	#Burning Magma progression
	[burning_magma.tier1]
		#Tier 1 progression
		#How many spell casts are required in this tier.
		# Default: 120
		# Range: > 1
		castsRequired = 120
		#How many conditional kills are required in this tier.
		# Default: 50
		# Range: > 0
		conditionalKillsRequired = 50
		#Entity ID for the third objective target mob.
		targetMobId = "minecraft:blaze"
		#How many kills are required for the third objective target mob.
		# Default: 25
		# Range: > 0
		targetMobKillsRequired = 25
		#Entity ID for the final objective target mob.
		finalMobId = "irons_spellbooks:pyromancer"
		#How many kills are required for the final objective target mob.
		# Default: 1
		# Range: > 0
		finalMobKillsRequired = 1

	[burning_magma.tier2]
		#Tier 2 progression
		#How many spell casts are required in this tier.
		# Default: 280
		# Range: > 1
		castsRequired = 280
		#How many conditional kills are required in this tier.
		# Default: 100
		# Range: > 0
		conditionalKillsRequired = 100
		#Entity ID for the third objective target mob.
		targetMobId = "cataclysm:ignited_berserker"
		#How many kills are required for the third objective target mob.
		# Default: 20
		# Range: > 0
		targetMobKillsRequired = 20
		#Entity ID for the final objective target mob.
		finalMobId = "cataclysm:ignis"
		#How many kills are required for the final objective target mob.
		# Default: 1
		# Range: > 0
		finalMobKillsRequired = 1

	#Tidebound progression
	[tidebound.tier1]
		#Tier 1 progression
		#How many spell casts are required in this tier.
		# Default: 120
		# Range: > 1
		castsRequired = 120
		#How many conditional kills are required in this tier.
		# Default: 50
		# Range: > 0
		conditionalKillsRequired = 50
		#Entity ID for the third objective target mob.
		targetMobId = "minecraft:guardian"
		#How many kills are required for the third objective target mob.
		# Default: 25
		# Range: > 0
		targetMobKillsRequired = 25
		#Entity ID for the final objective target mob.
		finalMobId = "minecraft:elder_guardian"
		#How many kills are required for the final objective target mob.
		# Default: 1
		# Range: > 0
		finalMobKillsRequired = 1

	[tidebound.tier2]
		#Tier 2 progression
		#How many spell casts are required in this tier.
		# Default: 280
		# Range: > 1
		castsRequired = 280
		#How many conditional kills are required in this tier.
		# Default: 100
		# Range: > 0
		conditionalKillsRequired = 100
		#Entity ID for the third objective target mob.
		targetMobId = "cataclysm:hippocamtus"
		#How many kills are required for the third objective target mob.
		# Default: 20
		# Range: > 0
		targetMobKillsRequired = 20
		#Entity ID for the final objective target mob.
		finalMobId = "cataclysm:scylla"
		#How many kills are required for the final objective target mob.
		# Default: 1
		# Range: > 0
		finalMobKillsRequired = 1

	#Starless Grimoire progression
	[starless_grimoire.tier1]
		#Tier 1 progression
		#How many spell casts are required in this tier.
		# Default: 120
		# Range: > 1
		castsRequired = 120
		#How many conditional kills are required in this tier.
		# Default: 25
		# Range: > 0
		conditionalKillsRequired = 25
		#Entity ID for the third objective target mob.
		targetMobId = "minecraft:enderman"
		#How many kills are required for the third objective target mob.
		# Default: 5
		# Range: > 0
		targetMobKillsRequired = 5
		#Entity ID for the final objective target mob.
		finalMobId = "minecraft:shulker"
		#How many kills are required for the final objective target mob.
		# Default: 1
		# Range: > 0
		finalMobKillsRequired = 1

	[starless_grimoire.tier2]
		#Tier 2 progression
		#How many spell casts are required in this tier.
		# Default: 280
		# Range: > 1
		castsRequired = 280
		#How many conditional kills are required in this tier.
		# Default: 60
		# Range: > 0
		conditionalKillsRequired = 60
		#Entity ID for the third objective target mob.
		targetMobId = "minecraft:shulker"
		#How many kills are required for the third objective target mob.
		# Default: 8
		# Range: > 0
		targetMobKillsRequired = 8
		#Entity ID for the final objective target mob.
		finalMobId = "minecraft:warden"
		#How many kills are required for the final objective target mob.
		# Default: 1
		# Range: > 0
		finalMobKillsRequired = 1

