configversion: 2.0

#Log admin actions
#Logs all actions that are taken by a killstats admin
LogActions: true

#If set to false, deaths from natural causes/mobs will count towards the players deaths
OnlyPvPDeaths: true

#Worlds in this list will have their own set of stats. World names are CaSeSeNsItIvE
SeperateWorlds:
  - Seperate_World

IgnoredWorlds:
  - Ignored_World
  
#Enable this if you'd like this plugin to handle the dropping of a players head upon death.
DropHead: true

#Broadcast message on specified killstreaks.
broadcastStreak: true

# Should this plugin detect kill boosting and stop it?
AntiBoostEnabled: true

# A player can only kill another player a certaion amount of times within this amount of minutes? idk how to explain it lol.
TimeLimit: 5

# How many times is a player allowed to kill another player withing the givin time limit above?
MaxKilling: 3

# Message to send to the player to alert him/her that they are boosting and will not receive points
# <player> <-- will get replaced with the victims name
#BoosterAlert: disable <-- to disable
BoosterAlert: '&3[AntiBoost] &bYou account has been flagged for boosting! Your kills will not be counted toward your killStats profile.'

#Streaks to be alerted, plus the message to send.
#broadcastStreak must be set to true.
#<player> will be replaced with the player name.
#<streak> will be replaced with the killstreak.
StreaksToBroadcast:
  5: "&b<player>&3 is on a &b<streak> &3killstreak!"
  10: "&b<player> &3is owning everybody with a &b<streak> &3killstreak!"
  
#Broadcast message when a killstreak is broken.
BroadcastBrokenStreak: true

#Killstreak must be over this number in order to broadcast.
#Saves the chat from being spammed when a player loses a killstreak of 1 or 2.
MinimumStreak: 10

#Message to be broadcasted on broken killstreak
#BroadcastBrokenStreak must be set to true.
#<victim> will be replaced with the person that was killed.
#<killer> will be replaced with the person that killed <victim>
#<streak> will be replaced with the killstreak.
BrokenStreakMessage: "&b<killer> &3just ruined &b<victim>&3's killstreak of &3<streak>"

#Give a player rewards on each specified killstreak.
RewardsEnabled: true

#Alert the player that he/she has received a reward for getting a specific killstreak.
AlertPlayer: true

#Message to send to player alerting them they've received a reward
AlertPlayerMessage: "&3[killStats] &bYou've been rewarded some free items for getting a <streak> killstreak!"

#This is the streaks that each reward is given on.
#RewardsEnabled mst be set to true.
#The item to be given MUST be an ID, else it will not work.
#  5: <-- killstreak number
#    1: 373:16273;2 <- First reward
#    2: 264;10 <- second reward
# Format: [ItemID]:[Amount]
#You can give as many rewards as you'd like.
Rewards:
  5: 
    1: 373:16273;2
    2: 264;10

  10:
    1: 264;25
    2: 373:16382;2

#You can also run a command as a killstreak reward. Example below.
#All commands are sent as OP.
#  5: 
#    1: 373:16273;2
#    2: command;/xp give <player> 825 <-- would give the player 825 XP. 
