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gHUD
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* 
	
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Commands: 
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*	/gHUD	(lists all commands)

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Optional
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* 	MobHealth3
	http://wowace.com/wiki/MobHealth3
	
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ToDo:
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*	select units per frame
		--secure frames (how does this work?)

*	add tooltip for party and targettarget (name, lvl, class)
* 	add conditions for deficit show/hide
*	recolor tapped targets, dead or offline units
* 	if unit is dead or ghost bar height 0 bar color grey
* 	UnitIsTappedByPlayer("unit")   - Returns true if the specified unit is tapped by the player himself, otherwise false. 
* 	UnitIsTrivial("unit")   - Returns true if the specified unit is trivial (Trivial means the unit is "grey" to the player. false otherwise.
* 	fade lost amount?
* 	debuffs? reposition original frames....
* 	menu
*	option to change textures

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known problems:
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*	deficit hide if in party? hide if targettarget? hide for party if pet?
	or an other solution?

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CHANGES:
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10004
*	changed pet parent frame from player to party frame
*	added MobHealth3 support for target and targettarget
10003
* 	targettarget manabar should no be hidden if target selects a target without mana
*	manabar of party and target should now recolor correct
*	added deficit formatsw
10002
*	fixed deficit display
*	disabled low value flash
*	manabar should not show for npc's without mana/rage/focus/energy
*	targettarget should now hide when deselected by target
*	added position variables and load position
10001
*	separated functions
*	separated events and loadings
*	added targettarget
*	separated color functions

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by Mahiro/Grognaz Aegwynn(EU)
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