advancementplaques:ui.toast.goal_complete,
advancementplaques:ui.toast.task_complete,
adventurez:amethyst_golem_death,
adventurez:amethyst_golem_hit,
adventurez:amethyst_golem_idle,
adventurez:amethyst_golem_rage,
adventurez:amethyst_golem_walk,
adventurez:baby_deer_hurt,
adventurez:baby_deer_idle,
adventurez:close_shadow_chest,
adventurez:deer_death,
adventurez:deer_hurt,
adventurez:deer_idle,
adventurez:desert_rhino_attack,
adventurez:desert_rhino_death,
adventurez:desert_rhino_hit,
adventurez:desert_rhino_idle,
adventurez:desert_rhino_walk,
adventurez:dragon_breath,
adventurez:dragon_death,
adventurez:dragon_hit,
adventurez:dragon_idle,
adventurez:dragon_step,
adventurez:equip_chest,
adventurez:eye_death,
adventurez:eye_death_platform,
adventurez:eye_hurt,
adventurez:eye_idle,
adventurez:flute_call,
adventurez:fungus_death,
adventurez:fungus_hurt,
adventurez:fungus_idle,
adventurez:golem_awakens,
adventurez:golem_death,
adventurez:golem_hit,
adventurez:golem_idle,
adventurez:golem_roar,
adventurez:golem_spawn,
adventurez:golem_walk,
adventurez:heart_beat,
adventurez:hog_attack,
adventurez:hog_death,
adventurez:hog_hurt,
adventurez:hog_idle,
adventurez:hog_step,
adventurez:iguana_death,
adventurez:iguana_hurt,
adventurez:iguana_idle,
adventurez:iguana_step,
adventurez:magic_shield_hit,
adventurez:mammoth_baby_idle,
adventurez:mammoth_death,
adventurez:mammoth_hit,
adventurez:mammoth_idle,
adventurez:nightmare_angry,
adventurez:nightmare_death,
adventurez:nightmare_hurt,
adventurez:nightmare_idle,
adventurez:open_shadow_chest,
adventurez:orc_death,
adventurez:orc_hurt,
adventurez:orc_idle,
adventurez:orc_step,
adventurez:piglinbeast_clubswing,
adventurez:piglinbeast_death,
adventurez:piglinbeast_hurt,
adventurez:piglinbeast_idle,
adventurez:piglinbeast_shout,
adventurez:piglinbeast_walk,
adventurez:rock_impact,
adventurez:rock_throw,
adventurez:shadow_cast,
adventurez:shadow_death,
adventurez:shadow_idle,
adventurez:shadow_prepare,
adventurez:shaman_death,
adventurez:shaman_hurt,
adventurez:shaman_idle,
adventurez:shaman_walk,
adventurez:shard_destroy,
adventurez:small_golem_death,
adventurez:small_golem_hit,
adventurez:small_golem_idle,
adventurez:small_golem_walk,
adventurez:soulreaper_death,
adventurez:soulreaper_hurt,
adventurez:soulreaper_idle,
adventurez:spellcast_shield,
adventurez:whale_death,
adventurez:whale_hurt,
adventurez:whale_idle,
ambient.basalt_deltas.additions,
ambient.basalt_deltas.loop,
ambient.basalt_deltas.mood,
ambient.cave,
ambient.crimson_forest.additions,
ambient.crimson_forest.loop,
ambient.crimson_forest.mood,
ambient.nether_wastes.additions,
ambient.nether_wastes.loop,
ambient.nether_wastes.mood,
ambient.soul_sand_valley.additions,
ambient.soul_sand_valley.loop,
ambient.soul_sand_valley.mood,
ambient.underwater.enter,
ambient.underwater.exit,
ambient.underwater.loop,
ambient.underwater.loop.additions,
ambient.underwater.loop.additions.rare,
ambient.underwater.loop.additions.ultra_rare,
ambient.warped_forest.additions,
ambient.warped_forest.loop,
ambient.warped_forest.mood,
aquamirae:ambient.ship_horn,
aquamirae:block.frozen_chest.unlock,
aquamirae:effect.mystery,
aquamirae:effect.oxygen,
aquamirae:entity.captain_cornelia.ambient,
aquamirae:entity.captain_cornelia.attack_1,
aquamirae:entity.captain_cornelia.attack_2,
aquamirae:entity.captain_cornelia.death,
aquamirae:entity.captain_cornelia.horn,
aquamirae:entity.captain_cornelia.hurt,
aquamirae:entity.captain_cornelia.rage,
aquamirae:entity.deep_ambient,
aquamirae:entity.deep_death,
aquamirae:entity.deep_hurt,
aquamirae:entity.eel.bite,
aquamirae:entity.eel.roar,
aquamirae:entity.golden_moth.ambient,
aquamirae:entity.golden_moth.catch,
aquamirae:item.pouch.open,
aquamirae:item.scroll.use,
aquamirae:item.shell_horn.use,
aquamirae:item.terrible_sword,
aquamirae:item.treasure_pouch.open,
aquamirae:music.forsaken_drownage,
aquamirae:record.forsaken_drownage,
aquamirae:record.horizon,
archers:archers_workbench,
archers:bow_pull,
archers:entangling_roots,
artifacts:block.water.step,
artifacts:entity.mimic.close,
artifacts:entity.mimic.death,
artifacts:entity.mimic.hurt,
artifacts:entity.mimic.open,
artifacts:generic.pop,
artifacts:item.whoopee_cushion.fart,
bettercombat:anchor_slam,
bettercombat:axe_slash,
bettercombat:claymore_slam,
bettercombat:claymore_stab,
bettercombat:claymore_swing,
bettercombat:dagger_slash,
bettercombat:double_axe_swing,
bettercombat:fist_punch,
bettercombat:glaive_slash_quick,
bettercombat:glaive_slash_slow,
bettercombat:hammer_slam,
bettercombat:katana_slash,
bettercombat:mace_slam,
bettercombat:mace_slash,
bettercombat:pickaxe_swing,
bettercombat:rapier_slash,
bettercombat:rapier_stab,
bettercombat:scythe_slash,
bettercombat:sickle_slash,
bettercombat:spear_stab,
bettercombat:staff_slam,
bettercombat:staff_slash,
bettercombat:staff_spin,
bettercombat:staff_stab,
bettercombat:sword_slash,
bettercombat:wand_swing,
betterend:betterend.ambient.amber_land,
betterend:betterend.ambient.blossoming_spires,
betterend:betterend.ambient.caves,
betterend:betterend.ambient.chorus_forest,
betterend:betterend.ambient.dust_wastelands,
betterend:betterend.ambient.foggy_mushroomland,
betterend:betterend.ambient.glowing_grasslands,
betterend:betterend.ambient.megalake,
betterend:betterend.ambient.megalake_grove,
betterend:betterend.ambient.sulphur_springs,
betterend:betterend.ambient.umbra_valley,
betterend:betterend.ambient.umbrella_jungle,
betterend:betterend.entity.dragonfly,
betterend:betterend.entity.shadow_walker,
betterend:betterend.entity.shadow_walker_damage,
betterend:betterend.entity.shadow_walker_death,
betterend:betterend.music.caves,
betterend:betterend.music.dark,
betterend:betterend.music.forest,
betterend:betterend.music.openspace,
betterend:betterend.music.water,
betterend:betterend.record.endseeker,
betterend:betterend.record.eo_dracona,
betterend:betterend.record.grasping_at_stars,
betterend:betterend.record.strange_and_alien,
betternether:betternether.ambient.gravel_desert,
betternether:betternether.ambient.mushroom_forest,
betternether:betternether.ambient.nether_jungle,
betternether:betternether.ambient.swampland,
betternether:betternether.mob.firefly.fly,
betternether:betternether.mob.jellyfish,
betternether:betternether.mob.naga_attack,
betternether:betternether.mob.naga_idle,
betternether:betternether.mob.skull_flight,
biomemakeover:adjudicator_death,
biomemakeover:adjudicator_grunt,
biomemakeover:adjudicator_hurt,
biomemakeover:adjudicator_idle,
biomemakeover:adjudicator_laugh,
biomemakeover:adjudicator_mimic,
biomemakeover:adjudicator_no,
biomemakeover:adjudicator_spell_1,
biomemakeover:adjudicator_spell_2,
biomemakeover:adjudicator_spell_3,
biomemakeover:adjudicator_spell_grunt,
biomemakeover:altar_cursing,
biomemakeover:button_mushrooms,
biomemakeover:crab_death,
biomemakeover:crab_enter_shell,
biomemakeover:crab_hurt,
biomemakeover:crab_leave_shell,
biomemakeover:crab_scuttle,
biomemakeover:crab_snip,
biomemakeover:entity.decayed.ambient,
biomemakeover:entity.decayed.ambient_water,
biomemakeover:entity.decayed.death,
biomemakeover:entity.decayed.death_water,
biomemakeover:entity.decayed.hurt,
biomemakeover:entity.decayed.hurt_water,
biomemakeover:entity.decayed.step,
biomemakeover:entity.decayed.swim,
biomemakeover:entity.dragonfly.death,
biomemakeover:entity.dragonfly.hurt,
biomemakeover:entity.dragonfly.loop,
biomemakeover:entity.lightning_bottle.throw,
biomemakeover:entity.lightning_bottle.thunder,
biomemakeover:entity.toad.croak,
biomemakeover:entity.toad.death,
biomemakeover:entity.toad.have_baby,
biomemakeover:entity.toad.hurt,
biomemakeover:entity.toad.jump,
biomemakeover:entity.toad.mouth,
biomemakeover:entity.toad.swallow,
biomemakeover:ghost_angry,
biomemakeover:ghost_charge,
biomemakeover:ghost_death,
biomemakeover:ghost_hurt,
biomemakeover:ghost_idle,
biomemakeover:ghost_town,
biomemakeover:illunite_break,
biomemakeover:illunite_hit,
biomemakeover:illunite_place,
biomemakeover:illunite_step,
biomemakeover:moth_bite,
biomemakeover:moth_death,
biomemakeover:moth_flap,
biomemakeover:moth_hurt,
biomemakeover:moth_idle,
biomemakeover:owl_death,
biomemakeover:owl_hurt,
biomemakeover:owl_idle,
biomemakeover:poltergeist_action,
biomemakeover:poltergeist_toggle,
biomemakeover:red_rose,
biomemakeover:rootling_afraid,
biomemakeover:rootling_death,
biomemakeover:rootling_hurt,
biomemakeover:rootling_idle,
biomemakeover:scuttler_death,
biomemakeover:scuttler_hurt,
biomemakeover:scuttler_rattle,
biomemakeover:scuttler_step,
biomemakeover:stone_golem_death,
biomemakeover:stone_golem_hurt,
biomemakeover:stone_golem_stop,
biomemakeover:stone_golem_turn,
biomemakeover:swamp_jives,
biomemakeover:tumbleweed_break,
biomemakeover:tumbleweed_tumble,
biomemusic:music.end,
biomemusic:music.game,
biomemusic:music.nether,
biomemusic:music.night,
block.amethyst_block.break,
block.amethyst_block.chime,
block.amethyst_block.fall,
block.amethyst_block.hit,
block.amethyst_block.place,
block.amethyst_block.resonate,
block.amethyst_block.step,
block.amethyst_cluster.break,
block.amethyst_cluster.fall,
block.amethyst_cluster.hit,
block.amethyst_cluster.place,
block.amethyst_cluster.step,
block.ancient_debris.break,
block.ancient_debris.fall,
block.ancient_debris.hit,
block.ancient_debris.place,
block.ancient_debris.step,
block.anvil.break,
block.anvil.destroy,
block.anvil.fall,
block.anvil.hit,
block.anvil.land,
block.anvil.place,
block.anvil.step,
block.anvil.use,
block.azalea.break,
block.azalea.fall,
block.azalea.hit,
block.azalea.place,
block.azalea.step,
block.azalea_leaves.break,
block.azalea_leaves.fall,
block.azalea_leaves.hit,
