FRITZ'S RPG: BLACK CROWN 0.8.1

- Finalized Durnan's concept direction around the approved voxel reference.
- Rebuilt the giant red-and-black dwarven shield with a raised geometric emblem.
- Moved the shield closer to the left hand and forearm.
- Rebuilt the polehammer so the hammer head faces outward and rests upright beside the right shoulder.
- Added true red-orange emissive eyes via GeckoLib AutoGlowingGeoLayer and a dedicated glowmask.
- Added more helmet, pauldron, chest and belt depth.
- Re-authored idle, chase, rage, sweep, slam and combo poses.
- Shoulders, torso, waist, legs and shield now participate in attack momentum.
- Preserved Durnan's AI, pathfinding, boss phases, sounds, music, loot and four-block scale.


0.8.1
- Corrected Durnan's shield grip and shield orientation.
- Shield is now independent from the extreme forearm rotation and stays upright.
- Left hand now sits on the rear shield handle.


FRITZ'S RPG: BLACK CROWN 0.8.2

- Replaced the Heartforge Hammer's temporary Netherite Pickaxe appearance.
- The Heartforge Hammer now uses the finished dark forged polehammer model shown for Durnan's weapon.
- Preserved the Heartforge Hammer's existing Dominion Anchor interaction, recipe, stats and progression role.
- Added Durnan's Ashen Polehammer as a guaranteed Durnan boss drop.
- Preserved all Durnan 0.8.1 shield-grip, model, animation, music and combat changes.


FRITZ'S RPG: BLACK CROWN 0.8.3

- Moved Durnan's shield slightly further forward on the combat rig so the left hand no longer clips through the shield face.
- Preserved the 0.8.1 shield-grip correction, shield orientation and all 0.8.2 Heartforge / boss-drop changes.
- No changes to Durnan's AI, boss music, phases, attack timings, polehammer, loot table or Heartforge Hammer behavior.


FRITZ'S RPG: BLACK CROWN 0.8.4

- Rebuilt Durnan's Ashen Polehammer item model from the same component layout as the polehammer attached to Durnan's boss model.
- Reworked the item palette to match Durnan's weapon: black forged head, dark steel edges, ash-red grip and ember-brass details.
- Separated the Heartforge Hammer from Durnan's item model so its previously approved silver/gold appearance remains unchanged.
- Preserved the 0.8.3 shield-forward adjustment and all boss combat, loot, music and progression behavior.


FRITZ'S RPG: BLACK CROWN 0.9.0

- Added the first manually placeable Ruined Forge structure prototype, Durnan's home and boss arena.
- Added a broken dwarven entrance, ruined smithing antechamber, vaulted forge hall, lava channels, bridges, rune pillars, hanging chains and a giant rear forge.
- Added an arena trigger: entering the main hall seals the gate and awakens Durnan on the smithing dais.
- Added automatic gate reopening after the Ruined Forge Durnan is defeated.
- Added structure build and removal functions for iterative arena testing.
- Preserved Durnan's existing four-block model, combat phases, adaptive music, shield fix, Ashen Polehammer appearance and all loot/progression behavior.
- This version is a test structure only; natural world generation is intentionally deferred until the layout and fight space are approved.


FRITZ'S RPG: BLACK CROWN 0.9.1

- Durnan now exists visibly on the rear forge dais before the encounter begins.
- The waiting Durnan is a dormant, invulnerable and silent boss body rather than a newly spawned combatant.
- Entering the arena converts that exact dormant entity into the active boss, preventing duplicate Durnan spawns.
- Added persistent armed, active and completed encounter states stored on the Ruined Forge marker.
- Added a five-second load grace period and nearby-player check before declaring the encounter complete, reducing false completion during chunk loading.
- Completed forge gates are kept open when players revisit the structure.
- Added /function fritzsrpg:structures/reset_ruined_forge_encounter for repeated testing.
- Preserved the approved arena layout, Durnan model, shield correction, Polehammer item appearance, combat phases, adaptive music and loot.


