# This holds the schematic version for internal purposes. DO NOT TOUCH!
schematicVersion = 5

# This category holds configs that define ship behaviour.
[Ship]

	#This category holds configs that define general ship behaviour.
	[Ship.General]
		#The cool-down for sails when increasing or decreasing sail state.
		#Range: 0 ~ 1000
		shipGeneralSailCooldown = 30
		#The damage that is delivered to entities on collision with a cruising ship. Set 0 to disable feature.
		#Range: 0.0 ~ 100.0
		shipGeneralCollisionDamage = 7.5
		#Should entities be pushed on collision with a cruising ship?
		shipGeneralCollisionKnockBack = true
		#Should the ship item be dropped when the ship is fully damaged?
		shipGeneralDoItemDrop = true

		#General speed modifiers for ships.
		[Ship.General.Modifier]
			#Maximum speed penalty for a filled container in percent.
			#Range: -500.0 ~ 500.0
			shipGeneralContainerModifier = 10.0
			#Speed penalty per cannon in percent.
			#Range: -500.0 ~ 500.0
			shipGeneralCannonModifier = 2.5
			#Speed bonus for a paddle ship while paddling in percent.
			#Range: -500.0 ~ 500.0
			shipGeneralPaddlingModifier = 35.0
			#Maximum speed bonus and penalty depending on the ship biome type in percent.
			#Range: 0.0 ~ 500.0
			shipGeneralBiomeModifier = 20.0
			#Damage reduction per shield in percent.
			#Range: -500.0 ~ 500.0
			shipGeneralShieldDamageReduction = 3.0
			#Time in minutes in which sunken ships will despawn.
			#Range: 0.0 ~ 600.0
			shipGeneralDespawnTimeSunken = 15.0
			#Entities in this list won't be able to mount a ship, for example: ["minecraft:creeper", "minecraft:sheep", ...]
			mountBlackList = ["minecraft:ender_dragon", "minecraft:wither", "minecraft:wither", "minecraft:ghast", "minecraft:warden", "minecraft:ravager", "alexmobs:cachalot_whale"]
			#Amount of damage a cannonball does on hit.
			#Range: 0.0 ~ 100.0
			shipGeneralCannonDamage = 25.0
			#Amount of destruction a cannonball does when hit the ground.
			#Range: 0.0 ~ 100.0
			shipGeneralCannonDestruction = 1.0

		#This category holds configs that define behaviour of fleeing water animals.
		[Ship.General."Fleeing Water Animals"]
			#Range: 0.0 ~ 100.0
			waterAnimalFleeRadius = 15.0
			#Range: 0.0 ~ 100.0
			waterAnimalFleeSpeed = 1.5
			#Range: 0.0 ~ 100.0
			waterAnimalFleeDistance = 10.0

		#Default attributes for the Cog. Speed in km/h, Health in default mc health points
		[Ship.Cog.Attributes]
			#Range: 1.0 ~ 10000.0
			shipAttributeCogMaxHealth = 300.0
			#Range: 0.0 ~ 100.0
			shipAttributeCogMaxSpeed = 30.0
			#Range: 0.0 ~ 100.0
			shipAttributeCogMaxReverseSpeed = 0.1
			#Range: 0.0 ~ 100.0
			shipAttributeCogMaxRotationSpeed = 4.5
			#Range: 0.0 ~ 100.0
			shipAttributeCogAcceleration = 0.015
			#Range: 0.0 ~ 100.0
			shipAttributeCogRotationAcceleration = 0.7

		#Default configs for the container of the Cog.
		[Ship.Cog.Container]
			#Set container size for the Cog (value must be divisible by 9 and bigger than 0).
			shipContainerCogContainerSize = 108

		#Cog specific speed modifiers.
		[Ship.Cog.Modifier]
			#Specify biome type for the Cog. Can be NONE, COLD, NEUTRAL, or WARM
			#Allowed Values: NONE, COLD, NEUTRAL, WARM
			shipModifierCogBiome = "COLD"

