Class SplitPacketMessage
java.lang.Object
com.ldtteam.structurize.network.messages.splitting.SplitPacketMessage
- All Implemented Interfaces:
IMessage
Represents a class that wrappers other messages in byte form and is used to split the wrapped messages data into several chunks.
-
Constructor Summary
ConstructorsConstructorDescriptionSplitPacketMessage(int communicationId, int packetIndex, boolean terminator, int innerMessageId, byte[] payload) SplitPacketMessage(net.minecraft.network.FriendlyByteBuf buf) The network receiving constructor. -
Method Summary
Modifier and TypeMethodDescription@Nullable net.minecraftforge.fml.LogicalSideWhich sides is message able to be executed at.voidonExecute(net.minecraftforge.network.NetworkEvent.Context ctxIn, boolean isLogicalServer) Executes message action.voidtoBytes(net.minecraft.network.FriendlyByteBuf buf) Writes message data to buffer.
-
Constructor Details
-
SplitPacketMessage
public SplitPacketMessage(net.minecraft.network.FriendlyByteBuf buf) The network receiving constructor. -
SplitPacketMessage
public SplitPacketMessage(int communicationId, int packetIndex, boolean terminator, int innerMessageId, byte[] payload)
-
-
Method Details
-
toBytes
public void toBytes(net.minecraft.network.FriendlyByteBuf buf) Description copied from interface:IMessageWrites message data to buffer. -
getExecutionSide
@Nullable public @Nullable net.minecraftforge.fml.LogicalSide getExecutionSide()Description copied from interface:IMessageWhich sides is message able to be executed at.- Specified by:
getExecutionSidein interfaceIMessage- Returns:
- CLIENT or SERVER or null (for both)
-
onExecute
public void onExecute(net.minecraftforge.network.NetworkEvent.Context ctxIn, boolean isLogicalServer) Description copied from interface:IMessageExecutes message action.
-