group(type=entity,ID=villager,NBTTag=(VillagerData=(level=5,profession=toolsmith,type=#randlist(desert,jungle,plains,savanna,snow,swamp,taiga)),Offers=(Recipes=[(buy=(id=sunflower,Count=#rand(32,64),tag={display:{Name:'{"text":"Horror Coin","color":"dark_red","bold":true,"italic":false}'},Enchantments:[{id:"minecraft:unbreaking",lvl:#rand(1,3)}],AttributeModifiers:[{AttributeName:"generic.luck",Name:"generic.luck",Amount:+1.0,Operation:0,UUID:[I;#rand(20,999999999),#rand(20,999999999),#rand(20,999999999),#rand(20,999999999)],Slot:"mainhand"}]}),sell=(id=diamond_sword,Count=1,tag={Enchantments:[{id:sharpness,lvl:50},{id:fire_aspect,lvl:10}]}),maxUses=5)
group(type=command, ID="/summon item ~ ~ ~ {CustomNameVisible:1b,CustomName:'{\"text\":\"Horror Coin\",\"color\":\"dark_red\",\"bold\":true,\"italic\":false}',Item:{id:\"minecraft:sunflower\",Count:1b,tag:{display:{Name:'{\"text\":\"Horror Coin\",\"color\":\"dark_red\",\"bold\":true,\"italic\":false}'},Enchantments:[{id:\"minecraft:unbreaking\",lvl:#rand(1,3)}],AttributeModifiers:[{AttributeName:\"generic.luck\",Name:\"generic.luck\",Amount:+1.0,Operation:0,UUID:[I;#rand(20,999999999),#rand(20,999999999),#rand(20,999999999),#rand(20,999999999)],Slot:\"mainhand\"}]}}}",commandSender="VIU")
/explosion with blocks
group(type=difficulty,ID=hard;type=explosion,damage=4;type=entity,ID=falling_block,amount=#rand(7,18),posOffset=#circleOffset(#rand(1,4)),NBTTag=(BlockState=(Name=gravel),Fuse=50b,Motion=#randLaunchMotion))@luck=-2@chance=1.5

/air removal
type=command,ID="/fill ~2 ~2 ~2 ~-2 ~-2 ~-2 air destroy"@luck=-2@chance=1.5

/slowness
group(type=effect,ID=slowness,range=4,amplifier=2,duration=600;type=particle,ID=splashpotion,potion=swiftness;type=item,ID=#randList(rotten_flesh,gunpowder),posOffset=#circleOffset(0.0,2.0),amount=30)@luck=-2@chance=1.5

/ speed
group(type=effect,ID=speed,range=4,amplifier=2,duration=600;type=particle,ID=splashpotion,potion=swiftness;type=item,ID=#randList(cookie,sugar),posOffset=#circleOffset(0.0,2.0),amount=30)@luck=2

/ jump boost
group(type=effect,ID=jump_boost,range=4,amplifier=2,duration=600;type=particle,ID=splashpotion,potion=leaping;type=entity,ID=rabbit,posOffset=#circleOffset(0.0,2.0),amount=8)@luck=2

/ insane speed
group(type=effect,ID=speed,range=4,amplifier=8,duration=160;type=particle,ID=splashpotion,potion=swiftness;type=item,ID=#randList(cookie,sugar),posOffset=#circleOffset(0.0,2.0),amount=30)@luck=2@chance=0.2

/ insane jump boost
group(type=effect,ID=jump_boost,range=8,amplifier=8,duration=160;type=particle,ID=splashpotion,potion=leaping;type=entity,ID=rabbit,posOffset=#circleOffset(0.0,2.0),amount=8)@luck=2@chance=0.2

/ invisibility
group(type=effect,ID=invisibility,range=4,duration=300;type=particle,ID=splashpotion,potion=invisibility;type=particle,ID=poof,size=(2.0,1.0,2.0),particleAmount=300,amount=30,delay=#rand(0.0,8.0))@luck=2

/ visibility
group(type=effect,ID=glowing,range=4,duration=300;type=particle,ID=splashpotion,potion=invisibility;type=particle,ID=poof,size=(2.0,1.0,2.0),particleAmount=300,amount=30,delay=#rand(0.0,8.0))@luck=-2

/ health boost + absorption
group(type=effect,ID=health_boost,range=4,amplifier=1,duration=600;type=effect,ID=absorption,range=4,amplifier=1,duration=600;type=particle,ID=splashpotion,potion=healing;type=entity,ID=horse,NBTTag=(OwnerUUID=#pUUID,ArmorItem=(id=golden_horse_armor,Count=1),SaddleItem=(id=saddle,Count=1)))@luck=2

/ saturation
group(type=effect,ID=saturation,range=4,amplifier=3,duration=600;type=particle,ID=splashpotion,potion=strength;type=block,ID=cake;type=item,ID=#randList(apple,baked_potato,bread,carrot,cooked_chicken,cooked_salmon,cooked_mutton,cooked_porkchop,cooked_beef,cooked_rabbit,cookie,golden_apple,golden_carrot,melon,mushroom_stew,potato,pumpkin_pie,rabbit_stew,beef,salmon,mutton,porkchop),amount=20)@luck=2

/ enchanting bottles
type=entity,ID=experience_bottle,NBTTag=(Motion=#motionFromDirection(#rand(0,360),-70,0.4)),amount=#rand(20,30)@luck=2

/ falling blocks
type=entity,ID=falling_block,NBTTag=( Motion=#motionFromDirection(#rand(0,360),-70,0.4)),amount=#rand(20,30)@luck=-2

/ positive potions
group(
type=entity,ID=potion,NBTTag=(Item=(id=splash_potion,tag=(Potion=#randList(night_vision,leaping,fire_resistance,swiftness,water_breathing,healing,regeneration,strength)),Count=1),Motion=#motionFromDirection(#rand(0,360),-70,0.4)),amount=10)@luck=2@chance=0.4

/ === BAD ===

/ knockback
group(type=effect,ID=special_knockback,power=2.5,range=4,delay=0.1;type=particle,ID=splashpotion,potion=swiftness;type=particle,ID=poof,size=(1.5,1.0,1.5),particleAmount=500)@luck=-2

/ explosion
group(type=difficulty,ID=hard;type=explosion,damage=4;type=particle,ID=splashpotion,potion=harming)@luck=-2

/ poison
group(type=effect,ID=poison,range=4,duration=30;type=particle,ID=splashpotion,potion=poison;type=difficulty,ID=hard;type=entity,ID=cave_spider;type=item,ID=#randList(rotten_flesh,spider_eye,fermented_spider_eye),posOffset=#circleOffset(0.0,2.0),amount=30)@luck=-2

/ negative potions
group(type=entity,ID=potion,NBTTag=(Item=(id=splash_potion,tag=(Potion=#randList(slowness,harming,poison,weakness)),Count=1),Motion=#motionFromDirection(#rand(0,360),-70,0.4)),amount=10)@luck=-2@chance=0.4

