## [1.129.0](https://github.com/game-design-driven/Create-Prepare-to-Dye/compare/1.128.0...1.129.0) (2023-12-09)


### Features

* remove huge engine. Will be replaced with modular engine but for now regular engine is fine ([ea940c2](https://github.com/game-design-driven/Create-Prepare-to-Dye/commit/ea940c25d0f0aaa77e05eab2167b400b5a7738cd))


### Minor tweaks

* platoil strength output ([045d59d](https://github.com/game-design-driven/Create-Prepare-to-Dye/commit/045d59d865ad5d83592c3d01a20528b12339ffd9))


### Documentation and Localization

* fix some things in the readme ([03cf5b1](https://github.com/game-design-driven/Create-Prepare-to-Dye/commit/03cf5b1f7b01cc611107739bc1dcdf04c6b41828))
* revert casing names in favor of devices ([7b1bba7](https://github.com/game-design-driven/Create-Prepare-to-Dye/commit/7b1bba7014383d8c3054eeb3d0ef17ef69e2252c))


