- CancelEffect(Entity) - Static method in class fr.unreal852.UnrealAPI.ParticleEffects.Effects
-
Cancel effect
- changeDisplayName(String) - Method in class fr.unreal852.UnrealAPI.ScoreboardUtils.ScoreBoard
-
Change scoreboard display name
- changeDisplayName(String) - Method in class fr.unreal852.UnrealAPI.ScoreboardUtils.UniqueScoreBoard
-
Change scoreboard display name
- checkIfFileExist(Plugin, String) - Static method in class fr.unreal852.UnrealAPI.ConfigurationUtils.CustomConfigUtils
-
Check if a file exist
- clearCube(Location, Location) - Static method in class fr.unreal852.UnrealAPI.GeometryUtils.Cuboid
-
Clear cuboid
- clearCube() - Method in class fr.unreal852.UnrealAPI.GeometryUtils.CuboidObject
-
Clear cuboid
- clearInventory(Player) - Static method in class fr.unreal852.UnrealAPI.EntityUtils.PlayerUtils
-
Clear inventory
- closeDoor(Block) - Static method in class fr.unreal852.UnrealAPI.BlockUtils.DoorUtils
-
Close door
- closeDoor(Location) - Static method in class fr.unreal852.UnrealAPI.BlockUtils.DoorUtils
-
Close door
- compare(Class<?>[], Class<?>[]) - Static method in enum fr.unreal852.UnrealAPI.ParticleEffects.ReflectionUtils.DataType
-
Compares two class arrays on equivalence
- configContains(Plugin, String) - Static method in class fr.unreal852.UnrealAPI.ConfigurationUtils.ConfigUtils
-
Check if config contains path
- configContains(Plugin, String, String) - Static method in class fr.unreal852.UnrealAPI.ConfigurationUtils.CustomConfigUtils
-
Check if config contains path
- ConfigUtils - Class in fr.unreal852.UnrealAPI.ConfigurationUtils
-
- ConfigUtils() - Constructor for class fr.unreal852.UnrealAPI.ConfigurationUtils.ConfigUtils
-
- ConsoleUtils - Class in fr.unreal852.UnrealAPI.ServerUtils
-
- ConsoleUtils() - Constructor for class fr.unreal852.UnrealAPI.ServerUtils.ConsoleUtils
-
- ConversionUtils - Class in fr.unreal852.UnrealAPI.Conversion
-
- ConversionUtils() - Constructor for class fr.unreal852.UnrealAPI.Conversion.ConversionUtils
-
- convertDoubleToString(double) - Static method in class fr.unreal852.UnrealAPI.Conversion.ConversionUtils
-
Convert a double to a string
- convertIntegerToString(int) - Static method in class fr.unreal852.UnrealAPI.Conversion.ConversionUtils
-
Convert a integer to a string
- convertLocationToString(Location) - Static method in class fr.unreal852.UnrealAPI.Conversion.ConversionUtils
-
Convert a location to a string
- convertObjectToDouble(Object) - Static method in class fr.unreal852.UnrealAPI.Conversion.ConversionUtils
-
Convert a object to a double
- convertObjectToInteger(Object) - Static method in class fr.unreal852.UnrealAPI.Conversion.ConversionUtils
-
Convert a object to a integer
- convertObjectToString(Object) - Static method in class fr.unreal852.UnrealAPI.Conversion.ConversionUtils
-
Convert a object to a string
- convertStringToLocation(String) - Static method in class fr.unreal852.UnrealAPI.Conversion.ConversionUtils
-
Convert a string to a location
- countdown_id - Static variable in class fr.unreal852.UnrealAPI.ParticleEffects.Effects
-
- createAtom(LivingEntity, ParticleEffect, ParticleEffect, int, long, long) - Static method in class fr.unreal852.UnrealAPI.ParticleEffects.Effects
-
Create atom
- createCircle(LivingEntity, ParticleEffect, int, float) - Static method in class fr.unreal852.UnrealAPI.ParticleEffects.Effects
-
Create a circle
- createExplosion(Location, float) - Static method in class fr.unreal852.UnrealAPI.WorldUtils.WorldUtils
-
Create a explosion
- createHelix(Entity, ParticleEffect) - Static method in class fr.unreal852.UnrealAPI.ParticleEffects.Effects
-
Create helix
- createHelixWithReflection(Player) - Static method in class fr.unreal852.UnrealAPI.ParticleEffects.Effects
-
Create helix with reflection
- createInv(Player, String, int, HashMap<ItemStack, Integer>) - Static method in class fr.unreal852.UnrealAPI.VirtualMenuUtils.VirtualMenuUtils
-
Create a virtual menu ( Inventory )
- createLine(Player, ParticleEffect) - Static method in class fr.unreal852.UnrealAPI.ParticleEffects.Effects
-
Instantly create a line
- createNewConfigFile(Plugin, String) - Static method in class fr.unreal852.UnrealAPI.ConfigurationUtils.CustomConfigUtils
-
Create a new config file
- createNonInstantlyCircle(LivingEntity, ParticleEffect, int, float, long) - Static method in class fr.unreal852.UnrealAPI.ParticleEffects.Effects
-
Create a non instant circle
- createNonInstantlyLine(Player, ParticleEffect) - Static method in class fr.unreal852.UnrealAPI.ParticleEffects.Effects
-
Create a progress line
- createUniqueRadar(Entity, ParticleEffect, float, long, long) - Static method in class fr.unreal852.UnrealAPI.ParticleEffects.Effects
-
Create unique radar
- createUniqueSpirale(Entity, ParticleEffect, int, long, long, float, float, float) - Static method in class fr.unreal852.UnrealAPI.ParticleEffects.Effects
-
Create unique spiral
- createUniqueTornado(Entity, ParticleEffect, float, long, long) - Static method in class fr.unreal852.UnrealAPI.ParticleEffects.Effects
-
Create unique tornado
- cubBlock() - Method in class fr.unreal852.UnrealAPI.GeometryUtils.CuboidObject
-
Remove blocks in cuboid
- Cuboid - Class in fr.unreal852.UnrealAPI.GeometryUtils
-
- Cuboid() - Constructor for class fr.unreal852.UnrealAPI.GeometryUtils.Cuboid
-
- CuboidObject - Class in fr.unreal852.UnrealAPI.GeometryUtils
-
- CuboidObject(String, Location, Location) - Constructor for class fr.unreal852.UnrealAPI.GeometryUtils.CuboidObject
-
- current() - Method in class fr.unreal852.UnrealAPI.MessageUtils.AnimatedMessage
-
Get current frame
- CustomConfigUtils - Class in fr.unreal852.UnrealAPI.ConfigurationUtils
-
- CustomConfigUtils() - Constructor for class fr.unreal852.UnrealAPI.ConfigurationUtils.CustomConfigUtils
-
- cutBlock(Location, Location) - Static method in class fr.unreal852.UnrealAPI.GeometryUtils.Cuboid
-
Remove blocks in cuboid