FRITZ'S RPG: BLACK CROWN 0.9.2

- Rebuilt the manually placeable Ruined Forge around the approved inspiration: a mountain-fortress facade, monumental columned dwarven hall and fire-lit forge sanctum.
- Expanded the prototype to approximately 65 x 101 x 27 blocks with a much taller stepped nave and stronger exterior silhouette.
- Added a broad approach, flanking gate towers, massive buttresses, a gilded hammer crest and ruined battlements.
- Reworked the interior into a symmetrical grand smithing hall with giant basalt pillars, stone arches, hanging chains, cold soul-fire alcoves and damaged workshops.
- Rebuilt Durnan's boss room as a ceremonial forge-altar with twin lava races, stone bridges, six giant pillars, fire altars, a raised dais and a colossal rear furnace.
- Kept Durnan visible in his dormant state on the altar; crossing the inner seal still closes the gate and awakens the same persistent entity.
- Preserved encounter persistence, reset support, Durnan's combat, music, shield correction, item visuals, loot and all Anchor progression.
- Natural world generation remains deferred until the revised layout is tested and approved.


FRITZ'S RPG: BLACK CROWN 0.10.0

- Expanded the Ruined Forge into a much larger dungeon complex with outer watchtowers, six side chambers and a post-boss Hall of Embers.
- Added ten registered custom forge blocks with dedicated textures, block models, item forms, loot tables and mining tags.
- Added five registered Ruined Forge lore items with English and German names and tooltip text.
- Added the 4x6 Durnan and the Ruined Forge painting as a new placeable painting variant.
- Added the generated painting to the Hall of Embers behind Durnan's furnace.
- Added a rear progression seal that opens only after Durnan is defeated.
- Preserved dormant Durnan persistence, boss phases, music, drops, shield position and weapon visuals.


FRITZ'S RPG: BLACK CROWN 0.10.1

- Reworked the Ruined Forge custom block art into a clearer dwarven material set with darker core masonry, cleaner forge floor tiles and pale stone pillar accents.
- Reduced the overuse of loud accent blocks so runes and emblems now appear mainly at key focal points.
- Rebuilt the dungeon entrance into a larger mountain-fortress gate inspired by the approved cliff-facade reference.
- Preserved the expanded dungeon layout, side wings, lore items, Hall of Embers, Durnan painting, dormant boss flow and all existing boss functionality.


FRITZ'S RPG: BLACK CROWN 0.10.2

- Added a much larger dwarven cliff-fortress facade to the Ruined Forge entrance, closer to the approved exterior reference.
- Reworked the interior great hall and sanctum to use more of the custom forge bricks and a stronger dwarven nave layout.
- Updated the Dwarven Pillar texture so stacked columns read as one continuous vertical structure.
- Preserved the expanded dungeon layout, custom lore items, Hall of Embers, painting, dormant Durnan encounter and all prior boss functionality.


FRITZ'S RPG: BLACK CROWN 0.10.3

- Expanded the Ruined Forge exterior with a dwarven forecourt in front of the facade, including approach stairs, retaining walls, work huts and small smith outbuildings.
- Kept the larger cliff-fortress entrance from 0.10.2 and integrated the new exterior so the dungeon feels more like a real fortified complex.
- Increased the placement/removal volume to cover the new outdoor structures while preserving the interior rework, custom forge blocks, Hall of Embers, lore items and dormant Durnan encounter.


FRITZ'S RPG: BLACK CROWN 0.10.4

- Rebuilt the Ruined Forge layout as a larger, cleaner dungeon after the 0.10.3 test pass showed awkward stair placement and weak room composition.
- Added a much more visible exterior forecourt: a long approach road, outer gatehouse, watchtowers and multiple outbuildings now sit clearly in front of the mountain facade.
- Simplified the main hall and boss sanctum so the stairs and platforms are placed more reliably and the spaces read more clearly.
- Expanded both side wings into larger themed rooms (armory, smelter, barracks, archive, oath hall and reliquary).
- Increased the placement and removal volumes again to cover the larger structure.


