tag 5.2.0
6ac4d3f48eb1ca616bf65814c46de0eab4b95839
Mike Battersby <mib@post.com>
2014-10-19 19:32:15 +1100

Tagging as 5.2.0

* First non-beta release.
* Ready for WoW 5.2


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Mike "Xodiv" Battersby:
	- Tagging as 5.2.0
	* First non-beta release.
	* Ready for WoW 5.2
	- Update ToC for WoW 5.2.
	- Remove the mouseover on the portrait that showed the tokens now that we have the token frame.
	- Hide the token frame border if we aren't tracking any tokens.
	- Update developer notes.
	- I give up frame strata HIGH it is.
	- Remove TODO list item about filtering the bag buttons.
	- Fix Bag Button searching.
	- More or less working token/currency display.
	- Fix try at Token frame.
	- Some notes on the BagBags.
	- Developer notes update.
	- Better show/hide code in replaceblizzard stuff.
	- BAG_CLOSED when dragging bags out of the bank slots doesn't work properly because GetContainerNumSlots doesn't update to return 0 until too late. If we get a BAG_CLOSED listen for the next BAG_UPDATE_DELAYED and use that to resize everything.
	- Add more bag buttons, space them slightly more. Fix what I broke with the BAG_CLOSED change and commented it this time so I don't break it again.
	- A slot background I'm almost happy with! Incredible.
	- Bug fixes. More tweaks to button creates
	- Add a note for doing some frame event debugging.
	- More work on creating the buttons at the safest point.
	- First attempt at fixing the in-combat login didn't work because in the OnLoad handler the bag sizes aren't known it seems and GetContainerNumSlots returns 0 for all but the backpack (1) and bank (-1).
	Quick hack to try loading during PLAYER_LOGIN, but that's probably not the real
	answer.
	- Fix typo.
	- Use LiteBagFrame_Hide/Show appropriately in ReplaceBlizzard and also add LiteBagFrame_ToggleShown and use it.
	- Heaps of comments about the weird stuff. First go at fixing the show in combat problem. I think there was an off-by-one bug in the itemButton size that I fixed but I can't figure out what it wasn't causing a problem!  Erk.
	- More developer notes.
	- Update the TODO list in the developer notes.
	- Remove the never-can-be-used OnClick handler (because of restricted actions you are forced to use the on that's inherited from ItemButtonTemplate).
	Make a note about creating the buttons in combat, will need to be fixed asap.
	- Fix problem with bag cooldowns when BAG_UPDATE_COOLDOWn even has no bag arg.
	- Attach the bag buttons inside the frame at the top, looks terrible.
	- Fix bank to update again.
	- Attempted fix for PLAYERBANKSLOTS_CHANGED logic.
	- More bag button work.
	- Fix a heap of bugs in the bag buttons.
	- More developer notes.
	- Some more developer notes for the token UI
	- More experimental work on bag buttons.
	- Place the bag frame where the blizzard one would be each time it's shown.
	Don't anchor the bank frame the UI code positions it.
	
	Experiment with icons in the currency tooltip while I still haven't figured
	out where to put the token frame.
	- Start of adding bag buttons. Add developer notes file.
	- Remove the duplicated cooldown frame.
	- Remove the testing slash command
	- Bit more positioning, set the title text.
	- More complete fix for not getting quest events when hidden.
	- Start of using PortraitFrameTemplate. Fix bug with size=0 until shown, even though events still can come in.
	- Plug the bank frame into the blizzard frame pushing system.
	- Looks terrible, works.
	- Fix comment for rename.
	- Rename LiteBagTemplate to LiteBagFrameTemplate.  Rename files too.
	- Go back to 8 columns and fix the ordering now we are top-down.
	- Fix quality where it comes back as -1. Beats me!
	- Fixes for supporting banks. More texture noodling. More layout noodling.
	- Derping around with the bag background texturing. Add close button. Add mouseover on portrait frame, probably broken.
	- Texcoords fu
	- Overlay color fixes.
	- Add missing LiteBag_UpdateSearchResults
	- Fix some bugs. Inherit from ContainerFrameItemButton so clicks work. Temp layout to 8-column with slot background.
	- Initial files.
	- litebag/mainline: Initial Import
