ZACIAN COMPANIONS x EPIC FIGHT — PERSONAL COMPAT PATCH (FINALIZED)
====================================================================

Confirmed from your jar:
  - Entity ID: zacians:zacian_companion
  - Class:    ZacianCompanion extends TamableAnimal (not vanilla Zombie)
  - Render:   vanilla net.minecraft.client.model.HumanoidModel (standard biped)

This is a code-free Forge mod (Forge's "lowcodefml" loader) containing a
single Epic Fight Custom Entity Datapack file:
  data/zacians/epicfight_mobpatch/zacian_companion.json

It doesn't touch Zacian Companions' own jar at all — it just sits
alongside it and tells Epic Fight how to animate/fight with the entity.

INSTALL
-------
1. Drop zacian-epicfight-compat.jar in your mods folder along with:
   - Epic Fight
   - Weapons of Miracles (modId "wom" - Epic Fight's own dependency,
     now also declared as a mandatory dependency of this compat jar)
   - Zacian Companions
2. Launch, equip your companion with a weapon, and pick a fight.

All three (zacians, epicfight, wom) are mandatory dependencies now - if
any is missing, Forge will show a clear error on the mod list screen
instead of silently doing nothing.

WHAT'S IN THE JSON
-------------------
- isHumanoid: true, biped armature/model — matches the confirmed
  HumanoidModel render class.
- Swords/axes/tools use Epic Fight's stock one-handed mob combat moves.
- Bare fists fall back to the vanilla zombie punch animations.
- attributes are tuned closer to the real Human Companions production
  values (impact 1.0, armor_negation 20, max_strikes 8, chasing_speed 1.5)
  rather than the soft wiki defaults — adjust to taste.

IF SOMETHING LOOKS OFF
------------------------
- No animation playing at all: double-check the mod ID folder really is
  "zacians" (it is, per mods.toml) and the file is named exactly
  zacian_companion.json.
- Wrong-looking swing/stance: try swapping "renderer" or "model" to other
  values from Epic Fight's tag list:
  https://epic-fight.github.io/Guides/Entities/page1/
- Want fancier combos: if you install Weapons of Miracles' extra moves,
  you can swap the "epicfight:biped/combat/mob_onehand1/2" animation
  paths for "wom:" namespaced ones, same as the real Human Companions
  compat mod does.

LICENSING NOTE
---------------
Zacian Companions is "All Rights Reserved." This patch contains none of
DraconicArcher's code or assets — only new JSON referencing Epic Fight's
own resources. Fine for personal use; ask before sharing publicly.
