{
  "portraitScale": 1.57,
  "portraitTranslation": [-0.1,0.38,0],
  "profileScale": 0.65,
  "profileTranslation": [0,0.8,0],
  "rootBone": "accelgor",
  "animations": {
    "cry": "q.bedrock_stateful('accelgor', 'cry')",
	"status": "q.bedrock_stateful('accelgor', 'cry')"
	
  },
  "poses": {
    "battle-standing": {
      "poseTypes": ["STAND"],
      "isBattle": true,
      "animations": [
        "q.look('head')",
        "q.bedrock('accelgor', 'battle_idle')"
      ],
        "quirks": ["q.bedrock_quirk('accelgor', 'blink')"]
    },
    "standing": {
      "poseTypes": ["STAND", "NONE", "PORTRAIT", "PROFILE"],
      "isBattle": false,
      "animations": [
        "q.look('head')",
        "q.bedrock('accelgor', 'ground_idle')",
		"q.bedrock('accelgor', 'scarf_idle')"
      ],
	  "quirks": ["q.bedrock_quirk('accelgor', 'blink')"]
    },
    "walking": {
      "poseTypes": ["WALK"],
      "animations": [
        "q.look('head')",
        "q.bedrock('accelgor', 'ground_walk')",
		"q.bedrock('accelgor', 'scarf_idle')"
      ]
    },
    "float": {
      "poseTypes": ["FLOAT"],
      "animations": [
        "q.look('head')",
        "q.bedrock('accelgor', 'ground_walk')",
		"q.bedrock('accelgor', 'scarf_idle')"
      ]
    },
    "swim": {
      "poseTypes": ["SWIM"],
      "animations": [
        "q.look('head')",
        "q.bedrock('accelgor', 'ground_walk')",
		"q.bedrock('accelgor', 'scarf_idle')"
      ]
    }
  }
}