block.azalea_leaves.place,
block.azalea_leaves.step,
block.bamboo.break,
block.bamboo.fall,
block.bamboo.hit,
block.bamboo.place,
block.bamboo.step,
block.bamboo_sapling.break,
block.bamboo_sapling.hit,
block.bamboo_sapling.place,
block.bamboo_wood.break,
block.bamboo_wood.fall,
block.bamboo_wood.hit,
block.bamboo_wood.place,
block.bamboo_wood.step,
block.bamboo_wood_button.click_off,
block.bamboo_wood_button.click_on,
block.bamboo_wood_door.close,
block.bamboo_wood_door.open,
block.bamboo_wood_fence_gate.close,
block.bamboo_wood_fence_gate.open,
block.bamboo_wood_hanging_sign.break,
block.bamboo_wood_hanging_sign.fall,
block.bamboo_wood_hanging_sign.hit,
block.bamboo_wood_hanging_sign.place,
block.bamboo_wood_hanging_sign.step,
block.bamboo_wood_pressure_plate.click_off,
block.bamboo_wood_pressure_plate.click_on,
block.bamboo_wood_trapdoor.close,
block.bamboo_wood_trapdoor.open,
block.barrel.close,
block.barrel.open,
block.basalt.break,
block.basalt.fall,
block.basalt.hit,
block.basalt.place,
block.basalt.step,
block.beacon.activate,
block.beacon.ambient,
block.beacon.deactivate,
block.beacon.power_select,
block.beehive.drip,
block.beehive.enter,
block.beehive.exit,
block.beehive.shear,
block.beehive.work,
block.bell.resonate,
block.bell.use,
block.big_dripleaf.break,
block.big_dripleaf.fall,
block.big_dripleaf.hit,
block.big_dripleaf.place,
block.big_dripleaf.step,
block.big_dripleaf.tilt_down,
block.big_dripleaf.tilt_up,
block.blastfurnace.fire_crackle,
block.bone_block.break,
block.bone_block.fall,
block.bone_block.hit,
block.bone_block.place,
block.bone_block.step,
block.brewing_stand.brew,
block.bubble_column.bubble_pop,
block.bubble_column.upwards_ambient,
block.bubble_column.upwards_inside,
block.bubble_column.whirlpool_ambient,
block.bubble_column.whirlpool_inside,
block.cake.add_candle,
block.calcite.break,
block.calcite.fall,
block.calcite.hit,
block.calcite.place,
block.calcite.step,
block.campfire.crackle,
block.candle.ambient,
block.candle.break,
block.candle.extinguish,
block.candle.fall,
block.candle.hit,
block.candle.place,
block.candle.step,
block.cave_vines.break,
block.cave_vines.fall,
block.cave_vines.hit,
block.cave_vines.pick_berries,
block.cave_vines.place,
block.cave_vines.step,
block.chain.break,
block.chain.fall,
block.chain.hit,
block.chain.place,
block.chain.step,
block.cherry_leaves.break,
block.cherry_leaves.fall,
block.cherry_leaves.hit,
block.cherry_leaves.place,
block.cherry_leaves.step,
block.cherry_sapling.break,
block.cherry_sapling.fall,
block.cherry_sapling.hit,
block.cherry_sapling.place,
block.cherry_sapling.step,
block.cherry_wood.break,
block.cherry_wood.fall,
block.cherry_wood.hit,
block.cherry_wood.place,
block.cherry_wood.step,
block.cherry_wood_button.click_off,
block.cherry_wood_button.click_on,
block.cherry_wood_door.close,
block.cherry_wood_door.open,
block.cherry_wood_fence_gate.close,
block.cherry_wood_fence_gate.open,
block.cherry_wood_hanging_sign.break,
block.cherry_wood_hanging_sign.fall,
block.cherry_wood_hanging_sign.hit,
block.cherry_wood_hanging_sign.place,
block.cherry_wood_hanging_sign.step,
block.cherry_wood_pressure_plate.click_off,
block.cherry_wood_pressure_plate.click_on,
block.cherry_wood_trapdoor.close,
block.cherry_wood_trapdoor.open,
block.chest.close,
block.chest.locked,
block.chest.open,
block.chiseled_bookshelf.break,
block.chiseled_bookshelf.fall,
block.chiseled_bookshelf.hit,
block.chiseled_bookshelf.insert,
block.chiseled_bookshelf.insert.enchanted,
block.chiseled_bookshelf.pickup,
block.chiseled_bookshelf.pickup.enchanted,
block.chiseled_bookshelf.place,
block.chiseled_bookshelf.step,
block.chorus_flower.death,
block.chorus_flower.grow,
block.comparator.click,
block.composter.empty,
block.composter.fill,
block.composter.fill_success,
block.composter.ready,
block.conduit.activate,
block.conduit.ambient,
block.conduit.ambient.short,
block.conduit.attack.target,
block.conduit.deactivate,
block.copper.break,
block.copper.fall,
block.copper.hit,
block.copper.place,
block.copper.step,
block.coral_block.break,
block.coral_block.fall,
block.coral_block.hit,
block.coral_block.place,
block.coral_block.step,
block.crop.break,
block.decorated_pot.break,
block.decorated_pot.fall,
block.decorated_pot.hit,
block.decorated_pot.place,
block.decorated_pot.shatter,
block.decorated_pot.step,
block.deepslate.break,
block.deepslate.fall,
block.deepslate.hit,
block.deepslate.place,
block.deepslate.step,
block.deepslate_bricks.break,
block.deepslate_bricks.fall,
block.deepslate_bricks.hit,
block.deepslate_bricks.place,
block.deepslate_bricks.step,
block.deepslate_tiles.break,
block.deepslate_tiles.fall,
block.deepslate_tiles.hit,
block.deepslate_tiles.place,
block.deepslate_tiles.step,
block.dispenser.dispense,
block.dispenser.fail,
block.dispenser.launch,
block.dripstone_block.break,
block.dripstone_block.fall,
block.dripstone_block.hit,
block.dripstone_block.place,
block.dripstone_block.step,
block.enchantment_table.use,
block.end_gateway.spawn,
block.end_portal.spawn,
block.end_portal_frame.fill,
block.ender_chest.close,
block.ender_chest.open,
block.fence_gate.close,
block.fence_gate.open,
block.fire.ambient,
block.fire.extinguish,
block.flowering_azalea.break,
block.flowering_azalea.fall,
block.flowering_azalea.hit,
block.flowering_azalea.place,
block.flowering_azalea.step,
block.froglight.break,
block.froglight.fall,
block.froglight.hit,
block.froglight.place,
block.froglight.step,
block.frogspawn.break,
block.frogspawn.fall,
block.frogspawn.hatch,
block.frogspawn.hit,
block.frogspawn.place,
block.frogspawn.step,
block.fungus.break,
block.fungus.fall,
block.fungus.hit,
block.fungus.place,
block.fungus.step,
block.furnace.fire_crackle,
block.gilded_blackstone.break,
block.gilded_blackstone.fall,
block.gilded_blackstone.hit,
block.gilded_blackstone.place,
block.gilded_blackstone.step,
block.glass.break,
block.glass.fall,
block.glass.hit,
block.glass.place,
block.glass.step,
block.grass.break,
block.grass.fall,
block.grass.hit,
block.grass.place,
block.grass.step,
block.gravel.break,
block.gravel.fall,
block.gravel.hit,
block.gravel.place,
block.gravel.step,
block.grindstone.use,
block.growing_plant.crop,
block.hanging_roots.break,
block.hanging_roots.fall,
block.hanging_roots.hit,
block.hanging_roots.place,
block.hanging_roots.step,
block.hanging_sign.break,
block.hanging_sign.fall,
block.hanging_sign.hit,
block.hanging_sign.place,
block.hanging_sign.step,
block.honey_block.break,
block.honey_block.fall,
block.honey_block.hit,
block.honey_block.place,
block.honey_block.slide,
block.honey_block.step,
block.iron_door.close,
block.iron_door.open,
block.iron_trapdoor.close,
block.iron_trapdoor.open,
block.ladder.break,
block.ladder.fall,
block.ladder.hit,
block.ladder.place,
block.ladder.step,
block.lantern.break,
block.lantern.fall,
block.lantern.hit,
block.lantern.place,
block.lantern.step,
block.large_amethyst_bud.break,
block.large_amethyst_bud.place,
block.lava.ambient,
block.lava.extinguish,
block.lava.pop,
block.lever.click,
block.lily_pad.place,
block.lodestone.break,
block.lodestone.fall,
block.lodestone.hit,
block.lodestone.place,
block.lodestone.step,
block.mangrove_roots.break,
block.mangrove_roots.fall,
block.mangrove_roots.hit,
block.mangrove_roots.place,
block.mangrove_roots.step,
block.medium_amethyst_bud.break,
block.medium_amethyst_bud.place,
block.metal.break,
block.metal.fall,
block.metal.hit,
block.metal.place,
block.metal.step,
block.metal_pressure_plate.click_off,
block.metal_pressure_plate.click_on,
block.moss.break,
block.moss.fall,
block.moss.hit,
block.moss.place,
block.moss.step,
block.moss_carpet.break,
block.moss_carpet.fall,
block.moss_carpet.hit,
block.moss_carpet.place,
block.moss_carpet.step,
block.mud.break,
block.mud.fall,
block.mud.hit,
block.mud.place,
block.mud.step,
block.mud_bricks.break,
block.mud_bricks.fall,
block.mud_bricks.hit,
block.mud_bricks.place,
block.mud_bricks.step,
block.muddy_mangrove_roots.break,
block.muddy_mangrove_roots.fall,
block.muddy_mangrove_roots.hit,
block.muddy_mangrove_roots.place,
block.muddy_mangrove_roots.step,
block.nether_bricks.break,
block.nether_bricks.fall,
block.nether_bricks.hit,
block.nether_bricks.place,
block.nether_bricks.step,
block.nether_gold_ore.break,
block.nether_gold_ore.fall,
block.nether_gold_ore.hit,
block.nether_gold_ore.place,
block.nether_gold_ore.step,
block.nether_ore.break,
block.nether_ore.fall,
block.nether_ore.hit,
block.nether_ore.place,
block.nether_ore.step,
block.nether_sprouts.break,
block.nether_sprouts.fall,
block.nether_sprouts.hit,
block.nether_sprouts.place,
block.nether_sprouts.step,
block.nether_wart.break,
block.nether_wood.break,
block.nether_wood.fall,
block.nether_wood.hit,
block.nether_wood.place,
block.nether_wood.step,
block.nether_wood_button.click_off,
block.nether_wood_button.click_on,
block.nether_wood_door.close,
block.nether_wood_door.open,
block.nether_wood_fence_gate.close,
block.nether_wood_fence_gate.open,
block.nether_wood_hanging_sign.break,
block.nether_wood_hanging_sign.fall,
block.nether_wood_hanging_sign.hit,
block.nether_wood_hanging_sign.place,
block.nether_wood_hanging_sign.step,
block.nether_wood_pressure_plate.click_off,
block.nether_wood_pressure_plate.click_on,
block.nether_wood_trapdoor.close,
block.nether_wood_trapdoor.open,
block.netherite_block.break,
block.netherite_block.fall,
block.netherite_block.hit,
block.netherite_block.place,
block.netherite_block.step,
block.netherrack.break,
block.netherrack.fall,
block.netherrack.hit,
block.netherrack.place,
block.netherrack.step,
block.note_block.banjo,
