		[weaponBalance.sword.sharpenedDarkMetalSword]
			#If true, overrides this weapon attributes using values below. If false, keeps original mod defaults.
			enabled = false
			#Final attack damage value shown in-game for this weapon.
			# Default: 9.0
			# Range: -1024.0 ~ 1024.0
			attackDamage = 9.0
			#Final attack speed value shown in-game for this weapon.
			# Default: 1.5
			# Range: -1024.0 ~ 1024.0
			attackSpeed = 1.5
			#Final entity interaction range value for this weapon.
			# Default: 3.0
			# Range: 0.0 ~ 1024.0
			entityInteractionRange = 3.0
			overrideFireSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			fireSpellPower = 0.0
			overrideIceSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			iceSpellPower = 0.0
			overrideLightningSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			lightningSpellPower = 0.0
			overrideEnderSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			enderSpellPower = 0.0
			overrideBloodSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			bloodSpellPower = 0.0
			overrideNatureSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			natureSpellPower = 0.0
			overrideSpiritSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spiritSpellPower = 0.0
			overrideSymmetrySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			symmetrySpellPower = 0.0
			overrideAquaSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			aquaSpellPower = 0.0
			overrideSpellResist = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spellResist = 0.0
			overrideHolySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			holySpellPower = 0.0
			overrideEldritchSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			eldritchSpellPower = 0.0
			overrideSoundSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			soundSpellPower = 0.0
			overrideGeoSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			geoSpellPower = 0.0
			overrideEvocationSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			evocationSpellPower = 0.0

		[weaponBalance.sword.borealBlade]
			#If true, overrides this weapon attributes using values below. If false, keeps original mod defaults.
			enabled = false
			#Final attack damage value shown in-game for this weapon.
			# Default: 13.0
			# Range: -1024.0 ~ 1024.0
			attackDamage = 13.0
			#Final attack speed value shown in-game for this weapon.
			# Default: 1.5
			# Range: -1024.0 ~ 1024.0
			attackSpeed = 1.5
			#Final entity interaction range value for this weapon.
			# Default: 3.0
			# Range: 0.0 ~ 1024.0
			entityInteractionRange = 3.0
			overrideFireSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			fireSpellPower = 0.0
			overrideIceSpellPower = true
			# Default: 0.15
			# Range: -100.0 ~ 100.0
			iceSpellPower = 0.15
			overrideLightningSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			lightningSpellPower = 0.0
			overrideEnderSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			enderSpellPower = 0.0
			overrideBloodSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			bloodSpellPower = 0.0
			overrideNatureSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			natureSpellPower = 0.0
			overrideSpiritSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spiritSpellPower = 0.0
			overrideSymmetrySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			symmetrySpellPower = 0.0
			overrideAquaSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			aquaSpellPower = 0.0
			overrideSpellResist = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spellResist = 0.0
			overrideHolySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			holySpellPower = 0.0
			overrideEldritchSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			eldritchSpellPower = 0.0
			overrideSoundSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			soundSpellPower = 0.0
			overrideGeoSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			geoSpellPower = 0.0
			overrideEvocationSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			evocationSpellPower = 0.0

		[weaponBalance.sword.soulBreaker]
			#If true, overrides this weapon attributes using values below. If false, keeps original mod defaults.
			enabled = false
			#Final attack damage value shown in-game for this weapon.
			# Default: 13.0
			# Range: -1024.0 ~ 1024.0
			attackDamage = 13.0
			#Final attack speed value shown in-game for this weapon.
			# Default: 1.5
			# Range: -1024.0 ~ 1024.0
			attackSpeed = 1.5
			#Final entity interaction range value for this weapon.
			# Default: 3.0
			# Range: 0.0 ~ 1024.0
			entityInteractionRange = 3.0
			overrideFireSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			fireSpellPower = 0.0
			overrideIceSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			iceSpellPower = 0.0
			overrideLightningSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			lightningSpellPower = 0.0
			overrideEnderSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			enderSpellPower = 0.0
			overrideBloodSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			bloodSpellPower = 0.0
			overrideNatureSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			natureSpellPower = 0.0
			overrideSpiritSpellPower = true
			# Default: 0.15
			# Range: -100.0 ~ 100.0
			spiritSpellPower = 0.15
			overrideSymmetrySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			symmetrySpellPower = 0.0
			overrideAquaSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			aquaSpellPower = 0.0
			overrideSpellResist = true
			# Default: -0.1
			# Range: -100.0 ~ 100.0
			spellResist = -0.1
			overrideHolySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			holySpellPower = 0.0
			overrideEldritchSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			eldritchSpellPower = 0.0
			overrideSoundSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			soundSpellPower = 0.0
			overrideGeoSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			geoSpellPower = 0.0
			overrideEvocationSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			evocationSpellPower = 0.0

		[weaponBalance.sword.spiderBiteSword]
			#If true, overrides this weapon attributes using values below. If false, keeps original mod defaults.
			enabled = false
			#Final attack damage value shown in-game for this weapon.
			# Default: 13.0
			# Range: -1024.0 ~ 1024.0
			attackDamage = 13.0
			#Final attack speed value shown in-game for this weapon.
			# Default: 1.5
			# Range: -1024.0 ~ 1024.0
			attackSpeed = 1.5
			#Final entity interaction range value for this weapon.
			# Default: 3.0
			# Range: 0.0 ~ 1024.0
			entityInteractionRange = 3.0
			overrideFireSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			fireSpellPower = 0.0
			overrideIceSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			iceSpellPower = 0.0
			overrideLightningSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			lightningSpellPower = 0.0
			overrideEnderSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			enderSpellPower = 0.0
			overrideBloodSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			bloodSpellPower = 0.0
			overrideNatureSpellPower = true
			# Default: 0.15
			# Range: -100.0 ~ 100.0
			natureSpellPower = 0.15
			overrideSpiritSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spiritSpellPower = 0.0
			overrideSymmetrySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			symmetrySpellPower = 0.0
			overrideAquaSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			aquaSpellPower = 0.0
			overrideSpellResist = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spellResist = 0.0
			overrideHolySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			holySpellPower = 0.0
			overrideEldritchSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			eldritchSpellPower = 0.0
			overrideSoundSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			soundSpellPower = 0.0
			overrideGeoSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			geoSpellPower = 0.0
			overrideEvocationSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			evocationSpellPower = 0.0

		[weaponBalance.sword.hallowSword]
			#If true, overrides this weapon attributes using values below. If false, keeps original mod defaults.
			enabled = false
			#Final attack damage value shown in-game for this weapon.
			# Default: 13.0
			# Range: -1024.0 ~ 1024.0
			attackDamage = 13.0
			#Final attack speed value shown in-game for this weapon.
			# Default: 1.5
			# Range: -1024.0 ~ 1024.0
			attackSpeed = 1.5
			#Final entity interaction range value for this weapon.
			# Default: 3.0
			# Range: 0.0 ~ 1024.0
			entityInteractionRange = 3.0
			overrideFireSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			fireSpellPower = 0.0
			overrideIceSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			iceSpellPower = 0.0
			overrideLightningSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			lightningSpellPower = 0.0
			overrideEnderSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			enderSpellPower = 0.0
			overrideBloodSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			bloodSpellPower = 0.0
			overrideNatureSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			natureSpellPower = 0.0
			overrideSpiritSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spiritSpellPower = 0.0
			overrideSymmetrySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			symmetrySpellPower = 0.0
			overrideAquaSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			aquaSpellPower = 0.0
			overrideSpellResist = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spellResist = 0.0
			overrideHolySpellPower = true
			# Default: 0.15
			# Range: -100.0 ~ 100.0
			holySpellPower = 0.15
			overrideEldritchSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			eldritchSpellPower = 0.0
			overrideSoundSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			soundSpellPower = 0.0
			overrideGeoSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			geoSpellPower = 0.0
			overrideEvocationSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			evocationSpellPower = 0.0

