ambient.basalt_deltas.additions,
ambient.basalt_deltas.loop,
ambient.basalt_deltas.mood,
ambient.cave,
ambient.crimson_forest.additions,
ambient.crimson_forest.loop,
ambient.crimson_forest.mood,
ambient.nether_wastes.additions,
ambient.nether_wastes.loop,
ambient.nether_wastes.mood,
ambient.soul_sand_valley.additions,
ambient.soul_sand_valley.loop,
ambient.soul_sand_valley.mood,
ambient.underwater.enter,
ambient.underwater.exit,
ambient.underwater.loop,
ambient.underwater.loop.additions,
ambient.underwater.loop.additions.rare,
ambient.underwater.loop.additions.ultra_rare,
ambient.warped_forest.additions,
ambient.warped_forest.loop,
ambient.warped_forest.mood,
atum:pharaohspawn,
better_diving:seamoth_engine_loop,
better_diving:seamoth_enter,
better_diving:seamoth_start,
betterendforge:betterendforge.ambient.amber_land,
betterendforge:betterendforge.ambient.blossoming_spires,
betterendforge:betterendforge.ambient.caves,
betterendforge:betterendforge.ambient.chorus_forest,
betterendforge:betterendforge.ambient.dust_wastelands,
betterendforge:betterendforge.ambient.foggy_mushroomland,
betterendforge:betterendforge.ambient.glowing_grasslands,
betterendforge:betterendforge.ambient.megalake,
betterendforge:betterendforge.ambient.megalake_grove,
betterendforge:betterendforge.ambient.sulphur_springs,
betterendforge:betterendforge.ambient.umbra_valley,
betterendforge:betterendforge.ambient.umbrella_jungle,
betterendforge:betterendforge.entity.dragonfly,
betterendforge:betterendforge.entity.shadow_walker,
betterendforge:betterendforge.entity.shadow_walker_damage,
betterendforge:betterendforge.entity.shadow_walker_death,
betterendforge:betterendforge.music.caves,
betterendforge:betterendforge.music.dark,
betterendforge:betterendforge.music.forest,
betterendforge:betterendforge.music.openspace,
betterendforge:betterendforge.music.water,
betterendforge:betterendforge.record.endseeker,
betterendforge:betterendforge.record.eo_dracona,
betterendforge:betterendforge.record.grasping_at_stars,
betterendforge:betterendforge.record.strange_and_alien,
betterinvisibility:discovered,
bigbrain:entity.piglin_brute.charge,
bigbrain:item.buckler.bash,
block.ancient_debris.break,
block.ancient_debris.fall,
block.ancient_debris.hit,
block.ancient_debris.place,
block.ancient_debris.step,
block.anvil.break,
block.anvil.destroy,
block.anvil.fall,
block.anvil.hit,
block.anvil.land,
block.anvil.place,
block.anvil.step,
block.anvil.use,
block.bamboo.break,
block.bamboo.fall,
block.bamboo.hit,
block.bamboo.place,
block.bamboo.step,
block.bamboo_sapling.break,
block.bamboo_sapling.hit,
block.bamboo_sapling.place,
block.barrel.close,
block.barrel.open,
block.basalt.break,
block.basalt.fall,
block.basalt.hit,
block.basalt.place,
block.basalt.step,
block.beacon.activate,
block.beacon.ambient,
block.beacon.deactivate,
block.beacon.power_select,
block.beehive.drip,
block.beehive.enter,
block.beehive.exit,
block.beehive.shear,
block.beehive.work,
block.bell.resonate,
block.bell.use,
block.blastfurnace.fire_crackle,
block.bone_block.break,
block.bone_block.fall,
block.bone_block.hit,
block.bone_block.place,
block.bone_block.step,
block.brewing_stand.brew,
block.bubble_column.bubble_pop,
block.bubble_column.upwards_ambient,
block.bubble_column.upwards_inside,
block.bubble_column.whirlpool_ambient,
block.bubble_column.whirlpool_inside,
block.campfire.crackle,
block.chain.break,
block.chain.fall,
block.chain.hit,
block.chain.place,
block.chain.step,
block.chest.close,
block.chest.locked,
block.chest.open,
block.chorus_flower.death,
block.chorus_flower.grow,
block.comparator.click,
block.composter.empty,
block.composter.fill,
block.composter.fill_success,
block.composter.ready,
block.conduit.activate,
block.conduit.ambient,
block.conduit.ambient.short,
block.conduit.attack.target,
block.conduit.deactivate,
block.coral_block.break,
block.coral_block.fall,
block.coral_block.hit,
block.coral_block.place,
block.coral_block.step,
block.crop.break,
block.dispenser.dispense,
block.dispenser.fail,
block.dispenser.launch,
block.enchantment_table.use,
block.end_gateway.spawn,
block.end_portal.spawn,
block.end_portal_frame.fill,
block.ender_chest.close,
block.ender_chest.open,
block.fence_gate.close,
block.fence_gate.open,
block.fire.ambient,
block.fire.extinguish,
block.fungus.break,
block.fungus.fall,
block.fungus.hit,
block.fungus.place,
block.fungus.step,
block.furnace.fire_crackle,
block.gilded_blackstone.break,
block.gilded_blackstone.fall,
block.gilded_blackstone.hit,
block.gilded_blackstone.place,
block.gilded_blackstone.step,
block.glass.break,
block.glass.fall,
block.glass.hit,
block.glass.place,
block.glass.step,
block.grass.break,
block.grass.fall,
block.grass.hit,
block.grass.place,
block.grass.step,
block.gravel.break,
block.gravel.fall,
block.gravel.hit,
block.gravel.place,
block.gravel.step,
block.grindstone.use,
block.honey_block.break,
block.honey_block.fall,
block.honey_block.hit,
block.honey_block.place,
block.honey_block.slide,
block.honey_block.step,
block.iron_door.close,
block.iron_door.open,
block.iron_trapdoor.close,
block.iron_trapdoor.open,
block.ladder.break,
block.ladder.fall,
block.ladder.hit,
block.ladder.place,
block.ladder.step,
block.lantern.break,
block.lantern.fall,
block.lantern.hit,
block.lantern.place,
block.lantern.step,
block.lava.ambient,
block.lava.extinguish,
block.lava.pop,
block.lever.click,
block.lily_pad.place,
block.lodestone.break,
block.lodestone.fall,
block.lodestone.hit,
block.lodestone.place,
block.lodestone.step,
