A B C D E F G H I J K L M N O P R S T U V W 

T

TargetEntityInfo - Class in fr.unreal852.UnrealAPI.TargetUtils
 
TargetEntityInfo(Entity, double) - Constructor for class fr.unreal852.UnrealAPI.TargetUtils.TargetEntityInfo
 
TargetPlayerInfo - Class in fr.unreal852.UnrealAPI.TargetUtils
 
TargetPlayerInfo(Player, double) - Constructor for class fr.unreal852.UnrealAPI.TargetUtils.TargetPlayerInfo
 
TargetUtils - Class in fr.unreal852.UnrealAPI.TargetUtils
 
TargetUtils() - Constructor for class fr.unreal852.UnrealAPI.TargetUtils.TargetUtils
 
teleport(Block, Location) - Static method in class fr.unreal852.UnrealAPI.BlockUtils.BlockUtils
Teleport a block
teleport(Player, Object) - Static method in class fr.unreal852.UnrealAPI.EntityUtils.PlayerUtils
Teleport a player
throwBlocks(List<Block>, boolean, boolean, boolean) - Static method in class fr.unreal852.UnrealAPI.BlockUtils.BlockUtils
Throw listed blocks
throwBlocks(List<Block>, List<Material>, boolean, boolean, boolean) - Static method in class fr.unreal852.UnrealAPI.BlockUtils.BlockUtils
Throw listed blocks without specified materials
toNegativeDouble(double) - Static method in class fr.unreal852.UnrealAPI.MathUtils.MathUtils
Make a positive double negative
toNegativeInt(int) - Static method in class fr.unreal852.UnrealAPI.MathUtils.MathUtils
Make a positive int negative
toPositiveDouble(double) - Static method in class fr.unreal852.UnrealAPI.MathUtils.MathUtils
Make a negative double positive
toPositiveInt(int) - Static method in class fr.unreal852.UnrealAPI.MathUtils.MathUtils
Make a negative int positive
Tornado - Class in fr.unreal852.UnrealAPI.ParticleEffects
 
Tornado() - Constructor for class fr.unreal852.UnrealAPI.ParticleEffects.Tornado
 
toString() - Method in enum fr.unreal852.UnrealAPI.ParticleEffects.ReflectionUtils.PackageType
 
A B C D E F G H I J K L M N O P R S T U V W