		[weaponBalance.sword.ruinedBlade]
			#If true, overrides this weapon attributes using values below. If false, keeps original mod defaults.
			enabled = false
			#Final attack damage value shown in-game for this weapon.
			# Default: 12.0
			# Range: -1024.0 ~ 1024.0
			attackDamage = 12.0
			#Final attack speed value shown in-game for this weapon.
			# Default: 1.7
			# Range: -1024.0 ~ 1024.0
			attackSpeed = 1.7
			#Final entity interaction range value for this weapon.
			# Default: 3.0
			# Range: 0.0 ~ 1024.0
			entityInteractionRange = 3.0
			overrideFireSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			fireSpellPower = 0.0
			overrideIceSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			iceSpellPower = 0.0
			overrideLightningSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			lightningSpellPower = 0.0
			overrideEnderSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			enderSpellPower = 0.0
			overrideBloodSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			bloodSpellPower = 0.0
			overrideNatureSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			natureSpellPower = 0.0
			overrideSpiritSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spiritSpellPower = 0.0
			overrideSymmetrySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			symmetrySpellPower = 0.0
			overrideAquaSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			aquaSpellPower = 0.0
			overrideSpellResist = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spellResist = 0.0
			overrideHolySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			holySpellPower = 0.0
			overrideEldritchSpellPower = true
			# Default: 0.15
			# Range: -100.0 ~ 100.0
			eldritchSpellPower = 0.15
			overrideSoundSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			soundSpellPower = 0.0
			overrideGeoSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			geoSpellPower = 0.0
			overrideEvocationSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			evocationSpellPower = 0.0

		[weaponBalance.sword.clefSword]
			#If true, overrides this weapon attributes using values below. If false, keeps original mod defaults.
			enabled = false
			#Final attack damage value shown in-game for this weapon.
			# Default: 13.0
			# Range: -1024.0 ~ 1024.0
			attackDamage = 13.0
			#Final attack speed value shown in-game for this weapon.
			# Default: 1.5
			# Range: -1024.0 ~ 1024.0
			attackSpeed = 1.5
			#Final entity interaction range value for this weapon.
			# Default: 3.0
			# Range: 0.0 ~ 1024.0
			entityInteractionRange = 3.0
			overrideFireSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			fireSpellPower = 0.0
			overrideIceSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			iceSpellPower = 0.0
			overrideLightningSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			lightningSpellPower = 0.0
			overrideEnderSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			enderSpellPower = 0.0
			overrideBloodSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			bloodSpellPower = 0.0
			overrideNatureSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			natureSpellPower = 0.0
			overrideSpiritSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spiritSpellPower = 0.0
			overrideSymmetrySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			symmetrySpellPower = 0.0
			overrideAquaSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			aquaSpellPower = 0.0
			overrideSpellResist = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spellResist = 0.0
			overrideHolySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			holySpellPower = 0.0
			overrideEldritchSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			eldritchSpellPower = 0.0
			overrideSoundSpellPower = true
			# Default: 0.15
			# Range: -100.0 ~ 100.0
			soundSpellPower = 0.15
			overrideGeoSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			geoSpellPower = 0.0
			overrideEvocationSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			evocationSpellPower = 0.0

		[weaponBalance.sword.rockSword]
			#If true, overrides this weapon attributes using values below. If false, keeps original mod defaults.
			enabled = false
			#Final attack damage value shown in-game for this weapon.
			# Default: 15.0
			# Range: -1024.0 ~ 1024.0
			attackDamage = 15.0
			#Final attack speed value shown in-game for this weapon.
			# Default: 0.5
			# Range: -1024.0 ~ 1024.0
			attackSpeed = 0.5
			#Final entity interaction range value for this weapon.
			# Default: 3.0
			# Range: 0.0 ~ 1024.0
			entityInteractionRange = 3.0
			overrideFireSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			fireSpellPower = 0.0
			overrideIceSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			iceSpellPower = 0.0
			overrideLightningSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			lightningSpellPower = 0.0
			overrideEnderSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			enderSpellPower = 0.0
			overrideBloodSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			bloodSpellPower = 0.0
			overrideNatureSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			natureSpellPower = 0.0
			overrideSpiritSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spiritSpellPower = 0.0
			overrideSymmetrySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			symmetrySpellPower = 0.0
			overrideAquaSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			aquaSpellPower = 0.0
			overrideSpellResist = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spellResist = 0.0
			overrideHolySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			holySpellPower = 0.0
			overrideEldritchSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			eldritchSpellPower = 0.0
			overrideSoundSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			soundSpellPower = 0.0
			overrideGeoSpellPower = true
			# Default: 0.15
			# Range: -100.0 ~ 100.0
			geoSpellPower = 0.15
			overrideEvocationSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			evocationSpellPower = 0.0

		[weaponBalance.sword.centauri]
			#If true, overrides this weapon attributes using values below. If false, keeps original mod defaults.
			enabled = false
			#Final attack damage value shown in-game for this weapon.
			# Default: 12.0
			# Range: -1024.0 ~ 1024.0
			attackDamage = 12.0
			#Final attack speed value shown in-game for this weapon.
			# Default: 1.7
			# Range: -1024.0 ~ 1024.0
			attackSpeed = 1.7
			#Final entity interaction range value for this weapon.
			# Default: 3.0
			# Range: 0.0 ~ 1024.0
			entityInteractionRange = 3.0
			overrideFireSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			fireSpellPower = 0.0
			overrideIceSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			iceSpellPower = 0.0
			overrideLightningSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			lightningSpellPower = 0.0
			overrideEnderSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			enderSpellPower = 0.0
			overrideBloodSpellPower = true
			# Default: 0.15
			# Range: -100.0 ~ 100.0
			bloodSpellPower = 0.15
			overrideNatureSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			natureSpellPower = 0.0
			overrideSpiritSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spiritSpellPower = 0.0
			overrideSymmetrySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			symmetrySpellPower = 0.0
			overrideAquaSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			aquaSpellPower = 0.0
			overrideSpellResist = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spellResist = 0.0
			overrideHolySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			holySpellPower = 0.0
			overrideEldritchSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			eldritchSpellPower = 0.0
			overrideSoundSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			soundSpellPower = 0.0
			overrideGeoSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			geoSpellPower = 0.0
			overrideEvocationSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			evocationSpellPower = 0.0

		[weaponBalance.sword.lastMourning]
			#If true, overrides this weapon attributes using values below. If false, keeps original mod defaults.
			enabled = false
			#Final attack damage value shown in-game for this weapon.
			# Default: 12.0
			# Range: -1024.0 ~ 1024.0
			attackDamage = 12.0
			#Final attack speed value shown in-game for this weapon.
			# Default: 1.0
			# Range: -1024.0 ~ 1024.0
			attackSpeed = 1.0
			#Final entity interaction range value for this weapon.
			# Default: 3.0
			# Range: 0.0 ~ 1024.0
			entityInteractionRange = 3.0
			overrideFireSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			fireSpellPower = 0.0
			overrideIceSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			iceSpellPower = 0.0
			overrideLightningSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			lightningSpellPower = 0.0
			overrideEnderSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			enderSpellPower = 0.0
			overrideBloodSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			bloodSpellPower = 0.0
			overrideNatureSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			natureSpellPower = 0.0
			overrideSpiritSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spiritSpellPower = 0.0
			overrideSymmetrySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			symmetrySpellPower = 0.0
			overrideAquaSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			aquaSpellPower = 0.0
			overrideSpellResist = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spellResist = 0.0
			overrideHolySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			holySpellPower = 0.0
			overrideEldritchSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			eldritchSpellPower = 0.0
			overrideSoundSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			soundSpellPower = 0.0
			overrideGeoSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			geoSpellPower = 0.0
			overrideEvocationSpellPower = true
			# Default: 0.15
			# Range: -100.0 ~ 100.0
			evocationSpellPower = 0.15

