
mysticalagriculture:elementium_crop[age=5]
mysticalagriculture:elementium_crop[age=6]
mysticalagriculture:elementium_crop[age=7]
mysticalagriculture:terrasteel_crop[age=0]
mysticalagriculture:terrasteel_crop[age=1]
mysticalagriculture:terrasteel_crop[age=2]
mysticalagriculture:terrasteel_crop[age=3]
mysticalagriculture:terrasteel_crop[age=4]
mysticalagriculture:terrasteel_crop[age=5]
mysticalagriculture:terrasteel_crop[age=6]
mysticalagriculture:terrasteel_crop[age=7]
mysticalagriculture:apatite_crop[age=0]
mysticalagriculture:apatite_crop[age=1]
mysticalagriculture:apatite_crop[age=2]
mysticalagriculture:apatite_crop[age=3]
mysticalagriculture:apatite_crop[age=4]
mysticalagriculture:apatite_crop[age=5]
mysticalagriculture:apatite_crop[age=6]
mysticalagriculture:apatite_crop[age=7]
mysticalagriculture:steeleaf_crop[age=0]
mysticalagriculture:steeleaf_crop[age=1]
mysticalagriculture:steeleaf_crop[age=2]
mysticalagriculture:steeleaf_crop[age=3]
mysticalagriculture:steeleaf_crop[age=4]
mysticalagriculture:steeleaf_crop[age=5]
mysticalagriculture:steeleaf_crop[age=6]
mysticalagriculture:steeleaf_crop[age=7]
mysticalagriculture:ironwood_crop[age=0]
mysticalagriculture:ironwood_crop[age=1]
mysticalagriculture:ironwood_crop[age=2]
mysticalagriculture:ironwood_crop[age=3]
mysticalagriculture:ironwood_crop[age=4]
mysticalagriculture:ironwood_crop[age=5]
mysticalagriculture:ironwood_crop[age=6]
mysticalagriculture:ironwood_crop[age=7]
mysticalagriculture:knightmetal_crop[age=0]
mysticalagriculture:knightmetal_crop[age=1]
mysticalagriculture:knightmetal_crop[age=2]
mysticalagriculture:knightmetal_crop[age=3]
mysticalagriculture:knightmetal_crop[age=4]
mysticalagriculture:knightmetal_crop[age=5]
mysticalagriculture:knightmetal_crop[age=6]
mysticalagriculture:knightmetal_crop[age=7]
mysticalagriculture:fiery_ingot_crop[age=0]
mysticalagriculture:fiery_ingot_crop[age=1]
mysticalagriculture:fiery_ingot_crop[age=2]
mysticalagriculture:fiery_ingot_crop[age=3]
mysticalagriculture:fiery_ingot_crop[age=4]
mysticalagriculture:fiery_ingot_crop[age=5]
mysticalagriculture:fiery_ingot_crop[age=6]
mysticalagriculture:fiery_ingot_crop[age=7]
mysticalagriculture:coralium_crop[age=0]
mysticalagriculture:coralium_crop[age=1]
mysticalagriculture:coralium_crop[age=2]
mysticalagriculture:coralium_crop[age=3]
mysticalagriculture:coralium_crop[age=4]
mysticalagriculture:coralium_crop[age=5]
mysticalagriculture:coralium_crop[age=6]
mysticalagriculture:coralium_crop[age=7]
mysticalagriculture:abyssalnite_crop[age=0]
mysticalagriculture:abyssalnite_crop[age=1]
mysticalagriculture:abyssalnite_crop[age=2]
mysticalagriculture:abyssalnite_crop[age=3]
mysticalagriculture:abyssalnite_crop[age=4]
mysticalagriculture:abyssalnite_crop[age=5]
mysticalagriculture:abyssalnite_crop[age=6]
mysticalagriculture:abyssalnite_crop[age=7]
mysticalagriculture:dreadium_crop[age=0]
mysticalagriculture:dreadium_crop[age=1]
mysticalagriculture:dreadium_crop[age=2]
mysticalagriculture:dreadium_crop[age=3]
mysticalagriculture:dreadium_crop[age=4]
mysticalagriculture:dreadium_crop[age=5]
mysticalagriculture:dreadium_crop[age=6]
mysticalagriculture:dreadium_crop[age=7]
mysticalagriculture:miners_torch[facing=up]
mysticalagriculture:miners_torch[facing=north]
mysticalagriculture:miners_torch[facing=south]
mysticalagriculture:miners_torch[facing=west]
mysticalagriculture:miners_torch[facing=east]
morefurnaces:furnaceblock[active=true,facing=north,variant=iron]
morefurnaces:furnaceblock[active=true,facing=north,variant=gold]
morefurnaces:furnaceblock[active=true,facing=north,variant=diamond]
morefurnaces:furnaceblock[active=true,facing=north,variant=obsidian]
morefurnaces:furnaceblock[active=true,facing=north,variant=netherrack]
morefurnaces:furnaceblock[active=true,facing=north,variant=copper]
morefurnaces:furnaceblock[active=true,facing=north,variant=silver]
morefurnaces:furnaceblock[active=true,facing=south,variant=iron]
morefurnaces:furnaceblock[active=true,facing=south,variant=gold]
morefurnaces:furnaceblock[active=true,facing=south,variant=diamond]
morefurnaces:furnaceblock[active=true,facing=south,variant=obsidian]
morefurnaces:furnaceblock[active=true,facing=south,variant=netherrack]
morefurnaces:furnaceblock[active=true,facing=south,variant=copper]
morefurnaces:furnaceblock[active=true,facing=south,variant=silver]
morefurnaces:furnaceblock[active=true,facing=west,variant=iron]
morefurnaces:furnaceblock[active=true,facing=west,variant=gold]
morefurnaces:furnaceblock[active=true,facing=west,variant=diamond]
morefurnaces:furnaceblock[active=true,facing=west,variant=obsidian]
morefurnaces:furnaceblock[active=true,facing=west,variant=netherrack]
morefurnaces:furnaceblock[active=true,facing=west,variant=copper]
morefurnaces:furnaceblock[active=true,facing=west,variant=silver]
morefurnaces:furnaceblock[active=true,facing=east,variant=iron]
morefurnaces:furnaceblock[active=true,facing=east,variant=gold]
morefurnaces:furnaceblock[active=true,facing=east,variant=diamond]
morefurnaces:furnaceblock[active=true,facing=east,variant=obsidian]
morefurnaces:furnaceblock[active=true,facing=east,variant=netherrack]
morefurnaces:furnaceblock[active=true,facing=east,variant=copper]
morefurnaces:furnaceblock[active=true,facing=east,variant=silver]
morefurnaces:furnaceblock[active=false,facing=north,variant=iron]
morefurnaces:furnaceblock[active=false,facing=north,variant=gold]
morefurnaces:furnaceblock[active=false,facing=north,variant=diamond]
morefurnaces:furnaceblock[active=false,facing=north,variant=obsidian]
morefurnaces:furnaceblock[active=false,facing=north,variant=netherrack]
morefurnaces:furnaceblock[active=false,facing=north,variant=copper]
morefurnaces:furnaceblock[active=false,facing=north,variant=silver]
morefurnaces:furnaceblock[active=false,facing=south,variant=iron]
morefurnaces:furnaceblock[active=false,facing=south,variant=gold]
morefurnaces:furnaceblock[active=false,facing=south,variant=diamond]
morefurnaces:furnaceblock[active=false,facing=south,variant=obsidian]
morefurnaces:furnaceblock[active=false,facing=south,variant=netherrack]
morefurnaces:furnaceblock[active=false,facing=south,variant=copper]
morefurnaces:furnaceblock[active=false,facing=south,variant=silver]
morefurnaces:furnaceblock[active=false,facing=west,variant=iron]
morefurnaces:furnaceblock[active=false,facing=west,variant=gold]
morefurnaces:furnaceblock[active=false,facing=west,variant=diamond]
morefurnaces:furnaceblock[active=false,facing=west,variant=obsidian]
morefurnaces:furnaceblock[active=false,facing=west,variant=netherrack]
morefurnaces:furnaceblock[active=false,facing=west,variant=copper]
morefurnaces:furnaceblock[active=false,facing=west,variant=silver]
morefurnaces:furnaceblock[active=false,facing=east,variant=iron]
morefurnaces:furnaceblock[active=false,facing=east,variant=gold]
morefurnaces:furnaceblock[active=false,facing=east,variant=diamond]
morefurnaces:furnaceblock[active=false,facing=east,variant=obsidian]
morefurnaces:furnaceblock[active=false,facing=east,variant=netherrack]
morefurnaces:furnaceblock[active=false,facing=east,variant=copper]
morefurnaces:furnaceblock[active=false,facing=east,variant=silver]
mowziesmobs:painted_acacia
mowziesmobs:painted_acacia_slab[half=top,variant=default]
mowziesmobs:painted_acacia_slab[half=bottom,variant=default]
mowziesmobs:painted_acacia_double_slab[variant=default]
mowziesmobs:campfire
mowziesmobs:grottol[facing=north,variant=diamond]
mowziesmobs:grottol[facing=north,variant=black_pink]
mowziesmobs:grottol[facing=south,variant=diamond]
mowziesmobs:grottol[facing=south,variant=black_pink]
mowziesmobs:grottol[facing=west,variant=diamond]
mowziesmobs:grottol[facing=west,variant=black_pink]
mowziesmobs:grottol[facing=east,variant=diamond]
mowziesmobs:grottol[facing=east,variant=black_pink]
projecte:alchemical_chest[facing=north]
projecte:alchemical_chest[facing=south]
projecte:alchemical_chest[facing=west]
projecte:alchemical_chest[facing=east]
projecte:collector_mk1[facing=north]
projecte:collector_mk1[facing=south]
projecte:collector_mk1[facing=west]
projecte:collector_mk1[facing=east]
projecte:collector_mk2[facing=north]
projecte:collector_mk2[facing=south]
projecte:collector_mk2[facing=west]
projecte:collector_mk2[facing=east]
projecte:collector_mk3[facing=north]
projecte:collector_mk3[facing=south]
projecte:collector_mk3[facing=west]
projecte:collector_mk3[facing=east]
projecte:condenser_mk1[facing=north]
projecte:condenser_mk1[facing=south]
projecte:condenser_mk1[facing=west]
projecte:condenser_mk1[facing=east]
projecte:condenser_mk2[facing=north]
projecte:condenser_mk2[facing=south]
projecte:condenser_mk2[facing=west]
projecte:condenser_mk2[facing=east]
projecte:dm_furnace[facing=north]
projecte:dm_furnace[facing=south]
projecte:dm_furnace[facing=west]
projecte:dm_furnace[facing=east]
projecte:dm_furnace_lit[facing=north]
projecte:dm_furnace_lit[facing=south]
projecte:dm_furnace_lit[facing=west]
projecte:dm_furnace_lit[facing=east]
projecte:dm_pedestal
projecte:fuel_block[fueltype=alchemical_coal]
projecte:fuel_block[fueltype=mobius_fuel]
projecte:fuel_block[fueltype=aeternalis_fuel]
projecte:interdiction_torch[facing=up]
projecte:interdiction_torch[facing=north]
projecte:interdiction_torch[facing=south]
projecte:interdiction_torch[facing=west]
projecte:interdiction_torch[facing=east]
projecte:matter_block[tier=dark_matter]
projecte:matter_block[tier=red_matter]
projecte:nova_catalyst[explode=true]
projecte:nova_catalyst[explode=false]
projecte:nova_cataclysm[explode=true]
projecte:nova_cataclysm[explode=false]
projecte:relay_mk1[facing=north]
projecte:relay_mk1[facing=south]
projecte:relay_mk1[facing=west]
projecte:relay_mk1[facing=east]
projecte:relay_mk2[facing=north]
projecte:relay_mk2[facing=south]
projecte:relay_mk2[facing=west]
projecte:relay_mk2[facing=east]
projecte:relay_mk3[facing=north]
projecte:relay_mk3[facing=south]
projecte:relay_mk3[facing=west]
projecte:relay_mk3[facing=east]
projecte:rm_furnace[facing=north]
projecte:rm_furnace[facing=south]
projecte:rm_furnace[facing=west]
projecte:rm_furnace[facing=east]
projecte:rm_furnace_lit[facing=north]
projecte:rm_furnace_lit[facing=south]
projecte:rm_furnace_lit[facing=west]
projecte:rm_furnace_lit[facing=east]
projecte:transmutation_table
qualitytools:reforging_station
waystones:waystone[base=true,facing=north]
waystones:waystone[base=true,facing=south]
waystones:waystone[base=true,facing=west]
waystones:waystone[base=true,facing=east]
waystones:waystone[base=false,facing=north]
waystones:waystone[base=false,facing=south]
waystones:waystone[base=false,facing=west]
waystones:waystone[base=false,facing=east]
abyssalcraft:stone[type=darkstone]
abyssalcraft:stone[type=abyssalstone]
abyssalcraft:stone[type=dreadstone]
abyssalcraft:stone[type=abyssalnitestone]
abyssalcraft:stone[type=coraliumstone]
abyssalcraft:stone[type=ethaxium]
abyssalcraft:stone[type=omotholstone]
abyssalcraft:stone[type=monolithstone]
abyssalcraft:cobblestone[type=darkstone]
abyssalcraft:cobblestone[type=abyssalstone]
abyssalcraft:cobblestone[type=dreadstone]
abyssalcraft:cobblestone[type=abyssalnitestone]
abyssalcraft:cobblestone[type=coraliumstone]
abyssalcraft:darkstone_brick[type=normal]
abyssalcraft:darkstone_brick[type=chiseled]
abyssalcraft:darkstone_brick[type=cracked]
abyssalcraft:dsglow
abyssalcraft:darkbrickslab1[half=top,variant=true]
abyssalcraft:darkbrickslab1[half=top,variant=false]
abyssalcraft:darkbrickslab1[half=bottom,variant=true]
abyssalcraft:darkbrickslab1[half=bottom,variant=false]
abyssalcraft:darkbrickslab2[variant=true]
abyssalcraft:darkbrickslab2[variant=false]
abyssalcraft:darkcobbleslab1[half=top,variant=true]
abyssalcraft:darkcobbleslab1[half=top,variant=false]
abyssalcraft:darkcobbleslab1[half=bottom,variant=true]
abyssalcraft:darkcobbleslab1[half=bottom,variant=false]
abyssalcraft:darkcobbleslab2[variant=true]
abyssalcraft:darkcobbleslab2[variant=false]
abyssalcraft:dbstairs[facing=north,half=top,shape=straight]
abyssalcraft:dbstairs[facing=north,half=top,shape=inner_left]
abyssalcraft:dbstairs[facing=north,half=top,shape=inner_right]
abyssalcraft:dbstairs[facing=north,half=top,shape=outer_left]
abyssalcraft:dbstairs[facing=north,half=top,shape=outer_right]
abyssalcraft:dbstairs[facing=north,half=bottom,shape=straight]
abyssalcraft:dbstairs[facing=north,half=bottom,shape=inner_left]
abyssalcraft:dbstairs[facing=north,half=bottom,shape=inner_right]
abyssalcraft:dbstairs[facing=north,half=bottom,shape=outer_left]
abyssalcraft:dbstairs[facing=north,half=bottom,shape=outer_right]
abyssalcraft:dbstairs[facing=south,half=top,shape=straight]
abyssalcraft:dbstairs[facing=south,half=top,shape=inner_left]
abyssalcraft:dbstairs[facing=south,half=top,shape=inner_right]
abyssalcraft:dbstairs[facing=south,half=top,shape=outer_left]
abyssalcraft:dbstairs[facing=south,half=top,shape=outer_right]
abyssalcraft:dbstairs[facing=south,half=bottom,shape=straight]
abyssalcraft:dbstairs[facing=south,half=bottom,shape=inner_left]
abyssalcraft:dbstairs[facing=south,half=bottom,shape=inner_right]
abyssalcraft:dbstairs[facing=south,half=bottom,shape=outer_left]
abyssalcraft:dbstairs[facing=south,half=bottom,shape=outer_right]
abyssalcraft:dbstairs[facing=west,half=top,shape=straight]
abyssalcraft:dbstairs[facing=west,half=top,shape=inner_left]
abyssalcraft:dbstairs[facing=west,half=top,shape=inner_right]
abyssalcraft:dbstairs[facing=west,half=top,shape=outer_left]
abyssalcraft:dbstairs[facing=west,half=top,shape=outer_right]
abyssalcraft:dbstairs[facing=west,half=bottom,shape=straight]
abyssalcraft:dbstairs[facing=west,half=bottom,shape=inner_left]
abyssalcraft:dbstairs[facing=west,half=bottom,shape=inner_right]
abyssalcraft:dbstairs[facing=west,half=bottom,shape=outer_left]
abyssalcraft:dbstairs[facing=west,half=bottom,shape=outer_right]
abyssalcraft:dbstairs[facing=east,half=top,shape=straight]
abyssalcraft:dbstairs[facing=east,half=top,shape=inner_left]
abyssalcraft:dbstairs[facing=east,half=top,shape=inner_right]
abyssalcraft:dbstairs[facing=east,half=top,shape=outer_left]
abyssalcraft:dbstairs[facing=east,half=top,shape=outer_right]
abyssalcraft:dbstairs[facing=east,half=bottom,shape=straight]
abyssalcraft:dbstairs[facing=east,half=bottom,shape=inner_left]
abyssalcraft:dbstairs[facing=east,half=bottom,shape=inner_right]
abyssalcraft:dbstairs[facing=east,half=bottom,shape=outer_left]
abyssalcraft:dbstairs[facing=east,half=bottom,shape=outer_right]
abyssalcraft:dcstairs[facing=north,half=top,shape=straight]
abyssalcraft:dcstairs[facing=north,half=top,shape=inner_left]
abyssalcraft:dcstairs[facing=north,half=top,shape=inner_right]
abyssalcraft:dcstairs[facing=north,half=top,shape=outer_left]
abyssalcraft:dcstairs[facing=north,half=top,shape=outer_right]
abyssalcraft:dcstairs[facing=north,half=bottom,shape=straight]
abyssalcraft:dcstairs[facing=north,half=bottom,shape=inner_left]
abyssalcraft:dcstairs[facing=north,half=bottom,shape=inner_right]
abyssalcraft:dcstairs[facing=north,half=bottom,shape=outer_left]
abyssalcraft:dcstairs[facing=north,half=bottom,shape=outer_right]
abyssalcraft:dcstairs[facing=south,half=top,shape=straight]
abyssalcraft:dcstairs[facing=south,half=top,shape=inner_left]
abyssalcraft:dcstairs[facing=south,half=top,shape=inner_right]
abyssalcraft:dcstairs[facing=south,half=top,shape=outer_left]
abyssalcraft:dcstairs[facing=south,half=top,shape=outer_right]
abyssalcraft:dcstairs[facing=south,half=bottom,shape=straight]
abyssalcraft:dcstairs[facing=south,half=bottom,shape=inner_left]
abyssalcraft:dcstairs[facing=south,half=bottom,shape=inner_right]
abyssalcraft:dcstairs[facing=south,half=bottom,shape=outer_left]
abyssalcraft:dcstairs[facing=south,half=bottom,shape=outer_right]
abyssalcraft:dcstairs[facing=west,half=top,shape=straight]
abyssalcraft:dcstairs[facing=west,half=top,shape=inner_left]
abyssalcraft:dcstairs[facing=west,half=top,shape=inner_right]
abyssalcraft:dcstairs[facing=west,half=top,shape=outer_left]
abyssalcraft:dcstairs[facing=west,half=top,shape=outer_right]
abyssalcraft:dcstairs[facing=west,half=bottom,shape=straight]
abyssalcraft:dcstairs[facing=west,half=bottom,shape=inner_left]
abyssalcraft:dcstairs[facing=west,half=bottom,shape=inner_right]
abyssalcraft:dcstairs[facing=west,half=bottom,shape=outer_left]
abyssalcraft:dcstairs[facing=west,half=bottom,shape=outer_right]
abyssalcraft:dcstairs[facing=east,half=top,shape=straight]
abyssalcraft:dcstairs[facing=east,half=top,shape=inner_left]
abyssalcraft:dcstairs[facing=east,half=top,shape=inner_right]
abyssalcraft:dcstairs[facing=east,half=top,shape=outer_left]
abyssalcraft:dcstairs[facing=east,half=top,shape=outer_right]
abyssalcraft:dcstairs[facing=east,half=bottom,shape=straight]
abyssalcraft:dcstairs[facing=east,half=bottom,shape=inner_left]
abyssalcraft:dcstairs[facing=east,half=bottom,shape=inner_right]
abyssalcraft:dcstairs[facing=east,half=bottom,shape=outer_left]
abyssalcraft:dcstairs[facing=east,half=bottom,shape=outer_right]
abyssalcraft:dltleaves[check_decay=true,decayable=true]
abyssalcraft:dltleaves[check_decay=true,decayable=false]
abyssalcraft:dltleaves[check_decay=false,decayable=true]
abyssalcraft:dltleaves[check_decay=false,decayable=false]
abyssalcraft:dltlog[axis=x]
abyssalcraft:dltlog[axis=y]
abyssalcraft:dltlog[axis=z]
abyssalcraft:dltlog[axis=none]
abyssalcraft:dltlog2[axis=x]
abyssalcraft:dltlog2[axis=y]
abyssalcraft:dltlog2[axis=z]
abyssalcraft:dltlog2[axis=none]
abyssalcraft:dltsapling[stage=0,type=oak]
abyssalcraft:dltsapling[stage=0,type=spruce]
abyssalcraft:dltsapling[stage=0,type=birch]
abyssalcraft:dltsapling[stage=0,type=jungle]
abyssalcraft:dltsapling[stage=0,type=acacia]
abyssalcraft:dltsapling[stage=0,type=dark_oak]
abyssalcraft:dltsapling[stage=1,type=oak]
abyssalcraft:dltsapling[stage=1,type=spruce]
abyssalcraft:dltsapling[stage=1,type=birch]
abyssalcraft:dltsapling[stage=1,type=jungle]
abyssalcraft:dltsapling[stage=1,type=acacia]
abyssalcraft:dltsapling[stage=1,type=dark_oak]
abyssalcraft:abybrick[type=normal]
abyssalcraft:abybrick[type=chiseled]
abyssalcraft:abybrick[type=cracked]
abyssalcraft:abyslab1[half=top,variant=true]
abyssalcraft:abyslab1[half=top,variant=false]
abyssalcraft:abyslab1[half=bottom,variant=true]
abyssalcraft:abyslab1[half=bottom,variant=false]
abyssalcraft:abyslab2[variant=true]
abyssalcraft:abyslab2[variant=false]
abyssalcraft:abystairs[facing=north,half=top,shape=straight]
abyssalcraft:abystairs[facing=north,half=top,shape=inner_left]
abyssalcraft:abystairs[facing=north,half=top,shape=inner_right]
abyssalcraft:abystairs[facing=north,half=top,shape=outer_left]
abyssalcraft:abystairs[facing=north,half=top,shape=outer_right]
abyssalcraft:abystairs[facing=north,half=bottom,shape=straight]
abyssalcraft:abystairs[facing=north,half=bottom,shape=inner_left]
abyssalcraft:abystairs[facing=north,half=bottom,shape=inner_right]
abyssalcraft:abystairs[facing=north,half=bottom,shape=outer_left]
abyssalcraft:abystairs[facing=north,half=bottom,shape=outer_right]
abyssalcraft:abystairs[facing=south,half=top,shape=straight]
abyssalcraft:abystairs[facing=south,half=top,shape=inner_left]
abyssalcraft:abystairs[facing=south,half=top,shape=inner_right]
abyssalcraft:abystairs[facing=south,half=top,shape=outer_left]
abyssalcraft:abystairs[facing=south,half=top,shape=outer_right]
abyssalcraft:abystairs[facing=south,half=bottom,shape=straight]
abyssalcraft:abystairs[facing=south,half=bottom,shape=inner_left]
abyssalcraft:abystairs[facing=south,half=bottom,shape=inner_right]
abyssalcraft:abystairs[facing=south,half=bottom,shape=outer_left]
abyssalcraft:abystairs[facing=south,half=bottom,shape=outer_right]
abyssalcraft:abystairs[facing=west,half=top,shape=straight]
abyssalcraft:abystairs[facing=west,half=top,shape=inner_left]
abyssalcraft:abystairs[facing=west,half=top,shape=inner_right]
abyssalcraft:abystairs[facing=west,half=top,shape=outer_left]
abyssalcraft:abystairs[facing=west,half=top,shape=outer_right]
abyssalcraft:abystairs[facing=west,half=bottom,shape=straight]
abyssalcraft:abystairs[facing=west,half=bottom,shape=inner_left]
abyssalcraft:abystairs[facing=west,half=bottom,shape=inner_right]
abyssalcraft:abystairs[facing=west,half=bottom,shape=outer_left]
abyssalcraft:abystairs[facing=west,half=bottom,shape=outer_right]
abyssalcraft:abystairs[facing=east,half=top,shape=straight]
abyssalcraft:abystairs[facing=east,half=top,shape=inner_left]
abyssalcraft:abystairs[facing=east,half=top,shape=inner_right]
abyssalcraft:abystairs[facing=east,half=top,shape=outer_left]
abyssalcraft:abystairs[facing=east,half=top,shape=outer_right]
abyssalcraft:abystairs[facing=east,half=bottom,shape=straight]
abyssalcraft:abystairs[facing=east,half=bottom,shape=inner_left]
abyssalcraft:abystairs[facing=east,half=bottom,shape=inner_right]
abyssalcraft:abystairs[facing=east,half=bottom,shape=outer_left]
abyssalcraft:abystairs[facing=east,half=bottom,shape=outer_right]
abyssalcraft:coraliumore
abyssalcraft:abyore
abyssalcraft:abyfence[east=true,north=true,south=true,west=true]
abyssalcraft:abyfence[east=true,north=true,south=true,west=false]
abyssalcraft:abyfence[east=true,north=true,south=false,west=true]
abyssalcraft:abyfence[east=true,north=true,south=false,west=false]
abyssalcraft:abyfence[east=true,north=false,south=true,west=true]
abyssalcraft:abyfence[east=true,north=false,south=true,west=false]
abyssalcraft:abyfence[east=true,north=false,south=false,west=true]
abyssalcraft:abyfence[east=true,north=false,south=false,west=false]
abyssalcraft:abyfence[east=false,north=true,south=true,west=true]
abyssalcraft:abyfence[east=false,north=true,south=true,west=false]
abyssalcraft:abyfence[east=false,north=true,south=false,west=true]
abyssalcraft:abyfence[east=false,north=true,south=false,west=false]
abyssalcraft:abyfence[east=false,north=false,south=true,west=true]
abyssalcraft:abyfence[east=false,north=false,south=true,west=false]
abyssalcraft:abyfence[east=false,north=false,south=false,west=true]
abyssalcraft:abyfence[east=false,north=false,south=false,west=false]
abyssalcraft:dscwall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
abyssalcraft:dscwall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
abyssalcraft:dscwall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:dscwall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:dscwall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
abyssalcraft:dscwall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
abyssalcraft:dscwall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:dscwall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:dscwall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
abyssalcraft:dscwall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
abyssalcraft:dscwall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:dscwall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:dscwall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
abyssalcraft:dscwall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
abyssalcraft:dscwall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:dscwall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:dscwall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
abyssalcraft:dscwall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
abyssalcraft:dscwall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:dscwall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:dscwall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
abyssalcraft:dscwall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
abyssalcraft:dscwall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:dscwall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:dscwall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
abyssalcraft:dscwall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
abyssalcraft:dscwall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:dscwall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:dscwall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
abyssalcraft:dscwall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
abyssalcraft:dscwall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:dscwall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:dscwall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
abyssalcraft:dscwall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
abyssalcraft:dscwall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:dscwall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:dscwall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
abyssalcraft:dscwall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
abyssalcraft:dscwall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:dscwall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:dscwall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
abyssalcraft:dscwall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
abyssalcraft:dscwall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:dscwall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:dscwall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
abyssalcraft:dscwall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
abyssalcraft:dscwall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:dscwall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:dscwall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
abyssalcraft:dscwall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
abyssalcraft:dscwall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:dscwall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:dscwall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
abyssalcraft:dscwall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
abyssalcraft:dscwall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:dscwall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:dscwall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
abyssalcraft:dscwall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
abyssalcraft:dscwall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:dscwall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:dscwall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
abyssalcraft:dscwall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
abyssalcraft:dscwall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:dscwall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:odb[explode=true]
abyssalcraft:odb[explode=false]
abyssalcraft:ingotblock[type=abyssalnite]
abyssalcraft:ingotblock[type=refinedcoralium]
abyssalcraft:ingotblock[type=dreadium]
abyssalcraft:ingotblock[type=ethaxium]
abyssalcraft:coraliumstone
abyssalcraft:odbcore[explode=true]
abyssalcraft:odbcore[explode=false]
abyssalcraft:crate
abyssalcraft:abyportal[axis=x]
abyssalcraft:abyportal[axis=z]
abyssalcraft:darkstoneslab1[half=top,variant=true]
abyssalcraft:darkstoneslab1[half=top,variant=false]
abyssalcraft:darkstoneslab1[half=bottom,variant=true]
abyssalcraft:darkstoneslab1[half=bottom,variant=false]
abyssalcraft:darkstoneslab2[variant=true]
abyssalcraft:darkstoneslab2[variant=false]
abyssalcraft:coraliumfire
abyssalcraft:dsbutton[facing=down,powered=true]
abyssalcraft:dsbutton[facing=down,powered=false]
abyssalcraft:dsbutton[facing=up,powered=true]
abyssalcraft:dsbutton[facing=up,powered=false]
abyssalcraft:dsbutton[facing=north,powered=true]
abyssalcraft:dsbutton[facing=north,powered=false]
abyssalcraft:dsbutton[facing=south,powered=true]
abyssalcraft:dsbutton[facing=south,powered=false]
abyssalcraft:dsbutton[facing=west,powered=true]
abyssalcraft:dsbutton[facing=west,powered=false]
abyssalcraft:dsbutton[facing=east,powered=true]
abyssalcraft:dsbutton[facing=east,powered=false]
abyssalcraft:dspplate[powered=true]
abyssalcraft:dspplate[powered=false]
abyssalcraft:dltplank
abyssalcraft:dltbutton[facing=down,powered=true]
abyssalcraft:dltbutton[facing=down,powered=false]
abyssalcraft:dltbutton[facing=up,powered=true]
abyssalcraft:dltbutton[facing=up,powered=false]
abyssalcraft:dltbutton[facing=north,powered=true]
abyssalcraft:dltbutton[facing=north,powered=false]
abyssalcraft:dltbutton[facing=south,powered=true]
abyssalcraft:dltbutton[facing=south,powered=false]
abyssalcraft:dltbutton[facing=west,powered=true]
abyssalcraft:dltbutton[facing=west,powered=false]
abyssalcraft:dltbutton[facing=east,powered=true]
abyssalcraft:dltbutton[facing=east,powered=false]
abyssalcraft:dltpplate[powered=true]
abyssalcraft:dltpplate[powered=false]
abyssalcraft:dltstairs[facing=north,half=top,shape=straight]
abyssalcraft:dltstairs[facing=north,half=top,shape=inner_left]
abyssalcraft:dltstairs[facing=north,half=top,shape=inner_right]
abyssalcraft:dltstairs[facing=north,half=top,shape=outer_left]
abyssalcraft:dltstairs[facing=north,half=top,shape=outer_right]
abyssalcraft:dltstairs[facing=north,half=bottom,shape=straight]
abyssalcraft:dltstairs[facing=north,half=bottom,shape=inner_left]
abyssalcraft:dltstairs[facing=north,half=bottom,shape=inner_right]
abyssalcraft:dltstairs[facing=north,half=bottom,shape=outer_left]
abyssalcraft:dltstairs[facing=north,half=bottom,shape=outer_right]
abyssalcraft:dltstairs[facing=south,half=top,shape=straight]
abyssalcraft:dltstairs[facing=south,half=top,shape=inner_left]
abyssalcraft:dltstairs[facing=south,half=top,shape=inner_right]
abyssalcraft:dltstairs[facing=south,half=top,shape=outer_left]
abyssalcraft:dltstairs[facing=south,half=top,shape=outer_right]
abyssalcraft:dltstairs[facing=south,half=bottom,shape=straight]
abyssalcraft:dltstairs[facing=south,half=bottom,shape=inner_left]
abyssalcraft:dltstairs[facing=south,half=bottom,shape=inner_right]
abyssalcraft:dltstairs[facing=south,half=bottom,shape=outer_left]
abyssalcraft:dltstairs[facing=south,half=bottom,shape=outer_right]
abyssalcraft:dltstairs[facing=west,half=top,shape=straight]
abyssalcraft:dltstairs[facing=west,half=top,shape=inner_left]
abyssalcraft:dltstairs[facing=west,half=top,shape=inner_right]
abyssalcraft:dltstairs[facing=west,half=top,shape=outer_left]
abyssalcraft:dltstairs[facing=west,half=top,shape=outer_right]
abyssalcraft:dltstairs[facing=west,half=bottom,shape=straight]
abyssalcraft:dltstairs[facing=west,half=bottom,shape=inner_left]
abyssalcraft:dltstairs[facing=west,half=bottom,shape=inner_right]
abyssalcraft:dltstairs[facing=west,half=bottom,shape=outer_left]
abyssalcraft:dltstairs[facing=west,half=bottom,shape=outer_right]
abyssalcraft:dltstairs[facing=east,half=top,shape=straight]
abyssalcraft:dltstairs[facing=east,half=top,shape=inner_left]
abyssalcraft:dltstairs[facing=east,half=top,shape=inner_right]
abyssalcraft:dltstairs[facing=east,half=top,shape=outer_left]
abyssalcraft:dltstairs[facing=east,half=top,shape=outer_right]
abyssalcraft:dltstairs[facing=east,half=bottom,shape=straight]
abyssalcraft:dltstairs[facing=east,half=bottom,shape=inner_left]
abyssalcraft:dltstairs[facing=east,half=bottom,shape=inner_right]
abyssalcraft:dltstairs[facing=east,half=bottom,shape=outer_left]
abyssalcraft:dltstairs[facing=east,half=bottom,shape=outer_right]
abyssalcraft:dltslab1[half=top,variant=true]
abyssalcraft:dltslab1[half=top,variant=false]
abyssalcraft:dltslab1[half=bottom,variant=true]
abyssalcraft:dltslab1[half=bottom,variant=false]
abyssalcraft:dltslab2[variant=true]
abyssalcraft:dltslab2[variant=false]
abyssalcraft:cwater[level=0]
abyssalcraft:cwater[level=1]
abyssalcraft:cwater[level=2]
abyssalcraft:cwater[level=3]
abyssalcraft:cwater[level=4]
abyssalcraft:cwater[level=5]
abyssalcraft:cwater[level=6]
abyssalcraft:cwater[level=7]
abyssalcraft:cwater[level=8]
abyssalcraft:cwater[level=9]
abyssalcraft:cwater[level=10]
abyssalcraft:cwater[level=11]
abyssalcraft:cwater[level=12]
abyssalcraft:cwater[level=13]
abyssalcraft:cwater[level=14]
abyssalcraft:cwater[level=15]
abyssalcraft:psdl
abyssalcraft:abycorore
abyssalcraft:altar
abyssalcraft:abybutton[facing=down,powered=true]
abyssalcraft:abybutton[facing=down,powered=false]
abyssalcraft:abybutton[facing=up,powered=true]
abyssalcraft:abybutton[facing=up,powered=false]
abyssalcraft:abybutton[facing=north,powered=true]
abyssalcraft:abybutton[facing=north,powered=false]
abyssalcraft:abybutton[facing=south,powered=true]
abyssalcraft:abybutton[facing=south,powered=false]
abyssalcraft:abybutton[facing=west,powered=true]
abyssalcraft:abybutton[facing=west,powered=false]
abyssalcraft:abybutton[facing=east,powered=true]
abyssalcraft:abybutton[facing=east,powered=false]
abyssalcraft:abypplate[powered=true]
abyssalcraft:abypplate[powered=false]
abyssalcraft:dsbfence[east=true,north=true,south=true,west=true]
abyssalcraft:dsbfence[east=true,north=true,south=true,west=false]
abyssalcraft:dsbfence[east=true,north=true,south=false,west=true]
abyssalcraft:dsbfence[east=true,north=true,south=false,west=false]
abyssalcraft:dsbfence[east=true,north=false,south=true,west=true]
abyssalcraft:dsbfence[east=true,north=false,south=true,west=false]
abyssalcraft:dsbfence[east=true,north=false,south=false,west=true]
abyssalcraft:dsbfence[east=true,north=false,south=false,west=false]
abyssalcraft:dsbfence[east=false,north=true,south=true,west=true]
abyssalcraft:dsbfence[east=false,north=true,south=true,west=false]
abyssalcraft:dsbfence[east=false,north=true,south=false,west=true]
abyssalcraft:dsbfence[east=false,north=true,south=false,west=false]
abyssalcraft:dsbfence[east=false,north=false,south=true,west=true]
abyssalcraft:dsbfence[east=false,north=false,south=true,west=false]
abyssalcraft:dsbfence[east=false,north=false,south=false,west=true]
abyssalcraft:dsbfence[east=false,north=false,south=false,west=false]
abyssalcraft:dltfence[east=true,north=true,south=true,west=true]
abyssalcraft:dltfence[east=true,north=true,south=true,west=false]
abyssalcraft:dltfence[east=true,north=true,south=false,west=true]
abyssalcraft:dltfence[east=true,north=true,south=false,west=false]
abyssalcraft:dltfence[east=true,north=false,south=true,west=true]
abyssalcraft:dltfence[east=true,north=false,south=true,west=false]
abyssalcraft:dltfence[east=true,north=false,south=false,west=true]
abyssalcraft:dltfence[east=true,north=false,south=false,west=false]
abyssalcraft:dltfence[east=false,north=true,south=true,west=true]
abyssalcraft:dltfence[east=false,north=true,south=true,west=false]
abyssalcraft:dltfence[east=false,north=true,south=false,west=true]
abyssalcraft:dltfence[east=false,north=true,south=false,west=false]
abyssalcraft:dltfence[east=false,north=false,south=true,west=true]
abyssalcraft:dltfence[east=false,north=false,south=true,west=false]
abyssalcraft:dltfence[east=false,north=false,south=false,west=true]
abyssalcraft:dltfence[east=false,north=false,south=false,west=false]
abyssalcraft:abydreadore
abyssalcraft:dreadore
abyssalcraft:dreadbrick[type=normal]
abyssalcraft:dreadbrick[type=chiseled]
abyssalcraft:dreadbrick[type=cracked]
abyssalcraft:abydreadbrick[type=normal]
abyssalcraft:abydreadbrick[type=chiseled]
abyssalcraft:abydreadbrick[type=cracked]
abyssalcraft:dreadgrass[snowy=true]
abyssalcraft:dreadgrass[snowy=false]
abyssalcraft:dreadlog[axis=x]
abyssalcraft:dreadlog[axis=y]
abyssalcraft:dreadlog[axis=z]
abyssalcraft:dreadlog[axis=none]
abyssalcraft:dreadleaves[check_decay=true,decayable=true]
abyssalcraft:dreadleaves[check_decay=true,decayable=false]
abyssalcraft:dreadleaves[check_decay=false,decayable=true]
abyssalcraft:dreadleaves[check_decay=false,decayable=false]
abyssalcraft:dreadsapling[stage=0,type=oak]
abyssalcraft:dreadsapling[stage=0,type=spruce]
abyssalcraft:dreadsapling[stage=0,type=birch]
abyssalcraft:dreadsapling[stage=0,type=jungle]
abyssalcraft:dreadsapling[stage=0,type=acacia]
abyssalcraft:dreadsapling[stage=0,type=dark_oak]
abyssalcraft:dreadsapling[stage=1,type=oak]
abyssalcraft:dreadsapling[stage=1,type=spruce]
abyssalcraft:dreadsapling[stage=1,type=birch]
abyssalcraft:dreadsapling[stage=1,type=jungle]
abyssalcraft:dreadsapling[stage=1,type=acacia]
abyssalcraft:dreadsapling[stage=1,type=dark_oak]
abyssalcraft:dreadplanks
abyssalcraft:dreadportal[axis=x]
abyssalcraft:dreadportal[axis=z]
abyssalcraft:dreadfire
abyssalcraft:dghead
abyssalcraft:phead
abyssalcraft:whead
abyssalcraft:ohead
abyssalcraft:dreadbrickstairs[facing=north,half=top,shape=straight]
abyssalcraft:dreadbrickstairs[facing=north,half=top,shape=inner_left]
abyssalcraft:dreadbrickstairs[facing=north,half=top,shape=inner_right]
abyssalcraft:dreadbrickstairs[facing=north,half=top,shape=outer_left]
abyssalcraft:dreadbrickstairs[facing=north,half=top,shape=outer_right]
abyssalcraft:dreadbrickstairs[facing=north,half=bottom,shape=straight]
abyssalcraft:dreadbrickstairs[facing=north,half=bottom,shape=inner_left]
abyssalcraft:dreadbrickstairs[facing=north,half=bottom,shape=inner_right]
abyssalcraft:dreadbrickstairs[facing=north,half=bottom,shape=outer_left]
abyssalcraft:dreadbrickstairs[facing=north,half=bottom,shape=outer_right]
abyssalcraft:dreadbrickstairs[facing=south,half=top,shape=straight]
abyssalcraft:dreadbrickstairs[facing=south,half=top,shape=inner_left]
abyssalcraft:dreadbrickstairs[facing=south,half=top,shape=inner_right]
abyssalcraft:dreadbrickstairs[facing=south,half=top,shape=outer_left]
abyssalcraft:dreadbrickstairs[facing=south,half=top,shape=outer_right]
abyssalcraft:dreadbrickstairs[facing=south,half=bottom,shape=straight]
abyssalcraft:dreadbrickstairs[facing=south,half=bottom,shape=inner_left]
abyssalcraft:dreadbrickstairs[facing=south,half=bottom,shape=inner_right]
abyssalcraft:dreadbrickstairs[facing=south,half=bottom,shape=outer_left]
abyssalcraft:dreadbrickstairs[facing=south,half=bottom,shape=outer_right]
abyssalcraft:dreadbrickstairs[facing=west,half=top,shape=straight]
abyssalcraft:dreadbrickstairs[facing=west,half=top,shape=inner_left]
abyssalcraft:dreadbrickstairs[facing=west,half=top,shape=inner_right]
abyssalcraft:dreadbrickstairs[facing=west,half=top,shape=outer_left]
abyssalcraft:dreadbrickstairs[facing=west,half=top,shape=outer_right]
abyssalcraft:dreadbrickstairs[facing=west,half=bottom,shape=straight]
abyssalcraft:dreadbrickstairs[facing=west,half=bottom,shape=inner_left]
abyssalcraft:dreadbrickstairs[facing=west,half=bottom,shape=inner_right]
abyssalcraft:dreadbrickstairs[facing=west,half=bottom,shape=outer_left]
abyssalcraft:dreadbrickstairs[facing=west,half=bottom,shape=outer_right]
abyssalcraft:dreadbrickstairs[facing=east,half=top,shape=straight]
abyssalcraft:dreadbrickstairs[facing=east,half=top,shape=inner_left]
abyssalcraft:dreadbrickstairs[facing=east,half=top,shape=inner_right]
abyssalcraft:dreadbrickstairs[facing=east,half=top,shape=outer_left]
abyssalcraft:dreadbrickstairs[facing=east,half=top,shape=outer_right]
abyssalcraft:dreadbrickstairs[facing=east,half=bottom,shape=straight]
abyssalcraft:dreadbrickstairs[facing=east,half=bottom,shape=inner_left]
abyssalcraft:dreadbrickstairs[facing=east,half=bottom,shape=inner_right]
abyssalcraft:dreadbrickstairs[facing=east,half=bottom,shape=outer_left]
abyssalcraft:dreadbrickstairs[facing=east,half=bottom,shape=outer_right]
abyssalcraft:dreadbrickfence[east=true,north=true,south=true,west=true]
abyssalcraft:dreadbrickfence[east=true,north=true,south=true,west=false]
abyssalcraft:dreadbrickfence[east=true,north=true,south=false,west=true]
abyssalcraft:dreadbrickfence[east=true,north=true,south=false,west=false]
abyssalcraft:dreadbrickfence[east=true,north=false,south=true,west=true]
abyssalcraft:dreadbrickfence[east=true,north=false,south=true,west=false]
abyssalcraft:dreadbrickfence[east=true,north=false,south=false,west=true]
abyssalcraft:dreadbrickfence[east=true,north=false,south=false,west=false]
abyssalcraft:dreadbrickfence[east=false,north=true,south=true,west=true]
abyssalcraft:dreadbrickfence[east=false,north=true,south=true,west=false]
abyssalcraft:dreadbrickfence[east=false,north=true,south=false,west=true]
abyssalcraft:dreadbrickfence[east=false,north=true,south=false,west=false]
abyssalcraft:dreadbrickfence[east=false,north=false,south=true,west=true]
abyssalcraft:dreadbrickfence[east=false,north=false,south=true,west=false]
abyssalcraft:dreadbrickfence[east=false,north=false,south=false,west=true]
abyssalcraft:dreadbrickfence[east=false,north=false,south=false,west=false]
abyssalcraft:dreadbrickslab1[half=top,variant=true]
abyssalcraft:dreadbrickslab1[half=top,variant=false]
abyssalcraft:dreadbrickslab1[half=bottom,variant=true]
abyssalcraft:dreadbrickslab1[half=bottom,variant=false]
abyssalcraft:dreadbrickslab2[variant=true]
abyssalcraft:dreadbrickslab2[variant=false]
abyssalcraft:abydreadbrickstairs[facing=north,half=top,shape=straight]
abyssalcraft:abydreadbrickstairs[facing=north,half=top,shape=inner_left]
abyssalcraft:abydreadbrickstairs[facing=north,half=top,shape=inner_right]
abyssalcraft:abydreadbrickstairs[facing=north,half=top,shape=outer_left]
abyssalcraft:abydreadbrickstairs[facing=north,half=top,shape=outer_right]
abyssalcraft:abydreadbrickstairs[facing=north,half=bottom,shape=straight]
abyssalcraft:abydreadbrickstairs[facing=north,half=bottom,shape=inner_left]
abyssalcraft:abydreadbrickstairs[facing=north,half=bottom,shape=inner_right]
abyssalcraft:abydreadbrickstairs[facing=north,half=bottom,shape=outer_left]
abyssalcraft:abydreadbrickstairs[facing=north,half=bottom,shape=outer_right]
abyssalcraft:abydreadbrickstairs[facing=south,half=top,shape=straight]
abyssalcraft:abydreadbrickstairs[facing=south,half=top,shape=inner_left]
abyssalcraft:abydreadbrickstairs[facing=south,half=top,shape=inner_right]
abyssalcraft:abydreadbrickstairs[facing=south,half=top,shape=outer_left]
abyssalcraft:abydreadbrickstairs[facing=south,half=top,shape=outer_right]
abyssalcraft:abydreadbrickstairs[facing=south,half=bottom,shape=straight]
abyssalcraft:abydreadbrickstairs[facing=south,half=bottom,shape=inner_left]
abyssalcraft:abydreadbrickstairs[facing=south,half=bottom,shape=inner_right]
abyssalcraft:abydreadbrickstairs[facing=south,half=bottom,shape=outer_left]
abyssalcraft:abydreadbrickstairs[facing=south,half=bottom,shape=outer_right]
abyssalcraft:abydreadbrickstairs[facing=west,half=top,shape=straight]
abyssalcraft:abydreadbrickstairs[facing=west,half=top,shape=inner_left]
abyssalcraft:abydreadbrickstairs[facing=west,half=top,shape=inner_right]
abyssalcraft:abydreadbrickstairs[facing=west,half=top,shape=outer_left]
abyssalcraft:abydreadbrickstairs[facing=west,half=top,shape=outer_right]
abyssalcraft:abydreadbrickstairs[facing=west,half=bottom,shape=straight]
abyssalcraft:abydreadbrickstairs[facing=west,half=bottom,shape=inner_left]
abyssalcraft:abydreadbrickstairs[facing=west,half=bottom,shape=inner_right]
abyssalcraft:abydreadbrickstairs[facing=west,half=bottom,shape=outer_left]
abyssalcraft:abydreadbrickstairs[facing=west,half=bottom,shape=outer_right]
abyssalcraft:abydreadbrickstairs[facing=east,half=top,shape=straight]
abyssalcraft:abydreadbrickstairs[facing=east,half=top,shape=inner_left]
abyssalcraft:abydreadbrickstairs[facing=east,half=top,shape=inner_right]
abyssalcraft:abydreadbrickstairs[facing=east,half=top,shape=outer_left]
abyssalcraft:abydreadbrickstairs[facing=east,half=top,shape=outer_right]
abyssalcraft:abydreadbrickstairs[facing=east,half=bottom,shape=straight]
abyssalcraft:abydreadbrickstairs[facing=east,half=bottom,shape=inner_left]
abyssalcraft:abydreadbrickstairs[facing=east,half=bottom,shape=inner_right]
abyssalcraft:abydreadbrickstairs[facing=east,half=bottom,shape=outer_left]
abyssalcraft:abydreadbrickstairs[facing=east,half=bottom,shape=outer_right]
abyssalcraft:abydreadbrickfence[east=true,north=true,south=true,west=true]
abyssalcraft:abydreadbrickfence[east=true,north=true,south=true,west=false]
abyssalcraft:abydreadbrickfence[east=true,north=true,south=false,west=true]
abyssalcraft:abydreadbrickfence[east=true,north=true,south=false,west=false]
abyssalcraft:abydreadbrickfence[east=true,north=false,south=true,west=true]
abyssalcraft:abydreadbrickfence[east=true,north=false,south=true,west=false]
abyssalcraft:abydreadbrickfence[east=true,north=false,south=false,west=true]
abyssalcraft:abydreadbrickfence[east=true,north=false,south=false,west=false]
abyssalcraft:abydreadbrickfence[east=false,north=true,south=true,west=true]
abyssalcraft:abydreadbrickfence[east=false,north=true,south=true,west=false]
abyssalcraft:abydreadbrickfence[east=false,north=true,south=false,west=true]
abyssalcraft:abydreadbrickfence[east=false,north=true,south=false,west=false]
abyssalcraft:abydreadbrickfence[east=false,north=false,south=true,west=true]
abyssalcraft:abydreadbrickfence[east=false,north=false,south=true,west=false]
abyssalcraft:abydreadbrickfence[east=false,north=false,south=false,west=true]
abyssalcraft:abydreadbrickfence[east=false,north=false,south=false,west=false]
abyssalcraft:abydreadbrickslab1[half=top,variant=true]
abyssalcraft:abydreadbrickslab1[half=top,variant=false]
abyssalcraft:abydreadbrickslab1[half=bottom,variant=true]
abyssalcraft:abydreadbrickslab1[half=bottom,variant=false]
abyssalcraft:abydreadbrickslab2[variant=true]
abyssalcraft:abydreadbrickslab2[variant=false]
abyssalcraft:antiwater[level=0]
abyssalcraft:antiwater[level=1]
abyssalcraft:antiwater[level=2]
abyssalcraft:antiwater[level=3]
abyssalcraft:antiwater[level=4]
abyssalcraft:antiwater[level=5]
abyssalcraft:antiwater[level=6]
abyssalcraft:antiwater[level=7]
abyssalcraft:antiwater[level=8]
abyssalcraft:antiwater[level=9]
abyssalcraft:antiwater[level=10]
abyssalcraft:antiwater[level=11]
abyssalcraft:antiwater[level=12]
abyssalcraft:antiwater[level=13]
abyssalcraft:antiwater[level=14]
abyssalcraft:antiwater[level=15]
abyssalcraft:cstonebrick[type=normal]
abyssalcraft:cstonebrick[type=chiseled]
abyssalcraft:cstonebrick[type=cracked]
abyssalcraft:cstonebrickfence[east=true,north=true,south=true,west=true]
abyssalcraft:cstonebrickfence[east=true,north=true,south=true,west=false]
abyssalcraft:cstonebrickfence[east=true,north=true,south=false,west=true]
abyssalcraft:cstonebrickfence[east=true,north=true,south=false,west=false]
abyssalcraft:cstonebrickfence[east=true,north=false,south=true,west=true]
abyssalcraft:cstonebrickfence[east=true,north=false,south=true,west=false]
abyssalcraft:cstonebrickfence[east=true,north=false,south=false,west=true]
abyssalcraft:cstonebrickfence[east=true,north=false,south=false,west=false]
abyssalcraft:cstonebrickfence[east=false,north=true,south=true,west=true]
abyssalcraft:cstonebrickfence[east=false,north=true,south=true,west=false]
abyssalcraft:cstonebrickfence[east=false,north=true,south=false,west=true]
abyssalcraft:cstonebrickfence[east=false,north=true,south=false,west=false]
abyssalcraft:cstonebrickfence[east=false,north=false,south=true,west=true]
abyssalcraft:cstonebrickfence[east=false,north=false,south=true,west=false]
abyssalcraft:cstonebrickfence[east=false,north=false,south=false,west=true]
abyssalcraft:cstonebrickfence[east=false,north=false,south=false,west=false]
abyssalcraft:cstonebrickslab1[half=top,variant=true]
abyssalcraft:cstonebrickslab1[half=top,variant=false]
abyssalcraft:cstonebrickslab1[half=bottom,variant=true]
abyssalcraft:cstonebrickslab1[half=bottom,variant=false]
abyssalcraft:cstonebrickslab2[variant=true]
abyssalcraft:cstonebrickslab2[variant=false]
abyssalcraft:cstonebrickstairs[facing=north,half=top,shape=straight]
abyssalcraft:cstonebrickstairs[facing=north,half=top,shape=inner_left]
abyssalcraft:cstonebrickstairs[facing=north,half=top,shape=inner_right]
abyssalcraft:cstonebrickstairs[facing=north,half=top,shape=outer_left]
abyssalcraft:cstonebrickstairs[facing=north,half=top,shape=outer_right]
abyssalcraft:cstonebrickstairs[facing=north,half=bottom,shape=straight]
abyssalcraft:cstonebrickstairs[facing=north,half=bottom,shape=inner_left]
abyssalcraft:cstonebrickstairs[facing=north,half=bottom,shape=inner_right]
abyssalcraft:cstonebrickstairs[facing=north,half=bottom,shape=outer_left]
abyssalcraft:cstonebrickstairs[facing=north,half=bottom,shape=outer_right]
abyssalcraft:cstonebrickstairs[facing=south,half=top,shape=straight]
abyssalcraft:cstonebrickstairs[facing=south,half=top,shape=inner_left]
abyssalcraft:cstonebrickstairs[facing=south,half=top,shape=inner_right]
abyssalcraft:cstonebrickstairs[facing=south,half=top,shape=outer_left]
abyssalcraft:cstonebrickstairs[facing=south,half=top,shape=outer_right]
abyssalcraft:cstonebrickstairs[facing=south,half=bottom,shape=straight]
abyssalcraft:cstonebrickstairs[facing=south,half=bottom,shape=inner_left]
abyssalcraft:cstonebrickstairs[facing=south,half=bottom,shape=inner_right]
abyssalcraft:cstonebrickstairs[facing=south,half=bottom,shape=outer_left]
abyssalcraft:cstonebrickstairs[facing=south,half=bottom,shape=outer_right]
abyssalcraft:cstonebrickstairs[facing=west,half=top,shape=straight]
abyssalcraft:cstonebrickstairs[facing=west,half=top,shape=inner_left]
abyssalcraft:cstonebrickstairs[facing=west,half=top,shape=inner_right]
abyssalcraft:cstonebrickstairs[facing=west,half=top,shape=outer_left]
abyssalcraft:cstonebrickstairs[facing=west,half=top,shape=outer_right]
abyssalcraft:cstonebrickstairs[facing=west,half=bottom,shape=straight]
abyssalcraft:cstonebrickstairs[facing=west,half=bottom,shape=inner_left]
abyssalcraft:cstonebrickstairs[facing=west,half=bottom,shape=inner_right]
abyssalcraft:cstonebrickstairs[facing=west,half=bottom,shape=outer_left]
abyssalcraft:cstonebrickstairs[facing=west,half=bottom,shape=outer_right]
abyssalcraft:cstonebrickstairs[facing=east,half=top,shape=straight]
abyssalcraft:cstonebrickstairs[facing=east,half=top,shape=inner_left]
abyssalcraft:cstonebrickstairs[facing=east,half=top,shape=inner_right]
abyssalcraft:cstonebrickstairs[facing=east,half=top,shape=outer_left]
abyssalcraft:cstonebrickstairs[facing=east,half=top,shape=outer_right]
abyssalcraft:cstonebrickstairs[facing=east,half=bottom,shape=straight]
abyssalcraft:cstonebrickstairs[facing=east,half=bottom,shape=inner_left]
abyssalcraft:cstonebrickstairs[facing=east,half=bottom,shape=inner_right]
abyssalcraft:cstonebrickstairs[facing=east,half=bottom,shape=outer_left]
abyssalcraft:cstonebrickstairs[facing=east,half=bottom,shape=outer_right]
abyssalcraft:cstonebutton[facing=down,powered=true]
abyssalcraft:cstonebutton[facing=down,powered=false]
abyssalcraft:cstonebutton[facing=up,powered=true]
abyssalcraft:cstonebutton[facing=up,powered=false]
abyssalcraft:cstonebutton[facing=north,powered=true]
abyssalcraft:cstonebutton[facing=north,powered=false]
abyssalcraft:cstonebutton[facing=south,powered=true]
abyssalcraft:cstonebutton[facing=south,powered=false]
abyssalcraft:cstonebutton[facing=west,powered=true]
abyssalcraft:cstonebutton[facing=west,powered=false]
abyssalcraft:cstonebutton[facing=east,powered=true]
abyssalcraft:cstonebutton[facing=east,powered=false]
abyssalcraft:cstonepplate[powered=true]
abyssalcraft:cstonepplate[powered=false]
abyssalcraft:dreadaltartop
abyssalcraft:dreadaltarbottom
abyssalcraft:crystallizer[facing=north]
abyssalcraft:crystallizer[facing=south]
abyssalcraft:crystallizer[facing=west]
abyssalcraft:crystallizer[facing=east]
abyssalcraft:crystallizer_on[facing=north]
abyssalcraft:crystallizer_on[facing=south]
abyssalcraft:crystallizer_on[facing=west]
abyssalcraft:crystallizer_on[facing=east]
abyssalcraft:transmutator[facing=north]
abyssalcraft:transmutator[facing=south]
abyssalcraft:transmutator[facing=west]
abyssalcraft:transmutator[facing=east]
abyssalcraft:transmutator_on[facing=north]
abyssalcraft:transmutator_on[facing=south]
abyssalcraft:transmutator_on[facing=west]
abyssalcraft:transmutator_on[facing=east]
abyssalcraft:dreadguardspawner
abyssalcraft:chagarothspawner
abyssalcraft:drtfence[east=true,north=true,south=true,west=true]
abyssalcraft:drtfence[east=true,north=true,south=true,west=false]
abyssalcraft:drtfence[east=true,north=true,south=false,west=true]
abyssalcraft:drtfence[east=true,north=true,south=false,west=false]
abyssalcraft:drtfence[east=true,north=false,south=true,west=true]
abyssalcraft:drtfence[east=true,north=false,south=true,west=false]
abyssalcraft:drtfence[east=true,north=false,south=false,west=true]
abyssalcraft:drtfence[east=true,north=false,south=false,west=false]
abyssalcraft:drtfence[east=false,north=true,south=true,west=true]
abyssalcraft:drtfence[east=false,north=true,south=true,west=false]
abyssalcraft:drtfence[east=false,north=true,south=false,west=true]
abyssalcraft:drtfence[east=false,north=true,south=false,west=false]
abyssalcraft:drtfence[east=false,north=false,south=true,west=true]
abyssalcraft:drtfence[east=false,north=false,south=true,west=false]
abyssalcraft:drtfence[east=false,north=false,south=false,west=true]
abyssalcraft:drtfence[east=false,north=false,south=false,west=false]
abyssalcraft:nitreore
abyssalcraft:abyiroore
abyssalcraft:abygolore
abyssalcraft:abydiaore
abyssalcraft:abynitore
abyssalcraft:abytinore
abyssalcraft:abycopore
abyssalcraft:abypcorore
abyssalcraft:abylcorore
abyssalcraft:solidlava
abyssalcraft:ethaxiumbrick[type=normal]
abyssalcraft:ethaxiumbrick[type=chiseled]
abyssalcraft:ethaxiumbrick[type=cracked]
abyssalcraft:ethaxiumpillar[axis=x]
abyssalcraft:ethaxiumpillar[axis=y]
abyssalcraft:ethaxiumpillar[axis=z]
abyssalcraft:ethaxiumbrickstairs[facing=north,half=top,shape=straight]
abyssalcraft:ethaxiumbrickstairs[facing=north,half=top,shape=inner_left]
abyssalcraft:ethaxiumbrickstairs[facing=north,half=top,shape=inner_right]
abyssalcraft:ethaxiumbrickstairs[facing=north,half=top,shape=outer_left]
abyssalcraft:ethaxiumbrickstairs[facing=north,half=top,shape=outer_right]
abyssalcraft:ethaxiumbrickstairs[facing=north,half=bottom,shape=straight]
abyssalcraft:ethaxiumbrickstairs[facing=north,half=bottom,shape=inner_left]
abyssalcraft:ethaxiumbrickstairs[facing=north,half=bottom,shape=inner_right]
abyssalcraft:ethaxiumbrickstairs[facing=north,half=bottom,shape=outer_left]
abyssalcraft:ethaxiumbrickstairs[facing=north,half=bottom,shape=outer_right]
abyssalcraft:ethaxiumbrickstairs[facing=south,half=top,shape=straight]
abyssalcraft:ethaxiumbrickstairs[facing=south,half=top,shape=inner_left]
abyssalcraft:ethaxiumbrickstairs[facing=south,half=top,shape=inner_right]
abyssalcraft:ethaxiumbrickstairs[facing=south,half=top,shape=outer_left]
abyssalcraft:ethaxiumbrickstairs[facing=south,half=top,shape=outer_right]
abyssalcraft:ethaxiumbrickstairs[facing=south,half=bottom,shape=straight]
abyssalcraft:ethaxiumbrickstairs[facing=south,half=bottom,shape=inner_left]
abyssalcraft:ethaxiumbrickstairs[facing=south,half=bottom,shape=inner_right]
abyssalcraft:ethaxiumbrickstairs[facing=south,half=bottom,shape=outer_left]
abyssalcraft:ethaxiumbrickstairs[facing=south,half=bottom,shape=outer_right]
abyssalcraft:ethaxiumbrickstairs[facing=west,half=top,shape=straight]
abyssalcraft:ethaxiumbrickstairs[facing=west,half=top,shape=inner_left]
abyssalcraft:ethaxiumbrickstairs[facing=west,half=top,shape=inner_right]
abyssalcraft:ethaxiumbrickstairs[facing=west,half=top,shape=outer_left]
abyssalcraft:ethaxiumbrickstairs[facing=west,half=top,shape=outer_right]
abyssalcraft:ethaxiumbrickstairs[facing=west,half=bottom,shape=straight]
abyssalcraft:ethaxiumbrickstairs[facing=west,half=bottom,shape=inner_left]
abyssalcraft:ethaxiumbrickstairs[facing=west,half=bottom,shape=inner_right]
abyssalcraft:ethaxiumbrickstairs[facing=west,half=bottom,shape=outer_left]
abyssalcraft:ethaxiumbrickstairs[facing=west,half=bottom,shape=outer_right]
abyssalcraft:ethaxiumbrickstairs[facing=east,half=top,shape=straight]
abyssalcraft:ethaxiumbrickstairs[facing=east,half=top,shape=inner_left]
abyssalcraft:ethaxiumbrickstairs[facing=east,half=top,shape=inner_right]
abyssalcraft:ethaxiumbrickstairs[facing=east,half=top,shape=outer_left]
abyssalcraft:ethaxiumbrickstairs[facing=east,half=top,shape=outer_right]
abyssalcraft:ethaxiumbrickstairs[facing=east,half=bottom,shape=straight]
abyssalcraft:ethaxiumbrickstairs[facing=east,half=bottom,shape=inner_left]
abyssalcraft:ethaxiumbrickstairs[facing=east,half=bottom,shape=inner_right]
abyssalcraft:ethaxiumbrickstairs[facing=east,half=bottom,shape=outer_left]
abyssalcraft:ethaxiumbrickstairs[facing=east,half=bottom,shape=outer_right]
abyssalcraft:ethaxiumbrickslab1[half=top,variant=true]
abyssalcraft:ethaxiumbrickslab1[half=top,variant=false]
abyssalcraft:ethaxiumbrickslab1[half=bottom,variant=true]
abyssalcraft:ethaxiumbrickslab1[half=bottom,variant=false]
abyssalcraft:ethaxiumbrickslab2[variant=true]
abyssalcraft:ethaxiumbrickslab2[variant=false]
abyssalcraft:ethaxiumfence[east=true,north=true,south=true,west=true]
abyssalcraft:ethaxiumfence[east=true,north=true,south=true,west=false]
abyssalcraft:ethaxiumfence[east=true,north=true,south=false,west=true]
abyssalcraft:ethaxiumfence[east=true,north=true,south=false,west=false]
abyssalcraft:ethaxiumfence[east=true,north=false,south=true,west=true]
abyssalcraft:ethaxiumfence[east=true,north=false,south=true,west=false]
abyssalcraft:ethaxiumfence[east=true,north=false,south=false,west=true]
abyssalcraft:ethaxiumfence[east=true,north=false,south=false,west=false]
abyssalcraft:ethaxiumfence[east=false,north=true,south=true,west=true]
abyssalcraft:ethaxiumfence[east=false,north=true,south=true,west=false]
abyssalcraft:ethaxiumfence[east=false,north=true,south=false,west=true]
abyssalcraft:ethaxiumfence[east=false,north=true,south=false,west=false]
abyssalcraft:ethaxiumfence[east=false,north=false,south=true,west=true]
abyssalcraft:ethaxiumfence[east=false,north=false,south=true,west=false]
abyssalcraft:ethaxiumfence[east=false,north=false,south=false,west=true]
abyssalcraft:ethaxiumfence[east=false,north=false,south=false,west=false]
abyssalcraft:omotholportal[axis=x]
abyssalcraft:omotholportal[axis=z]
abyssalcraft:omotholfire
abyssalcraft:engraver[facing=down]
abyssalcraft:engraver[facing=up]
abyssalcraft:engraver[facing=north]
abyssalcraft:engraver[facing=south]
abyssalcraft:engraver[facing=west]
abyssalcraft:engraver[facing=east]
abyssalcraft:engraver_on
abyssalcraft:materializer[facing=north]
abyssalcraft:materializer[facing=south]
abyssalcraft:materializer[facing=west]
abyssalcraft:materializer[facing=east]
abyssalcraft:darkethaxiumbrick[type=normal]
abyssalcraft:darkethaxiumbrick[type=chiseled]
abyssalcraft:darkethaxiumbrick[type=cracked]
abyssalcraft:darkethaxiumpillar[axis=x]
abyssalcraft:darkethaxiumpillar[axis=y]
abyssalcraft:darkethaxiumpillar[axis=z]
abyssalcraft:darkethaxiumbrickstairs[facing=north,half=top,shape=straight]
abyssalcraft:darkethaxiumbrickstairs[facing=north,half=top,shape=inner_left]
abyssalcraft:darkethaxiumbrickstairs[facing=north,half=top,shape=inner_right]
abyssalcraft:darkethaxiumbrickstairs[facing=north,half=top,shape=outer_left]
abyssalcraft:darkethaxiumbrickstairs[facing=north,half=top,shape=outer_right]
abyssalcraft:darkethaxiumbrickstairs[facing=north,half=bottom,shape=straight]
abyssalcraft:darkethaxiumbrickstairs[facing=north,half=bottom,shape=inner_left]
abyssalcraft:darkethaxiumbrickstairs[facing=north,half=bottom,shape=inner_right]
abyssalcraft:darkethaxiumbrickstairs[facing=north,half=bottom,shape=outer_left]
abyssalcraft:darkethaxiumbrickstairs[facing=north,half=bottom,shape=outer_right]
abyssalcraft:darkethaxiumbrickstairs[facing=south,half=top,shape=straight]
abyssalcraft:darkethaxiumbrickstairs[facing=south,half=top,shape=inner_left]
abyssalcraft:darkethaxiumbrickstairs[facing=south,half=top,shape=inner_right]
abyssalcraft:darkethaxiumbrickstairs[facing=south,half=top,shape=outer_left]
abyssalcraft:darkethaxiumbrickstairs[facing=south,half=top,shape=outer_right]
abyssalcraft:darkethaxiumbrickstairs[facing=south,half=bottom,shape=straight]
abyssalcraft:darkethaxiumbrickstairs[facing=south,half=bottom,shape=inner_left]
abyssalcraft:darkethaxiumbrickstairs[facing=south,half=bottom,shape=inner_right]
abyssalcraft:darkethaxiumbrickstairs[facing=south,half=bottom,shape=outer_left]
abyssalcraft:darkethaxiumbrickstairs[facing=south,half=bottom,shape=outer_right]
abyssalcraft:darkethaxiumbrickstairs[facing=west,half=top,shape=straight]
abyssalcraft:darkethaxiumbrickstairs[facing=west,half=top,shape=inner_left]
abyssalcraft:darkethaxiumbrickstairs[facing=west,half=top,shape=inner_right]
abyssalcraft:darkethaxiumbrickstairs[facing=west,half=top,shape=outer_left]
abyssalcraft:darkethaxiumbrickstairs[facing=west,half=top,shape=outer_right]
abyssalcraft:darkethaxiumbrickstairs[facing=west,half=bottom,shape=straight]
abyssalcraft:darkethaxiumbrickstairs[facing=west,half=bottom,shape=inner_left]
abyssalcraft:darkethaxiumbrickstairs[facing=west,half=bottom,shape=inner_right]
abyssalcraft:darkethaxiumbrickstairs[facing=west,half=bottom,shape=outer_left]
abyssalcraft:darkethaxiumbrickstairs[facing=west,half=bottom,shape=outer_right]
abyssalcraft:darkethaxiumbrickstairs[facing=east,half=top,shape=straight]
abyssalcraft:darkethaxiumbrickstairs[facing=east,half=top,shape=inner_left]
abyssalcraft:darkethaxiumbrickstairs[facing=east,half=top,shape=inner_right]
abyssalcraft:darkethaxiumbrickstairs[facing=east,half=top,shape=outer_left]
abyssalcraft:darkethaxiumbrickstairs[facing=east,half=top,shape=outer_right]
abyssalcraft:darkethaxiumbrickstairs[facing=east,half=bottom,shape=straight]
abyssalcraft:darkethaxiumbrickstairs[facing=east,half=bottom,shape=inner_left]
abyssalcraft:darkethaxiumbrickstairs[facing=east,half=bottom,shape=inner_right]
abyssalcraft:darkethaxiumbrickstairs[facing=east,half=bottom,shape=outer_left]
abyssalcraft:darkethaxiumbrickstairs[facing=east,half=bottom,shape=outer_right]
abyssalcraft:darkethaxiumbrickslab1[half=top,variant=true]
abyssalcraft:darkethaxiumbrickslab1[half=top,variant=false]
abyssalcraft:darkethaxiumbrickslab1[half=bottom,variant=true]
abyssalcraft:darkethaxiumbrickslab1[half=bottom,variant=false]
abyssalcraft:darkethaxiumbrickslab2[variant=true]
abyssalcraft:darkethaxiumbrickslab2[variant=false]
abyssalcraft:darkethaxiumbrickfence[east=true,north=true,south=true,west=true]
abyssalcraft:darkethaxiumbrickfence[east=true,north=true,south=true,west=false]
abyssalcraft:darkethaxiumbrickfence[east=true,north=true,south=false,west=true]
abyssalcraft:darkethaxiumbrickfence[east=true,north=true,south=false,west=false]
abyssalcraft:darkethaxiumbrickfence[east=true,north=false,south=true,west=true]
abyssalcraft:darkethaxiumbrickfence[east=true,north=false,south=true,west=false]
abyssalcraft:darkethaxiumbrickfence[east=true,north=false,south=false,west=true]
abyssalcraft:darkethaxiumbrickfence[east=true,north=false,south=false,west=false]
abyssalcraft:darkethaxiumbrickfence[east=false,north=true,south=true,west=true]
abyssalcraft:darkethaxiumbrickfence[east=false,north=true,south=true,west=false]
abyssalcraft:darkethaxiumbrickfence[east=false,north=true,south=false,west=true]
abyssalcraft:darkethaxiumbrickfence[east=false,north=true,south=false,west=false]
abyssalcraft:darkethaxiumbrickfence[east=false,north=false,south=true,west=true]
abyssalcraft:darkethaxiumbrickfence[east=false,north=false,south=true,west=false]
abyssalcraft:darkethaxiumbrickfence[east=false,north=false,south=false,west=true]
abyssalcraft:darkethaxiumbrickfence[east=false,north=false,south=false,west=false]
abyssalcraft:ritualaltar[material=cobblestone]
abyssalcraft:ritualaltar[material=darkstone_cobblestone]
abyssalcraft:ritualaltar[material=abyssal_stone_brick]
abyssalcraft:ritualaltar[material=coralium_stone_brick]
abyssalcraft:ritualaltar[material=dreadstone_brick]
abyssalcraft:ritualaltar[material=abyssalnite_stone_brick]
abyssalcraft:ritualaltar[material=ethaxium_brick]
abyssalcraft:ritualaltar[material=dark_ethaxium_brick]
abyssalcraft:ritualpedestal[material=cobblestone]
abyssalcraft:ritualpedestal[material=darkstone_cobblestone]
abyssalcraft:ritualpedestal[material=abyssal_stone_brick]
abyssalcraft:ritualpedestal[material=coralium_stone_brick]
abyssalcraft:ritualpedestal[material=dreadstone_brick]
abyssalcraft:ritualpedestal[material=abyssalnite_stone_brick]
abyssalcraft:ritualpedestal[material=ethaxium_brick]
abyssalcraft:ritualpedestal[material=dark_ethaxium_brick]
abyssalcraft:shoggothblock[layers=1]
abyssalcraft:shoggothblock[layers=2]
abyssalcraft:shoggothblock[layers=3]
abyssalcraft:shoggothblock[layers=4]
abyssalcraft:shoggothblock[layers=5]
abyssalcraft:shoggothblock[layers=6]
abyssalcraft:shoggothblock[layers=7]
abyssalcraft:shoggothblock[layers=8]
abyssalcraft:statue[facing=down,type=cthulhu]
abyssalcraft:statue[facing=down,type=hastur]
abyssalcraft:statue[facing=down,type=jzahar]
abyssalcraft:statue[facing=down,type=azathoth]
abyssalcraft:statue[facing=down,type=nyarlathotep]
abyssalcraft:statue[facing=down,type=yogsothoth]
abyssalcraft:statue[facing=down,type=shubniggurath]
abyssalcraft:statue[facing=up,type=cthulhu]
abyssalcraft:statue[facing=up,type=hastur]
abyssalcraft:statue[facing=up,type=jzahar]
abyssalcraft:statue[facing=up,type=azathoth]
abyssalcraft:statue[facing=up,type=nyarlathotep]
abyssalcraft:statue[facing=up,type=yogsothoth]
abyssalcraft:statue[facing=up,type=shubniggurath]
abyssalcraft:statue[facing=north,type=cthulhu]
abyssalcraft:statue[facing=north,type=hastur]
abyssalcraft:statue[facing=north,type=jzahar]
abyssalcraft:statue[facing=north,type=azathoth]
abyssalcraft:statue[facing=north,type=nyarlathotep]
abyssalcraft:statue[facing=north,type=yogsothoth]
abyssalcraft:statue[facing=north,type=shubniggurath]
abyssalcraft:statue[facing=south,type=cthulhu]
abyssalcraft:statue[facing=south,type=hastur]
abyssalcraft:statue[facing=south,type=jzahar]
abyssalcraft:statue[facing=south,type=azathoth]
abyssalcraft:statue[facing=south,type=nyarlathotep]
abyssalcraft:statue[facing=south,type=yogsothoth]
abyssalcraft:statue[facing=south,type=shubniggurath]
abyssalcraft:statue[facing=west,type=cthulhu]
abyssalcraft:statue[facing=west,type=hastur]
abyssalcraft:statue[facing=west,type=jzahar]
abyssalcraft:statue[facing=west,type=azathoth]
abyssalcraft:statue[facing=west,type=nyarlathotep]
abyssalcraft:statue[facing=west,type=yogsothoth]
abyssalcraft:statue[facing=west,type=shubniggurath]
abyssalcraft:statue[facing=east,type=cthulhu]
abyssalcraft:statue[facing=east,type=hastur]
abyssalcraft:statue[facing=east,type=jzahar]
abyssalcraft:statue[facing=east,type=azathoth]
abyssalcraft:statue[facing=east,type=nyarlathotep]
abyssalcraft:statue[facing=east,type=yogsothoth]
abyssalcraft:statue[facing=east,type=shubniggurath]
abyssalcraft:shoggothbiomass
abyssalcraft:energypedestal
abyssalcraft:monolithpillar
abyssalcraft:sacrificialaltar
abyssalcraft:tieredenergypedestal[dimension=overworld]
abyssalcraft:tieredenergypedestal[dimension=abyssal_wasteland]
abyssalcraft:tieredenergypedestal[dimension=dreadlands]
abyssalcraft:tieredenergypedestal[dimension=omothol]
abyssalcraft:tieredsacrificialaltar[dimension=overworld]
abyssalcraft:tieredsacrificialaltar[dimension=abyssal_wasteland]
abyssalcraft:tieredsacrificialaltar[dimension=dreadlands]
abyssalcraft:tieredsacrificialaltar[dimension=omothol]
abyssalcraft:jzaharspawner
abyssalcraft:gatekeeperminionspawner
abyssalcraft:fire[age=0,east=true,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=0,east=true,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=0,east=true,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=0,east=true,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=0,east=true,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=0,east=true,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=0,east=true,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=0,east=true,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=0,east=true,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=0,east=true,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=0,east=true,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=0,east=true,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=0,east=true,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=0,east=true,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=0,east=true,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=0,east=true,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=0,east=false,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=0,east=false,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=0,east=false,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=0,east=false,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=0,east=false,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=0,east=false,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=0,east=false,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=0,east=false,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=0,east=false,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=0,east=false,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=0,east=false,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=0,east=false,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=0,east=false,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=0,east=false,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=0,east=false,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=0,east=false,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=1,east=true,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=1,east=true,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=1,east=true,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=1,east=true,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=1,east=true,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=1,east=true,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=1,east=true,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=1,east=true,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=1,east=true,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=1,east=true,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=1,east=true,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=1,east=true,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=1,east=true,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=1,east=true,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=1,east=true,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=1,east=true,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=1,east=false,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=1,east=false,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=1,east=false,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=1,east=false,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=1,east=false,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=1,east=false,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=1,east=false,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=1,east=false,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=1,east=false,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=1,east=false,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=1,east=false,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=1,east=false,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=1,east=false,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=1,east=false,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=1,east=false,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=1,east=false,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=2,east=true,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=2,east=true,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=2,east=true,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=2,east=true,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=2,east=true,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=2,east=true,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=2,east=true,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=2,east=true,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=2,east=true,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=2,east=true,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=2,east=true,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=2,east=true,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=2,east=true,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=2,east=true,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=2,east=true,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=2,east=true,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=2,east=false,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=2,east=false,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=2,east=false,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=2,east=false,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=2,east=false,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=2,east=false,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=2,east=false,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=2,east=false,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=2,east=false,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=2,east=false,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=2,east=false,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=2,east=false,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=2,east=false,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=2,east=false,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=2,east=false,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=2,east=false,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=3,east=true,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=3,east=true,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=3,east=true,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=3,east=true,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=3,east=true,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=3,east=true,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=3,east=true,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=3,east=true,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=3,east=true,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=3,east=true,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=3,east=true,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=3,east=true,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=3,east=true,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=3,east=true,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=3,east=true,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=3,east=true,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=3,east=false,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=3,east=false,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=3,east=false,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=3,east=false,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=3,east=false,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=3,east=false,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=3,east=false,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=3,east=false,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=3,east=false,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=3,east=false,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=3,east=false,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=3,east=false,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=3,east=false,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=3,east=false,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=3,east=false,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=3,east=false,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=4,east=true,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=4,east=true,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=4,east=true,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=4,east=true,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=4,east=true,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=4,east=true,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=4,east=true,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=4,east=true,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=4,east=true,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=4,east=true,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=4,east=true,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=4,east=true,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=4,east=true,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=4,east=true,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=4,east=true,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=4,east=true,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=4,east=false,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=4,east=false,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=4,east=false,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=4,east=false,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=4,east=false,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=4,east=false,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=4,east=false,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=4,east=false,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=4,east=false,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=4,east=false,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=4,east=false,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=4,east=false,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=4,east=false,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=4,east=false,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=4,east=false,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=4,east=false,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=5,east=true,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=5,east=true,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=5,east=true,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=5,east=true,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=5,east=true,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=5,east=true,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=5,east=true,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=5,east=true,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=5,east=true,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=5,east=true,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=5,east=true,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=5,east=true,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=5,east=true,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=5,east=true,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=5,east=true,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=5,east=true,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=5,east=false,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=5,east=false,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=5,east=false,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=5,east=false,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=5,east=false,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=5,east=false,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=5,east=false,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=5,east=false,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=5,east=false,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=5,east=false,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=5,east=false,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=5,east=false,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=5,east=false,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=5,east=false,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=5,east=false,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=5,east=false,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=6,east=true,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=6,east=true,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=6,east=true,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=6,east=true,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=6,east=true,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=6,east=true,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=6,east=true,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=6,east=true,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=6,east=true,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=6,east=true,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=6,east=true,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=6,east=true,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=6,east=true,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=6,east=true,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=6,east=true,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=6,east=true,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=6,east=false,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=6,east=false,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=6,east=false,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=6,east=false,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=6,east=false,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=6,east=false,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=6,east=false,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=6,east=false,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=6,east=false,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=6,east=false,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=6,east=false,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=6,east=false,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=6,east=false,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=6,east=false,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=6,east=false,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=6,east=false,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=7,east=true,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=7,east=true,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=7,east=true,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=7,east=true,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=7,east=true,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=7,east=true,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=7,east=true,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=7,east=true,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=7,east=true,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=7,east=true,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=7,east=true,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=7,east=true,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=7,east=true,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=7,east=true,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=7,east=true,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=7,east=true,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=7,east=false,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=7,east=false,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=7,east=false,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=7,east=false,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=7,east=false,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=7,east=false,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=7,east=false,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=7,east=false,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=7,east=false,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=7,east=false,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=7,east=false,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=7,east=false,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=7,east=false,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=7,east=false,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=7,east=false,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=7,east=false,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=8,east=true,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=8,east=true,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=8,east=true,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=8,east=true,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=8,east=true,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=8,east=true,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=8,east=true,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=8,east=true,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=8,east=true,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=8,east=true,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=8,east=true,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=8,east=true,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=8,east=true,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=8,east=true,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=8,east=true,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=8,east=true,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=8,east=false,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=8,east=false,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=8,east=false,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=8,east=false,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=8,east=false,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=8,east=false,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=8,east=false,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=8,east=false,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=8,east=false,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=8,east=false,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=8,east=false,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=8,east=false,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=8,east=false,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=8,east=false,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=8,east=false,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=8,east=false,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=9,east=true,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=9,east=true,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=9,east=true,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=9,east=true,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=9,east=true,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=9,east=true,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=9,east=true,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=9,east=true,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=9,east=true,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=9,east=true,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=9,east=true,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=9,east=true,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=9,east=true,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=9,east=true,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=9,east=true,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=9,east=true,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=9,east=false,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=9,east=false,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=9,east=false,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=9,east=false,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=9,east=false,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=9,east=false,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=9,east=false,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=9,east=false,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=9,east=false,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=9,east=false,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=9,east=false,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=9,east=false,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=9,east=false,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=9,east=false,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=9,east=false,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=9,east=false,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=10,east=true,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=10,east=true,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=10,east=true,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=10,east=true,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=10,east=true,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=10,east=true,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=10,east=true,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=10,east=true,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=10,east=true,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=10,east=true,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=10,east=true,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=10,east=true,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=10,east=true,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=10,east=true,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=10,east=true,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=10,east=true,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=10,east=false,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=10,east=false,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=10,east=false,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=10,east=false,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=10,east=false,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=10,east=false,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=10,east=false,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=10,east=false,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=10,east=false,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=10,east=false,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=10,east=false,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=10,east=false,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=10,east=false,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=10,east=false,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=10,east=false,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=10,east=false,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=11,east=true,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=11,east=true,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=11,east=true,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=11,east=true,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=11,east=true,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=11,east=true,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=11,east=true,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=11,east=true,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=11,east=true,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=11,east=true,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=11,east=true,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=11,east=true,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=11,east=true,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=11,east=true,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=11,east=true,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=11,east=true,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=11,east=false,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=11,east=false,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=11,east=false,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=11,east=false,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=11,east=false,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=11,east=false,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=11,east=false,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=11,east=false,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=11,east=false,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=11,east=false,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=11,east=false,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=11,east=false,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=11,east=false,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=11,east=false,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=11,east=false,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=11,east=false,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=12,east=true,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=12,east=true,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=12,east=true,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=12,east=true,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=12,east=true,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=12,east=true,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=12,east=true,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=12,east=true,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=12,east=true,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=12,east=true,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=12,east=true,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=12,east=true,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=12,east=true,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=12,east=true,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=12,east=true,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=12,east=true,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=12,east=false,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=12,east=false,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=12,east=false,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=12,east=false,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=12,east=false,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=12,east=false,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=12,east=false,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=12,east=false,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=12,east=false,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=12,east=false,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=12,east=false,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=12,east=false,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=12,east=false,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=12,east=false,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=12,east=false,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=12,east=false,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=13,east=true,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=13,east=true,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=13,east=true,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=13,east=true,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=13,east=true,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=13,east=true,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=13,east=true,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=13,east=true,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=13,east=true,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=13,east=true,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=13,east=true,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=13,east=true,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=13,east=true,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=13,east=true,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=13,east=true,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=13,east=true,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=13,east=false,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=13,east=false,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=13,east=false,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=13,east=false,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=13,east=false,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=13,east=false,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=13,east=false,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=13,east=false,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=13,east=false,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=13,east=false,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=13,east=false,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=13,east=false,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=13,east=false,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=13,east=false,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=13,east=false,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=13,east=false,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=14,east=true,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=14,east=true,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=14,east=true,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=14,east=true,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=14,east=true,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=14,east=true,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=14,east=true,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=14,east=true,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=14,east=true,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=14,east=true,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=14,east=true,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=14,east=true,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=14,east=true,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=14,east=true,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=14,east=true,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=14,east=true,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=14,east=false,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=14,east=false,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=14,east=false,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=14,east=false,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=14,east=false,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=14,east=false,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=14,east=false,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=14,east=false,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=14,east=false,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=14,east=false,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=14,east=false,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=14,east=false,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=14,east=false,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=14,east=false,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=14,east=false,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=14,east=false,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=15,east=true,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=15,east=true,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=15,east=true,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=15,east=true,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=15,east=true,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=15,east=true,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=15,east=true,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=15,east=true,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=15,east=true,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=15,east=true,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=15,east=true,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=15,east=true,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=15,east=true,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=15,east=true,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=15,east=true,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=15,east=true,north=false,south=false,up=false,west=false]
abyssalcraft:fire[age=15,east=false,north=true,south=true,up=true,west=true]
abyssalcraft:fire[age=15,east=false,north=true,south=true,up=true,west=false]
abyssalcraft:fire[age=15,east=false,north=true,south=true,up=false,west=true]
abyssalcraft:fire[age=15,east=false,north=true,south=true,up=false,west=false]
abyssalcraft:fire[age=15,east=false,north=true,south=false,up=true,west=true]
abyssalcraft:fire[age=15,east=false,north=true,south=false,up=true,west=false]
abyssalcraft:fire[age=15,east=false,north=true,south=false,up=false,west=true]
abyssalcraft:fire[age=15,east=false,north=true,south=false,up=false,west=false]
abyssalcraft:fire[age=15,east=false,north=false,south=true,up=true,west=true]
abyssalcraft:fire[age=15,east=false,north=false,south=true,up=true,west=false]
abyssalcraft:fire[age=15,east=false,north=false,south=true,up=false,west=true]
abyssalcraft:fire[age=15,east=false,north=false,south=true,up=false,west=false]
abyssalcraft:fire[age=15,east=false,north=false,south=false,up=true,west=true]
abyssalcraft:fire[age=15,east=false,north=false,south=false,up=true,west=false]
abyssalcraft:fire[age=15,east=false,north=false,south=false,up=false,west=true]
abyssalcraft:fire[age=15,east=false,north=false,south=false,up=false,west=false]
abyssalcraft:decorativestatue[facing=down,type=cthulhu]
abyssalcraft:decorativestatue[facing=down,type=hastur]
abyssalcraft:decorativestatue[facing=down,type=jzahar]
abyssalcraft:decorativestatue[facing=down,type=azathoth]
abyssalcraft:decorativestatue[facing=down,type=nyarlathotep]
abyssalcraft:decorativestatue[facing=down,type=yogsothoth]
abyssalcraft:decorativestatue[facing=down,type=shubniggurath]
abyssalcraft:decorativestatue[facing=up,type=cthulhu]
abyssalcraft:decorativestatue[facing=up,type=hastur]
abyssalcraft:decorativestatue[facing=up,type=jzahar]
abyssalcraft:decorativestatue[facing=up,type=azathoth]
abyssalcraft:decorativestatue[facing=up,type=nyarlathotep]
abyssalcraft:decorativestatue[facing=up,type=yogsothoth]
abyssalcraft:decorativestatue[facing=up,type=shubniggurath]
abyssalcraft:decorativestatue[facing=north,type=cthulhu]
abyssalcraft:decorativestatue[facing=north,type=hastur]
abyssalcraft:decorativestatue[facing=north,type=jzahar]
abyssalcraft:decorativestatue[facing=north,type=azathoth]
abyssalcraft:decorativestatue[facing=north,type=nyarlathotep]
abyssalcraft:decorativestatue[facing=north,type=yogsothoth]
abyssalcraft:decorativestatue[facing=north,type=shubniggurath]
abyssalcraft:decorativestatue[facing=south,type=cthulhu]
abyssalcraft:decorativestatue[facing=south,type=hastur]
abyssalcraft:decorativestatue[facing=south,type=jzahar]
abyssalcraft:decorativestatue[facing=south,type=azathoth]
abyssalcraft:decorativestatue[facing=south,type=nyarlathotep]
abyssalcraft:decorativestatue[facing=south,type=yogsothoth]
abyssalcraft:decorativestatue[facing=south,type=shubniggurath]
abyssalcraft:decorativestatue[facing=west,type=cthulhu]
abyssalcraft:decorativestatue[facing=west,type=hastur]
abyssalcraft:decorativestatue[facing=west,type=jzahar]
abyssalcraft:decorativestatue[facing=west,type=azathoth]
abyssalcraft:decorativestatue[facing=west,type=nyarlathotep]
abyssalcraft:decorativestatue[facing=west,type=yogsothoth]
abyssalcraft:decorativestatue[facing=west,type=shubniggurath]
abyssalcraft:decorativestatue[facing=east,type=cthulhu]
abyssalcraft:decorativestatue[facing=east,type=hastur]
abyssalcraft:decorativestatue[facing=east,type=jzahar]
abyssalcraft:decorativestatue[facing=east,type=azathoth]
abyssalcraft:decorativestatue[facing=east,type=nyarlathotep]
abyssalcraft:decorativestatue[facing=east,type=yogsothoth]
abyssalcraft:decorativestatue[facing=east,type=shubniggurath]
abyssalcraft:crystalcluster[type=iron]
abyssalcraft:crystalcluster[type=gold]
abyssalcraft:crystalcluster[type=sulfur]
abyssalcraft:crystalcluster[type=carbon]
abyssalcraft:crystalcluster[type=oxygen]
abyssalcraft:crystalcluster[type=hydrogen]
abyssalcraft:crystalcluster[type=nitrogen]
abyssalcraft:crystalcluster[type=phosphorus]
abyssalcraft:crystalcluster[type=potassium]
abyssalcraft:crystalcluster[type=nitrate]
abyssalcraft:crystalcluster[type=methane]
abyssalcraft:crystalcluster[type=redstone]
abyssalcraft:crystalcluster[type=abyssalnite]
abyssalcraft:crystalcluster[type=coralium]
abyssalcraft:crystalcluster[type=dreadium]
abyssalcraft:crystalcluster[type=blaze]
abyssalcraft:crystalcluster2[type=tin]
abyssalcraft:crystalcluster2[type=copper]
abyssalcraft:crystalcluster2[type=silicon]
abyssalcraft:crystalcluster2[type=magnesium]
abyssalcraft:crystalcluster2[type=aluminium]
abyssalcraft:crystalcluster2[type=silica]
abyssalcraft:crystalcluster2[type=alumina]
abyssalcraft:crystalcluster2[type=magnesia]
abyssalcraft:crystalcluster2[type=zinc]
abyssalcraft:crystalcluster2[type=calcium]
abyssalcraft:crystalcluster2[type=beryllium]
abyssalcraft:crystalcluster2[type=beryl]
abyssalcraft:energycollector
abyssalcraft:energyrelay[facing=down]
abyssalcraft:energyrelay[facing=up]
abyssalcraft:energyrelay[facing=north]
abyssalcraft:energyrelay[facing=south]
abyssalcraft:energyrelay[facing=west]
abyssalcraft:energyrelay[facing=east]
abyssalcraft:energycontainer
abyssalcraft:tieredenergycollector[dimension=overworld]
abyssalcraft:tieredenergycollector[dimension=abyssal_wasteland]
abyssalcraft:tieredenergycollector[dimension=dreadlands]
abyssalcraft:tieredenergycollector[dimension=omothol]
abyssalcraft:tieredenergyrelay[dimension=overworld,facing=down]
abyssalcraft:tieredenergyrelay[dimension=overworld,facing=up]
abyssalcraft:tieredenergyrelay[dimension=overworld,facing=north]
abyssalcraft:tieredenergyrelay[dimension=overworld,facing=south]
abyssalcraft:tieredenergyrelay[dimension=overworld,facing=west]
abyssalcraft:tieredenergyrelay[dimension=overworld,facing=east]
abyssalcraft:tieredenergyrelay[dimension=abyssal_wasteland,facing=down]
abyssalcraft:tieredenergyrelay[dimension=abyssal_wasteland,facing=up]
abyssalcraft:tieredenergyrelay[dimension=abyssal_wasteland,facing=north]
abyssalcraft:tieredenergyrelay[dimension=abyssal_wasteland,facing=south]
abyssalcraft:tieredenergyrelay[dimension=abyssal_wasteland,facing=west]
abyssalcraft:tieredenergyrelay[dimension=abyssal_wasteland,facing=east]
abyssalcraft:tieredenergyrelay[dimension=dreadlands,facing=down]
abyssalcraft:tieredenergyrelay[dimension=dreadlands,facing=up]
abyssalcraft:tieredenergyrelay[dimension=dreadlands,facing=north]
abyssalcraft:tieredenergyrelay[dimension=dreadlands,facing=south]
abyssalcraft:tieredenergyrelay[dimension=dreadlands,facing=west]
abyssalcraft:tieredenergyrelay[dimension=dreadlands,facing=east]
abyssalcraft:tieredenergyrelay[dimension=omothol,facing=down]
abyssalcraft:tieredenergyrelay[dimension=omothol,facing=up]
abyssalcraft:tieredenergyrelay[dimension=omothol,facing=north]
abyssalcraft:tieredenergyrelay[dimension=omothol,facing=south]
abyssalcraft:tieredenergyrelay[dimension=omothol,facing=west]
abyssalcraft:tieredenergyrelay[dimension=omothol,facing=east]
abyssalcraft:tieredenergycontainer[dimension=overworld]
abyssalcraft:tieredenergycontainer[dimension=abyssal_wasteland]
abyssalcraft:tieredenergycontainer[dimension=dreadlands]
abyssalcraft:tieredenergycontainer[dimension=omothol]
abyssalcraft:abyssalsand
abyssalcraft:fusedabyssalsand
abyssalcraft:abyssalsandglass
abyssalcraft:dreadlandsdirt
abyssalcraft:abyssalcobblestonestairs[facing=north,half=top,shape=straight]
abyssalcraft:abyssalcobblestonestairs[facing=north,half=top,shape=inner_left]
abyssalcraft:abyssalcobblestonestairs[facing=north,half=top,shape=inner_right]
abyssalcraft:abyssalcobblestonestairs[facing=north,half=top,shape=outer_left]
abyssalcraft:abyssalcobblestonestairs[facing=north,half=top,shape=outer_right]
abyssalcraft:abyssalcobblestonestairs[facing=north,half=bottom,shape=straight]
abyssalcraft:abyssalcobblestonestairs[facing=north,half=bottom,shape=inner_left]
abyssalcraft:abyssalcobblestonestairs[facing=north,half=bottom,shape=inner_right]
abyssalcraft:abyssalcobblestonestairs[facing=north,half=bottom,shape=outer_left]
abyssalcraft:abyssalcobblestonestairs[facing=north,half=bottom,shape=outer_right]
abyssalcraft:abyssalcobblestonestairs[facing=south,half=top,shape=straight]
abyssalcraft:abyssalcobblestonestairs[facing=south,half=top,shape=inner_left]
abyssalcraft:abyssalcobblestonestairs[facing=south,half=top,shape=inner_right]
abyssalcraft:abyssalcobblestonestairs[facing=south,half=top,shape=outer_left]
abyssalcraft:abyssalcobblestonestairs[facing=south,half=top,shape=outer_right]
abyssalcraft:abyssalcobblestonestairs[facing=south,half=bottom,shape=straight]
abyssalcraft:abyssalcobblestonestairs[facing=south,half=bottom,shape=inner_left]
abyssalcraft:abyssalcobblestonestairs[facing=south,half=bottom,shape=inner_right]
abyssalcraft:abyssalcobblestonestairs[facing=south,half=bottom,shape=outer_left]
abyssalcraft:abyssalcobblestonestairs[facing=south,half=bottom,shape=outer_right]
abyssalcraft:abyssalcobblestonestairs[facing=west,half=top,shape=straight]
abyssalcraft:abyssalcobblestonestairs[facing=west,half=top,shape=inner_left]
abyssalcraft:abyssalcobblestonestairs[facing=west,half=top,shape=inner_right]
abyssalcraft:abyssalcobblestonestairs[facing=west,half=top,shape=outer_left]
abyssalcraft:abyssalcobblestonestairs[facing=west,half=top,shape=outer_right]
abyssalcraft:abyssalcobblestonestairs[facing=west,half=bottom,shape=straight]
abyssalcraft:abyssalcobblestonestairs[facing=west,half=bottom,shape=inner_left]
abyssalcraft:abyssalcobblestonestairs[facing=west,half=bottom,shape=inner_right]
abyssalcraft:abyssalcobblestonestairs[facing=west,half=bottom,shape=outer_left]
abyssalcraft:abyssalcobblestonestairs[facing=west,half=bottom,shape=outer_right]
abyssalcraft:abyssalcobblestonestairs[facing=east,half=top,shape=straight]
abyssalcraft:abyssalcobblestonestairs[facing=east,half=top,shape=inner_left]
abyssalcraft:abyssalcobblestonestairs[facing=east,half=top,shape=inner_right]
abyssalcraft:abyssalcobblestonestairs[facing=east,half=top,shape=outer_left]
abyssalcraft:abyssalcobblestonestairs[facing=east,half=top,shape=outer_right]
abyssalcraft:abyssalcobblestonestairs[facing=east,half=bottom,shape=straight]
abyssalcraft:abyssalcobblestonestairs[facing=east,half=bottom,shape=inner_left]
abyssalcraft:abyssalcobblestonestairs[facing=east,half=bottom,shape=inner_right]
abyssalcraft:abyssalcobblestonestairs[facing=east,half=bottom,shape=outer_left]
abyssalcraft:abyssalcobblestonestairs[facing=east,half=bottom,shape=outer_right]
abyssalcraft:abyssalcobblestoneslab1[half=top,variant=true]
abyssalcraft:abyssalcobblestoneslab1[half=top,variant=false]
abyssalcraft:abyssalcobblestoneslab1[half=bottom,variant=true]
abyssalcraft:abyssalcobblestoneslab1[half=bottom,variant=false]
abyssalcraft:abyssalcobblestoneslab2[variant=true]
abyssalcraft:abyssalcobblestoneslab2[variant=false]
abyssalcraft:abyssalcobblestonewall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
abyssalcraft:abyssalcobblestonewall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalcobblestonewall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:dreadstonecobblestonestairs[facing=north,half=top,shape=straight]
abyssalcraft:dreadstonecobblestonestairs[facing=north,half=top,shape=inner_left]
abyssalcraft:dreadstonecobblestonestairs[facing=north,half=top,shape=inner_right]
abyssalcraft:dreadstonecobblestonestairs[facing=north,half=top,shape=outer_left]
abyssalcraft:dreadstonecobblestonestairs[facing=north,half=top,shape=outer_right]
abyssalcraft:dreadstonecobblestonestairs[facing=north,half=bottom,shape=straight]
abyssalcraft:dreadstonecobblestonestairs[facing=north,half=bottom,shape=inner_left]
abyssalcraft:dreadstonecobblestonestairs[facing=north,half=bottom,shape=inner_right]
abyssalcraft:dreadstonecobblestonestairs[facing=north,half=bottom,shape=outer_left]
abyssalcraft:dreadstonecobblestonestairs[facing=north,half=bottom,shape=outer_right]
abyssalcraft:dreadstonecobblestonestairs[facing=south,half=top,shape=straight]
abyssalcraft:dreadstonecobblestonestairs[facing=south,half=top,shape=inner_left]
abyssalcraft:dreadstonecobblestonestairs[facing=south,half=top,shape=inner_right]
abyssalcraft:dreadstonecobblestonestairs[facing=south,half=top,shape=outer_left]
abyssalcraft:dreadstonecobblestonestairs[facing=south,half=top,shape=outer_right]
abyssalcraft:dreadstonecobblestonestairs[facing=south,half=bottom,shape=straight]
abyssalcraft:dreadstonecobblestonestairs[facing=south,half=bottom,shape=inner_left]
abyssalcraft:dreadstonecobblestonestairs[facing=south,half=bottom,shape=inner_right]
abyssalcraft:dreadstonecobblestonestairs[facing=south,half=bottom,shape=outer_left]
abyssalcraft:dreadstonecobblestonestairs[facing=south,half=bottom,shape=outer_right]
abyssalcraft:dreadstonecobblestonestairs[facing=west,half=top,shape=straight]
abyssalcraft:dreadstonecobblestonestairs[facing=west,half=top,shape=inner_left]
abyssalcraft:dreadstonecobblestonestairs[facing=west,half=top,shape=inner_right]
abyssalcraft:dreadstonecobblestonestairs[facing=west,half=top,shape=outer_left]
abyssalcraft:dreadstonecobblestonestairs[facing=west,half=top,shape=outer_right]
abyssalcraft:dreadstonecobblestonestairs[facing=west,half=bottom,shape=straight]
abyssalcraft:dreadstonecobblestonestairs[facing=west,half=bottom,shape=inner_left]
abyssalcraft:dreadstonecobblestonestairs[facing=west,half=bottom,shape=inner_right]
abyssalcraft:dreadstonecobblestonestairs[facing=west,half=bottom,shape=outer_left]
abyssalcraft:dreadstonecobblestonestairs[facing=west,half=bottom,shape=outer_right]
abyssalcraft:dreadstonecobblestonestairs[facing=east,half=top,shape=straight]
abyssalcraft:dreadstonecobblestonestairs[facing=east,half=top,shape=inner_left]
abyssalcraft:dreadstonecobblestonestairs[facing=east,half=top,shape=inner_right]
abyssalcraft:dreadstonecobblestonestairs[facing=east,half=top,shape=outer_left]
abyssalcraft:dreadstonecobblestonestairs[facing=east,half=top,shape=outer_right]
abyssalcraft:dreadstonecobblestonestairs[facing=east,half=bottom,shape=straight]
abyssalcraft:dreadstonecobblestonestairs[facing=east,half=bottom,shape=inner_left]
abyssalcraft:dreadstonecobblestonestairs[facing=east,half=bottom,shape=inner_right]
abyssalcraft:dreadstonecobblestonestairs[facing=east,half=bottom,shape=outer_left]
abyssalcraft:dreadstonecobblestonestairs[facing=east,half=bottom,shape=outer_right]
abyssalcraft:dreadstonecobblestoneslab1[half=top,variant=true]
abyssalcraft:dreadstonecobblestoneslab1[half=top,variant=false]
abyssalcraft:dreadstonecobblestoneslab1[half=bottom,variant=true]
abyssalcraft:dreadstonecobblestoneslab1[half=bottom,variant=false]
abyssalcraft:dreadstonecobblestoneslab2[variant=true]
abyssalcraft:dreadstonecobblestoneslab2[variant=false]
abyssalcraft:dreadstonecobblestonewall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
abyssalcraft:dreadstonecobblestonewall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:dreadstonecobblestonewall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonestairs[facing=north,half=top,shape=straight]
abyssalcraft:abyssalnitecobblestonestairs[facing=north,half=top,shape=inner_left]
abyssalcraft:abyssalnitecobblestonestairs[facing=north,half=top,shape=inner_right]
abyssalcraft:abyssalnitecobblestonestairs[facing=north,half=top,shape=outer_left]
abyssalcraft:abyssalnitecobblestonestairs[facing=north,half=top,shape=outer_right]
abyssalcraft:abyssalnitecobblestonestairs[facing=north,half=bottom,shape=straight]
abyssalcraft:abyssalnitecobblestonestairs[facing=north,half=bottom,shape=inner_left]
abyssalcraft:abyssalnitecobblestonestairs[facing=north,half=bottom,shape=inner_right]
abyssalcraft:abyssalnitecobblestonestairs[facing=north,half=bottom,shape=outer_left]
abyssalcraft:abyssalnitecobblestonestairs[facing=north,half=bottom,shape=outer_right]
abyssalcraft:abyssalnitecobblestonestairs[facing=south,half=top,shape=straight]
abyssalcraft:abyssalnitecobblestonestairs[facing=south,half=top,shape=inner_left]
abyssalcraft:abyssalnitecobblestonestairs[facing=south,half=top,shape=inner_right]
abyssalcraft:abyssalnitecobblestonestairs[facing=south,half=top,shape=outer_left]
abyssalcraft:abyssalnitecobblestonestairs[facing=south,half=top,shape=outer_right]
abyssalcraft:abyssalnitecobblestonestairs[facing=south,half=bottom,shape=straight]
abyssalcraft:abyssalnitecobblestonestairs[facing=south,half=bottom,shape=inner_left]
abyssalcraft:abyssalnitecobblestonestairs[facing=south,half=bottom,shape=inner_right]
abyssalcraft:abyssalnitecobblestonestairs[facing=south,half=bottom,shape=outer_left]
abyssalcraft:abyssalnitecobblestonestairs[facing=south,half=bottom,shape=outer_right]
abyssalcraft:abyssalnitecobblestonestairs[facing=west,half=top,shape=straight]
abyssalcraft:abyssalnitecobblestonestairs[facing=west,half=top,shape=inner_left]
abyssalcraft:abyssalnitecobblestonestairs[facing=west,half=top,shape=inner_right]
abyssalcraft:abyssalnitecobblestonestairs[facing=west,half=top,shape=outer_left]
abyssalcraft:abyssalnitecobblestonestairs[facing=west,half=top,shape=outer_right]
abyssalcraft:abyssalnitecobblestonestairs[facing=west,half=bottom,shape=straight]
abyssalcraft:abyssalnitecobblestonestairs[facing=west,half=bottom,shape=inner_left]
abyssalcraft:abyssalnitecobblestonestairs[facing=west,half=bottom,shape=inner_right]
abyssalcraft:abyssalnitecobblestonestairs[facing=west,half=bottom,shape=outer_left]
abyssalcraft:abyssalnitecobblestonestairs[facing=west,half=bottom,shape=outer_right]
abyssalcraft:abyssalnitecobblestonestairs[facing=east,half=top,shape=straight]
abyssalcraft:abyssalnitecobblestonestairs[facing=east,half=top,shape=inner_left]
abyssalcraft:abyssalnitecobblestonestairs[facing=east,half=top,shape=inner_right]
abyssalcraft:abyssalnitecobblestonestairs[facing=east,half=top,shape=outer_left]
abyssalcraft:abyssalnitecobblestonestairs[facing=east,half=top,shape=outer_right]
abyssalcraft:abyssalnitecobblestonestairs[facing=east,half=bottom,shape=straight]
abyssalcraft:abyssalnitecobblestonestairs[facing=east,half=bottom,shape=inner_left]
abyssalcraft:abyssalnitecobblestonestairs[facing=east,half=bottom,shape=inner_right]
abyssalcraft:abyssalnitecobblestonestairs[facing=east,half=bottom,shape=outer_left]
abyssalcraft:abyssalnitecobblestonestairs[facing=east,half=bottom,shape=outer_right]
abyssalcraft:abyssalnitecobblestoneslab1[half=top,variant=true]
abyssalcraft:abyssalnitecobblestoneslab1[half=top,variant=false]
abyssalcraft:abyssalnitecobblestoneslab1[half=bottom,variant=true]
abyssalcraft:abyssalnitecobblestoneslab1[half=bottom,variant=false]
abyssalcraft:abyssalnitecobblestoneslab2[variant=true]
abyssalcraft:abyssalnitecobblestoneslab2[variant=false]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:abyssalnitecobblestonewall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:coraliumcobblestonestairs[facing=north,half=top,shape=straight]
abyssalcraft:coraliumcobblestonestairs[facing=north,half=top,shape=inner_left]
abyssalcraft:coraliumcobblestonestairs[facing=north,half=top,shape=inner_right]
abyssalcraft:coraliumcobblestonestairs[facing=north,half=top,shape=outer_left]
abyssalcraft:coraliumcobblestonestairs[facing=north,half=top,shape=outer_right]
abyssalcraft:coraliumcobblestonestairs[facing=north,half=bottom,shape=straight]
abyssalcraft:coraliumcobblestonestairs[facing=north,half=bottom,shape=inner_left]
abyssalcraft:coraliumcobblestonestairs[facing=north,half=bottom,shape=inner_right]
abyssalcraft:coraliumcobblestonestairs[facing=north,half=bottom,shape=outer_left]
abyssalcraft:coraliumcobblestonestairs[facing=north,half=bottom,shape=outer_right]
abyssalcraft:coraliumcobblestonestairs[facing=south,half=top,shape=straight]
abyssalcraft:coraliumcobblestonestairs[facing=south,half=top,shape=inner_left]
abyssalcraft:coraliumcobblestonestairs[facing=south,half=top,shape=inner_right]
abyssalcraft:coraliumcobblestonestairs[facing=south,half=top,shape=outer_left]
abyssalcraft:coraliumcobblestonestairs[facing=south,half=top,shape=outer_right]
abyssalcraft:coraliumcobblestonestairs[facing=south,half=bottom,shape=straight]
abyssalcraft:coraliumcobblestonestairs[facing=south,half=bottom,shape=inner_left]
abyssalcraft:coraliumcobblestonestairs[facing=south,half=bottom,shape=inner_right]
abyssalcraft:coraliumcobblestonestairs[facing=south,half=bottom,shape=outer_left]
abyssalcraft:coraliumcobblestonestairs[facing=south,half=bottom,shape=outer_right]
abyssalcraft:coraliumcobblestonestairs[facing=west,half=top,shape=straight]
abyssalcraft:coraliumcobblestonestairs[facing=west,half=top,shape=inner_left]
abyssalcraft:coraliumcobblestonestairs[facing=west,half=top,shape=inner_right]
abyssalcraft:coraliumcobblestonestairs[facing=west,half=top,shape=outer_left]
abyssalcraft:coraliumcobblestonestairs[facing=west,half=top,shape=outer_right]
abyssalcraft:coraliumcobblestonestairs[facing=west,half=bottom,shape=straight]
abyssalcraft:coraliumcobblestonestairs[facing=west,half=bottom,shape=inner_left]
abyssalcraft:coraliumcobblestonestairs[facing=west,half=bottom,shape=inner_right]
abyssalcraft:coraliumcobblestonestairs[facing=west,half=bottom,shape=outer_left]
abyssalcraft:coraliumcobblestonestairs[facing=west,half=bottom,shape=outer_right]
abyssalcraft:coraliumcobblestonestairs[facing=east,half=top,shape=straight]
abyssalcraft:coraliumcobblestonestairs[facing=east,half=top,shape=inner_left]
abyssalcraft:coraliumcobblestonestairs[facing=east,half=top,shape=inner_right]
abyssalcraft:coraliumcobblestonestairs[facing=east,half=top,shape=outer_left]
abyssalcraft:coraliumcobblestonestairs[facing=east,half=top,shape=outer_right]
abyssalcraft:coraliumcobblestonestairs[facing=east,half=bottom,shape=straight]
abyssalcraft:coraliumcobblestonestairs[facing=east,half=bottom,shape=inner_left]
abyssalcraft:coraliumcobblestonestairs[facing=east,half=bottom,shape=inner_right]
abyssalcraft:coraliumcobblestonestairs[facing=east,half=bottom,shape=outer_left]
abyssalcraft:coraliumcobblestonestairs[facing=east,half=bottom,shape=outer_right]
abyssalcraft:coraliumcobblestoneslab1[half=top,variant=true]
abyssalcraft:coraliumcobblestoneslab1[half=top,variant=false]
abyssalcraft:coraliumcobblestoneslab1[half=bottom,variant=true]
abyssalcraft:coraliumcobblestoneslab1[half=bottom,variant=false]
abyssalcraft:coraliumcobblestoneslab2[variant=true]
abyssalcraft:coraliumcobblestoneslab2[variant=false]
abyssalcraft:coraliumcobblestonewall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
abyssalcraft:coraliumcobblestonewall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
abyssalcraft:coraliumcobblestonewall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
abyssalcraft:luminousthistle
abyssalcraft:wastelandsthorn
abyssalcraft:rendingpedestal
abyssalcraft:statetransformer[facing=north,tablet=true]
abyssalcraft:statetransformer[facing=north,tablet=false]
abyssalcraft:statetransformer[facing=south,tablet=true]
abyssalcraft:statetransformer[facing=south,tablet=false]
abyssalcraft:statetransformer[facing=west,tablet=true]
abyssalcraft:statetransformer[facing=west,tablet=false]
abyssalcraft:statetransformer[facing=east,tablet=true]
abyssalcraft:statetransformer[facing=east,tablet=false]
abyssalcraft:energydepositioner
abyssalcraft:calcifiedstone
abyssalcraft:door_dlt[facing=north,half=upper,hinge=left,open=true,powered=true]
abyssalcraft:door_dlt[facing=north,half=upper,hinge=left,open=true,powered=false]
abyssalcraft:door_dlt[facing=north,half=upper,hinge=left,open=false,powered=true]
abyssalcraft:door_dlt[facing=north,half=upper,hinge=left,open=false,powered=false]
abyssalcraft:door_dlt[facing=north,half=upper,hinge=right,open=true,powered=true]
abyssalcraft:door_dlt[facing=north,half=upper,hinge=right,open=true,powered=false]
abyssalcraft:door_dlt[facing=north,half=upper,hinge=right,open=false,powered=true]
abyssalcraft:door_dlt[facing=north,half=upper,hinge=right,open=false,powered=false]
abyssalcraft:door_dlt[facing=north,half=lower,hinge=left,open=true,powered=true]
abyssalcraft:door_dlt[facing=north,half=lower,hinge=left,open=true,powered=false]
abyssalcraft:door_dlt[facing=north,half=lower,hinge=left,open=false,powered=true]
abyssalcraft:door_dlt[facing=north,half=lower,hinge=left,open=false,powered=false]
abyssalcraft:door_dlt[facing=north,half=lower,hinge=right,open=true,powered=true]
abyssalcraft:door_dlt[facing=north,half=lower,hinge=right,open=true,powered=false]
abyssalcraft:door_dlt[facing=north,half=lower,hinge=right,open=false,powered=true]
abyssalcraft:door_dlt[facing=north,half=lower,hinge=right,open=false,powered=false]
abyssalcraft:door_dlt[facing=south,half=upper,hinge=left,open=true,powered=true]
abyssalcraft:door_dlt[facing=south,half=upper,hinge=left,open=true,powered=false]
abyssalcraft:door_dlt[facing=south,half=upper,hinge=left,open=false,powered=true]
abyssalcraft:door_dlt[facing=south,half=upper,hinge=left,open=false,powered=false]
abyssalcraft:door_dlt[facing=south,half=upper,hinge=right,open=true,powered=true]
abyssalcraft:door_dlt[facing=south,half=upper,hinge=right,open=true,powered=false]
abyssalcraft:door_dlt[facing=south,half=upper,hinge=right,open=false,powered=true]
abyssalcraft:door_dlt[facing=south,half=upper,hinge=right,open=false,powered=false]
abyssalcraft:door_dlt[facing=south,half=lower,hinge=left,open=true,powered=true]
abyssalcraft:door_dlt[facing=south,half=lower,hinge=left,open=true,powered=false]
abyssalcraft:door_dlt[facing=south,half=lower,hinge=left,open=false,powered=true]
abyssalcraft:door_dlt[facing=south,half=lower,hinge=left,open=false,powered=false]
abyssalcraft:door_dlt[facing=south,half=lower,hinge=right,open=true,powered=true]
abyssalcraft:door_dlt[facing=south,half=lower,hinge=right,open=true,powered=false]
abyssalcraft:door_dlt[facing=south,half=lower,hinge=right,open=false,powered=true]
abyssalcraft:door_dlt[facing=south,half=lower,hinge=right,open=false,powered=false]
abyssalcraft:door_dlt[facing=west,half=upper,hinge=left,open=true,powered=true]
abyssalcraft:door_dlt[facing=west,half=upper,hinge=left,open=true,powered=false]
abyssalcraft:door_dlt[facing=west,half=upper,hinge=left,open=false,powered=true]
abyssalcraft:door_dlt[facing=west,half=upper,hinge=left,open=false,powered=false]
abyssalcraft:door_dlt[facing=west,half=upper,hinge=right,open=true,powered=true]
abyssalcraft:door_dlt[facing=west,half=upper,hinge=right,open=true,powered=false]
abyssalcraft:door_dlt[facing=west,half=upper,hinge=right,open=false,powered=true]
abyssalcraft:door_dlt[facing=west,half=upper,hinge=right,open=false,powered=false]
abyssalcraft:door_dlt[facing=west,half=lower,hinge=left,open=true,powered=true]
abyssalcraft:door_dlt[facing=west,half=lower,hinge=left,open=true,powered=false]
abyssalcraft:door_dlt[facing=west,half=lower,hinge=left,open=false,powered=true]
abyssalcraft:door_dlt[facing=west,half=lower,hinge=left,open=false,powered=false]
abyssalcraft:door_dlt[facing=west,half=lower,hinge=right,open=true,powered=true]
abyssalcraft:door_dlt[facing=west,half=lower,hinge=right,open=true,powered=false]
abyssalcraft:door_dlt[facing=west,half=lower,hinge=right,open=false,powered=true]
abyssalcraft:door_dlt[facing=west,half=lower,hinge=right,open=false,powered=false]
abyssalcraft:door_dlt[facing=east,half=upper,hinge=left,open=true,powered=true]
abyssalcraft:door_dlt[facing=east,half=upper,hinge=left,open=true,powered=false]
abyssalcraft:door_dlt[facing=east,half=upper,hinge=left,open=false,powered=true]
abyssalcraft:door_dlt[facing=east,half=upper,hinge=left,open=false,powered=false]
abyssalcraft:door_dlt[facing=east,half=upper,hinge=right,open=true,powered=true]
abyssalcraft:door_dlt[facing=east,half=upper,hinge=right,open=true,powered=false]
abyssalcraft:door_dlt[facing=east,half=upper,hinge=right,open=false,powered=true]
abyssalcraft:door_dlt[facing=east,half=upper,hinge=right,open=false,powered=false]
abyssalcraft:door_dlt[facing=east,half=lower,hinge=left,open=true,powered=true]
abyssalcraft:door_dlt[facing=east,half=lower,hinge=left,open=true,powered=false]
abyssalcraft:door_dlt[facing=east,half=lower,hinge=left,open=false,powered=true]
abyssalcraft:door_dlt[facing=east,half=lower,hinge=left,open=false,powered=false]
abyssalcraft:door_dlt[facing=east,half=lower,hinge=right,open=true,powered=true]
abyssalcraft:door_dlt[facing=east,half=lower,hinge=right,open=true,powered=false]
abyssalcraft:door_dlt[facing=east,half=lower,hinge=right,open=false,powered=true]
abyssalcraft:door_dlt[facing=east,half=lower,hinge=right,open=false,powered=false]
abyssalcraft:door_drt[facing=north,half=upper,hinge=left,open=true,powered=true]
abyssalcraft:door_drt[facing=north,half=upper,hinge=left,open=true,powered=false]
abyssalcraft:door_drt[facing=north,half=upper,hinge=left,open=false,powered=true]
abyssalcraft:door_drt[facing=north,half=upper,hinge=left,open=false,powered=false]
abyssalcraft:door_drt[facing=north,half=upper,hinge=right,open=true,powered=true]
abyssalcraft:door_drt[facing=north,half=upper,hinge=right,open=true,powered=false]
abyssalcraft:door_drt[facing=north,half=upper,hinge=right,open=false,powered=true]
abyssalcraft:door_drt[facing=north,half=upper,hinge=right,open=false,powered=false]
abyssalcraft:door_drt[facing=north,half=lower,hinge=left,open=true,powered=true]
abyssalcraft:door_drt[facing=north,half=lower,hinge=left,open=true,powered=false]
abyssalcraft:door_drt[facing=north,half=lower,hinge=left,open=false,powered=true]
abyssalcraft:door_drt[facing=north,half=lower,hinge=left,open=false,powered=false]
abyssalcraft:door_drt[facing=north,half=lower,hinge=right,open=true,powered=true]
abyssalcraft:door_drt[facing=north,half=lower,hinge=right,open=true,powered=false]
abyssalcraft:door_drt[facing=north,half=lower,hinge=right,open=false,powered=true]
abyssalcraft:door_drt[facing=north,half=lower,hinge=right,open=false,powered=false]
abyssalcraft:door_drt[facing=south,half=upper,hinge=left,open=true,powered=true]
abyssalcraft:door_drt[facing=south,half=upper,hinge=left,open=true,powered=false]
abyssalcraft:door_drt[facing=south,half=upper,hinge=left,open=false,powered=true]
abyssalcraft:door_drt[facing=south,half=upper,hinge=left,open=false,powered=false]
abyssalcraft:door_drt[facing=south,half=upper,hinge=right,open=true,powered=true]
abyssalcraft:door_drt[facing=south,half=upper,hinge=right,open=true,powered=false]
abyssalcraft:door_drt[facing=south,half=upper,hinge=right,open=false,powered=true]
abyssalcraft:door_drt[facing=south,half=upper,hinge=right,open=false,powered=false]
abyssalcraft:door_drt[facing=south,half=lower,hinge=left,open=true,powered=true]
abyssalcraft:door_drt[facing=south,half=lower,hinge=left,open=true,powered=false]
abyssalcraft:door_drt[facing=south,half=lower,hinge=left,open=false,powered=true]
abyssalcraft:door_drt[facing=south,half=lower,hinge=left,open=false,powered=false]
abyssalcraft:door_drt[facing=south,half=lower,hinge=right,open=true,powered=true]
abyssalcraft:door_drt[facing=south,half=lower,hinge=right,open=true,powered=false]
abyssalcraft:door_drt[facing=south,half=lower,hinge=right,open=false,powered=true]
abyssalcraft:door_drt[facing=south,half=lower,hinge=right,open=false,powered=false]
abyssalcraft:door_drt[facing=west,half=upper,hinge=left,open=true,powered=true]
abyssalcraft:door_drt[facing=west,half=upper,hinge=left,open=true,powered=false]
abyssalcraft:door_drt[facing=west,half=upper,hinge=left,open=false,powered=true]
abyssalcraft:door_drt[facing=west,half=upper,hinge=left,open=false,powered=false]
abyssalcraft:door_drt[facing=west,half=upper,hinge=right,open=true,powered=true]
abyssalcraft:door_drt[facing=west,half=upper,hinge=right,open=true,powered=false]
abyssalcraft:door_drt[facing=west,half=upper,hinge=right,open=false,powered=true]
abyssalcraft:door_drt[facing=west,half=upper,hinge=right,open=false,powered=false]
abyssalcraft:door_drt[facing=west,half=lower,hinge=left,open=true,powered=true]
abyssalcraft:door_drt[facing=west,half=lower,hinge=left,open=true,powered=false]
abyssalcraft:door_drt[facing=west,half=lower,hinge=left,open=false,powered=true]
abyssalcraft:door_drt[facing=west,half=lower,hinge=left,open=false,powered=false]
abyssalcraft:door_drt[facing=west,half=lower,hinge=right,open=true,powered=true]
abyssalcraft:door_drt[facing=west,half=lower,hinge=right,open=true,powered=false]
abyssalcraft:door_drt[facing=west,half=lower,hinge=right,open=false,powered=true]
abyssalcraft:door_drt[facing=west,half=lower,hinge=right,open=false,powered=false]
abyssalcraft:door_drt[facing=east,half=upper,hinge=left,open=true,powered=true]
abyssalcraft:door_drt[facing=east,half=upper,hinge=left,open=true,powered=false]
abyssalcraft:door_drt[facing=east,half=upper,hinge=left,open=false,powered=true]
abyssalcraft:door_drt[facing=east,half=upper,hinge=left,open=false,powered=false]
abyssalcraft:door_drt[facing=east,half=upper,hinge=right,open=true,powered=true]
abyssalcraft:door_drt[facing=east,half=upper,hinge=right,open=true,powered=false]
abyssalcraft:door_drt[facing=east,half=upper,hinge=right,open=false,powered=true]
abyssalcraft:door_drt[facing=east,half=upper,hinge=right,open=false,powered=false]
abyssalcraft:door_drt[facing=east,half=lower,hinge=left,open=true,powered=true]
abyssalcraft:door_drt[facing=east,half=lower,hinge=left,open=true,powered=false]
abyssalcraft:door_drt[facing=east,half=lower,hinge=left,open=false,powered=true]
abyssalcraft:door_drt[facing=east,half=lower,hinge=left,open=false,powered=false]
abyssalcraft:door_drt[facing=east,half=lower,hinge=right,open=true,powered=true]
abyssalcraft:door_drt[facing=east,half=lower,hinge=right,open=true,powered=false]
abyssalcraft:door_drt[facing=east,half=lower,hinge=right,open=false,powered=true]
abyssalcraft:door_drt[facing=east,half=lower,hinge=right,open=false,powered=false]
abyssalcraft:multiblock
abyssalcraft:spirit_altar
armorplusmod:basiumore
armorplusmod:pinkmatteroreblock
assorted_items:ruby_ore
assorted_items:ruby_ore_block
assorted_items:tungsten_ore
assorted_items:tungsten_ore_block
assorted_items:copper_ore
assorted_items:copper_ore_block
assorted_items:beryl_ore
assorted_items:beryl_ore_block
assorted_items:magnetite_ore
assorted_items:magnetite_ore_block
assorted_items:magnetite_concentrate
assorted_items:chromite_ore
assorted_items:chromite_ore_block
assorted_items:chromium
assorted_items:salt_ore
assorted_items:salt_ore_block
assorted_items:painite_ore
assorted_items:painite_ore_block
assorted_items:sapphire_ore
assorted_items:sapphire_ore_block
assorted_items:crude_oil[level=0]
assorted_items:crude_oil[level=1]
assorted_items:crude_oil[level=2]
assorted_items:crude_oil[level=3]
assorted_items:crude_oil[level=4]
assorted_items:crude_oil[level=5]
assorted_items:crude_oil[level=6]
assorted_items:crude_oil[level=7]
assorted_items:crude_oil[level=8]
assorted_items:crude_oil[level=9]
assorted_items:crude_oil[level=10]
assorted_items:crude_oil[level=11]
assorted_items:crude_oil[level=12]
assorted_items:crude_oil[level=13]
assorted_items:crude_oil[level=14]
assorted_items:crude_oil[level=15]
assorted_items:condensedoil
assorted_items:bronze_ore
assorted_items:bronze_ore_block
assorted_items:silver_ore
assorted_items:silver_ore_block
assorted_items:realm_of_the_monsters_portal[axis=x]
assorted_items:realm_of_the_monsters_portal[axis=z]
assorted_items:sorcerers_dust_ore
assorted_items:sorcerers_dust_ore_block
assorted_items:steel_ore
assorted_items:steel_ore_block
assorted_items:titanium_ore
assorted_items:titanium_ore_block
assorted_items:thorns[check_decay=true,decayable=true]
assorted_items:thorns[check_decay=true,decayable=false]
assorted_items:thorns[check_decay=false,decayable=true]
assorted_items:thorns[check_decay=false,decayable=false]
assorted_items:dust_of_hades_ore
assorted_items:dust_of_hades_ore_block
assorted_items:meat_chunk_ore
assorted_items:meat_chunk_ore_block
chancecubes:chance_cube[texture=default]
chancecubes:chance_cube[texture=valentines]
chancecubes:chance_cube[texture=stpatricks]
chancecubes:chance_cube[texture=halloween]
chancecubes:chance_cube[texture=holidays]
chancecubes:chance_cube[texture=easter]
chancecubes:chance_icosahedron
chancecubes:giant_chance_cube
chancecubes:compact_giant_chance_cube
chancecubes:cube_dispenser[dispensing=chance_cube]
chancecubes:cube_dispenser[dispensing=chance_icosahedron]
chancecubes:cube_dispenser[dispensing=compact_giant_cube]
cyclicmagic:nether_redstone_ore
cyclicmagic:nether_iron_ore
cyclicmagic:nether_gold_ore
cyclicmagic:nether_coal_ore
cyclicmagic:nether_lapis_ore
cyclicmagic:nether_emerald_ore
cyclicmagic:nether_diamond_ore
cyclicmagic:end_redstone_ore
cyclicmagic:end_coal_ore
cyclicmagic:end_lapis_ore
cyclicmagic:end_emerald_ore
cyclicmagic:end_diamond_ore
cyclicmagic:end_gold_ore
cyclicmagic:end_iron_ore
cyclicmagic:fluid_drain
cyclicmagic:fire_starter[facing=north]
cyclicmagic:fire_starter[facing=south]
cyclicmagic:fire_starter[facing=west]
cyclicmagic:fire_starter[facing=east]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:plate_launch_med
cyclicmagic:plate_launch_small
cyclicmagic:plate_launch_large
cyclicmagic:plate_launch_extra
cyclicmagic:plate_push[facing=north]
cyclicmagic:plate_push[facing=south]
cyclicmagic:plate_push[facing=west]
cyclicmagic:plate_push[facing=east]
cyclicmagic:plate_push_corner[facing=north,flipped=true]
cyclicmagic:plate_push_corner[facing=north,flipped=false]
cyclicmagic:plate_push_corner[facing=south,flipped=true]
cyclicmagic:plate_push_corner[facing=south,flipped=false]
cyclicmagic:plate_push_corner[facing=west,flipped=true]
cyclicmagic:plate_push_corner[facing=west,flipped=false]
cyclicmagic:plate_push_corner[facing=east,flipped=true]
cyclicmagic:plate_push_corner[facing=east,flipped=false]
cyclicmagic:plate_push_med_angle[facing=north,flipped=true]
cyclicmagic:plate_push_med_angle[facing=north,flipped=false]
cyclicmagic:plate_push_med_angle[facing=south,flipped=true]
cyclicmagic:plate_push_med_angle[facing=south,flipped=false]
cyclicmagic:plate_push_med_angle[facing=west,flipped=true]
cyclicmagic:plate_push_med_angle[facing=west,flipped=false]
cyclicmagic:plate_push_med_angle[facing=east,flipped=true]
cyclicmagic:plate_push_med_angle[facing=east,flipped=false]
cyclicmagic:plate_push_fast[facing=north]
cyclicmagic:plate_push_fast[facing=south]
cyclicmagic:plate_push_fast[facing=west]
cyclicmagic:plate_push_fast[facing=east]
cyclicmagic:plate_push_fast_corner[facing=north,flipped=true]
cyclicmagic:plate_push_fast_corner[facing=north,flipped=false]
cyclicmagic:plate_push_fast_corner[facing=south,flipped=true]
cyclicmagic:plate_push_fast_corner[facing=south,flipped=false]
cyclicmagic:plate_push_fast_corner[facing=west,flipped=true]
cyclicmagic:plate_push_fast_corner[facing=west,flipped=false]
cyclicmagic:plate_push_fast_corner[facing=east,flipped=true]
cyclicmagic:plate_push_fast_corner[facing=east,flipped=false]
cyclicmagic:plate_push_fast_angle[facing=north,flipped=true]
cyclicmagic:plate_push_fast_angle[facing=north,flipped=false]
cyclicmagic:plate_push_fast_angle[facing=south,flipped=true]
cyclicmagic:plate_push_fast_angle[facing=south,flipped=false]
cyclicmagic:plate_push_fast_angle[facing=west,flipped=true]
cyclicmagic:plate_push_fast_angle[facing=west,flipped=false]
cyclicmagic:plate_push_fast_angle[facing=east,flipped=true]
cyclicmagic:plate_push_fast_angle[facing=east,flipped=false]
cyclicmagic:plate_push_slow[facing=north]
cyclicmagic:plate_push_slow[facing=south]
cyclicmagic:plate_push_slow[facing=west]
cyclicmagic:plate_push_slow[facing=east]
cyclicmagic:plate_push_slow_corner[facing=north,flipped=true]
cyclicmagic:plate_push_slow_corner[facing=north,flipped=false]
cyclicmagic:plate_push_slow_corner[facing=south,flipped=true]
cyclicmagic:plate_push_slow_corner[facing=south,flipped=false]
cyclicmagic:plate_push_slow_corner[facing=west,flipped=true]
cyclicmagic:plate_push_slow_corner[facing=west,flipped=false]
cyclicmagic:plate_push_slow_corner[facing=east,flipped=true]
cyclicmagic:plate_push_slow_corner[facing=east,flipped=false]
cyclicmagic:plate_push_slow_angle[facing=north,flipped=true]
cyclicmagic:plate_push_slow_angle[facing=north,flipped=false]
cyclicmagic:plate_push_slow_angle[facing=south,flipped=true]
cyclicmagic:plate_push_slow_angle[facing=south,flipped=false]
cyclicmagic:plate_push_slow_angle[facing=west,flipped=true]
cyclicmagic:plate_push_slow_angle[facing=west,flipped=false]
cyclicmagic:plate_push_slow_angle[facing=east,flipped=true]
cyclicmagic:plate_push_slow_angle[facing=east,flipped=false]
cyclicmagic:plate_push_slowest[facing=north]
cyclicmagic:plate_push_slowest[facing=south]
cyclicmagic:plate_push_slowest[facing=west]
cyclicmagic:plate_push_slowest[facing=east]
cyclicmagic:plate_push_slowest_corner[facing=north,flipped=true]
cyclicmagic:plate_push_slowest_corner[facing=north,flipped=false]
cyclicmagic:plate_push_slowest_corner[facing=south,flipped=true]
cyclicmagic:plate_push_slowest_corner[facing=south,flipped=false]
cyclicmagic:plate_push_slowest_corner[facing=west,flipped=true]
cyclicmagic:plate_push_slowest_corner[facing=west,flipped=false]
cyclicmagic:plate_push_slowest_corner[facing=east,flipped=true]
cyclicmagic:plate_push_slowest_corner[facing=east,flipped=false]
cyclicmagic:plate_push_slowest_angle[facing=north,flipped=true]
cyclicmagic:plate_push_slowest_angle[facing=north,flipped=false]
cyclicmagic:plate_push_slowest_angle[facing=south,flipped=true]
cyclicmagic:plate_push_slowest_angle[facing=south,flipped=false]
cyclicmagic:plate_push_slowest_angle[facing=west,flipped=true]
cyclicmagic:plate_push_slowest_angle[facing=west,flipped=false]
cyclicmagic:plate_push_slowest_angle[facing=east,flipped=true]
cyclicmagic:plate_push_slowest_angle[facing=east,flipped=false]
cyclicmagic:wireless_transmitter[powered=true]
cyclicmagic:wireless_transmitter[powered=false]
cyclicmagic:wireless_receiver[powered=true]
cyclicmagic:wireless_receiver[powered=false]
cyclicmagic:spikes_iron[activated=true,facing=down]
cyclicmagic:spikes_iron[activated=true,facing=up]
cyclicmagic:spikes_iron[activated=true,facing=north]
cyclicmagic:spikes_iron[activated=true,facing=south]
cyclicmagic:spikes_iron[activated=true,facing=west]
cyclicmagic:spikes_iron[activated=true,facing=east]
cyclicmagic:spikes_iron[activated=false,facing=down]
cyclicmagic:spikes_iron[activated=false,facing=up]
cyclicmagic:spikes_iron[activated=false,facing=north]
cyclicmagic:spikes_iron[activated=false,facing=south]
cyclicmagic:spikes_iron[activated=false,facing=west]
cyclicmagic:spikes_iron[activated=false,facing=east]
cyclicmagic:spikes_diamond[activated=true,facing=down]
cyclicmagic:spikes_diamond[activated=true,facing=up]
cyclicmagic:spikes_diamond[activated=true,facing=north]
cyclicmagic:spikes_diamond[activated=true,facing=south]
cyclicmagic:spikes_diamond[activated=true,facing=west]
cyclicmagic:spikes_diamond[activated=true,facing=east]
cyclicmagic:spikes_diamond[activated=false,facing=down]
cyclicmagic:spikes_diamond[activated=false,facing=up]
cyclicmagic:spikes_diamond[activated=false,facing=north]
cyclicmagic:spikes_diamond[activated=false,facing=south]
cyclicmagic:spikes_diamond[activated=false,facing=west]
cyclicmagic:spikes_diamond[activated=false,facing=east]
cyclicmagic:peat_unbaked
cyclicmagic:peat_baked
cyclicmagic:peat_generator
cyclicmagic:peat_farm
cyclicmagic:cable_wireless
cyclicmagic:cable_wireless_energy
cyclicmagic:cable_wireless_fluid
cyclicmagic:block_fragile
cyclicmagic:block_fragile_auto
cyclicmagic:block_fragile_weak
cyclicmagic:item_pipe_sort
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:block_library[facing=north]
cyclicmagic:block_library[facing=south]
cyclicmagic:block_library[facing=west]
cyclicmagic:block_library[facing=east]
cyclicmagic:block_library_ctrl
cyclicmagic:poison[level=0]
cyclicmagic:poison[level=1]
cyclicmagic:poison[level=2]
cyclicmagic:poison[level=3]
cyclicmagic:poison[level=4]
cyclicmagic:poison[level=5]
cyclicmagic:poison[level=6]
cyclicmagic:poison[level=7]
cyclicmagic:poison[level=8]
cyclicmagic:poison[level=9]
cyclicmagic:poison[level=10]
cyclicmagic:poison[level=11]
cyclicmagic:poison[level=12]
cyclicmagic:poison[level=13]
cyclicmagic:poison[level=14]
cyclicmagic:poison[level=15]
cyclicmagic:amber[level=0]
cyclicmagic:amber[level=1]
cyclicmagic:amber[level=2]
cyclicmagic:amber[level=3]
cyclicmagic:amber[level=4]
cyclicmagic:amber[level=5]
cyclicmagic:amber[level=6]
cyclicmagic:amber[level=7]
cyclicmagic:amber[level=8]
cyclicmagic:amber[level=9]
cyclicmagic:amber[level=10]
cyclicmagic:amber[level=11]
cyclicmagic:amber[level=12]
cyclicmagic:amber[level=13]
cyclicmagic:amber[level=14]
cyclicmagic:amber[level=15]
cyclicmagic:biomass[level=0]
cyclicmagic:biomass[level=1]
cyclicmagic:biomass[level=2]
cyclicmagic:biomass[level=3]
cyclicmagic:biomass[level=4]
cyclicmagic:biomass[level=5]
cyclicmagic:biomass[level=6]
cyclicmagic:biomass[level=7]
cyclicmagic:biomass[level=8]
cyclicmagic:biomass[level=9]
cyclicmagic:biomass[level=10]
cyclicmagic:biomass[level=11]
cyclicmagic:biomass[level=12]
cyclicmagic:biomass[level=13]
cyclicmagic:biomass[level=14]
cyclicmagic:biomass[level=15]
cyclicmagic:crystal[level=0]
cyclicmagic:crystal[level=1]
cyclicmagic:crystal[level=2]
cyclicmagic:crystal[level=3]
cyclicmagic:crystal[level=4]
cyclicmagic:crystal[level=5]
cyclicmagic:crystal[level=6]
cyclicmagic:crystal[level=7]
cyclicmagic:crystal[level=8]
cyclicmagic:crystal[level=9]
cyclicmagic:crystal[level=10]
cyclicmagic:crystal[level=11]
cyclicmagic:crystal[level=12]
cyclicmagic:crystal[level=13]
cyclicmagic:crystal[level=14]
cyclicmagic:crystal[level=15]
cyclicmagic:milk[level=0]
cyclicmagic:milk[level=1]
cyclicmagic:milk[level=2]
cyclicmagic:milk[level=3]
cyclicmagic:milk[level=4]
cyclicmagic:milk[level=5]
cyclicmagic:milk[level=6]
cyclicmagic:milk[level=7]
cyclicmagic:milk[level=8]
cyclicmagic:milk[level=9]
cyclicmagic:milk[level=10]
cyclicmagic:milk[level=11]
cyclicmagic:milk[level=12]
cyclicmagic:milk[level=13]
cyclicmagic:milk[level=14]
cyclicmagic:milk[level=15]
cyclicmagic:plate_vector
cyclicmagic:builder_pattern
cyclicmagic:magnet_block
cyclicmagic:magnet_anti_block
cyclicmagic:doorbell_simple[facing=down,powered=true]
cyclicmagic:doorbell_simple[facing=down,powered=false]
cyclicmagic:doorbell_simple[facing=up,powered=true]
cyclicmagic:doorbell_simple[facing=up,powered=false]
cyclicmagic:doorbell_simple[facing=north,powered=true]
cyclicmagic:doorbell_simple[facing=north,powered=false]
cyclicmagic:doorbell_simple[facing=south,powered=true]
cyclicmagic:doorbell_simple[facing=south,powered=false]
cyclicmagic:doorbell_simple[facing=west,powered=true]
cyclicmagic:doorbell_simple[facing=west,powered=false]
cyclicmagic:doorbell_simple[facing=east,powered=true]
cyclicmagic:doorbell_simple[facing=east,powered=false]
cyclicmagic:dehydrator[facing=north]
cyclicmagic:dehydrator[facing=south]
cyclicmagic:dehydrator[facing=west]
cyclicmagic:dehydrator[facing=east]
cyclicmagic:block_vacuum[facing=north]
cyclicmagic:block_vacuum[facing=south]
cyclicmagic:block_vacuum[facing=west]
cyclicmagic:block_vacuum[facing=east]
cyclicmagic:beacon_potion
cyclicmagic:button_large[facing=down,powered=true]
cyclicmagic:button_large[facing=down,powered=false]
cyclicmagic:button_large[facing=up,powered=true]
cyclicmagic:button_large[facing=up,powered=false]
cyclicmagic:button_large[facing=north,powered=true]
cyclicmagic:button_large[facing=north,powered=false]
cyclicmagic:button_large[facing=south,powered=true]
cyclicmagic:button_large[facing=south,powered=false]
cyclicmagic:button_large[facing=west,powered=true]
cyclicmagic:button_large[facing=west,powered=false]
