- ScoreBoard - Class in fr.unreal852.UnrealAPI.ScoreboardUtils
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- ScoreBoard(String, boolean, boolean) - Constructor for class fr.unreal852.UnrealAPI.ScoreboardUtils.ScoreBoard
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- ScoreBoardManager - Class in fr.unreal852.UnrealAPI.ScoreboardUtils
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- ScoreBoardManager() - Constructor for class fr.unreal852.UnrealAPI.ScoreboardUtils.ScoreBoardManager
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- sendConsole(String) - Static method in class fr.unreal852.UnrealAPI.ServerUtils.ConsoleUtils
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Send a command as console
- SendMessage(Player, String) - Static method in class fr.unreal852.UnrealAPI.MessageUtils.MessageUtils
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Send a message
- sendTo(Location, Player) - Method in class fr.unreal852.UnrealAPI.ParticleEffects.ParticleEffect.ParticleEffectPacket
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Sends the packet to a single player and caches it
- sendTo(Location, List<Player>) - Method in class fr.unreal852.UnrealAPI.ParticleEffects.ParticleEffect.ParticleEffectPacket
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Sends the packet to all players in the list
- sendTo(Location, double) - Method in class fr.unreal852.UnrealAPI.ParticleEffects.ParticleEffect.ParticleEffectPacket
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Sends the packet to all players in a certain range
- sendToPlayer(Player) - Method in class fr.unreal852.UnrealAPI.MessageUtils.ImageMessage
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Send to player
- setBoolean(Plugin, String, boolean) - Static method in class fr.unreal852.UnrealAPI.ConfigurationUtils.ConfigUtils
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Set a boolean
- setBoolean(Plugin, String, String, boolean) - Static method in class fr.unreal852.UnrealAPI.ConfigurationUtils.CustomConfigUtils
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Set a boolean
- setCancelled(boolean) - Method in class fr.unreal852.UnrealAPI.ListenerUtils.EntityDamageByFireEvent
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Cancel event
- setCancelled(boolean) - Method in class fr.unreal852.UnrealAPI.ListenerUtils.PlayerDamageByFireEvent
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Cancel damage
- setCancelled(boolean) - Method in class fr.unreal852.UnrealAPI.ListenerUtils.PlayerDamageByVoidEvent
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Cancel event
- setCancelled(boolean) - Method in class fr.unreal852.UnrealAPI.ListenerUtils.PlayerDrownEvent
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Cancel event
- setCancelled(boolean) - Method in class fr.unreal852.UnrealAPI.ListenerUtils.ProjectileHitBlockEvent
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Cancel
- setCuboid(Plugin, CuboidObject, String, boolean) - Static method in class fr.unreal852.UnrealAPI.ConfigurationUtils.ConfigUtils
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Set a cuboid object
- setCuboid(Plugin, String, CuboidObject, String, boolean) - Static method in class fr.unreal852.UnrealAPI.ConfigurationUtils.CustomConfigUtils
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Set a cuboid object
- setData(Block, byte) - Static method in class fr.unreal852.UnrealAPI.BlockUtils.BlockUtils
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Set block data
- setDifficulty(World, Difficulty) - Static method in class fr.unreal852.UnrealAPI.WorldUtils.WorldUtils
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Set difficulty
- setDistance(double) - Method in class fr.unreal852.UnrealAPI.TargetUtils.TargetEntityInfo
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Set distance
- setDistance(double) - Method in class fr.unreal852.UnrealAPI.TargetUtils.TargetPlayerInfo
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Set Distance
- setDouble(Plugin, String, double) - Static method in class fr.unreal852.UnrealAPI.ConfigurationUtils.ConfigUtils
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Set a double
- setDouble(Plugin, String, String, double) - Static method in class fr.unreal852.UnrealAPI.ConfigurationUtils.CustomConfigUtils
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Set a double
- setDoubleList(Plugin, String, List<Double>) - Static method in class fr.unreal852.UnrealAPI.ConfigurationUtils.ConfigUtils
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Set a double list
- setDoubleList(Plugin, String, String, List<Double>) - Static method in class fr.unreal852.UnrealAPI.ConfigurationUtils.CustomConfigUtils
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Set a double list
- setEntity(Entity) - Method in class fr.unreal852.UnrealAPI.TargetUtils.TargetEntityInfo
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Set Entity
- setFieldValue(Class<?>, String, Object, Object) - Static method in class fr.unreal852.UnrealAPI.NMSUtils.ReflectionUtils
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Set a field value
- setFire(Block) - Static method in class fr.unreal852.UnrealAPI.BlockUtils.BlockUtils
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Set a block on fire.