block.metal.break,
block.metal.fall,
block.metal.hit,
block.metal.place,
block.metal.step,
block.metal_pressure_plate.click_off,
block.metal_pressure_plate.click_on,
block.nether_bricks.break,
block.nether_bricks.fall,
block.nether_bricks.hit,
block.nether_bricks.place,
block.nether_bricks.step,
block.nether_gold_ore.break,
block.nether_gold_ore.fall,
block.nether_gold_ore.hit,
block.nether_gold_ore.place,
block.nether_gold_ore.step,
block.nether_ore.break,
block.nether_ore.fall,
block.nether_ore.hit,
block.nether_ore.place,
block.nether_ore.step,
block.nether_sprouts.break,
block.nether_sprouts.fall,
block.nether_sprouts.hit,
block.nether_sprouts.place,
block.nether_sprouts.step,
block.nether_wart.break,
block.netherite_block.break,
block.netherite_block.fall,
block.netherite_block.hit,
block.netherite_block.place,
block.netherite_block.step,
block.netherrack.break,
block.netherrack.fall,
block.netherrack.hit,
block.netherrack.place,
block.netherrack.step,
block.note_block.banjo,
block.note_block.basedrum,
block.note_block.bass,
block.note_block.bell,
block.note_block.bit,
block.note_block.chime,
block.note_block.cow_bell,
block.note_block.didgeridoo,
block.note_block.flute,
block.note_block.guitar,
block.note_block.harp,
block.note_block.hat,
block.note_block.iron_xylophone,
block.note_block.pling,
block.note_block.snare,
block.note_block.xylophone,
block.nylium.break,
block.nylium.fall,
block.nylium.hit,
block.nylium.place,
block.nylium.step,
block.piston.contract,
block.piston.extend,
block.portal.ambient,
block.portal.travel,
block.portal.trigger,
block.pumpkin.carve,
block.redstone_torch.burnout,
block.respawn_anchor.ambient,
block.respawn_anchor.charge,
block.respawn_anchor.deplete,
block.respawn_anchor.set_spawn,
block.roots.break,
block.roots.fall,
block.roots.hit,
block.roots.place,
block.roots.step,
block.sand.break,
block.sand.fall,
block.sand.hit,
block.sand.place,
block.sand.step,
block.scaffolding.break,
block.scaffolding.fall,
block.scaffolding.hit,
block.scaffolding.place,
block.scaffolding.step,
block.shroomlight.break,
block.shroomlight.fall,
block.shroomlight.hit,
block.shroomlight.place,
block.shroomlight.step,
block.shulker_box.close,
block.shulker_box.open,
block.slime_block.break,
block.slime_block.fall,
block.slime_block.hit,
block.slime_block.place,
block.slime_block.step,
block.smithing_table.use,
block.smoker.smoke,
block.snow.break,
block.snow.fall,
block.snow.hit,
block.snow.place,
block.snow.step,
block.soul_sand.break,
block.soul_sand.fall,
block.soul_sand.hit,
block.soul_sand.place,
block.soul_sand.step,
block.soul_soil.break,
block.soul_soil.fall,
block.soul_soil.hit,
block.soul_soil.place,
block.soul_soil.step,
block.stem.break,
block.stem.fall,
block.stem.hit,
block.stem.place,
block.stem.step,
block.stone.break,
block.stone.fall,
block.stone.hit,
block.stone.place,
block.stone.step,
block.stone_button.click_off,
block.stone_button.click_on,
block.stone_pressure_plate.click_off,
block.stone_pressure_plate.click_on,
block.sweet_berry_bush.break,
block.sweet_berry_bush.place,
block.tripwire.attach,
block.tripwire.click_off,
block.tripwire.click_on,
block.tripwire.detach,
block.vine.step,
block.wart_block.break,
block.wart_block.fall,
block.wart_block.hit,
block.wart_block.place,
block.wart_block.step,
block.water.ambient,
block.weeping_vines.break,
block.weeping_vines.fall,
block.weeping_vines.hit,
block.weeping_vines.place,
block.weeping_vines.step,
block.wet_grass.break,
block.wet_grass.fall,
block.wet_grass.hit,
block.wet_grass.place,
block.wet_grass.step,
block.wood.break,
block.wood.fall,
block.wood.hit,
block.wood.place,
block.wood.step,
block.wooden_button.click_off,
block.wooden_button.click_on,
block.wooden_door.close,
block.wooden_door.open,
block.wooden_pressure_plate.click_off,
block.wooden_pressure_plate.click_on,
block.wooden_trapdoor.close,
block.wooden_trapdoor.open,
block.wool.break,
block.wool.fall,
block.wool.hit,
block.wool.place,
block.wool.step,
byg:ambient_end_forest,
byg:ambient_end_ominous,
byg:ambient_viscal_isles_additions,
byg:ambient_viscal_isles_loop,
byg:ambient_wailing_garth_additions,
camera:take_image,
cavesandcliffs:block.amethyst_block.break,
cavesandcliffs:block.amethyst_block.chime,
cavesandcliffs:block.amethyst_block.fall,
cavesandcliffs:block.amethyst_block.hit,
cavesandcliffs:block.amethyst_block.place,
cavesandcliffs:block.amethyst_block.step,
cavesandcliffs:block.amethyst_cluster.break,
cavesandcliffs:block.amethyst_cluster.fall,
cavesandcliffs:block.amethyst_cluster.hit,
cavesandcliffs:block.amethyst_cluster.place,
cavesandcliffs:block.amethyst_cluster.step,
cavesandcliffs:block.azalea.break,
cavesandcliffs:block.azalea.fall,
cavesandcliffs:block.azalea.hit,
cavesandcliffs:block.azalea.place,
cavesandcliffs:block.azalea.step,
cavesandcliffs:block.azalea_leaves.break,
cavesandcliffs:block.azalea_leaves.fall,
cavesandcliffs:block.azalea_leaves.hit,
cavesandcliffs:block.azalea_leaves.place,
cavesandcliffs:block.azalea_leaves.step,
cavesandcliffs:block.big_dripleaf.break,
cavesandcliffs:block.big_dripleaf.fall,
cavesandcliffs:block.big_dripleaf.hit,
cavesandcliffs:block.big_dripleaf.place,
cavesandcliffs:block.big_dripleaf.step,
cavesandcliffs:block.big_dripleaf.tilt_down,
cavesandcliffs:block.big_dripleaf.tilt_up,
cavesandcliffs:block.cake.add_candle,
cavesandcliffs:block.calcite.break,
cavesandcliffs:block.calcite.fall,
cavesandcliffs:block.calcite.hit,
cavesandcliffs:block.calcite.place,
cavesandcliffs:block.calcite.step,
