# Client-specific configuration for FTB Ultimine
# Modpack defaults should be defined in <instance>/config/ftbultimine-client.snbt
#   (may be overwritten on modpack update)
# Players may locally override this by copying into <instance>/local/ftbultimine-client.snbt
#   (will NOT be overwritten on modpack update)

{
	general: {
		# Does the player need to be holding the Ultimine key to cycle through shapes with the keyboard?
		# Default: true
		require_ultimine_key_for_cycling: true
		
		# When true, display the newly-selected shape as a hotbar message after an Ultimine shape change
		# Default: false
		shape_feedback_hotbar_message: false
	}
	overlay: {
		# Default: 2
		# Range: -∞ ~ +∞
		overlay_inset_x: 2
		
		# Default: 2
		# Range: -∞ ~ +∞
		overlay_inset_y: 2
		
		# Default: "top_left"
		# Valid values: "top_left", "top", "top_right", "right", "bottom_right", "bottom", "bottom_left", "left"
		overlay_pos: "top_left"
		
		# Default: 1.0
		# Range: -∞ ~ +∞
		overlay_scale: 1.0d
		
		# When holding the Ultimine key, must the player also be sneaking to show the shapes menu?
		# Default: true
		require_sneak_for_menu: true
		
		# When displaying the shape selection menu by holding the Ultimine key
		# and sneaking at the same time, the number of shape names to display
		# above and below the selected shape
		# Default: 2
		# Range: 1 ~ 5
		shape_menu_context_lines: 2
	}
	rendering: {
		# Alpha value (0-255) for dig preview lines which are 'inside' blocks
		# Default: 45
		# Range: 0 ~ 255
		preview_line_alpha: 45
		
		# Maximum number of blocks the white outline should be rendered for
		# Keep in mind this may get *very* laggy for large amounts of blocks!
		# Default: 256
		# Range: 0 ~ 2147483647
		render_outline: 256
	}
}
