enable = true

spawn_type = normal
biome = regions_unexplored:redwoods / regions_unexplored:sparse_redwoods
ground_block = #minecraft:dirt
rarity = 15
min_distance = 30
group_size = 1 <> 1
dead_tree_chance = 0.1
dead_tree_level = auto_pine
start_height_offset = 0 <> 0
rotation = random
mirrored = random

path_storage = presets/#main/redwood_great/storage
path_settings = presets/#main/#variants/redwood_great_regions_unexplored_settings