FRITZ'S RPG: BLACK CROWN 0.10.5

- Added a polish pass to the Ruined Forge with more atmospheric dwarven lighting, clutter and room dressing.
- Reworked the Heartforge Brazier into an antique coal-pan style brazier better suited to the dwarven forge theme.
- Used the new brazier style both as a floor light and as a chain-hung ceiling light throughout the dungeon.
- Moved the detail pass to the end of structure generation so decorative elements are no longer overwritten by later room construction.


FRITZ'S RPG: BLACK CROWN 0.10.6

- Rebuilt the Ruined Forge around a coherent dungeon route inspired by the functional room flow of detailed structure mods: exterior approach, real gate, vestibule, great hall, themed side rooms, dedicated boss chamber and post-boss reward room.
- Fixed the boss encounter trigger. The entrance gate now closes directly behind the player inside the boss chamber instead of sealing an unrelated part of the hall.
- Moved dormant Durnan to the actual altar and updated all relative encounter coordinates.
- Added four visible exterior outbuildings, an outer gatehouse and watch towers in front of the mountain facade.
- Replaced awkward multi-block stair fills with simple, reliable step transitions.
- Preserved the Ancient Heartforge Brazier, chain-hung lighting, lore items, Durnan painting, boss music, phases and drops.


FRITZ'S RPG: BLACK CROWN 0.10.7

- Shortened the boss-awakening title to 'DURNAN' with a smaller subtitle so it remains readable on standard and ultrawide screens.
- Removed the intentional roof breaches from the Ruined Forge.
- Added a final shell-repair pass that seals the full roof, outer walls and reward chamber after all room carving is finished.
- Re-opened only the intended room passages so the repair pass does not block progression.


FRITZ'S RPG: BLACK CROWN 0.11.0

- Rebuilt the Ruined Forge around a clear dwarven-dungeon progression inspired by the approved mountain-castle and mine timelapse references.
- Added a visible outer gatehouse, walled forecourt, paired smith buildings, tiered mountain approach and a true enclosed entrance tunnel.
- Replaced the previous box-like interior with a connected guard hall, central forge nave, four explicit side-room entrances, dedicated boss antechamber, separate boss sanctum and Hall of Embers.
- Rebuilt the structure with a solid-first shell workflow so the roof and external walls remain closed unless an intentional doorway is reopened.
- Moved the boss trigger eight blocks inside the dedicated boss doorway; only that doorway closes during the fight.
- Updated Durnan, reward-seal, reset and completed-state coordinates for the new layout.


FRITZ'S RPG: BLACK CROWN 0.11.1

- Added a dedicated visual style pass based on the approved dwarven mountain-castle and mine timelapse references, without copying their exact layout.
- Reworked the exterior with layered gatehouse roofs, timber-and-copper framing, stepped watchtower crowns, detailed smithy roofs and a more vertical mountain facade.
- Turned the central forge hall into a multi-level mining district with upper galleries, six workshop fronts, timber roof trusses, rails, carts and a working forge crane.
- Redesigned the armory, smeltery, runic archive and Hall of Oaths as distinct decorated scenes instead of plain rectangular rooms.
- Added a bridge-like boss antechamber, side galleries and timber trusses to Durnan's sanctum while preserving the clear combat floor and functional boss trigger.
- Preserved the solid-first shell, short DURNAN title, dormant encounter, Hall of Embers, lore items, painting, boss music, phases and drops.


FRITZ'S RPG: BLACK CROWN 0.11.2

- Temporarily removed the old Ruined Forge interior, side-room and boss-room generation so exterior development can proceed without overlapping legacy structures.
- Rebuilt the exterior around the final (seventh) mountain-castle upgrade reference: a large stepped mountain, monumental central fortress, twin towers, terraced dwarven settlement and processional approach.
- Added automatic cleanup of a nearby legacy Ruined Forge marker before placing the new exterior prototype.
- Durnan's boss encounter is intentionally disabled in this exterior-only test version and will return after the facade/mountain is approved.


