A B C D E F G H I J K L M N O P R S T U V W 

C

CancelEffect(Entity) - Static method in class fr.unreal852.UnrealAPI.ParticleEffects.Effects
Cancel effect
changeDisplayName(String) - Method in class fr.unreal852.UnrealAPI.ScoreboardUtils.ScoreBoard
Change scoreboard display name
changeDisplayName(String) - Method in class fr.unreal852.UnrealAPI.ScoreboardUtils.UniqueScoreBoard
Change scoreboard display name
checkIfFileExist(Plugin, String) - Static method in class fr.unreal852.UnrealAPI.ConfigurationUtils.CustomConfigUtils
Check if a file exist
clearCube(Location, Location) - Static method in class fr.unreal852.UnrealAPI.GeometryUtils.Cuboid
Clear cuboid
clearCube() - Method in class fr.unreal852.UnrealAPI.GeometryUtils.CuboidObject
Clear cuboid
clearInventory(Player) - Static method in class fr.unreal852.UnrealAPI.EntityUtils.PlayerUtils
Clear inventory
closeDoor(Block) - Static method in class fr.unreal852.UnrealAPI.BlockUtils.DoorUtils
Close door
closeDoor(Location) - Static method in class fr.unreal852.UnrealAPI.BlockUtils.DoorUtils
Close door
compare(Class<?>[], Class<?>[]) - Static method in enum fr.unreal852.UnrealAPI.ParticleEffects.ReflectionUtils.DataType
Compares two class arrays on equivalence
configContains(Plugin, String) - Static method in class fr.unreal852.UnrealAPI.ConfigurationUtils.ConfigUtils
Check if config contains path
configContains(Plugin, String, String) - Static method in class fr.unreal852.UnrealAPI.ConfigurationUtils.CustomConfigUtils
Check if config contains path
ConfigUtils - Class in fr.unreal852.UnrealAPI.ConfigurationUtils
 
ConfigUtils() - Constructor for class fr.unreal852.UnrealAPI.ConfigurationUtils.ConfigUtils
 
ConsoleUtils - Class in fr.unreal852.UnrealAPI.ServerUtils
 
ConsoleUtils() - Constructor for class fr.unreal852.UnrealAPI.ServerUtils.ConsoleUtils
 
ConversionUtils - Class in fr.unreal852.UnrealAPI.Conversion
 
ConversionUtils() - Constructor for class fr.unreal852.UnrealAPI.Conversion.ConversionUtils
 
convertDoubleToString(double) - Static method in class fr.unreal852.UnrealAPI.Conversion.ConversionUtils
Convert a double to a string
convertIntegerToString(int) - Static method in class fr.unreal852.UnrealAPI.Conversion.ConversionUtils
Convert a integer to a string
convertLocationToString(Location) - Static method in class fr.unreal852.UnrealAPI.Conversion.ConversionUtils
Convert a location to a string
convertObjectToDouble(Object) - Static method in class fr.unreal852.UnrealAPI.Conversion.ConversionUtils
Convert a object to a double
convertObjectToInteger(Object) - Static method in class fr.unreal852.UnrealAPI.Conversion.ConversionUtils
Convert a object to a integer
convertObjectToString(Object) - Static method in class fr.unreal852.UnrealAPI.Conversion.ConversionUtils
Convert a object to a string
convertStringToLocation(String) - Static method in class fr.unreal852.UnrealAPI.Conversion.ConversionUtils
Convert a string to a location
countdown_id - Static variable in class fr.unreal852.UnrealAPI.ParticleEffects.Effects
 
createAtom(LivingEntity, ParticleEffect, ParticleEffect, int, long, long) - Static method in class fr.unreal852.UnrealAPI.ParticleEffects.Effects
Create atom
createCircle(LivingEntity, ParticleEffect, int, float) - Static method in class fr.unreal852.UnrealAPI.ParticleEffects.Effects
Create a circle
createExplosion(Location, float) - Static method in class fr.unreal852.UnrealAPI.WorldUtils.WorldUtils
Create a explosion
createHelix(Entity, ParticleEffect) - Static method in class fr.unreal852.UnrealAPI.ParticleEffects.Effects
Create helix
createHelixWithReflection(Player) - Static method in class fr.unreal852.UnrealAPI.ParticleEffects.Effects
Create helix with reflection
createInv(Player, String, int, HashMap<ItemStack, Integer>) - Static method in class fr.unreal852.UnrealAPI.VirtualMenuUtils.VirtualMenuUtils
Create a virtual menu ( Inventory )
createLine(Player, ParticleEffect) - Static method in class fr.unreal852.UnrealAPI.ParticleEffects.Effects
Instantly create a line
createNewConfigFile(Plugin, String) - Static method in class fr.unreal852.UnrealAPI.ConfigurationUtils.CustomConfigUtils
Create a new config file
createNonInstantlyCircle(LivingEntity, ParticleEffect, int, float, long) - Static method in class fr.unreal852.UnrealAPI.ParticleEffects.Effects
Create a non instant circle
createNonInstantlyLine(Player, ParticleEffect) - Static method in class fr.unreal852.UnrealAPI.ParticleEffects.Effects
Create a progress line
createUniqueRadar(Entity, ParticleEffect, float, long, long) - Static method in class fr.unreal852.UnrealAPI.ParticleEffects.Effects
Create unique radar
createUniqueSpirale(Entity, ParticleEffect, int, long, long, float, float, float) - Static method in class fr.unreal852.UnrealAPI.ParticleEffects.Effects
Create unique spiral
createUniqueTornado(Entity, ParticleEffect, float, long, long) - Static method in class fr.unreal852.UnrealAPI.ParticleEffects.Effects
Create unique tornado
cubBlock() - Method in class fr.unreal852.UnrealAPI.GeometryUtils.CuboidObject
Remove blocks in cuboid
Cuboid - Class in fr.unreal852.UnrealAPI.GeometryUtils
 
Cuboid() - Constructor for class fr.unreal852.UnrealAPI.GeometryUtils.Cuboid
 
CuboidObject - Class in fr.unreal852.UnrealAPI.GeometryUtils
 
CuboidObject(String, Location, Location) - Constructor for class fr.unreal852.UnrealAPI.GeometryUtils.CuboidObject
 
current() - Method in class fr.unreal852.UnrealAPI.MessageUtils.AnimatedMessage
Get current frame
CustomConfigUtils - Class in fr.unreal852.UnrealAPI.ConfigurationUtils
 
CustomConfigUtils() - Constructor for class fr.unreal852.UnrealAPI.ConfigurationUtils.CustomConfigUtils
 
cutBlock(Location, Location) - Static method in class fr.unreal852.UnrealAPI.GeometryUtils.Cuboid
Remove blocks in cuboid
A B C D E F G H I J K L M N O P R S T U V W