# © PixelmonMod 2012-2025

# For assistance visit https://pixelmonmod.com/wiki/Config
# 
# The maximum number of entities (NPC or Pokémon) that can spawn per player. Lower for better performance.
entities-per-player: 30
# The maximum number of spawns in a single spawn cycle for a single player.
# Lower for slower spawning and better performance.
# Values above 5 are very unlikely to make a noticeable difference.
spawns-per-pass: 5
# The number of spawn passes made per minute. Decrease for better performance.
spawn-frequency: 60.0
# The minimum number of blocks between a spawned entity and an existing living entity.
minimum-distance-between-spawns: 4.0
# The minimum distance from the player that entities may spawn. The lower this is, the closer entities will spawn to players.
minimum-distance-from-centre: 18
# The maximum distance from the player that entities may spawn.
maximum-distance-from-centre: 120
# How many ticks 'lead' the player tracking spawner will give players based on their motion. This tries to spawn at locations the player is about to be.
horizontal-track-factor: 80.0
# How many ticks 'lead' the player tracking spawner will give players based on their vertical motion. Typically best as zero due to the interference jumping can cause.
vertical-track-factor: 0.0
# The horizontal radius of the areas randomly selected near the player to do spawning in. Lower for better performance but less reliable spawning.
horizontal-slice-radius: 5
# The vertical radius of the areas randomly selected near the player to do spawning in.
#  Lower for better performance but less reliable spawning. Making this larger than the horizontal slice radius is a good idea.
vertical-slice-radius: 25
# The maximum number of Pokémon that can be naturally spawned in at once. This does not count fishing, Move Skills, commands, or legendary spawning
maximum-spawned-pokemon: 3000
# The maximum number of Flying Pokémon that can be naturally spawned in at once (soft limit). This does not count fishing, external moves, commands, or legendary spawning.
maximum-spawned-flying-pokemon: 500
# The maximum number of Flying Pokémon that can spawn per player. Lower for better performance.
maximum-spawned-flying-pokemon-per-player: 15
