public class SkullUtils
extends java.lang.Object
| Constructor and Description |
|---|
SkullUtils() |
| Modifier and Type | Method and Description |
|---|---|
static void |
setSkullHead(org.bukkit.block.Block skull,
org.bukkit.entity.Player player)
Set skull head
|
static void |
setSkullHead(org.bukkit.Location skull,
org.bukkit.entity.Player player)
Set skull head
|
static void |
setSkullHead(org.bukkit.block.Skull skull,
org.bukkit.entity.Player player)
Set skull head
|
static void |
setSkullRotation(org.bukkit.block.Block skull,
org.bukkit.block.BlockFace rotation)
Set skull location
|
static void |
setSkullRotation(org.bukkit.Location skull,
org.bukkit.block.BlockFace rotation)
Set skull rotation
|
static void |
setSkullRotation(org.bukkit.block.Skull skull,
org.bukkit.block.BlockFace rotation)
Set skull rotation
|
public static void setSkullHead(org.bukkit.block.Block skull,
org.bukkit.entity.Player player)
skull - player - public static void setSkullHead(org.bukkit.Location skull,
org.bukkit.entity.Player player)
skull - player - public static void setSkullHead(org.bukkit.block.Skull skull,
org.bukkit.entity.Player player)
skull - player - public static void setSkullRotation(org.bukkit.block.Block skull,
org.bukkit.block.BlockFace rotation)
skull - rotation - public static void setSkullRotation(org.bukkit.Location skull,
org.bukkit.block.BlockFace rotation)
skull - rotation - public static void setSkullRotation(org.bukkit.block.Skull skull,
org.bukkit.block.BlockFace rotation)
skull - rotation -