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LootStories Configuration Guide (English)
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[1] BookLootPossibility(%)
- Controls the chance (0–100) that a loot chest will contain a story book.

[2] StoryWeight
- Defines each story’s weight in the global random pool.
  Example:
    The Great Adventure;15
    Desert Secrets;5

[3] ChestBindStory
- Binds specific loot tables to specific stories.
  Example:
    minecraft:chests/desert_pyramid;Desert Secrets
    minecraft:chests/desert_pyramid;The Great Adventure
    minecraft:chests/village/village_library;The Great Adventure

[4] Story File Naming
- Files are stored under config/lootstories/<languageCategory>
- The first line inside the txt file should be: Title by Author
  Example:
    The Great Adventure by Alex
  If author is omitted, defaults to "unknown".

[5] Notes
- For the same story in different languages, please keep the txt file name the same.
- Restart the game after editing config.
- If you delete story files, default stories will be extracted again.
- You can also extract this mod's jar to get the default stories files.