public class Effects
extends java.lang.Object
| Modifier and Type | Field and Description |
|---|---|
static java.util.HashMap<org.bukkit.entity.Entity,java.lang.Integer> |
countdown_id |
| Constructor and Description |
|---|
Effects() |
| Modifier and Type | Method and Description |
|---|---|
static void |
CancelEffect(org.bukkit.entity.Entity ent)
Cancel effect
|
static void |
createAtom(org.bukkit.entity.LivingEntity ent,
ParticleEffect effect1,
ParticleEffect effect2,
int particles,
long ticks,
long wait)
Create atom
|
static void |
createCircle(org.bukkit.entity.LivingEntity ent,
ParticleEffect effect,
int particle,
float circleradius)
Create a circle
|
static void |
createHelix(org.bukkit.entity.Entity entity,
ParticleEffect effect)
Create helix
|
static void |
createHelixWithReflection(org.bukkit.entity.Player player)
Create helix with reflection
|
static void |
createLine(org.bukkit.entity.Player player,
ParticleEffect effect)
Instantly create a line
|
static void |
createNonInstantlyCircle(org.bukkit.entity.LivingEntity ent,
ParticleEffect effect,
int particle,
float circleradius,
long ticks)
Create a non instant circle
|
static void |
createNonInstantlyLine(org.bukkit.entity.Player player,
ParticleEffect effect)
Create a progress line
|
static void |
createUniqueRadar(org.bukkit.entity.Entity ent,
ParticleEffect effect,
float particle,
long ticks,
long wait)
Create unique radar
|
static void |
createUniqueSpirale(org.bukkit.entity.Entity p,
ParticleEffect effect,
int particles,
long ticks,
long wait,
float radius,
float heightecart,
float maxheight)
Create unique spiral
|
static void |
createUniqueTornado(org.bukkit.entity.Entity p,
ParticleEffect effect,
float particle,
long ticks,
long wait)
Create unique tornado
|
public static final java.util.HashMap<org.bukkit.entity.Entity,java.lang.Integer> countdown_id
public static void createCircle(org.bukkit.entity.LivingEntity ent,
ParticleEffect effect,
int particle,
float circleradius)
ent - effect - particle - circleradius - public static void createNonInstantlyCircle(org.bukkit.entity.LivingEntity ent,
ParticleEffect effect,
int particle,
float circleradius,
long ticks)
ent - effect - particle - circleradius - ticks - public static void createLine(org.bukkit.entity.Player player,
ParticleEffect effect)
player - effect - public static void createNonInstantlyLine(org.bukkit.entity.Player player,
ParticleEffect effect)
player - effect - public static void createHelix(org.bukkit.entity.Entity entity,
ParticleEffect effect)
player - public static void createHelixWithReflection(org.bukkit.entity.Player player)
throws java.lang.Exception
player - java.lang.Exceptionpublic static void createUniqueRadar(org.bukkit.entity.Entity ent,
ParticleEffect effect,
float particle,
long ticks,
long wait)
ent - effect - particle - ticks - wait - public static void createAtom(org.bukkit.entity.LivingEntity ent,
ParticleEffect effect1,
ParticleEffect effect2,
int particles,
long ticks,
long wait)
ent - effect1 - effect2 - particles - public static void createUniqueSpirale(org.bukkit.entity.Entity p,
ParticleEffect effect,
int particles,
long ticks,
long wait,
float radius,
float heightecart,
float maxheight)
p - particle - effect - particles - ticks - wait - radius - heightecart - maxheight - public static void createUniqueTornado(org.bukkit.entity.Entity p,
ParticleEffect effect,
float particle,
long ticks,
long wait)
p - effect - particle - randomColor - ticks - wait - public static void CancelEffect(org.bukkit.entity.Entity ent)
ent -