cyclicmagic:button_large[facing=east,powered=true]
cyclicmagic:button_large[facing=east,powered=false]
cyclicmagic:moon_sensor[power=0]
cyclicmagic:moon_sensor[power=1]
cyclicmagic:moon_sensor[power=2]
cyclicmagic:moon_sensor[power=3]
cyclicmagic:moon_sensor[power=4]
cyclicmagic:moon_sensor[power=5]
cyclicmagic:moon_sensor[power=6]
cyclicmagic:moon_sensor[power=7]
cyclicmagic:moon_sensor[power=8]
cyclicmagic:moon_sensor[power=9]
cyclicmagic:moon_sensor[power=10]
cyclicmagic:moon_sensor[power=11]
cyclicmagic:moon_sensor[power=12]
cyclicmagic:moon_sensor[power=13]
cyclicmagic:moon_sensor[power=14]
cyclicmagic:moon_sensor[power=15]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=false,u=false,w=false]
cyclicmagic:sprout[age=0]
cyclicmagic:sprout[age=1]
cyclicmagic:sprout[age=2]
cyclicmagic:sprout[age=3]
cyclicmagic:sprout[age=4]
cyclicmagic:sprout[age=5]
cyclicmagic:sprout[age=6]
cyclicmagic:sprout[age=7]
cyclicmagic:target[powered=true]
cyclicmagic:target[powered=false]
cyclicmagic:apple[age=0]
cyclicmagic:apple[age=1]
cyclicmagic:apple[age=2]
cyclicmagic:apple[age=3]
cyclicmagic:apple[age=4]
cyclicmagic:apple[age=5]
cyclicmagic:apple[age=6]
cyclicmagic:apple[age=7]
cyclicmagic:beacon_redstone
cyclicmagic:sprinkler
cyclicmagic:block_forester[facing=north]
cyclicmagic:block_forester[facing=south]
cyclicmagic:block_forester[facing=west]
cyclicmagic:block_forester[facing=east]
cyclicmagic:auto_packager
cyclicmagic:block_miner[facing=down]
cyclicmagic:block_miner[facing=up]
cyclicmagic:block_miner[facing=north]
cyclicmagic:block_miner[facing=south]
cyclicmagic:block_miner[facing=west]
cyclicmagic:block_miner[facing=east]
cyclicmagic:block_hydrator
cyclicmagic:block_anvil_magma[facing=north]
cyclicmagic:block_anvil_magma[facing=south]
cyclicmagic:block_anvil_magma[facing=west]
cyclicmagic:block_anvil_magma[facing=east]
cyclicmagic:melter
cyclicmagic:solidifier
cyclicmagic:block_anvil[facing=north]
cyclicmagic:block_anvil[facing=south]
cyclicmagic:block_anvil[facing=west]
cyclicmagic:block_anvil[facing=east]
cyclicmagic:harvester_block[facing=north]
cyclicmagic:harvester_block[facing=south]
cyclicmagic:harvester_block[facing=west]
cyclicmagic:harvester_block[facing=east]
cyclicmagic:xpjuice[level=0]
cyclicmagic:xpjuice[level=1]
cyclicmagic:xpjuice[level=2]
cyclicmagic:xpjuice[level=3]
cyclicmagic:xpjuice[level=4]
cyclicmagic:xpjuice[level=5]
cyclicmagic:xpjuice[level=6]
cyclicmagic:xpjuice[level=7]
cyclicmagic:xpjuice[level=8]
cyclicmagic:xpjuice[level=9]
cyclicmagic:xpjuice[level=10]
cyclicmagic:xpjuice[level=11]
cyclicmagic:xpjuice[level=12]
cyclicmagic:xpjuice[level=13]
cyclicmagic:xpjuice[level=14]
cyclicmagic:xpjuice[level=15]
cyclicmagic:block_enchanter
cyclicmagic:exp_pylon[facing=north]
cyclicmagic:exp_pylon[facing=south]
cyclicmagic:exp_pylon[facing=west]
cyclicmagic:exp_pylon[facing=east]
cyclicmagic:builder_block[facing=north]
cyclicmagic:builder_block[facing=south]
cyclicmagic:builder_block[facing=west]
cyclicmagic:builder_block[facing=east]
cyclicmagic:uncrafting_block[facing=north]
cyclicmagic:uncrafting_block[facing=south]
cyclicmagic:uncrafting_block[facing=west]
cyclicmagic:uncrafting_block[facing=east]
cyclicmagic:block_miner_smart[facing=north]
cyclicmagic:block_miner_smart[facing=south]
cyclicmagic:block_miner_smart[facing=west]
cyclicmagic:block_miner_smart[facing=east]
cyclicmagic:placer_block[facing=down]
cyclicmagic:placer_block[facing=up]
cyclicmagic:placer_block[facing=north]
cyclicmagic:placer_block[facing=south]
cyclicmagic:placer_block[facing=west]
cyclicmagic:placer_block[facing=east]
cyclicmagic:password_block[powered=true]
cyclicmagic:password_block[powered=false]
cyclicmagic:block_user[facing=north]
cyclicmagic:block_user[facing=south]
cyclicmagic:block_user[facing=west]
cyclicmagic:block_user[facing=east]
cyclicmagic:battery_infinite
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:trash
cyclicmagic:block_workbench
cyclicmagic:block_screen[facing=north]
cyclicmagic:block_screen[facing=south]
cyclicmagic:block_screen[facing=west]
cyclicmagic:block_screen[facing=east]
cyclicmagic:screen_target[facing=north]
cyclicmagic:screen_target[facing=south]
cyclicmagic:screen_target[facing=west]
cyclicmagic:screen_target[facing=east]
cyclicmagic:glass_strong
cyclicmagic:block_soundproofing
cyclicmagic:auto_crafter[facing=north]
cyclicmagic:auto_crafter[facing=south]
cyclicmagic:auto_crafter[facing=west]
cyclicmagic:auto_crafter[facing=east]
cyclicmagic:entity_detector
cyclicmagic:fan[facing=down,lit=true]
cyclicmagic:fan[facing=down,lit=false]
cyclicmagic:fan[facing=up,lit=true]
cyclicmagic:fan[facing=up,lit=false]
cyclicmagic:fan[facing=north,lit=true]
cyclicmagic:fan[facing=north,lit=false]
cyclicmagic:fan[facing=south,lit=true]
cyclicmagic:fan[facing=south,lit=false]
cyclicmagic:fan[facing=west,lit=true]
cyclicmagic:fan[facing=west,lit=false]
cyclicmagic:fan[facing=east,lit=true]
cyclicmagic:fan[facing=east,lit=false]
cyclicmagic:block_shears
cyclicmagic:block_fishing
cyclicmagic:block_disenchanter[facing=north]
cyclicmagic:block_disenchanter[facing=south]
cyclicmagic:block_disenchanter[facing=west]
cyclicmagic:block_disenchanter[facing=east]
cyclicmagic:block_storeempty[above=true,below=true]
cyclicmagic:block_storeempty[above=true,below=false]
cyclicmagic:block_storeempty[above=false,below=true]
cyclicmagic:block_storeempty[above=false,below=false]
cyclicmagic:laser
cyclicmagic:sound_player
cyclicmagic:dice[facing=down]
cyclicmagic:dice[facing=up]
cyclicmagic:dice[facing=north]
cyclicmagic:dice[facing=south]
cyclicmagic:dice[facing=west]
cyclicmagic:dice[facing=east]
cyclicmagic:imbuer
cyclicmagic:void_anvil[facing=north]
cyclicmagic:void_anvil[facing=south]
cyclicmagic:void_anvil[facing=west]
cyclicmagic:void_anvil[facing=east]
cyclicmagic:dropper_exact[facing=down]
cyclicmagic:dropper_exact[facing=up]
cyclicmagic:dropper_exact[facing=north]
cyclicmagic:dropper_exact[facing=south]
cyclicmagic:dropper_exact[facing=west]
cyclicmagic:dropper_exact[facing=east]
cyclicmagic:fluid_placer[facing=down]
cyclicmagic:fluid_placer[facing=up]
cyclicmagic:fluid_placer[facing=north]
cyclicmagic:fluid_placer[facing=south]
cyclicmagic:fluid_placer[facing=west]
cyclicmagic:fluid_placer[facing=east]
cyclicmagic:water_candle[lit=true]
cyclicmagic:water_candle[lit=false]
expanded_structures:redlibrarylight
expanded_structures:greylibrarylight
expanded_structures:yellowlight
expanded_structures:blacklight
expanded_structures:bluelight
expanded_structures:brownlight
expanded_structures:cyanlight
expanded_structures:greenlight
expanded_structures:lightbluelight
expanded_structures:lightgraylight
expanded_structures:limelight
expanded_structures:magentalight
expanded_structures:orangelight
expanded_structures:pinklight
expanded_structures:purplelight
expanded_structures:whitelight
expanded_structures:fireflower[age=0]
expanded_structures:fireflower[age=1]
expanded_structures:fireflower[age=2]
expanded_structures:fireflower[age=3]
expanded_structures:fireflower[age=4]
expanded_structures:fireflower[age=5]
expanded_structures:fireflower[age=6]
expanded_structures:fireflower[age=7]
expanded_structures:fireflower[age=8]
expanded_structures:fireflower[age=9]
expanded_structures:fireflower[age=10]
expanded_structures:fireflower[age=11]
expanded_structures:fireflower[age=12]
expanded_structures:fireflower[age=13]
expanded_structures:fireflower[age=14]
expanded_structures:fireflower[age=15]
expanded_structures:lantern
expanded_structures:keyblock[facing=north]
expanded_structures:keyblock[facing=south]
expanded_structures:keyblock[facing=west]
expanded_structures:keyblock[facing=east]
expanded_structures:minesidion
expanded_structures:mineinsion_portal[axis=x]
expanded_structures:mineinsion_portal[axis=z]
expanded_structures:towerwall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
expanded_structures:towerwall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
expanded_structures:towerwall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
expanded_structures:towerwall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
expanded_structures:towerwall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
expanded_structures:towerwall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
expanded_structures:towerwall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
expanded_structures:towerwall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
expanded_structures:towerwall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
expanded_structures:towerwall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
expanded_structures:towerwall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
expanded_structures:towerwall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
expanded_structures:towerwall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
expanded_structures:towerwall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
expanded_structures:towerwall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
expanded_structures:towerwall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
expanded_structures:towerwall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
expanded_structures:towerwall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
expanded_structures:towerwall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
expanded_structures:towerwall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
expanded_structures:towerwall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
expanded_structures:towerwall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
expanded_structures:towerwall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
expanded_structures:towerwall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
expanded_structures:towerwall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
expanded_structures:towerwall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
expanded_structures:towerwall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
expanded_structures:towerwall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
expanded_structures:towerwall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
expanded_structures:towerwall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
expanded_structures:towerwall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
expanded_structures:towerwall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
expanded_structures:towerwall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
expanded_structures:towerwall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
expanded_structures:towerwall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
expanded_structures:towerwall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
expanded_structures:towerwall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
expanded_structures:towerwall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
expanded_structures:towerwall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
expanded_structures:towerwall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
expanded_structures:towerwall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
expanded_structures:towerwall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
expanded_structures:towerwall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
expanded_structures:towerwall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
expanded_structures:towerwall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
expanded_structures:towerwall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
expanded_structures:towerwall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
expanded_structures:towerwall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
expanded_structures:towerwall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
expanded_structures:towerwall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
expanded_structures:towerwall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
expanded_structures:towerwall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
expanded_structures:towerwall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
expanded_structures:towerwall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
expanded_structures:towerwall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
expanded_structures:towerwall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
expanded_structures:towerwall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
expanded_structures:towerwall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
expanded_structures:towerwall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
expanded_structures:towerwall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
expanded_structures:towerwall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
expanded_structures:towerwall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
expanded_structures:towerwall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
expanded_structures:towerwall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
expanded_structures:towerstair[facing=north,half=top,shape=straight]
expanded_structures:towerstair[facing=north,half=top,shape=inner_left]
expanded_structures:towerstair[facing=north,half=top,shape=inner_right]
expanded_structures:towerstair[facing=north,half=top,shape=outer_left]
expanded_structures:towerstair[facing=north,half=top,shape=outer_right]
expanded_structures:towerstair[facing=north,half=bottom,shape=straight]
expanded_structures:towerstair[facing=north,half=bottom,shape=inner_left]
expanded_structures:towerstair[facing=north,half=bottom,shape=inner_right]
expanded_structures:towerstair[facing=north,half=bottom,shape=outer_left]
expanded_structures:towerstair[facing=north,half=bottom,shape=outer_right]
expanded_structures:towerstair[facing=south,half=top,shape=straight]
expanded_structures:towerstair[facing=south,half=top,shape=inner_left]
expanded_structures:towerstair[facing=south,half=top,shape=inner_right]
expanded_structures:towerstair[facing=south,half=top,shape=outer_left]
expanded_structures:towerstair[facing=south,half=top,shape=outer_right]
expanded_structures:towerstair[facing=south,half=bottom,shape=straight]
expanded_structures:towerstair[facing=south,half=bottom,shape=inner_left]
expanded_structures:towerstair[facing=south,half=bottom,shape=inner_right]
expanded_structures:towerstair[facing=south,half=bottom,shape=outer_left]
expanded_structures:towerstair[facing=south,half=bottom,shape=outer_right]
expanded_structures:towerstair[facing=west,half=top,shape=straight]
expanded_structures:towerstair[facing=west,half=top,shape=inner_left]
expanded_structures:towerstair[facing=west,half=top,shape=inner_right]
expanded_structures:towerstair[facing=west,half=top,shape=outer_left]
expanded_structures:towerstair[facing=west,half=top,shape=outer_right]
expanded_structures:towerstair[facing=west,half=bottom,shape=straight]
expanded_structures:towerstair[facing=west,half=bottom,shape=inner_left]
expanded_structures:towerstair[facing=west,half=bottom,shape=inner_right]
expanded_structures:towerstair[facing=west,half=bottom,shape=outer_left]
expanded_structures:towerstair[facing=west,half=bottom,shape=outer_right]
expanded_structures:towerstair[facing=east,half=top,shape=straight]
expanded_structures:towerstair[facing=east,half=top,shape=inner_left]
expanded_structures:towerstair[facing=east,half=top,shape=inner_right]
expanded_structures:towerstair[facing=east,half=top,shape=outer_left]
expanded_structures:towerstair[facing=east,half=top,shape=outer_right]
expanded_structures:towerstair[facing=east,half=bottom,shape=straight]
expanded_structures:towerstair[facing=east,half=bottom,shape=inner_left]
expanded_structures:towerstair[facing=east,half=bottom,shape=inner_right]
expanded_structures:towerstair[facing=east,half=bottom,shape=outer_left]
expanded_structures:towerstair[facing=east,half=bottom,shape=outer_right]
expanded_structures:refinedendstone
expanded_structures:endstonepillar[facing=down]
expanded_structures:endstonepillar[facing=up]
expanded_structures:endstonepillar[facing=north]
expanded_structures:endstonepillar[facing=south]
expanded_structures:endstonepillar[facing=west]
expanded_structures:endstonepillar[facing=east]
expanded_structures:refinedendstonewall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
expanded_structures:refinedendstonewall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
expanded_structures:refinedendstonewall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
expanded_structures:refinedendstonewall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
expanded_structures:refinedendstonewall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
expanded_structures:refinedendstonewall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
expanded_structures:refinedendstonewall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
expanded_structures:refinedendstonewall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
expanded_structures:refinedendstonewall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
expanded_structures:refinedendstonewall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
expanded_structures:refinedendstonewall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
expanded_structures:refinedendstonewall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
expanded_structures:refinedendstonewall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
expanded_structures:refinedendstonewall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
expanded_structures:refinedendstonewall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
expanded_structures:refinedendstonewall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
expanded_structures:refinedendstonewall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
expanded_structures:refinedendstonewall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
expanded_structures:refinedendstonewall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
expanded_structures:refinedendstonewall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
expanded_structures:refinedendstonewall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
expanded_structures:refinedendstonewall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
expanded_structures:refinedendstonewall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
expanded_structures:refinedendstonewall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
expanded_structures:refinedendstonewall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
expanded_structures:refinedendstonewall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
expanded_structures:refinedendstonewall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
expanded_structures:refinedendstonewall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
expanded_structures:refinedendstonewall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
expanded_structures:refinedendstonewall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
expanded_structures:refinedendstonewall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
expanded_structures:refinedendstonewall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
expanded_structures:refinedendstonewall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
expanded_structures:refinedendstonewall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
expanded_structures:refinedendstonewall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
expanded_structures:refinedendstonewall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
expanded_structures:refinedendstonewall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
expanded_structures:refinedendstonewall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
expanded_structures:refinedendstonewall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
expanded_structures:refinedendstonewall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
expanded_structures:refinedendstonewall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
expanded_structures:refinedendstonewall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
expanded_structures:refinedendstonewall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
expanded_structures:refinedendstonewall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
expanded_structures:refinedendstonewall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
expanded_structures:refinedendstonewall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
expanded_structures:refinedendstonewall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
expanded_structures:refinedendstonewall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
expanded_structures:refinedendstonewall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
expanded_structures:refinedendstonewall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
expanded_structures:refinedendstonewall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
expanded_structures:refinedendstonewall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
expanded_structures:refinedendstonewall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
expanded_structures:refinedendstonewall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
expanded_structures:refinedendstonewall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
expanded_structures:refinedendstonewall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
expanded_structures:refinedendstonewall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
expanded_structures:refinedendstonewall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
expanded_structures:refinedendstonewall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
expanded_structures:refinedendstonewall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
expanded_structures:refinedendstonewall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
expanded_structures:refinedendstonewall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
expanded_structures:refinedendstonewall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
expanded_structures:refinedendstonewall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
expanded_structures:voidedwoodlog[facing=down]
expanded_structures:voidedwoodlog[facing=up]
expanded_structures:voidedwoodlog[facing=north]
expanded_structures:voidedwoodlog[facing=south]
expanded_structures:voidedwoodlog[facing=west]
expanded_structures:voidedwoodlog[facing=east]
expanded_structures:endershardore
expanded_structures:voidedleaves
expanded_structures:keystone2[facing=north]
expanded_structures:keystone2[facing=south]
expanded_structures:keystone2[facing=west]
expanded_structures:keystone2[facing=east]
expanded_structures:voidedplanks
expanded_structures:voidedplankstairs[facing=north,half=top,shape=straight]
expanded_structures:voidedplankstairs[facing=north,half=top,shape=inner_left]
expanded_structures:voidedplankstairs[facing=north,half=top,shape=inner_right]
expanded_structures:voidedplankstairs[facing=north,half=top,shape=outer_left]
expanded_structures:voidedplankstairs[facing=north,half=top,shape=outer_right]
expanded_structures:voidedplankstairs[facing=north,half=bottom,shape=straight]
expanded_structures:voidedplankstairs[facing=north,half=bottom,shape=inner_left]
expanded_structures:voidedplankstairs[facing=north,half=bottom,shape=inner_right]
expanded_structures:voidedplankstairs[facing=north,half=bottom,shape=outer_left]
expanded_structures:voidedplankstairs[facing=north,half=bottom,shape=outer_right]
expanded_structures:voidedplankstairs[facing=south,half=top,shape=straight]
expanded_structures:voidedplankstairs[facing=south,half=top,shape=inner_left]
expanded_structures:voidedplankstairs[facing=south,half=top,shape=inner_right]
expanded_structures:voidedplankstairs[facing=south,half=top,shape=outer_left]
expanded_structures:voidedplankstairs[facing=south,half=top,shape=outer_right]
expanded_structures:voidedplankstairs[facing=south,half=bottom,shape=straight]
expanded_structures:voidedplankstairs[facing=south,half=bottom,shape=inner_left]
expanded_structures:voidedplankstairs[facing=south,half=bottom,shape=inner_right]
expanded_structures:voidedplankstairs[facing=south,half=bottom,shape=outer_left]
expanded_structures:voidedplankstairs[facing=south,half=bottom,shape=outer_right]
expanded_structures:voidedplankstairs[facing=west,half=top,shape=straight]
expanded_structures:voidedplankstairs[facing=west,half=top,shape=inner_left]
expanded_structures:voidedplankstairs[facing=west,half=top,shape=inner_right]
expanded_structures:voidedplankstairs[facing=west,half=top,shape=outer_left]
expanded_structures:voidedplankstairs[facing=west,half=top,shape=outer_right]
expanded_structures:voidedplankstairs[facing=west,half=bottom,shape=straight]
expanded_structures:voidedplankstairs[facing=west,half=bottom,shape=inner_left]
expanded_structures:voidedplankstairs[facing=west,half=bottom,shape=inner_right]
expanded_structures:voidedplankstairs[facing=west,half=bottom,shape=outer_left]
expanded_structures:voidedplankstairs[facing=west,half=bottom,shape=outer_right]
expanded_structures:voidedplankstairs[facing=east,half=top,shape=straight]
expanded_structures:voidedplankstairs[facing=east,half=top,shape=inner_left]
expanded_structures:voidedplankstairs[facing=east,half=top,shape=inner_right]
expanded_structures:voidedplankstairs[facing=east,half=top,shape=outer_left]
expanded_structures:voidedplankstairs[facing=east,half=top,shape=outer_right]
expanded_structures:voidedplankstairs[facing=east,half=bottom,shape=straight]
expanded_structures:voidedplankstairs[facing=east,half=bottom,shape=inner_left]
expanded_structures:voidedplankstairs[facing=east,half=bottom,shape=inner_right]
expanded_structures:voidedplankstairs[facing=east,half=bottom,shape=outer_left]
expanded_structures:voidedplankstairs[facing=east,half=bottom,shape=outer_right]
expanded_structures:voidedplankfence[east=true,north=true,south=true,west=true]
expanded_structures:voidedplankfence[east=true,north=true,south=true,west=false]
expanded_structures:voidedplankfence[east=true,north=true,south=false,west=true]
expanded_structures:voidedplankfence[east=true,north=true,south=false,west=false]
expanded_structures:voidedplankfence[east=true,north=false,south=true,west=true]
expanded_structures:voidedplankfence[east=true,north=false,south=true,west=false]
expanded_structures:voidedplankfence[east=true,north=false,south=false,west=true]
expanded_structures:voidedplankfence[east=true,north=false,south=false,west=false]
expanded_structures:voidedplankfence[east=false,north=true,south=true,west=true]
expanded_structures:voidedplankfence[east=false,north=true,south=true,west=false]
expanded_structures:voidedplankfence[east=false,north=true,south=false,west=true]
expanded_structures:voidedplankfence[east=false,north=true,south=false,west=false]
expanded_structures:voidedplankfence[east=false,north=false,south=true,west=true]
expanded_structures:voidedplankfence[east=false,north=false,south=true,west=false]
expanded_structures:voidedplankfence[east=false,north=false,south=false,west=true]
expanded_structures:voidedplankfence[east=false,north=false,south=false,west=false]
expanded_structures:incidiousgrass
expanded_structures:incidiousdirt
expanded_structures:upsidedown_portal[axis=x]
expanded_structures:upsidedown_portal[axis=z]
expanded_structures:incidiousstump[facing=down]
expanded_structures:incidiousstump[facing=up]
expanded_structures:incidiousstump[facing=north]
expanded_structures:incidiousstump[facing=south]
expanded_structures:incidiousstump[facing=west]
expanded_structures:incidiousstump[facing=east]
expanded_structures:incidiousdecay
expanded_structures:wilddirt
expanded_structures:wildgrass
expanded_structures:wildlog[facing=down]
expanded_structures:wildlog[facing=up]
expanded_structures:wildlog[facing=north]
expanded_structures:wildlog[facing=south]
expanded_structures:wildlog[facing=west]
expanded_structures:wildlog[facing=east]
expanded_structures:wildplanks
expanded_structures:wildplankstairs[facing=north,half=top,shape=straight]
expanded_structures:wildplankstairs[facing=north,half=top,shape=inner_left]
expanded_structures:wildplankstairs[facing=north,half=top,shape=inner_right]
expanded_structures:wildplankstairs[facing=north,half=top,shape=outer_left]
expanded_structures:wildplankstairs[facing=north,half=top,shape=outer_right]
expanded_structures:wildplankstairs[facing=north,half=bottom,shape=straight]
expanded_structures:wildplankstairs[facing=north,half=bottom,shape=inner_left]
expanded_structures:wildplankstairs[facing=north,half=bottom,shape=inner_right]
expanded_structures:wildplankstairs[facing=north,half=bottom,shape=outer_left]
expanded_structures:wildplankstairs[facing=north,half=bottom,shape=outer_right]
expanded_structures:wildplankstairs[facing=south,half=top,shape=straight]
expanded_structures:wildplankstairs[facing=south,half=top,shape=inner_left]
expanded_structures:wildplankstairs[facing=south,half=top,shape=inner_right]
expanded_structures:wildplankstairs[facing=south,half=top,shape=outer_left]
expanded_structures:wildplankstairs[facing=south,half=top,shape=outer_right]
expanded_structures:wildplankstairs[facing=south,half=bottom,shape=straight]
expanded_structures:wildplankstairs[facing=south,half=bottom,shape=inner_left]
expanded_structures:wildplankstairs[facing=south,half=bottom,shape=inner_right]
expanded_structures:wildplankstairs[facing=south,half=bottom,shape=outer_left]
expanded_structures:wildplankstairs[facing=south,half=bottom,shape=outer_right]
expanded_structures:wildplankstairs[facing=west,half=top,shape=straight]
expanded_structures:wildplankstairs[facing=west,half=top,shape=inner_left]
expanded_structures:wildplankstairs[facing=west,half=top,shape=inner_right]
expanded_structures:wildplankstairs[facing=west,half=top,shape=outer_left]
expanded_structures:wildplankstairs[facing=west,half=top,shape=outer_right]
expanded_structures:wildplankstairs[facing=west,half=bottom,shape=straight]
expanded_structures:wildplankstairs[facing=west,half=bottom,shape=inner_left]
expanded_structures:wildplankstairs[facing=west,half=bottom,shape=inner_right]
expanded_structures:wildplankstairs[facing=west,half=bottom,shape=outer_left]
expanded_structures:wildplankstairs[facing=west,half=bottom,shape=outer_right]
expanded_structures:wildplankstairs[facing=east,half=top,shape=straight]
expanded_structures:wildplankstairs[facing=east,half=top,shape=inner_left]
expanded_structures:wildplankstairs[facing=east,half=top,shape=inner_right]
expanded_structures:wildplankstairs[facing=east,half=top,shape=outer_left]
expanded_structures:wildplankstairs[facing=east,half=top,shape=outer_right]
expanded_structures:wildplankstairs[facing=east,half=bottom,shape=straight]
expanded_structures:wildplankstairs[facing=east,half=bottom,shape=inner_left]
expanded_structures:wildplankstairs[facing=east,half=bottom,shape=inner_right]
expanded_structures:wildplankstairs[facing=east,half=bottom,shape=outer_left]
expanded_structures:wildplankstairs[facing=east,half=bottom,shape=outer_right]
expanded_structures:wildplankfence[east=true,north=true,south=true,west=true]
expanded_structures:wildplankfence[east=true,north=true,south=true,west=false]
expanded_structures:wildplankfence[east=true,north=true,south=false,west=true]
expanded_structures:wildplankfence[east=true,north=true,south=false,west=false]
expanded_structures:wildplankfence[east=true,north=false,south=true,west=true]
expanded_structures:wildplankfence[east=true,north=false,south=true,west=false]
expanded_structures:wildplankfence[east=true,north=false,south=false,west=true]
expanded_structures:wildplankfence[east=true,north=false,south=false,west=false]
expanded_structures:wildplankfence[east=false,north=true,south=true,west=true]
expanded_structures:wildplankfence[east=false,north=true,south=true,west=false]
expanded_structures:wildplankfence[east=false,north=true,south=false,west=true]
expanded_structures:wildplankfence[east=false,north=true,south=false,west=false]
expanded_structures:wildplankfence[east=false,north=false,south=true,west=true]
expanded_structures:wildplankfence[east=false,north=false,south=true,west=false]
expanded_structures:wildplankfence[east=false,north=false,south=false,west=true]
expanded_structures:wildplankfence[east=false,north=false,south=false,west=false]
expanded_structures:wildleaves
expanded_structures:corruptedground
expanded_structures:corruptedsand
expanded_structures:corruptedlog[facing=down]
expanded_structures:corruptedlog[facing=up]
expanded_structures:corruptedlog[facing=north]
expanded_structures:corruptedlog[facing=south]
expanded_structures:corruptedlog[facing=west]
expanded_structures:corruptedlog[facing=east]
expanded_structures:corruptedstone
expanded_structures:corruptedcobblestone
expanded_structures:corruptedplanks
expanded_structures:corruptedfence[east=true,north=true,south=true,west=true]
expanded_structures:corruptedfence[east=true,north=true,south=true,west=false]
expanded_structures:corruptedfence[east=true,north=true,south=false,west=true]
expanded_structures:corruptedfence[east=true,north=true,south=false,west=false]
expanded_structures:corruptedfence[east=true,north=false,south=true,west=true]
expanded_structures:corruptedfence[east=true,north=false,south=true,west=false]
expanded_structures:corruptedfence[east=true,north=false,south=false,west=true]
expanded_structures:corruptedfence[east=true,north=false,south=false,west=false]
expanded_structures:corruptedfence[east=false,north=true,south=true,west=true]
expanded_structures:corruptedfence[east=false,north=true,south=true,west=false]
expanded_structures:corruptedfence[east=false,north=true,south=false,west=true]
expanded_structures:corruptedfence[east=false,north=true,south=false,west=false]
expanded_structures:corruptedfence[east=false,north=false,south=true,west=true]
expanded_structures:corruptedfence[east=false,north=false,south=true,west=false]
expanded_structures:corruptedfence[east=false,north=false,south=false,west=true]
expanded_structures:corruptedfence[east=false,north=false,south=false,west=false]
expanded_structures:corruptedstairs[facing=north,half=top,shape=straight]
expanded_structures:corruptedstairs[facing=north,half=top,shape=inner_left]
expanded_structures:corruptedstairs[facing=north,half=top,shape=inner_right]
expanded_structures:corruptedstairs[facing=north,half=top,shape=outer_left]
expanded_structures:corruptedstairs[facing=north,half=top,shape=outer_right]
expanded_structures:corruptedstairs[facing=north,half=bottom,shape=straight]
expanded_structures:corruptedstairs[facing=north,half=bottom,shape=inner_left]
expanded_structures:corruptedstairs[facing=north,half=bottom,shape=inner_right]
expanded_structures:corruptedstairs[facing=north,half=bottom,shape=outer_left]
expanded_structures:corruptedstairs[facing=north,half=bottom,shape=outer_right]
expanded_structures:corruptedstairs[facing=south,half=top,shape=straight]
expanded_structures:corruptedstairs[facing=south,half=top,shape=inner_left]
expanded_structures:corruptedstairs[facing=south,half=top,shape=inner_right]
expanded_structures:corruptedstairs[facing=south,half=top,shape=outer_left]
expanded_structures:corruptedstairs[facing=south,half=top,shape=outer_right]
expanded_structures:corruptedstairs[facing=south,half=bottom,shape=straight]
expanded_structures:corruptedstairs[facing=south,half=bottom,shape=inner_left]
expanded_structures:corruptedstairs[facing=south,half=bottom,shape=inner_right]
expanded_structures:corruptedstairs[facing=south,half=bottom,shape=outer_left]
expanded_structures:corruptedstairs[facing=south,half=bottom,shape=outer_right]
expanded_structures:corruptedstairs[facing=west,half=top,shape=straight]
expanded_structures:corruptedstairs[facing=west,half=top,shape=inner_left]
expanded_structures:corruptedstairs[facing=west,half=top,shape=inner_right]
expanded_structures:corruptedstairs[facing=west,half=top,shape=outer_left]
expanded_structures:corruptedstairs[facing=west,half=top,shape=outer_right]
expanded_structures:corruptedstairs[facing=west,half=bottom,shape=straight]
expanded_structures:corruptedstairs[facing=west,half=bottom,shape=inner_left]
expanded_structures:corruptedstairs[facing=west,half=bottom,shape=inner_right]
expanded_structures:corruptedstairs[facing=west,half=bottom,shape=outer_left]
expanded_structures:corruptedstairs[facing=west,half=bottom,shape=outer_right]
expanded_structures:corruptedstairs[facing=east,half=top,shape=straight]
expanded_structures:corruptedstairs[facing=east,half=top,shape=inner_left]
expanded_structures:corruptedstairs[facing=east,half=top,shape=inner_right]
expanded_structures:corruptedstairs[facing=east,half=top,shape=outer_left]
expanded_structures:corruptedstairs[facing=east,half=top,shape=outer_right]
expanded_structures:corruptedstairs[facing=east,half=bottom,shape=straight]
expanded_structures:corruptedstairs[facing=east,half=bottom,shape=inner_left]
expanded_structures:corruptedstairs[facing=east,half=bottom,shape=inner_right]
expanded_structures:corruptedstairs[facing=east,half=bottom,shape=outer_left]
expanded_structures:corruptedstairs[facing=east,half=bottom,shape=outer_right]
expanded_structures:purecorruptionblock
expanded_structures:corrupteddirtoverworld
expanded_structures:corruptedgrassoverworld
expanded_structures:waffleblock
expanded_structures:chocolateblock
expanded_structures:chocolateblock2
expanded_structures:meltedicecream[level=0]
expanded_structures:meltedicecream[level=1]
expanded_structures:meltedicecream[level=2]
expanded_structures:meltedicecream[level=3]
expanded_structures:meltedicecream[level=4]
expanded_structures:meltedicecream[level=5]
expanded_structures:meltedicecream[level=6]
expanded_structures:meltedicecream[level=7]
expanded_structures:meltedicecream[level=8]
expanded_structures:meltedicecream[level=9]
expanded_structures:meltedicecream[level=10]
expanded_structures:meltedicecream[level=11]
expanded_structures:meltedicecream[level=12]
expanded_structures:meltedicecream[level=13]
expanded_structures:meltedicecream[level=14]
expanded_structures:meltedicecream[level=15]
expanded_structures:worldsmostuselessblock
expanded_structures:endershardblock
expanded_structures:refinedbrick
expanded_structures:sandyrefinedbrick
expanded_structures:stoneyrefinedbrick
expanded_structures:blockstand[facing=north,half=top,shape=straight]
expanded_structures:blockstand[facing=north,half=top,shape=inner_left]
expanded_structures:blockstand[facing=north,half=top,shape=inner_right]
expanded_structures:blockstand[facing=north,half=top,shape=outer_left]
expanded_structures:blockstand[facing=north,half=top,shape=outer_right]
expanded_structures:blockstand[facing=north,half=bottom,shape=straight]
expanded_structures:blockstand[facing=north,half=bottom,shape=inner_left]
expanded_structures:blockstand[facing=north,half=bottom,shape=inner_right]
expanded_structures:blockstand[facing=north,half=bottom,shape=outer_left]
expanded_structures:blockstand[facing=north,half=bottom,shape=outer_right]
expanded_structures:blockstand[facing=south,half=top,shape=straight]
expanded_structures:blockstand[facing=south,half=top,shape=inner_left]
expanded_structures:blockstand[facing=south,half=top,shape=inner_right]
expanded_structures:blockstand[facing=south,half=top,shape=outer_left]
expanded_structures:blockstand[facing=south,half=top,shape=outer_right]
expanded_structures:blockstand[facing=south,half=bottom,shape=straight]
expanded_structures:blockstand[facing=south,half=bottom,shape=inner_left]
expanded_structures:blockstand[facing=south,half=bottom,shape=inner_right]
expanded_structures:blockstand[facing=south,half=bottom,shape=outer_left]
expanded_structures:blockstand[facing=south,half=bottom,shape=outer_right]
expanded_structures:blockstand[facing=west,half=top,shape=straight]
expanded_structures:blockstand[facing=west,half=top,shape=inner_left]
expanded_structures:blockstand[facing=west,half=top,shape=inner_right]
expanded_structures:blockstand[facing=west,half=top,shape=outer_left]
expanded_structures:blockstand[facing=west,half=top,shape=outer_right]
expanded_structures:blockstand[facing=west,half=bottom,shape=straight]
expanded_structures:blockstand[facing=west,half=bottom,shape=inner_left]
expanded_structures:blockstand[facing=west,half=bottom,shape=inner_right]
expanded_structures:blockstand[facing=west,half=bottom,shape=outer_left]
expanded_structures:blockstand[facing=west,half=bottom,shape=outer_right]
expanded_structures:blockstand[facing=east,half=top,shape=straight]
expanded_structures:blockstand[facing=east,half=top,shape=inner_left]
expanded_structures:blockstand[facing=east,half=top,shape=inner_right]
expanded_structures:blockstand[facing=east,half=top,shape=outer_left]
expanded_structures:blockstand[facing=east,half=top,shape=outer_right]
expanded_structures:blockstand[facing=east,half=bottom,shape=straight]
expanded_structures:blockstand[facing=east,half=bottom,shape=inner_left]
expanded_structures:blockstand[facing=east,half=bottom,shape=inner_right]
expanded_structures:blockstand[facing=east,half=bottom,shape=outer_left]
expanded_structures:blockstand[facing=east,half=bottom,shape=outer_right]
expanded_structures:brickedpumpkin
expanded_structures:smoothpumpkin[facing=down]
expanded_structures:smoothpumpkin[facing=up]
expanded_structures:smoothpumpkin[facing=north]
expanded_structures:smoothpumpkin[facing=south]
expanded_structures:smoothpumpkin[facing=west]
expanded_structures:smoothpumpkin[facing=east]
ichunutil:compact_porkchop
lycanitesmobs:shadowstonebrick_stairs[facing=north,half=top,shape=straight]
lycanitesmobs:shadowstonebrick_stairs[facing=north,half=top,shape=inner_left]
lycanitesmobs:shadowstonebrick_stairs[facing=north,half=top,shape=inner_right]
lycanitesmobs:shadowstonebrick_stairs[facing=north,half=top,shape=outer_left]
lycanitesmobs:shadowstonebrick_stairs[facing=north,half=top,shape=outer_right]
lycanitesmobs:shadowstonebrick_stairs[facing=north,half=bottom,shape=straight]
lycanitesmobs:shadowstonebrick_stairs[facing=north,half=bottom,shape=inner_left]
lycanitesmobs:shadowstonebrick_stairs[facing=north,half=bottom,shape=inner_right]
lycanitesmobs:shadowstonebrick_stairs[facing=north,half=bottom,shape=outer_left]
lycanitesmobs:shadowstonebrick_stairs[facing=north,half=bottom,shape=outer_right]
lycanitesmobs:shadowstonebrick_stairs[facing=south,half=top,shape=straight]
lycanitesmobs:shadowstonebrick_stairs[facing=south,half=top,shape=inner_left]
lycanitesmobs:shadowstonebrick_stairs[facing=south,half=top,shape=inner_right]
lycanitesmobs:shadowstonebrick_stairs[facing=south,half=top,shape=outer_left]
lycanitesmobs:shadowstonebrick_stairs[facing=south,half=top,shape=outer_right]
lycanitesmobs:shadowstonebrick_stairs[facing=south,half=bottom,shape=straight]
lycanitesmobs:shadowstonebrick_stairs[facing=south,half=bottom,shape=inner_left]
lycanitesmobs:shadowstonebrick_stairs[facing=south,half=bottom,shape=inner_right]
lycanitesmobs:shadowstonebrick_stairs[facing=south,half=bottom,shape=outer_left]
lycanitesmobs:shadowstonebrick_stairs[facing=south,half=bottom,shape=outer_right]
lycanitesmobs:shadowstonebrick_stairs[facing=west,half=top,shape=straight]
lycanitesmobs:shadowstonebrick_stairs[facing=west,half=top,shape=inner_left]
lycanitesmobs:shadowstonebrick_stairs[facing=west,half=top,shape=inner_right]
lycanitesmobs:shadowstonebrick_stairs[facing=west,half=top,shape=outer_left]
lycanitesmobs:shadowstonebrick_stairs[facing=west,half=top,shape=outer_right]
lycanitesmobs:shadowstonebrick_stairs[facing=west,half=bottom,shape=straight]
lycanitesmobs:shadowstonebrick_stairs[facing=west,half=bottom,shape=inner_left]
lycanitesmobs:shadowstonebrick_stairs[facing=west,half=bottom,shape=inner_right]
lycanitesmobs:shadowstonebrick_stairs[facing=west,half=bottom,shape=outer_left]
lycanitesmobs:shadowstonebrick_stairs[facing=west,half=bottom,shape=outer_right]
lycanitesmobs:shadowstonebrick_stairs[facing=east,half=top,shape=straight]
lycanitesmobs:shadowstonebrick_stairs[facing=east,half=top,shape=inner_left]
lycanitesmobs:shadowstonebrick_stairs[facing=east,half=top,shape=inner_right]
lycanitesmobs:shadowstonebrick_stairs[facing=east,half=top,shape=outer_left]
lycanitesmobs:shadowstonebrick_stairs[facing=east,half=top,shape=outer_right]
lycanitesmobs:shadowstonebrick_stairs[facing=east,half=bottom,shape=straight]
lycanitesmobs:shadowstonebrick_stairs[facing=east,half=bottom,shape=inner_left]
lycanitesmobs:shadowstonebrick_stairs[facing=east,half=bottom,shape=inner_right]
lycanitesmobs:shadowstonebrick_stairs[facing=east,half=bottom,shape=outer_left]
lycanitesmobs:shadowstonebrick_stairs[facing=east,half=bottom,shape=outer_right]
lycanitesmobs:demonstonebrick_slab[half=top,variant=default]
lycanitesmobs:demonstonebrick_slab[half=bottom,variant=default]
lycanitesmobs:demonstonebrick_stairs[facing=north,half=top,shape=straight]
lycanitesmobs:demonstonebrick_stairs[facing=north,half=top,shape=inner_left]
lycanitesmobs:demonstonebrick_stairs[facing=north,half=top,shape=inner_right]
lycanitesmobs:demonstonebrick_stairs[facing=north,half=top,shape=outer_left]
lycanitesmobs:demonstonebrick_stairs[facing=north,half=top,shape=outer_right]
lycanitesmobs:demonstonebrick_stairs[facing=north,half=bottom,shape=straight]
lycanitesmobs:demonstonebrick_stairs[facing=north,half=bottom,shape=inner_left]
lycanitesmobs:demonstonebrick_stairs[facing=north,half=bottom,shape=inner_right]
lycanitesmobs:demonstonebrick_stairs[facing=north,half=bottom,shape=outer_left]
lycanitesmobs:demonstonebrick_stairs[facing=north,half=bottom,shape=outer_right]
lycanitesmobs:demonstonebrick_stairs[facing=south,half=top,shape=straight]
lycanitesmobs:demonstonebrick_stairs[facing=south,half=top,shape=inner_left]
lycanitesmobs:demonstonebrick_stairs[facing=south,half=top,shape=inner_right]
lycanitesmobs:demonstonebrick_stairs[facing=south,half=top,shape=outer_left]
lycanitesmobs:demonstonebrick_stairs[facing=south,half=top,shape=outer_right]
lycanitesmobs:demonstonebrick_stairs[facing=south,half=bottom,shape=straight]
lycanitesmobs:demonstonebrick_stairs[facing=south,half=bottom,shape=inner_left]
lycanitesmobs:demonstonebrick_stairs[facing=south,half=bottom,shape=inner_right]
lycanitesmobs:demonstonebrick_stairs[facing=south,half=bottom,shape=outer_left]
lycanitesmobs:demonstonebrick_stairs[facing=south,half=bottom,shape=outer_right]
lycanitesmobs:demonstonebrick_stairs[facing=west,half=top,shape=straight]
lycanitesmobs:demonstonebrick_stairs[facing=west,half=top,shape=inner_left]
lycanitesmobs:demonstonebrick_stairs[facing=west,half=top,shape=inner_right]
lycanitesmobs:demonstonebrick_stairs[facing=west,half=top,shape=outer_left]
lycanitesmobs:demonstonebrick_stairs[facing=west,half=top,shape=outer_right]
lycanitesmobs:demonstonebrick_stairs[facing=west,half=bottom,shape=straight]
lycanitesmobs:demonstonebrick_stairs[facing=west,half=bottom,shape=inner_left]
lycanitesmobs:demonstonebrick_stairs[facing=west,half=bottom,shape=inner_right]
lycanitesmobs:demonstonebrick_stairs[facing=west,half=bottom,shape=outer_left]
lycanitesmobs:demonstonebrick_stairs[facing=west,half=bottom,shape=outer_right]
lycanitesmobs:demonstonebrick_stairs[facing=east,half=top,shape=straight]
lycanitesmobs:demonstonebrick_stairs[facing=east,half=top,shape=inner_left]
lycanitesmobs:demonstonebrick_stairs[facing=east,half=top,shape=inner_right]
lycanitesmobs:demonstonebrick_stairs[facing=east,half=top,shape=outer_left]
lycanitesmobs:demonstonebrick_stairs[facing=east,half=top,shape=outer_right]
lycanitesmobs:demonstonebrick_stairs[facing=east,half=bottom,shape=straight]
lycanitesmobs:demonstonebrick_stairs[facing=east,half=bottom,shape=inner_left]
lycanitesmobs:demonstonebrick_stairs[facing=east,half=bottom,shape=inner_right]
lycanitesmobs:demonstonebrick_stairs[facing=east,half=bottom,shape=outer_left]
lycanitesmobs:demonstonebrick_stairs[facing=east,half=bottom,shape=outer_right]
lycanitesmobs:desertstone_stairs[facing=north,half=top,shape=straight]
lycanitesmobs:desertstone_stairs[facing=north,half=top,shape=inner_left]
lycanitesmobs:desertstone_stairs[facing=north,half=top,shape=inner_right]
lycanitesmobs:desertstone_stairs[facing=north,half=top,shape=outer_left]
lycanitesmobs:desertstone_stairs[facing=north,half=top,shape=outer_right]
lycanitesmobs:desertstone_stairs[facing=north,half=bottom,shape=straight]
lycanitesmobs:desertstone_stairs[facing=north,half=bottom,shape=inner_left]
lycanitesmobs:desertstone_stairs[facing=north,half=bottom,shape=inner_right]
lycanitesmobs:desertstone_stairs[facing=north,half=bottom,shape=outer_left]
lycanitesmobs:desertstone_stairs[facing=north,half=bottom,shape=outer_right]
lycanitesmobs:desertstone_stairs[facing=south,half=top,shape=straight]
lycanitesmobs:desertstone_stairs[facing=south,half=top,shape=inner_left]
lycanitesmobs:desertstone_stairs[facing=south,half=top,shape=inner_right]
lycanitesmobs:desertstone_stairs[facing=south,half=top,shape=outer_left]
lycanitesmobs:desertstone_stairs[facing=south,half=top,shape=outer_right]
lycanitesmobs:desertstone_stairs[facing=south,half=bottom,shape=straight]
lycanitesmobs:desertstone_stairs[facing=south,half=bottom,shape=inner_left]
lycanitesmobs:desertstone_stairs[facing=south,half=bottom,shape=inner_right]
lycanitesmobs:desertstone_stairs[facing=south,half=bottom,shape=outer_left]
lycanitesmobs:desertstone_stairs[facing=south,half=bottom,shape=outer_right]
lycanitesmobs:desertstone_stairs[facing=west,half=top,shape=straight]
lycanitesmobs:desertstone_stairs[facing=west,half=top,shape=inner_left]
lycanitesmobs:desertstone_stairs[facing=west,half=top,shape=inner_right]
lycanitesmobs:desertstone_stairs[facing=west,half=top,shape=outer_left]
lycanitesmobs:desertstone_stairs[facing=west,half=top,shape=outer_right]
lycanitesmobs:desertstone_stairs[facing=west,half=bottom,shape=straight]
lycanitesmobs:desertstone_stairs[facing=west,half=bottom,shape=inner_left]
lycanitesmobs:desertstone_stairs[facing=west,half=bottom,shape=inner_right]
lycanitesmobs:desertstone_stairs[facing=west,half=bottom,shape=outer_left]
lycanitesmobs:desertstone_stairs[facing=west,half=bottom,shape=outer_right]
lycanitesmobs:desertstone_stairs[facing=east,half=top,shape=straight]
lycanitesmobs:desertstone_stairs[facing=east,half=top,shape=inner_left]
lycanitesmobs:desertstone_stairs[facing=east,half=top,shape=inner_right]
lycanitesmobs:desertstone_stairs[facing=east,half=top,shape=outer_left]
lycanitesmobs:desertstone_stairs[facing=east,half=top,shape=outer_right]
lycanitesmobs:desertstone_stairs[facing=east,half=bottom,shape=straight]
lycanitesmobs:desertstone_stairs[facing=east,half=bottom,shape=inner_left]
lycanitesmobs:desertstone_stairs[facing=east,half=bottom,shape=inner_right]
lycanitesmobs:desertstone_stairs[facing=east,half=bottom,shape=outer_left]
lycanitesmobs:desertstone_stairs[facing=east,half=bottom,shape=outer_right]
lycanitesmobs:ashenstonebrick
lycanitesmobs:aberrantstonetile_slab[half=top,variant=default]
lycanitesmobs:aberrantstonetile_slab[half=bottom,variant=default]
lycanitesmobs:ashenstone
lycanitesmobs:ashenstone_slab[half=top,variant=default]
lycanitesmobs:ashenstone_slab[half=bottom,variant=default]
lycanitesmobs:desertstonebrick_slab[half=top,variant=default]
lycanitesmobs:desertstonebrick_slab[half=bottom,variant=default]
lycanitesmobs:streamstonepillar[axis=x]
lycanitesmobs:streamstonepillar[axis=y]
lycanitesmobs:streamstonepillar[axis=z]
lycanitesmobs:shadowstonetile_stairs[facing=north,half=top,shape=straight]
lycanitesmobs:shadowstonetile_stairs[facing=north,half=top,shape=inner_left]
lycanitesmobs:shadowstonetile_stairs[facing=north,half=top,shape=inner_right]
lycanitesmobs:shadowstonetile_stairs[facing=north,half=top,shape=outer_left]
lycanitesmobs:shadowstonetile_stairs[facing=north,half=top,shape=outer_right]
lycanitesmobs:shadowstonetile_stairs[facing=north,half=bottom,shape=straight]
lycanitesmobs:shadowstonetile_stairs[facing=north,half=bottom,shape=inner_left]
lycanitesmobs:shadowstonetile_stairs[facing=north,half=bottom,shape=inner_right]
lycanitesmobs:shadowstonetile_stairs[facing=north,half=bottom,shape=outer_left]
lycanitesmobs:shadowstonetile_stairs[facing=north,half=bottom,shape=outer_right]
lycanitesmobs:shadowstonetile_stairs[facing=south,half=top,shape=straight]
lycanitesmobs:shadowstonetile_stairs[facing=south,half=top,shape=inner_left]
lycanitesmobs:shadowstonetile_stairs[facing=south,half=top,shape=inner_right]
lycanitesmobs:shadowstonetile_stairs[facing=south,half=top,shape=outer_left]
lycanitesmobs:shadowstonetile_stairs[facing=south,half=top,shape=outer_right]
lycanitesmobs:shadowstonetile_stairs[facing=south,half=bottom,shape=straight]
lycanitesmobs:shadowstonetile_stairs[facing=south,half=bottom,shape=inner_left]
lycanitesmobs:shadowstonetile_stairs[facing=south,half=bottom,shape=inner_right]
lycanitesmobs:shadowstonetile_stairs[facing=south,half=bottom,shape=outer_left]
lycanitesmobs:shadowstonetile_stairs[facing=south,half=bottom,shape=outer_right]
lycanitesmobs:shadowstonetile_stairs[facing=west,half=top,shape=straight]
lycanitesmobs:shadowstonetile_stairs[facing=west,half=top,shape=inner_left]
lycanitesmobs:shadowstonetile_stairs[facing=west,half=top,shape=inner_right]
lycanitesmobs:shadowstonetile_stairs[facing=west,half=top,shape=outer_left]
lycanitesmobs:shadowstonetile_stairs[facing=west,half=top,shape=outer_right]
lycanitesmobs:shadowstonetile_stairs[facing=west,half=bottom,shape=straight]
lycanitesmobs:shadowstonetile_stairs[facing=west,half=bottom,shape=inner_left]
lycanitesmobs:shadowstonetile_stairs[facing=west,half=bottom,shape=inner_right]
lycanitesmobs:shadowstonetile_stairs[facing=west,half=bottom,shape=outer_left]
lycanitesmobs:shadowstonetile_stairs[facing=west,half=bottom,shape=outer_right]
lycanitesmobs:shadowstonetile_stairs[facing=east,half=top,shape=straight]
lycanitesmobs:shadowstonetile_stairs[facing=east,half=top,shape=inner_left]
lycanitesmobs:shadowstonetile_stairs[facing=east,half=top,shape=inner_right]
lycanitesmobs:shadowstonetile_stairs[facing=east,half=top,shape=outer_left]
lycanitesmobs:shadowstonetile_stairs[facing=east,half=top,shape=outer_right]
lycanitesmobs:shadowstonetile_stairs[facing=east,half=bottom,shape=straight]
lycanitesmobs:shadowstonetile_stairs[facing=east,half=bottom,shape=inner_left]
lycanitesmobs:shadowstonetile_stairs[facing=east,half=bottom,shape=inner_right]
lycanitesmobs:shadowstonetile_stairs[facing=east,half=bottom,shape=outer_left]
lycanitesmobs:shadowstonetile_stairs[facing=east,half=bottom,shape=outer_right]
lycanitesmobs:ashenstone_stairs[facing=north,half=top,shape=straight]
lycanitesmobs:ashenstone_stairs[facing=north,half=top,shape=inner_left]
lycanitesmobs:ashenstone_stairs[facing=north,half=top,shape=inner_right]
lycanitesmobs:ashenstone_stairs[facing=north,half=top,shape=outer_left]
lycanitesmobs:ashenstone_stairs[facing=north,half=top,shape=outer_right]
lycanitesmobs:ashenstone_stairs[facing=north,half=bottom,shape=straight]
lycanitesmobs:ashenstone_stairs[facing=north,half=bottom,shape=inner_left]
lycanitesmobs:ashenstone_stairs[facing=north,half=bottom,shape=inner_right]
lycanitesmobs:ashenstone_stairs[facing=north,half=bottom,shape=outer_left]
lycanitesmobs:ashenstone_stairs[facing=north,half=bottom,shape=outer_right]
lycanitesmobs:ashenstone_stairs[facing=south,half=top,shape=straight]
lycanitesmobs:ashenstone_stairs[facing=south,half=top,shape=inner_left]
lycanitesmobs:ashenstone_stairs[facing=south,half=top,shape=inner_right]
lycanitesmobs:ashenstone_stairs[facing=south,half=top,shape=outer_left]
lycanitesmobs:ashenstone_stairs[facing=south,half=top,shape=outer_right]
lycanitesmobs:ashenstone_stairs[facing=south,half=bottom,shape=straight]
lycanitesmobs:ashenstone_stairs[facing=south,half=bottom,shape=inner_left]
lycanitesmobs:ashenstone_stairs[facing=south,half=bottom,shape=inner_right]
lycanitesmobs:ashenstone_stairs[facing=south,half=bottom,shape=outer_left]
lycanitesmobs:ashenstone_stairs[facing=south,half=bottom,shape=outer_right]
lycanitesmobs:ashenstone_stairs[facing=west,half=top,shape=straight]
lycanitesmobs:ashenstone_stairs[facing=west,half=top,shape=inner_left]
lycanitesmobs:ashenstone_stairs[facing=west,half=top,shape=inner_right]
lycanitesmobs:ashenstone_stairs[facing=west,half=top,shape=outer_left]
lycanitesmobs:ashenstone_stairs[facing=west,half=top,shape=outer_right]
lycanitesmobs:ashenstone_stairs[facing=west,half=bottom,shape=straight]
lycanitesmobs:ashenstone_stairs[facing=west,half=bottom,shape=inner_left]
lycanitesmobs:ashenstone_stairs[facing=west,half=bottom,shape=inner_right]
lycanitesmobs:ashenstone_stairs[facing=west,half=bottom,shape=outer_left]
lycanitesmobs:ashenstone_stairs[facing=west,half=bottom,shape=outer_right]
lycanitesmobs:ashenstone_stairs[facing=east,half=top,shape=straight]
lycanitesmobs:ashenstone_stairs[facing=east,half=top,shape=inner_left]
lycanitesmobs:ashenstone_stairs[facing=east,half=top,shape=inner_right]
lycanitesmobs:ashenstone_stairs[facing=east,half=top,shape=outer_left]
lycanitesmobs:ashenstone_stairs[facing=east,half=top,shape=outer_right]
lycanitesmobs:ashenstone_stairs[facing=east,half=bottom,shape=straight]
lycanitesmobs:ashenstone_stairs[facing=east,half=bottom,shape=inner_left]
lycanitesmobs:ashenstone_stairs[facing=east,half=bottom,shape=inner_right]
lycanitesmobs:ashenstone_stairs[facing=east,half=bottom,shape=outer_left]
lycanitesmobs:ashenstone_stairs[facing=east,half=bottom,shape=outer_right]
lycanitesmobs:shadowstonebrick_fence[east=true,north=true,south=true,west=true]
lycanitesmobs:shadowstonebrick_fence[east=true,north=true,south=true,west=false]
lycanitesmobs:shadowstonebrick_fence[east=true,north=true,south=false,west=true]
lycanitesmobs:shadowstonebrick_fence[east=true,north=true,south=false,west=false]
lycanitesmobs:shadowstonebrick_fence[east=true,north=false,south=true,west=true]
lycanitesmobs:shadowstonebrick_fence[east=true,north=false,south=true,west=false]
lycanitesmobs:shadowstonebrick_fence[east=true,north=false,south=false,west=true]
lycanitesmobs:shadowstonebrick_fence[east=true,north=false,south=false,west=false]
lycanitesmobs:shadowstonebrick_fence[east=false,north=true,south=true,west=true]
lycanitesmobs:shadowstonebrick_fence[east=false,north=true,south=true,west=false]
lycanitesmobs:shadowstonebrick_fence[east=false,north=true,south=false,west=true]
lycanitesmobs:shadowstonebrick_fence[east=false,north=true,south=false,west=false]
lycanitesmobs:shadowstonebrick_fence[east=false,north=false,south=true,west=true]
lycanitesmobs:shadowstonebrick_fence[east=false,north=false,south=true,west=false]
lycanitesmobs:shadowstonebrick_fence[east=false,north=false,south=false,west=true]
lycanitesmobs:shadowstonebrick_fence[east=false,north=false,south=false,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:frostweb
lycanitesmobs:lushstonepillar[axis=x]
lycanitesmobs:lushstonepillar[axis=y]
lycanitesmobs:lushstonepillar[axis=z]
lycanitesmobs:streamstone_slab_double[axis=x]
lycanitesmobs:streamstone_slab_double[axis=y]
lycanitesmobs:streamstone_slab_double[axis=z]
lycanitesmobs:streamstone_slab[half=top,variant=default]
lycanitesmobs:streamstone_slab[half=bottom,variant=default]
lycanitesmobs:demoncrystal
lycanitesmobs:moglava[level=0]
lycanitesmobs:moglava[level=1]
lycanitesmobs:moglava[level=2]
lycanitesmobs:moglava[level=3]
lycanitesmobs:moglava[level=4]
lycanitesmobs:moglava[level=5]
lycanitesmobs:moglava[level=6]
lycanitesmobs:moglava[level=7]
lycanitesmobs:moglava[level=8]
lycanitesmobs:moglava[level=9]
lycanitesmobs:moglava[level=10]
lycanitesmobs:moglava[level=11]
lycanitesmobs:moglava[level=12]
lycanitesmobs:moglava[level=13]
lycanitesmobs:moglava[level=14]
lycanitesmobs:moglava[level=15]
lycanitesmobs:desertstonetile_stairs[facing=north,half=top,shape=straight]
lycanitesmobs:desertstonetile_stairs[facing=north,half=top,shape=inner_left]
lycanitesmobs:desertstonetile_stairs[facing=north,half=top,shape=inner_right]
lycanitesmobs:desertstonetile_stairs[facing=north,half=top,shape=outer_left]
lycanitesmobs:desertstonetile_stairs[facing=north,half=top,shape=outer_right]
lycanitesmobs:desertstonetile_stairs[facing=north,half=bottom,shape=straight]
lycanitesmobs:desertstonetile_stairs[facing=north,half=bottom,shape=inner_left]
lycanitesmobs:desertstonetile_stairs[facing=north,half=bottom,shape=inner_right]
lycanitesmobs:desertstonetile_stairs[facing=north,half=bottom,shape=outer_left]
lycanitesmobs:desertstonetile_stairs[facing=north,half=bottom,shape=outer_right]
lycanitesmobs:desertstonetile_stairs[facing=south,half=top,shape=straight]
lycanitesmobs:desertstonetile_stairs[facing=south,half=top,shape=inner_left]
lycanitesmobs:desertstonetile_stairs[facing=south,half=top,shape=inner_right]
lycanitesmobs:desertstonetile_stairs[facing=south,half=top,shape=outer_left]
lycanitesmobs:desertstonetile_stairs[facing=south,half=top,shape=outer_right]
lycanitesmobs:desertstonetile_stairs[facing=south,half=bottom,shape=straight]
lycanitesmobs:desertstonetile_stairs[facing=south,half=bottom,shape=inner_left]
lycanitesmobs:desertstonetile_stairs[facing=south,half=bottom,shape=inner_right]
lycanitesmobs:desertstonetile_stairs[facing=south,half=bottom,shape=outer_left]
lycanitesmobs:desertstonetile_stairs[facing=south,half=bottom,shape=outer_right]
lycanitesmobs:desertstonetile_stairs[facing=west,half=top,shape=straight]
lycanitesmobs:desertstonetile_stairs[facing=west,half=top,shape=inner_left]
lycanitesmobs:desertstonetile_stairs[facing=west,half=top,shape=inner_right]
lycanitesmobs:desertstonetile_stairs[facing=west,half=top,shape=outer_left]
lycanitesmobs:desertstonetile_stairs[facing=west,half=top,shape=outer_right]
lycanitesmobs:desertstonetile_stairs[facing=west,half=bottom,shape=straight]
lycanitesmobs:desertstonetile_stairs[facing=west,half=bottom,shape=inner_left]
lycanitesmobs:desertstonetile_stairs[facing=west,half=bottom,shape=inner_right]
lycanitesmobs:desertstonetile_stairs[facing=west,half=bottom,shape=outer_left]
lycanitesmobs:desertstonetile_stairs[facing=west,half=bottom,shape=outer_right]
lycanitesmobs:desertstonetile_stairs[facing=east,half=top,shape=straight]
lycanitesmobs:desertstonetile_stairs[facing=east,half=top,shape=inner_left]
lycanitesmobs:desertstonetile_stairs[facing=east,half=top,shape=inner_right]
lycanitesmobs:desertstonetile_stairs[facing=east,half=top,shape=outer_left]
lycanitesmobs:desertstonetile_stairs[facing=east,half=top,shape=outer_right]
lycanitesmobs:desertstonetile_stairs[facing=east,half=bottom,shape=straight]
lycanitesmobs:desertstonetile_stairs[facing=east,half=bottom,shape=inner_left]
lycanitesmobs:desertstonetile_stairs[facing=east,half=bottom,shape=inner_right]
lycanitesmobs:desertstonetile_stairs[facing=east,half=bottom,shape=outer_left]
lycanitesmobs:desertstonetile_stairs[facing=east,half=bottom,shape=outer_right]
lycanitesmobs:shadowcrystal
lycanitesmobs:aberrantstonebrick_fence[east=true,north=true,south=true,west=true]
lycanitesmobs:aberrantstonebrick_fence[east=true,north=true,south=true,west=false]
lycanitesmobs:aberrantstonebrick_fence[east=true,north=true,south=false,west=true]
lycanitesmobs:aberrantstonebrick_fence[east=true,north=true,south=false,west=false]
lycanitesmobs:aberrantstonebrick_fence[east=true,north=false,south=true,west=true]
lycanitesmobs:aberrantstonebrick_fence[east=true,north=false,south=true,west=false]
lycanitesmobs:aberrantstonebrick_fence[east=true,north=false,south=false,west=true]
lycanitesmobs:aberrantstonebrick_fence[east=true,north=false,south=false,west=false]
lycanitesmobs:aberrantstonebrick_fence[east=false,north=true,south=true,west=true]
lycanitesmobs:aberrantstonebrick_fence[east=false,north=true,south=true,west=false]
lycanitesmobs:aberrantstonebrick_fence[east=false,north=true,south=false,west=true]
lycanitesmobs:aberrantstonebrick_fence[east=false,north=true,south=false,west=false]
lycanitesmobs:aberrantstonebrick_fence[east=false,north=false,south=true,west=true]
lycanitesmobs:aberrantstonebrick_fence[east=false,north=false,south=true,west=false]
lycanitesmobs:aberrantstonebrick_fence[east=false,north=false,south=false,west=true]
lycanitesmobs:aberrantstonebrick_fence[east=false,north=false,south=false,west=false]
lycanitesmobs:quickweb
lycanitesmobs:desertstonebrick_fence[east=true,north=true,south=true,west=true]
lycanitesmobs:desertstonebrick_fence[east=true,north=true,south=true,west=false]
lycanitesmobs:desertstonebrick_fence[east=true,north=true,south=false,west=true]
lycanitesmobs:desertstonebrick_fence[east=true,north=true,south=false,west=false]
lycanitesmobs:desertstonebrick_fence[east=true,north=false,south=true,west=true]
lycanitesmobs:desertstonebrick_fence[east=true,north=false,south=true,west=false]
lycanitesmobs:desertstonebrick_fence[east=true,north=false,south=false,west=true]
lycanitesmobs:desertstonebrick_fence[east=true,north=false,south=false,west=false]
lycanitesmobs:desertstonebrick_fence[east=false,north=true,south=true,west=true]
lycanitesmobs:desertstonebrick_fence[east=false,north=true,south=true,west=false]
lycanitesmobs:desertstonebrick_fence[east=false,north=true,south=false,west=true]
lycanitesmobs:desertstonebrick_fence[east=false,north=true,south=false,west=false]
lycanitesmobs:desertstonebrick_fence[east=false,north=false,south=true,west=true]
lycanitesmobs:desertstonebrick_fence[east=false,north=false,south=true,west=false]
lycanitesmobs:desertstonebrick_fence[east=false,north=false,south=false,west=true]
lycanitesmobs:desertstonebrick_fence[east=false,north=false,south=false,west=false]
lycanitesmobs:ashenstonetile
lycanitesmobs:doomfire[age=0,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=0,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=0,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=0,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=0,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=0,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=0,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=0,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=0,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=0,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=0,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=0,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=0,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=0,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=0,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=0,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=0,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=0,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=0,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=0,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=0,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=0,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=0,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=0,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=0,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=0,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=0,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=0,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=0,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=0,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=0,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=0,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=0,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=0,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=0,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=0,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=0,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=0,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=0,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=0,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=0,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=0,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=0,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=0,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=0,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=0,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=0,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=0,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=0,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=0,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=0,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=0,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=0,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=0,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=0,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=0,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=0,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=0,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=0,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=0,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=0,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=0,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=0,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=0,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=0,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=0,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=0,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=0,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=0,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=0,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=0,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=0,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=0,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=0,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=0,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=0,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=0,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=0,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=0,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=0,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=0,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=0,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=0,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=0,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=0,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=0,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=0,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=0,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=0,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=0,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=0,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=0,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=0,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=0,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=0,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=0,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=0,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=0,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=0,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=0,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=0,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=0,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=0,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=0,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=0,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=0,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=0,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=0,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=0,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=0,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=0,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=0,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=0,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=0,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=0,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=0,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=0,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=0,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=0,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=0,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=0,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=0,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=0,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=0,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=0,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=0,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=0,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=0,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=1,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=1,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=1,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=1,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=1,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=1,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=1,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=1,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=1,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=1,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=1,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=1,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=1,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=1,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=1,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=1,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=1,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=1,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=1,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=1,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=1,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=1,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=1,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=1,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=1,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=1,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=1,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=1,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=1,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=1,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=1,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=1,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=1,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=1,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=1,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=1,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=1,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=1,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=1,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=1,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=1,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=1,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=1,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=1,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=1,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=1,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=1,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=1,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=1,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=1,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=1,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=1,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=1,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=1,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=1,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=1,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=1,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=1,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=1,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=1,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=1,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=1,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=1,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=1,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=1,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=1,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=1,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=1,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=1,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=1,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=1,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=1,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=1,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=1,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=1,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=1,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=1,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=1,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=1,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=1,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=1,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=1,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=1,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=1,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=1,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=1,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=1,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=1,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=1,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=1,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=1,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=1,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=1,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=1,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=1,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=1,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=1,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=1,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=1,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=1,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=1,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=1,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=1,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=1,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=1,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=1,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=1,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=1,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=1,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=1,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=1,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=1,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=1,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=1,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=1,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=1,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=1,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=1,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=1,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=1,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=1,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=1,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=1,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=1,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=1,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=1,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=1,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=1,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=2,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=2,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=2,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=2,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=2,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=2,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=2,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=2,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=2,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=2,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=2,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=2,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=2,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=2,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=2,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=2,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=2,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=2,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=2,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=2,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=2,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=2,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=2,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=2,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=2,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=2,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=2,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=2,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=2,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=2,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=2,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=2,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=2,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=2,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=2,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=2,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=2,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=2,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=2,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=2,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=2,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=2,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=2,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=2,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=2,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=2,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=2,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=2,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=2,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=2,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=2,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=2,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=2,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=2,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=2,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=2,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=2,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=2,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=2,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=2,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=2,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=2,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=2,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=2,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=2,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=2,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=2,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=2,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=2,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=2,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=2,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=2,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=2,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=2,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=2,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=2,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=2,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=2,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=2,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=2,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=2,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=2,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=2,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=2,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=2,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=2,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=2,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=2,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=2,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=2,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=2,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=2,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=2,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=2,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=2,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=2,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=2,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=2,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=2,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=2,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=2,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=2,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=2,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=2,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=2,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=2,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=2,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=2,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=2,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=2,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=2,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=2,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=2,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=2,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=2,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=2,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=2,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=2,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=2,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=2,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=2,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=2,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=2,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=2,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=2,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=2,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=2,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=2,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=3,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=3,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=3,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=3,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=3,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=3,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=3,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=3,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=3,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=3,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=3,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=3,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=3,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=3,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=3,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=3,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=3,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=3,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=3,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=3,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=3,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=3,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=3,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=3,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=3,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=3,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=3,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=3,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=3,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=3,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=3,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=3,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=3,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=3,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=3,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=3,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=3,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=3,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=3,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=3,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=3,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=3,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=3,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=3,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=3,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=3,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=3,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=3,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=3,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=3,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=3,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=3,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=3,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=3,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=3,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=3,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=3,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=3,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=3,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=3,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=3,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=3,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=3,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=3,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=3,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=3,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=3,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=3,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=3,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=3,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=3,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=3,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=3,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=3,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=3,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=3,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=3,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=3,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=3,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=3,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=3,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=3,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=3,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=3,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=3,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=3,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=3,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=3,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=3,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=3,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=3,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=3,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=3,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=3,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=3,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=3,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=3,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=3,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=3,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=3,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=3,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=3,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=3,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=3,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=3,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=3,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=3,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=3,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=3,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=3,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=3,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=3,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=3,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=3,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=3,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=3,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=3,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=3,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=3,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=3,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=3,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=3,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=3,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=3,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=3,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=3,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=3,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=3,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=4,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=4,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=4,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=4,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=4,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=4,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=4,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=4,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=4,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=4,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=4,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=4,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=4,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=4,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=4,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=4,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=4,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=4,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=4,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=4,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=4,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=4,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=4,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=4,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=4,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=4,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=4,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=4,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=4,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=4,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=4,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=4,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=4,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=4,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=4,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=4,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=4,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=4,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=4,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=4,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=4,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=4,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=4,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=4,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=4,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=4,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=4,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=4,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=4,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=4,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=4,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=4,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=4,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=4,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=4,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=4,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=4,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=4,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=4,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=4,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=4,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=4,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=4,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=4,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=4,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=4,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=4,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=4,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=4,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=4,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=4,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=4,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=4,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=4,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=4,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=4,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=4,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=4,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=4,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=4,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=4,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=4,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=4,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=4,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=4,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=4,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=4,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=4,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=4,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=4,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=4,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=4,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=4,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=4,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=4,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=4,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=4,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=4,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=4,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=4,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=4,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=4,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=4,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=4,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=4,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=4,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=4,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=4,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=4,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=4,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=4,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=4,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=4,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=4,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=4,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=4,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=4,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=4,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=4,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=4,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=4,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=4,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=4,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=4,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=4,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=4,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=4,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=4,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=5,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=5,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=5,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=5,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=5,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=5,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=5,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=5,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=5,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=5,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=5,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=5,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=5,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=5,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=5,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=5,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=5,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=5,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=5,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=5,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=5,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=5,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=5,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=5,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=5,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=5,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=5,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=5,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=5,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=5,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=5,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=5,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=5,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=5,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=5,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=5,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=5,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=5,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=5,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=5,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=5,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=5,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=5,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=5,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=5,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=5,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=5,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=5,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=5,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=5,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=5,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=5,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=5,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=5,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=5,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=5,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=5,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=5,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=5,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=5,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=5,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=5,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=5,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=5,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=5,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=5,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=5,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=5,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=5,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=5,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=5,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=5,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=5,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=5,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=5,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=5,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=5,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=5,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=5,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=5,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=5,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=5,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=5,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=5,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=5,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=5,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=5,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=5,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=5,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=5,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=5,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=5,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=5,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=5,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=5,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=5,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=5,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=5,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=5,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=5,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=5,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=5,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=5,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=5,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=5,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=5,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=5,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=5,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=5,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=5,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=5,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=5,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=5,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=5,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=5,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=5,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=5,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=5,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=5,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=5,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=5,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=5,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=5,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=5,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=5,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=5,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=5,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=5,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=6,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=6,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=6,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=6,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=6,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=6,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=6,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=6,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=6,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=6,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=6,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=6,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=6,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=6,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=6,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=6,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=6,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=6,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=6,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=6,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=6,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=6,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=6,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=6,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=6,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=6,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=6,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=6,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=6,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=6,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=6,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=6,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=6,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=6,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=6,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=6,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=6,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=6,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=6,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=6,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=6,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=6,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=6,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=6,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=6,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=6,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=6,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=6,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=6,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=6,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=6,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=6,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=6,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=6,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=6,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=6,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=6,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=6,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=6,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=6,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=6,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=6,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=6,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=6,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=6,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=6,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=6,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=6,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=6,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=6,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=6,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=6,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=6,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=6,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=6,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=6,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=6,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=6,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=6,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=6,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=6,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=6,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=6,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=6,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=6,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=6,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=6,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=6,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=6,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=6,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=6,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=6,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=6,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=6,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=6,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=6,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=6,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=6,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=6,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=6,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=6,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=6,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=6,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=6,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=6,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=6,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=6,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=6,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=6,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=6,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=6,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=6,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=6,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=6,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=6,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=6,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=6,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=6,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=6,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=6,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=6,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=6,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=6,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=6,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=6,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=6,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=6,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=6,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=7,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=7,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=7,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=7,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=7,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=7,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=7,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=7,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=7,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=7,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=7,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=7,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=7,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=7,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=7,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=7,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=7,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=7,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=7,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=7,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=7,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=7,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=7,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=7,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=7,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=7,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=7,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=7,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=7,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=7,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=7,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=7,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=7,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=7,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=7,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=7,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=7,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=7,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=7,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=7,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=7,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=7,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=7,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=7,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=7,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=7,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=7,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=7,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=7,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=7,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=7,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=7,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=7,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=7,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=7,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=7,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=7,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=7,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=7,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=7,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=7,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=7,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=7,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=7,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=7,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=7,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=7,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=7,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=7,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=7,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=7,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=7,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=7,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=7,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=7,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=7,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=7,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=7,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=7,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=7,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=7,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=7,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=7,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=7,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=7,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=7,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=7,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=7,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=7,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=7,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=7,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=7,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=7,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=7,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=7,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=7,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=7,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=7,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=7,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=7,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=7,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=7,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=7,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=7,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=7,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=7,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=7,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=7,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=7,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=7,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=7,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=7,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=7,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=7,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=7,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=7,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=7,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=7,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=7,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=7,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=7,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=7,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=7,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=7,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=7,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=7,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=7,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=7,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=8,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=8,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=8,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=8,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=8,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=8,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=8,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=8,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=8,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=8,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=8,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=8,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=8,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=8,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=8,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=8,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=8,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=8,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=8,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=8,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=8,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=8,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=8,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=8,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=8,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=8,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=8,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=8,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=8,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=8,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=8,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=8,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=8,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=8,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=8,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=8,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=8,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=8,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=8,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=8,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=8,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=8,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=8,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=8,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=8,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=8,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=8,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=8,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=8,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=8,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=8,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=8,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=8,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=8,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=8,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=8,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=8,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=8,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=8,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=8,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=8,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=8,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=8,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=8,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=8,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=8,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=8,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=8,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=8,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=8,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=8,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=8,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=8,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=8,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=8,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=8,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=8,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=8,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=8,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=8,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=8,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=8,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=8,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=8,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=8,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=8,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=8,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=8,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=8,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=8,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=8,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=8,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=8,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=8,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=8,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=8,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=8,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=8,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=8,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=8,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=8,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=8,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=8,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=8,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=8,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=8,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=8,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=8,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=8,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=8,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=8,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=8,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=8,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=8,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=8,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=8,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=8,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=8,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=8,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=8,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=8,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=8,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=8,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=8,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=8,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=8,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=8,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=8,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=9,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=9,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=9,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=9,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=9,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=9,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=9,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=9,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=9,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=9,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=9,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=9,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=9,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=9,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=9,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=9,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=9,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=9,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=9,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=9,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=9,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=9,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=9,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=9,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=9,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=9,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=9,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=9,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=9,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=9,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=9,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=9,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=9,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=9,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=9,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=9,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=9,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=9,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=9,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=9,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=9,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=9,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=9,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=9,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=9,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=9,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=9,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=9,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=9,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=9,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=9,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=9,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=9,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=9,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=9,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=9,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=9,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=9,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=9,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=9,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=9,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=9,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=9,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=9,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=9,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=9,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=9,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=9,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=9,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=9,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=9,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=9,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=9,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=9,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=9,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=9,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=9,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=9,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=9,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=9,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=9,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=9,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=9,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=9,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=9,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=9,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=9,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=9,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=9,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=9,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=9,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=9,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=9,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=9,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=9,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=9,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=9,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=9,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=9,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=9,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=9,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=9,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=9,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=9,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=9,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=9,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=9,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=9,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=9,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=9,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=9,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=9,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=9,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=9,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=9,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=9,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=9,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=9,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=9,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=9,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=9,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=9,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=9,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=9,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=9,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=9,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=9,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=9,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=10,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=10,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=10,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=10,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=10,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=10,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=10,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=10,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=10,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=10,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=10,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=10,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=10,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=10,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=10,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=10,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=10,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=10,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=10,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=10,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=10,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=10,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=10,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=10,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=10,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=10,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=10,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=10,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=10,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=10,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=10,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=10,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=10,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=10,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=10,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=10,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=10,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=10,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=10,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=10,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=10,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=10,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=10,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=10,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=10,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=10,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=10,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=10,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=10,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=10,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=10,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=10,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=10,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=10,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=10,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=10,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=10,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=10,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=10,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=10,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=10,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=10,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=10,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=10,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=10,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=10,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=10,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=10,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=10,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=10,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=10,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=10,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=10,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=10,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=10,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=10,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=10,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=10,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=10,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=10,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=10,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=10,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=10,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=10,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=10,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=10,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=10,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=10,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=10,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=10,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=10,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=10,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=10,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=10,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=10,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=10,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=10,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=10,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=10,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=10,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=10,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=10,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=10,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=10,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=10,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=10,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=10,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=10,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=10,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=10,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=10,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=10,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=10,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=10,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=10,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=10,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=10,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=10,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=10,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=10,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=10,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=10,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=10,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=10,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=10,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=10,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=10,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=10,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=11,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=11,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=11,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=11,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=11,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=11,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=11,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=11,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=11,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=11,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=11,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=11,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=11,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=11,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=11,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=11,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=11,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=11,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=11,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=11,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=11,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=11,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=11,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=11,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=11,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=11,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=11,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=11,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=11,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=11,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=11,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=11,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=11,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=11,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=11,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=11,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=11,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=11,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=11,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=11,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=11,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=11,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=11,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=11,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=11,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