Warm to the touch
---
&4Cinderstone Trophies
---
Overkill
---
&3Higher Tier Spellbooks
---
&6&l Trophy Collection
---
&7These Trophies can be obtained from completing Quests in the storyline. If you see this, you have gotten your first one already! Congrats!
---
&7You have used the other Recipe, didn't you.

&7This is Largely a utility Item used to only place blocks. It cannot break Blocks. This Wand can be used to fill large holes your friends dont bother with or construct massive Walls so your friends stay out.
---
&7Same as the Previous, this one does a larger Area than the Stone wand.
---
&7Expensive yet useful. Not recommended if you haven't gotten the Explorer's Compass, at least one Spell book, Nature's Compass and the Pocket Wormhole.
---
&7Whilst this item offers massive Comfort, one should not forget that early on you may miss out on incredibly useful items because of it. Recommended to craft after the End.
---
&7This is the Best item to make with Trophies that gives you a lot of utility. Massively Recommended as soon as you can craft it. It will save you hours of searching.
---
&7This Compass offers many opportunities, yet you can still find most of the biomes if you know your way around Structures via the Explorer's Compass. Highly recommended after the End.
---
&7This book has it all. Because it has it all, you would almost need a Spreadsheet just to keep track of what you wanna do. Scales with Arcane, Fire and Ice, depending on the Spell combination you use.
---
&7Are you seriously too lazy for these?
---
&7These Spellbooks are alternatives to the existing Spell books you make at the Spell binding table. &4This means, they aren't better just because you made them with a Trophy! &r
---
&7This Archer Book mainly focuses around Fire Spell Power and Ranged Damage, Explosions Explosions Explosions!
---
&7Why need guns when you can shoot like one? This Archer Spellbook focuses around Shooting fast and being gone before you know it.
---
&7This Archer Book is great for any Frost Archer that needs to cool down their Enemies. With a Freeze stack passive and a lot of slowing, if annoying is what you wanna do, this book has it all.
---
&7Cold, a bit too cold for most. Scales with Frost.
---
&7Sometimes you want to make your Opponent think: Hasn't he cast this spell just a second ago? Then you will need this Arcane Spell Book
---
&7As Graceful as a Phoenix and as cool as one. Scales with Fire Spell Power.
---
The entrance to the &8Prison &rspawns randomly throughout the &aOverworld&r.
---
Enter the Prison
---
&8Enter the Prison
---
Spawns in &1The Lair&r, which can be found underground in the &8Prison &rdimension. To deal damage to the &dConjunctivius&r, you must first kill the tentacles.
---
Defeat Conjunctivius
---
&lBossfight: &d&lConjunctivius
---
Going through the elevator found in the last floor of the prision will get you to the Promenade.\\n \\n&eIt is suggested to bring a waystone or a pocket wormhole with you to come back to your home.
---
Visit the Promenade
---
&7Enter the &cPromenade
---
Cell Crafters allow you to make various melee and ranged weapons for your armory in the Mine Cells.
---
Use a Cell Crafter
---
Craft a &cCell Crafter
---
Monster Cells drop from monsters in the &8Prison &rdimension.
---
Loot a Monster Cell
---
Some weapons that can be made in the Cell Crafter require Cell-Infused Steel to make. Keep this in mind.
---
Craft Some &bCell-Infused &rSteel
---
The Health Flask is a really useful item that heals you 10% of your maximum health and grants regeneration for a few seconds.
---
Quick Healing!
---
 &7The Prison
---

---
&eCan be cell crafted with Guts and Monster Cells.
---
Defeat one of the first Two bosses to claim this!
---
Christmas Present - First Bossfight
---
Merry Christmas!
---
Christmas Present - Beginners Hope
---
Defeat Magus to claim this Gift
---
Christmas Present - Merry Magus
---
Defeat Gu'mas to claim this Gift!
---
Christmas Present - Gu'mas 'n' Gingerbread
---
You earned this, bud!
---
Christmas Molten Star
---
Defeat Conjunctivius to claim this Present!
---
Christmas Present - Under the Tentacle Twig
---
 &bA Jolly Christmas!
---
&7Hope you dont have a nut allergy!
---
&7The Prominence Team thanks you for playing the Pack. We wish you a Merry Christmas and a great end of the Year!
---
The Charger provides a way to charge supported tools through the ME Network or manually using a crank. It can also be used to create Charged Certus Quartz Crystal from Certus Quartz Crystal, and Meteorite Compass from Compass.
---
Preparing to Find Meteorites 1
---
To craft a meteorite compass, charge a normal compass in a Charger. This can be done very early by using a Wooden Crank.The Meteorite Compass points in the direction of the nearest Meteorite within a range of 2,700 blocks. If the compass is spinning rapidly there is Sky Stone in your chunk! If the compass is spinning slowly, then you need to explore more because you're out of range of the nearest Meteorite.
---
Preparing to Find Meteorites 2
---
Before you head out to find your first Meteorite make sure to have an Iron Pickaxe or better. Meteorites are made out of a very hard material called Sky Stone which requires it. Make sure you mine to the center of the meteorite to collect the Certus Quartz Crystals, Certus Quartz Blocks and your Inscriber Presses!
---
Your First Meteorite
---
Inscriber Presses are found in the Sky Chest at the center of a Meteorite. They can be used to create circuits in an Inscriber.
---
Inscriber Presses
---
Now that you have some Certus Quartz Crystals it's time to charge them. Toss one into the Charger you made earlier and get to cranking!
---
This crystal possesses the unique ability to absorb and convert energy from one form to another, and is the foundation of all ME technology. Fluix Crystal is crafted by placing Charged Certus Quartz Crystal , Nether Quartz and Redstone Dust in water. It will quickly start to react, and result in a Fluix Crystal.
---
To craft the processors required for more advanced machines, you'll need the Inscriber. Each type of processor has an associated press, which you will find in meteorites. Each operation requires 1k AE charged up.
---
A wrench made of Certus Quartz Crystal or Nether Quartz. Useful for rotating blocks, and removing individual parts from cables.
---
Rotating Your Machines
---
A modified furnace capable of generating AE Power instead of smelting ores. When placed on an ME Network it will charge Energy Cell or power other Network Devices.The Vibration Chamber will burn almost any solid burnable fuel for power. It will slow, or accelerate the burn depending on how much power it is able to store vs what is wasted. Generates between 1 and 10 AE/t depending on its burn speed.
---
Powering your Network 2
---
Stores up to 200,000 AE. They do not accept power directly, but are used to add additional power storage to an already existing ME Network.
---
Storing Energy 1
---
Stores AE energy up to 1.6 million units. They do not accept power directly but are used to add additional power storage to an already existing ME Network.
---
Storing Energy 2
---
The Energy Acceptor converts energy from external systems into AE and stores it in the network.The following energy systems are supported: Forge Energy / Redstone Flux 2 FE = 1 AE.
---
Powering Your Network 1
---
A part designed to share energy between two ME Networks without sharing anything else, also used to craft Fluix ME Glass Cable.
---
Sharing Power Between Networks
---
Used in the creation of Calculation Processors in an Inscriber.
---
Used in the creation of Engineering Processors in an Inscriber.
---
Used in the creation of Logic Processors in an Inscriber.
---
Used in the creation of all Processors.
---
Silicon can be crafted by smelting Certus Quartz Dust. It's used alongside an Inscriber and Inscriber Silicon Press to create Printed Silicon.
---
Used to accelerate crystal growth, which allows you to create Certus Quartz Crystal andFluix Crystal from crystal dust. Must be powered by an ME Network via the top or bottom, and consumes a steady 8 ae/t while plugged in. Crystal Seeds must be in an adjacent water block to be effected, the seeds will shimmer more rapidly when in the presence of a powered Crystal Growth Accelerator. Can only connect to cables, or other networked machines on the top and bottom of the machine.
---
Used alongside an Inscriber and Inscriber Logic Plate to create a Printed Logic Circuit.
---
Used alongside an Inscriber and Inscriber Calculation Plate to create a Printed Calculation Circuit.
---
Used alongside an Inscriber and Inscriber Engineering Plate to create a Printed Engineering Circuit.
---
Any #c:ender_pearl_dusts
---
Any #c:certus_quartz
---
Certus Quartz
---
Medium tier processor.
---
Most Advanced Processor.
---
Most basic processor.
---
Redstone is a component when creating Processors.
---
A component required for making item storage cells. Storage Cells are one of the core mechanics of storage in Applied Energistics 2, there are three kinds: one for items, one for fluids, and one for regions of space. These ones store items only.
---
The ME Chest is the simplest way to use a Storage cell, it will give you direct access to the contents of the cell placed inside. It can be powered stand alone with external power, or as part of a ME Network. When on a network, the storage of the chest will be available to any other devices in the same network using an assigned Channel. When used without a network, the chest will not transfer full stacks at once, capping transfers at 38 items instead.
---
Used to display inventories of ME Chests and to hold Storage Drives.
---
A component used to create an ME Terminal.
---
Fluix ME Glass Cable is the simplest cable to make, transfers power and up to 8 Channels. It comes in 17 different colors, the default being Fluix, and can be dyed any color using any of the 16 dyes.
---
A component used to create an ME Terminal.
---
A component used in the creation of an ME Terminal.
---
A component used in the creation of an illuminated panel.
---
The ME Controller is the routing hub of a ME Network. Without it, only up to 8 devices can interact, any more and everything stops working.It is not possible to have 2 ME Controller in one ME Network.Unlike most ME Network devices, the ME Controller does not require channels, rather it emits them 8 or 32 per side, depending how many channels the device supports.
---
Sky Stone Blocks are crafted by melting Sky Stone in a furnace.
---
A block designed to do one thing, store Storage Cells. This block holds 10 storage cells so you can tightly pack your storage into a very small space.
---
Fluid Cells are the same as Item Cells, but instead of storing items they store fluids.
---
Storage components are the base of any cell you will make in AE2.
---
Portable cells are regular cells, but you can open them up like a backpack (minus the keybind). These still require energy, but can be great early game if your backpack isn't doing enough for you.
---
About Portable Cells
---
Powering your Network 3
---
&9 Applied Energistics 2
---
Ever felt like drowning in a endless ocean? No? Just me? Well now you can anyways.
---
This item is great for any automation, it saves you a ton of work and is easily crafted. A must have for every Tech enthusiast!
---
The Crystal Resonance Chamber may not provide infinite amounts of Power, but for incredibly simple systems its more than enough. Anyone who just wants some storage or automate some certus loves this little funny heat sink looking Chamber.
---
Welcome to the world of runes. This is where we make use of runes and mana to create magic spells, weaponry and even armor. Are you ready to learn the world of sorcery and runes?
---
Are you ready to become a Sorcerer?
---
First Magic Steps
---
Beneath the depths of the world are Earth Essences, finding them will be no small task as the world underground is huge.
---
Beyond the void lie the End Essences found within End Islands, they will be very difficult to find unless you're determined enough.
---
The Channeler is a wand that can infuse mana into certain blocks that will create its crafted version or a new magic material. Test out some materials.
---
Alchemy on a Stick
---
Spires are tall towers found in forest and mountain biomes that contain certain loot found there. Watch out for leeches!
---
Find a Spire
---
Find a Spire
---
These Ancient Scrolls are used to help enhance a person's mana by either increasing one's capacity or mana regeneration capability.
---
Are they made of Papyrus?
---
Looks like you figured out how to use the Channeler. Maybe you can do more with this material?
---
Sorcerer's Metal
---
The Mask of Power boosts mana regeneration to 4 Mana per second while wearing it.
---
Sorcerer's Helmet
---
A Mana Catalyst boosts the mana capacity of all player with an extra 50 Mana with the radius of 16 blocks.
---
An upgraded Mana Catalyst that boosts the mana capacity to 100 with a radius of 22 blocks.
---
A powerful Mana Catalyst that boosts the mana capacity to 200 within the range of 34 blocks.
---
The Sword allows the user to launch a small cloud of slowness to nearby targets.
---
The Charm allows the holder to walk on water when held in main hand and breathe underwater when inside the inventory.
---
The Bow launches a Ghast fireball and increases speed of the shot the longer the bow is pulled back.
---
Like The Wither, the Stave grants the user the ability to launch wither skulls against targets.
---
The Coat grants the wearer fire resistance and the implosion ability to cause explosion damage, the more mana the higher the damage.
---
The Blade grants the wielder the ability to teleport 8 blocks in the direction they're facing.
---
The Scepter grants the wielder the ability to teleport 10 blocks away in the direction they're facing, but will always cause implosion damage.
---
The Mace slams the ground, flinging around nearby targets around the user into the air and receive fall damage. Does not damage pets.
---
This ancient fist... perhaps S'kellak may help upgrade it.
---
The Axe grants the user a few seconds of resistance and ability to deflect projectiles away from the user.
---
The Pedestal is used to summon bosses using the right ingredients. You can shift click on it to remove all ingredients. Right click holding the ingredients onto the pedestal as there's no GUI.
---
The Crusher turns all target souls into mana. 20 mana per mob kill, 30 mana per player kill, and 50 mana per boss kill.
---
The Scythe grants the wielder a chance to reap out souls from their preferred target. The Staff of Undead is used to summon minions when given a core.
---
Grim Reaper's Toys
---
The Scripture Table grants the player the ability to craft spell tomes using various ingredients. Similar to alchemy.
---
Alchemy, but for Spellbooks
---
The Wand of Fire, can only use fire spells that are found in the Nether.
---
The Wand of Sky, can only use sky spells found in villages.
---
The Wand of Water, can only use water spells found in Ocean structures and fishing.
---
The Wand of End, can only use end spells found in End Cities or Strongholds.
---
The Wand of Earth, can only use earth spells found in temples and mineshafts.
---
Fire Spells
---
Water Spells
---
Sky Spells
---
Earth Spells
---
End Spells
---
As the name implies, it contains lightning that can be released onto the ground when thrown. Can also be created when an empty bottle is struck by lightning.
---
Thor's Breath
---
Magical Bookshelves are not only good for decoration, but used by Wizard Villagers to allow trade with magical trinkets.
---
Pixie Leaves are created with leaf blocks and channeler.
---
Spry Dust is created by infusing sand with mana using the Channeler.
---
Wearing these boots grants the wearer to fertilize plants and crops using mana and by crouching.
---
Magical Farmer
---
The Fire Harvester increases mob loot chance related to fire.
---
The Breezy Harvester increases mob loot chance related to wind or air.
---
The Soaking Harvester increases mob loot chance related to water.
---
The Warping Harvester increases mob loot chance related to the End.
---
The Rocky Harvester increases mob loot chance related to the earth.
---
Small pouches used to store XP when needed. The pouch can store 550 XP.
---
An upgraded pouch that can store up to 2920 XP.
---
You must defeat this creature in order to harness the essence of the earth.
---
Defeat the Earth Elemental
---
You must defeat this creature in order to harness the essence of the skies.
---
Defeat the Sky Elemental
---
You must defeat this creature in order to harness the essence of flame.
---
Defeat the Fire Elemental
---
You must defeat this creature in order to harness the essence of the seas.
---
Defeat the Water Elemental
---
 &bSpellcasting
---

---
You may also hold the channeler in your off hand and a block of your chosen metal to work.
---
The ingredients to summon the bosses are in your Grimoire.
---

---
&8[Click to read lore and instructions]
---
Make a Hardening Crystal
---
&cS'kellak's Forge
---
A cursed sword that holds the power of an eternal winter. The Frostmourne is a runic artifact infused with soulfrost magic. Legend says whoever wields it will become the ruler of the Death Knights, the Lich King.
---
An agonizing soulfire weapon that gives great resistance to its wielder. Oriented for tanking, but has great fire damage.
---
&7A'zhar was a demon that was trapped inside a scythe forged by S'kellak, making this soulfire weapon no ally, be careful when using it because it will try to betray you.
---
Forged from remnants of a dying star, the Supernova is an astral weapon that can deal damage using all magic elements, and obliterate any targets with astral bursts.
---
This soulfire fist can enrage anyone if also wielding its sister weapon; the Fist of Fury, making it a lethal choice for martial artists, using its powerful punches that burn the enemy's soul.
---
A molten polearm, made out of Cinderstone and Noctisteel, infused with lightning, used by the long gone leader of the Serkonid race.
---
&7A pair of astral twin swords that harness the power of the Sun and Moon, using Arcane and Fire powers.
---
&7An ancient Artifact forged using materials from far away stars. When infused with power, it can evolve to greater versions
---
&7A cosmic bow infused by the power from the stars of the constellation of Orion.
---
&8[Click to read instructions]
---
Continue
---
&eObtain an Infused Molten Remnant from the Campaign.
---
&cUpgrading your Artifact
---
&dPiece of Eternal Knowledge
---
&8Secret Knowledge
---
I've Learnt the Knowledge.
---
&dEternal Knowledge: &eOf the Eternal Forge
---
&7A molten shield that display the symbol of the Living Statue, used by the highest rank protectors of the City of Vaaz
---
&d+1 Eternal Challenge Completed
---
&6Eternal Challenge
---
&6Eternal Challenge
---
&dMythic Challenges Completed with Supernova
---
&dMastery of Supernova
---
&6Eternal Challenge
---
&dMythic Challenges Completed with Thunderwrath
---
&dMastery of Thunderwrath
---
&6Eternal Challenge
---
&dMythic Challenges Completed with Ekavar
---
&dMastery of Ekavar
---
&6Eternal Challenge
---
&dMythic Challenges Completed with Frostmourne
---
&dMastery of Frostmourne
---
&6Eternal Challenge
---
&dMythic Challenges Completed with Fury of a Thousand Fists
---
&dMastery of Fury of a Thousand Fists
---
&6Eternal Challenge
---
&dMythic Challenges Completed with Vaazkar
---
&dMastery of Vaazkar
---
&6Eternal Challenge
---
&dMythic Challenges Completed with Orion
---
&dMastery of Orion
---
&6Eternal Challenge
---
&dMythic Challenges Completed with Ash'edar
---
&dMastery of Ash'edar
---
&6Eternal Challenge
---
&dMythic Challenges Completed with Fyr'alath
---
&dMastery of Fyr'alath
---
&6Eternal Challenge
---
&dMythic Challenges Completed with A'zhar
---
&dMastery of A'zhar
---
A corrupted dagger infused with the eldritch being Gh'aj. It gives you high haste in exchange of your sanity.
---
&6Eternal Challenge
---
&dMythic Challenges Completed with Gh'aj
---
&dMastery of Gh'aj
---
&d&kLiberation
---
&dComing Soon
---
&7A great hammer born of glory and oath. Wielded by the most powerful Paladins, to protect their allies against any threat.
---
&6Eternal Challenge
---
&dMythic Challenges Completed with Apophis
---
&dMastery of Apophis
---
Reset your skill tree!
---
Click me! :)
---
Mistake in Artifact Skill Tree?
---
&c&l S'kellak's Forge
---
&6Requires completion of &nChapter I&r&6 of Void's Invasion.

&7The Molten Core is a powerful artifact made from the depths of the Cinderstone's Volcano; &cVaaz&7.
&7With it, you can craft powerful and unique artifact weapons that have special abilities and bound to your soul, making it only usable by the one that forged it.

&bEncased Remnants&7 can be used to repair and reforge these weapons. You should also make a &6Hardening Catalyst&7 to make them unbreakable.
---
&eCan be forged using an Essence of Wrath and an Awakened Lichblade, along with the Molten Core.


&8This item is a tribute to World of Warcraft's Frostmourne.
---
&eCan be forged using two Molten Edges along with the Molten Core.


&8This item is a tribute to World of Warcraft's Fyr'alath.
---
&eCan be forged using a Demonic Essence and a Soulrender, along with the Molten Core.
---
&eCan be forged using the Essence of Glory and a Starforge, along with the Molten Core.
---
&eCan be forged using an Essence of Wrath and a Fist of Fury, along with the Molten Core.
---
&eCan be forged using a Demonic Essence and a Thunderbrand, along with the Molten Core.
---
&eCan be forged using an Essence of Glory and an Essence of Wrath. To unleash the twin swords, one must use the Essence of Ash'edar.
---
&eCan be forged using the Essence of Glory and a Wizard Staff, along with the Molten Core.

&cEvolves to one of 5 stronger versions for Arcane, Fire, Frost, Holy or Astral mages within the Upgrade Tree.
---

---
&7All artifacts are upgradeable using their &6Upgrade Tree&7.

&7Once you forge your own Artifact, you will unlock its Upgrade Tree. You can access it by pressing &6N&7, and pressing the Molten Core icon at the top left.

&7All Upgrade Trees have up to &67 nodes&7 you can select, with different paths to take.

&7To unlock nodes, you will need to empower you artifact using &6Molten Remnants&7, which are rewarded in quests, or craftable using Mythical Essences.
---
&8You've forged all Artifact Weapons and unlocked their Mastery. You've held all kinds of power. So let me ask you, what are you going to do with this knowledge?
---

---
&eOh Granny, this is delicious!
---
&eYou proved your worth with Supernova by defeating 10 Mythical Challenges
---
&eYou proved your worth with Thunderwrath by defeating 10 Mythical Challenges
---
&eYou proved your worth with Ekavar by defeating 10 Mythical Challenges
---
&eYou proved your worth with Frostmourne by defeating 10 Mythical Challenges
---
&eYou proved your worth with Fury of a Thousand Fists by defeating 10 Mythical Challenges
---
&eYou proved your worth with Vaazkar by defeating 10 Mythical Challenges
---
&eYou proved your worth with Orion by defeating 10 Mythical Challenges
---
&eYou proved your worth with Ash'edar by defeating 10 Mythical Challenges
---
&eYou proved your worth with Fyr'alath by defeating 10 Mythical Challenges
---
&eYou proved your worth with A'zhar by defeating 10 Mythical Challenges
---

---
&eYou proved your worth with Gh'aj by defeating 10 Mythical Challenges
---

---
&eYou proved your worth with Apophis by defeating 10 Mythical Challenges
---
&7Did you update from a previous version and your &bFrostmourne's &7Artifact Skill Tree got a stat you didn't want?

