{
  "portraitScale": 2,
  "portraitTranslation": [0, 0, 0],
  "profileScale": 1,
  "profileTranslation": [0, 0.2, 0],
  "animations": {
    "cry": "q.bedrock_stateful('marshadow', 'cry')",
    "recoil": "q.bedrock_stateful('marshadow', 'recoil')",
    "physical": "q.bedrock_primary('marshadow', 'physical', q.curve('symmetrical_wide'))",
    "special": "q.bedrock_primary('marshadow', 'physical', q.curve('symmetrical_wide'))",
    "status": "q.bedrock_primary('marshadow', 'status', q.curve('symmetrical_wide'))"
  },
  "poses": {
    "battle-standing": {
      "poseTypes": ["STAND", "WALK"],
      "isBattle": true,
      "animations": [
        "q.look('head')",
        "q.bedrock('marshadow', 'battle_idle')"
      ],
      "quirks": [
        "q.bedrock_quirk('marshadow', 'blink')"
      ]
    },
    "standing": {
      "poseTypes": ["STAND", "NONE", "PORTRAIT", "PROFILE"],
      "isBattle": false,
      "animations": [
        "q.look('head')",
        "q.bedrock('marshadow', 'ground_idle')"
      ],
      "quirks": [
        "q.bedrock_quirk('marshadow', 'blink')"
      ]
    },
    "walking": {
      "poseTypes": ["WALK"],
      "animations": [
        "q.look('head')",
        "q.bedrock('marshadow', 'ground_walk')"
      ]
    },
    "float": {
      "poseTypes": ["FLOAT"],
      "animations": [
        "q.look('head')",
        "q.bedrock('marshadow', 'ground_idle')"
      ]
    },
    "swim": {
      "poseTypes": ["SWIM"],
      "animations": [
        "q.look('head')",
        "q.bedrock('marshadow', 'ground_walk')"
      ]
    },
    "sleep": {
      "poseTypes": ["SLEEP"],
      "animations": ["q.bedrock('marshadow', 'sleep')"]
    },
   "leftshoulder": {
     "poseName": "leftshoulder",
     "transformTicks": 10,
     "poseTypes": [
       "SHOULDER_LEFT"
     ],
     "animations": [
       "bedrock(marshadow, left_shoulder)",
       "q.look('head')"
     ],
     "quirks": [
       {
         "name": "blink",
         "animations": [
           "bedrock(marshadow, blink)"
         ]
       }
     ],
	 "transformedParts": [
         {
           "part": "torso",
           "position": [5, 9, 0],
           "rotation": [0, 0, 0],
           "isVisible": true
         }
	]
   },
   "rightshoulder": {
     "poseName": "rightshoulder",
     "transformTicks": 10,
     "poseTypes": [
       "SHOULDER_RIGHT"
     ],
     "animations": [
       "bedrock(marshadow, right_shoulder)",
       "q.look('head')"
     ],
     "quirks": [
       {
         "name": "blink",
         "animations": [
           "bedrock(marshadow, blink)"
         ]
       }
     ],
	 "transformedParts": [
         {
           "part": "torso",
           "position": [-5, 9, 0],
           "rotation": [0, 0, 0],
           "isVisible": true
         }
	]
   }
  }
}