=11,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=11,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=11,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=11,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=11,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=11,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=11,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=11,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=11,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=11,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=11,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=11,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=11,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=11,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=11,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=11,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=11,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=11,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=11,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=11,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=11,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=11,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=11,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=11,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=11,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=11,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=11,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=11,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=11,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=11,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=11,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=11,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=11,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=11,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=11,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=11,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=11,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=11,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=11,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=11,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=11,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=11,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=11,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=11,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=11,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=11,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=11,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=11,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=11,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=11,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=11,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=11,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=11,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=11,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=11,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=11,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=11,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=11,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=11,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=11,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=11,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=11,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=11,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=11,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=11,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=11,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=11,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=11,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=11,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=11,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=11,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=11,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=11,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=11,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=11,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=11,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=11,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=11,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=11,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=11,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=11,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=11,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=11,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=12,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=12,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=12,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=12,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=12,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=12,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=12,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=12,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=12,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=12,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=12,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=12,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=12,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=12,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=12,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=12,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=12,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=12,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=12,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=12,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=12,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=12,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=12,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=12,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=12,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=12,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=12,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=12,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=12,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=12,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=12,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=12,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=12,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=12,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=12,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=12,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=12,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=12,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=12,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=12,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=12,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=12,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=12,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=12,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=12,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=12,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=12,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=12,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=12,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=12,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=12,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=12,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=12,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=12,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=12,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=12,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=12,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=12,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=12,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=12,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=12,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=12,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=12,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=12,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=12,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=12,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=12,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=12,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=12,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=12,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=12,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=12,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=12,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=12,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=12,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=12,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=12,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=12,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=12,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=12,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=12,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=12,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=12,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=12,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=12,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=12,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=12,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=12,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=12,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=12,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=12,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=12,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=12,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=12,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=12,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=12,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=12,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=12,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=12,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=12,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=12,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=12,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=12,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=12,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=12,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=12,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=12,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=12,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=12,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=12,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=12,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=12,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=12,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=12,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=12,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=12,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=12,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=12,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=12,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=12,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=12,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=12,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=12,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=12,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=12,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=12,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=12,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=12,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=13,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=13,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=13,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=13,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=13,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=13,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=13,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=13,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=13,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=13,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=13,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=13,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=13,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=13,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=13,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=13,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=13,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=13,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=13,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=13,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=13,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=13,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=13,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=13,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=13,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=13,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=13,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=13,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=13,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=13,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=13,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=13,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=13,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=13,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=13,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=13,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=13,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=13,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=13,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=13,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=13,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=13,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=13,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=13,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=13,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=13,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=13,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=13,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=13,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=13,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=13,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=13,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=13,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=13,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=13,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=13,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=13,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=13,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=13,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=13,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=13,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=13,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=13,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=13,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=13,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=13,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=13,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=13,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=13,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=13,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=13,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=13,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=13,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=13,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=13,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=13,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=13,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=13,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=13,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=13,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=13,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=13,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=13,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=13,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=13,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=13,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=13,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=13,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=13,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=13,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=13,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=13,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=13,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=13,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=13,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=13,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=13,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=13,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=13,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=13,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=13,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=13,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=13,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=13,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=13,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=13,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=13,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=13,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=13,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=13,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=13,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=13,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=13,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=13,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=13,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=13,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=13,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=13,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=13,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=13,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=13,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=13,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=13,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=13,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=13,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=13,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=13,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=13,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=14,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=14,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=14,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=14,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=14,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=14,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=14,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=14,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=14,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=14,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=14,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=14,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=14,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=14,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=14,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=14,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=14,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=14,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=14,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=14,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=14,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=14,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=14,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=14,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=14,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=14,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=14,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=14,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=14,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=14,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=14,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=14,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=14,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=14,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=14,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=14,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=14,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=14,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=14,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=14,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=14,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=14,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=14,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=14,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=14,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=14,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=14,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=14,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=14,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=14,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=14,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=14,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=14,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=14,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=14,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=14,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=14,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=14,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=14,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=14,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=14,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=14,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=14,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=14,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=14,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=14,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=14,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=14,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=14,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=14,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=14,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=14,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=14,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=14,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=14,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=14,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=14,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=14,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=14,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=14,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=14,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=14,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=14,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=14,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=14,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=14,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=14,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=14,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=14,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=14,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=14,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=14,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=14,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=14,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=14,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=14,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=14,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=14,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=14,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=14,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=14,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=14,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=14,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=14,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=14,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=14,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=14,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=14,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=14,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=14,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=14,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=14,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=14,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=14,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=14,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=14,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=14,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=14,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=14,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=14,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=14,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=14,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=14,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=14,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=14,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=14,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=14,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=14,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=15,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=15,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=15,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=15,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=15,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=15,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=15,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=15,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=15,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=15,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=15,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=15,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=15,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=15,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=15,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=15,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=15,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=15,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=15,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=15,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=15,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=15,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=15,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=15,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=15,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=15,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=15,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=15,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=15,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=15,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=15,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=15,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=15,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=15,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=15,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=15,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=15,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=15,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=15,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=15,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=15,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=15,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=15,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=15,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=15,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=15,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=15,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=15,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=15,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=15,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=15,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=15,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=15,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=15,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=15,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=15,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=15,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=15,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=15,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=15,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=15,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=15,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=15,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=15,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=15,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=15,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=15,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=15,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=15,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=15,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=15,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=15,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=15,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=15,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=15,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=15,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=15,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=15,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=15,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=15,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=15,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=15,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=15,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=15,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=15,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=15,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=15,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=15,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=15,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=15,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=15,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=15,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=15,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=15,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=15,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=15,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=15,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=15,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=15,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=15,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=15,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=15,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=15,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=15,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=15,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=15,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=15,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=15,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=15,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=15,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=15,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=15,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=15,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=15,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=15,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=15,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=15,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=15,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=15,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=15,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:doomfire[age=15,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:doomfire[age=15,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:doomfire[age=15,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:doomfire[age=15,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:doomfire[age=15,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:doomfire[age=15,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:doomfire[age=15,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:doomfire[age=15,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:poopcloud[age=0]
lycanitesmobs:poopcloud[age=1]
lycanitesmobs:poopcloud[age=2]
lycanitesmobs:poopcloud[age=3]
lycanitesmobs:poopcloud[age=4]
lycanitesmobs:poopcloud[age=5]
lycanitesmobs:poopcloud[age=6]
lycanitesmobs:poopcloud[age=7]
lycanitesmobs:poopcloud[age=8]
lycanitesmobs:poopcloud[age=9]
lycanitesmobs:poopcloud[age=10]
lycanitesmobs:poopcloud[age=11]
lycanitesmobs:poopcloud[age=12]
lycanitesmobs:poopcloud[age=13]
lycanitesmobs:poopcloud[age=14]
lycanitesmobs:poopcloud[age=15]
lycanitesmobs:ooze[level=0]
lycanitesmobs:ooze[level=1]
lycanitesmobs:ooze[level=2]
lycanitesmobs:ooze[level=3]
lycanitesmobs:ooze[level=4]
lycanitesmobs:ooze[level=5]
lycanitesmobs:ooze[level=6]
lycanitesmobs:ooze[level=7]
lycanitesmobs:ooze[level=8]
lycanitesmobs:ooze[level=9]
lycanitesmobs:ooze[level=10]
lycanitesmobs:ooze[level=11]
lycanitesmobs:ooze[level=12]
lycanitesmobs:ooze[level=13]
lycanitesmobs:ooze[level=14]
lycanitesmobs:ooze[level=15]
lycanitesmobs:desertstonepolished
lycanitesmobs:demonstone_stairs[facing=north,half=top,shape=straight]
lycanitesmobs:demonstone_stairs[facing=north,half=top,shape=inner_left]
lycanitesmobs:demonstone_stairs[facing=north,half=top,shape=inner_right]
lycanitesmobs:demonstone_stairs[facing=north,half=top,shape=outer_left]
lycanitesmobs:demonstone_stairs[facing=north,half=top,shape=outer_right]
lycanitesmobs:demonstone_stairs[facing=north,half=bottom,shape=straight]
lycanitesmobs:demonstone_stairs[facing=north,half=bottom,shape=inner_left]
lycanitesmobs:demonstone_stairs[facing=north,half=bottom,shape=inner_right]
lycanitesmobs:demonstone_stairs[facing=north,half=bottom,shape=outer_left]
lycanitesmobs:demonstone_stairs[facing=north,half=bottom,shape=outer_right]
lycanitesmobs:demonstone_stairs[facing=south,half=top,shape=straight]
lycanitesmobs:demonstone_stairs[facing=south,half=top,shape=inner_left]
lycanitesmobs:demonstone_stairs[facing=south,half=top,shape=inner_right]
lycanitesmobs:demonstone_stairs[facing=south,half=top,shape=outer_left]
lycanitesmobs:demonstone_stairs[facing=south,half=top,shape=outer_right]
lycanitesmobs:demonstone_stairs[facing=south,half=bottom,shape=straight]
lycanitesmobs:demonstone_stairs[facing=south,half=bottom,shape=inner_left]
lycanitesmobs:demonstone_stairs[facing=south,half=bottom,shape=inner_right]
lycanitesmobs:demonstone_stairs[facing=south,half=bottom,shape=outer_left]
lycanitesmobs:demonstone_stairs[facing=south,half=bottom,shape=outer_right]
lycanitesmobs:demonstone_stairs[facing=west,half=top,shape=straight]
lycanitesmobs:demonstone_stairs[facing=west,half=top,shape=inner_left]
lycanitesmobs:demonstone_stairs[facing=west,half=top,shape=inner_right]
lycanitesmobs:demonstone_stairs[facing=west,half=top,shape=outer_left]
lycanitesmobs:demonstone_stairs[facing=west,half=top,shape=outer_right]
lycanitesmobs:demonstone_stairs[facing=west,half=bottom,shape=straight]
lycanitesmobs:demonstone_stairs[facing=west,half=bottom,shape=inner_left]
lycanitesmobs:demonstone_stairs[facing=west,half=bottom,shape=inner_right]
lycanitesmobs:demonstone_stairs[facing=west,half=bottom,shape=outer_left]
lycanitesmobs:demonstone_stairs[facing=west,half=bottom,shape=outer_right]
lycanitesmobs:demonstone_stairs[facing=east,half=top,shape=straight]
lycanitesmobs:demonstone_stairs[facing=east,half=top,shape=inner_left]
lycanitesmobs:demonstone_stairs[facing=east,half=top,shape=inner_right]
lycanitesmobs:demonstone_stairs[facing=east,half=top,shape=outer_left]
lycanitesmobs:demonstone_stairs[facing=east,half=top,shape=outer_right]
lycanitesmobs:demonstone_stairs[facing=east,half=bottom,shape=straight]
lycanitesmobs:demonstone_stairs[facing=east,half=bottom,shape=inner_left]
lycanitesmobs:demonstone_stairs[facing=east,half=bottom,shape=inner_right]
lycanitesmobs:demonstone_stairs[facing=east,half=bottom,shape=outer_left]
lycanitesmobs:demonstone_stairs[facing=east,half=bottom,shape=outer_right]
lycanitesmobs:summoningpedestal[owner=none]
lycanitesmobs:summoningpedestal[owner=client]
lycanitesmobs:summoningpedestal[owner=player]
lycanitesmobs:demonstonechiseled
lycanitesmobs:aberrantstone_slab_double[axis=x]
lycanitesmobs:aberrantstone_slab_double[axis=y]
lycanitesmobs:aberrantstone_slab_double[axis=z]
lycanitesmobs:desertstonetile
lycanitesmobs:lushstonepolished
lycanitesmobs:desertstone_slab_double[axis=x]
lycanitesmobs:desertstone_slab_double[axis=y]
lycanitesmobs:desertstone_slab_double[axis=z]
lycanitesmobs:desertstonechiseled
lycanitesmobs:aberrantstone
lycanitesmobs:streamstonepolished
lycanitesmobs:hellfire[age=0,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=0,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=0,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=0,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=0,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=0,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=0,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=0,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=0,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=0,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=0,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=0,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=0,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=0,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=0,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=0,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=0,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=0,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=0,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=0,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=0,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=0,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=0,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=0,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=0,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=0,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=0,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=0,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=0,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=0,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=0,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=0,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=0,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=0,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=0,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=0,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=0,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=0,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=0,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=0,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=0,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=0,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=0,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=0,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=0,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=0,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=0,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=0,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=0,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=0,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=0,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=0,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=0,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=0,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=0,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=0,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=0,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=0,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=0,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=0,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=0,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=0,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=0,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=0,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
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lycanitesmobs:hellfire[age=0,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=0,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=0,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=0,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=0,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=0,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=0,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=0,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=0,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=0,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=0,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=0,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=0,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=0,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=0,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=0,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=0,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=0,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=0,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=0,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=0,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=0,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=0,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=0,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=0,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=0,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=0,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=0,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=0,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=0,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=0,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=0,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=0,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=0,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=0,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=0,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=0,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=0,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=0,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=0,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=0,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=0,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=0,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=0,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=0,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=0,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=0,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=0,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=0,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=0,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=0,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=0,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=0,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=0,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=0,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=0,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=0,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=0,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=0,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=0,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=0,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=0,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=0,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
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lycanitesmobs:hellfire[age=1,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=1,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=1,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=1,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=1,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=1,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=1,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=1,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=1,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=1,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=1,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=1,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=1,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=1,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=1,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=1,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=1,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=1,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=1,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=1,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=1,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=1,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=1,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=1,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=1,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=1,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=1,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=1,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=1,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=1,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=1,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=1,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=1,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=1,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=1,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=1,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=1,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=1,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=1,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=1,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=1,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=1,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=1,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=1,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=1,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=1,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=1,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=1,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=1,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=1,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=1,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=1,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=1,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=1,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=1,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=1,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=1,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=1,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=1,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=1,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=1,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=1,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=1,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
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lycanitesmobs:hellfire[age=1,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=1,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=1,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=1,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=1,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=1,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=1,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=1,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=1,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=1,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=1,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=1,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=1,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=1,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=1,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=1,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=1,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=1,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=1,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=1,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=1,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=1,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=1,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=1,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=1,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=1,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=1,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=1,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=1,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=1,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=1,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=1,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=1,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=1,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=1,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=1,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=1,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=1,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=1,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=1,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=1,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=1,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=1,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=1,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=1,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=1,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=1,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=1,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=1,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=1,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=1,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=1,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=1,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=1,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=1,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=1,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=1,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=1,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=1,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=1,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=1,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=1,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=1,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=2,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=2,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=2,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=2,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=2,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=2,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=2,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=2,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=2,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=2,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=2,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=2,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=2,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=2,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=2,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=2,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=2,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=2,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=2,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=2,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=2,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=2,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=2,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=2,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=2,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=2,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=2,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=2,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=2,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=2,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=2,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=2,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=2,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=2,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=2,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=2,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=2,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=2,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=2,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=2,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=2,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=2,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=2,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=2,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=2,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=2,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=2,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=2,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=2,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=2,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=2,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=2,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=2,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=2,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=2,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=2,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=2,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=2,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=2,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=2,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=2,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=2,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=2,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=2,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=2,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=2,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=2,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=2,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=2,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=2,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=2,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=2,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=2,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=2,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=2,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=2,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=2,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=2,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=2,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=2,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=2,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=2,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=2,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=2,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=2,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=2,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=2,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=2,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=2,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=2,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=2,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=2,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=2,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=2,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=2,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=2,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=2,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=2,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=2,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=2,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=2,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=2,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=2,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=2,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=2,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=2,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=2,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=2,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=2,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=2,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=2,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=2,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=2,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=2,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=2,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=2,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=2,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=2,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=2,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=2,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=2,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=2,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=2,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=2,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=2,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=2,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=2,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=2,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=3,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=3,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=3,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=3,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=3,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=3,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=3,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=3,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=3,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=3,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=3,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=3,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=3,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=3,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=3,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=3,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=3,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=3,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=3,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=3,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=3,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=3,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=3,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=3,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=3,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=3,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=3,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=3,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=3,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=3,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=3,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=3,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=3,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=3,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=3,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=3,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=3,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=3,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=3,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=3,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=3,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=3,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=3,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=3,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=3,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=3,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=3,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=3,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=3,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=3,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=3,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=3,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=3,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=3,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=3,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=3,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=3,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=3,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=3,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=3,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=3,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=3,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=3,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=3,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=3,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=3,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=3,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=3,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=3,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=3,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=3,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=3,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=3,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=3,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=3,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=3,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=3,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=3,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=3,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=3,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=3,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=3,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=3,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=3,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=3,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=3,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=3,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=3,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=3,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=3,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=3,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=3,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=3,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=3,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=3,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=3,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=3,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=3,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=3,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=3,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=3,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=3,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=3,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=3,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=3,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=3,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=3,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=3,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=3,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=3,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=3,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=3,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=3,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=3,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=3,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=3,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=3,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=3,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=3,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=3,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=3,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=3,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=3,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=3,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=3,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=3,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=3,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=3,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=4,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=4,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=4,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=4,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=4,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=4,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=4,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=4,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=4,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=4,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=4,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=4,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=4,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=4,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=4,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=4,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=4,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=4,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=4,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=4,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=4,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=4,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=4,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=4,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=4,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=4,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=4,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=4,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=4,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=4,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=4,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=4,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=4,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=4,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=4,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=4,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=4,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=4,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=4,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=4,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=4,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=4,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=4,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=4,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=4,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=4,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=4,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=4,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=4,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=4,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=4,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=4,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=4,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=4,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=4,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=4,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=4,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=4,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=4,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=4,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=4,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=4,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=4,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=4,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=4,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=4,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=4,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=4,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=4,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=4,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=4,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=4,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=4,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=4,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=4,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=4,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=4,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=4,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=4,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=4,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=4,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=4,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=4,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=4,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=4,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=4,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=4,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=4,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=4,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=4,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=4,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=4,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=4,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=4,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=4,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=4,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=4,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=4,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=4,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=4,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=4,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=4,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=4,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=4,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=4,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=4,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=4,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=4,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=4,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=4,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=4,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=4,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=4,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=4,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=4,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=4,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=4,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=4,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=4,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=4,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=4,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=4,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=4,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=4,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=4,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=4,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=4,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=4,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=5,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=5,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=5,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=5,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=5,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=5,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=5,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=5,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=5,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=5,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=5,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=5,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=5,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=5,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=5,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=5,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=5,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=5,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=5,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=5,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=5,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=5,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=5,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=5,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=5,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=5,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=5,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=5,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=5,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=5,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=5,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=5,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=5,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=5,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=5,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=5,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=5,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=5,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=5,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=5,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=5,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=5,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=5,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=5,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=5,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=5,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=5,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=5,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=5,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=5,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=5,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=5,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=5,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=5,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=5,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=5,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=5,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=5,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=5,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=5,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=5,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=5,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=5,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=5,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=5,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=5,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=5,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=5,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=5,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=5,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=5,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=5,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=5,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=5,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=5,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=5,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=5,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=5,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=5,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=5,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=5,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=5,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=5,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=5,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=5,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=5,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=5,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=5,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=5,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=5,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=5,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=5,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=5,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=5,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=5,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=5,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=5,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=5,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=5,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=5,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=5,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=5,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=5,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=5,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=5,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=5,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=5,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=5,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=5,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=5,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=5,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=5,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=5,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=5,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=5,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=5,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=5,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=5,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=5,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=5,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=5,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=5,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=5,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=5,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=5,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=5,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=5,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=5,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=6,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=6,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=6,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=6,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=6,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=6,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=6,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=6,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=6,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=6,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=6,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=6,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=6,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=6,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=6,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=6,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=6,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=6,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=6,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=6,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=6,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=6,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=6,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=6,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=6,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=6,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=6,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=6,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=6,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=6,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=6,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=6,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=6,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=6,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=6,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=6,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=6,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=6,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=6,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=6,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=6,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=6,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=6,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=6,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=6,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=6,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=6,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=6,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=6,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=6,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=6,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=6,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=6,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=6,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=6,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=6,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=6,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=6,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=6,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=6,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=6,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=6,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=6,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=6,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=6,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=6,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=6,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=6,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=6,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=6,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=6,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=6,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=6,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=6,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=6,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=6,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=6,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=6,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=6,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=6,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=6,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=6,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=6,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=6,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=6,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=6,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=6,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=6,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=6,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=6,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=6,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=6,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=6,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=6,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=6,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=6,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=6,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=6,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=6,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=6,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=6,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=6,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=6,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=6,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=6,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=6,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=6,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=6,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=6,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=6,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=6,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=6,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=6,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=6,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=6,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=6,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=6,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=6,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=6,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=6,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=6,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=6,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=6,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=6,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=6,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=6,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=6,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=6,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
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lycanitesmobs:hellfire[age=7,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=7,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=7,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=7,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=7,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=7,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=7,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=7,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=7,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=7,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=7,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=7,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=7,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=7,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=7,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=7,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=7,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=7,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=7,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=7,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=7,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=7,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=7,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=7,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=7,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=7,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=7,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=7,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=7,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=7,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=7,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=7,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=7,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=7,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=7,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=7,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=7,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=7,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=7,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=7,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=7,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=7,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=7,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=7,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=7,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=7,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=7,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=7,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=7,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=7,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=7,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=7,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=7,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=7,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=7,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=7,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=7,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=7,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=7,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=7,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=7,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=7,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=7,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=7,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=7,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=7,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=7,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=7,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=7,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=7,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=7,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=7,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=7,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=7,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=7,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=7,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=7,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=7,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=7,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=7,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=7,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=7,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=7,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=7,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=7,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=7,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=7,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=7,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=7,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=7,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=7,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=7,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=7,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=7,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=7,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=7,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=7,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=7,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=7,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=7,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=7,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=7,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=7,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=7,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=7,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=7,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=7,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=7,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=7,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=7,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=7,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=7,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=7,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=7,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=7,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=7,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=7,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=7,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=7,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=7,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=7,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=7,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=7,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=7,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=7,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=7,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=7,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=8,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=8,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=8,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=8,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=8,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=8,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=8,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=8,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=8,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=8,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=8,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=8,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=8,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=8,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=8,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=8,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=8,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=8,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=8,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=8,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=8,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=8,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=8,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=8,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=8,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=8,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=8,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=8,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=8,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=8,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=8,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=8,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=8,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=8,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=8,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=8,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=8,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=8,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=8,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=8,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=8,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=8,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=8,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=8,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=8,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=8,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=8,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=8,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=8,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=8,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=8,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=8,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=8,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=8,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=8,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=8,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=8,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=8,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=8,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=8,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=8,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=8,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=8,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=8,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=8,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=8,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=8,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=8,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=8,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=8,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=8,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=8,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=8,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=8,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=8,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=8,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=8,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=8,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=8,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=8,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=8,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=8,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=8,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=8,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=8,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=8,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=8,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=8,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=8,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=8,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=8,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=8,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=8,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=8,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=8,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=8,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=8,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=8,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=8,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=8,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=8,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=8,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=8,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=8,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=8,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=8,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=8,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=8,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=8,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=8,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=8,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=8,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=8,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=8,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=8,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=8,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=8,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=8,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=8,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=8,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=8,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=8,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=8,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=8,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=8,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=8,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=8,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=8,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=9,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=9,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=9,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=9,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=9,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=9,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=9,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=9,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=9,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=9,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=9,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=9,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=9,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=9,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=9,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=9,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=9,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=9,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=9,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=9,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=9,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=9,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=9,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=9,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=9,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=9,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=9,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=9,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=9,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=9,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=9,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=9,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=9,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=9,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=9,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=9,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=9,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=9,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=9,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=9,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=9,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=9,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=9,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=9,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=9,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=9,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=9,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=9,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=9,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=9,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=9,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=9,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=9,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=9,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=9,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=9,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=9,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=9,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=9,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=9,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=9,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=9,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=9,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=9,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=9,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=9,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=9,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=9,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=9,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=9,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=9,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=9,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=9,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=9,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=9,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=9,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=9,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=9,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=9,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=9,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=9,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=9,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=9,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=9,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=9,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=9,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=9,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=9,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=9,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=9,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=9,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=9,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=9,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=9,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=9,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=9,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=9,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=9,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=9,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=9,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=9,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=9,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=9,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=9,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=9,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=9,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=9,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=9,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=9,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=9,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=9,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=9,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=9,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=9,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=9,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=9,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=9,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=9,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=9,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=9,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=9,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=9,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=9,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=9,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=9,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=9,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=9,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=9,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=10,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=10,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=10,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=10,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=10,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=10,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=10,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=10,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=10,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=10,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=10,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=10,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=10,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=10,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=10,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=10,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=10,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=10,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=10,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=10,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=10,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=10,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=10,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=10,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=10,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=10,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=10,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=10,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=10,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=10,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=10,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=10,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=10,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=10,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=10,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=10,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=10,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=10,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=10,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=10,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=10,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=10,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=10,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=10,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=10,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=10,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=10,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=10,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=10,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=10,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=10,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=10,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=10,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=10,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=10,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=10,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=10,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=10,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=10,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=10,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=10,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=10,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=10,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=10,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=10,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=10,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=10,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=10,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=10,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=10,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=10,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=10,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=10,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=10,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=10,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=10,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=10,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=10,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=10,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=10,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=10,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=10,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=10,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=10,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=10,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=10,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=10,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=10,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=10,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=10,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=10,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=10,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=10,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=10,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=10,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=10,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=10,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=10,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=10,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=10,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=10,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=10,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=10,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=10,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=10,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=10,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=10,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=10,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=10,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=10,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=10,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=10,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=10,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=10,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=10,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=10,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=10,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=10,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=10,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=10,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=10,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=10,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=10,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=10,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=10,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=10,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=10,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=10,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=11,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=11,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=11,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=11,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=11,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=11,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=11,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=11,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=11,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=11,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=11,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=11,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=11,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=11,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=11,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=11,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=11,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=11,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=11,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=11,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=11,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=11,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=11,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=11,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=11,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=11,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=11,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=11,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=11,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=11,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=11,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=11,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=11,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=11,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=11,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=11,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=11,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=11,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=11,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=11,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=11,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=11,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=11,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=11,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=11,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=11,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=11,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=11,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=11,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=11,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=11,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=11,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=11,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=11,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=11,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=11,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=11,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=11,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=11,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=11,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=11,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=11,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=11,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=11,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=11,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=11,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=11,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=11,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=11,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=11,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=11,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=11,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=11,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=11,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=11,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=11,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=11,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=11,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=11,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=11,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=11,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=11,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=11,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=11,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=11,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=11,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=11,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=11,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=11,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=11,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=11,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=11,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=11,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=11,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=11,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=11,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=11,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=11,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=11,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=11,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=11,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=11,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=11,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=11,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=11,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=11,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=11,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=11,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=11,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=11,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=11,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=11,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=11,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=11,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=11,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=11,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=11,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=11,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=11,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=11,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=11,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=11,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=11,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=11,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=11,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=11,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=11,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=11,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=12,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=12,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=12,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=12,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=12,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=12,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=12,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=12,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=12,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=12,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=12,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=12,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=12,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=12,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=12,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=12,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=12,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=12,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=12,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=12,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=12,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=12,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=12,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=12,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=12,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=12,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=12,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=12,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=12,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=12,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=12,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=12,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=12,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=12,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=12,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=12,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=12,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=12,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=12,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=12,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=12,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=12,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=12,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=12,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=12,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=12,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=12,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=12,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=12,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=12,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=12,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=12,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=12,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=12,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=12,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=12,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=12,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=12,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=12,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=12,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=12,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=12,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=12,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=12,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=12,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=12,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=12,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=12,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=12,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=12,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=12,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=12,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=12,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=12,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=12,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=12,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=12,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=12,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=12,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=12,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=12,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=12,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=12,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=12,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=12,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=12,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=12,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=12,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=12,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=12,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=12,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=12,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=12,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=12,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=12,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=12,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=12,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=12,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=12,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=12,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=12,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=12,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=12,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=12,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=12,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=12,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=12,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=12,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=12,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=12,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=12,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=12,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=12,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=12,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=12,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=12,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=12,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=12,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=12,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=12,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=12,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=12,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=12,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=12,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=12,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=12,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=12,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=12,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=13,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=13,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=13,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=13,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=13,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=13,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=13,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=13,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=13,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=13,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=13,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=13,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=13,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=13,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=13,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=13,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=13,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=13,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=13,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=13,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=13,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=13,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=13,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=13,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=13,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=13,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=13,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=13,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=13,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=13,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=13,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=13,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
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lycanitesmobs:hellfire[age=13,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=13,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=13,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=13,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
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lycanitesmobs:hellfire[age=13,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
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lycanitesmobs:hellfire[age=13,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=13,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
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lycanitesmobs:hellfire[age=13,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
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lycanitesmobs:hellfire[age=13,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
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lycanitesmobs:hellfire[age=13,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
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lycanitesmobs:hellfire[age=13,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=13,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
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lycanitesmobs:hellfire[age=13,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=13,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=13,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
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lycanitesmobs:hellfire[age=13,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
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lycanitesmobs:hellfire[age=13,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
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lycanitesmobs:hellfire[age=13,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
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lycanitesmobs:hellfire[age=13,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=13,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=13,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=13,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=13,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=13,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=13,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=13,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=13,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
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lycanitesmobs:hellfire[age=13,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=13,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=13,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=13,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=13,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=13,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=13,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=13,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=13,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=13,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=13,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=13,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=13,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=13,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=13,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=13,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=13,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=13,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=13,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=13,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=13,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=13,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=13,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
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lycanitesmobs:hellfire[age=13,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=13,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=13,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=13,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=13,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=13,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=13,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=13,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=13,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=13,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
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lycanitesmobs:hellfire[age=14,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=14,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=14,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=14,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=14,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=14,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=14,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=14,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=14,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=14,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=14,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=14,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=14,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=14,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=14,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=14,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=14,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=14,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=14,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=14,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=14,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=14,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=14,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=14,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=14,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=14,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=14,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=14,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=14,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=14,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=14,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
