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TargetEntityInfo
- Class in
fr.unreal852.UnrealAPI.TargetUtils
TargetEntityInfo(Entity, double)
- Constructor for class fr.unreal852.UnrealAPI.TargetUtils.
TargetEntityInfo
TargetPlayerInfo
- Class in
fr.unreal852.UnrealAPI.TargetUtils
TargetPlayerInfo(Player, double)
- Constructor for class fr.unreal852.UnrealAPI.TargetUtils.
TargetPlayerInfo
TargetUtils
- Class in
fr.unreal852.UnrealAPI.TargetUtils
TargetUtils()
- Constructor for class fr.unreal852.UnrealAPI.TargetUtils.
TargetUtils
teleport(Block, Location)
- Static method in class fr.unreal852.UnrealAPI.BlockUtils.
BlockUtils
Teleport a block
teleport(Player, Object)
- Static method in class fr.unreal852.UnrealAPI.EntityUtils.
PlayerUtils
Teleport a player
throwBlocks(List<Block>, boolean, boolean, boolean)
- Static method in class fr.unreal852.UnrealAPI.BlockUtils.
BlockUtils
Throw listed blocks
throwBlocks(List<Block>, List<Material>, boolean, boolean, boolean)
- Static method in class fr.unreal852.UnrealAPI.BlockUtils.
BlockUtils
Throw listed blocks without specified materials
toNegativeDouble(double)
- Static method in class fr.unreal852.UnrealAPI.MathUtils.
MathUtils
Make a positive double negative
toNegativeInt(int)
- Static method in class fr.unreal852.UnrealAPI.MathUtils.
MathUtils
Make a positive int negative
toPositiveDouble(double)
- Static method in class fr.unreal852.UnrealAPI.MathUtils.
MathUtils
Make a negative double positive
toPositiveInt(int)
- Static method in class fr.unreal852.UnrealAPI.MathUtils.
MathUtils
Make a negative int positive
Tornado
- Class in
fr.unreal852.UnrealAPI.ParticleEffects
Tornado()
- Constructor for class fr.unreal852.UnrealAPI.ParticleEffects.
Tornado
toString()
- Method in enum fr.unreal852.UnrealAPI.ParticleEffects.
ReflectionUtils.PackageType
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