		[weaponBalance.sword.mirroredEdge]
			#If true, overrides this weapon attributes using values below. If false, keeps original mod defaults.
			enabled = false
			#Final attack damage value shown in-game for this weapon.
			# Default: 15.0
			# Range: -1024.0 ~ 1024.0
			attackDamage = 15.0
			#Final attack speed value shown in-game for this weapon.
			# Default: 1.0
			# Range: -1024.0 ~ 1024.0
			attackSpeed = 1.0
			#Final entity interaction range value for this weapon.
			# Default: 3.0
			# Range: 0.0 ~ 1024.0
			entityInteractionRange = 3.0
			overrideFireSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			fireSpellPower = 0.0
			overrideIceSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			iceSpellPower = 0.0
			overrideLightningSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			lightningSpellPower = 0.0
			overrideEnderSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			enderSpellPower = 0.0
			overrideBloodSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			bloodSpellPower = 0.0
			overrideNatureSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			natureSpellPower = 0.0
			overrideSpiritSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spiritSpellPower = 0.0
			overrideSymmetrySpellPower = true
			# Default: 0.15
			# Range: -100.0 ~ 100.0
			symmetrySpellPower = 0.15
			overrideAquaSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			aquaSpellPower = 0.0
			overrideSpellResist = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spellResist = 0.0
			overrideHolySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			holySpellPower = 0.0
			overrideEldritchSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			eldritchSpellPower = 0.0
			overrideSoundSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			soundSpellPower = 0.0
			overrideGeoSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			geoSpellPower = 0.0
			overrideEvocationSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			evocationSpellPower = 0.0

		[weaponBalance.sword.monolithSword]
			#If true, overrides this weapon attributes using values below. If false, keeps original mod defaults.
			enabled = false
			#Final attack damage value shown in-game for this weapon.
			# Default: 13.0
			# Range: -1024.0 ~ 1024.0
			attackDamage = 13.0
			#Final attack speed value shown in-game for this weapon.
			# Default: 1.5
			# Range: -1024.0 ~ 1024.0
			attackSpeed = 1.5
			#Final entity interaction range value for this weapon.
			# Default: 3.0
			# Range: 0.0 ~ 1024.0
			entityInteractionRange = 3.0
			overrideFireSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			fireSpellPower = 0.0
			overrideIceSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			iceSpellPower = 0.0
			overrideLightningSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			lightningSpellPower = 0.0
			overrideEnderSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			enderSpellPower = 0.0
			overrideBloodSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			bloodSpellPower = 0.0
			overrideNatureSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			natureSpellPower = 0.0
			overrideSpiritSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spiritSpellPower = 0.0
			overrideSymmetrySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			symmetrySpellPower = 0.0
			overrideAquaSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			aquaSpellPower = 0.0
			overrideSpellResist = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spellResist = 0.0
			overrideHolySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			holySpellPower = 0.0
			overrideEldritchSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			eldritchSpellPower = 0.0
			overrideSoundSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			soundSpellPower = 0.0
			overrideGeoSpellPower = true
			# Default: 0.15
			# Range: -100.0 ~ 100.0
			geoSpellPower = 0.15
			overrideEvocationSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			evocationSpellPower = 0.0

		[weaponBalance.sword.radiantJudgment]
			#If true, overrides this weapon attributes using values below. If false, keeps original mod defaults.
			enabled = false
			#Final attack damage value shown in-game for this weapon.
			# Default: 15.0
			# Range: -1024.0 ~ 1024.0
			attackDamage = 15.0
			#Final attack speed value shown in-game for this weapon.
			# Default: 1.0
			# Range: -1024.0 ~ 1024.0
			attackSpeed = 1.0
			#Final entity interaction range value for this weapon.
			# Default: 3.0
			# Range: 0.0 ~ 1024.0
			entityInteractionRange = 3.0
			overrideFireSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			fireSpellPower = 0.0
			overrideIceSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			iceSpellPower = 0.0
			overrideLightningSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			lightningSpellPower = 0.0
			overrideEnderSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			enderSpellPower = 0.0
			overrideBloodSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			bloodSpellPower = 0.0
			overrideNatureSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			natureSpellPower = 0.0
			overrideSpiritSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spiritSpellPower = 0.0
			overrideSymmetrySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			symmetrySpellPower = 0.0
			overrideAquaSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			aquaSpellPower = 0.0
			overrideSpellResist = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spellResist = 0.0
			overrideHolySpellPower = true
			# Default: 0.15
			# Range: -100.0 ~ 100.0
			holySpellPower = 0.15
			overrideEldritchSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			eldritchSpellPower = 0.0
			overrideSoundSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			soundSpellPower = 0.0
			overrideGeoSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			geoSpellPower = 0.0
			overrideEvocationSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			evocationSpellPower = 0.0

		[weaponBalance.sword.scorn]
			#If true, overrides this weapon attributes using values below. If false, keeps original mod defaults.
			enabled = false
			#Final attack damage value shown in-game for this weapon.
			# Default: 12.0
			# Range: -1024.0 ~ 1024.0
			attackDamage = 12.0
			#Final attack speed value shown in-game for this weapon.
			# Default: 1.0
			# Range: -1024.0 ~ 1024.0
			attackSpeed = 1.0
			#Final entity interaction range value for this weapon.
			# Default: 3.0
			# Range: 0.0 ~ 1024.0
			entityInteractionRange = 3.0
			overrideFireSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			fireSpellPower = 0.0
			overrideIceSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			iceSpellPower = 0.0
			overrideLightningSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			lightningSpellPower = 0.0
			overrideEnderSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			enderSpellPower = 0.0
			overrideBloodSpellPower = true
			# Default: 0.15
			# Range: -100.0 ~ 100.0
			bloodSpellPower = 0.15
			overrideNatureSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			natureSpellPower = 0.0
			overrideSpiritSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spiritSpellPower = 0.0
			overrideSymmetrySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			symmetrySpellPower = 0.0
			overrideAquaSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			aquaSpellPower = 0.0
			overrideSpellResist = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spellResist = 0.0
			overrideHolySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			holySpellPower = 0.0
			overrideEldritchSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			eldritchSpellPower = 0.0
			overrideSoundSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			soundSpellPower = 0.0
			overrideGeoSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			geoSpellPower = 0.0
			overrideEvocationSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			evocationSpellPower = 0.0

		[weaponBalance.axe.greatReaperAxe]
			#If true, overrides this weapon attributes using values below. If false, keeps original mod defaults.
			enabled = false
			#Final attack damage value shown in-game for this weapon.
			# Default: 11.0
			# Range: -1024.0 ~ 1024.0
			attackDamage = 11.0
			#Final attack speed value shown in-game for this weapon.
			# Default: 1.0
			# Range: -1024.0 ~ 1024.0
			attackSpeed = 1.0
			#Final entity interaction range value for this weapon.
			# Default: 3.0
			# Range: 0.0 ~ 1024.0
			entityInteractionRange = 3.0
			overrideFireSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			fireSpellPower = 0.0
			overrideIceSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			iceSpellPower = 0.0
			overrideLightningSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			lightningSpellPower = 0.0
			overrideEnderSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			enderSpellPower = 0.0
			overrideBloodSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			bloodSpellPower = 0.0
			overrideNatureSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			natureSpellPower = 0.0
			overrideSpiritSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spiritSpellPower = 0.0
			overrideSymmetrySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			symmetrySpellPower = 0.0
			overrideAquaSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			aquaSpellPower = 0.0
			overrideSpellResist = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spellResist = 0.0
			overrideHolySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			holySpellPower = 0.0
			overrideEldritchSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			eldritchSpellPower = 0.0
			overrideSoundSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			soundSpellPower = 0.0
			overrideGeoSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			geoSpellPower = 0.0
			overrideEvocationSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			evocationSpellPower = 0.0

		[weaponBalance.axe.glaciumGreataxe]
			#If true, overrides this weapon attributes using values below. If false, keeps original mod defaults.
			enabled = false
			#Final attack damage value shown in-game for this weapon.
			# Default: 18.0
			# Range: -1024.0 ~ 1024.0
			attackDamage = 18.0
			#Final attack speed value shown in-game for this weapon.
			# Default: 1.5
			# Range: -1024.0 ~ 1024.0
			attackSpeed = 1.5
			#Final entity interaction range value for this weapon.
			# Default: 3.0
			# Range: 0.0 ~ 1024.0
			entityInteractionRange = 3.0
			overrideFireSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			fireSpellPower = 0.0
			overrideIceSpellPower = true
			# Default: 0.25
			# Range: -100.0 ~ 100.0
			iceSpellPower = 0.25
			overrideLightningSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			lightningSpellPower = 0.0
			overrideEnderSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			enderSpellPower = 0.0
			overrideBloodSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			bloodSpellPower = 0.0
			overrideNatureSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			natureSpellPower = 0.0
			overrideSpiritSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spiritSpellPower = 0.0
			overrideSymmetrySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			symmetrySpellPower = 0.0
			overrideAquaSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			aquaSpellPower = 0.0
			overrideSpellResist = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spellResist = 0.0
			overrideHolySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			holySpellPower = 0.0
			overrideEldritchSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			eldritchSpellPower = 0.0
			overrideSoundSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			soundSpellPower = 0.0
			overrideGeoSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			geoSpellPower = 0.0
			overrideEvocationSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			evocationSpellPower = 0.0

