changelog
001 - initial version, addon loads in game
002 - addon registers looted items and displays them in chat
003 - saving latest looted item upon logout
004 - added loot roll, saving player name, roll, item and date, slash command /rlr
005 - looting data is now stored in tables (RLRSavedData as strings, RLRSavedData2 as a nested table, /rlr has arguments defined as individual functions
006 - started implementing communication between RLR and RLRMR
007 - started working on loot frame
008 - expanded slash command handler to be able to use multiple args
009 - bug fixes
010 - moved OptionsFrame from RLR to RLRML, added close button to loot frame and made it draggable
011 - fixed that sometimes the roll would execute twice,  changed ItemRollFrame to virtual, now calling it separately, changed buttons to hide getparentname rather than having a fixed string as the argument, added index and rolltype to roll message, fixed loot frame naming for multiple loot frame instances
012 - loot frame now properly shows/hides in the first open spot for it. First frame anchors to UIParent and subsequent ones anchor to one another 
013 - when a player makes a roll, he gets his own notification and everyone else gets one too, early implementation of a roll GUID