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lycanitesmobs:hellfire[age=14,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=14,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=14,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=14,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=14,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=14,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=14,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=14,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=14,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=14,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=14,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=14,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=14,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=14,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=14,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=14,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=14,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=14,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=14,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=14,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=14,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=14,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=14,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=14,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=14,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=14,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=14,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=14,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=14,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=14,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=14,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=14,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=14,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=14,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=14,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=14,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=14,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=14,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=14,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=14,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=14,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=14,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=14,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=14,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=14,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=14,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=14,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=14,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=14,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=14,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=14,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=14,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=14,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=14,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=14,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=14,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=14,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=14,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=14,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=14,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=14,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=14,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=14,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=14,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=14,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=14,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=14,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=14,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=14,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=14,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=14,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=14,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=14,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=14,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=14,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=14,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=14,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=14,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=14,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=14,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=14,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=14,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=14,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=14,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=15,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=15,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=15,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=15,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=15,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=15,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=15,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=15,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=15,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=15,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=15,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=15,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=15,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=15,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=15,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=15,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=15,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=15,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=15,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=15,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=15,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=15,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=15,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=15,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=15,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=15,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=15,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=15,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=15,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=15,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=15,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=15,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=15,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=15,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=15,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=15,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=15,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=15,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=15,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=15,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=15,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=15,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=15,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=15,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=15,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=15,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=15,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=15,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=15,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=15,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=15,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=15,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=15,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=15,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=15,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=15,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=15,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=15,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=15,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=15,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=15,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=15,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=15,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=15,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=15,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=15,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=15,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=15,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=15,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=15,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=15,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=15,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=15,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=15,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=15,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=15,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=15,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=15,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=15,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=15,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=15,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=15,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=15,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=15,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=15,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=15,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=15,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=15,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=15,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=15,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=15,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=15,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=15,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=15,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=15,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=15,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=15,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=15,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=15,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=15,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=15,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=15,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=15,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=15,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=15,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=15,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=15,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=15,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=15,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=15,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=15,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=15,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=15,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=15,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=15,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=15,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=15,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=15,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=15,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=15,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:hellfire[age=15,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:hellfire[age=15,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:hellfire[age=15,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:hellfire[age=15,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:hellfire[age=15,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:hellfire[age=15,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:hellfire[age=15,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:hellfire[age=15,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=0,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=0,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=0,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=0,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=0,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=0,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=0,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=0,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=0,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=0,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=0,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=0,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=0,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=0,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=0,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=0,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=0,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=0,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=0,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=0,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=0,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=0,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=0,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=0,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=0,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=0,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=0,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=0,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=0,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=0,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=0,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=0,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=0,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=0,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=0,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=0,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=0,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=0,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=0,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=0,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=0,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=0,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=0,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=0,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=0,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=0,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=0,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=0,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=0,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=0,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=0,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=0,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=0,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=0,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=0,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=0,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=0,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=0,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=0,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=0,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=0,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=0,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=0,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=0,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=0,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=0,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=0,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=0,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=0,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=0,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=0,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=0,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=0,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=0,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=0,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=0,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=0,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=0,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=0,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=0,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=0,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=0,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=0,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=0,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=0,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=0,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=0,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=0,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=0,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=0,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=0,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=0,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=0,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=0,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=0,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=0,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=0,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=0,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=0,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=0,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=0,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=0,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=0,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=0,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=0,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=0,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=0,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=0,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=0,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=0,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=0,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=0,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=0,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=0,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=0,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=0,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=0,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=0,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=0,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=0,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=0,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=0,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=0,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=0,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=0,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=0,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=0,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=0,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=1,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=1,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=1,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=1,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=1,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=1,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=1,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=1,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=1,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=1,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=1,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=1,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=1,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=1,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=1,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=1,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=1,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=1,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=1,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=1,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=1,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=1,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=1,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=1,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=1,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=1,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=1,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=1,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=1,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=1,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=1,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=1,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=1,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=1,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=1,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=1,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=1,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=1,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=1,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=1,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=1,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=1,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=1,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=1,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=1,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=1,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=1,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=1,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=1,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=1,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=1,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=1,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=1,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=1,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=1,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=1,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=1,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=1,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=1,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=1,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=1,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=1,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=1,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=1,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=1,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=1,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=1,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=1,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=1,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=1,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=1,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=1,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=1,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=1,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=1,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=1,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=1,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=1,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=1,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=1,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=1,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=1,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=1,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=1,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=1,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=1,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=1,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=1,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=1,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=1,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=1,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=1,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=1,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=1,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=1,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=1,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=1,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=1,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=1,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=1,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=1,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=1,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=1,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=1,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=1,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=1,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=1,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=1,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=1,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=1,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=1,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=1,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=1,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=1,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=1,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=1,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=1,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=1,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=1,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=1,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=1,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=1,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=1,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=1,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=1,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=1,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=1,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=1,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=2,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=2,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=2,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=2,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=2,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=2,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=2,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=2,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=2,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=2,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=2,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=2,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=2,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=2,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=2,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=2,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=2,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=2,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=2,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=2,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=2,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=2,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=2,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=2,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=2,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=2,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=2,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=2,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=2,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=2,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=2,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=2,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=2,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=2,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=2,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=2,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=2,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=2,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=2,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=2,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=2,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=2,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=2,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=2,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=2,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=2,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=2,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=2,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=2,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=2,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=2,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=2,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=2,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=2,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=2,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=2,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=2,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=2,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=2,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=2,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=2,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=2,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=2,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=2,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=2,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=2,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=2,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=2,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=2,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=2,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=2,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=2,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=2,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=2,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=2,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=2,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=2,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=2,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=2,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=2,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=2,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=2,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=2,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=2,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=2,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=2,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=2,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=2,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=2,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=2,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=2,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=2,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=2,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=2,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=2,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=2,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=2,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=2,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=2,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=2,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=2,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=2,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=2,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=2,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=2,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=2,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=2,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=2,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=2,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=2,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=2,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=2,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=2,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=2,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=2,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=2,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=2,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=2,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=2,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=2,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=2,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=2,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=2,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=2,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=2,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=2,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=2,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=2,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=3,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=3,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=3,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=3,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=3,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=3,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=3,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=3,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=3,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=3,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=3,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=3,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=3,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=3,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=3,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=3,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=3,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=3,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=3,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=3,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=3,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=3,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=3,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=3,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=3,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=3,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=3,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=3,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=3,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=3,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=3,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=3,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=3,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=3,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=3,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=3,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=3,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=3,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=3,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=3,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=3,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=3,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=3,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=3,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=3,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=3,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=3,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=3,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=3,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=3,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=3,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=3,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=3,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=3,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=3,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=3,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=3,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=3,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=3,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=3,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=3,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=3,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=3,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=3,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=3,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=3,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=3,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=3,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=3,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=3,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=3,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=3,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=3,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=3,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=3,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=3,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=3,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=3,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=3,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=3,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=3,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=3,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=3,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=3,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=3,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=3,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=3,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=3,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=3,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=3,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=3,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=3,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=3,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=3,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=3,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=3,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=3,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=3,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=3,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=3,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=3,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=3,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=3,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=3,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=3,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=3,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=3,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=3,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=3,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=3,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=3,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=3,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=3,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=3,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=3,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=3,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=3,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=3,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=3,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=3,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=3,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=3,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=3,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=3,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=3,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=3,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=3,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=3,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=4,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=4,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=4,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=4,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=4,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=4,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=4,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=4,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=4,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=4,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=4,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=4,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=4,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=4,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=4,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=4,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=4,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=4,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=4,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=4,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=4,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=4,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=4,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=4,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=4,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=4,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=4,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=4,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=4,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=4,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=4,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=4,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=4,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=4,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=4,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=4,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=4,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=4,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=4,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=4,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=4,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=4,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=4,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=4,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=4,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=4,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=4,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=4,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=4,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=4,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=4,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=4,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=4,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=4,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=4,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=4,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=4,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=4,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=4,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=4,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=4,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=4,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=4,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=4,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=4,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=4,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=4,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=4,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=4,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=4,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=4,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=4,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=4,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=4,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=4,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=4,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=4,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=4,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=4,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=4,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=4,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=4,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=4,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=4,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=4,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=4,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=4,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=4,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=4,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=4,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=4,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=4,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=4,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=4,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=4,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=4,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=4,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=4,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=4,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=4,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=4,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=4,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=4,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=4,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=4,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=4,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=4,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=4,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=4,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=4,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=4,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=4,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=4,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=4,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=4,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=4,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=4,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=4,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=4,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=4,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=4,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=4,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=4,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=4,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=4,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=4,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=4,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=4,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=5,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=5,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=5,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=5,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=5,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=5,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=5,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=5,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=5,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=5,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=5,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=5,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=5,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=5,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=5,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=5,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=5,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=5,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=5,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=5,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=5,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=5,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=5,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=5,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=5,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=5,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=5,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=5,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=5,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=5,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=5,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=5,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=5,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=5,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=5,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=5,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=5,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=5,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=5,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=5,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=5,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=5,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=5,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=5,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=5,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=5,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=5,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=5,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=5,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=5,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=5,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=5,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=5,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=5,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=5,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=5,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=5,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=5,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=5,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=5,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=5,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=5,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=5,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=5,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=5,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=5,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=5,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=5,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=5,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=5,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=5,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=5,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=5,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=5,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=5,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=5,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=5,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=5,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=5,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=5,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=5,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=5,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=5,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=5,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=5,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=5,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=5,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=5,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=5,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=5,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=5,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=5,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=5,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=5,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=5,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=5,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=5,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=5,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=5,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=5,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=5,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=5,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=5,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=5,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=5,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=5,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=5,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=5,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=5,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=5,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=5,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=5,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=5,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=5,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=5,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=5,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=5,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=5,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=5,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=5,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=5,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=5,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=5,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=5,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=5,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=5,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=5,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=5,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=6,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=6,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=6,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=6,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=6,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=6,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=6,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=6,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=6,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=6,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=6,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=6,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=6,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=6,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=6,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=6,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=6,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=6,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=6,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=6,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=6,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=6,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=6,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=6,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=6,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=6,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=6,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=6,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=6,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=6,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=6,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=6,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=6,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=6,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=6,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=6,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=6,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=6,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=6,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=6,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=6,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=6,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=6,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=6,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=6,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=6,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=6,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=6,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=6,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=6,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=6,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=6,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=6,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=6,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=6,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=6,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=6,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=6,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=6,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=6,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=6,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=6,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=6,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=6,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=6,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=6,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=6,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=6,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=6,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=6,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=6,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=6,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=6,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=6,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=6,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=6,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=6,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=6,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=6,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=6,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=6,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=6,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=6,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=6,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=6,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=6,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=6,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=6,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=6,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=6,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=6,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=6,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=6,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=6,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=6,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=6,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=6,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=6,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=6,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=6,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=6,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=6,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=6,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=6,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=6,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=6,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=6,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=6,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=6,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=6,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=6,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=6,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=6,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=6,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=6,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=6,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=6,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=6,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=6,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=6,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=6,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=6,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=6,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=6,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=6,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=6,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=6,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=6,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=7,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=7,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=7,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=7,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=7,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=7,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=7,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=7,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=7,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=7,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=7,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=7,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=7,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=7,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=7,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=7,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=7,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=7,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=7,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=7,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=7,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=7,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=7,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=7,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=7,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=7,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=7,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=7,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=7,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=7,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=7,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=7,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=7,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=7,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=7,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=7,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=7,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=7,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=7,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=7,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=7,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=7,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=7,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=7,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=7,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=7,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=7,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=7,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=7,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=7,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=7,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=7,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=7,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=7,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=7,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=7,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=7,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=7,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=7,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=7,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=7,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=7,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=7,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=7,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=7,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=7,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=7,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=7,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=7,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=7,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=7,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=7,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=7,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=7,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=7,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=7,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=7,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=7,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=7,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=7,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=7,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=7,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=7,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=7,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=7,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=7,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=7,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=7,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=7,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=7,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=7,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=7,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=7,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=7,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=7,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=7,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=7,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=7,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=7,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=7,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=7,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=7,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=7,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=7,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=7,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=7,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=7,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=7,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=7,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=7,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=7,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=7,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=7,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=7,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=7,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=7,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=7,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=7,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=7,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=7,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=7,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=7,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=7,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=7,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=7,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=7,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=7,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=7,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=8,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=8,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=8,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=8,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=8,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=8,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=8,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=8,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=8,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=8,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=8,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=8,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=8,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=8,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=8,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=8,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=8,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=8,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=8,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=8,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=8,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=8,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=8,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=8,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=8,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=8,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=8,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=8,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=8,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=8,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=8,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=8,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=8,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=8,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=8,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=8,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=8,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=8,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=8,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=8,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=8,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=8,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=8,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=8,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=8,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=8,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=8,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=8,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=8,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=8,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=8,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=8,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=8,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=8,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=8,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=8,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=8,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=8,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=8,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=8,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=8,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=8,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=8,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=8,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=8,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=8,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=8,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=8,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=8,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=8,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=8,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=8,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=8,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=8,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=8,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=8,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=8,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=8,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=8,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=8,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=8,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=8,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=8,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=8,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=8,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=8,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=8,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=8,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=8,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=8,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=8,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=8,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=8,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=8,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=8,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=8,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=8,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=8,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=8,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=8,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=8,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=8,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=8,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=8,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=8,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=8,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=8,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=8,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=8,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=8,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=8,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=8,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=8,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=8,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=8,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=8,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=8,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=8,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=8,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=8,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=8,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=8,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=8,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=8,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=8,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=8,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=8,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=8,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=9,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=9,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=9,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=9,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=9,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=9,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=9,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=9,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=9,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=9,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=9,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=9,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=9,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=9,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=9,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=9,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=9,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=9,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=9,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=9,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=9,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=9,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=9,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=9,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=9,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=9,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=9,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=9,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=9,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=9,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=9,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=9,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=9,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=9,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=9,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=9,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=9,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=9,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=9,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=9,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=9,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=9,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=9,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=9,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=9,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=9,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=9,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=9,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=9,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=9,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=9,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=9,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=9,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=9,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=9,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=9,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=9,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=9,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=9,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=9,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=9,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=9,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=9,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=9,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=9,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=9,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=9,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=9,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=9,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=9,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=9,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=9,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=9,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=9,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=9,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=9,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=9,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=9,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=9,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=9,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=9,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=9,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=9,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=9,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=9,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=9,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=9,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=9,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=9,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=9,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=9,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=9,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=9,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=9,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=9,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=9,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=9,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=9,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=9,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=9,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=9,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=9,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=9,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=9,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=9,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=9,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=9,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=9,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=9,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=9,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=9,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=9,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=9,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=9,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=9,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=9,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=9,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=9,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=9,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=9,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=9,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=9,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=9,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=9,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=9,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=9,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=9,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=9,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=10,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=10,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=10,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=10,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=10,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=10,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=10,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=10,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=10,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=10,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=10,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=10,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=10,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=10,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=10,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=10,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=10,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=10,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=10,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=10,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=10,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=10,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=10,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=10,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=10,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=10,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=10,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=10,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=10,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=10,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=10,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=10,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=10,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=10,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=10,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=10,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=10,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=10,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=10,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=10,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=10,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=10,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=10,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=10,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=10,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=10,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=10,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=10,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=10,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=10,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=10,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=10,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=10,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=10,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=10,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=10,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=10,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=10,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=10,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=10,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=10,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=10,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=10,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=10,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=10,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=10,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=10,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=10,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=10,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=10,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=10,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=10,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=10,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=10,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=10,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=10,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=10,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=10,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=10,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=10,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=10,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=10,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=10,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=10,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=10,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=10,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=10,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=10,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=10,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=10,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=10,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=10,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=10,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=10,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=10,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=10,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=10,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=10,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=10,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=10,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=10,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=10,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=10,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=10,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=10,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=10,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=10,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=10,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=10,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=10,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=10,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=10,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=10,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=10,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=10,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=10,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=10,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=10,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=10,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=10,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=10,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=10,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=10,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=10,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=10,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=10,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=10,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=10,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=11,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=11,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=11,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=11,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=11,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=11,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=11,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=11,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=11,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=11,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=11,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=11,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=11,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=11,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=11,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=11,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=11,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=11,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=11,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=11,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=11,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=11,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=11,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=11,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=11,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=11,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=11,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=11,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=11,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=11,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=11,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=11,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=11,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=11,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=11,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=11,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=11,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=11,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=11,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=11,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=11,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=11,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=11,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=11,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=11,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=11,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=11,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=11,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=11,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=11,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=11,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=11,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=11,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=11,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=11,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=11,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=11,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=11,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=11,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=11,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=11,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=11,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=11,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=11,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=11,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=11,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=11,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=11,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=11,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=11,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=11,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=11,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=11,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=11,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=11,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=11,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=11,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=11,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=11,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=11,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=11,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=11,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=11,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=11,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=11,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=11,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=11,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=11,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=11,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=11,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=11,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=11,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=11,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=11,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=11,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=11,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=11,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=11,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=11,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=11,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=11,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=11,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=11,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=11,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=11,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=11,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=11,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=11,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=11,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=11,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=11,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=11,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=11,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=11,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=11,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=11,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=11,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=11,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=11,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=11,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=11,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=11,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=11,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=11,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=11,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=11,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=11,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=11,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=12,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=12,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=12,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=12,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=12,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=12,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=12,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=12,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=12,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=12,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=12,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=12,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=12,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=12,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=12,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=12,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=12,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=12,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=12,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=12,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=12,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=12,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=12,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=12,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=12,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=12,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=12,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=12,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=12,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=12,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=12,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=12,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=12,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=12,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=12,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=12,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=12,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=12,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=12,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=12,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=12,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=12,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=12,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=12,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=12,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=12,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=12,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=12,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=12,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=12,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=12,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=12,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=12,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=12,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=12,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=12,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=12,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=12,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=12,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=12,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=12,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=12,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=12,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=12,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=12,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=12,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=12,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=12,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=12,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=12,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=12,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=12,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=12,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=12,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=12,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=12,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=12,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=12,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=12,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=12,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=12,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=12,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=12,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=12,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=12,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=12,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=12,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=12,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=12,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=12,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=12,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=12,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=12,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=12,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=12,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=12,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=12,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=12,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=12,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=12,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=12,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=12,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=12,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=12,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=12,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=12,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=12,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=12,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=12,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=12,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=12,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=12,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=12,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=12,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=12,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=12,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=12,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=12,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=12,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=12,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=12,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=12,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=12,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=12,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=12,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=12,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=12,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=12,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=13,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=13,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=13,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=13,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=13,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=13,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=13,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=13,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=13,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=13,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=13,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=13,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=13,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=13,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=13,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=13,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=13,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=13,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=13,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=13,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=13,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=13,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=13,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=13,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=13,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=13,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=13,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=13,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=13,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=13,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=13,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=13,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=13,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=13,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=13,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=13,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=13,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=13,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=13,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=13,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=13,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=13,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=13,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=13,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=13,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=13,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=13,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=13,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=13,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=13,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=13,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=13,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=13,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=13,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=13,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=13,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=13,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=13,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=13,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=13,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=13,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=13,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=13,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=13,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=13,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=13,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=13,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=13,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=13,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=13,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=13,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=13,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=13,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=13,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=13,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=13,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=13,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=13,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=13,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=13,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=13,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=13,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=13,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=13,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=13,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=13,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=13,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=13,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=13,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=13,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=13,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=13,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=13,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=13,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=13,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=13,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=13,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=13,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=13,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=13,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=13,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=13,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=13,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=13,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=13,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=13,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=13,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=13,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=13,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=13,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=13,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=13,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=13,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=13,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=13,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=13,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=13,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=13,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=13,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=13,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=13,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=13,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=13,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=13,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=13,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=13,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=13,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=13,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=14,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=14,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=14,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=14,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=14,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=14,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=14,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=14,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=14,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=14,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=14,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=14,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=14,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=14,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=14,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=14,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=14,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=14,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=14,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=14,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=14,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=14,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=14,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=14,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=14,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=14,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=14,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=14,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=14,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=14,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=14,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=14,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=14,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=14,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=14,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=14,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=14,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=14,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=14,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=14,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=14,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=14,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=14,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=14,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=14,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=14,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=14,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=14,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=14,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=14,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=14,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=14,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=14,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=14,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=14,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=14,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=14,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=14,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=14,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=14,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=14,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=14,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=14,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=14,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=14,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=14,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=14,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=14,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=14,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=14,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=14,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=14,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=14,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=14,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=14,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=14,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=14,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=14,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=14,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=14,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=14,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=14,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=14,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=14,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=14,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=14,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=14,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=14,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=14,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=14,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=14,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=14,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=14,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=14,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=14,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=14,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=14,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=14,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=14,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=14,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=14,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=14,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=14,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=14,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=14,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=14,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=14,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=14,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=14,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=14,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=14,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=14,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=14,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=14,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=14,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=14,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=14,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=14,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=14,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=14,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=14,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=14,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=14,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=14,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=14,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=14,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=14,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=14,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=15,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=15,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=15,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=15,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=15,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=15,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=15,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=15,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=15,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=15,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=15,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=15,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=15,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=15,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=15,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=15,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=15,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=15,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=15,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=15,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=15,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=15,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=15,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=15,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=15,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=15,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=15,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=15,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=15,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=15,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=15,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=15,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=15,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=15,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=15,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=15,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=15,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=15,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=15,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=15,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=15,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=15,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=15,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=15,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=15,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=15,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=15,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=15,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=15,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=15,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=15,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=15,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=15,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=15,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=15,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=15,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=15,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=15,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=15,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=15,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=15,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=15,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=15,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=15,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=15,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=15,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=15,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=15,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=15,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=15,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=15,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=15,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=15,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=15,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=15,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=15,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=15,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=15,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=15,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=15,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=15,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=15,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=15,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=15,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=15,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=15,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=15,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=15,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=15,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=15,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=15,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=15,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=15,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=15,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=15,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=15,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=15,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=15,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=15,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=15,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=15,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=15,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=15,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=15,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=15,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=15,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=15,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=15,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=15,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=15,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=15,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=15,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:primefire[age=15,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:primefire[age=15,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:primefire[age=15,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:primefire[age=15,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:primefire[age=15,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:primefire[age=15,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:primefire[age=15,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:primefire[age=15,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:primefire[age=15,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:primefire[age=15,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:primefire[age=15,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:primefire[age=15,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:primefire[age=15,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:primefire[age=15,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:primefire[age=15,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:primefire[age=15,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowstone_slab_double[axis=x]
lycanitesmobs:shadowstone_slab_double[axis=y]
lycanitesmobs:shadowstone_slab_double[axis=z]
lycanitesmobs:desertstonetile_slab[half=top,variant=default]
lycanitesmobs:desertstonetile_slab[half=bottom,variant=default]
lycanitesmobs:demonstone_slab[half=top,variant=default]
lycanitesmobs:demonstone_slab[half=bottom,variant=default]
lycanitesmobs:shadowstonechiseled
lycanitesmobs:desertstone_slab[half=top,variant=default]
lycanitesmobs:desertstone_slab[half=bottom,variant=default]
lycanitesmobs:icefire[age=0,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=0,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=0,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=0,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=0,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=0,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=0,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=0,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=0,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=0,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=0,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=0,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=0,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=0,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=0,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=0,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=0,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=0,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=0,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=0,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=0,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=0,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=0,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=0,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=0,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=0,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=0,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=0,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=0,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=0,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=0,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=0,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=0,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=0,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=0,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=0,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=0,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=0,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=0,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=0,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=0,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=0,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=0,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=0,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=0,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=0,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=0,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=0,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=0,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=0,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=0,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=0,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=0,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=0,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=0,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=0,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=0,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=0,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=0,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=0,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=0,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=0,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=0,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=0,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=0,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=0,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=0,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=0,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=0,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=0,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=0,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=0,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=0,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=0,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=0,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=0,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=0,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=0,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=0,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=0,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=0,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=0,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=0,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=0,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=0,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=0,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=0,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=0,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=0,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=0,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=0,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=0,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=0,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=0,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=0,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=0,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=0,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=0,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=0,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=0,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=0,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=0,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=0,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=0,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=0,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=0,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=0,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=0,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=0,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=0,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=0,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=0,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=0,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=0,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=0,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=0,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=0,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=0,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=0,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=0,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=0,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=0,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=0,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=0,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=0,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=0,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=0,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=0,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=1,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=1,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=1,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=1,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=1,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=1,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=1,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=1,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=1,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=1,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=1,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=1,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=1,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=1,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=1,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=1,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=1,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=1,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=1,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=1,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=1,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=1,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=1,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=1,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=1,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=1,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=1,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=1,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=1,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=1,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=1,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=1,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=1,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=1,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=1,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=1,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=1,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=1,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=1,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=1,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=1,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=1,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=1,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=1,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=1,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=1,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=1,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=1,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=1,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=1,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=1,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=1,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=1,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=1,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=1,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=1,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=1,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=1,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=1,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=1,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=1,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=1,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=1,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=1,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=1,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=1,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=1,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=1,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=1,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=1,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=1,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=1,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=1,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=1,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=1,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=1,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=1,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=1,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=1,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=1,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=1,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=1,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=1,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=1,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=1,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=1,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=1,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=1,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=1,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=1,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=1,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=1,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=1,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=1,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=1,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=1,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=1,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=1,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=1,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=1,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=1,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=1,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=1,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=1,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=1,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=1,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=1,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=1,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=1,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=1,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=1,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=1,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=1,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=1,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=1,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=1,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=1,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=1,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=1,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=1,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=1,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=1,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=1,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=1,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=1,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=1,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=1,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=1,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=2,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=2,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=2,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=2,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=2,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=2,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=2,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=2,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=2,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=2,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=2,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=2,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=2,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=2,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=2,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=2,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=2,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=2,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=2,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=2,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=2,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=2,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=2,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=2,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=2,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=2,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=2,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=2,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=2,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=2,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=2,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=2,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=2,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=2,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=2,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=2,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=2,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=2,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=2,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=2,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=2,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=2,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=2,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=2,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=2,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=2,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=2,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=2,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=2,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=2,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=2,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=2,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=2,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=2,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=2,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=2,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=2,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=2,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=2,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=2,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=2,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=2,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=2,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=2,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=2,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=2,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=2,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=2,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=2,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=2,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=2,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=2,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=2,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=2,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=2,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=2,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=2,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=2,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=2,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=2,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=2,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=2,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=2,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=2,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=2,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=2,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=2,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=2,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=2,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=2,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=2,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=2,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=2,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=2,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=2,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=2,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=2,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=2,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=2,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=2,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=2,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=2,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=2,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=2,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=2,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=2,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=2,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=2,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=2,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=2,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=2,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=2,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=2,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=2,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=2,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=2,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=2,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=2,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=2,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=2,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=2,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=2,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=2,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=2,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=2,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=2,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=2,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=2,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=3,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=3,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=3,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=3,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=3,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=3,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=3,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=3,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=3,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=3,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=3,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=3,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=3,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=3,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=3,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=3,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=3,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=3,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=3,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=3,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=3,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=3,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=3,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=3,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=3,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=3,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=3,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=3,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=3,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=3,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=3,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=3,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=3,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=3,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=3,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=3,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=3,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=3,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=3,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=3,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=3,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=3,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=3,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=3,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=3,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=3,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=3,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=3,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=3,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=3,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=3,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=3,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=3,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=3,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=3,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=3,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=3,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=3,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=3,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=3,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=3,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=3,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=3,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=3,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=3,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=3,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=3,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=3,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=3,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=3,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=3,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=3,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=3,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=3,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