		[weaponBalance.axe.coreSplitter]
			#If true, overrides this weapon attributes using values below. If false, keeps original mod defaults.
			enabled = false
			#Final attack damage value shown in-game for this weapon.
			# Default: 20.0
			# Range: -1024.0 ~ 1024.0
			attackDamage = 20.0
			#Final attack speed value shown in-game for this weapon.
			# Default: 1.7
			# Range: -1024.0 ~ 1024.0
			attackSpeed = 1.7
			#Final entity interaction range value for this weapon.
			# Default: 3.0
			# Range: 0.0 ~ 1024.0
			entityInteractionRange = 3.0
			overrideFireSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			fireSpellPower = 0.0
			overrideIceSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			iceSpellPower = 0.0
			overrideLightningSpellPower = true
			# Default: 0.25
			# Range: -100.0 ~ 100.0
			lightningSpellPower = 0.25
			overrideEnderSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			enderSpellPower = 0.0
			overrideBloodSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			bloodSpellPower = 0.0
			overrideNatureSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			natureSpellPower = 0.0
			overrideSpiritSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spiritSpellPower = 0.0
			overrideSymmetrySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			symmetrySpellPower = 0.0
			overrideAquaSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			aquaSpellPower = 0.0
			overrideSpellResist = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spellResist = 0.0
			overrideHolySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			holySpellPower = 0.0
			overrideEldritchSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			eldritchSpellPower = 0.0
			overrideSoundSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			soundSpellPower = 0.0
			overrideGeoSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			geoSpellPower = 0.0
			overrideEvocationSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			evocationSpellPower = 0.0

		[weaponBalance.axe.sculkborneAxe]
			#If true, overrides this weapon attributes using values below. If false, keeps original mod defaults.
			enabled = false
			#Final attack damage value shown in-game for this weapon.
			# Default: 15.0
			# Range: -1024.0 ~ 1024.0
			attackDamage = 15.0
			#Final attack speed value shown in-game for this weapon.
			# Default: 1.0
			# Range: -1024.0 ~ 1024.0
			attackSpeed = 1.0
			#Final entity interaction range value for this weapon.
			# Default: 3.0
			# Range: 0.0 ~ 1024.0
			entityInteractionRange = 3.0
			overrideFireSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			fireSpellPower = 0.0
			overrideIceSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			iceSpellPower = 0.0
			overrideLightningSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			lightningSpellPower = 0.0
			overrideEnderSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			enderSpellPower = 0.0
			overrideBloodSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			bloodSpellPower = 0.0
			overrideNatureSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			natureSpellPower = 0.0
			overrideSpiritSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spiritSpellPower = 0.0
			overrideSymmetrySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			symmetrySpellPower = 0.0
			overrideAquaSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			aquaSpellPower = 0.0
			overrideSpellResist = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spellResist = 0.0
			overrideHolySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			holySpellPower = 0.0
			overrideEldritchSpellPower = true
			# Default: 0.15
			# Range: -100.0 ~ 100.0
			eldritchSpellPower = 0.15
			overrideSoundSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			soundSpellPower = 0.0
			overrideGeoSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			geoSpellPower = 0.0
			overrideEvocationSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			evocationSpellPower = 0.0

		[weaponBalance.axe.trumpetAxe]
			#If true, overrides this weapon attributes using values below. If false, keeps original mod defaults.
			enabled = false
			#Final attack damage value shown in-game for this weapon.
			# Default: 15.0
			# Range: -1024.0 ~ 1024.0
			attackDamage = 15.0
			#Final attack speed value shown in-game for this weapon.
			# Default: 1.0
			# Range: -1024.0 ~ 1024.0
			attackSpeed = 1.0
			#Final entity interaction range value for this weapon.
			# Default: 3.0
			# Range: 0.0 ~ 1024.0
			entityInteractionRange = 3.0
			overrideFireSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			fireSpellPower = 0.0
			overrideIceSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			iceSpellPower = 0.0
			overrideLightningSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			lightningSpellPower = 0.0
			overrideEnderSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			enderSpellPower = 0.0
			overrideBloodSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			bloodSpellPower = 0.0
			overrideNatureSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			natureSpellPower = 0.0
			overrideSpiritSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spiritSpellPower = 0.0
			overrideSymmetrySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			symmetrySpellPower = 0.0
			overrideAquaSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			aquaSpellPower = 0.0
			overrideSpellResist = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spellResist = 0.0
			overrideHolySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			holySpellPower = 0.0
			overrideEldritchSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			eldritchSpellPower = 0.0
			overrideSoundSpellPower = true
			# Default: 0.15
			# Range: -100.0 ~ 100.0
			soundSpellPower = 0.15
			overrideGeoSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			geoSpellPower = 0.0
			overrideEvocationSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			evocationSpellPower = 0.0

		[weaponBalance.hammer.skullbreakerHammer]
			#If true, overrides this weapon attributes using values below. If false, keeps original mod defaults.
			enabled = false
			#Final attack damage value shown in-game for this weapon.
			# Default: 11.0
			# Range: -1024.0 ~ 1024.0
			attackDamage = 11.0
			#Final attack speed value shown in-game for this weapon.
			# Default: 0.5
			# Range: -1024.0 ~ 1024.0
			attackSpeed = 0.5
			#Final entity interaction range value for this weapon.
			# Default: 3.0
			# Range: 0.0 ~ 1024.0
			entityInteractionRange = 3.0
			overrideFireSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			fireSpellPower = 0.0
			overrideIceSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			iceSpellPower = 0.0
			overrideLightningSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			lightningSpellPower = 0.0
			overrideEnderSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			enderSpellPower = 0.0
			overrideBloodSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			bloodSpellPower = 0.0
			overrideNatureSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			natureSpellPower = 0.0
			overrideSpiritSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spiritSpellPower = 0.0
			overrideSymmetrySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			symmetrySpellPower = 0.0
			overrideAquaSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			aquaSpellPower = 0.0
			overrideSpellResist = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spellResist = 0.0
			overrideHolySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			holySpellPower = 0.0
			overrideEldritchSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			eldritchSpellPower = 0.0
			overrideSoundSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			soundSpellPower = 0.0
			overrideGeoSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			geoSpellPower = 0.0
			overrideEvocationSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			evocationSpellPower = 0.0

		[weaponBalance.foices.decrepitScythe]
			#If true, overrides this weapon attributes using values below. If false, keeps original mod defaults.
			enabled = false
			#Final attack damage value shown in-game for this weapon.
			# Default: 9.0
			# Range: -1024.0 ~ 1024.0
			attackDamage = 9.0
			#Final attack speed value shown in-game for this weapon.
			# Default: 1.0
			# Range: -1024.0 ~ 1024.0
			attackSpeed = 1.0
			#Final entity interaction range value for this weapon.
			# Default: 3.5
			# Range: 0.0 ~ 1024.0
			entityInteractionRange = 3.5
			overrideFireSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			fireSpellPower = 0.0
			overrideIceSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			iceSpellPower = 0.0
			overrideLightningSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			lightningSpellPower = 0.0
			overrideEnderSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			enderSpellPower = 0.0
			overrideBloodSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			bloodSpellPower = 0.0
			overrideNatureSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			natureSpellPower = 0.0
			overrideSpiritSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spiritSpellPower = 0.0
			overrideSymmetrySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			symmetrySpellPower = 0.0
			overrideAquaSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			aquaSpellPower = 0.0
			overrideSpellResist = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spellResist = 0.0
			overrideHolySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			holySpellPower = 0.0
			overrideEldritchSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			eldritchSpellPower = 0.0
			overrideSoundSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			soundSpellPower = 0.0
			overrideGeoSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			geoSpellPower = 0.0
			overrideEvocationSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			evocationSpellPower = 0.0