block.note_block.basedrum,
block.note_block.bass,
block.note_block.bell,
block.note_block.bit,
block.note_block.chime,
block.note_block.cow_bell,
block.note_block.didgeridoo,
block.note_block.flute,
block.note_block.guitar,
block.note_block.harp,
block.note_block.hat,
block.note_block.imitate.creeper,
block.note_block.imitate.ender_dragon,
block.note_block.imitate.piglin,
block.note_block.imitate.skeleton,
block.note_block.imitate.wither_skeleton,
block.note_block.imitate.zombie,
block.note_block.iron_xylophone,
block.note_block.pling,
block.note_block.snare,
block.note_block.xylophone,
block.nylium.break,
block.nylium.fall,
block.nylium.hit,
block.nylium.place,
block.nylium.step,
block.packed_mud.break,
block.packed_mud.fall,
block.packed_mud.hit,
block.packed_mud.place,
block.packed_mud.step,
block.pink_petals.break,
block.pink_petals.fall,
block.pink_petals.hit,
block.pink_petals.place,
block.pink_petals.step,
block.piston.contract,
block.piston.extend,
block.pointed_dripstone.break,
block.pointed_dripstone.drip_lava,
block.pointed_dripstone.drip_lava_into_cauldron,
block.pointed_dripstone.drip_water,
block.pointed_dripstone.drip_water_into_cauldron,
block.pointed_dripstone.fall,
block.pointed_dripstone.hit,
block.pointed_dripstone.land,
block.pointed_dripstone.place,
block.pointed_dripstone.step,
block.polished_deepslate.break,
block.polished_deepslate.fall,
block.polished_deepslate.hit,
block.polished_deepslate.place,
block.polished_deepslate.step,
block.portal.ambient,
block.portal.travel,
block.portal.trigger,
block.powder_snow.break,
block.powder_snow.fall,
block.powder_snow.hit,
block.powder_snow.place,
block.powder_snow.step,
block.pumpkin.carve,
block.redstone_torch.burnout,
block.respawn_anchor.ambient,
block.respawn_anchor.charge,
block.respawn_anchor.deplete,
block.respawn_anchor.set_spawn,
block.rooted_dirt.break,
block.rooted_dirt.fall,
block.rooted_dirt.hit,
block.rooted_dirt.place,
block.rooted_dirt.step,
block.roots.break,
block.roots.fall,
block.roots.hit,
block.roots.place,
block.roots.step,
block.sand.break,
block.sand.fall,
block.sand.hit,
block.sand.place,
block.sand.step,
block.scaffolding.break,
block.scaffolding.fall,
block.scaffolding.hit,
block.scaffolding.place,
block.scaffolding.step,
block.sculk.break,
block.sculk.charge,
block.sculk.fall,
block.sculk.hit,
block.sculk.place,
block.sculk.spread,
block.sculk.step,
block.sculk_catalyst.bloom,
block.sculk_catalyst.break,
block.sculk_catalyst.fall,
block.sculk_catalyst.hit,
block.sculk_catalyst.place,
block.sculk_catalyst.step,
block.sculk_sensor.break,
block.sculk_sensor.clicking,
block.sculk_sensor.clicking_stop,
block.sculk_sensor.fall,
block.sculk_sensor.hit,
block.sculk_sensor.place,
block.sculk_sensor.step,
block.sculk_shrieker.break,
block.sculk_shrieker.fall,
block.sculk_shrieker.hit,
block.sculk_shrieker.place,
block.sculk_shrieker.shriek,
block.sculk_shrieker.step,
block.sculk_vein.break,
block.sculk_vein.fall,
block.sculk_vein.hit,
block.sculk_vein.place,
block.sculk_vein.step,
block.shroomlight.break,
block.shroomlight.fall,
block.shroomlight.hit,
block.shroomlight.place,
block.shroomlight.step,
block.shulker_box.close,
block.shulker_box.open,
block.sign.waxed_interact_fail,
block.slime_block.break,
block.slime_block.fall,
block.slime_block.hit,
block.slime_block.place,
block.slime_block.step,
block.small_amethyst_bud.break,
block.small_amethyst_bud.place,
block.small_dripleaf.break,
block.small_dripleaf.fall,
block.small_dripleaf.hit,
block.small_dripleaf.place,
block.small_dripleaf.step,
block.smithing_table.use,
block.smoker.smoke,
block.sniffer_egg.crack,
block.sniffer_egg.hatch,
block.sniffer_egg.plop,
block.snow.break,
block.snow.fall,
block.snow.hit,
block.snow.place,
block.snow.step,
block.soul_sand.break,
block.soul_sand.fall,
block.soul_sand.hit,
block.soul_sand.place,
block.soul_sand.step,
block.soul_soil.break,
block.soul_soil.fall,
block.soul_soil.hit,
block.soul_soil.place,
block.soul_soil.step,
block.spore_blossom.break,
block.spore_blossom.fall,
block.spore_blossom.hit,
block.spore_blossom.place,
block.spore_blossom.step,
block.stem.break,
block.stem.fall,
block.stem.hit,
block.stem.place,
block.stem.step,
block.stone.break,
block.stone.fall,
block.stone.hit,
block.stone.place,
block.stone.step,
block.stone_button.click_off,
block.stone_button.click_on,
block.stone_pressure_plate.click_off,
block.stone_pressure_plate.click_on,
block.suspicious_gravel.break,
block.suspicious_gravel.fall,
block.suspicious_gravel.hit,
block.suspicious_gravel.place,
block.suspicious_gravel.step,
block.suspicious_sand.break,
block.suspicious_sand.fall,
block.suspicious_sand.hit,
block.suspicious_sand.place,
block.suspicious_sand.step,
block.sweet_berry_bush.break,
block.sweet_berry_bush.pick_berries,
block.sweet_berry_bush.place,
block.tripwire.attach,
block.tripwire.click_off,
block.tripwire.click_on,
block.tripwire.detach,
block.tuff.break,
block.tuff.fall,
block.tuff.hit,
block.tuff.place,
block.tuff.step,
block.vine.break,
block.vine.fall,
block.vine.hit,
block.vine.place,
block.vine.step,
block.wart_block.break,
block.wart_block.fall,
block.wart_block.hit,
block.wart_block.place,
block.wart_block.step,
block.water.ambient,
block.weeping_vines.break,
block.weeping_vines.fall,
block.weeping_vines.hit,
block.weeping_vines.place,
block.weeping_vines.step,
block.wet_grass.break,
block.wet_grass.fall,
block.wet_grass.hit,
block.wet_grass.place,
block.wet_grass.step,
block.wood.break,
block.wood.fall,
block.wood.hit,
block.wood.place,
block.wood.step,
block.wooden_button.click_off,
block.wooden_button.click_on,
block.wooden_door.close,
block.wooden_door.open,
block.wooden_pressure_plate.click_off,
block.wooden_pressure_plate.click_on,
block.wooden_trapdoor.close,
block.wooden_trapdoor.open,
block.wool.break,
block.wool.fall,
block.wool.hit,
block.wool.place,
block.wool.step,
bosses_of_mass_destruction:blue_fireball_land,
bosses_of_mass_destruction:brimstone,
bosses_of_mass_destruction:charged_ender_pearl,
bosses_of_mass_destruction:comet_prepare,
bosses_of_mass_destruction:comet_shoot,
bosses_of_mass_destruction:earthdive_spear_throw,
bosses_of_mass_destruction:energy_shield,
bosses_of_mass_destruction:gauntlet_cast,
bosses_of_mass_destruction:gauntlet_clink,
bosses_of_mass_destruction:gauntlet_death,
bosses_of_mass_destruction:gauntlet_hurt,
bosses_of_mass_destruction:gauntlet_idle,
bosses_of_mass_destruction:gauntlet_laser_charge,
bosses_of_mass_destruction:gauntlet_spin_punch,
bosses_of_mass_destruction:lich_death,
bosses_of_mass_destruction:lich_hurt,
bosses_of_mass_destruction:lich_teleport,
bosses_of_mass_destruction:minion_rune,
bosses_of_mass_destruction:minion_summon,
bosses_of_mass_destruction:missile_prepare,
bosses_of_mass_destruction:missile_shoot,
bosses_of_mass_destruction:obsidilith_burst,
bosses_of_mass_destruction:obsidilith_death,
bosses_of_mass_destruction:obsidilith_hurt,
bosses_of_mass_destruction:obsidilith_prepare_attack,
bosses_of_mass_destruction:obsidilith_teleport,
bosses_of_mass_destruction:obsidilith_wave,
bosses_of_mass_destruction:petal_blade,
bosses_of_mass_destruction:rage_prepare,
bosses_of_mass_destruction:soul_star,
bosses_of_mass_destruction:spike,
bosses_of_mass_destruction:spike_indicator,
bosses_of_mass_destruction:spike_wave_indicator,
bosses_of_mass_destruction:spore_ball_land,
bosses_of_mass_destruction:spore_impact,
bosses_of_mass_destruction:spore_prepare,
bosses_of_mass_destruction:teleport_prepare,
bosses_of_mass_destruction:void_blossom_burrow,
bosses_of_mass_destruction:void_blossom_fall,
bosses_of_mass_destruction:void_blossom_hurt,
bosses_of_mass_destruction:void_blossom_spike,
bosses_of_mass_destruction:void_spike_indicator,
bosses_of_mass_destruction:wave_indicator,
bygonenether:entity.warped_enderman.ambient,
bygonenether:entity.warped_enderman.death,
bygonenether:entity.warped_enderman.hurt,
bygonenether:entity.warped_enderman.scream,
bygonenether:entity.warped_enderman.stare,
bygonenether:entity.warped_enderman.teleport,
bygonenether:entity.wex.ambient,
bygonenether:entity.wex.charge,
bygonenether:entity.wex.death,
bygonenether:entity.wex.hurt,
bygonenether:wither_waltz,
cinderscapes:music.menu,
cinderscapes:music.nether.ashy_shoals,
cinderscapes:music.nether.blackstone_shales,
cinderscapes:music.nether.luminous_grove,
cinderscapes:music.nether.quartz_cavern,
cinderscapes:music_disc.chilling_in_hell,
cinderscapes:music_disc.luminous_plantation,
combatroll:roll,
combatroll:roll_cooldown_ready,
deeperdarker:ambience.otherside,
deeperdarker:ambience.otherside_portal.groan,
deeperdarker:block.ancient_vase.break,
deeperdarker:block.ancient_vase.fall,
deeperdarker:block.ancient_vase.hit,
deeperdarker:block.ancient_vase.place,
deeperdarker:block.ancient_vase.step,
deeperdarker:block.sculk_stone.break,
deeperdarker:block.sculk_stone.fall,
deeperdarker:block.sculk_stone.hit,
deeperdarker:block.sculk_stone.place,
deeperdarker:block.sculk_stone.step,
deeperdarker:entity.sculk_leech.hurt,
deeperdarker:entity.sculk_snapper.ambient,
deeperdarker:entity.sculk_snapper.bite,
deeperdarker:entity.sculk_snapper.hurt,
deeperdarker:entity.sculk_snapper.sniff,
deeperdarker:entity.shattered.ambient,
deeperdarker:entity.shattered.death,
deeperdarker:entity.shattered.hurt,
deeperdarker:entity.shriek_worm.ambient,
deeperdarker:entity.shriek_worm.death,
deeperdarker:entity.shriek_worm.hurt,
deeperdarker:entity.stalker.ambient,
deeperdarker:entity.stalker.death,
deeperdarker:entity.stalker.hurt,
deeperdarker:item.sculk_transmitter.error,
deeperdarker:item.sculk_transmitter.link,
deeperdarker:item.sculk_transmitter.open,
