#Just a basic placeholder template to be worked with later
{
  enabled: true
  blankSlate: true
  caverns: {
    enabled: true
	frequency : 2
    minHeight: 80
    maxHeight: 159
    noise3D: {
      frequency: 0.06
      scale: 0.3
      scaleY: 0.5
    }
  }
  tunnels: {
    frequency: 2
	minHeight: 80
	maxHeight: 159
	distance: 40
    systemChance: 0.35
    noiseYReduction: false
    resizeBranches: true
	twistXZ: {
		startVal: 0
		factor: 0.75
		randFactor: 0.4
		exponent: 1
	}
    twistY: {
      factor: 1
    }
    scale: {
      randFactor: 0.6
      startVal: 0.7
      startValRandFactor: 0.6
    }
    scaleY: {
      randFactor: 0.5
      startVal: 0.2
    }
  }
  caveBlocks: [
	{
	states: [ "lava" ]
	maxHeight: 8
	}
  ]
}

