% Options for Packages.

Features = {
	% Allow interacting with Packages in the player inventory, kinda like a Bundle.
	inventoryInteractions = true

	% Play sounds when players interact with a Package.
	interactionSounds = true

	% If 'true', the item tags `packages:allowlist_package_maker_frame` and `packages:allowlist_package_maker_inner`
	% will be read, and only the items specified in those tags will be allowed to enter the Frame and Core slots of
	% the Package Maker. This is mainly for modpackers to mess with; you should also probably add something to the tooltip
	% lang keys to describe the behavior you create. See this very mod's en_us.json for some documentation on this.
	packageMakerAllowlistMode = false

	% If 'true', Packages will be considered sticky if they're placed next to a sticky block.
	% Sticky blocks are defined by the `packages:sticky` block tag, which defaults to slime and honey blocks.
	% (This was the default behavior before the Sticky Syrup item was added in the Season 2 update.)
	inWorldStickyPackages = false
}

Pedantry = {
	% In Creative mode, when you break a Package, it will always drop as an item on the floor - even if it's empty.
	% This is different from vanilla Shulker Boxes, which only drop when nonempty. I think it's nice to always
	% get the item, but if you don't care for the discrepancy with vanilla Shulker Boxes, feel free to turn it off.
	dropEmptyPackagesInCreative = true
}