&6No worries! You can reset your skill tree once, for free.
---
It's time for you to play with nature. What we're going to be looking at is how to make use of the natural mana and soil to gain powerful artifacts and maybe farms. Are you ready?
---
Get Started
---
Seedling's First Steps
---
Getting a Lexica Botanica will help you understand the natural world around us. Getting one will be important to progress.
---
Mother Nature's Encyclopedia
---
A Flower Pouch is important to have as you will be collecting different colored flowers and it will clog your inventory so a pouch for them is perfect.
---
Seedling's Backpack
---
The Petal Apothecary is an important item used to creating certain items that will be beneficial to your progression.
---
Natural Alchemy
---
The Pure Daisy is a plant that can 'purify' or tranform any log and stone into materials used to craft more sophisticated tools.
---
Purification
---
Good start! Now you are ready to generate mana. Be sure to try out the different kinds of flowers as well for fun!
---
Now you created a flower with a unique function, good start! Now you can make interesting rituals and creations using these flowers as the base so try out the different kinds of flora with unique properties.
---
&eAn Ecstatic Vivace
---
This plate is a very special item that is used to create a new ingot by infusing three mana dipped objects. One must use up half a mana pool's capacity in order for it to function properly. Be warned that the ritual will be wasted if the items aren't on the plate.
---
Terra?
---
The Runic Altar is an important item that allows the creation of runes that are used in various tools. You must have it connected with a mana pool and materials to create a certain rune to function.
---
Runestones?
---
The Wand of the Forest is an important item to carry around when commanding or redirecting magical items and mana pools to perform a certain function.
---
You're a Druid, Harry!
---
A Mana Pool is an important item to have as they are used to store in generated or transferred mana in order to be used later.
---
I thought we can swim in this?
---
A Mana Spreader is a block that can transfer mana to nearby blocks or structures that can hold mana. They can be rotated or facing a certain block by using the Wand of the Forest.
---
Wireless Mana
---
A Mana Tablet is used to be able to carry mana around as a portable object and can be used to absorb or deposit mana. Each tablet can hold about half a mana pool's capacity.
---
Mana Battery
---
A Terrasteel Ingot is a special ingot that can be used to create a stronger variant of tools made using manasteel ingots, but they're very expensive to create.
---
Natural Steel
---
These Manasteel Tools are better than iron and can make use of mana to repair itself.
---
Manasteel Tools
---
Just like the tools, the Manasteel Armor is better than iron and makes use of mana to repair itself.
---
Manasteel Armor
---
This armor set is a specialized set of manasteel armor that makes the cost of mana lesser than the other mana set, only that this armor is weaker in defense.
---
Manaweave Armor
---
There are only three weapons for the terrasteel, but they're stronger than their manasteel variant. Also, do your best to raise the rank of your Terra Shatterer.
---
Terraforming
---
The highest rank attainable, such a powerful pickaxe that can drill through the heavens and the earth!
---
Earthshaker
---
This Terrasteel Armor is a stronger version of the Manasteel Armor that can also passively charge your Mana Tablets in your inventory.
---
Passive Mana Charger
---
Congratulations, you have defeated the boss and now have your rewards. Maybe there's a hard mode with more rewards?
---
If you use this, you will have to fight the boss again but harder, are you ready?
---
Round Two!
---
Congratulations, now you earn a chance to gain an artifact, can you collect them all?
---
Gacha Time
---
Doing this fight without armor is terrifying. I hope you fought it without creative mode.
---
I hope you didn't cheat.
---
This is the better version of the Mana Spreader that you'll craft. More mana payout. Oh, and do try out the different lens that you can attach to your Mana Spreaders.
---
This is the best mana spreader that Mother Earth can provide for your needs. This is much slower but its payout is much higher.
---
 &aBotania
---
Don't forget to check the Advancements for more hints too.
---
Hello there, I assume you're here because you want to become a witch, right? You've come to the right place.. this is where it begins, young witch.
---
Witch's First Steps
---
An interesting tree, it has unique properties that allow it to 'bleed out', perhaps you'll find it useful for your future endeavors. They're found in Nether Fortresses.
---
The Tree of Blood
---
This tree contains the essence of knowledge and intelligence, perhaps this will be useful in your future endeavors. They're found scattered around in forests.
---
The Tree of Knowledge
---
These trees have a smell of death around them, perhaps this will be useful with your endeavors later. They're found in taigas and swamps.
---
The Tree of Death
---
This tree has the properties of life itself, perhaps it'll be useful for your future endeavors. They're found in savannas.
---
The Tree of Life?
---
A special knife for us witches, it's going to be important for our rituals and scratching trees. Take good care of it.
---
A Witch's Knife
---
This will be very fun for our uses. Getting taglocks of other players will allow us to bind them to a ritual.
---
Targeted Essence
---
Ew, this is some weird goop that you got from a ghost.. well, it'll still be useful for what we need..
---
Ghost Essence
---
This is a very nice coffin, comfortable and dark enough for a player to sleep during the day time until night.
---
Vampire's Bed
---
Having a poppet like this will make the target either cursed or protected, depending on how you use them, and there may be more than one type of poppet.
---
Ever felt that you have too many poppets in your inventory? These shelves will be perfect for your needs.
---
Poppet Storage
---
Demon Hearts are useful in creating special magical items that may be beneficial to the witch, although they may be difficult to obtain as you need to summon these demons.
---
The cauldron is perfect to brew potions using special ingredients that you can grow and scrape from.
---
The Smelly Cauldron
---
Is this Wine?
---
The Besmircher is able to disguise themselves in front of demons and are able to trade with them.
---
Besmirchment Clothes
---
The Alchemist is a master of witch brews and can double the duration effects of said brews when one wears it.
---
Alchemist Clothing
---
The Hedgewitcher is able to increase crop bounty when one wears such clothing.
---
Hedgewitch Clothing
---
An altar carries the magical energy that us witches use in doing rituals. In order to increase the capacity, one must decorate their altar with the appropriate materials and plant more trees around it.
---
Witch's Energy Container
---
A braizer is used for cursing, incense and rituals so having one will be vital if we want to be successful, young witch.
---
Ritual Burner
---
Chalk is important for a witch as they're the foundation of rituals as they need to draw a circle in order to activate. It's best to have one of each type of chalk ready.
---
Chalk-Zone
---
Salt is important in not just for food seasoning, but it is good for warding off evil spirits and demons that may go after you. Salt is good for barriers.
---
Don't eat salt!
---
At least you can enjoy a nice snack while you use garlic for magic purposes.
---
Where's the Butter?
---
Getting these two items are essential if you would like to make use of some items that are for curses or deooration. They're found by killing demons and demonhounds.
---
Demon Parts
---
A witch's item to be immune to fire at the cost of some magical energy. They're also fireproof.
---
This will prevent any mob from spawning within a 24 block radius.
---
Natural Wall Lights
---
Any mob who will come into contact with it will be teleported within a 64 block radius.
---
Away With You!
---
This bramble will grow a special fruit that can be used to create food items that will restore magical energy when consumed.
---
Witch Bush
---
Prevents from any entity from passing through, unless you sneak to get passed.
---
You SHALL NOT PASS! easily.
---
Send any mob flying into the air when coming into contact.
---
Springboard, but on a wall
---
Burns any mob that comes into contact with the bramble.
---
Firewall, but for entities, not viruses.
---
A witch's best friend. Used to create food items.
---
Witchberry Food
---
&c Witchcraft \\& Rituals
---
Make sure to read the Book of Shadows if you want to understand more in-depth of Bewitchment.
---
Hello young explorer! Welcome to the Explorer's Journal where you will gather items that you wouldn't actively find. Are you up for the challenge?
---
Begin the Hunt
---
Explorer's Journal
---
Poseidon has lost all of his fish for his personal aquarium! Help the God of the Sea by finding and fishing up some new specimen for the God and they'll reward you.
---
Time to go fishing!
---
Poseidon's Aquarium
---
Nether Depths' Fish
---
Ah yes, Captain Cornelia, a great captain who sailed until she fell into the depths of the freezing oceans, one must be daring enough to find her ship and take her treasures away, if they can find it.
---
Set sail!
---
Captain Cornelia's Treasure Hunt
---
You have done the God of the Sea a huge favor! Now he will reward you for your efforts.
---
Sea God's Fisher
---
Now that you found a special trinket, one must be curious on how it works. Beware the dead.
---
Send her to rest
---
Call Captain back from the dead.
---
This armor was worn by the famous Captain Cornelia to survive the freezing depths of the ocean, will you do your best to collect the entire set and go down into the depths?
---
Captain Cornelia's Armor
---
Nothing much can be found in such worn out pouches, but maybe you can get lucky?
---
An armor that makes one act similarly to a pufferfish, but it seems to be a very good set for those who love being reckless and fighting underwater.
---
Armor of a Sea Terror
---
The Ice Maze is not only freezing and massive, but it also contains the scary depths of the ocean. Will you be able to take them down and return with the spoils?
---
Terrors of the Ice Maze
---
You have finally found the captain's hideout, but now you must find her hidden treasure hidden away within.
---
Captain Cornelia's Hideout
---
These weapons looked like they were used by Captain Cornelia's crew, but were eventually lost to the frozen depths, but are now in your hands to test their might.
---
Sea Dog Weaponry
---
If you stare at the abyss, the abyss stares back at you. But if you have the courage to face any danger head on, then maybe they will reward you.
---
Abyssal Sea Weaponry
---
Ah, a classic set of aquatic life, from Minecraft itself. Nothing is more memorable than the originals themselves.
---
Minecraft's Aquatics
---
Demeter has left her plant life scattered across the world and is challenging anyone who is willing to gather them and satisfy the Goddess of Harvest and Agriculture and be rewarded.
---
Gardening
---
Demeter's Garden
---
Man, Demeter is very excessive with the number variety of crops there are in the world. Well, it'd better be worth it in the end.
---
Croptopia Seeds
---
Haven't you wondered if the number of tree varieties are just a combination of other fruit trees in order to produce more?
---
Croptopia Trees
---
While not a very large variety of crops under Delight, but it is made up for it by being found fairly quickly.
---
Delight Crops
---
 &2&nExplorer's Journal
---
Welcome, young collector, for here you see before you is a place where trinkets and accessories are gathered and admired by those around you. Are you up for the challenge?
---
Get Hoardin!
---
A Collector's Journey
---
Welcome to The Thing! You must find the Things and collect them for your own benefit. You cannot give each trinket a name, just refer to them as a Thing, nothing more, nothing less.
---
Things to Collect
---
The Thing!
---
Trinket Artifacts to Collect
---
Hello there, young music enthusiast! Considering that you're here, it means that you know that music is something we all need in our life! And these records are almost lost to time, but we can still salvage them! You must find them and listen to what they have to offer.
---
Find the Discs
---
While it's important to respect the graves of the dead, finding cool remains is worth showing for display to showcase the history. Once you find them and use the brush to dig them out, give your respect.
---
Find the Mob Heads
---
Get a Brush
---
Gravedigger
---
C418 - 13
---
C418 - Cat
---
C418 - Blocks
---
C418 - Chirp
---
C418 - Far
---
C418 - Mall
---
C418 - Mellohi
---
C418 - Stal
---
C418 - Strad
---
C418 - Ward
---
C418 - Wait
---
Lena Raine - Otherside
---
C418 - 11
---
Aaron Cherof - Relic
---
Samuel Aberg - 5
---
Lena Raine - Pigstep
---
Your classic tunes that you can find.
---
Minecraft Discs
---
Okay, so these discs in particular might be harder to find and there might be unique records you might not have heard before, good luck.
---
Modded Discs
---
Bertsz - Horizon
---
Krossy -  Forsaken Drownage
---
Firel - Strange and Alien
---
Firel - Grasping At Stars
---
Firel - Endseeker
---
Firel - Eo Dracona
---
Kain Vinosec - Endure Emptiness
---
Kain Vinosec - Fight For Quiescence
---
Orangery - Coniferus Forest (Main Menu Theme)
---
SideralisMusic - Prominent Festivities (Original Soundtrack)
---
SideralisMusic - IV
---
SideralisMusic - Primordial (Prominence OST)
---
SideralisMusic - Void Core (Prominence OST)
---
SideralisMusic - A Dance of the Blades Part 1 (Prominence OST)
---
SideralisMusic - A Dance of the Blades Part 2 (Prominence OST)
---
SideralisMusic - Prominent Festivities (Prominence OST)
---
SideralisMusic - Time Flows (Prominence OST)
---
SideralisMusic - Convergence (Prominence OST)
---
Endigo - Big Chungus (Official Main Theme)
---
What kinda umbrella is strong enough to be a shield and indestructible?
---
Starting to imagine that for every bite of this steak, a cow gets eaten somewhere in the world, and it regrows the steak to its original appearance.
---
Are there any other colors? Orange seems to standout a lot.
---
Personally, I wouldn't wear this as it looks ridiculous, but at least you can eat and drink faster.
---
This doesn't last very long, at most, it's 15 seconds, but worth using.
---
These goggles are too big for my face! It feels heavy..
---
A fellow Villager?! Come, let's trade! We have discounts for our kind.
---
Time to look stylish while killing.
---
Would've preferred a lucky horseshoe, but this is good too.
---
Now you see me, now you don't.
---
Repelling all forces against me.
---
The thrill of danger and adrenaline rush fuels me to run faster!
---
Don't touch me, or you will be shocked to the core.
---
An eye for an eye!
---
Burn with me.
---
Cloud Jumping now literal.
---
Isn't this a wither skull but covered in obsidian?
---
Sick? No worries! It'll go away.
---
Can't attract a significant other with it, though.
---
Stay healthy!
---
Flying like a bird is gonna be exhausting.
---
We're basically a mole if we can dig stone with our hands.
---
I, am inevitable!
---
And I am Iron Man.
---
Stay away, creeps!
---
Why suck blood from targets with fangs if we can just use our hands, more sanitary.
---
How to be a Pirate
---
Jesus, but running.
---
Got those hops?
---
Snuggly feet with a purring kitty
---
When wearing running shoes, press B to run and you can zip away! Well, in Minecraft, this just makes our sprint faster.
---
Gonna need that snorkel and diving suit.
---
Hold your ground!
---
The most legendary artifact, the whoopee cushion. With its majestic appearance and functionality, it's a highly coveted item by jokesters.
---
A Recall Potion is something one should at least carry around as drinking it will teleport the player to their spawnpoint, a good way to escape or go home quickly. Eugh, it tastes awful though, considering that it uses a pearl. Shouldn't try it as a milk tea.
---
Milk Tea?
---
Just your handy dandy guide to gathering Things. You can choose not to though, but you will feel smarter if you know where you're going.
---
Know Your Thing
---
Using this key will allow one to protect their chests from being stolen and looted just by locking them. Use the key again to unlock your precious chests.
---
Where are my Keys?
---
Now I know what you're thinking, why is it named this way? As you can see, the bucket and water content, have been flipped inside out! Now this thing's only purpose is infinite water supply, can't pick anything back up.
---
Caution: Wet Thing
---
So this pouch is basically an ender chest that you can carry around. I wonder if you even need to put down an enderchest in your base anymore?
---
Dimensional Bag
---
Okay, so while this looks like a regular monocle, but it enhances the wearer's vision to even work at night as if they're in the day! Now you can be a night owl!
---
Owl's Glasses
---
So you know how plants get energy from being under the sun? Well, now with this thing, you can act similarly! But instead of the sun, it can be any nearby light source and now you can heal! Don't plant yourself into the soil though.
---
Photosynthesis
---
So this item is not meant to be consumed at all, just keep it in your inventory and you may or may not end up receiving the effects of your drunken potions without drinking any.
---
Take your Medicine!
---
So this tome in particular, is similar to the Recall Potion, but you need displacement pages that can be crafted and if one opens the tome, they can charge it with pearls and save a location that they can teleport to.
---
A Book of Teleportation
---
Used for the Displacement Tome in order to teleport and write down locations that you are at and can teleport to anytime.
---
To improve one's mining efficiency, one must wear the proper protection as a miner! And wearing this glove will help you!
---
If you felt like you just want that extra power in your fist, then wear the riot gauntlet and make havoc! No punching cute things though.
---
Start a Riot!
---
You know how Ghasts and Blazes are always shooting fireballs at you? Now you can do that with this handy scepter, but remember to carry ammunition.
---
Portable Ghast
---
Hades has created a powerful crystal condensing his fire powers and whoever wears it will be immune to fire and even lava damage.
---
Crystallized Hades Fire
---
Can't swim fast? Just swim harder!
---
These magnets are interesting, as they can pull in any item, even if they're not made of metal at all. Wonder if you can pull gravity?
---
Normally, one being light as a rabbit is an exaggeration, but this thing takes things literally by allowing the wearer to be so light that they can jump really high. Don't break any ankles.
---
Light as a Rabbit
---
Be as lucky as a leprachaun and turn all your deadly spuds into golden apples.
---
POTATO!!!
---
Are you annoyed with mending or having durability at all? Then craft yourself the most powerful material known to man, and make your item indestructible! Don't let it touch cacti though.
---
Bedrock Tough
---
They're comfy socks, okay?
---
Always feeling short compared to others and can't reach? Then grab yourself the Arm Extender for only 10.99!!
---
Extendo!
---
These boots will minimize the amount of fall damage the wearer experience by a huge margin, but just because the damage is less, doesn't mean you should be more reckless.
---
Kinetic Energy? I hardly even know it.
---
A Gleaming Compound is a very precious material that is used to make more powerful Things, as they are very rare, they are definitely worth a lot just to get one.
---
Shiny Red Stone
---
&6Eternal Challenge
---
&cSideralis Fan
---
 &9Collectibles
---
Welcome to Create, a steampunk mod that lets you build contraptions to do most things you can think of.\\n\\nCreate offers great guides for most of its items by hovering over them in REI or in your inventory and holding down 'W' to \
---
Welcome to Create!
---
&6Welcome to Create!
---
The basis for more advanced blocks.
---
The basis of most things fluid related in Create.\\n\\nCan also be used to encase fluid pipes.
---
In order to make a train you're going to need at least:\\n- 1 Train Casing\\n- 1 Train Station\\n- Enough train tracks to make your railroad.\\n\\nIn order to see how you assemble a train \
---
Lets you transfer a redstone signal wirelessly within a range.
---
A redstone component that outputs a signal when in contact with another redstone contact. Perticularly useful for building contraptions.
---
A kinetic source that uses the flow of water as its source of energy. Will generate the same amount of SU at the same RPM as long as one block of flowing water is adjacent.\\n\\nYou can also swich the look of your water wheel by right-clicking it with pretty much any wood plank (including ones from other mods).
---
Generates twice as much SU as the regular water wheel but at a slower RPM.
---
Lets you see the current stress and stress capacity of a kinetic network.
---
Lets you see the rotational speed of a kinetic network.
---
The densest kinetic source. Although it also has the highest complexity, requiring a steady source of water and heat.
---
Similar to a Hand Crank but only turns a certain amount of degrees with each interaction.
---
Any Valve Handles
---
Valve Handles
---
The simplest way to generate kinetic energy, by using yourself as the power source.
---
In order to get brass you're going to need to heat a mechanical mixer that's mixing copper and zinc.\\n\\n the Empty Blaze burner can be filled by right-clicking it on either a blaze spawner or a blaze.
---
Blaze Burner
---
A machine that can autocraft shapeless recepies aswell as mix things like potions.\\n\\nNeeds to rotate at at least 30 rpm to function
---
Can be used to place or extract large bodies of liquid.
---
Allows for the extraction of liquids from items.
---
Used for filling items with fluids and crafting certain items using fluids.
---
Allows contraptions to transfer fluids to blocks.
---
Lets you use SU to break blocks, can also be attached to contraptions to make tunnel bores and the like.
---
Blocks that can fell trees or allow contraptions to fell trees. As well as some crafting recipes like cutting blocks or stripping logs.
---
Blocks that allow contraptions to harvest crops.
---
Blocks that allow contraptions to create farmland or launch entities.
---
Lets you clear and pave whilst riding a train.
---
Essentially the an upgrade to the millstone, provides some different recipes so it might be worth keeping both around.
---
Blocks that both allow for automatic crafting of normal recipes and the crafting of recipes that are bigger than a normal crafting table would allow for.
---
An advanced item distribution machine.
---
An item used to craft more advanced mechanical items.
---
Allows for fine tuning of rpm.
---
Allows you to control the train.
---
Gives off a redstone signal when detecting a train.
---
Used to controll the flow of trains across tracks and intersections of tracks.
---
The block that deals with train assembly and dissasembly.
---
Lets you schedule trains so that mobs or blaze burnders can drive them.
---
The thing your train goes on.
---
Any Train Track
---
Train Tracks
---
Simply a Potato Cannon.
---
Lets you place down a mirror that assists you in building symmetrical things.
---
Grinding it all down to dust.
---
A very versitile machine that can pull and push entities aswell as wash, haunt, blast and smoke items.
---
When placed on the Encased Fan the Nozzle changes the area of effect of the pushing/pulling into a sphere instead of a line.
---
Stores pressurized air for usage with a diving helmet.
---
An upgraded version of the Copper Backtank.
---
A helmet that lets you use air from an equipped tank to breathe underwater.
---
Allows you to walk underwater like you do on land as well as walk on belts without them moving you.
---
An upgraded version of the Copper Diving Helmet.
---
An upgraded version of the Copper Diving Boots.
---
A repeater that sends a pulse after a configurable amount of time.
---
A redstone component that extends a pulse to a configurable amount.
---
Allows you to setup a sequence of rotations that are executed upon the block receiving a redstone signal.
---
A block that can monitor the fill levels of inventories and tanks.
---
A block that can look for specific items in the world or in inventories.
---
A redstone component that toggles its state with every redstone pulse.
---
A redstone component that toggles on when recieving a redstone signal on one side and off when recieviing a signal on anoter side.
---
Basically an advanced sign that updates faster if provided with higher RPM.
---
Lets you display real-time information to a connected display board or nixie tube.
---
A lever that can be set to output any redstone level.
---
Can display text or numbers.
---
Bonks ingots into plates.
---
Lets you instantly break most Create blocks by shift + right-clicking. And rotate them by right-clicking.
---
\
---
Some fluids can be infinity extracted from the world as long as the pool the hose pulley is extracting from contains 10000 or more source blocks.\\n\\nYou can search in REI for the fluids that apply using by typing \
---
Allows you to stop rotational force coming through when powered by a redstone signal.
---
An item that allows for increased reach.
---
A simple machine with massive potential. Can place blocks but also use items on blocks/entities.
---
Lets you create your own custom functional clock.
---
When placed in front of the Encased Fan this allows it to haunt items.\\n\\nNotably sand into soul sand.
---
When placed in front of the Encased Fan this allows it to smoke items.
---
When placed in front of the Encased Fan this allows it to blast items.
---
When placed in front of the Encased Fan this allows it to wash items.\\n\\nNotably soul sand into nether quartz.
---
A block that allows input and output of inventories 1 item at a time.\\n\\nOne thing not mentioned by the ponder is that the funnel can drop items on the ground when placed on an inventory and will only keep 1 item on the ground if it's close enough to the block the item lands on.
---
Tunnels are used to manage the flow of items on belts.
---
An upgrade to the andesite tunnel allowing more configurability in how to deal with items.
---
A more advanced funnel that allows for filtering and higher stack sizes.
---
Item Manipulation
---
Chutes are used to transfer between inventories vertically.
---
A more configurable chute.
---
A basic filter.
---
A filter that can filter by attributes like \
---
It's really just a belt that doesn't move.
---
Weighted Ejectors can throw items accuratly long distances.
---
A multi-block item storage that can't be accessed manually.
---
Terminoloy:\\n\\nStress Units(SU) a number that describes how much stress something generates or requires to run.\\n\\n
---
Can be used to halve or double the rotational speed of connected chaindrives when recieving a redstone signal.
---
Lets you reverse the direction of rotation by applying redstone.
---
Allows for multiple paralell rotational outputs.
---
Lets you turn off parts of contraptions while they are formed.
---
As the name implies this item allows you to glue blocks together. Perticularly useful when making contraptions.
---
Allows for the creation of contraptions that move up and down.
---
Allows for contraptions that traverse rails in the same way minecarts do.
---
Allows for contraptions that rotate around a point in space, particularly useful for farms.
---
Allows for movement of structures linearly using rotational force.
---
Any Mechanical Piston
---
Mechanical Pistons
---
Allows for contraptions that move across gantries.
---
A useful block for building contraptions.
---
Sticks to blocks when powered by redstone.
---
Since most blocks in Create don't allow for manual extraction and insertion of liquids these pipes are rather useful.\\n\\nCan also be used to create infinite water by extracting from a source-block that has 2 source-blocks adjacent to it.
---
The main block used for bulk fluid storage.
---
Any Seat
---
Seats
---
Any Cogwheel
---
Cogwheels
---
Essential for any person working with Create. Allows you to see more information about blocks like stress impact.
---
Ever wanted to pipe liquids into your blaze burners? Just hand them a straw and they'll slurp it straight from the pipe.\\n\\nYou can press 'U' on the straw to see what liquids it accepts as well as burn times.
---
A motor that converts energy(E) into kinetic energy(SU) at any rpm.
---
Generates energy(E) from kinetic energy, the amount generated is dependent on the rpm and caps at 256E/t
---
Crafts plates into rods and rods into wires.
---
Lets you charge certain items.
---
A multi-block structure that lets you store large amounts of energy.
---
Connectors insert/extract energy from/into blocks and wires are used to connect between connectors.
---
Any Wire Spool
---
A redstone component that only allows energy(E) to flow when it's receiving a redstone signal.
---
Conductors allow you to activate redstone whilst looking at them and can also carry your toolbox around.
---
Any Conductor's Cap
---
Conductors
---
Lets you see through the eyes of a conductor as well as control their movement.
---
Used to visualise and control which direction trains go in intersections.
---
Same as the Andesite Track Switch but also allows for switching for scheduled trains.
---
Lets you couple and decouple trains without dissasembly.
---
Used to visualise valid paths for trains.
---
Copycat blocks allow you to make steps and panels out of things that typically cannot take those shapes.
---
&eComing Soon: &6Cosmetic
---
&6Eternal Challenge
---
&dOne Cookie to Rule Them All
---
 &6Create
---
&8[Click to read information]
---
The Art of Transmogrification
---
&eThe Art of Transmogrification
---
&8[Click to read information]
---
&dTransmogs!
---
&8[Click to read information]
---
&dThe Illusion of Nothing
---
&d Transmogrification
---

&dTransmogrification&7 is a type of magic that allows you to &echange the shape of any object without altering its function&7, letting you to mask your items into another, including weapons and armors. It does not give any benefit aside from being purely cosmetic.
---

&7To start off, you must craft a &dTransmogrification Table&7. This magic is powered with &dAmethyst&7, so you'll have to get some each time you want to transform any item.

No items will be consumed, but to change the shape you'll need to own the desired item.
---
&7If you dont want to display an armor piece, or a weapon, you can hide the items!

&7By using a &dVoid Fragment&7 as the transmoggable material
---
Found underground in the &aOverworld&r.
---
Kill a Warden
---
&lBossfight:&r &3The Warden
---
Before lighting the portal, you must first remove all &3Sculk Veins &rfrom the inner frame. After the frame is cleared, you can right click it with the &bHeart of The Deep &rthat you got earlier from killing The Warden.
---
Enter The Otherside
---
&lEntering:&r &8&lThe Otherside
---
Kill a Shattered
---
Kill a &3Shattered
---
Rare chance of spawning after breaking an &8Ancient Vase&r.
---
Kill a Stalker
---
Kill a &3Stalker
---
Found by stepping on Infested Sculk
---
Kill a Shriek Worm
---
Kill a &7Shriek Worm
---
Can be tamed with enchanted &cNetherite Chestplates&r. When tamed, they will occasionally drop enchanted books. 
---
Find a Sculk Snapper
---
Find a &2Sculk Snapper
---
 &3The Otherside
---
 &dMastering Fate
---
Surviving Space
---
&2Tier 1 Rockets
---
Why do it yourself?
---
Fuel Loader
---
Launch Pad
---
Still looking for a Nasa Collab
---
Nasa Workbench
---
Sturdy
---
Any #c:steel_plates
---
Craft Steel Plates
---
Visit the Overworld!
---
Find an Oil Well
---
To the Stars!
---
The Art of Compressing
---
Obtain Steel
---
Obtain your first Steel!
---
Insert Steel pipe hitting the ground sound effect
---
Craft Steel Rods
---
Craft Steel Rods
---
Obtaining Steel
---
Getting Power
---
Powering Ad Astra Machines
---
Damn Gas prices!
---
Fuel Refinery
---
Obtain Iron plates
---
Your first Iron Plates
---
Craft Iron Rods
---
Craft your first Iron Rods
---
Craft 2 Gas tanks
---
Oxygen
---
Flameborn Space Program
---
Souvenir from home
---
Craft 5 Oxygen Cans and fill them with Oxygen
---
Oxygen needed!
---
Only - Fans
---
Vroom Vroom
---
Engine Frame
---
How much horsepower?
---
Steel Engine
---
Rocket Fins
---
Like Rudolph but a bit harder
---
No rockets needed!
---
Craft any waystone
---
Going back and forth
---
Craft any Flag color!
---
The stars were made for us to conquer
---
Its all cheese?
---
Visit the Moon
---
&4To The Moon!
---
Kill Star Crawlers
---
Killing stars
---
Kill Corrupted Lunarians
---
Kill Corrupted Lunarians
---
Find Cheese
---
Mhmmmm Cheese
---
Desh
---
Desh ingots
---
Desh Plates
---
Desh Blocks
---
Desh Tanks
---
&3Tier 2 Rockets
---
Visit the red planet
---
&5Fly to Mars!
---
Visit a Lunar Tower
---
Visit a Lunar Tower
---
And you thought their head couldn't get any bigger
---
Visit a Lunarian Vilage
---
Visit a Lunarian Village
---
Find a Moon Dungeon
---
Find a Moon dungeon!
---
Visit the Ice caps on Mars
---
Water on Mars?
---
Visit the Canyon Creek
---
Visit the Canyon on Mars
---
Kill Martian Raptors
---
Raw Ostrum
---
&4Tier 3 Rockets
---
Ostrum Tanks
---
Ostrum Blocks
---
Calorite ofcourse
---
Visit Venus
---
&3To Venus to get
---
&eVisit Mercury
---
Kill Magma Cubes
---
Raw Calorite
---
Calorite Ingots
---
Calorite Plates
---
Calorite Tanks
---
Calorite Blocks
---
&6Tier 4 Rockets
---
Out of this System!
---
Visit Glacio
---
&8Visit Glacio
---
Kill Pygros
---
Visit a Pygro Tower
---
Visit a Pygro Tower 
---
Like Piglins but weird
---
Visit a Pygro Village
---
Find a Pygro Village
---
Mogged
---
Kill Moglers
---
Monster...
---
Kill Glacian Ram
---
Milk a Glacian Ram
---
Collect Ice Shards
---
&5Wanna Fly?
---
Ostrum Plates
---
Make a Space Station in a Orbit
---
Make a Space Station in a Orbit
---
Make a Space Station in a Orbit
---
Make a Space Station in a Orbit
---
Make a Space Station in a Orbit
---
Make a Space Station in a Orbit
---
Build a Space Station!
---
Does not Kill
---
Zip Gun
---
Your own Space Station
---
Craft a &bOxygen Distributor
---
&6Fuel&r is hard to get; it &arequires venturing out&r to the ocean, looking for &boil spouts&r. The &3Cryo Freezer&r introduces a new way to obtain a better fuel &3Cryo Fuel&r. &3Cryo Fuel&r is much more efficient than &arefined fuel&r, allowing you to launch a rocket with just one &9bucket&r.
---
Craft a &4Cryo Freezer
---
vrom vroom
---
Rover
---
The &bwater pump&r is essential for keeping the &boxygen distributor&r running infinitely. To use it, place an &binfinite water source&r below, then place the &bwater pump&r above one of the water blocks, and then place the &boxygen distributor&r adjacent to it. Make sure to supply both the &bwater pump&r and the &boxygen distributor&r with sufficient &cpower&r.&r
---
Craft a &bWater Pump
---
Find the &4Mars temple
---
Find the Mars Temple
---
 &dThe Astral Realm
---
&7To get Oxygen into Oxygen Tanks, you will need to make an Oxygen Loader (or blow really hard into the Oxygen tank).
---
&7Space is a very Hostile place to be. To be safe and to be able to breathe, you will need a Space Suit. This space suit can later be upgraded to even have a Jet Propulsion system, handy!
---
&7Congrats on making your first rocket! This thing will bring you into Orbit and to the moon if you want to. Any planet has an orbit so you can make a Space Station in any of them. To make a Space Station, simply bring enough steel, ostrum or desh with you. Different Space Stations above different planets need different amounts of Resources.
---
&7This neat and handy helper can load Rockets with fuel so you dont have to!
---
&7The Nasa Workbench is used to craft Rockets. All Rockets use the same Recipe Layout, the only thing that changes is the level of material.
---
&7You will need a ton of these things. They are used for nearly all Recipes.
---
&7Well you're already here, right?
---
&7Find an Earth Globe
---
&7Ah Oil, this sticky liquid is used to make Fuels of many kinds, you will need a lot of this to reach all the Planets.
---
&7There is many ways of getting Iron and Steel Compressed. Best one is using the Tech Reborn Compressor, as you can overclock it to ludicrous speeds.
---
&7Similar to its thicker Counterpart, these are essential Components to your progression.
---
&7You can Obtain Steel by smelting Iron in a Blast Furnace. There is other ways but this is the best way by far as its cheap and easy.
---
&7Getting Power can be a tricky endeavor. Start with a Coal Generator.
---
&7Ad Astra Machines work with any Power from any other Mod. You do not have to rely on Ad Astra's Power generation. Best Cables for you to use are Tech Reborn's, preferably their Glass Fiber Cables 
---
&7To use all of that Oil you got, you will need to make a Fuel Refinery. Make sure to make quite a lot as you will need it later.
---
&7These things hold gases, not so great for liquids though.
---
&7The problem with other Planets is that they don't have Oxygen, i know, shocker - this is why you will need Oxygen Tanks, they supply you with the needed Oygen to be able to explore the planetss
---
&7Fans will become more useful once you have visited your first Celestial Body. Two of them will do for now.
---
&7The Engine Frame is the main component for the Steel Engine, make sure to make a couple engine frames.
---
&7Every Rocket requires 4 Fins - that makes 16 Fins for all 4 Rocket Tiers.
---
&7This is an integral part of all Rockets. You will need a total of 4 - one for each Tier of Rocket.
---
&7Storing large quantities of Gas can be annoying as it would take multiple buckets. This item solves that issue.
---
&7Whilst we live in a World full of Technology, there is also the power of magic. There is no need to fly every time when you can just bring a waystone.
---
&7If you wanna be the first one to the moon, you also gotta be the one to bring a flag. Otherwise noone would believe you. 
---
&7Always has been.
---
&7Just like the Villagers in the Overworld, something like a plague must have corrupted these beings. This \"Infection\" seems a bit more Eldritch in nature, best to not get close and pick them off from a distance.
---
&7There is the proof that Cheese exists on the moon! And they called you a luna-tic...
---
&7Desh can only be found on the Moon. It is a crucial Resource needed to get Tier 2 Rockets.
---
&7This is my wrench. There are many like it, but this one is mine.