cavesandcliffs:block.candle.ambient,
cavesandcliffs:block.candle.break,
cavesandcliffs:block.candle.extinguish,
cavesandcliffs:block.candle.fall,
cavesandcliffs:block.candle.hit,
cavesandcliffs:block.candle.place,
cavesandcliffs:block.candle.step,
cavesandcliffs:block.cave_vines.break,
cavesandcliffs:block.cave_vines.fall,
cavesandcliffs:block.cave_vines.hit,
cavesandcliffs:block.cave_vines.pick_berries,
cavesandcliffs:block.cave_vines.place,
cavesandcliffs:block.cave_vines.step,
cavesandcliffs:block.copper.break,
cavesandcliffs:block.copper.fall,
cavesandcliffs:block.copper.hit,
cavesandcliffs:block.copper.place,
cavesandcliffs:block.copper.step,
cavesandcliffs:block.deepslate.break,
cavesandcliffs:block.deepslate.fall,
cavesandcliffs:block.deepslate.hit,
cavesandcliffs:block.deepslate.place,
cavesandcliffs:block.deepslate.step,
cavesandcliffs:block.deepslate_bricks.break,
cavesandcliffs:block.deepslate_bricks.fall,
cavesandcliffs:block.deepslate_bricks.hit,
cavesandcliffs:block.deepslate_bricks.place,
cavesandcliffs:block.deepslate_bricks.step,
cavesandcliffs:block.deepslate_tiles.break,
cavesandcliffs:block.deepslate_tiles.fall,
cavesandcliffs:block.deepslate_tiles.hit,
cavesandcliffs:block.deepslate_tiles.place,
cavesandcliffs:block.deepslate_tiles.step,
cavesandcliffs:block.dripstone_block.break,
cavesandcliffs:block.dripstone_block.fall,
cavesandcliffs:block.dripstone_block.hit,
cavesandcliffs:block.dripstone_block.place,
cavesandcliffs:block.dripstone_block.step,
cavesandcliffs:block.hanging_roots.break,
cavesandcliffs:block.hanging_roots.fall,
cavesandcliffs:block.hanging_roots.hit,
cavesandcliffs:block.hanging_roots.place,
cavesandcliffs:block.hanging_roots.step,
cavesandcliffs:block.moss.break,
cavesandcliffs:block.moss.fall,
cavesandcliffs:block.moss.hit,
cavesandcliffs:block.moss.place,
cavesandcliffs:block.moss.step,
cavesandcliffs:block.moss_carpet.break,
cavesandcliffs:block.moss_carpet.fall,
cavesandcliffs:block.moss_carpet.hit,
cavesandcliffs:block.moss_carpet.place,
cavesandcliffs:block.moss_carpet.step,
cavesandcliffs:block.pointed_dripstone.break,
cavesandcliffs:block.pointed_dripstone.drip_lava,
cavesandcliffs:block.pointed_dripstone.drip_lava_into_cauldron,
cavesandcliffs:block.pointed_dripstone.drip_water,
cavesandcliffs:block.pointed_dripstone.drip_water_into_cauldron,
cavesandcliffs:block.pointed_dripstone.fall,
cavesandcliffs:block.pointed_dripstone.hit,
cavesandcliffs:block.pointed_dripstone.land,
cavesandcliffs:block.pointed_dripstone.place,
cavesandcliffs:block.pointed_dripstone.step,
cavesandcliffs:block.polished_deepslate.break,
cavesandcliffs:block.polished_deepslate.fall,
cavesandcliffs:block.polished_deepslate.hit,
cavesandcliffs:block.polished_deepslate.place,
cavesandcliffs:block.polished_deepslate.step,
cavesandcliffs:block.powder_snow.break,
cavesandcliffs:block.powder_snow.fall,
cavesandcliffs:block.powder_snow.hit,
cavesandcliffs:block.powder_snow.place,
cavesandcliffs:block.powder_snow.step,
cavesandcliffs:block.rooted_dirt.break,
cavesandcliffs:block.rooted_dirt.fall,
cavesandcliffs:block.rooted_dirt.hit,
cavesandcliffs:block.rooted_dirt.place,
cavesandcliffs:block.rooted_dirt.step,
cavesandcliffs:block.spore_blossom.break,
cavesandcliffs:block.spore_blossom.fall,
cavesandcliffs:block.spore_blossom.hit,
cavesandcliffs:block.spore_blossom.place,
cavesandcliffs:block.spore_blossom.step,
cavesandcliffs:block.tuff.break,
cavesandcliffs:block.tuff.fall,
cavesandcliffs:block.tuff.hit,
cavesandcliffs:block.tuff.place,
cavesandcliffs:block.tuff.step,
cavesandcliffs:entity.axolotl.attack,
cavesandcliffs:entity.axolotl.death,
cavesandcliffs:entity.axolotl.hurt,
cavesandcliffs:entity.axolotl.idle_air,
cavesandcliffs:entity.axolotl.idle_water,
cavesandcliffs:entity.axolotl.splash,
cavesandcliffs:entity.axolotl.swim,
cavesandcliffs:entity.glow_squid.ambient,
cavesandcliffs:entity.glow_squid.death,
cavesandcliffs:entity.glow_squid.hurt,
cavesandcliffs:entity.glow_squid.squirt,
cavesandcliffs:entity.goat.ambient,
cavesandcliffs:entity.goat.death,
cavesandcliffs:entity.goat.eat,
cavesandcliffs:entity.goat.hurt,
cavesandcliffs:entity.goat.long_jump,
cavesandcliffs:entity.goat.milk,
cavesandcliffs:entity.goat.prepare_ram,
cavesandcliffs:entity.goat.ram_impact,
cavesandcliffs:entity.goat.screaming.ambient,
cavesandcliffs:entity.goat.screaming.death,
cavesandcliffs:entity.goat.screaming.eat,
cavesandcliffs:entity.goat.screaming.hurt,
cavesandcliffs:entity.goat.screaming.long_jump,
cavesandcliffs:entity.goat.screaming.milk,
cavesandcliffs:entity.goat.screaming.prepare_ram,
cavesandcliffs:entity.goat.screaming.ram_impact,
cavesandcliffs:entity.goat.step,
cavesandcliffs:item.axe.scrape,
cavesandcliffs:item.axe.wax_off,
cavesandcliffs:item.bone_meal.use,
cavesandcliffs:item.bucket.empty_axolotl,
cavesandcliffs:item.bucket.empty_powder_snow,
cavesandcliffs:item.bucket.fill_axolotl,
cavesandcliffs:item.bucket.fill_powder_snow,
cavesandcliffs:item.honeycomb.wax_on,
cavesandcliffs:item.spyglass.stop_using,
cavesandcliffs:item.spyglass.use,
cavesandcliffs:music.overworld.dripstone_caves,
cavesandcliffs:music.overworld.frozen_peaks,
cavesandcliffs:music.overworld.grove,
cavesandcliffs:music.overworld.jagged_peaks,
cavesandcliffs:music.overworld.lush_caves,
cavesandcliffs:music.overworld.meadow,
cavesandcliffs:music.overworld.snowy_slopes,
cavesandcliffs:music.overworld.stony_peaks,
cavesandcliffs:music_disc.otherside,
charm:bookshelf_close,
charm:bookshelf_open,
charm:raid_horn,
create:blaze_munch,
create:cogs,
