{
  "head": "head",
  "portraitScale": 2.1,
  "portraitTranslation": [
    0,
    -0.7,
    0
  ],
  "profileScale": 0.9,
  "profileTranslation": [
    0,
    1.0,
    0
  ],
  "animations": {
    "cry": "q.bedrock_stateful('rotom_fan', 'cry')"
  },
  "poses": {
    "battle-standing": {
      "poseTypes": [
        "STAND",
        "WALK"
      ],
      "isBattle": true,
      "animations": [
        "q.bedrock('rotom_fan', 'battle_idle')"
      ],
      "quirks": [
        {
          "name": "quirk",
          "animations": [
            "bedrock(rotom_fan, cry)"
          ]
        },
        {
          "name": "blink",
          "animations": [
            "bedrock(rotom_fan, blink)"
          ]
        }
      ]
    },
    "standing": {
      "poseName": "standing",
      "transformTicks": 10,
      "poseTypes": [
        "STAND",
        "NONE",
        "PORTRAIT",
        "PROFILE"
      ],
      "animations": [
        "bedrock(rotom_fan, ground_idle)"
      ],
      "quirks": [
        {
          "name": "quirk",
          "animations": [
            "bedrock(rotom_fan, cry)"
          ]
        },
        {
          "name": "blink",
          "animations": [
            "bedrock(rotom_fan, blink)"
          ]
        }
      ]
    },
    "walking": {
      "poseName": "walking",
      "transformTicks": 10,
      "poseTypes": [
        "WALK"
      ],
      "animations": [
        "bedrock(rotom_fan, ground_walk)"
      ]
    },
    "hovering": {
      "poseName": "hovering",
      "transformTicks": 10,
      "poseTypes": [
        "HOVER"
      ],
      "animations": [
        "look",
        "bedrock(rotom_fan, ground_idle)"
      ],
      "quirks": [
        {
          "name": "quirk",
          "animations": [
            "bedrock(rotom_fan, cry)"
          ]
        },
        {
          "name": "blink",
          "animations": [
            "bedrock(rotom_fan, blink)"
          ]
        }
      ]
    },
    "flying": {
      "poseName": "flying",
      "transformTicks": 10,
      "poseTypes": [
        "FLY"
      ],
      "animations": [
        "look",
        "bedrock(rotom_fan, ground_walk)"
      ],
      "quirks": [
        {
          "name": "blink",
          "animations": [
            "bedrock(rotom_fan, blink)"
          ]
        }
      ]
    }
  }
}