[container]
	#Defines the container X offset relative to top-left corner of the texture
	# Default: 8
	# Range: > 0
	xOffset = 8
	#Defines the container Y offset relative to top-left corner of the texture
	# Default: 8
	# Range: > 0
	yOffset = 8

[tiny]
	#Defines the slots number of item bus
	# Default: 1
	# Range: > 1
	slots = 1
	#Defines the slot cols number of item bus
	# Default: 9
	# Range: > 1
	cols = 9

[small]
	#Defines the slots number of item bus
	# Default: 4
	# Range: > 1
	slots = 4
	#Defines the slot cols number of item bus
	# Default: 9
	# Range: > 1
	cols = 9

[normal]
	#Defines the slots number of item bus
	# Default: 6
	# Range: > 1
	slots = 6
	#Defines the slot cols number of item bus
	# Default: 9
	# Range: > 1
	cols = 9

[reinforced]
	#Defines the slots number of item bus
	# Default: 9
	# Range: > 1
	slots = 9
	#Defines the slot cols number of item bus
	# Default: 9
	# Range: > 1
	cols = 9

[big]
	#Defines the slots number of item bus
	# Default: 12
	# Range: > 1
	slots = 12
	#Defines the slot cols number of item bus
	# Default: 9
	# Range: > 1
	cols = 9

[huge]
	#Defines the slots number of item bus
	# Default: 16
	# Range: > 1
	slots = 16
	#Defines the slot cols number of item bus
	# Default: 9
	# Range: > 1
	cols = 9

[ludicrous]
	#Defines the slots number of item bus
	# Default: 32
	# Range: > 1
	slots = 32
	#Defines the slot cols number of item bus
	# Default: 9
	# Range: > 1
	cols = 9