create:confirm,
create:contraption_assemble,
create:contraption_assemble_compounded_1,
create:contraption_disassemble,
create:controller_click,
create:controller_put,
create:controller_take,
create:copper_armor_equip,
create:crafter_click,
create:crafter_click_compounded_1,
create:crafter_craft,
create:cranking,
create:cranking_compounded_1,
create:crushing_1,
create:crushing_2,
create:crushing_3,
create:deny,
create:deployer_polish,
create:depot_plop,
create:depot_slide,
create:funnel_flap,
create:funnel_flap_compounded_1,
create:fwoomp,
create:haunted_bell_convert,
create:haunted_bell_use,
create:mechanical_press_activation,
create:mechanical_press_activation_belt,
create:mechanical_press_activation_belt_compounded_1,
create:mechanical_press_activation_compounded_1,
create:mixing,
create:mixing_compounded_1,
create:peculiar_bell_use,
create:potato_hit,
create:potato_hit_compounded_1,
create:saw_activate_stone,
create:saw_activate_wood,
create:schematicannon_finish,
create:schematicannon_launch_block,
create:scroll_value,
create:slime_added,
create:worldshaper_place,
create:wrench_remove,
create:wrench_remove_compounded_1,
create:wrench_rotate,
dynmus:music.cave,
dynmus:music.cave.creative,
dynmus:music.cold,
dynmus:music.cold.creative,
dynmus:music.down,
dynmus:music.down.creative,
dynmus:music.end.boss,
dynmus:music.end.creative,
dynmus:music.hot,
dynmus:music.hot.creative,
dynmus:music.nice,
dynmus:music.nice.creative,
enchant.thorns.hit,
entity.armor_stand.break,
entity.armor_stand.fall,
entity.armor_stand.hit,
entity.armor_stand.place,
entity.arrow.hit,
entity.arrow.hit_player,
entity.arrow.shoot,
entity.bat.ambient,
entity.bat.death,
entity.bat.hurt,
entity.bat.loop,
entity.bat.takeoff,
entity.bee.death,
entity.bee.hurt,
entity.bee.loop,
entity.bee.loop_aggressive,
entity.bee.pollinate,
entity.bee.sting,
entity.blaze.ambient,
entity.blaze.burn,
entity.blaze.death,
entity.blaze.hurt,
entity.blaze.shoot,
entity.boat.paddle_land,
entity.boat.paddle_water,
entity.cat.ambient,
entity.cat.beg_for_food,
entity.cat.death,
entity.cat.eat,
entity.cat.hiss,
entity.cat.hurt,
entity.cat.purr,
entity.cat.purreow,
entity.cat.stray_ambient,
entity.chicken.ambient,
entity.chicken.death,
entity.chicken.egg,
entity.chicken.hurt,
entity.chicken.step,
entity.cod.ambient,
entity.cod.death,
entity.cod.flop,
entity.cod.hurt,
entity.cow.ambient,
entity.cow.death,
entity.cow.hurt,
entity.cow.milk,
entity.cow.step,
entity.creeper.death,
entity.creeper.hurt,
entity.creeper.primed,
entity.dolphin.ambient,
entity.dolphin.ambient_water,
entity.dolphin.attack,
entity.dolphin.death,
entity.dolphin.eat,
entity.dolphin.hurt,
entity.dolphin.jump,
entity.dolphin.play,
entity.dolphin.splash,
entity.dolphin.swim,
entity.donkey.ambient,
entity.donkey.angry,
entity.donkey.chest,
entity.donkey.death,
entity.donkey.eat,
entity.donkey.hurt,
entity.dragon_fireball.explode,
entity.drowned.ambient,
entity.drowned.ambient_water,
entity.drowned.death,
entity.drowned.death_water,
entity.drowned.hurt,
entity.drowned.hurt_water,
entity.drowned.shoot,
entity.drowned.step,
entity.drowned.swim,
entity.egg.throw,
entity.elder_guardian.ambient,
entity.elder_guardian.ambient_land,
entity.elder_guardian.curse,
entity.elder_guardian.death,
entity.elder_guardian.death_land,
entity.elder_guardian.flop,
entity.elder_guardian.hurt,
entity.elder_guardian.hurt_land,
entity.ender_dragon.ambient,
entity.ender_dragon.death,
entity.ender_dragon.flap,
entity.ender_dragon.growl,
entity.ender_dragon.hurt,
entity.ender_dragon.shoot,
entity.ender_eye.death,
entity.ender_eye.launch,
entity.ender_pearl.throw,
entity.enderman.ambient,
entity.enderman.death,
entity.enderman.hurt,
entity.enderman.scream,
entity.enderman.stare,
entity.enderman.teleport,
entity.endermite.ambient,
entity.endermite.death,
entity.endermite.hurt,
entity.endermite.step,
entity.evoker.ambient,
entity.evoker.cast_spell,
entity.evoker.celebrate,
entity.evoker.death,
entity.evoker.hurt,
entity.evoker.prepare_attack,
entity.evoker.prepare_summon,
entity.evoker.prepare_wololo,
entity.evoker_fangs.attack,
entity.experience_bottle.throw,
entity.experience_orb.pickup,
entity.firework_rocket.blast,
entity.firework_rocket.blast_far,
entity.firework_rocket.large_blast,
entity.firework_rocket.large_blast_far,
entity.firework_rocket.launch,
entity.firework_rocket.shoot,
entity.firework_rocket.twinkle,
entity.firework_rocket.twinkle_far,
entity.fish.swim,
entity.fishing_bobber.retrieve,
entity.fishing_bobber.splash,
entity.fishing_bobber.throw,
entity.fox.aggro,
entity.fox.ambient,
entity.fox.bite,
entity.fox.death,
entity.fox.eat,
entity.fox.hurt,
entity.fox.screech,
entity.fox.sleep,
entity.fox.sniff,
entity.fox.spit,
entity.fox.teleport,
entity.generic.big_fall,
entity.generic.burn,
entity.generic.death,
entity.generic.drink,
entity.generic.eat,
entity.generic.explode,
entity.generic.extinguish_fire,
entity.generic.hurt,
entity.generic.small_fall,
entity.generic.splash,
entity.generic.swim,
entity.ghast.ambient,
entity.ghast.death,
entity.ghast.hurt,
entity.ghast.scream,
entity.ghast.shoot,
entity.ghast.warn,
entity.guardian.ambient,
entity.guardian.ambient_land,
entity.guardian.attack,
entity.guardian.death,
entity.guardian.death_land,
entity.guardian.flop,
entity.guardian.hurt,
entity.guardian.hurt_land,
entity.hoglin.ambient,
entity.hoglin.angry,
entity.hoglin.attack,
entity.hoglin.converted_to_zombified,
entity.hoglin.death,
entity.hoglin.hurt,
entity.hoglin.retreat,
entity.hoglin.step,
entity.horse.ambient,
