## [1.117.0](https://github.com/game-design-driven/Create-Prepare-to-Dye/compare/1.116.5...1.117.0) (2023-12-04)


### Features

* add organic mass ([a3d74d2](https://github.com/game-design-driven/Create-Prepare-to-Dye/commit/a3d74d2959a7b9fac78c6554d0999939036cab89))
* make hudcompass be always on by default ([2c702ac](https://github.com/game-design-driven/Create-Prepare-to-Dye/commit/2c702acb3222786eb5de2a9a8789b032fbf7ae99))
* modify fuel values of fluids to be more interesting with their scaling ([ea2e8a9](https://github.com/game-design-driven/Create-Prepare-to-Dye/commit/ea2e8a99fff2b9fd8107faaa64244b2d79c9bd9c))
* replace crude oil which was not actually used with black sludge which is also liquid ink ([6de8b16](https://github.com/game-design-driven/Create-Prepare-to-Dye/commit/6de8b16515d0ba3e6ef0962274aa798cbca87128))
* replace water from squeezables to organic mass from squeezables. That adds one more step before you get water ([c2104b0](https://github.com/game-design-driven/Create-Prepare-to-Dye/commit/c2104b05000b6fd884d41d784e2c60103af25f47))


### Minor tweaks

* remove mod name from jade ([180155b](https://github.com/game-design-driven/Create-Prepare-to-Dye/commit/180155b3be44a9342ea4ccb04e3af4d50e364855))
* tweak jade to fit with the hud compass thing. still not perfect, if you have a better configuration please slap me with it on discord ([66bed56](https://github.com/game-design-driven/Create-Prepare-to-Dye/commit/66bed56baeb9bb42a44d6a580f75fdb1dc808748))


### Developer experance improvments and changes

* update modpack update checker config file with new values ([d409ea5](https://github.com/game-design-driven/Create-Prepare-to-Dye/commit/d409ea539d7236f34b473f4ca9648437f0769fd8))


### Documentation and Localization

* improve milk bucket tooltip ([0ad1e72](https://github.com/game-design-driven/Create-Prepare-to-Dye/commit/0ad1e72503878d55d4b598443be832e425fc62bc))
* rename liquid ink to Black Sludge ([e3d3696](https://github.com/game-design-driven/Create-Prepare-to-Dye/commit/e3d3696675d2b6184f22d14bfa04fb4e8f62d620))
* slightly improve readme ([b5d8efa](https://github.com/game-design-driven/Create-Prepare-to-Dye/commit/b5d8efa8d22e4f26c67259dfa40b3927a1245132)), closes [#367](https://github.com/game-design-driven/Create-Prepare-to-Dye/issues/367)


### Modlist related changes

* add hudcompass ([aa744c4](https://github.com/game-design-driven/Create-Prepare-to-Dye/commit/aa744c4a13fdfbd2a5f32ad2e31c80942d7ad9f0))
* replace crafting on a stick person dist with official new modrinth release ([3e6115a](https://github.com/game-design-driven/Create-Prepare-to-Dye/commit/3e6115adeb02a63ee614accc80c929db3ea9ace6))
* update create diesel generators ([581b9d7](https://github.com/game-design-driven/Create-Prepare-to-Dye/commit/581b9d7d7f7df6a2e39a0db440f264d31e1a8b54))
* update easy villagers ([58f2a56](https://github.com/game-design-driven/Create-Prepare-to-Dye/commit/58f2a56a7310e10ea5480287e00067c6d92dc12f))
* update emi ([66a09a9](https://github.com/game-design-driven/Create-Prepare-to-Dye/commit/66a09a9f3cad614b4c6409d5458f9642e1eeae04))
* update modpack update checker ([aeed63c](https://github.com/game-design-driven/Create-Prepare-to-Dye/commit/aeed63c794838ba11baed4de465f5c322e1e7f34))
* update not enough crashes ([8efacd5](https://github.com/game-design-driven/Create-Prepare-to-Dye/commit/8efacd513fdddfbeb595093d3262004780173b10))


