Class ShowScanMessage

java.lang.Object
com.ldtteam.structurize.network.messages.ShowScanMessage
All Implemented Interfaces:
IMessage

public class ShowScanMessage extends Object implements IMessage
Tells the client to update their scan render box.
  • Constructor Summary

    Constructors
    Constructor
    Description
    Construct from box
    ShowScanMessage(@NotNull net.minecraft.network.FriendlyByteBuf buf)
    Construct from network
  • Method Summary

    Modifier and Type
    Method
    Description
    @Nullable net.minecraftforge.fml.LogicalSide
    Which sides is message able to be executed at.
    void
    onExecute(net.minecraftforge.network.NetworkEvent.Context ctxIn, boolean isLogicalServer)
    Executes message action.
    void
    toBytes(@NotNull net.minecraft.network.FriendlyByteBuf buf)
    Writes message data to buffer.

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Constructor Details

    • ShowScanMessage

      public ShowScanMessage(@NotNull @NotNull BoxPreviewData box)
      Construct from box
      Parameters:
      box - the box to sync
    • ShowScanMessage

      public ShowScanMessage(@NotNull @NotNull net.minecraft.network.FriendlyByteBuf buf)
      Construct from network
      Parameters:
      buf - the buffer
  • Method Details

    • toBytes

      public void toBytes(@NotNull @NotNull net.minecraft.network.FriendlyByteBuf buf)
      Description copied from interface: IMessage
      Writes message data to buffer.
      Specified by:
      toBytes in interface IMessage
      Parameters:
      buf - network data byte buffer
    • getExecutionSide

      @Nullable public @Nullable net.minecraftforge.fml.LogicalSide getExecutionSide()
      Description copied from interface: IMessage
      Which sides is message able to be executed at.
      Specified by:
      getExecutionSide in interface IMessage
      Returns:
      CLIENT or SERVER or null (for both)
    • onExecute

      public void onExecute(@NotNull net.minecraftforge.network.NetworkEvent.Context ctxIn, boolean isLogicalServer)
      Description copied from interface: IMessage
      Executes message action.
      Specified by:
      onExecute in interface IMessage
      Parameters:
      ctxIn - network context of incoming message
      isLogicalServer - whether message arrived at logical server side