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S

save(World) - Method in class org.block.api.BlockPersistence
 
setBlock(CustomBlock, Block) - Static method in class org.block.api.BlockAPI
Change that block to the given custom block
setBlockID(int) - Method in class org.block.api.CustomBlock
This is the id of the block, it will render to currently only render as block so from 1 to 255
setCustomBlockAmount(ItemStack, int) - Static method in class org.block.api.BlockAPI
Change the amount of a custom block that is represented as an item
setDescription(List<String>) - Method in class org.block.api.CustomBlock
Set the List that will be used on their items with setLore(list) method
setDrops(List<ItemStack>) - Method in class org.block.api.CustomBlock
 
setDrops(ItemStack...) - Method in class org.block.api.CustomBlock
 
setHardness(float) - Method in class org.block.api.CustomBlock
 
setMaxStackSize(int) - Method in class org.block.api.CustomBlock
This the maximum amount of item stackable
setName(String) - Method in class org.block.api.CustomBlock
 
setRecipe(Recipe) - Method in class org.block.api.CustomBlock
Set the default recipe to this one, nothing is done with is, it's only for futur uses or other developers uses To get help to create a recipe see BlockAPI
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