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Changelog
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Changes in v1.3 (release)
- SMARTCURSOR should now ignore your offsets.
- SMARTOFFSETCURSOR should now accept your offsets when not over a unit frame.

Changes in v0.30.3903
- Tooltip should hide faster if not fading.
- ToR option 2 should now work.
- Please read updated README.TXT for /ttip anchor changes. Use /ttip anchor CURSOR out of the cursor options for best compatibility.
- Please read the updated README.TXT for how to optimize TinyTip's resource usage.

Changes in v0.30.3899
- Disabling the fadeout effect will now disable the fade out effect using an evil OnUpdate timer (for now).
- PvPTexture should now correctly hide itself on non-unit tooltips and units with less then rank 1.
- You can now again properly set an anchor other then cursor.
- Target of Pary and Target Of Raid will only be one line if there is only one person targeting.
- Fixed Rare Elite bug.
- Fixed other bugs.

Changes in v0.30.3785
- Breakthrough with SMARTCURSOR and ANCHORCURSOR. Using a hidden tooltip anchored to ANCHOR_CURSOR, you can now set the anchor relative to this hidden tooltip. Removed ANCHORCURSOR option, this is now the default CURSOR option. SMARTCURSOR will also move the tooltip when mousing over unit frames.
- Lied when I said I changed when the hooking was done, with this NEW revision it is NOW set to hook immediatly. Try MI2 again.

Changes in v0.30.3778
- You should now be able to move the non-cursor anchor around.
- Added ANCHORCURSOR option for ANCHOR. This will use a function which is suppose to allow you to adjust the tooltip around the mouse. SMARTCURSOR will make it always stick to the cursor even when mousing over Unit Frames, and plain 'ol CURSOR will not stick to cursor when mousing over Unit Frames.

Changes in v0.30.3748
- Target Of Raid and Target Of Party should now work again.

Changes in v0.30.3743
- New settings for backdrop and border: You can now specify if you want the backdrop to ALWAYS be black, and if you want to hide the border.
- /ttip report should now work for variables that store numbers, too.

Changes in v0.30.3739
- Guildmates should now be colored special.

Changes in v0.30.3738
- Fixed a bug or two.
- You may now set the tooltip's anchor (/ttip anchor) as well as offsets (/ttip offx) (/ttip offy)
- Added experimental SMARTCURSOR anchor which allows you to adjust the anchor relative to the cursor.
- Disabling Fadeout effect is back in.

Changes in v0.30.3732
- Hopefully fixed all the errors of the last revision. Hooking is now again done immediately (like v1.02), so maybe this'll bring back MobInfo2 support.

Changes in v0.30.3704
- Fixed missing module bug. Fixed Anchor always nil'd out on reload bug.

Changes in v0.30.3703
- Quick fix for enabling/disabling PvPIcons and Anchors. Known bug: Anchor to mouse on/off value not saved.

Changes in v0.30.3700
- Fixed PvPIcon scale issue before anyone hopefully saw it.

Changes in v0.30.3696
- Addon renamed back to TinyTip from !TinyTip.
- New API revision, this is separated out into modules, some of which you can delete if you don't use their functions, returning the TINY in TinyTip.
- Slash commands and saved settings across sessions (you can delete the slash command files if you just want to edit the SV database directly).
- All of 1.29 + bug fixes.

Changes in v1.29
- Addon renamed from TinyTip to !TinyTip, this will allow it to work with MobInfo2 and MonkeyQuest.
- Fixed Target of Raid members bug I introduced in the last revision.
- Added uColorBorder, which colors the border the same as the backdrop. This is turned on by default.
- Added uDisplayPvPRankIcon, which will display the PvP icon to the top-left of your tooltip. This turned off by default.
- Reworked tooltip_format AGAIN. Now it will erase your current tooltip and remake it. This has increased the initial memory size by 10KB.

Changes in v0.28
- Added new uTargetOfRaid options, 2 and 3. The default is 1. Option 2 will display a count of classes targeting the unit, and option 3 will EACH and EVERY name.
- Non-PvP enabled players should now again be Blue.
- PvP enabled players who are your friends should now color the backdrop with uColorFriends.

Changes in v0.27
- Fixed uDisplayLevelText bug.
- Fixed FadeOut feature.
- Hopefully fixed Neutral coloring bug.
- Added option to show which classes are targeting in Raid, or ALL the names.

Changes in v0.26
- Changed reaction test so uAlwaysColorBackdrop can be added back in.

Changes in v1.25
- Added [R#] for Rank Number notation. This is now the default. You can use the old
notation with Rank Name by setting uDisplayRank = 1.
- Added new option, uJustifyName, to justify the unit's name.

Changes in v1.24
- Rare Elite coloring fixed.
- Removed redundant call to tooltip_format, making it twice as fast!
- MobInfo2 support added, but not tested.

Changes in v1.23
- Added option to not display "Level" with uDisplayLevelText.
- Added option to skip NPC's information line with uDisplayInfoLine.
- Added option to not display a player's race with uDisplayRace.

Changes in v1.22
- Fixed >9 error. Now the default is also to not use this feature.
- My earlier reaction hack didn't work, changed it back to a slightly less efficient but more correct method. 
This will fix coloring problems. However, it makes uAlwaysColorBackdrop unusable, so I removed it in this version.
- Fixed small error that you'll probably never see.

Changes in v1.2
- Basically rewrote tooltip_format to make it safer, tighter, and better. If you were getting any errors before, they should be gone.
- Changed the way hooks to the tooltip were done.
- Added (Tapped) for tapped NPCs.
- Added code from PerfectTooltip into TinyTip, with credit to cladhaire. This code allows a new option to make the tooltip ALWAYS stick to the mouse. This is the default setting.
- Added option to not play with anchoring at all.
- Removed positioning offset options, we really need a GUI settings window for that. 
- Even with all that, only increased filesize to 18KB
- Added Todo: TinyTipOptions, a GUI settings window

Changes in v1.102
- Fix for German localization was adverted by typo. Fixed. Dunno about localization, you Deustchlanders keep me in touch!

Changes in v1.1
- New option to show the # of party members targeting the unit rather then each name. Use 2 instead of 1.
- New option to color backdrop for friends and guildies.
- Your guild name will now be a different color (if the above option isn't set).
- UPDATE_MOUSEOVER_UNIT likes to be fired more then once. Implemented evil string check even though I know I already put it there. Should fix double guild name problems.
- Tightened code, other bug fixes. Up to 16KB, ack.