This copy of p1kl's 3D Items has added Mekanism Tools paxel models.
The paxel geometry reuses the pack's vanilla pickaxe/axe/shovel style, with custom recolored in-hand textures for Mekanism materials.
Disable any separate Mekanism paxel resource pack above this one, otherwise it may override these models.

No-clipping revision: the axe-side paxel detail was offset slightly so it no longer z-fights with the pickaxe head faces in first person.
Icon fix: GUI/particle textures for Mekanism custom-material Paxels now point to Mekanism Tools material-folder textures, e.g. mekanismtools:item/bronze/paxel.
