1.0.0
-------------------------------
* /werewolf infectrisk command
* NoCheat compatibility?
* Added nausau effect when eating Werewolf cure
* Werewolves gets x2 dropped raw meat
* Werewolf cured when slaying
* /growl
* Werewolves not attacked by mobs?
* Added /werewolf see command allows a players to see all werewolves real skin 
* Material of items dealing the extra damage
* Config setting for only changing into werewolf every 2 or 3 night
* Fixed "floating werewolves" bug
* Option to remove werewolf infection from players who have not logged on for some time
* Fixed toggling of werewolves while night
* /bite command disable/enable werewolf biting
* Chat formatting in config
* Crafting recipe for silver swords
* Drop first item when transforming
* Holding first item slot clear regardless of picking up item, when i wolf worm

0.4.6
--------------
* Added support for HealthBar and other scoreboard changing plugins
* Added the 'Werewolf infection potion'. Drink it and become a werewolf!
* Added /werewolf potion command
* Added werewolf.potion.create permission node
* Added werewolf.potion.drink permission node
* Werewolf pounce. Because werewolves do not "jump". 
* Re-implemented support for AntiCheat 
* Werewolves can now damage other werewolves (!)
* Fixed werewolf visible for re-spawning players
* Fixed incorrectly item in werewolf hand after transformation 
* Added damage animation for werewolf players

0.4.5
--------------
* Werewolves can no longer use chainmail
* Werewolves drops item in hand when transforming 
* Werewolves no longer auto-pickup items when hands are free and when in wolfform
* Werewolves can no longer wear any armor


0.4.4
--------------
* Players in werewolf form can no longer pickup their armor (When DropArmorOnTransform option is enabled in config)
* Fixed werewolf player not moving after doing a /werewolf toggle command
* Fixed minor empty messages for werewolf urges


0.4.3
--------------
* Added AutoCure feature that will automatically removed infected players who have not transformed for x amount of days (probably because they are inactive players) 
* Added AutoCureDays setting to config
* Fixed werewolf crouch animation

0.4.2
--------------
* Added "You are a werewolf" info for /werewolf command
* Fixed werewolf cure
* Werewolf names are now MC 1.5.1 custom names
* Werewolf on/off command is now restricted to OP only.
* Re-written werewolf change system

0.4.1
--------------
* Updated to 1.5.2

0.4.0
--------------
* Updated to 1.5.1
* Added "You are a werewolf" info under /werewolf command

0.3.9
--------------
* Added "Next full moon" counter under /werewolf command

0.3.8
--------------
* Yay!! Finally implemented Moon Phases: Werewolves will now only transform during a full moon! (Which is every 8th night)
* Any Vampire player will now automatically lose their Werewolf infection (Werewolf plugin backs off)
* Fixed Werewolf crouching
* Fixed issues with Werewolf toggling command
* Performance optimizations for servers with high number of players.


0.3.7
--------------
* Fixed "leftover skins" from players changing worlds or quitting
* Fixed support for servers NOT running Vault
* Changed from async to sync tasks
* Some minor text color changes

0.3.6
--------------
* Updated to 1.4.6
* Updated NoCheat support (but not tested)
* Updated Vampire support
* Added more mobs types for feasting on
* Defaults to superperm if no supported permissionmanager is found
* Removed a few "r" from werewolf chatting
* Added support for werewolves not eating new food types such as carrots and potatoes
* Added werewolf howl sound when tranforming into werewolf form
* Added werewolf growl sound when werewolf is chatting
* Added werewolf growl sound when werewolf is attacking
* New command: /howl
* New command: /growl
* Removed Spout support


0.3.1
--------------
* Updated to 1.3.1
* Added Permissons support: bPermissions, PermissionsBukkit, PermissionsEx and GroupManager 

0.3.0
--------------
* Werewolves now speak their werewolf language in chat to better remind them that they cant speak to normal players 
* Fixed some mintor soures of exceptions

0.2.9
-------------------------------
* Added werewolf.check permission node
* Fixed skin image for spout players
* Fixed renaming of werewolves turning back into human form

