tag 0.30
c8c77bdfa3527e9fc5964f4bd192d190085867ac
Talryn <git@talryn.sent.com>
2014-10-14 04:14:36 -0400

Tagging as 0.30.


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Talryn:
	- * Remove outdated code not needed in 6.0. * More updates for 6.0.
	- * Move Bone Shield Max Charge to a constant. * Add Resolve to debug output.
	- Update constants for latest Resolve changes.
	- Update Resolve calculations for latest patch.
	- * Rename Estimated Resolve Mode to Calculated. * Update some debug messages.
	- * Clean up variables. * Fix max health tracking. * Add Resolve to the LDB.
	- GS is now 60% in WoD.
	- * Remove unused Dark Succor glyph check. * Add correct Vamp. Blood values for WoD.
	- Add non-Blood DS calculations for WoD.
	- Switch to the new Resolve functionality.
	- GetAddOnInfo(name) appears to be removed in the latest beta.  Use the index version.
	- Improve the versatility code.
	- Use GetMasteryEffect to work better in WoD.
	- Add Versatility to the healing estimate.
	- * Fix issues with missing anchor frames. * Move health bar to a module.
	- Clean up and add resolve modes.
	- Add option to change resolve method.
	- * Add support for WoD including a Resolve Bar. * Code refactoring. * Pass boolean to SetMovable so it works properly in WoD.
	- Continue splitting off the code into separate files.
	- Continue refactoring into smaller files.
	- * Refactor so standard options are added via functions. * Pull in addon data
