tag 0.1
16e21d326a3b5a3d777023a06ffcea2fd9afaf59
Talryn <git@talryn.sent.com>
2013-05-18 13:24:48 -0400

Tag as 0.1.


--------------------

Talryn:
	- * Add the Effective Increase option to show difference from the base disease strength. * Allow formatting of negative numbers.
	- * Re-write the UI to be more modular. * Add a variety of new UI options.
	- Fix typo in variable name.
	- Fix issue with font settings not applying until a reload. Remove call to update the non-existent border.
	- Just update all stats when a change occurs.
	- Check all stats on PLAYER_DAMAGE_DONE_MODS.
	- * Ensure crit caps at 100%. * Fix color coding issue when diseases are 100%.
	- Change default threshold to 10% based on broodax's feedback.
	- Continue cleanup of UI code.
	- Consolidate target frame settings.
	- Initial commit
