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r679 | jlam | 2013-02-02 17:14:35 +0000 (Sat, 02 Feb 2013) | 1 line
Changed paths:
   A /tags/5.1.7 (from /trunk:678)

Tagging as 5.1.7 release.
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r678 | jlam | 2013-02-02 17:13:42 +0000 (Sat, 02 Feb 2013) | 13 lines
Changed paths:
   M /trunk/OvaleEquipement.lua

Add Tier 14 gear for all classes.

Only tier gear whose set bonuses affect either the cooldown or duration of
spells are tracked.

Make the names of the Tier 14 item sets for hybrid classes more like the
names used in SimC by appending one of the following suffices to the
standard "T14" name:

	_caster, _heal, _melee, _tank

This allows for differentiating, for example, between a druid wearing 4
pieces of feral gear versus 4 pieces of guardian gear.
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r676 | jlam | 2013-02-01 15:17:19 +0000 (Fri, 01 Feb 2013) | 6 lines
Changed paths:
   M /trunk/OvaleData.lua

Fix ticket 207 - new spell ID under magic_vulnerability.

This adds the aura ID of ``Soulburn: Curse of the Elements'' to the
``magic_vulnerability'' spell list.

Thanks to @napgravy for the fix provided in the ticket.
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r675 | jlam | 2013-02-01 15:11:59 +0000 (Fri, 01 Feb 2013) | 24 lines
Changed paths:
   M /trunk/OvaleBestAction.lua

Fix ``wait'' nodes that are part of ``if'' and ``unless'' nodes.

Slightly change the way that the ``wait'' node is flagged by directly
setting and clearing a flag instead of fiddling with a negative/positive
priority.  This is simpler and more clear.

Only clear ``wait'' flag in elements returned from ``if'' and ``unless''.
This fixes ``wait'' to work as expected in the following example:

    {
        if Conditions()
            wait if PoolingConditions() Actions()
        MoreActions()
    }

If Conditions() is false, then treat the ``wait'' like it's not there and
fall through to MoreActions().

If Conditions() is true, then wait for ``if PoolingConditions() Actions()''
to be true and stop processing the script at that point.

Before this fix, ``wait'' was tainting the element returned by the ``if''
so that the entire group stopped processing at the wait statement,
regardless of the return value of Conditions().
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r674 | jlam | 2013-02-01 15:11:30 +0000 (Fri, 01 Feb 2013) | 4 lines
Changed paths:
   M /trunk/OvaleData.lua

Add ``bleed'' debuff spell list.

You can now use ``target.DebuffPresent(bleed)'' to verify that a bleed
effect is on the target, which causes additional damage for some attacks.
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r673 | jlam | 2013-02-01 15:11:02 +0000 (Fri, 01 Feb 2013) | 1 line
Changed paths:
   M /trunk/OvaleData.lua

Sort the buffSpellList table into categories.
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r671 | jlam | 2013-01-25 16:00:55 +0000 (Fri, 25 Jan 2013) | 4 lines
Changed paths:
   M /trunk/defaut/Paladin.lua

Fix ticket 175 - Paladin Priority broken with Glyph of Exorcism

When using the Glyph of Mass Exorcism, the spell ID of Exorcism changes
from 879 to 122032.
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r670 | jlam | 2013-01-25 16:00:35 +0000 (Fri, 25 Jan 2013) | 11 lines
Changed paths:
   M /trunk/defaut/Guerrier.lua

Fix for ticket 199 - Wrong Spell-id for Bloodsurge

The spell ID generated by the SimC converter is incorrect.  46915 is the
spell ID of the passive ability while 46916 is the spell ID of the actual
buff gained by the warrior.

Also add a SpellInfo line that notes the duration of the Bloodsurge buff.

This matches the usage of "bloodsurge" in the Ovale script which checks
for BuffStacks(bloodsurge), and which also has a SpellAddBuff line for
wild_strike that deducts one from Bloodsurge stack.
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r669 | jlam | 2013-01-25 16:00:13 +0000 (Fri, 25 Jan 2013) | 12 lines
Changed paths:
   M /trunk/defaut/Guerrier.lua

Fix for ticket 198 - Wrong SpellID for bloodbath.

The spell ID generated by the SimC converter is incorrect.  113344 is the
spell ID of the debuff that is applied to the targets hit by the warrior
when the warrior has the buff with ID 12292 that is triggered by the spell
with the same ID.

Also fix the SpellInfo and SpellAddBuff lines associated with Bloodbath to
match the buff and not the debuff.

This matches the usage of the "bloodbath" references in the SimC profile,
which refer to "buff.bloodbath.up".
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r668 | jlam | 2013-01-24 15:30:43 +0000 (Thu, 24 Jan 2013) | 1 line
Changed paths:
   M /trunk/OvaleCondition.lua

Document optional "totem" parameter of Totem{Expires,Present}.
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r667 | jlam | 2013-01-23 20:54:12 +0000 (Wed, 23 Jan 2013) | 1 line
Changed paths:
   M /trunk/OvaleCondition.lua

Document optional parameter for TotemExpires().
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r666 | jlam | 2013-01-19 05:49:54 +0000 (Sat, 19 Jan 2013) | 1 line
Changed paths:
   M /trunk/OvaleData.lua

Fix typo that causes IsStunned() to throw Lua errors.
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r665 | sidoine | 2012-12-29 09:33:14 +0000 (Sat, 29 Dec 2012) | 1 line
Changed paths:
   M /trunk/defaut/Chasseur.lua
   M /trunk/defaut/Druide.lua
   M /trunk/defaut/Guerrier.lua
   M /trunk/defaut/Mage.lua
   M /trunk/defaut/Moine.lua
   M /trunk/defaut/Paladin.lua
   M /trunk/defaut/Pretre.lua

some scripts updates
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