entity.horse.angry,
entity.horse.armor,
entity.horse.breathe,
entity.horse.death,
entity.horse.eat,
entity.horse.gallop,
entity.horse.hurt,
entity.horse.jump,
entity.horse.land,
entity.horse.saddle,
entity.horse.step,
entity.horse.step_wood,
entity.hostile.big_fall,
entity.hostile.death,
entity.hostile.hurt,
entity.hostile.small_fall,
entity.hostile.splash,
entity.hostile.swim,
entity.husk.ambient,
entity.husk.converted_to_zombie,
entity.husk.death,
entity.husk.hurt,
entity.husk.step,
entity.illusioner.ambient,
entity.illusioner.cast_spell,
entity.illusioner.death,
entity.illusioner.hurt,
entity.illusioner.mirror_move,
entity.illusioner.prepare_blindness,
entity.illusioner.prepare_mirror,
entity.iron_golem.attack,
entity.iron_golem.damage,
entity.iron_golem.death,
entity.iron_golem.hurt,
entity.iron_golem.repair,
entity.iron_golem.step,
entity.item.break,
entity.item.pickup,
entity.item_frame.add_item,
entity.item_frame.break,
entity.item_frame.place,
entity.item_frame.remove_item,
entity.item_frame.rotate_item,
entity.leash_knot.break,
entity.leash_knot.place,
entity.lightning_bolt.impact,
entity.lightning_bolt.thunder,
entity.lingering_potion.throw,
entity.llama.ambient,
entity.llama.angry,
entity.llama.chest,
entity.llama.death,
entity.llama.eat,
entity.llama.hurt,
entity.llama.spit,
entity.llama.step,
entity.llama.swag,
entity.magma_cube.death,
entity.magma_cube.death_small,
entity.magma_cube.hurt,
entity.magma_cube.hurt_small,
entity.magma_cube.jump,
entity.magma_cube.squish,
entity.magma_cube.squish_small,
entity.minecart.inside,
entity.minecart.riding,
entity.mooshroom.convert,
entity.mooshroom.eat,
entity.mooshroom.milk,
entity.mooshroom.shear,
entity.mooshroom.suspicious_milk,
entity.mule.ambient,
entity.mule.angry,
entity.mule.chest,
entity.mule.death,
entity.mule.eat,
entity.mule.hurt,
entity.ocelot.ambient,
entity.ocelot.death,
entity.ocelot.hurt,
entity.painting.break,
entity.painting.place,
entity.panda.aggressive_ambient,
entity.panda.ambient,
entity.panda.bite,
entity.panda.cant_breed,
entity.panda.death,
entity.panda.eat,
entity.panda.hurt,
entity.panda.pre_sneeze,
entity.panda.sneeze,
entity.panda.step,
entity.panda.worried_ambient,
entity.parrot.ambient,
entity.parrot.death,
entity.parrot.eat,
entity.parrot.fly,
entity.parrot.hurt,
entity.parrot.imitate.blaze,
entity.parrot.imitate.creeper,
entity.parrot.imitate.drowned,
entity.parrot.imitate.elder_guardian,
entity.parrot.imitate.ender_dragon,
entity.parrot.imitate.endermite,
entity.parrot.imitate.evoker,
entity.parrot.imitate.ghast,
entity.parrot.imitate.guardian,
entity.parrot.imitate.hoglin,
entity.parrot.imitate.husk,
entity.parrot.imitate.illusioner,
entity.parrot.imitate.magma_cube,
entity.parrot.imitate.phantom,
entity.parrot.imitate.piglin,
entity.parrot.imitate.piglin_brute,
entity.parrot.imitate.pillager,
entity.parrot.imitate.ravager,
entity.parrot.imitate.shulker,
entity.parrot.imitate.silverfish,
entity.parrot.imitate.skeleton,
entity.parrot.imitate.slime,
entity.parrot.imitate.spider,
entity.parrot.imitate.stray,
entity.parrot.imitate.vex,
entity.parrot.imitate.vindicator,
entity.parrot.imitate.witch,
entity.parrot.imitate.wither,
entity.parrot.imitate.wither_skeleton,
entity.parrot.imitate.zoglin,
entity.parrot.imitate.zombie,
entity.parrot.imitate.zombie_villager,
entity.parrot.step,
entity.phantom.ambient,
entity.phantom.bite,
entity.phantom.death,
entity.phantom.flap,
entity.phantom.hurt,
entity.phantom.swoop,
entity.pig.ambient,
entity.pig.death,
entity.pig.hurt,
entity.pig.saddle,
entity.pig.step,
entity.piglin.admiring_item,
entity.piglin.ambient,
entity.piglin.angry,
entity.piglin.celebrate,
entity.piglin.converted_to_zombified,
entity.piglin.death,
entity.piglin.hurt,
entity.piglin.jealous,
entity.piglin.retreat,
entity.piglin.step,
entity.piglin_brute.ambient,
entity.piglin_brute.angry,
entity.piglin_brute.converted_to_zombified,
entity.piglin_brute.death,
entity.piglin_brute.hurt,
entity.piglin_brute.step,
entity.pillager.ambient,
entity.pillager.celebrate,
entity.pillager.death,
entity.pillager.hurt,
entity.player.attack.crit,
entity.player.attack.knockback,
entity.player.attack.nodamage,
entity.player.attack.strong,
entity.player.attack.sweep,
entity.player.attack.weak,
entity.player.big_fall,
entity.player.breath,
entity.player.burp,
entity.player.death,
entity.player.hurt,
entity.player.hurt_drown,
entity.player.hurt_on_fire,
entity.player.hurt_sweet_berry_bush,
entity.player.levelup,
entity.player.small_fall,
entity.player.splash,
entity.player.splash.high_speed,
entity.player.swim,
entity.polar_bear.ambient,
entity.polar_bear.ambient_baby,
entity.polar_bear.death,
entity.polar_bear.hurt,
entity.polar_bear.step,
entity.polar_bear.warning,
entity.puffer_fish.ambient,
entity.puffer_fish.blow_out,
entity.puffer_fish.blow_up,
entity.puffer_fish.death,
entity.puffer_fish.flop,
entity.puffer_fish.hurt,
entity.puffer_fish.sting,
entity.rabbit.ambient,
entity.rabbit.attack,
entity.rabbit.death,
entity.rabbit.hurt,
entity.rabbit.jump,
entity.ravager.ambient,
entity.ravager.attack,
entity.ravager.celebrate,
entity.ravager.death,
entity.ravager.hurt,
entity.ravager.roar,
entity.ravager.step,
entity.ravager.stunned,
entity.salmon.ambient,
entity.salmon.death,
entity.salmon.flop,
entity.salmon.hurt,
entity.sheep.ambient,
entity.sheep.death,
entity.sheep.hurt,
entity.sheep.shear,
entity.sheep.step,
entity.shulker.ambient,
entity.shulker.close,
entity.shulker.death,
entity.shulker.hurt,
entity.shulker.hurt_closed,
entity.shulker.open,