=3,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=3,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=3,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=3,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=3,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=3,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=3,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=3,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=3,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=3,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=3,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=3,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=3,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=3,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=3,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=3,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=3,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=3,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=3,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=3,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=3,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=3,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=3,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=3,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=3,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=3,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=3,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=3,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=3,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=3,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=3,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=3,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=3,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=3,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=3,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=3,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=3,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=3,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=3,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=3,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=3,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=3,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=3,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=3,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=3,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=3,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=3,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=3,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=3,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=3,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=3,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=3,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=3,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=3,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=4,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=4,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=4,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=4,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=4,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=4,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=4,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=4,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=4,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=4,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=4,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=4,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=4,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=4,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=4,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=4,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=4,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=4,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=4,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=4,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=4,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=4,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=4,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=4,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=4,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=4,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=4,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=4,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=4,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=4,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=4,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=4,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=4,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=4,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=4,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=4,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=4,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=4,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=4,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=4,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=4,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=4,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=4,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=4,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=4,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=4,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=4,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=4,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=4,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=4,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=4,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=4,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=4,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=4,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=4,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=4,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=4,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=4,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=4,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=4,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=4,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=4,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=4,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=4,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=4,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=4,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=4,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=4,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=4,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=4,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=4,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=4,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=4,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=4,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=4,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=4,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=4,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=4,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=4,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=4,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=4,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=4,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=4,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=4,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=4,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=4,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=4,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=4,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=4,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=4,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=4,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=4,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=4,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=4,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=4,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=4,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=4,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=4,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=4,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=4,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=4,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=4,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=4,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=4,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=4,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=4,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=4,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=4,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=4,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=4,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=4,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=4,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=4,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=4,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=4,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=4,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=4,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=4,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=4,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=4,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=4,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=4,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=4,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=4,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=4,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=4,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=4,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=4,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=5,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=5,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=5,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=5,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=5,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=5,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=5,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=5,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=5,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=5,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=5,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=5,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=5,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=5,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=5,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=5,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=5,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=5,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=5,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=5,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=5,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=5,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=5,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=5,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=5,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=5,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=5,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=5,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=5,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=5,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=5,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=5,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=5,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=5,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=5,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=5,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=5,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=5,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=5,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=5,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=5,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=5,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=5,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=5,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=5,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=5,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=5,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=5,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=5,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=5,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=5,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=5,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=5,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=5,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=5,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=5,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=5,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=5,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=5,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=5,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=5,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=5,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=5,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=5,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=5,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=5,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=5,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=5,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=5,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=5,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=5,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=5,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=5,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=5,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=5,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=5,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=5,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=5,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=5,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=5,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=5,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=5,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=5,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=5,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=5,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=5,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=5,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=5,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=5,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=5,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=5,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=5,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=5,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=5,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=5,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=5,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=5,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=5,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=5,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=5,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=5,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=5,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=5,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=5,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=5,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=5,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=5,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=5,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=5,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=5,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=5,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=5,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=5,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=5,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=5,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=5,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=5,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=5,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=5,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=5,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=5,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=5,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=5,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=5,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=5,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=5,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=5,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=5,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=6,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=6,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=6,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=6,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=6,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=6,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=6,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=6,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=6,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=6,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=6,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=6,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=6,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=6,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=6,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=6,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=6,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=6,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=6,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=6,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=6,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=6,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=6,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=6,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=6,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=6,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=6,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=6,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=6,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=6,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=6,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=6,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=6,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=6,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=6,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=6,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=6,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=6,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=6,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=6,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=6,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=6,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=6,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=6,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=6,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=6,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=6,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=6,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=6,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=6,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=6,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=6,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=6,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=6,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=6,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=6,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=6,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=6,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=6,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=6,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=6,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=6,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=6,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=6,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=6,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=6,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=6,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=6,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=6,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=6,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=6,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=6,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=6,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=6,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=6,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=6,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=6,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=6,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=6,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=6,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=6,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=6,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=6,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=6,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=6,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=6,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=6,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=6,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=6,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=6,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=6,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=6,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=6,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=6,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=6,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=6,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=6,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=6,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=6,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=6,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=6,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=6,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=6,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=6,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=6,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=6,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=6,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=6,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=6,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=6,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=6,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=6,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=6,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=6,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=6,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=6,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=6,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=6,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=6,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=6,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=6,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=6,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=6,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=6,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=6,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=6,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=6,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=6,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=7,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=7,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=7,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=7,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=7,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=7,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=7,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=7,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=7,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=7,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=7,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=7,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=7,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=7,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=7,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=7,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=7,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=7,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=7,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=7,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=7,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=7,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=7,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=7,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=7,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=7,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=7,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=7,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=7,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=7,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=7,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=7,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=7,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=7,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=7,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=7,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=7,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=7,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=7,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=7,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=7,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=7,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=7,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=7,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=7,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=7,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=7,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=7,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=7,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=7,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=7,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=7,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=7,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=7,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=7,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=7,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=7,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=7,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=7,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=7,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=7,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=7,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=7,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=7,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=7,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=7,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=7,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=7,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=7,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=7,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=7,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=7,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=7,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=7,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=7,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=7,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=7,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=7,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=7,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=7,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=7,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=7,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=7,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=7,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=7,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=7,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=7,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=7,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=7,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=7,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=7,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=7,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=7,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=7,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=7,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=7,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=7,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=7,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=7,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=7,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=7,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=7,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=7,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=7,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=7,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=7,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=7,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=7,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=7,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=7,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=7,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=7,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=7,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=7,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=7,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=7,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=7,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=7,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=7,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=7,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=7,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=7,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=7,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=7,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=7,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=7,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=7,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=7,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=8,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=8,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=8,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=8,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=8,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=8,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=8,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=8,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=8,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=8,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=8,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=8,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=8,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=8,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=8,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=8,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=8,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=8,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=8,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=8,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=8,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=8,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=8,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=8,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=8,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=8,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=8,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=8,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=8,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=8,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=8,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=8,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=8,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=8,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=8,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=8,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=8,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=8,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=8,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=8,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=8,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=8,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=8,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=8,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=8,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=8,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=8,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=8,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=8,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=8,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=8,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=8,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=8,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=8,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=8,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=8,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=8,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=8,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=8,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=8,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=8,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=8,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=8,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=8,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=8,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=8,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=8,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=8,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=8,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=8,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=8,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=8,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=8,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=8,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=8,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=8,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=8,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=8,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=8,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=8,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=8,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=8,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=8,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=8,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=8,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=8,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=8,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=8,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=8,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=8,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=8,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=8,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=8,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=8,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=8,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=8,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=8,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=8,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=8,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=8,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=8,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=8,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=8,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=8,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=8,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=8,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=8,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=8,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=8,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=8,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=8,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=8,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=8,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=8,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=8,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=8,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=8,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=8,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=8,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=8,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=8,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=8,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=8,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=8,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=8,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=8,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=8,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=8,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=9,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=9,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=9,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=9,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=9,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=9,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=9,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=9,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=9,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=9,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=9,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=9,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=9,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=9,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=9,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=9,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=9,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=9,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=9,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=9,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=9,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=9,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=9,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=9,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=9,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=9,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=9,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=9,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=9,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=9,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=9,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=9,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=9,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=9,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=9,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=9,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=9,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=9,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=9,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=9,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=9,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=9,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=9,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=9,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=9,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=9,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=9,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=9,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=9,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=9,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=9,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=9,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=9,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=9,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=9,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=9,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=9,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=9,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=9,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=9,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=9,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=9,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=9,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=9,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=9,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=9,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=9,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=9,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=9,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=9,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=9,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=9,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=9,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=9,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=9,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=9,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=9,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=9,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=9,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=9,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=9,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=9,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=9,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=9,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=9,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=9,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=9,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=9,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=9,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=9,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=9,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=9,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=9,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=9,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=9,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=9,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=9,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=9,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=9,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=9,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=9,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=9,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=9,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=9,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=9,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=9,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=9,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=9,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=9,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=9,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=9,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=9,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=9,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=9,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=9,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=9,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=9,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=9,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=9,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=9,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=9,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=9,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=9,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=9,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=9,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=9,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=9,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=9,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=10,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=10,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=10,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=10,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=10,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=10,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=10,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=10,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=10,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=10,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=10,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=10,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=10,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=10,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=10,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=10,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=10,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=10,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=10,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=10,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=10,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=10,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=10,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=10,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=10,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=10,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=10,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=10,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=10,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=10,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=10,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=10,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=10,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=10,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=10,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=10,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=10,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=10,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=10,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=10,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=10,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=10,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=10,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=10,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=10,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=10,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=10,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=10,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=10,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=10,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=10,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=10,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=10,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=10,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=10,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=10,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=10,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=10,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=10,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=10,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=10,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=10,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=10,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=10,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=10,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=10,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=10,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=10,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=10,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=10,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=10,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=10,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=10,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=10,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=10,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=10,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=10,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=10,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=10,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=10,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=10,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=10,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=10,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=10,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=10,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=10,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=10,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=10,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=10,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=10,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=10,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=10,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=10,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=10,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=10,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=10,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=10,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=10,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=10,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=10,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=10,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=10,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=10,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=10,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=10,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=10,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=10,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=10,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=10,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=10,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=10,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=10,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=10,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=10,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=10,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=10,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=10,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=10,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=10,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=10,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=10,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=10,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=10,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=10,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=10,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=10,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=10,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=10,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=11,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=11,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=11,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=11,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=11,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=11,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=11,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=11,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=11,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=11,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=11,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=11,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=11,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=11,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=11,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=11,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=11,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=11,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=11,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=11,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=11,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=11,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=11,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=11,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=11,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=11,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=11,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=11,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=11,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=11,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=11,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=11,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=11,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=11,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=11,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=11,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=11,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=11,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=11,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=11,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=11,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=11,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=11,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=11,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=11,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=11,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=11,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=11,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=11,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=11,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=11,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=11,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=11,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=11,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=11,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=11,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=11,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=11,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=11,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=11,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=11,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=11,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=11,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=11,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=11,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=11,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=11,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=11,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=11,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=11,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=11,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=11,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=11,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=11,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=11,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=11,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=11,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=11,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=11,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=11,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=11,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=11,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=11,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=11,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=11,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=11,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=11,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=11,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=11,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=11,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=11,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=11,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=11,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=11,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=11,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=11,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=11,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=11,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=11,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=11,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=11,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=11,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=11,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=11,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=11,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=11,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=11,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=11,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=11,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=11,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=11,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=11,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=11,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=11,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=11,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=11,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=11,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=11,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=11,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=11,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=11,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=11,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=11,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=11,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=11,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=11,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=11,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=11,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=12,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=12,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=12,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=12,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=12,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=12,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=12,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=12,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=12,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=12,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=12,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=12,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=12,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=12,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=12,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=12,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=12,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=12,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=12,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=12,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=12,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=12,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=12,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=12,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=12,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=12,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=12,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=12,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=12,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=12,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=12,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=12,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=12,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=12,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=12,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=12,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=12,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=12,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=12,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=12,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=12,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=12,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=12,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=12,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=12,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=12,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=12,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=12,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=12,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=12,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=12,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=12,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=12,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=12,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=12,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=12,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=12,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=12,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=12,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=12,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=12,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=12,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=12,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=12,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=12,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=12,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=12,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=12,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=12,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=12,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=12,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=12,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=12,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=12,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=12,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=12,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=12,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=12,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=12,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=12,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=12,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=12,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=12,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=12,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=12,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=12,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=12,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=12,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=12,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=12,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=12,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=12,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=12,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=12,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=12,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=12,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=12,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=12,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=12,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=12,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=12,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=12,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=12,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=12,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=12,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=12,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=12,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=12,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=12,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=12,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=12,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=12,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=12,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=12,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=12,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=12,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=12,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=12,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=12,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=12,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=12,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=12,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=12,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=12,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=12,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=12,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=12,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=12,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=13,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=13,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=13,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=13,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=13,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=13,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=13,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=13,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=13,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=13,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=13,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=13,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=13,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=13,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=13,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=13,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=13,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=13,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=13,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=13,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=13,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=13,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=13,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=13,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=13,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=13,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=13,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=13,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=13,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=13,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=13,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=13,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=13,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=13,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=13,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=13,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=13,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=13,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=13,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=13,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=13,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=13,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=13,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=13,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=13,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=13,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=13,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=13,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=13,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=13,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=13,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=13,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=13,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=13,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=13,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=13,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=13,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=13,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=13,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=13,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=13,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=13,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=13,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=13,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=13,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=13,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=13,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=13,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=13,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=13,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=13,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=13,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=13,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=13,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=13,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=13,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=13,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=13,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=13,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=13,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=13,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=13,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=13,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=13,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=13,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=13,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=13,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=13,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=13,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=13,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=13,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=13,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=13,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=13,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=13,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=13,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=13,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=13,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=13,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=13,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=13,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=13,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=13,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=13,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=13,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=13,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=13,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=13,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=13,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=13,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=13,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=13,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=13,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=13,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=13,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=13,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=13,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=13,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=13,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=13,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=13,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=13,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=13,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=13,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=13,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=13,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=13,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=13,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=14,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=14,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=14,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=14,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=14,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=14,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=14,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=14,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=14,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=14,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=14,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=14,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=14,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=14,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=14,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=14,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=14,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=14,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=14,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=14,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=14,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=14,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=14,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=14,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=14,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=14,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=14,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=14,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=14,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=14,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=14,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=14,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=14,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=14,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=14,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=14,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=14,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=14,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=14,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=14,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=14,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=14,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=14,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=14,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=14,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=14,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=14,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=14,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=14,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=14,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=14,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=14,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=14,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=14,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=14,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=14,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=14,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=14,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=14,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=14,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=14,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=14,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=14,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=14,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=14,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=14,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=14,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=14,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=14,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=14,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=14,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=14,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=14,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=14,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=14,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=14,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=14,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=14,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=14,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=14,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=14,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=14,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=14,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=14,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=14,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=14,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=14,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=14,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=14,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=14,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=14,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=14,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=14,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=14,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=14,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=14,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=14,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=14,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=14,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=14,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=14,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=14,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=14,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=14,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=14,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=14,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=14,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=14,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=14,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=14,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=14,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=14,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=14,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=14,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=14,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=14,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=14,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=14,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=14,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=14,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=14,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=14,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=14,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=14,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=14,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=14,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=14,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=14,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=15,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=15,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=15,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=15,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=15,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=15,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=15,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=15,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=15,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=15,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=15,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=15,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=15,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=15,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=15,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=15,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=15,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=15,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=15,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=15,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=15,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=15,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=15,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=15,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=15,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=15,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=15,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=15,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=15,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=15,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=15,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=15,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=15,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=15,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=15,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=15,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=15,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=15,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=15,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=15,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=15,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=15,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=15,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=15,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=15,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=15,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=15,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=15,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=15,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=15,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=15,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=15,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=15,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=15,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=15,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=15,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=15,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=15,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=15,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=15,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=15,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=15,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=15,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=15,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=15,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=15,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=15,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=15,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=15,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=15,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=15,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=15,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=15,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=15,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=15,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=15,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=15,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=15,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=15,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=15,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=15,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=15,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=15,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=15,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=15,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=15,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=15,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=15,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=15,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=15,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=15,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=15,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=15,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=15,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=15,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=15,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=15,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=15,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=15,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=15,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=15,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=15,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=15,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=15,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=15,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=15,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=15,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=15,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=15,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=15,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=15,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=15,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:icefire[age=15,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:icefire[age=15,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:icefire[age=15,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:icefire[age=15,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:icefire[age=15,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:icefire[age=15,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:icefire[age=15,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:icefire[age=15,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:icefire[age=15,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:icefire[age=15,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:icefire[age=15,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:icefire[age=15,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:icefire[age=15,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:icefire[age=15,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:icefire[age=15,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:icefire[age=15,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:ashenstonebrick_slab[half=top,variant=default]
lycanitesmobs:ashenstonebrick_slab[half=bottom,variant=default]
lycanitesmobs:lushstonebrick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:poisoncloud[age=0]
lycanitesmobs:poisoncloud[age=1]
lycanitesmobs:poisoncloud[age=2]
lycanitesmobs:poisoncloud[age=3]
lycanitesmobs:poisoncloud[age=4]
lycanitesmobs:poisoncloud[age=5]
lycanitesmobs:poisoncloud[age=6]
lycanitesmobs:poisoncloud[age=7]
lycanitesmobs:poisoncloud[age=8]
lycanitesmobs:poisoncloud[age=9]
lycanitesmobs:poisoncloud[age=10]
lycanitesmobs:poisoncloud[age=11]
lycanitesmobs:poisoncloud[age=12]
lycanitesmobs:poisoncloud[age=13]
lycanitesmobs:poisoncloud[age=14]
lycanitesmobs:poisoncloud[age=15]
lycanitesmobs:ashenstone_slab_double[axis=x]
lycanitesmobs:ashenstone_slab_double[axis=y]
lycanitesmobs:ashenstone_slab_double[axis=z]
lycanitesmobs:poison[level=0]
lycanitesmobs:poison[level=1]
lycanitesmobs:poison[level=2]
lycanitesmobs:poison[level=3]
lycanitesmobs:poison[level=4]
lycanitesmobs:poison[level=5]
lycanitesmobs:poison[level=6]
lycanitesmobs:poison[level=7]
lycanitesmobs:poison[level=8]
lycanitesmobs:poison[level=9]
lycanitesmobs:poison[level=10]
lycanitesmobs:poison[level=11]
lycanitesmobs:poison[level=12]
lycanitesmobs:poison[level=13]
lycanitesmobs:poison[level=14]
lycanitesmobs:poison[level=15]
lycanitesmobs:shadowfire[age=0,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=0,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=0,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=0,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=0,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=0,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=0,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=0,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=0,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=0,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=0,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=0,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=0,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=0,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=0,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=0,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=0,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=0,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=0,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=0,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=0,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=0,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=0,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=0,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=0,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=0,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=0,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=0,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=0,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=0,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=0,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=0,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=0,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=0,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=0,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=0,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=0,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=0,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=0,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=0,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=0,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=0,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=0,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=0,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=0,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=0,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=0,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=0,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=0,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=0,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=0,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=0,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=0,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=0,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=0,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=0,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=0,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=0,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=0,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=0,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=0,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=0,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=0,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=0,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=0,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=0,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=0,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=0,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=0,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=0,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=0,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=0,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=0,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=0,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=0,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=0,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=0,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=0,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=0,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=0,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=0,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=0,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=0,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=0,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=0,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=0,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=0,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=0,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=0,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=0,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=0,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=0,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=0,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=0,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=0,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=0,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=0,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=0,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=0,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=0,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=0,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=0,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=0,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=0,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=0,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=0,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=0,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=0,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=0,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=0,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=0,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=0,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=0,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=0,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=0,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=0,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=0,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=0,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=0,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=0,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=0,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=0,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=0,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=0,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=0,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=0,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=0,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=0,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=1,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=1,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=1,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=1,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=1,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=1,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=1,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=1,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=1,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=1,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=1,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=1,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=1,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=1,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=1,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=1,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=1,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=1,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=1,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=1,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=1,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=1,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=1,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=1,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=1,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=1,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=1,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=1,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=1,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=1,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=1,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=1,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=1,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=1,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=1,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=1,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=1,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=1,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=1,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=1,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=1,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=1,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=1,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=1,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=1,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=1,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=1,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=1,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=1,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=1,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=1,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=1,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=1,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=1,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=1,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=1,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=1,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=1,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=1,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=1,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=1,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=1,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=1,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=1,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=1,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=1,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=1,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=1,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=1,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=1,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=1,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=1,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=1,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=1,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=1,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=1,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=1,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=1,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=1,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=1,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=1,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=1,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=1,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=1,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=1,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=1,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=1,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=1,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=1,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=1,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=1,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=1,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=1,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=1,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=1,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=1,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=1,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=1,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=1,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=1,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=1,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=1,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=1,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=1,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=1,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=1,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=1,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=1,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=1,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=1,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=1,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=1,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=1,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=1,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=1,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=1,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=1,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=1,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=1,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=1,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=1,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=1,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=1,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=1,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=1,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=1,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=1,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=1,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=2,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=2,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=2,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=2,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=2,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=2,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=2,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=2,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=2,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=2,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=2,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=2,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=2,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=2,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=2,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=2,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=2,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=2,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=2,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=2,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=2,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=2,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=2,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=2,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=2,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=2,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=2,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=2,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=2,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=2,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=2,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=2,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=2,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=2,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=2,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=2,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=2,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=2,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=2,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=2,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=2,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=2,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=2,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=2,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=2,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=2,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=2,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=2,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=2,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=2,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=2,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=2,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=2,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=2,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=2,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=2,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=2,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=2,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=2,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=2,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=2,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=2,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=2,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=2,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=2,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=2,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=2,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=2,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=2,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=2,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=2,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=2,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=2,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=2,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=2,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=2,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=2,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=2,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=2,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=2,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=2,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=2,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=2,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=2,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=2,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=2,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=2,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=2,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=2,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=2,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=2,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=2,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=2,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=2,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=2,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=2,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=2,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=2,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=2,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=2,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=2,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=2,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=2,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=2,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=2,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=2,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=2,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=2,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=2,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=2,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=2,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=2,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=2,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=2,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=2,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=2,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=2,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=2,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=2,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=2,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=2,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=2,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=2,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=2,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=2,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=2,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=2,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=2,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=3,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=3,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=3,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=3,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=3,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=3,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=3,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=3,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=3,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=3,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=3,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=3,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=3,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=3,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=3,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=3,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=3,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=3,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=3,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=3,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=3,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=3,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=3,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=3,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=3,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=3,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=3,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=3,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=3,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=3,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=3,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=3,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=3,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=3,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=3,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=3,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=3,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=3,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=3,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=3,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=3,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=3,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=3,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=3,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=3,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=3,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=3,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=3,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=3,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=3,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=3,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=3,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=3,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=3,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=3,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=3,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=3,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=3,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=3,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=3,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=3,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=3,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=3,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=3,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=3,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=3,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=3,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=3,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=3,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=3,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=3,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=3,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=3,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=3,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=3,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=3,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=3,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=3,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=3,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=3,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=3,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=3,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=3,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=3,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=3,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=3,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=3,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=3,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=3,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=3,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=3,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=3,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=3,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=3,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=3,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=3,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=3,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=3,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=3,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=3,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=3,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=3,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=3,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=3,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=3,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=3,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=3,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=3,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=3,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=3,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=3,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=3,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=3,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=3,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=3,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=3,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=3,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=3,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=3,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=3,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=3,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=3,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=3,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=3,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=3,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=3,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=3,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=3,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=4,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=4,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=4,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=4,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=4,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=4,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=4,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=4,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=4,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=4,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=4,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=4,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=4,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=4,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=4,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=4,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=4,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=4,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=4,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=4,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=4,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=4,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=4,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=4,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=4,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=4,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=4,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=4,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=4,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=4,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=4,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=4,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=4,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=4,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=4,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=4,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=4,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=4,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=4,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=4,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=4,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=4,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=4,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=4,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=4,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=4,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=4,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=4,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=4,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=4,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=4,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=4,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=4,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=4,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=4,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=4,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=4,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=4,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=4,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=4,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=4,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=4,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=4,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=4,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=4,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=4,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=4,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=4,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=4,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=4,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=4,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=4,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=4,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=4,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=4,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=4,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=4,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=4,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=4,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=4,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=4,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=4,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=4,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=4,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=4,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=4,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=4,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=4,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=4,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=4,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=4,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=4,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=4,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=4,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=4,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=4,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=4,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=4,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=4,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=4,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=4,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=4,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=4,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=4,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=4,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=4,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=4,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=4,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=4,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=4,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=4,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=4,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=4,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=4,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=4,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=4,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=4,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=4,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=4,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=4,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=4,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=4,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=4,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=4,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=4,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=4,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=4,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=4,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=5,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=5,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=5,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=5,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=5,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=5,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=5,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=5,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=5,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=5,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=5,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=5,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=5,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=5,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=5,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=5,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=5,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=5,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=5,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=5,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=5,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=5,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=5,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=5,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=5,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=5,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=5,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=5,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=5,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=5,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=5,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=5,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=5,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=5,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=5,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=5,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=5,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=5,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=5,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=5,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=5,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=5,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=5,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=5,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=5,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=5,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=5,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=5,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=5,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=5,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=5,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=5,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=5,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=5,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=5,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=5,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=5,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=5,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=5,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=5,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=5,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=5,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=5,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=5,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=5,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=5,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=5,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=5,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=5,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=5,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=5,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=5,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=5,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=5,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=5,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=5,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=5,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=5,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=5,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=5,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=5,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=5,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=5,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=5,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=5,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=5,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=5,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=5,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=5,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=5,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=5,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=5,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=5,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=5,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=5,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=5,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=5,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=5,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=5,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=5,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=5,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=5,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=5,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=5,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=5,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=5,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=5,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=5,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=5,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=5,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=5,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=5,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=5,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=5,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=5,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=5,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=5,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=5,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=5,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=5,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=5,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=5,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=5,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=5,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=5,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=5,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=5,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=5,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=6,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=6,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=6,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=6,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=6,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=6,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=6,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=6,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=6,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=6,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=6,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=6,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=6,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=6,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=6,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=6,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=6,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=6,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=6,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=6,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=6,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=6,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=6,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=6,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=6,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=6,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=6,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=6,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=6,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=6,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=6,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=6,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=6,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=6,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=6,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=6,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=6,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=6,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=6,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=6,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=6,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=6,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=6,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=6,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=6,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=6,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=6,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=6,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=6,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=6,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=6,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=6,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=6,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=6,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=6,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=6,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=6,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=6,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=6,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=6,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=6,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=6,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=6,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=6,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=6,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=6,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=6,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=6,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=6,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=6,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=6,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=6,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=6,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=6,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=6,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=6,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=6,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=6,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=6,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=6,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=6,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=6,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=6,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=6,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=6,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=6,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=6,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=6,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=6,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=6,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=6,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=6,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=6,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=6,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=6,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=6,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=6,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=6,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=6,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=6,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=6,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=6,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=6,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=6,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=6,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=6,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=6,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=6,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=6,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=6,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=6,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=6,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=6,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=6,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=6,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=6,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=6,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=6,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=6,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=6,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=6,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=6,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=6,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=6,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=6,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=6,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=6,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=6,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=7,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=7,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=7,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=7,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=7,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=7,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=7,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=7,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=7,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=7,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=7,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=7,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=7,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=7,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=7,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=7,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=7,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=7,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=7,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=7,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=7,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=7,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=7,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=7,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=7,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=7,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=7,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=7,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=7,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=7,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=7,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=7,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=7,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=7,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=7,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=7,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=7,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=7,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=7,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=7,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=7,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=7,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=7,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=7,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=7,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=7,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=7,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=7,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=7,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=7,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=7,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=7,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=7,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=7,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=7,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=7,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=7,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=7,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=7,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=7,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=7,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=7,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=7,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=7,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=7,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=7,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=7,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=7,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=7,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=7,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=7,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=7,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=7,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=7,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=7,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=7,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=7,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=7,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=7,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=7,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=7,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=7,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=7,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=7,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=7,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=7,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=7,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=7,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=7,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=7,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=7,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=7,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=7,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=7,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=7,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=7,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=7,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=7,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=7,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=7,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=7,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=7,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=7