		[weaponBalance.foices.nightmareScythe]
			#If true, overrides this weapon attributes using values below. If false, keeps original mod defaults.
			enabled = false
			#Final attack damage value shown in-game for this weapon.
			# Default: 10.0
			# Range: -1024.0 ~ 1024.0
			attackDamage = 10.0
			#Final attack speed value shown in-game for this weapon.
			# Default: 1.0
			# Range: -1024.0 ~ 1024.0
			attackSpeed = 1.0
			#Final entity interaction range value for this weapon.
			# Default: 3.5
			# Range: 0.0 ~ 1024.0
			entityInteractionRange = 3.5
			overrideFireSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			fireSpellPower = 0.0
			overrideIceSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			iceSpellPower = 0.0
			overrideLightningSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			lightningSpellPower = 0.0
			overrideEnderSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			enderSpellPower = 0.0
			overrideBloodSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			bloodSpellPower = 0.0
			overrideNatureSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			natureSpellPower = 0.0
			overrideSpiritSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spiritSpellPower = 0.0
			overrideSymmetrySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			symmetrySpellPower = 0.0
			overrideAquaSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			aquaSpellPower = 0.0
			overrideSpellResist = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spellResist = 0.0
			overrideHolySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			holySpellPower = 0.0
			overrideEldritchSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			eldritchSpellPower = 0.0
			overrideSoundSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			soundSpellPower = 0.0
			overrideGeoSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			geoSpellPower = 0.0
			overrideEvocationSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			evocationSpellPower = 0.0

		[weaponBalance.foices.hellrazor]
			#If true, overrides this weapon attributes using values below. If false, keeps original mod defaults.
			enabled = false
			#Final attack damage value shown in-game for this weapon.
			# Default: 12.0
			# Range: -1024.0 ~ 1024.0
			attackDamage = 12.0
			#Final attack speed value shown in-game for this weapon.
			# Default: 1.0
			# Range: -1024.0 ~ 1024.0
			attackSpeed = 1.0
			#Final entity interaction range value for this weapon.
			# Default: 3.5
			# Range: 0.0 ~ 1024.0
			entityInteractionRange = 3.5
			overrideFireSpellPower = true
			# Default: 0.15
			# Range: -100.0 ~ 100.0
			fireSpellPower = 0.15
			overrideIceSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			iceSpellPower = 0.0
			overrideLightningSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			lightningSpellPower = 0.0
			overrideEnderSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			enderSpellPower = 0.0
			overrideBloodSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			bloodSpellPower = 0.0
			overrideNatureSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			natureSpellPower = 0.0
			overrideSpiritSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spiritSpellPower = 0.0
			overrideSymmetrySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			symmetrySpellPower = 0.0
			overrideAquaSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			aquaSpellPower = 0.0
			overrideSpellResist = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spellResist = 0.0
			overrideHolySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			holySpellPower = 0.0
			overrideEldritchSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			eldritchSpellPower = 0.0
			overrideSoundSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			soundSpellPower = 0.0
			overrideGeoSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			geoSpellPower = 0.0
			overrideEvocationSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			evocationSpellPower = 0.0

		[weaponBalance.spears.tridentHayfork]
			#If true, overrides this weapon attributes using values below. If false, keeps original mod defaults.
			enabled = false
			#Final attack damage value shown in-game for this weapon.
			# Default: 9.0
			# Range: -1024.0 ~ 1024.0
			attackDamage = 9.0
			#Final attack speed value shown in-game for this weapon.
			# Default: 1.1
			# Range: -1024.0 ~ 1024.0
			attackSpeed = 1.1
			#Final entity interaction range value for this weapon.
			# Default: 4.0
			# Range: 0.0 ~ 1024.0
			entityInteractionRange = 4.0
			overrideFireSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			fireSpellPower = 0.0
			overrideIceSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			iceSpellPower = 0.0
			overrideLightningSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			lightningSpellPower = 0.0
			overrideEnderSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			enderSpellPower = 0.0
			overrideBloodSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			bloodSpellPower = 0.0
			overrideNatureSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			natureSpellPower = 0.0
			overrideSpiritSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spiritSpellPower = 0.0
			overrideSymmetrySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			symmetrySpellPower = 0.0
			overrideAquaSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			aquaSpellPower = 0.0
			overrideSpellResist = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spellResist = 0.0
			overrideHolySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			holySpellPower = 0.0
			overrideEldritchSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			eldritchSpellPower = 0.0
			overrideSoundSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			soundSpellPower = 0.0
			overrideGeoSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			geoSpellPower = 0.0
			overrideEvocationSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			evocationSpellPower = 0.0

		[weaponBalance.spears.jadeGuandao]
			#If true, overrides this weapon attributes using values below. If false, keeps original mod defaults.
			enabled = false
			#Final attack damage value shown in-game for this weapon.
			# Default: 9.0
			# Range: -1024.0 ~ 1024.0
			attackDamage = 9.0
			#Final attack speed value shown in-game for this weapon.
			# Default: 1.1
			# Range: -1024.0 ~ 1024.0
			attackSpeed = 1.1
			#Final entity interaction range value for this weapon.
			# Default: 4.0
			# Range: 0.0 ~ 1024.0
			entityInteractionRange = 4.0
			overrideFireSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			fireSpellPower = 0.0
			overrideIceSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			iceSpellPower = 0.0
			overrideLightningSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			lightningSpellPower = 0.0
			overrideEnderSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			enderSpellPower = 0.0
			overrideBloodSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			bloodSpellPower = 0.0
			overrideNatureSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			natureSpellPower = 0.0
			overrideSpiritSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spiritSpellPower = 0.0
			overrideSymmetrySpellPower = true
			# Default: 0.15
			# Range: -100.0 ~ 100.0
			symmetrySpellPower = 0.15
			overrideAquaSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			aquaSpellPower = 0.0
			overrideSpellResist = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spellResist = 0.0
			overrideHolySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			holySpellPower = 0.0
			overrideEldritchSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			eldritchSpellPower = 0.0
			overrideSoundSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			soundSpellPower = 0.0
			overrideGeoSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			geoSpellPower = 0.0
			overrideEvocationSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			evocationSpellPower = 0.0

		[weaponBalance.spears.coralBardiche]
			#If true, overrides this weapon attributes using values below. If false, keeps original mod defaults.
			enabled = false
			#Final attack damage value shown in-game for this weapon.
			# Default: 9.0
			# Range: -1024.0 ~ 1024.0
			attackDamage = 9.0
			#Final attack speed value shown in-game for this weapon.
			# Default: 1.1
			# Range: -1024.0 ~ 1024.0
			attackSpeed = 1.1
			#Final entity interaction range value for this weapon.
			# Default: 4.0
			# Range: 0.0 ~ 1024.0
			entityInteractionRange = 4.0
			overrideFireSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			fireSpellPower = 0.0
			overrideIceSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			iceSpellPower = 0.0
			overrideLightningSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			lightningSpellPower = 0.0
			overrideEnderSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			enderSpellPower = 0.0
			overrideBloodSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			bloodSpellPower = 0.0
			overrideNatureSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			natureSpellPower = 0.0
			overrideSpiritSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spiritSpellPower = 0.0
			overrideSymmetrySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			symmetrySpellPower = 0.0
			overrideAquaSpellPower = true
			# Default: 0.15
			# Range: -100.0 ~ 100.0
			aquaSpellPower = 0.15
			overrideSpellResist = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spellResist = 0.0
			overrideHolySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			holySpellPower = 0.0
			overrideEldritchSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			eldritchSpellPower = 0.0
			overrideSoundSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			soundSpellPower = 0.0
			overrideGeoSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			geoSpellPower = 0.0
			overrideEvocationSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			evocationSpellPower = 0.0