deeperdarker:item.sculk_transmitter.unlink,
deeperdarker:music.deeperdarker.arrival,
deeperdarker:music.deeperdarker.echoing_forest,
deeperdarker:music.deeperdarker.overcast_columns,
ecologics:block.coconut.smash,
ecologics:block.thin_ice.crack,
ecologics:entity.camel.ambient,
ecologics:entity.camel.angry,
ecologics:entity.camel.chest,
ecologics:entity.camel.death,
ecologics:entity.camel.eat,
ecologics:entity.camel.hurt,
ecologics:entity.camel.step,
ecologics:entity.coconut_crab.ambient,
ecologics:entity.coconut_crab.death,
ecologics:entity.coconut_crab.hurt,
ecologics:entity.penguin.ambient,
ecologics:entity.penguin.death,
ecologics:entity.penguin.hurt,
ecologics:entity.squirrel.ambient,
ecologics:entity.squirrel.death,
ecologics:entity.squirrel.hurt,
ecologics:music_disc.coconut,
enchant.thorns.hit,
entity.allay.ambient_with_item,
entity.allay.ambient_without_item,
entity.allay.death,
entity.allay.hurt,
entity.allay.item_given,
entity.allay.item_taken,
entity.allay.item_thrown,
entity.armor_stand.break,
entity.armor_stand.fall,
entity.armor_stand.hit,
entity.armor_stand.place,
entity.arrow.hit,
entity.arrow.hit_player,
entity.arrow.shoot,
entity.axolotl.attack,
entity.axolotl.death,
entity.axolotl.hurt,
entity.axolotl.idle_air,
entity.axolotl.idle_water,
entity.axolotl.splash,
entity.axolotl.swim,
entity.bat.ambient,
entity.bat.death,
entity.bat.hurt,
entity.bat.loop,
entity.bat.takeoff,
entity.bee.death,
entity.bee.hurt,
entity.bee.loop,
entity.bee.loop_aggressive,
entity.bee.pollinate,
entity.bee.sting,
entity.blaze.ambient,
entity.blaze.burn,
entity.blaze.death,
entity.blaze.hurt,
entity.blaze.shoot,
entity.boat.paddle_land,
entity.boat.paddle_water,
entity.camel.ambient,
entity.camel.dash,
entity.camel.dash_ready,
entity.camel.death,
entity.camel.eat,
entity.camel.hurt,
entity.camel.saddle,
entity.camel.sit,
entity.camel.stand,
entity.camel.step,
entity.camel.step_sand,
entity.cat.ambient,
entity.cat.beg_for_food,
entity.cat.death,
entity.cat.eat,
entity.cat.hiss,
entity.cat.hurt,
entity.cat.purr,
entity.cat.purreow,
entity.cat.stray_ambient,
entity.chicken.ambient,
entity.chicken.death,
entity.chicken.egg,
entity.chicken.hurt,
entity.chicken.step,
entity.cod.ambient,
entity.cod.death,
entity.cod.flop,
entity.cod.hurt,
entity.cow.ambient,
entity.cow.death,
entity.cow.hurt,
entity.cow.milk,
entity.cow.step,
entity.creeper.death,
entity.creeper.hurt,
entity.creeper.primed,
entity.dolphin.ambient,
entity.dolphin.ambient_water,
entity.dolphin.attack,
entity.dolphin.death,
entity.dolphin.eat,
entity.dolphin.hurt,
entity.dolphin.jump,
entity.dolphin.play,
entity.dolphin.splash,
entity.dolphin.swim,
entity.donkey.ambient,
entity.donkey.angry,
entity.donkey.chest,
entity.donkey.death,
entity.donkey.eat,
entity.donkey.hurt,
entity.dragon_fireball.explode,
entity.drowned.ambient,
entity.drowned.ambient_water,
entity.drowned.death,
entity.drowned.death_water,
entity.drowned.hurt,
entity.drowned.hurt_water,
entity.drowned.shoot,
entity.drowned.step,
entity.drowned.swim,
entity.egg.throw,
entity.elder_guardian.ambient,
entity.elder_guardian.ambient_land,
entity.elder_guardian.curse,
entity.elder_guardian.death,
entity.elder_guardian.death_land,
entity.elder_guardian.flop,
entity.elder_guardian.hurt,
entity.elder_guardian.hurt_land,
entity.ender_dragon.ambient,
entity.ender_dragon.death,
entity.ender_dragon.flap,
entity.ender_dragon.growl,
entity.ender_dragon.hurt,
entity.ender_dragon.shoot,
entity.ender_eye.death,
entity.ender_eye.launch,
entity.ender_pearl.throw,
entity.enderman.ambient,
entity.enderman.death,
entity.enderman.hurt,
entity.enderman.scream,
entity.enderman.stare,
entity.enderman.teleport,
entity.endermite.ambient,
entity.endermite.death,
entity.endermite.hurt,
entity.endermite.step,
entity.evoker.ambient,
entity.evoker.cast_spell,
entity.evoker.celebrate,
entity.evoker.death,
entity.evoker.hurt,
entity.evoker.prepare_attack,
entity.evoker.prepare_summon,
entity.evoker.prepare_wololo,
entity.evoker_fangs.attack,
entity.experience_bottle.throw,
entity.experience_orb.pickup,
entity.firework_rocket.blast,
entity.firework_rocket.blast_far,
entity.firework_rocket.large_blast,
entity.firework_rocket.large_blast_far,
entity.firework_rocket.launch,
entity.firework_rocket.shoot,
entity.firework_rocket.twinkle,
entity.firework_rocket.twinkle_far,
entity.fish.swim,
entity.fishing_bobber.retrieve,
entity.fishing_bobber.splash,
entity.fishing_bobber.throw,
entity.fox.aggro,
entity.fox.ambient,
entity.fox.bite,
entity.fox.death,
entity.fox.eat,
entity.fox.hurt,
entity.fox.screech,
entity.fox.sleep,
entity.fox.sniff,
entity.fox.spit,
entity.fox.teleport,
entity.frog.ambient,
entity.frog.death,
entity.frog.eat,
entity.frog.hurt,
entity.frog.lay_spawn,
entity.frog.long_jump,
entity.frog.step,
entity.frog.tongue,
entity.generic.big_fall,
entity.generic.burn,
entity.generic.death,
entity.generic.drink,
entity.generic.eat,
entity.generic.explode,
entity.generic.extinguish_fire,
entity.generic.hurt,
entity.generic.small_fall,
entity.generic.splash,
entity.generic.swim,
entity.ghast.ambient,
entity.ghast.death,
entity.ghast.hurt,
entity.ghast.scream,
entity.ghast.shoot,
entity.ghast.warn,
entity.glow_item_frame.add_item,
entity.glow_item_frame.break,
entity.glow_item_frame.place,
entity.glow_item_frame.remove_item,
entity.glow_item_frame.rotate_item,
entity.glow_squid.ambient,
entity.glow_squid.death,
entity.glow_squid.hurt,
entity.glow_squid.squirt,
entity.goat.ambient,
entity.goat.death,
entity.goat.eat,
entity.goat.horn_break,
entity.goat.hurt,
entity.goat.long_jump,
entity.goat.milk,
entity.goat.prepare_ram,
entity.goat.ram_impact,
entity.goat.screaming.ambient,
entity.goat.screaming.death,
entity.goat.screaming.eat,
entity.goat.screaming.horn_break,
entity.goat.screaming.hurt,
entity.goat.screaming.long_jump,
entity.goat.screaming.milk,
entity.goat.screaming.prepare_ram,
entity.goat.screaming.ram_impact,
entity.goat.step,
entity.guardian.ambient,
entity.guardian.ambient_land,
entity.guardian.attack,
entity.guardian.death,
entity.guardian.death_land,
entity.guardian.flop,
entity.guardian.hurt,
entity.guardian.hurt_land,
entity.hoglin.ambient,
entity.hoglin.angry,
entity.hoglin.attack,
entity.hoglin.converted_to_zombified,
entity.hoglin.death,
entity.hoglin.hurt,
entity.hoglin.retreat,
entity.hoglin.step,
entity.horse.ambient,
entity.horse.angry,
entity.horse.armor,
entity.horse.breathe,
entity.horse.death,
entity.horse.eat,
entity.horse.gallop,
entity.horse.hurt,
entity.horse.jump,
entity.horse.land,
entity.horse.saddle,
entity.horse.step,
entity.horse.step_wood,
entity.hostile.big_fall,
entity.hostile.death,
entity.hostile.hurt,
entity.hostile.small_fall,
entity.hostile.splash,
entity.hostile.swim,
entity.husk.ambient,
entity.husk.converted_to_zombie,
entity.husk.death,
entity.husk.hurt,
entity.husk.step,
entity.illusioner.ambient,
entity.illusioner.cast_spell,
entity.illusioner.death,
entity.illusioner.hurt,
entity.illusioner.mirror_move,
entity.illusioner.prepare_blindness,
entity.illusioner.prepare_mirror,
entity.iron_golem.attack,
entity.iron_golem.damage,
entity.iron_golem.death,
entity.iron_golem.hurt,
entity.iron_golem.repair,
entity.iron_golem.step,
entity.item.break,
entity.item.pickup,
entity.item_frame.add_item,
entity.item_frame.break,
entity.item_frame.place,
entity.item_frame.remove_item,
entity.item_frame.rotate_item,
entity.leash_knot.break,
entity.leash_knot.place,
entity.lightning_bolt.impact,
entity.lightning_bolt.thunder,
entity.lingering_potion.throw,
entity.llama.ambient,
entity.llama.angry,
entity.llama.chest,
entity.llama.death,
entity.llama.eat,
entity.llama.hurt,
entity.llama.spit,
entity.llama.step,
entity.llama.swag,
entity.magma_cube.death,
entity.magma_cube.death_small,
entity.magma_cube.hurt,
entity.magma_cube.hurt_small,
entity.magma_cube.jump,
entity.magma_cube.squish,
entity.magma_cube.squish_small,
entity.minecart.inside,
entity.minecart.inside.underwater,
entity.minecart.riding,
entity.mooshroom.convert,
entity.mooshroom.eat,
entity.mooshroom.milk,
entity.mooshroom.shear,
entity.mooshroom.suspicious_milk,
entity.mule.ambient,
entity.mule.angry,
entity.mule.chest,
entity.mule.death,
entity.mule.eat,
entity.mule.hurt,
entity.ocelot.ambient,
entity.ocelot.death,
entity.ocelot.hurt,
entity.painting.break,
entity.painting.place,
entity.panda.aggressive_ambient,
entity.panda.ambient,
entity.panda.bite,
entity.panda.cant_breed,
entity.panda.death,
entity.panda.eat,
entity.panda.hurt,
entity.panda.pre_sneeze,
entity.panda.sneeze,
entity.panda.step,
entity.panda.worried_ambient,
entity.parrot.ambient,
entity.parrot.death,
entity.parrot.eat,
entity.parrot.fly,
entity.parrot.hurt,
entity.parrot.imitate.blaze,
entity.parrot.imitate.creeper,
entity.parrot.imitate.drowned,
entity.parrot.imitate.elder_guardian,
entity.parrot.imitate.ender_dragon,
entity.parrot.imitate.endermite,
entity.parrot.imitate.evoker,
entity.parrot.imitate.ghast,
entity.parrot.imitate.guardian,
entity.parrot.imitate.hoglin,
entity.parrot.imitate.husk,
entity.parrot.imitate.illusioner,
entity.parrot.imitate.magma_cube,
entity.parrot.imitate.phantom,
entity.parrot.imitate.piglin,
entity.parrot.imitate.piglin_brute,
entity.parrot.imitate.pillager,
entity.parrot.imitate.ravager,
entity.parrot.imitate.shulker,
entity.parrot.imitate.silverfish,
entity.parrot.imitate.skeleton,
entity.parrot.imitate.slime,
entity.parrot.imitate.spider,
entity.parrot.imitate.stray,
entity.parrot.imitate.vex,
entity.parrot.imitate.vindicator,
entity.parrot.imitate.warden,
entity.parrot.imitate.witch,
entity.parrot.imitate.wither,
entity.parrot.imitate.wither_skeleton,
