#Mon Mar 23 12:01:43 EDT 2026
LIGHT_COLOR_MULTS=true
shadowDistance=96.0
LIGHT_NIGHT_I=0.40
FXAA_DEFINE=-1
SHADOW_QUALITY=0
GLOWING_ORE_MULT=0.20
GLOWING_ORE_MASTER=2
LIGHTSHAFT_QUALI_DEFINE=0
BLOCK_REFLECT_QUALITY=1
ENTITY_SHADOW=-1
