[gravestone]
	#Fraction of XP to keep in gravestone on death (0.0 = lose all, 1.0 = keep all)
	# Default: 0.5
	# Range: 0.0 ~ 1.0
	xpRetainRatio = 0.5
	#If true, gravestone can be created in water
	#If false, use last safe position
	allowGravestoneInWater = true
	#If true, gravestone can be created when a player dies in lava
	#If false, the items drop normally
	gravestoneOnLavaDeath = true
	#If true, place gravestone in the lava
	#If false, use last safe position
	allowGravestoneInLava = false
	#If true, dying to the void will place a gravestone at the last safe position
	#If false, the items drop normally
	gravestoneOnVoidDeath = true

[soulShape]
	#Duration of the Soul Shape effect after respawn in minutes (0.0 = disabled, maximum 60.0)
	# Default: 20.0
	# Range: 0.0 ~ 60.0
	soulShapeDurationMinutes = 60.0
	#Speed bonus multiplier for Soul Shape effect (0.0 = no bonus, 0.2 = 20% faster, 1.0 = 100% faster)
	# Default: 0.2
	# Range: 0.0 ~ 2.0
	soulShapeSpeedBonus = 2.0
	#If true, players with Soul Shape effect are invincible
	soulShapeInvincible = true
	#If true, players with Soul Shape effect have slow falling
	soulShapeSlowFalling = true
	#If true, players with Soul Shape effect cannot attack mobs or other players
	soulShapePreventAttacks = true
	#If true, players with Soul Shape effect cannot break blocks
	soulShapePreventBlockBreaking = false
	#If true, breaking a block while Soul Shape is active will remove the effect (only when soulShapePreventBlockBreaking is false)
	soulShapeRemoveOnBlockBreak = true
	#Duration of the Soul Shape effect after retrieving items from gravestone in seconds (0.0 = disabled, maximum 300.0)
	# Default: 5.0
	# Range: 0.0 ~ 300.0
	soulShapeRetrieveDurationSeconds = 300.0