	#Voidbound Codex progression
	[voidbound_codex.tier1]
		#Tier 1 progression
		#How many spell casts are required in this tier.
		# Default: 120
		# Range: > 1
		castsRequired = 120
		#How many conditional kills are required in this tier.
		# Default: 50
		# Range: > 0
		conditionalKillsRequired = 50
		#Entity ID for the third objective target mob.
		targetMobId = "minecraft:enderman"
		#How many kills are required for the third objective target mob.
		# Default: 25
		# Range: > 0
		targetMobKillsRequired = 25
		#Entity ID for the final objective target mob.
		finalMobId = "born_in_chaos_v1:phantom_creeper"
		#How many kills are required for the final objective target mob.
		# Default: 1
		# Range: > 0
		finalMobKillsRequired = 1

	[voidbound_codex.tier2]
		#Tier 2 progression
		#How many spell casts are required in this tier.
		# Default: 280
		# Range: > 1
		castsRequired = 280
		#How many conditional kills are required in this tier.
		# Default: 100
		# Range: > 0
		conditionalKillsRequired = 100
		#Entity ID for the third objective target mob.
		targetMobId = "cataclysm:endermaptera"
		#How many kills are required for the third objective target mob.
		# Default: 20
		# Range: > 0
		targetMobKillsRequired = 20
		#Entity ID for the final objective target mob.
		finalMobId = "cataclysm:ender_guardian"
		#How many kills are required for the final objective target mob.
		# Default: 1
		# Range: > 0
		finalMobKillsRequired = 1

	#Invoker Canon progression
	[invoker_canon.tier1]
		#Tier 1 progression
		#How many spell casts are required in this tier.
		# Default: 120
		# Range: > 1
		castsRequired = 120
		#How many conditional kills are required in this tier.
		# Default: 50
		# Range: > 0
		conditionalKillsRequired = 50
		#Entity ID for the third objective target mob.
		targetMobId = "minecraft:pillager"
		#How many kills are required for the third objective target mob.
		# Default: 25
		# Range: > 0
		targetMobKillsRequired = 25
		#Entity ID for the final objective target mob.
		finalMobId = "born_in_chaos_v1:missioner"
		#How many kills are required for the final objective target mob.
		# Default: 5
		# Range: > 0
		finalMobKillsRequired = 5

	[invoker_canon.tier2]
		#Tier 2 progression
		#How many spell casts are required in this tier.
		# Default: 280
		# Range: > 1
		castsRequired = 280
		#How many conditional kills are required in this tier.
		# Default: 100
		# Range: > 0
		conditionalKillsRequired = 100
		#Entity ID for the third objective target mob.
		targetMobId = "minecraft:evoker"
		#How many kills are required for the third objective target mob.
		# Default: 20
		# Range: > 0
		targetMobKillsRequired = 20
		#Entity ID for the final objective target mob.
		finalMobId = "born_in_chaos_v1:lifestealer"
		#How many kills are required for the final objective target mob.
		# Default: 5
		# Range: > 0
		finalMobKillsRequired = 5

	#Dawnlit Gospel progression
	[dawnlit_gospel.tier1]
		#Tier 1 progression
		#How many spell casts are required in this tier.
		# Default: 120
		# Range: > 1
		castsRequired = 120
		#How many conditional kills are required in this tier.
		# Default: 50
		# Range: > 0
		conditionalKillsRequired = 50
		#Entity ID for the third objective target mob.
		targetMobId = "minecraft:zombie"
		#How many kills are required for the third objective target mob.
		# Default: 25
		# Range: > 0
		targetMobKillsRequired = 25
		#Entity ID for the final objective target mob.
		finalMobId = "irons_spellbooks:priest"
		#How many kills are required for the final objective target mob.
		# Default: 1
		# Range: > 0
		finalMobKillsRequired = 1