,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=7,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=7,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=7,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=7,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=7,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=7,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=7,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=7,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=7,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=7,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=7,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=7,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=7,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=7,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=7,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=7,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=7,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=7,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=7,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=7,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=7,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=7,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=7,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=7,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=7,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=8,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=8,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=8,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=8,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=8,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=8,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=8,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=8,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=8,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=8,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=8,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=8,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=8,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=8,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=8,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=8,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=8,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=8,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=8,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=8,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=8,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=8,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=8,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=8,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=8,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=8,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=8,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=8,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=8,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=8,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=8,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=8,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=8,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=8,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=8,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=8,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=8,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=8,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=8,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=8,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=8,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=8,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=8,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=8,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=8,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=8,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=8,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=8,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=8,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=8,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=8,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=8,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=8,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=8,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=8,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=8,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=8,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=8,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=8,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=8,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=8,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=8,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=8,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=8,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=8,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=8,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=8,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=8,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=8,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=8,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=8,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=8,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=8,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=8,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=8,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=8,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=8,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=8,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=8,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=8,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=8,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=8,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=8,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=8,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=8,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=8,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=8,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=8,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=8,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=8,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=8,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=8,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=8,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=8,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=8,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=8,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=8,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=8,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=8,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=8,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=8,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=8,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=8,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=8,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=8,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=8,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=8,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=8,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=8,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=8,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=8,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=8,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=8,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=8,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=8,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=8,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=8,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=8,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=8,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=8,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=8,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=8,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=8,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=8,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=8,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=8,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=8,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=8,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=9,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=9,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=9,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=9,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=9,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=9,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=9,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=9,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=9,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=9,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=9,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=9,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=9,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=9,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=9,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=9,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=9,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=9,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=9,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=9,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=9,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=9,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=9,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=9,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=9,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=9,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=9,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=9,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=9,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=9,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=9,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=9,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=9,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=9,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=9,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=9,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=9,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=9,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=9,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=9,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=9,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=9,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=9,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=9,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=9,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=9,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=9,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=9,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=9,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=9,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=9,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=9,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=9,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=9,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=9,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=9,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=9,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=9,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=9,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=9,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=9,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=9,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=9,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=9,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=9,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=9,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=9,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=9,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=9,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=9,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=9,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=9,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=9,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=9,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=9,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=9,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=9,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=9,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=9,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=9,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=9,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=9,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=9,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=9,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=9,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=9,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=9,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=9,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=9,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=9,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=9,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=9,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=9,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=9,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=9,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=9,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=9,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=9,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=9,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=9,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=9,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=9,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=9,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=9,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=9,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=9,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=9,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=9,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=9,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=9,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=9,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=9,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=9,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=9,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=9,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=9,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=9,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=9,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=9,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=9,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=9,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=9,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=9,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=9,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=9,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=9,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=9,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=9,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=10,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=10,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=10,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=10,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=10,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=10,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=10,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=10,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=10,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=10,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=10,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=10,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=10,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=10,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=10,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=10,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=10,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=10,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=10,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=10,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=10,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=10,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=10,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=10,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=10,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=10,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=10,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=10,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=10,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=10,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=10,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=10,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=10,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=10,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=10,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=10,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=10,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=10,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=10,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=10,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=10,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=10,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=10,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=10,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=10,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=10,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=10,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=10,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=10,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=10,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=10,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=10,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=10,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=10,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=10,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=10,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=10,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=10,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=10,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=10,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=10,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=10,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=10,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=10,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=10,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=10,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=10,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=10,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=10,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=10,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=10,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=10,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=10,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=10,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=10,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=10,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=10,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=10,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=10,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=10,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=10,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=10,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=10,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=10,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=10,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=10,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=10,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=10,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=10,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=10,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=10,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=10,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=10,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=10,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=10,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=10,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=10,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=10,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=10,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=10,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=10,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=10,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=10,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=10,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=10,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=10,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=10,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=10,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=10,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=10,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=10,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=10,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=10,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=10,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=10,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=10,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=10,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=10,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=10,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=10,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=10,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=10,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=10,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=10,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=10,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=10,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=10,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=10,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=11,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=11,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=11,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=11,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=11,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=11,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=11,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=11,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=11,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=11,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=11,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=11,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=11,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=11,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=11,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=11,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=11,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=11,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=11,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=11,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=11,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=11,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=11,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=11,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=11,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=11,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=11,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=11,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=11,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=11,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=11,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=11,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=11,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=11,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=11,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=11,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=11,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=11,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=11,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=11,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=11,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=11,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=11,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=11,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=11,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=11,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=11,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=11,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=11,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=11,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=11,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=11,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=11,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=11,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=11,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=11,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=11,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=11,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=11,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=11,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=11,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=11,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=11,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=11,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=11,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=11,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=11,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=11,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=11,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=11,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=11,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=11,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=11,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=11,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=11,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=11,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=11,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=11,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=11,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=11,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=11,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=11,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=11,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=11,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=11,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=11,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=11,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=11,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=11,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=11,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=11,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=11,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=11,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=11,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=11,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=11,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=11,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=11,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=11,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=11,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=11,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=11,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=11,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=11,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=11,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=11,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=11,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=11,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=11,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=11,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=11,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=11,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=11,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=11,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=11,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=11,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=11,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=11,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=11,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=11,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=11,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=11,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=11,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=11,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=11,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=11,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=11,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=11,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=12,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=12,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=12,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=12,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=12,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=12,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=12,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=12,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=12,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=12,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=12,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=12,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=12,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=12,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=12,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=12,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=12,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=12,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=12,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=12,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=12,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=12,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=12,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=12,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=12,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=12,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=12,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=12,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=12,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=12,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=12,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=12,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=12,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=12,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=12,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=12,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=12,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=12,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=12,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=12,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=12,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=12,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=12,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=12,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=12,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=12,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=12,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=12,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=12,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=12,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=12,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=12,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=12,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=12,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=12,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=12,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=12,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=12,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=12,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=12,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=12,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=12,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=12,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=12,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=12,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=12,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=12,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=12,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=12,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=12,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=12,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=12,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=12,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=12,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=12,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=12,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=12,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=12,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=12,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=12,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=12,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=12,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=12,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=12,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=12,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=12,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=12,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=12,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=12,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=12,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=12,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=12,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=12,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=12,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=12,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=12,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=12,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=12,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=12,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=12,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=12,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=12,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=12,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=12,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=12,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=12,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=12,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=12,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=12,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=12,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=12,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=12,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=12,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=12,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=12,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=12,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=12,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=12,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=12,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=12,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=12,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=12,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=12,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=12,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=12,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=12,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=12,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=12,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=13,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=13,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=13,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=13,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=13,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=13,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=13,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=13,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=13,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=13,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=13,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=13,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=13,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=13,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=13,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=13,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=13,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=13,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=13,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=13,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=13,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=13,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=13,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=13,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=13,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=13,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=13,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=13,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=13,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=13,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=13,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=13,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=13,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=13,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=13,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=13,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=13,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=13,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=13,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=13,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=13,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=13,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=13,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=13,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=13,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=13,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=13,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=13,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=13,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=13,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=13,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=13,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=13,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=13,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=13,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=13,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=13,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=13,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=13,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=13,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=13,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=13,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=13,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=13,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=13,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=13,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=13,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=13,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=13,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=13,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=13,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=13,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=13,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=13,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=13,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=13,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=13,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=13,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=13,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=13,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=13,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=13,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=13,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=13,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=13,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=13,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=13,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=13,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=13,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=13,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=13,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=13,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=13,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=13,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=13,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=13,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=13,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=13,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=13,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=13,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=13,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=13,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=13,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=13,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=13,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=13,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=13,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=13,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=13,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=13,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=13,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=13,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=13,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=13,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=13,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=13,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=13,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=13,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=13,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=13,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=13,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=13,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=13,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=13,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=13,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=13,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=13,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=13,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=14,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=14,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=14,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=14,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=14,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=14,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=14,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=14,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=14,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=14,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=14,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=14,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=14,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=14,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=14,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=14,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=14,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=14,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=14,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=14,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=14,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=14,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=14,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=14,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=14,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=14,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=14,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=14,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=14,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=14,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=14,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=14,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=14,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=14,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=14,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=14,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=14,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=14,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=14,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=14,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=14,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=14,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=14,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=14,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=14,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=14,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=14,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=14,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=14,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=14,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=14,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=14,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=14,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=14,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=14,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=14,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=14,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=14,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=14,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=14,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=14,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=14,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=14,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=14,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=14,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=14,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=14,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=14,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=14,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=14,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=14,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=14,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=14,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=14,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=14,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=14,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=14,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=14,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=14,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=14,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=14,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=14,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=14,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=14,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=14,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=14,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=14,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=14,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=14,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=14,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=14,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=14,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=14,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=14,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=14,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=14,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=14,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=14,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=14,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=14,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=14,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=14,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=14,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=14,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=14,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=14,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=14,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=14,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=14,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=14,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=14,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=14,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=14,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=14,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=14,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=14,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=14,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=14,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=14,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=14,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=14,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=14,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=14,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=14,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=14,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=14,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=14,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=14,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=15,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=15,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=15,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=15,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=15,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=15,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=15,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=15,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=15,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=15,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=15,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=15,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=15,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=15,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=15,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=15,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=15,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=15,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=15,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=15,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=15,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=15,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=15,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=15,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=15,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=15,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=15,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=15,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=15,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=15,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=15,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=15,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=15,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=15,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=15,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=15,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=15,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=15,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=15,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=15,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=15,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=15,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=15,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=15,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=15,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=15,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=15,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=15,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=15,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=15,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=15,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=15,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=15,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=15,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=15,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=15,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=15,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=15,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=15,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=15,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=15,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=15,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=15,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=15,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=15,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=15,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=15,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=15,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=15,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=15,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=15,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=15,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=15,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=15,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=15,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=15,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=15,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=15,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=15,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=15,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=15,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=15,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=15,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=15,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=15,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=15,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=15,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=15,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=15,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=15,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=15,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=15,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=15,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=15,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=15,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=15,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=15,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=15,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=15,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=15,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=15,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=15,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=15,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=15,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=15,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=15,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=15,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=15,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=15,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=15,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=15,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=15,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=15,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=15,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=15,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=15,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=15,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=15,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=15,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=15,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:shadowfire[age=15,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:shadowfire[age=15,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:shadowfire[age=15,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:shadowfire[age=15,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:shadowfire[age=15,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:shadowfire[age=15,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:shadowfire[age=15,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:shadowfire[age=15,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:shadowstone_slab[half=top,variant=default]
lycanitesmobs:shadowstone_slab[half=bottom,variant=default]
lycanitesmobs:shadowstonetile
lycanitesmobs:aberrantstonepillar[axis=x]
lycanitesmobs:aberrantstonepillar[axis=y]
lycanitesmobs:aberrantstonepillar[axis=z]
lycanitesmobs:equipment_station[facing=north]
lycanitesmobs:equipment_station[facing=south]
lycanitesmobs:equipment_station[facing=west]
lycanitesmobs:equipment_station[facing=east]
lycanitesmobs:lushcrystal
lycanitesmobs:lushstone_stairs[facing=north,half=top,shape=straight]
lycanitesmobs:lushstone_stairs[facing=north,half=top,shape=inner_left]
lycanitesmobs:lushstone_stairs[facing=north,half=top,shape=inner_right]
lycanitesmobs:lushstone_stairs[facing=north,half=top,shape=outer_left]
lycanitesmobs:lushstone_stairs[facing=north,half=top,shape=outer_right]
lycanitesmobs:lushstone_stairs[facing=north,half=bottom,shape=straight]
lycanitesmobs:lushstone_stairs[facing=north,half=bottom,shape=inner_left]
lycanitesmobs:lushstone_stairs[facing=north,half=bottom,shape=inner_right]
lycanitesmobs:lushstone_stairs[facing=north,half=bottom,shape=outer_left]
lycanitesmobs:lushstone_stairs[facing=north,half=bottom,shape=outer_right]
lycanitesmobs:lushstone_stairs[facing=south,half=top,shape=straight]
lycanitesmobs:lushstone_stairs[facing=south,half=top,shape=inner_left]
lycanitesmobs:lushstone_stairs[facing=south,half=top,shape=inner_right]
lycanitesmobs:lushstone_stairs[facing=south,half=top,shape=outer_left]
lycanitesmobs:lushstone_stairs[facing=south,half=top,shape=outer_right]
lycanitesmobs:lushstone_stairs[facing=south,half=bottom,shape=straight]
lycanitesmobs:lushstone_stairs[facing=south,half=bottom,shape=inner_left]
lycanitesmobs:lushstone_stairs[facing=south,half=bottom,shape=inner_right]
lycanitesmobs:lushstone_stairs[facing=south,half=bottom,shape=outer_left]
lycanitesmobs:lushstone_stairs[facing=south,half=bottom,shape=outer_right]
lycanitesmobs:lushstone_stairs[facing=west,half=top,shape=straight]
lycanitesmobs:lushstone_stairs[facing=west,half=top,shape=inner_left]
lycanitesmobs:lushstone_stairs[facing=west,half=top,shape=inner_right]
lycanitesmobs:lushstone_stairs[facing=west,half=top,shape=outer_left]
lycanitesmobs:lushstone_stairs[facing=west,half=top,shape=outer_right]
lycanitesmobs:lushstone_stairs[facing=west,half=bottom,shape=straight]
lycanitesmobs:lushstone_stairs[facing=west,half=bottom,shape=inner_left]
lycanitesmobs:lushstone_stairs[facing=west,half=bottom,shape=inner_right]
lycanitesmobs:lushstone_stairs[facing=west,half=bottom,shape=outer_left]
lycanitesmobs:lushstone_stairs[facing=west,half=bottom,shape=outer_right]
lycanitesmobs:lushstone_stairs[facing=east,half=top,shape=straight]
lycanitesmobs:lushstone_stairs[facing=east,half=top,shape=inner_left]
lycanitesmobs:lushstone_stairs[facing=east,half=top,shape=inner_right]
lycanitesmobs:lushstone_stairs[facing=east,half=top,shape=outer_left]
lycanitesmobs:lushstone_stairs[facing=east,half=top,shape=outer_right]
lycanitesmobs:lushstone_stairs[facing=east,half=bottom,shape=straight]
lycanitesmobs:lushstone_stairs[facing=east,half=bottom,shape=inner_left]
lycanitesmobs:lushstone_stairs[facing=east,half=bottom,shape=inner_right]
lycanitesmobs:lushstone_stairs[facing=east,half=bottom,shape=outer_left]
lycanitesmobs:lushstone_stairs[facing=east,half=bottom,shape=outer_right]
lycanitesmobs:desertcrystal
lycanitesmobs:aberrantstonebrick_slab[half=top,variant=default]
lycanitesmobs:aberrantstonebrick_slab[half=bottom,variant=default]
lycanitesmobs:ashenstonechiseled
lycanitesmobs:aberrantcrystal
lycanitesmobs:lushstone_slab[half=top,variant=default]
lycanitesmobs:lushstone_slab[half=bottom,variant=default]
lycanitesmobs:ashenstonebrick_stairs[facing=north,half=top,shape=straight]
lycanitesmobs:ashenstonebrick_stairs[facing=north,half=top,shape=inner_left]
lycanitesmobs:ashenstonebrick_stairs[facing=north,half=top,shape=inner_right]
lycanitesmobs:ashenstonebrick_stairs[facing=north,half=top,shape=outer_left]
lycanitesmobs:ashenstonebrick_stairs[facing=north,half=top,shape=outer_right]
lycanitesmobs:ashenstonebrick_stairs[facing=north,half=bottom,shape=straight]
lycanitesmobs:ashenstonebrick_stairs[facing=north,half=bottom,shape=inner_left]
lycanitesmobs:ashenstonebrick_stairs[facing=north,half=bottom,shape=inner_right]
lycanitesmobs:ashenstonebrick_stairs[facing=north,half=bottom,shape=outer_left]
lycanitesmobs:ashenstonebrick_stairs[facing=north,half=bottom,shape=outer_right]
lycanitesmobs:ashenstonebrick_stairs[facing=south,half=top,shape=straight]
lycanitesmobs:ashenstonebrick_stairs[facing=south,half=top,shape=inner_left]
lycanitesmobs:ashenstonebrick_stairs[facing=south,half=top,shape=inner_right]
lycanitesmobs:ashenstonebrick_stairs[facing=south,half=top,shape=outer_left]
lycanitesmobs:ashenstonebrick_stairs[facing=south,half=top,shape=outer_right]
lycanitesmobs:ashenstonebrick_stairs[facing=south,half=bottom,shape=straight]
lycanitesmobs:ashenstonebrick_stairs[facing=south,half=bottom,shape=inner_left]
lycanitesmobs:ashenstonebrick_stairs[facing=south,half=bottom,shape=inner_right]
lycanitesmobs:ashenstonebrick_stairs[facing=south,half=bottom,shape=outer_left]
lycanitesmobs:ashenstonebrick_stairs[facing=south,half=bottom,shape=outer_right]
lycanitesmobs:ashenstonebrick_stairs[facing=west,half=top,shape=straight]
lycanitesmobs:ashenstonebrick_stairs[facing=west,half=top,shape=inner_left]
lycanitesmobs:ashenstonebrick_stairs[facing=west,half=top,shape=inner_right]
lycanitesmobs:ashenstonebrick_stairs[facing=west,half=top,shape=outer_left]
lycanitesmobs:ashenstonebrick_stairs[facing=west,half=top,shape=outer_right]
lycanitesmobs:ashenstonebrick_stairs[facing=west,half=bottom,shape=straight]
lycanitesmobs:ashenstonebrick_stairs[facing=west,half=bottom,shape=inner_left]
lycanitesmobs:ashenstonebrick_stairs[facing=west,half=bottom,shape=inner_right]
lycanitesmobs:ashenstonebrick_stairs[facing=west,half=bottom,shape=outer_left]
lycanitesmobs:ashenstonebrick_stairs[facing=west,half=bottom,shape=outer_right]
lycanitesmobs:ashenstonebrick_stairs[facing=east,half=top,shape=straight]
lycanitesmobs:ashenstonebrick_stairs[facing=east,half=top,shape=inner_left]
lycanitesmobs:ashenstonebrick_stairs[facing=east,half=top,shape=inner_right]
lycanitesmobs:ashenstonebrick_stairs[facing=east,half=top,shape=outer_left]
lycanitesmobs:ashenstonebrick_stairs[facing=east,half=top,shape=outer_right]
lycanitesmobs:ashenstonebrick_stairs[facing=east,half=bottom,shape=straight]
lycanitesmobs:ashenstonebrick_stairs[facing=east,half=bottom,shape=inner_left]
lycanitesmobs:ashenstonebrick_stairs[facing=east,half=bottom,shape=inner_right]
lycanitesmobs:ashenstonebrick_stairs[facing=east,half=bottom,shape=outer_left]
lycanitesmobs:ashenstonebrick_stairs[facing=east,half=bottom,shape=outer_right]
lycanitesmobs:lushstonebrick_fence[east=true,north=true,south=true,west=true]
lycanitesmobs:lushstonebrick_fence[east=true,north=true,south=true,west=false]
lycanitesmobs:lushstonebrick_fence[east=true,north=true,south=false,west=true]
lycanitesmobs:lushstonebrick_fence[east=true,north=true,south=false,west=false]
lycanitesmobs:lushstonebrick_fence[east=true,north=false,south=true,west=true]
lycanitesmobs:lushstonebrick_fence[east=true,north=false,south=true,west=false]
lycanitesmobs:lushstonebrick_fence[east=true,north=false,south=false,west=true]
lycanitesmobs:lushstonebrick_fence[east=true,north=false,south=false,west=false]
lycanitesmobs:lushstonebrick_fence[east=false,north=true,south=true,west=true]
lycanitesmobs:lushstonebrick_fence[east=false,north=true,south=true,west=false]
lycanitesmobs:lushstonebrick_fence[east=false,north=true,south=false,west=true]
lycanitesmobs:lushstonebrick_fence[east=false,north=true,south=false,west=false]
lycanitesmobs:lushstonebrick_fence[east=false,north=false,south=true,west=true]
lycanitesmobs:lushstonebrick_fence[east=false,north=false,south=true,west=false]
lycanitesmobs:lushstonebrick_fence[east=false,north=false,south=false,west=true]
lycanitesmobs:lushstonebrick_fence[east=false,north=false,south=false,west=false]
lycanitesmobs:demonstonebrick_fence[east=true,north=true,south=true,west=true]
lycanitesmobs:demonstonebrick_fence[east=true,north=true,south=true,west=false]
lycanitesmobs:demonstonebrick_fence[east=true,north=true,south=false,west=true]
lycanitesmobs:demonstonebrick_fence[east=true,north=true,south=false,west=false]
lycanitesmobs:demonstonebrick_fence[east=true,north=false,south=true,west=true]
lycanitesmobs:demonstonebrick_fence[east=true,north=false,south=true,west=false]
lycanitesmobs:demonstonebrick_fence[east=true,north=false,south=false,west=true]
lycanitesmobs:demonstonebrick_fence[east=true,north=false,south=false,west=false]
lycanitesmobs:demonstonebrick_fence[east=false,north=true,south=true,west=true]
lycanitesmobs:demonstonebrick_fence[east=false,north=true,south=true,west=false]
lycanitesmobs:demonstonebrick_fence[east=false,north=true,south=false,west=true]
lycanitesmobs:demonstonebrick_fence[east=false,north=true,south=false,west=false]
lycanitesmobs:demonstonebrick_fence[east=false,north=false,south=true,west=true]
lycanitesmobs:demonstonebrick_fence[east=false,north=false,south=true,west=false]
lycanitesmobs:demonstonebrick_fence[east=false,north=false,south=false,west=true]
lycanitesmobs:demonstonebrick_fence[east=false,north=false,south=false,west=false]
lycanitesmobs:streamstone_stairs[facing=north,half=top,shape=straight]
lycanitesmobs:streamstone_stairs[facing=north,half=top,shape=inner_left]
lycanitesmobs:streamstone_stairs[facing=north,half=top,shape=inner_right]
lycanitesmobs:streamstone_stairs[facing=north,half=top,shape=outer_left]
lycanitesmobs:streamstone_stairs[facing=north,half=top,shape=outer_right]
lycanitesmobs:streamstone_stairs[facing=north,half=bottom,shape=straight]
lycanitesmobs:streamstone_stairs[facing=north,half=bottom,shape=inner_left]
lycanitesmobs:streamstone_stairs[facing=north,half=bottom,shape=inner_right]
lycanitesmobs:streamstone_stairs[facing=north,half=bottom,shape=outer_left]
lycanitesmobs:streamstone_stairs[facing=north,half=bottom,shape=outer_right]
lycanitesmobs:streamstone_stairs[facing=south,half=top,shape=straight]
lycanitesmobs:streamstone_stairs[facing=south,half=top,shape=inner_left]
lycanitesmobs:streamstone_stairs[facing=south,half=top,shape=inner_right]
lycanitesmobs:streamstone_stairs[facing=south,half=top,shape=outer_left]
lycanitesmobs:streamstone_stairs[facing=south,half=top,shape=outer_right]
lycanitesmobs:streamstone_stairs[facing=south,half=bottom,shape=straight]
lycanitesmobs:streamstone_stairs[facing=south,half=bottom,shape=inner_left]
lycanitesmobs:streamstone_stairs[facing=south,half=bottom,shape=inner_right]
lycanitesmobs:streamstone_stairs[facing=south,half=bottom,shape=outer_left]
lycanitesmobs:streamstone_stairs[facing=south,half=bottom,shape=outer_right]
lycanitesmobs:streamstone_stairs[facing=west,half=top,shape=straight]
lycanitesmobs:streamstone_stairs[facing=west,half=top,shape=inner_left]
lycanitesmobs:streamstone_stairs[facing=west,half=top,shape=inner_right]
lycanitesmobs:streamstone_stairs[facing=west,half=top,shape=outer_left]
lycanitesmobs:streamstone_stairs[facing=west,half=top,shape=outer_right]
lycanitesmobs:streamstone_stairs[facing=west,half=bottom,shape=straight]
lycanitesmobs:streamstone_stairs[facing=west,half=bottom,shape=inner_left]
lycanitesmobs:streamstone_stairs[facing=west,half=bottom,shape=inner_right]
lycanitesmobs:streamstone_stairs[facing=west,half=bottom,shape=outer_left]
lycanitesmobs:streamstone_stairs[facing=west,half=bottom,shape=outer_right]
lycanitesmobs:streamstone_stairs[facing=east,half=top,shape=straight]
lycanitesmobs:streamstone_stairs[facing=east,half=top,shape=inner_left]
lycanitesmobs:streamstone_stairs[facing=east,half=top,shape=inner_right]
lycanitesmobs:streamstone_stairs[facing=east,half=top,shape=outer_left]
lycanitesmobs:streamstone_stairs[facing=east,half=top,shape=outer_right]
lycanitesmobs:streamstone_stairs[facing=east,half=bottom,shape=straight]
lycanitesmobs:streamstone_stairs[facing=east,half=bottom,shape=inner_left]
lycanitesmobs:streamstone_stairs[facing=east,half=bottom,shape=inner_right]
lycanitesmobs:streamstone_stairs[facing=east,half=bottom,shape=outer_left]
lycanitesmobs:streamstone_stairs[facing=east,half=bottom,shape=outer_right]
lycanitesmobs:propolis[hive=0]
lycanitesmobs:propolis[hive=1]
lycanitesmobs:propolis[hive=2]
lycanitesmobs:propolis[hive=3]
lycanitesmobs:propolis[hive=4]
lycanitesmobs:propolis[hive=5]
lycanitesmobs:propolis[hive=6]
lycanitesmobs:propolis[hive=7]
lycanitesmobs:propolis[hive=8]
lycanitesmobs:propolis[hive=9]
lycanitesmobs:propolis[hive=10]
lycanitesmobs:propolis[hive=11]
lycanitesmobs:propolis[hive=12]
lycanitesmobs:propolis[hive=13]
lycanitesmobs:propolis[hive=14]
lycanitesmobs:propolis[hive=15]
lycanitesmobs:scorchfire[age=0,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=0,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=0,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=0,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=0,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=0,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=0,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=0,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=0,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=0,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=0,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=0,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=0,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=0,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=0,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=0,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=0,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=0,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=0,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=0,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=0,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=0,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=0,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=0,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=0,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=0,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=0,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=0,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=0,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=0,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=0,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=0,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=0,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=0,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=0,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=0,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=0,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=0,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=0,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=0,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=0,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=0,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=0,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=0,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=0,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=0,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=0,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=0,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=0,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=0,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=0,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=0,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=0,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=0,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=0,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=0,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=0,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=0,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=0,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=0,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=0,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=0,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=0,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=0,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=0,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=0,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=0,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=0,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=0,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=0,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=0,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=0,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=0,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=0,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=0,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=0,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=0,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=0,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=0,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=0,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=0,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=0,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=0,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=0,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=0,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=0,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=0,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=0,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=0,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=0,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=0,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=0,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=0,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=0,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=0,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=0,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=0,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=0,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=0,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=0,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=0,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=0,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=0,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=0,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=0,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=0,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=0,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=0,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=0,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=0,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=0,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=0,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=0,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=0,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=0,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=0,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=0,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=0,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=0,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=0,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=0,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=0,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=0,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=0,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=0,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=0,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=0,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=0,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=1,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=1,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=1,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=1,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=1,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=1,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=1,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=1,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=1,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=1,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=1,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=1,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=1,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=1,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=1,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=1,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=1,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=1,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=1,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=1,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=1,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=1,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=1,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=1,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=1,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=1,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=1,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=1,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=1,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=1,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=1,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=1,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=1,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=1,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=1,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=1,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=1,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=1,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=1,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=1,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=1,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=1,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=1,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=1,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=1,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=1,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=1,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=1,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=1,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=1,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=1,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=1,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=1,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=1,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=1,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=1,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=1,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=1,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=1,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=1,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=1,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=1,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=1,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=1,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=1,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=1,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=1,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=1,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=1,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=1,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=1,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=1,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=1,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=1,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=1,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=1,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=1,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=1,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=1,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=1,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=1,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=1,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=1,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=1,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=1,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=1,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=1,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=1,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=1,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=1,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=1,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=1,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=1,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=1,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=1,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=1,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=1,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=1,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=1,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=1,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=1,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=1,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=1,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=1,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=1,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=1,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=1,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=1,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=1,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=1,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=1,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=1,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=1,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=1,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=1,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=1,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=1,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=1,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=1,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=1,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=1,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=1,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=1,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=1,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=1,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=1,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=1,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=1,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=2,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=2,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=2,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=2,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=2,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=2,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=2,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=2,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=2,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=2,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=2,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=2,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=2,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=2,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=2,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=2,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=2,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=2,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=2,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=2,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=2,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=2,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=2,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=2,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=2,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=2,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=2,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=2,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=2,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=2,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=2,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=2,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=2,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=2,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=2,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=2,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=2,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=2,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=2,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=2,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=2,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=2,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=2,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=2,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=2,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=2,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=2,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=2,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=2,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=2,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=2,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=2,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=2,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=2,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=2,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=2,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=2,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=2,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=2,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=2,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=2,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=2,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=2,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=2,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=2,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=2,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=2,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=2,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=2,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=2,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=2,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=2,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=2,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=2,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=2,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=2,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=2,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=2,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=2,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=2,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=2,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=2,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=2,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=2,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=2,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=2,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=2,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=2,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=2,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=2,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=2,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=2,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=2,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=2,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=2,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=2,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=2,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=2,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=2,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=2,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=2,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=2,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=2,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=2,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=2,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=2,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=2,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=2,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=2,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=2,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=2,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=2,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=2,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=2,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=2,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=2,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=2,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=2,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=2,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=2,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=2,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=2,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=2,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=2,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=2,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=2,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=2,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=2,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=3,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=3,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=3,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=3,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=3,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=3,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=3,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=3,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=3,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=3,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=3,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=3,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=3,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=3,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=3,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=3,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=3,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=3,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=3,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=3,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=3,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=3,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=3,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=3,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=3,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=3,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=3,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=3,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=3,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=3,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=3,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=3,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=3,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=3,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=3,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=3,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=3,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=3,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=3,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=3,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=3,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=3,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=3,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=3,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=3,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=3,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=3,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=3,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=3,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=3,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=3,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=3,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=3,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=3,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=3,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=3,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=3,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=3,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=3,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=3,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=3,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=3,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=3,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=3,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=3,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=3,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=3,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=3,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=3,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=3,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=3,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=3,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=3,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=3,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=3,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=3,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=3,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=3,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=3,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=3,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=3,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=3,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=3,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=3,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=3,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=3,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=3,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=3,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=3,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=3,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=3,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=3,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=3,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=3,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=3,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=3,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=3,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=3,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=3,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=3,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=3,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=3,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=3,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=3,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=3,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=3,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=3,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=3,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=3,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=3,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=3,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=3,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=3,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=3,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=3,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=3,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=3,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=3,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=3,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=3,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=3,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=3,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=3,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=3,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=3,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=3,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=3,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=3,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=4,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=4,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=4,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=4,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=4,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=4,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=4,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=4,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=4,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=4,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=4,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=4,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=4,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=4,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=4,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=4,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=4,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=4,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=4,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=4,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=4,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=4,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=4,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=4,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=4,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=4,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=4,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=4,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=4,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=4,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=4,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=4,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=4,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=4,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=4,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=4,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=4,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=4,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=4,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=4,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=4,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=4,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=4,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=4,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=4,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=4,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=4,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=4,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=4,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=4,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=4,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=4,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=4,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=4,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=4,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=4,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=4,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=4,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=4,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=4,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=4,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=4,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=4,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=4,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=4,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=4,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=4,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=4,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=4,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=4,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=4,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=4,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=4,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=4,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=4,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=4,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=4,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=4,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=4,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=4,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=4,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=4,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=4,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=4,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=4,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=4,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=4,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=4,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=4,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=4,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=4,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=4,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=4,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=4,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=4,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=4,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=4,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=4,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=4,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=4,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=4,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=4,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=4,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=4,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=4,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=4,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=4,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=4,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=4,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=4,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=4,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=4,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=4,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=4,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=4,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=4,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=4,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=4,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=4,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=4,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=4,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=4,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=4,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=4,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=4,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=4,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=4,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=4,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=5,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=5,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=5,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=5,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=5,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=5,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=5,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=5,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=5,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=5,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=5,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=5,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=5,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=5,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=5,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=5,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=5,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=5,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=5,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=5,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=5,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=5,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=5,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=5,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=5,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=5,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=5,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=5,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=5,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=5,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=5,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=5,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=5,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=5,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=5,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=5,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=5,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=5,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=5,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=5,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=5,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=5,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=5,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=5,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=5,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=5,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=5,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=5,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=5,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=5,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=5,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=5,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=5,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=5,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=5,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=5,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=5,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=5,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=5,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=5,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=5,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=5,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=5,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=5,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=5,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=5,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=5,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=5,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=5,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=5,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=5,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=5,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=5,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=5,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=5,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=5,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=5,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=5,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=5,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=5,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=5,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=5,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=5,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=5,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=5,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=5,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=5,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=5,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=5,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=5,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=5,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=5,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=5,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=5,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=5,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=5,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=5,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=5,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=5,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=5,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=5,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=5,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=5,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=5,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=5,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=5,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=5,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=5,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=5,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=5,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=5,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=5,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=5,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=5,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=5,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=5,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=5,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=5,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=5,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=5,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=5,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=5,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=5,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=5,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=5,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=5,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=5,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=5,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=6,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=6,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=6,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=6,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=6,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=6,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=6,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=6,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=6,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=6,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=6,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=6,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=6,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=6,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=6,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=6,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=6,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=6,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=6,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=6,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=6,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=6,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=6,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=6,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=6,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=6,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=6,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=6,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=6,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=6,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=6,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=6,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=6,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=6,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=6,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=6,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=6,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=6,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=6,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=6,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=6,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=6,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=6,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=6,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=6,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=6,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=6,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=6,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=6,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=6,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=6,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=6,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=6,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=6,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=6,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=6,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=6,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=6,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=6,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=6,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=6,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=6,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=6,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=6,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=6,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=6,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=6,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=6,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=6,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=6,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=6,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=6,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=6,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=6,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=6,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=6,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=6,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=6,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=6,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=6,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=6,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=6,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=6,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=6,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=6,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=6,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=6,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=6,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=6,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=6,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=6,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=6,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=6,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=6,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=6,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=6,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=6,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=6,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=6,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=6,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=6,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=6,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=6,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=6,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=6,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=6,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=6,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=6,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=6,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=6,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=6,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=6,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=6,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=6,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=6,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=6,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=6,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=6,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=6,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=6,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=6,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=6,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=6,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=6,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=6,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=6,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=6,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=6,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=7,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=7,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=7,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=7,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=7,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=7,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=7,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=7,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=7,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=7,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=7,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=7,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=7,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=7,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=7,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=7,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=7,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=7,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=7,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=7,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=7,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=7,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=7,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=7,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=7,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=7,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=7,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=7,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=7,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=7,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=7,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=7,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=7,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=7,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=7,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=7,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=7,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=7,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=7,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=7,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=7,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=7,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=7,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=7,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=7,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=7,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=7,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=7,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=7,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=7,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=7,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=7,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=7,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=7,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=7,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=7,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=7,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=7,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=7,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=7,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=7,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=7,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=7,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=7,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=7,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=7,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=7,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=7,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=7,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=7,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=7,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=7,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=7,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=7,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=7,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=7,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=7,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=7,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=7,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=7,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=7,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=7,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=7,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=7,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=7,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=7,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=7,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=7,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=7,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=7,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=7,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=7,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=7,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=7,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=7,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=7,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=7,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=7,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=7,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=7,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=7,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=7,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=7,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=7,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=7,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=7,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=7,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=7,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=7,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=7,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=7,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=7,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=7,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=7,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=7,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=7,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=7,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=7,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=7,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=7,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=7,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=7,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=7,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=7,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=7,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=7,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=7,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=7,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=8,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=8,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=8,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=8,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=8,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=8,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=8,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=8,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=8,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=8,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=8,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=8,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=8,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=8,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=8,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=8,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=8,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=8,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=8,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=8,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=8,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=8,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=8,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=8,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=8,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=8,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=8,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=8,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=8,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=8,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=8,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=8,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=8,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=8,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=8,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=8,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=8,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=8,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=8,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=8,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=8,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=8,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=8,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=8,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=8,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=8,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=8,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=8,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=8,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=8,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=8,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=8,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=8,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=8,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=8,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=8,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=8,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=8,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=8,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=8,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=8,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=8,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=8,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=8,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=8,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=8,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=8,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=8,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=8,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=8,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=8,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=8,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=8,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=8,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=8,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=8,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=8,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=8,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=8,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=8,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=8,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=8,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=8,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=8,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=8,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=8,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=8,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=8,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=8,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=8,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=8,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=8,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=8,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=8,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=8,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=8,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=8,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=8,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=8,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=8,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=8,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=8,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=8,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=8,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=8,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=8,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=8,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=8,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=8,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=8,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=8,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=8,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=8,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=8,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=8,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=8,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=8,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=8,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=8,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=8,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=8,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=8,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=8,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=8,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=8,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=8,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=8,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=8,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=9,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=9,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=9,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=9,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=9,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=9,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=9,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=9,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=9,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=9,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=9,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=9,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=9,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=9,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=9,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=9,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=9,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=9,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=9,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=9,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=9,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=9,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=9,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=9,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=9,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=9,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=9,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=9,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=9,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=9,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=9,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=9,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=9,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=9,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=9,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=9,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=9,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=9,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=9,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=9,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=9,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=9,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=9,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=9,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=9,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=9,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=9,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=9,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=9,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=9,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=9,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=9,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=9,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=9,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=9,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=9,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=9,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=9,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=9,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=9,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=9,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=9,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=9,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=9,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=9,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=9,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=9,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=9,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=9,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=9,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=9,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=9,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=9,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=9,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=9,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=9,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=9,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=9,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=9,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=9,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=9,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=9,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=9,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=9,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=9,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=9,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=9,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=9,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=9,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=9,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=9,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=9,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=9,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=9,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=9,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=9,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=9,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=9,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=9,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=9,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=9,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=9,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=9,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=9,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=9,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=9,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=9,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=9,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=9,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=9,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=9,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=9,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=9,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=9,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=9,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=9,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=9,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=9,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=9,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=9,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=9,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=9,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=9,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=9,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=9,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=9,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=9,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=9,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=10,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=10,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=10,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=10,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=10,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=10,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=10,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=10,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=10,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=10,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=10,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=10,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=10,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=10,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=10,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=10,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=10,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=10,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=10,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=10,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=10,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=10,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=10,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=10,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=10,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=10,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=10,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=10,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=10,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=10,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=10,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=10,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=10,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=10,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=10,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=10,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=10,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=10,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=10,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=10,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=10,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=10,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=10,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=10,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=10,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=10,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=10,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=10,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=10,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=10,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=10,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=10,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=10,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=10,