Adirelle:
	- Updated the "cureable" icon in raid units.
	- Slightly changed the priorities of warning icons.
	* Auras tagged as "encounter" by Blizzard API have a higher priority than BigWigs ones.
	* Dispellable auras the player can dispell have a higher priority.
	* Dispellable auras the player cannot dispell have a lower priority.
	- Updated embedded oUF.
	- Properly chop UTF-8 names on raid frames.
	- Single unit frames now always have heal prediction.
	- Fixed heal prediction anchoring on single unit frames.
	- Do not show overshield and only show overheal 25% above maximum heal on raid units.
	- Make the default color of others' heal darker.
	- Bring back coloring of raid names based on heal prediction.
	- Fixed widget parenting of the heal prediction bars.
	- Take heal prediction into account for low health warnings.
	Also display it only on friendly units.
	- Show others' heals in slightly darker green than ours.
	- Fixed remaining references to the IncomingHeal element.
