## [1.150.0](https://github.com/game-design-driven/Create-Prepare-to-Dye/compare/1.149.1...1.150.0) (2023-12-13)


### Features

* grass from dead bush dripping recipe ([e27fb53](https://github.com/game-design-driven/Create-Prepare-to-Dye/commit/e27fb53e22f7395d745dff04aac9c9178913662b))


### Minor tweaks

* buff storage drawers storage count by 2x ([37bcfe2](https://github.com/game-design-driven/Create-Prepare-to-Dye/commit/37bcfe2ccca300e4cd15b4b7f590da3b9a8f5612))
* make lexica botania recipe use dead bush ([61349b7](https://github.com/game-design-driven/Create-Prepare-to-Dye/commit/61349b75c9027987e487d99fd1fc7352aeee4811))


### Fixes

* missing alternate lexica botania book recipe ([5fa5bae](https://github.com/game-design-driven/Create-Prepare-to-Dye/commit/5fa5bae2d0a67f4b710a28f8126379028c612dbe))
* not able to unencase pipes in creative ([2fb7a25](https://github.com/game-design-driven/Create-Prepare-to-Dye/commit/2fb7a251c76c3156eba2f1891d37612a67b7fc03))


### Documentation and Localization

* add aliases to powder blocks so they are found when you search for concrete ([ed54f87](https://github.com/game-design-driven/Create-Prepare-to-Dye/commit/ed54f87051640f0bb8522f93f34dad65e16c3e24))