		[weaponBalance.spears.mowzieSpear]
			#If true, overrides this weapon attributes using values below. If false, keeps original mod defaults.
			enabled = false
			#Final attack damage value shown in-game for this weapon.
			# Default: 9.0
			# Range: -1024.0 ~ 1024.0
			attackDamage = 9.0
			#Final attack speed value shown in-game for this weapon.
			# Default: 1.1
			# Range: -1024.0 ~ 1024.0
			attackSpeed = 1.1
			#Final entity interaction range value for this weapon.
			# Default: 4.0
			# Range: 0.0 ~ 1024.0
			entityInteractionRange = 4.0
			overrideFireSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			fireSpellPower = 0.0
			overrideIceSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			iceSpellPower = 0.0
			overrideLightningSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			lightningSpellPower = 0.0
			overrideEnderSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			enderSpellPower = 0.0
			overrideBloodSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			bloodSpellPower = 0.0
			overrideNatureSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			natureSpellPower = 0.0
			overrideSpiritSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spiritSpellPower = 0.0
			overrideSymmetrySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			symmetrySpellPower = 0.0
			overrideAquaSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			aquaSpellPower = 0.0
			overrideSpellResist = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spellResist = 0.0
			overrideHolySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			holySpellPower = 0.0
			overrideEldritchSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			eldritchSpellPower = 0.0
			overrideSoundSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			soundSpellPower = 0.0
			overrideGeoSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			geoSpellPower = 0.0
			overrideEvocationSpellPower = true
			# Default: 0.15
			# Range: -100.0 ~ 100.0
			evocationSpellPower = 0.15

		[weaponBalance.spears.twilightGale]
			#If true, overrides this weapon attributes using values below. If false, keeps original mod defaults.
			enabled = false
			#Final attack damage value shown in-game for this weapon.
			# Default: 9.0
			# Range: -1024.0 ~ 1024.0
			attackDamage = 9.0
			#Final attack speed value shown in-game for this weapon.
			# Default: 1.1
			# Range: -1024.0 ~ 1024.0
			attackSpeed = 1.1
			#Final entity interaction range value for this weapon.
			# Default: 4.0
			# Range: 0.0 ~ 1024.0
			entityInteractionRange = 4.0
			overrideFireSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			fireSpellPower = 0.0
			overrideIceSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			iceSpellPower = 0.0
			overrideLightningSpellPower = true
			# Default: 0.15
			# Range: -100.0 ~ 100.0
			lightningSpellPower = 0.15
			overrideEnderSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			enderSpellPower = 0.0
			overrideBloodSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			bloodSpellPower = 0.0
			overrideNatureSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			natureSpellPower = 0.0
			overrideSpiritSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spiritSpellPower = 0.0
			overrideSymmetrySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			symmetrySpellPower = 0.0
			overrideAquaSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			aquaSpellPower = 0.0
			overrideSpellResist = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spellResist = 0.0
			overrideHolySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			holySpellPower = 0.0
			overrideEldritchSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			eldritchSpellPower = 0.0
			overrideSoundSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			soundSpellPower = 0.0
			overrideGeoSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			geoSpellPower = 0.0
			overrideEvocationSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			evocationSpellPower = 0.0

		[weaponBalance.spears.witheriteGlaive]
			#If true, overrides this weapon attributes using values below. If false, keeps original mod defaults.
			enabled = false
			#Final attack damage value shown in-game for this weapon.
			# Default: 18.0
			# Range: -1024.0 ~ 1024.0
			attackDamage = 18.0
			#Final attack speed value shown in-game for this weapon.
			# Default: 1.5
			# Range: -1024.0 ~ 1024.0
			attackSpeed = 1.5
			#Final entity interaction range value for this weapon.
			# Default: 3.5
			# Range: 0.0 ~ 1024.0
			entityInteractionRange = 3.5
			overrideFireSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			fireSpellPower = 0.0
			overrideIceSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			iceSpellPower = 0.0
			overrideLightningSpellPower = true
			# Default: 0.25
			# Range: -100.0 ~ 100.0
			lightningSpellPower = 0.25
			overrideEnderSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			enderSpellPower = 0.0
			overrideBloodSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			bloodSpellPower = 0.0
			overrideNatureSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			natureSpellPower = 0.0
			overrideSpiritSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spiritSpellPower = 0.0
			overrideSymmetrySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			symmetrySpellPower = 0.0
			overrideAquaSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			aquaSpellPower = 0.0
			overrideSpellResist = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spellResist = 0.0
			overrideHolySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			holySpellPower = 0.0
			overrideEldritchSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			eldritchSpellPower = 0.0
			overrideSoundSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			soundSpellPower = 0.0
			overrideGeoSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			geoSpellPower = 0.0
			overrideEvocationSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			evocationSpellPower = 0.0

		[weaponBalance.spears.tidePiercer]
			#If true, overrides this weapon attributes using values below. If false, keeps original mod defaults.
			enabled = false
			#Final attack damage value shown in-game for this weapon.
			# Default: 9.0
			# Range: -1024.0 ~ 1024.0
			attackDamage = 9.0
			#Final attack speed value shown in-game for this weapon.
			# Default: 1.1
			# Range: -1024.0 ~ 1024.0
			attackSpeed = 1.1
			#Final entity interaction range value for this weapon.
			# Default: 4.0
			# Range: 0.0 ~ 1024.0
			entityInteractionRange = 4.0
			overrideFireSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			fireSpellPower = 0.0
			overrideIceSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			iceSpellPower = 0.0
			overrideLightningSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			lightningSpellPower = 0.0
			overrideEnderSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			enderSpellPower = 0.0
			overrideBloodSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			bloodSpellPower = 0.0
			overrideNatureSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			natureSpellPower = 0.0
			overrideSpiritSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spiritSpellPower = 0.0
			overrideSymmetrySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			symmetrySpellPower = 0.0
			overrideAquaSpellPower = true
			# Default: 0.15
			# Range: -100.0 ~ 100.0
			aquaSpellPower = 0.15
			overrideSpellResist = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spellResist = 0.0
			overrideHolySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			holySpellPower = 0.0
			overrideEldritchSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			eldritchSpellPower = 0.0
			overrideSoundSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			soundSpellPower = 0.0
			overrideGeoSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			geoSpellPower = 0.0
			overrideEvocationSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			evocationSpellPower = 0.0

		[weaponBalance.soul_sabers.keeperFlamberge]
			#If true, overrides this weapon attributes using values below. If false, keeps original mod defaults.
			enabled = false
			#Final attack damage value shown in-game for this weapon.
			# Default: 6.0
			# Range: -1024.0 ~ 1024.0
			attackDamage = 6.0
			#Final attack speed value shown in-game for this weapon.
			# Default: 1.7
			# Range: -1024.0 ~ 1024.0
			attackSpeed = 1.7
			#Final entity interaction range value for this weapon.
			# Default: 3.0
			# Range: 0.0 ~ 1024.0
			entityInteractionRange = 3.0
			overrideFireSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			fireSpellPower = 0.0
			overrideIceSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			iceSpellPower = 0.0
			overrideLightningSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			lightningSpellPower = 0.0
			overrideEnderSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			enderSpellPower = 0.0
			overrideBloodSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			bloodSpellPower = 0.0
			overrideNatureSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			natureSpellPower = 0.0
			overrideSpiritSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spiritSpellPower = 0.0
			overrideSymmetrySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			symmetrySpellPower = 0.0
			overrideAquaSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			aquaSpellPower = 0.0
			overrideSpellResist = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spellResist = 0.0
			overrideHolySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			holySpellPower = 0.0
			overrideEldritchSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			eldritchSpellPower = 0.0
			overrideSoundSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			soundSpellPower = 0.0
			overrideGeoSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			geoSpellPower = 0.0
			overrideEvocationSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			evocationSpellPower = 0.0

		[weaponBalance.soul_sabers.soulCutlass]
			#If true, overrides this weapon attributes using values below. If false, keeps original mod defaults.
			enabled = false
			#Final attack damage value shown in-game for this weapon.
			# Default: 8.0
			# Range: -1024.0 ~ 1024.0
			attackDamage = 8.0
			#Final attack speed value shown in-game for this weapon.
			# Default: 1.7
			# Range: -1024.0 ~ 1024.0
			attackSpeed = 1.7
			#Final entity interaction range value for this weapon.
			# Default: 3.0
			# Range: 0.0 ~ 1024.0
			entityInteractionRange = 3.0
			overrideFireSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			fireSpellPower = 0.0
			overrideIceSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			iceSpellPower = 0.0
			overrideLightningSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			lightningSpellPower = 0.0
			overrideEnderSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			enderSpellPower = 0.0
			overrideBloodSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			bloodSpellPower = 0.0
			overrideNatureSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			natureSpellPower = 0.0
			overrideSpiritSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spiritSpellPower = 0.0
			overrideSymmetrySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			symmetrySpellPower = 0.0
			overrideAquaSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			aquaSpellPower = 0.0
			overrideSpellResist = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spellResist = 0.0
			overrideHolySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			holySpellPower = 0.0
			overrideEldritchSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			eldritchSpellPower = 0.0
			overrideSoundSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			soundSpellPower = 0.0
			overrideGeoSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			geoSpellPower = 0.0
			overrideEvocationSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			evocationSpellPower = 0.0

