Package com.ldtteam.structurize.storage
Class ClientFutureProcessor
java.lang.Object
com.ldtteam.structurize.storage.ClientFutureProcessor
Waits for blueprint futures to finish loading and then processes them.
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Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic final recordData to be processed.static final recordData to be processed. -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic voidonWorldTick(net.minecraftforge.event.TickEvent.ClientTickEvent event) static voidqueueBlueprint(ClientFutureProcessor.BlueprintProcessingData processingData) Queue processing data to be handled on tick.static voidqueueBlueprintData(ClientFutureProcessor.BlueprintDataProcessingData processingData) Queue processing data to be handled on tick.
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Constructor Details
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ClientFutureProcessor
public ClientFutureProcessor()
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Method Details
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queueBlueprint
public static void queueBlueprint(@NotNull ClientFutureProcessor.BlueprintProcessingData processingData) Queue processing data to be handled on tick.- Parameters:
processingData- the data to be processed.
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queueBlueprintData
public static void queueBlueprintData(@NotNull ClientFutureProcessor.BlueprintDataProcessingData processingData) Queue processing data to be handled on tick.- Parameters:
processingData- the data to be processed.
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onWorldTick
public static void onWorldTick(net.minecraftforge.event.TickEvent.ClientTickEvent event)
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