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=10,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=10,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=10,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=10,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=10,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=10,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=10,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=10,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=10,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=10,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=10,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=10,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=10,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=10,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=10,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=10,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=10,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=10,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=10,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=10,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=10,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=10,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=10,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=10,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=10,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=10,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=10,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=10,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=10,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=10,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=10,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=10,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=10,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=10,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=10,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=10,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=10,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=10,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=10,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=10,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=10,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=10,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=10,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=10,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=10,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=10,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=10,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=10,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=10,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=10,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=10,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=10,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=10,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=10,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=10,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=10,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=10,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=10,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=10,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=10,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=10,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=10,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=10,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=10,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=10,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=10,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=10,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=10,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=10,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=10,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=10,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=10,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=10,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=10,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=11,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=11,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=11,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=11,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=11,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=11,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=11,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=11,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=11,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=11,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=11,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=11,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=11,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=11,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=11,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=11,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=11,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=11,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=11,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=11,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=11,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=11,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=11,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=11,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=11,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=11,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=11,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=11,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=11,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=11,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=11,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=11,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=11,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=11,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=11,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=11,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=11,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=11,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=11,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=11,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=11,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=11,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=11,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=11,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=11,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=11,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=11,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=11,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=11,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=11,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=11,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=11,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=11,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=11,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=11,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=11,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=11,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=11,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=11,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=11,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=11,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=11,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=11,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=11,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=11,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=11,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=11,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=11,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=11,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=11,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=11,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=11,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=11,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=11,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=11,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=11,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=11,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=11,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=11,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=11,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=11,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=11,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=11,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=11,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=11,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=11,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=11,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=11,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=11,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=11,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=11,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=11,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=11,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=11,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=11,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=11,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=11,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=11,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=11,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=11,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=11,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=11,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=11,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=11,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=11,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=11,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=11,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=11,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=11,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=11,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=11,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=11,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=11,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=11,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=11,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=11,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=11,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=11,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=11,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=11,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=11,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=11,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=11,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=11,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=11,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=11,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=11,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=11,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=12,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=12,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=12,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=12,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=12,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=12,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=12,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=12,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=12,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=12,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=12,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=12,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=12,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=12,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=12,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=12,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=12,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=12,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=12,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=12,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=12,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=12,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=12,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=12,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=12,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=12,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=12,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=12,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=12,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=12,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=12,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=12,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=12,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=12,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=12,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=12,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=12,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=12,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=12,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=12,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=12,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=12,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=12,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=12,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=12,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=12,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=12,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=12,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=12,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=12,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=12,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=12,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=12,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=12,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=12,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=12,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=12,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=12,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=12,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=12,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=12,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=12,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=12,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=12,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=12,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=12,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=12,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=12,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=12,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=12,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=12,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=12,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=12,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=12,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=12,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=12,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=12,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=12,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=12,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=12,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=12,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=12,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=12,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=12,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=12,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=12,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=12,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=12,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=12,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=12,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=12,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=12,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=12,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=12,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=12,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=12,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=12,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=12,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=12,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=12,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=12,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=12,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=12,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=12,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=12,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=12,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=12,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=12,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=12,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=12,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=12,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=12,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=12,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=12,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=12,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=12,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=12,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=12,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=12,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=12,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=12,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=12,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=12,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=12,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=12,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=12,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=12,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=12,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=13,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=13,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=13,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=13,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=13,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=13,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=13,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=13,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=13,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=13,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=13,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=13,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=13,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=13,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=13,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=13,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=13,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=13,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=13,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=13,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=13,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=13,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=13,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=13,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=13,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=13,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=13,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=13,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=13,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=13,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=13,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=13,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=13,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=13,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=13,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=13,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=13,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=13,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=13,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=13,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=13,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=13,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=13,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=13,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=13,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=13,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=13,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=13,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=13,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=13,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=13,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=13,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=13,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=13,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=13,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=13,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=13,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=13,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=13,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=13,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=13,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=13,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=13,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=13,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=13,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=13,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=13,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=13,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=13,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=13,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=13,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=13,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=13,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=13,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=13,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=13,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=13,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=13,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=13,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=13,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=13,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=13,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=13,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=13,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=13,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=13,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=13,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=13,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=13,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=13,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=13,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=13,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=13,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=13,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=13,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=13,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=13,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=13,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=13,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=13,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=13,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=13,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=13,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=13,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=13,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=13,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=13,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=13,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=13,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=13,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=13,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=13,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=13,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=13,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=13,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=13,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=13,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=13,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=13,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=13,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=13,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=13,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=13,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=13,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=13,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=13,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=13,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=13,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
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lycanitesmobs:scorchfire[age=14,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=14,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=14,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=14,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=14,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=14,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=14,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=14,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=14,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=14,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=14,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=14,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=14,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=14,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=14,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=14,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=14,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=14,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=14,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=14,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=14,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=14,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=14,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=14,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=14,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=14,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=14,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=14,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=14,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=14,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=14,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=14,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=14,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=14,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=14,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=14,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=14,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=14,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=14,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=14,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=14,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=14,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=14,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=14,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=14,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=14,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=14,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=14,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=14,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=14,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=14,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=14,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=14,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=14,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=14,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=14,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=14,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=14,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=14,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=14,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=14,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=14,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=14,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=14,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=14,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=14,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=14,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=14,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=14,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=14,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=14,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=14,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=14,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=14,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=14,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=14,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=14,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=14,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=14,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=14,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=14,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=14,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=14,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=14,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=14,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=14,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=14,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=14,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=14,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=14,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=14,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=14,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=14,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=14,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=14,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=14,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=14,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=14,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=14,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=14,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=14,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=14,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=14,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=14,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=14,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=14,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=14,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=14,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=14,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=14,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=14,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=14,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=14,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=14,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=14,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=14,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=14,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=14,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=14,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=14,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=14,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=14,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=14,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=14,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=14,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=14,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=14,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=15,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=15,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=15,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=15,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=15,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=15,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=15,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=15,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=15,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=15,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=15,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=15,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=15,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=15,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=15,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=15,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=15,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=15,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=15,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=15,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=15,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=15,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=15,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=15,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=15,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=15,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=15,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=15,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=15,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=15,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=15,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=15,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=15,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=15,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=15,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=15,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=15,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=15,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=15,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=15,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=15,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=15,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=15,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=15,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=15,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=15,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=15,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=15,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=15,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=15,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=15,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=15,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=15,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=15,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=15,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=15,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=15,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=15,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=15,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=15,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=15,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=15,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=15,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=15,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=15,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=15,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=15,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=15,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=15,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=15,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=15,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=15,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=15,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=15,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=15,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=15,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=15,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=15,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=15,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=15,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=15,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=15,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=15,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=15,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=15,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=15,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=15,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=15,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=15,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=15,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=15,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=15,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=15,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=15,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=15,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=15,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=15,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=15,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=15,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=15,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=15,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=15,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=15,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=15,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=15,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=15,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=15,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=15,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=15,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=15,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=15,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=15,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=15,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=15,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=15,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=15,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=15,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=15,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=15,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=15,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:scorchfire[age=15,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:scorchfire[age=15,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:scorchfire[age=15,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:scorchfire[age=15,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:scorchfire[age=15,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:scorchfire[age=15,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:scorchfire[age=15,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:scorchfire[age=15,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:demonstonepillar[axis=x]
lycanitesmobs:demonstonepillar[axis=y]
lycanitesmobs:demonstonepillar[axis=z]
lycanitesmobs:streamstonebrick_slab[half=top,variant=default]
lycanitesmobs:streamstonebrick_slab[half=bottom,variant=default]
lycanitesmobs:lushstonechiseled
lycanitesmobs:ashenstonepillar[axis=x]
lycanitesmobs:ashenstonepillar[axis=y]
lycanitesmobs:ashenstonepillar[axis=z]
lycanitesmobs:soulcubeaberrant
lycanitesmobs:desertstonebrick_stairs[facing=north,half=top,shape=straight]
lycanitesmobs:desertstonebrick_stairs[facing=north,half=top,shape=inner_left]
lycanitesmobs:desertstonebrick_stairs[facing=north,half=top,shape=inner_right]
lycanitesmobs:desertstonebrick_stairs[facing=north,half=top,shape=outer_left]
lycanitesmobs:desertstonebrick_stairs[facing=north,half=top,shape=outer_right]
lycanitesmobs:desertstonebrick_stairs[facing=north,half=bottom,shape=straight]
lycanitesmobs:desertstonebrick_stairs[facing=north,half=bottom,shape=inner_left]
lycanitesmobs:desertstonebrick_stairs[facing=north,half=bottom,shape=inner_right]
lycanitesmobs:desertstonebrick_stairs[facing=north,half=bottom,shape=outer_left]
lycanitesmobs:desertstonebrick_stairs[facing=north,half=bottom,shape=outer_right]
lycanitesmobs:desertstonebrick_stairs[facing=south,half=top,shape=straight]
lycanitesmobs:desertstonebrick_stairs[facing=south,half=top,shape=inner_left]
lycanitesmobs:desertstonebrick_stairs[facing=south,half=top,shape=inner_right]
lycanitesmobs:desertstonebrick_stairs[facing=south,half=top,shape=outer_left]
lycanitesmobs:desertstonebrick_stairs[facing=south,half=top,shape=outer_right]
lycanitesmobs:desertstonebrick_stairs[facing=south,half=bottom,shape=straight]
lycanitesmobs:desertstonebrick_stairs[facing=south,half=bottom,shape=inner_left]
lycanitesmobs:desertstonebrick_stairs[facing=south,half=bottom,shape=inner_right]
lycanitesmobs:desertstonebrick_stairs[facing=south,half=bottom,shape=outer_left]
lycanitesmobs:desertstonebrick_stairs[facing=south,half=bottom,shape=outer_right]
lycanitesmobs:desertstonebrick_stairs[facing=west,half=top,shape=straight]
lycanitesmobs:desertstonebrick_stairs[facing=west,half=top,shape=inner_left]
lycanitesmobs:desertstonebrick_stairs[facing=west,half=top,shape=inner_right]
lycanitesmobs:desertstonebrick_stairs[facing=west,half=top,shape=outer_left]
lycanitesmobs:desertstonebrick_stairs[facing=west,half=top,shape=outer_right]
lycanitesmobs:desertstonebrick_stairs[facing=west,half=bottom,shape=straight]
lycanitesmobs:desertstonebrick_stairs[facing=west,half=bottom,shape=inner_left]
lycanitesmobs:desertstonebrick_stairs[facing=west,half=bottom,shape=inner_right]
lycanitesmobs:desertstonebrick_stairs[facing=west,half=bottom,shape=outer_left]
lycanitesmobs:desertstonebrick_stairs[facing=west,half=bottom,shape=outer_right]
lycanitesmobs:desertstonebrick_stairs[facing=east,half=top,shape=straight]
lycanitesmobs:desertstonebrick_stairs[facing=east,half=top,shape=inner_left]
lycanitesmobs:desertstonebrick_stairs[facing=east,half=top,shape=inner_right]
lycanitesmobs:desertstonebrick_stairs[facing=east,half=top,shape=outer_left]
lycanitesmobs:desertstonebrick_stairs[facing=east,half=top,shape=outer_right]
lycanitesmobs:desertstonebrick_stairs[facing=east,half=bottom,shape=straight]
lycanitesmobs:desertstonebrick_stairs[facing=east,half=bottom,shape=inner_left]
lycanitesmobs:desertstonebrick_stairs[facing=east,half=bottom,shape=inner_right]
lycanitesmobs:desertstonebrick_stairs[facing=east,half=bottom,shape=outer_left]
lycanitesmobs:desertstonebrick_stairs[facing=east,half=bottom,shape=outer_right]
lycanitesmobs:ashenstonetile_stairs[facing=north,half=top,shape=straight]
lycanitesmobs:ashenstonetile_stairs[facing=north,half=top,shape=inner_left]
lycanitesmobs:ashenstonetile_stairs[facing=north,half=top,shape=inner_right]
lycanitesmobs:ashenstonetile_stairs[facing=north,half=top,shape=outer_left]
lycanitesmobs:ashenstonetile_stairs[facing=north,half=top,shape=outer_right]
lycanitesmobs:ashenstonetile_stairs[facing=north,half=bottom,shape=straight]
lycanitesmobs:ashenstonetile_stairs[facing=north,half=bottom,shape=inner_left]
lycanitesmobs:ashenstonetile_stairs[facing=north,half=bottom,shape=inner_right]
lycanitesmobs:ashenstonetile_stairs[facing=north,half=bottom,shape=outer_left]
lycanitesmobs:ashenstonetile_stairs[facing=north,half=bottom,shape=outer_right]
lycanitesmobs:ashenstonetile_stairs[facing=south,half=top,shape=straight]
lycanitesmobs:ashenstonetile_stairs[facing=south,half=top,shape=inner_left]
lycanitesmobs:ashenstonetile_stairs[facing=south,half=top,shape=inner_right]
lycanitesmobs:ashenstonetile_stairs[facing=south,half=top,shape=outer_left]
lycanitesmobs:ashenstonetile_stairs[facing=south,half=top,shape=outer_right]
lycanitesmobs:ashenstonetile_stairs[facing=south,half=bottom,shape=straight]
lycanitesmobs:ashenstonetile_stairs[facing=south,half=bottom,shape=inner_left]
lycanitesmobs:ashenstonetile_stairs[facing=south,half=bottom,shape=inner_right]
lycanitesmobs:ashenstonetile_stairs[facing=south,half=bottom,shape=outer_left]
lycanitesmobs:ashenstonetile_stairs[facing=south,half=bottom,shape=outer_right]
lycanitesmobs:ashenstonetile_stairs[facing=west,half=top,shape=straight]
lycanitesmobs:ashenstonetile_stairs[facing=west,half=top,shape=inner_left]
lycanitesmobs:ashenstonetile_stairs[facing=west,half=top,shape=inner_right]
lycanitesmobs:ashenstonetile_stairs[facing=west,half=top,shape=outer_left]
lycanitesmobs:ashenstonetile_stairs[facing=west,half=top,shape=outer_right]
lycanitesmobs:ashenstonetile_stairs[facing=west,half=bottom,shape=straight]
lycanitesmobs:ashenstonetile_stairs[facing=west,half=bottom,shape=inner_left]
lycanitesmobs:ashenstonetile_stairs[facing=west,half=bottom,shape=inner_right]
lycanitesmobs:ashenstonetile_stairs[facing=west,half=bottom,shape=outer_left]
lycanitesmobs:ashenstonetile_stairs[facing=west,half=bottom,shape=outer_right]
lycanitesmobs:ashenstonetile_stairs[facing=east,half=top,shape=straight]
lycanitesmobs:ashenstonetile_stairs[facing=east,half=top,shape=inner_left]
lycanitesmobs:ashenstonetile_stairs[facing=east,half=top,shape=inner_right]
lycanitesmobs:ashenstonetile_stairs[facing=east,half=top,shape=outer_left]
lycanitesmobs:ashenstonetile_stairs[facing=east,half=top,shape=outer_right]
lycanitesmobs:ashenstonetile_stairs[facing=east,half=bottom,shape=straight]
lycanitesmobs:ashenstonetile_stairs[facing=east,half=bottom,shape=inner_left]
lycanitesmobs:ashenstonetile_stairs[facing=east,half=bottom,shape=inner_right]
lycanitesmobs:ashenstonetile_stairs[facing=east,half=bottom,shape=outer_left]
lycanitesmobs:ashenstonetile_stairs[facing=east,half=bottom,shape=outer_right]
lycanitesmobs:soulcubedemonic
lycanitesmobs:streamstonetile_stairs[facing=north,half=top,shape=straight]
lycanitesmobs:streamstonetile_stairs[facing=north,half=top,shape=inner_left]
lycanitesmobs:streamstonetile_stairs[facing=north,half=top,shape=inner_right]
lycanitesmobs:streamstonetile_stairs[facing=north,half=top,shape=outer_left]
lycanitesmobs:streamstonetile_stairs[facing=north,half=top,shape=outer_right]
lycanitesmobs:streamstonetile_stairs[facing=north,half=bottom,shape=straight]
lycanitesmobs:streamstonetile_stairs[facing=north,half=bottom,shape=inner_left]
lycanitesmobs:streamstonetile_stairs[facing=north,half=bottom,shape=inner_right]
lycanitesmobs:streamstonetile_stairs[facing=north,half=bottom,shape=outer_left]
lycanitesmobs:streamstonetile_stairs[facing=north,half=bottom,shape=outer_right]
lycanitesmobs:streamstonetile_stairs[facing=south,half=top,shape=straight]
lycanitesmobs:streamstonetile_stairs[facing=south,half=top,shape=inner_left]
lycanitesmobs:streamstonetile_stairs[facing=south,half=top,shape=inner_right]
lycanitesmobs:streamstonetile_stairs[facing=south,half=top,shape=outer_left]
lycanitesmobs:streamstonetile_stairs[facing=south,half=top,shape=outer_right]
lycanitesmobs:streamstonetile_stairs[facing=south,half=bottom,shape=straight]
lycanitesmobs:streamstonetile_stairs[facing=south,half=bottom,shape=inner_left]
lycanitesmobs:streamstonetile_stairs[facing=south,half=bottom,shape=inner_right]
lycanitesmobs:streamstonetile_stairs[facing=south,half=bottom,shape=outer_left]
lycanitesmobs:streamstonetile_stairs[facing=south,half=bottom,shape=outer_right]
lycanitesmobs:streamstonetile_stairs[facing=west,half=top,shape=straight]
lycanitesmobs:streamstonetile_stairs[facing=west,half=top,shape=inner_left]
lycanitesmobs:streamstonetile_stairs[facing=west,half=top,shape=inner_right]
lycanitesmobs:streamstonetile_stairs[facing=west,half=top,shape=outer_left]
lycanitesmobs:streamstonetile_stairs[facing=west,half=top,shape=outer_right]
lycanitesmobs:streamstonetile_stairs[facing=west,half=bottom,shape=straight]
lycanitesmobs:streamstonetile_stairs[facing=west,half=bottom,shape=inner_left]
lycanitesmobs:streamstonetile_stairs[facing=west,half=bottom,shape=inner_right]
lycanitesmobs:streamstonetile_stairs[facing=west,half=bottom,shape=outer_left]
lycanitesmobs:streamstonetile_stairs[facing=west,half=bottom,shape=outer_right]
lycanitesmobs:streamstonetile_stairs[facing=east,half=top,shape=straight]
lycanitesmobs:streamstonetile_stairs[facing=east,half=top,shape=inner_left]
lycanitesmobs:streamstonetile_stairs[facing=east,half=top,shape=inner_right]
lycanitesmobs:streamstonetile_stairs[facing=east,half=top,shape=outer_left]
lycanitesmobs:streamstonetile_stairs[facing=east,half=top,shape=outer_right]
lycanitesmobs:streamstonetile_stairs[facing=east,half=bottom,shape=straight]
lycanitesmobs:streamstonetile_stairs[facing=east,half=bottom,shape=inner_left]
lycanitesmobs:streamstonetile_stairs[facing=east,half=bottom,shape=inner_right]
lycanitesmobs:streamstonetile_stairs[facing=east,half=bottom,shape=outer_left]
lycanitesmobs:streamstonetile_stairs[facing=east,half=bottom,shape=outer_right]
lycanitesmobs:aberrantstonebrick
lycanitesmobs:aberrantstonepolished
lycanitesmobs:acid[level=0]
lycanitesmobs:acid[level=1]
lycanitesmobs:acid[level=2]
lycanitesmobs:acid[level=3]
lycanitesmobs:acid[level=4]
lycanitesmobs:acid[level=5]
lycanitesmobs:acid[level=6]
lycanitesmobs:acid[level=7]
lycanitesmobs:acid[level=8]
lycanitesmobs:acid[level=9]
lycanitesmobs:acid[level=10]
lycanitesmobs:acid[level=11]
lycanitesmobs:acid[level=12]
lycanitesmobs:acid[level=13]
lycanitesmobs:acid[level=14]
lycanitesmobs:acid[level=15]
lycanitesmobs:lushstonebrick_stairs[facing=north,half=top,shape=straight]
lycanitesmobs:lushstonebrick_stairs[facing=north,half=top,shape=inner_left]
lycanitesmobs:lushstonebrick_stairs[facing=north,half=top,shape=inner_right]
lycanitesmobs:lushstonebrick_stairs[facing=north,half=top,shape=outer_left]
lycanitesmobs:lushstonebrick_stairs[facing=north,half=top,shape=outer_right]
lycanitesmobs:lushstonebrick_stairs[facing=north,half=bottom,shape=straight]
lycanitesmobs:lushstonebrick_stairs[facing=north,half=bottom,shape=inner_left]
lycanitesmobs:lushstonebrick_stairs[facing=north,half=bottom,shape=inner_right]
lycanitesmobs:lushstonebrick_stairs[facing=north,half=bottom,shape=outer_left]
lycanitesmobs:lushstonebrick_stairs[facing=north,half=bottom,shape=outer_right]
lycanitesmobs:lushstonebrick_stairs[facing=south,half=top,shape=straight]
lycanitesmobs:lushstonebrick_stairs[facing=south,half=top,shape=inner_left]
lycanitesmobs:lushstonebrick_stairs[facing=south,half=top,shape=inner_right]
lycanitesmobs:lushstonebrick_stairs[facing=south,half=top,shape=outer_left]
lycanitesmobs:lushstonebrick_stairs[facing=south,half=top,shape=outer_right]
lycanitesmobs:lushstonebrick_stairs[facing=south,half=bottom,shape=straight]
lycanitesmobs:lushstonebrick_stairs[facing=south,half=bottom,shape=inner_left]
lycanitesmobs:lushstonebrick_stairs[facing=south,half=bottom,shape=inner_right]
lycanitesmobs:lushstonebrick_stairs[facing=south,half=bottom,shape=outer_left]
lycanitesmobs:lushstonebrick_stairs[facing=south,half=bottom,shape=outer_right]
lycanitesmobs:lushstonebrick_stairs[facing=west,half=top,shape=straight]
lycanitesmobs:lushstonebrick_stairs[facing=west,half=top,shape=inner_left]
lycanitesmobs:lushstonebrick_stairs[facing=west,half=top,shape=inner_right]
lycanitesmobs:lushstonebrick_stairs[facing=west,half=top,shape=outer_left]
lycanitesmobs:lushstonebrick_stairs[facing=west,half=top,shape=outer_right]
lycanitesmobs:lushstonebrick_stairs[facing=west,half=bottom,shape=straight]
lycanitesmobs:lushstonebrick_stairs[facing=west,half=bottom,shape=inner_left]
lycanitesmobs:lushstonebrick_stairs[facing=west,half=bottom,shape=inner_right]
lycanitesmobs:lushstonebrick_stairs[facing=west,half=bottom,shape=outer_left]
lycanitesmobs:lushstonebrick_stairs[facing=west,half=bottom,shape=outer_right]
lycanitesmobs:lushstonebrick_stairs[facing=east,half=top,shape=straight]
lycanitesmobs:lushstonebrick_stairs[facing=east,half=top,shape=inner_left]
lycanitesmobs:lushstonebrick_stairs[facing=east,half=top,shape=inner_right]
lycanitesmobs:lushstonebrick_stairs[facing=east,half=top,shape=outer_left]
lycanitesmobs:lushstonebrick_stairs[facing=east,half=top,shape=outer_right]
lycanitesmobs:lushstonebrick_stairs[facing=east,half=bottom,shape=straight]
lycanitesmobs:lushstonebrick_stairs[facing=east,half=bottom,shape=inner_left]
lycanitesmobs:lushstonebrick_stairs[facing=east,half=bottom,shape=inner_right]
lycanitesmobs:lushstonebrick_stairs[facing=east,half=bottom,shape=outer_left]
lycanitesmobs:lushstonebrick_stairs[facing=east,half=bottom,shape=outer_right]
lycanitesmobs:soulcubeundead
lycanitesmobs:frostcloud[age=0]
lycanitesmobs:frostcloud[age=1]
lycanitesmobs:frostcloud[age=2]
lycanitesmobs:frostcloud[age=3]
lycanitesmobs:frostcloud[age=4]
lycanitesmobs:frostcloud[age=5]
lycanitesmobs:frostcloud[age=6]
lycanitesmobs:frostcloud[age=7]
lycanitesmobs:frostcloud[age=8]
lycanitesmobs:frostcloud[age=9]
lycanitesmobs:frostcloud[age=10]
lycanitesmobs:frostcloud[age=11]
lycanitesmobs:frostcloud[age=12]
lycanitesmobs:frostcloud[age=13]
lycanitesmobs:frostcloud[age=14]
lycanitesmobs:frostcloud[age=15]
lycanitesmobs:streamstonetile
lycanitesmobs:equipment_infuser[facing=north]
lycanitesmobs:equipment_infuser[facing=south]
lycanitesmobs:equipment_infuser[facing=west]
lycanitesmobs:equipment_infuser[facing=east]
lycanitesmobs:demonstonetile_slab[half=top,variant=default]
lycanitesmobs:demonstonetile_slab[half=bottom,variant=default]
lycanitesmobs:desertstone
lycanitesmobs:desertstonebrick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:shadowstonebrick_slab[half=top,variant=default]
lycanitesmobs:shadowstonebrick_slab[half=bottom,variant=default]
lycanitesmobs:aberrantstonebrick_stairs[facing=north,half=top,shape=straight]
lycanitesmobs:aberrantstonebrick_stairs[facing=north,half=top,shape=inner_left]
lycanitesmobs:aberrantstonebrick_stairs[facing=north,half=top,shape=inner_right]
lycanitesmobs:aberrantstonebrick_stairs[facing=north,half=top,shape=outer_left]
lycanitesmobs:aberrantstonebrick_stairs[facing=north,half=top,shape=outer_right]
lycanitesmobs:aberrantstonebrick_stairs[facing=north,half=bottom,shape=straight]
lycanitesmobs:aberrantstonebrick_stairs[facing=north,half=bottom,shape=inner_left]
lycanitesmobs:aberrantstonebrick_stairs[facing=north,half=bottom,shape=inner_right]
lycanitesmobs:aberrantstonebrick_stairs[facing=north,half=bottom,shape=outer_left]
lycanitesmobs:aberrantstonebrick_stairs[facing=north,half=bottom,shape=outer_right]
lycanitesmobs:aberrantstonebrick_stairs[facing=south,half=top,shape=straight]
lycanitesmobs:aberrantstonebrick_stairs[facing=south,half=top,shape=inner_left]
lycanitesmobs:aberrantstonebrick_stairs[facing=south,half=top,shape=inner_right]
lycanitesmobs:aberrantstonebrick_stairs[facing=south,half=top,shape=outer_left]
lycanitesmobs:aberrantstonebrick_stairs[facing=south,half=top,shape=outer_right]
lycanitesmobs:aberrantstonebrick_stairs[facing=south,half=bottom,shape=straight]
lycanitesmobs:aberrantstonebrick_stairs[facing=south,half=bottom,shape=inner_left]
lycanitesmobs:aberrantstonebrick_stairs[facing=south,half=bottom,shape=inner_right]
lycanitesmobs:aberrantstonebrick_stairs[facing=south,half=bottom,shape=outer_left]
lycanitesmobs:aberrantstonebrick_stairs[facing=south,half=bottom,shape=outer_right]
lycanitesmobs:aberrantstonebrick_stairs[facing=west,half=top,shape=straight]
lycanitesmobs:aberrantstonebrick_stairs[facing=west,half=top,shape=inner_left]
lycanitesmobs:aberrantstonebrick_stairs[facing=west,half=top,shape=inner_right]
lycanitesmobs:aberrantstonebrick_stairs[facing=west,half=top,shape=outer_left]
lycanitesmobs:aberrantstonebrick_stairs[facing=west,half=top,shape=outer_right]
lycanitesmobs:aberrantstonebrick_stairs[facing=west,half=bottom,shape=straight]
lycanitesmobs:aberrantstonebrick_stairs[facing=west,half=bottom,shape=inner_left]
lycanitesmobs:aberrantstonebrick_stairs[facing=west,half=bottom,shape=inner_right]
lycanitesmobs:aberrantstonebrick_stairs[facing=west,half=bottom,shape=outer_left]
lycanitesmobs:aberrantstonebrick_stairs[facing=west,half=bottom,shape=outer_right]
lycanitesmobs:aberrantstonebrick_stairs[facing=east,half=top,shape=straight]
lycanitesmobs:aberrantstonebrick_stairs[facing=east,half=top,shape=inner_left]
lycanitesmobs:aberrantstonebrick_stairs[facing=east,half=top,shape=inner_right]
lycanitesmobs:aberrantstonebrick_stairs[facing=east,half=top,shape=outer_left]
lycanitesmobs:aberrantstonebrick_stairs[facing=east,half=top,shape=outer_right]
lycanitesmobs:aberrantstonebrick_stairs[facing=east,half=bottom,shape=straight]
lycanitesmobs:aberrantstonebrick_stairs[facing=east,half=bottom,shape=inner_left]
lycanitesmobs:aberrantstonebrick_stairs[facing=east,half=bottom,shape=inner_right]
lycanitesmobs:aberrantstonebrick_stairs[facing=east,half=bottom,shape=outer_left]
lycanitesmobs:aberrantstonebrick_stairs[facing=east,half=bottom,shape=outer_right]
lycanitesmobs:rabbitooze[level=0]
lycanitesmobs:rabbitooze[level=1]
lycanitesmobs:rabbitooze[level=2]
lycanitesmobs:rabbitooze[level=3]
lycanitesmobs:rabbitooze[level=4]
lycanitesmobs:rabbitooze[level=5]
lycanitesmobs:rabbitooze[level=6]
lycanitesmobs:rabbitooze[level=7]
lycanitesmobs:rabbitooze[level=8]
lycanitesmobs:rabbitooze[level=9]
lycanitesmobs:rabbitooze[level=10]
lycanitesmobs:rabbitooze[level=11]
lycanitesmobs:rabbitooze[level=12]
lycanitesmobs:rabbitooze[level=13]
lycanitesmobs:rabbitooze[level=14]
lycanitesmobs:rabbitooze[level=15]
lycanitesmobs:aberrantstone_slab[half=top,variant=default]
lycanitesmobs:aberrantstone_slab[half=bottom,variant=default]
lycanitesmobs:shadowstone
lycanitesmobs:shadowstonepolished
lycanitesmobs:ashencrystal
lycanitesmobs:shadowstonebrick
lycanitesmobs:sharacid[level=0]
lycanitesmobs:sharacid[level=1]
lycanitesmobs:sharacid[level=2]
lycanitesmobs:sharacid[level=3]
lycanitesmobs:sharacid[level=4]
lycanitesmobs:sharacid[level=5]
lycanitesmobs:sharacid[level=6]
lycanitesmobs:sharacid[level=7]
lycanitesmobs:sharacid[level=8]
lycanitesmobs:sharacid[level=9]
lycanitesmobs:sharacid[level=10]
lycanitesmobs:sharacid[level=11]
lycanitesmobs:sharacid[level=12]
lycanitesmobs:sharacid[level=13]
lycanitesmobs:sharacid[level=14]
lycanitesmobs:sharacid[level=15]
lycanitesmobs:lushstonetile
lycanitesmobs:lushstonebrick_slab[half=top,variant=default]
lycanitesmobs:lushstonebrick_slab[half=bottom,variant=default]
lycanitesmobs:lushstone
lycanitesmobs:desertstonepillar[axis=x]
lycanitesmobs:desertstonepillar[axis=y]
lycanitesmobs:desertstonepillar[axis=z]
lycanitesmobs:shadowstonepillar[axis=x]
lycanitesmobs:shadowstonepillar[axis=y]
lycanitesmobs:shadowstonepillar[axis=z]
lycanitesmobs:lushstonebrick
lycanitesmobs:demonstonebrick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:ashenstonetile_slab[half=top,variant=default]
lycanitesmobs:ashenstonetile_slab[half=bottom,variant=default]
lycanitesmobs:ashenstonebrick_fence[east=true,north=true,south=true,west=true]
lycanitesmobs:ashenstonebrick_fence[east=true,north=true,south=true,west=false]
lycanitesmobs:ashenstonebrick_fence[east=true,north=true,south=false,west=true]
lycanitesmobs:ashenstonebrick_fence[east=true,north=true,south=false,west=false]
lycanitesmobs:ashenstonebrick_fence[east=true,north=false,south=true,west=true]
lycanitesmobs:ashenstonebrick_fence[east=true,north=false,south=true,west=false]
lycanitesmobs:ashenstonebrick_fence[east=true,north=false,south=false,west=true]
lycanitesmobs:ashenstonebrick_fence[east=true,north=false,south=false,west=false]
lycanitesmobs:ashenstonebrick_fence[east=false,north=true,south=true,west=true]
lycanitesmobs:ashenstonebrick_fence[east=false,north=true,south=true,west=false]
lycanitesmobs:ashenstonebrick_fence[east=false,north=true,south=false,west=true]
lycanitesmobs:ashenstonebrick_fence[east=false,north=true,south=false,west=false]
lycanitesmobs:ashenstonebrick_fence[east=false,north=false,south=true,west=true]
lycanitesmobs:ashenstonebrick_fence[east=false,north=false,south=true,west=false]
lycanitesmobs:ashenstonebrick_fence[east=false,north=false,south=false,west=true]
lycanitesmobs:ashenstonebrick_fence[east=false,north=false,south=false,west=false]
lycanitesmobs:streamstonebrick_stairs[facing=north,half=top,shape=straight]
lycanitesmobs:streamstonebrick_stairs[facing=north,half=top,shape=inner_left]
lycanitesmobs:streamstonebrick_stairs[facing=north,half=top,shape=inner_right]
lycanitesmobs:streamstonebrick_stairs[facing=north,half=top,shape=outer_left]
lycanitesmobs:streamstonebrick_stairs[facing=north,half=top,shape=outer_right]
lycanitesmobs:streamstonebrick_stairs[facing=north,half=bottom,shape=straight]
lycanitesmobs:streamstonebrick_stairs[facing=north,half=bottom,shape=inner_left]
lycanitesmobs:streamstonebrick_stairs[facing=north,half=bottom,shape=inner_right]
lycanitesmobs:streamstonebrick_stairs[facing=north,half=bottom,shape=outer_left]
lycanitesmobs:streamstonebrick_stairs[facing=north,half=bottom,shape=outer_right]
lycanitesmobs:streamstonebrick_stairs[facing=south,half=top,shape=straight]
lycanitesmobs:streamstonebrick_stairs[facing=south,half=top,shape=inner_left]
lycanitesmobs:streamstonebrick_stairs[facing=south,half=top,shape=inner_right]
lycanitesmobs:streamstonebrick_stairs[facing=south,half=top,shape=outer_left]
lycanitesmobs:streamstonebrick_stairs[facing=south,half=top,shape=outer_right]
lycanitesmobs:streamstonebrick_stairs[facing=south,half=bottom,shape=straight]
lycanitesmobs:streamstonebrick_stairs[facing=south,half=bottom,shape=inner_left]
lycanitesmobs:streamstonebrick_stairs[facing=south,half=bottom,shape=inner_right]
lycanitesmobs:streamstonebrick_stairs[facing=south,half=bottom,shape=outer_left]
lycanitesmobs:streamstonebrick_stairs[facing=south,half=bottom,shape=outer_right]
lycanitesmobs:streamstonebrick_stairs[facing=west,half=top,shape=straight]
lycanitesmobs:streamstonebrick_stairs[facing=west,half=top,shape=inner_left]
lycanitesmobs:streamstonebrick_stairs[facing=west,half=top,shape=inner_right]
lycanitesmobs:streamstonebrick_stairs[facing=west,half=top,shape=outer_left]
lycanitesmobs:streamstonebrick_stairs[facing=west,half=top,shape=outer_right]
lycanitesmobs:streamstonebrick_stairs[facing=west,half=bottom,shape=straight]
lycanitesmobs:streamstonebrick_stairs[facing=west,half=bottom,shape=inner_left]
lycanitesmobs:streamstonebrick_stairs[facing=west,half=bottom,shape=inner_right]
lycanitesmobs:streamstonebrick_stairs[facing=west,half=bottom,shape=outer_left]
lycanitesmobs:streamstonebrick_stairs[facing=west,half=bottom,shape=outer_right]
lycanitesmobs:streamstonebrick_stairs[facing=east,half=top,shape=straight]
lycanitesmobs:streamstonebrick_stairs[facing=east,half=top,shape=inner_left]
lycanitesmobs:streamstonebrick_stairs[facing=east,half=top,shape=inner_right]
lycanitesmobs:streamstonebrick_stairs[facing=east,half=top,shape=outer_left]
lycanitesmobs:streamstonebrick_stairs[facing=east,half=top,shape=outer_right]
lycanitesmobs:streamstonebrick_stairs[facing=east,half=bottom,shape=straight]
lycanitesmobs:streamstonebrick_stairs[facing=east,half=bottom,shape=inner_left]
lycanitesmobs:streamstonebrick_stairs[facing=east,half=bottom,shape=inner_right]
lycanitesmobs:streamstonebrick_stairs[facing=east,half=bottom,shape=outer_left]
lycanitesmobs:streamstonebrick_stairs[facing=east,half=bottom,shape=outer_right]
lycanitesmobs:lushstone_slab_double[axis=x]
lycanitesmobs:lushstone_slab_double[axis=y]
lycanitesmobs:lushstone_slab_double[axis=z]
lycanitesmobs:streamstonetile_slab[half=top,variant=default]
lycanitesmobs:streamstonetile_slab[half=bottom,variant=default]
lycanitesmobs:equipmentforge_lesser[facing=north]
lycanitesmobs:equipmentforge_lesser[facing=south]
lycanitesmobs:equipmentforge_lesser[facing=west]
lycanitesmobs:equipmentforge_lesser[facing=east]
lycanitesmobs:streamstonebrick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
lycanitesmobs:streamstonebrick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
lycanitesmobs:streamstonebrick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:streamstonebrick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:streamstonebrick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
lycanitesmobs:streamstonebrick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
lycanitesmobs:streamstonebrick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:streamstonebrick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:streamstonebrick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
lycanitesmobs:streamstonebrick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
lycanitesmobs:streamstonebrick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:streamstonebrick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:streamstonebrick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
lycanitesmobs:streamstonebrick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
lycanitesmobs:streamstonebrick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:streamstonebrick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:streamstonebrick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
lycanitesmobs:streamstonebrick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
lycanitesmobs:streamstonebrick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:streamstonebrick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:streamstonebrick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
lycanitesmobs:streamstonebrick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
lycanitesmobs:streamstonebrick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:streamstonebrick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:streamstonebrick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
lycanitesmobs:streamstonebrick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
lycanitesmobs:streamstonebrick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:streamstonebrick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:streamstonebrick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
lycanitesmobs:streamstonebrick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
lycanitesmobs:streamstonebrick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:streamstonebrick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:streamstonebrick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
lycanitesmobs:streamstonebrick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
lycanitesmobs:streamstonebrick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:streamstonebrick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:streamstonebrick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
lycanitesmobs:streamstonebrick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
lycanitesmobs:streamstonebrick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:streamstonebrick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:streamstonebrick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
lycanitesmobs:streamstonebrick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
lycanitesmobs:streamstonebrick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:streamstonebrick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:streamstonebrick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
lycanitesmobs:streamstonebrick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
lycanitesmobs:streamstonebrick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:streamstonebrick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:streamstonebrick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
lycanitesmobs:streamstonebrick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
lycanitesmobs:streamstonebrick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:streamstonebrick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:streamstonebrick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
lycanitesmobs:streamstonebrick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
lycanitesmobs:streamstonebrick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:streamstonebrick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:streamstonebrick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
lycanitesmobs:streamstonebrick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
lycanitesmobs:streamstonebrick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:streamstonebrick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:streamstonebrick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
lycanitesmobs:streamstonebrick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
lycanitesmobs:streamstonebrick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:streamstonebrick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:demonstonetile
lycanitesmobs:vesspoison[level=0]
lycanitesmobs:vesspoison[level=1]
lycanitesmobs:vesspoison[level=2]
lycanitesmobs:vesspoison[level=3]
lycanitesmobs:vesspoison[level=4]
lycanitesmobs:vesspoison[level=5]
lycanitesmobs:vesspoison[level=6]
lycanitesmobs:vesspoison[level=7]
lycanitesmobs:vesspoison[level=8]
lycanitesmobs:vesspoison[level=9]
lycanitesmobs:vesspoison[level=10]
lycanitesmobs:vesspoison[level=11]
lycanitesmobs:vesspoison[level=12]
lycanitesmobs:vesspoison[level=13]
lycanitesmobs:vesspoison[level=14]
lycanitesmobs:vesspoison[level=15]
lycanitesmobs:desertstonebrick
lycanitesmobs:demonstone_slab_double[axis=x]
lycanitesmobs:demonstone_slab_double[axis=y]
lycanitesmobs:demonstone_slab_double[axis=z]
lycanitesmobs:aberrantstonetile_stairs[facing=north,half=top,shape=straight]
lycanitesmobs:aberrantstonetile_stairs[facing=north,half=top,shape=inner_left]
lycanitesmobs:aberrantstonetile_stairs[facing=north,half=top,shape=inner_right]
lycanitesmobs:aberrantstonetile_stairs[facing=north,half=top,shape=outer_left]
lycanitesmobs:aberrantstonetile_stairs[facing=north,half=top,shape=outer_right]
lycanitesmobs:aberrantstonetile_stairs[facing=north,half=bottom,shape=straight]
lycanitesmobs:aberrantstonetile_stairs[facing=north,half=bottom,shape=inner_left]
lycanitesmobs:aberrantstonetile_stairs[facing=north,half=bottom,shape=inner_right]
lycanitesmobs:aberrantstonetile_stairs[facing=north,half=bottom,shape=outer_left]
lycanitesmobs:aberrantstonetile_stairs[facing=north,half=bottom,shape=outer_right]
lycanitesmobs:aberrantstonetile_stairs[facing=south,half=top,shape=straight]
lycanitesmobs:aberrantstonetile_stairs[facing=south,half=top,shape=inner_left]
lycanitesmobs:aberrantstonetile_stairs[facing=south,half=top,shape=inner_right]
lycanitesmobs:aberrantstonetile_stairs[facing=south,half=top,shape=outer_left]
lycanitesmobs:aberrantstonetile_stairs[facing=south,half=top,shape=outer_right]
lycanitesmobs:aberrantstonetile_stairs[facing=south,half=bottom,shape=straight]
lycanitesmobs:aberrantstonetile_stairs[facing=south,half=bottom,shape=inner_left]
lycanitesmobs:aberrantstonetile_stairs[facing=south,half=bottom,shape=inner_right]
lycanitesmobs:aberrantstonetile_stairs[facing=south,half=bottom,shape=outer_left]
lycanitesmobs:aberrantstonetile_stairs[facing=south,half=bottom,shape=outer_right]
lycanitesmobs:aberrantstonetile_stairs[facing=west,half=top,shape=straight]
lycanitesmobs:aberrantstonetile_stairs[facing=west,half=top,shape=inner_left]
lycanitesmobs:aberrantstonetile_stairs[facing=west,half=top,shape=inner_right]
lycanitesmobs:aberrantstonetile_stairs[facing=west,half=top,shape=outer_left]
lycanitesmobs:aberrantstonetile_stairs[facing=west,half=top,shape=outer_right]
lycanitesmobs:aberrantstonetile_stairs[facing=west,half=bottom,shape=straight]
lycanitesmobs:aberrantstonetile_stairs[facing=west,half=bottom,shape=inner_left]
lycanitesmobs:aberrantstonetile_stairs[facing=west,half=bottom,shape=inner_right]
lycanitesmobs:aberrantstonetile_stairs[facing=west,half=bottom,shape=outer_left]
lycanitesmobs:aberrantstonetile_stairs[facing=west,half=bottom,shape=outer_right]
lycanitesmobs:aberrantstonetile_stairs[facing=east,half=top,shape=straight]
lycanitesmobs:aberrantstonetile_stairs[facing=east,half=top,shape=inner_left]
lycanitesmobs:aberrantstonetile_stairs[facing=east,half=top,shape=inner_right]
lycanitesmobs:aberrantstonetile_stairs[facing=east,half=top,shape=outer_left]
lycanitesmobs:aberrantstonetile_stairs[facing=east,half=top,shape=outer_right]
lycanitesmobs:aberrantstonetile_stairs[facing=east,half=bottom,shape=straight]
lycanitesmobs:aberrantstonetile_stairs[facing=east,half=bottom,shape=inner_left]
lycanitesmobs:aberrantstonetile_stairs[facing=east,half=bottom,shape=inner_right]
lycanitesmobs:aberrantstonetile_stairs[facing=east,half=bottom,shape=outer_left]
lycanitesmobs:aberrantstonetile_stairs[facing=east,half=bottom,shape=outer_right]
lycanitesmobs:frostfire[age=0,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=0,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=0,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=0,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=0,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=0,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=0,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=0,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=0,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=0,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=0,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=0,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=0,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=0,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=0,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=0,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=0,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=0,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=0,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=0,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=0,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=0,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=0,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=0,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=0,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=0,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=0,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=0,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=0,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=0,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=0,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=0,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=0,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=0,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=0,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=0,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=0,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=0,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=0,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=0,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=0,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=0,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=0,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=0,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=0,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=0,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=0,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=0,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=0,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=0,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=0,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=0,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=0,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=0,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=0,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=0,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=0,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=0,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=0,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=0,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=0,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=0,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=0,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=0,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=0,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=0,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=0,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=0,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=0,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=0,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=0,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=0,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=0,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=0,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=0,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=0,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=0,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=0,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=0,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=0,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=0,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=0,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=0,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=0,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=0,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=0,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=0,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=0,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=0,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=0,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=0,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=0,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=0,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=0,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=0,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=0,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=0,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=0,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=0,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=0,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=0,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=0,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=0,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=0,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=0,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=0,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=0,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=0,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=0,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=0,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=0,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=0,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=0,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=0,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=0,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=0,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=0,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=0,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=0,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=0,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=0,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=0,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=0,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=0,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=0,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=0,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=0,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=0,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=1,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=1,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=1,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=1,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=1,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=1,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=1,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=1,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=1,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=1,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=1,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=1,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=1,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=1,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=1,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=1,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=1,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=1,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=1,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=1,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=1,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=1,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=1,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=1,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=1,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=1,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=1,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=1,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=1,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=1,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=1,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=1,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=1,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=1,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=1,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=1,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=1,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=1,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=1,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=1,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=1,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=1,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=1,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=1,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=1,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=1,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=1,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=1,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=1,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=1,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=1,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=1,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=1,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=1,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=1,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=1,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=1,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=1,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=1,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=1,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=1,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=1,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=1,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=1,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=1,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=1,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=1,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=1,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=1,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=1,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=1,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=1,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=1,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=1,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=1,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=1,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=1,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=1,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=1,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=1,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=1,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=1,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=1,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=1,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=1,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=1,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=1,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=1,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=1,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=1,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=1,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=1,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=1,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=1,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=1,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=1,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=1,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=1,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=1,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=1,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=1,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=1,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=1,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=1,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=1,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=1,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=1,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=1,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=1,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=1,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=1,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=1,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=1,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=1,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=1,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=1,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=1,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=1,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=1,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=1,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=1,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=1,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=1,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=1,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=1,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=1,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=1,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=1,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=2,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=2,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=2,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=2,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=2,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=2,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=2,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=2,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=2,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=2,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=2,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=2,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=2,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=2,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=2,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=2,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=2,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=2,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=2,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=2,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=2,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=2,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=2,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=2,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=2,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=2,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=2,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=2,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=2,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=2,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=2,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=2,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=2,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=2,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=2,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=2,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=2,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=2,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=2,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=2,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=2,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=2,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=2,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=2,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=2,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=2,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=2,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=2,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=2,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=2,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=2,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=2,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=2,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=2,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=2,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=2,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=2,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=2,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=2,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=2,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=2,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=2,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=2,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=2,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=2,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=2,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=2,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=2,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=2,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=2,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=2,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=2,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=2,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=2,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=2,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=2,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=2,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=2,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=2,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=2,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=2,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=2,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=2,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=2,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=2,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=2,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=2,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=2,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=2,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=2,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=2,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=2,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=2,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=2,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=2,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=2,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=2,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=2,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=2,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=2,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=2,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=2,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=2,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=2,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=2,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=2,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=2,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=2,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=2,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=2,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=2,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=2,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=2,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=2,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=2,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=2,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=2,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=2,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=2,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=2,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=2,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=2,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=2,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=2,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=2,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=2,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=2,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=2,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=3,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=3,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=3,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=3,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=3,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=3,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=3,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=3,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=3,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=3,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=3,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=3,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=3,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=3,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=3,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=3,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=3,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=3,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=3,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=3,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=3,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=3,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=3,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=3,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=3,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=3,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=3,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=3,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=3,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=3,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=3,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=3,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=3,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=3,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=3,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=3,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=3,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=3,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=3,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=3,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=3,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=3,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=3,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=3,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=3,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=3,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=3,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=3,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=3,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=3,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=3,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=3,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=3,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=3,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=3,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=3,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=3,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=3,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=3,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=3,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=3,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=3,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=3,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=3,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=3,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=3,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=3,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=3,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=3,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=3,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=3,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=3,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=3,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=3,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=3,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=3,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=3,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=3,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=3,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=3,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=3,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=3,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=3,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=3,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=3,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=3,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=3,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=3,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=3,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=3,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=3,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=3,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=3,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=3,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=3,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=3,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=3,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=3,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=3,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=3,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=3,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=3,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=3,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=3,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=3,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=3,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=3,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=3,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=3,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=3,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=3,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=3,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=3,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=3,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=3,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=3,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=3,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=3,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=3,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=3,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=3,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=3,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=3,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=3,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=3,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=3,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=3,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=3,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=4,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=4,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=4,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=4,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=4,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=4,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=4,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=4,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=4,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=4,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=4,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=4,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=4,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=4,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=4,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=4,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=4,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=4,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=4,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=4,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=4,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=4,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=4,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=4,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=4,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=4,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=4,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=4,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=4,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=4,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=4,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=4,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=4,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=4,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=4,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=4,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=4,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=4,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=4,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=4,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=4,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=4,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=4,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=4,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=4,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=4,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=4,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=4,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=4,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=4,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=4,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=4,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=4,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=4,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=4,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=4,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=4,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=4,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=4,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=4,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=4,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=4,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=4,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=4,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=4,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=4,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=4,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=4,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=4,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=4,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=4,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=4,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=4,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=4,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=4,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=4,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=4,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=4,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=4,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=4,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=4,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=4,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=4,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=4,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=4,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=4,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=4,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=4,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=4,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=4,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=4,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=4,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=4,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=4,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=4,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=4,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=4,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=4,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=4,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=4,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=4,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=4,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=4,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=4,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=4,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=4,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=4,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=4,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=4,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=4,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=4,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=4,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=4,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=4,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=4,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=4,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=4,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=4,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=4,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=4,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=4,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=4,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=4,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=4,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=4,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=4,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=4,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=4,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=5,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=5,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=5,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=5,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=5,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=5,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=5,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=5,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=5,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=5,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=5,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=5,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=5,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=5,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=5,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=5,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=5,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=5,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=5,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=5,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=5,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=5,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=5,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=5,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=5,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=5,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=5,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=5,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=5,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=5,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=5,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=5,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=5,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=5,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=5,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=5,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=5,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=5,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=5,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=5,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=5,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=5,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=5,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=5,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=5,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=5,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=5,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=5,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=5,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=5,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=5,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=5,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=5,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=5,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=5,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=5,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=5,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=5,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=5,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=5,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=5,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=5,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=5,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=5,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=5,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=5,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=5,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=5,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=5,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=5,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=5,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=5,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=5,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=5,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=5,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=5,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=5,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=5,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=5,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=5,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=5,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=5,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=5,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=5,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=5,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=5,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=5,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=5,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=5,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=5,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=5,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=5,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=5,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=5,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=5,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=5,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=5,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=5,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=5,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=5,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=5,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=5,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=5,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=5,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=5,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=5,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=5,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=5,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=5,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=5,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=5,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=5,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=5,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=5,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=5,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=5,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=5,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=5,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=5,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=5,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=5,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=5,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=5,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=5,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=5,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=5,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=5,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=5,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=6,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=6,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=6,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=6,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=6,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=6,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=6,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=6,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=6,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=6,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=6,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=6,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=6,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=6,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=6,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=6,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=6,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=6,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=6,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=6,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=6,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=6,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=6,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=6,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=6,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=6,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=6,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=6,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=6,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=6,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=6,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=6,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=6,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=6,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=6,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=6,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=6,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=6,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=6,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=6,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=6,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=6,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=6,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=6,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=6,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=6,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=6,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=6,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=6,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=6,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=6,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=6,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=6,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=6,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=6,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=6,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=6,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=6,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=6,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=6,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=6,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=6,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=6,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=6,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=6,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=6,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=6,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=6,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=6,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=6,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=6,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=6,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=6,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=6,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=6,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=6,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=6,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=6,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=6,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=6,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=6,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=6,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=6,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=6,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=6,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=6,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=6,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=6,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=6,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=6,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=6,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=6,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=6,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=6,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=6,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=6,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=6,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=6,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=6,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=6,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=6,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=6,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=6,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=6,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=6,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=6,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=6,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=6,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=6,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=6,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=6,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=6,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=6,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=6,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=6,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=6,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=6,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=6,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=6,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=6,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=6,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=6,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=6,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=6,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=6,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=6,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=6,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=6,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=7,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=7,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=7,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=7,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=7,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=7,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=7,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=7,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=7,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=7,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=7,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=7,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=7,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=7,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=7,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=7,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=7,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=7,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=7,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=7,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=7,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=7,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=7,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=7,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=7,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=7,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=7,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=7,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=7,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=7,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=7,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=7,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=7,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=7,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=7,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=7,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=7,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=7,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=7,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=7,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=7,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=7,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=7,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=7,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=7,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=7,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=7,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=7,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=7,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=7,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=7,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=7,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=7,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=7,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=7,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=7,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=7,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=7,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=7,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=7,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=7,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=7,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=7,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=7,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=7,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=7,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=7,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=7,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=7,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=7,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=7,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=7,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=7,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=7,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=7,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=7,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=7,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=7,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=7,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=7,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=7,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=7,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=7,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=7,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=7,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=7,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=7,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=7,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=7,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=7,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=7,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=7,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=7,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=7,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=7,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=7,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=7,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=7,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=7,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=7,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=7,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=7,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=7,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=7,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=7,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=7,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=7,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=7,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=7,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=7,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=7,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=7,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=7,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=7,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=7,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=7,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=7,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=7,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=7,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=7,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=7,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=7,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=7,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=7,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=7,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=7,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=7,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=7,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=8,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=8,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=8,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=8,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=8,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=8,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=8,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=8,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=8,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=8,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=8,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=8,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=8,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=8,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=8,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=8,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=8,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=8,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=8,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=8,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=8,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=8,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=8,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=8,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=8,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=8,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=8,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=8,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=8,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=8,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=8,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=8,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=8,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=8,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=8,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=8,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=8,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=8,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=8,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=8,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=8,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=8,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=8,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=8,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=8,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=8,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=8,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=8,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=8,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=8,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=8,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=8,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=8,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=8,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=8,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=8,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=8,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=8,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=8,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=8,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=8,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=8,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=8,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=8,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=8,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=8,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=8,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=8,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=8,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=8,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=8,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=8,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=8,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=8,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=8,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=8,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=8,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=8,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=8,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=8,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=8,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=8,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=8,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=8,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=8,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=8,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=8,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=8,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=8,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=8,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=8,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=8,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=8,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=8,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=8,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=8,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=8,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=8,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=8,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=8,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=8,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=8,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=8,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=8,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=8,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=8,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=8,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=8,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=8,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=8,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=8,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=8,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=8,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=8,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=8,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=8,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=8,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=8,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=8,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=8,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=8,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=8,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=8,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=8,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=8,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=8,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=8,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=8,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=9,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=9,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=9,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=9,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=9,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=9,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=9,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=9,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=9,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=9,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=9,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=9,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=9,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=9,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=9,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=9,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=9,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=9,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=9,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=9,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=9,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=9,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=9,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=9,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=9,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=9,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=9,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=9,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=9,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=9,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=9,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=9,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=9,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=9,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=9,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=9,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=9,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=9,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=9,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=9,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=9,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=9,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=9,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=9,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=9,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=9,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=9,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=9,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=9,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=9,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=9,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=9,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=9,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=9,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=9,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=9,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=9,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=9,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=9,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=9,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=9,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=9,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=9,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=9,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=9,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=9,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=9,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=9,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=9,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=9,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=9,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=9,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=9,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=9,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=9,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=9,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=9,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=9,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=9,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=9,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=9,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=9,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=9,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=9,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=9,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=9,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=9,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=9,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=9,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=9,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=9,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=9,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=9,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=9,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=9,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=9,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=9,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=9,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=9,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=9,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=9,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=9,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=9,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=9,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=9,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=9,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=9,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=9,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=9,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=9,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=9,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=9,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=9,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=9,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=9,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=9,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=9,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=9,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=9,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=9,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=9,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=9,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=9,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=9,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=9,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=9,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=9,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=9,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=10,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=10,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=10,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=10,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=10,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=10,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=10,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=10,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=10,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=10,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=10,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=10,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=10,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=10,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=10,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=10,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=10,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=10,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=10,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=10,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=10,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=10,