entity.shulker.shoot,
entity.shulker.teleport,
entity.shulker_bullet.hit,
entity.shulker_bullet.hurt,
entity.silverfish.ambient,
entity.silverfish.death,
entity.silverfish.hurt,
entity.silverfish.step,
entity.skeleton.ambient,
entity.skeleton.death,
entity.skeleton.hurt,
entity.skeleton.shoot,
entity.skeleton.step,
entity.skeleton_horse.ambient,
entity.skeleton_horse.ambient_water,
entity.skeleton_horse.death,
entity.skeleton_horse.gallop_water,
entity.skeleton_horse.hurt,
entity.skeleton_horse.jump_water,
entity.skeleton_horse.step_water,
entity.skeleton_horse.swim,
entity.slime.attack,
entity.slime.death,
entity.slime.death_small,
entity.slime.hurt,
entity.slime.hurt_small,
entity.slime.jump,
entity.slime.jump_small,
entity.slime.squish,
entity.slime.squish_small,
entity.snow_golem.ambient,
entity.snow_golem.death,
entity.snow_golem.hurt,
entity.snow_golem.shear,
entity.snow_golem.shoot,
entity.snowball.throw,
entity.spider.ambient,
entity.spider.death,
entity.spider.hurt,
entity.spider.step,
entity.splash_potion.break,
entity.splash_potion.throw,
entity.squid.ambient,
entity.squid.death,
entity.squid.hurt,
entity.squid.squirt,
entity.stray.ambient,
entity.stray.death,
entity.stray.hurt,
entity.stray.step,
entity.strider.ambient,
entity.strider.death,
entity.strider.eat,
entity.strider.happy,
entity.strider.hurt,
entity.strider.retreat,
entity.strider.saddle,
entity.strider.step,
entity.strider.step_lava,
entity.tnt.primed,
entity.tropical_fish.ambient,
entity.tropical_fish.death,
entity.tropical_fish.flop,
entity.tropical_fish.hurt,
entity.turtle.ambient_land,
entity.turtle.death,
entity.turtle.death_baby,
entity.turtle.egg_break,
entity.turtle.egg_crack,
entity.turtle.egg_hatch,
entity.turtle.hurt,
entity.turtle.hurt_baby,
entity.turtle.lay_egg,
entity.turtle.shamble,
entity.turtle.shamble_baby,
entity.turtle.swim,
entity.vex.ambient,
entity.vex.charge,
entity.vex.death,
entity.vex.hurt,
entity.villager.ambient,
entity.villager.celebrate,
entity.villager.death,
entity.villager.hurt,
entity.villager.no,
entity.villager.trade,
entity.villager.work_armorer,
entity.villager.work_butcher,
entity.villager.work_cartographer,
entity.villager.work_cleric,
entity.villager.work_farmer,
entity.villager.work_fisherman,
entity.villager.work_fletcher,
entity.villager.work_leatherworker,
entity.villager.work_librarian,
entity.villager.work_mason,
entity.villager.work_shepherd,
entity.villager.work_toolsmith,
entity.villager.work_weaponsmith,
entity.villager.yes,
entity.vindicator.ambient,
entity.vindicator.celebrate,
entity.vindicator.death,
entity.vindicator.hurt,
entity.wandering_trader.ambient,
entity.wandering_trader.death,
entity.wandering_trader.disappeared,
entity.wandering_trader.drink_milk,
entity.wandering_trader.drink_potion,
entity.wandering_trader.hurt,
entity.wandering_trader.no,
entity.wandering_trader.reappeared,
entity.wandering_trader.trade,
entity.wandering_trader.yes,
entity.witch.ambient,
entity.witch.celebrate,
entity.witch.death,
entity.witch.drink,
entity.witch.hurt,
entity.witch.throw,
entity.wither.ambient,
entity.wither.break_block,
entity.wither.death,
entity.wither.hurt,
entity.wither.shoot,
entity.wither.spawn,
entity.wither_skeleton.ambient,
entity.wither_skeleton.death,
entity.wither_skeleton.hurt,
entity.wither_skeleton.step,
entity.wolf.ambient,
entity.wolf.death,
entity.wolf.growl,
entity.wolf.howl,
entity.wolf.hurt,
entity.wolf.pant,
entity.wolf.shake,
entity.wolf.step,
entity.wolf.whine,
entity.zoglin.ambient,
entity.zoglin.angry,
entity.zoglin.attack,
entity.zoglin.death,
entity.zoglin.hurt,
entity.zoglin.step,
entity.zombie.ambient,
entity.zombie.attack_iron_door,
entity.zombie.attack_wooden_door,
entity.zombie.break_wooden_door,
entity.zombie.converted_to_drowned,
entity.zombie.death,
entity.zombie.destroy_egg,
entity.zombie.hurt,
entity.zombie.infect,
entity.zombie.step,
entity.zombie_horse.ambient,
entity.zombie_horse.death,
entity.zombie_horse.hurt,
entity.zombie_villager.ambient,
entity.zombie_villager.converted,
entity.zombie_villager.cure,
entity.zombie_villager.death,
entity.zombie_villager.hurt,
entity.zombie_villager.step,
entity.zombified_piglin.ambient,
entity.zombified_piglin.angry,
entity.zombified_piglin.death,
entity.zombified_piglin.hurt,
etched:ui.etching_table.take_result,
event.raid.horn,
immersivefx:bed,
immersivefx:chat,
immersivefx:click_anvil,
immersivefx:click_crafting_table,
immersivefx:click_grind_stone,
immersivefx:click_loom,
immersivefx:click_oven,
immersivefx:click_upgrade,
immersivefx:crafting,
immersivefx:heartbeat,
immersivefx:hunger,
immersivefx:smelting,
immersivefx:spawnmob,
immersivefx:splatter,
immersivefx:throwitem,
immersivefx:wakeup,
infernalexp:ambient.glowstone_canyon.additions,
infernalexp:ambient.glowstone_canyon.loop,
infernalexp:ambient.glowstone_canyon.mood,
infernalexp:block.dullstone.break,
infernalexp:block.dullstone.fall,
infernalexp:block.dullstone.hit,
infernalexp:block.dullstone.place,
infernalexp:block.dullstone.step,
infernalexp:block.glowstone.recharge,
infernalexp:block.quartz_glass.hit,
infernalexp:block.soul_stone.break,
infernalexp:entity.basalt_giant.ambient,
infernalexp:entity.basalt_giant.death,
infernalexp:entity.basalt_giant.hurt,
infernalexp:entity.blindsight.ambient,
infernalexp:entity.blindsight.death,
infernalexp:entity.blindsight.hurt,
infernalexp:entity.blindsight.leap,
infernalexp:entity.cerobeetle.ambient,
infernalexp:entity.cerobeetle.death,
infernalexp:entity.cerobeetle.hurt,
infernalexp:entity.cerobeetle.roar,