entity.parrot.imitate.zoglin,
entity.parrot.imitate.zombie,
entity.parrot.imitate.zombie_villager,
entity.parrot.step,
entity.phantom.ambient,
entity.phantom.bite,
entity.phantom.death,
entity.phantom.flap,
entity.phantom.hurt,
entity.phantom.swoop,
entity.pig.ambient,
entity.pig.death,
entity.pig.hurt,
entity.pig.saddle,
entity.pig.step,
entity.piglin.admiring_item,
entity.piglin.ambient,
entity.piglin.angry,
entity.piglin.celebrate,
entity.piglin.converted_to_zombified,
entity.piglin.death,
entity.piglin.hurt,
entity.piglin.jealous,
entity.piglin.retreat,
entity.piglin.step,
entity.piglin_brute.ambient,
entity.piglin_brute.angry,
entity.piglin_brute.converted_to_zombified,
entity.piglin_brute.death,
entity.piglin_brute.hurt,
entity.piglin_brute.step,
entity.pillager.ambient,
entity.pillager.celebrate,
entity.pillager.death,
entity.pillager.hurt,
entity.player.attack.crit,
entity.player.attack.knockback,
entity.player.attack.nodamage,
entity.player.attack.strong,
entity.player.attack.sweep,
entity.player.attack.weak,
entity.player.big_fall,
entity.player.breath,
entity.player.burp,
entity.player.death,
entity.player.hurt,
entity.player.hurt_drown,
entity.player.hurt_freeze,
entity.player.hurt_on_fire,
entity.player.hurt_sweet_berry_bush,
entity.player.levelup,
entity.player.small_fall,
entity.player.splash,
entity.player.splash.high_speed,
entity.player.swim,
entity.polar_bear.ambient,
entity.polar_bear.ambient_baby,
entity.polar_bear.death,
entity.polar_bear.hurt,
entity.polar_bear.step,
entity.polar_bear.warning,
entity.puffer_fish.ambient,
entity.puffer_fish.blow_out,
entity.puffer_fish.blow_up,
entity.puffer_fish.death,
entity.puffer_fish.flop,
entity.puffer_fish.hurt,
entity.puffer_fish.sting,
entity.rabbit.ambient,
entity.rabbit.attack,
entity.rabbit.death,
entity.rabbit.hurt,
entity.rabbit.jump,
entity.ravager.ambient,
entity.ravager.attack,
entity.ravager.celebrate,
entity.ravager.death,
entity.ravager.hurt,
entity.ravager.roar,
entity.ravager.step,
entity.ravager.stunned,
entity.salmon.ambient,
entity.salmon.death,
entity.salmon.flop,
entity.salmon.hurt,
entity.sheep.ambient,
entity.sheep.death,
entity.sheep.hurt,
entity.sheep.shear,
entity.sheep.step,
entity.shulker.ambient,
entity.shulker.close,
entity.shulker.death,
entity.shulker.hurt,
entity.shulker.hurt_closed,
entity.shulker.open,
entity.shulker.shoot,
entity.shulker.teleport,
entity.shulker_bullet.hit,
entity.shulker_bullet.hurt,
entity.silverfish.ambient,
entity.silverfish.death,
entity.silverfish.hurt,
entity.silverfish.step,
entity.skeleton.ambient,
entity.skeleton.converted_to_stray,
entity.skeleton.death,
entity.skeleton.hurt,
entity.skeleton.shoot,
entity.skeleton.step,
entity.skeleton_horse.ambient,
entity.skeleton_horse.ambient_water,
entity.skeleton_horse.death,
entity.skeleton_horse.gallop_water,
entity.skeleton_horse.hurt,
entity.skeleton_horse.jump_water,
entity.skeleton_horse.step_water,
entity.skeleton_horse.swim,
entity.slime.attack,
entity.slime.death,
entity.slime.death_small,
entity.slime.hurt,
entity.slime.hurt_small,
entity.slime.jump,
entity.slime.jump_small,
entity.slime.squish,
entity.slime.squish_small,
entity.sniffer.death,
entity.sniffer.digging,
entity.sniffer.digging_stop,
entity.sniffer.drop_seed,
entity.sniffer.eat,
entity.sniffer.happy,
entity.sniffer.hurt,
entity.sniffer.idle,
entity.sniffer.scenting,
entity.sniffer.searching,
entity.sniffer.sniffing,
entity.sniffer.step,
entity.snow_golem.ambient,
entity.snow_golem.death,
entity.snow_golem.hurt,
entity.snow_golem.shear,
entity.snow_golem.shoot,
entity.snowball.throw,
entity.spider.ambient,
entity.spider.death,
entity.spider.hurt,
entity.spider.step,
entity.splash_potion.break,
entity.splash_potion.throw,
entity.squid.ambient,
entity.squid.death,
entity.squid.hurt,
entity.squid.squirt,
entity.stray.ambient,
entity.stray.death,
entity.stray.hurt,
entity.stray.step,
entity.strider.ambient,
entity.strider.death,
entity.strider.eat,
entity.strider.happy,
entity.strider.hurt,
entity.strider.retreat,
entity.strider.saddle,
entity.strider.step,
entity.strider.step_lava,
entity.tadpole.death,
entity.tadpole.flop,
entity.tadpole.grow_up,
entity.tadpole.hurt,
entity.tnt.primed,
entity.tropical_fish.ambient,
entity.tropical_fish.death,
entity.tropical_fish.flop,
entity.tropical_fish.hurt,
entity.turtle.ambient_land,
entity.turtle.death,
entity.turtle.death_baby,
entity.turtle.egg_break,
entity.turtle.egg_crack,
entity.turtle.egg_hatch,
entity.turtle.hurt,
entity.turtle.hurt_baby,
entity.turtle.lay_egg,
entity.turtle.shamble,
entity.turtle.shamble_baby,
entity.turtle.swim,
entity.vex.ambient,
entity.vex.charge,
entity.vex.death,
entity.vex.hurt,
entity.villager.ambient,
entity.villager.celebrate,
entity.villager.death,
entity.villager.hurt,
entity.villager.no,
entity.villager.trade,
entity.villager.work_armorer,
entity.villager.work_butcher,
entity.villager.work_cartographer,
entity.villager.work_cleric,
entity.villager.work_farmer,
entity.villager.work_fisherman,
entity.villager.work_fletcher,
entity.villager.work_leatherworker,
entity.villager.work_librarian,
entity.villager.work_mason,
entity.villager.work_shepherd,
entity.villager.work_toolsmith,
entity.villager.work_weaponsmith,
entity.villager.yes,
entity.vindicator.ambient,
entity.vindicator.celebrate,
entity.vindicator.death,
entity.vindicator.hurt,
entity.wandering_trader.ambient,
entity.wandering_trader.death,
entity.wandering_trader.disappeared,
entity.wandering_trader.drink_milk,
entity.wandering_trader.drink_potion,
entity.wandering_trader.hurt,
entity.wandering_trader.no,
entity.wandering_trader.reappeared,
entity.wandering_trader.trade,
entity.wandering_trader.yes,
entity.warden.agitated,
entity.warden.ambient,
entity.warden.angry,
entity.warden.attack_impact,
entity.warden.death,
entity.warden.dig,
entity.warden.emerge,
entity.warden.heartbeat,
entity.warden.hurt,
entity.warden.listening,
entity.warden.listening_angry,
entity.warden.nearby_close,
entity.warden.nearby_closer,
entity.warden.nearby_closest,
entity.warden.roar,
entity.warden.sniff,
entity.warden.sonic_boom,
entity.warden.sonic_charge,
entity.warden.step,
entity.warden.tendril_clicks,
entity.witch.ambient,
entity.witch.celebrate,
entity.witch.death,
entity.witch.drink,
entity.witch.hurt,
entity.witch.throw,
entity.wither.ambient,
entity.wither.break_block,
entity.wither.death,
entity.wither.hurt,
entity.wither.shoot,
entity.wither.spawn,
entity.wither_skeleton.ambient,
entity.wither_skeleton.death,
entity.wither_skeleton.hurt,
entity.wither_skeleton.step,
entity.wolf.ambient,
entity.wolf.death,
entity.wolf.growl,
entity.wolf.howl,
entity.wolf.hurt,
entity.wolf.pant,
entity.wolf.shake,
entity.wolf.step,
entity.wolf.whine,
entity.zoglin.ambient,
entity.zoglin.angry,
entity.zoglin.attack,
entity.zoglin.death,
entity.zoglin.hurt,
entity.zoglin.step,
entity.zombie.ambient,
entity.zombie.attack_iron_door,
entity.zombie.attack_wooden_door,
entity.zombie.break_wooden_door,
entity.zombie.converted_to_drowned,
entity.zombie.death,
entity.zombie.destroy_egg,
entity.zombie.hurt,
entity.zombie.infect,
entity.zombie.step,
entity.zombie_horse.ambient,
entity.zombie_horse.death,
entity.zombie_horse.hurt,
entity.zombie_villager.ambient,
entity.zombie_villager.converted,
entity.zombie_villager.cure,
entity.zombie_villager.death,
entity.zombie_villager.hurt,
entity.zombie_villager.step,
entity.zombified_piglin.ambient,
entity.zombified_piglin.angry,
entity.zombified_piglin.death,
entity.zombified_piglin.hurt,
event.raid.horn,
friendsandfoes:entity.copper_golem.death,
friendsandfoes:entity.copper_golem.head_spin,
friendsandfoes:entity.copper_golem.hurt,
friendsandfoes:entity.copper_golem.repair,
friendsandfoes:entity.copper_golem.step,
friendsandfoes:entity.glare.ambient,
friendsandfoes:entity.glare.death,
friendsandfoes:entity.glare.eat,
friendsandfoes:entity.glare.grumpiness,
friendsandfoes:entity.glare.grumpiness_short,
friendsandfoes:entity.glare.hurt,
friendsandfoes:entity.glare.rustle,
friendsandfoes:entity.ice_chunk.ambient,
friendsandfoes:entity.ice_chunk.hit,
friendsandfoes:entity.ice_chunk.summon,
friendsandfoes:entity.iceologer.ambient,
friendsandfoes:entity.iceologer.cast_spell,
friendsandfoes:entity.iceologer.death,
friendsandfoes:entity.iceologer.hurt,
friendsandfoes:entity.iceologer.prepare_slowness,
friendsandfoes:entity.iceologer.prepare_summon,
friendsandfoes:entity.mauler.bite,
friendsandfoes:entity.mauler.death,
friendsandfoes:entity.mauler.growl,
friendsandfoes:entity.mauler.hurt,
friendsandfoes:entity.moobloom.convert,
friendsandfoes:entity.player.mirror_move,
friendsandfoes:entity.rascal.ambient,
friendsandfoes:entity.rascal.disappear,
friendsandfoes:entity.rascal.hurt,
friendsandfoes:entity.rascal.nod,
friendsandfoes:entity.rascal.reappear,
friendsandfoes:entity.rascal.reward,
friendsandfoes:entity.rascal.reward_bad,
friendsandfoes:entity.shield_debris.impact,
friendsandfoes:entity.tuff_golem.glue_off,
friendsandfoes:entity.tuff_golem.glue_on,
friendsandfoes:entity.tuff_golem.hurt,
friendsandfoes:entity.tuff_golem.move,
friendsandfoes:entity.tuff_golem.repair,
friendsandfoes:entity.tuff_golem.sleep,
friendsandfoes:entity.tuff_golem.step,
friendsandfoes:entity.tuff_golem.wake,
friendsandfoes:entity.wildfire.ambient,
friendsandfoes:entity.wildfire.death,
friendsandfoes:entity.wildfire.hurt,
friendsandfoes:entity.wildfire.shield_break,
friendsandfoes:entity.wildfire.shockwave,
friendsandfoes:entity.wildfire.shoot,
friendsandfoes:entity.wildfire.step,
friendsandfoes:entity.wildfire.summon_blaze,
galosphere:block.allurite.break,