- setGamemode(Player, GameMode) - Static method in class fr.unreal852.UnrealAPI.EntityUtils.PlayerUtils
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Change player's gamemode
- setInteger(Plugin, String, int) - Static method in class fr.unreal852.UnrealAPI.ConfigurationUtils.ConfigUtils
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Set a integer
- setInteger(Plugin, String, String, int) - Static method in class fr.unreal852.UnrealAPI.ConfigurationUtils.CustomConfigUtils
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Set a integer
- setIntegerList(Plugin, String, List<Integer>) - Static method in class fr.unreal852.UnrealAPI.ConfigurationUtils.ConfigUtils
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Set a integer list
- setIntegerList(Plugin, String, String, List<Integer>) - Static method in class fr.unreal852.UnrealAPI.ConfigurationUtils.CustomConfigUtils
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Set a integer list
- setLevel(Player, int) - Static method in class fr.unreal852.UnrealAPI.EntityUtils.PlayerUtils
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Set player's level
- setLocation(Plugin, String, Location) - Static method in class fr.unreal852.UnrealAPI.ConfigurationUtils.ConfigUtils
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Set a location
- setLocation(Plugin, String, String, Location) - Static method in class fr.unreal852.UnrealAPI.ConfigurationUtils.CustomConfigUtils
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Set a location
- setLocationList(Plugin, String, List<Location>) - Static method in class fr.unreal852.UnrealAPI.ConfigurationUtils.ConfigUtils
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Set a location list
- setLocationList(Plugin, String, String, List<Location>) - Static method in class fr.unreal852.UnrealAPI.ConfigurationUtils.CustomConfigUtils
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Set a string list
- setPlayer(Player) - Method in class fr.unreal852.UnrealAPI.TargetUtils.TargetPlayerInfo
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Set player
- setPlayerTeam() - Method in class fr.unreal852.UnrealAPI.ScoreboardUtils.UniqueScoreBoard
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Set player's team
- setScore(String, int) - Method in class fr.unreal852.UnrealAPI.ScoreboardUtils.ScoreBoard
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Set score
- setScore(String, int) - Method in class fr.unreal852.UnrealAPI.ScoreboardUtils.UniqueScoreBoard
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Set score
- setScoreboard(Player) - Method in class fr.unreal852.UnrealAPI.ScoreboardUtils.ScoreBoard
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Set player's scoreboard
- setSignLine(Block, int, String) - Static method in class fr.unreal852.UnrealAPI.BlockUtils.SignUtils
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Set sign line
- setSignLine(Sign, int, String) - Static method in class fr.unreal852.UnrealAPI.BlockUtils.SignUtils
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Set sign line
- setSignLine(Location, int, String) - Static method in class fr.unreal852.UnrealAPI.BlockUtils.SignUtils
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Set sign line
- setSignLines(Block, String, String, String, String) - Static method in class fr.unreal852.UnrealAPI.BlockUtils.SignUtils
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Set sign lines
- setSignLines(Sign, String, String, String, String) - Static method in class fr.unreal852.UnrealAPI.BlockUtils.SignUtils
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Set sign lines
- setSignLines(Location, String, String, String, String) - Static method in class fr.unreal852.UnrealAPI.BlockUtils.SignUtils
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Set sign lines
- setSkullHead(Block, Player) - Static method in class fr.unreal852.UnrealAPI.BlockUtils.SkullUtils
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Set skull head
- setSkullHead(Location, Player) - Static method in class fr.unreal852.UnrealAPI.BlockUtils.SkullUtils
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Set skull head
- setSkullHead(Skull, Player) - Static method in class fr.unreal852.UnrealAPI.BlockUtils.SkullUtils
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Set skull head
- setSkullRotation(Block, BlockFace) - Static method in class fr.unreal852.UnrealAPI.BlockUtils.SkullUtils
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Set skull location
- setSkullRotation(Location, BlockFace) - Static method in class fr.unreal852.UnrealAPI.BlockUtils.SkullUtils
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Set skull rotation
- setSkullRotation(Skull, BlockFace) - Static method in class fr.unreal852.UnrealAPI.BlockUtils.SkullUtils
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Set skull rotation
- setString(Plugin, String, String) - Static method in class fr.unreal852.UnrealAPI.ConfigurationUtils.ConfigUtils
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Set a string
- setString(Plugin, String, String, String) - Static method in class fr.unreal852.UnrealAPI.ConfigurationUtils.CustomConfigUtils
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Set a string
- setStringList(Plugin, String, List<String>) - Static method in class fr.unreal852.UnrealAPI.ConfigurationUtils.ConfigUtils
