v1.5.2:

*[ADD] Added more "Tags" to the config: 
**%name% - Name of the ShopItem
**%rewardtype% - The name of the RewardType
**%reward% - The reward of the ShopItem
**%pricetype% - The name of the PriceType
**%price% - The price of the ShopItem
*[FIX] Now closing all Shop Inventories when the server is reloaded to prevent glitching
*[FIX] Players are no longer able to sell damaged Leather Armor (Before it was possible to cheat using them)



v1.5.1:

*[FIX] BossShop will no longer send "empty" text lines
*[FIX] Players are no longer able to sell damaged Items (Armor & Tools & Weapons. Before it was possible to cheat using them)


v1.5.0:

*[ADD] Added more advanced BossShop API
*[FIX] Now you can give the Shops all names you want. BossShop is able to detect whether the Inventory is a Shop-Inventory or not.
*[CHANGE] BossShop now handles the inventories using ids instead of names
*[ADD] Added new RewardType "Custom" for Plugin Devs 
*[ADD] Added a SellShop to the default shops
*[NOTE] Ingame Shop-Setup cooming soon!


v1.4.1:

*[ADD] Added CommandPoints (http://dev.bukkit.org/bukkit-plugins/commandpoints/) support


v1.4.0:

*[ADD] PlayerHead support: Just add "playerhead:<name>" to the ItemData to rename your heads!
*[ADD] New RewardType: PlayerCommand. A list of commands which will be executed by the player.
*[ADD] An example head and an example Warp-Menu was added to the Default Configs


v1.3.4:

*[FIX] Empty messages are no longer sent
*[FIX] BossShop is now able to detect and take renamed/modified items


v1.3.3:

*[FIX] When reloading BossShop the MenuItems were not updated properly
*[FIX] Was not able to detect the reward number at RewardType Money


v1.3.2:

*[IMPROVE] Improves "BugFinder". Now it will find almost all Config Mistakes. It will even try to fix them! 
*[ADD] Added "/bs check" Command which will display information about loaded Shops etc.


v1.3.1:

*[REMOVE] Removed the create-example command (It was not really useful)


v1.3:

*[REWRITE] The whole Inventory system was rewritten. BossShop now supports multiple (infinite) GUIs!
*[ADD] Added RewardType: shop. It allows you to open an other GUI through an item. Now you can create complex Shop structures with menus etc.
*[REWRITE] The old Shop examples were removed and new better ones were created!
*[FIX] Players still needed Permissions even when a Permissions line was empty (The permissions plugin was checking for the "" permission)


v1.2:

*[ADD] Added a command which allows you to create "ShopItem" examples with all kinds of RewardTypes and PriceTypes: /BossShop createExample <name> <rewardType> <priceType>


v1.1:

*[ADD] Added PriceType: "free". Now you can allow your players to get ShopItems for free!


v1.0:

* Release