&7My wrench is my best friend. It is my life. I must master it as I must master my life.

&7Without me, my wrench is useless. Without my wrench I am useless. I must use my wrench true. I must fix connections before they cause a backlog. 

&7My wrench and I know that what counts in tech progression is not the machines we build, the noise of the machines, nor the smoke they make. We know that it is the efficiency that counts.

&7My wrench is flameborn even as I am flameborn, because it is my life. Thus, I will learn it as a brother. I will learn its weaknesses, its strength, its parts, its accessories, its metal and its size I will ever guard it against the ravages of weather and damage as I will ever guard my legs, my arms, my eyes and my heart against damage. I will keep my wrench clean and ready. We will become part of each other. 

&7Before S'kellak I swear this creed. My wrench and I are the defenders of Vaaz. We are the masters of our machines. We are the saviors of my tech progression.
---
&7This Radio can actually play live music, great for ambience or a Party!
---
&7This Tier of Rocket will enable you to go to Mercury and to Venus, whilst Mercury is quite uneventful, Venus holds a lot of riches.
---
&7This is the last tier of Rocket. With this thing, you can visit other Solar Systems.
---
&7This System features a quite unique Sun.
---
&7This Set of Armor gives you flight! its one of two Armors that do so. 
---
&7The Zip gun can be filled with Oxygen to propel you through places where gravity is a bit less than 1g, like orbit.
---
&7You can Make a space Station in any Orbit around any Celestial body. Simply bring the proper ingredients with you on the flight. Once there, feel free to build whatever you want. Keep in mind that water freezes there.
---
&8[Click to read instructions]
---
&eThe Spell Binding Table
---
&8[Click to read instructions]
---
&eThe Power Within You
---
&eTier I&7- &aEasy
---
&eA Berskerking Path
---
&eTier I &7- &aEasy
---
&eLethal Shadows
---
&eTier I &7- &aEasy
---
&eThe Bullseye
---
&eTier I &7- &aEasy
---
&eA Holy Healer
---
&eTier I  &7- &aEasy
---
&eElemental Magic
---
&6Tier II &7- &eMedium
---
&eA Holy Warrior
---
&6Tier II &7- &eMedium
---
&eDeath's Knights
---
&6Tier II &7- &aEasy
---
&eThe Spellblades
---
&cTier III &7- &cHard
---
&eAstral Magic
---
&cTier III &7- &eMedium
---
&eThe Three Hunters
---
&cTier III &7- &eMedium
---
&eMagister's Knowledge
---
&e Unlocking Abilities
---
&eThe Spell Binding Table is the source of creation of Tier I spellbooks. It also allows you to attach spells to all spellbooks, regardless of their tier.

&7To maximize its performance and allow it to unlock all spells, you must surround it with &eBookshelves&7 similarly to an Enchanting Table. &n&l&4You will require 18 Bookshelves to get all four Spells.&r&r&r
---
&eBefore delving into creating your first spellbook, you might want to ask, what do tiers mean?
&8The difficulty next to them defines the complexity of each book, how hard it is to master them.

&eTier I: &7Base class books that can be obtained through the Spell Binding Table.
&6Tier II: &7Hybrid class books that require a crafting recipe using a Tier I book to be obtained.
&cTier III: &7Advanced class books that expand / evolve Tier II books, or have an advanced gameplay. They require a Cinderstone Trophy to be made.

&7A higher tier book &cdoes not mean it is stronger&7, rather that it is obtained in a different way.
---
- &eWarrior's Codex
&7A basic book for bruisers or protectors. A great middle ground for slower Physical Damage builds.
---
- &eRogue Handbook
&7A spellbook that focuses on providing utilities for rogue builds, from stacking damage increases to teleports, stuns and quick stealth.
---
- &eArchery Manual
&7The basic spell book for Archers. Focuses on improving the archery gameplay with extra abilities. From a passive improvement of your shots, to crowd control and a rapidfire of arrows.
---
- &eHoly Book
&7Channel the primordial Holy powers to heal your allies.
---
- &eTome of Arcane
&7A ranged casting spell book that uses Arcane magic to deal very powerful attacks with high critical damage.

- &eTome of Frost
&7A ranged casting spell book that uses Frost magic to deal constant and quick damage with utilities such as crowd control and defensive spells.

- &eTome of Fire
&7A ranged casting spell book that uses Fire magic to deal strong attacks with a high critical chance.
---
- &ePaladin Libram (Tank)
&7A combination of a Warrior and a Priest, a protector that summons the Holy to protect their allies.
- &eOath Of Defiance (Tank)
&7A combination of a Tank and a Priest, a defender of whats behind him and a aggressor to what stands in his way
- &eOath Of Vengeance (Tank)
&7A combination of a Tank with a few techniques old Monks would use. Meant for taunting the enemy and showing how solid your armor is, making protecting your allies easier
---
&7There are three types of Death Knights

- &eTome of Eternal Winter (Frost - DPS)
&7Focused towards dealing damage to multiple targets, easy to understand but the hardest of all three to masterize.

- &eTome of Unholy Teachings (Unholy, DPS)
&7Focused on dealing high damage to a single target, especially good with the Decaying Devotion fate talent.

- &eTome of Vampriric Knowledge (Blood - Tank)
&7Focused on self sustain, with spells that focus on self healing based on maximum health.
---
&eSpellblades combine the lethal rogues with the use of magic.

- &eTechniques Books
&7A series of books with elemental melee spells.
---
&eAstral magic is the combination of Arcane, Fire and Frost magics.

- &eAstral Invocations
&7Use the power of the astral elements to cast three different spells of each element. You can use an ultimate spell that will change according to the elements used.

&cWith a total of &l39&r&c possible spells, this is the hardest spell book. 
---
- &eMintaka's Fright
&7An archery book that combines archery with frost magic, focusing on crowd control with stuns.

- &eAlnilam's Sight
&7An archery book made for lethal rogue archers, focusing on fast gameplay.

- &eAlnitak's Might
&7An archery book that combines archery with fire magic, focusing on high damage with burning and explosions.
---
&eEvolutions of technique books, slightly more advanced.

- &eEchoes Unleashed
&7An enigmatic evolution of the Arcane Techniques.

- &eDeathchill Tome
&7A frozen evolution of the Frost Techniques.

- &ePhoenix Rites
&7A pyromantic evolution of the Fire Techniques.
---
Further improving your gear
---
The Enchanting Table
---
Lets get this started!
---
Getting Started, Seashelves
---
Lets get this started!
---
Getting Started, Hellshelves
---
Not as hot as Vaaz
---
Hotter than before
---
Idk im just the intern
---
Seashelves or Seashells?
---
Made with love <3
---
Shiny!!!
---
Its getting hot!
---
I hope its not Radiation
---
Asleep, but not dead
---
ZZZZZZZZZZZZZZZ
---
AWOKEN!
---
The Deeper the Shelf, the deeper your pockets
---
A distant sound, as if a heart is pounding somewhere...
---
As if it touched something, it shouldn't have...
---
Tomes
---
What are Tomes?
---
Sounds fun, what is that?
---
Your First Infusion Setup
---
A humming...
---
The echos from the Deep.
---
Damn it!
---
Curses!
---
Minty!
---
Excursion: Dragon's Breath
---
EVEN MINTIER
---
Infused Dragon's Breath
---
Holds a lot!
---
And i thought it burned down...
---
The Library of Alexandria
---
You're This close to being done!
---
How to enchant *almost* as big as the big guns
---
Chaotic in nature
---
The last mile - Endshelves
---
Pearly white!
---
Rawr!
---
Draconic Endshelves
---
Bling Bling!
---
Shiny!
---
Finally!
---
Charm Infusion: How to make them Unbreakable I
---
Finally!
---
Any #minecraft:candles
---
Charm Infusion: How to make them Unbreakable II
---
ENCHANTING MAXIMUM
---
Any #minecraft:candles
---
&eTHE MOTHER OF ALL ENCHANTS
---
Now make them unbreakable!
---
Any #trinkets:hand/charm
---
Charms II: Electric Boogaloo
---
Charming!
---
Any #trinkets:hand/charm
---
Charms I
---
This is NOT a Pokeball!
---
Pokeball is trademarked
---
You will need a ton!
---
How to get Levels
---
CLANK!
---
Anvil Enchanting
---
Why cry?
---
Obtaining Ghast Tears
---
When the monument is too far away
---
Prismarine 
---
 &eEnchanting
---
&7 To start your Enchanting journey, you know the basics, get an Enchanting Table.

&7 Once using a an enchanting table, will see 3 bars at the bottom of it; Eterna, Quanta and Arcana

&7 &aEterna&7 - Controls what level your Enchanting Table is at, this changes the cost but also what enchants you can get, EXP level is 2x the Eterna, so 50 Eterna is 100 Lvls needed to enchant.

&7 &4Quanta&7 - Pure chaos, the more you have, the more random everything gets, not recommended to max out.

&7 &5Arcana&7 - This stat changes the rarity, amount of enchants. You dont want max of it to get things like Protection or Sunfire.
---
&7To keep going in your journey, your next step is either Seashelves or Hellshelves, This will get you some of your first stats for your Enchanting. You will need 15 in total or a mix of both to get fully started. 
&7Craft a few more of either to infuse them!
---
&7To keep going in your journey, your next step is either Seashelves or Hellshelves, This will get you some of your first stats for your Enchanting. You will need 15 in total or a mix of both to get fully started. 
&7Craft a few more of either to infuse them!
---
&7You're gonna need to make a lot of these too, &45-10&7, though more is always okay, best to overshoot than to not have enough.
---
&7Craft a couple of these, maybe a couple more for later, &45-10&7 should be enough for the future.
---
&7You will need at least 2 of any of the following Shelves: Crystaline Seashelves, Heartforged Seashelves, Blazing Hellshelves or Glowing Hellshelves.
&7 This will make 15 Infused Shelves and two of the higher ones, that should get you to 30 Eterna, as long as you followed this
---
&7You will need at least 2 of any of the following Shelves: Crystaline Seashelves, Heartforged Seashelves, Blazing Hellshelves or Glowing Hellshelves.
&7 This will make 15 Infused Shelves and two of the higher ones, that should get you to 30 Eterna, as long as you followed this
---
&7You will need at least 2 of any of the following Shelves: Crystaline Seashelves, Heartforged Seashelves, Blazing Hellshelves or Glowing Hellshelves.
&7 This will make 15 Infused Shelves and two of the higher ones, that should get you to 30 Eterna, as long as you followed this
---
&7You will need at least 2 of any of the following Shelves: Crystaline Seashelves, Heartforged Seashelves, Blazing Hellshelves or Glowing Hellshelves.
&7 This will make 15 Infused Shelves and two of the higher ones, that should get you to 30 Eterna, as long as you followed this
---
&7These are your next step, you will learn to hate them, or to love them, depending on if you are still hooked or not. Make sure you take everything from a Ancient city, trust me, you'll need it. Echo shards and will be pretty important in the next step
---
&7Don't worry, they dont bite, they are your next step, mostly used for crafting though, so make as many as you can until you can make about 8!
---
&7You will need 8 of these, these and or the other ones to get to where you wanna get, infusions and good enchants. 
---
&7You will need 8 of these, these and or the other ones to get to where you wanna get, infusions and good enchants. 
---
&7A lot of Tomes do a lot of stuff. Here is a short breakdown:

&7Tomes of scrapping and extraction are mostly used to get enchants off items.

&7The different gear Tomes can be used to get certain enchants only possible on some gearsets or armor pieces, like Featherfalling.
---
&7&4You can infuse Tomes&7, Tomes are great to extract Enchants from gear, splitting them, with, for example a &eAnvil enchanted with Splitting&7, this will make the book split into its components, super handy if you found something cool but the weapon sucks! Make sure to READ them before you use them, some can make you lose the item you are using it on.
---
&7Upgrade the Shelves you just made, you will need these for the next step!
---
&7Sometimes you encounter items yielding curses, these curses cannot be removed in normal ways, but require a Special Cobweb, otherwise they dont come off.
---
&7Getting by Dragon's Breath without being a Dentist is hard, there is two ways:

&7&9Taking it from the dragon during the fight&7. Straightforward, just bring a lot of bottles and capture its breath.

&7&9Alchemist Villagers&7 can sell it aswell, though its a higher Tier trade

&7A very unreliable way is also looting dungeons, sich as Shiraz, chances are, but never zero.
---
&7 This is by far &4the best item&r you can think of for your enchants! &4All enchants, stored&r in one block, even compatible with AE2! What do you want more, just let a Storage bus face it and you will have access to all your favorite Enchants and Curses!

&7 &4CAN BE MINED&r
---
&7This does the same, but bigger, fancier too if you ask me.
---
&7You're gonna need this for the Library of Alexandria, most, if not all are also needed for the next step, don't worry.
---
&7Similar to the Draconic Endshelves, you will need more of these aswell, best to always make a couple more. End rods can be crafted and found in End Cities, you shouldnt have a issue finding any!
---
&7Ender Dragon Heads can be found on ships, you will need a couple of these shelves later on, its best if you make about 5-6 if you can spare the heads.
---
&7They are expensive, but you wont get around them, their stats are great and so is their effect. Make a couple aswell if you can spare the resources
---
&7Use either setup to infuse charms.
---
&7Use either setup to be able to infuse charms!
---
&7This is all you need, Max everything. Filter with the Seashelf of Aquatic Filtration, you can have as many as you want, make sure to lower Arcana if you want things like Protection or Class enchants like Sunfire. Its best to bulk enchant and dump everything into a Enchanting Library.
---
&7This is the moment you can finally make them unbreakable, like promised before, next two quests show you your best options.
---
&7 Charms are a great way to get longer lasting Potion effects. Keep in mind some are disabled, but most exist. They are always crafted from 3 of the same Potion, they have durability, that means you have a couple options to keep them from breaking:

&7 - Unbreaking, combined with Mending can make them last quite long.

&7 - Hardening Catalyst, i know there are expensive for you right now, so have one for your charm, choose wisely if you wanna use it on your current one

&7 - Infusion, you will learn of this at a later point. Follow the Questline a bit more until you are prepared! 
---
&7With the Ender Lead you &4can capture most, if not all passive mobs&r, &ehostiles and other players do not work&7, for that you will need SpatialIO. Use this for your beloved pet, some sheep you wanna bring back to your base or maybe even to fill your Aquarium.
---
&7There is a couple items you can use to get more levels, here a list of them:

&7&9Armor&7: Souldancer, Fully trimmed with Quartz Trim (Random smithing Template + Quartz).

&7&9Accessories&7: Golden Hook and Superstitious Hat 

&7&9Backpack&7: Lapis Backpack

&7&9Weapon Enchants that help&7: Looting, Scavenger, Soul Devourer and Knowledge of the Ages(THIS ONE CONVERTS ITEMS TO XP, DONT USE ON BOSSES)

&7&9Armor Enchant&7: Bag of Souls

&7You do not need all of these, there is other ways to getting XP, you can pick and choose which of these things you can make and will actually need.
---
&7Anvils can be enchanted with Obliteration and Splitting, the latter is insanely useful for splitting up a bigger enchanted book you got into smaller ones, one of the only ways to extract only some enchants from a weapon or book includes this.
---
&7Ghast Tears can be traded by the Journesman Alchemist, sometimes found in Nether dungeons. Ghasts tend to have a lower spawn rate, so good luck. 
---
&7These two can come out of bulk haunting with a encased fan and some way to get some Rotational Force, like a Hand crank, in front of soul fire. This method can also be used to Bulk haunt horses for the Undead Soul.
---
&8[Click to read more]
---
Continue
---
&eNew Defensive Mechanics
---
&8[Click to read more]
---
Continue
---
&eNew Combat Mechanics
---
&8[Click to read more]
---
Continue
---
&eHow does Combat \\& Gearing Up work?
---
&8[Click to read more]
---
Continue
---
&eHow do I know what gear to get?
---
&8[Click to read more]
---
Continue
---
&eHow do stats work?
---
&8[Click to read more]
---
Continue
---
&eCore Stats
---
&8[Click to read more]
---
Continue
---
&eRanged \\& Magic Stats
---
&8[Click to read more]
---
Continue
---
&eHaste
---
&8[Click to read more]
---
Continue
---
&6Physical Damage
---
&8[Click to read more]
---
Continue
---
&eArmor \\& Toughness
---
&8[Click to read more]
---
Continue
---
&cHealth \\& Stamina
---
&8[Click to read more]
---
Obtain an Arcane Rune
---
Obtain a Fire Rune
---
Obtain a Frost Rune
---
&bElemental Powers
---
&8[Click to read more]
---
Obtain a Healing Rune
---
Obtain a Soul Rune
---
&6Primordial Powers
---
&8[Click to read more]
---
Obtain an Unholy Rune
---
Obtain a Blood Rune
---
&cDecaying Powers
---
&8[Click to read more]
---
Continue
---
&eHybrid Stats
---
&8[Click to read more]
---
Continue
---
&cLethality &7\\& &bMagic Penetration
---
&8[Click to read more]
---
Obtain a Wizard Staff
---
&dAstral Power
---
&8[Click to read more]
---
Continue
---
&ePhysical-Magic Powers
---
&8[Click to read more]
---
Obtain any Ranged Weapon
---
&aRanged Damage \\& Draw Speed
---
&8[Click to read more]
---
Continue
---
&bSpell Critical \\& Haste
---
&8[Click to read more]
---
Continue
---
&eMovement Speed
---
&8[Click to read more]
---
Craft an Enchanting Table
---
&eEnchantments
---
&dPiece of Eternal Knowledge
---
&8Secret Knowledge
---
I've Learnt the Knowledge.
---
&dEternal Knowledge: &eOf Combat \\& Gear
---
&eUnlock Tier II Guide
---
&7Tier I &8- [Click to read guide]
---
&eAs a Protector
---
&eUnlock Tier II Guide
---
&7Tier I &8- [Click to read guide]
---
&eAs a Warrior
---
Runes of your Choosing
---
&eUnlock Tier II Guides for Specific Elements
---
&eSpellblade Guide &c(Requires Rogue Tier I)
---
&7Tier I &8- [Click to read guide]
---
&eAs a Mage
---
&eUnlock Tier II Guide
---
&eSpellblade Guide &c(Requires Mage Tier I)
---
&7Tier I &8- [Click to read guide]
---
&eAs a Rogue
---
&eUnlock Tier II Guide
---
&7Tier I &8- [Click to read guide]
---
&eAs a Ranger
---
&eUnlock Tier III Guide
---
&eTier II &8- [Click to read guide]
---
&eThe Spellblades
---
&eUnlock Tier IV
---
&6Tier III &8- [Click to read guide]
---
&eAstral Knowledge
---
&eUnlock Tier II Guide
---
&7Tier I &8- [Click to read guide]
---
&eAs a Healer
---
&eUnlock Tier II Frost and Healer Guide
---
&7Tier I &8- [Click to read guide]
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&eOptional Weapon&7: Harp Crossbow
---
&eAs a Bard
---
&eUnlock Tier III
---
&eTier II &8- [Click to read guide]
---
&eInto the Frost
---
&eUnlock Tier III
---
&eTier II &8- [Click to read guide]
---
&eInto the Arcane
---
&eUnlock Tier III Guide
---
&eTier II &8- [Click to read guide]
---
&eA Subtle Assassin
---
&eUnlock Tier III Guide
---
&eTier II &8- [Click to read guide]
---
&eA Fast Upgrade
---
&eUnlock Tier III Guide
---
&eTier II &8- [Click to read guide]
---
&eA Slow But Hard Upgrade
---
&eUnlock Tier IV Guide
---
&6Tier III &8- [Click to read guide]
---
&eMutant Upgrade (DPS)
---
&eUnlock Tier IV Guide
---
&6Tier III &8- [Click to read guide]
---
&eHeavy Upgrade (Burst)
---
&eUnlock Tier III Guide
---
&eTier II &8- [Click to read guide]
---
&eThe Prior
---
&cTier IV &8- [Click to read guide]
---
&6Artifact Option: &eOrion, Hunter of Stars
---
&6The Hunter's Legacy
---
&eUnlock Tier III
---
&eTier II &8- [Click to read guide]
---
&eInto the Fire
---
&eUnlock Tier III Guide
---
&eTier II &8- [Click to read guide]
---
&eKey to Endurance
---
&eUnlock Tier IV Guide
---
&6Tier III &8- [Click to read guide]
---
&eEven More Hardened?
---
&cTier IV &8- [Click to read guide]
---
&eArtifact Option: &6Fyr'alath &e(Bruiser)
---
&eArtifact Option: &6Frostmourne &e(Sustain - Death Knight)
---
&eArtifact Option: &6Vaazkar &e(Tank)
---
&6Hardly Harder
---
&eUnlock Tier IV Guide
---
&6Tier III &8- [Click to read guide]
---
&eThe Holy Ruby
---
&cTier IV &8- [Click to read guide]
---
&6The Secret of Ain
---
&eUnlock Tier IV
---
&6Tier III &8- [Click to read guide]
---
&eThe Smaragdant
---
&eUnlock Tier IV
---
&6Tier III &8- [Click to read guide]
---
&eA Ruby that Burns
---
&eUnlock Tier IV
---
&6Tier III &8- [Click to read guide]
---
&eEnigmatic Crystals
---
&cTier IV &8- [Click to read guide]
---
&eArtifact Option: &6Supernova &e(Astral)
---
&eArtifact Option: &6Ash'edar &e(Fire \\& Arcane)
---
&eArtifact Option: &6A'zhar &e(Soulfire)
---
&eArtifact Option: &6Frostmourne &e(Frost)
---
&eAlternative Hat: &7Mageseeker Hat &e(Critical Spells)
---
&6Forged from Stars
---
&cTier IV &8- [Click to read guide]
---
&6The Great Staff
---
&eUnlock Tier IV Guide
---
&6Tier III &8- [Click to read guide]
---
&eA Gleaming but Frozen Blaze
---
&eUnlock Tier III
---
&eTier II &8- [Click to read guide]
---
&eAn Elemental Wizard
---
&eUnlock Tier II Guide
---
&7Tier I &8- [Click to read guide]
---
&eBerserker's Path
---
&eUnlock Tier II Guide
---
&6Tier III &8- [Click to read guide]
---
&eSoon Dark Lord
---
&eUnlock Tier III Guide
---
&6Tier III &8- [Click to read guide]
---
&eMonk's Way: &7Fist of Fury
---
&eA Hasteful Dance
---
&eUnlock Tier II Guide
---
&eTier II &8- [Click to read guide]
---
&eDeath's Knight
---
&eUnlock Tier II Guide
---
&6Tier III &8- [Click to read guide]
---
&eUnholy Devotion
---
&eUnlock Tier II Guide
---
&6Tier III &8- [Click to read guide]
---
&eFrozen Devotion
---
&cTier IV &8- [Click to read guide]
---
&6The Mourning Blade
---
&eUnlock Tier IV Guide
---
&6Tier III &8- [Click to read guide]
---
&eBloody Devotion
---
&cTier IV &8- [Click to read guide]
---
&eArtifact Option: &6Fury of a Thousand Fists &e(Monk's Way)
---
&eArtifact Option: &6Ash'edar &e(Swordsman Rogue)
---
&6The Outlaw
---
&cTier IV &8- [Click to read guide]
---
&6The Titan
---
&eHint:&7 You masterized the builds, but what about your artifacts? Try doing some Mythical Challenges with them.
---
&6Eternal Challenge
---
Continue
---
&dMaster of All Builds
---
&eUnlock Tier III Guide
---
&eTier II &8- [Click to read guide]
---
&eKey to Blood
---
&cTier IV &8- [Click to read guide]
---
&6The Divine Hand
---
&eUnlock Tier IV Guide
---
&6Tier III &8- [Click to read guide]
---
&eThe Holy Paladin
---
&eUnlock Tier III Guide
---
&eTier II &8- [Click to read guide]
---
&eThe Crusader
---
&eTier II &8- [Click to read guide]
---
&eA loaded but hard sidegrade
---
 &eCombat \\& Gear
---
&7All shields have new mechanics from the &eShield Overhaul&7 mod.

- &e&lBashing &r&7Attack while blocking to perform a shield bash. &7This will stun the target for 1 second, unless it's a boss.
---
&7Combat mechanics were altered by the &eBetter Combat&7 mod.

- &6&lWeapons &r&7Each weapon has its own attack animation and time.

- &6&lCombos &r&7Consecutive attacks will perform combos.

- &6&lHold to attack &r&7You can hold the attack button to keep attacking continuosly.
---
&7This tutorial questline explains how combat works, from changed mechanics to how to build yourself.

&eAlthough this is an early game tutorial, it extends up to end game builds. More quests will appear as you progress.

&7Most of this questline is just reading, &cplease make sure to read&7 if you want to truly understand things, as it's important information.
---
&7The following guides will direct you what to look for depending on specific build types. These are not fully fleshed builds, they're just guides for you to follow on what gear to choose depending on your gameplay.

&eThe difficulty shown applies to both how hard it is to play it, and how hard it is to make the build &7(Although gameplay difficulty has more priority)&7.

&6How do tiers Work?

&7Tier I: &eStarting Gear &8(Overworld)
&eTier II: &eEarly Game &8(Post Nether)
&6Tier III: &eMid Game &8(Post End)
&cTier IV: &eLate/End Game &8(Post Artifacts)
&dTier V: &e&kPrimordial&r &8(Unknown)

&eThis part of the questline can get complex! To learn more about getting Skill Books please read the Spellcasting questline.

&6For full guides on specific builds, check the official wiki!
---
&7Stats, also known as attributes, are a series of numbers associated to your character which allow other things to scale from.

&7For example, Haste defines how fast you attack, while health defines how much health you have, etc.

&7The next quests will explain the main stats and how each is important for what use specifically.

&eStats are a core part of your gear, it's important that you understand what stats you need and which you don't depending how you want to build yourself.
---
&eCore Stats are the stats that everyone uses to an extent.

&7Either because you already have a default amount (like Health) or because any piece of gear will give the stat (like Haste and Armor)
---
&eVarious statistics that are designed for ranged options.

&7While Physical Damage is used by everyone, ranged builds will prefer other statistics depending on what path they take; &eArchery&7 (Ranged Physical) or &eSpellcasting &7(Ranged Magic)

&7Magic can also be used by melee, with Spellblade builds.
---
&eHaste increases your physical attack speed.

&7Making you attack or switch weapons faster. It also scales with certain weapons and items. Particular focus for \"Rogue\" builds, or any fast attacking build.
---
&eIncreases the amount of damage your swings/punches deal.

&7The main statistic for melee builds, as it increases the damage you deal and scales with anything that deals physical damage, such as melee weapons and melee abilities.
---
- &eArmor 
&7Reduces the incoming &6Physical Damage &7taken.

&7It's obtained from armor pieces, but enemies and bosses will also have an amount armor by default.

- &eArmor Toughness
&7Reduces the incoming &6Physical Damage&7 at a higher range. It's more effective on high damage hits, hence why it's known as the \"Anti One Shot\" stat.
---
- &eHealth
&7Increases the maximum amount of damage you can take until you die.

- &eStamina
&7Decreases the amount of Energy (Hunger) you lose passively.
---
&eElemental powers are the third strongest to exist, also known as &otertiary&r&e powers.

&7Although there are other tertiary powers, Elemental ones come from the Creation, Holy and Soul.

&eArcane, Frost and Fire&7 can be used by various Spell Books, alone or together, they're all three part of the &eAstral &7hybrid power.

&eLightning&7 is used by some weapons like the Thunderwrath artifact, consists of an important power for Valkyries.
---
&ePrimordial Powers are the second strongest, also known as Secondary powers.

&eHoly&7 is used by Priests and Paladins to support allies.