	[dawnlit_gospel.tier2]
		#Tier 2 progression
		#How many spell casts are required in this tier.
		# Default: 280
		# Range: > 1
		castsRequired = 280
		#How many conditional kills are required in this tier.
		# Default: 100
		# Range: > 0
		conditionalKillsRequired = 100
		#Entity ID for the third objective target mob.
		targetMobId = "minecraft:zombie"
		#How many kills are required for the third objective target mob.
		# Default: 50
		# Range: > 0
		targetMobKillsRequired = 50
		#Entity ID for the final objective target mob.
		finalMobId = "irons_spellbooks:priest"
		#How many kills are required for the final objective target mob.
		# Default: 5
		# Range: > 0
		finalMobKillsRequired = 5

	#Frostvein Codex progression
	[frostvein_codex.tier1]
		#Tier 1 progression
		#How many spell casts are required in this tier.
		# Default: 120
		# Range: > 1
		castsRequired = 120
		#How many conditional kills are required in this tier.
		# Default: 20
		# Range: > 0
		conditionalKillsRequired = 20
		#Entity ID for the third objective target mob.
		targetMobId = "minecraft:stray"
		#How many kills are required for the third objective target mob.
		# Default: 5
		# Range: > 0
		targetMobKillsRequired = 5
		#Entity ID for the final objective target mob.
		finalMobId = "minecraft:polar_bear"
		#How many kills are required for the final objective target mob.
		# Default: 1
		# Range: > 0
		finalMobKillsRequired = 1

	[frostvein_codex.tier2]
		#Tier 2 progression
		#How many spell casts are required in this tier.
		# Default: 280
		# Range: > 1
		castsRequired = 280
		#How many conditional kills are required in this tier.
		# Default: 50
		# Range: > 0
		conditionalKillsRequired = 50
		#Entity ID for the third objective target mob.
		targetMobId = "minecraft:stray"
		#How many kills are required for the third objective target mob.
		# Default: 12
		# Range: > 0
		targetMobKillsRequired = 12
		#Entity ID for the final objective target mob.
		finalMobId = "minecraft:polar_bear"
		#How many kills are required for the final objective target mob.
		# Default: 5
		# Range: > 0
		finalMobKillsRequired = 5

	#Stormcaller Lexicon progression
	[stormcaller_lexicon.tier1]
		#Tier 1 progression
		#How many spell casts are required in this tier.
		# Default: 120
		# Range: > 1
		castsRequired = 120
		#How many conditional kills are required in this tier.
		# Default: 50
		# Range: > 0
		conditionalKillsRequired = 50
		#Entity ID for the third objective target mob.
		targetMobId = "minecraft:creeper"
		#How many kills are required for the third objective target mob.
		# Default: 25
		# Range: > 0
		targetMobKillsRequired = 25
		#Entity ID for the final objective target mob.
		finalMobId = "minecraft:breeze"
		#How many kills are required for the final objective target mob.
		# Default: 5
		# Range: > 0
		finalMobKillsRequired = 5

	[stormcaller_lexicon.tier2]
		#Tier 2 progression
		#How many spell casts are required in this tier.
		# Default: 280
		# Range: > 1
		castsRequired = 280
		#How many conditional kills are required in this tier.
		# Default: 100
		# Range: > 0
		conditionalKillsRequired = 100
		#Entity ID for the third objective target mob.
		targetMobId = "minecraft:creeper"
		#How many kills are required for the third objective target mob.
		# Default: 50
		# Range: > 0
		targetMobKillsRequired = 50
		#Entity ID for the final objective target mob.
		finalMobId = "cataclysm:scylla"
		#How many kills are required for the final objective target mob.
		# Default: 1
		# Range: > 0
		finalMobKillsRequired = 1

	#Verdant Testament progression
	[verdant_testament.tier1]
		#Tier 1 progression
		#How many spell casts are required in this tier.
		# Default: 120
		# Range: > 1
		castsRequired = 120
		#How many conditional kills are required in this tier.
		# Default: 50
		# Range: > 0
		conditionalKillsRequired = 50
		#Entity ID for the third objective target mob.
		targetMobId = "minecraft:cave_spider"
		#How many kills are required for the third objective target mob.
		# Default: 25
		# Range: > 0
		targetMobKillsRequired = 25
		#Entity ID for the final objective target mob.
		finalMobId = "minecraft:bogged"
		#How many kills are required for the final objective target mob.
		# Default: 1
		# Range: > 0
		finalMobKillsRequired = 1

