	#To disable specific modules, use Jade's plugins.json config.
	[jade.pokemon]
		#This is intended to be used for configuring the shown placeholders, but can include text/formatting. Text changes should be made via lang entries!
		#Wrap "{}" around text shown when crouching, and "!{}" for text shown when not crouching.
		#Placeholders prefixed by "%" have a lang entry at "cobblemonintegrations.jade.pokemon_entity.<placeholder without %>".
		#Placeholders prefixed by "#" MUST be placed on their own line.
		#Valid placeholders are: %dex_status, %size, %display_name, %nickname, %species, %gender, #health, %level, %typing, %ev_yield, %nature, %ability, %ivs, %evs, %trainer, %egg_groups, %battle_message
		#Any text prefixed with "$" will look for an associated lang entry. Example: "$crouch_message" pulls the lang entry "cobblemonintegrations.jade.pokemon_entity.crouch_message".
		#Finally, you can configure conditions using "<placeholder>:<conditions>" where conditions are an & separated list of "<hidden/unknown>_<when/unless>_<condition>".
		#Valid conditions are: unknown, encountered, caught, wild, yours, others, nicknamed
		pokemonTooltip = """
%dex_status %nickname:hidden_unless_nicknamed %species:hidden_when_nicknamed&unknown_when_unknown %gender:hidden_when_unknown %level
#health
$species_label:hidden_unless_nicknamed %species:hidden_unless_nicknamed&unknown_when_unknown
%trainer:hidden_when_wild
%typing:unknown_when_unknown
%ev_yield:unknown_when_unknown
{%nature:hidden_unless_caught
%ability:hidden_unless_caught
%ivs:hidden_unless_caught
%evs:hidden_unless_caught&hidden_when_wild
%battle_message:hidden_unless_wild}!{$crouch_message:hidden_unless_caught
%battle_message:hidden_unless_wild&hidden_when_caught}
"""

[jei]
	#What Pokedex progress level should be required to see Pokemon in JEI?
	#Note that this will only hide the info specified by "pokemonHideMode".
	#Allowed Values: NONE, ENCOUNTERED, CAUGHT
	pokedexHideLevel = "NONE"
	#What info should be hidden in JEI?
	#This only takes effect if "pokedexHideLevel" is not "NONE".
	#Allowed Values: NAME, POKEMON, BOTH
	pokemonHideMode = "BOTH"
