public class particleCircleRunnable
extends org.bukkit.scheduler.BukkitRunnable
| Constructor and Description |
|---|
particleCircleRunnable(org.bukkit.entity.LivingEntity ent,
ParticleEffect effect,
int particle,
float circleradius,
long ticks) |
| Modifier and Type | Method and Description |
|---|---|
void |
run()
For creating non instantly particles
|
void |
RunNew(org.bukkit.Location location1,
org.bukkit.Location location2,
org.bukkit.Location location3,
int particles,
int i,
float radius,
ParticleEffect effect)
Update effects
|
public particleCircleRunnable(org.bukkit.entity.LivingEntity ent,
ParticleEffect effect,
int particle,
float circleradius,
long ticks)
public void run()
public void RunNew(org.bukkit.Location location1,
org.bukkit.Location location2,
org.bukkit.Location location3,
int particles,
int i,
float radius,
ParticleEffect effect)
location1 - location2 - location3 - particles - radius - effect -