{
	// Time in ticks: -1 disables timer
	"timer": 600,
	// Drops player loot directly
	"dropLoot": false,
	// Drops player inventory items randomly
	"dropRandom": false,
	// Drops random items when killed by explosion
	"dropRandomOnExplosion": true,
	// Chance for each inventory item to drop if random drops are enabled
	"dropChance": 0.30000001192092896,
	// Mainly for compatibility with RpgZ
	"allowLootablePlayer": false,
	// Revive without a potion
	"allowReviveWithHand": true,
	"allowReviveWithHandTime": 60,
	"reviveHealthPoints": 2,
	"reviveSupportiveHealthPoints": 10,
	"showDeathCoordinates": true,
	"thirdPersonOnDeath": false,
	// Automatically revive when getting revived
	"automaticRevive": true,
	"rotationSpeed": 0.4000000059604645,
	// Apply effects on revival
	"reviveEffects": true,
	"effectLivelyAftermath": 300,
	"effectAftermath": 600
}