/*
import mods.armoreablemobs.ArmorHandler;
import mods.armoreablemobs.ArmorEntity;
import mods.armoreablemobs.ArmorSlot; 
import mods.armoreablemobs.ArmorGroup; 

var default = ArmorHandler.createArmorGroup("default", 0.1);

// Killed Harvester
var killedHarvesterHelmet = ArmorHandler.createArmorGroup("killedHarvesterHelmet", 0.2);
var killedHarvesterChestplate = ArmorHandler.createArmorGroup("killedHarvesterChestplate", 0.2);
var killedHarvesterLeggings = ArmorHandler.createArmorGroup("killedHarvesterLeggings", 0.2);
var killedHarvesterBoots = ArmorHandler.createArmorGroup("killedHarvesterBoots", 0.2);






var mobs = ArmorHandler.createArmorEntity("minecraft:zombie","minecraft:skeleton");


killedHarvesterHelmet.addEntity(mobs); 
killedHarvesterChestplate.addEntity(mobs); 
killedHarvesterLeggings.addEntity(mobs); 
killedHarvesterBoots.addEntity(mobs); 


killedHarvesterHelmet.addArmor(ArmorHandler.createArmorSlot("head", <atop:mud_helmet>, 1, 0.25)); 
killedHarvesterChestplate.addArmor(ArmorHandler.createArmorSlot("chest", <atop:mud_chestplate>, 1, 0.25)); 
killedHarvesterLeggings.addArmor(ArmorHandler.createArmorSlot("legs", <atop:mud_leggings>, 1, 0.25)); 
killedHarvesterBoots.addArmor(ArmorHandler.createArmorSlot("feet", <atop:mud_boots>, 1, 0.25)); 

killedHarvesterHelmet.addGameStage("killedHarvester");
killedHarvesterChestplate.addGameStage("killedHarvester");
killedHarvesterLeggings.addGameStage("killedHarvester");
killedHarvesterBoots.addGameStage("killedHarvester");