&eSoul&7 is used in combination of Elemental powers, to form hybrid powers such as &eSoulfire&7 and &eSoulfrost&7, used mainly by some Artifacts.
---
&eDecaying powers are the powers of Death.

&eBlood&7 is used by Blood Death Knights, a tank specialization that sustains itself.

&eUnholy&7 is used by Unholy Death Knights, bruisers that bring diseases to enemies.
---
&eHybrid stats either are a mix of two stats, or a stat that applies globally to both melee and ranged classes.
---
&eLethality and Magic Penetration are the same stat with different names. They ignore a percentage of your target's Armor or Magic Protection.

&7For example, if you have 16% Lethality and your enemy has 100 armor, you'll hit them as if they had 84 Armor instead (as it reduces their armor -16%).
---
&eAstral Power is the combination of 3 elemental powers: &dArcane, &cFire&e and &bFrost&e.

&7This hybrid power is used by Astral Mages, or by Astral Spellblades. With artifacts such as &dSingularity&8 (from Ekavar)&7 and &dSupernova&7 scaling with these stats.

&7There are spell books that use Astral Power too, such as the &dRunic Invocations&7 book.
---
- &eAttack to X (Spell Power)
&7Increases the specific spell power by a percentage of your Physical Damage.

- &eX (Spell Power) to Attack
&7Increases your Phyiscal Damage by a percentage of your amount of the specified spell power. 
---
&eRanged Damage

&7This stat scales the damage dealt with Ranged Weapons that throw projectiles, such as bows, crossbows or guns. It's obtained through Talents, Jewelry and from the ranged weapons themselves.

&eDraw Speed

&7This stat increases the draw speed from a bow/crossbow, or the rate of fire from guns/cannons.
---
&eThese powers buff the casting process of Spellcaster Mages.

&eSpell Critical Chance&7 increases the chance of your spells to deal critical damage.

&eSpell Critical Damage&7 increases the damage of your critical spells by a percentage.

&eSpell Haste&7 increases the speed of your casts, making them shorter.
---
&eIncreases how fast you move.

&7It also scales with other things like Rolling.
---
&eEnchantments are a core part of your gear, they heavily increase the efficiency of your gear.

&7You can check the full enchanting guide on the wiki, the Enchanting tutorial is currently being built <3
---
&6Difficulty:&a Easy &7/ &eMedium

&eProtectors (Also called Tanks) are supports that focus on protecting others by taking the damage from enemies.

&7Protectors focus towards being the first to attack enemies, or taunt them using active talents such as &9Bone Armor&7.

- &eWhat to build as a Protector/Tank?
&7As a protector your main priority should be &cMaximum Health&7 and &eArmor&7. The best pieces with these stats are &eDiamond Armor&7 and its upgrades, as they'll provide the maximum amount of Armor points (and Toughness) as possible, and later on also Maximum Health.

&eKeep in mind that a tank's damage is mediocre compared to other builds. Its purpose is to tank, not to deal damage.
---
&6Difficulty: &aEasy &7/ &eMedium &7/ &cHard

&eWarriors are melee builds that swing slow but hard.

&7They are the definition of a \"Burst\" class; as although they swing slow their damage will be high, just not as constant as a DPS build.
---
&6Difficulty:&a Easy&7 /&e Medium &7/ &cHard&7

&eMages are versatile ranged builds that use magic of certain elements such as Arcane, Fire and Frost.

&7A Mage's job is to deal damage from a distance using magic casted from a Spell Book.

- &eWhat to build as a Mage?
&7Your priority will depend on the path you decide to take; the element your want to focus on. As starting gear, you can get a &eWizard Staff&7 (or any staff of the specific element) and &eWizard Robes&7.
---
&6Difficulty:&e Medium &7/ &cHard

&eRogues are melee builds that focus on attacking fast, dealing constant damage to targets.

&7They are the definition of a \"DPS\" class; the focus is towards constant damage, unlike Burst builds which are focused towards high damage without being constant.

- &eWhat to build as a Rogue?
&7Stat-wise the main priority is &eHaste&7, then &6Physical Damage&7. Gear-wise you should look for fast attacking weapons that are one-handed so you can dual wield them.
---
&6Difficulty:&a Easy &7/ &eMedium

&eRangers are ranged builds that use weapons such as Bows, Crossbows or Guns to deal damage using projectiles.

&7They can be built as a DPS-oriented build, or Burst-oriented build, depending on the gear you take and stats you prioritize.

- &eWhat to build as a Ranger?
&7Main priority is &2Ranged Damage&7, obtained from talents and the gear you're using. If you want a faster fire rate, then you should also prioritize &aDraw Speed&7.

&eKeep in mind that archers are squishier.
---
&6Difficulty:&e Medium &7/ &cHard &7(Ash'edar)

&eAn alternative path that combines both Rogues and Mages.

&7With spellblades you can be a melee rogue that uses magic abilities. You can start with a Spellblade of any element you'd like, and its Techniques spellbook for the abilities.

&eTalent Choices
&7Priorities should be a mix of both Physical Damage and the elemental power of your choosing. Fate choice can be either the fate of your element, or &9Shadow Techniques&7 if focusing more on attacking than spells.
---
&6Difficulty:&c Hard

&eThe Runic Invocations use Astral Magic, power from three elements: Arcane, Fire and Frost.

&7Runic Invocations are very strong when used right, but are the most difficult mages.

- &eTalent Choices
&7Now that you've reached enough level to get a Fate Talent, you should choose &9Knowledge Of Runes and Stars &7as it provides &eAstral Power&7.
---
&6Difficulty:&e Medium &7/ &cHard &7(As Bard)

&eHealers are supports that protect their allies by healing and giving magical temporal shields.

- &eWhat to build as a Healer?
&7Your main focus is &eHoly Power&7, obtained through talents and gear. You can use the &6Holy Book&7 to cast healing spells.
&7You might also focus on a bit of defense, such as maximum health or movement speed to escape from targets, as your damage won't be as high.

&eKeep in mind that a healer's damage is mediocre compared to other builds. Its purpose is to heal, not to deal damage.
---
&6Difficulty:&e Medium &7/ &cHard

&eBards are supports that buff allies with damage, haste, healing and other buffs.

&cYou need to be in a party with your allies to give them buffs! &8(/openpac-parties command)

&7Bards are special, as they don't have a specific gear or stat. The only requirement is to have the &9A Bard's Tale&7 talent fated. They can use specific instruments to give specific buffs as described in the talent itself.

- &eWhat to build as a Bard?
&7The short answer is hybrid. You can mix a Bard with another build or however you'd like. For example, you can be a support with damage by going into Archery gear, or mage, or healer! It's up to you.
---
&6Difficulty:&a Easy &7/&e Medium &7(As Bard)

&eFrost focuses on dealing moderate damage while providing utility such as slowing down enemies.

&7Besides Frost Power, its main focus is &eSpell Haste&7 to cast as fast as possible. &eCritical Chance and Damage&7 are also good stats, although not a priority.
---
&6Difficulty:&a Easy

&eArcane is a high damage element focused on slower but harder spells.

&7It's the Burstiest of all 3. Focuses on &eCritical Damage&7 to maximize damage dealt by critical spells. &eCritical Chance&7 is also important, balancing out both is a good idea.
---
&6Difficulty:&e Medium

&7Your next upgrade if you choose to go as a Haste Rogue. The Assassin Set provides +5% Haste per piece, making it ideal for your build.

&eTalent Choices
&7Physical Damage and Haste nodes should be top priority. For fate, choose &9Shadow Techniques&7 as it increases your Haste by a lot.
---
&6Difficulty:&a Easy

&7Your next upgrade is the Ranger Armor, as it provides the highest Ranged Damage, useful for your build.

&7Shortbows or Rapid Crossbows are the best options for DPS due to their low draw speed.

&eTalent Options
&7Pick all Ranged Damage options and as a Fate, get &9Sin'dorei Heritage
---
&6Difficulty:&e Medium

&7Your next upgrade is the Ranger Armor, as it provides the highest Ranged Damage, useful for your build.

&7Longbows or Heavy Crossbows are the best options for Burst due to their high damage. Alternatively you can use a Veiled Crossbow for slightly faster draw speeds.

&eTalent Options
&7Pick all Ranged Damage options and as a Fate, get &9Sin'dorei Heritage
---
&eThe next upgrade comes from killing a Mutant Skeleton to get its chestplate.

&7On the weapon side, you can also upgrade your Shortbow/Rapid Crossbow. For the accessories side, get the respective necklace and rings.
---
&eThe next upgrade is getting a better burst-oriented weapon.

&7You should upgrade to a Crystal Longbow / Ruby Heavy Crossbow. For the accessories side, get the respective necklace and rings.
---
&6Difficulty:&e Medium &7/ &cHard &7(As Bard)

&7As an upgrade, you can obtain the Prior set, which increases your holy power by a percentage instead of flat, boosting your Staff's Holy Power.
---
&dMay the stars guide you, hunter.

&7On Tier IV, you should obtain the &6Orion &7artifact, as it's the only bow artifact.

&eSpellbook Options
&7You can also branch out to three different spellbooks that interact directly with Orion depending on its upgrade tree;
- &bMintaka's Fright
- &cAlnilam's Sight
- &6Alnitak's Might
---
&6Difficulty:&a Easy

&eFire is a high damage element that doesn't provide utility but provides very high damage with high critical chance focus.

&7As a Fire mage you deal high constant damage but lack of high burst options, to mitiage this you can focus more on &eCritical Damage&7, but your main priority should be &eCritical Chance&7 to have crits as constant as possible.
---
&6Difficulty:&a Easy &7/ &eMedium

&7Your next upgrade as a tank is switching from Diamond to Netherite.

&eTalent Choices
&7You can choose &9Righteous Hammers &7for a more dps focus, or &9Bone Armor&7 for pure resistance with a taunt.

&7As for Fate, your main focus should always be &9S'kellak's Blessing&7.
---
&6Difficulty:&a Easy

&7Netherite-Diamond will be your preferred upgrade from Netherite so you can upgrade to Sapphire afterwards.
---
&7Sapphire Armor is the direct upgrade from Netherite-Diamond, it has less total armor but provides +20 Maximum Health per piece, and a passive that reflects damage dealt to you. This means you take 30% less damage than with any other Armor from the getgo.

&7Tank is a very versatile class and go many other artifacts, but the armor is a massive staple for any tank player.
---
&6Difficulty:&e Medium &7/ &cHard &7(As Bard)

&7Upgrading your Holy Staff is an essential step before moving to your Artifact Weapon.
---
&7Obtain the &9Ekavar&7 Artifact Weapon and use its Upgrade Tree to evolve it to &eAd'anel, Secret of Ain&7.
---
&6Difficulty:&a Easy &7/&e Medium &7(As Bard)

- &eTalent Choices
&7Now that you've reached enough level to get a Fate Talent, you should choose &9Frost Archmage &7over anything.
---
&6Difficulty:&a Easy

- &eTalent Choices
&7Now that you've reached enough level to get a Fate Talent, you should choose &9Fire Archmage &7over anything.
---
&6Difficulty:&a Easy

- &eTalent Choices
&7Now that you've reached enough level to get a Fate Talent, you should choose &9Arcane Archmage &7over anything.
---
&6Difficulty:&e Medium &7/ &cHard &7(Ash'edar)

&7The Magus Set is your next upgrade for armor, crafted from Magus' drops, recommended for level 50 onwards, as Magus is a Void's Invasion Chapter II boss.

&7A Mageseeker Hat can be used if you want to proritize critical damage.

&eArtifact Choices
&7Many artifacts can be used as Spellblades, as most also grant a spell power of a kind. For fire, you have &6A'zhar&7. For Frost, you have &6Frostmourne&7. For Fire \\& Arcane, you have &6Ash'edar&7, and finally, for Astral you have &6Supernova&7.
---
&eThe final choice for all mages is Ekavar, the Great Cinderstone Staff.

&7The difficulty will depend on the previous Spell Book you chose in Tier III.
---
&6Difficulty:&e Medium &7/ &cHard &7(Ash'edar)

&7Your next upgrade for Spellblades are the Runic armor sets, along with alternative spellblade spellbooks.
---
&6Difficulty:&c Hard

&eElemental Wizards are proficent in three elements; Fire, Frost and Arcane.

&7Your damage will not be as high as a devoted mage, but you will be very versatile, and later on obtain the means to cast multiple elements at once, known as &dAstral Magic&7.
---
&6Difficulty:&a Easy

&eWarriors are melee builds that swing slow but hard.

&7They are the definition of a \"Burst\" class; as although they swing slow their damage will be high, just not as constant as a DPS build.
---
&eWarriors are melee builds that swing slow but hard.

&7They are the definition of a \"Burst\" class; as although they swing slow their damage will be high, just not as constant as a DPS build.
---
&6Difficulty:&e Medium

&7Souldancer becomes your next upgrade after Assassin, as it provides the highest Haste out of any armor set of this tier.

&eAlternative
&7An alternative path of the Rogue is a Monk, which uses Fist weapons. You can get a Fist of Fury for those builds.
---
&6Difficulty:&e Medium &7/ &cHard&7

&eDeath Knights are warriors who fell into Death's Call.

&7They can be high attack speed DPS focused (Frost), or Burst and AoE focused (Unholy).
&7Their main weapon are Runeblades, as they provide all three Death Knight powers.

&eWho's the third?
&7The third Death Knight type is Blood. It's a tank class, that's why it's not included in this path. If you're interested in it, go towards the Protector's Path instead.
---
&6Difficulty:&e Medium &7/ &cHard&7 (Horseman)

&eUnholy Death Knights are a Burst and AoE focused class.

&7Your preferred weapons are two handed Great Runeblades. For armor, choose the Plaguebringer set, which you will keep on future tiers.
---
&6Difficulty:&e Medium &7/ &cHard &7(Breath)

&eFrost Death Knights are DPS builds that deal a mix of physical and frost damage.

&7Your preferred weapons are one handed Runeblades, and the Frozen Chamption armor set, which you will keep for future tiers.
---
&7For armor, upgrade it to the netherite tier, as they'll be the best for damage and protection.

&eArtifact Options
&6Frostmourne&7 is made for Death Knights, making it the best choice for any Death Knight build.
---
&6Difficulty:&e Medium

&eBlood Death Knights have less protection, but high health and self-sustain.

&7This is an alternative route to going full protection, and instead focusing on sustaining yourself using the Tome of Vampiric Knowledge.
---
&6Difficulty:&e Medium

&eArtifact Choices
&7For artifact choice, you have &6Fury of a Thousand Fists&7 for monk builds, or &6Ash'edar&7 for swordman builds. A dagger artifact is coming in the future.
---
&eTitan's Shroud &7is your preferred armor because it has the highest &6Physical Damage &7stat, which is your main priority.

&7For an artifact choice, &6Thunderwrath&7 is the best as it interacts directly with the &9Warrior's Devotion&7 fate.

- &eAlternative
&7You can also make &eHero's Armor&7 as an alternative, as it provides &eLightning Power&7, which depending on your Thunderwrath upgrade it could be useful to you.
---
&eEnough Knowledge to understand all Tier IV Builds. Good job.
---
&6Difficulty:&a Easy &7/ &eMedium

&7Your next upgrade as a off-tank is to make Crimson Guard Armor.

&eTalent Choices
&7You can choose &9Decaying Devotion &7for a more dps focus, or &9Bone Armor&7 for pure resistance with a taunt.

&7As for Fate, you can choose whichever you prefer more.
---
&7Obtain the &9Apophis&7 Artifact Weapon and use its Upgrade Tree to either go more defensive(recommended with other players) with the oath of protection or go on the full offensive with the oath of Healing. The choice is yours.
---
&6Difficulty:&e Medium &7

&7Upgrading your Holy Weapon will not only increase your overall damage, but there is also a large variety of Holy Weapons you can choose from, even simply swords!

&7Using either Oath is also a great way of determining your playstyle, whilst they are very defensive focused, you have to decide if it is offense or defense you so desire.
---
&6Difficulty:&e Medium 

&7Technically a side grade to the Prior Set, this Armor set is great for being a bit more tanky, whilst not losing out too much on damage, it is recommended to pair it with Prior armor pieces.
---
&6Difficulty:&e Medium/Hard

&7A Fun and very interesting Side-Grade is Mariums Guns!

&7Here is a List of the Current guns:

&dGatling gun:&r &7Nearly infinite spin time, decent dps but it will slow you down and is a bit inaccurate
&dHunter Cannon:&r &7Big boom! This weapon has the highest single target Damage out of them all, with a large cooldown!
&dHunter Blunderbuss:&r &7A general jack of all trades, shoots 3 projectiles each doing decent damage and having the highest Velocity out of them all, not the most accurate
&dHunter Pistol:&r &7The Blunderbuss' smaller brother is great for anyone who likes to shoot fast and having something to do whilst the other guys are reloading
---
&eUnlock 51-65 Leveling
---
&8[Click to read instructions]
---
&dFinish the Void's Invasion Campaign
---
&eThe Hasturian Era
---
&8[Click to Read Lore]
---
Continue
---
&6&lChapter I: &e&lThe Shadow Beneath the Horizon
---
&8[Click to Read Missive]
---
Continue
---
&eMissive from S'kellak
---
&8[Click to read lore and indications]
---
&eDefeat the Resurrected Magus, Gu'mas
---
&f &6Gu'mas, The Fallen Archmage
---
&8[Click to read indications]
---
&eUse the Beacon of Hope and Travel to Vaaz
---
&eKingdom of Vaaz
---
&8[Click to read indications]
---
&ePath to Corruption: Infusions
---
&8[Click to read indications]
---
&ePath to Etyr: Infusions
---
&8[Click to read lore]
---
&eJourney to Vaaz
---
If you wanna find out more about 4.0's Development and you didn't know, there is a Blog post already, the link can be found on the Wiki or by copying the link above this Quest!
---
Blogpost
---
Blog Post
---
 &e&lHasturian Era
---
&cFinish all chapters of Void's Invasion to unlock this expansion's story line.

&8English

{@pagebreak}
&cTermina todos los capitulos de Void's Invasion para desbloquear la campaña de esta expansión.

&8Español
---
&7&oEons ago, S'kellak fought against the eldritch beings, defeating and imprisoning the primordial being C'thulhu.

&7&oWhile its followers escaped, the chains imprisoning its half-brother, a tall hooded monster with tentacles, were broken free. S'kellak couldn't stop his escape, and for eons he never saw him again.

&8English (1/2)
{@pagebreak}
&7&oUntil now, after the attempt at domination from the remaining forces of the void, all realms lie the weakest they've been.

&e&oThe King in Yellow is back, and won't stop until all realms succumb to his new reign.

&8English (2/2)
{@pagebreak}
&7&oHace eones, S'kellak luchó contra los seres ancestrales, derrotando y encarcelando al ser primordial C'thulhu.

&7&oMientras sus seguidores escapaban, las cadenas que aprisionaban a su medio hermano, un monstruo alto encapuchado con tentáculos, se rompieron. S'kellak no pudo detener su escape, y durante eones no lo volvió a ver.

&8Español (1/2)
{@pagebreak}
&7&oHasta que después del intento de dominación de las fuerzas restantes del vacío, todos los reinos se hallan en su punto más débil.

&e&oEl Rey de Amarillo ha vuelto, y no se detendrá hasta que todos los reinos sucumban a su nuevo reinado.

&8Español (2/2)
---
&8The cinderstone missive reads:

&7&o\"Greetings, Champion,

&7&oI have confirmed that it's him, the primordial being of all unholy things, known as Hastur.

&7&oThe Overworld is not safe, Hastur is great at twisting the minds of others, I will need you to come to Vaaz as soon as you can, before one of his twisted slaves come after you.

&7&oUse this beacon in the overworld, and I'll bring you to Vaaz.

&7&oAlso enchant your weapon with Smite, Hastur's followers are undead. You should be prepared for the worst.\"

&8English
{@pagebreak}
&8La misiva de piedraceniza dice:

&7&o\"Saludos, mi joven,

&7&oHe confirmado que es él, el ser primordial de todas las cosas profanas, conocido como Hastur.

&7&oEl Overworld no está a salvo, Hastur es experto en retorcer las mentes de los seres. Necesito que vengas a Vaaz tan pronto como puedas, antes de que uno de sus esclavos retorcidos venga tras de ti.

&7&oUsa este faro en el Overworld, y te traeré a Vaaz.

&7&oTambién encanta tu arma con Castigo, los seguidores de Hastur son no-muertos. Debes estar preparado para lo peor.\"

&8Español
---
&eRequired Level: 60

&7The once archmage and leader of the Hex, dead in the hands of the Champions of Vaaz, was been resurrected by Hastur himself.

&7Now part of the cult and infused with Hastur's power, he has been chosen to sabotage the plans of S'kellak. Kidnapping and killing anyone who tries to travel to the Cinderstone Depths.

&eUse Smite to shred his barrier if you don't have the required spell power!

&8English
{@pagebreak}
&eNivel Requerido: 65

&7El pasado archimago y líder de los Hex, muerto a manos de los Campeones de Vaaz, ha sido resucitado por el mismísimo Hastur.

&7Ahora, como parte del culto e infundido con el poder de Hastur, ha sido elegido para sabotear los planes de S'kellak. Secuestrando y matando a cualquiera que intente viajar a las Profundidades de Piedraceniza.

&eUsa Castigo para romper su barrera si no tienes el poder de hechizo requerido!

&8Español
---
&7Signal this beacon in the overworld to travel to Vaaz and meet S'kellak.

&8English
{@pagebreak}
&7Llama este faro en el Overworld para viajar a Vaaz y encontrarte con S'kellak.

&8Español
---
&7&oCorruption Infusions can be used to add corruption to Armor Pieces, which are useful for corruption scaled abilities.

&7&oActive Abilities from the Talent Tree have special effects and scaling with Corruption.

&7The Corruption Infusion Template can be found as loot in end cities.

&eUse in a Smithing Table along with the desired item and a material.

&eYou can infuse the following materials:
&7- Aberration Limb &8(+10)
&7- Aberration Heart &8(+20)
&7- X'al, The Faceless Eye &8(+35)

&8English
{@pagebreak}
&7&oLas Infusiones de Corrupción pueden ser usadas para añadir corrupción a piezas de Armadura, lo cual es útil para habilidades que escalan con la corrupción.

&7&oLas Habilidades Activas del Árbol de Talentos tienen efectos especiales y escalan con la Corrupción.

&7El Molde de Infusión de Corrupción se puede encontrar como botín en las ciudades del End.

&eUsa en una Mesa de Herrería junto con el arma o armadura, y un material.

&ePuedes infusionar los siguientes materiales:
&7- Tentáculo de Aberración &8(+10)
&7- Corazón de Aberración &8(+20)
&7- X'al, El Ojo Ignoto &8(+35)

&8Spanish
---
&7&oEtyr Infusions can be used to add Corruption Resistance to armor pieces, that counteract with your amount of corruption.

&7&oWhile abilities scale with Corruption, negative effects are based on your &nTotal Corruption&r&7&o, which accounts for your Etyr.

&7The Etyr Infusion Template can be found as loot in end cities.

&eUse in a Smithing Table along with the desired item and a material.

&eYou can infuse the following items:
&7- Etyr Ingot &8(+10)
{@pagebreak}
&7&oLas Infusiones de Etyr pueden ser usadas para añadir Resistencia a la Corrupción a las piezas de armadura, contrarrestando tu cantidad de corrupción.

&7&oMientras que las habilidades escalan con la Corrupción, los efectos negativos se basan en tu &nCorrupción Total&r&7&o, que tiene en cuenta tu Etyr.

&7El Molde de Infusión de Etyr se puede encontrar como botín en las ciudades del End.

&eUsa en una Mesa de Herrería junto con la armadura y un material.

&ePuedes infusionar los siguientes objetos:
&7- Lingote de Etyr &8(+10)
---
&7The Beacon of Hope is broken, now, with no way to communicate with S'kellak, you will need to find a way to travel to Vaaz by yourself.

&eThis questline is coming on v4.0, along with the Cinderstone Depths dimension and the Kingdom of Vaaz!