infernalexp:entity.dwarf.ambient,
infernalexp:entity.dwarf.death,
infernalexp:entity.dwarf.hurt,
infernalexp:entity.embody.ambient,
infernalexp:entity.embody.death,
infernalexp:entity.embody.hurt,
infernalexp:entity.glaw.ambient,
infernalexp:entity.glaw.death,
infernalexp:entity.glaw.hurt,
infernalexp:entity.glowsilk_moth.ambient,
infernalexp:entity.glowsilk_moth.death,
infernalexp:entity.glowsilk_moth.hurt,
infernalexp:entity.glowsquito.death,
infernalexp:entity.glowsquito.hurt,
infernalexp:entity.glowsquito.loop,
infernalexp:entity.pyrno.ambient,
infernalexp:entity.pyrno.death,
infernalexp:entity.pyrno.hurt,
infernalexp:entity.shroomloin.ambient,
infernalexp:entity.shroomloin.death,
infernalexp:entity.shroomloin.hurt,
infernalexp:entity.skeletal_piglin.ambient,
infernalexp:entity.skeletal_piglin.death,
infernalexp:entity.skeletal_piglin.hurt,
infernalexp:entity.smolt.ambient,
infernalexp:entity.smolt.death,
infernalexp:entity.smolt.hurt,
infernalexp:entity.voline.ambient,
infernalexp:entity.voline.hurt,
infernalexp:entity.warpbeetle.ambient,
infernalexp:entity.warpbeetle.death,
infernalexp:entity.warpbeetle.hurt,
infernalexp:music.nether.glowstone_canyon,
infernalexp:record.flush,
infernalexp:record.soul_spunk,
item.armor.equip_chain,
item.armor.equip_diamond,
item.armor.equip_elytra,
item.armor.equip_generic,
item.armor.equip_gold,
item.armor.equip_iron,
item.armor.equip_leather,
item.armor.equip_netherite,
item.armor.equip_turtle,
item.axe.strip,
item.book.page_turn,
item.book.put,
item.bottle.empty,
item.bottle.fill,
item.bottle.fill_dragonbreath,
item.bucket.empty,
item.bucket.empty_fish,
item.bucket.empty_lava,
item.bucket.fill,
item.bucket.fill_fish,
item.bucket.fill_lava,
item.chorus_fruit.teleport,
item.crop.plant,
item.crossbow.hit,
item.crossbow.loading_end,
item.crossbow.loading_middle,
item.crossbow.loading_start,
item.crossbow.quick_charge_1,
item.crossbow.quick_charge_2,
item.crossbow.quick_charge_3,
item.crossbow.shoot,
item.elytra.flying,
item.firecharge.use,
item.flintandsteel.use,
item.hoe.till,
item.honey_bottle.drink,
item.lodestone_compass.lock,
item.nether_wart.plant,
item.shield.block,
item.shield.break,
item.shovel.flatten,
item.sweet_berries.pick_from_bush,
item.totem.use,
item.trident.hit,
item.trident.hit_ground,
item.trident.return,
item.trident.riptide_1,
item.trident.riptide_2,
item.trident.riptide_3,
item.trident.throw,
item.trident.thunder,
k-turrets:bullet_shoot,
k-turrets:cobble_shoot,
k-turrets:gauss_shoot,
kaleidiosguns:entity.bullet.impact,
kaleidiosguns:item.carbine.shoot,
kaleidiosguns:item.double_shotgun.reload,
kaleidiosguns:item.double_shotgun.shoot,
kaleidiosguns:item.gun.shoot,
kaleidiosguns:item.pistol.shoot,
kaleidiosguns:item.plasma_rifle.shoot,
kaleidiosguns:item.revolver.reload,
kaleidiosguns:item.revolver.shoot,
kaleidiosguns:item.rocket_launcher.shoot,
kaleidiosguns:item.shotgun.shoot,
kaleidiosguns:item.skill_shot.shoot,
kaleidiosguns:item.smg.shoot,
kaleidiosguns:item.sniper.shoot,
kaleidiosguns:item.vampire_shotgun.shoot,
majruszs_difficulty:undead_army.approaching,
majruszs_difficulty:undead_army.wave_started,
mcwdoors:block.garage,
mcwdoors:block.shoji,
mcwlights:block.light_switch,
mcwlights:block.torch_on,
mcwwindows:block.bars_close,
mcwwindows:block.bars_open,
mcwwindows:block.blinds_close,
mcwwindows:block.blinds_open,
mcwwindows:block.window_close,
mcwwindows:block.window_open,
music.creative,
music.credits,
music.dragon,
music.end,
music.game,
music.menu,
music.nether.basalt_deltas,
music.nether.crimson_forest,
music.nether.nether_wastes,
music.nether.soul_sand_valley,
music.nether.warped_forest,
music.under_water,
music_disc.11,
music_disc.13,
music_disc.blocks,
music_disc.cat,
music_disc.chirp,
music_disc.far,
music_disc.mall,
music_disc.mellohi,
music_disc.pigstep,
music_disc.stal,
music_disc.strad,
music_disc.wait,
music_disc.ward,
oddwatermobs:anglerfish_hurt,
oddwatermobs:bathosphere,
oddwatermobs:bioscales_broken,
oddwatermobs:bioscales_placed,
oddwatermobs:coelacanth,
oddwatermobs:coelacanth_hurt,
oddwatermobs:hydrothermal_loop,
oddwatermobs:hydrothermal_vent,
oddwatermobs:hydrothermal_vent_loop,
oddwatermobs:onethousandatmospheres,
oddwatermobs:seapig,
parrying:block_hit,
parrying:flail_swing,
parrying:shield_bash,
parrying:shield_bash_miss,
particle.soul_escape,
quark:ambient.chatter,
quark:ambient.clock,
quark:ambient.crickets,
quark:ambient.drips,
quark:ambient.fire,
quark:ambient.ocean,
quark:ambient.rain,
quark:ambient.wind,
quark:block.deepslate.break,
quark:block.deepslate.fall,
quark:block.deepslate.hit,
quark:block.deepslate.place,
quark:block.deepslate.step,
quark:block.deepslate_bricks.break,
quark:block.deepslate_bricks.fall,
quark:block.deepslate_bricks.hit,
quark:block.deepslate_bricks.place,
quark:block.deepslate_bricks.step,
quark:block.deepslate_tiles.break,
quark:block.deepslate_tiles.fall,
quark:block.deepslate_tiles.hit,
quark:block.deepslate_tiles.place,
quark:block.deepslate_tiles.step,
quark:block.monster_box.growl,
quark:block.pipe.pickup,
quark:block.pipe.pickup.lenny,
quark:block.pipe.shoot,
quark:block.pipe.shoot.lenny,
quark:entity.crab.die,
quark:entity.crab.hurt,
quark:entity.crab.idle,
quark:entity.foxhound.ambient,
quark:entity.foxhound.death,
quark:entity.foxhound.growl,
quark:entity.foxhound.hurt,
quark:entity.foxhound.pant,
quark:entity.foxhound.shake,
quark:entity.foxhound.whine,
quark:entity.frog.die,
quark:entity.frog.hurt,
quark:entity.frog.idle,
quark:entity.frog.jump,
quark:entity.frog.shear,