FRITZ'S RPG: BLACK CROWN 0.11.3

- Replaced the rejected procedural Stage-7 exterior with a structure foundation extracted from the user-supplied Karttrad schematic.
- Imported a 132 x 59 x 143 block exterior area in 50 safe structure-template pieces.
- Removed ocean vegetation and converted the shoreline into a solid mountain/terrace base suitable for the Ruined Forge.
- Recolored major architectural materials with Ashen Forge Bricks and Polished Ashen Forge Bricks while preserving the schematic's detailed roofs, towers, paths and settlement geometry.
- Old procedural exterior generation, interior rooms and boss encounter remain disabled during exterior approval.


FRITZ'S RPG: BLACK CROWN 0.11.4

- Removed the rejected 0.11.3 exterior foundation and replaced it with a new exterior-only mountain gate pass built from the newly supplied visual references.
- Reworked the approach into a snow courtyard with retaining walls, soul-fire braziers and guardian pedestals.
- Built a monumental carved gate façade directly into a mountain shell with a much stronger dwarven silhouette.
- Added a preview entrance hall and rear shrine chamber inspired by the supplied interior screenshots so the later full dungeon pass has a clearer visual anchor.
- Boss logic, Durnan encounter and old interior progression remain disabled while the exterior/mountain direction is being approved.


FRITZ'S RPG: BLACK CROWN 0.11.5

- Fixed the missing mountain from 0.11.4. The previous rock-mass commands exceeded Minecraft's 32,768-block fill limit and therefore did not execute in game.
- Rebuilt the mountain as hundreds of safe split fill commands, each below the vanilla command limit.
- Added a complete stepped mountain wedge, irregular side shoulders and layered snow caps around the gate and courtyard.
- Preserved the snowy courtyard, monumental dwarven gate, soul-fire braziers and short interior preview.
- Boss logic and Durnan remain disabled until the exterior is approved.


FRITZ'S RPG: BLACK CROWN 0.11.6

- Added a complete Ashen Forge masonry shape set for WorldEdit and manual building.
- Added stairs, slabs and walls for normal, cracked and polished Ashen Forge Bricks.
- Added matching Forge Tile stairs and slabs for cleaner floors, ramps and platforms.
- Added crafting and stonecutting recipes, self-drop loot tables, pickaxe tags and creative-tab entries for every new block.
- The mountain exterior and disabled boss test state from 0.11.5 are otherwise unchanged.


FRITZ'S RPG: BLACK CROWN 0.11.7

- Corrected the model rotation of every custom Forge stair block. The rendered stair now matches the actual placement direction instead of appearing rotated 90 degrees to the left.
- Fixed the resulting side-face occlusion gaps where players could see through stair/block connections.
- Applied the correction to Ashen, Cracked Ashen, Polished Ashen and Forge Tile stairs, including straight, inner-corner, outer-corner and upside-down states.
- No changes were made to slabs, walls, the mountain exterior or other mod systems.


FRITZ'S RPG: BLACK CROWN 0.11.8

- Reworked the Heartforge Brazier with large animated crossed flame planes so it visually burns like a real fire instead of showing a static ember texture.
- Added three additional animated color variants: Soulfire (blue), Verdant (green), and Voidflame (purple).
- All four braziers emit maximum block light and use a cutout model with the existing antique metal bowl design.
- Added recipes, loot tables, translations, mining tags, creative-tab entries, and a testing give function for the new variants.


FRITZ'S RPG: BLACK CROWN 0.11.9

- Added wall-mounted versions of all four animated forge braziers. Wall braziers rotate automatically toward the wall they are placed on and require a solid supporting face.
- Added chain-hanging ceiling versions of all four flame colors. Hanging braziers use lantern-style ceiling support and can attach beneath solid blocks or chains.
- Both new forms retain the animated orange, blue, green and purple flames and maximum light level.
- Added block models, directional blockstates, items, loot tables, recipes, translations, mining tags, creative-tab entries and testing functions.