&6Stay tuned! In the meantime, drink away your sorrows.
---

---
Single-block Generator for Cobblestone!
---
Single-block Generator for Basalt!
---
This quest line is about discovering the unique and quirky items/blocks in Prominence, which could even help with some of the tech mods!
---
Welcome!
---
Blank Plates are the basis towards Effect Plates. Stepping on an Effect Plate will give you the designated effect.
---
Mob Filters are blocks that only a select few entities can go through.
---
Copper pans are an earlygame alternative to ore farms commonly found in tech mods like Create. When putting sand/gravel underneath and water above, they will rarely generate ore nuggets, gravel, emeralds, and a few other miscellaneous items.
---
Cog Blocks are pretty much just redstone but they can be placed in the air.
---
For when you wanna Hurt Mobs, but kill them yourself
---
I know what youre thinking.
---
Not quite flying, not quite falling
---
Craft a glider!
---
Gliders
---
Sticky!
---
Feeling older already?
---
Tired of mobs?
---
 &eGadgets
---
&7These Plates can be made by striking them with Lightning.
---
(there's more than just Player filters)
---
&7Plates do not apply Enchants, but your Weapon does. This Plate damages mobs until they have 1 HP left, perfect for that Looting 4 Sword.
---
&7Don't Like hand feeding your animals? Thing Trough will take that work off you.
---
&7Great way to find out if that wall is 1 block too long 2 hours too late.
---
&7Gliders are one of the best ways to fly before going to the End. These things are affordable and incredibly useful for traversing large areas of land.
---
&7The Trash Can is the Apex Predator of an Unorganized Base. Don't need 4000 Stone Swords? Trashy will enjoy the meal!
---
&7This Staff can be used to Wax certain blocks, instead of doing it manually.
---
&7This block gives a very limited Area of Creative flight. Other Alternatives are the Flügel Tiara and Gravichestplate.
---
&7Ever Wanted to go through a wall without hurting your head for once? This item is just perfect for you!
---
&7Are you an Archer who doesn't know where to put your Arrows? This Quiver is great for Storing tons of arrows.
---
&7No Trash Slot in your inventory or backpack? Just carry a comically large Trash Can in your hand, for some reason Don't Question it too long.
---
&7This Torch can stop any Hostile Spawns in a large area. Great for your base.
---
&7Don't like Animals spawning? Just use this torch. You monster.
---
&7This Torch will stop fish and other Aquatic animals from spawning, not sure why but this would be a great for a Trident farm.
---
These two stones are going to be important into the creation of your soul equipment, remember to harvest a lot.
---
Lunar Source
---
Lost Souls are another source of power for these soul equipment and block creation, you can find some by smelting soul sand.
---
Soul Crafting
---
Soul Infused Ingots are one of the main ingredients in crafting the soul equipment as they contain the essence of lost souls.
---
Living Iron
---
Decorative blocks used in some structures of the great monsters hidden away. Great for a building theme too.
---
Building Blocks of the Soul
---
These Silver Bullets will be very important to your soul ranged weaponry as they are the main use for such bullets. Silver Bullets may be cheap but depending on how often you use it, it'll be your debt.
---
Soul Ammo
---
The Hunter Pistol is a simple firearm that will use silver bullets but have a fairly quick reload.
---
Boom! Headshot!
---
The Hunter Blunderbuss is a shotgun that will use up silver bullets to release a blast of projectiles at the targets.
---
You Can't Talk to a Human, With a Shotgun in Their Hand..
---
The Hunter Cannon is a heavy weapon that requires 10 silver bullets to fire as it'll combine all the bullets into one cannonball shot. It has a long reload so you cannot shoot this in rapid succession easily.
---
Walking Man-O-War
---
The Gatling Gun is a heavy gun that will take time to load up and start firing at a rapid pace. It'll eat up your bullets quickly so be sure to use this gun only when you have a lot of silver bullets.
---
Say Hello to my little friend!
---
Yes, you've read it, it's Big Chungus, gather 9 of these emeralds by killing Chunguses and craft the music disc.
---
Rabbit Hunting Season
---
Cheap imitations of what a true soul equipment are, used by fallen fighters such as Remnants.
---
False Soul Weapons
---
These tools are so durable, that they even might be stronger than diamond.
---
Lunar Tools
---
Such a peculiar compass, they seem to be pointing somewhere far away, where do they point to?
---
Guiding Moon
---
Here lies a great champion, unable to find peace and rest. You must kill him and send his body back to the earth.
---
Find the Champion's Grave
---
Here stands a king who lost it all, end his false reign and emerge victorious.
---
A powerful soul of a fallen leader and a heart of a decaying demon. You have freed the king who couldn't die.
---
Fall of a Kingdom
---
A powerful soul of a great champion and a powerful essence of a ghost. You have freed the dead and now they have fallen back to the earth to rest.
---
Exorcism
---
A powerful soul who was under control of a dark force and a pure moonstone radiating with powerful energy. But couldn't we have done anything else?
---
Fallen Puppet
---
You have brought back a fallen knight to their rightful body, and now you faced him in his former glory.
---
Retribution
---
A powerful soul of an embodiment of decay, the Wither, and it dropped a shard emanating chaotic energy, what is it for?
---
The Abyss Stares Back
---
A powerful soul of the last known dragon in the End. You are now able to harness its power.
---
Essence of the Dragon
---
The lunar ring grants the wearer the ability to launch magical waves for a short time, granting the wearer to even shoot from afar with just their hands.
---
Moonwalker
---
Making use of the moonstone you found, you decided to see if you are able to create a powerful weapon.
---
Imitation Moon
---
After inserting a powerful soul into the swords, they now seem to have awakened with the power of the moon.
---
It's lacking..
---
This sword is interesting, it allows the holder to sense nearby hostiles, may be useful in a raid perhaps?
---
ALERT!
---
This weapon is a bit weird, it can transform into a different weapon with a different ability when wanted.
---
2-in-1
---
What must compel you to create such an item? To summon a great demon or something evil?
---
The Smell of Decay is near...
---
The robes of a dark sorcerer, infused with the power of souls, fairly durable.
---
Living Robes
---
You can hear the souls within the armor as they have been infused into the metal, more durable than iron.
---
Living Armor, but not really
---
These wandering demons are found in the crimson forests, wandering around as empty husks of killing instinct..
---
Back in my Day..
---
A heart of a dying demon, still containing powerful vitality, perhaps we could make use of it?
---
Can You Feel My Heart Beating?
---
A condensed form of demon vitality, very disgusting if you think about it.
---
It All Comes From The Heart
---
An ingot made of infused demon hearts. It radiates demonic energy, perfect for soul equipment.
---
Iron Heart
---
A powerful scythe, crafted by using powerful soul metal to create a weapon that represents death. Summon the dead to do your bidding.
---
No One Can Stop Death...
---
Forgotten elite soldiers, can be found wandering around the Soul Sand Valley, but can be summoned to do your bidding.
---
Long Forgotten...
---
An equipment solely found by killing Evil Forlorns, put them to rest and be remembered.
---
One of the Forgotten
---
A weapon that do true magic damage based on each hit and fire aspect level, but only above a third of the target's health.
---
It's Time to Purge
---
A spear with the power of a speeding comet, ready to crash against any target.
---
Shooting Star
---
A good bow that can boost a wielder's speed the more their string is pulled in their non-dominant hand.
---
Escape like the Wind
---
A simple but effective weapon that gets stronger when night falls.
---
The Night is My Might
---
A weapon containing demonic energy. It's sole purpose is to heal the wielder in exchange for blood of their targets.
---
I'm Thirsty...
---
A soul weapon that hosts the power of a true demon.
---
THEN PAY WITH YOUR BLOOD!
---
An unevolved scythe that is ready to harvest souls, but what souls do you want to harvest?
---
Even the Scales!
---
A decimating axe that freezes enemies and makes them explode with chunks of ice upon death.
---
Freeze the World
---
A very peculiar staff that forces the wielder to gamble for effects that may or may not be beneficial to the wielder's battles.
---
Gamble Your Life Away
---
Thor's Personal Weapon, the hammer is a devastating weapon that can summon lightning.
---
A decimating mace wielded by a fallen knight, used to summon the souls of fallen soldiers.
---
Arise, ye tarnished souls
---
A legendary sword with a mind of its own and can fight for you without holding it.
---
By Your Will
---
A scythe evolved from absorbing red souls, and allows the wielder to heal the more they attack mobs when ability is not on cooldown.
---
Blood Dancer
---
A scythe evolved from absorbing blue souls, and allows the wielder to have speed and damage during the first few seconds upon combat.
---
Among the Shadows
---
A dangerous monster, summoned from the pedestal using the shard, will decay anything it walks on, the Monarch of Chaos. Slay him and receive his personal equipment.
---
Kill the Monarch of Chaos
---
The Smell of Decay is Near..
---
This is where everything starts, with a single soul sand. Are you ready to fight dangerous monsters and earn your own soul equipment?
---
Everything Starts
---
Here lies a fallen knight. Free him using a lost soul onto the altar.
---
Find the Cathedral of Resurrection
---
Whats the cost of a drop of blood?
---
 &bSoul Weaponry
---
These stones can be found below the earth, somewhere in the deepslate layers, they aren't really common though.
---
Stabbing yourself to stab them more? Not sure if that is a good idea but sure, go ahead, bleed so you can make them bleed.
---
YOU SHOULD MAKE LIGHTING NOW!!!
---
Click me and read my description!
---
Enter the Overworld
---
&aFirst Steps
---
Click me and read my description!
---
Find a fruit or vegetable!
---
&f&lHow To&r: &aQuesting!
---
Mine some copper and use the &eBlank Chest Upgrade&r to make a copper upgrade for your &6chests&r!
---
&e&lUpgrading:&f &fChests
---
Click me and read my description!
---
Click here!
---
&f&lHow To: &r&aChapters
---
Craft a &6chest&r - which is later upgradeable.
---
Craft a Chest
---
&f&lHow To&r: &aCraft a Chest
---
Click me and read my description!
---
&e&lUpgrading:&f Inventory
---
Click me and read my description!
---
Click to continue!
---
&e&lMultiplayer: &dClaiming
---
&eContinue your journey through the other Chapters!
---
Click here to continue!
---
&6&lWelcome to Prominence!
---
The easiest way to teleport between locations is to use &eWaystones&r. Waystones generate naturally in villages and are also craftable.
---
Use a Waystone!
---
&f&lThe Basics: &dTeleporting
---
Click me and read my description!
---
Click here to continue
---
&d&lProgression: &e&lTalents
---
Click to read my description!
---
Obtain an Anvil
---
&f&lThe Basics: &e&lRarities \\& Reforging
---
Click me and read my description!
---
Click here to continue
---
&d&lProgression:&6&l Leveling Up
---
Click me and read my description!
---
Continue
---
&d&lProgression:&e&l Level Limits
---
Click me and read my description!
---
Continue
---
&ePro Tip: &7Check the wiki!
---
Click me and read my description!
---
Continue
---
&ePro Tip: &7Do the tutorials!
---
Click me and read my description!
---
Click to continue!
---
&e&lMultiplayer: &dParties
---
 &eGetting Started
---
&eAs a flameborn, you were created and sent by S'kellak to this place; The Overworld, with an important purpose you must seek answers for.
---
&7The &6questbook&7 is very important in Prominence, and will guide you through most of the game's progression.

&7To easily access the &6questbook&7, you can click the book icon at the top left of your inventory.

&7When you open a quest, the left side shows what tasks you need to do to finish the quest, and the right side shows what rewards you will get.
---
To open the &2Quest Chapters&r screen, close this quest and move your cursor to the left. Each chapter has a different set of quests that fit into that theme.
---
To equip a &9backpack&r, click the Equip icon in the &9backpack&r menu.

Once a &9backpack&r is equipped, you can open it by pressing &bB&r

&9Backpacks&r can be upgraded through several tiers. &9Backpacks&r with special benefits can be found in loot chests.

To see all &9backpack&r variants, search &d@traveler&r in the &eREI&r search bar.

You can find this search bar at the bottom of your inventory. 

Clicking on items in the item list to the right of your inventory will show their recipes and uses.

You can also press &bR&r and &bU&r while hovering over any item to see their Recipe and Uses
---
Press &a[M]&r to open the &eWorld Map&r.

To &eclaim a chunk&r, you simply need to right click on top of a chunk, and select &eClaim Selected&r.

Some servers may have lower claim limits than normal. Stay mindful of this limit, so you don't run out.
---

---
&7The Talent Tree, along with leveling, is the most important method of player progression in Prominence, as with it you can increase your stats and unlock new abilities.

&7It is directly tied to leveling, as you will receive a talent point every 2 levels.

&7You can open it by pressing &eN&7, to reset it, you can use a &eKnowledge Scroll&7. This item will get consumed on use and your talent points will get refunded.
---
&7All tools will have a random &erarity&7. This will affect their stats. To improve the rarity, you can &ereforge the tools&7 using the second tab in the anvil. You will require &ea tool-specific material&7 and &eone of the 3 ores&7 to successfully change its rarity. &cYou can read the \"Reforging\" tutorial for more info!
---

&7A core aspect of your player progression is leveling, displayed at the top left of your inventory.

&7It grows with combat experience, such as fighting enemies, or defeating bosses. It allows to scale up enemies to your level, and serves as a progression requirement to fight certain bosses.

&7Each level you get an increase in maximum health.

&eFor some boss fights, it's an essential part to be on their required level! The boss' quest will show on its description the recommended level if they do have one.

&cPlayer Level is a different level than the experience level from your hotbar!
---
&7The maximum level you can reach is tied to your Campaign Progression.

&7If you are stuck at a level and you cannot go up, then you haven't unlocked the next level.

- &e1-10 Leveling:
&7Unlocked by default

- &e11-50 Leveling:
&7Unlocked by defeating the first boss of the &dVoid's Invasion&7 campaign.

- &e51-65 Leveling:
&7Unlocked by starting the &eHasturian Era&7 campaign.

&6Level 65 is the current maximum level.
---
&eYou can find Prominence's Official Wiki at &9https://rpg.prominence.wiki &8(Link isn't clickable)

&7It has over 10 hours of content you can read, ranging more in-depth tutorials, advanced guides, guides to specific mods, lore, useful tips and guides, and more! And the best part is that it's expanding more and more with time!
---
&eThe Tutorial questlines are essential information that you must know.

&7Some also say that it's the way of obtaining the Eternal Knowledge.
---
&7To create a party, use the &e/openpac-parties create&7 command.

&7To invite a member, use &e/openpac-parties member invite [Name]&7.

&7And to enable PvP between party members, use &e/opacpvp&7. Keep in mind all players that engage on PvP need to enable it.
---
Welcome to Industrial Revolution, a Tech mod that offers tools, weapons and ways of generating resources.
---
Welcome to Industrial Revolution
---
Welcome to Industrial Revolution!
---
A turquoise dust with helpful properties for making machines.
---
An iron ingot enhanced via infusion with Nikolite.
---
Infusing Nikolite Dust with Diamond Dust seems to enhance its properties.
---
An ingot sparking with the energy of Enriched Nikolite.
---
Allows for the upgrading of machines to MK2, this speeds up processing and allows for 2 enhancers to be installed.
---
Allows for the upgrading of machines to MK3, this speeds up processing and allows for 3 enhancers to be installed.
---
Allows for the upgrading of machines to MK4, this speeds up processing and allows for 4 enhancers to be installed.
---
The Mining Rig Computer allows you to generate ores using rf. \\n\\nTo set it up you need: \\n1. A Mining Rig Computer.\\n2. 1-8 Mining Rig Drills.\\n3. 1-8 Drill Heads.\\n4. An Encoded Ore Data Card.\\n\\nNote: Higher tier drill heads allow for faster generation of ores.
---
Drill Head
---
The base of tier 1 machines.
---
The base of tier 2 machines.
---
The base of tier 3 machines.
---
The base of tier 4 machines.
---
The screwdriver allows for the configuration of input and output sides of machines as well as the energy cube.
---
Machine Configuration
---
The basis of most Industrial Revolution machines.
---
In order to use an fluid pipe you need a retriever servo or output servo.
---
A Retriever Servo attempts to pull into the machine its pointing into from all other machines that are connected to the pipes.
---
A Retriever Servo attempts to pull from machine its pointing into into other machines that are connected to the pipes.
---
In order to use an item pipe you need a retriever servo or output servo.
---
Vital in the creation of higher tier materials as it's the only machine capable of infusing nikolite dust with other materials to enhance its capabilities.
---
Highest tier of the solid infuser, allowing for 5 items too be processed at once.
---
A machine allowing for the extraction of more planks per log, as well as sawdust.
---
The highest-tier Sawmill.
---
Allows for the automatic placing of saplings and chopping of trees. Requires an axe to function.
---
A machine that kills mobs using the supplied sword.
---
A machine that can automatically breed and kill animals.
---
In order to use the Mining Rig Computer you're going to need a encoded ore data card.\\n\\nThis can be created in the Data Card Encoder by supplying 64 of the ore you want to encode and an Ore Data Card. \\n\\nYou can also increase the richness of the cards by using Enriched Nikolite at 16 per 1%. Higher Richness levels increase the amount of ores gained per operation.
---
Step by step for charging a Core of Modularity: \\n\\n1. Place down your capsule with the Laser Emitter(s) facing it with a 3 block gap between it/them and the Capsule. \\n\\n2. Place your Core of Modularity (uncharged) in the Capsule.\\n\\n3. Power the Laser Emitter(s) by routing LF into the back of it/them.\\n\\n4. Apply a redstone signal to your Laser Emitter(s)\\n\\nIf you want to automate the shutdown of your lasers it may be helpful to know that a comparator outputs a signal when the Capsule is empty or done crafting.
---
Used to charge cores of modularity.\\n\\nBe careful to not apply a redstone signal to your laser emitter when the capsule is empty as this will destroy the capsule. Also, applying a redstone signal to the laser emitter when it's not facing a Capsule will result in it exploding after a bit of time.
---
A Helmet that allows for the installation of modules.
---
A Chestplate that allows for the installation of modules.
---
A pair of Leggings that allows for the installation of modules.
---
A pair of Boots that allows for the installation of modules.
---
Can be found as dungeon loot.
---
Any Color Module
---
Color Modules
---
Used for creating plates before making a compressor.
---
A tool that allows you to rotate blocks and break machines by right-clicking while crouching.
---
Mainly used to make coolant and processing ores. Can also make wither-proof obsidian.
---
The highest-tier fluid infuser.
---
The highest-tier Slaughter.
---
The highest-tier Chopper.
---
The highest-tier Rancher.
---
The base for all enhancers.
---
Increases the LF capacity of a machine by 25k LF per upgrade.
---
You saw that right!
---
Indrev is leaving Prominence!
---
 &bIndustrial Revolution
---
&eThis is a meme weapon, please don't use it unironically, it's bad.
---
&7Industrial Revolution is leaving Prominence. To make this transition smooth, it will happen in phases. First phase will include all of Industrial Revolutions Cables. 


&eThey are no longer Craftable and can be turned into Tech Reborns Cables at any time.&r

&4Why?&r

&7There is many reasons. Industrial Revolution has been abandoned by its developer. The mod is riddled with issues we simply canno fix. The cables do not even transfer at the speed they advertise. Machines break unbreakable items, kill things they shouldn't or outright dont work. It's quality is not something we want in Prominence.

&4What now?&r

&7Other Features have not yet been affected. This will be a slow process to ensure players can adapt to the changes and move to greener pastures(Tech Reborn) and other Tech mods.
---
&8[Click to read lore and indications]
---
Kill the Nether Gauntlet
---
&f &cGauntlet, First Herald of the Nether
---
&eUnlock 11-50 Leveling
---
&8[Click to read lore and indications]
---
Obtain and use at least 4 Soul Stars
---
&9Defeat The Night Lich
---
&f &9The Night Lich, King of All Kings
---
&8[Click to read lore and indications]
---
Kill the Blackstone Golem
---
&f &cThe Blackstone Golem
---
&8[Click to read lore and indications]
---
&7Defeat the Old Champion's Remains
---
&f &9The Remains of an Old Champion
---
&8[Click to read lore and indications]
---
Kill the &5Obsidilith
---
&f &dPillar of the Void, Obsidilith
---
&8[Click to read lore and indications]
---
Kill The Eldritch Eye
---
&f &dThe Eldritch Eye
---
&8[Click to read lore and indications]
---
Defeat Conjunctivius
---
&f &9Conjuctivius, Watcher of the Prison
---
&8[Click to read lore and indications]
---
Kill the Ender Dragon
---
&f &dJean, The Fallen Dragon
---
&8[Click to read lore piece]
---
Continue
---
&eThe Beginning of Creation
---
&8[Click to read lore piece]
---
Continue
---
&eThe Shadow's Surge
---
&8[Click to read more]
---
Continue
---
&6&lChapter I: &eThe Void's Invasion
---
&8[Click to read lore]
---
Continue
---
&eS'kellak's Reward
---
&8[Click to read lore]
---
Continue
---
&6&lChapter II:&e A New End
---
&8[Click to read lore]
---
Continue
---
&eAn Unknown Power
---
&7Full of hatred and corruption.
---
&7Defeat &cBaphomet, The Sabbatic Goat
---
&cDemonic Essence
---
&7From who was once a champion
---
Defeat the &dFallen Icon
---
&6Essence of Glory
---
&7From the spirit of a great leader
---
&7Defeat the &dGhost of Captain Cornelia
---
&bEssence of Wrath
---
&8[Click to read lore and indications]
---
Visit the Primordial Abyss
---
&9The Primordial Abyss
---
&8[Click to read lore and indications]
---
Visit the Hasturian Wastes
---
&6The Hasturian Wastes
---
&8[Click to read lore]
---
Continue
---
&eVoid's Influence
---
&8[Click to read lore and indications]
---
&8Purge the aberrations
---
&ePurging the Aberrations
---
&8[Click to read lore and indications]
---
&2The Fight Against Corruption
---
&8[Click to read lore and indications]
---
&eImprisonment of the Void
---
&8[Click to read lore and indications]
---
Continue
---
&eThe Vessel
---
&8[Click to read lore and indications]
---
&eAn Uncanny Ritual
---
&eUnlock Mythic Challenges
---
&8[Click to read lore and indications]
---
&dSummon and Defeat Null
---
&f &dNull, Void's Essence
---
&8[Click to read lore and indications]
---
&6Forge your Artifact
---
&eThe End's Rift
---
&8[Click to read lore and indications]
---
Continue
---
&6&lChapter III: &eThe Face of The Void
---
&8[Click to read indications]
---
Continue
---
&f &dMythic Challenges
---
Void Touched Transmog
---
&8[Click to read lore and indications]
---
&9Summon and fight against The Faceless One
---
&f &9&lThe Faceless One
---
&8[Click to read lore and indications]
---
&bDefeat the Archmage Magus
---
&bVisit the Glass Ocean
---
&f &bMagus, the Archmage
---
&8[Click to read lore and indications]
---
&eObtain 4 Ominous Eyes from the All-Seeing Eyes
---
&ePath to Corruption: The All-Seeing Eyes
---
&8[Click to read lore and indications]
---
&ePath to Corruption: Ritual of Damnation
---
&8[Click to read lore]
---
Continue
---
&eThe Invasion Ends
---
&eUnlock 11-50 Leveling
---
&8[Click to read lore and indications]
---
&cDefeat The Decaying King
---
Use a Moonstone Compass to locate the Decaying Kingdom
---
&f &cThe Decaying King
---
&eUnlock Chapter I
---
&8[Click to read information]
---
Ok, I understood!
---
&cImportant Information: &eBoss Levels
---
&8[Click to read lore and indications]
---
Visit them in their Den.
---
Kill these wretched Creatures
---
&eThese Eyes will have to do too...
---
 &d&lVoid's Invasion
---
&eRecommended Level: 15

&7&oThe Gauntlet, once the vigilant watcher and first herald of the Nether, hath now fallen to the dark embrace of the Void. Slaved upon being one of the Void's heralds, it now threatens its own realm with its destruction.

&7&oThou may find the Gauntlet locked within a monolithic prison. Shatter its eye, and thou shalt unleash the now corrupted beeing.

&eTip: &7This boss has strong hits and may one shot you if playing on Normal or Hard difficulty! Try to dodge or craft defensive potions!

&8English
{@pagebreak}
&eNivel Recomendado: 15

&7&oEl Guantelete, una vez el vigilante y primer heraldo del Nether, ahora ha caído por el oscuro abrazo del Vacío. Esclavizado como uno de sus heraldos, amenaza con la destrucción de su propio reino, el Nether.

&7&oPuedes encontrar el Guantelete encerrado dentro de una prisión monolítica. Rompe su ojo y desatarás a la bestia ahora corrompida.

&eTip: &7Este jefe tiene ataques fuertes que pueden matarte de un golpe si juegas en dificultad Normal o Difícil! Intenta evadir los ataques o haz pociones defensivas.

&8Español
---
&eRecommended Level: 10
&cBetter suitable for Ranged

&7&oThe long deceased souls of all the kings of the Kingdom of Ly'rell hath been resurrected and corrupted by the Void, now known as a single monster called the Night Lich.

&7&oThe Night Lich dwelleth upon the surface of the Overworld. Seek him in the colder biomes, within the remnants of a broken tower.

&7&oTo find this structure, use Souls Stars, dropped by undead creatures, which shall guide thee to the tower.

&eTip: &7This is a ranged boss, use a flying mount if you are melee, or a bow as secondary weapon!

&8English
{@pagebreak}
&eNivel Recomendado: 10
&cRecomendado para Arqueros y Magos.

&7&oLas almas de los antiguos reyes del Reino de Ly'rell, quienes han fallecido hace mucho tiempo, han sido resucitadas y corruptas por el Vacío, formando un gran monstruo ahora conocido como el Liche Nocturno.

&7&oEn los biomas más fríos, en la cima de los restos de una gran torre rota, yacen ellos atrapados.

&7&oPara encontrar esta estructura, usa las Estrellas de Alma, caídas de criaturas no muertas, que te guiarán hasta la torre.

&eTip: &7Este jefe es rango, usa una montura voladora si eres melee, o un arco como arma secundaria!

&8Español
---
&eRecommended Level: 25

&7The Blackstone Golem, the Nether's final Herald, is a formidable creature that can be summoned through its ritual within the Nether.

&7Construct a 9x9 platform of any kind of Blackstone, with Chiseled Polished Blackstone Holders in the middle of each side but one block out. For more info, Check out the Nether questline.
&7Place a shard of gilded blackstone upon each holder to commence the ritual.

&8English

{@pagebreak}
&eNivel Recomendado: 25

&7El Gólem de Piedra Negra, el último Heraldo del Nether, es un formidable golem que puede ser invocado a través de su propio ritual dentro del Nether.

&7Construye una plataforma de 9x9 utilizando cualquier tipo de Piedra Negra, con soportes de Piedra Negra Pulida Cincelada en el medio de cada lado.
&7Coloca un fragmento de piedra negra dorada sobre cada soporte para comenzar el ritual.

&8Español
---
&eRecommended Level: 35

&7The Old Champion's Remains can be found in its grave, hidden underground at the Overworld. This skeleton-like figure, who was once a great champion, now has been possessed by another being. 

&8His attacks revolve around if he is guarded, switching between the shielding stances with the attacks.

&8English

{@pagebreak}
&eNivel Recomendado: 35

&7Los Restos del Viejo Campeón se encuentran en su tumba, oculta bajo tierra en el Supramundo. Esta figura esquelética, que alguna vez fue un gran campeón, ha sido poseída por otro ser.

&8Sus ataques giran en torno a si está protegido, alternando entre posturas defensivas y ataques.

&8Español
---
&eRecommended Level: 40

&7Obsidilith, the living monolith, is the pillar of the void's influence in the End.

&7Located at its own platform, a giant, eldritch structure that can be found floating in the end. To make it appear, use an eye of ender on the top of its platform.

&eTip:&7 Bring a pickaxe!

&8English

{@pagebreak}
&eNivel Recomendado: 40

&7Obsidilith, el monolito viviente, es el pilar de la influencia del vacío en El End.

&7Ubicado en su propia plataforma, una estructura gigantesca y extraña, que se encuentra flotando en El End. Para invocarlo, usa un ojo de ender en la cima de su plataforma.

&eTip: &7Trae un pico!

&8Español
---
&eRecommended Level: 50

&7The raw essence of the end; the \"Ender Eye\", has been corrupted by the void's presence, turned into a horrific creature. It now needs to be saved from the void's influence to establish balance in the now desolated dimension.

&7The Eye can only be summoned at an Eye Shrine. The Shrine is built with a base of a 5×5 obsidian platform and a 3×3 centered crying obsidian layer. On all four corners an end rod has to get placed. The Eye can only get called in The end dimension.

{image:a_overrides:textures/quests/indication/eye_shrine.png width:200 height:120 align:1}

&8English

{@pagebreak}
&eNivel Recomendado: 50

&7La esencia pura del End; el \"Ojo del Ender\", ha sido corrompida por la presencia del vacío y transformada en una criatura horrorosa. Ahora debe ser salvado de esa maligna influencia para restablecer el equilibrio en la ahora desolada dimensión.

&7El Ojo solo puede ser invocado en un Santuario del Ojo. El Santuario se construye sobre una plataforma de obsidiana de 5x5 y una capa central de obsidiana llorosa de 3x3. En cada uno de los cuatro bordes se debe colocar una vara del end. En la cima del santuario, deberás tú sacrificar el huevo de dragón. El Ojo solo puede ser invocado en la dimensión del End.

{image:a_overrides:textures/quests/indication/eye_shrine.png width:200 height:120 align:1}

&8Español
---
&eRecommended Level: 30

&7This giant eye serves as the eternal watcher of the Prison of the Damned, residing within its own Lair deep in the Prison.

&7To challenge it, thou must first obtain a Vine Rune from the Promenade of the Condemned. With this rune, gain access to the Lair and face the eye in battle.

&8English

{@pagebreak}
&eNivel Recomendado: 30

&7Este ojo gigante sirve como el vigilante eterno de la Prisión de los Condenados, residiendo en su propia Guarida, a las profundidades de la Prisión.

&7Para desafiarlo, primero debes obtener una Runa de Vid, obtenida en Paseo de los Condenados. Con esta runa, accede a su Guarida y enfréntate al ojo en batalla.

&8Español
---
&eRecommended Level: 20

&7&oJean, once a noble and great emerald dragon, hath succumbed to the dark tendrils of the Void. Now corrupted and consumed by the Void's wrath, she dwelleth at the heart of the End, now known as the Ender Dragon.

&7&oShe is no simple feat, for the Void hath bestowed upon her formidable powers, driven by a strong and unquenchable rage known as the Ender.

&7&oTo unlock the ancient portal to the End, thou must seek out twelve of the sixteen unique eyes. These eyes are scattered throughout the vast expanse of the Overworld and the burning depths of the Nether.

&8English
{@pagebreak}
&eNivel Recomendado: 20

&7&oJean, la noble y gran dragona esmeralda, ha sucumbido a las oscuras garras del Vacío. Ahora corrupta y consumida por la ira del mismo, ronda por el corazón del End, conocida ahora como la Dragona del Ender.

&7&oElla no es un reto sencillo, pues el Vacío le ha otorgado poderes formidables, impulsados por una furia fuerte e insaciable conocida como el Ender.

&7&oPara desbloquear el antiguo portal al End, debes buscar doce de los dieciséis ojos únicos. Estos ojos están esparcidos a lo largo de la vasta extensión del Overworld y las ardientes profundidades del Nether.

&8Español
---
&7&oDeep within Vaaz, the primordial volcano from where everything originated, dwells the Living Statue, S'kellak, creator of all things.

&7&oHe upholds the delicate balance across all dimensions and has waged countless battles to stave off the destruction of the realms.

&8English

{@pagebreak}

&7&oEn las profundidades de Vaaz, el volcán primordial de donde todo se originó, habita la Estatua Viviente, S'kellak, el creador de todo lo que exista.

&7&oÉl mantiene el delicado equilibrio a lo largo de todas las dimensiones y ha luchado incontables batallas para evitar la destrucción de los reinos.

&8Español
---
&o&7Yet now, after eons have passed, S'kellak lays weaker than ever before. A dire shadow blooms, an eldritch force known as The Void.

&o&7For ages, S'kellak has contained The Void, but with his strength now dwindling, the shadow surges, plotting to breach and destroy all realms. What once were serene beings shall be twisted into deadly aberrations, as corruption spreads its vile tendrils. The time of reckoning draws nigh.

&8English


{@pagebreak}

&o&7Y ahora, tras eones, S'kellak yace más débil que nunca. Una sombría amenaza florece, una fuerza ancestral, conocida como El Vacío.

