{
  "portraitScale": 1.7,
  "portraitTranslation": [-0.8,6, 0],
  "profileScale": 0.3,
  "profileTranslation": [0, 1.4, -1.8],
  "animations": {
	"faint": "q.bedrock_stateful('xurkitree', 'faint')",
	"cry": "q.bedrock_stateful('xurkitree', 'cry')",
	"recoil": "q.bedrock_stateful('xurkitree', 'recoil')",
    "physical": "q.bedrock_primary('xurkitree', 'physical', q.curve('symmetrical_wide'))",
    "special": "q.bedrock_primary('xurkitree', 'special', q.curve('symmetrical_wide'))",
    "status": "q.bedrock_stateful('xurkitree', 'headshake', q.curve('symmetrical_wide'))"
  },
  "poses": {
    "battle-standing": {
      "poseTypes": ["STAND", "WALK"],
      "isBattle": true,
      "animations": [
        "q.bedrock('xurkitree', 'battle_idle')"
      ],
      "quirks": [
        "q.bedrock_quirk('xurkitree', 'headshake')"
      ]
    },
    "standing": {
      "poseTypes": ["STAND", "NONE", "PORTRAIT", "PROFILE"],
      "isBattle": false,
      "animations": [
        "q.bedrock('xurkitree', 'ground_idle')"
      ],
      "quirks": [
        "q.bedrock_quirk('xurkitree', 'headshake')"
      ]
    },
    "walking": {
      "poseTypes": ["WALK"],
      "animations": [
        "q.bedrock('xurkitree', 'ground_walk')"
      ]
    },
    "float": {
      "poseTypes": ["FLOAT"],
      "animations": [
        "q.bedrock('xurkitree', 'ground_walk')"
      ]
    },
    "swim": {
      "poseTypes": ["SWIM"],
      "animations": [
        "q.bedrock('xurkitree', 'ground_walk')"
      ]
    },
    "sleep": {
      "poseTypes": ["SLEEP"],
      "animations": ["q.bedrock('xurkitree', 'ground_idle')"]
    }
  }
}