FRITZ'S RPG: BLACK CROWN 0.11.10

- Reworked all hanging brazier models to use thinner chain-style suspension inspired by the latest user sketch/reference.
- Removed the bulky solid hanging support and replaced it with slimmer suspended chain lines that read more clearly as ceiling-mounted braziers.
- Kept the animated fire bowls and all four color variants (Heartforge, Soulfire, Verdant, Voidflame).


FRITZ'S RPG: BLACK CROWN 0.11.11

- Fixed the hanging brazier chain orientation after user testing.
- Rebuilt the hanging support so the thin chains now slope cleanly from the top mount down toward the brazier bowl instead of bunching awkwardly in the center.
- Applied the fix to all four hanging brazier color variants.


FRITZ'S RPG: BLACK CROWN 0.11.12

- Fixed all hanging brazier models rendering as missing-texture blocks.
- The chain model in 0.11.11 used unsupported 28-degree element rotations; Minecraft block models only accept specific rotation angles.
- Replaced the invalid chain rotations with supported 22.5-degree rotations while preserving the intended thin four-chain suspension.
- Applied the repair to Heartforge, Soulfire, Verdant and Voidflame hanging braziers.


FRITZ'S RPG: BLACK CROWN 0.11.13

- Extended the thin hanging brazier chains so they now reach the brazier rim more clearly.
- Adjusted all four hanging brazier models to keep the corrected orientation while improving the visual connection from the ceiling mount to the bowl edge.


FRITZ'S RPG: BLACK CROWN 0.11.14

- Fixed the hanging brazier chain attachment points after the latest user-marked screenshot.
- Moved the lower ends of the thin chains outward so they now attach at the brazier rim instead of converging too much toward the center of the bowl.
- Applied the rim-attachment fix to all four hanging brazier color variants.


FRITZ'S RPG: BLACK CROWN 0.11.15

- Cleaned up the hanging brazier chain layout again after the latest in-game screenshot.
- Shifted the lower chain endpoints upward and outward so the thin chains meet the inner rim lip instead of dropping too deeply into the fire bowl.
- Rebalanced the four chain elements for a cleaner, more symmetrical hanging silhouette across all hanging brazier variants.


FRITZ'S RPG: BLACK CROWN 0.11.16

- Inverted the hanging brazier struts after the latest user feedback.
- The four thin hanging struts now converge at the upper knot/chain connection and spread downward toward the brazier rim, instead of converging downward into the fire.
- Applied to all four hanging brazier color variants.


FRITZ'S RPG: BLACK CROWN 0.11.17

- Fixed the hanging brazier strut targets again after the latest annotated top-view screenshot.
- The four thin hanging struts now radiate from the upper knot toward the midpoint of each side of the brazier rim (north, south, east, west) instead of collapsing back toward the center/corner-like positions.
- Applied to all four hanging brazier color variants.


FRITZ'S RPG: BLACK CROWN 0.11.20

- Reworked the hanging brazier support again using segmented corner struts instead of the broken previous attempts.
- Removed the extra unwanted struts and preserved the fire layers.
- Built four clean hanging struts that visually run from the upper knot toward the four bowl corners.
- Applied to all four hanging brazier color variants.


FRITZ'S RPG: BLACK CROWN 0.11.21

- Improved the hanging brazier corner struts again after testing.
- The segmented hanging struts are now connected/overlapping so they read as continuous supports instead of separated pieces.
- Raised the struts slightly so the suspension sits a bit higher under the top knot.
- Preserved the fire and removed the previous broken extra-strut behavior.
- Applied to all four hanging brazier color variants.


FRITZ'S RPG: BLACK CROWN 0.11.23

- Fixed the broken hanging brazier model regression from 0.11.22.
- Restored the complete brazier bowl and fire elements that were accidentally dropped.
- Kept the connected raised suspension layout from 0.11.21, but reduced the strut thickness slightly for a cleaner look.
- Applied to all four hanging brazier color variants.