galosphere:block.allurite.fall,
galosphere:block.allurite.hit,
galosphere:block.allurite.place,
galosphere:block.allurite.step,
galosphere:block.allurite_cluster.break,
galosphere:block.allurite_cluster.fall,
galosphere:block.allurite_cluster.hit,
galosphere:block.allurite_cluster.place,
galosphere:block.allurite_cluster.step,
galosphere:block.bowl_lichen.break,
galosphere:block.bowl_lichen.fall,
galosphere:block.bowl_lichen.hit,
galosphere:block.bowl_lichen.place,
galosphere:block.bowl_lichen.step,
galosphere:block.combustion_table.break,
galosphere:block.combustion_table.fall,
galosphere:block.combustion_table.hit,
galosphere:block.combustion_table.place,
galosphere:block.combustion_table.step,
galosphere:block.glow_ink_clumps.break,
galosphere:block.glow_ink_clumps.fall,
galosphere:block.glow_ink_clumps.hit,
galosphere:block.glow_ink_clumps.place,
galosphere:block.glow_ink_clumps.step,
galosphere:block.lichen_cordyceps.break,
galosphere:block.lichen_cordyceps.fall,
galosphere:block.lichen_cordyceps.hit,
galosphere:block.lichen_cordyceps.place,
galosphere:block.lichen_cordyceps.step,
galosphere:block.lichen_cordyceps_bulb.break,
galosphere:block.lichen_cordyceps_bulb.fall,
galosphere:block.lichen_cordyceps_bulb.hit,
galosphere:block.lichen_cordyceps_bulb.place,
galosphere:block.lichen_cordyceps_bulb.step,
galosphere:block.lichen_moss.break,
galosphere:block.lichen_moss.fall,
galosphere:block.lichen_moss.hit,
galosphere:block.lichen_moss.place,
galosphere:block.lichen_moss.step,
galosphere:block.lichen_roots.break,
galosphere:block.lichen_roots.fall,
galosphere:block.lichen_roots.hit,
galosphere:block.lichen_roots.place,
galosphere:block.lichen_roots.step,
galosphere:block.lichen_shelf.break,
galosphere:block.lichen_shelf.fall,
galosphere:block.lichen_shelf.hit,
galosphere:block.lichen_shelf.place,
galosphere:block.lichen_shelf.step,
galosphere:block.lumiere.break,
galosphere:block.lumiere.compost,
galosphere:block.lumiere.fall,
galosphere:block.lumiere.hit,
galosphere:block.lumiere.place,
galosphere:block.lumiere.step,
galosphere:block.lumiere_cluster.break,
galosphere:block.lumiere_cluster.fall,
galosphere:block.lumiere_cluster.hit,
galosphere:block.lumiere_cluster.place,
galosphere:block.lumiere_cluster.step,
galosphere:block.monstrometer.activate,
galosphere:block.monstrometer.break,
galosphere:block.monstrometer.charge,
galosphere:block.monstrometer.deactivate,
galosphere:block.monstrometer.fall,
galosphere:block.monstrometer.hit,
galosphere:block.monstrometer.place,
galosphere:block.monstrometer.step,
galosphere:block.silver.break,
galosphere:block.silver.fall,
galosphere:block.silver.hit,
galosphere:block.silver.place,
galosphere:block.silver.step,
galosphere:block.silver_lattice.break,
galosphere:block.silver_lattice.fall,
galosphere:block.silver_lattice.hit,
galosphere:block.silver_lattice.place,
galosphere:block.silver_lattice.step,
galosphere:entity.glow_flare.spread,
galosphere:entity.specterpillar.death,
galosphere:entity.specterpillar.hurt,
galosphere:entity.spectre.ambient,
galosphere:entity.spectre.bottle.empty,
galosphere:entity.spectre.bottle.fill,
galosphere:entity.spectre.death,
galosphere:entity.spectre.hurt,
galosphere:entity.spectre.lock_to_spyglass,
galosphere:entity.spectre.manipulate.begin,
galosphere:entity.spectre.manipulate.end,
galosphere:entity.spectre.receive_item,
galosphere:music.biome.crystal_canyons,
galosphere:music.biome.lichen_caves,
graveyard:block.altar.ambient,
graveyard:block.bone.ambient,
graveyard:block.bone.placed,
graveyard:block.coffin.close,
graveyard:block.coffin.open,
graveyard:block.sarcophagus.use,
graveyard:block.urn.close,
graveyard:block.urn.open,
graveyard:entity.acolyte.ambient,
graveyard:entity.acolyte.death,
graveyard:entity.acolyte.hurt,
graveyard:entity.corrupted_illager.ambient,
graveyard:entity.corrupted_illager.death,
graveyard:entity.corrupted_illager.hurt,
graveyard:entity.corrupted_illager.step,
graveyard:entity.ghoul.ambient,
graveyard:entity.ghoul.death,
graveyard:entity.ghoul.hurt,
graveyard:entity.ghoul.roar,
graveyard:entity.ghoul.step,
graveyard:entity.ghouling.ambient,
graveyard:entity.ghouling.attack,
graveyard:entity.ghouling.death,
graveyard:entity.ghouling.groan,
graveyard:entity.ghouling.hurt,
graveyard:entity.ghouling.spawn,
graveyard:entity.ghouling.step,
graveyard:entity.lich.corpse_spell,
graveyard:entity.lich.death,
graveyard:entity.lich.heal,
graveyard:entity.lich.hunt,
graveyard:entity.lich.hurt,
graveyard:entity.lich.idle,
graveyard:entity.lich.levitation,
graveyard:entity.lich.melee,
graveyard:entity.lich.phase_three,
graveyard:entity.lich.phase_three_attack,
graveyard:entity.lich.phase_two,
graveyard:entity.lich.scare,
graveyard:entity.lich.shoot_skull,
graveyard:entity.lich.spawn,
graveyard:entity.lich.theme_01,
graveyard:entity.nameless_hanged.ambient,
graveyard:entity.nameless_hanged.breath,
graveyard:entity.nameless_hanged.interact,
graveyard:entity.nightmare.ambient,
graveyard:entity.nightmare.death,
graveyard:entity.nightmare.hurt,
graveyard:entity.reaper.ambient,
graveyard:entity.reaper.charge,
graveyard:entity.reaper.death,
graveyard:entity.reaper.hurt,
graveyard:entity.revenant.ambient,
graveyard:entity.revenant.death,
graveyard:entity.revenant.hurt,
graveyard:entity.revenant.step,
graveyard:entity.wraith.ambient,
graveyard:entity.wraith.hurt,
graveyard:item.vial.splash,
guardvillagers:entity.guard.ambient,
guardvillagers:entity.guard.death,
guardvillagers:entity.guard.hurt,
intentionally_empty,
item.armor.equip_chain,
item.armor.equip_diamond,
item.armor.equip_elytra,
item.armor.equip_generic,
item.armor.equip_gold,
item.armor.equip_iron,
item.armor.equip_leather,
item.armor.equip_netherite,
item.armor.equip_turtle,
item.axe.scrape,
item.axe.strip,
item.axe.wax_off,
item.bone_meal.use,
item.book.page_turn,
item.book.put,
item.bottle.empty,
item.bottle.fill,
item.bottle.fill_dragonbreath,
item.brush.brushing.generic,
item.brush.brushing.gravel,
item.brush.brushing.gravel.complete,
item.brush.brushing.sand,
item.brush.brushing.sand.complete,
item.bucket.empty,
item.bucket.empty_axolotl,
item.bucket.empty_fish,
item.bucket.empty_lava,
item.bucket.empty_powder_snow,
item.bucket.empty_tadpole,
item.bucket.fill,
item.bucket.fill_axolotl,
item.bucket.fill_fish,
item.bucket.fill_lava,
item.bucket.fill_powder_snow,
item.bucket.fill_tadpole,
item.bundle.drop_contents,
item.bundle.insert,
item.bundle.remove_one,
item.chorus_fruit.teleport,
item.crop.plant,
item.crossbow.hit,
item.crossbow.loading_end,
item.crossbow.loading_middle,
item.crossbow.loading_start,
item.crossbow.quick_charge_1,
item.crossbow.quick_charge_2,
item.crossbow.quick_charge_3,
item.crossbow.shoot,
item.dye.use,
item.elytra.flying,
item.firecharge.use,
item.flintandsteel.use,
item.glow_ink_sac.use,
item.goat_horn.play,
item.goat_horn.sound.0,
item.goat_horn.sound.1,
item.goat_horn.sound.2,
item.goat_horn.sound.3,
item.goat_horn.sound.4,
item.goat_horn.sound.5,
item.goat_horn.sound.6,
item.goat_horn.sound.7,
item.hoe.till,
item.honey_bottle.drink,
item.honeycomb.wax_on,
item.ink_sac.use,
item.lodestone_compass.lock,
item.nether_wart.plant,
item.shield.block,
item.shield.break,
item.shovel.flatten,
item.spyglass.stop_using,
item.spyglass.use,
item.totem.use,
item.trident.hit,
item.trident.hit_ground,
item.trident.return,
item.trident.riptide_1,
item.trident.riptide_2,
item.trident.riptide_3,
item.trident.throw,
item.trident.thunder,
jewelry:jewelry_equip,
jewelry:jewelry_workbench,
lavender:item.book.open,
mcda:dodge,
mcdw:echo_sound,
mcwdoors:garage,
mcwdoors:shoji,
medievalweapons:magic_heal_aura,
medievalweapons:magic_shot,
medievalweapons:parrying,
medievalweapons:sword_parrying,
mobscarecrow:plushie_break,
mobscarecrow:plushie_squeak,
music.creative,
music.credits,
music.dragon,
music.end,
music.game,
music.menu,
music.nether.basalt_deltas,
music.nether.crimson_forest,
music.nether.nether_wastes,
music.nether.soul_sand_valley,
music.nether.warped_forest,
music.overworld.badlands,
music.overworld.bamboo_jungle,
music.overworld.cherry_grove,
music.overworld.deep_dark,
music.overworld.desert,
music.overworld.dripstone_caves,
music.overworld.flower_forest,
music.overworld.forest,
music.overworld.frozen_peaks,
music.overworld.grove,
music.overworld.jagged_peaks,
music.overworld.jungle,
music.overworld.lush_caves,
music.overworld.meadow,
music.overworld.old_growth_taiga,
music.overworld.snowy_slopes,
music.overworld.sparse_jungle,
music.overworld.stony_peaks,
music.overworld.swamp,
music.under_water,
music_disc.11,
music_disc.13,
music_disc.5,
music_disc.blocks,
music_disc.cat,
music_disc.chirp,
music_disc.far,
music_disc.mall,
music_disc.mellohi,
music_disc.otherside,
music_disc.pigstep,
music_disc.relic,
music_disc.stal,
music_disc.strad,
music_disc.wait,
music_disc.ward,
mutantmonsters:entity.creeper_minion.ambient,
mutantmonsters:entity.creeper_minion.death,
mutantmonsters:entity.creeper_minion.hurt,
mutantmonsters:entity.creeper_minion.primed,
mutantmonsters:entity.creeper_minion_egg.hatch,
mutantmonsters:entity.endersoul_clone.death,
mutantmonsters:entity.endersoul_clone.teleport,
mutantmonsters:entity.endersoul_fragment.explode,
mutantmonsters:entity.mutant_creeper.ambient,
mutantmonsters:entity.mutant_creeper.charge,
mutantmonsters:entity.mutant_creeper.death,
mutantmonsters:entity.mutant_creeper.hurt,
mutantmonsters:entity.mutant_creeper.primed,
mutantmonsters:entity.mutant_enderman.ambient,
mutantmonsters:entity.mutant_enderman.death,
mutantmonsters:entity.mutant_enderman.hurt,
mutantmonsters:entity.mutant_enderman.morph,
mutantmonsters:entity.mutant_enderman.scream,
