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D

damage(double) - Method in class com.mindlin.clientBridge.api.BridgePlayer
 
damage(double, Entity) - Method in class com.mindlin.clientBridge.api.BridgePlayer
 
DEBUG - Static variable in class com.mindlin.bukkit.clientBridge.Plugin
 
decrementStatistic(Statistic) - Method in class com.mindlin.clientBridge.api.BridgePlayer
 
decrementStatistic(Statistic, int) - Method in class com.mindlin.clientBridge.api.BridgePlayer
 
decrementStatistic(Statistic, Material) - Method in class com.mindlin.clientBridge.api.BridgePlayer
 
decrementStatistic(Statistic, EntityType) - Method in class com.mindlin.clientBridge.api.BridgePlayer
 
decrementStatistic(Statistic, Material, int) - Method in class com.mindlin.clientBridge.api.BridgePlayer
 
decrementStatistic(Statistic, EntityType, int) - Method in class com.mindlin.clientBridge.api.BridgePlayer
 
dehexchar(char) - Static method in class org.json.JSONTokener
Get the hex value of a character (base16).
doubleToString(double) - Static method in class org.json.JSONObject
Produce a string from a double.
DRAW_BTN - Static variable in class com.mindlin.clientBridge.api.DrawCommand
 
DRAW_DEF_BACKGROUND - Static variable in class com.mindlin.clientBridge.api.DrawCommand
 
DRAW_RECT - Static variable in class com.mindlin.clientBridge.api.DrawCommand
 
DRAW_TEXT - Static variable in class com.mindlin.clientBridge.api.DrawCommand
 
DRAW_TEXTURED_RECT - Static variable in class com.mindlin.clientBridge.api.DrawCommand
 
DrawCommand - Class in com.mindlin.clientBridge.api
A command for the GUI that will draw an element to the screen.
Also contains methods to convert to/from JSON
You shouldn't need to use any of the public vars, but they're there because why not?
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