{
  "block.farmingforblockheads.market": "Market",
  "block.farmingforblockheads.chicken_nest": "Chicken Nest",
  "block.farmingforblockheads.feeding_trough": "Feeding Trough",
  "block.farmingforblockheads.fertilized_farmland_rich": "Fertilized Farmland",
  "block.farmingforblockheads.fertilized_farmland_healthy": "Fertilized Farmland",
  "block.farmingforblockheads.fertilized_farmland_stable": "Fertilized Farmland",
  "block.farmingforblockheads.fertilized_farmland_rich_stable": "Fertilized Farmland",
  "block.farmingforblockheads.fertilized_farmland_healthy_stable": "Fertilized Farmland",
  "item.farmingforblockheads.red_fertilizer": "Red Fertilizer",
  "item.farmingforblockheads.green_fertilizer": "Green Fertilizer",
  "item.farmingforblockheads.yellow_fertilizer": "Yellow Fertilizer",
  "tooltip.farmingforblockheads.chicken_nest": "Collects eggs laid by chicken",
  "tooltip.farmingforblockheads.feeding_trough": "Auto-feeds nearby animals ready to mate",
  "tooltip.farmingforblockheads.red_fertilizer": "Speeds up growth",
  "tooltip.farmingforblockheads.green_fertilizer": "Increases crop output",
  "tooltip.farmingforblockheads.yellow_fertilizer": "Prevents trampling",
  "tooltip.farmingforblockheads.payment": "Cost: %s",
  "tooltip.farmingforblockheads.payment_item": "%dx %s",
  "itemGroup.farmingforblockheads.farmingforblockheads": "Farming for Blockheads",
  "container.farmingforblockheads.market": "Market",
  "commands.farmingforblockheads.reload.success": "Farming for Blockheads registries reloaded.",
  "gui.farmingforblockheads.market.no_selection": "No Selection",
  "gui.farmingforblockheads.market.cost": "%s",
  "category.farmingforblockheads.seeds": "Seeds",
  "category.farmingforblockheads.saplings": "Saplings",
  "category.farmingforblockheads.flowers": "Flowers",
  "category.farmingforblockheads.other": "Other",
  "jei.farmingforblockheads.market": "Market",
  "farmingforblockheads.subtitle.falling": "Something falling from a great height",
  "entity.farmingforblockheads.merchant": "Merchant",
  "config.farmingforblockheads.title": "Farming for Blockheads",
  "config.farmingforblockheads.merchantNames": "Merchant Names",
  "config.farmingforblockheads.merchantNames.tooltip": "List of names the merchant can have.",
  "config.farmingforblockheads.feedingTroughRange": "Feeding Trough Range",
  "config.farmingforblockheads.feedingTroughRange.tooltip": "The range within animals can be fed by the feeding trough.",
  "config.farmingforblockheads.feedingTroughMaxAnimals": "Feeding Trough Max Animals",
  "config.farmingforblockheads.feedingTroughMaxAnimals.tooltip": "The maximum amount of animals (per type) until the feeding trough stops feeding.",
  "config.farmingforblockheads.chickenNestRange": "Chicken Nest Range",
  "config.farmingforblockheads.chickenNestRange.tooltip": "The range at which the chicken nest picks up laid eggs.",
  "config.farmingforblockheads.fertilizerBonusCropChance": "Green Fertilizer Bonus Crop Chance",
  "config.farmingforblockheads.fertilizerBonusCropChance.tooltip": "The chance to get a bonus crop when using Green Fertilizer.",
  "config.farmingforblockheads.fertilizerBonusGrowthChance": "Red Fertilizer Bonus Growth Chance",
  "config.farmingforblockheads.fertilizerBonusGrowthChance.tooltip": "The chance to get a bonus growth when using Red Fertilizer.",
  "config.farmingforblockheads.fertilizerRegressionChance": "Fertilizer Regression Chance",
  "config.farmingforblockheads.fertilizerRegressionChance.tooltip": "The chance for Fertilized Farmland to turn back into regular Farmland (per provided bonus).",
  "config.farmingforblockheads.treatMerchantsLikeBabies": "Treat Merchants like Babies",
  "config.farmingforblockheads.treatMerchantsLikeBabies.tooltip": "If true, merchants will be considered babies (on a technical level only), which may resolve exploits based on merchant death loot (like blood)"
}