		[weaponBalance.soul_sabers.legionnaireFlamberge]
			#If true, overrides this weapon attributes using values below. If false, keeps original mod defaults.
			enabled = false
			#Final attack damage value shown in-game for this weapon.
			# Default: 12.0
			# Range: -1024.0 ~ 1024.0
			attackDamage = 12.0
			#Final attack speed value shown in-game for this weapon.
			# Default: 1.7
			# Range: -1024.0 ~ 1024.0
			attackSpeed = 1.7
			#Final entity interaction range value for this weapon.
			# Default: 3.0
			# Range: 0.0 ~ 1024.0
			entityInteractionRange = 3.0
			overrideFireSpellPower = true
			# Default: 0.15
			# Range: -100.0 ~ 100.0
			fireSpellPower = 0.15
			overrideIceSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			iceSpellPower = 0.0
			overrideLightningSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			lightningSpellPower = 0.0
			overrideEnderSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			enderSpellPower = 0.0
			overrideBloodSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			bloodSpellPower = 0.0
			overrideNatureSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			natureSpellPower = 0.0
			overrideSpiritSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spiritSpellPower = 0.0
			overrideSymmetrySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			symmetrySpellPower = 0.0
			overrideAquaSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			aquaSpellPower = 0.0
			overrideSpellResist = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spellResist = 0.0
			overrideHolySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			holySpellPower = 0.0
			overrideEldritchSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			eldritchSpellPower = 0.0
			overrideSoundSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			soundSpellPower = 0.0
			overrideGeoSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			geoSpellPower = 0.0
			overrideEvocationSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			evocationSpellPower = 0.0

		[weaponBalance.soul_sabers.spellbreaker]
			#If true, overrides this weapon attributes using values below. If false, keeps original mod defaults.
			enabled = false
			#Final attack damage value shown in-game for this weapon.
			# Default: 12.0
			# Range: -1024.0 ~ 1024.0
			attackDamage = 12.0
			#Final attack speed value shown in-game for this weapon.
			# Default: 1.7
			# Range: -1024.0 ~ 1024.0
			attackSpeed = 1.7
			#Final entity interaction range value for this weapon.
			# Default: 3.0
			# Range: 0.0 ~ 1024.0
			entityInteractionRange = 3.0
			overrideFireSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			fireSpellPower = 0.0
			overrideIceSpellPower = true
			# Default: 0.15
			# Range: -100.0 ~ 100.0
			iceSpellPower = 0.15
			overrideLightningSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			lightningSpellPower = 0.0
			overrideEnderSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			enderSpellPower = 0.0
			overrideBloodSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			bloodSpellPower = 0.0
			overrideNatureSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			natureSpellPower = 0.0
			overrideSpiritSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spiritSpellPower = 0.0
			overrideSymmetrySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			symmetrySpellPower = 0.0
			overrideAquaSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			aquaSpellPower = 0.0
			overrideSpellResist = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spellResist = 0.0
			overrideHolySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			holySpellPower = 0.0
			overrideEldritchSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			eldritchSpellPower = 0.0
			overrideSoundSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			soundSpellPower = 0.0
			overrideGeoSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			geoSpellPower = 0.0
			overrideEvocationSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			evocationSpellPower = 0.0

		[weaponBalance.soul_sabers.soulKatana]
			#If true, overrides this weapon attributes using values below. If false, keeps original mod defaults.
			enabled = false
			#Final attack damage value shown in-game for this weapon.
			# Default: 12.0
			# Range: -1024.0 ~ 1024.0
			attackDamage = 12.0
			#Final attack speed value shown in-game for this weapon.
			# Default: 1.7
			# Range: -1024.0 ~ 1024.0
			attackSpeed = 1.7
			#Final entity interaction range value for this weapon.
			# Default: 3.0
			# Range: 0.0 ~ 1024.0
			entityInteractionRange = 3.0
			overrideFireSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			fireSpellPower = 0.0
			overrideIceSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			iceSpellPower = 0.0
			overrideLightningSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			lightningSpellPower = 0.0
			overrideEnderSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			enderSpellPower = 0.0
			overrideBloodSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			bloodSpellPower = 0.0
			overrideNatureSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			natureSpellPower = 0.0
			overrideSpiritSpellPower = false
			# Default: 0.15
			# Range: -100.0 ~ 100.0
			spiritSpellPower = 0.15
			overrideSymmetrySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			symmetrySpellPower = 0.0
			overrideAquaSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			aquaSpellPower = 0.0
			overrideSpellResist = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spellResist = 0.0
			overrideHolySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			holySpellPower = 0.0
			overrideEldritchSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			eldritchSpellPower = 0.0
			overrideSoundSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			soundSpellPower = 0.0
			overrideGeoSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			geoSpellPower = 0.0
			overrideEvocationSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			evocationSpellPower = 0.0

		[weaponBalance.soul_sabers.muramasa]
			#If true, overrides this weapon attributes using values below. If false, keeps original mod defaults.
			enabled = false
			#Final attack damage value shown in-game for this weapon.
			# Default: 12.0
			# Range: -1024.0 ~ 1024.0
			attackDamage = 12.0
			#Final attack speed value shown in-game for this weapon.
			# Default: 1.7
			# Range: -1024.0 ~ 1024.0
			attackSpeed = 1.7
			#Final entity interaction range value for this weapon.
			# Default: 3.0
			# Range: 0.0 ~ 1024.0
			entityInteractionRange = 3.0
			overrideFireSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			fireSpellPower = 0.0
			overrideIceSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			iceSpellPower = 0.0
			overrideLightningSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			lightningSpellPower = 0.0
			overrideEnderSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			enderSpellPower = 0.0
			overrideBloodSpellPower = false
			# Default: 0.15
			# Range: -100.0 ~ 100.0
			bloodSpellPower = 0.15
			overrideNatureSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			natureSpellPower = 0.0
			overrideSpiritSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spiritSpellPower = 0.0
			overrideSymmetrySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			symmetrySpellPower = 0.0
			overrideAquaSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			aquaSpellPower = 0.0
			overrideSpellResist = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spellResist = 0.0
			overrideHolySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			holySpellPower = 0.0
			overrideEldritchSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			eldritchSpellPower = 0.0
			overrideSoundSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			soundSpellPower = 0.0
			overrideGeoSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			geoSpellPower = 0.0
			overrideEvocationSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			evocationSpellPower = 0.0

		[weaponBalance.soul_sabers.amethystRapier]
			#If true, overrides this weapon attributes using values below. If false, keeps original mod defaults.
			enabled = false
			#Final attack damage value shown in-game for this weapon.
			# Default: 12.0
			# Range: -1024.0 ~ 1024.0
			attackDamage = 12.0
			#Final attack speed value shown in-game for this weapon.
			# Default: 1.7
			# Range: -1024.0 ~ 1024.0
			attackSpeed = 1.7
			#Final entity interaction range value for this weapon.
			# Default: 3.0
			# Range: 0.0 ~ 1024.0
			entityInteractionRange = 3.0
			overrideFireSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			fireSpellPower = 0.0
			overrideIceSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			iceSpellPower = 0.0
			overrideLightningSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			lightningSpellPower = 0.0
			overrideEnderSpellPower = true
			# Default: 0.15
			# Range: -100.0 ~ 100.0
			enderSpellPower = 0.15
			overrideBloodSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			bloodSpellPower = 0.0
			overrideNatureSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			natureSpellPower = 0.0
			overrideSpiritSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spiritSpellPower = 0.0
			overrideSymmetrySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			symmetrySpellPower = 0.0
			overrideAquaSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			aquaSpellPower = 0.0
			overrideSpellResist = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spellResist = 0.0
			overrideHolySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			holySpellPower = 0.0
			overrideEldritchSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			eldritchSpellPower = 0.0
			overrideSoundSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			soundSpellPower = 0.0
			overrideGeoSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			geoSpellPower = 0.0
			overrideEvocationSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			evocationSpellPower = 0.0