	[verdant_testament.tier2]
		#Tier 2 progression
		#How many spell casts are required in this tier.
		# Default: 280
		# Range: > 1
		castsRequired = 280
		#How many conditional kills are required in this tier.
		# Default: 100
		# Range: > 0
		conditionalKillsRequired = 100
		#Entity ID for the third objective target mob.
		targetMobId = "minecraft:cave_spider"
		#How many kills are required for the third objective target mob.
		# Default: 50
		# Range: > 0
		targetMobKillsRequired = 50
		#Entity ID for the final objective target mob.
		finalMobId = "cataclysm:amethyst_crab"
		#How many kills are required for the final objective target mob.
		# Default: 1
		# Range: > 0
		finalMobKillsRequired = 1

	#Sanguine Testament progression
	[sanguine_testament.tier1]
		#Tier 1 progression
		#How many spell casts are required in this tier.
		# Default: 120
		# Range: > 1
		castsRequired = 120
		#How many conditional kills are required in this tier.
		# Default: 50
		# Range: > 0
		conditionalKillsRequired = 50
		#Entity ID for the third objective target mob.
		targetMobId = "minecraft:bat"
		#How many kills are required for the third objective target mob.
		# Default: 25
		# Range: > 0
		targetMobKillsRequired = 25
		#Entity ID for the final objective target mob.
		finalMobId = "born_in_chaos_v1:bloody_gadfly"
		#How many kills are required for the final objective target mob.
		# Default: 5
		# Range: > 0
		finalMobKillsRequired = 5

	[sanguine_testament.tier2]
		#Tier 2 progression
		#How many spell casts are required in this tier.
		# Default: 280
		# Range: > 1
		castsRequired = 280
		#How many conditional kills are required in this tier.
		# Default: 100
		# Range: > 0
		conditionalKillsRequired = 100
		#Entity ID for the third objective target mob.
		targetMobId = "born_in_chaos_v1:bloody_gadfly"
		#How many kills are required for the third objective target mob.
		# Default: 20
		# Range: > 0
		targetMobKillsRequired = 20
		#Entity ID for the final objective target mob.
		finalMobId = "irons_spellbooks:dead_king"
		#How many kills are required for the final objective target mob.
		# Default: 1
		# Range: > 0
		finalMobKillsRequired = 1

	#Soullit Testament progression
	[soullit_testament.tier1]
		#Tier 1 progression
		#How many spell casts are required in this tier.
		# Default: 120
		# Range: > 1
		castsRequired = 120
		#How many conditional kills are required in this tier.
		# Default: 20
		# Range: > 0
		conditionalKillsRequired = 20
		#Entity ID for the third objective target mob.
		targetMobId = "minecraft:phantom"
		#How many kills are required for the third objective target mob.
		# Default: 5
		# Range: > 0
		targetMobKillsRequired = 5
		#Entity ID for the final objective target mob.
		finalMobId = "minecraft:vex"
		#How many kills are required for the final objective target mob.
		# Default: 1
		# Range: > 0
		finalMobKillsRequired = 1

	[soullit_testament.tier2]
		#Tier 2 progression
		#How many spell casts are required in this tier.
		# Default: 280
		# Range: > 1
		castsRequired = 280
		#How many conditional kills are required in this tier.
		# Default: 50
		# Range: > 0
		conditionalKillsRequired = 50
		#Entity ID for the third objective target mob.
		targetMobId = "minecraft:ghast"
		#How many kills are required for the third objective target mob.
		# Default: 8
		# Range: > 0
		targetMobKillsRequired = 8
		#Entity ID for the final objective target mob.
		finalMobId = "minecraft:wither_skeleton"
		#How many kills are required for the final objective target mob.
		# Default: 10
		# Range: > 0
		finalMobKillsRequired = 10