&o&7Durante eras, S'kellak ha contenido a este, pero con su poca fuerza, la sombra se alza, tramando corromper y destruir todos los reinos. Aquellos que antes eran seres serenos serán retorcidos en aberraciones mortales, mientras la corrupción extiende sus viles tentáculos. El tiempo de la destrucción se avecina.


&8Español
---
&o&7S'kellak hath discovered a source of unbalance within the realms. All dimensions now bear the taint of the void's horrid presence.

&o&7Once serene creatures have been twisted into powerful aberrations by its corrupting touch. The fate of the realms rests upon thee.

&8English


{@pagebreak}
&o&7S'kellak descubrió una fuente de desequilibrio en los reinos. Todas las dimensiones ahora llevan la mancha de la horrenda presencia del Vacío.

&o&7Las criaturas que antes eran serenas han sido retorcidas en poderosas aberraciones por su toque corruptor. El destino de los reinos descansa sobre ti.

&8Español
---
&7&oWith the defeat of the dimensional threats and the restoration of the realms's balance, S'kellak, The Eternal Flame, spoke directly to the champion.

&6\"In recognition of your valor and dedication,\"&r &7&oS'kellak's voice resonated,&r &6\"I bestow upon you a fragment of my essence, the Molten Core.\"

&7This gift, illuminated by S'kellak's power, signifies both the hero's triumph and a pledge of continued protection for the realms.

&8English

{@pagebreak}
&7&oCon la derrota de las amenazas, y la restauración del equilibrio de los reinos, S'kellak, El Fuego Eterno, habló directamente al campeón.

&6\"En reconocimiento a tu valor y dedicación,\"&r &7&oLa voz de S'kellak resonó,&r &6\"te otorgo un fragmento de mi esencia, el Núcleo Fundido.\"

&7Este regalo, iluminado por el gran poder de S'kellak, simboliza tanto el triunfo del héroe como una promesa de protección continua de los reinos.

&8Español
---
&7The Ender's Essence has been defeated, but its essence escaped the empty void, and a rift was formed in the End. Something is coming.

&7Deep in the end, strange voices are now whispering &8&o\"The King in Yellow is near\"&r.

&8English

{@pagebreak}
&7La Esencia del Ender ha sido derrotada, pero su esencia escapó del vacío vacío, y una grieta se ha formado en el End. Algo se acerca.

&7En lo profundo del End, extrañas voces ahora susurran &8&o\"El Rey en Amarillo se aproxima\"&r.

&8Español
---
&eThe invasion has been halted, for now.&r

&6\"We must prepare for what lies ahead — a new form of magic that we're unfamiliar with, known as the corruption. I'll go on a quest to discover a new material that could offer us a fighting chance against it.

&6As for you, that molten core is nothing but a vessel. You will need the essences of ancient beings. Once harnessed, these essences will empower it to be able to forge the formidable artifacts. It is your mission to obtain them.\" &e&oS'kellak explained.

&8English

{@pagebreak}
&eLa invasión ha sido detenida, por ahora.&r

&6\"Debemos prepararnos para lo que se avecina — una nueva forma de magia que desconocemos, conocida como la corrupción. Iré en busca de un nuevo material que podría darnos una oportunidad contra ella.

&6En cuanto a ti, ese Núcleo Fundido no es más que un recipiente. Necesitarás las esencias de seres antiguos. Una vez dominadas, estas esencias lo empoderarán para forjar armas de artefacto. Tu misión es obtenerlas.\" &e&oexplicó S'kellak.

&8Español
---
&eRecommended Level: 50

&7Baphomet, the Ancient Great Demon of Magic, holds a powerful demonic essence.

&7To summon it you must make a complex ritual using dark magic, which can be read using the Book of Shadows. This will require some work because no Novice is worthy to summon a Great Demon on their first Ritual, progress through the Book of Shadows to become a worthy summoner!
---
&eRecommended Level: 50

&7By using the Essence of Eventide on the Old Moon Altar, you will return the true heir back to its original body. This will result in the summoning of the Fallen Icon, a fierce empowered version of the Returning Knight with a fast and dangerous second phase. When summoned, it will affect anyone nearby with Weakness, Nausea, and Slowness.

&8English

{@pagebreak}
&eNivel Recomendado: 50

&7Al usar la Essence of Eventide en el Antiguo Altar Lunar, devolverás al verdadero heredero a su cuerpo original. Esto resultará en la invocación del Ícono Caído, una versión feroz y más fuerte del Antiguo Campeón, con una segunda fase rápida y peligrosa. Al ser invocado, dará Debilidad, Náuseas y Lentitud a quienes estén cerca.

&8Español
---
&eRecommended Level: 50

&7Must use the Shell Horn, found in the Deep Frozen Ocean. Call upon her in the Ice Maze, near water.

&7When fought, may she be weakened, or else she shall not die.

&8English

{@pagebreak}
&eNivel Recomendado: 50

&7Debes usar el Cuerno encontrado en el Profundo Océano Congelado. Llámala en el Laberinto de Hielo, cerca del agua.

&7Al luchar, debe ser debilitada, o de lo contrario no caerá.

&8Español
---
&7The primitive seed of creation, the &9Primordial Abyss&7 has the most influence by the cosmic horrors. It is a corrupted land with its own corrupted kind of life, known as the &9aberrations&7.

&8English

{@pagebreak}
&7La semilla primitiva de la creación, el &9Abismo Primordial&7, tiene la mayor influencia de los horrores cósmicos. Es una tierra corrompida con su propia forma de vida corrupta, conocidas como las &9aberraciones&7.

&8Español
---
&7The hasturian wastes are a desolated land full of spikes that are known as the &eSpire Spikes&7. Some of these spikes have an unknown metal blessed by Hastur. It could be the best way to fight against corruption.

&8English

{@pagebreak}
&7El desierto hasturiano es una tierra desolada llena de picos que son conocidos como los &ePinchos de Espiral&7. Algunos de estos picos contienen un metal desconocido, bendecido por Hastur. Podría ser la mejor manera de luchar contra la corrupción.

&8Español
---
&7With the defeat of the The Eye, the end has been affected by the void's higher forces, &dthe cosmic horrors&7. Eldritch beings that hold pure corruption in their veins.

&8English

{@pagebreak}

&7Con la derrota de El Ojo, el End ha sido afectado por las fuerzas superiores del vacío, &dlos horrores cósmicos&7. Seres ancestrales que llevan corrupción pura en sus venas.

&8Español
---
&eThe Aberrations.&7 They are horrific creatures that live in the Primordial Abyss. Be careful with them, when they hit you, they will apply &9corruption&7 to you, which is stackable. You don't want them to hit you multiple times.

&8English

{@pagebreak}
&eLas Aberraciones.&7 Son criaturas horribles que habitan en el Abismo Primordial. Ten cuidado con ellas, cuando te golpean, te aplican &9corrupción&7, la cual es acumulable. No querrás que te golpeen varias veces.

&8Español
---
&7The metal from the Spire Spikes, &2Etyr&7, has an unique attribute, it is &2resistant to corruption&7. We could use this metal to prevent the cosmic horrors from corrupting the end.

&8English

{@pagebreak}
&7El metal de los Picos de Agujas, &2Etyr&7, tiene una propiedad única: es &2resistente a la corrupción&7. Podríamos usar este metal para evitar que los horrores cósmicos corrompan el End.

&8Español
---
&6\"Let's start the preparations for the summoning.

&6First, we will need a summoning pedestal.\" &e&oS'kellak explained.

&8English

{@pagebreak}
&6\"Comencemos los preparativos para la invocación.

&6Primero, necesitaremos un pedestal de invocación.\" &e&oexplicó S'kellak.

&8Español
---
&6\"There isn't anything more durable for this than cinderstone, forged directly from the depths of Vaaz. This should be enough to trap its essence, but I'm afraid that I don't know what you could unleash on the process\" &e&oS'kellak said

&8English

{@pagebreak}
&6\"No hay nada más duradero para esto que la piedraceniza, forjada directamente en las profundidades de Vaaz. Esto debería ser suficiente para atrapar su esencia, pero me temo que no sé lo que podrías desatar en el proceso.\" &e&oDijo S'kellak.

&8Español
---
&6\"It is waiting for you. Bring that pedestal to the End and place two of the end's essences you have found there, an ender pearl and a end crystal. Be prepared, and don't forget to trap it. You have my blessing, child.\" &e&oS'kellak said

&8English

{@pagebreak}
&6\"Te está esperando. Lleva ese pedestal al End y coloca dos esencias del End, una perla de ender y un cristal del End. Prepárate, y no olvides atraparlo. Tienes mi bendición, mi joven.\" &e&oDijo S'kellak.

&8Español
---
&eRecommended Level: 50

&7Deep inside the end's rift, a human sized being can be seen casting an unknown spell. Your ritual will be able to interrupt it, and force it to come at you.

&7Null is a powerful and agile boss, it will teleport every time you hit him, and will spawn minions to attack you. Make sure to never stop attacking it, or else it'll heal.

&8English

{@pagebreak}
&eNivel Recomendado: 50

&7En lo profundo de la grieta del End, se puede ver una figura del tamaño de un humano lanzando un hechizo desconocido. Tu ritual podrá interrumpirlo y obligarlo a enfrentarte.

&7Null es un jefe poderoso y ágil; se teletransportará cada vez que lo golpees y convocará esbirros para atacarte. Asegúrate de no dejar de atacarlo, o de lo contrario se curará.

&8Español
---
&6\"This is not over yet. That was nothing but a shadow, and now with this rift, I'm afraid we won't be able to do this.

&r&6Unless... we use their own power against them. We could trap one of the heralds of the void inside a vessel, and with it, gather their power. But first, make yourself a better weapon, I'll make the vessel.\"&e&o S'kellak said.

&eFollow the &cS'kellak's Forge&e questline for more information on forging artifact weapons.

&8English

{@pagebreak}
&6\"Esto aún no ha terminado. Eso no era más que una sombra, y ahora, con esta grieta, temo que no podramos hacerlo.

&r&6A menos que... usemos su propio poder contra ellos. Podríamos atrapar a uno de los heraldos del vacío dentro de un recipiente, y con él, obtener su poder. Pero primero, fabrícate una mejor arma, yo haré el recipiente.\"&e&o dijo S'kellak.

&eSigue la línea de misiones de la &cS'kellak's Forge&e para más información sobre la creación de armas artefacto.

&8Español
---
&7&oRight before Null's imprisonment, it successfuly casted the spell. A big monstrous creature appeared from the rift

&6\"The Faceless One is here, another of the void heralds, and the root of corruption\" &e&oS'kellak said

&8English

{@pagebreak}
&7&oJusto antes del encarcelamiento de Null, logró lanzar el hechizo con éxito. Una gran criatura monstruosa apareció desde la grieta.

&6\"El Ignoto está aquí, otro de los heraldos del vacío, y el origen de la corrupción\" &e&oDijo S'kellak.

&8Español
---
&cRequires Level 50

&dMythic Challenges&7 are endgame encounters unlocked after beating Null. They are void-infused nightmares created by the now unleashed Faceless being.

&7Each successful fight will grant you a new hourglass with a higher level. The higher the level, the stronger the nightmare is.

&cDying against a mythic boss will fail the challenge, and summon a new lower level hourglass.

&7You can summon them with a &dVoid Hourglass&7. If you misplaced your hourglass, you can get a new one from Null, but its level will be 1.

&8English

{@pagebreak}
&cRequiere Nivel 50

&dLos Desafíos Míticos&7 son encuentros de final de juego que se desbloquean tras derrotar a Null. Son pesadillas infundidas con el vacío, creadas por el ser Ignoto que ha sido liberado.

&7Cada combate exitoso te otorgará un nuevo reloj de arena con un nivel superior. Cuanto mayor sea el nivel, más fuerte será la pesadilla.

&cMorir contra un jefe mítico fallará el desafío y convocará un nuevo reloj de arena de un nivel inferior.

&7Puedes invocarlos con un &dReloj de Arena del Vacío&7. Si perdiste tu reloj de arena, puedes obtener uno nuevo de Null, pero su nivel será 1.

&8Español
---
&eRecommended Level: 50

&7At the heart of the void's influence, the Primordial Abyss, you may summon the herald of the void, the gruntling faceless being with its dark ritual, by breaking the heart of an aberration on the middle.

&6\"Beware, just weaken it, and I'll attempt to bring it down to Vaaz to trap it for eternity. The fate of the realms is on you.\" &eS'kellak said

&8English

{@pagebreak}
&eNivel Recomendado: 50

&7En el corazón de la influencia del vacío, el Abismo Primordial, puedes invocar al heraldo del vacío, el ser ignoto, con su oscuro ritual, rompiendo el corazón de una aberración en el centro.

&6\"Ten cuidado, solo debilítalo, y yo intentaré llevarlo a Vaaz para atraparlo por la eternidad. El destino de los reinos está en tus manos.\" &eDijo S'kellak.

&8Español
---
&eRecommended Level: 50

&7Magus, the leader of the Hex, is one of the keys for the void to get into the Overworld. He hasn't been corrupted, but he's driven on his own interests and made an accord with the void.

&7He's a powerful mage, its barrier may be weak to certain elements, but the Smite enchant will also help break it.

&eUsing magic or abilities will gather the attention of the Hex. You can also craft a Hexblade offering to summon the Magisters. Kill the Magisters to potentially get a Hexblade and a prismatic Pearl. Use the Hexblade on their portal to travel to the Glass Ocean and use a Prismatic Pearl to summon him.

&8English

{@pagebreak}
&eNivel Recomendado: 50

&7Magus, el líder de los Hex, es una de las claves para que el vacío llegue al Overworld. No ha sido corrompido, pero está impulsado por sus propios intereses y ha hecho un pacto con el vacío.

&7Es un poderoso mago, su barrera puede ser débil ante ciertos elementos, pero el encantamiento Golpeo también ayudará a romperla.

&eUsar magia o habilidades va a atraer la atención de los Hex. Usa una Hexblade en su portal para viajar al Océano de Cristal, y usa una Perla Prismatica para invocarlo.

&8Español
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&6\"To summon the last herald, you'll have to go through their own dark magic. You should make a weapon born of true corruption, The Dreadtide, to get yourself mad to attract the dark thoughts from the void, the All-Seeing Eyes; we'll need 4 of them for the ritual.

&6While you do this, I'll find more knowledge on the ritual. Just beware, don't fall into madness, as there's no going back.\" &e&oS'kellak said

&8English

{@pagebreak}
&6\"Para invocar al último heraldo, tendrás que utilizar su propia magia oscura. Deberías forjar un arma nacida de la verdadera corrupción, la Dreadtide, para enloquecer y atraer los pensamientos más oscuros del vacío, los Ojos Omniscientes; necesitaremos 4 de ellos para el ritual.

&6Mientras haces esto, buscaré más conocimiento sobre el ritual. Solo ten cuidado, no caigas en la locura, ya que no hay vuelta atrás.\" &e&oDijo S'kellak.

&8Español
---
&6\"I have found one of the lost pages of the Necronomicon, this should help you with the ritual. The Necronomicon also states that this ritual has to be done in the Primordial abyss.\" &e&oS'kellak said
{image:eldritch_end:textures/pages/ritual.png width:250 height:175 align:1}

&8English

{@pagebreak}
&6\"He encontrado una de las páginas perdidas del Necronomicón, esto debería ayudarte con el ritual. El Necronomicón establece que este ritual debe realizarse en el abismo Primordial.\" &e&oDijo S'kellak.
{image:eldritch_end:textures/pages/ritual.png width:250 height:175 align:1}

&8Español
---
&7The Faceless One has been captured and trapped inside Vaaz, S'kellak interrogated it.

&9\"C' mgepmgah, llll h', c'den ephaiagl ot e'enhe, ymg' ahorna mgah ahf''s nog, ymg' ahorna mgah uh'eog ph'nglui turor\" &e&oThe Faceless said, in an unknown tongue

&6\"My child, if what it says is true, then our war has just started.\" &e&oSaid S'kellak, worried.

&8&oDeep within the end, the rift closes, and a dark portal opens.

&8English

{@pagebreak}
&7El Ignoto ha sido capturado y atrapado dentro de Vaaz, S'kellak lo interrogó.

&9\"C' mgepmgah, llll h', c'den ephaiagl ot e'enhe, ymg' ahorna mgah ahf''s nog, ymg' ahorna mgah uh'eog ph'nglui turor\" &e&oDijo el Ignoto, en una lengua desconocida.

&6\"Mi joven, si lo que dice es cierto, entonces nuestra guerra apenas comienza.\" &e&oDijo S'kellak, preocupado.

&8&oEn lo profundo del End, la grieta se cierra, y un portal oscuro se abre.

&8Español
---
&eRecommended Level: 10
&cBetter suitable for Melee. Check out the Nether Questline for more info.

&7Found in the Nether, he was cursed by what he thought was his allies. His kingdom was sieged and fell under the lava sea, and the King could only watch helplessly while his mind and body was slowly withering away.

&8English

{@pagebreak}
&eNivel Recomendado: 10
&cRecomendado para Melee.

&7Encontrado en el Nether, fue maldecido por quienes pensaba que eran sus aliados. Su reino fue sitiado y cayó bajo el mar de lava, y el Rey solo pudo observar impotente mientras su mente y cuerpo se desmoronaban lentamente.

&8Español
---
&eCampaign bosses have their own level, just like you do as seen at the top of your inventory.

&cThis means that if you are not of a high enough level, you will not deal enough damage to kill them.

&7In total you will deal &c10% less damage per level difference&7, meaning if you're level 45 and a boss is level 50, you'll deal only 50% of the total damage you're meant to deal.
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&7Youve gotten word that about 1 in every 125 Aberrations is mutated to some degree. Chances are low but maybe this could be another Method of getting Omnious Eyes.
---
Hello, young technician! I am here to help guide you through the factory world of Modern Industrialization. It may be a bit overwhelming at first, but it won't hurt too much, right?
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Engineering School?!
---
Such a piece of equipment is surely gonna be important for our uses! It feels like we're doing blacksmith work!
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Are we Blacksmiths?
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Full Steam Ahead! You have now made it to this point of learning how tech works, are you ready for more?
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Bronze Ingots
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&6Your First Bronze!
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This is probably the first machine you will want to build as it saves your hammer from hammering away their durability.
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Mechanical Press, but more Modern!
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Oh, That's Hot! Remember that the boiler is an advanced machinery that is able to power several machines at once and saves fuel efficiently. Don't forget to give it water or else the fuel wastes burning to ashes.
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Full Steam Ahead!
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The Steam Blast Furnace has a similar structure like the Coke Oven, but this is used to create steel. Perhaps this is where the next stage comes.
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Sauna but for metals
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The Macerator is an interesting machine that allows the recycling of materials and powder them into dust and be reused again.
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Reduce, Reuse, Reforge
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This is a miner's trusty item that will mine tunnels in a 3x3 manner. Remember to always refuel with water and coal like a steam engine!
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My Drill Will Pierce the Heavens!
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The Mixer will help you mix dusts or fluids for a cheaper price. Just don't put your food ingredients in here, or it'll smell bad.
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Is this for baking?
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Now this is a perfect machine used to save your materials from being wasted! Use it to cut into any machine part you need, at the cost of some lubricant.
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I'll cut you!
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Dust to dust! Clay to bricks! Making these bricks aren't particularly hard, just turn regular bricks into dust, mix it with some clay and smelt.
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Where's the Fire in Fire Clay?
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The Bronze Furnace is just as slow as a normal furnace, but it uses steam instead of any other fuel source, and cheaper as well.
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Is it to steam food?
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The Coke Oven is meant to make coke fuel, not soda. Remember to power this oven with steam using the input hatch and it will give coke in the output hatch. Always carry a wrench in order to see the multiblock structure.
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This is not Coca Cola!
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Coke is a useful fuel source that is much more powerful than any fuel source, and it is a small requirment for what is to come.
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The Bronze Pump is good at inserting water into your machinery that requires water, especially boilers. Make sure they're near a water source in order for this to work automatically!
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Pump Your Pistons!
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Perfect! Now we can move our fluids properly now! Though it only works with one type of fluid at a time.
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Fluid Transportation
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Steel is the next upgrade to such advanced machinery as it was not only complicated to reach this point, but also shows your ability to think ahead.
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Steel Ingots
---
&8A Kilogram of Feathers or A Kilogram of Steel?
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It is time to upgrade your bronze machinery into their steel variants, they have evolved even further than you can imagine.
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You Live, You Learn, You Upgrade
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Here we are, it is time to assemble a Steam Quarry, an advanced machinery that uses bronze drills to dig for ores. This will be an expensive machinery but it will be one of your greatest investments of all.
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Infinite resources?
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Now we're cooking, perhaps there is more to this quarry than just this drill, maybe we can advance even further?
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Bronze drill
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A Steel Wiremill will be useful to create even more sophisticated machinery, but also remember that you need some raw synthetic oil and paper to make rubber sheets and more.
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Do not tangle up the wires, okay?
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Let's start small first. You never know how this will turn out.
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You have done well to make it this far. Now that we have moved on from steam, we are now doing even more complicated machinery using electricity, but the results are rewarding.
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&6I want a Nokia phone now!
---
Now we can force items to be transported! Remember to force a connection with the pipes into machineries so they will transport them when needed.
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Item Transportation
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The Assembler is a sophisticated machinery that will automate almost all of your machinery parts, but remember to make more of them to make it easier.
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Machine Parts, ASSEMBLE!!
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I feel like we're creating a Steam Engine with how much bigger these boilers get. Anyway, this is an upgraded version of your already known boilers, they use up more fuel but their output is tremendous.
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Can we boil our food now? No?
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The Steam Turbine uses steam to produce electricity. But there will be more upgrades to this certain turbine so remember to make a lot of these to power your electrical machinery.
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Is this my electric fan?
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The Polarizer is a unique machinery that adds in magnet like properties to certain machinery parts that will be essential.
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Can we create Magnemite?
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The electric version of the Steam Blast Furnace, nothing more, nothing less. But it does add more recipes that can only be done with this furnace.
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Induction Stove?
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Oh dear me, this was such a headache, but now we're going even further beyond? I hope I don't get a headache..
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&bI want a car now!
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Will turn various fluids into their lighter parts. So this is how we get distilled water?
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These tools will be powerful and potentially replace your pickaxe and shovel. The jetpack will also fly faster with better fuel, handle with care.
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&bIs it a Jet Engine or a Diesel Engine?
---
A Digital World! Finally, we're at this stage, where things get even more ridiculously complex. Remember to read carefully.
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&9I want a console now!
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A huge multiblock that can dig for Crude Oil under the bedrock using fluid pipes. I hope we can sell all this oil for money... wait, do we have money at all?
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Time to be rich!
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Can make items and fluids react with each other.
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This is a very advanced machinery that is fairly tall with how they're able to assemble to an even taller machinery. If you would like to change the height, right click it with a screwdriver and it applies to other multiblocks with multiple shapes like the Kanthal tier Electric Blast Furnace!
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You can use a Heat Exchanger to recover the HP water for another cycle.
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Turbo Upgrades will be useful to speed up your machinery when right clicked with it while the Advanced Machine Hulls will be used on machines to accept MV only as they're a higher tier. Both can be removed using a crowbar when necessary.
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More upgrades!
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Splits items by spinning them very fast.
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The electric equivalent of the Steam Quarry.
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One of the Quarry's drills.
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&6Gold Drill
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One of the Quarry's drills.
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&3Stainless Steel Drill
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One of the Quarry's drills.
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&8Steel Drill
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You are almost there! With oil processing, you're a few steps closer to making even more advanced machinery.
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Upgrades!
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I wonder if this steam turbine can blow us away? Nah.
---
Another option for small setups is to use an HV steam turbine, they are not a joke with their production.
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The Vacuum Freezer is what it sounds like, it cools down or freezes solids and liquids in order to make them usable.
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I hope it's safe to put ice cream in here.
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Can split materials into their different parts using strong electric currents.
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Stainless Steel, another necessary ingot used for new stuff. Wait.. I see a stain here!
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Squeaky Clean
---
Kanthal Coils are used by the Electric Blast Furnace to produce more materials as they are powerful enough to do so.
---
This is not an easy metal to work with, remember that you need machinery to even bend this, but it shows its durability.
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Any #c:titanium_ingots
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Titanium
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A Processing Unit is used to create highly sophisticated machine parts and even highly advanced drills that are already difficult to make use of.
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Computer Brain
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Raw Iridium
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Raw Iridium
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This blastproof alloy plate is going to be specially important with a specific process that will be booming.
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Can we make a shield out of this?
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A new multiblock made of titanium that can turn water into HP (high pressure) water, steam into HP steam, and the other way around.
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Stop giving me peer pressure!
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A specialized chestplate that is used to grant the wearer fall damage protection and creative flight, but will not protect the wearer from any external damage. It must be powered in order to use.
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Iron Man
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An Implosion Compressor is an interesting machinery that contains explosions inside it. Using Industrial TNT, it is able to compress the most resistant materials.
---
Using this very delicate material, it will be used to create the best of the best machinery for UNLIMITED POWER!!
---
&dThe Endgame
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The most powerful machine upgrade ever. Have a look at yourself: Was it worth it?
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The Fusion Reactor is the ultimate energy source, to make it work requires a large amount of energy and it can combine Deuterium, Tritium, and/ or Helium-3 into Helium Plasma.
---
Do not underestimate SCIENCE! Without it, we wouldn't have been able to create the best energy producer of the mod!
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A large multiblock whose purpose is to generate massive amounts of energy by consuming nuclear fuel.
---
Nah, it doesn't explode and do external damage, but it only works inside machinery, sorry to burst your bubble.
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TACTICAL NUKE! INCOMING!!
---
I wonder if creating a miniature black hole is safe? Ah well, it'll be useful for quantum physics.
---
Are we gonna fix history for Humanity?
---
This is a difficult bucket to use. With an electrolyzer and a singularity, large amounts of energy will be turned into Hawnking Radiation, into UU Matter, the very fabric of the universe!!
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UwU Matter
---
A specialized drill used to dig for crude oil and only useful in an Oil Drilling Rig.
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&bAluminum Drill
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One of the most expensive drills to create, but it is useful for digging up iridium and uranium ores.
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Is it a monkey or a wrench? Anyway this will be useful in rotating the machine or changing their input and output locations.
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Engineer's Toy
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This machine part will be needed in order for more advanced electric machinery to function so remember to make some of these.
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Where's the Plug?
---
Getting these steel hatches will be essential for your quarry to use up their drills and give out their results.
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Advance, advance, advance!
---
The Steel Packer is a self-explanatory machinery that automates combining of certain machinery parts, the sibling of Steel Unpacker.
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Pack your bags, people!
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The Steel Unpacker is a self-explanatory machinery that takes apart machine parts into other smaller pieces as a sort of recycling system, and the sibling of the Steel Packer.
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Unpack your bags, people!
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Cable networks have limitations on the amount of energy they will pull into the network depending on tier.
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Energy Transfer
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My back is killing me! More boilers?! I might get a heatstroke at this rate!
---
 &6Modern Industrialization
---
Remember, this guidebook is very very important in order to progress in case you're lost on what to do. Please take the time and read them when needed.
---
Steam machines will accept inputs from any side, be it items, steam or another fluid. You can lock their slots by clicking on the lock in the interface. Locked slots only accept one type of item or fluid.
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Steam machines need steam to function, and that's exactly what the boiler provides. It will slowly use fuel to heat up. When it's hot enough, it will start to produce steam. Don't forget to feed it with water or your fuel will burn for nothing.

You can also smelt water buckets into steam buckets. Make your first Bronze Compressor before the boiler to save a lot on the plates!

It probably looks expensive to you right now, but don't forget that you can triple ores with the Forge Hammer. Also, as soon as you will have your first two machines, it will become more than twice less expensive!

The boiler will automatically produce and send steam to adjacent machines, up to 8 millibuckets per tick.

Bronze machines can only process recipes up to 2 EU/t, meaning that the recipe will use 2 Energy Units per Tick. As 1 millibucket of steam = 1 EU, a boiler at max temperature can power 4 machines simultaneously!
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---

---

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Coke will be very useful for steel, but it is also a powerful fuel.

I hope that you can find a convenient location for your input and output hatches so it will run smoothly.
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---

---

---

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The Steam Quarry is a steam multiblock machine that consumes bronze drills, uses them to dig deeper than the bedrock and gives you back some ores, as you can see in REI.

