Whammy Change Log

0.3.8 3/2/07
- Major Change: Added a new Custom List option where you can add spells, items or macro's. The list is customizable and anything added to the list will then appear in the drop downs under the Custom List options. This is ideal for:  Adding lower ranked spells, rideable mounting options or even chugging mana or health items.
- Added an option to target a unit by clicking their button. Allows you to target the unit and then cast several spells via keypress for example. (Thanks Ardaosta!)
- Mages: added Conjure Mana Emerald and Invisibility as selectable options
- Hunters: Fixed a typo in the spell list. Changed Feign Beast to Feign Death (oops)
- Found and fixed a bug with international versions of WoW where it would it give weird table errors. (Thanks Tazzor)
- Added a new Options Frame where the Custom List, Show/Hide Status button and reset to Defaults button are now located.
- Changed the Defaults button on the config frame to Options, which shows the options frame (see above)

0.3.7 2/16/07
- Added support for healing, decursing and buffing hunter pets: a small pet frame appears on the unit frame button
- Added a menu option that lets you run a macro from a click. This currently lists all macros available. For example, create a Macro to feed a pet, then select the macro in Whammy, you now have 1 click pet feeding.
- Added a small window that gives an overall summary of party/raid health and mana. Can be enabled or disabled. Useful for party/raid leaders.
- Added sub menu's and categorized spells for several classes (still in progress for Rogue's, Warlock's and Shaman)
- Fixed an issue where the Whammy window would be visible every time when logging in - even after previously dismissing it (via /wham or /whammy )
- Consolidated a bunch of code to make the amount of memory footprint smaller.
- Fixed an issue where Whammy would not be visible if changing from full screen to windowed mode if it was near the right edge of the screen
- Fixed an issue where the unit name would not return to the correct color after disconnect.
- Overhauled the drop down menu system
- Updated the help frame
- Changed the default spells for several classes
- Fixed an issue where if a Hunter was the leader of a party, the pet button would not appear on their button

0.3.6 1/30/07
- Fixed an issue where player buttons would not reset if the player left the party/raid.
      i.e. if they left when they had low health, cursed etc, the button stayed that way
- Added Molten Armor to the drop downs for Mages

0.3.5 1/25/07
- Added the ability to have a mouse click open a trade window
- Added the ability to have a mouse click begin a chat
- Fixed a bug where setting a drop down list to 'Whisper' would give an error
- Fixed a bug where weird behavior would occur if someone in the party has a pet (this may need further testing)
- Possibly fixed a bug when opening a trade with someone else in the party - the above fix may have fixed this.

0.3.4 1/10/07
- Added spells and abilities for all classes (need testing on Druid, Rogue, Warrior, Hunter, Warlock, Shaman)
    *Note that some of the class abilities will not work correctly. Need to identify those.
- Removed some extraneous text from the whammy config window
- Changed the text in the help window from 'brown when cursed' (ewwww) to 'yellow when cursed'
- When a unit a cursed, the curse bar (above the unit name) is now yellow instead of brown
- The Config window now opens to the left or right of the main Whammy window so doesn't go off the edge of the screen
- Changed all references to the help frame to refer to the Config frame
- Changed all references to the info frame to the Help frame
- Layered the Health Bar & Cursed Bar on top of the Unit Button Frame so they stand out
- Changed the position of the help button in the main Whammy Frame (?) to improve the look

0.3.3 1/9/07
- Updated for 2.0.3 compatibility

0.3.2 1/9/07
- Adjusted the height of the frame when solo, party or raid: made it a bit smaller
- Crash when in a party and one of the party members has a pet. Fixed.
- Changed the default priest spells (as set by clicking the Default button)
- Unit buttons no longer cast when there is no unit name in them
- When a unit disconnects, the text of their name turns grey (yellow when reconnected)
- Changed curse bar from brown to yellow
- Changed height of curse bar and health bar to 3 pix to make them more obvious