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=10,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=10,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=10,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=10,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=10,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=10,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=10,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=10,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=10,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=10,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=10,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=10,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=10,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=10,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=10,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=10,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=10,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=10,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=10,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=10,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=10,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=10,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=10,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=10,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=10,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=10,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=10,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=10,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=10,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=10,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=10,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=10,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=10,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=10,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=10,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=10,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=10,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=10,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=10,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=10,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=10,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=10,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=10,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=10,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=10,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=10,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=10,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=10,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=10,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=10,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=10,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=10,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=10,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=10,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=10,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=10,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=10,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=10,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=10,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=10,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=10,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=10,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=10,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=10,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=10,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=10,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=10,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=10,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=10,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=10,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=10,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=10,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=10,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=10,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=10,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=10,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=10,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=10,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=10,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=10,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=10,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=10,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=10,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=10,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=10,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=10,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=10,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=10,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=10,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=10,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=10,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=10,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=10,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=10,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=10,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=10,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=10,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=10,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=10,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=10,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=10,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=10,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=10,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=10,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=10,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=10,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=11,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=11,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=11,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=11,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=11,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=11,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=11,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=11,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=11,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=11,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=11,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=11,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=11,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=11,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=11,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=11,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=11,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=11,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=11,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=11,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=11,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=11,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=11,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=11,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=11,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=11,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=11,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=11,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=11,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=11,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=11,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=11,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=11,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=11,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=11,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=11,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=11,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=11,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=11,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=11,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=11,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=11,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=11,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=11,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=11,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=11,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=11,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=11,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=11,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=11,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=11,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=11,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=11,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=11,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=11,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=11,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=11,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=11,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=11,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=11,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=11,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=11,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=11,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=11,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=11,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=11,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=11,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=11,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=11,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=11,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=11,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=11,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=11,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=11,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=11,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=11,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=11,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=11,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=11,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=11,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=11,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=11,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=11,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=11,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=11,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=11,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=11,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=11,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=11,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=11,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=11,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=11,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=11,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=11,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=11,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=11,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=11,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=11,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=11,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=11,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=11,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=11,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=11,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=11,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=11,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=11,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=11,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=11,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=11,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=11,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=11,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=11,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=11,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=11,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=11,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=11,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=11,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=11,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=11,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=11,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=11,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=11,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=11,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=11,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=11,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=11,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=11,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=11,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=12,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=12,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=12,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=12,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=12,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=12,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=12,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=12,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=12,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=12,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=12,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=12,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=12,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=12,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=12,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=12,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=12,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=12,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=12,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=12,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=12,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=12,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=12,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=12,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=12,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=12,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=12,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=12,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=12,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=12,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=12,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=12,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=12,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=12,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=12,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=12,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=12,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=12,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=12,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=12,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=12,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=12,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=12,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=12,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=12,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=12,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=12,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=12,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=12,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=12,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=12,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=12,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=12,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=12,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=12,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=12,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=12,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=12,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=12,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=12,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=12,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=12,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=12,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=12,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=12,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=12,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=12,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=12,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=12,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=12,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=12,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=12,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=12,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=12,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=12,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=12,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=12,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=12,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=12,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=12,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=12,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=12,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=12,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=12,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=12,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=12,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=12,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=12,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=12,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=12,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=12,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=12,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=12,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=12,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=12,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=12,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=12,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=12,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=12,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=12,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=12,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=12,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=12,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=12,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=12,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=12,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=12,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=12,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=12,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=12,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=12,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=12,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=12,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=12,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=12,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=12,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=12,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=12,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=12,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=12,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=12,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=12,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=12,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=12,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=12,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=12,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=12,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=12,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=13,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=13,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=13,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=13,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=13,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=13,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=13,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=13,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=13,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=13,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=13,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=13,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=13,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=13,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=13,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=13,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=13,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=13,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=13,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=13,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=13,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=13,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=13,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=13,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=13,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=13,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=13,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=13,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=13,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=13,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=13,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=13,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=13,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=13,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=13,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=13,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=13,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=13,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=13,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=13,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=13,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=13,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=13,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=13,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=13,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=13,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=13,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=13,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=13,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=13,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=13,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=13,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=13,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=13,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=13,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=13,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=13,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=13,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=13,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=13,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=13,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=13,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=13,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=13,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=13,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=13,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=13,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=13,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=13,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=13,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=13,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=13,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=13,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=13,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=13,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=13,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=13,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=13,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=13,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=13,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=13,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=13,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=13,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=13,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=13,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=13,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=13,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=13,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=13,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=13,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=13,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=13,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=13,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=13,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=13,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=13,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=13,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=13,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=13,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=13,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=13,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=13,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=13,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=13,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=13,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=13,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=13,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=13,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=13,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=13,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=13,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=13,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=13,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=13,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=13,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=13,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=13,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=13,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=13,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=13,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=13,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=13,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=13,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=13,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=13,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=13,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=13,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=13,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=14,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=14,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=14,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=14,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=14,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=14,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=14,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=14,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=14,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=14,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=14,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=14,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=14,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=14,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=14,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=14,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=14,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=14,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=14,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=14,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=14,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=14,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=14,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=14,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=14,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=14,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=14,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=14,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=14,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=14,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=14,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=14,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=14,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=14,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=14,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=14,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=14,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=14,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=14,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=14,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=14,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=14,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=14,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=14,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=14,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=14,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=14,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=14,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=14,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=14,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=14,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=14,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=14,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=14,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=14,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=14,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=14,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=14,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=14,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=14,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=14,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=14,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=14,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=14,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=14,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=14,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=14,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=14,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=14,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=14,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=14,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=14,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=14,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=14,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=14,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=14,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=14,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=14,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=14,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=14,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=14,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=14,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=14,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=14,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=14,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=14,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=14,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=14,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=14,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=14,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=14,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=14,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=14,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=14,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=14,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=14,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=14,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=14,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=14,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=14,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=14,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=14,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=14,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=14,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=14,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=14,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=14,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=14,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=14,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=14,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=14,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=14,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=14,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=14,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=14,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=14,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=14,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=14,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=14,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=14,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=14,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=14,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=14,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=14,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=14,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=14,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=14,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=14,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=15,east=true,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=15,east=true,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=15,east=true,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=15,east=true,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=15,east=true,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=15,east=true,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=15,east=true,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=15,east=true,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=15,east=true,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=15,east=true,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=15,east=true,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=15,east=true,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=15,east=true,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=15,east=true,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=15,east=true,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=15,east=true,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=15,east=true,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=15,east=true,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=15,east=true,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=15,east=true,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=15,east=true,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=15,east=true,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=15,east=true,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=15,east=true,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=15,east=true,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=15,east=true,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=15,east=true,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=15,east=true,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=15,east=true,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=15,east=true,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=15,east=true,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=15,east=true,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=15,east=true,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=15,east=true,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=15,east=true,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=15,east=true,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=15,east=true,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=15,east=true,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=15,east=true,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=15,east=true,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=15,east=true,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=15,east=true,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=15,east=true,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=15,east=true,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=15,east=true,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=15,east=true,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=15,east=true,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=15,east=true,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=15,east=true,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=15,east=true,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=15,east=true,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=15,east=true,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=15,east=true,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=15,east=true,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=15,east=true,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=15,east=true,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=15,east=true,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=15,east=true,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=15,east=true,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=15,east=true,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=15,east=true,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=15,east=true,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=15,east=true,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=15,east=true,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=15,east=false,north=true,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=15,east=false,north=true,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=15,east=false,north=true,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=15,east=false,north=true,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=15,east=false,north=true,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=15,east=false,north=true,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=15,east=false,north=true,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=15,east=false,north=true,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=15,east=false,north=true,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=15,east=false,north=true,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=15,east=false,north=true,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=15,east=false,north=true,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=15,east=false,north=true,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=15,east=false,north=true,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=15,east=false,north=true,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=15,east=false,north=true,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=15,east=false,north=true,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=15,east=false,north=true,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=15,east=false,north=true,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=15,east=false,north=true,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=15,east=false,north=true,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=15,east=false,north=true,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=15,east=false,north=true,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=15,east=false,north=true,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=15,east=false,north=true,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=15,east=false,north=true,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=15,east=false,north=true,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=15,east=false,north=true,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=15,east=false,north=true,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=15,east=false,north=true,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=15,east=false,north=true,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=15,east=false,north=true,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=15,east=false,north=false,permanent=true,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=15,east=false,north=false,permanent=true,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=15,east=false,north=false,permanent=true,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=15,east=false,north=false,permanent=true,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=15,east=false,north=false,permanent=true,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=15,east=false,north=false,permanent=true,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=15,east=false,north=false,permanent=true,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=15,east=false,north=false,permanent=true,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=15,east=false,north=false,permanent=true,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=15,east=false,north=false,permanent=true,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=15,east=false,north=false,permanent=true,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=15,east=false,north=false,permanent=true,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=15,east=false,north=false,permanent=true,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=15,east=false,north=false,permanent=true,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=15,east=false,north=false,permanent=true,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=15,east=false,north=false,permanent=true,south=false,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=15,east=false,north=false,permanent=false,south=true,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=15,east=false,north=false,permanent=false,south=true,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=15,east=false,north=false,permanent=false,south=true,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=15,east=false,north=false,permanent=false,south=true,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=15,east=false,north=false,permanent=false,south=true,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=15,east=false,north=false,permanent=false,south=true,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=15,east=false,north=false,permanent=false,south=true,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=15,east=false,north=false,permanent=false,south=true,static=false,up=false,west=false]
lycanitesmobs:frostfire[age=15,east=false,north=false,permanent=false,south=false,static=true,up=true,west=true]
lycanitesmobs:frostfire[age=15,east=false,north=false,permanent=false,south=false,static=true,up=true,west=false]
lycanitesmobs:frostfire[age=15,east=false,north=false,permanent=false,south=false,static=true,up=false,west=true]
lycanitesmobs:frostfire[age=15,east=false,north=false,permanent=false,south=false,static=true,up=false,west=false]
lycanitesmobs:frostfire[age=15,east=false,north=false,permanent=false,south=false,static=false,up=true,west=true]
lycanitesmobs:frostfire[age=15,east=false,north=false,permanent=false,south=false,static=false,up=true,west=false]
lycanitesmobs:frostfire[age=15,east=false,north=false,permanent=false,south=false,static=false,up=false,west=true]
lycanitesmobs:frostfire[age=15,east=false,north=false,permanent=false,south=false,static=false,up=false,west=false]
lycanitesmobs:veshoney[level=0]
lycanitesmobs:veshoney[level=1]
lycanitesmobs:veshoney[level=2]
lycanitesmobs:veshoney[level=3]
lycanitesmobs:veshoney[level=4]
lycanitesmobs:veshoney[level=5]
lycanitesmobs:veshoney[level=6]
lycanitesmobs:veshoney[level=7]
lycanitesmobs:veshoney[level=8]
lycanitesmobs:veshoney[level=9]
lycanitesmobs:veshoney[level=10]
lycanitesmobs:veshoney[level=11]
lycanitesmobs:veshoney[level=12]
lycanitesmobs:veshoney[level=13]
lycanitesmobs:veshoney[level=14]
lycanitesmobs:veshoney[level=15]
lycanitesmobs:streamcrystal
lycanitesmobs:shadowstone_stairs[facing=north,half=top,shape=straight]
lycanitesmobs:shadowstone_stairs[facing=north,half=top,shape=inner_left]
lycanitesmobs:shadowstone_stairs[facing=north,half=top,shape=inner_right]
lycanitesmobs:shadowstone_stairs[facing=north,half=top,shape=outer_left]
lycanitesmobs:shadowstone_stairs[facing=north,half=top,shape=outer_right]
lycanitesmobs:shadowstone_stairs[facing=north,half=bottom,shape=straight]
lycanitesmobs:shadowstone_stairs[facing=north,half=bottom,shape=inner_left]
lycanitesmobs:shadowstone_stairs[facing=north,half=bottom,shape=inner_right]
lycanitesmobs:shadowstone_stairs[facing=north,half=bottom,shape=outer_left]
lycanitesmobs:shadowstone_stairs[facing=north,half=bottom,shape=outer_right]
lycanitesmobs:shadowstone_stairs[facing=south,half=top,shape=straight]
lycanitesmobs:shadowstone_stairs[facing=south,half=top,shape=inner_left]
lycanitesmobs:shadowstone_stairs[facing=south,half=top,shape=inner_right]
lycanitesmobs:shadowstone_stairs[facing=south,half=top,shape=outer_left]
lycanitesmobs:shadowstone_stairs[facing=south,half=top,shape=outer_right]
lycanitesmobs:shadowstone_stairs[facing=south,half=bottom,shape=straight]
lycanitesmobs:shadowstone_stairs[facing=south,half=bottom,shape=inner_left]
lycanitesmobs:shadowstone_stairs[facing=south,half=bottom,shape=inner_right]
lycanitesmobs:shadowstone_stairs[facing=south,half=bottom,shape=outer_left]
lycanitesmobs:shadowstone_stairs[facing=south,half=bottom,shape=outer_right]
lycanitesmobs:shadowstone_stairs[facing=west,half=top,shape=straight]
lycanitesmobs:shadowstone_stairs[facing=west,half=top,shape=inner_left]
lycanitesmobs:shadowstone_stairs[facing=west,half=top,shape=inner_right]
lycanitesmobs:shadowstone_stairs[facing=west,half=top,shape=outer_left]
lycanitesmobs:shadowstone_stairs[facing=west,half=top,shape=outer_right]
lycanitesmobs:shadowstone_stairs[facing=west,half=bottom,shape=straight]
lycanitesmobs:shadowstone_stairs[facing=west,half=bottom,shape=inner_left]
lycanitesmobs:shadowstone_stairs[facing=west,half=bottom,shape=inner_right]
lycanitesmobs:shadowstone_stairs[facing=west,half=bottom,shape=outer_left]
lycanitesmobs:shadowstone_stairs[facing=west,half=bottom,shape=outer_right]
lycanitesmobs:shadowstone_stairs[facing=east,half=top,shape=straight]
lycanitesmobs:shadowstone_stairs[facing=east,half=top,shape=inner_left]
lycanitesmobs:shadowstone_stairs[facing=east,half=top,shape=inner_right]
lycanitesmobs:shadowstone_stairs[facing=east,half=top,shape=outer_left]
lycanitesmobs:shadowstone_stairs[facing=east,half=top,shape=outer_right]
lycanitesmobs:shadowstone_stairs[facing=east,half=bottom,shape=straight]
lycanitesmobs:shadowstone_stairs[facing=east,half=bottom,shape=inner_left]
lycanitesmobs:shadowstone_stairs[facing=east,half=bottom,shape=inner_right]
lycanitesmobs:shadowstone_stairs[facing=east,half=bottom,shape=outer_left]
lycanitesmobs:shadowstone_stairs[facing=east,half=bottom,shape=outer_right]
lycanitesmobs:shadowstonetile_slab[half=top,variant=default]
lycanitesmobs:shadowstonetile_slab[half=bottom,variant=default]
lycanitesmobs:equipmentforge_master[facing=north]
lycanitesmobs:equipmentforge_master[facing=south]
lycanitesmobs:equipmentforge_master[facing=west]
lycanitesmobs:equipmentforge_master[facing=east]
lycanitesmobs:aberrantstonetile
lycanitesmobs:lushstonetile_slab[half=top,variant=default]
lycanitesmobs:lushstonetile_slab[half=bottom,variant=default]
lycanitesmobs:aberrantstone_stairs[facing=north,half=top,shape=straight]
lycanitesmobs:aberrantstone_stairs[facing=north,half=top,shape=inner_left]
lycanitesmobs:aberrantstone_stairs[facing=north,half=top,shape=inner_right]
lycanitesmobs:aberrantstone_stairs[facing=north,half=top,shape=outer_left]
lycanitesmobs:aberrantstone_stairs[facing=north,half=top,shape=outer_right]
lycanitesmobs:aberrantstone_stairs[facing=north,half=bottom,shape=straight]
lycanitesmobs:aberrantstone_stairs[facing=north,half=bottom,shape=inner_left]
lycanitesmobs:aberrantstone_stairs[facing=north,half=bottom,shape=inner_right]
lycanitesmobs:aberrantstone_stairs[facing=north,half=bottom,shape=outer_left]
lycanitesmobs:aberrantstone_stairs[facing=north,half=bottom,shape=outer_right]
lycanitesmobs:aberrantstone_stairs[facing=south,half=top,shape=straight]
lycanitesmobs:aberrantstone_stairs[facing=south,half=top,shape=inner_left]
lycanitesmobs:aberrantstone_stairs[facing=south,half=top,shape=inner_right]
lycanitesmobs:aberrantstone_stairs[facing=south,half=top,shape=outer_left]
lycanitesmobs:aberrantstone_stairs[facing=south,half=top,shape=outer_right]
lycanitesmobs:aberrantstone_stairs[facing=south,half=bottom,shape=straight]
lycanitesmobs:aberrantstone_stairs[facing=south,half=bottom,shape=inner_left]
lycanitesmobs:aberrantstone_stairs[facing=south,half=bottom,shape=inner_right]
lycanitesmobs:aberrantstone_stairs[facing=south,half=bottom,shape=outer_left]
lycanitesmobs:aberrantstone_stairs[facing=south,half=bottom,shape=outer_right]
lycanitesmobs:aberrantstone_stairs[facing=west,half=top,shape=straight]
lycanitesmobs:aberrantstone_stairs[facing=west,half=top,shape=inner_left]
lycanitesmobs:aberrantstone_stairs[facing=west,half=top,shape=inner_right]
lycanitesmobs:aberrantstone_stairs[facing=west,half=top,shape=outer_left]
lycanitesmobs:aberrantstone_stairs[facing=west,half=top,shape=outer_right]
lycanitesmobs:aberrantstone_stairs[facing=west,half=bottom,shape=straight]
lycanitesmobs:aberrantstone_stairs[facing=west,half=bottom,shape=inner_left]
lycanitesmobs:aberrantstone_stairs[facing=west,half=bottom,shape=inner_right]
lycanitesmobs:aberrantstone_stairs[facing=west,half=bottom,shape=outer_left]
lycanitesmobs:aberrantstone_stairs[facing=west,half=bottom,shape=outer_right]
lycanitesmobs:aberrantstone_stairs[facing=east,half=top,shape=straight]
lycanitesmobs:aberrantstone_stairs[facing=east,half=top,shape=inner_left]
lycanitesmobs:aberrantstone_stairs[facing=east,half=top,shape=inner_right]
lycanitesmobs:aberrantstone_stairs[facing=east,half=top,shape=outer_left]
lycanitesmobs:aberrantstone_stairs[facing=east,half=top,shape=outer_right]
lycanitesmobs:aberrantstone_stairs[facing=east,half=bottom,shape=straight]
lycanitesmobs:aberrantstone_stairs[facing=east,half=bottom,shape=inner_left]
lycanitesmobs:aberrantstone_stairs[facing=east,half=bottom,shape=inner_right]
lycanitesmobs:aberrantstone_stairs[facing=east,half=bottom,shape=outer_left]
lycanitesmobs:aberrantstone_stairs[facing=east,half=bottom,shape=outer_right]
lycanitesmobs:equipmentforge_greater[facing=north]
lycanitesmobs:equipmentforge_greater[facing=south]
lycanitesmobs:equipmentforge_greater[facing=west]
lycanitesmobs:equipmentforge_greater[facing=east]
lycanitesmobs:shadowstonebrick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:streamstonebrick
lycanitesmobs:demonstonebrick
lycanitesmobs:ashenstonebrick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
lycanitesmobs:ashenstonebrick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
lycanitesmobs:ashenstonebrick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:ashenstonebrick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:ashenstonebrick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
lycanitesmobs:ashenstonebrick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
lycanitesmobs:ashenstonebrick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:ashenstonebrick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:ashenstonebrick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
lycanitesmobs:ashenstonebrick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
lycanitesmobs:ashenstonebrick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:ashenstonebrick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:ashenstonebrick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
lycanitesmobs:ashenstonebrick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
lycanitesmobs:ashenstonebrick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:ashenstonebrick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:ashenstonebrick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
lycanitesmobs:ashenstonebrick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
lycanitesmobs:ashenstonebrick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:ashenstonebrick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:ashenstonebrick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
lycanitesmobs:ashenstonebrick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
lycanitesmobs:ashenstonebrick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:ashenstonebrick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:ashenstonebrick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
lycanitesmobs:ashenstonebrick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
lycanitesmobs:ashenstonebrick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:ashenstonebrick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:ashenstonebrick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
lycanitesmobs:ashenstonebrick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
lycanitesmobs:ashenstonebrick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:ashenstonebrick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:ashenstonebrick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
lycanitesmobs:ashenstonebrick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
lycanitesmobs:ashenstonebrick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:ashenstonebrick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:ashenstonebrick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
lycanitesmobs:ashenstonebrick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
lycanitesmobs:ashenstonebrick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:ashenstonebrick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:ashenstonebrick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
lycanitesmobs:ashenstonebrick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
lycanitesmobs:ashenstonebrick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:ashenstonebrick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:ashenstonebrick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
lycanitesmobs:ashenstonebrick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
lycanitesmobs:ashenstonebrick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:ashenstonebrick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:ashenstonebrick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
lycanitesmobs:ashenstonebrick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
lycanitesmobs:ashenstonebrick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:ashenstonebrick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:ashenstonebrick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
lycanitesmobs:ashenstonebrick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
lycanitesmobs:ashenstonebrick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:ashenstonebrick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:ashenstonebrick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
lycanitesmobs:ashenstonebrick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
lycanitesmobs:ashenstonebrick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:ashenstonebrick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:ashenstonebrick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
lycanitesmobs:ashenstonebrick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
lycanitesmobs:ashenstonebrick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:ashenstonebrick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:veswax[hive=0]
lycanitesmobs:veswax[hive=1]
lycanitesmobs:veswax[hive=2]
lycanitesmobs:veswax[hive=3]
lycanitesmobs:veswax[hive=4]
lycanitesmobs:veswax[hive=5]
lycanitesmobs:veswax[hive=6]
lycanitesmobs:veswax[hive=7]
lycanitesmobs:veswax[hive=8]
lycanitesmobs:veswax[hive=9]
lycanitesmobs:veswax[hive=10]
lycanitesmobs:veswax[hive=11]
lycanitesmobs:veswax[hive=12]
lycanitesmobs:veswax[hive=13]
lycanitesmobs:veswax[hive=14]
lycanitesmobs:veswax[hive=15]
lycanitesmobs:streamstonechiseled
lycanitesmobs:demonstonepolished
lycanitesmobs:demonstonetile_stairs[facing=north,half=top,shape=straight]
lycanitesmobs:demonstonetile_stairs[facing=north,half=top,shape=inner_left]
lycanitesmobs:demonstonetile_stairs[facing=north,half=top,shape=inner_right]
lycanitesmobs:demonstonetile_stairs[facing=north,half=top,shape=outer_left]
lycanitesmobs:demonstonetile_stairs[facing=north,half=top,shape=outer_right]
lycanitesmobs:demonstonetile_stairs[facing=north,half=bottom,shape=straight]
lycanitesmobs:demonstonetile_stairs[facing=north,half=bottom,shape=inner_left]
lycanitesmobs:demonstonetile_stairs[facing=north,half=bottom,shape=inner_right]
lycanitesmobs:demonstonetile_stairs[facing=north,half=bottom,shape=outer_left]
lycanitesmobs:demonstonetile_stairs[facing=north,half=bottom,shape=outer_right]
lycanitesmobs:demonstonetile_stairs[facing=south,half=top,shape=straight]
lycanitesmobs:demonstonetile_stairs[facing=south,half=top,shape=inner_left]
lycanitesmobs:demonstonetile_stairs[facing=south,half=top,shape=inner_right]
lycanitesmobs:demonstonetile_stairs[facing=south,half=top,shape=outer_left]
lycanitesmobs:demonstonetile_stairs[facing=south,half=top,shape=outer_right]
lycanitesmobs:demonstonetile_stairs[facing=south,half=bottom,shape=straight]
lycanitesmobs:demonstonetile_stairs[facing=south,half=bottom,shape=inner_left]
lycanitesmobs:demonstonetile_stairs[facing=south,half=bottom,shape=inner_right]
lycanitesmobs:demonstonetile_stairs[facing=south,half=bottom,shape=outer_left]
lycanitesmobs:demonstonetile_stairs[facing=south,half=bottom,shape=outer_right]
lycanitesmobs:demonstonetile_stairs[facing=west,half=top,shape=straight]
lycanitesmobs:demonstonetile_stairs[facing=west,half=top,shape=inner_left]
lycanitesmobs:demonstonetile_stairs[facing=west,half=top,shape=inner_right]
lycanitesmobs:demonstonetile_stairs[facing=west,half=top,shape=outer_left]
lycanitesmobs:demonstonetile_stairs[facing=west,half=top,shape=outer_right]
lycanitesmobs:demonstonetile_stairs[facing=west,half=bottom,shape=straight]
lycanitesmobs:demonstonetile_stairs[facing=west,half=bottom,shape=inner_left]
lycanitesmobs:demonstonetile_stairs[facing=west,half=bottom,shape=inner_right]
lycanitesmobs:demonstonetile_stairs[facing=west,half=bottom,shape=outer_left]
lycanitesmobs:demonstonetile_stairs[facing=west,half=bottom,shape=outer_right]
lycanitesmobs:demonstonetile_stairs[facing=east,half=top,shape=straight]
lycanitesmobs:demonstonetile_stairs[facing=east,half=top,shape=inner_left]
lycanitesmobs:demonstonetile_stairs[facing=east,half=top,shape=inner_right]
lycanitesmobs:demonstonetile_stairs[facing=east,half=top,shape=outer_left]
lycanitesmobs:demonstonetile_stairs[facing=east,half=top,shape=outer_right]
lycanitesmobs:demonstonetile_stairs[facing=east,half=bottom,shape=straight]
lycanitesmobs:demonstonetile_stairs[facing=east,half=bottom,shape=inner_left]
lycanitesmobs:demonstonetile_stairs[facing=east,half=bottom,shape=inner_right]
lycanitesmobs:demonstonetile_stairs[facing=east,half=bottom,shape=outer_left]
lycanitesmobs:demonstonetile_stairs[facing=east,half=bottom,shape=outer_right]
lycanitesmobs:lushstonetile_stairs[facing=north,half=top,shape=straight]
lycanitesmobs:lushstonetile_stairs[facing=north,half=top,shape=inner_left]
lycanitesmobs:lushstonetile_stairs[facing=north,half=top,shape=inner_right]
lycanitesmobs:lushstonetile_stairs[facing=north,half=top,shape=outer_left]
lycanitesmobs:lushstonetile_stairs[facing=north,half=top,shape=outer_right]
lycanitesmobs:lushstonetile_stairs[facing=north,half=bottom,shape=straight]
lycanitesmobs:lushstonetile_stairs[facing=north,half=bottom,shape=inner_left]
lycanitesmobs:lushstonetile_stairs[facing=north,half=bottom,shape=inner_right]
lycanitesmobs:lushstonetile_stairs[facing=north,half=bottom,shape=outer_left]
lycanitesmobs:lushstonetile_stairs[facing=north,half=bottom,shape=outer_right]
lycanitesmobs:lushstonetile_stairs[facing=south,half=top,shape=straight]
lycanitesmobs:lushstonetile_stairs[facing=south,half=top,shape=inner_left]
lycanitesmobs:lushstonetile_stairs[facing=south,half=top,shape=inner_right]
lycanitesmobs:lushstonetile_stairs[facing=south,half=top,shape=outer_left]
lycanitesmobs:lushstonetile_stairs[facing=south,half=top,shape=outer_right]
lycanitesmobs:lushstonetile_stairs[facing=south,half=bottom,shape=straight]
lycanitesmobs:lushstonetile_stairs[facing=south,half=bottom,shape=inner_left]
lycanitesmobs:lushstonetile_stairs[facing=south,half=bottom,shape=inner_right]
lycanitesmobs:lushstonetile_stairs[facing=south,half=bottom,shape=outer_left]
lycanitesmobs:lushstonetile_stairs[facing=south,half=bottom,shape=outer_right]
lycanitesmobs:lushstonetile_stairs[facing=west,half=top,shape=straight]
lycanitesmobs:lushstonetile_stairs[facing=west,half=top,shape=inner_left]
lycanitesmobs:lushstonetile_stairs[facing=west,half=top,shape=inner_right]
lycanitesmobs:lushstonetile_stairs[facing=west,half=top,shape=outer_left]
lycanitesmobs:lushstonetile_stairs[facing=west,half=top,shape=outer_right]
lycanitesmobs:lushstonetile_stairs[facing=west,half=bottom,shape=straight]
lycanitesmobs:lushstonetile_stairs[facing=west,half=bottom,shape=inner_left]
lycanitesmobs:lushstonetile_stairs[facing=west,half=bottom,shape=inner_right]
lycanitesmobs:lushstonetile_stairs[facing=west,half=bottom,shape=outer_left]
lycanitesmobs:lushstonetile_stairs[facing=west,half=bottom,shape=outer_right]
lycanitesmobs:lushstonetile_stairs[facing=east,half=top,shape=straight]
lycanitesmobs:lushstonetile_stairs[facing=east,half=top,shape=inner_left]
lycanitesmobs:lushstonetile_stairs[facing=east,half=top,shape=inner_right]
lycanitesmobs:lushstonetile_stairs[facing=east,half=top,shape=outer_left]
lycanitesmobs:lushstonetile_stairs[facing=east,half=top,shape=outer_right]
lycanitesmobs:lushstonetile_stairs[facing=east,half=bottom,shape=straight]
lycanitesmobs:lushstonetile_stairs[facing=east,half=bottom,shape=inner_left]
lycanitesmobs:lushstonetile_stairs[facing=east,half=bottom,shape=inner_right]
lycanitesmobs:lushstonetile_stairs[facing=east,half=bottom,shape=outer_left]
lycanitesmobs:lushstonetile_stairs[facing=east,half=bottom,shape=outer_right]
lycanitesmobs:demonstone
lycanitesmobs:aberrantstonechiseled
lycanitesmobs:ashenstonepolished
lycanitesmobs:streamstone
lycanitesmobs:streamstonebrick_fence[east=true,north=true,south=true,west=true]
lycanitesmobs:streamstonebrick_fence[east=true,north=true,south=true,west=false]
lycanitesmobs:streamstonebrick_fence[east=true,north=true,south=false,west=true]
lycanitesmobs:streamstonebrick_fence[east=true,north=true,south=false,west=false]
lycanitesmobs:streamstonebrick_fence[east=true,north=false,south=true,west=true]
lycanitesmobs:streamstonebrick_fence[east=true,north=false,south=true,west=false]
lycanitesmobs:streamstonebrick_fence[east=true,north=false,south=false,west=true]
lycanitesmobs:streamstonebrick_fence[east=true,north=false,south=false,west=false]
lycanitesmobs:streamstonebrick_fence[east=false,north=true,south=true,west=true]
lycanitesmobs:streamstonebrick_fence[east=false,north=true,south=true,west=false]
lycanitesmobs:streamstonebrick_fence[east=false,north=true,south=false,west=true]
lycanitesmobs:streamstonebrick_fence[east=false,north=true,south=false,west=false]
lycanitesmobs:streamstonebrick_fence[east=false,north=false,south=true,west=true]
lycanitesmobs:streamstonebrick_fence[east=false,north=false,south=true,west=false]
lycanitesmobs:streamstonebrick_fence[east=false,north=false,south=false,west=true]
lycanitesmobs:streamstonebrick_fence[east=false,north=false,south=false,west=false]
magicbees:hiveblock[hivetype=curious]
magicbees:hiveblock[hivetype=unusual]
magicbees:hiveblock[hivetype=resonant]
magicbees:hiveblock[hivetype=deep]
magicbees:hiveblock[hivetype=infernal]
magicbees:hiveblock[hivetype=oblivion]
magicbees:effectjar
magicbees:enchanted_earth
more_biomes:hauntedtreespawner
more_biomes:hauntedlog[facing=down]
more_biomes:hauntedlog[facing=up]
more_biomes:hauntedlog[facing=north]
more_biomes:hauntedlog[facing=south]
more_biomes:hauntedlog[facing=west]
more_biomes:hauntedlog[facing=east]
more_biomes:hauntedbark[facing=down]
more_biomes:hauntedbark[facing=up]
more_biomes:hauntedbark[facing=north]
more_biomes:hauntedbark[facing=south]
more_biomes:hauntedbark[facing=west]
more_biomes:hauntedbark[facing=east]
more_biomes:staringlog[facing=north]
more_biomes:staringlog[facing=south]
more_biomes:staringlog[facing=west]
more_biomes:staringlog[facing=east]
more_biomes:hangingsoullantern
more_biomes:soullantern
more_biomes:chain
more_biomes:hauntedwillowleaves
more_biomes:poisonmushroomblock
more_biomes:hauntedmushroomstem[facing=down]
more_biomes:hauntedmushroomstem[facing=up]
more_biomes:hauntedmushroomstem[facing=north]
more_biomes:hauntedmushroomstem[facing=south]
more_biomes:hauntedmushroomstem[facing=west]
more_biomes:hauntedmushroomstem[facing=east]
more_biomes:biometestingdimension_portal[axis=x]
more_biomes:biometestingdimension_portal[axis=z]
more_biomes:violetorchid[type=dandelion]
more_biomes:hauntedplanks
more_biomes:rainforestlog[facing=down]
more_biomes:rainforestlog[facing=up]
more_biomes:rainforestlog[facing=north]
more_biomes:rainforestlog[facing=south]
more_biomes:rainforestlog[facing=west]
more_biomes:rainforestlog[facing=east]
more_biomes:rainforestbark[facing=down]
more_biomes:rainforestbark[facing=up]
more_biomes:rainforestbark[facing=north]
more_biomes:rainforestbark[facing=south]
more_biomes:rainforestbark[facing=west]
more_biomes:rainforestbark[facing=east]
more_biomes:rainforestleaves
more_biomes:rainforesttreespawner
more_biomes:pinkblossom[type=dandelion]
more_biomes:palmlog[facing=down]
more_biomes:palmlog[facing=up]
more_biomes:palmlog[facing=north]
more_biomes:palmlog[facing=south]
more_biomes:palmlog[facing=west]
more_biomes:palmlog[facing=east]
more_biomes:palmbark[facing=down]
more_biomes:palmbark[facing=up]
more_biomes:palmbark[facing=north]
more_biomes:palmbark[facing=south]
more_biomes:palmbark[facing=west]
more_biomes:palmbark[facing=east]
more_biomes:palmleaves
more_biomes:hauntedstairs[facing=north,half=top,shape=straight]
more_biomes:hauntedstairs[facing=north,half=top,shape=inner_left]
more_biomes:hauntedstairs[facing=north,half=top,shape=inner_right]
more_biomes:hauntedstairs[facing=north,half=top,shape=outer_left]
more_biomes:hauntedstairs[facing=north,half=top,shape=outer_right]
more_biomes:hauntedstairs[facing=north,half=bottom,shape=straight]
more_biomes:hauntedstairs[facing=north,half=bottom,shape=inner_left]
more_biomes:hauntedstairs[facing=north,half=bottom,shape=inner_right]
more_biomes:hauntedstairs[facing=north,half=bottom,shape=outer_left]
more_biomes:hauntedstairs[facing=north,half=bottom,shape=outer_right]
more_biomes:hauntedstairs[facing=south,half=top,shape=straight]
more_biomes:hauntedstairs[facing=south,half=top,shape=inner_left]
more_biomes:hauntedstairs[facing=south,half=top,shape=inner_right]
more_biomes:hauntedstairs[facing=south,half=top,shape=outer_left]
more_biomes:hauntedstairs[facing=south,half=top,shape=outer_right]
more_biomes:hauntedstairs[facing=south,half=bottom,shape=straight]
more_biomes:hauntedstairs[facing=south,half=bottom,shape=inner_left]
more_biomes:hauntedstairs[facing=south,half=bottom,shape=inner_right]
more_biomes:hauntedstairs[facing=south,half=bottom,shape=outer_left]
more_biomes:hauntedstairs[facing=south,half=bottom,shape=outer_right]
more_biomes:hauntedstairs[facing=west,half=top,shape=straight]
more_biomes:hauntedstairs[facing=west,half=top,shape=inner_left]
more_biomes:hauntedstairs[facing=west,half=top,shape=inner_right]
more_biomes:hauntedstairs[facing=west,half=top,shape=outer_left]
more_biomes:hauntedstairs[facing=west,half=top,shape=outer_right]
more_biomes:hauntedstairs[facing=west,half=bottom,shape=straight]
more_biomes:hauntedstairs[facing=west,half=bottom,shape=inner_left]
more_biomes:hauntedstairs[facing=west,half=bottom,shape=inner_right]
more_biomes:hauntedstairs[facing=west,half=bottom,shape=outer_left]
more_biomes:hauntedstairs[facing=west,half=bottom,shape=outer_right]
more_biomes:hauntedstairs[facing=east,half=top,shape=straight]
more_biomes:hauntedstairs[facing=east,half=top,shape=inner_left]
more_biomes:hauntedstairs[facing=east,half=top,shape=inner_right]
more_biomes:hauntedstairs[facing=east,half=top,shape=outer_left]
more_biomes:hauntedstairs[facing=east,half=top,shape=outer_right]
more_biomes:hauntedstairs[facing=east,half=bottom,shape=straight]
more_biomes:hauntedstairs[facing=east,half=bottom,shape=inner_left]
more_biomes:hauntedstairs[facing=east,half=bottom,shape=inner_right]
more_biomes:hauntedstairs[facing=east,half=bottom,shape=outer_left]
more_biomes:hauntedstairs[facing=east,half=bottom,shape=outer_right]
more_biomes:hauntedfence[east=true,north=true,south=true,west=true]
more_biomes:hauntedfence[east=true,north=true,south=true,west=false]
more_biomes:hauntedfence[east=true,north=true,south=false,west=true]
more_biomes:hauntedfence[east=true,north=true,south=false,west=false]
more_biomes:hauntedfence[east=true,north=false,south=true,west=true]
more_biomes:hauntedfence[east=true,north=false,south=true,west=false]
more_biomes:hauntedfence[east=true,north=false,south=false,west=true]
more_biomes:hauntedfence[east=true,north=false,south=false,west=false]
more_biomes:hauntedfence[east=false,north=true,south=true,west=true]
more_biomes:hauntedfence[east=false,north=true,south=true,west=false]
more_biomes:hauntedfence[east=false,north=true,south=false,west=true]
more_biomes:hauntedfence[east=false,north=true,south=false,west=false]
more_biomes:hauntedfence[east=false,north=false,south=true,west=true]
more_biomes:hauntedfence[east=false,north=false,south=true,west=false]
more_biomes:hauntedfence[east=false,north=false,south=false,west=true]
more_biomes:hauntedfence[east=false,north=false,south=false,west=false]
more_biomes:mysticallog[facing=down]
more_biomes:mysticallog[facing=up]
more_biomes:mysticallog[facing=north]
more_biomes:mysticallog[facing=south]
more_biomes:mysticallog[facing=west]
more_biomes:mysticallog[facing=east]
more_biomes:mysticalbark[facing=down]
more_biomes:mysticalbark[facing=up]
more_biomes:mysticalbark[facing=north]
more_biomes:mysticalbark[facing=south]
more_biomes:mysticalbark[facing=west]
more_biomes:mysticalbark[facing=east]
more_biomes:mysticalleaves
more_biomes:burntlog[facing=down]
more_biomes:burntlog[facing=up]
more_biomes:burntlog[facing=north]
more_biomes:burntlog[facing=south]
more_biomes:burntlog[facing=west]
more_biomes:burntlog[facing=east]
more_biomes:burntbark[facing=down]
more_biomes:burntbark[facing=up]
more_biomes:burntbark[facing=north]
more_biomes:burntbark[facing=south]
more_biomes:burntbark[facing=west]
more_biomes:burntbark[facing=east]
more_biomes:flamebulb[type=dandelion]
more_biomes:burntbush[type=dandelion]
more_biomes:hauntedslabs[half=top,variant=default]
more_biomes:hauntedslabs[half=bottom,variant=default]
more_biomes:hauntedslabs_double[variant=default]
more_biomes:cypresslog[facing=down]
more_biomes:cypresslog[facing=up]
more_biomes:cypresslog[facing=north]
more_biomes:cypresslog[facing=south]
more_biomes:cypresslog[facing=west]
more_biomes:cypresslog[facing=east]
more_biomes:cypressbark[facing=down]
more_biomes:cypressbark[facing=up]
more_biomes:cypressbark[facing=north]
more_biomes:cypressbark[facing=south]
more_biomes:cypressbark[facing=west]
more_biomes:cypressbark[facing=east]
more_biomes:cypressleaves
more_biomes:cherrylog[facing=down]
more_biomes:cherrylog[facing=up]
more_biomes:cherrylog[facing=north]
more_biomes:cherrylog[facing=south]
more_biomes:cherrylog[facing=west]
more_biomes:cherrylog[facing=east]
more_biomes:cherrybark[facing=down]
more_biomes:cherrybark[facing=up]
more_biomes:cherrybark[facing=north]
more_biomes:cherrybark[facing=south]
more_biomes:cherrybark[facing=west]
more_biomes:cherrybark[facing=east]
more_biomes:cherryblossom
more_biomes:pinelog[facing=down]
more_biomes:pinelog[facing=up]
more_biomes:pinelog[facing=north]
more_biomes:pinelog[facing=south]
more_biomes:pinelog[facing=west]
more_biomes:pinelog[facing=east]
more_biomes:mutatedpinelog[facing=down]
more_biomes:mutatedpinelog[facing=up]
more_biomes:mutatedpinelog[facing=north]
more_biomes:mutatedpinelog[facing=south]
more_biomes:mutatedpinelog[facing=west]
more_biomes:mutatedpinelog[facing=east]
more_biomes:pineleaves
more_biomes:mutatedpineleaves
more_biomes:pinebark[facing=down]
more_biomes:pinebark[facing=up]
more_biomes:pinebark[facing=north]
more_biomes:pinebark[facing=south]
more_biomes:pinebark[facing=west]
more_biomes:pinebark[facing=east]
more_biomes:uraniumore
more_biomes:burntspawner[facing=down]
more_biomes:burntspawner[facing=up]
more_biomes:burntspawner[facing=north]
more_biomes:burntspawner[facing=south]
more_biomes:burntspawner[facing=west]
more_biomes:burntspawner[facing=east]
more_biomes:cypressspawner[facing=down]
more_biomes:cypressspawner[facing=up]
more_biomes:cypressspawner[facing=north]
more_biomes:cypressspawner[facing=south]
more_biomes:cypressspawner[facing=west]
more_biomes:cypressspawner[facing=east]
more_biomes:cherryspawner[facing=down]
more_biomes:cherryspawner[facing=up]
more_biomes:cherryspawner[facing=north]
more_biomes:cherryspawner[facing=south]
more_biomes:cherryspawner[facing=west]
more_biomes:cherryspawner[facing=east]
more_biomes:pinespawner[facing=down]
more_biomes:pinespawner[facing=up]
more_biomes:pinespawner[facing=north]
more_biomes:pinespawner[facing=south]
more_biomes:pinespawner[facing=west]
more_biomes:pinespawner[facing=east]
more_biomes:mutatedpinespawner[facing=down]
more_biomes:mutatedpinespawner[facing=up]
more_biomes:mutatedpinespawner[facing=north]
more_biomes:mutatedpinespawner[facing=south]
more_biomes:mutatedpinespawner[facing=west]
more_biomes:mutatedpinespawner[facing=east]
more_biomes:sacredlog[facing=down]
more_biomes:sacredlog[facing=up]
more_biomes:sacredlog[facing=north]
more_biomes:sacredlog[facing=south]
more_biomes:sacredlog[facing=west]
more_biomes:sacredlog[facing=east]
more_biomes:sacredoakleaves
more_biomes:sacredbrick
more_biomes:crackedsacredbrick
more_biomes:sacredbrickstairs[facing=north,half=top,shape=straight]
more_biomes:sacredbrickstairs[facing=north,half=top,shape=inner_left]
more_biomes:sacredbrickstairs[facing=north,half=top,shape=inner_right]
more_biomes:sacredbrickstairs[facing=north,half=top,shape=outer_left]
more_biomes:sacredbrickstairs[facing=north,half=top,shape=outer_right]
more_biomes:sacredbrickstairs[facing=north,half=bottom,shape=straight]
more_biomes:sacredbrickstairs[facing=north,half=bottom,shape=inner_left]
more_biomes:sacredbrickstairs[facing=north,half=bottom,shape=inner_right]
more_biomes:sacredbrickstairs[facing=north,half=bottom,shape=outer_left]
more_biomes:sacredbrickstairs[facing=north,half=bottom,shape=outer_right]
more_biomes:sacredbrickstairs[facing=south,half=top,shape=straight]
more_biomes:sacredbrickstairs[facing=south,half=top,shape=inner_left]
more_biomes:sacredbrickstairs[facing=south,half=top,shape=inner_right]
more_biomes:sacredbrickstairs[facing=south,half=top,shape=outer_left]
more_biomes:sacredbrickstairs[facing=south,half=top,shape=outer_right]
more_biomes:sacredbrickstairs[facing=south,half=bottom,shape=straight]
more_biomes:sacredbrickstairs[facing=south,half=bottom,shape=inner_left]
more_biomes:sacredbrickstairs[facing=south,half=bottom,shape=inner_right]
more_biomes:sacredbrickstairs[facing=south,half=bottom,shape=outer_left]
more_biomes:sacredbrickstairs[facing=south,half=bottom,shape=outer_right]
more_biomes:sacredbrickstairs[facing=west,half=top,shape=straight]
more_biomes:sacredbrickstairs[facing=west,half=top,shape=inner_left]
more_biomes:sacredbrickstairs[facing=west,half=top,shape=inner_right]
more_biomes:sacredbrickstairs[facing=west,half=top,shape=outer_left]
more_biomes:sacredbrickstairs[facing=west,half=top,shape=outer_right]
more_biomes:sacredbrickstairs[facing=west,half=bottom,shape=straight]
more_biomes:sacredbrickstairs[facing=west,half=bottom,shape=inner_left]
more_biomes:sacredbrickstairs[facing=west,half=bottom,shape=inner_right]
more_biomes:sacredbrickstairs[facing=west,half=bottom,shape=outer_left]
more_biomes:sacredbrickstairs[facing=west,half=bottom,shape=outer_right]
more_biomes:sacredbrickstairs[facing=east,half=top,shape=straight]
more_biomes:sacredbrickstairs[facing=east,half=top,shape=inner_left]
more_biomes:sacredbrickstairs[facing=east,half=top,shape=inner_right]
more_biomes:sacredbrickstairs[facing=east,half=top,shape=outer_left]
more_biomes:sacredbrickstairs[facing=east,half=top,shape=outer_right]
more_biomes:sacredbrickstairs[facing=east,half=bottom,shape=straight]
more_biomes:sacredbrickstairs[facing=east,half=bottom,shape=inner_left]
more_biomes:sacredbrickstairs[facing=east,half=bottom,shape=inner_right]
more_biomes:sacredbrickstairs[facing=east,half=bottom,shape=outer_left]
more_biomes:sacredbrickstairs[facing=east,half=bottom,shape=outer_right]
more_biomes:sacredbrickslabs[half=top,variant=default]
more_biomes:sacredbrickslabs[half=bottom,variant=default]
more_biomes:sacredbrickslabs_double[variant=default]
more_biomes:sacredpillar[facing=down]
more_biomes:sacredpillar[facing=up]
more_biomes:sacredpillar[facing=north]
more_biomes:sacredpillar[facing=south]
more_biomes:sacredpillar[facing=west]
more_biomes:sacredpillar[facing=east]
more_biomes:sacredoakspawn[facing=down]
more_biomes:sacredoakspawn[facing=up]
more_biomes:sacredoakspawn[facing=north]
more_biomes:sacredoakspawn[facing=south]
more_biomes:sacredoakspawn[facing=west]
more_biomes:sacredoakspawn[facing=east]
more_biomes:rainforestplanks
more_biomes:rainforeststairs[facing=north,half=top,shape=straight]
more_biomes:rainforeststairs[facing=north,half=top,shape=inner_left]
more_biomes:rainforeststairs[facing=north,half=top,shape=inner_right]
more_biomes:rainforeststairs[facing=north,half=top,shape=outer_left]
more_biomes:rainforeststairs[facing=north,half=top,shape=outer_right]
more_biomes:rainforeststairs[facing=north,half=bottom,shape=straight]
more_biomes:rainforeststairs[facing=north,half=bottom,shape=inner_left]
more_biomes:rainforeststairs[facing=north,half=bottom,shape=inner_right]
more_biomes:rainforeststairs[facing=north,half=bottom,shape=outer_left]
more_biomes:rainforeststairs[facing=north,half=bottom,shape=outer_right]
more_biomes:rainforeststairs[facing=south,half=top,shape=straight]
more_biomes:rainforeststairs[facing=south,half=top,shape=inner_left]
more_biomes:rainforeststairs[facing=south,half=top,shape=inner_right]
more_biomes:rainforeststairs[facing=south,half=top,shape=outer_left]
more_biomes:rainforeststairs[facing=south,half=top,shape=outer_right]
more_biomes:rainforeststairs[facing=south,half=bottom,shape=straight]
more_biomes:rainforeststairs[facing=south,half=bottom,shape=inner_left]
more_biomes:rainforeststairs[facing=south,half=bottom,shape=inner_right]
more_biomes:rainforeststairs[facing=south,half=bottom,shape=outer_left]
more_biomes:rainforeststairs[facing=south,half=bottom,shape=outer_right]
more_biomes:rainforeststairs[facing=west,half=top,shape=straight]
more_biomes:rainforeststairs[facing=west,half=top,shape=inner_left]
more_biomes:rainforeststairs[facing=west,half=top,shape=inner_right]
more_biomes:rainforeststairs[facing=west,half=top,shape=outer_left]
more_biomes:rainforeststairs[facing=west,half=top,shape=outer_right]
more_biomes:rainforeststairs[facing=west,half=bottom,shape=straight]
more_biomes:rainforeststairs[facing=west,half=bottom,shape=inner_left]
more_biomes:rainforeststairs[facing=west,half=bottom,shape=inner_right]
more_biomes:rainforeststairs[facing=west,half=bottom,shape=outer_left]
more_biomes:rainforeststairs[facing=west,half=bottom,shape=outer_right]
more_biomes:rainforeststairs[facing=east,half=top,shape=straight]
more_biomes:rainforeststairs[facing=east,half=top,shape=inner_left]
more_biomes:rainforeststairs[facing=east,half=top,shape=inner_right]
more_biomes:rainforeststairs[facing=east,half=top,shape=outer_left]
more_biomes:rainforeststairs[facing=east,half=top,shape=outer_right]
more_biomes:rainforeststairs[facing=east,half=bottom,shape=straight]
more_biomes:rainforeststairs[facing=east,half=bottom,shape=inner_left]
more_biomes:rainforeststairs[facing=east,half=bottom,shape=inner_right]
more_biomes:rainforeststairs[facing=east,half=bottom,shape=outer_left]
more_biomes:rainforeststairs[facing=east,half=bottom,shape=outer_right]
more_biomes:rainforestfence[east=true,north=true,south=true,west=true]
more_biomes:rainforestfence[east=true,north=true,south=true,west=false]
more_biomes:rainforestfence[east=true,north=true,south=false,west=true]
more_biomes:rainforestfence[east=true,north=true,south=false,west=false]
more_biomes:rainforestfence[east=true,north=false,south=true,west=true]
more_biomes:rainforestfence[east=true,north=false,south=true,west=false]
more_biomes:rainforestfence[east=true,north=false,south=false,west=true]
more_biomes:rainforestfence[east=true,north=false,south=false,west=false]
more_biomes:rainforestfence[east=false,north=true,south=true,west=true]
more_biomes:rainforestfence[east=false,north=true,south=true,west=false]
more_biomes:rainforestfence[east=false,north=true,south=false,west=true]
more_biomes:rainforestfence[east=false,north=true,south=false,west=false]
more_biomes:rainforestfence[east=false,north=false,south=true,west=true]
more_biomes:rainforestfence[east=false,north=false,south=true,west=false]
more_biomes:rainforestfence[east=false,north=false,south=false,west=true]
more_biomes:rainforestfence[east=false,north=false,south=false,west=false]
more_biomes:rainforestslab[half=top,variant=default]
more_biomes:rainforestslab[half=bottom,variant=default]
more_biomes:rainforestslab_double[variant=default]
more_biomes:palmplanks
more_biomes:palmstairs[facing=north,half=top,shape=straight]
more_biomes:palmstairs[facing=north,half=top,shape=inner_left]
more_biomes:palmstairs[facing=north,half=top,shape=inner_right]
more_biomes:palmstairs[facing=north,half=top,shape=outer_left]
more_biomes:palmstairs[facing=north,half=top,shape=outer_right]
more_biomes:palmstairs[facing=north,half=bottom,shape=straight]
more_biomes:palmstairs[facing=north,half=bottom,shape=inner_left]
more_biomes:palmstairs[facing=north,half=bottom,shape=inner_right]
more_biomes:palmstairs[facing=north,half=bottom,shape=outer_left]
more_biomes:palmstairs[facing=north,half=bottom,shape=outer_right]
more_biomes:palmstairs[facing=south,half=top,shape=straight]
more_biomes:palmstairs[facing=south,half=top,shape=inner_left]
more_biomes:palmstairs[facing=south,half=top,shape=inner_right]
more_biomes:palmstairs[facing=south,half=top,shape=outer_left]
more_biomes:palmstairs[facing=south,half=top,shape=outer_right]
more_biomes:palmstairs[facing=south,half=bottom,shape=straight]
more_biomes:palmstairs[facing=south,half=bottom,shape=inner_left]
more_biomes:palmstairs[facing=south,half=bottom,shape=inner_right]
more_biomes:palmstairs[facing=south,half=bottom,shape=outer_left]
more_biomes:palmstairs[facing=south,half=bottom,shape=outer_right]
more_biomes:palmstairs[facing=west,half=top,shape=straight]
more_biomes:palmstairs[facing=west,half=top,shape=inner_left]
more_biomes:palmstairs[facing=west,half=top,shape=inner_right]
more_biomes:palmstairs[facing=west,half=top,shape=outer_left]
more_biomes:palmstairs[facing=west,half=top,shape=outer_right]
more_biomes:palmstairs[facing=west,half=bottom,shape=straight]
more_biomes:palmstairs[facing=west,half=bottom,shape=inner_left]
more_biomes:palmstairs[facing=west,half=bottom,shape=inner_right]
more_biomes:palmstairs[facing=west,half=bottom,shape=outer_left]
more_biomes:palmstairs[facing=west,half=bottom,shape=outer_right]
more_biomes:palmstairs[facing=east,half=top,shape=straight]
more_biomes:palmstairs[facing=east,half=top,shape=inner_left]
more_biomes:palmstairs[facing=east,half=top,shape=inner_right]
more_biomes:palmstairs[facing=east,half=top,shape=outer_left]
more_biomes:palmstairs[facing=east,half=top,shape=outer_right]
more_biomes:palmstairs[facing=east,half=bottom,shape=straight]
more_biomes:palmstairs[facing=east,half=bottom,shape=inner_left]
more_biomes:palmstairs[facing=east,half=bottom,shape=inner_right]
more_biomes:palmstairs[facing=east,half=bottom,shape=outer_left]
more_biomes:palmstairs[facing=east,half=bottom,shape=outer_right]
more_biomes:palmfence[east=true,north=true,south=true,west=true]
more_biomes:palmfence[east=true,north=true,south=true,west=false]
more_biomes:palmfence[east=true,north=true,south=false,west=true]
more_biomes:palmfence[east=true,north=true,south=false,west=false]
more_biomes:palmfence[east=true,north=false,south=true,west=true]
more_biomes:palmfence[east=true,north=false,south=true,west=false]
more_biomes:palmfence[east=true,north=false,south=false,west=true]
more_biomes:palmfence[east=true,north=false,south=false,west=false]
more_biomes:palmfence[east=false,north=true,south=true,west=true]
more_biomes:palmfence[east=false,north=true,south=true,west=false]
more_biomes:palmfence[east=false,north=true,south=false,west=true]
more_biomes:palmfence[east=false,north=true,south=false,west=false]
more_biomes:palmfence[east=false,north=false,south=true,west=true]
more_biomes:palmfence[east=false,north=false,south=true,west=false]
more_biomes:palmfence[east=false,north=false,south=false,west=true]
more_biomes:palmfence[east=false,north=false,south=false,west=false]
more_biomes:palmslab[half=top,variant=default]
more_biomes:palmslab[half=bottom,variant=default]
more_biomes:palmslab_double[variant=default]
more_biomes:mysticalplanks
more_biomes:mysticalstairs[facing=north,half=top,shape=straight]
more_biomes:mysticalstairs[facing=north,half=top,shape=inner_left]
more_biomes:mysticalstairs[facing=north,half=top,shape=inner_right]
more_biomes:mysticalstairs[facing=north,half=top,shape=outer_left]
more_biomes:mysticalstairs[facing=north,half=top,shape=outer_right]
more_biomes:mysticalstairs[facing=north,half=bottom,shape=straight]
more_biomes:mysticalstairs[facing=north,half=bottom,shape=inner_left]
more_biomes:mysticalstairs[facing=north,half=bottom,shape=inner_right]
more_biomes:mysticalstairs[facing=north,half=bottom,shape=outer_left]
more_biomes:mysticalstairs[facing=north,half=bottom,shape=outer_right]
more_biomes:mysticalstairs[facing=south,half=top,shape=straight]
more_biomes:mysticalstairs[facing=south,half=top,shape=inner_left]
more_biomes:mysticalstairs[facing=south,half=top,shape=inner_right]
more_biomes:mysticalstairs[facing=south,half=top,shape=outer_left]
more_biomes:mysticalstairs[facing=south,half=top,shape=outer_right]
more_biomes:mysticalstairs[facing=south,half=bottom,shape=straight]
more_biomes:mysticalstairs[facing=south,half=bottom,shape=inner_left]
more_biomes:mysticalstairs[facing=south,half=bottom,shape=inner_right]
more_biomes:mysticalstairs[facing=south,half=bottom,shape=outer_left]
more_biomes:mysticalstairs[facing=south,half=bottom,shape=outer_right]
more_biomes:mysticalstairs[facing=west,half=top,shape=straight]
more_biomes:mysticalstairs[facing=west,half=top,shape=inner_left]
more_biomes:mysticalstairs[facing=west,half=top,shape=inner_right]
more_biomes:mysticalstairs[facing=west,half=top,shape=outer_left]
more_biomes:mysticalstairs[facing=west,half=top,shape=outer_right]
more_biomes:mysticalstairs[facing=west,half=bottom,shape=straight]
more_biomes:mysticalstairs[facing=west,half=bottom,shape=inner_left]
more_biomes:mysticalstairs[facing=west,half=bottom,shape=inner_right]
more_biomes:mysticalstairs[facing=west,half=bottom,shape=outer_left]
more_biomes:mysticalstairs[facing=west,half=bottom,shape=outer_right]
more_biomes:mysticalstairs[facing=east,half=top,shape=straight]
more_biomes:mysticalstairs[facing=east,half=top,shape=inner_left]
more_biomes:mysticalstairs[facing=east,half=top,shape=inner_right]
more_biomes:mysticalstairs[facing=east,half=top,shape=outer_left]
more_biomes:mysticalstairs[facing=east,half=top,shape=outer_right]
more_biomes:mysticalstairs[facing=east,half=bottom,shape=straight]
more_biomes:mysticalstairs[facing=east,half=bottom,shape=inner_left]
more_biomes:mysticalstairs[facing=east,half=bottom,shape=inner_right]
more_biomes:mysticalstairs[facing=east,half=bottom,shape=outer_left]
more_biomes:mysticalstairs[facing=east,half=bottom,shape=outer_right]
more_biomes:mysticalfence[east=true,north=true,south=true,west=true]
more_biomes:mysticalfence[east=true,north=true,south=true,west=false]
more_biomes:mysticalfence[east=true,north=true,south=false,west=true]
more_biomes:mysticalfence[east=true,north=true,south=false,west=false]
more_biomes:mysticalfence[east=true,north=false,south=true,west=true]
more_biomes:mysticalfence[east=true,north=false,south=true,west=false]
more_biomes:mysticalfence[east=true,north=false,south=false,west=true]
more_biomes:mysticalfence[east=true,north=false,south=false,west=false]
more_biomes:mysticalfence[east=false,north=true,south=true,west=true]
more_biomes:mysticalfence[east=false,north=true,south=true,west=false]
more_biomes:mysticalfence[east=false,north=true,south=false,west=true]
more_biomes:mysticalfence[east=false,north=true,south=false,west=false]
more_biomes:mysticalfence[east=false,north=false,south=true,west=true]
more_biomes:mysticalfence[east=false,north=false,south=true,west=false]
more_biomes:mysticalfence[east=false,north=false,south=false,west=true]
more_biomes:mysticalfence[east=false,north=false,south=false,west=false]
more_biomes:mysticalslab[half=top,variant=default]
more_biomes:mysticalslab[half=bottom,variant=default]
more_biomes:mysticalslab_double[variant=default]
more_biomes:burntplanks
more_biomes:burntstairs[facing=north,half=top,shape=straight]
more_biomes:burntstairs[facing=north,half=top,shape=inner_left]
more_biomes:burntstairs[facing=north,half=top,shape=inner_right]
more_biomes:burntstairs[facing=north,half=top,shape=outer_left]
more_biomes:burntstairs[facing=north,half=top,shape=outer_right]
more_biomes:burntstairs[facing=north,half=bottom,shape=straight]
more_biomes:burntstairs[facing=north,half=bottom,shape=inner_left]
more_biomes:burntstairs[facing=north,half=bottom,shape=inner_right]
more_biomes:burntstairs[facing=north,half=bottom,shape=outer_left]
more_biomes:burntstairs[facing=north,half=bottom,shape=outer_right]
more_biomes:burntstairs[facing=south,half=top,shape=straight]
more_biomes:burntstairs[facing=south,half=top,shape=inner_left]
more_biomes:burntstairs[facing=south,half=top,shape=inner_right]
more_biomes:burntstairs[facing=south,half=top,shape=outer_left]
more_biomes:burntstairs[facing=south,half=top,shape=outer_right]
more_biomes:burntstairs[facing=south,half=bottom,shape=straight]
more_biomes:burntstairs[facing=south,half=bottom,shape=inner_left]
more_biomes:burntstairs[facing=south,half=bottom,shape=inner_right]
more_biomes:burntstairs[facing=south,half=bottom,shape=outer_left]
more_biomes:burntstairs[facing=south,half=bottom,shape=outer_right]
more_biomes:burntstairs[facing=west,half=top,shape=straight]
more_biomes:burntstairs[facing=west,half=top,shape=inner_left]
more_biomes:burntstairs[facing=west,half=top,shape=inner_right]
more_biomes:burntstairs[facing=west,half=top,shape=outer_left]
more_biomes:burntstairs[facing=west,half=top,shape=outer_right]
more_biomes:burntstairs[facing=west,half=bottom,shape=straight]
more_biomes:burntstairs[facing=west,half=bottom,shape=inner_left]
more_biomes:burntstairs[facing=west,half=bottom,shape=inner_right]
more_biomes:burntstairs[facing=west,half=bottom,shape=outer_left]
more_biomes:burntstairs[facing=west,half=bottom,shape=outer_right]
more_biomes:burntstairs[facing=east,half=top,shape=straight]
more_biomes:burntstairs[facing=east,half=top,shape=inner_left]
more_biomes:burntstairs[facing=east,half=top,shape=inner_right]
more_biomes:burntstairs[facing=east,half=top,shape=outer_left]
more_biomes:burntstairs[facing=east,half=top,shape=outer_right]
more_biomes:burntstairs[facing=east,half=bottom,shape=straight]
more_biomes:burntstairs[facing=east,half=bottom,shape=inner_left]
more_biomes:burntstairs[facing=east,half=bottom,shape=inner_right]
more_biomes:burntstairs[facing=east,half=bottom,shape=outer_left]
more_biomes:burntstairs[facing=east,half=bottom,shape=outer_right]
more_biomes:burntfence[east=true,north=true,south=true,west=true]
more_biomes:burntfence[east=true,north=true,south=true,west=false]
more_biomes:burntfence[east=true,north=true,south=false,west=true]
more_biomes:burntfence[east=true,north=true,south=false,west=false]
more_biomes:burntfence[east=true,north=false,south=true,west=true]
more_biomes:burntfence[east=true,north=false,south=true,west=false]
more_biomes:burntfence[east=true,north=false,south=false,west=true]
more_biomes:burntfence[east=true,north=false,south=false,west=false]
more_biomes:burntfence[east=false,north=true,south=true,west=true]
more_biomes:burntfence[east=false,north=true,south=true,west=false]
more_biomes:burntfence[east=false,north=true,south=false,west=true]
more_biomes:burntfence[east=false,north=true,south=false,west=false]
more_biomes:burntfence[east=false,north=false,south=true,west=true]
more_biomes:burntfence[east=false,north=false,south=true,west=false]
more_biomes:burntfence[east=false,north=false,south=false,west=true]
more_biomes:burntfence[east=false,north=false,south=false,west=false]
more_biomes:burntslab[half=top,variant=default]
more_biomes:burntslab[half=bottom,variant=default]
more_biomes:burntslab_double[variant=default]
more_biomes:cypressplanks
more_biomes:cypressstairs[facing=north,half=top,shape=straight]
more_biomes:cypressstairs[facing=north,half=top,shape=inner_left]
more_biomes:cypressstairs[facing=north,half=top,shape=inner_right]
more_biomes:cypressstairs[facing=north,half=top,shape=outer_left]
more_biomes:cypressstairs[facing=north,half=top,shape=outer_right]
more_biomes:cypressstairs[facing=north,half=bottom,shape=straight]
more_biomes:cypressstairs[facing=north,half=bottom,shape=inner_left]
more_biomes:cypressstairs[facing=north,half=bottom,shape=inner_right]
more_biomes:cypressstairs[facing=north,half=bottom,shape=outer_left]
more_biomes:cypressstairs[facing=north,half=bottom,shape=outer_right]
more_biomes:cypressstairs[facing=south,half=top,shape=straight]
more_biomes:cypressstairs[facing=south,half=top,shape=inner_left]
more_biomes:cypressstairs[facing=south,half=top,shape=inner_right]
more_biomes:cypressstairs[facing=south,half=top,shape=outer_left]
more_biomes:cypressstairs[facing=south,half=top,shape=outer_right]
more_biomes:cypressstairs[facing=south,half=bottom,shape=straight]
more_biomes:cypressstairs[facing=south,half=bottom,shape=inner_left]
more_biomes:cypressstairs[facing=south,half=bottom,shape=inner_right]
more_biomes:cypressstairs[facing=south,half=bottom,shape=outer_left]
more_biomes:cypressstairs[facing=south,half=bottom,shape=outer_right]
more_biomes:cypressstairs[facing=west,half=top,shape=straight]
more_biomes:cypressstairs[facing=west,half=top,shape=inner_left]
more_biomes:cypressstairs[facing=west,half=top,shape=inner_right]
more_biomes:cypressstairs[facing=west,half=top,shape=outer_left]
more_biomes:cypressstairs[facing=west,half=top,shape=outer_right]
more_biomes:cypressstairs[facing=west,half=bottom,shape=straight]
more_biomes:cypressstairs[facing=west,half=bottom,shape=inner_left]
more_biomes:cypressstairs[facing=west,half=bottom,shape=inner_right]
more_biomes:cypressstairs[facing=west,half=bottom,shape=outer_left]
more_biomes:cypressstairs[facing=west,half=bottom,shape=outer_right]
more_biomes:cypressstairs[facing=east,half=top,shape=straight]
more_biomes:cypressstairs[facing=east,half=top,shape=inner_left]
more_biomes:cypressstairs[facing=east,half=top,shape=inner_right]
more_biomes:cypressstairs[facing=east,half=top,shape=outer_left]
more_biomes:cypressstairs[facing=east,half=top,shape=outer_right]
more_biomes:cypressstairs[facing=east,half=bottom,shape=straight]
more_biomes:cypressstairs[facing=east,half=bottom,shape=inner_left]
more_biomes:cypressstairs[facing=east,half=bottom,shape=inner_right]
more_biomes:cypressstairs[facing=east,half=bottom,shape=outer_left]
more_biomes:cypressstairs[facing=east,half=bottom,shape=outer_right]
more_biomes:cypressfence[east=true,north=true,south=true,west=true]
more_biomes:cypressfence[east=true,north=true,south=true,west=false]
more_biomes:cypressfence[east=true,north=true,south=false,west=true]
more_biomes:cypressfence[east=true,north=true,south=false,west=false]
more_biomes:cypressfence[east=true,north=false,south=true,west=true]
more_biomes:cypressfence[east=true,north=false,south=true,west=false]
more_biomes:cypressfence[east=true,north=false,south=false,west=true]
more_biomes:cypressfence[east=true,north=false,south=false,west=false]
more_biomes:cypressfence[east=false,north=true,south=true,west=true]
more_biomes:cypressfence[east=false,north=true,south=true,west=false]
more_biomes:cypressfence[east=false,north=true,south=false,west=true]
more_biomes:cypressfence[east=false,north=true,south=false,west=false]
more_biomes:cypressfence[east=false,north=false,south=true,west=true]
more_biomes:cypressfence[east=false,north=false,south=true,west=false]
more_biomes:cypressfence[east=false,north=false,south=false,west=true]
more_biomes:cypressfence[east=false,north=false,south=false,west=false]
more_biomes:cypressslab[half=top,variant=default]
more_biomes:cypressslab[half=bottom,variant=default]
more_biomes:cypressslab_double[variant=default]
more_biomes:cherryplanks
more_biomes:cherrystairs[facing=north,half=top,shape=straight]
more_biomes:cherrystairs[facing=north,half=top,shape=inner_left]
more_biomes:cherrystairs[facing=north,half=top,shape=inner_right]
more_biomes:cherrystairs[facing=north,half=top,shape=outer_left]
more_biomes:cherrystairs[facing=north,half=top,shape=outer_right]
more_biomes:cherrystairs[facing=north,half=bottom,shape=straight]
more_biomes:cherrystairs[facing=north,half=bottom,shape=inner_left]
more_biomes:cherrystairs[facing=north,half=bottom,shape=inner_right]
more_biomes:cherrystairs[facing=north,half=bottom,shape=outer_left]
more_biomes:cherrystairs[facing=north,half=bottom,shape=outer_right]
more_biomes:cherrystairs[facing=south,half=top,shape=straight]
more_biomes:cherrystairs[facing=south,half=top,shape=inner_left]
more_biomes:cherrystairs[facing=south,half=top,shape=inner_right]
more_biomes:cherrystairs[facing=south,half=top,shape=outer_left]
more_biomes:cherrystairs[facing=south,half=top,shape=outer_right]
more_biomes:cherrystairs[facing=south,half=bottom,shape=straight]
more_biomes:cherrystairs[facing=south,half=bottom,shape=inner_left]
more_biomes:cherrystairs[facing=south,half=bottom,shape=inner_right]
more_biomes:cherrystairs[facing=south,half=bottom,shape=outer_left]
more_biomes:cherrystairs[facing=south,half=bottom,shape=outer_right]
more_biomes:cherrystairs[facing=west,half=top,shape=straight]
more_biomes:cherrystairs[facing=west,half=top,shape=inner_left]
more_biomes:cherrystairs[facing=west,half=top,shape=inner_right]
more_biomes:cherrystairs[facing=west,half=top,shape=outer_left]
more_biomes:cherrystairs[facing=west,half=top,shape=outer_right]
more_biomes:cherrystairs[facing=west,half=bottom,shape=straight]
more_biomes:cherrystairs[facing=west,half=bottom,shape=inner_left]
more_biomes:cherrystairs[facing=west,half=bottom,shape=inner_right]
more_biomes:cherrystairs[facing=west,half=bottom,shape=outer_left]
more_biomes:cherrystairs[facing=west,half=bottom,shape=outer_right]
more_biomes:cherrystairs[facing=east,half=top,shape=straight]
more_biomes:cherrystairs[facing=east,half=top,shape=inner_left]
more_biomes:cherrystairs[facing=east,half=top,shape=inner_right]
more_biomes:cherrystairs[facing=east,half=top,shape=outer_left]
more_biomes:cherrystairs[facing=east,half=top,shape=outer_right]
more_biomes:cherrystairs[facing=east,half=bottom,shape=straight]
more_biomes:cherrystairs[facing=east,half=bottom,shape=inner_left]
more_biomes:cherrystairs[facing=east,half=bottom,shape=inner_right]
more_biomes:cherrystairs[facing=east,half=bottom,shape=outer_left]
more_biomes:cherrystairs[facing=east,half=bottom,shape=outer_right]
more_biomes:cherryfence[east=true,north=true,south=true,west=true]
more_biomes:cherryfence[east=true,north=true,south=true,west=false]
more_biomes:cherryfence[east=true,north=true,south=false,west=true]
more_biomes:cherryfence[east=true,north=true,south=false,west=false]
more_biomes:cherryfence[east=true,north=false,south=true,west=true]
more_biomes:cherryfence[east=true,north=false,south=true,west=false]
more_biomes:cherryfence[east=true,north=false,south=false,west=true]
more_biomes:cherryfence[east=true,north=false,south=false,west=false]
more_biomes:cherryfence[east=false,north=true,south=true,west=true]
more_biomes:cherryfence[east=false,north=true,south=true,west=false]
more_biomes:cherryfence[east=false,north=true,south=false,west=true]
more_biomes:cherryfence[east=false,north=true,south=false,west=false]
more_biomes:cherryfence[east=false,north=false,south=true,west=true]
more_biomes:cherryfence[east=false,north=false,south=true,west=false]
more_biomes:cherryfence[east=false,north=false,south=false,west=true]
more_biomes:cherryfence[east=false,north=false,south=false,west=false]
more_biomes:cherryslab[half=top,variant=default]
more_biomes:cherryslab[half=bottom,variant=default]
more_biomes:cherryslab_double[variant=default]
more_biomes:pineplanks
more_biomes:pinestairs[facing=north,half=top,shape=straight]
more_biomes:pinestairs[facing=north,half=top,shape=inner_left]
more_biomes:pinestairs[facing=north,half=top,shape=inner_right]
more_biomes:pinestairs[facing=north,half=top,shape=outer_left]
more_biomes:pinestairs[facing=north,half=top,shape=outer_right]
more_biomes:pinestairs[facing=north,half=bottom,shape=straight]
more_biomes:pinestairs[facing=north,half=bottom,shape=inner_left]
more_biomes:pinestairs[facing=north,half=bottom,shape=inner_right]
more_biomes:pinestairs[facing=north,half=bottom,shape=outer_left]
more_biomes:pinestairs[facing=north,half=bottom,shape=outer_right]
more_biomes:pinestairs[facing=south,half=top,shape=straight]
more_biomes:pinestairs[facing=south,half=top,shape=inner_left]
more_biomes:pinestairs[facing=south,half=top,shape=inner_right]
more_biomes:pinestairs[facing=south,half=top,shape=outer_left]
more_biomes:pinestairs[facing=south,half=top,shape=outer_right]
more_biomes:pinestairs[facing=south,half=bottom,shape=straight]
more_biomes:pinestairs[facing=south,half=bottom,shape=inner_left]
more_biomes:pinestairs[facing=south,half=bottom,shape=inner_right]
more_biomes:pinestairs[facing=south,half=bottom,shape=outer_left]
more_biomes:pinestairs[facing=south,half=bottom,shape=outer_right]
more_biomes:pinestairs[facing=west,half=top,shape=straight]
more_biomes:pinestairs[facing=west,half=top,shape=inner_left]
more_biomes:pinestairs[facing=west,half=top,shape=inner_right]
more_biomes:pinestairs[facing=west,half=top,shape=outer_left]
more_biomes:pinestairs[facing=west,half=top,shape=outer_right]
more_biomes:pinestairs[facing=west,half=bottom,shape=straight]
more_biomes:pinestairs[facing=west,half=bottom,shape=inner_left]
more_biomes:pinestairs[facing=west,half=bottom,shape=inner_right]
more_biomes:pinestairs[facing=west,half=bottom,shape=outer_left]
more_biomes:pinestairs[facing=west,half=bottom,shape=outer_right]
more_biomes:pinestairs[facing=east,half=top,shape=straight]
more_biomes:pinestairs[facing=east,half=top,shape=inner_left]
more_biomes:pinestairs[facing=east,half=top,shape=inner_right]
more_biomes:pinestairs[facing=east,half=top,shape=outer_left]
more_biomes:pinestairs[facing=east,half=top,shape=outer_right]
more_biomes:pinestairs[facing=east,half=bottom,shape=straight]
more_biomes:pinestairs[facing=east,half=bottom,shape=inner_left]
more_biomes:pinestairs[facing=east,half=bottom,shape=inner_right]
more_biomes:pinestairs[facing=east,half=bottom,shape=outer_left]
more_biomes:pinestairs[facing=east,half=bottom,shape=outer_right]
more_biomes:pinefence[east=true,north=true,south=true,west=true]
more_biomes:pinefence[east=true,north=true,south=true,west=false]
more_biomes:pinefence[east=true,north=true,south=false,west=true]
more_biomes:pinefence[east=true,north=true,south=false,west=false]
more_biomes:pinefence[east=true,north=false,south=true,west=true]
more_biomes:pinefence[east=true,north=false,south=true,west=false]
more_biomes:pinefence[east=true,north=false,south=false,west=true]
more_biomes:pinefence[east=true,north=false,south=false,west=false]
more_biomes:pinefence[east=false,north=true,south=true,west=true]
more_biomes:pinefence[east=false,north=true,south=true,west=false]
more_biomes:pinefence[east=false,north=true,south=false,west=true]
more_biomes:pinefence[east=false,north=true,south=false,west=false]
more_biomes:pinefence[east=false,north=false,south=true,west=true]
more_biomes:pinefence[east=false,north=false,south=true,west=false]
more_biomes:pinefence[east=false,north=false,south=false,west=true]
more_biomes:pinefence[east=false,north=false,south=false,west=false]
more_biomes:pineslab[half=top,variant=default]
more_biomes:pineslab[half=bottom,variant=default]
more_biomes:pineslab_double[variant=default]
more_biomes:mysticallamp
more_biomes:borealpinelog[facing=down]
more_biomes:borealpinelog[facing=up]
more_biomes:borealpinelog[facing=north]
more_biomes:borealpinelog[facing=south]
more_biomes:borealpinelog[facing=west]
more_biomes:borealpinelog[facing=east]
more_biomes:borealpineleaves
more_biomes:hauntedtorch[facing=down]
more_biomes:hauntedtorch[facing=up]
more_biomes:hauntedtorch[facing=north]
more_biomes:hauntedtorch[facing=south]
more_biomes:hauntedtorch[facing=west]
more_biomes:hauntedtorch[facing=east]
more_biomes:torchwall[facing=north]
more_biomes:torchwall[facing=south]
more_biomes:torchwall[facing=west]
more_biomes:torchwall[facing=east]
more_biomes:lushsand
more_biomes:mysticalspawner[facing=down]
more_biomes:mysticalspawner[facing=up]
more_biomes:mysticalspawner[facing=north]
more_biomes:mysticalspawner[facing=south]
more_biomes:mysticalspawner[facing=west]
more_biomes:mysticalspawner[facing=east]
more_biomes:borealpineplanks
more_biomes:borealpinestairs[facing=north,half=top,shape=straight]
more_biomes:borealpinestairs[facing=north,half=top,shape=inner_left]
more_biomes:borealpinestairs[facing=north,half=top,shape=inner_right]
more_biomes:borealpinestairs[facing=north,half=top,shape=outer_left]
more_biomes:borealpinestairs[facing=north,half=top,shape=outer_right]
more_biomes:borealpinestairs[facing=north,half=bottom,shape=straight]
more_biomes:borealpinestairs[facing=north,half=bottom,shape=inner_left]
more_biomes:borealpinestairs[facing=north,half=bottom,shape=inner_right]
more_biomes:borealpinestairs[facing=north,half=bottom,shape=outer_left]
more_biomes:borealpinestairs[facing=north,half=bottom,shape=outer_right]
more_biomes:borealpinestairs[facing=south,half=top,shape=straight]
more_biomes:borealpinestairs[facing=south,half=top,shape=inner_left]
more_biomes:borealpinestairs[facing=south,half=top,shape=inner_right]
more_biomes:borealpinestairs[facing=south,half=top,shape=outer_left]
more_biomes:borealpinestairs[facing=south,half=top,shape=outer_right]
more_biomes:borealpinestairs[facing=south,half=bottom,shape=straight]
more_biomes:borealpinestairs[facing=south,half=bottom,shape=inner_left]
more_biomes:borealpinestairs[facing=south,half=bottom,shape=inner_right]
more_biomes:borealpinestairs[facing=south,half=bottom,shape=outer_left]
more_biomes:borealpinestairs[facing=south,half=bottom,shape=outer_right]
more_biomes:borealpinestairs[facing=west,half=top,shape=straight]
more_biomes:borealpinestairs[facing=west,half=top,shape=inner_left]
more_biomes:borealpinestairs[facing=west,half=top,shape=inner_right]
more_biomes:borealpinestairs[facing=west,half=top,shape=outer_left]
more_biomes:borealpinestairs[facing=west,half=top,shape=outer_right]
more_biomes:borealpinestairs[facing=west,half=bottom,shape=straight]
more_biomes:borealpinestairs[facing=west,half=bottom,shape=inner_left]
more_biomes:borealpinestairs[facing=west,half=bottom,shape=inner_right]
more_biomes:borealpinestairs[facing=west,half=bottom,shape=outer_left]
more_biomes:borealpinestairs[facing=west,half=bottom,shape=outer_right]
more_biomes:borealpinestairs[facing=east,half=top,shape=straight]
more_biomes:borealpinestairs[facing=east,half=top,shape=inner_left]
more_biomes:borealpinestairs[facing=east,half=top,shape=inner_right]
more_biomes:borealpinestairs[facing=east,half=top,shape=outer_left]
more_biomes:borealpinestairs[facing=east,half=top,shape=outer_right]
more_biomes:borealpinestairs[facing=east,half=bottom,shape=straight]
more_biomes:borealpinestairs[facing=east,half=bottom,shape=inner_left]
more_biomes:borealpinestairs[facing=east,half=bottom,shape=inner_right]
more_biomes:borealpinestairs[facing=east,half=bottom,shape=outer_left]
more_biomes:borealpinestairs[facing=east,half=bottom,shape=outer_right]
more_biomes:borealpinefence[east=true,north=true,south=true,west=true]
more_biomes:borealpinefence[east=true,north=true,south=true,west=false]
more_biomes:borealpinefence[east=true,north=true,south=false,west=true]
more_biomes:borealpinefence[east=true,north=true,south=false,west=false]
more_biomes:borealpinefence[east=true,north=false,south=true,west=true]
more_biomes:borealpinefence[east=true,north=false,south=true,west=false]
more_biomes:borealpinefence[east=true,north=false,south=false,west=true]
more_biomes:borealpinefence[east=true,north=false,south=false,west=false]
more_biomes:borealpinefence[east=false,north=true,south=true,west=true]
more_biomes:borealpinefence[east=false,north=true,south=true,west=false]
more_biomes:borealpinefence[east=false,north=true,south=false,west=true]
more_biomes:borealpinefence[east=false,north=true,south=false,west=false]
more_biomes:borealpinefence[east=false,north=false,south=true,west=true]
more_biomes:borealpinefence[east=false,north=false,south=true,west=false]
more_biomes:borealpinefence[east=false,north=false,south=false,west=true]
more_biomes:borealpinefence[east=false,north=false,south=false,west=false]
more_biomes:borealpineslab[half=top,variant=default]
more_biomes:borealpineslab[half=bottom,variant=default]
more_biomes:borealpineslab_double[variant=default]
more_biomes:borealspawner[facing=down]
more_biomes:borealspawner[facing=up]
more_biomes:borealspawner[facing=north]
more_biomes:borealspawner[facing=south]
more_biomes:borealspawner[facing=west]
more_biomes:borealspawner[facing=east]
more_biomes:desertbush[type=dandelion]
more_biomes:glowblossom[type=dandelion]
more_biomes:cypresstrapdoor[facing=north,half=top,open=true]
more_biomes:cypresstrapdoor[facing=north,half=top,open=false]
more_biomes:cypresstrapdoor[facing=north,half=bottom,open=true]
more_biomes:cypresstrapdoor[facing=north,half=bottom,open=false]
more_biomes:cypresstrapdoor[facing=south,half=top,open=true]
more_biomes:cypresstrapdoor[facing=south,half=top,open=false]
more_biomes:cypresstrapdoor[facing=south,half=bottom,open=true]
more_biomes:cypresstrapdoor[facing=south,half=bottom,open=false]
more_biomes:cypresstrapdoor[facing=west,half=top,open=true]
more_biomes:cypresstrapdoor[facing=west,half=top,open=false]
more_biomes:cypresstrapdoor[facing=west,half=bottom,open=true]
more_biomes:cypresstrapdoor[facing=west,half=bottom,open=false]
more_biomes:cypresstrapdoor[facing=east,half=top,open=true]
more_biomes:cypresstrapdoor[facing=east,half=top,open=false]
more_biomes:cypresstrapdoor[facing=east,half=bottom,open=true]
more_biomes:cypresstrapdoor[facing=east,half=bottom,open=false]
more_biomes:berrybush[type=dandelion]
more_biomes:berrybush02[type=dandelion]
more_biomes:hauntedmushroomspawner
more_biomes:palmetreespawner
more_biomes:smallmysticaltreespawner
more_biomes:skybloom[type=dandelion]
more_biomes:firebells[type=dandelion]
more_biomes:lilacbells[type=dandelion]
more_biomes:indigobells[type=dandelion]
more_biomes:redorchid[type=dandelion]
more_biomes:sunbloom[type=dandelion]
more_biomes:deathweed[type=dandelion]
more_biomes:yellowtubeflower[type=dandelion]
more_biomes:pinkbloomingflower[type=dandelion]
more_biomes:pineapplestem[type=dandelion]
more_biomes:pineappleggrowing[type=dandelion]
more_biomes:pineappleunripe[type=dandelion]
more_biomes:pineappleripe[type=dandelion]
more_biomes:cornflower[type=dandelion]
more_biomes:lilyofthevalley[type=dandelion]
more_biomes:witherrose[type=dandelion]
more_biomes:blueberrybush[type=dandelion]
more_biomes:blueberrybushfruit[type=dandelion]
more_biomes:snowdrops[type=dandelion]
more_biomes:thistle[type=dandelion]
more_biomes:orangeautumleaves
more_biomes:pinkfloweringcacti[type=dandelion]
more_biomes:roundcacti[type=dandelion]
more_biomes:witheringplanks
more_biomes:witheringlog[facing=down]
more_biomes:witheringlog[facing=up]
more_biomes:witheringlog[facing=north]
more_biomes:witheringlog[facing=south]
more_biomes:witheringlog[facing=west]
more_biomes:witheringlog[facing=east]
more_biomes:witheringbark[facing=down]
more_biomes:witheringbark[facing=up]
more_biomes:witheringbark[facing=north]
more_biomes:witheringbark[facing=south]
more_biomes:witheringbark[facing=west]
more_biomes:witheringbark[facing=east]
more_biomes:witheringstairs[facing=north,half=top,shape=straight]
more_biomes:witheringstairs[facing=north,half=top,shape=inner_left]
more_biomes:witheringstairs[facing=north,half=top,shape=inner_right]
more_biomes:witheringstairs[facing=north,half=top,shape=outer_left]
more_biomes:witheringstairs[facing=north,half=top,shape=outer_right]
more_biomes:witheringstairs[facing=north,half=bottom,shape=straight]
more_biomes:witheringstairs[facing=north,half=bottom,shape=inner_left]
more_biomes:witheringstairs[facing=north,half=bottom,shape=inner_right]
more_biomes:witheringstairs[facing=north,half=bottom,shape=outer_left]
more_biomes:witheringstairs[facing=north,half=bottom,shape=outer_right]
more_biomes:witheringstairs[facing=south,half=top,shape=straight]
more_biomes:witheringstairs[facing=south,half=top,shape=inner_left]
more_biomes:witheringstairs[facing=south,half=top,shape=inner_right]
more_biomes:witheringstairs[facing=south,half=top,shape=outer_left]
more_biomes:witheringstairs[facing=south,half=top,shape=outer_right]
more_biomes:witheringstairs[facing=south,half=bottom,shape=straight]
more_biomes:witheringstairs[facing=south,half=bottom,shape=inner_left]
more_biomes:witheringstairs[facing=south,half=bottom,shape=inner_right]
more_biomes:witheringstairs[facing=south,half=bottom,shape=outer_left]
more_biomes:witheringstairs[facing=south,half=bottom,shape=outer_right]
more_biomes:witheringstairs[facing=west,half=top,shape=straight]
more_biomes:witheringstairs[facing=west,half=top,shape=inner_left]
more_biomes:witheringstairs[facing=west,half=top,shape=inner_right]
more_biomes:witheringstairs[facing=west,half=top,shape=outer_left]
more_biomes:witheringstairs[facing=west,half=top,shape=outer_right]
more_biomes:witheringstairs[facing=west,half=bottom,shape=straight]
more_biomes:witheringstairs[facing=west,half=bottom,shape=inner_left]
more_biomes:witheringstairs[facing=west,half=bottom,shape=inner_right]
more_biomes:witheringstairs[facing=west,half=bottom,shape=outer_left]
more_biomes:witheringstairs[facing=west,half=bottom,shape=outer_right]
more_biomes:witheringstairs[facing=east,half=top,shape=straight]
more_biomes:witheringstairs[facing=east,half=top,shape=inner_left]
more_biomes:witheringstairs[facing=east,half=top,shape=inner_right]
more_biomes:witheringstairs[facing=east,half=top,shape=outer_left]
more_biomes:witheringstairs[facing=east,half=top,shape=outer_right]
more_biomes:witheringstairs[facing=east,half=bottom,shape=straight]
more_biomes:witheringstairs[facing=east,half=bottom,shape=inner_left]
more_biomes:witheringstairs[facing=east,half=bottom,shape=inner_right]
more_biomes:witheringstairs[facing=east,half=bottom,shape=outer_left]
more_biomes:witheringstairs[facing=east,half=bottom,shape=outer_right]
more_biomes:witheringfence[east=true,north=true,south=true,west=true]
more_biomes:witheringfence[east=true,north=true,south=true,west=false]
more_biomes:witheringfence[east=true,north=true,south=false,west=true]
more_biomes:witheringfence[east=true,north=true,south=false,west=false]
more_biomes:witheringfence[east=true,north=false,south=true,west=true]
more_biomes:witheringfence[east=true,north=false,south=true,west=false]
more_biomes:witheringfence[east=true,north=false,south=false,west=true]
more_biomes:witheringfence[east=true,north=false,south=false,west=false]
more_biomes:witheringfence[east=false,north=true,south=true,west=true]
more_biomes:witheringfence[east=false,north=true,south=true,west=false]
more_biomes:witheringfence[east=false,north=true,south=false,west=true]
more_biomes:witheringfence[east=false,north=true,south=false,west=false]
more_biomes:witheringfence[east=false,north=false,south=true,west=true]
more_biomes:witheringfence[east=false,north=false,south=true,west=false]
more_biomes:witheringfence[east=false,north=false,south=false,west=true]
more_biomes:witheringfence[east=false,north=false,south=false,west=false]
more_biomes:witheringslab[half=top,variant=default]
more_biomes:witheringslab[half=bottom,variant=default]
more_biomes:witheringslab_double[variant=default]
more_biomes:witheringleaves
more_biomes:autumnspawner
more_biomes:withertreespawner
more_biomes:birchautumnleaves
more_biomes:autumnbirchspawner
more_biomes:floweringleaves
more_biomes:floweringpenisulaspawner
more_biomes:desertleaves
more_biomes:desertlog[facing=down]
more_biomes:desertlog[facing=up]
more_biomes:desertlog[facing=north]
more_biomes:desertlog[facing=south]
more_biomes:desertlog[facing=west]
more_biomes:desertlog[facing=east]
more_biomes:desertbark[facing=down]
more_biomes:desertbark[facing=up]
more_biomes:desertbark[facing=north]
more_biomes:desertbark[facing=south]
more_biomes:desertbark[facing=west]
more_biomes:desertbark[facing=east]
more_biomes:desertplanks
more_biomes:desertstairs[facing=north,half=top,shape=straight]
more_biomes:desertstairs[facing=north,half=top,shape=inner_left]
more_biomes:desertstairs[facing=north,half=top,shape=inner_right]
more_biomes:desertstairs[facing=north,half=top,shape=outer_left]
more_biomes:desertstairs[facing=north,half=top,shape=outer_right]
more_biomes:desertstairs[facing=north,half=bottom,shape=straight]
more_biomes:desertstairs[facing=north,half=bottom,shape=inner_left]
more_biomes:desertstairs[facing=north,half=bottom,shape=inner_right]
more_biomes:desertstairs[facing=north,half=bottom,shape=outer_left]
more_biomes:desertstairs[facing=north,half=bottom,shape=outer_right]
more_biomes:desertstairs[facing=south,half=top,shape=straight]
more_biomes:desertstairs[facing=south,half=top,shape=inner_left]
more_biomes:desertstairs[facing=south,half=top,shape=inner_right]
more_biomes:desertstairs[facing=south,half=top,shape=outer_left]
more_biomes:desertstairs[facing=south,half=top,shape=outer_right]
more_biomes:desertstairs[facing=south,half=bottom,shape=straight]
more_biomes:desertstairs[facing=south,half=bottom,shape=inner_left]
more_biomes:desertstairs[facing=south,half=bottom,shape=inner_right]
more_biomes:desertstairs[facing=south,half=bottom,shape=outer_left]
more_biomes:desertstairs[facing=south,half=bottom,shape=outer_right]
more_biomes:desertstairs[facing=west,half=top,shape=straight]
more_biomes:desertstairs[facing=west,half=top,shape=inner_left]
more_biomes:desertstairs[facing=west,half=top,shape=inner_right]
more_biomes:desertstairs[facing=west,half=top,shape=outer_left]
more_biomes:desertstairs[facing=west,half=top,shape=outer_right]
more_biomes:desertstairs[facing=west,half=bottom,shape=straight]
more_biomes:desertstairs[facing=west,half=bottom,shape=inner_left]
more_biomes:desertstairs[facing=west,half=bottom,shape=inner_right]
more_biomes:desertstairs[facing=west,half=bottom,shape=outer_left]
more_biomes:desertstairs[facing=west,half=bottom,shape=outer_right]
more_biomes:desertstairs[facing=east,half=top,shape=straight]
more_biomes:desertstairs[facing=east,half=top,shape=inner_left]
more_biomes:desertstairs[facing=east,half=top,shape=inner_right]
more_biomes:desertstairs[facing=east,half=top,shape=outer_left]
more_biomes:desertstairs[facing=east,half=top,shape=outer_right]
more_biomes:desertstairs[facing=east,half=bottom,shape=straight]
more_biomes:desertstairs[facing=east,half=bottom,shape=inner_left]
more_biomes:desertstairs[facing=east,half=bottom,shape=inner_right]
more_biomes:desertstairs[facing=east,half=bottom,shape=outer_left]
more_biomes:desertstairs[facing=east,half=bottom,shape=outer_right]
more_biomes:desertfence[east=true,north=true,south=true,west=true]
more_biomes:desertfence[east=true,north=true,south=true,west=false]
more_biomes:desertfence[east=true,north=true,south=false,west=true]
more_biomes:desertfence[east=true,north=true,south=false,west=false]
more_biomes:desertfence[east=true,north=false,south=true,west=true]
more_biomes:desertfence[east=true,north=false,south=true,west=false]
more_biomes:desertfence[east=true,north=false,south=false,west=true]
more_biomes:desertfence[east=true,north=false,south=false,west=false]
more_biomes:desertfence[east=false,north=true,south=true,west=true]
more_biomes:desertfence[east=false,north=true,south=true,west=false]
more_biomes:desertfence[east=false,north=true,south=false,west=true]
more_biomes:desertfence[east=false,north=true,south=false,west=false]
more_biomes:desertfence[east=false,north=false,south=true,west=true]
more_biomes:desertfence[east=false,north=false,south=true,west=false]
more_biomes:desertfence[east=false,north=false,south=false,west=true]
more_biomes:desertfence[east=false,north=false,south=false,west=false]
more_biomes:desertwoodslab[half=top,variant=default]
more_biomes:desertwoodslab[half=bottom,variant=default]
more_biomes:desertwoodslab_double[variant=default]
more_biomes:deserttreespawn
more_biomes:forsakenlog[facing=down]
more_biomes:forsakenlog[facing=up]
more_biomes:forsakenlog[facing=north]
more_biomes:forsakenlog[facing=south]
more_biomes:forsakenlog[facing=west]
more_biomes:forsakenlog[facing=east]
more_biomes:forsakenbark[facing=down]
more_biomes:forsakenbark[facing=up]
more_biomes:forsakenbark[facing=north]
more_biomes:forsakenbark[facing=south]
more_biomes:forsakenbark[facing=west]
more_biomes:forsakenbark[facing=east]
more_biomes:forsakenleaves
more_biomes:forsakenplanks
more_biomes:forsakenstairs[facing=north,half=top,shape=straight]
more_biomes:forsakenstairs[facing=north,half=top,shape=inner_left]
more_biomes:forsakenstairs[facing=north,half=top,shape=inner_right]
more_biomes:forsakenstairs[facing=north,half=top,shape=outer_left]
more_biomes:forsakenstairs[facing=north,half=top,shape=outer_right]
more_biomes:forsakenstairs[facing=north,half=bottom,shape=straight]
more_biomes:forsakenstairs[facing=north,half=bottom,shape=inner_left]
more_biomes:forsakenstairs[facing=north,half=bottom,shape=inner_right]
more_biomes:forsakenstairs[facing=north,half=bottom,shape=outer_left]
more_biomes:forsakenstairs[facing=north,half=bottom,shape=outer_right]
more_biomes:forsakenstairs[facing=south,half=top,shape=straight]
more_biomes:forsakenstairs[facing=south,half=top,shape=inner_left]
more_biomes:forsakenstairs[facing=south,half=top,shape=inner_right]
more_biomes:forsakenstairs[facing=south,half=top,shape=outer_left]
more_biomes:forsakenstairs[facing=south,half=top,shape=outer_right]
more_biomes:forsakenstairs[facing=south,half=bottom,shape=straight]
more_biomes:forsakenstairs[facing=south,half=bottom,shape=inner_left]
more_biomes:forsakenstairs[facing=south,half=bottom,shape=inner_right]
more_biomes:forsakenstairs[facing=south,half=bottom,shape=outer_left]
more_biomes:forsakenstairs[facing=south,half=bottom,shape=outer_right]
more_biomes:forsakenstairs[facing=west,half=top,shape=straight]
more_biomes:forsakenstairs[facing=west,half=top,shape=inner_left]
more_biomes:forsakenstairs[facing=west,half=top,shape=inner_right]
more_biomes:forsakenstairs[facing=west,half=top,shape=outer_left]
more_biomes:forsakenstairs[facing=west,half=top,shape=outer_right]
more_biomes:forsakenstairs[facing=west,half=bottom,shape=straight]
more_biomes:forsakenstairs[facing=west,half=bottom,shape=inner_left]
more_biomes:forsakenstairs[facing=west,half=bottom,shape=inner_right]
more_biomes:forsakenstairs[facing=west,half=bottom,shape=outer_left]
more_biomes:forsakenstairs[facing=west,half=bottom,shape=outer_right]
more_biomes:forsakenstairs[facing=east,half=top,shape=straight]
more_biomes:forsakenstairs[facing=east,half=top,shape=inner_left]
more_biomes:forsakenstairs[facing=east,half=top,shape=inner_right]
more_biomes:forsakenstairs[facing=east,half=top,shape=outer_left]
more_biomes:forsakenstairs[facing=east,half=top,shape=outer_right]
more_biomes:forsakenstairs[facing=east,half=bottom,shape=straight]
more_biomes:forsakenstairs[facing=east,half=bottom,shape=inner_left]
more_biomes:forsakenstairs[facing=east,half=bottom,shape=inner_right]
more_biomes:forsakenstairs[facing=east,half=bottom,shape=outer_left]
more_biomes:forsakenstairs[facing=east,half=bottom,shape=outer_right]
more_biomes:forsakenfence[east=true,north=true,south=true,west=true]
more_biomes:forsakenfence[east=true,north=true,south=true,west=false]
more_biomes:forsakenfence[east=true,north=true,south=false,west=true]
more_biomes:forsakenfence[east=true,north=true,south=false,west=false]
more_biomes:forsakenfence[east=true,north=false,south=true,west=true]
more_biomes:forsakenfence[east=true,north=false,south=true,west=false]
more_biomes:forsakenfence[east=true,north=false,south=false,west=true]
more_biomes:forsakenfence[east=true,north=false,south=false,west=false]
more_biomes:forsakenfence[east=false,north=true,south=true,west=true]
more_biomes:forsakenfence[east=false,north=true,south=true,west=false]
more_biomes:forsakenfence[east=false,north=true,south=false,west=true]
more_biomes:forsakenfence[east=false,north=true,south=false,west=false]
more_biomes:forsakenfence[east=false,north=false,south=true,west=true]
more_biomes:forsakenfence[east=false,north=false,south=true,west=false]
more_biomes:forsakenfence[east=false,north=false,south=false,west=true]
more_biomes:forsakenfence[east=false,north=false,south=false,west=false]
more_biomes:forsakenslab[half=top,variant=default]
more_biomes:forsakenslab[half=bottom,variant=default]
more_biomes:forsakenslab_double[variant=default]
more_biomes:forsakentreespawn
more_biomes:deadlog[facing=down]
more_biomes:deadlog[facing=up]
more_biomes:deadlog[facing=north]
more_biomes:deadlog[facing=south]
more_biomes:deadlog[facing=west]
more_biomes:deadlog[facing=east]
more_biomes:deadbark[facing=down]
more_biomes:deadbark[facing=up]
more_biomes:deadbark[facing=north]
more_biomes:deadbark[facing=south]
more_biomes:deadbark[facing=west]
more_biomes:deadbark[facing=east]
more_biomes:deadplanks
more_biomes:deadstairs[facing=north,half=top,shape=straight]
more_biomes:deadstairs[facing=north,half=top,shape=inner_left]
more_biomes:deadstairs[facing=north,half=top,shape=inner_right]
more_biomes:deadstairs[facing=north,half=top,shape=outer_left]
more_biomes:deadstairs[facing=north,half=top,shape=outer_right]
more_biomes:deadstairs[facing=north,half=bottom,shape=straight]
more_biomes:deadstairs[facing=north,half=bottom,shape=inner_left]
more_biomes:deadstairs[facing=north,half=bottom,shape=inner_right]
more_biomes:deadstairs[facing=north,half=bottom,shape=outer_left]
more_biomes:deadstairs[facing=north,half=bottom,shape=outer_right]
more_biomes:deadstairs[facing=south,half=top,shape=straight]
more_biomes:deadstairs[facing=south,half=top,shape=inner_left]
more_biomes:deadstairs[facing=south,half=top,shape=inner_right]
more_biomes:deadstairs[facing=south,half=top,shape=outer_left]
more_biomes:deadstairs[facing=south,half=top,shape=outer_right]
more_biomes:deadstairs[facing=south,half=bottom,shape=straight]
more_biomes:deadstairs[facing=south,half=bottom,shape=inner_left]
more_biomes:deadstairs[facing=south,half=bottom,shape=inner_right]
more_biomes:deadstairs[facing=south,half=bottom,shape=outer_left]
more_biomes:deadstairs[facing=south,half=bottom,shape=outer_right]
more_biomes:deadstairs[facing=west,half=top,shape=straight]
more_biomes:deadstairs[facing=west,half=top,shape=inner_left]
more_biomes:deadstairs[facing=west,half=top,shape=inner_right]
more_biomes:deadstairs[facing=west,half=top,shape=outer_left]
more_biomes:deadstairs[facing=west,half=top,shape=outer_right]
more_biomes:deadstairs[facing=west,half=bottom,shape=straight]
more_biomes:deadstairs[facing=west,half=bottom,shape=inner_left]
more_biomes:deadstairs[facing=west,half=bottom,shape=inner_right]
more_biomes:deadstairs[facing=west,half=bottom,shape=outer_left]
more_biomes:deadstairs[facing=west,half=bottom,shape=outer_right]
more_biomes:deadstairs[facing=east,half=top,shape=straight]
more_biomes:deadstairs[facing=east,half=top,shape=inner_left]
more_biomes:deadstairs[facing=east,half=top,shape=inner_right]
more_biomes:deadstairs[facing=east,half=top,shape=outer_left]
more_biomes:deadstairs[facing=east,half=top,shape=outer_right]
more_biomes:deadstairs[facing=east,half=bottom,shape=straight]
more_biomes:deadstairs[facing=east,half=bottom,shape=inner_left]
more_biomes:deadstairs[facing=east,half=bottom,shape=inner_right]
more_biomes:deadstairs[facing=east,half=bottom,shape=outer_left]
more_biomes:deadstairs[facing=east,half=bottom,shape=outer_right]
more_biomes:deadfence[east=true,north=true,south=true,west=true]
more_biomes:deadfence[east=true,north=true,south=true,west=false]
more_biomes:deadfence[east=true,north=true,south=false,west=true]
more_biomes:deadfence[east=true,north=true,south=false,west=false]
more_biomes:deadfence[east=true,north=false,south=true,west=true]
more_biomes:deadfence[east=true,north=false,south=true,west=false]
more_biomes:deadfence[east=true,north=false,south=false,west=true]
more_biomes:deadfence[east=true,north=false,south=false,west=false]
more_biomes:deadfence[east=false,north=true,south=true,west=true]
more_biomes:deadfence[east=false,north=true,south=true,west=false]
more_biomes:deadfence[east=false,north=true,south=false,west=true]
more_biomes:deadfence[east=false,north=true,south=false,west=false]
more_biomes:deadfence[east=false,north=false,south=true,west=true]
more_biomes:deadfence[east=false,north=false,south=true,west=false]
more_biomes:deadfence[east=false,north=false,south=false,west=true]
more_biomes:deadfence[east=false,north=false,south=false,west=false]
more_biomes:deadslab[half=top,variant=default]
more_biomes:deadslab[half=bottom,variant=default]
more_biomes:deadslab_double[variant=default]
more_biomes:deadtreespawn
more_biomes:wetsand
morefood:light_gray_concrete_slab[half=top,variant=default]
morefood:light_gray_concrete_slab[half=bottom,variant=default]
morefood:light_gray_concrete_slab_double[variant=default]
morefood:gray_concrete_slab[half=top,variant=default]
morefood:gray_concrete_slab[half=bottom,variant=default]
morefood:gray_concrete_slab_double[variant=default]
morefood:gray_wool_slab[half=top,variant=default]
morefood:gray_wool_slab[half=bottom,variant=default]
morefood:gray_wool_slab_double[variant=default]
morefood:light_gray_wool_slab[half=top,variant=default]
morefood:light_gray_wool_slab[half=bottom,variant=default]
morefood:light_gray_wool_slab_double[variant=default]
morefood:white_wool_slab[half=top,variant=default]
morefood:white_wool_slab[half=bottom,variant=default]
morefood:white_wool_slab_double[variant=default]
morefood:white_concrete_slab[half=top,variant=default]
morefood:white_concrete_slab[half=bottom,variant=default]
morefood:white_concrete_slab_double[variant=default]
mymoretoolsoresmod:rubyore
mymoretoolsoresmod:rubyblock
mymoretoolsoresmod:sapphireore
mymoretoolsoresmod:sapphireblock
mymoretoolsoresmod:netheriteore
mymoretoolsoresmod:netheriteblock
mymoretoolsoresmod:opalore
mymoretoolsoresmod:opalblock
mymoretoolsoresmod:topazore
mymoretoolsoresmod:topazblock
mymoretoolsoresmod:copperore
mymoretoolsoresmod:copperblock
mymoretoolsoresmod:aluminiumore
mymoretoolsoresmod:aluminiumblock
mymoretoolsoresmod:garnetore
mymoretoolsoresmod:garnetblock
mymoretoolsoresmod:amethystore
mymoretoolsoresmod:amethystblock
mymoretoolsoresmod:peridotore
mymoretoolsoresmod:peridotblock
mymoretoolsoresmod:titaniumore
mymoretoolsoresmod:titaniumblock
mymoretoolsoresmod:kyanitecrystal
mymoretoolsoresmod:kyaniteore
mymoretoolsoresmod:cobaltore
mymoretoolsoresmod:kyaniteblock
mymoretoolsoresmod:cobaltblock
mymoretoolsoresmod:aquamarineblock
mymoretoolsoresmod:aquamarineore
mymoretoolsoresmod:rosegoldore
mymoretoolsoresmod:rosegoldblock
mymoretoolsoresmod:diamonddimension_portal[axis=x]
mymoretoolsoresmod:diamonddimension_portal[axis=z]
mymoretoolsoresmod:netheritedimension_portal[axis=x]
mymoretoolsoresmod:netheritedimension_portal[axis=z]
mymoretoolsoresmod:cloudblock
mymoretoolsoresmod:adamiteore
mymoretoolsoresmod:adamiteblock
xxcristhorxx_structures_mod:obsidian_stairs[facing=north,half=top,shape=straight]
xxcristhorxx_structures_mod:obsidian_stairs[facing=north,half=top,shape=inner_left]
xxcristhorxx_structures_mod:obsidian_stairs[facing=north,half=top,shape=inner_right]
xxcristhorxx_structures_mod:obsidian_stairs[facing=north,half=top,shape=outer_left]
xxcristhorxx_structures_mod:obsidian_stairs[facing=north,half=top,shape=outer_right]
xxcristhorxx_structures_mod:obsidian_stairs[facing=north,half=bottom,shape=straight]
xxcristhorxx_structures_mod:obsidian_stairs[facing=north,half=bottom,shape=inner_left]
xxcristhorxx_structures_mod:obsidian_stairs[facing=north,half=bottom,shape=inner_right]
xxcristhorxx_structures_mod:obsidian_stairs[facing=north,half=bottom,shape=outer_left]
xxcristhorxx_structures_mod:obsidian_stairs[facing=north,half=bottom,shape=outer_right]
xxcristhorxx_structures_mod:obsidian_stairs[facing=south,half=top,shape=straight]
xxcristhorxx_structures_mod:obsidian_stairs[facing=south,half=top,shape=inner_left]
xxcristhorxx_structures_mod:obsidian_stairs[facing=south,half=top,shape=inner_right]
xxcristhorxx_structures_mod:obsidian_stairs[facing=south,half=top,shape=outer_left]
xxcristhorxx_structures_mod:obsidian_stairs[facing=south,half=top,shape=outer_right]
xxcristhorxx_structures_mod:obsidian_stairs[facing=south,half=bottom,shape=straight]
xxcristhorxx_structures_mod:obsidian_stairs[facing=south,half=bottom,shape=inner_left]
xxcristhorxx_structures_mod:obsidian_stairs[facing=south,half=bottom,shape=inner_right]
xxcristhorxx_structures_mod:obsidian_stairs[facing=south,half=bottom,shape=outer_left]
xxcristhorxx_structures_mod:obsidian_stairs[facing=south,half=bottom,shape=outer_right]
xxcristhorxx_structures_mod:obsidian_stairs[facing=west,half=top,shape=straight]
xxcristhorxx_structures_mod:obsidian_stairs[facing=west,half=top,shape=inner_left]
xxcristhorxx_structures_mod:obsidian_stairs[facing=west,half=top,shape=inner_right]
xxcristhorxx_structures_mod:obsidian_stairs[facing=west,half=top,shape=outer_left]
xxcristhorxx_structures_mod:obsidian_stairs[facing=west,half=top,shape=outer_right]
xxcristhorxx_structures_mod:obsidian_stairs[facing=west,half=bottom,shape=straight]
xxcristhorxx_structures_mod:obsidian_stairs[facing=west,half=bottom,shape=inner_left]
xxcristhorxx_structures_mod:obsidian_stairs[facing=west,half=bottom,shape=inner_right]
xxcristhorxx_structures_mod:obsidian_stairs[facing=west,half=bottom,shape=outer_left]
xxcristhorxx_structures_mod:obsidian_stairs[facing=west,half=bottom,shape=outer_right]
xxcristhorxx_structures_mod:obsidian_stairs[facing=east,half=top,shape=straight]
xxcristhorxx_structures_mod:obsidian_stairs[facing=east,half=top,shape=inner_left]
xxcristhorxx_structures_mod:obsidian_stairs[facing=east,half=top,shape=inner_right]
xxcristhorxx_structures_mod:obsidian_stairs[facing=east,half=top,shape=outer_left]
xxcristhorxx_structures_mod:obsidian_stairs[facing=east,half=top,shape=outer_right]
xxcristhorxx_structures_mod:obsidian_stairs[facing=east,half=bottom,shape=straight]
xxcristhorxx_structures_mod:obsidian_stairs[facing=east,half=bottom,shape=inner_left]
xxcristhorxx_structures_mod:obsidian_stairs[facing=east,half=bottom,shape=inner_right]
xxcristhorxx_structures_mod:obsidian_stairs[facing=east,half=bottom,shape=outer_left]
xxcristhorxx_structures_mod:obsidian_stairs[facing=east,half=bottom,shape=outer_right]
xxcristhorxx_structures_mod:ender_lamp
xxcristhorxx_structures_mod:cloud_block
xxcristhorxx_structures_mod:sun_bricks
xxcristhorxx_structures_mod:sky_bricks
enderio:block_fluid_glowstone[level=0]
enderio:block_fluid_glowstone[level=1]
enderio:block_fluid_glowstone[level=2]
enderio:block_fluid_glowstone[level=3]
enderio:block_fluid_glowstone[level=4]
enderio:block_fluid_glowstone[level=5]
enderio:block_fluid_glowstone[level=6]
enderio:block_fluid_glowstone[level=7]
enderio:block_fluid_glowstone[level=8]
enderio:block_fluid_glowstone[level=9]
enderio:block_fluid_glowstone[level=10]
enderio:block_fluid_glowstone[level=11]
enderio:block_fluid_glowstone[level=12]
enderio:block_fluid_glowstone[level=13]
enderio:block_fluid_glowstone[level=14]
enderio:block_fluid_glowstone[level=15]
enderio:block_fluid_redstone[level=0]
enderio:block_fluid_redstone[level=1]
enderio:block_fluid_redstone[level=2]
enderio:block_fluid_redstone[level=3]
enderio:block_fluid_redstone[level=4]
enderio:block_fluid_redstone[level=5]
enderio:block_fluid_redstone[level=6]
enderio:block_fluid_redstone[level=7]
enderio:block_fluid_redstone[level=8]
enderio:block_fluid_redstone[level=9]
enderio:block_fluid_redstone[level=10]
enderio:block_fluid_redstone[level=11]
enderio:block_fluid_redstone[level=12]
enderio:block_fluid_redstone[level=13]
enderio:block_fluid_redstone[level=14]
enderio:block_fluid_redstone[level=15]
enderio:block_fluid_ender[level=0]
enderio:block_fluid_ender[level=1]
enderio:block_fluid_ender[level=2]
enderio:block_fluid_ender[level=3]
enderio:block_fluid_ender[level=4]
enderio:block_fluid_ender[level=5]
enderio:block_fluid_ender[level=6]
enderio:block_fluid_ender[level=7]
enderio:block_fluid_ender[level=8]
enderio:block_fluid_ender[level=9]
enderio:block_fluid_ender[level=10]
enderio:block_fluid_ender[level=11]
enderio:block_fluid_ender[level=12]
enderio:block_fluid_ender[level=13]
enderio:block_fluid_ender[level=14]
enderio:block_fluid_ender[level=15]
enderio:block_fluid_electrical_steel[level=0]
enderio:block_fluid_electrical_steel[level=1]
enderio:block_fluid_electrical_steel[level=2]
enderio:block_fluid_electrical_steel[level=3]
enderio:block_fluid_electrical_steel[level=4]
enderio:block_fluid_electrical_steel[level=5]
enderio:block_fluid_electrical_steel[level=6]
enderio:block_fluid_electrical_steel[level=7]
enderio:block_fluid_electrical_steel[level=8]
enderio:block_fluid_electrical_steel[level=9]
enderio:block_fluid_electrical_steel[level=10]
enderio:block_fluid_electrical_steel[level=11]
enderio:block_fluid_electrical_steel[level=12]
enderio:block_fluid_electrical_steel[level=13]
enderio:block_fluid_electrical_steel[level=14]
enderio:block_fluid_electrical_steel[level=15]
enderio:block_fluid_energetic_alloy[level=0]
enderio:block_fluid_energetic_alloy[level=1]
enderio:block_fluid_energetic_alloy[level=2]
enderio:block_fluid_energetic_alloy[level=3]
enderio:block_fluid_energetic_alloy[level=4]
enderio:block_fluid_energetic_alloy[level=5]
enderio:block_fluid_energetic_alloy[level=6]
enderio:block_fluid_energetic_alloy[level=7]
enderio:block_fluid_energetic_alloy[level=8]
enderio:block_fluid_energetic_alloy[level=9]
enderio:block_fluid_energetic_alloy[level=10]
enderio:block_fluid_energetic_alloy[level=11]
enderio:block_fluid_energetic_alloy[level=12]
enderio:block_fluid_energetic_alloy[level=13]
enderio:block_fluid_energetic_alloy[level=14]
enderio:block_fluid_energetic_alloy[level=15]
enderio:block_fluid_vibrant_alloy[level=0]
enderio:block_fluid_vibrant_alloy[level=1]
enderio:block_fluid_vibrant_alloy[level=2]
enderio:block_fluid_vibrant_alloy[level=3]
enderio:block_fluid_vibrant_alloy[level=4]
enderio:block_fluid_vibrant_alloy[level=5]
enderio:block_fluid_vibrant_alloy[level=6]
enderio:block_fluid_vibrant_alloy[level=7]
enderio:block_fluid_vibrant_alloy[level=8]
enderio:block_fluid_vibrant_alloy[level=9]
enderio:block_fluid_vibrant_alloy[level=10]
enderio:block_fluid_vibrant_alloy[level=11]
enderio:block_fluid_vibrant_alloy[level=12]
enderio:block_fluid_vibrant_alloy[level=13]
enderio:block_fluid_vibrant_alloy[level=14]
enderio:block_fluid_vibrant_alloy[level=15]
enderio:block_fluid_redstone_alloy[level=0]
enderio:block_fluid_redstone_alloy[level=1]
enderio:block_fluid_redstone_alloy[level=2]
enderio:block_fluid_redstone_alloy[level=3]
enderio:block_fluid_redstone_alloy[level=4]
enderio:block_fluid_redstone_alloy[level=5]
enderio:block_fluid_redstone_alloy[level=6]
enderio:block_fluid_redstone_alloy[level=7]
enderio:block_fluid_redstone_alloy[level=8]
enderio:block_fluid_redstone_alloy[level=9]
enderio:block_fluid_redstone_alloy[level=10]
enderio:block_fluid_redstone_alloy[level=11]
enderio:block_fluid_redstone_alloy[level=12]
enderio:block_fluid_redstone_alloy[level=13]
enderio:block_fluid_redstone_alloy[level=14]
enderio:block_fluid_redstone_alloy[level=15]
enderio:block_fluid_conductive_iron[level=0]
enderio:block_fluid_conductive_iron[level=1]
enderio:block_fluid_conductive_iron[level=2]
enderio:block_fluid_conductive_iron[level=3]
enderio:block_fluid_conductive_iron[level=4]
enderio:block_fluid_conductive_iron[level=5]
enderio:block_fluid_conductive_iron[level=6]
enderio:block_fluid_conductive_iron[level=7]
enderio:block_fluid_conductive_iron[level=8]
enderio:block_fluid_conductive_iron[level=9]
enderio:block_fluid_conductive_iron[level=10]
enderio:block_fluid_conductive_iron[level=11]
enderio:block_fluid_conductive_iron[level=12]
enderio:block_fluid_conductive_iron[level=13]
enderio:block_fluid_conductive_iron[level=14]
enderio:block_fluid_conductive_iron[level=15]
enderio:block_fluid_pulsating_iron[level=0]
enderio:block_fluid_pulsating_iron[level=1]
enderio:block_fluid_pulsating_iron[level=2]
enderio:block_fluid_pulsating_iron[level=3]
enderio:block_fluid_pulsating_iron[level=4]
enderio:block_fluid_pulsating_iron[level=5]
enderio:block_fluid_pulsating_iron[level=6]
enderio:block_fluid_pulsating_iron[level=7]
enderio:block_fluid_pulsating_iron[level=8]
enderio:block_fluid_pulsating_iron[level=9]
enderio:block_fluid_pulsating_iron[level=10]
enderio:block_fluid_pulsating_iron[level=11]
enderio:block_fluid_pulsating_iron[level=12]
enderio:block_fluid_pulsating_iron[level=13]
enderio:block_fluid_pulsating_iron[level=14]
enderio:block_fluid_pulsating_iron[level=15]
enderio:block_fluid_dark_steel[level=0]
enderio:block_fluid_dark_steel[level=1]
enderio:block_fluid_dark_steel[level=2]
enderio:block_fluid_dark_steel[level=3]
enderio:block_fluid_dark_steel[level=4]
enderio:block_fluid_dark_steel[level=5]
enderio:block_fluid_dark_steel[level=6]
enderio:block_fluid_dark_steel[level=7]
enderio:block_fluid_dark_steel[level=8]
enderio:block_fluid_dark_steel[level=9]
enderio:block_fluid_dark_steel[level=10]
enderio:block_fluid_dark_steel[level=11]
enderio:block_fluid_dark_steel[level=12]
enderio:block_fluid_dark_steel[level=13]
enderio:block_fluid_dark_steel[level=14]
enderio:block_fluid_dark_steel[level=15]
enderio:block_fluid_soularium[level=0]
enderio:block_fluid_soularium[level=1]
enderio:block_fluid_soularium[level=2]
enderio:block_fluid_soularium[level=3]
enderio:block_fluid_soularium[level=4]
enderio:block_fluid_soularium[level=5]
enderio:block_fluid_soularium[level=6]
enderio:block_fluid_soularium[level=7]
enderio:block_fluid_soularium[level=8]
enderio:block_fluid_soularium[level=9]
enderio:block_fluid_soularium[level=10]
enderio:block_fluid_soularium[level=11]
enderio:block_fluid_soularium[level=12]
enderio:block_fluid_soularium[level=13]
enderio:block_fluid_soularium[level=14]
enderio:block_fluid_soularium[level=15]
enderio:block_fluid_end_steel[level=0]
enderio:block_fluid_end_steel[level=1]
enderio:block_fluid_end_steel[level=2]
enderio:block_fluid_end_steel[level=3]
enderio:block_fluid_end_steel[level=4]
enderio:block_fluid_end_steel[level=5]
enderio:block_fluid_end_steel[level=6]
enderio:block_fluid_end_steel[level=7]
enderio:block_fluid_end_steel[level=8]
enderio:block_fluid_end_steel[level=9]
enderio:block_fluid_end_steel[level=10]
enderio:block_fluid_end_steel[level=11]
enderio:block_fluid_end_steel[level=12]
enderio:block_fluid_end_steel[level=13]
enderio:block_fluid_end_steel[level=14]
enderio:block_fluid_end_steel[level=15]
enderio:block_fluid_construction_alloy[level=0]
enderio:block_fluid_construction_alloy[level=1]
enderio:block_fluid_construction_alloy[level=2]
enderio:block_fluid_construction_alloy[level=3]
enderio:block_fluid_construction_alloy[level=4]
enderio:block_fluid_construction_alloy[level=5]
enderio:block_fluid_construction_alloy[level=6]
enderio:block_fluid_construction_alloy[level=7]
enderio:block_fluid_construction_alloy[level=8]
enderio:block_fluid_construction_alloy[level=9]
enderio:block_fluid_construction_alloy[level=10]
enderio:block_fluid_construction_alloy[level=11]
enderio:block_fluid_construction_alloy[level=12]
enderio:block_fluid_construction_alloy[level=13]
enderio:block_fluid_construction_alloy[level=14]
enderio:block_fluid_construction_alloy[level=15]