		[weaponBalance.dagger.intoxicatingDagger]
			#If true, overrides this weapon attributes using values below. If false, keeps original mod defaults.
			enabled = false
			#Final attack damage value shown in-game for this weapon.
			# Default: 5.0
			# Range: -1024.0 ~ 1024.0
			attackDamage = 5.0
			#Final attack speed value shown in-game for this weapon.
			# Default: 2.5
			# Range: -1024.0 ~ 1024.0
			attackSpeed = 2.5
			#Final entity interaction range value for this weapon.
			# Default: 2.0
			# Range: 0.0 ~ 1024.0
			entityInteractionRange = 2.0
			overrideFireSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			fireSpellPower = 0.0
			overrideIceSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			iceSpellPower = 0.0
			overrideLightningSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			lightningSpellPower = 0.0
			overrideEnderSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			enderSpellPower = 0.0
			overrideBloodSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			bloodSpellPower = 0.0
			overrideNatureSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			natureSpellPower = 0.0
			overrideSpiritSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spiritSpellPower = 0.0
			overrideSymmetrySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			symmetrySpellPower = 0.0
			overrideAquaSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			aquaSpellPower = 0.0
			overrideSpellResist = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spellResist = 0.0
			overrideHolySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			holySpellPower = 0.0
			overrideEldritchSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			eldritchSpellPower = 0.0
			overrideSoundSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			soundSpellPower = 0.0
			overrideGeoSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			geoSpellPower = 0.0
			overrideEvocationSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			evocationSpellPower = 0.0

		[weaponBalance.dagger.darkRitualDagger]
			#If true, overrides this weapon attributes using values below. If false, keeps original mod defaults.
			enabled = false
			#Final attack damage value shown in-game for this weapon.
			# Default: 8.0
			# Range: -1024.0 ~ 1024.0
			attackDamage = 8.0
			#Final attack speed value shown in-game for this weapon.
			# Default: 2.5
			# Range: -1024.0 ~ 1024.0
			attackSpeed = 2.5
			#Final entity interaction range value for this weapon.
			# Default: 2.0
			# Range: 0.0 ~ 1024.0
			entityInteractionRange = 2.0
			overrideFireSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			fireSpellPower = 0.0
			overrideIceSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			iceSpellPower = 0.0
			overrideLightningSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			lightningSpellPower = 0.0
			overrideEnderSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			enderSpellPower = 0.0
			overrideBloodSpellPower = true
			# Default: 0.15
			# Range: -100.0 ~ 100.0
			bloodSpellPower = 0.15
			overrideNatureSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			natureSpellPower = 0.0
			overrideSpiritSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spiritSpellPower = 0.0
			overrideSymmetrySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			symmetrySpellPower = 0.0
			overrideAquaSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			aquaSpellPower = 0.0
			overrideSpellResist = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spellResist = 0.0
			overrideHolySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			holySpellPower = 0.0
			overrideEldritchSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			eldritchSpellPower = 0.0
			overrideSoundSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			soundSpellPower = 0.0
			overrideGeoSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			geoSpellPower = 0.0
			overrideEvocationSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			evocationSpellPower = 0.0

		[weaponBalance.dagger.nagaFang]
			#If true, overrides this weapon attributes using values below. If false, keeps original mod defaults.
			enabled = false
			#Final attack damage value shown in-game for this weapon.
			# Default: 8.0
			# Range: -1024.0 ~ 1024.0
			attackDamage = 8.0
			#Final attack speed value shown in-game for this weapon.
			# Default: 2.5
			# Range: -1024.0 ~ 1024.0
			attackSpeed = 2.5
			#Final entity interaction range value for this weapon.
			# Default: 2.0
			# Range: 0.0 ~ 1024.0
			entityInteractionRange = 2.0
			overrideFireSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			fireSpellPower = 0.0
			overrideIceSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			iceSpellPower = 0.0
			overrideLightningSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			lightningSpellPower = 0.0
			overrideEnderSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			enderSpellPower = 0.0
			overrideBloodSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			bloodSpellPower = 0.0
			overrideNatureSpellPower = true
			# Default: 0.15
			# Range: -100.0 ~ 100.0
			natureSpellPower = 0.15
			overrideSpiritSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spiritSpellPower = 0.0
			overrideSymmetrySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			symmetrySpellPower = 0.0
			overrideAquaSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			aquaSpellPower = 0.0
			overrideSpellResist = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spellResist = 0.0
			overrideHolySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			holySpellPower = 0.0
			overrideEldritchSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			eldritchSpellPower = 0.0
			overrideSoundSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			soundSpellPower = 0.0
			overrideGeoSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			geoSpellPower = 0.0
			overrideEvocationSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			evocationSpellPower = 0.0

		[weaponBalance.dagger.boltcutterDagger]
			#If true, overrides this weapon attributes using values below. If false, keeps original mod defaults.
			enabled = false
			#Final attack damage value shown in-game for this weapon.
			# Default: 9.0
			# Range: -1024.0 ~ 1024.0
			attackDamage = 9.0
			#Final attack speed value shown in-game for this weapon.
			# Default: 2.5
			# Range: -1024.0 ~ 1024.0
			attackSpeed = 2.5
			#Final entity interaction range value for this weapon.
			# Default: 2.0
			# Range: 0.0 ~ 1024.0
			entityInteractionRange = 2.0
			overrideFireSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			fireSpellPower = 0.0
			overrideIceSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			iceSpellPower = 0.0
			overrideLightningSpellPower = true
			# Default: 0.15
			# Range: -100.0 ~ 100.0
			lightningSpellPower = 0.15
			overrideEnderSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			enderSpellPower = 0.0
			overrideBloodSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			bloodSpellPower = 0.0
			overrideNatureSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			natureSpellPower = 0.0
			overrideSpiritSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spiritSpellPower = 0.0
			overrideSymmetrySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			symmetrySpellPower = 0.0
			overrideAquaSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			aquaSpellPower = 0.0
			overrideSpellResist = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spellResist = 0.0
			overrideHolySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			holySpellPower = 0.0
			overrideEldritchSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			eldritchSpellPower = 0.0
			overrideSoundSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			soundSpellPower = 0.0
			overrideGeoSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			geoSpellPower = 0.0
			overrideEvocationSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			evocationSpellPower = 0.0

		[weaponBalance.dagger.totemDagger]
			#If true, overrides this weapon attributes using values below. If false, keeps original mod defaults.
			enabled = false
			#Final attack damage value shown in-game for this weapon.
			# Default: 8.0
			# Range: -1024.0 ~ 1024.0
			attackDamage = 8.0
			#Final attack speed value shown in-game for this weapon.
			# Default: 2.5
			# Range: -1024.0 ~ 1024.0
			attackSpeed = 2.5
			#Final entity interaction range value for this weapon.
			# Default: 2.0
			# Range: 0.0 ~ 1024.0
			entityInteractionRange = 2.0
			overrideFireSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			fireSpellPower = 0.0
			overrideIceSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			iceSpellPower = 0.0
			overrideLightningSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			lightningSpellPower = 0.0
			overrideEnderSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			enderSpellPower = 0.0
			overrideBloodSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			bloodSpellPower = 0.0
			overrideNatureSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			natureSpellPower = 0.0
			overrideSpiritSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spiritSpellPower = 0.0
			overrideSymmetrySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			symmetrySpellPower = 0.0
			overrideAquaSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			aquaSpellPower = 0.0
			overrideSpellResist = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			spellResist = 0.0
			overrideHolySpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			holySpellPower = 0.0
			overrideEldritchSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			eldritchSpellPower = 0.0
			overrideSoundSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			soundSpellPower = 0.0
			overrideGeoSpellPower = false
			# Default: 0.0
			# Range: -100.0 ~ 100.0
			geoSpellPower = 0.0
			overrideEvocationSpellPower = true
			# Default: 0.15
			# Range: -100.0 ~ 100.0
			evocationSpellPower = 0.15