quark:entity.frog.wednesday,
quark:entity.pickarang.clank,
quark:entity.pickarang.pickup,
quark:entity.pickarang.spark,
quark:entity.pickarang.throw,
quark:entity.soul_bead.idle,
quark:entity.stoneling.cry,
quark:entity.stoneling.die,
quark:entity.stoneling.eat,
quark:entity.stoneling.give,
quark:entity.stoneling.meep,
quark:entity.stoneling.michael,
quark:entity.stoneling.purr,
quark:entity.stoneling.take,
quark:entity.toretoise.angry,
quark:entity.toretoise.die,
quark:entity.toretoise.eat,
quark:entity.toretoise.harvest,
quark:entity.toretoise.hurt,
quark:entity.toretoise.idle,
quark:entity.toretoise.regrow,
quark:item.camera.shutter,
quark:item.soul_powder.spawn,
quark:music.endermosh,
rs_ctr2:button_press,
rs_ctr2:button_release,
rs_ctr2:switch_flip,
rsx:redstone_pulse_block.click,
securitycraft:alarm,
securitycraft:camerasnap,
securitycraft:camerazoomin,
securitycraft:electrified,
securitycraft:get_item,
securitycraft:lock,
securitycraft:ping,
securitycraft:taserfire,
stacked_dimensions_warden:ambient.deep_dark.additions,
stacked_dimensions_warden:ambient.deep_dark.ambience,
stacked_dimensions_warden:ambient.deep_dark.mood,
stacked_dimensions_warden:block.sculk_sensor,
stacked_dimensions_warden:block.sculk_sensor.stop,
stacked_dimensions_warden:block.sculk_trap,
stacked_dimensions_warden:entity.sculk_zombie.hurt,
stacked_dimensions_warden:entity.sculk_zombie.idle,
stacked_dimensions_warden:entity.warden.breath,
stacked_dimensions_warden:entity.warden.heart_beat,
stacked_dimensions_warden:entity.warden.hurt,
stacked_dimensions_warden:entity.warden.idle,
stacked_dimensions_warden:music.deep_dark,
stacked_dimensions_warden:music_disc.warden_apparition,
supplementaries:block.gunpowder.ignite,
supplementaries:block.tick_1,
supplementaries:block.tick_2,
supplementaries:block.tom,
supplementaries:item.bomb,
supplementaries:music.pancake,
ui.button.click,
ui.cartography_table.take_result,
ui.loom.select_pattern,
ui.loom.take_result,
ui.stonecutter.select_recipe,
ui.stonecutter.take_result,
ui.toast.challenge_complete,
ui.toast.in,
ui.toast.out,
uniquebase:anvil_stacks,
uniquebattle:celestial_blessing_end,
uniquebattle:celestial_blessing_start,
uniquebattle:fury_drop,
uniquebattle:wars_odium_revive,
uniquee:ender_librarian,
uniquee:grimoire,
uniquee:momentum,
uniqueutil:alchemist_blessing_transmutate,
uniqueutil:resonance_found,
vehicle:air_wrench_gun,
vehicle:atv_engine_mono,
vehicle:atv_engine_stereo,
vehicle:bonk,
vehicle:boost_pad,
vehicle:dirt_bike_engine_mono,
vehicle:dirt_bike_engine_stereo,
vehicle:electric_engine_mono,
vehicle:electric_engine_stereo,
vehicle:fuel_port_2_close,
vehicle:fuel_port_2_open,
vehicle:fuel_port_close,
vehicle:fuel_port_open,
vehicle:go_kart_engine_mono,
vehicle:go_kart_engine_stereo,
vehicle:horn_mono,
vehicle:horn_stereo,
vehicle:jack_down,
vehicle:jack_up,
vehicle:liquid_glug,
vehicle:mini_bus_engine_mono,
vehicle:mini_bus_engine_stereo,
vehicle:moped_engine_mono,
vehicle:moped_engine_stereo,
vehicle:nozzle_pick_up,
vehicle:nozzle_put_down,
vehicle:pick_up_vehicle,
vehicle:speed_boat_engine_mono,
vehicle:speed_boat_engine_stereo,
vehicle:sports_plane_engine_mono,
vehicle:sports_plane_engine_stereo,
vehicle:spray_can_shake,
vehicle:spray_can_spray,
vehicle:tractor_engine_mono,
vehicle:tractor_engine_stereo,
vehicle:vehicle_crate_panel_land,
vehicle:vehicle_destroyed,
vehicle:vehicle_impact,
vehicle:vehicle_thud,
waterdripsound:lavadrip,
weather.rain,
weather.rain.above,
witherstormmod:bowels_loop,
witherstormmod:bowels_loud_hurt,
witherstormmod:bowels_mood,
witherstormmod:bowels_transport,
witherstormmod:bowels_tremble,
witherstormmod:command_block_activates,
witherstormmod:command_block_damage,
witherstormmod:command_block_death,
witherstormmod:command_block_hit,
witherstormmod:command_block_power_down,
witherstormmod:command_block_pulse_loop,
witherstormmod:command_block_summon,
witherstormmod:formidibomb_explosion,
witherstormmod:formidibomb_explosion_quiet,
witherstormmod:formidibomb_pulse_loop,
witherstormmod:loud_tremble,
witherstormmod:rib_bone_crack,
witherstormmod:super_tnt_fuse,
witherstormmod:tremble,
witherstormmod:whoosh,
witherstormmod:wither_storm_ambient,
witherstormmod:wither_storm_bite,
witherstormmod:wither_storm_boss_theme,
witherstormmod:wither_storm_close_loop,
witherstormmod:wither_storm_death,
witherstormmod:wither_storm_distant_loop,
witherstormmod:wither_storm_evolves,
witherstormmod:wither_storm_far_loop,
witherstormmod:wither_storm_final_boss_theme,
witherstormmod:wither_storm_hurt,
witherstormmod:wither_storm_loop,
witherstormmod:wither_storm_reactivates,
witherstormmod:wither_storm_reviving_theme,
witherstormmod:wither_storm_roar,
witherstormmod:wither_storm_shoot,
witherstormmod:wither_storm_splits,
witherstormmod:wither_storm_thump,
witherstormmod:wither_storm_tractor_beam,
witherstormmod:wither_storm_tremble,
witherstormmod:withered_symbiont_ambient,
witherstormmod:withered_symbiont_cast_spell,
witherstormmod:withered_symbiont_death,
witherstormmod:withered_symbiont_heart_beat,
witherstormmod:withered_symbiont_hurt,
witherstormmod:withered_symbiont_intense_theme,
witherstormmod:withered_symbiont_launch_mob,
witherstormmod:withered_symbiont_normal_death,
witherstormmod:withered_symbiont_power_down,
witherstormmod:withered_symbiont_prepare_spell,
witherstormmod:withered_symbiont_pull,
witherstormmod:withered_symbiont_spawn,
witherstormmod:withered_symbiont_step,
witherstormmod:withered_symbiont_summon,
witherstormmod:withered_symbiont_theme,