It's recommended that you have multiple SBFs running before you attempt to build it because it requires a lot of steel.

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---

---

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---

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Provide it with items and energy, and watch your resources GO BRRR!

Its structure is exactly the same as the Steam Quarry's.
---

---
Smelting stainless steel dust in an EBF will give you hot ingots, which you can cool back into regular ingots with a Vacuum Freezer.
---

---
It can produce 100s of times more EU/t than diesel. It comes in several sizes from small to large.

How it works under the hood can be a bit overwhelming, nevertheless, you don't need to understand the details to be able to design a powerful reactor. We recommend that you experiment with various designs in creative mode until you find one that suits you.

Note that the Nuclear Reactor cannot explode, emit radiation, or otherwise damage the map. The only thing that it can damage is the items you put in it if the temperature gets too high (more on this later). You should feel free to experiment, and enjoy your new life as a nuclear scientist!

The main component is the Nuclear Casing which is made with Nuclear Alloy : a mix of cadmium, beryllium and blastproof alloy.

The upper part of the structure accepts Nuclear Item or Fluid Hatches (or simple casings). Those are the inputs and outputs of the reactor.

Each hatch has one input (either item or fluid) and two outputs. The input slots will form a grid, displayed in the reactor GUI (accessible by right-clicking on the controller).

Each hatch has a temperature and stores heat which can be dissipated in several ways. The heat will naturally move to an adjacent hatch or to the outside if the hatch is on the edge (the heat is then lost). The speed of this process is equal to the hatches content's heat transfer coefficient (shown in REI) times the temperature difference. The heat can also be extracted in a fluid hatch by producing steam. A temperature above an item's maximum temperature will destroy it.

The core nuclear reactor elements are neutrons. Those are produced by the nuclear fuel. There are two type of neutrons, fast and thermal : the fast carry energy while the thermal do not. Neutrons move in a straight line until they encounter an element or exit the reactor (for fast neutrons, their energy is then lost). The flow of neutrons is shown in the reactor GUI.

When a neutron encounters a non-empty hatch, two things can happen : the neutron is absorbed or scattered. A scattered neutron will randomly change direction. If the scattered neutron is fast, it has a chance of slowing down, becoming a thermal one. This transfers the energy from the neutron to the hatch in the form of heat. An absorbed neutron stops its course and also transfers its energy if it was a fast neutron.

The number of absorbed neutrons in a single hatch can be seen in the GUI. The probability for each processes is shown in REI. Those will strongly depend on the hatch's content and the neutron type (fast or thermal). Nuclear fuels absorb thermal neutrons far better.

When a neutron, either fast or thermal, is absorbed in nuclear fuel, more neutrons are generated. Those are always fast neutrons and have random direction. Their generation is accompanied by the direct release of energy in the form of additional heat in the hatch.

Above a certain threshold, the number of generated neutrons will decrease with the temperature until reaching zero. This process wastes some energy, but guarantees the stability of the reactor. The number of generated neutrons (and effective efficiency), the direct energy and the temperature threshold are in REI.

Each nuclear component has maximum number of absorptions. When reached, the item is either destroyed or transformed into a depleted version. This is particularly useful for nuclear fuel because some part of the U238 is transformed into Plutonium in the depleted version, meaning some of it can be transformed back into fuel.

The same thing happens for fluids: a bit of fluid is transformed after each neutron absorption. This can be used to mass produce useful isotopes like deuterium and tritium. In both cases, the outcome is shown in REI.
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Don't break it with the wrench, use a pickaxe.
---

---
You can now automate double ingots and pipes, for example! Again, check REI.
---

---
Welcome to Powah! A generator mod used to power machinery of almost every tech available. Learning how to use them will give you the power to function your machinery without the need to use fuel.
---
Ready to Power?
---
Electrician's First Job
---
Dielectric Paste is an ingredient used to glue and craft electric parts used in the machinery, you should prepare a lot if you plan on upgrading.
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Electric Glue
---
Dielectric Rods are one of the main building parts in creating another piece of machinery part.
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Initial Parts
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The Wrench is a tool used to rotate powah machinery, config with energy cables and even link certain electric rods to energizing orbs.
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Electrician's Right Hand
---
By itself, it's not useful, but after using it on a Zombie or a Husk, it will upgrade into the Player Aerial Pearl.
---
Capacitors are the next parts that are used to create a variety of electric machinery, you can either combine two capacitors to get a large one or cut one to get two tiny capacitors.
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Secondary Parts
---
Thermo Plates are an essential part used to create and upgrade your generators.
---
Dielectric Casing is a material that is required on all machinery to function as they always contain one in each recipe and upgrade.
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Heart of the Machine
---
An exclusive ingredient used to create Player Transmitters.
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A Player Transmitter will charge items in the player's inventory or equipped armor/trinkets.
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Walking Battery
---
Used to create Binding Cards.
---
A Binding Card is used to connect a Player Transmitter to a machinery that can wirelessly connect to each other and charge. Only works in the same dimension.
---
This Binding Card will allow wireless charging across dimensions, but must use a binding card on an Enderman to work.
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Bounded Through Dimensions
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Energizing Rods are a type of machinery that energizes items contained in an energizing orb and transforms them.
---
As the name implies, Energizing Orb receives electric charge and uses it on items to upgrade machinery. The higher tier the material, the more power required to energize.
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2nd Tier Capacitors used to upgrade to Hardened Machinery.
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3rd Tier Capacitors used to upgrade to Blazing Machinery.
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4th Tier Capacitors used to upgrade to Niotic Machinery.
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5th Tier Capacitors used to upgrade to Spirited Machinery.
---
The 6th Tier Capacitor used to upgrade to Nitro Machinery, the final tier.
---
Thermo Generators use heat sources under them to generate power and use water to cool down. The higher tier, the more power generated from heat.
---
Furnators use burning fuel sources such as coal and wood to generate power. The higher tier, the more power and efficiency created from fuel sources.
---
Energy Hoppers are used to charge items in a chest without the need to use an energizing orb.
---
Uraninite is used to create Reactors that also use uraninite to generate electricity. You need 36 blocks to create a functioning Reactor, the higher tier, the more power generated from Uraninite.
---
Ender Cores are a primary material used to create ender-based machinery.
---
Ender Cells are energy transferring machinery that is wireless and will transfer power through another Ender Cell using the same channel number. Each Ender Cell must contain an Energy Cell in order to function and store power.
---
Magmators use lava to generator power. The higher the tier, the more power and efficiency used from lava.
---
Dry ice is used to cool down Reactors, another alternative to using water as coolant.
---
Energy Dischargers drain energy away from charged machinery and store it in an internal storage pocket and can redirect the power into another piece of machinery using cables.
---
Photoelectric Panes are used to create Solar Panels.
---
A Lens of Ender allows a Solar Panel to see through blocks which allows it to absorb sunlight while under a block.
---
Solar Panels generate energy during the day time, the higher tier, the more power generated during the day.
---
Charged Snowballs carry enough energy to cause a lightning strike when hitting a mob or hitting the ground.
---
Portable energy storage that can be used to charge machinery when needed.
---
Energy Cells are basically a bulk battery that can contain and transfer energy to other machinery connected to it when a machine is taking time to produce energy.
---
 &5Powah!
---
The book will help you understand the mod if needed.
---
Use a Photoelectric Pane on an Enderman or Endermite.
---
&8[Click to read instructions]
---
Craft an Anvil
---
&eWhat is Reforging?
---
&8[Click to read instructions]
---
&6&lTier I: &fLimestone
---
&8[Click to read instructions]
---
&6&lTier II: &ePyrite
---
&8[Click to read instructions]
---
&6&lTier III: &3Galena
---
&6Eternal Challenge
---
&eBecome a Mythic Blacksmith
---
&cMythic Blacksmith
---
&dPiece of Eternal Knowledge
---
&8Secret Knowledge
---
I've Learnt the Knowledge.
---
&dEternal Knowledge: &eOf Blacksmithing
---
 &eReforging
---
&7When crafting or obtaining tools, armors or weapons, you will notice that they have a quality.

&7The qualities range from:
&8- &fCommon
&8- &2Uncommon
&8- &3Rare
&8- &dEpic
&8- &6Legendary
&8- &cMythic

{@pagebreak}

&6Reforging&7 is an essential part of your own progression because it allows to change the rarity your item has.

&7To do so, you can find the &eReforging&7 tab in an &eAnvil&7. You will require:

&8- &eThe Base Material &8(Left Slot)
&8- &eThe Item to Reforge &8(Middle Slot)
&8- &eThe Reforge Material &8(Right Slot)


{@pagebreak}

&e&lBase Material &r&8(Left Slot)

&7The base material is related directly to the item you want to reforge. For example, a &eHoly Wand&7 would require a &eGold Ingot&7 as a base material. You can see the required materials by hovering over the reforge button after placing your item in the middle slot.


{@pagebreak}

&e&lBase Item &r&8(Middle Slot)

&7The Base Item is the item you want to change the rarity. Not all items are reforgable, only tools, weapons and armors are.


{@pagebreak}

&e&lReforge Material

&7This material will decide what quality your item will be reforged to, there are 3 tiers of materials which you can see in the next quests of this questline.


{@pagebreak}

&a&lIncreasing Your Chances

&7It's not all about grinding! You can &eincrease chances on higher qualities&7 with your &aLuck&7! Items that give luck passively, luck potions, trinkets, wine, get them all!
---

&7The &nLimestone Chunk&r&7 is the first tier of reforging materials.

&7It is found in the &aOverworld&7, obtainable by &ecrafting&7 4x &fLimestone Blocks&r&8 (for 4 pieces)&7, or 4x &fDiorite Block&r &8(for 4 pieces)

&7It can reforge to the following qualities:
&8- &fCommon
&8- &2Uncommon
&8- &3Rare
&8- &dEpic
---

&7The &nPyrite Chunk&r&7 is the second tier of reforging materials.

&7It is found in the &cNether&7, obtainable by &eCrafting&7 using 4 &6Pyrite Dust&r&8 (for 1 piece)&7, or by &eSmelting&7 an &6Ancient Debris&r&7 block &8(for 4 pieces)

&8* Pyrite Dust can be obtained by mining Pyrite Ore in the Nether

&7It can reforge to the following qualities:
&8- &2Uncommon
&8- &3Rare
&8- &dEpic
&8- &6Legendary
---

&7The &nGalena Chunk&r&7 is the third tier and last reforging material.

&7It is found in the &dEnd&7, obtainable by &eCrafting&7 using 2 &3Galena Dust&r&7 and 2 &3Popped Chorus Fruit&r&8 (for 1 piece)&7.
&7Alternatively, instead of using Galena Dust, you can use &3End Stone&r.

&8* Galena Dust can be found in the deep caves of the Overworld.

&7It can reforge to the following qualities:
&8- &3Rare
&8- &dEpic
&8- &6Legendary
&8- &cMythic
---
&eOne hundred Mythic items... You truly have became the master of reforging.
---
&8You've became a very renowned blacksmith. What are you going to do with this knowledge?
---
One of Many Sockets!
---
&d&lSimply Swords!
---
A Pain to Make...
---
Made with &klol&r
---
Made with Ash.
---
Unique Indeed.
---
Obtain a &6Unique&r Weapon.
---
Collect the Rest of the Uniques!
---
Collect Them All!
---
&l&bRunic Overload...
---
Dormant Power Lies Beneath...
---
All Mighty!
---
Tainted and Twisted.
---
Pure Light.
---
Death Awaits.
---
To slay a Dragon
---
&7It watched a great Paladin slay a Beast. But he who kills cannot be far from a Beast himself.
---
The Storm has no Conscience
---
The first River, was a River of Blood.
---
It stings, just holding it. Wonder what that blade will do.
---
&7They will never stop judging your Actions.
---
Do you feel Diseased?
---
The Fire on this Blade is fueled by hate like Gasoline.
---
This Weapon attracts Fury like a Magnet.
---
&7If it were stolen, was it ever yours to begin with?
---
With a smug grin, he stabbed what they thought was dear to him.
---
&7A Blade Lucius would love.
---
&7I will rend the Flesh, until i stand as a unholy god.
---
&7An agglomeration of Souls
---
Oh tell me Great One
---
The Prince
---
He who stares into the Abyss...
---
Some things are enough said once.
---
&7You can't lose, you're chosen.
---
&7Before the Storm, there is always a certain type of calm.
---
A Pain unfelt by the Guilty.
---
A certain feeling of Death.
---
It is becoming awake...
---
AT FULL POTENTIAL
---
&7Like a Bee made out of the absence of light.
---
In the blink of an eye, the easiest war can be lost to Pride.
---
A Blade made out of a sharp Fire.
---
Do not ever apologize for the madnesss which made you a Warrior.
---
You can hear a buzzing coming from the weapon itself.
---
A Blade not from this world.
---
A burnt Child loves the fire.
---
A Storm so destructive - Who could have started it?
---
In order to understand, he destroyed himself.
---
The Death Oath
---
Once a Noble Weapon, now barely a Relic
---
Heresy.
---
Knowledge is Power.
---
A Blade that has been taught hundreds of techniques.
---
&7Between two Realms, yet home in none.
---
Guilt can consume you from within.
---
Frozen Past
---
Approaching Storm
---
Wrath is a Sin that corrodes from within.
---
Everlasting Cinders
---
It's the Eyes. It's always the Eyes.
---
Stolen Souls
---
&7They werent many. But their Eyes were.
---
Blades of the Watchers
---
Greed - how insatiable...
---
Sins of the Lost
---
&7They came flying from a sky we couldnt even percieve.
---
Pests of the Sky
---
To not be forgotten, is to not be forgiven.
---
Forgotten, not forgiven
---
Some things dont end with Death.
---
Everlasting Flames of regret
---
This is literally just a Sword on a stick.
---
It wants something from you. Something as molten as itself. Something that gets more but also less.
---
The Weapons needs Food. Feed it what it wants.
---
To kill the stars.
---
THE EYES, OH GOD NOT THE EYES
---
These Items tend to be harder to get, as they require an Runic Tablet and a Netherite weapon. Forge one.
---
Any #simplyswords:runic_gear
---
Runic Gear
---
What will it turn into?
---
Through the Heart
---
 &dUnique Weaponry
---
&6&lSimply Swords&r &7offers over &a&l15&r &7weapons types for the player to utilize.

&7It also has the unique featureset of &b&n&lRunic Powers&r, &7which can be given to weapons via &n&bsockets&r!
---
&c&lEmpowered Remnants&r &7are created by melting down unique weapons.

&7They are used in the creation of &9&lRunefused Gems&r, &7and &6&lNetherfused Gems&r.
---
&7To make it, combine a &bRunic Tablet&r &7with a &cEmpowered Remnant&r &7in a Smithing Table.

&7Click to identify which power you have rolled.
---
&7In order to make it, combine a &cEmpowered Remnant&r &7with a &6Netherite Ingot&r &7in a Smithing Table.

&7Click to identify which power you have rolled.
---
&7This will be the first step in &bdiscovering sockets&r &7and &9runic powers&r!

&7These Weapons can be found in a lot of places. With enough luck you might have found one already. Tales tell that the Wither and Jean, the Ender Dragon can have them. Some other strong enemies may also still hold onto one from a previous encounter with a Flameborn.
---
&7This is quite the Task. Many of these Weapons will be crucial for your upcoming Battles. The Scriptures are very in depth, but you dont recognize all names just yet.


You can find these weapons in many ways. After some calculations from the old book you deduct the following Chances:
&6Wither 15%
&6Ender Dragon 35%
&6Night Lich 30%
&6Nether Gauntlet 25%
&6Obsidilith 40%
&6Magus 27%
&6Conjunctivius 15%
&6Decaying King 15%
&6Null 20%&r
---
&7What will you choose? Will you regret your choices?
---
&7Look at your righteousness.  If only they could see you now.
---
&7You were sent to destroy them, not join them!
---
&7Where there is Light, there is Darkness. Are you sure youre up to the Challenge?
---
&7He is gone. I am what remains.
---
&7'Cause Man is a Wolf to another Man
---
&7This blades stares at you with a sense of a Holy purpose. Something greater than it could even comprehend. 
---
&7Two Storms, chained together by a single Handle. You can feel how volatile it is.
---
&7Let the Land thunder with my Storm!
---
&7There is a charm about the forbidden that makes it unspeakably desirable.
---
&7A delicate pair of Eyes, set on this blade, to forever judge the kills you do with it. Who are you to decide about life or death?
---
&7Whoever wielded this, didnt make it long. How will you fare against yourself? The Blades is as disgusting as it is sharp. The Blade's inscription tells that the Title of Plaguelord was bestowed upon the poor soul that accepted it.
---
&7Whoever wronged the Wielder shall pay the Price tenfold.
---
&7No Evil thinks it is evil. Noone chooses Evil because it is Evil, they only mistake it for the the good one seeks. 
---
&7Too many Beings, not enough Souls.
---
&7Any Betrayal you can see, is trivial. Whoever killed with this, did it for the sport or their own gain. Once a Straight Blade, this Weapon now mimicks the twisted mind of its Creator.
---
&7This blade reeks of a Betrayal that has changed this Weapon forever. A Betrayal so heartbreaking, it cannot even be forgotten by the ones that don't know it. The Souls in this Weapon ooze guilt.
---
&7All Power demands Sacrifice and Pain.
---
&7Like a Magnet for Souls. Loves sewing them together as if they were Fabric. 
---
&7Which one do you dread more, the Echo or the answer. Howl your Melancholic Question.
---
&7You are mesmerized by the flowing Lava on this Blade. It reminds you of something...
---
&7Forged out of the remains of a great cold being, you can feel how it fought its last Battle with every swing.
---
&7There is a Encryption on this Weapon by one of its previous Wielders. You can make out the first two letters. \"Br-\". The handle still oozes with a heat you wouldn't expect from such a oddly cold weapon. While holding it you feel as if someone made a joke a couple hundred times too much.
---
&7Once bestowed by a great Arcane Mage. This Blade has seen more than most.
---
&7Even the calmest minds, have a Storm brewing in them. But it is up to the mind to learn when to unleash it.
---
&7A sign of intelligence is an awareness of one's own ignorance.
---
&7You can feel Death when wielding this Weapon. No living or dead creature wants to be near you. You can feel that this Weapon craves something. It wants to wake up.
---
&7It has gotten stronger. You can feel that it hasn't reached it's full potential yet. You must keep pushing. Youre far too gone to stop now, right? Cannibalize life.
---
&7The Blade whispers gratitude towards you. Materializing something that will &4be of great use sooner or later&r&7 to you. Long shall be their suffering. Joyous be their pain.
---
&7The only thing that will always follow you, is your Shadow.
---
&7A Thirst that cannot be satiated is a Thirst that you will die of.
---
&7To become something higher, is the loneliest Achievement of them all.
---
&7Our hearts are monsters. That's why our ribs are cages.
---
&7It seems that you are not the only one interested in the weapon. You should not make the Hive angry, or at least give them someone else to be angry about.
---
&7Is your Ache known to the Gods?
---
&7You will never be able to escape from your heart. So it's better to listen to what it has to say.
---
&7Nature knows no Kings and Queens. They all die the same.
---
&7A Fire only rises as high as its Fuel lets it to.
---
&7The inscription, in a rusty, bloody paint says:
&4I bind myself to you tonight,&r
&4No matter the shift of the knife,&r
&4Through blood and bone,&r
&4Flesh and Heart,&r
&4Death may come,&r
&4But we shall not part.&r
---
&7How much do you have to lose to be new? How much makes you you?
---
&7To go against what you know is to invent. But will that Reward be high enough?
---
&7A Question never asked, will always be never answered.
---
&7This Weapon has seen the Rise of the Deep Dark. It gives off a pulse of Joy when it sees its Home.
---
&7Forever Cursed and Blessed to walk two Realms, one might only pity these poor Souls.
---
&7Walls have ears.
&7Doors have eyes.
&7Trees have voices.
&7Beasts tell lies.
&7Beware the rain.
&7Beware the snow.
&7Beware the man.
&7You think you know.
---
&7You wear vengeance like armor, but it corrodes from within. You will become what you destroy.
---
&7Some say that the Soul is the most important part. Some say all you are is a mess of Hormones and impulses. What if you are neither and both at the same time?
---
&7Ever so learning. Ever so studying. All these things knew was taught. Their only instinct was to learn.
---
&7The more you take, the less you'll have. You will starve surrounded by Gold.
---
&7The records were well kept, but the nature of these weapons makes everything decay with time. Noone really knows where these came from or who made them, what we know is that when you see someone wield these, they are most likely doomed to fail.
---
&7A Promise broken is a stab in the Heart. A Guarantee broken is a stab in the Brain. A Heart broken is a stab in the Soul.
---
&7Forever is a dangerous word. How can a Mortal offer Eternity?
---
&7Guess what? It stabs a bit further than just wielding it. Hope the Stick doesnt break. Disgrace.
---
&7Feed it.
---
&7Do you really want a night without any confirmation that you're not alone? Fine. Have it your way.
---
&7Kill what you hold dear. Kill what sees you. Do you see your reflection in your own doing?
---
&7This thing will be of some use, best to keep it with you while you explore the World!
---
&7Be not scared of the Betrayal you see, but the one you cannot see.
---
Welcome to Tech Reborn! A tech mod that provides options for power power generation, power storage, bulk item storage, tools and the creation of materials from energy and scrap.
---
Time to get tapping, here is a sapling to help you get started. \\n\\n By right-clicking the tree tap on the orange spots of a rubber tree you are able to extract sap that can be smelted into rubber. 
---
With its enhanced properties, refined iron serves as the foundation for constructing advanced devices and intricate circuits.
---
These are the basic building blocks of early-game Tech Reborn.
---
Basic Components
---
An upgraded version of a furnace that allows it to run off of energy instead of coal.
---
Using two iron furnaces and some refined iron you are able to fashion a primitive alloy smelter allowing for some new materials to be created.
---
An upgraded version of the Iron Alloy Smelter that allows it to run off of energy instead of coal.
---
With its relentless force and precision, this mechanical masterpiece takes raw materials and subjects them to immense pressure. \\n\\nThis machine will be very handy on your journey through Tech Reborn.
---
A machine that allows for more efficient use of raw resources, particularly useful for all that rubber you'll need.
---
The recycler is the ultimate machine for getting rid of unwanted items, it accepts any item and simply turns it into scrap by using energy.
---
A basic machine that converts ingots into wire, making for more efficient use of the material.
---
This offers a significant upgrade over the traditional furnace, providing the ability for easy automation and more fuel-efficient smelting capabilities.
---
Congratulations, this is where the midgame of Tech reborn begins.
---
By harnessing the power of centrifugal forces the Industrial Centrifuge allows for the extraction of several new resources.
---
Aluminum is a component in a lot of things around you. However the most readily available should be clay and bauxite.\\n\\n To get aluminum it's recommended to electrolyze &dClay dust&r / &dBauxite dust&r or industrially grind &dBauxite ore&r
---
Iron reinforced with nickel, creating an alloy stronger than the sum of its parts. \\n\\nCan be used for higher yield crafts of mixed metal ingots or as plates to make some medium tier generators.
---
A simple, elegant mix of gold and silver.
---
A rather useful alloy, mostly for creating mixed alloy ingots.
---
Made in the Industrial Blast Furnace.
---
Unlock the true potential of your machines with the Overclocker Upgrade a remarkable innovation that cuts waiting times by 25% per upgrade.
---
Remnants of a bygone era, transformers are a thing of the past.
---
A rather humble upgrade that increases the amount of energy your machines can store. Helpful for when having an external energy buffer isn't feasible.
---
Sick and tired of that whining sound your machines make while working? I have just the thing for you, plop a muffler upgrade in your machine and i assure you... \\n\\n \
---
Well, it worked. But now it wont cool down. We're gonna need a machine for that.
---
Steel and Tungsten are usually not alloyable but perhaps an Industrial Blast Furnace can get hot enough?
---
Seems like vacuum freezing it works, now to turn it into something more usable.
---
The simplest form of energy production, consumes any burnable item and turns it into energy.
---
Generates 16 E/t by consuming lava.
---
Provides energy from the sun, generates between 0 e/t and 3 e/t depending on the time of day.
---
Provides energy from the sun, generates between 4 e/t and 24 e/t depending on the time of day.
---
Provides energy from the sun, generates between 0 e/t and 12 e/t depending on the time of day.
---
Provides energy from the sun, generates between 8 e/t and 48 e/t depending on the time of day.
---
Provides energy from the sun, generates between 32 e/t and 512 e/t depending on the time of day.
---
Generates 20 E/t by consuming either diesel or nitro diesel.
---
Generates 500 E/t by consuming heliumplasma.
---
Generates 10 E/t per side touching water.
---
Generates 15 E/t (x5 E/t during thunderstorms), needs to be placed above y: 64.
---
For the late-game you are going to need a lot of tungsten. One way of obtaining it is by centrifuging lava or endstone dust.
---
[\
---
Tungsten Ore
---
\
---
By taking 9 of your newly found scraps you are able to create a scrap box that essentially is a loot box containing random goodies. Finally a good use for all that spare cobble you got laying around.
---
Who said recycling couldn't be fun?
---
Ah, the chemical reactor. It facilitates the combining of a myriad of chemicals, allows for the conversion of rotten flesh into leather and importantly the crafting of &4Synthetic Redstone Crystal&r.
---
Due to the sturdiness of iridium alloy your compressor wont be enough to make plates out of it. Maybe explosions are a must? Controlled ones of course.
---
If you're running low on resources, now might be the time to get an assembling machine as it allows for some alternate crafts for circuits that cut down on costs. \\n\\nOne specific recipe that might of interest is the &dElytra&r but how are you going to get those End Rods?
---
For all your sawing needs.
---
Absolutely necessary for making cupronickel rings and nichrome heating coils
---
Generates 16 E/t using Methane or Hydrogen.
---
We're in the endgame now!
---
Requiring 30ke and 30 scrap per uu-matter
---
This malleable substance allows you to craft a multitude of materials, to think it was only created using scrap and energy.
---
A chip optimized for energy flow, allowing you to create machines with higher power consumption.
---
An improved energy crystal, allowing for even higher levels of energy storage.
---
Holds significantly more power than your average battery.
---
UNLIMITED POWER! Or well, at least close enough. \\n\\nUsing a fusion reactor you can create 16ke/t or maybe make some more of that, hard to get, iridium.
---
The highest tier of circuit, a lot of these are needed for lapotron crystals. They're also useful for making the chips cheaper in the assembling machine.
---
By centrifuging lapis you are able to extract lazurite.
---
Made in the Industrial Blast Furnace.
---
An incredibly powerful alloy, only used for the most powerful items.
---
You can obtain platinum dust by using the Industrial grinder to either grind &dIridium ore&r, &dSheldonite ore&r or \\n&dHearts of the Sea&r
---
As simple as compressing an ingot.
---
As simple as compressing an ingot.
---
These crystals very suitable for energy storage, but not by themselves, perhaps with some silicon?
---
A plate of silicon serves as a good base for a lot of electronics.
---
Electrolyzed from &dRuby dust&r or &dUvarovite dust&r
---
Made in the Industrial Blast Furnace.
---
Allows for the creation of fluids using uu-matter and energy.
---
Made in the Industrial Blast Furnace.
---
Obtained from either electrolyzing &4Bauxite dust&r or industrially grinding &dHearts of the Sea&r.
---
By electrolyzing crushed flint you were able to extract the silicon from it, perhaps this could be used to enhance your power storage capabilities? \\n\\n To obtain silicon cells you electrolyze either 8 &dflint dust&r or 16 &dsand&r
---
Obtained through Electrolyzing emerald dust or Ender Peal dust
---
Made in the Industrial Blast Furnace.
---
Can be found in the overworld between y: -64 and y: 0
---
Iridium Ore
---
Since the Iridium ore is so rare you might want to centrifuge some \\n&dPlatinum dust&r
---
Finally you have a reliable way of getting nickel. \\n\\nYou can get it by centrifuging raw gold ore, raw iron ore or raw copper ore.
---
By using Mercury instead of water in your industrial grinder you can significantly increase its yield. \\n\\nObtained by centrifuging either redstone dust or cinnabar dust
---
By combining a treetrap with a drain you allow yourself to fully automate the collection of sap by simply placing it next to a rubber tree, letting it collect the sap as it appears. It will even deposit its items into an inventory below it.
---
After breaking your machines with your fist for the 13th time, you realize there has to be a better way. \\n\\nThe wrench allows you to instantly break machines by shift+rightclicking and also allows for rotation by simply right-clicking
---
With a drain you can pull any liquid above it into it, a simple use case for this could be creating infinite water.
---
Generates 262 kE/bolt of lightning. Place iron fences on top of it, attaching more than one will increase the chance that lightning hits the rod.
---
Generates 4 E/t as long as it has a dragon egg on top of it.
---
[\
---
Power Explained
---
Machine configuration
---
In older versions of the mod (minecraft v1.12) machines used to blow up and cables would break if you used a power tier too high for them. This is no longer the case although you will still see the transformers in rei, they are not needed.\\n\\n TLDR Transformers are only useful for restricting energy flow.
---
Energy tiers
---
&4[CAUTION]&r At the Highest setting this WILL launch you about 250 blocks into the air
---
By centrifuging 8 marble dust you can get yourself a small amount of magnesium dust.
---
Obtained by electrolizing &dClay dust&r.
---
A slight upgrade over a Red Cell Battery
---
A battery that lets you change its energy output rate.
---
\
---
A sizable upgrade to a battery box, allowing for 100x more power storage.
---
By integrating lapotron crystals with your MFE you can store 10x more power in the same space.
---
If you're tired of charging your items one-by-one I have just the thing for you, the chare-o-mat allows for the charging of 6 items at once.
---
Obtained by centrifuging \\n&dGlowstone dust&r or &dEndstone dust&r 
---
By centrifuging 16 cells of helium you can get helium^3 which can be used in the fusion reactor for power generation.
---
By canning helium cells we get helium coolant cells which can be useful for crafting superconductors and speed upgrades.
---
Useful for canning all the things.
---
This little thing can chare all the items in your inventory 
---
Your most basic form of power storage.\\n\\nKeep in mind that the dot is the output and everything else is input for all power storage blocks in this Tech Reborn.
---
An upgraded version of the Basic Drill.
---
An upgraded version of the Basic Chainsaw.
---
An upgraded version of the Basic Jackhammer.\\n\\nShift + Right-Click to swap modes.
---
An electric tool to replace your basic pickaxes.
---
An electric tool to replace your basic axes.
---
A tool made specifically to mine through stone-like blocks. \\n\\nMeaning it doesn't mine ores. Good for making tunnels or clearing spaces.
---
\
---
After gong through one too many treetaps it might be time to make an electric tool to replace them.
---
A tool for harvesting ores and the like while keeping their shape intact.
---
An upgrade to the Advanced Drill, allowing it to mine in a 3x3 area when activated.
---
An upgrade to the Advanced Chainsaw, allowing it to fell entire trees in one swing.
---
An upgrade to the Advanced Jackhammer, allowing for an even bigger mining area.
---
The ultimate cable
---
Getting Deuterium is a three step process.\\n\\n1. Electrolyze 5 Water Cells \\n2. Centrifuge 5 Water Cells to get 4 Hydrogen Cells \\n3. Centrifuge 4 Hydrogen Cells to get 1 Deuterium Cell
---
Deuterium Cell
---
Tritium is obtained by simply centrifuging 4 Deuterium Cells
---
[\
---
 &9Tech Reborn
---
Allows you to smelt 12.5 items per piece of coal
---
Welcome, curious adventurer! I suppose I should ask you how you got in here, but no matter, the world of the bees is what you see before you, explore the world and see what Bee culture can you learn.
---
Go to the Bumblezone
---
World of Bee and Honey
---
What's with the air in this place? It will definitely be not good for those who have allergies, this place is full of pollen!
---
Hive's Air Pollen-tion
---
Okay, while there's no actual jam that bees made, but at least there are music discs to listen to.
---
Bee Jams
---
How did the bees come up with the weapons? Their own stingers? Their own honey?
---
Bee Weaponry
---
I wonder why is there a compass made of honey? Maybe it leads somewhere important in this large hive... Why's it sticking to my hand?
---
A maze? This looks very unsafe, I probably shouldn't go in here without any safety first.
---
Find a Cell Maze
---
Cell Maze?
---
Find the Sempiternal Sanctum Blue
---
Find the Sempirternal Sanctum Green
---
Find the Sempirternal Sanctum Purple
---
Find the Sempiternal Sanctum Red
---
Find the Sempiternal Sanctum White
---
Find the Sempiternal Sanctum Yellow
---
Many bee warriors have fallen and this shrine is to dedicate the fallen warriors, with a stinger spear of one of the most prominent bee warriors to have ever lived.
---
Find the Stinger Spear Shrine
---
Stinger Spear Shrine
---
Bees having a subway seems out of place considering how modern this technology is, but at least travel is fun.
---
Find a Subway
---
Subway
---
Meet up with Her Majesty, the Queen Bee. She is willing to be impartial and trade with you items and maybe even send you some tasks worth doing.
---
Find the Throne Pillar
---
Queen Bee's Throne
---
Congratulations. You have now earn the favor of the Queen Bee! Now you are one of her kin and the bees will no longer attack you, but perhaps there is more to explore.
---
One of Us! One of Us!
---
What a majestic set of armor worn by the bee warriors. While not very powerful, it is a very nice looking armor.
---
Bee Helmet
---
Bee Chestplate
---
Bee Leggings
---
Bee Boots
---
The Bee Armor
---
A stream of pollination? I'm unsure of the purpose of such a place, but there is plenty of pollen and sugar water to use.
---
Find a Pollinated Stream
---
Pollinated Stream
---
I suppose this is a bee's way of living in luxury, a hotel, based around honey! I wonder how much it costs to spend a night inside.
---
Find a Honitel
---
Very curious, there's a villager in the hive raising honey slimes? I wonder how they ended up in here. Maybe they made friends with the bees.
---
Find a Slime Ranch
---
Slime Ranch
---
This is getting ridiculous, how are there pirate bees? What are they trying to steal anyway?
---
Find a Pirate Ship
---
Such a massive flower in the hive! It might be normal or small size in the overworld, but I wonder how it'd got so massive.
---
Find an Overgrown Flower
---
Overgrown Flower
---
I wonder if this is how bees were first discovered, and brought to the present, frozen in ice like humans.
---
Find an Ice Monolith
---
Ice Monolith
---
Why do bees need a parkour course if they can fly? Well, at least we can try to make it to the top and find something.
---
Find a Candle Parkour
---
Candle Parkour
---
The Queen Bee must've cared for such gardens as there is a special flower that grants enchanting powers.
---
Find the Hanging Gardens
---
&eThe Crystalline Flower
---
Who knew bees can have a house inside of a hive? Well, a little odd that the house is shaped like an actual bee. I hope we're not intruding their space.
---
Find a Bee House
---
Bee House?!
---
Based on the appearance, it seems that bees would fly around these hoops in the past, but now they're just an ancient relic of the past in this hive.
---
Find the Ancient Hoops
---
Ancient Hoops
---
So this is how they make music, they also dance too.
---
Find the Dance Floor
---
Dance Floor
---
A very small hive temple, must've been another place of worship for the bees.
---
Find a Hive Temple
---
Hive Temple
---
So there's a fountain for honey. I suppose that's another way to show the bees' love for honey.
---
Honey Fountain
---
Are the bees training themselves to be able to use projectile weapons? They sure are smart.
---
Find a Cannon Range
---
Cannon Range
---
There's too much honey! How do the bees keep producing more without getting tired? Maybe we should call it Government Honey in the future.
---
Find a Honey Cave Room
---
Honey Cave Room
---
A battle cube seems to be some sort of spider dungeon covered in massive webs, maybe this will be helpful among your tasks later.
---
Find a Battle Cube
---
Battle Cubes
---
Mm.. an ancient shrine? I wonder if this is how the bees worship their Queen..
---
Find an Ancient Shrine
---
Ancient Shrine
---
How is there a large cherry tree in this hive? I'm very curious how this size is scaled in the outside world.
---
Find a Cherry Tree
---
Cherry Veteran Tree
---
 &6The Bumblezone
---
&c(!) You need to be Level 65 to use!

