public class BlockEventDelayer
extends java.lang.Object
implements org.bukkit.event.Listener
| Constructor and Description |
|---|
BlockEventDelayer(BlockAPI instance) |
| Modifier and Type | Method and Description |
|---|---|
void |
block_break(org.bukkit.event.block.BlockBreakEvent event) |
void |
block_burn(org.bukkit.event.block.BlockBurnEvent event) |
void |
block_damage(org.bukkit.event.block.BlockDamageEvent event) |
void |
block_ignite(org.bukkit.event.block.BlockIgniteEvent event) |
void |
block_power(org.bukkit.event.block.BlockRedstoneEvent event) |
void |
click(org.bukkit.event.player.PlayerInteractEvent event) |
void |
exploded(org.bukkit.event.entity.EntityExplodeEvent event) |
void |
hanging_place(org.bukkit.event.hanging.HangingPlaceEvent event) |
void |
physics(org.bukkit.event.block.BlockPhysicsEvent event) |
void |
player_move(org.bukkit.event.player.PlayerMoveEvent event) |
void |
projectile_hit(org.bukkit.event.entity.ProjectileHitEvent event) |
void |
vehicle_collide(org.bukkit.event.vehicle.VehicleBlockCollisionEvent event) |
private BlockAPI plugin
public BlockEventDelayer(BlockAPI instance)
public void click(org.bukkit.event.player.PlayerInteractEvent event)
public void player_move(org.bukkit.event.player.PlayerMoveEvent event)
public void block_break(org.bukkit.event.block.BlockBreakEvent event)
public void block_damage(org.bukkit.event.block.BlockDamageEvent event)
public void block_burn(org.bukkit.event.block.BlockBurnEvent event)
public void block_ignite(org.bukkit.event.block.BlockIgniteEvent event)
public void block_power(org.bukkit.event.block.BlockRedstoneEvent event)
public void vehicle_collide(org.bukkit.event.vehicle.VehicleBlockCollisionEvent event)
public void hanging_place(org.bukkit.event.hanging.HangingPlaceEvent event)
public void projectile_hit(org.bukkit.event.entity.ProjectileHitEvent event)
public void exploded(org.bukkit.event.entity.EntityExplodeEvent event)
public void physics(org.bukkit.event.block.BlockPhysicsEvent event)