mutantmonsters:entity.mutant_enderman.stare,
mutantmonsters:entity.mutant_enderman.teleport,
mutantmonsters:entity.mutant_skeleton.ambient,
mutantmonsters:entity.mutant_skeleton.death,
mutantmonsters:entity.mutant_skeleton.hurt,
mutantmonsters:entity.mutant_skeleton.step,
mutantmonsters:entity.mutant_snow_golem.death,
mutantmonsters:entity.mutant_snow_golem.hurt,
mutantmonsters:entity.mutant_zombie.ambient,
mutantmonsters:entity.mutant_zombie.attack,
mutantmonsters:entity.mutant_zombie.death,
mutantmonsters:entity.mutant_zombie.grunt,
mutantmonsters:entity.mutant_zombie.hurt,
mutantmonsters:entity.mutant_zombie.roar,
mutantmonsters:entity.spider_pig.ambient,
mutantmonsters:entity.spider_pig.death,
mutantmonsters:entity.spider_pig.hurt,
mythicmobs:drake_death,
mythicmobs:drake_roar,
mythicmobs:robotic_voice,
mythicmobs:wendigo_roar,
mythicmounts:acencia_ambient,
mythicmounts:acencia_angry,
mythicmounts:acencia_death,
mythicmounts:acencia_hurt,
mythicmounts:archelon_ambient,
mythicmounts:archelon_angry,
mythicmounts:archelon_death,
mythicmounts:archelon_hurt,
mythicmounts:book_created,
mythicmounts:chest_equips,
mythicmounts:colelytra_ambient,
mythicmounts:colelytra_angry,
mythicmounts:colelytra_death,
mythicmounts:colelytra_hurt,
mythicmounts:courierbird_ambient,
mythicmounts:courierbird_angry,
mythicmounts:courierbird_death,
mythicmounts:courierbird_hurt,
mythicmounts:direwolf_ambient,
mythicmounts:direwolf_angry,
mythicmounts:direwolf_death,
mythicmounts:direwolf_hurt,
mythicmounts:dragon_ambient,
mythicmounts:dragon_angry,
mythicmounts:dragon_death,
mythicmounts:dragon_hurt,
mythicmounts:feather_drops,
mythicmounts:fire,
mythicmounts:firebird_ambient,
mythicmounts:firebird_angry,
mythicmounts:firebird_death,
mythicmounts:firebird_hurt,
mythicmounts:griffon_ambient,
mythicmounts:griffon_angry,
mythicmounts:griffon_death,
mythicmounts:griffon_hurt,
mythicmounts:groundlizard_ambient,
mythicmounts:groundlizard_angry,
mythicmounts:groundlizard_death,
mythicmounts:groundlizard_hurt,
mythicmounts:jump,
mythicmounts:moth_ambient,
mythicmounts:moth_angry,
mythicmounts:moth_death,
mythicmounts:moth_hurt,
mythicmounts:netherbat_ambient,
mythicmounts:netherbat_angry,
mythicmounts:netherbat_death,
mythicmounts:netherbat_hurt,
mythicmounts:nightmare_ambient,
mythicmounts:nightmare_angry,
mythicmounts:nightmare_death,
mythicmounts:nightmare_hurt,
mythicmounts:nudibranch_ambient,
mythicmounts:nudibranch_angry,
mythicmounts:nudibranch_death,
mythicmounts:nudibranch_hurt,
mythicmounts:ridinglizard_ambient,
mythicmounts:ridinglizard_angry,
mythicmounts:ridinglizard_death,
mythicmounts:ridinglizard_hurt,
mythicmounts:summoning_staff_fails,
mythicmounts:summoning_staff_links,
mythicmounts:summoning_staff_teleports,
mythicmounts:wing_flap,
mythicmounts:wing_whir,
naturalist:entity.alligator.ambient,
naturalist:entity.alligator.ambient_baby,
naturalist:entity.alligator.death,
naturalist:entity.alligator.egg_break,
naturalist:entity.alligator.egg_crack,
naturalist:entity.alligator.egg_hatch,
naturalist:entity.alligator.hurt,
naturalist:entity.bass.flop,
naturalist:entity.bear.ambient,
naturalist:entity.bear.ambient_baby,
naturalist:entity.bear.death,
naturalist:entity.bear.eat,
naturalist:entity.bear.hurt,
naturalist:entity.bear.hurt_baby,
naturalist:entity.bear.sleep,
naturalist:entity.bear.sniff,
naturalist:entity.bear.spit,
naturalist:entity.bird.ambient_bluejay,
naturalist:entity.bird.ambient_canary,
naturalist:entity.bird.ambient_cardinal,
naturalist:entity.bird.ambient_finch,
naturalist:entity.bird.ambient_robin,
naturalist:entity.bird.ambient_sparrow,
naturalist:entity.bird.death,
naturalist:entity.bird.eat,
naturalist:entity.bird.fly,
naturalist:entity.bird.hurt,
naturalist:entity.boar.ambient,
naturalist:entity.boar.death,
naturalist:entity.boar.hurt,
naturalist:entity.catfish.flop,
naturalist:entity.deer.ambient,
naturalist:entity.deer.ambient_baby,
naturalist:entity.deer.hurt,
naturalist:entity.deer.hurt_baby,
naturalist:entity.dragonfly.loop,
naturalist:entity.duck.ambient,
naturalist:entity.duck.death,
naturalist:entity.duck.hurt,
naturalist:entity.duck.step,
naturalist:entity.elephant.ambient,
naturalist:entity.elephant.hurt,
naturalist:entity.firefly.death,
naturalist:entity.firefly.hide,
naturalist:entity.firefly.hurt,
naturalist:entity.giraffe.ambient,
naturalist:entity.hippo.ambient,
naturalist:entity.hippo.hurt,
naturalist:entity.lion.ambient,
naturalist:entity.lion.hurt,
naturalist:entity.lion.roar,
naturalist:entity.rhino.ambient,
naturalist:entity.rhino.ambient_baby,
naturalist:entity.rhino.scrape,
naturalist:entity.rubber_ducky.ambient,
naturalist:entity.rubber_ducky.death,
naturalist:entity.rubber_ducky.hurt,
naturalist:entity.snail.back,
naturalist:entity.snail.crush,
naturalist:entity.snail.forward,
naturalist:entity.snake.hiss,
naturalist:entity.snake.hurt,
naturalist:entity.snake.rattle,
naturalist:entity.tortoise.egg_break,
naturalist:entity.tortoise.egg_crack,
naturalist:entity.tortoise.egg_hatch,
naturalist:entity.vulture.ambient,
naturalist:entity.vulture.death,
naturalist:entity.vulture.hurt,
naturalist:entity.zebra.ambient,
naturalist:entity.zebra.angry,
naturalist:entity.zebra.breathe,
naturalist:entity.zebra.death,
naturalist:entity.zebra.eat,
naturalist:entity.zebra.hurt,
naturalist:entity.zebra.jump,
naturalist:item.bucket.empty_snail,
naturalist:item.bucket.fill_snail,
obscure_api:miracle,
paladins:cloth_equip,
paladins:divine_protection_impact,
paladins:divine_protection_release,
paladins:holy_beam_casting,
paladins:holy_beam_damage,
paladins:holy_beam_heal,
paladins:holy_beam_release,
paladins:holy_beam_start_casting,
paladins:holy_shock_damage,
paladins:holy_shock_heal,
paladins:judgement_impact,
paladins:plate_equip,
particle.soul_escape,
patchouli:book_flip,
patchouli:book_open,
promenade:block.snowy_leaves.break,
promenade:block.snowy_leaves.fall,
promenade:block.snowy_leaves.hit,
promenade:block.snowy_leaves.place,
promenade:block.snowy_leaves.step,
promenade:entity.capybara.ambient,
promenade:entity.capybara.ambient.baby,
promenade:entity.duck.ambient,
promenade:entity.duck.death,
promenade:entity.duck.hurt,
promenade:entity.duck.step,
promenade:entity.sunken_skeleton.ambient,
promenade:entity.sunken_skeleton.death,
promenade:entity.sunken_skeleton.hurt,
promenade:entity.sunken_skeleton.shoot,
promenade:entity.sunken_skeleton.step,
runes:crafting,
simplyskills:activate_tower_beacon,
simplyskills:fx_skill_backstab,
simplyskills:fx_ui_unlock,
simplyskills:fx_ui_unlock2,
simplyskills:fx_ui_unlock3,
simplyskills:soundeffect_10,
simplyskills:soundeffect_11,
simplyskills:soundeffect_12,
simplyskills:soundeffect_13,
simplyskills:soundeffect_14,
simplyskills:soundeffect_15,
simplyskills:soundeffect_16,
simplyskills:soundeffect_17,
simplyskills:soundeffect_18,
simplyskills:soundeffect_19,
simplyskills:soundeffect_20,
simplyskills:soundeffect_21,
simplyskills:soundeffect_22,
simplyskills:soundeffect_23,
simplyskills:soundeffect_24,
simplyskills:soundeffect_25,
simplyskills:soundeffect_26,
simplyskills:soundeffect_27,
simplyskills:soundeffect_28,
simplyskills:soundeffect_29,
simplyskills:soundeffect_30,
simplyskills:soundeffect_31,
simplyskills:soundeffect_32,
simplyskills:soundeffect_33,
simplyskills:soundeffect_34,
simplyskills:soundeffect_35,
simplyskills:soundeffect_36,
simplyskills:soundeffect_37,
simplyskills:soundeffect_38,
simplyskills:soundeffect_39,
simplyskills:soundeffect_40,
simplyskills:soundeffect_41,
simplyskills:soundeffect_42,
simplyskills:soundeffect_43,
simplyskills:soundeffect_44,
simplyskills:soundeffect_45,
simplyskills:soundeffect_46,
simplyskills:soundeffect_47,
simplyskills:soundeffect_48,
simplyskills:soundeffect_6,
simplyskills:soundeffect_7,
simplyskills:soundeffect_8,
simplyskills:soundeffect_9,
simplyskills:spell_arcane_cast,
simplyskills:spell_arcane_hit,
simplyskills:spell_arcane_nova,
simplyskills:spell_celestial_cast,
simplyskills:spell_celestial_hit,
simplyskills:spell_earth_punch,
simplyskills:spell_energy,
simplyskills:spell_fire_cast,
simplyskills:spell_fireball,
simplyskills:spell_gain_barrier,
simplyskills:spell_lightning_cast,
simplyskills:spell_misc_01,
simplyskills:spell_radiant_cast,
simplyskills:spell_radiant_expire,
simplyskills:spell_radiant_hit,
simplyskills:spell_slash,
simplyskills:spell_slash_02,
simplyskills:spell_thunder_cast,
simplyswords:dark_sword_attack_01,
simplyswords:dark_sword_attack_02,
simplyswords:dark_sword_attack_03,
simplyswords:dark_sword_attack_with_blood_01,
simplyswords:dark_sword_attack_with_blood_02,
simplyswords:dark_sword_attack_with_blood_03,
simplyswords:dark_sword_block,
simplyswords:dark_sword_breaks,
simplyswords:dark_sword_enchant,
simplyswords:dark_sword_parry,
simplyswords:dark_sword_spell,
simplyswords:dark_sword_unfold,
simplyswords:dark_sword_whoosh_01,
simplyswords:dark_sword_whoosh_02,
simplyswords:dark_sword_whoosh_03,
simplyswords:dark_sword_whoosh_04,
simplyswords:elemental_bow_earth_shoot_flyby_01,
simplyswords:elemental_bow_earth_shoot_flyby_02,
simplyswords:elemental_bow_earth_shoot_flyby_03,
simplyswords:elemental_bow_earth_shoot_impact_01,
simplyswords:elemental_bow_earth_shoot_impact_02,
simplyswords:elemental_bow_earth_shoot_impact_03,
simplyswords:elemental_bow_fire_shoot_flyby_01,
simplyswords:elemental_bow_fire_shoot_flyby_02,
simplyswords:elemental_bow_fire_shoot_flyby_03,
simplyswords:elemental_bow_fire_shoot_impact_01,
simplyswords:elemental_bow_fire_shoot_impact_02,
simplyswords:elemental_bow_fire_shoot_impact_03,
simplyswords:elemental_bow_holy_shoot_flyby_01,
simplyswords:elemental_bow_holy_shoot_flyby_02,
