setIcon("iceandfire:silver_ingot")
setTitle("Shiny!")
setDescription("Mine silver ore, which can harm any form of undeath better than other materials")

addParent("triumph:advancements/ores/iron")

criteria = addCriteria("Silver ore", "triumph:player_harvest_block")
criteria.setBlock(<ore:oreSilver>)

alwaysVisible()
setPos(-409,-154)
hideLines()