		#Default attributes for the Brigg. Speed in km/h, Health in default mc health points
		[Ship.Brigg.Attributes]
			#Range: 0.0 ~ 10000.0
			shipAttributeBriggMaxHealth = 450.0
			#Range: 0.0 ~ 100.0
			shipAttributeBriggMaxSpeed = 35.0
			#Range: 0.0 ~ 100.0
			shipAttributeBriggMaxReverseSpeed = 0.1
			#Range: 0.0 ~ 100.0
			shipAttributeBriggMaxRotationSpeed = 4.0
			#Range: 0.0 ~ 100.0
			shipAttributeBriggAcceleration = 0.015
			#Range: 0.0 ~ 100.0
			shipAttributeBriggRotationAcceleration = 0.55

		#Default configs for the container of the Brigg.
		[Ship.Brigg.Container]
			#Set container size for the Brigg (value must be divisible by 9 and bigger than 0).
			shipContainerBriggContainerSize = 162

		#Brigg specific speed modifiers.
		[Ship.Brigg.Modifier]
			#Specify biome type for the Brigg. Can be NONE, COLD, NEUTRAL, or WARM
			#Allowed Values: NONE, COLD, NEUTRAL, WARM
			shipModifierBriggBiome = "COLD"

		#Default attributes for the Galley. Speed in km/h, Health in default mc health points
		[Ship.Galley.Attributes]
			#Range: 0.0 ~ 10000.0
			shipAttributeGalleyMaxHealth = 200.0
			#Range: 0.0 ~ 100.0
			shipAttributeGalleyMaxSpeed = 30.0
			#Range: 0.0 ~ 100.0
			shipAttributeGalleyMaxReverseSpeed = 0.1
			#Range: 0.0 ~ 100.0
			shipAttributeGalleyMaxRotationSpeed = 5.0
			#Range: 0.0 ~ 100.0
			shipAttributeGalleyAcceleration = 0.015
			#Range: 0.0 ~ 100.0
			shipAttributeGalleyRotationAcceleration = 1.0

		#Default configs for the container of the Galley.
		[Ship.Galley.Container]
			#Set container size for the Galley (value must be divisible by 9 and bigger than 0).
			shipContainerGalleyContainerSize = 54

		#Galley specific speed modifiers.
		[Ship.Galley.Modifier]
			#Specify biome type for the Galley. Can be NONE, COLD, NEUTRAL, or WARM
			#Allowed Values: NONE, COLD, NEUTRAL, WARM
			shipModifierGalleyBiome = "WARM"

		#Default attributes for the Drakkar. Speed in km/h, Health in default mc health points
		[Ship.Drakkar.Attributes]
			#Range: 0.0 ~ 10000.0
			shipAttributeDrakkarMaxHealth = 200.0
			#Range: 0.0 ~ 100.0
			shipAttributeDrakkarMaxSpeed = 30.0
			#Range: 0.0 ~ 100.0
			shipAttributeDrakkarMaxReverseSpeed = 0.1
			#Range: 0.0 ~ 100.0
			shipAttributeDrakkarMaxRotationSpeed = 5.0
			#Range: 0.0 ~ 100.0
			shipAttributeDrakkarAcceleration = 0.015
			#Range: 0.0 ~ 100.0
			shipAttributeDrakkarRotationAcceleration = 1.0

		#Default configs for the container of the Drakkar.
		[Ship.Drakkar.Container]
			#Set container size for the Drakkar (value must be divisible by 9 and bigger than 0).
			shipContainerDrakkarContainerSize = 54

		#Drakkar specific speed modifiers.
		[Ship.Drakkar.Modifier]
			#Specify biome type for the Drakkar. Can be NONE, COLD, NEUTRAL, or WARM
			#Allowed Values: NONE, COLD, NEUTRAL, WARM
			shipModifierDrakkarBiome = "COLD"