simplyswords:elemental_bow_holy_shoot_flyby_03,
simplyswords:elemental_bow_holy_shoot_impact_01,
simplyswords:elemental_bow_holy_shoot_impact_02,
simplyswords:elemental_bow_holy_shoot_impact_03,
simplyswords:elemental_bow_ice_shoot_flyby_01,
simplyswords:elemental_bow_ice_shoot_flyby_02,
simplyswords:elemental_bow_ice_shoot_flyby_03,
simplyswords:elemental_bow_ice_shoot_impact_01,
simplyswords:elemental_bow_ice_shoot_impact_02,
simplyswords:elemental_bow_ice_shoot_impact_03,
simplyswords:elemental_bow_poison_attack_01,
simplyswords:elemental_bow_poison_attack_02,
simplyswords:elemental_bow_poison_attack_03,
simplyswords:elemental_bow_recharge,
simplyswords:elemental_bow_sci-fi_shoot_flyby_01,
simplyswords:elemental_bow_sci-fi_shoot_flyby_02,
simplyswords:elemental_bow_sci-fi_shoot_flyby_03,
simplyswords:elemental_bow_sci-fi_shoot_impact_01,
simplyswords:elemental_bow_sci-fi_shoot_impact_02,
simplyswords:elemental_bow_sci-fi_shoot_impact_03,
simplyswords:elemental_bow_thunder_shoot_flyby_01,
simplyswords:elemental_bow_thunder_shoot_flyby_02,
simplyswords:elemental_bow_thunder_shoot_flyby_03,
simplyswords:elemental_bow_thunder_shoot_impact_01,
simplyswords:elemental_bow_thunder_shoot_impact_02,
simplyswords:elemental_bow_thunder_shoot_impact_03,
simplyswords:elemental_bow_water_shoot_flyby_01,
simplyswords:elemental_bow_water_shoot_flyby_02,
simplyswords:elemental_bow_water_shoot_flyby_03,
simplyswords:elemental_bow_water_shoot_impact_01,
simplyswords:elemental_bow_water_shoot_impact_02,
simplyswords:elemental_bow_water_shoot_impact_03,
simplyswords:elemental_bow_wind_shoot_flyby_01,
simplyswords:elemental_bow_wind_shoot_flyby_02,
simplyswords:elemental_bow_wind_shoot_flyby_03,
simplyswords:elemental_bow_wind_shoot_impact_01,
simplyswords:elemental_bow_wind_shoot_impact_02,
simplyswords:elemental_bow_wind_shoot_impact_03,
simplyswords:elemental_sword_earth_attack_01,
simplyswords:elemental_sword_earth_attack_02,
simplyswords:elemental_sword_earth_attack_03,
simplyswords:elemental_sword_fire_attack_01,
simplyswords:elemental_sword_fire_attack_02,
simplyswords:elemental_sword_fire_attack_03,
simplyswords:elemental_sword_holy_attack_01,
simplyswords:elemental_sword_holy_attack_02,
simplyswords:elemental_sword_holy_attack_03,
simplyswords:elemental_sword_ice_attack_01,
simplyswords:elemental_sword_ice_attack_02,
simplyswords:elemental_sword_ice_attack_03,
simplyswords:elemental_sword_sci-fi_attack_01,
simplyswords:elemental_sword_sci-fi_attack_02,
simplyswords:elemental_sword_sci-fi_attack_03,
simplyswords:elemental_sword_thunder_attack_01,
simplyswords:elemental_sword_thunder_attack_02,
simplyswords:elemental_sword_thunder_attack_03,
simplyswords:elemental_sword_water_attack_01,
simplyswords:elemental_sword_water_attack_02,
simplyswords:elemental_sword_water_attack_03,
simplyswords:elemental_sword_wind_attack_01,
simplyswords:elemental_sword_wind_attack_02,
simplyswords:elemental_sword_wind_attack_03,
simplyswords:magic_bow_charge_long_version,
simplyswords:magic_bow_charge_short_version,
simplyswords:magic_bow_pull_back_long_version_01,
simplyswords:magic_bow_pull_back_long_version_02,
simplyswords:magic_bow_pull_back_long_version_03,
simplyswords:magic_bow_pull_back_short_version_01,
simplyswords:magic_bow_pull_back_short_version_02,
simplyswords:magic_bow_pull_back_short_version_03,
simplyswords:magic_bow_shoot_flyby_01,
simplyswords:magic_bow_shoot_flyby_02,
simplyswords:magic_bow_shoot_flyby_03,
simplyswords:magic_bow_shoot_impact_01,
simplyswords:magic_bow_shoot_impact_02,
simplyswords:magic_bow_shoot_impact_03,
simplyswords:magic_bow_shoot_miss_01,
simplyswords:magic_bow_shoot_miss_02,
simplyswords:magic_bow_shoot_miss_03,
simplyswords:magic_sword_attack_01,
simplyswords:magic_sword_attack_02,
simplyswords:magic_sword_attack_03,
simplyswords:magic_sword_attack_04,
simplyswords:magic_sword_attack_with_blood_01,
simplyswords:magic_sword_attack_with_blood_02,
simplyswords:magic_sword_attack_with_blood_03,
simplyswords:magic_sword_attack_with_blood_04,
simplyswords:magic_sword_block_01,
simplyswords:magic_sword_block_02,
simplyswords:magic_sword_breaks,
simplyswords:magic_sword_parry_01,
simplyswords:magic_sword_parry_02,
simplyswords:magic_sword_parry_03,
simplyswords:magic_sword_parry_04,
simplyswords:magic_sword_parry_various_hits,
simplyswords:magic_sword_spell_01,
simplyswords:magic_sword_spell_02,
simplyswords:magic_sword_spell_03,
simplyswords:magic_sword_whoosh_01,
simplyswords:magic_sword_whoosh_02,
simplyswords:magic_sword_whoosh_03,
simplyswords:magic_sword_whoosh_04,
simplyswords:magic_sword_whoosh_05,
simplyswords:magic_sword_whoosh_06,
simplyswords:magic_sword_whoosh_07,
simplyswords:swing_normal,
simplyswords:swing_omen_one,
simplyswords:swing_omen_two,
simplyswords:swing_scifi,
simplyswords:swing_small,
simplyswords:swing_woosh,
simplyswords:throw_mjolnir,
simplyswords:throw_mjolnir_long,
simplyswords:throw_mjolnir_short,
smallships:cannon_shot,
smallships:sail_move,
smallships:sail_pull,
smallships:ship_hit,
snowyspirit:entity.sled,
snowyspirit:entity.sled_snow,
snowyspirit:music.winter,
soulsweapons:big_chungus,
soulsweapons:big_chungus_song,
soulsweapons:blinding_light_explosion,
soulsweapons:crit_hit,
soulsweapons:dawnbreaker_sound,
soulsweapons:day_stalker_chaos_storm,
soulsweapons:day_stalker_decimate,
soulsweapons:day_stalker_pull,
soulsweapons:day_stalker_radiance,
soulsweapons:day_stalker_spin_empowered,
soulsweapons:day_stalker_spin_normal,
soulsweapons:day_stalker_windup,
soulsweapons:death_screams,
soulsweapons:decaying_king_death,
soulsweapons:decaying_king_hurt,
soulsweapons:decaying_king_idle,
soulsweapons:demon_damage,
soulsweapons:demon_death,
soulsweapons:demon_idle,
soulsweapons:demon_walk,
soulsweapons:fart,
soulsweapons:gatling_gun_barrage,
soulsweapons:gatling_gun_startup,
soulsweapons:gatling_gun_stop,
soulsweapons:hard_boss_death_long,
soulsweapons:hard_boss_death_short,
soulsweapons:hard_boss_spawn,
soulsweapons:knight_charge_sword,
soulsweapons:knight_core_beam,
soulsweapons:knight_death,
soulsweapons:knight_death_laugh,
soulsweapons:knight_hit,
soulsweapons:knight_swipe,
soulsweapons:knight_sword_smash,
soulsweapons:knight_thrust_sword,
soulsweapons:moonlight_big,
soulsweapons:moonlight_small,
soulsweapons:night_shade_damage,
soulsweapons:night_shade_death,
soulsweapons:night_shade_idle,
soulsweapons:nightfall_bonk,
soulsweapons:overheat_charge,
soulsweapons:posture_break,
soulsweapons:restore,
soulsweapons:sharpen,
soulsweapons:shield,
soulsweapons:slice_target,
soulsweapons:soulmass_idle,
soulsweapons:spawn_undead,
soulsweapons:sword_hit_shield,
soulsweapons:trick_weapon,
soulsweapons:umbral_trespass_sound,
soulsweapons:warmth_buff,
soulsweapons:warmth_die,
spell_engine:bind_spell,
spell_engine:generic_arcane_casting,
spell_engine:generic_arcane_release,
spell_engine:generic_fire_casting,
spell_engine:generic_fire_release,
spell_engine:generic_frost_casting,
spell_engine:generic_frost_impact,
spell_engine:generic_frost_release,
spell_engine:generic_healing_casting,
spell_engine:generic_healing_impact_1,
spell_engine:generic_healing_impact_2,
spell_engine:generic_healing_release,
spell_engine:generic_lightning_casting,
spell_engine:generic_lightning_release,
spell_engine:generic_soul_casting,
spell_engine:generic_soul_release,
supplementaries:block.bellows.blow,
supplementaries:block.bellows.retract,
supplementaries:block.bubble_block.break,
supplementaries:block.bubble_block.place,
supplementaries:block.clock.tick_1,
supplementaries:block.clock.tick_2,
supplementaries:block.crank,
supplementaries:block.faucet.turn,
supplementaries:block.globe.spin,
supplementaries:block.gunpowder.ignite,
supplementaries:block.jar.break,
supplementaries:block.jar.cookie,
supplementaries:block.jar.place,
supplementaries:block.note_block.imitate.enderman,
supplementaries:block.present.break,
supplementaries:block.present.open,
supplementaries:block.present.pack,
supplementaries:block.present.place,
supplementaries:block.rope.break,
supplementaries:block.rope.place,
supplementaries:block.rope.slide,
supplementaries:block.rope.step,
supplementaries:block.rotate,
supplementaries:block.sack.break,
supplementaries:block.sack.open,
supplementaries:block.sack.place,
supplementaries:block.turntable.cat,
supplementaries:item.bomb,
supplementaries:item.bubble_blower,
supplementaries:item.slingshot.charge_0,
supplementaries:item.slingshot.charge_1,
supplementaries:item.slingshot.charge_2,
supplementaries:item.slingshot.charge_3,
supplementaries:item.slingshot.release,
supplementaries:item.wrench.fail,
supplementaries:item.wrench.hit,
supplementaries:item.wrench.rotate,
supplementaries:music.pancake,
ui.button.click,
ui.cartography_table.take_result,
ui.loom.select_pattern,
ui.loom.take_result,
ui.stonecutter.select_recipe,
ui.stonecutter.take_result,
ui.toast.challenge_complete,
ui.toast.in,
ui.toast.out,
weather.rain,
weather.rain.above,
wizards:arcane_beam_casting,
wizards:arcane_beam_impact,
wizards:arcane_beam_release,
wizards:arcane_beam_start,
wizards:arcane_blast_impact,
wizards:arcane_blast_release,
wizards:arcane_missile_impact,
wizards:arcane_missile_release,
wizards:fire_breath_casting,
wizards:fire_breath_impact,
wizards:fire_breath_release,
wizards:fire_breath_start,
wizards:fire_meteor_impact,
wizards:fire_meteor_release,
wizards:fire_scorch_impact,
wizards:fireball_impact,
wizards:frost_nova_damage_impact,
wizards:frost_nova_effect_impact,
wizards:frost_nova_release,
wizards:frost_shield_impact,
wizards:frost_shield_release,
wizards:ice_lance_impact,
wizards:wizard_robes_equip,