	#Axiomatic Codex progression
	[axiomatic_codex.tier1]
		#Tier 1 progression
		#How many spell casts are required in this tier.
		# Default: 120
		# Range: > 1
		castsRequired = 120
		#How many conditional kills are required in this tier.
		# Default: 25
		# Range: > 0
		conditionalKillsRequired = 25
		#Entity ID for the third objective target mob.
		targetMobId = "minecraft:phantom"
		#How many kills are required for the third objective target mob.
		# Default: 5
		# Range: > 0
		targetMobKillsRequired = 5
		#Entity ID for the final objective target mob.
		finalMobId = "minecraft:enderman"
		#How many kills are required for the final objective target mob.
		# Default: 1
		# Range: > 0
		finalMobKillsRequired = 1

	[axiomatic_codex.tier2]
		#Tier 2 progression
		#How many spell casts are required in this tier.
		# Default: 280
		# Range: > 1
		castsRequired = 280
		#How many conditional kills are required in this tier.
		# Default: 60
		# Range: > 0
		conditionalKillsRequired = 60
		#Entity ID for the third objective target mob.
		targetMobId = "minecraft:enderman"
		#How many kills are required for the third objective target mob.
		# Default: 8
		# Range: > 0
		targetMobKillsRequired = 8
		#Entity ID for the final objective target mob.
		finalMobId = "minecraft:warden"
		#How many kills are required for the final objective target mob.
		# Default: 1
		# Range: > 0
		finalMobKillsRequired = 1

	#Stoneheart Codex progression
	[stoneheart_codex.tier1]
		#Tier 1 progression
		#How many spell casts are required in this tier.
		# Default: 120
		# Range: > 1
		castsRequired = 120
		#How many conditional kills are required in this tier.
		# Default: 25
		# Range: > 0
		conditionalKillsRequired = 25
		#Entity ID for the third objective target mob.
		targetMobId = "minecraft:iron_golem"
		#How many kills are required for the third objective target mob.
		# Default: 3
		# Range: > 0
		targetMobKillsRequired = 3
		#Entity ID for the final objective target mob.
		finalMobId = "minecraft:ravager"
		#How many kills are required for the final objective target mob.
		# Default: 1
		# Range: > 0
		finalMobKillsRequired = 1

	[stoneheart_codex.tier2]
		#Tier 2 progression
		#How many spell casts are required in this tier.
		# Default: 280
		# Range: > 1
		castsRequired = 280
		#How many conditional kills are required in this tier.
		# Default: 60
		# Range: > 0
		conditionalKillsRequired = 60
		#Entity ID for the third objective target mob.
		targetMobId = "minecraft:iron_golem"
		#How many kills are required for the third objective target mob.
		# Default: 8
		# Range: > 0
		targetMobKillsRequired = 8
		#Entity ID for the final objective target mob.
		finalMobId = "minecraft:ravager"
		#How many kills are required for the final objective target mob.
		# Default: 2
		# Range: > 0
		finalMobKillsRequired = 2

	#Resonance Canticle progression
	[resonance_canticle.tier1]
		#Tier 1 progression
		#How many spell casts are required in this tier.
		# Default: 120
		# Range: > 1
		castsRequired = 120
		#How many conditional kills are required in this tier.
		# Default: 25
		# Range: > 0
		conditionalKillsRequired = 25
		#Entity ID for the third objective target mob.
		targetMobId = "minecraft:bat"
		#How many kills are required for the third objective target mob.
		# Default: 12
		# Range: > 0
		targetMobKillsRequired = 12
		#Entity ID for the final objective target mob.
		finalMobId = "minecraft:warden"
		#How many kills are required for the final objective target mob.
		# Default: 1
		# Range: > 0
		finalMobKillsRequired = 1

	[resonance_canticle.tier2]
		#Tier 2 progression
		#How many spell casts are required in this tier.
		# Default: 280
		# Range: > 1
		castsRequired = 280
		#How many conditional kills are required in this tier.
		# Default: 60
		# Range: > 0
		conditionalKillsRequired = 60
		#Entity ID for the third objective target mob.
		targetMobId = "minecraft:bat"
		#How many kills are required for the third objective target mob.
		# Default: 32
		# Range: > 0
		targetMobKillsRequired = 32
		#Entity ID for the final objective target mob.
		finalMobId = "minecraft:warden"
		#How many kills are required for the final objective target mob.
		# Default: 1
		# Range: > 0
		finalMobKillsRequired = 1
