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PAL STATS - Health: 10 | Attack: 2
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PAL ABILITY - Swarm. A whole troop in one body - in a fight it splits into up to 6 fragile copies that mob the target together, then fade after a few seconds. Small, but many.
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WILD VARIANT - Skittish. A wild catchable one flees the moment it sees or hears you. Sneak to quarter its detection range before throwing a sphere.
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CATCHING - Catch rate scales with sphere tier and the Leveling enchant, and rises steeply as the target is weakened. Only mobs with an enchanted shimmer can be caught - a Pal Compass points to the nearest one.