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Set a string list
- setStringList(Plugin, String, String, List<String>) - Static method in class fr.unreal852.UnrealAPI.ConfigurationUtils.CustomConfigUtils
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Set a string list
- setType(Block, Material) - Static method in class fr.unreal852.UnrealAPI.BlockUtils.BlockUtils
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Set block Type
- setTypeAndData(Block, Material, byte) - Static method in class fr.unreal852.UnrealAPI.BlockUtils.BlockUtils
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Set block Type and data
- setValue(Object, Class<?>, boolean, String, Object) - Static method in class fr.unreal852.UnrealAPI.ParticleEffects.ReflectionUtils
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Sets the value of a field of the given class of an object
- setValue(Object, String, ReflectionUtils.PackageType, boolean, String, Object) - Static method in class fr.unreal852.UnrealAPI.ParticleEffects.ReflectionUtils
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Sets the value of a field of a desired class of an object
- setValue(Object, boolean, String, Object) - Static method in class fr.unreal852.UnrealAPI.ParticleEffects.ReflectionUtils
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Sets the value of a field with the given name of an object
- setVelocity(Entity, double, double, double) - Static method in class fr.unreal852.UnrealAPI.EntityUtils.EntityUtils
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Set a entity velocity
- setVelocity(Player, double, double, double) - Static method in class fr.unreal852.UnrealAPI.EntityUtils.PlayerUtils
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Set a player velocity
- shootBlock(LivingEntity, Material, byte, double) - Static method in class fr.unreal852.UnrealAPI.EntityUtils.EntityUtils
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Shoot block
- shootBlock(Player, Material, byte, double) - Static method in class fr.unreal852.UnrealAPI.EntityUtils.PlayerUtils
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Shoot block
- shootItem(LivingEntity, Material, double) - Static method in class fr.unreal852.UnrealAPI.EntityUtils.EntityUtils
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Shoot item
- shootItem(Player, Material, double) - Static method in class fr.unreal852.UnrealAPI.EntityUtils.PlayerUtils
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Shoot item
- shootItemAndRemove(LivingEntity, Material, double, long) - Static method in class fr.unreal852.UnrealAPI.EntityUtils.EntityUtils
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Shoot item and remove it
- shootItemAndRemove(Player, Material, double, long) - Static method in class fr.unreal852.UnrealAPI.EntityUtils.PlayerUtils
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Shoot item and remove it
- showPlayersHealth(String) - Method in class fr.unreal852.UnrealAPI.ScoreboardUtils.ScoreBoard
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Show/Hide
- showPlayersHealth(String) - Method in class fr.unreal852.UnrealAPI.ScoreboardUtils.UniqueScoreBoard
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Show/Hide
- SignUtils - Class in fr.unreal852.UnrealAPI.BlockUtils
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- SignUtils() - Constructor for class fr.unreal852.UnrealAPI.BlockUtils.SignUtils
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- SkullUtils - Class in fr.unreal852.UnrealAPI.BlockUtils
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- SkullUtils() - Constructor for class fr.unreal852.UnrealAPI.BlockUtils.SkullUtils
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- spawnBlocks(List<Block>, boolean) - Static method in class fr.unreal852.UnrealAPI.BlockUtils.BlockUtils
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- spawnBlocks(List<Block>, boolean, List<Material>) - Static method in class fr.unreal852.UnrealAPI.BlockUtils.BlockUtils
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Spawn blocks
- spawnTornado(Plugin, Location, Material, byte, Vector, double, int, long, boolean, boolean) - Static method in class fr.unreal852.UnrealAPI.ParticleEffects.Tornado
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- starve(Player) - Static method in class fr.unreal852.UnrealAPI.EntityUtils.PlayerUtils
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Starve a player
- starve(Player, int) - Static method in class fr.unreal852.UnrealAPI.EntityUtils.PlayerUtils
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Starve a player
- stopFire(Block) - Static method in class fr.unreal852.UnrealAPI.BlockUtils.BlockUtils
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Stop fire on a block.
- strikeLightning(Location) - Static method in class fr.unreal852.UnrealAPI.WorldUtils.WorldUtils
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Strike lightning at given location
- strikeLightningEffect(Location) - Static method in class fr.unreal852.UnrealAPI.WorldUtils.WorldUtils
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Strike lightning effect given location
- stripFileExtension(String) - Static method in class fr.unreal852.UnrealAPI.JavaUtils.JavaUtils
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Strip a file extension