These are all default registry entries of this type.
This registry is modify-able through datapacks.
movement_cdr
physical_penetration
fire_mana_leech
electrify_damage
chaos_weapon_damage
offensive_eff_duration
accuracy
dmg_when_low_hp
all_chaos_damage
energy_regen
trident_damage
increase_healing
plus_phys_to_all
phys_to_physical
hit_damage
give_regenerate_to_allies_in_aoe
blood_per_10_strength
bonus_exp
all_water_damage
low_hp_healing
int_dmg
bleed_damage
energy
inc_effect_of_song_buff_given
bleed_duration
weapon_damage
str_dmg
trap_spell_dmg
golem_spell_chance
arrow_cdr
burn_proc_chance
spell_all_damage
food_eff_dur_u_cast
burn_damage
all_any_wep_damage
inc_effect_of_positive_buff_on_you
cdr
max_physical_resist
projectile_damage
cast_speed
inc_effect_of_defensive_buff_on_you
electrify_strength
gear_defense
all_elemental_damage
defensive_eff_dur_u_cast
physical_health_leech
electrify_resistance
damage_spell_dmg
all_health_leech
all_physical_damage
totem_spell_dmg
elemental_mana_leech
critical_hit
plus_phys_to_water
lightning_mana_leech
song_eff_duration
phys_to_water
max_total_summons
golem_cdr
dmg_when_target_near_full_hp
inc_effect_of_immobilizing_buff_on_you
faster_projectiles
piercing_projectiles
extra_mob_drops
projectile_count
inc_effect_of_immobilizing_buff_given
water_dot_damage
burn_resistance
physical_dot_damage
threat_generated
mana_per_10_intelligence
all_all_damage
chance_of_torment
spell_elemental_damage
dodge
magic_shield_on_hit_hit
electrify_proc_chance
inc_effect_of_curse_buff_on_you
fire_vuln_crit
freeze_proc_chance
burn_duration
elemental_any_wep_damage
blood
move_speed
inc_effect_of_heal_over_time_buff_given
mana
trap_cdr
full_swing_damage
magic_shield_heal
phys_to_elemental
freeze_damage
phys_to_fire
inc_effect_of_heal_over_time_buff_on_you
chance_of_slow
strength
inc_effect_of_offensive_buff_on_you
physical_weapon_damage_per_perc_of_mana
lightning_weapon_damage
poison_proc_chance
non_crit_damage
health_per_sec
ailment_damage
summon_duration
fire_any_wep_damage
poison_chance
water_resist
armor_penetration
bow_damage
dmg_to_living
inc_effect_of_defensive_buff_given
poison_resistance
positive_eff_duration
summon_spell_dmg
axe_damage
immobilizing_eff_duration
magic_find
inc_effect_of_negative_buff_given
all_dot_damage
max_fire_resist
chaos_any_wep_damage
curse_spell_dmg
more_food_stats
max_all_resist
staff_spell_cdr
physical_mana_leech
magic_shield
spell_lifesteal
heal_cdr
shield_cdr
armor
ele_staff_damage
lightning_vuln_crit
double_attack_chance
poison_damage
heal_over_time_eff_dur_u_cast
plus_phys_to_elemental
movement_spell_dmg
water_focus
spell_water_damage
proj_dmg_received
fire_dmg_when_target_low_hp
elemental_penetration
ele_sword_damage
energy_per_sec
totem_cdr
dmg_to_undead
freeze_resistance
projectile_cdr
beast_spell_dmg
area_spell_dmg
fire_weapon_damage
phys_to_chaos
more_threat_on_take_dmg
lightning_focus
dot_dmg
dmg_when_target_is_low_hp
freeze_chance
mana_shield
golem_spell_dmg
chaos_mana_leech
mana_per_sec
all_fire_damage
curse_eff_duration
sword_damage
health_on_hit_hit
all_attributes
max_lightning_resist
water_vuln_crit
area_dmg
defensive_eff_duration
plus_phys_to_chaos
golem_damage
hp_resto_to_blood
summon_cdr
fire_health_leech
lifesteal
ele_bow_damage
jewel_socket
poison_strength
health_per_10_intelligence
block_chance
ele_axe_damage
water_weapon_damage
elemental_vuln_crit
all_resist
water_mana_leech
all_lightning_damage
intelligence
summon_damage
song_spell_dmg
projectile_barrage
song_eff_dur_u_cast
spell_damage
energy_on_hit_hit
burn_chance
all_penetration
bleed_proc_chance
water_penetration
magic_shield_per_sec
technique_cdr
beast_cdr
projectile_spell_dmg
chance_of_blind
spell_damage_per_perc_of_increase_healing
positive_eff_dur_u_cast
shield_spell_dmg
phys_to_lightning
chaining_cdr
unknown
max_chaos_resist
lightning_health_leech
water_dmg_when_target_low_hp
increased_quantity
damage_to_cursed
elemental_dot_damage
max_water_resist
give_taunt_stance_to_self_on_tick
chaos_dot_damage
burn_strength
damage_cdr
all_mana_leech
offensive_eff_dur_u_cast
fire_resist
lightning_resist
electrify_chance
curse_eff_dur_u_cast
lightning_dot_damage
electrify_duration
health
bleed_chance
elemental_health_leech
inc_effect_of_curse_buff_given
plus_phys_to_physical
damage_reflected
staff_damage
spell_lightning_damage
aura_effect
blood_user
fire_dot_damage
mana_on_hit_hit
leech_per_sec
dmg_received
mana_regen
heal_spell_dmg
str_dmg_received
chaos_vuln_crit
chaos_resist
shout_cdr
dex_dmg_received
attack_damage
mana_on_kill
shout_spell_dmg
song_cdr
gear_weapon_damage
damage_shield
inc_effect_of_positive_buff_given
physical_any_wep_damage
critical_damage
inc_effect_of_food_buff_on_you
mana_cost
inc_effect_of_song_buff_on_you
food_eff_duration
ele_trident_damage
physical_weapon_damage
health_regen
inc_effect_of_negative_buff_on_you
spell_fire_damage
freeze_duration
plus_phys_to_lightning
spirit_cost
phys_to_all
totem_duration
bleed_resistance
lightning_penetration
cd_ticks
total_damage
immobilizing_eff_dur_u_cast
heal_over_time_eff_duration
staff_spell_spell_dmg
elemental_resist
health_regen_per_10_intelligence
chaos_penetration
heal_cleanse
all_vuln_crit
dex_dmg
inc_leech
area_cdr
health_per_10_dexterity
physical_vuln_crit
spell_chaos_damage
spell_dodge
crossbow_damage
technique_spell_dmg
inc_effect_of_offensive_buff_given
chaos_health_leech
fire_focus
inc_aoe
water_health_leech
ele_crossbow_damage
magic_shield_regen
crit_water_dmg_mana
physical_resist
negative_eff_duration
armor_per_10_mana
curse_cdr
arrow_spell_dmg
max_elemental_resist
lightning_any_wep_damage
health_on_kill
int_dmg_received
fire_penetration
freeze_strength
dexterity
totem_resto
heal_effect_on_self
chaining_spell_dmg
negative_eff_dur_u_cast
water_any_wep_damage
plus_phys_to_fire
lightning_dmg_when_target_low_hp
poison_duration
dmg_taken_to_mana
inc_effect_of_food_buff_given
bleed_strength