&7The Crystalline flower can be placed on top of Glistering Honey Crystals. With it, you can offer items to make the flower grow. With this growth, you can choose specific enchantments to put inside a book.
---
Enter the Nether
---
Enter &cThe Nether
---
Spawns next to &6Blaze Spawners &7in &4nether fortresses &7but can also appear in &4Nether Wastes.
---
Kill a Blaze Guardian
---
Kill the &6Blaze Guardian
---
Spawns in &4Nether Fortresses&r.
---
Kill a Necromancer
---
Kill &8The Necromancer
---
&8The Stone Golem &rcan only be summoned with a &6Golem Ritual&r  while being in &4The Nether
---
Kill the Blackstone Golem
---
Kill the &8Blackstone Golem
---
Spawns in Crimson Forests in &4The Nether&r.
---
Kill a Withered Demon
---
Visit the Crimson Forest
---
Kill &8The Withered Demon
---
Spawns in &4The Remnants of The Decaying Kingdom&r.
---
Kill &4The Decaying King
---
The Soul Reaper spawns in the &bsoul sand valley&r with its mount, The Nightmare.
---
Kill &8The Soul Reaper
---
Ancient in nature
---
Netherite
---
Bosses
---
&5Bosses in the Nether
---
[Click for more Info]
---
Prepare the Ritual
---
Collect 4 Gilded Blackstone Shards
---
&4The Blackstone Golem's Ritual
---
&5Ores in the Nether
---
Essence of the Legendary
---
Pyrite
---
Ol' Reliable
---
Talk about low hanging Fruit
---
Really?
---
&3Radioactive? no
---
Warm to the touch
---
&4Nether Ruby 
---
Does anyone else smell rotten eggs?
---
&6Like Iron, but not quite
---
Rich in Axes, Rich in Gold
---
Visit a Black Spiral
---
&4Visit a Black Spiral
---
The people who lived here did so long ago
---
Visit a Nether City
---
&4Find a Nether City!
---
Just like the good old days!
---
Visit a Nether Fortress
---
Visit a Nether Fortress
---
It's not theft if they arent alive anymore, right?
---
Kill Piglins
---
Kill Piglins
---
Visit a Bastion Remnant
---
&4Visit a Bastion Remnant
---
Kill Piglin Brutes
---
Kill Brutes
---
Kill Wither Skeletons
---
&2Kill Wither Skeletons
---
Kill Blazes
---
Thy Flame needs to be extinguished
---
Found in its own &4Arena
---
Kill the Nether gauntlet
---
Kill the &8Nether Gauntlet
---
[Click for more Info]
---
Find the Gauntlet Arena somewhere in the End
---
&4Find the Gauntlet Arena
---
[Click for more Info]
---
Find the Decaying Kingdom
---
Use an Moonstone Compass!
---
Find the &4Decaying Kingdom
---
&4Blood Trinkets
---
Why would you go on a Vacation here??
---
Visit all biomes
---
A very hot Vacation
---
Visit a Ghast hive and kill these wretched things
---
&8Defeat a Ghast Hive
---
Visit the Citadel
---
&4The Citadel
---
Visit a Pyramid in the Nether!
---
&4Visit a Nether Pyramid
---
&4Ore Sniffer
---
&5The Tanks best friend
---
&5Explore the Nether!
---
Visit a Wither Tomb
---
Something has been buried here
---
&5Magmators
---
Have an infinite Lava source in the Nether
---
Tap the Mantle!
---
If you're cold, so is the Lava, bring it home with you
---
&9Getting Lava into the overworld
---
&9MAXIMUM POWER
---
Why would you ever go here?
---
Visit the Nether Jungle
---
&3Leave this place
---
Bone Llamas
---
Kill Nagas
---
 &cThe Nether
---

---
&7You will need to kill these Creatures if you wanna Resummon the Decaying King again. Simply Smelt their Hearts into &4Demonite Chunks.&r
---
The Decaying King spawns in the remnants of the Decaying Kingdom in the nether. This cursed monstrosity wields The Darkin Blade, and has many deadly attacks to look out for. Killing it makes it drop the Darkin Blade, a Lord Soul and the Withered Demon Heart.

He can Alternatively be Spawned by killing Demons in the Crimson Forest, smelting in their hards and using a Chunk on a Moonstone Altar.
---
You are playing modded Minecraft, thus, there is &1no need to mine for hours&r in the Nether to get some scraps.

&4Finding a Nether City.&r These Cities yield blocks of Netherite and a ton of other good gear that can help you on your journey. &eThe City is mostly made out of Quartz and Cinnasite.&r

&4Finding a Black Spiral in the Nether&r. These have tons of Piglins and tons of valueables. Make sure to dig down into the Towers. The Structure is mostly made of Blackstone and looks like many Towers connected to one another.

&4Tech.&r If you already wasted your time mining or got Ancient Debris in another way, there is many ways to make more of what you have. You can reach up to a 8 times yield with the right setup.
Of course, you can always use &9UU Matter&r from Tech Reborn to make an nigh infinite supply of Netherite.
---
&7There is plenty of Bosses you can fight in the Nether, some lesser, some more of a Threat.
---
&7You will need a Platform made out of &4vanilla Blackstone Blocks&r. The Polished Blackstone holders have to be one out from the 9x9 Platform
&7The Pedestals have to be &4on the same level&r &7as the rest of the 9x9 Area. A rough Floor plan can be seen here:


              ☐
    ☐☐☐☐☐☐☐☐☐
    ☐☐☐☐☐☐☐☐☐
    ☐☐☐☐☐☐☐☐☐
    ☐☐☐☐☐☐☐☐☐
&8i&r ☐☐☐☐☐☐☐☐☐☐☐
    ☐☐☐☐☐☐☐☐☐
    ☐☐☐☐☐☐☐☐☐
    ☐☐☐☐☐☐☐☐☐
    ☐☐☐☐☐☐☐☐☐
              ☐
---
&ePyrite&r &7is one of the most important Ores in Prominence. You will need Pyrite to reforge your items to a better Tier. Be sure to mine as much as you can.
---
&7Cinnabar is a crucial Component to most Aspiring Engineers and Network Designers.
---
&7Though Lapis can be found in the Nether, its Reserves are quite limited, you find out.
---
&7You know what this is, you know what you use it for.
---
&7You feel like you've seen this Material before, a long time ago, you dont know where it is from or what it does, but you do feel some sort of Nostalgia when touching it. It warms your Heart in an odd way.
---
&7Sphalerite is a Ore containing Zinc and Sulfur, great for both, the stench is horrible though.
---
&7This Metal can be used just like Iron, it also has some own special uses.
---
&7This Assortment of Towers holds great Treasures inside for you to loot. Though, its current residents would disagree on who the Owner of that loot is.
---
&7These Cities can be found in Lava lakes. The Nether City is one of the most dangerous Dungeons you'll encounter. Stakes are high. There can be Netherite Blocks in the chests and Drawers, be sure to check everything.
&7The Spawners are also great for a Farm... 
---
&7Too annoying to barter? Just rob them, not just of their Gold but also of their life!
---
&7Kill as many as you can, some of these may have the Gilded Blackstone shards you need.
---
&7To find the Arena, simply explore the Nether near the Lava level.
---
&7The Decaying Kingdom spawns in any Nether Biome. Use a Moonstone Compass to locate him!
---
&7Blood Trinkets can be found in Bastion Remnants, these Trinkets are Vital for any Tank or Blood Death Knight and anything inbetween.
---
&7You've seen them all, thats it, book a better Tour guide next time! There is still much to find and explore!
---
&7Did Aliens build these?
---
&7These Gems are essential for any Tank Player. They give off an Aura as if it reflects your touch.
---
&7There is plenty of Structures you can find that are fun to explore and can yield a lot of Resources. Try to find them all!
---
&7An old Warrior, long past his Peak lays here. Best to not disturb. Or... is it?
---
&7To get Lava out of the Nether, you are going to need an entire functioning Quantum Ring in the Nether and in the Overworld.


&7Hook a Hose Pulley up to a Storage Bus and connect that Storage bus to the Quantum Ring in the Nether. Once everything is properly paired and connected, you can enjoy the spoils of infinite Lava in your own Home! Hope that Heating Bill goes down.
---
&7What do you need this for? Power???? 
---
&7They spit at you, just how Llamas are, weird... maybe some distant Cousin.
---
&cHalloween Event
---
&ePlay Prominence during the Halloween event
---
&eI feel something in the air...
---
&8[Click to read the Guide Page]
---
Get a Pumpkin
---
&eGetting ready to Carve (Page 1)
---
The Crows' Guide to destroy the scarecrows
---
&8[Click for more information]
---
Accept
---
&cBounty: &eLeader of the Scarecrows
---
&8[Click to read the Guide Page]
---
&eThe Tools (Page 2)
---
&8[Click to read the Guide Page]
---
&eCarving! (Page 3)
---
&8[Click to read the Guide Page]
---
&eWork Ain't Easy (Page 6)
---
&8[Click to read the Guide Page]
---
Next Page
---
&eWhat We Know (Page 5)
---
&8[Click to read the Guide Page]
---
&eLights up! (Page 4)
---
&eCarve a fancy one
---
&eFancy Carving (Page 7)
---
&8[Click to read the Guide Page]
---
&eSummoning the Bastard (Page 8)
---
&8[Click to read lore and indications]
---
Defeat Sir Scar Crow
---
&f &e&lSir Scar Crow
---
Continue
---
&eLetter from The Crows
---
&6\
---
&8[Click to read lore and indications]
---
Defeat Mythic Sir Scar Crow
---
&f &d&lSir Scar Crow (Mythic)
---
 &cThe Scarred Night
---
&eOnly available through October 20th to November 12th
---
&7To carve a pumpkin, we first need a pumpkin.

&e- Crow's Guide to Destroy the Scarecrows, Page 1
---
&7The Scarecrows have been invading the our world for hundreds of years now.

&7We need you to summon their devious leader and defeat him. We have a really nice reward for you if you do so.

&7We will give you our book, it has all we know about the scarecrow and its leader, it should be good enough for you to summon it and free us of their domain.

&7Kind Regards,
&7The Crows
---
&7Now you have a pumpkin, so let's get your tool, the shears.

&e- Crow's Guide to Destroy the Scarecrows, Page 2
---
&7After you get your shears, place your pumpkin on the ground and use the shears on it, to carve it, of course.

&e- Crow's Guide to Destroy the Scarecrows, Page 2
---
&7To get a bit more creative with the carvings you will need better tools, those shears can barely cut things properly. You'll need 

&7Make a Botanist Workbench, we can use it to re-cut that Jack O' Lantern and get some better designs.

&e- Crow's Guide to Destroy the Scarecrows, Page 6
---
&7From what we know so far, these things materialize out of unanimate structures. A different look to the structure means a different scarecrow.

&7We know that their leader has a metal hook on its left arm, because the idiot who built it ran out of wooden fences. Can you believe it?? Anyway, we know how its structure is, but we do not know its face. You will need to get creative with the carving and try all carvings until it works, you know?

&e- Crow's Guide to Destroy the Scarecrows, Page 5
---
&7Only way they can bring themselves to life is if they have some light on their pumpkin, so grab a torch and combine it with your carved pumpkin to make a \"jack o' lantern\".

&e- Crow's Guide to Destroy the Scarecrows, Page 5
---
&7Now that you got that workbench, let's start carving!

&7Carve whatever design you want, let's try it with the structure to see if we can summon their leader.

&e- Crow's Guide to Destroy the Scarecrows, Page 7
---
&7Build a structure as following:

{image:prominent:textures/quests/halloween_event/halloween_event_book_7_preview.png width:140 height:150 align:center}

&7Then, try as many carved jack o lanterns as you can, until that bastard shows up.

&e- Crow's Guide to Destroy the Scarecrows, Page 8
---
&7The leader of the Scarecrows, \"Sir Scar Crow\", named after once getting scarred by a Crow, and because it rhymes with scarecrow, apparently.

&7He's a bit of a coward, will run away from you and attack you from the distance, while summoning undead beings to attack you.
---
&7Thank you, Flameborn, for helping us destroy this bastard for once.

&7As a reward we will give you his weapon, which we stole from him a few years ago out of sheer luck. He's extremely dangerous with it so you were lucky to not fight him like that.

&eWe will not eat your crops,
&e- The Crows
---
&7\"What would happen if I give him his weapon back?\" You think...

&dThe essence of Sir Scar Crow held upon the Void Hourglass contains a reflection of him with his weapon, The Scarred Night.

&cFinish the Void's Invasion campaign and unlock Mythic Bosses to fight this boss. Only available through October 20th to November 14th.
---
&eEnter The End Portal using twelve of the unique eyes.
---
Entering The End
---
&dThe End?
---
&7Dropped by Elder Guardians (33%)
---
&7Dropped by Evokers (5%)
---
&7Dropped by the Wither.
---
&7Crafted using the Witch Pupil
---
&7Created using an Undead Soul.
---
&7Crafted using acuatic items
---
&7Found in Buried Chests
---
&7Found in Igloos.
---
&7Found in Pillager Outposts
---
&7Found in Mineshafts.
---
&7Found in Nether Fortresses
---
&7Found in Desert Pyramids. 
---
&7Found in Jungle Pyramids
---
&7Bought from a master Cleric.
---
&7Found in Bastions
---
&7Infusable in an Enchanting Table.
---
&e[Click for more info]
---
Getting to the End
---
&d Getting to the End
---
[Click For more Info]
---
Eye Trading
---
Kill the Dragon and Free the End of its reign.
---
&dFree the End!
---
Visit the Blossoming Spires
---
Visit the Blossoming Spires
---
Visit the Hasturian Wastes
---
The Hasturian Wastes
---
Visit the Dark Amaranth Forests
---
The Dark Amaranth Forests
---
You feel watched.
---
Visit the Shadow Forest
---
The Shadow Forest
---
Even Shadows can be deadly
---
Kill Shadow Walkers
---
You wonder what they Shielf you from
---
Visit the Umbrella Jungle
---
The Umbrella Jungle
---
Kill End Slimes
---
Visit the Primordial Abyss
---
The Primordial Abyss
---
Visit the Crystal Mountains
---
The Crystal Mountains
---
Visit the Chorus Forest
---
The Chorus Forest
---
Don't Fall!
---
Visit the Ice Starfield
---
The Ice Starfield
---
Collect some Ancient Emerald Ice
---
&dObsidilith's Arena
---
Creature made of Rock and Hate, be released once more.
---
Kill the Obsidilith
---
Kill the &dObsidilith
---
Have you Heard of this one made of Amber?
---
Visit the Amber Lands
---
The Amber Land
---
Visit the Sulphur Springs
---
The Sulphur Springs
---
Like a Star in the Sky
---
Visit the Lantern Woods
---
The Lantern Woods
---
Visit the End Highlands
---
The End Highlands
---
Visit an End City!
---
Find an &dEnd City!
---
Glowing!
---
Visit the Glowing Grasslands
---
The Glowing Grasslands
---
Kill Dendlers
---
Visit the Megalake Grove
---
The Megalake Grove
---
Once populated by a race of Pigs
---
Visit the Umbra Valley
---
The Umbra Valley
---
Visit the End Gate Fortress
---
The End Gate Fortress
---
What came first, the Ship or the Wreck?
---
Find a Shipwreck
---
Shipwrecks.
---
Who would have thought there is Villages here?
---
Visit an End Village
---
The End Village
---
Visit the Painted Mountains
---
The Painted Mountains
---
Picasso couldnt have made these
---
End the &eShulkers!
---
Where will it lead? Who made it?
---
Find an Eternal Portal
---
Find the Eternal Portal
---
The Eternal Light
---
[Click for more Info]
---
Collect Eternal Crystals
---
[Click for more info]
---
Explore the End!
---
&dExplore the End 
---
Collect Tenanea wood
---
The inside looks like a Berry
---
Does it smell like Rotten eggs in here?
---
Collect Dark Amaranth Stems
---
A very shady Place
---
Kill Aberrations
---
Collect Umbrella Tree Wood
---
Can't make an Umbrella out of this.
---
Collect some Umbralith
---
Collect some Lumecorn!
---
Collect some neat things from the Village!
---
Kill Endermen
---
End the Endermen
---
Burn the Heretic, Purge the Unclean
---
Kill the Mutant
---
Tier 4 Trinkets
---
Kill a Shulker
---
Get any Tier IV trinkets
---
&dTier 4 Trinkets
---
&dHeavenly Rider
---
Undefeated for Centuries
---
Visit the Heavenly Challenger
---
&dHeavenly Challenger
---
Kill Phantoms
---
Kill these Pests
---
Kill Phantoms
---
Kill these Pests
---
Collect some Purpur Blocks
---
Collect some &dChorus Fruit!
---
&dGalena Chunks
---
Any Helix Tree Wood
---
Collect some Logs
---
Collect Lucernia Wood
---
Collect some Logs
---
Like End Stone but more annoying.
---
Any #c:tools/knives
---
End's Delights!
---
[Click for more Info]
---
Craft any of the Wings
---
Oh poor &eIcarus...
---
The handiest Tool for a Flameborn!
---
The Explorers Compass
---
Find a Mega Ship
---
Find a Phantom Citadel
---
 &dThe End of Time
---
&eOnce the trade is unlocked, it will not have stock until a day passes.
---
&7Getting to the End is not as easy as you may think it is. You must traverse the World, find and kill specific Places and Monsters. 

&7How many eyes you need really depends on the luck you have when finding the Stronghold. You will need to find 12 at most.
---
&7Normal Eye of Enders do not work. You need specific Eyes, that can either be found, or traded for here. There is no guarantee you will get the eye you want.
---
&7You can feel the Shadows watching you. This place isnt made for you to stay. Something is following you. Bring light into this forsaken Place.
---
&7Collect some Aurora Crystals. For some Classes this is a very vital Resource.
---
&7This is a great Place to farm Chorus Fruit. You will need Chorus to make Galena, the &5best Material to reforge Items.&r
---
&7Kill it.
---
&7No Bees or Dogs allowed.
---
&7This Region has been abandoned not too long ago, you can still see some marks in the Rock.
---
&7These Shipwrecks have similar Loot as End Cities, worth exploring for sure!
---
&7These Villages tend to contain a ton of Ender Pearls, Smithing templates and the occasional Ingot. 
---

---
&7So annoying, yet so useful...
---
&7You did it! Not many undertake in the Restoration of this ancient Artifact. 
---
&7To open the Portal again, you will need to restore it first. Once you have restored the Portal to its old shape, find the six Pedestals around it. Place all of the Crystals on them.
---
&7There is a Ton of things to find in the End that can be of use. Whether its rare Ores or Trinkets, finding a End City should be your main Priority.
---
&7These weird Logs Mesmerize you in a weird way. You want them.
---
&7I'd be careful with keeping these, they reek of Sulfur.
---
&7This place is just dreadful, get some of its things and don't go here again. Damn Spiders.
---
&7Collect some Umbralith as a keepsake and possible scientific Usage. Where have these Pigs gone?
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&7Not really made for Popcorn, not like you wanna glow, right?
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&7Kill this wretched Abomination before it becomes any trouble to you.
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&7These can come in handy, not just for building but also if you wanna do Tech. Its best if you collect some and keep them.
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&7Galena Chunks have the highest chance of getting a &4Mythic Roll&r &7on your Weapons, Tools and Armors! You will need a ton of these to get everything to Mythic.
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&7These Logs do great for Decoration, you should for sure get some.
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&7This sometimes pesky Rock can maybe have some use later.
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&7Killing Monsters in the End with a Knife can Yield valueable Ingredients for Cooking incredibly powerful Foods.
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&7Icarus Wings are like an Elytra, but just better. They don't have Durability and go onto the Cape Slot. They &5don't even need&r &7Fireworks!! 
&7Keep in mind that the more armor points you have, the more they weigh you down, optimal use at no armor at all!
&7Whatever Wings you make, &5&nthey are all the same.&r&r
&7The ones crafted with an &5Nether Star&r &7do &5not take any Saturation or Hunger&r &7from you.
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&7This Compass, even though its gonna set you back a bunch of Trophies, is the best Thing to make as it makes finding Structures incredibly easy and saves you hours.
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&7You'll need it.
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&6&lProminence II
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eyes
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gettingstarted
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gettinstartedaddeditems
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metalblocks
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runes
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runes_more
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runes_most
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spell_enchants
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spell_enchants_best
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Tier4Rings
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transmogallskins
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wands
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xmogpool_void_touched
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