0.2.8
-------------------------------
* Fixed text above heads spout players looking at werewolves
* Fixed speed and jump for spout users
* Fixed werewolf renaming
* Speed and jump boosts no longer runs out for a Werewolf
* Implemented /werewolf reload command 
* Werewolf players no longer drops handitem when turning

0.2.7
-------------------------------
* Fixed SomeWerewolf clone issue
* Fixed werewolf.becomeinfected permission node 
* Fixed a bug when dropping items at transform
* Fixed Werewolf howl in spout when transforming 
* Fixed some werewolf skins bugs in spout
* Fixed some issues with AntiCheat

0.2.6
-------------------------------

0.2.5
-------------------------------
* Removed old speed and jump config settings

0.2.5
-------------------------------
* Fixed werewolf howl sound in spout
* Fixed players not being able to eat bread 
* Implemented config option to store armor items in players inventory when turning Werewolf

0.2.4
-------------------------------
* Fixed players not being able to eat the Cure
* Fixed /werewolf toggle command
* Implemented world permissions: New config setting is AllowedWorlds
* Implemented group permission support. Putting werewolfes into a specific permission group when changing. This feature requires Vault.
* Reduced auto bounties payouts

0.2.3
-------------------------------
* Removed werewolf.seer permission node. It causes skin problems for some permission managers.
* Fixed /werewolf toggle command

0.2.2
-------------------------------
* Cleaned up config file format (Older config files will not work)
* Fixed player logging out while being in werewolf form and indoor being human form when logging back in
* Fixed players not being able to eat meat 
* Fixed /werewolf infect command in console
* werewolf.* no longer includes the werewolf.seer node. (Made alot of skin confusion) 
* Werewolves now gets health from slaying animals
* Werewolves can now only eat meat  
* Added Servername config setting
* Added wolf chat config setting



0.2.1
-------------------------------
* Fixed hand-to-hand damage for non-infected players on Werewolves
* Half fall damage when in Werewolf form
* Werewolf can now only eat meat.
* Now even players with op cant be vampires when being werewolf (seems to confuse people)

0.2.0
-------------------------------
* Fixed command for console
* Added command logging
* Werewolves now gets their nicknames back when returning to human form
* Delayed name changes to ensure correct displaynames chanegs





0.1.9
-------------------------------


0.1.8
-------------------------------
* Fixed Vault support
* Added "Werewolf Urges" messages to more clearly indicate when players are infected or being full Werewolves 
* Added some missing commands in the /werewolf help list

0.1.7
-------------------------------
* Fixed permission issues for Werewolves! 
* Fixed inventory issues for Werewolves!
* Gold is now the "silver" of Werewolves. Wewolves are vulnerable to any item made of Gold.
* New command /werewolf top showing top 10 Werewolf hunters
* Compass now spins wildly when hunting in a world with no Werewolves online
* AntiCheat support
* "werewolf.seer" for seeing werewolves in their true form
* Fixed a bug where Vampires COULD be infected by Werewolves : No more Werevamps!

0.1.6
-------------------------------
* Fixed a bug where compass not point to a Werewolf during Werewolve hunts
* Fixed a bug where Werewolves would never transform again after being killed

0.1.5
-------------------------------
* Implemented Werewolf hunts!
* Added compatibility with vampire plugin: No more vampire werewolves (Thanks Cayorion!)
* Added compatibility with NoCheatPlus: No more rubberbanding!
* Added hunger when being Werewolf
* Fixed a bug that would prevent running and jumping modifiers being set in some cases
* Fixed a couple of spout achievement bugs
* Removed debug info from the console and added a config setting for enabling it 
* Removed the dreaded "xeonbuilder" moniker 


0.1.4
-------------------------------
* cleaned up code for checking transofm at events
* Fixed players losing their inventory when logging out while being a werewolf
* Now shows untransform message to player
* Fixed untransom on xeonbuilder instead of the actuiial player
* Fixed console werewolf command
* Werewolf on/off commands
* Toggle werewolf wihtout arguments turn player self command
* Werewolves are now untransformed when killed 
* Fixed "Turned into human" form message

0.1.3
-------------------------------
* Fixed a bug where plugin would check for offline players being werewolves

0.1.2
-------------------------------
* Added permission nodes and commands

0.1.1
-------------------------------
* Added metrics support

0.1.0
-------------------------------
* Initial release